84 lines
4.3 KiB
Plaintext
84 lines
4.3 KiB
Plaintext
-- set true to enable debug logging
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DEBUG = false
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function log(message)
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if DEBUG then
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print(message)
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end
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end
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--[[
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Known locations and clues. We check this to determine if we should
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atttempt to spawn clues, first we look for <LOCATION_NAME>_<GUID> and if
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we find nothing we look for <LOCATION_NAME>
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format is [location_guid -> clueCount]
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]]
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LOCATIONS_DATA_JSON = [[
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{
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"Cargo Hold": {"type": "fixed", "value": 1, "clueSide": "front"},
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"Cryosleep Quarters": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Engine Room": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Escape Pod Bay": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Infirmary": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Mess Hall": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Ship's Bridge": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Ventilation Shaft": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Cafeteria": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Classroom K2": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Entrance Hall": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Gymnasium": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Biology Lab": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Library": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"School Grounds": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Cold Wastes": {"type": "fixed", "value": 1, "clueSide": "front"},
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"Crystal Peak": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Ice Spires": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Main Facility": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Omni-Transmitters": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Q-Crystal Mines": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Airlocks": {"type": "fixed", "value": 1, "clueSide": "front"},
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"Crew Quarters": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Flight Deck": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Hydroponics": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Infirmary_N": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Ship Mainframe": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Telecoms": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"A Hiding Place": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"A Mutiny": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Adrift in Space": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"An Accident": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"City of Cats": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Fever Dream": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Abandoned Lander": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Cyclopean Caverns": {"type": "fixed", "value": 1, "clueSide": "back"},
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"Garden of Delights": {"type": "perPlayer", "value": 1, "clueSide": "back"},
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"Grand Ballroom": {"type": "perPlayer", "value": 2, "clueSide": "back"},
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"Spiral Staircase": {"type": "fixed", "value": 1, "clueSide": "back"},
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"The Yellow Throne": {"type": "perPlayer", "value": 1, "clueSide": "back"},
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"Whisper Labyrinth": {"type": "perPlayer", "value": 1, "clueSide": "back"},
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"New Brooklyn": {"type": "fixed", "value": 1, "clueSide": "front"},
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"Hope": {"type": "fixed", "value": 1, "clueSide": "front"},
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"Yuggoth": {"type": "fixed", "value": 1, "clueSide": "front"},
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"Mount Sinai": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Derelict Ship": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Martian Ruins": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Olympus Telescope": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Moonbase Laboratory": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Threshold of Yuggoth": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Earth": {"type": "perPlayer", "value": 2, "clueSide": "front"}
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}
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]]
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LOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)
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function onload(save_state)
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local playArea = getObjectFromGUID('721ba2')
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playArea.call("updateLocations", {self.getGUID()})
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end
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