508 lines
14 KiB
Plaintext
508 lines
14 KiB
Plaintext
--[[ Lua code. See documentation: http://berserk-games.com/knowledgebase/scripting/ --]]
|
||
|
||
--[[ The onLoad event is called after the game save finishes loading. --]]
|
||
function onLoad()
|
||
--[[ print('onLoad!') --]]
|
||
init()
|
||
-- Setup...
|
||
publicDeckURL="https://arkhamdb.com/api/public/decklist/"
|
||
privateDeckURL="https://arkhamdb.com/api/public/deck/"
|
||
cardURL="https://arkhamdb.com/api/public/card/"
|
||
tabooListURL="https://arkhamdb.com/api/public/taboos/"
|
||
subnameCards={{name="Randolph Carter",xp=0},{name="Dream Diary",xp=3},{name="Relic of Ages",xp=0},{name="The Necronomicon",xp=0},{name="Archaic Glyphs",xp=3},{name="Strange Solution",xp=4},{name="Relic of Ages",xp=0}, {name="Ancient Stone",xp=4}, {"Dream Diary",xp=0}}
|
||
extraPermanents={["Duke"]=true,["Sophie"]=true}
|
||
multiClassCards={{name=".45 Thompson",xp=3},{name="Scroll of Secrets",xp=3},{name="Tennessee Sour Mash",xp=3},{name="Enchanted Blade",xp=3},{name="Grisly Totem",xp=3}}
|
||
-- bondedCards={{name="Hallowed Mirror",bondedName="Soothing Melody",bondedCode=05314,copies=3},{name="Occult Lexicon",bondedName="Blood-Rite",bondedCode=05317,copies=3}}
|
||
privateDeck = true
|
||
permanents = true
|
||
|
||
local tileGUID = '928c8e'
|
||
tile = getObjectFromGUID(tileGUID)
|
||
makeText()
|
||
makeButton()
|
||
makeCheckboxPP()
|
||
makeCheckboxPerms()
|
||
|
||
-- Get current taboolist
|
||
tabooList = {}
|
||
WebRequest.get(tabooListURL, self, 'tabooListCallback')
|
||
end
|
||
|
||
function spawnZone()
|
||
-- Clean up scripting zone
|
||
if pcZone then
|
||
pcZone.destruct()
|
||
end
|
||
if weaknessZone then
|
||
weaknessZone.destruct()
|
||
end
|
||
deckPos = LocalPos(self,{-1.85,1.5,1.8})
|
||
permPos = LocalPos(self,{-4.63,1.5,1.8})
|
||
local pcZonePos = LocalPos(self,{4.75, 2.6 , 1.8})
|
||
zoneSpawn = {position = pcZonePos
|
||
, scale = { 10.57, 5.1, 10.47 }
|
||
, type = 'ScriptingTrigger'
|
||
-- , callback = 'zoneCallback'
|
||
, callback_owner = self
|
||
, rotation = self.getRotation() }
|
||
pcZone = spawnObject(zoneSpawn)
|
||
|
||
-- get a scripting zone at the weakness deck
|
||
--local weaknessZonePosition = self.positionToWorld({-7.5, 2.6 , 1.8})
|
||
local weaknessZonePosition = LocalPos(self, {-7.5, 0 , 1.8})
|
||
weaknessZone = spawnObject({
|
||
position = weaknessZonePosition,
|
||
type = 'ScriptingTrigger',
|
||
rotation = self.getRotation()
|
||
})
|
||
|
||
for i=1,1 do
|
||
coroutine.yield(0)
|
||
end
|
||
|
||
local objectsInZone = pcZone.getObjects()
|
||
for i,v in pairs(objectsInZone) do
|
||
if v.tag == 'Deck' then
|
||
playerCardDeck = v
|
||
end
|
||
end
|
||
|
||
local objectsInZone = weaknessZone.getObjects()
|
||
for i,v in pairs(objectsInZone) do
|
||
if v.getName() == 'All Weaknesses' then
|
||
weaknessDeck = v
|
||
end
|
||
end
|
||
|
||
-- Get deck from ArkhamDB..
