2023-01-29 19:31:52 -05:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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2024-02-04 10:51:51 -05:00
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__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
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require("core/MythosArea")
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end)
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2024-03-10 09:56:22 -04:00
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__bundle_register("accessories/TokenArrangerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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2024-01-06 21:32:29 -05:00
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do
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2024-03-10 09:56:22 -04:00
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local TokenArrangerApi = {}
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2024-01-06 21:32:29 -05:00
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local guidReferenceApi = require("core/GUIDReferenceApi")
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2024-03-10 09:56:22 -04:00
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-- local function to call the token arranger, if it is on the table
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---@param functionName string Name of the function to cal
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---@param argument? table Parameter to pass
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local function callIfExistent(functionName, argument)
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local tokenArranger = guidReferenceApi.getObjectByOwnerAndType("Mythos", "TokenArranger")
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if tokenArranger ~= nil then
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tokenArranger.call(functionName, argument)
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end
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2024-01-06 21:32:29 -05:00
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end
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2024-03-10 09:56:22 -04:00
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-- updates the token modifiers with the provided data
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---@param fullData table Contains the chaos token metadata
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TokenArrangerApi.onTokenDataChanged = function(fullData)
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callIfExistent("onTokenDataChanged", fullData)
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2024-01-06 21:32:29 -05:00
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end
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2024-03-10 09:56:22 -04:00
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-- deletes already laid out tokens
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TokenArrangerApi.deleteCopiedTokens = function()
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callIfExistent("deleteCopiedTokens")
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2024-01-06 21:32:29 -05:00
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end
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2024-03-10 09:56:22 -04:00
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-- updates the laid out tokens
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TokenArrangerApi.layout = function()
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Wait.time(function() callIfExistent("layout") end, 0.1)
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2024-01-06 21:32:29 -05:00
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end
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2024-03-10 09:56:22 -04:00
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return TokenArrangerApi
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2024-01-06 21:32:29 -05:00
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end
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end)
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2024-02-17 19:48:30 -05:00
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__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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2024-01-06 21:32:29 -05:00
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do
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2024-02-17 19:48:30 -05:00
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local GUIDReferenceApi = {}
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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local function getGuidHandler()
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return getObjectFromGUID("123456")
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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---@param owner string Parent object for this search
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---@param type string Type of object to search for
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---@return any: Object reference to the matching object
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GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
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return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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-- returns all matching objects as a table with references
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---@param type string Type of object to search for
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---@return table: List of object references to matching objects
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GUIDReferenceApi.getObjectsByType = function(type)
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return getGuidHandler().call("getObjectsByType", type)
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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-- returns all matching objects as a table with references
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---@param owner string Parent object for this search
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---@return table: List of object references to matching objects
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GUIDReferenceApi.getObjectsByOwner = function(owner)
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return getGuidHandler().call("getObjectsByOwner", owner)
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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-- sends new information to the reference handler to edit the main index
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---@param owner string Parent of the object
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---@param type string Type of the object
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---@param guid string GUID of the object
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GUIDReferenceApi.editIndex = function(owner, type, guid)
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return getGuidHandler().call("editIndex", {
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owner = owner,
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type = type,
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guid = guid
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})
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end
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return GUIDReferenceApi
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2024-01-06 21:32:29 -05:00
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end
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end)
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2024-03-10 09:56:22 -04:00
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__bundle_register("core/MythosArea", function(require, _LOADED, __bundle_register, __bundle_modules)
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local deckLib = require("util/DeckLib")
