2022-10-19 19:07:47 -04:00
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AltLookAngle:
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2023-04-22 16:56:01 -04:00
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x: 0.0
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y: 0.0
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z: 0.0
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2021-11-16 23:41:43 -05:00
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Autoraise: true
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ColorDiffuse:
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2023-04-22 16:56:01 -04:00
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b: 1.0
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g: 1.0
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r: 1.0
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2021-11-16 23:41:43 -05:00
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Description: 'Controls a movable overlay allowing for quick movement to various parts
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of the table. There should only be one tile per table.
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Full Table: Displays a larger overlay corresponding to the whole table.
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Play Area: Displays a much smaller overlay only covering the play area.'
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DragSelectable: true
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GMNotes: ''
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2023-04-22 16:56:01 -04:00
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GUID: e5803c
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2021-11-16 23:41:43 -05:00
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Grid: true
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GridProjection: false
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Hands: false
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HideWhenFaceDown: false
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IgnoreFoW: false
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LayoutGroupSortIndex: 0
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Locked: false
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LuaScript: ''
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LuaScriptState: ''
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MeasureMovement: false
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Name: Notecard
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Nickname: Navigation Overlay
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Snap: true
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States:
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'2':
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2022-10-19 19:07:47 -04:00
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AltLookAngle:
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2023-04-22 16:56:01 -04:00
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x: 0.0
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y: 0.0
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z: 0.0
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2021-11-16 23:41:43 -05:00
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Autoraise: true
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ColorDiffuse:
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2023-04-22 16:56:01 -04:00
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b: 1.0
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g: 1.0
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r: 1.0
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2021-11-16 23:41:43 -05:00
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Description: 'If there is only 1 player, clicking a button to move to a playmat
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will change the player''s color to that playmat''s color. Changes to camera
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settings will apply to all colors.
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If there is more than 1 player, displaying the overlay or editing a camera setting
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will only apply to your color.'
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DragSelectable: true
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GMNotes: ''
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GUID: 3051f2
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Grid: true
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GridProjection: false
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Hands: false
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HideWhenFaceDown: false
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IgnoreFoW: false
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LayoutGroupSortIndex: 0
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Locked: false
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LuaScript: ''
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LuaScriptState: ''
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MeasureMovement: false
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Name: Notecard
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Nickname: Navigation Overlay
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Snap: true
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Sticky: true
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Tooltip: true
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Transform:
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2023-04-22 16:56:01 -04:00
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posX: -69.47138
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posY: 1.551499
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posZ: -50.97995
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rotX: -6.706855e-08
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rotY: 90.00628
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rotZ: 3.98763333e-09
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2021-11-16 23:41:43 -05:00
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scaleX: 0.7
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2023-04-22 16:56:01 -04:00
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scaleY: 1.0
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2021-11-16 23:41:43 -05:00
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scaleZ: 0.7
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Value: 0
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XmlUI: ''
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'3':
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2022-10-19 19:07:47 -04:00
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AltLookAngle:
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2023-04-22 16:56:01 -04:00
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x: 0.0
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y: 0.0
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z: 0.0
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2021-11-16 23:41:43 -05:00
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Autoraise: true
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ColorDiffuse:
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2023-04-22 16:56:01 -04:00
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b: 1.0
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g: 1.0
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r: 1.0
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2021-11-16 23:41:43 -05:00
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Description: 'Edit Camera: TTS does not make accessing camera settings easy,
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so this is done using a modified version of MrStump''s Camera Placement Helper.
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To use the Helper, place it in the position you want the camera to look, with
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the desired rotation. Set the Pitch and Distance values. Click "Set camera
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to this angle".'
