This commit is contained in:
Adam Goldsmith 2020-09-29 00:28:47 -04:00
parent c47b100aa7
commit e7b3406737
1291 changed files with 101439 additions and 56498 deletions

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@ -22,7 +22,7 @@ CameraStates:
- null
- null
- null
Date: 9/15/2020 12:23:20 AM
Date: 9/23/2020 8:29:48 AM
DecalPallet:
- ImageURL: http://cloud-3.steamusercontent.com/ugc/1474319121424323663/BC5570ECF747F1B30224461B576E8B0FE7FA5F33/
Name: Achivement Checkmark
@ -230,9 +230,9 @@ Hands:
rotX: 0.0
rotY: 90.0
rotZ: 0.0
scaleX: 22.7872162
scaleX: 22.8004169
scaleY: 7.0
scaleZ: 7.02643061
scaleZ: 7.0323267
- Color: Red
Transform:
posX: -27.96
@ -263,9 +263,9 @@ Hands:
rotX: 0.0
rotY: 90.0
rotZ: 0.0
scaleX: 22.7873631
scaleX: 22.8005657
scaleY: 7.002465
scaleZ: 7.0264883
scaleZ: 7.03238535
Hiding: 2
Lighting:
AmbientEquatorColor:
@ -539,8 +539,11 @@ ObjectStates:
- !include 'unpacked/Custom_Model_Bag Rogue 68d7b8.yaml'
- !include 'unpacked/BlockRectangle 40dbd9.yaml'
- !include 'unpacked/Custom_Model_Bag Community-Created Investigators ed4ca7.yaml'
- !include 'unpacked/Custom_Model_Bag The Legend of Sleepy Hollow b46db2.yaml'
- !include 'unpacked/Notecard Arkham SCE 1.4201 - 9152020 - Page 1 e65fb4.yaml'
- !include 'unpacked/ScriptingTrigger ff64b9.yaml'
- !include 'unpacked/ScriptingTrigger a3da6c.yaml'
- !include 'unpacked/Custom_Model_Bag Kaimonogatari 7d0095.yaml'
- !include 'unpacked/Custom_Model_Bag Flesh and Blood 613b64.yaml'
- !include 'unpacked/Notecard Arkham SCE 1.4202 - 9232020 - Page 1 e65fb4.yaml'
PlayArea: 1.0
PlayerCounts:
- 0
@ -549,7 +552,7 @@ PlayingTime:
- 0
- 0
Rules: ''
SaveName: Arkham SCE 1.4201
SaveName: Arkham SCE 1.4202
Sky: Sky_Museum
SkyURL: https://i.imgur.com/GkQqaOF.jpg
SnapPoints:
@ -1016,7 +1019,7 @@ SnapPoints:
Rotation:
x: 359.9201
y: 269.981476
z: 0.0169192348
z: 0.0169195086
- Position:
x: -21.2858257
y: 1.50565612

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@ -21,7 +21,7 @@ Nickname: ''
Snap: true
Sticky: true
Text:
Text: Featured Fan Scenario
Text: Featured Fan Content
colorstate:
b: 1.0
g: 1.0
@ -29,9 +29,9 @@ Text:
fontSize: 56
Tooltip: true
Transform:
posX: 39.4000168
posY: 1.42257965
posZ: -13.2781458
posX: 39.40107
posY: 1.42246127
posZ: -13.2792139
rotX: 90.0
rotY: 90.00001
rotZ: 0.0

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@ -29,9 +29,9 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -26.7897968
posY: 1.25995541
posZ: 78.69024
posX: -26.78949
posY: 1.25989652
posZ: 78.69043
rotX: 90.0
rotY: 90.0
rotZ: 0.0

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@ -29,9 +29,9 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -26.7897816
posY: 1.25995469
posZ: 84.40036
posX: -26.7895
posY: 1.25989568
posZ: 84.40077
rotX: 89.97202
rotY: 90.00013
rotZ: 0.0

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@ -29,11 +29,11 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -48.9225655
posY: 1.25359309
posZ: 71.39349
posX: -48.9231377
posY: 1.25375879
posZ: 71.3943939
rotX: 90.0
rotY: 90.00013
rotY: 90.0001755
rotZ: 0.0
scaleX: 1.0
scaleY: 1.0

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@ -29,8 +29,8 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -17.9236641
posY: 1.26546192
posX: -17.9232388
posY: 1.26540279
posZ: 77.58884
rotX: 90.0
rotY: 89.8333054

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@ -29,8 +29,8 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -17.962532
posY: 1.26375508
posX: -17.9621449
posY: 1.26369631
posZ: 70.7055054
rotX: 90.0
rotY: 89.8333054

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@ -29,9 +29,9 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -17.90502
posY: 1.25995409
posZ: 60.3100052
posX: -17.90459
posY: 1.25989509
posZ: 60.3098755
rotX: 90.0
rotY: 89.8333054
rotZ: 0.0

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@ -34,8 +34,8 @@ Text:
fontSize: 52
Tooltip: true
Transform:
posX: 74.76487
posY: 1.29248977
posX: 74.76676
posY: 1.29225385
posZ: 59.0619
rotX: 90.0
rotY: 90.52323

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@ -29,8 +29,8 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -26.7739353
posY: 1.25995481
posX: -26.7736111
posY: 1.25989568
posZ: 71.87005
rotX: 89.97202
rotY: 90.00013

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@ -29,8 +29,8 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -17.8937836
posY: 1.26184249
posX: -17.89336
posY: 1.26178348
posZ: 64.91003
rotX: 90.0
rotY: 89.8333054

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@ -29,9 +29,9 @@ Text:
fontSize: 64
Tooltip: true
Transform:
posX: -17.9159145
posY: 1.26751733
posZ: 84.57259
posX: -17.9156075
posY: 1.26745856
posZ: 84.57301
rotX: 90.0
rotY: 89.8333054
rotZ: 0.0

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@ -30,9 +30,9 @@ Text:
fontSize: 56
Tooltip: true
Transform:
posX: -5.13877535
posY: 1.30251932
posZ: -69.07226
posX: -5.138211
posY: 1.30240071
posZ: -69.0749054
rotX: 90.0
rotY: 90.1663742
rotZ: 0.0

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@ -1,8 +1,8 @@
Autoraise: true
ColorDiffuse:
b: 0.141092122
g: 0.141092122
r: 0.141092122
b: 0.141090274
g: 0.141090274
r: 0.141090274
CustomMesh:
CastShadows: true
ColliderURL: ''

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@ -1,8 +1,8 @@
Autoraise: true
ColorDiffuse:
b: 0.141092122
g: 0.141092122
r: 0.141092122
b: 0.141090274
g: 0.141090274
r: 0.141090274
CustomMesh:
CastShadows: true
ColliderURL: ''

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@ -1,8 +1,8 @@
Autoraise: true
ColorDiffuse:
b: 0.141092122
g: 0.141092122
r: 0.141092122
b: 0.141090274
g: 0.141090274
r: 0.141090274
CustomMesh:
CastShadows: true
ColliderURL: ''

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@ -45,7 +45,7 @@ Transform:
posZ: 9.560504
rotX: 359.9201
rotY: 269.999023
rotZ: 0.0168938078
rotZ: 0.0168941021
scaleX: 0.325000077
scaleY: 0.325000077
scaleZ: 0.325000077

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@ -254,10 +254,10 @@ Tooltip: true
Transform:
posX: -47.76499
posY: 1.61429274
posZ: 21.0344334
posZ: 21.0344353
rotX: 359.9201
rotY: 270.0162
rotZ: 0.0168741271
rotY: 270.016418
rotZ: 0.01686567
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -47.7648277
posX: -47.7649536
posY: 1.60115767
posZ: -23.57188
posZ: -23.5719986
rotX: 359.9201
rotY: 269.9701
rotZ: 0.0169372726
rotY: 269.964783
rotZ: 0.0169434641
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -47.76562
posY: 1.60188568
posZ: -21.1031666
posX: -47.7658577
posY: 1.6018858
posZ: -21.1032848
rotX: 359.9201
rotY: 269.972717
rotZ: 0.01692891
rotY: 269.968842
rotZ: 0.0169356968
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -47.764534
posX: -47.7645454
posY: 1.614655
posZ: 22.2663116
posZ: 22.2664032
rotX: 359.9201
rotY: 269.975647
rotZ: 0.01693047
rotY: 269.972443
rotZ: 0.0169344489
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -20.1423569
posX: -20.1424179
posY: 1.563889
posZ: -19.3600464
rotX: 0.0168201439
rotY: 180.0328
rotZ: 0.07989316
posZ: -19.3601646
rotX: 0.016811274
rotY: 180.039612
rotZ: 0.07989432
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -254,9 +254,9 @@ Tooltip: true
Transform:
posX: -17.78682
posY: 1.571978
posZ: 19.2611618
posZ: 19.26122
rotX: 359.983124
rotY: 359.991028
rotY: -0.00524224248
rotZ: 359.9201
scaleX: 0.45
scaleY: 0.6

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@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -18.9033
posX: -18.9033051
posY: 1.56216168
posZ: -19.3598537
rotX: 0.01686553
rotY: 180.0012
rotZ: 0.07988617
posZ: -19.3599129
rotX: 0.01686152
rotY: 180.00267
rotZ: 0.07988454
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

View File

@ -254,10 +254,10 @@ Tooltip: true
Transform:
posX: -17.6732674
posY: 1.56044686
posZ: -19.3596439
rotX: 0.01680364
rotY: 180.039764
rotZ: 0.07989462
posZ: -19.3597031
rotX: 0.0167917423
rotY: 180.04715
rotZ: 0.0798951462
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

View File

@ -253,10 +253,10 @@ Sticky: true
Tooltip: true
Transform:
posX: -19.0252056
posY: 1.5737046
posZ: 19.2615757
posY: 1.57370448
posZ: 19.26171
rotX: 359.983063
rotY: 359.951752
rotY: 359.950134
rotZ: 359.920135
scaleX: 0.45
scaleY: 0.6

View File

@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -47.76672
posY: 1.61502218
posZ: 23.50322
posX: -47.7668457
posY: 1.61502242
posZ: 23.5033379
rotX: 359.9201
rotY: 269.976135
rotZ: 0.0169226285
rotY: 269.972748
rotZ: 0.0169280116
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -252,12 +252,12 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -47.765583
posY: 1.6015209
posZ: -22.3415737
posX: -47.76582
posY: 1.60152125
posZ: -22.3416939
rotX: 359.9201
rotY: 270.0251
rotZ: 0.01685634
rotY: 270.02832
rotZ: 0.0168512389
scaleX: 0.45
scaleY: 0.6
scaleZ: 0.45

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@ -252,11 +252,11 @@ States:
Sticky: true
Tooltip: true
Transform:
posX: -20.2556839
posX: -20.2557049
posY: 1.57541978
posZ: 19.2611332
posZ: 19.2611923
rotX: 359.9831
rotY: 359.9759
rotY: 359.977173
rotZ: 359.920135
scaleX: 0.45
scaleY: 0.6

File diff suppressed because it is too large Load Diff

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@ -57,9 +57,9 @@ Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 1.75861263
posY: 1.57838249
posZ: -14.194355
posX: 1.75864434
posY: 1.57838225
posZ: -14.1944256
rotX: 359.931335
rotY: 315.009155
rotZ: 359.955139

