2023-04-22 16:56:01 -04:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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2024-07-27 21:47:52 -04:00
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__bundle_register("accessories/TokenArrangerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local TokenArrangerApi = {}
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local guidReferenceApi = require("core/GUIDReferenceApi")
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2023-04-22 16:56:01 -04:00
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2024-07-27 21:47:52 -04:00
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-- local function to call the token arranger, if it is on the table
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---@param functionName string Name of the function to cal
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---@param argument? table Parameter to pass
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local function callIfExistent(functionName, argument)
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local tokenArranger = guidReferenceApi.getObjectByOwnerAndType("Mythos", "TokenArranger")
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if tokenArranger ~= nil then
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tokenArranger.call(functionName, argument)
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2024-02-17 19:48:30 -05:00
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end
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end
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2024-07-27 21:47:52 -04:00
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-- updates the token modifiers with the provided data
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---@param fullData table Contains the chaos token metadata
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TokenArrangerApi.onTokenDataChanged = function(fullData)
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callIfExistent("onTokenDataChanged", fullData)
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2024-02-04 10:51:51 -05:00
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end
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2024-07-27 21:47:52 -04:00
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-- deletes already laid out tokens
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TokenArrangerApi.deleteCopiedTokens = function()
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callIfExistent("deleteCopiedTokens")
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2023-04-22 16:56:01 -04:00
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end
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2024-07-27 21:47:52 -04:00
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-- updates the laid out tokens
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TokenArrangerApi.layout = function()
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Wait.time(function() callIfExistent("layout") end, 0.1)
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2023-04-22 16:56:01 -04:00
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end
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2021-01-02 22:49:38 -05:00
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2024-07-27 21:47:52 -04:00
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return TokenArrangerApi
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2024-02-04 10:51:51 -05:00
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end
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2024-07-27 21:47:52 -04:00
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end)
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__bundle_register("chaosbag/BlessCurseManagerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local BlessCurseManagerApi = {}
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local guidReferenceApi = require("core/GUIDReferenceApi")
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2024-07-27 21:47:52 -04:00
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local function getManager()
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return guidReferenceApi.getObjectByOwnerAndType("Mythos", "BlessCurseManager")
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end
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2021-01-02 22:49:38 -05:00
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2024-07-27 21:47:52 -04:00
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-- removes all taken tokens and resets the counts
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BlessCurseManagerApi.removeTakenTokensAndReset = function()
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local BlessCurseManager = getManager()
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Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Bless") end, 0.05)
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Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Curse") end, 0.10)
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Wait.time(function() BlessCurseManager.call("doReset", "White") end, 0.15)
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2023-04-22 16:56:01 -04:00
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end
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2021-01-02 22:49:38 -05:00
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2024-07-27 21:47:52 -04:00
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-- updates the internal count (called by cards that seal bless/curse tokens)
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---@param type string Type of chaos token ("Bless" or "Curse")
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---@param guid string GUID of the token
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BlessCurseManagerApi.sealedToken = function(type, guid)
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getManager().call("sealedToken", { type = type, guid = guid })
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end
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2021-01-02 22:49:38 -05:00
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2024-07-27 21:47:52 -04:00
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-- updates the internal count (called by cards that seal bless/curse tokens)
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---@param type string Type of chaos token ("Bless" or "Curse")
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---@param guid string GUID of the token
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---@param fromBag? boolean Whether or not token was just drawn from the chaos bag
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BlessCurseManagerApi.releasedToken = function(type, guid, fromBag)
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getManager().call("releasedToken", { type = type, guid = guid, fromBag = fromBag })
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end
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2021-02-13 12:12:29 -05:00
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2024-07-27 21:47:52 -04:00
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-- updates the internal count (called by cards that seal bless/curse tokens)
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---@param type string Type of chaos token ("Bless" or "Curse")
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---@param guid string GUID of the token
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BlessCurseManagerApi.returnedToken = function(type, guid)
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getManager().call("returnedToken", { type = type, guid = guid })
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end
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2021-01-02 22:49:38 -05:00
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2024-07-27 21:47:52 -04:00
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-- broadcasts the current status for bless/curse tokens
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---@param playerColor string Color of the player to show the broadcast to
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BlessCurseManagerApi.broadcastStatus = function(playerColor)
