ah_sce_unpacked/unpacked/Bag OptionPanel Source 830bd0/Bag jaqenZann's Navigation Overlay a8affa/Notecard Navigation Overlay e5803c.yaml

240 lines
5.3 KiB
YAML
Raw Normal View History

2022-10-19 19:07:47 -04:00
AltLookAngle:
2023-04-22 16:56:01 -04:00
x: 0.0
y: 0.0
z: 0.0
2021-11-16 23:41:43 -05:00
Autoraise: true
ColorDiffuse:
2023-04-22 16:56:01 -04:00
b: 1.0
g: 1.0
r: 1.0
2021-11-16 23:41:43 -05:00
Description: 'Controls a movable overlay allowing for quick movement to various parts
of the table. There should only be one tile per table.
Full Table: Displays a larger overlay corresponding to the whole table.
Play Area: Displays a much smaller overlay only covering the play area.'
DragSelectable: true
GMNotes: ''
2023-04-22 16:56:01 -04:00
GUID: e5803c
2021-11-16 23:41:43 -05:00
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: Navigation Overlay
Snap: true
States:
'2':
2022-10-19 19:07:47 -04:00
AltLookAngle:
2023-04-22 16:56:01 -04:00
x: 0.0
y: 0.0
z: 0.0
2021-11-16 23:41:43 -05:00
Autoraise: true
ColorDiffuse:
2023-04-22 16:56:01 -04:00
b: 1.0
g: 1.0
r: 1.0
2021-11-16 23:41:43 -05:00
Description: 'If there is only 1 player, clicking a button to move to a playmat
will change the player''s color to that playmat''s color. Changes to camera
settings will apply to all colors.
If there is more than 1 player, displaying the overlay or editing a camera setting
will only apply to your color.'
DragSelectable: true
GMNotes: ''
GUID: 3051f2
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: Navigation Overlay
Snap: true
Sticky: true
Tooltip: true
Transform:
2023-04-22 16:56:01 -04:00
posX: -69.47138
posY: 1.551499
posZ: -50.97995
rotX: -6.706855e-08
rotY: 90.00628
rotZ: 3.98763333e-09
2021-11-16 23:41:43 -05:00
scaleX: 0.7
2023-04-22 16:56:01 -04:00
scaleY: 1.0
2021-11-16 23:41:43 -05:00
scaleZ: 0.7
Value: 0
XmlUI: ''
'3':
2022-10-19 19:07:47 -04:00
AltLookAngle:
2023-04-22 16:56:01 -04:00
x: 0.0
y: 0.0
z: 0.0
2021-11-16 23:41:43 -05:00
Autoraise: true
ColorDiffuse:
2023-04-22 16:56:01 -04:00
b: 1.0
g: 1.0
r: 1.0
2021-11-16 23:41:43 -05:00
Description: 'Edit Camera: TTS does not make accessing camera settings easy,
so this is done using a modified version of MrStump''s Camera Placement Helper.
To use the Helper, place it in the position you want the camera to look, with
the desired rotation. Set the Pitch and Distance values. Click "Set camera
to this angle".'
DragSelectable: true
GMNotes: ''
GUID: 579a11
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: 'Navigation Overlay: Edit Camera (1/2)'
Snap: true
Sticky: true
Tooltip: true
Transform:
2023-04-22 16:56:01 -04:00
posX: -69.47138
posY: 1.55149889
posZ: -50.97995
rotX: -4.66551136e-08
rotY: 90.00628
rotZ: 9.637148e-09
2021-11-16 23:41:43 -05:00
scaleX: 0.7
2023-04-22 16:56:01 -04:00
scaleY: 1.0
2021-11-16 23:41:43 -05:00
scaleZ: 0.7
Value: 0
XmlUI: ''
'4':
2022-10-19 19:07:47 -04:00
AltLookAngle:
2023-04-22 16:56:01 -04:00
x: 0.0
y: 0.0
z: 0.0
2021-11-16 23:41:43 -05:00
Autoraise: true
ColorDiffuse:
2023-04-22 16:56:01 -04:00
b: 1.0
g: 1.0
r: 1.0
2021-11-16 23:41:43 -05:00
Description: '1. Click "Edit Camera"
2. Click a button in the overlay, it will turn green.
3. Use the Camera Placement Helper to set the camera view.
4. When clicking "Set camera to this angle" produces the correct camera view,
click the green button in the overlay again to set the camera. Click a red button
to cancel.'
DragSelectable: true
GMNotes: ''
GUID: 045a3e
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: 'Navigation Overlay: Edit Camera (2/2)'
Snap: true
Sticky: true
Tooltip: true
Transform:
2023-04-22 16:56:01 -04:00
posX: -69.47138
posY: 1.55149889
posZ: -50.97995
rotX: -1.21061817e-07
rotY: 90.00628
rotZ: 9.462388e-08
2021-11-16 23:41:43 -05:00
scaleX: 0.7
2023-04-22 16:56:01 -04:00
scaleY: 1.0
scaleZ: 0.7
Value: 0
XmlUI: ''
'5':
AltLookAngle:
x: 0.0
y: 0.0
z: 0.0
Autoraise: true
ColorDiffuse:
b: 1.0
g: 1.0
r: 1.0
Description: 'Claim Color: This is useful if you are running a game where one
person controls 2 colors, and one controls the other two, and you wish to have
your player color switch when you click White or Red, but not if you click Green
or Orange.
When you click Claim Color, the playmat areas of the overlay will turn white. Clicking
one will allow you to switch to that color with the overlay. '
DragSelectable: true
GMNotes: ''
GUID: '516664'
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: ''
LuaScriptState: ''
MeasureMovement: false
Name: Notecard
Nickname: 'Navigation Overlay: Claim Colors'
Snap: true
Sticky: true
Tooltip: true
Transform:
posX: -38.4611664
posY: 1.59
posZ: -1.54776835
rotX: 5.3783765e-08
rotY: 90.00012
rotZ: 8.552772e-08
scaleX: 0.7
scaleY: 1.0
2021-11-16 23:41:43 -05:00
scaleZ: 0.7
Value: 0
XmlUI: ''
Sticky: true
Tooltip: true
Transform:
2023-04-22 16:56:01 -04:00
posX: -37.69
posY: 3.67
posZ: 9.23
rotX: 0.0
rotY: 90.0
rotZ: 0.0
2021-11-16 23:41:43 -05:00
scaleX: 0.7
2023-04-22 16:56:01 -04:00
scaleY: 1.0
2021-11-16 23:41:43 -05:00
scaleZ: 0.7
Value: 0
XmlUI: ''