2024-02-17 19:48:30 -05:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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__bundle_register("chaosbag/ChaosBagApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local ChaosBagApi = {}
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-- respawns the chaos bag with a new state of tokens
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---@param tokenList table List of chaos token ids
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ChaosBagApi.setChaosBagState = function(tokenList)
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2024-07-27 21:47:52 -04:00
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Global.call("setChaosBagState", tokenList)
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2024-02-17 19:48:30 -05:00
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end
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-- returns a Table List of chaos token ids in the current chaos bag
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-- requires copying the data into a new table because TTS is weird about handling table return values in Global
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ChaosBagApi.getChaosBagState = function()
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local chaosBagContentsCatcher = Global.call("getChaosBagState")
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local chaosBagContents = {}
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for _, v in ipairs(chaosBagContentsCatcher) do
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table.insert(chaosBagContents, v)
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end
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return chaosBagContents
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end
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-- checks scripting zone for chaos bag (also called by a lot of objects!)
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ChaosBagApi.findChaosBag = function()
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return Global.call("findChaosBag")
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end
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-- returns a table of object references to the tokens in play (does not include sealed tokens!)
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ChaosBagApi.getTokensInPlay = function()
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return Global.call("getChaosTokensinPlay")
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end
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-- returns all sealed tokens on cards to the chaos bag
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---@param playerColor string Color of the player to show the broadcast to
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ChaosBagApi.releaseAllSealedTokens = function(playerColor)
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Global.call("releaseAllSealedTokens", playerColor)
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2024-02-17 19:48:30 -05:00
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end
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-- returns all drawn tokens to the chaos bag
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ChaosBagApi.returnChaosTokens = function()
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2024-07-27 21:47:52 -04:00
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Global.call("returnChaosTokens")
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2024-02-17 19:48:30 -05:00
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end
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-- removes the specified chaos token from the chaos bag
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---@param id string ID of the chaos token
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ChaosBagApi.removeChaosToken = function(id)
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2024-07-27 21:47:52 -04:00
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Global.call("removeChaosToken", id)
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end
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-- returns a chaos token to the bag and calls all relevant functions
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---@param token tts__Object Chaos token to return
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---@param fromBag boolean whether or not the token to return was in the middle of being drawn (true) or elsewhere (false)
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ChaosBagApi.returnChaosTokenToBag = function(token, fromBag)
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Global.call("returnChaosTokenToBag", { token = token, fromBag = fromBag })
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end
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-- spawns the specified chaos token and puts it into the chaos bag
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---@param id string ID of the chaos token
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ChaosBagApi.spawnChaosToken = function(id)
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Global.call("spawnChaosToken", id)
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end
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-- Checks to see if the chaos bag can be manipulated. If a player is searching the bag when tokens
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-- are drawn or replaced a TTS bug can cause those tokens to vanish. Any functions which change the
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-- contents of the bag should check this method before doing so.
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-- This method will broadcast a message to all players if the bag is being searched.
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---@return any: True if the bag is manipulated, false if it should be blocked.
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ChaosBagApi.canTouchChaosTokens = function()
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return Global.call("canTouchChaosTokens")
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end
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-- draws a chaos token to a playermat
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---@param mat tts__Object Playermat that triggered this
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---@param drawAdditional boolean Controls whether additional tokens should be drawn
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---@param tokenType? string Name of token (e.g. "Bless") to be drawn from the bag
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---@param guidToBeResolved? string GUID of the sealed token to be resolved instead of drawing a token from the bag
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2024-07-27 21:47:52 -04:00
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---@param takeParameters? table Position and rotation of the location where the new token should be drawn to, usually to replace a returned token
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---@return tts__Object: Object reference to the token that was drawn
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ChaosBagApi.drawChaosToken = function(mat, drawAdditional, tokenType, guidToBeResolved, takeParameters)
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return Global.call("drawChaosToken", {
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mat = mat,
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drawAdditional = drawAdditional,
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tokenType = tokenType,
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guidToBeResolved = guidToBeResolved,
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takeParameters = takeParameters
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})
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2024-02-17 19:48:30 -05:00
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end
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-- returns a Table List of chaos token ids in the current chaos bag
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-- requires copying the data into a new table because TTS is weird about handling table return values in Global
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ChaosBagApi.getIdUrlMap = function()
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return Global.getTable("ID_URL_MAP")
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end
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return ChaosBagApi
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end
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end)
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__bundle_register("playermat/PlayermatApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local PlayermatApi = {}
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local guidReferenceApi = require("core/GUIDReferenceApi")
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local searchLib = require("util/SearchLib")
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local localInvestigatorPosition = { x = -1.17, y = 1, z = -0.01 }
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-- Convenience function to look up a mat's object by color, or get all mats.
