ah_sce_unpacked/unpacked/Custom_Model_Bag Core 64a613/Custom_Model_Bag 2 The Midnight Masks c38c96/Custom_Tile Midnight Masks Helper b3f79e.ttslua
2021-04-10 00:45:13 -04:00

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LOCATIONS = {
{
name = "Downtown",
guids = { "1aa7cb", "b5b8db" },
position = Vector({-17.12, 1.62, -0.03})
},
{
name = "Southside",
guids = { "076b61", "19e7d8" },
position = Vector({-30.22, 1.64, -0.03})
}
}
ACOLYTE_SPAWNS = {
{-33.72, 1.64, -0.02}, {-13.78, 1.61, 0.01}, {-23.79, 1.63, -10.13}
}
ENCOUNTER_DECK_GUID = "28e161"
SET_ASIDE = {
position = Vector({-5.75, 1.54, 19.25}),
rotation = { x=0, y=270, z=0 }
}
function onLoad()
self.createButton({
label="Set Up",
click_function="setup",
function_owner=self,
position={0,0.1,-00},
height=120,
width=500,
scale={x=1.75, y=1.75, z=1.75},
font_size=80
})
COUNTER = getObjectFromGUID('f182ee')
math.randomseed(os.time())
end
function setup(_obj, _color, alt_click)
if SETUP_DONE then return end
SETUP_DONE = true
for i,loc in ipairs(LOCATIONS) do
local chosen = math.random(2)
local guid = loc.guids[chosen]
local card = getObjectFromGUID(loc.guids[3 - chosen])
card.setPosition(SET_ASIDE.position)
card.setRotation({0, 270, 0})
card = getObjectFromGUID(guid)
card.setPosition(loc.position)
card.setRotation({0, 270, 0})
end
local numPlayers = COUNTER.getVar('val')
if numPlayers > 1 then
local deck = getObjectFromGUID(ENCOUNTER_DECK_GUID)
local objs = deck.getObjects()
local indexes = {}
for i,card in ipairs(objs) do
if card.name == "Acolyte" then
table.insert(indexes, card.index)
end
end
for i=numPlayers-1,1,-1 do
deck.takeObject({
index = indexes[i],
position = ACOLYTE_SPAWNS[i],
rotation = {0, 270, 0},
smooth = false
})
Global.call("spawnToken", { Vector(ACOLYTE_SPAWNS[i]) + Vector({ 0, 1, 0}), "doom" })
end
end
end