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@ -11,7 +11,7 @@ CustomImage:
Type: 2
ImageScalar: 1.0
ImageSecondaryURL: ''
ImageURL: https://i.imgur.com/yfs8gHq.png
ImageURL: https://i.imgur.com/1plY463.png
WidthScale: 0.0
Description: ''
DragSelectable: true
@ -32,9 +32,9 @@ Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -3.6897006
posY: 4.582204
posZ: -15.061904
posX: -3.651601
posY: 4.58236456
posZ: -14.3337069
rotX: 0.0
rotY: 260.0
rotZ: 0.0

View File

@ -0,0 +1,503 @@
-- Utility memory bag by Directsun
-- Version 2.5.2
-- Fork of Memory Bag 2.0 by MrStump
function updateSave()
local data_to_save = {["ml"]=memoryList}
saved_data = JSON.encode(data_to_save)
self.script_state = saved_data
end
function combineMemoryFromBagsWithin()
local bagObjList = self.getObjects()
for _, bagObj in ipairs(bagObjList) do
local data = bagObj.lua_script_state
if data ~= nil then
local j = JSON.decode(data)
if j ~= nil and j.ml ~= nil then
for guid, entry in pairs(j.ml) do
memoryList[guid] = entry
end
end
end
end
end
function updateMemoryWithMoves()
memoryList = memoryListBackup
--get the first transposed object's coordinates
local obj = getObjectFromGUID(moveGuid)
-- p1 is where needs to go, p2 is where it was
local refObjPos = memoryList[moveGuid].pos
local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)
local movedRotation = obj.getRotation()
for guid, entry in pairs(memoryList) do
memoryList[guid].pos.x = entry.pos.x - deltaPos.x
memoryList[guid].pos.y = entry.pos.y - deltaPos.y
memoryList[guid].pos.z = entry.pos.z - deltaPos.z
-- memoryList[guid].rot.x = movedRotation.x
-- memoryList[guid].rot.y = movedRotation.y
-- memoryList[guid].rot.z = movedRotation.z
end
--theList[obj.getGUID()] = {
-- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
-- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
-- lock=obj.getLock()
--}
moveList = {}
end
function onload(saved_data)
fresh = true
if saved_data ~= "" then
local loaded_data = JSON.decode(saved_data)
--Set up information off of loaded_data
memoryList = loaded_data.ml
else
--Set up information for if there is no saved saved data
memoryList = {}
end
moveList = {}
moveGuid = nil
if next(memoryList) == nil then
createSetupButton()
else
fresh = false
createMemoryActionButtons()
end
end
--Beginning Setup
--Make setup button
function createSetupButton()
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--Triggered by Transpose button
function buttonClick_transpose()
moveGuid = nil
broadcastToAll("Select one object and move it- all objects will move relative to the new location", {0.75, 0.75, 1})
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
moveList = {}
self.clearButtons()
createButtonsOnAllObjects(true)
createSetupActionButtons(true)
end
--Triggered by setup button,
function buttonClick_setup()
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
self.clearButtons()
createButtonsOnAllObjects(false)
createSetupActionButtons(false)
end
function getAllObjectsInMemory()
local objTable = {}
local curObj = {}
for guid in pairs(memoryListBackup) do
curObj = getObjectFromGUID(guid)
table.insert(objTable, curObj)
end
return objTable
-- return getAllObjects()
end
--Creates selection buttons on objects
function createButtonsOnAllObjects(move)
local howManyButtons = 0
local objsToHaveButtons = {}
if move == true then
objsToHaveButtons = getAllObjectsInMemory()
else
objsToHaveButtons = getAllObjects()
end
for _, obj in ipairs(objsToHaveButtons) do
if obj ~= self then
local dummyIndex = howManyButtons
--On a normal bag, the button positions aren't the same size as the bag.
globalScaleFactor = 1 * 1/self.getScale().x
--Super sweet math to set button positions
local selfPos = self.getPosition()
local objPos = obj.getPosition()
local deltaPos = findOffsetDistance(selfPos, objPos, obj)
local objPos = rotateLocalCoordinates(deltaPos, self)
objPos.x = -objPos.x * globalScaleFactor
objPos.y = objPos.y * globalScaleFactor + 2
objPos.z = objPos.z * globalScaleFactor * 0.9
--Offset rotation of bag
local rot = self.getRotation()
rot.y = -rot.y + 180
--Create function
local funcName = "selectButton_" .. howManyButtons
local func = function() buttonClick_selection(dummyIndex, obj, move) end
local color = {0.75,0.25,0.25,0.6}
local colorMove = {0,0,1,0.6}
if move == true then
color = colorMove
end
self.setVar(funcName, func)
self.createButton({
click_function=funcName, function_owner=self,
position=objPos, rotation=rot, height=500, width=500,
color=color,
})
howManyButtons = howManyButtons + 1
end
end
end
--Creates submit and cancel buttons
function createSetupActionButtons(move)
self.createButton({
label="Cancel", click_function="buttonClick_cancel", function_owner=self,
position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Submit", click_function="buttonClick_submit", function_owner=self,
position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
if move == false then
self.createButton({
label="Add", click_function="buttonClick_add", function_owner=self,
position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.25,1,0.25}
})
if fresh == false then
self.createButton({
label="Set New", click_function="buttonClick_setNew", function_owner=self,
position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.75,0.75,1}
})
self.createButton({
label="Remove", click_function="buttonClick_remove", function_owner=self,
position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,0.25,0.25}
})
end
end
self.createButton({
label="Reset", click_function="buttonClick_reset", function_owner=self,
position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--During Setup
--Checks or unchecks buttons
function buttonClick_selection(index, obj, move)
local colorMove = {0,0,1,0.6}
local color = {0,1,0,0.6}
previousGuid = selectedGuid
selectedGuid = obj.getGUID()
theList = memoryList
if move == true then
theList = moveList
if previousGuid ~= nil and previousGuid ~= selectedGuid then
local prevObj = getObjectFromGUID(previousGuid)
prevObj.highlightOff()
self.editButton({index=previousIndex, color=colorMove})
theList[previousGuid] = nil
end
previousIndex = index
end
if theList[selectedGuid] == nil then
self.editButton({index=index, color=color})
--Adding pos/rot to memory table
local pos, rot = obj.getPosition(), obj.getRotation()
--I need to add it like this or it won't save due to indexing issue
theList[obj.getGUID()] = {
pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
lock=obj.getLock()
}
obj.highlightOn({0,1,0})
else
color = {0.75,0.25,0.25,0.6}
if move == true then
color = colorMove
end
self.editButton({index=index, color=color})
theList[obj.getGUID()] = nil
obj.highlightOff()
end
end
--Cancels selection process
function buttonClick_cancel()
memoryList = memoryListBackup
moveList = {}
self.clearButtons()
if next(memoryList) == nil then
createSetupButton()
else
createMemoryActionButtons()
end
removeAllHighlights()
broadcastToAll("Selection Canceled", {1,1,1})
moveGuid = nil
end
--Saves selections
function buttonClick_submit()
fresh = false
if next(moveList) ~= nil then
for guid in pairs(moveList) do
moveGuid = guid
end
if memoryListBackup[moveGuid] == nil then
broadcastToAll("Item selected for moving is not already in memory", {1, 0.25, 0.25})
else
broadcastToAll("Moving all items in memory relative to new objects position!", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(moveList) do
moveGuid = guid
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
updateMemoryWithMoves()
updateSave()
buttonClick_place()
end
elseif next(memoryList) == nil and moveGuid == nil then
memoryList = memoryListBackup
broadcastToAll("No selections made.", {0.75, 0.25, 0.25})
end
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
moveGuid = nil
end
function combineTables(first_table, second_table)
for k,v in pairs(second_table) do first_table[k] = v end
end
function buttonClick_add()
fresh = false
combineTables(memoryList, memoryListBackup)
broadcastToAll("Adding internal bags and selections to existing memory", {0.25, 0.75, 0.25})
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
end
function buttonClick_remove()
broadcastToAll("Removing Selected Entries From Memory", {1.0, 0.25, 0.25})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
memoryListBackup[guid] = nil
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Removed", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
function buttonClick_setNew()
broadcastToAll("Setting new position relative to items in memory", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for _, obj in ipairs(getAllObjects()) do
guid = obj.guid
if memoryListBackup[guid] ~= nil then
count = count + 1
memoryListBackup[guid].pos = obj.getPosition()
memoryListBackup[guid].rot = obj.getRotation()
memoryListBackup[guid].lock = obj.getLock()
end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
--Resets bag to starting status
function buttonClick_reset()
fresh = true
memoryList = {}
self.clearButtons()
createSetupButton()
removeAllHighlights()
broadcastToAll("Tool Reset", {1,1,1})
updateSave()
end
--After Setup
--Creates recall and place buttons
function createMemoryActionButtons()
self.createButton({
label="Place", click_function="buttonClick_place", function_owner=self,
position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Recall", click_function="buttonClick_recall", function_owner=self,
position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
--- self.createButton({
--- label="Move", click_function="buttonClick_transpose", function_owner=self,
--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,
--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}
--- })
end
--Sends objects from bag/table to their saved position/rotation
function buttonClick_place()
local bagObjList = self.getObjects()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
--If obj is out on the table, move it to the saved pos/rot
if obj ~= nil then
obj.setPositionSmooth(entry.pos)
obj.setRotationSmooth(entry.rot)
obj.setLock(entry.lock)
else
--If obj is inside of the bag
for _, bagObj in ipairs(bagObjList) do
if bagObj.guid == guid then
local item = self.takeObject({
guid=guid, position=entry.pos, rotation=entry.rot, smooth=false
})
item.setLock(entry.lock)
break
end
end
end
end
broadcastToAll("Objects Placed", {1,1,1})
end
--Recalls objects to bag from table
function buttonClick_recall()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
if obj ~= nil then self.putObject(obj) end
end
broadcastToAll("Objects Recalled", {1,1,1})
end
--Utility functions
--Find delta (difference) between 2 x/y/z coordinates
function findOffsetDistance(p1, p2, obj)
local yOffset = 0
if obj ~= nil then
local bounds = obj.getBounds()
yOffset = (bounds.size.y - bounds.offset.y)
end
local deltaPos = {}
deltaPos.x = (p2.x-p1.x)
deltaPos.y = (p2.y-p1.y) + yOffset
deltaPos.z = (p2.z-p1.z)
return deltaPos
end
--Used to rotate a set of coordinates by an angle
function rotateLocalCoordinates(desiredPos, obj)
local objPos, objRot = obj.getPosition(), obj.getRotation()
local angle = math.rad(objRot.y)
local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)
local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)
--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}
return {x=x, y=desiredPos.y, z=z}
end
function rotateMyCoordinates(desiredPos, obj)
local angle = math.rad(obj.getRotation().y)
local x = desiredPos.x * math.sin(angle)
local z = desiredPos.z * math.cos(angle)
return {x=x, y=desiredPos.y, z=z}
end
--Coroutine delay, in seconds
function wait(time)
local start = os.time()
repeat coroutine.yield(0) until os.time() > start + time
end
--Duplicates a table (needed to prevent it making reference to the same objects)
function duplicateTable(oldTable)
local newTable = {}
for k, v in pairs(oldTable) do
newTable[k] = v
end
return newTable
end
--Moves scripted highlight from all objects
function removeAllHighlights()
for _, obj in ipairs(getAllObjects()) do
obj.highlightOff()
end
end
--Round number (num) to the Nth decimal (dec)
function round(num, dec)
local mult = 10^(dec or 0)
return math.floor(num * mult + 0.5) / mult
end

