AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true ColorDiffuse: a: 0.27451 b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_COL.obj Convex: true CustomShader: FresnelStrength: 0.0 SpecularColor: b: 1.0 g: 1.0 r: 1.0 SpecularIntensity: 0.0 SpecularSharpness: 2.0 DiffuseURL: https://i.imgur.com/WtioCq1.jpg MaterialIndex: 3 MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj NormalURL: '' TypeIndex: 0 Description: '' DragSelectable: true GMNotes: fancreations/campaign_bloodborne.json GUID: 24fb2b Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: !include 'Custom_Model Bloodborne - City of the Unseen 24fb2b.ttslua' LuaScriptState: '' MeasureMovement: false Name: Custom_Model Nickname: Bloodborne - City of the Unseen Snap: true Sticky: true Tags: - LargeBox Tooltip: true Transform: posX: 61.16 posY: 3.41 posZ: -57.22 rotX: 0.0 rotY: 270.0 rotZ: 0.0 scaleX: 1.0 scaleY: 0.14 scaleZ: 1.0 Value: 0 XmlUI: ''