436 lines
16 KiB
Plaintext
436 lines
16 KiB
Plaintext
|
-- Bundled by luabundle {"version":"1.6.0"}
|
||
|
local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
|
||
|
local loadingPlaceholder = {[{}] = true}
|
||
|
|
||
|
local register
|
||
|
local modules = {}
|
||
|
|
||
|
local require
|
||
|
local loaded = {}
|
||
|
|
||
|
register = function(name, body)
|
||
|
if not modules[name] then
|
||
|
modules[name] = body
|
||
|
end
|
||
|
end
|
||
|
|
||
|
require = function(name)
|
||
|
local loadedModule = loaded[name]
|
||
|
|
||
|
if loadedModule then
|
||
|
if loadedModule == loadingPlaceholder then
|
||
|
return nil
|
||
|
end
|
||
|
else
|
||
|
if not modules[name] then
|
||
|
if not superRequire then
|
||
|
local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
|
||
|
error('Tried to require ' .. identifier .. ', but no such module has been registered')
|
||
|
else
|
||
|
return superRequire(name)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
loaded[name] = loadingPlaceholder
|
||
|
loadedModule = modules[name](require, loaded, register, modules)
|
||
|
loaded[name] = loadedModule
|
||
|
end
|
||
|
|
||
|
return loadedModule
|
||
|
end
|
||
|
|
||
|
return require, loaded, register, modules
|
||
|
end)(nil)
|
||
|
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
|
||
|
require("playercards/cards/ScrollofSecrets")
|
||
|
end)
|
||
|
__bundle_register("playercards/cards/ScrollofSecrets", function(require, _LOADED, __bundle_register, __bundle_modules)
|
||
|
-- this script is shared between the lvl 0 and lvl 3 versions of Scroll of Secrets
|
||
|
local mythosAreaApi = require("core/MythosAreaApi")
|
||
|
local playmatApi = require("playermat/PlaymatApi")
|
||
|
|
||
|
-- get class via metadata and create context menu accordingly
|
||
|
function onLoad()
|
||
|
local notes = JSON.decode(self.getGMNotes())
|
||
|
if notes then
|
||
|
createContextMenu(notes.id)
|
||
|
else
|
||
|
print("Missing metadata for Scroll of Secrets!")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function createContextMenu(id)
|
||
|
if id == "05116" or id == "05116-t" then
|
||
|
-- lvl 0: draw 1 card from the bottom
|
||
|
self.addContextMenuItem("Draw bottom card", function(playerColor) contextFunc(playerColor, 1) end)
|
||
|
elseif id == "05188" or id == "05188-t" then
|
||
|
-- seeker lvl 3: draw 3 cards from the bottom
|
||
|
self.addContextMenuItem("Draw bottom card(s)", function(playerColor) contextFunc(playerColor, 3) end)
|
||
|
elseif id == "05189" or id == "05189-t" then
|
||
|
-- mystic lvl 3: draw 1 card from the bottom
|
||
|
self.addContextMenuItem("Draw bottom card", function(playerColor) contextFunc(playerColor, 1) end)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function contextFunc(playerColor, amount)
|
||
|
local options = { "Encounter Deck" }
|
||
|
|
||
|
-- check for players with a deck and only display them as option
|
||
|
for _, color in ipairs(Player.getAvailableColors()) do
|
||
|
local matColor = playmatApi.getMatColor(color)
|
||
|
local deckAreaObjects = playmatApi.getDeckAreaObjects(matColor)
|
||
|
|
||
|
if deckAreaObjects.draw or deckAreaObjects.topCard then
|
||
|
table.insert(options, color)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- show the target selection dialog
|
||
|
Player[playerColor].showOptionsDialog("Select target deck", options, _, function(owner) drawCardsFromBottom(playerColor, owner, amount) end)
|
||
|
end
|
||
|
|
||
|
function drawCardsFromBottom(playerColor, owner, amount)
|
||
|
-- variable initialization
|
||
|
local deck = nil
|
||
|
local deckSize = 1
|
||
|
local deckAreaObjects = {}
|
||
|
|
||
|
-- get the respective deck
|
||
|
if owner == "Encounter Deck" then
|
||
|
deck = mythosAreaApi.getEncounterDeck()
|
||
|
else
|
||
|
local matColor = playmatApi.getMatColor(owner)
|
||
|
deckAreaObjects = playmatApi.getDeckAreaObjects(matColor)
|
||
|
deck = deckAreaObjects.draw
|
||
|
end
|
||
|
|
||
|
-- error handling
|
||
|
if not deck then
|
||
|
printToColor("Couldn't find deck!", playerColor)
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- set deck size if there is actually a deck and not just a card
|
||
|
if deck.type == "Deck" then
|
||
|
deckSize = #deck.getObjects()
|
||
|
end
|
||
|
|
||
|
-- proceed according to deck size
|
||
|
if deckSize > amount then
|
||
|
for i = 1, amount do
|
||
|
local card = deck.takeObject({ top = false, flip = true })
|
||
|
card.deal(1, playerColor)
|
||
|
end
|
||
|
else
|
||
|
-- deal the whole deck
|
||
|
deck.deal(amount, playerColor)
|
||
|
|
||
|
if deckSize < amount then
|
||
|
-- Norman Withers handling
|
||
|
if deckAreaObjects.topCard then
|
||
|
deckAreaObjects.topCard.deal(1, playerColor)
|
||
|
deckSize = deckSize + 1
|
||
|
end
|
||
|
|
||
|
-- warning message for player
|
||
|
if deckSize < amount then
|
||
|
printToColor("Deck didn't contain enough cards.", playerColor)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
printToColor("Handle the drawn cards according to the ability text on 'Scroll of Secrets'.", playerColor)
|
||
|
end
|
||
|
end)
|
||
|
__bundle_register("core/MythosAreaApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
||
|
do
|
||
|
local MythosAreaApi = {}
|
||
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
||
|
|
||
|
local function getMythosArea()
|
||
|
return guidReferenceApi.getObjectByOwnerAndType("Mythos", "MythosArea")
|
||
|
end
|
||
|
|
||
|
-- returns the chaos token metadata (if provided through scenario reference card)
|
||
|
MythosAreaApi.returnTokenData = function()
|
||
|