View File

@ -0,0 +1,89 @@
AttachedDecals:
- CustomDecal:
ImageURL: http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/
Name: dunwich_back
Size: 7.4
Transform:
posX: -0.0021877822
posY: -0.08963572
posZ: -0.00288731651
rotX: 270.0
rotY: 359.869568
rotZ: 0.0
scaleX: 2.00000215
scaleY: 2.00000238
scaleZ: 2.00000262
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
ContainedObjects:
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Neutrals d8bab9.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/CardCustom 6b77d7.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Survivor Mini-cards
23ea9a.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Survivors 1abe52.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Mystic Mini-cards
e22086.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Mystics 7c3d2e.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/CardCustom 77ba63.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/CardCustom b5091c.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Rogues eff7e4.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Rogue Mini-cards
260c46.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Seeker Mini-cards
c61dd3.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Seekers 6be340.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Guardians 169f5f.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/CardCustom 7d5120.yaml'
- !include 'Custom_Model_Bag Gender Swapped Investigators 33272e/Deck Guardian Mini-cards
981000.yaml'
CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
CustomShader:
FresnelStrength: 0.0
SpecularColor:
b: 1.0
g: 1.0
r: 1.0
SpecularIntensity: 0.0
SpecularSharpness: 2.0
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1597044073919531303/A7A92208CADC509C2546E65242ADDC8EF88FEAB8/
MaterialIndex: 3
MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj
NormalURL: ''
TypeIndex: 6
Description: By /u/corpboy
DragSelectable: true
GMNotes: ''
GUID: 33272e
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: !include 'Custom_Model_Bag Gender Swapped Investigators 33272e.ttslua'
LuaScriptState: '{"ml":{"169f5f":{"lock":false,"pos":{"x":-19.3000202178955,"y":1.35298359394073,"z":-53.4358367919922},"rot":{"x":0.02080955542624,"y":270.001556396484,"z":0.0167712271213531}},"1abe52":{"lock":false,"pos":{"x":-19.2997913360596,"y":1.34861159324646,"z":-84.8181838989258},"rot":{"x":0.020808843895793,"y":270.000122070313,"z":0.0167707651853561}},"23ea9a":{"lock":false,"pos":{"x":-16.6402473449707,"y":1.3495774269104,"z":-84.8182144165039},"rot":{"x":0.0208143834024668,"y":269.999816894531,"z":0.0167734380811453}},"260c46":{"lock":false,"pos":{"x":-16.6403007507324,"y":1.34937584400177,"z":-69.0603103637695},"rot":{"x":0.0208140630275011,"y":270.000244140625,"z":0.0167755950242281}},"6b77d7":{"lock":false,"pos":{"x":-16.8499145507813,"y":1.30698132514954,"z":-91.5999984741211},"rot":{"x":0.0208082087337971,"y":270.000122070313,"z":0.0167680568993092}},"6be340":{"lock":false,"pos":{"x":-19.3000755310059,"y":1.35551571846008,"z":-61.2332572937012},"rot":{"x":0.0208098944276571,"y":269.999114990234,"z":0.0167708061635494}},"77ba63":{"lock":false,"pos":{"x":-22.6157627105713,"y":1.3086873292923,"z":-76.946044921875},"rot":{"x":0.0208086930215359,"y":270.000091552734,"z":0.0167710520327091}},"7c3d2e":{"lock":false,"pos":{"x":-19.293607711792,"y":1.35573351383209,"z":-76.9415588378906},"rot":{"x":0.0208112671971321,"y":269.999816894531,"z":0.0167707577347755}},"7d5120":{"lock":false,"pos":{"x":-22.6139030456543,"y":1.31556940078735,"z":-53.4381294250488},"rot":{"x":0.0208085980266333,"y":270.000030517578,"z":180.01676940918}},"981000":{"lock":false,"pos":{"x":-16.6400699615479,"y":1.35396289825439,"z":-53.3904228210449},"rot":{"x":0.0208099316805601,"y":270.000030517578,"z":0.0167689602822065}},"b5091c":{"lock":false,"pos":{"x":-26.3147144317627,"y":1.30734384059906,"z":-76.9476318359375},"rot":{"x":0.0208098907023668,"y":269.99560546875,"z":0.0167696326971054}},"c61dd3":{"lock":false,"pos":{"x":-16.6400871276855,"y":1.3564817905426,"z":-61.2309913635254},"rot":{"x":0.0208104159682989,"y":269.999847412109,"z":0.0167675204575062}},"d8bab9":{"lock":false,"pos":{"x":-19.2999992370605,"y":1.32235062122345,"z":-91.5984573364258},"rot":{"x":0.0208081062883139,"y":270.000061035156,"z":0.0167712885886431}},"e22086":{"lock":false,"pos":{"x":-16.6396045684814,"y":1.35669600963593,"z":-76.9456558227539},"rot":{"x":0.0208145752549171,"y":269.999847412109,"z":0.0167776327580214}},"eff7e4":{"lock":false,"pos":{"x":-19.2958831787109,"y":1.3484114408493,"z":-69.0607070922852},"rot":{"x":0.0208063907921314,"y":270.008483886719,"z":0.016773846000433}}}}'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Gender Swapped Investigators
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -33.37145
posY: 1.98964787
posZ: -90.36224
rotX: 0.0208041184
rotY: 269.999939
rotZ: 0.0168048274
scaleX: 1.3633405
scaleY: 0.2837723
scaleZ: 1.49288893
XmlUI: ''

View File

@ -1,14 +1,14 @@
Autoraise: true
CardID: 457600
CardID: 551900
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'4576':
'5519':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1056604690734334657/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1056604690737854184/3A2EDA5D13EACD1036D71478CA10C38A93D06B94/
BackURL: http://cloud-3.steamusercontent.com/ugc/1503594014305463006/6A6842C41DB960191D9FA633FD677F79A0907470/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1503594014305463382/ECC00CDCB670C2EBB2D0D9C3C5906BE6C1FE62BF/
NumHeight: 1
NumWidth: 1
Type: 0
@ -16,7 +16,7 @@ CustomDeck:
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 3a4576
GUID: 6b77d7
Grid: true
GridProjection: false
Hands: true
@ -27,19 +27,19 @@ LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: Grete Wagner
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 40.960186
posY: 1.29571235
posZ: 64.84866
rotX: 0.0208138
rotY: 269.982
rotZ: 0.0167646222
scaleX: 1.0
posX: -16.8499146
posY: 1.30649221
posZ: -91.6
rotX: 0.020809019
rotY: 270.000122
rotZ: 0.0167710837
scaleX: 0.6
scaleY: 1.0
scaleZ: 1.0
scaleZ: 0.6
XmlUI: ''

View File

@ -1,14 +1,14 @@
Autoraise: true
CardID: 463400
CardID: 547700
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'4634':
'5477':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1056604690734334657/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1056604690734350506/924AD1C63A929662E8C3F5983C43DE9ECEE4C7DD/
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033531975/716148281BAF39E8297B86614A2694CE21429FD9/
NumHeight: 1
NumWidth: 1
Type: 0
@ -16,7 +16,7 @@ CustomDeck:
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 037dc7
GUID: 77ba63
Grid: true
GridProjection: false
Hands: true
@ -27,18 +27,18 @@ LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: Glory
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 66.61701
posY: 1.41627383
posZ: 75.8793259
rotX: 0.0208070483
rotY: 270.005157
rotZ: 0.0167729184
posX: -22.6157627
posY: 1.30868757
posZ: -76.9460449
rotX: 0.0208084341
rotY: 270.0001
rotZ: 0.0167712029
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0

View File

@ -1,14 +1,14 @@
Autoraise: true
CardID: 266800
CardID: 548400
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2668':
'5484':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1056604690734334657/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1056604690734346234/4FA6E9B9034B9A95ECF035E84EAB76ED8A3B2DB1/
BackURL: http://cloud-3.steamusercontent.com/ugc/1500215618033539980/41A8939939EE2CF814B479BB2764CE42CDB06D1D/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033539705/5FD00F73DFD036F8FBDFBD4C9AFAF59D94CBB584/
NumHeight: 1
NumWidth: 1
Type: 0
@ -16,29 +16,29 @@ CustomDeck:
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 4719d3
GUID: 7d5120
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: Flesh Ward
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 66.61701
posY: 1.41627383
posZ: 75.8793259
rotX: 0.020813819
rotY: 269.982
rotZ: 0.0167646017
posX: -22.613903
posY: 1.3155694
posZ: -53.43813
rotX: 0.0208082963
rotY: 270.000031
rotZ: 180.016769
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0

View File

@ -1,22 +1,22 @@
Autoraise: true
CardID: 529700
CardID: 546700
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'5297':
'5467':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: https://i.imgur.com/jUtsuNw.png
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033517434/A7ABD7EAE382973E3DABDEB821E26D441D82FA8B/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
Description: Basic Weakness
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 4d99ed
GUID: b5091c
Grid: true
GridProjection: false
Hands: true
@ -27,18 +27,18 @@ LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: Self-Destructive
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -26.30003
posY: 3.38187861
posZ: -53.43687
rotX: 0.0208247881
rotY: 270.000031
rotZ: 0.0167690087
posX: -26.3147144
posY: 1.30734384
posZ: -76.94763
rotX: 0.0208099149
rotY: 269.9956
rotZ: 0.0167697258
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0

View File

@ -0,0 +1,362 @@
Autoraise: true
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
ContainedObjects:
- Autoraise: true
CardID: 553300
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'5533':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1503594014305491135/2BAE335081D65C9B5A5F8C323F63515B97A2C478/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1503594014305491357/1EC93A8A1B19F465B7D46307FD68E9730173BF6D/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
Description: ''
DragSelectable: true
GMNotes: ''
GUID: b1432c
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -1.0
posY: 1.06559575
posZ: 5.0
rotX: 1.5729357e-07
rotY: 180.0
rotZ: 179.999741
scaleX: 0.6
scaleY: 1.0
scaleZ: 0.6
XmlUI: ''
- Autoraise: true
CardID: 551000
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'5510':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1503594014305448316/3CFA02237285CCBDB8D91F48D87C14D4C12E7C0B/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1503594014305448691/7AF86C28BE8D5A2950F552CAD8F89D49FDF6C7F8/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 65124a
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -1.0
posY: 1.05630231
posZ: 5.0
rotX: 2.46516e-08
rotY: 180.0
rotZ: 180.015915
scaleX: 0.6
scaleY: 1.0
scaleZ: 0.6
XmlUI: ''
- Autoraise: true
CardID: 551800
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'5518':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1503594014305461845/4EFA3A2EE126AB0263E45C04A573B7AB42917963/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1503594014305462225/EC296A85AC18FD74E9DC5D50C9AEEDB13FE31C87/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
Description: ''
DragSelectable: true
GMNotes: ''
GUID: d54515
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: CardCustom
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -15.0
posY: 1.05681837
posZ: 5.0
rotX: -1.12027038e-07
rotY: 180.0
rotZ: 180.045837
scaleX: 0.6
scaleY: 1.0
scaleZ: 0.6
XmlUI: ''
- Autoraise: true
CardID: 553100
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'5531':
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BackURL: http://cloud-3.steamusercontent.com/ugc/1503594014305488690/1BA1A2498ABDBED462EDA9A0A0292A3E4ECE120C/
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View File

