2024-02-04 10:51:51 -05:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
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require("arkhamdb/HotfixBag")
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end)
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__bundle_register("arkhamdb/HotfixBag", function(require, _LOADED, __bundle_register, __bundle_modules)
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-- A Hotfix bag contains replacement cards for the All Cards Bag, and should
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-- have the 'AllCardsHotfix' tag on the object. Code for the All Cards Bag will
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-- find these bags during indexing, and use them to replace cards from the
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-- actual bag.
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-- Tells the All Cards Bag to recreate its indexes. The All Cards Bag may
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-- ignore this request; see the rebuildIndexForHotfix() method in the All Cards
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-- Bag for details.
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local allCardsBagApi = require("playercards/AllCardsBagApi")
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function onLoad()
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allCardsBagApi.rebuildIndexForHotfix()
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self.addContextMenuItem("Update card index", function() allCardsBagApi.rebuildIndexForHotfix() end)
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end
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end)
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2024-03-10 09:56:22 -04:00
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__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local GUIDReferenceApi = {}
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local function getGuidHandler()
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return getObjectFromGUID("123456")
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end
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---@param owner string Parent object for this search
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---@param type string Type of object to search for
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---@return any: Object reference to the matching object
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GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
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return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
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end
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-- returns all matching objects as a table with references
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---@param type string Type of object to search for
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---@return table: List of object references to matching objects
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GUIDReferenceApi.getObjectsByType = function(type)
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return getGuidHandler().call("getObjectsByType", type)
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end
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-- returns all matching objects as a table with references
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---@param owner string Parent object for this search
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---@return table: List of object references to matching objects
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GUIDReferenceApi.getObjectsByOwner = function(owner)
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return getGuidHandler().call("getObjectsByOwner", owner)
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end
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-- sends new information to the reference handler to edit the main index
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---@param owner string Parent of the object
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---@param type string Type of the object
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---@param guid string GUID of the object
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GUIDReferenceApi.editIndex = function(owner, type, guid)
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return getGuidHandler().call("editIndex", {
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owner = owner,
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type = type,
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guid = guid
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})
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end
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return GUIDReferenceApi
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end
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end)
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2024-02-04 10:51:51 -05:00
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__bundle_register("playercards/AllCardsBagApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local AllCardsBagApi = {}
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local guidReferenceApi = require("core/GUIDReferenceApi")
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local function getAllCardsBag()
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return guidReferenceApi.getObjectByOwnerAndType("Mythos", "AllCardsBag")
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end
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-- Returns a specific card from the bag, based on ArkhamDB ID
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---@param id table String ID of the card to retrieve
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---@return table table
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-- If the indexes are still being constructed, an empty table is
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-- returned. Otherwise, a single table with the following fields
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-- cardData: TTS object data, suitable for spawning the card
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-- cardMetadata: Table of parsed metadata
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AllCardsBagApi.getCardById = function(id)
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return getAllCardsBag().call("getCardById", {id = id})
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end
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-- Gets a random basic weakness from the bag. Once a given ID has been returned
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-- it will be removed from the list and cannot be selected again until a reload
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-- occurs or the indexes are rebuilt, which will refresh the list to include all
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-- weaknesses.
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2024-02-17 19:48:30 -05:00
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---@return string: ID of the selected weakness.
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2024-02-04 10:51:51 -05:00
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AllCardsBagApi.getRandomWeaknessId = function()
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return getAllCardsBag().call("getRandomWeaknessId")
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end
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AllCardsBagApi.isIndexReady = function()
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return getAllCardsBag().call("isIndexReady")
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end
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-- Called by Hotfix bags when they load. If we are still loading indexes, then
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-- the all cards and hotfix bags are being loaded together, and we can ignore
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-- this call as the hotfix will be included in the initial indexing. If it is
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-- called once indexing is complete it means the hotfix bag has been added
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-- later, and we should rebuild the index to integrate the hotfix bag.
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AllCardsBagApi.rebuildIndexForHotfix = function()
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return getAllCardsBag().call("rebuildIndexForHotfix")
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end
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-- Searches the bag for cards which match the given name and returns a list. Note that this is
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-- an O(n) search without index support. It may be slow.
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2024-02-17 19:48:30 -05:00
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---@param name string or string fragment to search for names
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---@param exact boolean Whether the name match should be exact
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2024-02-04 10:51:51 -05:00
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AllCardsBagApi.getCardsByName = function(name, exact)
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return getAllCardsBag().call("getCardsByName", {name = name, exact = exact})
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end
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AllCardsBagApi.isBagPresent = function()
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return getAllCardsBag() and true
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end
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-- Returns a list of cards from the bag matching a class and level (0 or upgraded)
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2024-02-17 19:48:30 -05:00
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---@param class string class to retrieve ("Guardian", "Seeker", etc)
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---@param upgraded boolean true for upgraded cards (Level 1-5), false for Level 0
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---@return table: If the indexes are still being constructed, returns an empty table.
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2024-02-04 10:51:51 -05:00
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-- Otherwise, a list of tables, each with the following fields
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-- cardData: TTS object data, suitable for spawning the card
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-- cardMetadata: Table of parsed metadata
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AllCardsBagApi.getCardsByClassAndLevel = function(class, upgraded)
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return getAllCardsBag().call("getCardsByClassAndLevel", {class = class, upgraded = upgraded})
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end
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AllCardsBagApi.getCardsByCycle = function(cycle)
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return getAllCardsBag().call("getCardsByCycle", cycle)
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end
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AllCardsBagApi.getUniqueWeaknesses = function()
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return getAllCardsBag().call("getUniqueWeaknesses")
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end
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return AllCardsBagApi
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end
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end)
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return __bundle_require("__root")
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