return getMythosArea().call("returnTokenData")
|
||
|
end
|
||
|
|
||
|
-- returns an object reference to the encounter deck
|
||
|
MythosAreaApi.getEncounterDeck = function()
|
||
|
return getMythosArea().call("getEncounterDeck")
|
||
|
end
|
||
|
|
||
|
-- draw an encounter card to the requested position/rotation
|
||
|
MythosAreaApi.drawEncounterCard = function(pos, rotY, alwaysFaceUp)
|
||
|
getMythosArea().call("drawEncounterCard", {
|
||
|
pos = pos,
|
||
|
rotY = rotY,
|
||
|
alwaysFaceUp = alwaysFaceUp
|
||
|
})
|
||
|
end
|
||
|
|
||
|
return MythosAreaApi
|
||
|
end
|
||
|
end)
|
||
|
__bundle_register("playermat/PlaymatApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
||
|
do
|
||
|
local PlaymatApi = {}
|
||
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
||
|
|
||
|
-- Convenience function to look up a mat's object by color, or get all mats.
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
---@return array Table Single-element if only single playmat is requested
|
||
|
local function getMatForColor(matColor)
|
||
|
if matColor == "All" then
|
||
|
return guidReferenceApi.getObjectsByType("Playermat")
|
||
|
else
|
||
|
return { matColor = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat") }
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Returns the color of the closest playmat
|
||
|
---@param startPos Table Starting position to get the closest mat from
|
||
|
PlaymatApi.getMatColorByPosition = function(startPos)
|
||
|
local result, smallestDistance
|
||
|
for matColor, mat in pairs(getMatForColor("All")) do
|
||
|
local distance = Vector.between(startPos, mat.getPosition()):magnitude()
|
||
|
if smallestDistance == nil or distance < smallestDistance then
|
||
|
smallestDistance = distance
|
||
|
result = matColor
|
||
|
end
|
||
|
end
|
||
|
return result
|
||
|
end
|
||
|
|
||
|
-- Returns the color of the player's hand that is seated next to the playmat
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.getPlayerColor = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.getVar("playerColor")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Returns the color of the playmat that owns the playercolor's hand
|
||
|
---@param handColor String Color of the playmat
|
||
|
PlaymatApi.getMatColor = function(handColor)
|
||
|
for matColor, mat in pairs(getMatForColor("All")) do
|
||
|
local playerColor = mat.getVar("playerColor")
|
||
|
if playerColor == handColor then
|
||
|
return matColor
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Returns if there is the card "Dream-Enhancing Serum" on the requested playmat
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.isDES = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.getVar("isDES")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Performs a search of the deck area of the requested playmat and returns the result as table
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.getDeckAreaObjects = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.call("getDeckAreaObjects")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Flips the top card of the deck (useful after deck manipulation for Norman Withers)
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.flipTopCardFromDeck = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.call("flipTopCardFromDeck")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Returns the position of the discard pile of the requested playmat
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.getDiscardPosition = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.call("returnGlobalDiscardPosition")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Transforms a local position into a global position
|
||
|
---@param localPos Table Local position to be transformed
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.transformLocalPosition = function(localPos, matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.positionToWorld(localPos)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Returns the rotation of the requested playmat
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.returnRotation = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.getRotation()
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Triggers the Upkeep for the requested playmat
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
---@param playerColor String Color of the calling player (for messages)
|
||
|
PlaymatApi.doUpkeepFromHotkey = function(matColor, playerColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("doUpkeepFromHotkey", playerColor)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Handles discarding for the requested playmat for the provided list of objects
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
---@param objList Table List of objects to discard
|
||
|
PlaymatApi.discardListOfObjects = function(matColor, objList)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("discardListOfObjects", objList)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Returns the active investigator id
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
PlaymatApi.returnInvestigatorId = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.getVar("activeInvestigatorId")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Sets the requested playmat's snap points to limit snapping to matching card types or not. If
|
||
|
-- matchTypes is true, the main card slot snap points will only snap assets, while the
|
||
|
-- investigator area point will only snap Investigators. If matchTypes is false, snap points will
|
||
|
-- be reset to snap all cards.