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View File

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View File

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View File

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View File

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View File

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View File

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View File

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BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1500215618033514267/A7821B794D30A3A89DFA2C0EE0F31E9FF7988E6D/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033514530/2E91016D98DA168FF609BB2698F6B5385088AB4F/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
'5492':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1500215618033551635/192DD57B3883473B8CC159D5E878DB12E0764427/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033552072/73EB29648CF30725DBA3EC5EF5385FC75D988EA7/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
'5493':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1500215618033552700/A03035BB1A43889FBF6485FAEB59DDFF2F78DEED/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033553050/A03FDCC2CB1FF81426980E4D81E23C59CFCBEADF/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
'5499':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1500215618033560328/E2B502EA712FC8CD736657FBF6A1BF6C879A85A5/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033560676/7798EAE6233DF6221642CC93EFC50B82938711FB/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
'5500':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1500215618033561638/E16A6B940D506A92F2485999CB09FC0EA5309D4C/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1500215618033562120/413DCFD8832BE25F575FDC027D974CC431C705C5/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
'5538':
BackIsHidden: true
BackURL: http://cloud-3.steamusercontent.com/ugc/1503594014305560098/680C4FFFFAE7E75F3FA386779F57BAE7B179C725/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1503594014305559563/C4C40D8D867B8CDB333F34FC60812545E2AAF494/
NumHeight: 1
NumWidth: 1
Type: 0
UniqueBack: false
DeckIDs:
- 549300
- 546300
- 546500
- 553800
- 549900
- 549200
- 550000
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 1abe52
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Deck
Nickname: Survivors
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.2997913
posY: 1.34861171
posZ: -84.8181839
rotX: 0.0208098
rotY: 270.000122
rotZ: 0.0167709682
scaleX: 0.7825587
scaleY: 1.0
scaleZ: 0.7825587
XmlUI: ''

View File

@ -0,0 +1,503 @@
-- Utility memory bag by Directsun
-- Version 2.5.2
-- Fork of Memory Bag 2.0 by MrStump
function updateSave()
local data_to_save = {["ml"]=memoryList}
saved_data = JSON.encode(data_to_save)
self.script_state = saved_data
end
function combineMemoryFromBagsWithin()
local bagObjList = self.getObjects()
for _, bagObj in ipairs(bagObjList) do
local data = bagObj.lua_script_state
if data ~= nil then
local j = JSON.decode(data)
if j ~= nil and j.ml ~= nil then
for guid, entry in pairs(j.ml) do
memoryList[guid] = entry
end
end
end
end
end
function updateMemoryWithMoves()
memoryList = memoryListBackup
--get the first transposed object's coordinates
local obj = getObjectFromGUID(moveGuid)
-- p1 is where needs to go, p2 is where it was
local refObjPos = memoryList[moveGuid].pos
local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)
local movedRotation = obj.getRotation()
for guid, entry in pairs(memoryList) do
memoryList[guid].pos.x = entry.pos.x - deltaPos.x
memoryList[guid].pos.y = entry.pos.y - deltaPos.y
memoryList[guid].pos.z = entry.pos.z - deltaPos.z
-- memoryList[guid].rot.x = movedRotation.x
-- memoryList[guid].rot.y = movedRotation.y
-- memoryList[guid].rot.z = movedRotation.z
end
--theList[obj.getGUID()] = {
-- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
-- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
-- lock=obj.getLock()
--}
moveList = {}
end
function onload(saved_data)
fresh = true
if saved_data ~= "" then
local loaded_data = JSON.decode(saved_data)
--Set up information off of loaded_data
memoryList = loaded_data.ml
else
--Set up information for if there is no saved saved data
memoryList = {}
end
moveList = {}
moveGuid = nil
if next(memoryList) == nil then
createSetupButton()
else
fresh = false
createMemoryActionButtons()
end
end
--Beginning Setup
--Make setup button
function createSetupButton()
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--Triggered by Transpose button
function buttonClick_transpose()
moveGuid = nil
broadcastToAll("Select one object and move it- all objects will move relative to the new location", {0.75, 0.75, 1})
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
moveList = {}
self.clearButtons()
createButtonsOnAllObjects(true)
createSetupActionButtons(true)
end
--Triggered by setup button,
function buttonClick_setup()
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
self.clearButtons()
createButtonsOnAllObjects(false)
createSetupActionButtons(false)
end
function getAllObjectsInMemory()
local objTable = {}
local curObj = {}
for guid in pairs(memoryListBackup) do
curObj = getObjectFromGUID(guid)
table.insert(objTable, curObj)
end
return objTable
-- return getAllObjects()
end
--Creates selection buttons on objects
function createButtonsOnAllObjects(move)
local howManyButtons = 0
local objsToHaveButtons = {}
if move == true then
objsToHaveButtons = getAllObjectsInMemory()
else
objsToHaveButtons = getAllObjects()
end
for _, obj in ipairs(objsToHaveButtons) do
if obj ~= self then
local dummyIndex = howManyButtons
--On a normal bag, the button positions aren't the same size as the bag.
globalScaleFactor = 1 * 1/self.getScale().x
--Super sweet math to set button positions
local selfPos = self.getPosition()
local objPos = obj.getPosition()
local deltaPos = findOffsetDistance(selfPos, objPos, obj)
local objPos = rotateLocalCoordinates(deltaPos, self)
objPos.x = -objPos.x * globalScaleFactor
objPos.y = objPos.y * globalScaleFactor + 2
objPos.z = objPos.z * globalScaleFactor * 0.9
--Offset rotation of bag
local rot = self.getRotation()
rot.y = -rot.y + 180
--Create function
local funcName = "selectButton_" .. howManyButtons
local func = function() buttonClick_selection(dummyIndex, obj, move) end
local color = {0.75,0.25,0.25,0.6}
local colorMove = {0,0,1,0.6}
if move == true then
color = colorMove
end
self.setVar(funcName, func)
self.createButton({
click_function=funcName, function_owner=self,
position=objPos, rotation=rot, height=500, width=500,
color=color,
})
howManyButtons = howManyButtons + 1
end
end
end
--Creates submit and cancel buttons
function createSetupActionButtons(move)
self.createButton({
label="Cancel", click_function="buttonClick_cancel", function_owner=self,
position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Submit", click_function="buttonClick_submit", function_owner=self,
position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
if move == false then
self.createButton({
label="Add", click_function="buttonClick_add", function_owner=self,
position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.25,1,0.25}
})
if fresh == false then
self.createButton({
label="Set New", click_function="buttonClick_setNew", function_owner=self,
position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.75,0.75,1}
})
self.createButton({
label="Remove", click_function="buttonClick_remove", function_owner=self,
position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,0.25,0.25}
})
end
end
self.createButton({
label="Reset", click_function="buttonClick_reset", function_owner=self,
position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--During Setup
--Checks or unchecks buttons
function buttonClick_selection(index, obj, move)
local colorMove = {0,0,1,0.6}
local color = {0,1,0,0.6}
previousGuid = selectedGuid
selectedGuid = obj.getGUID()
theList = memoryList
if move == true then
theList = moveList
if previousGuid ~= nil and previousGuid ~= selectedGuid then
local prevObj = getObjectFromGUID(previousGuid)
prevObj.highlightOff()
self.editButton({index=previousIndex, color=colorMove})
theList[previousGuid] = nil
end
previousIndex = index
end
if theList[selectedGuid] == nil then
self.editButton({index=index, color=color})
--Adding pos/rot to memory table
local pos, rot = obj.getPosition(), obj.getRotation()
--I need to add it like this or it won't save due to indexing issue
theList[obj.getGUID()] = {
pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
lock=obj.getLock()
}
obj.highlightOn({0,1,0})
else
color = {0.75,0.25,0.25,0.6}
if move == true then
color = colorMove
end
self.editButton({index=index, color=color})
theList[obj.getGUID()] = nil
obj.highlightOff()
end
end
--Cancels selection process
function buttonClick_cancel()
memoryList = memoryListBackup
moveList = {}
self.clearButtons()
if next(memoryList) == nil then
createSetupButton()
else
createMemoryActionButtons()
end
removeAllHighlights()
broadcastToAll("Selection Canceled", {1,1,1})
moveGuid = nil
end
--Saves selections
function buttonClick_submit()
fresh = false
if next(moveList) ~= nil then
for guid in pairs(moveList) do
moveGuid = guid
end
if memoryListBackup[moveGuid] == nil then
broadcastToAll("Item selected for moving is not already in memory", {1, 0.25, 0.25})
else
broadcastToAll("Moving all items in memory relative to new objects position!", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(moveList) do
moveGuid = guid
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
updateMemoryWithMoves()
updateSave()
buttonClick_place()
end
elseif next(memoryList) == nil and moveGuid == nil then
memoryList = memoryListBackup
broadcastToAll("No selections made.", {0.75, 0.25, 0.25})
end
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
moveGuid = nil
end
function combineTables(first_table, second_table)
for k,v in pairs(second_table) do first_table[k] = v end
end
function buttonClick_add()
fresh = false
combineTables(memoryList, memoryListBackup)
broadcastToAll("Adding internal bags and selections to existing memory", {0.25, 0.75, 0.25})
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
end
function buttonClick_remove()
broadcastToAll("Removing Selected Entries From Memory", {1.0, 0.25, 0.25})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
memoryListBackup[guid] = nil
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Removed", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
function buttonClick_setNew()
broadcastToAll("Setting new position relative to items in memory", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for _, obj in ipairs(getAllObjects()) do
guid = obj.guid
if memoryListBackup[guid] ~= nil then
count = count + 1
memoryListBackup[guid].pos = obj.getPosition()
memoryListBackup[guid].rot = obj.getRotation()
memoryListBackup[guid].lock = obj.getLock()
end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
--Resets bag to starting status
function buttonClick_reset()
fresh = true
memoryList = {}
self.clearButtons()
createSetupButton()
removeAllHighlights()
broadcastToAll("Tool Reset", {1,1,1})
updateSave()
end
--After Setup
--Creates recall and place buttons
function createMemoryActionButtons()
self.createButton({
label="Place", click_function="buttonClick_place", function_owner=self,
position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Recall", click_function="buttonClick_recall", function_owner=self,
position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
--- self.createButton({
--- label="Move", click_function="buttonClick_transpose", function_owner=self,
--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,
--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}
--- })
end
--Sends objects from bag/table to their saved position/rotation
function buttonClick_place()
local bagObjList = self.getObjects()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
--If obj is out on the table, move it to the saved pos/rot
if obj ~= nil then
obj.setPositionSmooth(entry.pos)
obj.setRotationSmooth(entry.rot)
obj.setLock(entry.lock)
else
--If obj is inside of the bag
for _, bagObj in ipairs(bagObjList) do
if bagObj.guid == guid then
local item = self.takeObject({
guid=guid, position=entry.pos, rotation=entry.rot, smooth=false
})
item.setLock(entry.lock)
break
end
end
end
end
broadcastToAll("Objects Placed", {1,1,1})
end
--Recalls objects to bag from table
function buttonClick_recall()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
if obj ~= nil then self.putObject(obj) end
end
broadcastToAll("Objects Recalled", {1,1,1})
end
--Utility functions
--Find delta (difference) between 2 x/y/z coordinates
function findOffsetDistance(p1, p2, obj)
local yOffset = 0
if obj ~= nil then
local bounds = obj.getBounds()
yOffset = (bounds.size.y - bounds.offset.y)
end
local deltaPos = {}
deltaPos.x = (p2.x-p1.x)
deltaPos.y = (p2.y-p1.y) + yOffset
deltaPos.z = (p2.z-p1.z)
return deltaPos
end
--Used to rotate a set of coordinates by an angle
function rotateLocalCoordinates(desiredPos, obj)
local objPos, objRot = obj.getPosition(), obj.getRotation()
local angle = math.rad(objRot.y)
local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)
local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)
--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}
return {x=x, y=desiredPos.y, z=z}
end
function rotateMyCoordinates(desiredPos, obj)
local angle = math.rad(obj.getRotation().y)
local x = desiredPos.x * math.sin(angle)
local z = desiredPos.z * math.cos(angle)
return {x=x, y=desiredPos.y, z=z}
end
--Coroutine delay, in seconds
function wait(time)
local start = os.time()
repeat coroutine.yield(0) until os.time() > start + time
end
--Duplicates a table (needed to prevent it making reference to the same objects)
function duplicateTable(oldTable)
local newTable = {}
for k, v in pairs(oldTable) do
newTable[k] = v
end
return newTable
end
--Moves scripted highlight from all objects
function removeAllHighlights()
for _, obj in ipairs(getAllObjects()) do
obj.highlightOff()
end
end
--Round number (num) to the Nth decimal (dec)
function round(num, dec)
local mult = 10^(dec or 0)
return math.floor(num * mult + 0.5) / mult
end

