ah_sce_unpacked/unpacked/Custom_Token Doom Counter 8...

27 lines
1.2 KiB
XML

<!-- include DoomCounter.xml -->
<Defaults>
<Panel rotation="0 0 180"></Panel>
<ToggleButton class="optionButton" colors="#50e610|#f2d82e|#f2d82e" fontSize="45" isOn="0" textAlignment="MiddleLeft" padding="30 30 0 0"></ToggleButton>
</Defaults>
<Panel id="Buttons" offsetXY="0 285">
<TableLayout height="150" width="500" cellSpacing="10">
<Row>
<Cell columnSpan="3">
<Button onClick="startReset" fontSize="80">Reset</Button>
</Cell>
<Cell>
<ToggleButton onClick="toggleOptions" fontSize="55"></ToggleButton>
</Cell>
</Row>
</TableLayout>
</Panel>
<Panel id="Options" offsetXY="0 535" active="false" showAnimation="Grow" hideAnimation="Shrink">
<VerticalLayout height="300" width="500" spacing="10" childAlignment="MiddleCenter">
<ToggleButton class="optionButton" id="optionAgenda" onClick="optionClick(Agenda)">Doom on Agenda</ToggleButton>
<ToggleButton class="optionButton" id="optionPlayarea" onClick="optionClick(Playarea)">Doom in Playarea</ToggleButton>
<ToggleButton class="optionButton" id="optionPlayermats" onClick="optionClick(Playermats)">Doom on Playermats</ToggleButton>
</VerticalLayout>
</Panel>
<!-- include DoomCounter.xml -->