Fix positions of playermats 1 and 4 for "other doom in play" counter
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@ -59,8 +59,8 @@ local IGNORE_TAG = "DoomCounter_ignore"
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local originAndSize = {
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{ origin = { -55, 1.6, 16.5 }, size = { 12, 1, 25 } },
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{ origin = { -55, 1.6, -16.5 }, size = { 12, 1, 25 } },
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{ origin = { -25, 1.6, 27 }, size = { 25, 1, 12 } },
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{ origin = { -25, 1.6, -27 }, size = { 25, 1, 12 } }
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{ origin = { -25, 1.6, 32.5 }, size = { 12, 1, 25 } },
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{ origin = { -25, 1.6, -32.5 }, size = { 12, 1, 25 } }
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}
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-- create button, context menu and start loop
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@ -152,4 +152,4 @@ function removeDoom(options)
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end
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end
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end)
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return __bundle_require("__root")
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return __bundle_require("__root")
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