-- set true to enable debug logging DEBUG = false function log(message) if DEBUG then print(message) end end --[[ Known locations and clues. We check this to determine if we should atttempt to spawn clues, first we look for _ and if we find nothing we look for format is [location_guid -> clueCount] ]] LOCATIONS_DATA_JSON = [[ { "San Francisco": {"type": "fixed", "value": 1, "clueSide": "back"}, " Arkham": {"type": "perPlayer", "value": 1, "clueSide": "back"}, "Buenos Aires": {"type": "fixed", "value": 2, "clueSide": "back"}, " London": {"type": "perPlayer", "value": 2, "clueSide": "front"}, "Rome": {"type": "perPlayer", "value": 3, "clueSide": "front"}, "Istanbul": {"type": "perPlayer", "value": 4, "clueSide": "front"}, "Tokyo_123abc": {"type": "perPlayer", "value": 0, "clueSide": "back"}, "Tokyo_456efg": {"type": "perPlayer", "value": 4, "clueSide": "back"}, "Tokyo": {"type": "fixed", "value": 2, "clueSide": "back"}, "Shanghai_123": {"type": "fixed", "value": 12, "clueSide": "front"}, "Sydney": {"type": "fixed", "value": 0, "clueSide": "front"} } ]] PLAYER_CARD_DATA_JSON = [[ { "Tool Belt (0)": { "tokenType": "resource", "tokenCount": 2 }, "Tool Belt (3)": { "tokenType": "resource", "tokenCount": 3 }, "Gabriel": { "tokenType": "resource", "tokenCount": 3 }, "Flux Stabilizer": { "tokenType": "resource", "tokenCount": 2 }, "Ancient Crossbow (3):Family Heirloom": { "tokenType": "resource", "tokenCount": 1 }, "Dreadful Revelation": { "tokenType": "resource", "tokenCount": 1 }, "Enchanting Grace": { "tokenType": "resource", "tokenCount": 4 }, "Enchanting Grace (3)": { "tokenType": "resource", "tokenCount": 4 }, "Enchanting Grace (5)": { "tokenType": "resource", "tokenCount": 4 }, "Plumb the Void": { "tokenType": "resource", "tokenCount": 3 }, "Plumb the Void (3):Survivor": { "tokenType": "resource", "tokenCount": 3 }, "Plumb the Void (3):Mystic": { "tokenType": "resource", "tokenCount": 4 }, "Leather Pouch": { "tokenType": "resource", "tokenCount": 2 }, "Tactician (3)": { "tokenType": "resource", "tokenCount": 2 }, "Gatling Gun (5)": { "tokenType": "resource", "tokenCount": 4 }, "Book of the Believer": { "tokenType": "resource", "tokenCount": 3 }, "Cultes des Goules": { "tokenType": "resource", "tokenCount": 3 }, "Dragon Idol": { "tokenType": "resource", "tokenCount": 2 }, "Elixir of Life": { "tokenType": "resource", "tokenCount": 3 }, "Fetch Stick": { "tokenType": "resource", "tokenCount": 3 }, "Heart of Winter": { "tokenType": "resource", "tokenCount": 3 }, "Key of Tawil At-Umr": { "tokenType": "resource", "tokenCount": 3 }, "Mask of Wisdom": { "tokenType": "resource", "tokenCount": 3 }, "Massa di Requiem per Shuggay": { "tokenType": "resource", "tokenCount": 3 }, "Mi-Go Brain Case": { "tokenType": "resource", "tokenCount": 3 }, "Milk of Shub-Niggurath": { "tokenType": "resource", "tokenCount": 1 }, "Ruby of R'yleh": { "tokenType": "resource", "tokenCount": 3 }, "Sword of Saint Jerome": { "tokenType": "resource", "tokenCount": 4 }, "Sword of Y'ha-Talla": { "tokenType": "resource", "tokenCount": 3 }, "Vach-Viraj Chant": { "tokenType": "resource", "tokenCount": 3 }, "Zanthu Tablets": { "tokenType": "resource", "tokenCount": 3 }, "Lamp of Alhazred": { "tokenType": "resource", "tokenCount": 3 }, "Soul Gem": { "tokenType": "resource", "tokenCount": 3 }, "Warding Statue": { "tokenType": "resource", "tokenCount": 4 }, "Yithian Rifle": { "tokenType": "resource", "tokenCount": 3 }, "Painkillers (1)": { "tokenType": "resource", "tokenCount": 3 }, "Forbidden Knowledge (1)": { "tokenType": "resource", "tokenCount": 4 }, "Solatium": { "tokenType": "resource", "tokenCount": 2 }, "xxx": { "tokenType": "resource", "tokenCount": 3 } } ]] HIDDEN_CARD_DATA = { "Unpleasant Card (Doom)", "Unpleasant Card (Gloom)", "The Case of the Scarlet DOOOOOM!" } LOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON) PLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON) function onload(save_state) local playArea = getObjectFromGUID('721ba2') playArea.call("updateLocations", {self.getGUID()}) local playerMatWhite = getObjectFromGUID('8b081b') playerMatWhite.call("updatePlayerCards", {self.getGUID()}) local playerMatOrange = getObjectFromGUID('bd0ff4') playerMatOrange.call("updatePlayerCards", {self.getGUID()}) local playerMatGreen = getObjectFromGUID('383d8b') playerMatGreen.call("updatePlayerCards", {self.getGUID()}) local playerMatRed = getObjectFromGUID('0840d5') playerMatRed.call("updatePlayerCards", {self.getGUID()}) local dataHelper = getObjectFromGUID('708279') dataHelper.call("updateHiddenCards", {self.getGUID()}) end