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---@param matColor string Color of the playermat - White, Orange, Green, Red or All
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---@return table: Single-element if only single playermat is requested
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local function getMatForColor(matColor)
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if matColor == "All" then
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return guidReferenceApi.getObjectsByType("Playermat")
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else
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return { matColor = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat") }
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end
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end
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-- Returns the color of the closest playermat
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---@param startPos table Starting position to get the closest mat from
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PlayermatApi.getMatColorByPosition = function(startPos)
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local result, smallestDistance
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for matColor, mat in pairs(getMatForColor("All")) do
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local distance = Vector.between(startPos, mat.getPosition()):magnitude()
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if smallestDistance == nil or distance < smallestDistance then
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smallestDistance = distance
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result = matColor
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end
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end
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return result
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end
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-- Returns the color of the player's hand that is seated next to the playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getPlayerColor = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getVar("playerColor")
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end
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end
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-- Returns the color of the playermat that owns the playercolor's hand
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---@param handColor string Color of the playermat
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PlayermatApi.getMatColor = function(handColor)
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for matColor, mat in pairs(getMatForColor("All")) do
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local playerColor = mat.getVar("playerColor")
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if playerColor == handColor then
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return matColor
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end
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end
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end
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-- Instructs a playermat to check for DES
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---@param matColor string Color of the playermat - White, Orange, Green, Red or All
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PlayermatApi.checkForDES = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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mat.call("checkForDES")
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end
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end
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-- Returns if there is the card "Dream-Enhancing Serum" on the requested playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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---@return boolean: whether DES is present on the playermat
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PlayermatApi.hasDES = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getVar("hasDES")
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end
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end
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-- gets the slot data for the playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getSlotData = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getTable("slotData")
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end
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end
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-- sets the slot data for the playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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---@param newSlotData table New slot data for the playermat
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PlayermatApi.loadSlotData = function(matColor, newSlotData)
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for _, mat in pairs(getMatForColor(matColor)) do
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mat.setTable("slotData", newSlotData)
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mat.call("redrawSlotSymbols")
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return
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end
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end
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-- Performs a search of the deck area of the requested playermat and returns the result as table
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getDeckAreaObjects = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.call("getDeckAreaObjects")
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end
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end
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-- Flips the top card of the deck (useful after deck manipulation for Norman Withers)
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.flipTopCardFromDeck = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.call("flipTopCardFromDeck")
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end
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end
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-- Returns the position of the discard pile of the requested playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getDiscardPosition = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.call("returnGlobalDiscardPosition")
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end
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end
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-- Returns the position of the draw pile of the requested playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getDrawPosition = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.call("returnGlobalDrawPosition")
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end
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end
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-- Transforms a local position into a global position
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---@param localPos table Local position to be transformed
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.transformLocalPosition = function(localPos, matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.positionToWorld(localPos)
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end
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end
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-- Returns the rotation of the requested playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.returnRotation = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getRotation()
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end
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end
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-- Returns a table with spawn data (position and rotation) for a helper object
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---@param matColor string Color of the playermat - White, Orange, Green, Red or All
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---@param helperName string Name of the helper object
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PlayermatApi.getHelperSpawnData = function(matColor, helperName)
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local resultTable = {}
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local localPositionTable = {
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["Hand Helper"] = {0.05, 0, -1.182},
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["Search Assistant"] = {-0.3, 0, -1.182}
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}
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for color, mat in pairs(getMatForColor(matColor)) do
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resultTable[color] = {
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position = mat.positionToWorld(localPositionTable[helperName]),
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rotation = mat.getRotation()
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}
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end
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return resultTable
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end
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-- Triggers the Upkeep for the requested playermat
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---@param matColor string Color of the playermat - White, Orange, Green, Red or All
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---@param playerColor string Color of the calling player (for messages)
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PlayermatApi.doUpkeepFromHotkey = function(matColor, playerColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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mat.call("doUpkeepFromHotkey", playerColor)
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end
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end
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-- Handles discarding for the requested playermat for the provided list of objects
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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---@param objList table List of objects to discard
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PlayermatApi.discardListOfObjects = function(matColor, objList)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("discardListOfObjects", objList)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns the active investigator id
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.returnInvestigatorId = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.getVar("activeInvestigatorId")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns the class of the active investigator
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.returnInvestigatorClass = function(matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.getVar("activeInvestigatorClass")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Returns the position for encounter card drawing
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
2024-06-09 10:10:21 -04:00
|
|
|
---@param stack boolean If true, returns the leftmost position instead of the first empty from the right
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getEncounterCardDrawPosition = function(matColor, stack)
|
2024-06-09 10:10:21 -04:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return Vector(mat.call("getEncounterCardDrawPosition", stack))
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Sets the requested playermat's snap points to limit snapping to matching card types or not. If
|
2024-02-17 19:48:30 -05:00
|
|
|
-- matchTypes is true, the main card slot snap points will only snap assets, while the
|
|
|
|
-- investigator area point will only snap Investigators. If matchTypes is false, snap points will
|
|
|
|
-- be reset to snap all cards.
