Move encounter discard buttons below the cards
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b48a171d6f
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@ -7,11 +7,11 @@ COLLISION_ENABLED = false
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DISCARD_BUTTON_OFFSETS = {
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DISCARD_BUTTON_OFFSETS = {
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{-0.98, 0.2, -0.945},
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{-0.98, 0.2, -0.35},
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{-0.525, 0.2, -0.945},
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{-0.525, 0.2, -0.35},
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{-0.07, 0.2, -0.945},
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{-0.07, 0.2, -0.35},
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{0.39, 0.2, -0.945},
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{0.39, 0.2, -0.35},
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{0.84, 0.2, -0.945},
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{0.84, 0.2, -0.35},
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}
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}
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-- draw deck and discard zone
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-- draw deck and discard zone
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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@ -7,11 +7,11 @@ COLLISION_ENABLED = false
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DISCARD_BUTTON_OFFSETS = {
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DISCARD_BUTTON_OFFSETS = {
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{-0.98, 0.2, -0.945},
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{-0.98, 0.2, -0.35},
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{-0.525, 0.2, -0.945},
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{-0.525, 0.2, -0.35},
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{-0.07, 0.2, -0.945},
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{-0.07, 0.2, -0.35},
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{0.39, 0.2, -0.945},
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{0.39, 0.2, -0.35},
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{0.84, 0.2, -0.945},
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{0.84, 0.2, -0.35},
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}
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}
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-- draw deck and discard zone
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-- draw deck and discard zone
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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@ -7,11 +7,11 @@ COLLISION_ENABLED = false
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DISCARD_BUTTON_OFFSETS = {
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DISCARD_BUTTON_OFFSETS = {
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{-0.98, 0.2, -0.945},
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{-0.98, 0.2, -0.35},
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{-0.525, 0.2, -0.945},
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{-0.525, 0.2, -0.35},
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{-0.07, 0.2, -0.945},
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{-0.07, 0.2, -0.35},
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{0.39, 0.2, -0.945},
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{0.39, 0.2, -0.35},
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{0.84, 0.2, -0.945},
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{0.84, 0.2, -0.35},
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}
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}
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-- draw deck and discard zone
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-- draw deck and discard zone
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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@ -7,11 +7,11 @@ COLLISION_ENABLED = false
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}
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DISCARD_BUTTON_OFFSETS = {
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DISCARD_BUTTON_OFFSETS = {
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{-0.98, 0.2, -0.945},
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{-0.98, 0.2, -0.35},
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{-0.525, 0.2, -0.945},
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{-0.525, 0.2, -0.35},
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{-0.07, 0.2, -0.945},
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{-0.07, 0.2, -0.35},
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{0.39, 0.2, -0.945},
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{0.39, 0.2, -0.35},
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{0.84, 0.2, -0.945},
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{0.84, 0.2, -0.35},
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}
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}
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-- draw deck and discard zone
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-- draw deck and discard zone
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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DECK_POSITION = { x=-1.4, y=0, z=0.3 }
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