AltLookAngle: x: 0 y: 0 z: 0 AttachedSnapPoints: - Position: x: 0 y: 0.05 z: 0.05 Rotation: x: 0 y: 0 z: 0 - Position: x: 0.8 y: 0.05 z: 1 Rotation: x: 0 y: 0 z: 0 - Position: x: 0 y: 0.05 z: 1 Rotation: x: 0 y: 0 z: 0 - Position: x: 1.6 y: 0.05 z: 0.05 Rotation: x: 0 y: 0 z: 0 - Position: x: 1.6 y: 0.05 z: 1 Rotation: x: 0 y: 0 z: 0 - Position: x: -0.8 y: 0.05 z: 0.05 Rotation: x: 0 y: 0 z: 0 - Position: x: -0.8 y: 0.05 z: 1 Rotation: x: 0 y: 0 z: 0 - Position: x: -1.6 y: 0.05 z: 0.05 Rotation: x: 0 y: 0 z: 0 - Position: x: -1.6 y: 0.05 z: 1 Rotation: x: 0 y: 0 z: 0 - Position: x: 0.8 y: 0.05 z: 0.05 Rotation: x: 0 y: 0 z: 0 Autoraise: true ColorDiffuse: b: 1 g: 1 r: 1 CustomImage: CustomToken: MergeDistancePixels: 15 Stackable: false StandUp: false Thickness: 0.1 ImageScalar: 1 ImageSecondaryURL: '' ImageURL: http://cloud-3.steamusercontent.com/ugc/2053113893674531758/8E71AC0C7F8198A791AB4EA4ED9D301904F9A752/ WidthScale: 0 Description: Automatically counts the earned VP from cards in the victory display and locations in the play area without clues on them. DragSelectable: true GMNotes: '' GUID: 6ccd6d Grid: true GridProjection: false Hands: false HideWhenFaceDown: false IgnoreFoW: false LayoutGroupSortIndex: 0 Locked: true LuaScript: !include 'Custom_Token Victory Display 6ccd6d.ttslua' LuaScriptState: '' MeasureMovement: false Name: Custom_Token Nickname: Victory Display Snap: false Sticky: true Tags: - CameraZoom_ignore - CleanUpHelper_ignore - displacement_excluded Tooltip: true Transform: posX: -1.5 posY: 1.53 posZ: 30 rotX: 0 rotY: 270 rotZ: 0 scaleX: 4.5 scaleY: 1 scaleZ: 4.5 Value: 0 XmlUI: ''