|
||
local deckURL
|
||
if privateDeck then deckURL = privateDeckURL
|
||
else deckURL = publicDeckURL
|
||
end
|
||
|
||
WebRequest.get(deckURL .. deckID, self, 'deckReadCallback')
|
||
|
||
return 1
|
||
end
|
||
|
||
function init()
|
||
cardList = {}
|
||
doneSlots = 0
|
||
playerCardDeck = {}
|
||
weaknessDeck = {}
|
||
totalCards = 0
|
||
tabooID = 0
|
||
end
|
||
|
||
function buttonClicked()
|
||
-- Reset
|
||
init()
|
||
-- Spawn scripting zone
|
||
startLuaCoroutine(self, "spawnZone")
|
||
end
|
||
|
||
function checkboxPPClicked()
|
||
buttons = tile.getButtons()
|
||
for k,v in pairs(buttons) do
|
||
if (v.label == "Private deck") then
|
||
local button_parameters = {}
|
||
button_parameters.label = "Public deck"
|
||
button_parameters.index = v.index
|
||
tile.editButton(button_parameters)
|
||
privateDeck = false
|
||
else
|
||
if (v.label == "Public deck") then
|
||
local button_parameters = {}
|
||
button_parameters.label = "Private deck"
|
||
button_parameters.index = v.index
|
||
tile.editButton(button_parameters)
|
||
privateDeck = true
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
function checkboxPermsClicked()
|
||
buttons = tile.getButtons()
|
||
for k,v in pairs(buttons) do
|
||
if (v.label == "Permanents") then
|
||
local button_parameters = {}
|
||
button_parameters.label = "No permanents"
|
||
button_parameters.index = v.index
|
||
tile.editButton(button_parameters)
|
||
permanents = false
|
||
else
|
||
if (v.label == "No permanents") then
|
||
local button_parameters = {}
|
||
button_parameters.label = "Permanents"
|
||
button_parameters.index = v.index
|
||
tile.editButton(button_parameters)
|
||
permanents = true
|
||
end
|
||
end
|
||
end
|
||
end
|
||
|
||
function deckReadCallback(req)
|
||
-- Result check..
|
||
if req.is_done and not req.is_error
|
||
then
|
||
if string.find(req.text, "<!DOCTYPE html>")
|
||
then
|
||
broadcastToAll("Private deck "..deckID.." is not shared", {0.5,0.5,0.5})
|
||
return
|
||
end
|
||
JsonDeckRes = JSON.decode(req.text)
|
||
else
|
||
print (req.error)
|
||
return
|
||
end
|
||
if (JsonDeckRes == nil)
|
||
then
|
||
broadcastToAll("Deck not found!", {0.5,0.5,0.5})
|
||
return
|
||
else
|
||
print("Found decklist: "..JsonDeckRes.name)
|
||
end
|
||
-- Count number of cards in decklist
|
||
numSlots=0
|
||
for cardid,number in
|
||
pairs(JsonDeckRes.slots)
|
||
do
|
||
numSlots = numSlots + 1
|
||
end
|
||
|
||
-- Check for taboos
|
||
tabooID = JsonDeckRes.taboo_id
|
||
if tabooID
|
||
then
|
||
print("Using List of Taboos from "..tabooList[tabooID].date..".")
|
||
end
|
||
|
||
-- Save card id, number in table and request card info from ArkhamDB
|
||
for cardID,number in pairs(JsonDeckRes.slots)
|
||
do
|
||
local row = {}
|
||
row.cardName = ""
|
||
row.cardCount = number
|
||
cardList[cardID] = row
|
||
WebRequest.get(cardURL .. cardID, self, 'cardReadCallback')
|
||
totalCards = totalCards + number
|
||
end
|
||
end
|
||
|
||
function cardReadCallback(req)
|
||
-- Result check..