|
|
|
|
---@param matchCardTypes boolean Whether snap points should only snap for the matching card types
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("setLimitSnapsByType", matchCardTypes)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Sets the requested playermat's draw 1 button to visible
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param isDrawButtonVisible boolean Whether the draw 1 button should be visible or not
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.showDrawButton = function(isDrawButtonVisible, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("showDrawButton", isDrawButtonVisible)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Shows or hides the clickable clue counter for the requested playermat
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param showCounter boolean Whether the clickable counter should be present or not
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.clickableClues = function(showCounter, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("clickableClues", showCounter)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Toggles the use of class textures for the requested playermat
|
|
|
|
---@param state boolean Whether the class texture should be used or not
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.useClassTexture = function(state, matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("useClassTexture", state)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.removeClues = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("removeClues")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Reports the clue count for the requested playermat
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param useClickableCounters boolean Controls which type of counter is getting checked
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getClueCount = function(useClickableCounters, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
local count = 0
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
count = count + mat.call("getClueCount", useClickableCounters)
|
|
|
|
end
|
|
|
|
return count
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Updates the specified owned counter
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param type string Counter to target
|
|
|
|
---@param newValue number Value to set the counter to
|
|
|
|
---@param modifier number If newValue is not provided, the existing value will be adjusted by this modifier
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.updateCounter = function(matColor, type, newValue, modifier)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("updateCounter", { type = type, newValue = newValue, modifier = modifier })
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Triggers the draw function for the specified playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param number number Amount of cards to draw
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.drawCardsWithReshuffle = function(matColor, number)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("drawCardsWithReshuffle", number)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Returns the resource counter amount
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param type string Counter to target
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getCounterValue = function(matColor, type)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.call("getCounterValue", type)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Returns a list of mat colors that have an investigator placed
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getUsedMatColors = function()
|
2024-02-17 19:48:30 -05:00
|
|
|
local usedColors = {}
|
|
|
|
for matColor, mat in pairs(getMatForColor("All")) do
|
|
|
|
local searchPos = mat.positionToWorld(localInvestigatorPosition)
|
|
|
|
local searchResult = searchLib.atPosition(searchPos, "isCardOrDeck")
|
|
|
|
if #searchResult > 0 then
|
|
|
|
table.insert(usedColors, matColor)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return usedColors
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns investigator name
|
|
|
|
---@param matColor string Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.getInvestigatorName = function(matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
local searchPos = mat.positionToWorld(localInvestigatorPosition)