|
||
|
---@param matchCardTypes Boolean Whether snap points should only snap for the matching card types
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
PlaymatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("setLimitSnapsByType", matchCardTypes)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Sets the requested playmat's draw 1 button to visible
|
||
|
---@param isDrawButtonVisible Boolean Whether the draw 1 button should be visible or not
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
PlaymatApi.showDrawButton = function(isDrawButtonVisible, matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("showDrawButton", isDrawButtonVisible)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Shows or hides the clickable clue counter for the requested playmat
|
||
|
---@param showCounter Boolean Whether the clickable counter should be present or not
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
PlaymatApi.clickableClues = function(showCounter, matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("clickableClues", showCounter)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playmat
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
PlaymatApi.removeClues = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("removeClues")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Reports the clue count for the requested playmat
|
||
|
---@param useClickableCounters Boolean Controls which type of counter is getting checked
|
||
|
PlaymatApi.getClueCount = function(useClickableCounters, matColor)
|
||
|
local count = 0
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
count = count + mat.call("getClueCount", useClickableCounters)
|
||
|
end
|
||
|
return count
|
||
|
end
|
||
|
|
||
|
-- updates the specified owned counter
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
---@param type String Counter to target
|
||
|
---@param newValue Number Value to set the counter to
|
||
|
---@param modifier Number If newValue is not provided, the existing value will be adjusted by this modifier
|
||
|
PlaymatApi.updateCounter = function(matColor, type, newValue, modifier)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("updateCounter", { type = type, newValue = newValue, modifier = modifier })
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- returns the resource counter amount
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green or Red (does not support "All")
|
||
|
---@param type String Counter to target
|
||
|
PlaymatApi.getCounterValue = function(matColor, type)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
return mat.call("getCounterValue", type)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- resets the specified skill tracker to "1, 1, 1, 1"
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
PlaymatApi.resetSkillTracker = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("resetSkillTracker")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- finds all objects on the playmat and associated set aside zone and returns a table
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
---@param filter Function Optional filter function (return true for desired objects)
|
||
|
PlaymatApi.searchAroundPlaymat = function(matColor, filter)
|
||
|
local objList = {}
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
for _, obj in ipairs(mat.call("searchAroundSelf", filter)) do
|
||
|
table.insert(objList, obj)
|
||
|
end
|
||
|
end
|
||
|
return objList
|
||
|
end
|
||
|
|
||
|
-- Discard a non-hidden card from the corresponding player's hand
|
||
|
---@param matColor String Color of the playmat - White, Orange, Green, Red or All
|
||
|
PlaymatApi.doDiscardOne = function(matColor)
|
||
|
for _, mat in pairs(getMatForColor(matColor)) do
|
||
|
mat.call("doDiscardOne")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Triggers the metadata sync for all playmats
|
||
|
PlaymatApi.syncAllCustomizableCards = function()
|
||
|
for _, mat in pairs(getMatForColor("All")) do
|
||
|
mat.call("syncAllCustomizableCards")
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return PlaymatApi
|
||
|
end
|
||
|
end)
|
||
|
__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
||
|
do
|
||
|
local GUIDReferenceApi = {}
|
||
|
|
||
|
local function getGuidHandler()
|
||
|
return getObjectFromGUID("123456")
|
||
|
end
|
||
|
|
||
|
-- returns all matching objects as a table with references
|
||
|
---@param owner String Parent object for this search
|
||
|
---@param type String Type of object to search for
|
||
|
GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
|
||
|
return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
|
||
|
end
|
||
|
|
||
|
-- returns all matching objects as a table with references
|
||
|
---@param type String Type of object to search for
|
||
|
GUIDReferenceApi.getObjectsByType = function(type)
|
||
|
return getGuidHandler().call("getObjectsByType", type)
|
||
|
end
|
||
|
|
||
|
-- returns all matching objects as a table with references
|
||
|
---@param owner String Parent object for this search
|
||
|
GUIDReferenceApi.getObjectsByOwner = function(owner)
|
||
|
return getGuidHandler().call("getObjectsByOwner", owner)
|
||
|
end
|
||
|
|
||
|
return GUIDReferenceApi
|
||
|
end
|
||
|
end)
|
||
|
return __bundle_require("__root")
|