|
||
if req.is_done and not req.is_error
|
||
then
|
||
-- Find unicode before using JSON.decode since it doesnt handle hex UTF-16
|
||
local tmpText = string.gsub(req.text,"\\u(%w%w%w%w)", convertHexToDec)
|
||
JsonCardRes = JSON.decode(tmpText)
|
||
else
|
||
print(req.error)
|
||
return
|
||
end
|
||
|
||
-- Update card name in table
|
||
if(JsonCardRes.xp == nil or JsonCardRes.xp == 0)
|
||
then
|
||
cardList[JsonCardRes.code].cardName = JsonCardRes.real_name
|
||
else
|
||
cardList[JsonCardRes.code].cardName = JsonCardRes.real_name .. " (" .. JsonCardRes.xp .. ")"
|
||
end
|
||
|
||
-- Check for subname
|
||
for k,v in pairs(subnameCards) do
|
||
if (v.name == JsonCardRes.real_name and (v.xp == JsonCardRes.xp or JsonCardRes.xp == nil))
|
||
then
|
||
cardList[JsonCardRes.code].subName = JsonCardRes.subname
|
||
end
|
||
end
|
||
|
||
-- Check for multiclass
|
||
for k,v in pairs(multiClassCards) do
|
||
if (v.name == JsonCardRes.real_name and (v.xp == JsonCardRes.xp or JsonCardRes.xp == nil))
|
||
then
|
||
cardList[JsonCardRes.code].subName = JsonCardRes.faction_name
|
||
end
|
||
end
|
||
|
||
-- Check if card is permanent (if separation is selected)
|
||
if permanents then
|
||
if (JsonCardRes.permanent == true or extraPermanents[JsonCardRes.real_name]) then
|
||
cardList[JsonCardRes.code].permanent = true
|
||
else
|
||
cardList[JsonCardRes.code].permanent = false
|
||
end
|
||
else
|
||
cardList[JsonCardRes.code].permanent = false
|
||
end
|
||
|
||
---- Check for bonded
|
||
--for k,v in pairs(bondedCards) do
|
||
-- if (v.name == JsonCardRes.real_name)
|
||
-- then
|
||
-- local row = {}
|
||
-- row.cardName = v.bondedName
|
||
-- row.cardCount = v.copies
|
||
-- row.permanent = true
|
||
-- cardList[v.bondedCode] = row
|
||
-- end
|
||
--end
|
||
|
||
-- Check for Taboos (add " (Taboo)" to card name)
|
||
if tabooID then
|
||
for k,v in pairs(tabooList[tabooID].cards) do
|
||
if v.code == JsonCardRes.code
|
||
then
|
||
cardList[JsonCardRes.code].cardName = cardList[JsonCardRes.code].cardName .. " (Taboo)"
|
||
end
|
||
end
|
||
end
|
||
|
||
-- Update number of processed slots, if complete, start building the deck
|
||
doneSlots = doneSlots + 1
|
||
if (doneSlots == numSlots)
|
||
then
|
||
createDeck()
|
||
end
|
||
end
|
||
|
||
function tabooListCallback(req)
|
||
-- Result check..
|
||
if req.is_done and not req.is_error
|
||
then
|
||
-- Find unicode before using JSON.decode since it doesnt handle hex UTF-16
|
||
local tmpText = string.gsub(req.text,"\\u(%w%w%w%w)", convertHexToDec)
|
||
JsonTabooRes = JSON.decode(tmpText)
|
||
else
|
||
print(req.error)
|
||
return
|
||
end
|
||
for k,v in pairs(JsonTabooRes) do
|
||
local row = {}
|
||
row.date = v.date_start
|
||
row.cards = JSON.decode(v.cards)
|
||
tabooList[v.id] = row
|
||
end
|
||
end
|
||
|
||
function createDeck()
|
||
-- Create clone of playerCardDeck to use for drawing cards
|
||
local cloneParams = {}
|
||
cloneParams.position = {0,0,50}
|
||
tmpDeck = playerCardDeck.clone(cloneParams)
|
||
|
||
for k,v in pairs(cardList) do