|
|
|
|
local searchResult = searchLib.atPosition(searchPos, "isCardOrDeck")
|
|
|
|
if #searchResult == 1 then
|
|
|
|
return searchResult[1].getName()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return ""
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Resets the specified skill tracker to "1, 1, 1, 1"
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.resetSkillTracker = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("resetSkillTracker")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Redraws the XML for the slot symbols based on the slotData table
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.redrawSlotSymbols = function(matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("redrawSlotSymbols")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Finds all objects on the playermat and associated set aside zone and returns a table
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param filter string Name of the filte function (see util/SearchLib)
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.searchAroundPlayermat = function(matColor, filter)
|
2024-02-17 19:48:30 -05:00
|
|
|
local objList = {}
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
for _, obj in ipairs(mat.call("searchAroundSelf", filter)) do
|
|
|
|
table.insert(objList, obj)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return objList
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Discard a non-hidden card from the corresponding player's hand
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.doDiscardOne = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("doDiscardOne")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Triggers the metadata sync for all playermats
|
|
|
|
PlayermatApi.syncAllCustomizableCards = function()
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor("All")) do
|
|
|
|
mat.call("syncAllCustomizableCards")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
return PlayermatApi
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("core/OptionPanelApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local OptionPanelApi = {}
|
|
|
|
|
|
|
|
-- loads saved options
|
|
|
|
---@param options table Set a new state for the option table
|
|
|
|
OptionPanelApi.loadSettings = function(options)
|
|
|
|
return Global.call("loadSettings", options)
|
|
|
|
end
|
|
|
|
|
|
|
|
---@return any: Table of option panel state
|
|
|
|
OptionPanelApi.getOptions = function()
|
|
|
|
return Global.getTable("optionPanel")
|
|
|
|
end
|
|
|
|
|
|
|
|
return OptionPanelApi
|
2024-02-17 19:48:30 -05:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("util/SearchLib", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local SearchLib = {}
|
|
|
|
local filterFunctions = {
|
|
|
|
isCard = function(x) return x.type == "Card" end,
|
|
|
|
isDeck = function(x) return x.type == "Deck" end,
|
|
|
|
isCardOrDeck = function(x) return x.type == "Card" or x.type == "Deck" end,
|
|
|
|
isClue = function(x) return x.memo == "clueDoom" and x.is_face_down == false end,
|
2024-07-27 21:47:52 -04:00
|
|
|
isTileOrToken = function(x) return x.type == "Tile" end,
|
|
|
|
isUniversalToken = function(x) return x.getMemo() == "universalActionAbility" end,
|
2024-02-17 19:48:30 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
-- performs the actual search and returns a filtered list of object references
|
|
|
|
---@param pos tts__Vector Global position
|
|
|
|
---@param rot? tts__Vector Global rotation
|
|
|
|
---@param size table Size
|
|
|
|
---@param filter? string Name of the filter function
|
|
|
|
---@param direction? table Direction (positive is up)
|
|
|
|
---@param maxDistance? number Distance for the cast
|
|
|
|
local function returnSearchResult(pos, rot, size, filter, direction, maxDistance)
|
|
|
|
local filterFunc
|
|
|
|
if filter then
|
|
|
|
filterFunc = filterFunctions[filter]
|
|
|
|
end
|
|
|
|
local searchResult = Physics.cast({
|
|
|
|
origin = pos,
|
|
|
|
direction = direction or { 0, 1, 0 },
|
|
|
|
orientation = rot or { 0, 0, 0 },
|
|
|
|
type = 3,
|
|
|
|
size = size,
|
|
|
|
max_distance = maxDistance or 0
|
|
|
|
})
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- filter the result for matching objects
|
2024-02-17 19:48:30 -05:00
|
|
|
local objList = {}
|
|
|
|
for _, v in ipairs(searchResult) do
|
|
|
|
if not filter or filterFunc(v.hit_object) then
