2023-08-27 21:09:46 -04:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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__bundle_register("playercards/Tarotcard", function(require, _LOADED, __bundle_register, __bundle_modules)
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-- context menu to manually fix rotation
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function onLoad()
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self.addContextMenuItem("Rotate Preview", rotatePreview)
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self.addContextMenuItem("Rotate Card+Preview", rotateSelfAndPreview)
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end
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-- rotates the alt_view_angle
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function rotatePreview()
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local angle = self.alt_view_angle
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if angle.y == 0 then
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angle.y = 180
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else
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angle.y = 0
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end
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self.alt_view_angle = angle
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end
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-- rotates this card and the preview
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function rotateSelfAndPreview()
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self.setRotationSmooth(self.getRotation() + Vector(0, 180, 0))
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rotatePreview()
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end
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end)
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2024-02-17 19:48:30 -05:00
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__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
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require("playercards/Tarotcard")
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end)
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2023-08-27 21:09:46 -04:00
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return __bundle_require("__root")
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