View File

@ -0,0 +1,94 @@
AttachedDecals:
- CustomDecal:
ImageURL: http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/
Name: dunwich_back
Size: 7.4
Transform:
posX: -0.0021877822
posY: -0.08963572
posZ: -0.00288731651
rotX: 270.0
rotY: 359.869568
rotZ: 0.0
scaleX: 2.00000215
scaleY: 2.00000238
scaleZ: 2.00000262
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
ContainedObjects:
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Deck f9d436.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card David
Emerson ecaa8c.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card David
Emerson 3c216d.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Deck 06fcb2.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Ivan Orlov
08ab92.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Ivan Orlov
057e04.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Deck 212311.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Alma Winters
6e7ea8.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Alma Winters
d2913a.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Ainsley
Wentworth, Esq. b1256b.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Ainsley
Wentworth, Esq. 55809d.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Deck 6011c1.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Edith
Alexander f89508.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Deck 600e41.yaml'
- !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9/Card Edith
Alexander c72bdd.yaml'
CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
CustomShader:
FresnelStrength: 0.0
SpecularColor:
b: 1.0
g: 1.0
r: 1.0
SpecularIntensity: 0.0
SpecularSharpness: 2.0
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1011563111884720834/103D38A8FBBFA64EB66439667F8775B15FC679C9/
MaterialIndex: 3
MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj
NormalURL: ''
TypeIndex: 6
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 991ff9
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: !include 'Custom_Model_Bag Idol Thoughts Custom Investigators 991ff9.ttslua'
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CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
Description: Weakness
DragSelectable: true
GMNotes: ''
GUID: 0d35ef
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Grim Reminder
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6139183
posY: 1.3155694
posZ: -53.43814
rotX: 0.02080852
rotY: 270.001282
rotZ: 0.01677116
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
- Autoraise: true
CardID: 264603
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 920ed7
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Vision of Mercy
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6138725
posY: 1.35046744
posZ: -53.43811
rotX: 0.020808626
rotY: 270.001343
rotZ: 0.0167830717
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
DeckIDs:
- 264602
- 264603
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 600e41
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Deck
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6139164
posY: 1.33252323
posZ: -53.4381371
rotX: 0.0208081752
rotY: 270.001251
rotZ: 0.0167707019
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,138 @@
Autoraise: true
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
ContainedObjects:
- Autoraise: true
CardID: 264608
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
Description: Weakness
DragSelectable: true
GMNotes: ''
GUID: cdbb7f
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Boys in Blue
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6169662
posY: 1.31328416
posZ: -61.24139
rotX: 0.0208085347
rotY: 269.999939
rotZ: 0.0167711452
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
- Autoraise: true
CardID: 264609
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
Description: Family Tie
DragSelectable: true
GMNotes: ''
GUID: d57d70
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Sal Moretti
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6169643
posY: 1.35215414
posZ: -61.24139
rotX: 0.020808626
rotY: 270.000031
rotZ: 0.0167712644
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
DeckIDs:
- 264608
- 264609
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 6011c1
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Deck
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6169643
posY: 1.330238
posZ: -61.2413864
rotX: 0.0208087377
rotY: 269.9999
rotZ: 0.0167708881
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

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@ -0,0 +1,138 @@
Autoraise: true
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
ContainedObjects:
- Autoraise: true
CardID: 264607
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
Description: Beloved Son?
DragSelectable: true
GMNotes: ''
GUID: 45db8c
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Gus
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6169147
posY: 1.30638278
posZ: -84.8185043
rotX: 0.0208091047
rotY: 270.000061
rotZ: 0.01677142
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
- Autoraise: true
CardID: 264606
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
Description: A Wild Calling
DragSelectable: true
GMNotes: ''
GUID: 3dee9f
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Hunter's Instinct
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6169033
posY: 1.8882122
posZ: -84.8185
rotX: 0.0153201148
rotY: 270.029419
rotZ: 330.648315
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
CustomDeck:
'2646':
BackIsHidden: true
BackURL: https://i.imgur.com/EcbhVuh.jpg/
FaceURL: http://cloud-3.steamusercontent.com/ugc/949592555966687262/DAD7E7339965DCFFF3EECE9D77805F4A7FD817B2/
NumHeight: 2
NumWidth: 7
Type: 0
UniqueBack: false
DeckIDs:
- 264607
- 264606
Description: ''
DragSelectable: true
GMNotes: ''
GUID: f9d436
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: true
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Deck
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.61692
posY: 1.3233366
posZ: -84.81851
rotX: 0.0208087247
rotY: 270.000031
rotZ: 0.0167713966
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,503 @@
-- Utility memory bag by Directsun
-- Version 2.5.2
-- Fork of Memory Bag 2.0 by MrStump
function updateSave()
local data_to_save = {["ml"]=memoryList}
saved_data = JSON.encode(data_to_save)
self.script_state = saved_data
end
function combineMemoryFromBagsWithin()
local bagObjList = self.getObjects()
for _, bagObj in ipairs(bagObjList) do
local data = bagObj.lua_script_state
if data ~= nil then
local j = JSON.decode(data)
if j ~= nil and j.ml ~= nil then
for guid, entry in pairs(j.ml) do
memoryList[guid] = entry
end
end
end
end
end
function updateMemoryWithMoves()
memoryList = memoryListBackup
--get the first transposed object's coordinates
local obj = getObjectFromGUID(moveGuid)
-- p1 is where needs to go, p2 is where it was
local refObjPos = memoryList[moveGuid].pos
local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)
local movedRotation = obj.getRotation()
for guid, entry in pairs(memoryList) do
memoryList[guid].pos.x = entry.pos.x - deltaPos.x
memoryList[guid].pos.y = entry.pos.y - deltaPos.y
memoryList[guid].pos.z = entry.pos.z - deltaPos.z
-- memoryList[guid].rot.x = movedRotation.x
-- memoryList[guid].rot.y = movedRotation.y
-- memoryList[guid].rot.z = movedRotation.z
end
--theList[obj.getGUID()] = {
-- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
-- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
-- lock=obj.getLock()
--}
moveList = {}
end
function onload(saved_data)
fresh = true
if saved_data ~= "" then
local loaded_data = JSON.decode(saved_data)
--Set up information off of loaded_data
memoryList = loaded_data.ml
else
--Set up information for if there is no saved saved data
memoryList = {}
end
moveList = {}
moveGuid = nil
if next(memoryList) == nil then
createSetupButton()
else
fresh = false
createMemoryActionButtons()
end
end
--Beginning Setup
--Make setup button
function createSetupButton()
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--Triggered by Transpose button
function buttonClick_transpose()
moveGuid = nil
broadcastToAll("Select one object and move it- all objects will move relative to the new location", {0.75, 0.75, 1})
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
moveList = {}
self.clearButtons()
createButtonsOnAllObjects(true)
createSetupActionButtons(true)
end
--Triggered by setup button,
function buttonClick_setup()
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
self.clearButtons()
createButtonsOnAllObjects(false)
createSetupActionButtons(false)
end
function getAllObjectsInMemory()
local objTable = {}
local curObj = {}
for guid in pairs(memoryListBackup) do
curObj = getObjectFromGUID(guid)
table.insert(objTable, curObj)
end
return objTable
-- return getAllObjects()
end
--Creates selection buttons on objects
function createButtonsOnAllObjects(move)
local howManyButtons = 0
local objsToHaveButtons = {}
if move == true then
objsToHaveButtons = getAllObjectsInMemory()
else
objsToHaveButtons = getAllObjects()
end
for _, obj in ipairs(objsToHaveButtons) do
if obj ~= self then
local dummyIndex = howManyButtons
--On a normal bag, the button positions aren't the same size as the bag.
globalScaleFactor = 1 * 1/self.getScale().x
--Super sweet math to set button positions
local selfPos = self.getPosition()
local objPos = obj.getPosition()
local deltaPos = findOffsetDistance(selfPos, objPos, obj)
local objPos = rotateLocalCoordinates(deltaPos, self)
objPos.x = -objPos.x * globalScaleFactor
objPos.y = objPos.y * globalScaleFactor + 2
objPos.z = objPos.z * globalScaleFactor * 0.9
--Offset rotation of bag
local rot = self.getRotation()
rot.y = -rot.y + 180
--Create function
local funcName = "selectButton_" .. howManyButtons
local func = function() buttonClick_selection(dummyIndex, obj, move) end
local color = {0.75,0.25,0.25,0.6}
local colorMove = {0,0,1,0.6}
if move == true then
color = colorMove
end
self.setVar(funcName, func)
self.createButton({
click_function=funcName, function_owner=self,
position=objPos, rotation=rot, height=500, width=500,
color=color,
})
howManyButtons = howManyButtons + 1
end
end
end
--Creates submit and cancel buttons
function createSetupActionButtons(move)
self.createButton({
label="Cancel", click_function="buttonClick_cancel", function_owner=self,
position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Submit", click_function="buttonClick_submit", function_owner=self,
position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
if move == false then
self.createButton({
label="Add", click_function="buttonClick_add", function_owner=self,
position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.25,1,0.25}
})
if fresh == false then
self.createButton({
label="Set New", click_function="buttonClick_setNew", function_owner=self,
position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.75,0.75,1}
})
self.createButton({
label="Remove", click_function="buttonClick_remove", function_owner=self,
position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,0.25,0.25}
})
end
end
self.createButton({
label="Reset", click_function="buttonClick_reset", function_owner=self,
position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--During Setup
--Checks or unchecks buttons
function buttonClick_selection(index, obj, move)
local colorMove = {0,0,1,0.6}
local color = {0,1,0,0.6}
previousGuid = selectedGuid
selectedGuid = obj.getGUID()
theList = memoryList
if move == true then
theList = moveList
if previousGuid ~= nil and previousGuid ~= selectedGuid then
local prevObj = getObjectFromGUID(previousGuid)
prevObj.highlightOff()
self.editButton({index=previousIndex, color=colorMove})
theList[previousGuid] = nil
end
previousIndex = index
end
if theList[selectedGuid] == nil then
self.editButton({index=index, color=color})
--Adding pos/rot to memory table
local pos, rot = obj.getPosition(), obj.getRotation()
--I need to add it like this or it won't save due to indexing issue
theList[obj.getGUID()] = {
pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
lock=obj.getLock()
}
obj.highlightOn({0,1,0})
else
color = {0.75,0.25,0.25,0.6}
if move == true then
color = colorMove
end
self.editButton({index=index, color=color})
theList[obj.getGUID()] = nil
obj.highlightOff()
end
end
--Cancels selection process
function buttonClick_cancel()
memoryList = memoryListBackup
moveList = {}
self.clearButtons()
if next(memoryList) == nil then
createSetupButton()
else
createMemoryActionButtons()
end
removeAllHighlights()
broadcastToAll("Selection Canceled", {1,1,1})
moveGuid = nil
end
--Saves selections
function buttonClick_submit()
fresh = false
if next(moveList) ~= nil then
for guid in pairs(moveList) do
moveGuid = guid
end
if memoryListBackup[moveGuid] == nil then
broadcastToAll("Item selected for moving is not already in memory", {1, 0.25, 0.25})
else
broadcastToAll("Moving all items in memory relative to new objects position!", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(moveList) do
moveGuid = guid
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
updateMemoryWithMoves()
updateSave()
buttonClick_place()
end
elseif next(memoryList) == nil and moveGuid == nil then
memoryList = memoryListBackup
broadcastToAll("No selections made.", {0.75, 0.25, 0.25})
end
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
moveGuid = nil
end
function combineTables(first_table, second_table)
for k,v in pairs(second_table) do first_table[k] = v end
end
function buttonClick_add()
fresh = false
combineTables(memoryList, memoryListBackup)
broadcastToAll("Adding internal bags and selections to existing memory", {0.25, 0.75, 0.25})
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
end
function buttonClick_remove()
broadcastToAll("Removing Selected Entries From Memory", {1.0, 0.25, 0.25})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
memoryListBackup[guid] = nil
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Removed", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
function buttonClick_setNew()
broadcastToAll("Setting new position relative to items in memory", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for _, obj in ipairs(getAllObjects()) do
guid = obj.guid
if memoryListBackup[guid] ~= nil then
count = count + 1
memoryListBackup[guid].pos = obj.getPosition()
memoryListBackup[guid].rot = obj.getRotation()
memoryListBackup[guid].lock = obj.getLock()
end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
--Resets bag to starting status
function buttonClick_reset()
fresh = true
memoryList = {}
self.clearButtons()
createSetupButton()
removeAllHighlights()
broadcastToAll("Tool Reset", {1,1,1})
updateSave()
end
--After Setup
--Creates recall and place buttons
function createMemoryActionButtons()
self.createButton({
label="Place", click_function="buttonClick_place", function_owner=self,
position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Recall", click_function="buttonClick_recall", function_owner=self,
position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
--- self.createButton({
--- label="Move", click_function="buttonClick_transpose", function_owner=self,
--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,
--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}
--- })
end
--Sends objects from bag/table to their saved position/rotation
function buttonClick_place()
local bagObjList = self.getObjects()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
--If obj is out on the table, move it to the saved pos/rot
if obj ~= nil then
obj.setPositionSmooth(entry.pos)
obj.setRotationSmooth(entry.rot)
obj.setLock(entry.lock)
else
--If obj is inside of the bag
for _, bagObj in ipairs(bagObjList) do
if bagObj.guid == guid then
local item = self.takeObject({
guid=guid, position=entry.pos, rotation=entry.rot, smooth=false
})
item.setLock(entry.lock)
break
end
end
end
end
broadcastToAll("Objects Placed", {1,1,1})
end
--Recalls objects to bag from table
function buttonClick_recall()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
if obj ~= nil then self.putObject(obj) end
end
broadcastToAll("Objects Recalled", {1,1,1})
end
--Utility functions
--Find delta (difference) between 2 x/y/z coordinates
function findOffsetDistance(p1, p2, obj)
local yOffset = 0
if obj ~= nil then
local bounds = obj.getBounds()
yOffset = (bounds.size.y - bounds.offset.y)
end
local deltaPos = {}
deltaPos.x = (p2.x-p1.x)
deltaPos.y = (p2.y-p1.y) + yOffset
deltaPos.z = (p2.z-p1.z)
return deltaPos
end
--Used to rotate a set of coordinates by an angle
function rotateLocalCoordinates(desiredPos, obj)
local objPos, objRot = obj.getPosition(), obj.getRotation()
local angle = math.rad(objRot.y)
local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)
local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)
--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}
return {x=x, y=desiredPos.y, z=z}
end
function rotateMyCoordinates(desiredPos, obj)
local angle = math.rad(obj.getRotation().y)
local x = desiredPos.x * math.sin(angle)
local z = desiredPos.z * math.cos(angle)
return {x=x, y=desiredPos.y, z=z}
end
--Coroutine delay, in seconds
function wait(time)
local start = os.time()
repeat coroutine.yield(0) until os.time() > start + time
end
--Duplicates a table (needed to prevent it making reference to the same objects)
function duplicateTable(oldTable)
local newTable = {}
for k, v in pairs(oldTable) do
newTable[k] = v
end
return newTable
end
--Moves scripted highlight from all objects
function removeAllHighlights()
for _, obj in ipairs(getAllObjects()) do
obj.highlightOff()
end
end
--Round number (num) to the Nth decimal (dec)
function round(num, dec)
local mult = 10^(dec or 0)
return math.floor(num * mult + 0.5) / mult
end

