ah_sce_unpacked/unpacked/Custom_Model CoreNight of t...

61 lines
1.1 KiB
YAML

AltLookAngle:
x: 0
y: 0
z: 0
Autoraise: true
ColorDiffuse:
a: 0.27451
b: 1
g: 1
r: 1
CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
CustomShader:
FresnelStrength: 0
SpecularColor:
b: 1
g: 1
r: 1
SpecularIntensity: 0
SpecularSharpness: 2
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/762723517667628371/18438B0A0045038A7099648AA3346DFCAA267C66/
MaterialIndex: 3
MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj
NormalURL: ''
TypeIndex: 0
Description: ''
DragSelectable: true
GMNotes: campaigns/night_of_the_zealot.json
GUID: 64a613
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: !include 'Custom_Model CoreNight of the Zealot 64a613.ttslua'
LuaScriptState: '{"ml":[]}'
MeasureMovement: false
Name: Custom_Model
Nickname: Core/Night of the Zealot
Snap: true
Sticky: true
Tags:
- CampaignBox
Tooltip: true
Transform:
posX: 65
posY: 1.48
posZ: -52
rotX: 0
rotY: 270
rotZ: 0
scaleX: 1
scaleY: 0.14
scaleZ: 1
Value: 0
XmlUI: ''