PLAYER_CARD_DATA_JSON = [[ { "Flashlight (3)": { "tokenType": "resource", "tokenCount": 4 } } ]] PLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON) function onload(save_state) local playerMatWhite = getObjectFromGUID('8b081b') playerMatWhite.call("updatePlayerCards", {self.getGUID()}) local playerMatOrange = getObjectFromGUID('bd0ff4') playerMatOrange.call("updatePlayerCards", {self.getGUID()}) local playerMatGreen = getObjectFromGUID('383d8b') playerMatGreen.call("updatePlayerCards", {self.getGUID()}) local playerMatRed = getObjectFromGUID('0840d5') playerMatRed.call("updatePlayerCards", {self.getGUID()}) end