2022-12-13 14:02:30 -05:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
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require("util/DeckCutter")
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end)
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__bundle_register("util/DeckCutter", function(require, _LOADED, __bundle_register, __bundle_modules)
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2022-03-27 10:12:31 -04:00
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---
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--- Generated by EmmyLua(https://github.com/EmmyLua)
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--- Created by Whimsical.
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--- DateTime: 2020-09-26 5:50 p.m.
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---
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---@param index number
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---@param player_color string
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function onScriptingButtonDown(index, player_color)
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if not (index>=1 and index<=3) then return end
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local count = index * 3
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---@type Player
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local player = Player[player_color]
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local object = player:getHoverObject()
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if (not object) then return end
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if (object.tag~="Deck") then return end
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if (count >= object:getQuantity()) then return end
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for _ =1, count do
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local target_position = object:positionToWorld(Vector(0, 0, -3.5))
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object:takeObject {
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index = 0,
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position = target_position,
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smooth = false
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}
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end
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2022-12-13 14:02:30 -05:00
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end
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end)
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return __bundle_require("__root")
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