|
||
searchForCard(v.cardName, v.subName, v.cardCount, v.permanent)
|
||
end
|
||
|
||
tmpDeck.destruct()
|
||
end
|
||
|
||
function searchForCard(cardName, subName, cardCount, permanent)
|
||
if cardName == 'Random Basic Weakness' and weaknessDeck then
|
||
-- pull a weakness card instead
|
||
weaknessDeck.shuffle()
|
||
local taken = weaknessDeck.takeObject({
|
||
position = deckPos,
|
||
index = 0,
|
||
smooth = false,
|
||
params = { cardName, cardCount, false }
|
||
})
|
||
-- just special case the one permanent for now
|
||
if taken.getName() == 'Indebted' then
|
||
taken.setPosition(permPos)
|
||
end
|
||
broadcastToAll("Drew random basic weakness: " .. taken.getName())
|
||
return
|
||
end
|
||
allCards = tmpDeck.getObjects()
|
||
for k,v in pairs(allCards) do
|
||
if (v.nickname == cardName)
|
||
then
|
||
if(subName == nil or v.description == subName)
|
||
then
|
||
tmpDeck.takeObject({
|
||
position = {10, 0, 20},
|
||
callback = 'cardTaken',
|
||
callback_owner=self,
|
||
index = v.index,
|
||
smooth = false,
|
||
params = { cardName, cardCount, permanent, v.guid }
|
||
})
|
||
print('Added '.. cardCount .. ' of ' .. cardName)
|
||
return
|
||
end
|
||
end
|
||
end
|
||
broadcastToAll("Card not found: "..cardName, {0.5,0.5,0.5})
|
||
end
|
||
|
||
function cardTaken(card, params)
|
||
-- Check destination deck (permanent?)
|
||
local destPos
|
||
if (params[3] == true) then -- permanent card
|
||
destPos = permPos
|
||
else
|
||
destPos = deckPos
|
||
end
|
||
|
||
if (card.getName() == params[1]) then
|
||
for i=1,params[2]-1,1 do
|
||
local cloneParams = {}
|
||
cloneParams.position=destPos
|
||
card.clone(cloneParams)
|
||
end
|
||
card.setPosition(destPos)
|
||
else
|
||
print('Wrong card: ' .. card.getName())
|
||
tmpDeck.putObject(card)
|
||
end
|
||
end
|
||
|
||
function makeText()
|
||
-- Create textbox
|
||
local input_parameters = {}
|
||
input_parameters.input_function = "inputTyped"
|
||
input_parameters.function_owner = self
|
||
input_parameters.position = {0.7,0.2,-0.3}
|
||
input_parameters.width = 1620
|
||
input_parameters.scale = {0.1,0.1,0.1}
|
||
input_parameters.height = 600
|
||
input_parameters.font_size = 500
|
||
input_parameters.tooltip = "*****PLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLIC DECK LISTS!*****\nInput deck ID from ArkhamDB URL of the published version of the deck\nExample: For the URL 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0', you should input '101'"
|
||
input_parameters.alignment = 3 -- (1 = Automatic, 2 = Left, 3 = Center, 4 = Right, 5 = Justified) –Optional
|
||
input_parameters.value=""
|
||
tile.createInput(input_parameters)
|
||
end
|
||
|
||
function makeButton()
|
||
-- Create Button
|
||
local button_parameters = {}
|
||
button_parameters.click_function = "buttonClicked"
|
||
button_parameters.function_owner = self
|
||
button_parameters.position = {-0.26,0.1,0.37}
|
||
button_parameters.width = 300
|
||
button_parameters.height = 4
|
||
button_parameters.tooltip = "Click to build your deck!"
