68 lines
3.0 KiB
Plaintext
68 lines
3.0 KiB
Plaintext
-- set true to enable debug logging
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DEBUG = false
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function log(message)
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if DEBUG then
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print(message)
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end
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end
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--[[
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Known locations and clues. We check this to determine if we should
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atttempt to spawn clues, first we look for <LOCATION_NAME>_<GUID> and if
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we find nothing we look for <LOCATION_NAME>
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format is [location_guid -> clueCount]
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]]
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LOCATIONS_DATA_JSON = [[
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{
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"The Parliament House": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"The Harbor": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Christ the King Church": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"National Bank": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"The Culture House": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Receding Garden": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Borgarnes": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Geysir": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Gulfoss": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Icy Cavern": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Kerid": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Long Glacier": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Lava Tunnel": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Mossy Platform": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Thingvellir": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Eerie Cave": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Mt. Stapafell": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Red Cloak Rift": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"The Black Church": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Dritvik Cove": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Eldborg": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Bleak Overlook": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Glanni Falls": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Grabrok": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Dark Pit": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Egil’s Tomb": {"type": "perPlayer", "value": 3, "clueSide": "front"},
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"Iridescent Cupola": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Lake of Fire": {"type": "perPlayer", "value": 1, "clueSide": "front"},
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"Natural Bridge": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Smooth Karst": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Steaming Rift": {"type": "perPlayer", "value": 2, "clueSide": "front"},
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"Sweltering Grotto": {"type": "perPlayer", "value": 2, "clueSide": "front"}
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}
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]]
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PLAYER_CARD_DATA_JSON = [[
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{
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"Brownie 2(1)": {
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"tokenType": "resource",
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"tokenCount": 6
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}
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}
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]]
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LOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)
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function onload(save_state)
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local playArea = getObjectFromGUID('721ba2')
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playArea.call("updateLocations", {self.getGUID()})
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end
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