AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1750192233783143973/D526236AAE16BDBB98D3F30E27BAFC1D3E21F4AC/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: d45664 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: !include 'Custom_Model_Bag Attachment Helper d45664.ttslua' LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Attachment Helper Number: 0 Snap: true States: '1': AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695635919099826/3C3CBFFAADB2ACA9957C736491F470AE906CC953/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: f550dc Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\ \ -\r\n-- description: displays cards in it with cost/skill icons\r\n\ information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\ \r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\ \ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\ \ variables and create context menu\r\nfunction onload(saved_data)\r\n if\ \ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\ \ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\ \ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\ \n else\r\n cardsInBag = {}\r\n showCost = true\r\n \ \ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\ More Information\", function()\r\n printToAll(\"------------------------------\"\ , \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\ version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\ \ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\ last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\ Toggle cost\", function(color)\r\n showCost = not showCost\r\n \ \ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\ )\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\ \ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \ \ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\ \ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\ \ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\ \n if container == self then\r\n findCard(object.getGUID(), object.getName(),\ \ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\ -- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\ \ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\ \n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\ \ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\ \n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\ \nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\ \ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\ \n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\ function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\ \ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\ \ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\ \n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\ \ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \ \ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\ \ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\ \n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\ \n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\ \n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\ \n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\ Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \ \ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\ \ then\r\n if found == false then\r\n name\ \ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \ \ found = true\r\n else\r\n name = name\ \ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\ \ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\ \ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\ \ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\ \ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\ \ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\ \ .. card.id] = function()\r\n removeCard(card.id)\r\n \ \ end\r\n end\r\n\r\n self.createButton({\r\n \ \ label = card.name,\r\n click_function = \"removeCard\"\ \ .. card.id,\r\n function_owner = self,\r\n position\ \ = { 0, 0, verticalPosition },\r\n height = 200,\r\ \n width = 1200,\r\n font_size = string.len(card.name)\ \ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\ \ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \ \ = countLabel,\r\n click_function = 'none',\r\n function_owner\ \ = self,\r\n position = { 0, 0, -1.35 },\r\n height \ \ = 0,\r\n width = 0,\r\n font_size = 225,\r\ \n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\ \ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\ \n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\ \n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\ \ = function(obj) obj.resting = true end\r\n })\r\nend" LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Sefina Rousseau Helper Number: 0 Snap: true Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 14.6885748 posY: 1.71333456 posZ: -26.0148544 rotX: 359.920135 rotY: 270.000122 rotZ: 0.01688583 scaleX: 0.7951615 scaleY: 1.0 scaleZ: 0.7951615 Value: 0 XmlUI: '' '2': AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695635919071208/1AB7222850201630826BFFBA8F2BD0065E2D572F/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: 2fbbca Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\ \ -\r\n-- description: displays cards in it with cost/skill icons\r\n\ information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\ \r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\ \ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\ \ variables and create context menu\r\nfunction onload(saved_data)\r\n if\ \ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\ \ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\ \ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\ \n else\r\n cardsInBag = {}\r\n showCost = true\r\n \ \ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\ More Information\", function()\r\n printToAll(\"------------------------------\"\ , \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\ version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\ \ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\ last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\ Toggle cost\", function(color)\r\n showCost = not showCost\r\n \ \ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\ )\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\ \ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \ \ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\ \ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\ \ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\ \n if container == self then\r\n findCard(object.getGUID(), object.getName(),\ \ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\ -- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\ \ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\ \n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\ \ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\ \n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\ \nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\ \ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\ \n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\ function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\ \ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\ \ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\ \n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\ \ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \ \ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\ \ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\ \n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\ \n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\ \n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\ \n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\ Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \ \ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\ \ then\r\n if found == false then\r\n name\ \ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \ \ found = true\r\n else\r\n name = name\ \ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\ \ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\ \ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\ \ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\ \ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\ \ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\ \ .. card.id] = function()\r\n removeCard(card.id)\r\n \ \ end\r\n end\r\n\r\n self.createButton({\r\n \ \ label = card.name,\r\n click_function = \"removeCard\"\ \ .. card.id,\r\n function_owner = self,\r\n position\ \ = { 0, 0, verticalPosition },\r\n height = 200,\r\ \n width = 1200,\r\n font_size = string.len(card.name)\ \ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\ \ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \ \ = countLabel,\r\n click_function = 'none',\r\n function_owner\ \ = self,\r\n position = { 0, 0, -1.35 },\r\n height \ \ = 0,\r\n width = 0,\r\n font_size = 225,\r\ \n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\ \ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\ \n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\ \n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\ \ = function(obj) obj.resting = true end\r\n })\r\nend" LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Diana Stanley Helper Number: 0 Snap: true Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 14.6885757 posY: 1.71333444 posZ: -26.0148582 rotX: 359.920135 rotY: 270.000122 rotZ: 0.0168847367 scaleX: 0.7951615 scaleY: 1.0 scaleZ: 0.7951615 Value: 0 XmlUI: '' '3': AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695635919102502/453D4426118C8A6DE2EA281184716E26CA924C84/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: 31d5dd Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\ \ -\r\n-- description: displays cards in it with cost/skill icons\r\n\ information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\ \r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\ \ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\ \ variables and create context menu\r\nfunction onload(saved_data)\r\n if\ \ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\ \ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\ \ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\ \n else\r\n cardsInBag = {}\r\n showCost = true\r\n \ \ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\ More Information\", function()\r\n printToAll(\"------------------------------\"\ , \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\ version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\ \ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\ last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\ Toggle cost\", function(color)\r\n showCost = not showCost\r\n \ \ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\ )\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\ \ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \ \ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\ \ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\ \ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\ \n if container == self then\r\n findCard(object.getGUID(), object.getName(),\ \ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\ -- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\ \ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\ \n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\ \ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\ \n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\ \nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\ \ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\ \n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\ function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\ \ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\ \ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\ \n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\ \ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \ \ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\ \ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\ \n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\ \n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\ \n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\ \n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\ Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \ \ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\ \ then\r\n if found == false then\r\n name\ \ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \ \ found = true\r\n else\r\n name = name\ \ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\ \ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\ \ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\ \ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\ \ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\ \ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\ \ .. card.id] = function()\r\n removeCard(card.id)\r\n \ \ end\r\n end\r\n\r\n self.createButton({\r\n \ \ label = card.name,\r\n click_function = \"removeCard\"\ \ .. card.id,\r\n function_owner = self,\r\n position\ \ = { 0, 0, verticalPosition },\r\n height = 200,\r\ \n width = 1200,\r\n font_size = string.len(card.name)\ \ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\ \ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \ \ = countLabel,\r\n click_function = 'none',\r\n function_owner\ \ = self,\r\n position = { 0, 0, -1.35 },\r\n height \ \ = 0,\r\n width = 0,\r\n font_size = 225,\r\ \n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\ \ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\ \n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\ \n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\ \ = function(obj) obj.resting = true end\r\n })\r\nend" LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Gloria Goldberg Helper Number: 0 Snap: true Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 14.6885767 posY: 1.71333444 posZ: -26.0148621 rotX: 359.920135 rotY: 270.000122 rotZ: 0.01688558 scaleX: 0.7951615 scaleY: 1.0 scaleZ: 0.7951615 Value: 0 XmlUI: '' '4': AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695414379787654/F00A76F0DFB4B279F7A5647E1DD1BF730CFC7501/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: 56aa96 Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\ \ -\r\n-- description: displays cards in it with cost/skill icons\r\n\ information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\ \r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\ \ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\ \ variables and create context menu\r\nfunction onload(saved_data)\r\n if\ \ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\ \ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\ \ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\ \n else\r\n cardsInBag = {}\r\n showCost = true\r\n \ \ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\ More Information\", function()\r\n printToAll(\"------------------------------\"\ , \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\ version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\ \ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\ last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\ Toggle cost\", function(color)\r\n showCost = not showCost\r\n \ \ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\ )\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\ \ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \ \ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\ \ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\ \ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\ \n if container == self then\r\n findCard(object.getGUID(), object.getName(),\ \ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\ -- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\ \ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\ \n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\ \ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\ \n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\ \nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\ \ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\ \n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\ function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\ \ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\ \ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\ \n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\ \ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \ \ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\ \ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\ \n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\ \n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\ \n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\ \n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\ Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \ \ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\ \ then\r\n if found == false then\r\n name\ \ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \ \ found = true\r\n else\r\n name = name\ \ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\ \ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\ \ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\ \ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\ \ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\ \ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\ \ .. card.id] = function()\r\n removeCard(card.id)\r\n \ \ end\r\n end\r\n\r\n self.createButton({\r\n \ \ label = card.name,\r\n click_function = \"removeCard\"\ \ .. card.id,\r\n function_owner = self,\r\n