View File

@ -0,0 +1,89 @@
AttachedDecals:
- CustomDecal:
ImageURL: http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/
Name: dunwich_back
Size: 7.4
Transform:
posX: -0.0021877822
posY: -0.08963572
posZ: -0.00288731651
rotX: 270.0
rotY: 359.869568
rotZ: 0.0
scaleX: 2.00000215
scaleY: 2.00000238
scaleZ: 2.00000262
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
ContainedObjects:
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Deck 699d86.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Deck 60a4af.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Deck 6cd01e.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Deck 4ec861.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Deck 8a1732.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Card Shinobu
418a4a.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Card Hanekawa
b6cd7d.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Card Kanbaru
c27f99.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Card Ononoki
a52dd3.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Card Senjougahara
b3f548.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Custom_Tile 41605c.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Custom_Tile 4cb2f9.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Custom_Tile 9a24a4.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Custom_Tile 0f1f52.yaml'
- !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e/Custom_Tile f17a36.yaml'
CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
CustomShader:
FresnelStrength: 0.0
SpecularColor:
b: 1.0
g: 1.0
r: 1.0
SpecularIntensity: 0.0
SpecularSharpness: 2.0
DiffuseURL: http://cloud-3.steamusercontent.com/ugc/1546380927206433542/355E7C83C5901F08BEE780F017FF63B58EC88F73/
MaterialIndex: 3
MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj
NormalURL: ''
TypeIndex: 6
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 33272e
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: !include 'Custom_Model_Bag Kaimonogatari Custom Investigators 33272e.ttslua'
LuaScriptState: '{"ml":{"0f1f52":{"lock":false,"pos":{"x":-16.640100479126,"y":1.30185317993164,"z":-61.2309989929199},"rot":{"x":0.0208131987601519,"y":269.992523193359,"z":0.0167676545679569}},"41605c":{"lock":false,"pos":{"x":-16.6401996612549,"y":1.29494893550873,"z":-84.8181991577148},"rot":{"x":0.0208117142319679,"y":269.997406005859,"z":0.0167690720409155}},"418a4a":{"lock":false,"pos":{"x":-19.2999992370605,"y":1.3167736530304,"z":-53.4357986450195},"rot":{"x":0.0206599682569504,"y":270.505035400391,"z":0.0169536583125591}},"4cb2f9":{"lock":false,"pos":{"x":-16.6396007537842,"y":1.29725337028503,"z":-76.9456024169922},"rot":{"x":0.0208109654486179,"y":270.000061035156,"z":0.0167698711156845}},"4ec861":{"lock":false,"pos":{"x":-22.617000579834,"y":1.33023798465729,"z":-61.2414016723633},"rot":{"x":0.0203366708010435,"y":271.585479736328,"z":0.0173404328525066}},"60a4af":{"lock":false,"pos":{"x":-22.6156997680664,"y":1.33045554161072,"z":-76.9459991455078},"rot":{"x":0.0208075121045113,"y":270.005004882813,"z":0.0167728494852781}},"699d86":{"lock":false,"pos":{"x":-22.6168994903564,"y":1.3377788066864,"z":-84.8184967041016},"rot":{"x":0.0208080522716045,"y":270.003204345703,"z":0.0167722497135401}},"6cd01e":{"lock":false,"pos":{"x":-22.6156997680664,"y":1.33275926113129,"z":-69.0755996704102},"rot":{"x":0.0208233539015055,"y":269.950836181641,"z":0.0167531725019217}},"8a1732":{"lock":false,"pos":{"x":-22.613899230957,"y":1.34215128421783,"z":-53.4380989074707},"rot":{"x":0.0208404716104269,"y":269.892547607422,"z":0.0167320799082518}},"9a24a4":{"lock":false,"pos":{"x":-16.641300201416,"y":1.29956078529358,"z":-69.0605010986328},"rot":{"x":0.0208110436797142,"y":270,"z":0.016769677400589}},"a52dd3":{"lock":false,"pos":{"x":-19.2936000823975,"y":1.30989551544189,"z":-76.9414978027344},"rot":{"x":0.0208175033330917,"y":269.969940185547,"z":0.0167602971196175}},"b3f548":{"lock":false,"pos":{"x":-19.2998008728027,"y":1.30758762359619,"z":-84.8181991577148},"rot":{"x":0.0208092257380486,"y":269.997314453125,"z":0.0167701914906502}},"b6cd7d":{"lock":false,"pos":{"x":-19.300199508667,"y":1.31449115276337,"z":-61.2332000732422},"rot":{"x":0.0208085458725691,"y":270,"z":0.0167708341032267}},"c27f99":{"lock":false,"pos":{"x":-19.2959003448486,"y":1.31220138072968,"z":-69.0606994628906},"rot":{"x":0.0207911916077137,"y":270.059204101563,"z":0.0167927034199238}},"f17a36":{"lock":false,"pos":{"x":-16.6399993896484,"y":1.30414819717407,"z":-53.3903999328613},"rot":{"x":0.0208570659160614,"y":269.841522216797,"z":0.0167126208543777}}}}'
MaterialIndex: -1
MeasureMovement: false
MeshIndex: -1
Name: Custom_Model_Bag
Nickname: Kaimonogatari Custom Investigators
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -32.416256
posY: 2.887954
posZ: -99.50431
rotX: 0.020809697
rotY: 269.999969
rotZ: 0.0167728011
scaleX: 1.3633405
scaleY: 0.2837723
scaleZ: 1.49288893
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 101
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'1':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191624382/E73004404988A26D1B3B2259BBB51720896485C0/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191623772/B6131446C28F6BE57919CDA593584E1B54D469C7/
NumHeight: 3
NumWidth: 2
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: b6cd7d
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Hanekawa
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.3002
posY: 1.31449115
posZ: -61.2332
rotX: 0.0208085459
rotY: 270.0
rotZ: 0.0167708341
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 102
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'1':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191624382/E73004404988A26D1B3B2259BBB51720896485C0/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191623772/B6131446C28F6BE57919CDA593584E1B54D469C7/
NumHeight: 3
NumWidth: 2
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: c27f99
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Kanbaru
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.2959
posY: 1.31220138
posZ: -69.0607
rotX: 0.0207911916
rotY: 270.0592
rotZ: 0.0167927034
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 103
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'1':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191624382/E73004404988A26D1B3B2259BBB51720896485C0/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191623772/B6131446C28F6BE57919CDA593584E1B54D469C7/
NumHeight: 3
NumWidth: 2
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: a52dd3
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Ononoki
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.2936
posY: 1.30989552
posZ: -76.9415
rotX: 0.0208175033
rotY: 269.96994
rotZ: 0.0167602971
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 104
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'1':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191624382/E73004404988A26D1B3B2259BBB51720896485C0/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191623772/B6131446C28F6BE57919CDA593584E1B54D469C7/
NumHeight: 3
NumWidth: 2
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: b3f548
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Senjougahara
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.2998
posY: 1.30758762
posZ: -84.8182
rotX: 0.0208092257
rotY: 269.9973
rotZ: 0.0167701915
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 100
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'1':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191624382/E73004404988A26D1B3B2259BBB51720896485C0/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191623772/B6131446C28F6BE57919CDA593584E1B54D469C7/
NumHeight: 3
NumWidth: 2
Type: 0
UniqueBack: true
Description: the only one to get called by her first name
DragSelectable: true
GMNotes: ''
GUID: 418a4a
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Shinobu
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.3
posY: 1.31677365
posZ: -53.4358
rotX: 0.0206599683
rotY: 270.505035
rotZ: 0.0169536583
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,44 @@
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomImage:
CustomTile:
Stackable: false
Stretch: true
Thickness: 0.2
Type: 3
ImageScalar: 1.0
ImageSecondaryURL: ''
ImageURL: http://cloud-3.steamusercontent.com/ugc/1477697319021106566/C5A301B2A39E224F296237D356B13E96E50CC980/
WidthScale: 0.0
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 0f1f52
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Custom_Tile
Nickname: ''
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -16.6401
posY: 1.30185318
posZ: -61.231
rotX: 0.0208131988
rotY: 269.992523
rotZ: 0.0167676546
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,44 @@
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomImage:
CustomTile:
Stackable: false
Stretch: true
Thickness: 0.2
Type: 3
ImageScalar: 1.0
ImageSecondaryURL: http://cloud-3.steamusercontent.com/ugc/772866553390355732/953C30085B32FC93E48BB9780DFBE7F67F706224/
ImageURL: http://cloud-3.steamusercontent.com/ugc/772866553390355499/E2EF2C802928DF651AEA5D484D81AC5AE639774C/
WidthScale: 0.0
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 41605c
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Custom_Tile
Nickname: ''
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -16.6402
posY: 1.29494894
posZ: -84.8182
rotX: 0.0208117142
rotY: 269.9974
rotZ: 0.016769072
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,44 @@
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomImage:
CustomTile:
Stackable: false
Stretch: true
Thickness: 0.2
Type: 3
ImageScalar: 1.0
ImageSecondaryURL: ''
ImageURL: http://cloud-3.steamusercontent.com/ugc/1477697319021111293/D04956CBEC6C36AF7DDED1B2CD780C6B4E198BD9/
WidthScale: 0.0
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 4cb2f9
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Custom_Tile
Nickname: ''
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -16.6396
posY: 1.29725337
posZ: -76.9456
rotX: 0.0208109654
rotY: 270.000061
rotZ: 0.0167698711
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,44 @@
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomImage:
CustomTile:
Stackable: false
Stretch: true
Thickness: 0.2
Type: 3
ImageScalar: 1.0
ImageSecondaryURL: http://cloud-3.steamusercontent.com/ugc/1477697319021108042/C8495E9CFC2F74873C4FD7FFCEDDE4B170BA71DC/
ImageURL: http://cloud-3.steamusercontent.com/ugc/1477697319021107841/AED818D1039F7D0985186846FE66E4916D743D68/
WidthScale: 0.0
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 9a24a4
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Custom_Tile
Nickname: ''
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -16.6413
posY: 1.29956079
posZ: -69.0605
rotX: 0.0208110437
rotY: 270.0
rotZ: 0.0167696774
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,44 @@
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
CustomImage:
CustomTile:
Stackable: false
Stretch: true
Thickness: 0.2
Type: 3
ImageScalar: 1.0
ImageSecondaryURL: http://cloud-3.steamusercontent.com/ugc/1477697319021109957/3AAA9CD83CD7D7806FF9CC71DE850B7C49931E85/
ImageURL: http://cloud-3.steamusercontent.com/ugc/1477697319021109778/B010073E32DD6D7A92441570B8C2D0A82BA96737/
WidthScale: 0.0
Description: ''
DragSelectable: true
GMNotes: ''
GUID: f17a36
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Custom_Tile
Nickname: ''
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -33.1033325
posY: 1.57786143
posZ: -80.75807
rotX: 0.0170735866
rotY: 269.984558
rotZ: 0.013732818
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,138 @@
Autoraise: true
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
ContainedObjects:
- Autoraise: true
CardID: 204
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191627189/1F1B6FFF19FEFBA1588FC4C80C43B63977E83E38/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191626965/C3EA84ED32945DD578E411240774047DD6F9966B/
NumHeight: 5
NumWidth: 4
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 6bc158
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 15.9999952
posY: 0.97360456
posZ: 8.00036049
rotX: 2.7368369e-05
rotY: 180.0313
rotZ: 5.86314382e-05
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
- Autoraise: true
CardID: 205
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191627189/1F1B6FFF19FEFBA1588FC4C80C43B63977E83E38/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191626965/C3EA84ED32945DD578E411240774047DD6F9966B/
NumHeight: 5
NumWidth: 4
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 84695c
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: 16.0
posY: 1.01594162
posZ: 8.0
rotX: 0.000110090557
rotY: 180.029388
rotZ: 0.000158186
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''
