139 lines
3.3 KiB
Plaintext
139 lines
3.3 KiB
Plaintext
-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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__bundle_register("core/token/TokenChecker", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local CHAOS_TOKEN_NAMES = {
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["Elder Sign"] = true,
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["+1"] = true,
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["0"] = true,
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["-1"] = true,
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["-2"] = true,
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["-3"] = true,
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["-4"] = true,
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["-5"] = true,
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["-6"] = true,
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["-7"] = true,
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["-8"] = true,
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["Skull"] = true,
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["Cultist"] = true,
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["Tablet"] = true,
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["Elder Thing"] = true,
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["Auto-fail"] = true,
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["Bless"] = true,
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["Curse"] = true,
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["Frost"] = true
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}
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local TokenChecker = {}
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-- returns true if the passed object is a chaos token (by name)
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TokenChecker.isChaosToken = function(obj)
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if CHAOS_TOKEN_NAMES[obj.getName()] then
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return true
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else
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return false
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end
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end
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return TokenChecker
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end
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end)
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__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
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require("util/TokenRemover")
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end)
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__bundle_register("util/TokenRemover", function(require, _LOADED, __bundle_register, __bundle_modules)
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local zone = nil
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local tokenChecker = require("core/token/TokenChecker")
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-- general code
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function onSave()
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return JSON.encode(zone and zone.getGUID() or nil)
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end
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function onLoad(savedData)
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if savedData ~= "" and savedData ~= nil then
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zone = getObjectFromGUID(JSON.decode(savedData))
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end
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setMenu(zone == nil)
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end
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-- context menu functions
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function enable()
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local scale = self.getScale()
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zone = spawnObject({
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type = "ScriptingTrigger",
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position = self.getPosition() + Vector(0, 2.5 + 0.11, 0),
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rotation = self.getRotation(),
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scale = { scale.x * 2, 5, scale.z * 2 }
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})
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setMenu(false)
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end
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function disable()
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if zone ~= nil then zone.destruct() end
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setMenu(true)
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end
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-- core functions
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function setMenu(isEnabled)
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self.clearContextMenu()
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if isEnabled then
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self.addContextMenuItem("Enable", enable)
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else
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self.addContextMenuItem("Disable", disable)
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end
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end
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function onObjectEnterScriptingZone(entering, object)
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if zone ~= entering then return end
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if object == self or object.type == "Deck" or object.type == "Card" then return end
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if tokenChecker.isChaosToken(object) then return end
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object.destruct()
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end
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function onPickUp()
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disable()
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end
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end)
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return __bundle_require("__root") |