MIN_VALUE = -99 MAX_VALUE = 999 function onload(saved_data) light_mode = true val = 0 if saved_data ~= "" then local loaded_data = JSON.decode(saved_data) light_mode = loaded_data[1] val = loaded_data[2] end createAll() end function updateSave() local data_to_save = {light_mode, val} saved_data = JSON.encode(data_to_save) self.script_state = saved_data end function createAll() s_color = {0,0,0,100} if light_mode then f_color = {1,1,1,100} else f_color = {0,0,0,100} end self.createButton({ label=tostring(val), click_function="add_subtract", function_owner=self, position={-0.025,0.05,-0.025}, height=600, width=1000, alignment = 3, scale={x=1.5, y=1.5, z=1.5}, font_size=600, font_color=f_color, color={1,1,1,0} }) if light_mode then lightButtonText = "[ Set dark ]" else lightButtonText = "[ Set light ]" end end function removeAll() self.removeInput(0) self.removeInput(1) self.removeButton(0) self.removeButton(1) self.removeButton(2) end function reloadAll() removeAll() createAll() updateSave() end function swap_fcolor(_obj, _color, alt_click) light_mode = not light_mode reloadAll() end function swap_align(_obj, _color, alt_click) center_mode = not center_mode reloadAll() end function editName(_obj, _string, value) self.setName(value) setTooltips() end function add_subtract(_obj, _color, alt_click) mod = alt_click and -1 or 1 new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE) if val ~= new_value then val = new_value updateVal() updateSave() end end function updateVal() self.editButton({ index = 0, label = tostring(val), }) end function reset_val() val = 0 updateVal() updateSave() end function setTooltips() self.editInput({ index = 0, value = self.getName(), tooltip = ttText }) self.editButton({ index = 0, value = tostring(val), tooltip = ttText }) end function null() end function keepSample(_obj, _string, value) reloadAll() end