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local guidReferenceApi = require("core/GUIDReferenceApi")
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local playAreaApi = require("core/PlayAreaApi")
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local searchLib = require("util/SearchLib")
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local tokenArrangerApi = require("accessories/TokenArrangerApi")
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local tokenChecker = require("core/token/TokenChecker")
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local tokenSpawnTrackerApi = require("core/token/TokenSpawnTrackerApi")
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2024-01-06 21:32:29 -05:00
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2024-03-10 09:56:22 -04:00
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local ENCOUNTER_DECK_AREA = {
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upperLeft = { x = 0.9, z = 0.42 },
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lowerRight = { x = 0.86, z = 0.38 },
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}
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local ENCOUNTER_DISCARD_AREA = {
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upperLeft = { x = 1.62, z = 0.42 },
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lowerRight = { x = 1.58, z = 0.38 },
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}
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2024-01-06 21:32:29 -05:00
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2024-03-10 09:56:22 -04:00
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-- global position of encounter deck and discard pile
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local ENCOUNTER_DECK_POS = { x = -3.93, y = 1, z = 5.76 }
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local ENCOUNTER_DISCARD_POSITION = { x = -3.85, y = 1, z = 10.38 }
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local isReshuffling = false
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local collisionEnabled = false
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local currentScenario, useFrontData, tokenData
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local TRASH, DATA_HELPER
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function onLoad(saveState)
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if saveState ~= nil then
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local loadedState = JSON.decode(saveState) or {}
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currentScenario = loadedState.currentScenario or ""
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useFrontData = loadedState.useFrontData or true
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tokenData = loadedState.tokenData or {}
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2024-01-06 21:32:29 -05:00
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end
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2024-03-10 09:56:22 -04:00
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TRASH = guidReferenceApi.getObjectByOwnerAndType("Mythos", "Trash")
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DATA_HELPER = guidReferenceApi.getObjectByOwnerAndType("Mythos", "DataHelper")
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2024-01-06 21:32:29 -05:00
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2024-03-10 09:56:22 -04:00
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Wait.time(function() collisionEnabled = true end, 0.1)
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2024-01-06 21:32:29 -05:00
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end
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2024-03-10 09:56:22 -04:00
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function onSave()
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return JSON.encode({
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currentScenario = currentScenario,
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useFrontData = useFrontData,
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tokenData = tokenData
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})
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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---------------------------------------------------------
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-- collison and container event handling
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---------------------------------------------------------
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- TTS event handler. Handles scenario name event triggering and encounter card token resets.
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function onCollisionEnter(collisionInfo)
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if not collisionEnabled then return end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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local object = collisionInfo.collision_object
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- early exit for better performance
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if object.type ~= "Card" then return end
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-- get scenario name and maybe fire followup event
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if object.getName() == "Scenario" then
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local description = object.getDescription()
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-- detect if a new scenario card is placed down
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if currentScenario ~= description then
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currentScenario = description
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fireScenarioChangedEvent()
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end
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local metadata = JSON.decode(object.getGMNotes()) or {}
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if not metadata["tokens"] then
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tokenData = {}
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return
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end
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-- detect orientation of scenario card (for difficulty)
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useFrontData = not object.is_face_down
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tokenData = metadata["tokens"][(useFrontData and "front" or "back")]
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fireTokenDataChangedEvent()
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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local localPos = self.positionToLocal(object.getPosition())
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if inArea(localPos, ENCOUNTER_DECK_AREA) or inArea(localPos, ENCOUNTER_DISCARD_AREA) then
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Wait.frames(function() tokenSpawnTrackerApi.resetTokensSpawned(object.getGUID()) end, 1)
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removeTokensFromObject(object)
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- TTS event handler. Handles scenario name event triggering
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function onCollisionExit(collisionInfo)
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local object = collisionInfo.collision_object
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- reset token metadata if scenario reference card is removed
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if object.getName() == "Scenario" then
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tokenData = {}
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useFrontData = nil
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fireTokenDataChangedEvent()
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- Listens for cards entering the encounter deck or encounter discard, and resets the spawn state
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-- for the cards when they do.