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getManager().call("broadcastStatus", playerColor)
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end
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2024-07-27 21:47:52 -04:00
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-- removes all bless / curse tokens from the chaos bag and play
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---@param playerColor string Color of the player to show the broadcast to
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BlessCurseManagerApi.removeAll = function(playerColor)
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getManager().call("doRemove", playerColor)
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end
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2024-02-04 10:51:51 -05:00
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2024-07-27 21:47:52 -04:00
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-- adds bless / curse sealing to the hovered card
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---@param playerColor string Color of the player to show the broadcast to
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---@param hoveredObject tts__Object Hovered object
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BlessCurseManagerApi.addBlurseSealingMenu = function(playerColor, hoveredObject)
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getManager().call("addMenuOptions", { playerColor = playerColor, hoveredObject = hoveredObject })
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end
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-- adds bless / curse to the chaos bag
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---@param type string Type of chaos token ("Bless" or "Curse")
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BlessCurseManagerApi.addToken = function(type)
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getManager().call("addToken", type)
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end
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2024-02-17 19:48:30 -05:00
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2024-07-27 21:47:52 -04:00
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-- removes bless / curse from the chaos bag
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---@param type string Type of chaos token ("Bless" or "Curse")
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BlessCurseManagerApi.removeToken = function(type)
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getManager().call("removeToken", type)
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end
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BlessCurseManagerApi.getBlessCurseInBag = function()
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return getManager().call("getBlessCurseInBag", {})
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end
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return BlessCurseManagerApi
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2024-02-17 19:48:30 -05:00
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end
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2023-04-22 16:56:01 -04:00
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end)
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2024-06-09 10:10:21 -04:00
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__bundle_register("core/GUIDReferenceApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local GUIDReferenceApi = {}
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2024-01-06 21:32:29 -05:00
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2024-06-09 10:10:21 -04:00
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local function getGuidHandler()
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return getObjectFromGUID("123456")
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end
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2024-06-09 10:10:21 -04:00
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-- Returns the matching object
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---@param owner string Parent object for this search
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---@param type string Type of object to search for
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---@return any: Object reference to the matching object
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GUIDReferenceApi.getObjectByOwnerAndType = function(owner, type)
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return getGuidHandler().call("getObjectByOwnerAndType", { owner = owner, type = type })
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end
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-- Returns all matching objects as a table with references
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---@param type string Type of object to search for
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---@return table: List of object references to matching objects
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GUIDReferenceApi.getObjectsByType = function(type)
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return getGuidHandler().call("getObjectsByType", type)
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end
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-- Returns all matching objects as a table with references
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---@param owner string Parent object for this search
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---@return table: List of object references to matching objects
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GUIDReferenceApi.getObjectsByOwner = function(owner)
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return getGuidHandler().call("getObjectsByOwner", owner)
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end
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-- Sends new information to the reference handler to edit the main index
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---@param owner string Parent of the object
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---@param type string Type of the object
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---@param guid string GUID of the object
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GUIDReferenceApi.editIndex = function(owner, type, guid)
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return getGuidHandler().call("editIndex", {
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owner = owner,
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type = type,
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guid = guid
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})
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end
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-- Returns the owner of an object or the object it's located on
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---@param object tts__GameObject Object for this search
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---@return string: Parent of the object or object it's located on
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GUIDReferenceApi.getOwnerOfObject = function(object)
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return getGuidHandler().call("getOwnerOfObject", object)
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end
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return GUIDReferenceApi
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end
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2024-01-06 21:32:07 -05:00
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end)
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2024-07-27 21:47:52 -04:00
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__bundle_register("playermat/PlayermatApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local PlayermatApi = {}
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local guidReferenceApi = require("core/GUIDReferenceApi")
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local searchLib = require("util/SearchLib")
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local localInvestigatorPosition = { x = -1.17, y = 1, z = -0.01 }
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-- Convenience function to look up a mat's object by color, or get all mats.