position\ \ = { 0, 0, verticalPosition },\r\n height = 200,\r\ \n width = 1200,\r\n font_size = string.len(card.name)\ \ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\ \ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \ \ = countLabel,\r\n click_function = 'none',\r\n function_owner\ \ = self,\r\n position = { 0, 0, -1.35 },\r\n height \ \ = 0,\r\n width = 0,\r\n font_size = 225,\r\ \n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\ \ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\ \n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\ \n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\ \ = function(obj) obj.resting = true end\r\n })\r\nend" LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Crystallizer of Dreams Helper Number: 0 Snap: true Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 14.6885777 posY: 1.71333456 posZ: -26.0148659 rotX: 359.920135 rotY: 270.000122 rotZ: 0.01688493 scaleX: 0.7951615 scaleY: 1.0 scaleZ: 0.7951615 Value: 0 XmlUI: '' '5': AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1717542004667431170/D073271943724B10CAB5364F01E5E87D770F0FB8/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: 31055d Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\ \ -\r\n-- description: displays cards in it with cost/skill icons\r\n\ information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\ \r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\ \ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\ \ variables and create context menu\r\nfunction onload(saved_data)\r\n if\ \ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\ \ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\ \ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\ \n else\r\n cardsInBag = {}\r\n showCost = true\r\n \ \ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\ More Information\", function()\r\n printToAll(\"------------------------------\"\ , \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\ version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\ \ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\ last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\ Toggle cost\", function(color)\r\n showCost = not showCost\r\n \ \ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\ )\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\ \ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \ \ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\ \ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\ \ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\ \n if container == self then\r\n findCard(object.getGUID(), object.getName(),\ \ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\ -- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\ \ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\ \n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\ \ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\ \n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\ \nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\ \ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\ \n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\ function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\ \ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\ \ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\ \n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\ \ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \ \ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\ \ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\ \n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\ \n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\ \n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\ \n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\ Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \ \ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\ \ then\r\n if found == false then\r\n name\ \ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \ \ found = true\r\n else\r\n name = name\ \ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\ \ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\ \ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\ \ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\ \ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\ \ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\ \ .. card.id] = function()\r\n removeCard(card.id)\r\n \ \ end\r\n end\r\n\r\n self.createButton({\r\n \ \ label = card.name,\r\n click_function = \"removeCard\"\ \ .. card.id,\r\n function_owner = self,\r\n position\ \ = { 0, 0, verticalPosition },\r\n height = 200,\r\ \n width = 1200,\r\n font_size = string.len(card.name)\ \ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\ \ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \ \ = countLabel,\r\n click_function = 'none',\r\n function_owner\ \ = self,\r\n position = { 0, 0, -1.35 },\r\n height \ \ = 0,\r\n width = 0,\r\n font_size = 225,\r\ \n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\ \ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\ \n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\ \n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\ \ = function(obj) obj.resting = true end\r\n })\r\nend" LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Ancestral Knowledge Helper Number: 0 Snap: true Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 14.6885786 posY: 1.71333456 posZ: -26.01487 rotX: 359.920135 rotY: 270.000122 rotZ: 0.01688525 scaleX: 0.7951615 scaleY: 1.0 scaleZ: 0.7951615 Value: 0 XmlUI: '' '6': AltLookAngle: x: 0.0 y: 0.0 z: 0.0 Autoraise: true Bag: Order: 0 ColorDiffuse: b: 1.0 g: 1.0 r: 1.0 CustomMesh: CastShadows: true ColliderURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ Convex: true DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1754695853007989004/9153BC204FC707AE564ECFAC063A11CB8C2B5D1E/ MaterialIndex: 1 MeshURL: http://cloud-3.steamusercontent.com/ugc/1754695414379239413/0B8E68F3B7311DCF2138FB701F78D1D93FBA4CAB/ NormalURL: '' TypeIndex: 6 Description: 'Drop cards here to display name, cost and skill icons. See context menu for options.' DragSelectable: true GMNotes: '' GUID: e213ed Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: false LuaScript: "-- Attachment Helper\r\n-- updated by: Chr1Z\r\n-- original by:\ \ -\r\n-- description: displays cards in it with cost/skill icons\r\n\ information = {\r\n version = \"1.4\",\r\n last_updated = \"10.10.2022\"\ \r\n}\r\n\r\n-- save state and options to restore onLoad\r\nfunction onSave()\ \ return JSON.encode({ cardsInBag, showCost, showIcons }) end\r\n\r\n-- load\ \ variables and create context menu\r\nfunction onload(saved_data)\r\n if\ \ saved_data ~= \"\" and saved_data ~= nil then\r\n local loaded_data\ \ = JSON.decode(saved_data)\r\n cardsInBag = loaded_data[1]\r\n\ \ showCost = loaded_data[2]\r\n showIcons = loaded_data[3]\r\ \n else\r\n cardsInBag = {}\r\n showCost = true\r\n \ \ showIcons = true\r\n end\r\n\r\n recreateButtons()\r\n\r\n self.addContextMenuItem(\"\ More Information\", function()\r\n printToAll(\"------------------------------\"\ , \"White\")\r\n printToAll(\"Attachment Helper v\" .. information[\"\ version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"original by:\ \ bankey\", \"White\")\r\n printToAll(\"last updated: \" .. information[\"\ last_updated\"], \"White\")\r\n end)\r\n\r\n self.addContextMenuItem(\"\ Toggle cost\", function(color)\r\n showCost = not showCost\r\n \ \ printToColor(\"Show cost of cards: \" .. tostring(showCost), color, \"White\"\ )\r\n refresh()\r\n end)\r\n\r\n self.addContextMenuItem(\"Toggle\ \ skill icons\", function(color)\r\n showIcons = not showIcons\r\n \ \ printToColor(\"Show skill icons of cards: \" .. tostring(showIcons),\ \ color, \"White\")\r\n refresh()\r\n end)\r\nend\r\n\r\n-- called\ \ for every card that enters\r\nfunction onObjectEnterContainer(container, object)\r\ \n if container == self then\r\n findCard(object.getGUID(), object.getName(),\ \ object.getGMNotes())\r\n recreateButtons()\r\n end\r\nend\r\n\r\n\ -- removes leaving cards from the \"cardInBag\" table\r\nfunction onObjectLeaveContainer(container,\ \ object)\r\n if container == self then\r\n local guid = object.getGUID()\r\ \n for i, card in ipairs(cardsInBag) do\r\n if card.id ==\ \ guid then table.remove(cardsInBag, i) end\r\n end\r\n recreateButtons()\r\ \n end\r\nend\r\n\r\n-- refreshes displayed buttons based on contained cards\r\ \nfunction refresh()\r\n cardsInBag = {}\r\n for _, object in ipairs(self.getObjects())\ \ do\r\n findCard(object.guid, object.name, object.gm_notes)\r\n end\r\ \n recreateButtons()\r\nend\r\n\r\n-- gets cost and icons for a card\r\n\ function findCard(guid, name, GMNotes)\r\n local cost = \"\"\r\n local\ \ icons = {}\r\n local metadata = {}\r\n\r\n if name == nil or name ==\ \ \"\" then name = \"unnamed\" end\r\n\r\n if showCost or showIcons then\r\ \n metadata = JSON.decode(GMNotes)\r\n end\r\n\r\n if showCost\ \ then\r\n if GMNotes ~= \"\" then cost = metadata.cost end\r\n \ \ if cost == nil or cost == \"\" then cost = \"\u2013\" end\r\n name\ \ = \"[\" .. cost .. \"] \" .. name\r\n end\r\n\r\n if showIcons then\r\ \n if GMNotes ~= \"\" then\r\n icons[1] = metadata.wildIcons\r\ \n icons[2] = metadata.willpowerIcons\r\n icons[3] = metadata.intellectIcons\r\ \n icons[4] = metadata.fightIcons\r\n icons[5] = metadata.agilityIcons\r\ \n end\r\n\r\n local IconTypes = { \"Wild\", \"Willpower\", \"\ Intellect\", \"Fight\", \"Agility\" }\r\n local found = false\r\n \ \ for i = 1, 5 do\r\n if icons[i] ~= nil and icons[i] ~= \"\"\ \ then\r\n if found == false then\r\n name\ \ = name .. \"\\n\" .. IconTypes[i] .. \": \" .. icons[i]\r\n \ \ found = true\r\n else\r\n name = name\ \ .. \" \" .. IconTypes[i] .. \": \" .. icons[i]\r\n end\r\n\ \ end\r\n end\r\n end\r\n\r\n table.insert(cardsInBag,\ \ { name = name, id = guid })\r\nend\r\n\r\n-- recreates buttons with up-to-date\ \ labels\r\nfunction recreateButtons()\r\n self.clearButtons()\r\n local\ \ verticalPosition = 1.65\r\n\r\n for _, card in ipairs(cardsInBag) do\r\n\ \ if _G['removeCard' .. card.id] == nil then\r\n _G['removeCard'\ \ .. card.id] = function()\r\n removeCard(card.id)\r\n \ \ end\r\n end\r\n\r\n self.createButton({\r\n \ \ label = card.name,\r\n click_function = \"removeCard\"\ \ .. card.id,\r\n function_owner = self,\r\n position\ \ = { 0, 0, verticalPosition },\r\n height = 200,\r\ \n width = 1200,\r\n font_size = string.len(card.name)\ \ > 20 and 75 or 100\r\n })\r\n\r\n verticalPosition = verticalPosition\ \ - 0.5\r\n end\r\n\r\r\n self.createButton({\r\n label \ \ = countLabel,\r\n click_function = 'none',\r\n function_owner\ \ = self,\r\n position = { 0, 0, -1.35 },\r\n height \ \ = 0,\r\n width = 0,\r\n font_size = 225,\r\ \n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n-- click-function\ \ for buttons to take a card out of the bag\r\nfunction removeCard(cardGUID)\r\ \n self.takeObject({\r\n guid = cardGUID,\r\n rotation = self.getRotation(),\r\ \n position = self.getPosition() + Vector(0, 0.25, 0),\r\n callback_function\ \ = function(obj) obj.resting = true end\r\n })\r\nend" LuaScriptState: '[[],true,false]' MaterialIndex: -1 MeasureMovement: false MeshIndex: -1 Name: Custom_Model_Bag Nickname: Astronomical Atlas Helper Number: 0 Snap: true Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 14.68858 posY: 1.71333444 posZ: -26.0148735 rotX: 359.920135 rotY: 270.000122 rotZ: 0.016885994 scaleX: 0.7951615 scaleY: 1.0 scaleZ: 0.7951615 Value: 0 XmlUI: '' Sticky: true Tags: - Asset - scesetup_memory_object Tooltip: true Transform: posX: 29.29 posY: 5.26 posZ: -19.82 rotX: 359.98 rotY: 270.0 rotZ: 0.0 scaleX: 0.8 scaleY: 1.0 scaleZ: 0.8 Value: 0 XmlUI: ''