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function onObjectEnterContainer(container, object)
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local localPos = self.positionToLocal(container.getPosition())
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if inArea(localPos, ENCOUNTER_DECK_AREA) or inArea(localPos, ENCOUNTER_DISCARD_AREA) then
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tokenSpawnTrackerApi.resetTokensSpawned(object.getGUID())
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- fires if the scenario title changes
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function fireScenarioChangedEvent()
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-- maybe show the title splash screen
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Wait.frames(function() Global.call('titleSplash', currentScenario) end, 20)
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- set the scenario for the playarea (connections might be disabled)
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playAreaApi.onScenarioChanged(currentScenario)
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2024-02-04 10:51:51 -05:00
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2024-02-17 19:48:30 -05:00
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-- maybe update the playarea image
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local playAreaImageSelector = guidReferenceApi.getObjectByOwnerAndType("Mythos", "PlayAreaImageSelector")
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playAreaImageSelector.call("maybeUpdatePlayAreaImage", currentScenario)
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end
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2024-02-04 10:51:51 -05:00
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2024-02-17 19:48:30 -05:00
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-- fires if the scenario title or the difficulty changes
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function fireTokenDataChangedEvent()
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local fullData = returnTokenData()
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tokenArrangerApi.onTokenDataChanged(fullData)
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- returns the chaos token metadata (if provided)
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function returnTokenData()
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return {
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tokenData = tokenData,
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currentScenario = currentScenario,
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useFrontData = useFrontData
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}
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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---------------------------------------------------------
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-- encounter card drawing
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---------------------------------------------------------
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- gets the encounter deck (for internal functions and Api calls)
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function getEncounterDeck()
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local searchResult = searchLib.atPosition(ENCOUNTER_DECK_POS, "isCardOrDeck")
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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if #searchResult > 0 then
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return searchResult[1]
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2024-01-06 21:32:29 -05:00
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end
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2024-02-17 19:48:30 -05:00
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end
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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-- 'params' contains the position, rotation and a boolean to force a faceup draw
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function drawEncounterCard(params)
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local encounterDeck = getEncounterDeck()
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2024-01-06 21:32:29 -05:00
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2024-02-17 19:48:30 -05:00
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if encounterDeck then
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reshuffledAlready = false
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local card
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if encounterDeck.type == "Deck" then
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card = encounterDeck.takeObject()
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else
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card = encounterDeck
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end
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actualEncounterCardDraw(card, params)
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else
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-- nothing here, time to reshuffle
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if reshuffledAlready == true then
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reshuffledAlready = false
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return
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end
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reshuffleEncounterDeck() -- if there is no discard pile either, reshuffleEncounterDeck will give an error message already
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reshuffledAlready = true
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drawEncounterCard(params)
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end
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end
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2024-02-17 19:48:30 -05:00
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function actualEncounterCardDraw(card, params)
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2024-02-17 19:54:22 -05:00