|
||
tile.createButton(button_parameters)
|
||
end
|
||
|
||
function makeCheckboxPP()
|
||
local checkbox_parameters = {}
|
||
checkbox_parameters.click_function = "checkboxPPClicked"
|
||
checkbox_parameters.function_owner = self
|
||
checkbox_parameters.position = {-0.7,0.2,-0.3}
|
||
checkbox_parameters.width = 2200
|
||
checkbox_parameters.height = 500
|
||
checkbox_parameters.tooltip = "Click to toggle Private/Public deck ID"
|
||
checkbox_parameters.label = "Private deck"
|
||
checkbox_parameters.font_size = 350
|
||
checkbox_parameters.scale = {0.1,0.1,0.1}
|
||
tile.createButton(checkbox_parameters)
|
||
end
|
||
|
||
function makeCheckboxPerms()
|
||
local checkbox_parameters = {}
|
||
checkbox_parameters.click_function = "checkboxPermsClicked"
|
||
checkbox_parameters.function_owner = self
|
||
checkbox_parameters.position = {-0.2,0.2,-0.3}
|
||
checkbox_parameters.width = 2200
|
||
checkbox_parameters.height = 500
|
||
checkbox_parameters.tooltip = "Click to toggle separate permanents"
|
||
checkbox_parameters.label = "Permanents"
|
||
checkbox_parameters.font_size = 350
|
||
checkbox_parameters.scale = {0.1,0.1,0.1}
|
||
tile.createButton(checkbox_parameters)
|
||
end
|
||
|
||
-- Function to convert utf-16 hex to actual character since JSON.decode doesn't seem to handle utf-16 hex very well..
|
||
function convertHexToDec(a)
|
||
return string.char(tonumber(a,16))
|
||
end
|
||
--------------
|
||
--------------
|
||
-- Start of Dzikakulka's positioning script
|
||
|
||
|
||
-- Return position "position" in "object"'s frame of reference
|
||
-- (most likely the only function you want to directly access)
|
||
function LocalPos(object, position)
|
||
local rot = object.getRotation()
|
||
local lPos = {position[1], position[2], position[3]}
|
||
|
||
-- Z-X-Y extrinsic
|
||
local zRot = RotMatrix('z', rot['z'])
|
||
lPos = RotateVector(zRot, lPos)
|
||
local xRot = RotMatrix('x', rot['x'])
|
||
lPos = RotateVector(xRot, lPos)
|
||
local yRot = RotMatrix('y', rot['y'])
|
||
lPos = RotateVector(yRot, lPos)
|
||
|
||
return Vect_Sum(lPos, object.getPosition())
|
||
end
|
||
|
||
-- Build rotation matrix
|
||
-- 1st table = 1st row, 2nd table = 2nd row etc
|
||
function RotMatrix(axis, angDeg)
|
||
local ang = math.rad(angDeg)
|
||
local cs = math.cos
|
||
local sn = math.sin
|
||
|
||
if axis == 'x' then
|
||
return {
|
||
{ 1, 0, 0 },
|
||
{ 0, cs(ang), -1*sn(ang) },
|
||
{ 0, sn(ang), cs(ang) }
|
||
}
|
||
elseif axis == 'y' then
|
||
return {
|
||
{ cs(ang), 0, sn(ang) },
|
||
{ 0, 1, 0 },
|
||
{ -1*sn(ang), 0, cs(ang) }
|
||
}
|
||
elseif axis == 'z' then
|
||
return {
|
||
{ cs(ang), -1*sn(ang), 0 },
|
||
{ sn(ang), cs(ang), 0 },
|
||
{ 0, 0, 1 }
|
||
}
|
||
end
|
||
end
|
||
|
||
-- Apply given rotation matrix on given vector
|
||
-- (multiply matrix and column vector)
|
||
function RotateVector(rotMat, vect)
|
||
local out = {0, 0, 0}
|
||
for i=1,3,1 do
|
||
for j=1,3,1 do
|
||
out[i] = out[i] + rotMat[i][j]*vect[j]
|
||
end
|
||
end
|
||
return out
|
||
end
|
||
|
||
-- Sum of two vectors (of any size)
|
||
function Vect_Sum(vec1, vec2)
|
||
local out = {}
|
||
local k = 1
|
||
while vec1[k] ~= nil and vec2[k] ~= nil do
|
||
out[k] = vec1[k] + vec2[k]
|
||
k = k+1
|
||
end
|
||
return out
|
||
end
|
||
|
||
-- End Dzikakulka's positioning script
|
||
|
||
|
||
function inputTyped(objectInputTyped, playerColorTyped, input_value, selected)
|
||
deckID = input_value
|
||
end
|
||
|
||
--[[ The onUpdate event is called once per frame. --]]
|
||
function onUpdate ()
|
||
--[[ print('onUpdate loop!') --]]
|
||
end
|