|
|
|
|
table.insert(objList, v.hit_object)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return objList
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the specified area
|
|
|
|
SearchLib.inArea = function(pos, rot, size, filter)
|
|
|
|
return returnSearchResult(pos, rot, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the area on an object
|
|
|
|
SearchLib.onObject = function(obj, filter)
|
2024-07-27 21:47:52 -04:00
|
|
|
local pos = obj.getPosition()
|
|
|
|
local size = obj.getBounds().size:setAt("y", 1)
|
2024-02-17 19:48:30 -05:00
|
|
|
return returnSearchResult(pos, _, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the specified position (a single point)
|
|
|
|
SearchLib.atPosition = function(pos, filter)
|
2024-07-27 21:47:52 -04:00
|
|
|
local size = { 0.1, 2, 0.1 }
|
2024-02-17 19:48:30 -05:00
|
|
|
return returnSearchResult(pos, _, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches below the specified position (downwards until y = 0)
|
|
|
|
SearchLib.belowPosition = function(pos, filter)
|
2024-07-27 21:47:52 -04:00
|
|
|
local size = { 0.1, 2, 0.1 }
|
|
|
|
local direction = { 0, -1, 0 }
|
|
|
|
local maxDistance = pos.y
|
2024-02-17 19:48:30 -05:00
|
|
|
return returnSearchResult(pos, _, size, filter, direction, maxDistance)
|
|
|
|
end
|
|
|
|
|
|
|
|
return SearchLib
|
|
|
|
end
|
|
|
|
end)
|
2024-07-27 21:47:52 -04:00
|
|
|
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
require("playercards/cards/BookofLivingMyths")
|
|
|
|
end)
|
|
|
|
__bundle_register("playercards/cards/BookofLivingMyths", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
require("playercards/CardsWithHelper")
|
|
|
|
local blessCurseManagerApi = require("chaosbag/BlessCurseManagerApi")
|
|
|
|
local chaosBagApi = require("chaosbag/ChaosBagApi")
|
|
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
|
|
|
local playermatApi = require("playermat/PlayermatApi")
|
|
|
|
|
|
|
|
-- intentionally global
|
|
|
|
hasXML = true
|
|
|
|
isHelperEnabled = false
|
|
|
|
local updated, loopId
|
|
|
|
|
|
|
|
function updateSave()
|
|
|
|
self.script_state = JSON.encode({
|
|
|
|
isHelperEnabled = isHelperEnabled,
|
|
|
|
loopId = loopId
|
|
|
|
})
|
|
|
|
end
|
|
|
|
|
|
|
|
function onLoad(savedData)
|
|
|
|
if savedData and savedData ~= "" then
|
|
|
|
local loadedData = JSON.decode(savedData)
|
|
|
|
isHelperEnabled = loadedData.isHelperEnabled
|
|
|
|
loopId = loadedData.loopId
|
|
|
|
end
|
|
|
|
syncDisplayWithOptionPanel()
|
|
|
|
end
|
|
|
|
|
|
|
|
function shutOff()
|
|
|
|
if loopId then
|
|
|
|
Wait.stop(loopId)
|
|
|
|
loopId = nil
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function initialize()
|
|
|
|
maybeUpdateButtonState()
|
|
|
|
loopId = Wait.time(maybeUpdateButtonState, 1, -1)
|
|
|
|
end
|
|
|
|
|
|
|
|
function resolveToken(player, _, tokenType)
|
|
|
|
if not updated then return end
|
|
|
|
local matColor
|
|
|
|
if player.color == "Black" then
|
|
|
|
matColor = playermatApi.getMatColorByPosition(self.getPosition())
|
|
|
|
else
|
|
|
|
matColor = playermatApi.getMatColor(player.color)
|
|
|
|
end
|
|
|
|
|
|
|
|
local mat = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat")
|
|
|
|
chaosBagApi.drawChaosToken(mat, true, tokenType)
|
|
|
|
updated = false
|
|
|
|
Wait.frames(maybeUpdateButtonState, 2)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- count tokens in the bag and show appropriate buttons
|
|
|
|
function maybeUpdateButtonState()
|
|
|
|
local numInBag = blessCurseManagerApi.getBlessCurseInBag()
|
|
|
|
local state = { Bless = false, Curse = false }
|
|
|
|
|
|
|
|
if numInBag.Bless >= numInBag.Curse and numInBag.Bless > 0 then
|
|
|
|
state.Bless = true
|
|
|
|
end
|
|
|
|
|
|
|
|
if numInBag.Curse >= numInBag.Bless and numInBag.Curse > 0 then
|
|
|
|
state.Curse = true
|
|
|
|
end
|
|
|
|
|
|
|
|
setUiState(state)
|
|
|
|
updated = true
|
|
|
|
end
|
|
|
|
|
|
|
|
function setUiState(params)
|
|
|
|
for _, tokenName in ipairs({ "Bless", "Curse" }) do
|
|
|
|
if params[tokenName] then
|
|
|
|
self.UI.show(tokenName)
|
|
|
|
self.UI.hide("inactive" .. tokenName)
|
|
|
|
else
|
|
|
|
self.UI.show("inactive" .. tokenName)
|
|
|
|
self.UI.hide(tokenName)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function errorMessage()
|
|
|
|
local numInBag = blessCurseManagerApi.getBlessCurseInBag()
|
|
|
|
|
|
|
|
