ah_sce_unpacked/unpacked/Custom_Model_Bag Fan-Made A.../CardCustom Additional Victo...

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-- Bundled by luabundle {"version":"1.6.0"}
local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
local loadingPlaceholder = {[{}] = true}
local register
local modules = {}
local require
local loaded = {}
register = function(name, body)
if not modules[name] then
modules[name] = body
end
end
require = function(name)
local loadedModule = loaded[name]
if loadedModule then
if loadedModule == loadingPlaceholder then
return nil
end
else
if not modules[name] then
if not superRequire then
local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
error('Tried to require ' .. identifier .. ', but no such module has been registered')
else
return superRequire(name)
end
end
loaded[name] = loadingPlaceholder
loadedModule = modules[name](require, loaded, register, modules)
loaded[name] = loadedModule
end
return loadedModule
end
return require, loaded, register, modules
end)(nil)
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
-- Additional Victory Point Card
local victoryDisplayApi = require("core/VictoryDisplayApi")
local MIN_VALUE = -10
local MAX_VALUE = 99
local vp, notes
function onSave()
return JSON.encode({ vp = vp, notes = notes })
end
function onLoad(savedData)
if savedData and savedData ~= "" then
local loadedData = JSON.decode(savedData)
vp = loadedData.vp
notes = loadedData.notes
else
vp = 1
notes = "Click to type"
end
createButtons()
createTextbox()
end
function createButtons()
self.createButton({
label = tostring(vp),
click_function = "click_function",
function_owner = self,
position = { 0, 1, -0.05 },
height = 600,
width = 1000,
font_size = 1000,
font_color = { 0, 0, 0, 100 },
color = { 0, 0, 0, 0 },
scale = { 0.25, 0.25, 0.25 }
})
end
function createTextbox()
self.createInput({
input_function = "input_function",
function_owner = self,
label = "Click to type",
value = notes,
alignment = 2,
position = { x = 0, y = 1, z = 0.825 },
width = 4250,
height = 2250,
font_size = 360,
scale = { 0.2, 0.2, 0.2 }
})
end
function updateNotes()
local md = JSON.decode(self.getGMNotes())
md.victory = vp
self.setGMNotes(JSON.encode(md))
victoryDisplayApi.update()
end
function updateSave()
self.script_state = JSON.encode({ vp = vp, notes = notes })
end
function input_function(_, _, inputValue, selected)
if selected == false then
notes = inputValue
updateSave()
end
end
function click_function(_, _, isRightClick)
vp = math.min(math.max(vp + (isRightClick and -1 or 1), MIN_VALUE), MAX_VALUE)
self.editButton({ index = 0, label = tostring(vp) })
updateSave()
updateNotes()
end
end)
__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
do
local GUIDReferenceApi = {}
local function getGuidHandler()
return getObjectFromGUID("123456")
end
---@param owner string Parent object for this search
---@param type string Type of object to search for
---@return any: Object reference to the matching object
GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
end
-- returns all matching objects as a table with references
---@param type string Type of object to search for
---@return table: List of object references to matching objects
GUIDReferenceApi.getObjectsByType = function(type)
return getGuidHandler().call("getObjectsByType", type)
end
-- returns all matching objects as a table with references
---@param owner string Parent object for this search
---@return table: List of object references to matching objects
GUIDReferenceApi.getObjectsByOwner = function(owner)
return getGuidHandler().call("getObjectsByOwner", owner)
end
-- sends new information to the reference handler to edit the main index
---@param owner string Parent of the object
---@param type string Type of the object
---@param guid string GUID of the object
GUIDReferenceApi.editIndex = function(owner, type, guid)
return getGuidHandler().call("editIndex", {
owner = owner,
type = type,
guid = guid
})
end
return GUIDReferenceApi
end
end)
__bundle_register("core/VictoryDisplayApi", function(require, _LOADED, __bundle_register, __bundle_modules)
do
local VictoryDisplayApi = {}
local guidReferenceApi = require("core/GUIDReferenceApi")
local function getVictoryDisplay()
return guidReferenceApi.getObjectByOwnerAndType("Mythos", "VictoryDisplay")
end
-- triggers an update of the victory count
---@param delay? number Delay in seconds after which the update call is executed
VictoryDisplayApi.update = function(delay)
getVictoryDisplay().call("startUpdate", delay)
end
-- moves a card to the victory display (in the first empty spot)
---@param object tts__Object Object that should be checked and potentially moved
VictoryDisplayApi.placeCard = function(object)
if object ~= nil and object.tag == "Card" then
getVictoryDisplay().call("placeCard", object)
end
end
return VictoryDisplayApi
end
end)
return __bundle_require("__root")