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card.deal(1, params.mat.getMemo())
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end
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2024-02-17 19:48:30 -05:00
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function reshuffleEncounterDeck()
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-- flag to avoid multiple calls
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if isReshuffling then return end
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isReshuffling = true
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local encounterDeck = getEncounterDeck()
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local discardPile = searchLib.atPosition(ENCOUNTER_DISCARD_POSITION, "isCardOrDeck")
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|
|
|
|
if #discardPile > 0 then
|
|
|
|
local discardDeck = discardPile[1]
|
|
|
|
if not discardDeck.is_face_down then --flips discard pile
|
|
|
|
discardDeck.setRotation({0, -90, 180})
|
|
|
|
end
|
|
|
|
if encounterDeck == nil then
|
|
|
|
discardDeck.setPosition(Vector(ENCOUNTER_DECK_POS) + Vector({0, 1, 0}))
|
|
|
|
discardDeck.shuffle()
|
2024-01-06 21:32:29 -05:00
|
|
|
else
|
2024-02-17 19:48:30 -05:00
|
|
|
encounterDeck.putObject(discardDeck)
|
|
|
|
encounterDeck.shuffle()
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
2024-02-17 19:48:30 -05:00
|
|
|
broadcastToAll("Shuffled encounter discard into deck.", "White")
|
|
|
|
else
|
|
|
|
broadcastToAll("Encounter discard pile is already empty.", "Red")
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
|
|
|
|
2024-02-17 19:48:30 -05:00
|
|
|
-- disable flag
|
|
|
|
Wait.time(function() isReshuffling = false end, 1)
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
2024-02-17 19:48:30 -05:00
|
|
|
---------------------------------------------------------
|
|
|
|
-- helper functions
|
|
|
|
---------------------------------------------------------
|
2024-01-06 21:32:29 -05:00
|
|
|
|
2024-02-17 19:48:30 -05:00
|
|
|
-- Simple method to check if the given point is in a specified area
|
|
|
|
---@param point tts__Vector Point to check, only x and z values are relevant
|
|
|
|
---@param bounds table Defined area to see if the point is within
|
|
|
|
---@return boolean: True if the point is in the area defined by bounds
|
|
|
|
function inArea(point, bounds)
|
|
|
|
return (point.x < bounds.upperLeft.x
|
|
|
|
and point.x > bounds.lowerRight.x
|
|
|
|
and point.z < bounds.upperLeft.z
|
|
|
|
and point.z > bounds.lowerRight.z)
|
|
|
|
end
|
2024-01-06 21:32:29 -05:00
|
|
|
|
2024-02-17 19:48:30 -05:00
|
|
|
-- removes tokens from the provided card/deck
|
|
|
|
function removeTokensFromObject(object)
|
|
|
|
for _, obj in ipairs(searchLib.onObject(object)) do
|
|
|
|
if obj.getGUID() ~= "4ee1f2" and -- table
|
|
|
|
obj ~= self and
|
|
|
|
obj.type ~= "Deck" and
|
|
|
|
obj.type ~= "Card" and
|
|
|
|
obj.memo ~= nil and
|
|
|
|
obj.getLock() == false and
|
|
|
|
not tokenChecker.isChaosToken(obj) then
|
|
|
|
TRASH.putObject(obj)
|
|
|
|
end
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
2024-02-17 19:48:30 -05:00
|
|
|
end
|
|
|
|
end)
|
2024-03-10 09:56:22 -04:00
|
|
|
__bundle_register("core/PlayAreaApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
2024-02-17 19:48:30 -05:00
|
|
|
do
|
2024-03-10 09:56:22 -04:00
|
|
|
local PlayAreaApi = {}
|
2024-02-17 19:48:30 -05:00
|
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
2024-01-06 21:32:29 -05:00
|
|
|
|
2024-03-10 09:56:22 -04:00
|
|
|
local function getPlayArea()
|
|
|
|
return guidReferenceApi.getObjectByOwnerAndType("Mythos", "PlayArea")
|
|
|
|
end
|
|
|
|
|
|
|
|
local function getInvestigatorCounter()
|
|
|
|
return guidReferenceApi.getObjectByOwnerAndType("Mythos", "InvestigatorCounter")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns the current value of the investigator counter from the playmat
|
|
|
|
---@return number: Number of investigators currently set on the counter
|
|
|
|
PlayAreaApi.getInvestigatorCount = function()
|
|
|
|
return getInvestigatorCounter().getVar("val")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Updates the current value of the investigator counter from the playmat
|
|
|
|
---@param count number Number of investigators to set on the counter
|
|
|
|
PlayAreaApi.setInvestigatorCount = function(count)
|
|
|
|
getInvestigatorCounter().call("updateVal", count)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Move all contents on the play area (cards, tokens, etc) one slot in the given direction. Certain
|
|
|
|
-- fixed objects will be ignored, as will anything the player has tagged with 'displacement_excluded'
|
|
|
|
---@param playerColor string Color of the player requesting the shift for messages
|
|
|
|
PlayAreaApi.shiftContentsUp = function(playerColor)
|
|
|
|
getPlayArea().call("shiftContentsUp", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
PlayAreaApi.shiftContentsDown = function(playerColor)
|
|
|
|
getPlayArea().call("shiftContentsDown", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
PlayAreaApi.shiftContentsLeft = function(playerColor)
|
|
|
|
getPlayArea().call("shiftContentsLeft", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
PlayAreaApi.shiftContentsRight = function(playerColor)
|
|
|
|
getPlayArea().call("shiftContentsRight", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
---@param state boolean This controls whether location connections should be drawn
|
|
|
|
PlayAreaApi.setConnectionDrawState = function(state)
|
|
|
|
getPlayArea().call("setConnectionDrawState", state)
|
|
|
|
end
|
|
|
|
|
|
|
|
---@param color string Connection color to be used for location connections
|
|
|
|
PlayAreaApi.setConnectionColor = function(color)
|
|
|
|
getPlayArea().call("setConnectionColor", color)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Event to be called when the current scenario has changed
|
|
|
|
---@param scenarioName string Name of the new scenario
|
|
|
|
PlayAreaApi.onScenarioChanged = function(scenarioName)
|
|
|
|
getPlayArea().call("onScenarioChanged", scenarioName)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Sets this playmat's snap points to limit snapping to locations or not.