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DragSelectable: true
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GMNotes: ''
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GUID: 579a11
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Grid: true
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GridProjection: false
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Hands: false
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HideWhenFaceDown: false
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IgnoreFoW: false
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LayoutGroupSortIndex: 0
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Locked: false
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LuaScript: ''
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LuaScriptState: ''
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MeasureMovement: false
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Name: Notecard
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Nickname: 'Navigation Overlay: Edit Camera (1/2)'
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Snap: true
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Sticky: true
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Tooltip: true
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Transform:
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2023-04-22 16:56:01 -04:00
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posX: -69.47138
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posY: 1.55149889
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posZ: -50.97995
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rotX: -4.66551136e-08
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rotY: 90.00628
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rotZ: 9.637148e-09
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2021-11-16 23:41:43 -05:00
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scaleX: 0.7
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2023-04-22 16:56:01 -04:00
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scaleY: 1.0
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2021-11-16 23:41:43 -05:00
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scaleZ: 0.7
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Value: 0
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XmlUI: ''
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'4':
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2022-10-19 19:07:47 -04:00
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AltLookAngle:
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2023-04-22 16:56:01 -04:00
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x: 0.0
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y: 0.0
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z: 0.0
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2021-11-16 23:41:43 -05:00
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Autoraise: true
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ColorDiffuse:
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2023-04-22 16:56:01 -04:00
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b: 1.0
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g: 1.0
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r: 1.0
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2021-11-16 23:41:43 -05:00
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Description: '1. Click "Edit Camera"
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2. Click a button in the overlay, it will turn green.
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3. Use the Camera Placement Helper to set the camera view.
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4. When clicking "Set camera to this angle" produces the correct camera view,
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click the green button in the overlay again to set the camera. Click a red button
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to cancel.'
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DragSelectable: true
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GMNotes: ''
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GUID: 045a3e
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Grid: true
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GridProjection: false
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Hands: false
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HideWhenFaceDown: false
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IgnoreFoW: false
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LayoutGroupSortIndex: 0
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Locked: false
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LuaScript: ''
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LuaScriptState: ''
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MeasureMovement: false
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Name: Notecard
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Nickname: 'Navigation Overlay: Edit Camera (2/2)'
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Snap: true
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Sticky: true
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Tooltip: true
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Transform:
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2023-04-22 16:56:01 -04:00
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posX: -69.47138
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posY: 1.55149889
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posZ: -50.97995
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rotX: -1.21061817e-07
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rotY: 90.00628
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rotZ: 9.462388e-08
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2021-11-16 23:41:43 -05:00
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scaleX: 0.7
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2023-04-22 16:56:01 -04:00
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scaleY: 1.0
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scaleZ: 0.7
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Value: 0
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XmlUI: ''
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'5':
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AltLookAngle:
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x: 0.0
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y: 0.0
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z: 0.0
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Autoraise: true
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ColorDiffuse:
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b: 1.0
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g: 1.0
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r: 1.0
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Description: 'Claim Color: This is useful if you are running a game where one
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person controls 2 colors, and one controls the other two, and you wish to have
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your player color switch when you click White or Red, but not if you click Green
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or Orange.
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When you click Claim Color, the playmat areas of the overlay will turn white. Clicking
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one will allow you to switch to that color with the overlay. '
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DragSelectable: true
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GMNotes: ''
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GUID: '516664'
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Grid: true
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GridProjection: false
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Hands: false
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HideWhenFaceDown: false
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IgnoreFoW: false
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LayoutGroupSortIndex: 0
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Locked: false
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LuaScript: ''
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LuaScriptState: ''
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MeasureMovement: false
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Name: Notecard
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Nickname: 'Navigation Overlay: Claim Colors'
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Snap: true
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Sticky: true
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Tooltip: true
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Transform:
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posX: -38.4611664
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posY: 1.59
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posZ: -1.54776835
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rotX: 5.3783765e-08
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rotY: 90.00012
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rotZ: 8.552772e-08
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scaleX: 0.7
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scaleY: 1.0
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2021-11-16 23:41:43 -05:00
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scaleZ: 0.7
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Value: 0
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XmlUI: ''
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Sticky: true
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Tooltip: true
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Transform:
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2023-04-22 16:56:01 -04:00
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posX: -37.69
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posY: 3.67
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posZ: 9.23
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rotX: 0.0
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rotY: 90.0
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rotZ: 0.0
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2021-11-16 23:41:43 -05:00
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scaleX: 0.7
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2023-04-22 16:56:01 -04:00
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scaleY: 1.0
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2021-11-16 23:41:43 -05:00
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scaleZ: 0.7
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Value: 0
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XmlUI: ''
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