CustomDeck:
'2':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1616186515191627189/1F1B6FFF19FEFBA1588FC4C80C43B63977E83E38/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1616186515191626965/C3EA84ED32945DD578E411240774047DD6F9966B/
NumHeight: 5
NumWidth: 4
Type: 0
UniqueBack: true
DeckIDs:
- 204
- 205
Description: ''
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GMNotes: ''
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Tooltip: true
Transform:
posX: -22.6139
posY: 1.34215128
posZ: -53.4381
rotX: 0.0208404716
rotY: 269.892548
rotZ: 0.01673208
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,503 @@
-- Utility memory bag by Directsun
-- Version 2.5.2
-- Fork of Memory Bag 2.0 by MrStump
function updateSave()
local data_to_save = {["ml"]=memoryList}
saved_data = JSON.encode(data_to_save)
self.script_state = saved_data
end
function combineMemoryFromBagsWithin()
local bagObjList = self.getObjects()
for _, bagObj in ipairs(bagObjList) do
local data = bagObj.lua_script_state
if data ~= nil then
local j = JSON.decode(data)
if j ~= nil and j.ml ~= nil then
for guid, entry in pairs(j.ml) do
memoryList[guid] = entry
end
end
end
end
end
function updateMemoryWithMoves()
memoryList = memoryListBackup
--get the first transposed object's coordinates
local obj = getObjectFromGUID(moveGuid)
-- p1 is where needs to go, p2 is where it was
local refObjPos = memoryList[moveGuid].pos
local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)
local movedRotation = obj.getRotation()
for guid, entry in pairs(memoryList) do
memoryList[guid].pos.x = entry.pos.x - deltaPos.x
memoryList[guid].pos.y = entry.pos.y - deltaPos.y
memoryList[guid].pos.z = entry.pos.z - deltaPos.z
-- memoryList[guid].rot.x = movedRotation.x
-- memoryList[guid].rot.y = movedRotation.y
-- memoryList[guid].rot.z = movedRotation.z
end
--theList[obj.getGUID()] = {
-- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
-- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
-- lock=obj.getLock()
--}
moveList = {}
end
function onload(saved_data)
fresh = true
if saved_data ~= "" then
local loaded_data = JSON.decode(saved_data)
--Set up information off of loaded_data
memoryList = loaded_data.ml
else
--Set up information for if there is no saved saved data
memoryList = {}
end
moveList = {}
moveGuid = nil
if next(memoryList) == nil then
createSetupButton()
else
fresh = false
createMemoryActionButtons()
end
end
--Beginning Setup
--Make setup button
function createSetupButton()
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--Triggered by Transpose button
function buttonClick_transpose()
moveGuid = nil
broadcastToAll("Select one object and move it- all objects will move relative to the new location", {0.75, 0.75, 1})
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
moveList = {}
self.clearButtons()
createButtonsOnAllObjects(true)
createSetupActionButtons(true)
end
--Triggered by setup button,
function buttonClick_setup()
memoryListBackup = duplicateTable(memoryList)
memoryList = {}
self.clearButtons()
createButtonsOnAllObjects(false)
createSetupActionButtons(false)
end
function getAllObjectsInMemory()
local objTable = {}
local curObj = {}
for guid in pairs(memoryListBackup) do
curObj = getObjectFromGUID(guid)
table.insert(objTable, curObj)
end
return objTable
-- return getAllObjects()
end
--Creates selection buttons on objects
function createButtonsOnAllObjects(move)
local howManyButtons = 0
local objsToHaveButtons = {}
if move == true then
objsToHaveButtons = getAllObjectsInMemory()
else
objsToHaveButtons = getAllObjects()
end
for _, obj in ipairs(objsToHaveButtons) do
if obj ~= self then
local dummyIndex = howManyButtons
--On a normal bag, the button positions aren't the same size as the bag.
globalScaleFactor = 1 * 1/self.getScale().x
--Super sweet math to set button positions
local selfPos = self.getPosition()
local objPos = obj.getPosition()
local deltaPos = findOffsetDistance(selfPos, objPos, obj)
local objPos = rotateLocalCoordinates(deltaPos, self)
objPos.x = -objPos.x * globalScaleFactor
objPos.y = objPos.y * globalScaleFactor + 2
objPos.z = objPos.z * globalScaleFactor * 0.9
--Offset rotation of bag
local rot = self.getRotation()
rot.y = -rot.y + 180
--Create function
local funcName = "selectButton_" .. howManyButtons
local func = function() buttonClick_selection(dummyIndex, obj, move) end
local color = {0.75,0.25,0.25,0.6}
local colorMove = {0,0,1,0.6}
if move == true then
color = colorMove
end
self.setVar(funcName, func)
self.createButton({
click_function=funcName, function_owner=self,
position=objPos, rotation=rot, height=500, width=500,
color=color,
})
howManyButtons = howManyButtons + 1
end
end
end
--Creates submit and cancel buttons
function createSetupActionButtons(move)
self.createButton({
label="Cancel", click_function="buttonClick_cancel", function_owner=self,
position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Submit", click_function="buttonClick_submit", function_owner=self,
position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
if move == false then
self.createButton({
label="Add", click_function="buttonClick_add", function_owner=self,
position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.25,1,0.25}
})
if fresh == false then
self.createButton({
label="Set New", click_function="buttonClick_setNew", function_owner=self,
position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={0.75,0.75,1}
})
self.createButton({
label="Remove", click_function="buttonClick_remove", function_owner=self,
position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,0.25,0.25}
})
end
end
self.createButton({
label="Reset", click_function="buttonClick_reset", function_owner=self,
position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
end
--During Setup
--Checks or unchecks buttons
function buttonClick_selection(index, obj, move)
local colorMove = {0,0,1,0.6}
local color = {0,1,0,0.6}
previousGuid = selectedGuid
selectedGuid = obj.getGUID()
theList = memoryList
if move == true then
theList = moveList
if previousGuid ~= nil and previousGuid ~= selectedGuid then
local prevObj = getObjectFromGUID(previousGuid)
prevObj.highlightOff()
self.editButton({index=previousIndex, color=colorMove})
theList[previousGuid] = nil
end
previousIndex = index
end
if theList[selectedGuid] == nil then
self.editButton({index=index, color=color})
--Adding pos/rot to memory table
local pos, rot = obj.getPosition(), obj.getRotation()
--I need to add it like this or it won't save due to indexing issue
theList[obj.getGUID()] = {
pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},
rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},
lock=obj.getLock()
}
obj.highlightOn({0,1,0})
else
color = {0.75,0.25,0.25,0.6}
if move == true then
color = colorMove
end
self.editButton({index=index, color=color})
theList[obj.getGUID()] = nil
obj.highlightOff()
end
end
--Cancels selection process
function buttonClick_cancel()
memoryList = memoryListBackup
moveList = {}
self.clearButtons()
if next(memoryList) == nil then
createSetupButton()
else
createMemoryActionButtons()
end
removeAllHighlights()
broadcastToAll("Selection Canceled", {1,1,1})
moveGuid = nil
end
--Saves selections
function buttonClick_submit()
fresh = false
if next(moveList) ~= nil then
for guid in pairs(moveList) do
moveGuid = guid
end
if memoryListBackup[moveGuid] == nil then
broadcastToAll("Item selected for moving is not already in memory", {1, 0.25, 0.25})
else
broadcastToAll("Moving all items in memory relative to new objects position!", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(moveList) do
moveGuid = guid
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
updateMemoryWithMoves()
updateSave()
buttonClick_place()
end
elseif next(memoryList) == nil and moveGuid == nil then
memoryList = memoryListBackup
broadcastToAll("No selections made.", {0.75, 0.25, 0.25})
end
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
moveGuid = nil
end
function combineTables(first_table, second_table)
for k,v in pairs(second_table) do first_table[k] = v end
end
function buttonClick_add()
fresh = false
combineTables(memoryList, memoryListBackup)
broadcastToAll("Adding internal bags and selections to existing memory", {0.25, 0.75, 0.25})
combineMemoryFromBagsWithin()
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
updateSave()
end
function buttonClick_remove()
broadcastToAll("Removing Selected Entries From Memory", {1.0, 0.25, 0.25})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for guid in pairs(memoryList) do
count = count + 1
memoryListBackup[guid] = nil
local obj = getObjectFromGUID(guid)
if obj ~= nil then obj.highlightOff() end
end
broadcastToAll(count.." Objects Removed", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
function buttonClick_setNew()
broadcastToAll("Setting new position relative to items in memory", {0.75, 0.75, 1})
self.clearButtons()
createMemoryActionButtons()
local count = 0
for _, obj in ipairs(getAllObjects()) do
guid = obj.guid
if memoryListBackup[guid] ~= nil then
count = count + 1
memoryListBackup[guid].pos = obj.getPosition()
memoryListBackup[guid].rot = obj.getRotation()
memoryListBackup[guid].lock = obj.getLock()
end
end
broadcastToAll(count.." Objects Saved", {1,1,1})
memoryList = memoryListBackup
updateSave()
end
--Resets bag to starting status
function buttonClick_reset()
fresh = true
memoryList = {}
self.clearButtons()
createSetupButton()
removeAllHighlights()
broadcastToAll("Tool Reset", {1,1,1})
updateSave()
end
--After Setup
--Creates recall and place buttons
function createMemoryActionButtons()
self.createButton({
label="Place", click_function="buttonClick_place", function_owner=self,
position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Recall", click_function="buttonClick_recall", function_owner=self,
position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
self.createButton({
label="Setup", click_function="buttonClick_setup", function_owner=self,
position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,
font_size=130, color={0,0,0}, font_color={1,1,1}
})
--- self.createButton({
--- label="Move", click_function="buttonClick_transpose", function_owner=self,
--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,
--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}
--- })
end
--Sends objects from bag/table to their saved position/rotation
function buttonClick_place()
local bagObjList = self.getObjects()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
--If obj is out on the table, move it to the saved pos/rot
if obj ~= nil then
obj.setPositionSmooth(entry.pos)
obj.setRotationSmooth(entry.rot)
obj.setLock(entry.lock)
else
--If obj is inside of the bag
for _, bagObj in ipairs(bagObjList) do
if bagObj.guid == guid then
local item = self.takeObject({
guid=guid, position=entry.pos, rotation=entry.rot, smooth=false
})
item.setLock(entry.lock)
break
end
end
end
end
broadcastToAll("Objects Placed", {1,1,1})
end
--Recalls objects to bag from table
function buttonClick_recall()
for guid, entry in pairs(memoryList) do
local obj = getObjectFromGUID(guid)
if obj ~= nil then self.putObject(obj) end
end
broadcastToAll("Objects Recalled", {1,1,1})
end
--Utility functions
--Find delta (difference) between 2 x/y/z coordinates
function findOffsetDistance(p1, p2, obj)
local yOffset = 0
if obj ~= nil then
local bounds = obj.getBounds()
yOffset = (bounds.size.y - bounds.offset.y)
end
local deltaPos = {}
deltaPos.x = (p2.x-p1.x)
deltaPos.y = (p2.y-p1.y) + yOffset
deltaPos.z = (p2.z-p1.z)
return deltaPos
end
--Used to rotate a set of coordinates by an angle
function rotateLocalCoordinates(desiredPos, obj)
local objPos, objRot = obj.getPosition(), obj.getRotation()
local angle = math.rad(objRot.y)
local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)
local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)
--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}
return {x=x, y=desiredPos.y, z=z}
end
function rotateMyCoordinates(desiredPos, obj)
local angle = math.rad(obj.getRotation().y)
local x = desiredPos.x * math.sin(angle)
local z = desiredPos.z * math.cos(angle)
return {x=x, y=desiredPos.y, z=z}
end
--Coroutine delay, in seconds
function wait(time)
local start = os.time()
repeat coroutine.yield(0) until os.time() > start + time
end
--Duplicates a table (needed to prevent it making reference to the same objects)
function duplicateTable(oldTable)
local newTable = {}
for k, v in pairs(oldTable) do
newTable[k] = v
end
return newTable
end
--Moves scripted highlight from all objects
function removeAllHighlights()
for _, obj in ipairs(getAllObjects()) do
obj.highlightOff()
end
end
--Round number (num) to the Nth decimal (dec)
function round(num, dec)
local mult = 10^(dec or 0)
return math.floor(num * mult + 0.5) / mult
end