|
|
|
|
-- If matchTypes is false, snap points will be reset to snap all cards.
|
|
|
|
---@param matchCardTypes boolean Whether snap points should only snap for the matching card types
|
|
|
|
PlayAreaApi.setLimitSnapsByType = function(matchCardTypes)
|
|
|
|
getPlayArea().call("setLimitSnapsByType", matchCardTypes)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Receiver for the Global tryObjectEnterContainer event. Used to clear vector lines from dragged
|
|
|
|
-- cards before they're destroyed by entering the container
|
|
|
|
PlayAreaApi.tryObjectEnterContainer = function(container, object)
|
|
|
|
getPlayArea().call("tryObjectEnterContainer", { container = container, object = object })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- counts the VP on locations in the play area
|
|
|
|
PlayAreaApi.countVP = function()
|
|
|
|
return getPlayArea().call("countVP")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- highlights all locations in the play area without metadata
|
|
|
|
---@param state boolean True if highlighting should be enabled
|
|
|
|
PlayAreaApi.highlightMissingData = function(state)
|
|
|
|
return getPlayArea().call("highlightMissingData", state)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- highlights all locations in the play area with VP
|
|
|
|
---@param state boolean True if highlighting should be enabled
|
|
|
|
PlayAreaApi.highlightCountedVP = function(state)
|
|
|
|
return getPlayArea().call("countVP", state)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Checks if an object is in the play area (returns true or false)
|
|
|
|
PlayAreaApi.isInPlayArea = function(object)
|
|
|
|
return getPlayArea().call("isInPlayArea", object)
|
|
|
|
end
|
|
|
|
|
|
|
|
PlayAreaApi.getSurface = function()
|
|
|
|
return getPlayArea().getCustomObject().image
|
|
|
|
end
|
|
|
|
|
|
|
|
PlayAreaApi.updateSurface = function(url)
|
|
|
|
return getPlayArea().call("updateSurface", url)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Called by Custom Data Helpers to push their location data into the Data Helper. This adds the
|
|
|
|
-- data to the local token manager instance.
|
|
|
|
---@param args table Single-value array holding the GUID of the Custom Data Helper making the call
|
|
|
|
PlayAreaApi.updateLocations = function(args)
|
|
|
|
getPlayArea().call("updateLocations", args)
|
|
|
|
end
|
|
|
|
|
|
|
|
PlayAreaApi.getCustomDataHelper = function()
|
|
|
|
return getPlayArea().getVar("customDataHelper")
|
|
|
|
end
|
|
|
|
|
|
|
|
return PlayAreaApi
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("core/token/TokenChecker", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local CHAOS_TOKEN_NAMES = {
|
|
|
|
["Elder Sign"] = true,
|
|
|
|
["+1"] = true,
|
|
|
|
["0"] = true,
|
|
|
|
["-1"] = true,
|
|
|
|
["-2"] = true,
|
|
|
|
["-3"] = true,
|
|
|
|
["-4"] = true,
|
|
|
|
["-5"] = true,
|
|
|
|
["-6"] = true,
|
|
|
|
["-7"] = true,
|
|
|
|
["-8"] = true,
|
|
|
|
["Skull"] = true,
|
|
|
|
["Cultist"] = true,
|
|
|
|
["Tablet"] = true,
|
|
|
|
["Elder Thing"] = true,
|
|
|
|
["Auto-fail"] = true,
|
|
|
|
["Bless"] = true,
|
|
|
|
["Curse"] = true,
|
|
|
|
["Frost"] = true
|
|
|
|
}
|
|
|
|
|
|
|
|
local TokenChecker = {}
|
|
|
|
|
|
|
|
-- returns true if the passed object is a chaos token (by name)
|
|
|
|
TokenChecker.isChaosToken = function(obj)
|
|
|
|
if obj.type == "Tile" and CHAOS_TOKEN_NAMES[obj.getName()] then
|
|
|
|
return true
|
|
|
|
else
|
|
|
|
return false
|
