Autoraise: true ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 Description: 'Controls a movable overlay allowing for quick movement to various parts of the table. There should only be one tile per table. Full Table: Displays a larger overlay corresponding to the whole table. Play Area: Displays a much smaller overlay only covering the play area.' DragSelectable: true GMNotes: '' GUID: 739ee5 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: '' LuaScriptState: '' MeasureMovement: false Name: Notecard Nickname: Navigation Overlay Snap: true States: '2': Autoraise: true ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 Description: 'If there is only 1 player, clicking a button to move to a playmat will change the player''s color to that playmat''s color. Changes to camera settings will apply to all colors. If there is more than 1 player, displaying the overlay or editing a camera setting will only apply to your color.' DragSelectable: true GMNotes: '' GUID: 3051f2 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: '' LuaScriptState: '' MeasureMovement: false Name: Notecard Nickname: Navigation Overlay Snap: true Sticky: true Tooltip: true Transform: posX: 6.08392429 posY: 1.53338218 posZ: -32.7559 rotX: 0.07987893 rotY: 89.9998 rotZ: 359.983124 scaleX: 0.7 scaleY: 1.0 scaleZ: 0.7 Value: 0 XmlUI: '' '3': Autoraise: true ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 Description: 'Edit Camera: TTS does not make accessing camera settings easy, so this is done using a modified version of MrStump''s Camera Placement Helper. To use the Helper, place it in the position you want the camera to look, with the desired rotation. Set the Pitch and Distance values. Click "Set camera to this angle".' DragSelectable: true GMNotes: '' GUID: 579a11 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: '' LuaScriptState: '' MeasureMovement: false Name: Notecard Nickname: 'Navigation Overlay: Edit Camera (1/2)' Snap: true Sticky: true Tooltip: true Transform: posX: 6.083923 posY: 1.53338218 posZ: -32.75589 rotX: 0.07987937 rotY: 89.99992 rotZ: 359.983124 scaleX: 0.7 scaleY: 1.0 scaleZ: 0.7 Value: 0 XmlUI: '' '4': Autoraise: true ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 Description: '1. Click "Edit Camera" 2. Click a button in the overlay, it will turn green. 3. Use the Camera Placement Helper to set the camera view. 4. When clicking "Set camera to this angle" produces the correct camera view, click the green button in the overlay again to set the camera. Click a red button to cancel.' DragSelectable: true GMNotes: '' GUID: 045a3e Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: '' LuaScriptState: '' MeasureMovement: false Name: Notecard Nickname: 'Navigation Overlay: Edit Camera (2/2)' Snap: true Sticky: true Tooltip: true Transform: posX: 6.08392334 posY: 1.53338218 posZ: -32.7558937 rotX: 0.07987977 rotY: 89.9998856 rotZ: 359.983124 scaleX: 0.7 scaleY: 1.0 scaleZ: 0.7 Value: 0 XmlUI: '' Sticky: true Tooltip: true Transform: posX: 18.45 posY: 3.6 posZ: -25.85 rotX: 0.41 rotY: 89.99 rotZ: 0.31 scaleX: 0.7 scaleY: 1.0 scaleZ: 0.7 Value: 0 XmlUI: ''