AltLookAngle: x: 0 y: 0 z: 0 Autoraise: true ColorDiffuse: a: 0.27451 b: 1 g: 1 r: 1 CustomMesh: CastShadows: true ColliderURL: '' Convex: true CustomShader: FresnelStrength: 0 SpecularColor: b: 1 g: 1 r: 1 SpecularIntensity: 0 SpecularSharpness: 2 DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1655599785039304850/852232605656B7DD6577C475A1988491D3378506/ MaterialIndex: 3 MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj NormalURL: '' TypeIndex: 0 Description: Challenge Scenario DragSelectable: true GMNotes: scenarios/challenge_read_or_die.json GUID: 9e73fa Grid: true GridProjection: false Hands: true HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: !include 'Custom_Model Read or Die 9e73fa.ttslua' LuaScriptState: '' MeasureMovement: false Name: Custom_Model Nickname: Read or Die Snap: true Sticky: true Tooltip: true Transform: posX: 12.25 posY: 1.48 posZ: -12.01 rotX: 0 rotY: 270 rotZ: 0 scaleX: 2.21 scaleY: 0.46 scaleZ: 2.42 Value: 0 XmlUI: ''