2024-02-17 19:48:30 -05:00
|
|
|
end
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
|
|
|
|
2024-03-10 09:56:22 -04:00
|
|
|
return TokenChecker
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("core/token/TokenSpawnTrackerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local TokenSpawnTracker = {}
|
|
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
|
|
|
|
|
|
|
local function getSpawnTracker()
|
|
|
|
return guidReferenceApi.getObjectByOwnerAndType("Mythos", "TokenSpawnTracker")
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
|
|
|
|
2024-03-10 09:56:22 -04:00
|
|
|
TokenSpawnTracker.hasSpawnedTokens = function(cardGuid)
|
|
|
|
return getSpawnTracker().call("hasSpawnedTokens", cardGuid)
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
|
|
|
|
2024-03-10 09:56:22 -04:00
|
|
|
TokenSpawnTracker.markTokensSpawned = function(cardGuid)
|
|
|
|
return getSpawnTracker().call("markTokensSpawned", cardGuid)
|
2024-01-06 21:32:29 -05:00
|
|
|
end
|
|
|
|
|
2024-03-10 09:56:22 -04:00
|
|
|
TokenSpawnTracker.resetTokensSpawned = function(cardGuid)
|
|
|
|
return getSpawnTracker().call("resetTokensSpawned", cardGuid)
|
|
|
|
end
|
|
|
|
|
|
|
|
TokenSpawnTracker.resetAllAssetAndEvents = function()
|
|
|
|
return getSpawnTracker().call("resetAllAssetAndEvents")
|
|
|
|
end
|
|
|
|
|
|
|
|
TokenSpawnTracker.resetAllLocations = function()
|
|
|
|
return getSpawnTracker().call("resetAllLocations")
|
|
|
|
end
|
|
|
|
|
|
|
|
TokenSpawnTracker.resetAll = function()
|
|
|
|
return getSpawnTracker().call("resetAll")
|
|
|
|
end
|
|
|
|
|
|
|
|
return TokenSpawnTracker
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("util/DeckLib", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local DeckLib = {}
|
|
|
|
local searchLib = require("util/SearchLib")
|
|
|
|
|
|
|
|
-- places a card/deck at a position or merges into an existing deck
|
|
|
|
---@param obj tts__Object Object to move
|
|
|
|
---@param pos table New position for the object
|
|
|
|
---@param rot table New rotation for the object (optional)
|
|
|
|
DeckLib.placeOrMergeIntoDeck = function(obj, pos, rot)
|
|
|
|
if obj == nil or pos == nil then return end
|
|
|
|
|
|
|
|
-- search the new position for existing card/deck
|
|
|
|
local searchResult = searchLib.atPosition(pos, "isCardOrDeck")
|
|
|
|
|
|
|
|
-- get new position
|
|
|
|
local newPos
|
|
|
|
local offset = 0.5
|
|
|
|
if #searchResult == 1 then
|
|
|
|
local bounds = searchResult[1].getBounds()
|
|
|
|
newPos = Vector(pos):setAt("y", bounds.center.y + bounds.size.y / 2 + offset)
|
|
|
|
else
|
|
|
|
newPos = Vector(pos) + Vector(0, offset, 0)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- allow moving the objects smoothly out of the hand
|
|
|
|
obj.use_hands = false
|
|
|
|
|
|
|
|
if rot then
|
|
|
|
obj.setRotationSmooth(rot, false, true)
|
|
|
|
end
|
|
|
|
obj.setPositionSmooth(newPos, false, true)
|
|
|
|
|
|
|
|
-- continue if the card stops smooth moving
|
|
|
|
Wait.condition(
|
|
|
|
function()
|
|
|
|
obj.use_hands = true
|
|
|
|
-- this avoids a TTS bug that merges unrelated cards that are not resting
|
|
|
|
if #searchResult == 1 and searchResult[1] ~= obj then
|
|
|
|
-- call this with avoiding errors (physics is sometimes too fast so the object doesn't exist for the put)
|
|
|
|
pcall(function() searchResult[1].putObject(obj) end)
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
function() return not obj.isSmoothMoving() end, 3)
|
|
|
|
end
|
|
|
|
|
|
