AltLookAngle: x: 0 y: 0 z: 0 Autoraise: true ColorDiffuse: a: 0.27451 b: 1 g: 1 r: 1 CustomMesh: CastShadows: true ColliderURL: '' Convex: true CustomShader: FresnelStrength: 0 SpecularColor: b: 1 g: 1 r: 1 SpecularIntensity: 0 SpecularSharpness: 2 DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1849293764610824071/BD70BFDA6DED25221D6DC1BE60C8CE11B165F848/ MaterialIndex: 3 MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj NormalURL: '' TypeIndex: 0 Description: Challenge Scenario DragSelectable: true GMNotes: scenarios/challenge_red_tide_rising.json GUID: 5302f2 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: !include 'Custom_Model Red Tide Rising 5302f2.ttslua' LuaScriptState: '' MeasureMovement: false Name: Custom_Model Nickname: Red Tide Rising Snap: true Sticky: true Tooltip: true Transform: posX: 12.25 posY: 1.48 posZ: -20.01 rotX: 0 rotY: 270 rotZ: 0 scaleX: 2.21 scaleY: 0.46 scaleZ: 2.42 Value: 0 XmlUI: ''