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2024-07-27 21:47:52 -04:00
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---@param matColor string Color of the playermat - White, Orange, Green, Red or All
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---@return table: Single-element if only single playermat is requested
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2024-02-17 19:48:30 -05:00
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local function getMatForColor(matColor)
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if matColor == "All" then
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return guidReferenceApi.getObjectsByType("Playermat")
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else
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return { matColor = guidReferenceApi.getObjectByOwnerAndType(matColor, "Playermat") }
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end
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end
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2024-07-27 21:47:52 -04:00
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-- Returns the color of the closest playermat
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---@param startPos table Starting position to get the closest mat from
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PlayermatApi.getMatColorByPosition = function(startPos)
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local result, smallestDistance
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for matColor, mat in pairs(getMatForColor("All")) do
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local distance = Vector.between(startPos, mat.getPosition()):magnitude()
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if smallestDistance == nil or distance < smallestDistance then
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smallestDistance = distance
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result = matColor
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end
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end
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return result
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end
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2024-07-27 21:47:52 -04:00
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-- Returns the color of the player's hand that is seated next to the playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getPlayerColor = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getVar("playerColor")
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end
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end
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2024-07-27 21:47:52 -04:00
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-- Returns the color of the playermat that owns the playercolor's hand
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---@param handColor string Color of the playermat
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PlayermatApi.getMatColor = function(handColor)
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for matColor, mat in pairs(getMatForColor("All")) do
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local playerColor = mat.getVar("playerColor")
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if playerColor == handColor then
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return matColor
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end
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end
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end
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-- Instructs a playermat to check for DES
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---@param matColor string Color of the playermat - White, Orange, Green, Red or All
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PlayermatApi.checkForDES = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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mat.call("checkForDES")
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end
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end
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-- Returns if there is the card "Dream-Enhancing Serum" on the requested playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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---@return boolean: whether DES is present on the playermat
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PlayermatApi.hasDES = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getVar("hasDES")
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end
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end
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-- gets the slot data for the playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getSlotData = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.getTable("slotData")
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end
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end
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-- sets the slot data for the playermat
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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---@param newSlotData table New slot data for the playermat
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PlayermatApi.loadSlotData = function(matColor, newSlotData)
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for _, mat in pairs(getMatForColor(matColor)) do
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mat.setTable("slotData", newSlotData)
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mat.call("redrawSlotSymbols")
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return
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end
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end
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2024-07-27 21:47:52 -04:00
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-- Performs a search of the deck area of the requested playermat and returns the result as table
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.getDeckAreaObjects = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
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return mat.call("getDeckAreaObjects")
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end
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end
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-- Flips the top card of the deck (useful after deck manipulation for Norman Withers)
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2024-07-27 21:47:52 -04:00
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---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
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PlayermatApi.flipTopCardFromDeck = function(matColor)
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for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.call("flipTopCardFromDeck")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns the position of the discard pile of the requested playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.getDiscardPosition = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.call("returnGlobalDiscardPosition")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns the position of the draw pile of the requested playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.getDrawPosition = function(matColor)
|
2024-06-09 10:10:21 -04:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.call("returnGlobalDrawPosition")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-02-17 19:48:30 -05:00
|
|
|
-- Transforms a local position into a global position
|
|
|
|
---@param localPos table Local position to be transformed
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.transformLocalPosition = function(localPos, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.positionToWorld(localPos)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns the rotation of the requested playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.returnRotation = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.getRotation()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns a table with spawn data (position and rotation) for a helper object
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param helperName string Name of the helper object
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getHelperSpawnData = function(matColor, helperName)
|
2024-02-17 19:48:30 -05:00
|
|
|
local resultTable = {}
|
|
|
|
local localPositionTable = {
|
|
|
|
["Hand Helper"] = {0.05, 0, -1.182},
|
|
|
|
["Search Assistant"] = {-0.3, 0, -1.182}
|
|
|
|
}
|
|
|
|
|
|
|
|
for color, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
resultTable[color] = {
|
|
|
|
position = mat.positionToWorld(localPositionTable[helperName]),
|
|
|
|
rotation = mat.getRotation()
|
|
|
|
}
|
|
|
|
end
|
|
|
|
return resultTable
|
|
|
|
end
|
|
|
|
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Triggers the Upkeep for the requested playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param playerColor string Color of the calling player (for messages)
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.doUpkeepFromHotkey = function(matColor, playerColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("doUpkeepFromHotkey", playerColor)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Handles discarding for the requested playermat for the provided list of objects
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param objList table List of objects to discard
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.discardListOfObjects = function(matColor, objList)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("discardListOfObjects", objList)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Returns the active investigator id
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.returnInvestigatorId = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.getVar("activeInvestigatorId")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns the class of the active investigator
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.returnInvestigatorClass = function(matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.getVar("activeInvestigatorClass")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Returns the position for encounter card drawing
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
2024-06-09 10:10:21 -04:00
|
|
|
---@param stack boolean If true, returns the leftmost position instead of the first empty from the right
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getEncounterCardDrawPosition = function(matColor, stack)
|
2024-06-09 10:10:21 -04:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return Vector(mat.call("getEncounterCardDrawPosition", stack))
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Sets the requested playermat's snap points to limit snapping to matching card types or not. If
|
2024-02-17 19:48:30 -05:00
|
|
|
-- matchTypes is true, the main card slot snap points will only snap assets, while the
|
|
|
|
-- investigator area point will only snap Investigators. If matchTypes is false, snap points will
|
|
|
|
-- be reset to snap all cards.