|
|
return DeckLib
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("util/SearchLib", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local SearchLib = {}
|
|
|
|
local filterFunctions = {
|
|
|
|
isActionToken = function(x) return x.getDescription() == "Action Token" end,
|
|
|
|
isCard = function(x) return x.type == "Card" end,
|
|
|
|
isDeck = function(x) return x.type == "Deck" end,
|
|
|
|
isCardOrDeck = function(x) return x.type == "Card" or x.type == "Deck" end,
|
|
|
|
isClue = function(x) return x.memo == "clueDoom" and x.is_face_down == false end,
|
|
|
|
isTileOrToken = function(x) return x.type == "Tile" end
|
|
|
|
}
|
|
|
|
|
|
|
|
-- performs the actual search and returns a filtered list of object references
|
|
|
|
---@param pos tts__Vector Global position
|
|
|
|
---@param rot? tts__Vector Global rotation
|
|
|
|
---@param size table Size
|
|
|
|
---@param filter? string Name of the filter function
|
|
|
|
---@param direction? table Direction (positive is up)
|
|
|
|
---@param maxDistance? number Distance for the cast
|
|
|
|
local function returnSearchResult(pos, rot, size, filter, direction, maxDistance)
|
|
|
|
local filterFunc
|
|
|
|
if filter then
|
|
|
|
filterFunc = filterFunctions[filter]
|
|
|
|
end
|
|
|
|
local searchResult = Physics.cast({
|
|
|
|
origin = pos,
|
|
|
|
direction = direction or { 0, 1, 0 },
|
|
|
|
orientation = rot or { 0, 0, 0 },
|
|
|
|
type = 3,
|
|
|
|
size = size,
|
|
|
|
max_distance = maxDistance or 0
|
|
|
|
})
|
|
|
|
|
|
|
|
-- filtering the result
|
|
|
|
local objList = {}
|
|
|
|
for _, v in ipairs(searchResult) do
|
|
|
|
if not filter or filterFunc(v.hit_object) then
|
|
|
|
table.insert(objList, v.hit_object)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return objList
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the specified area
|
|
|
|
SearchLib.inArea = function(pos, rot, size, filter)
|
|
|
|
return returnSearchResult(pos, rot, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the area on an object
|
|
|
|
SearchLib.onObject = function(obj, filter)
|
|
|
|
pos = obj.getPosition()
|
|
|
|
size = obj.getBounds().size:setAt("y", 1)
|
|
|
|
return returnSearchResult(pos, _, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the specified position (a single point)
|
|
|
|
SearchLib.atPosition = function(pos, filter)
|
|
|
|
size = { 0.1, 2, 0.1 }
|
|
|
|
return returnSearchResult(pos, _, size, filter)
|
|
|
|
end
|
|
|
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-- searches below the specified position (downwards until y = 0)
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SearchLib.belowPosition = function(pos, filter)
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direction = { 0, -1, 0 }
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maxDistance = pos.y
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return returnSearchResult(pos, _, size, filter, direction, maxDistance)
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end
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return SearchLib
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2024-01-06 21:32:29 -05:00
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end
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end)
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2024-02-04 12:02:37 -05:00
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return __bundle_require("__root")
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