if numInBag.Bless == 0 and numInBag.Curse == 0 then
|
|
|
|
broadcastToAll("There are no Bless or Curse tokens in the chaos bag.", "Red")
|
|
|
|
elseif numInBag.Bless > numInBag.Curse then
|
|
|
|
broadcastToAll("There are more Bless tokens than Curse tokens in the chaos bag.", "Red")
|
|
|
|
else
|
|
|
|
broadcastToAll("There are more Curse tokens than Bless tokens in the chaos bag.", "Red")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("chaosbag/BlessCurseManagerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local BlessCurseManagerApi = {}
|
|
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
|
|
|
|
|
|
|
local function getManager()
|
|
|
|
return guidReferenceApi.getObjectByOwnerAndType("Mythos", "BlessCurseManager")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- removes all taken tokens and resets the counts
|
|
|
|
BlessCurseManagerApi.removeTakenTokensAndReset = function()
|
|
|
|
local BlessCurseManager = getManager()
|
|
|
|
Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Bless") end, 0.05)
|
|
|
|
Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Curse") end, 0.10)
|
|
|
|
Wait.time(function() BlessCurseManager.call("doReset", "White") end, 0.15)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- updates the internal count (called by cards that seal bless/curse tokens)
|
|
|
|
---@param type string Type of chaos token ("Bless" or "Curse")
|
|
|
|
---@param guid string GUID of the token
|
|
|
|
BlessCurseManagerApi.sealedToken = function(type, guid)
|
|
|
|
getManager().call("sealedToken", { type = type, guid = guid })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- updates the internal count (called by cards that seal bless/curse tokens)
|
|
|
|
---@param type string Type of chaos token ("Bless" or "Curse")
|
|
|
|
---@param guid string GUID of the token
|
|
|
|
---@param fromBag? boolean Whether or not token was just drawn from the chaos bag
|
|
|
|
BlessCurseManagerApi.releasedToken = function(type, guid, fromBag)
|
|
|
|
getManager().call("releasedToken", { type = type, guid = guid, fromBag = fromBag })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- updates the internal count (called by cards that seal bless/curse tokens)
|
|
|
|
---@param type string Type of chaos token ("Bless" or "Curse")
|
|
|
|
---@param guid string GUID of the token
|
|
|
|
BlessCurseManagerApi.returnedToken = function(type, guid)
|
|
|
|
getManager().call("returnedToken", { type = type, guid = guid })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- broadcasts the current status for bless/curse tokens
|
|
|
|
---@param playerColor string Color of the player to show the broadcast to
|
|
|
|
BlessCurseManagerApi.broadcastStatus = function(playerColor)
|
|
|
|
getManager().call("broadcastStatus", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- removes all bless / curse tokens from the chaos bag and play
|
|
|
|
---@param playerColor string Color of the player to show the broadcast to
|
|
|
|
BlessCurseManagerApi.removeAll = function(playerColor)
|
|
|
|
getManager().call("doRemove", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- adds bless / curse sealing to the hovered card
|
|
|
|
---@param playerColor string Color of the player to show the broadcast to
|
|
|
|
---@param hoveredObject tts__Object Hovered object
|
|
|
|
BlessCurseManagerApi.addBlurseSealingMenu = function(playerColor, hoveredObject)
|
|
|
|
getManager().call("addMenuOptions", { playerColor = playerColor, hoveredObject = hoveredObject })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- adds bless / curse to the chaos bag
|
|
|
|
---@param type string Type of chaos token ("Bless" or "Curse")
|
|
|
|
BlessCurseManagerApi.addToken = function(type)
|
|
|
|
getManager().call("addToken", type)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- removes bless / curse from the chaos bag
|
|
|
|
---@param type string Type of chaos token ("Bless" or "Curse")
|
|
|
|
BlessCurseManagerApi.removeToken = function(type)
|
|
|
|
getManager().call("removeToken", type)
|
|
|
|
end
|
|
|
|
|
|
|
|
BlessCurseManagerApi.getBlessCurseInBag = function()
|
|
|
|
return getManager().call("getBlessCurseInBag", {})
|
|
|
|
end
|
|
|
|
|
|
|
|
return BlessCurseManagerApi
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local GUIDReferenceApi = {}
|
|
|
|
|
|
|
|
local function getGuidHandler()
|
|
|
|
