AltLookAngle: x: 0 y: 0 z: 0 Autoraise: true ColorDiffuse: a: 0.27451 b: 1 g: 1 r: 1 CustomMesh: CastShadows: true ColliderURL: '' Convex: true CustomShader: FresnelStrength: 0 SpecularColor: b: 1 g: 1 r: 1 SpecularIntensity: 0 SpecularSharpness: 2 DiffuseURL: http://cloud-3.steamusercontent.com/ugc/798737729142912455/15B44AE6487546376FD9DED67A1BC9D613163511/ MaterialIndex: 3 MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj NormalURL: '' TypeIndex: 0 Description: Beyond the Veil DragSelectable: true GMNotes: scenarios/labyrinths_of_lunacy.json GUID: 4c173f Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: !include 'Custom_Model The Labyrinths of Lunacy 4c173f.ttslua' LuaScriptState: '' MeasureMovement: false Name: Custom_Model Nickname: The Labyrinths of Lunacy Snap: true Sticky: true Tooltip: true Transform: posX: 12.25 posY: 1.48 posZ: 0.01 rotX: 0 rotY: 270 rotZ: 0 scaleX: 2.21 scaleY: 0.2 scaleZ: 2.46 Value: 0 XmlUI: ''