ah_sce_unpacked/unpacked/Custom_Model_Bag Return to The Forgotten Age 479ff3/Custom_Model_Bag 1 Return to The Untamed Wilds 85a0c2/Bag Exploration Deck Setup dcb3d8.ttslua
2021-02-13 14:46:01 -05:00

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ASSEMBLY = {
position = Vector({ x=68, y=2, z=36 }),
rotation = { x=0, y=270, z=180 }
}
SET_ASIDE_POSITION = {-17.12, 1.65, 7.57}
ASSEMBLY_OFFSET = Vector({ 0, 0, -4})
function onLoad()
self.createButton({
label="Setup", click_function="setup", function_owner=self,
position={0,0.3,2}, rotation={0,0,0}, height=300, width=1000,
font_size=250, color={0,0,0}, font_color={1,1,1}
})
math.randomseed(os.time())
end
function setup(obj, color, alt_click)
local objs = self.getObjects()
for i=#objs,1,-1 do
local name = objs[i].name
if name == "River Canyon" then
self.takeObject({
position = ASSEMBLY.position,
rotation = ASSEMBLY.rotation,
smooth = false
})
else
self.takeObject({
position = ASSEMBLY.position + (ASSEMBLY_OFFSET * i),
rotation = ASSEMBLY.rotation,
smooth = false,
callback_function=function(obj) pickRandomCard(obj) end
})
end
end
Wait.time(setup_2, 1)
end
function setup_2()
local objs = Physics.cast({
origin = ASSEMBLY.position,
direction = { x=0, y=1, z=0 },
type = 3,
size = { x=3, y=3, z=3 },
orientation = ASSEMBLY.rotation
})
local deck
for i,v in ipairs(objs) do
if v.hit_object.tag == "Deck" then
deck = v.hit_object
break
end
end
deck.shuffle()
deck.setName("Exploration Deck")
deck.setPosition(SET_ASIDE_POSITION)
end
function pickRandomCard(obj)
obj.shuffle()
obj.takeObject({
position = ASSEMBLY.position,
rotation = ASSEMBLY.rotation,
smooth = false
})
self.putObject(obj.remainder)
end