return getObjectFromGUID("123456")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns the matching object
|
|
|
|
---@param owner string Parent object for this search
|
|
|
|
---@param type string Type of object to search for
|
|
|
|
---@return any: Object reference to the matching object
|
|
|
|
GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
|
|
|
|
return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns all matching objects as a table with references
|
|
|
|
---@param type string Type of object to search for
|
|
|
|
---@return table: List of object references to matching objects
|
|
|
|
GUIDReferenceApi.getObjectsByType = function(type)
|
|
|
|
return getGuidHandler().call("getObjectsByType", type)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns all matching objects as a table with references
|
|
|
|
---@param owner string Parent object for this search
|
|
|
|
---@return table: List of object references to matching objects
|
|
|
|
GUIDReferenceApi.getObjectsByOwner = function(owner)
|
|
|
|
return getGuidHandler().call("getObjectsByOwner", owner)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Sends new information to the reference handler to edit the main index
|
|
|
|
---@param owner string Parent of the object
|
|
|
|
---@param type string Type of the object
|
|
|
|
---@param guid string GUID of the object
|
|
|
|
GUIDReferenceApi.editIndex = function(owner, type, guid)
|
|
|
|
return getGuidHandler().call("editIndex", {
|
|
|
|
owner = owner,
|
|
|
|
type = type,
|
|
|
|
guid = guid
|
|
|
|
})
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns the owner of an object or the object it's located on
|
|
|
|
---@param object tts__GameObject Object for this search
|
|
|
|
---@return string: Parent of the object or object it's located on
|
|
|
|
GUIDReferenceApi.getOwnerOfObject = function(object)
|
|
|
|
return getGuidHandler().call("getOwnerOfObject", object)
|
|
|
|
end
|
|
|
|
|
|
|
|
return GUIDReferenceApi
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("playercards/CardsWithHelper", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
--[[ Library for cards that have helpers
|
|
|
|
This file is used to share code between cards with helpers.
|
|
|
|
It syncs the visibility of the helper with the option panel and
|
|
|
|
makes sure the card has the respective tag.
|
|
|
|
Additionally, it will call 'initiliaze()' and 'shutOff()'
|
|
|
|
in the parent file if they are present.
|
|
|
|
|
|
|
|
Instructions:
|
|
|
|
1) Define the global variables before requiring this file:
|
|
|
|
hasXML = true (whether the card has an XML display)
|
|
|
|
isHelperEnabled = false (default state of the helper, should be 'false')
|
|
|
|
|
|
|
|
2) In 'onLoad()'', call 'syncDisplayWithOptionPanel()'
|
|
|
|
----------------------------------------------------------]]
|
|
|
|
|
|
|
|
local optionPanelApi = require("core/OptionPanelApi")
|
|
|
|
|
|
|
|
-- if the respective option is enabled in onLoad(), enable the helper
|
|
|
|
function syncDisplayWithOptionPanel()
|
|
|
|
self.addTag("CardWithHelper")
|
|
|
|
local options = optionPanelApi.getOptions()
|
|
|
|
if options.enableCardHelpers then
|
|
|
|
setHelperState(true)
|
|
|
|
else
|
|
|
|
updateDisplay()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- forces a new state
|
|
|
|
function setHelperState(newState)
|
|
|
|
isHelperEnabled = newState
|
|
|
|
updateSave()
|
|
|
|
updateDisplay()
|
|
|
|
end
|
|
|
|
|
|
|
|
-- toggles the current state
|
|
|
|
function toggleHelper()
|
|
|
|
isHelperEnabled = not isHelperEnabled
|
|
|
|
updateSave()
|
|
|
|
updateDisplay()
|
|
|
|
end
|
|
|
|
|
|
|
|
-- updates the visibility and calls events (after a small delay to allow XML being set)
|
|
|
|
function updateDisplay()
|
|
|
|
Wait.frames(actualDisplayUpdate, 5)
|
|
|
|
end
|
|
|
|
|
|
|
|
function actualDisplayUpdate()
|
|
|
|
if isHelperEnabled then
|
|
|
|
self.clearContextMenu()
|
|
|
|
self.addContextMenuItem("Disable Helper", toggleHelper)
|
|
|
|
if hasXML then self.UI.show("Helper") end
|
|
|
|
if initialize then initialize() end
|
|
|
|
else
|
|
|
|
self.clearContextMenu()
|
|
|
|
self.addContextMenuItem("Enable Helper", toggleHelper)
|
|
|
|
if hasXML then self.UI.hide("Helper") end
|
|
|
|
if shutOff then shutOff() end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end)
|
2024-02-17 19:48:30 -05:00
|
|
|
return __bundle_require("__root")
|