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277902
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2779':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1604925196274256112/09975E37369A4D62F42798A15026E960D13CE66B/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1604925196274255603/464879A02BE98ABBE0C9646E040701C54C0C9572/
NumHeight: 2
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 3f0e28
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.2959
posY: 1.31220138
posZ: -69.0607
rotX: 0.0208027139
rotY: 270.020874
rotZ: 0.0167785715
scaleX: 0.587234735
scaleY: 1.0
scaleZ: 0.587234735
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277903
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2779':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1604925196274256112/09975E37369A4D62F42798A15026E960D13CE66B/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1604925196274255603/464879A02BE98ABBE0C9646E040701C54C0C9572/
NumHeight: 2
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: '808696'
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.3001
posY: 1.31449115
posZ: -61.2332
rotX: 0.020801954
rotY: 270.022583
rotZ: 0.0167795531
scaleX: 0.587234735
scaleY: 1.0
scaleZ: 0.587234735
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277901
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2779':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1604925196274256112/09975E37369A4D62F42798A15026E960D13CE66B/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1604925196274255603/464879A02BE98ABBE0C9646E040701C54C0C9572/
NumHeight: 2
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 810d82
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.299799
posY: 1.3075875
posZ: -84.8182
rotX: 0.0208020844
rotY: 270.022644
rotZ: 0.0167792011
scaleX: 0.587234735
scaleY: 1.0
scaleZ: 0.587234735
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277900
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2779':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1604925196274256112/09975E37369A4D62F42798A15026E960D13CE66B/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1604925196274255603/464879A02BE98ABBE0C9646E040701C54C0C9572/
NumHeight: 2
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 8a01b9
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.2936
posY: 1.3098954
posZ: -76.9415
rotX: 0.0208017416
rotY: 270.0234
rotZ: 0.01677951
scaleX: 0.587234735
scaleY: 1.0
scaleZ: 0.587234735
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277904
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2779':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1604925196274256112/09975E37369A4D62F42798A15026E960D13CE66B/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1604925196274255603/464879A02BE98ABBE0C9646E040701C54C0C9572/
NumHeight: 2
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: a01c9b
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: ''
SidewaysCard: false
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -19.3
posY: 1.31677353
posZ: -53.4358
rotX: 0.0208027456
rotY: 270.021057
rotZ: 0.0167781189
scaleX: 0.587234735
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scaleZ: 0.587234735
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277839
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
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BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1482200660407207110/B72867F9B69B4A4D605F631525C44F28354F168A/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1482200660407203448/1FB274796CCBB38F62F23DBFB3EAE6C1F21F834C/
NumHeight: 7
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: d92dda
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Ashley Sumner
SidewaysCard: true
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6157
posY: 1.30868769
posZ: -76.946
rotX: 0.0167712364
rotY: 179.999878
rotZ: 359.9792
scaleX: 1.0
scaleY: 1.0
scaleZ: 1.0
XmlUI: ''

View File

@ -0,0 +1,45 @@
Autoraise: true
CardID: 277840
ColorDiffuse:
b: 0.713235259
g: 0.713235259
r: 0.713235259
CustomDeck:
'2778':
BackIsHidden: false
BackURL: http://cloud-3.steamusercontent.com/ugc/1482200660407207110/B72867F9B69B4A4D605F631525C44F28354F168A/
FaceURL: http://cloud-3.steamusercontent.com/ugc/1482200660407203448/1FB274796CCBB38F62F23DBFB3EAE6C1F21F834C/
NumHeight: 7
NumWidth: 10
Type: 0
UniqueBack: true
Description: ''
DragSelectable: true
GMNotes: ''
GUID: 0f241b
Grid: true
GridProjection: false
Hands: true
HideWhenFaceDown: false
IgnoreFoW: false
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Card
Nickname: Maxwell Blue
SidewaysCard: true
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -22.6168976
posY: 1.30638278
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