ah_sce_unpacked/unpacked/Bag All Player Cards 15bb07/Card .32 Colt (2) c026c9.yaml

59 lines
1.3 KiB
YAML

AltLookAngle:
x: 0
y: 0
z: 0
Autoraise: true
CardID: 440922
ColorDiffuse:
b: 0.71324
g: 0.71324
r: 0.71324
CustomDeck:
'4409':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/2342503777940352139/A2D42E7E5C43D045D72CE5CFC907E4F886C8C690/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1016065725025943109/9C5481E6DFEACD450C5522F884E615482281DDB1/
NumHeight: 7
NumWidth: 10
Type: 0
UniqueBack: false
Description: ''
DragSelectable: true
GMNotes: "{\n \"id\": \"52001\",\n \"type\": \"Asset\",\n \"slot\": \"Hand\",\n
\ \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Item.
Weapon. Firearm.\",\n \"combatIcons\": 2,\n \"uses\": [\n {\n \"count\":
6,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\":
\"Return to the Path to Carcosa\"\n}"
GUID: c026c9
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: .32 Colt (2)
SidewaysCard: false
Snap: true
Sticky: true
Tags:
- Asset
- PlayerCard
Tooltip: true
Transform:
posX: 9.14
posY: 3.73
posZ: -16.72
rotX: 0
rotY: 270
rotZ: 0
scaleX: 1
scaleY: 1
scaleZ: 1
Value: 0
XmlUI: ''