diff --git a/unpacked/Custom_Tile Playermat 1 White 8b081b.ttslua b/unpacked/Custom_Tile Playermat 1 White 8b081b.ttslua index a13fc314d..91c919e1e 100644 --- a/unpacked/Custom_Tile Playermat 1 White 8b081b.ttslua +++ b/unpacked/Custom_Tile Playermat 1 White 8b081b.ttslua @@ -1462,7 +1462,7 @@ function drawChaosTokenButton(_, _, isRightClick) end function drawEncountercard(_, _, isRightClick) - Global.call("drawEncountercard", PLAYER_COLOR) + Global.call("drawEncountercard", playerColor) end function returnGlobalDiscardPosition() diff --git a/unpacked/Custom_Tile Playermat 2 Orange bd0ff4.ttslua b/unpacked/Custom_Tile Playermat 2 Orange bd0ff4.ttslua index d354c1e69..28d090e7d 100644 --- a/unpacked/Custom_Tile Playermat 2 Orange bd0ff4.ttslua +++ b/unpacked/Custom_Tile Playermat 2 Orange bd0ff4.ttslua @@ -839,7 +839,7 @@ function drawChaosTokenButton(_, _, isRightClick) end function drawEncountercard(object, player, isRightClick) - Global.call("drawEncountercard", PLAYER_COLOR) + Global.call("drawEncountercard", playerColor) end function returnGlobalDiscardPosition() diff --git a/unpacked/Custom_Tile Playermat 3 Green 383d8b.ttslua b/unpacked/Custom_Tile Playermat 3 Green 383d8b.ttslua index b9f90c12b..adae55720 100644 --- a/unpacked/Custom_Tile Playermat 3 Green 383d8b.ttslua +++ b/unpacked/Custom_Tile Playermat 3 Green 383d8b.ttslua @@ -839,7 +839,7 @@ function drawChaosTokenButton(_, _, isRightClick) end function drawEncountercard(object, player, isRightClick) - Global.call("drawEncountercard", PLAYER_COLOR) + Global.call("drawEncountercard", playerColor) end function returnGlobalDiscardPosition() diff --git a/unpacked/Custom_Tile Playermat 4 Red 0840d5.ttslua b/unpacked/Custom_Tile Playermat 4 Red 0840d5.ttslua index 85882ea43..942ec6f00 100644 --- a/unpacked/Custom_Tile Playermat 4 Red 0840d5.ttslua +++ b/unpacked/Custom_Tile Playermat 4 Red 0840d5.ttslua @@ -824,7 +824,7 @@ function drawChaosTokenButton(_, _, isRightClick) end function drawEncountercard(object, player, isRightClick) - Global.call("drawEncountercard", PLAYER_COLOR) + Global.call("drawEncountercard", playerColor) end function returnGlobalDiscardPosition()