|
|
|
|
---@param matchCardTypes boolean Whether snap points should only snap for the matching card types
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("setLimitSnapsByType", matchCardTypes)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Sets the requested playermat's draw 1 button to visible
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param isDrawButtonVisible boolean Whether the draw 1 button should be visible or not
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.showDrawButton = function(isDrawButtonVisible, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("showDrawButton", isDrawButtonVisible)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Shows or hides the clickable clue counter for the requested playermat
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param showCounter boolean Whether the clickable counter should be present or not
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.clickableClues = function(showCounter, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("clickableClues", showCounter)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Toggles the use of class textures for the requested playermat
|
|
|
|
---@param state boolean Whether the class texture should be used or not
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.useClassTexture = function(state, matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("useClassTexture", state)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.removeClues = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("removeClues")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Reports the clue count for the requested playermat
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param useClickableCounters boolean Controls which type of counter is getting checked
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getClueCount = function(useClickableCounters, matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
local count = 0
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
count = count + mat.call("getClueCount", useClickableCounters)
|
|
|
|
end
|
|
|
|
return count
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Updates the specified owned counter
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param type string Counter to target
|
|
|
|
---@param newValue number Value to set the counter to
|
|
|
|
---@param modifier number If newValue is not provided, the existing value will be adjusted by this modifier
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.updateCounter = function(matColor, type, newValue, modifier)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("updateCounter", { type = type, newValue = newValue, modifier = modifier })
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Triggers the draw function for the specified playermat
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param number number Amount of cards to draw
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.drawCardsWithReshuffle = function(matColor, number)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("drawCardsWithReshuffle", number)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Returns the resource counter amount
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green or Red (does not support "All")
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param type string Counter to target
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getCounterValue = function(matColor, type)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
return mat.call("getCounterValue", type)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Returns a list of mat colors that have an investigator placed
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.getUsedMatColors = function()
|
2024-02-17 19:48:30 -05:00
|
|
|
local usedColors = {}
|
|
|
|
for matColor, mat in pairs(getMatForColor("All")) do
|
|
|
|
local searchPos = mat.positionToWorld(localInvestigatorPosition)
|
|
|
|
local searchResult = searchLib.atPosition(searchPos, "isCardOrDeck")
|
|
|
|
if #searchResult > 0 then
|
|
|
|
table.insert(usedColors, matColor)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return usedColors
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Returns investigator name
|
|
|
|
---@param matColor string Color of the playmat - White, Orange, Green or Red (does not support "All")
|
|
|
|
PlayermatApi.getInvestigatorName = function(matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
local searchPos = mat.positionToWorld(localInvestigatorPosition)
|
|
|
|
local searchResult = searchLib.atPosition(searchPos, "isCardOrDeck")
|
|
|
|
if #searchResult == 1 then
|
|
|
|
return searchResult[1].getName()
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return ""
|
|
|
|
end
|
|
|
|
|
2024-06-09 10:10:21 -04:00
|
|
|
-- Resets the specified skill tracker to "1, 1, 1, 1"
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.resetSkillTracker = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("resetSkillTracker")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Redraws the XML for the slot symbols based on the slotData table
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.redrawSlotSymbols = function(matColor)
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("redrawSlotSymbols")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Finds all objects on the playermat and associated set aside zone and returns a table
|
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
2024-02-17 19:48:30 -05:00
|
|
|
---@param filter string Name of the filte function (see util/SearchLib)
|
2024-07-27 21:47:52 -04:00
|
|
|
PlayermatApi.searchAroundPlayermat = function(matColor, filter)
|
2024-02-17 19:48:30 -05:00
|
|
|
local objList = {}
|
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
for _, obj in ipairs(mat.call("searchAroundSelf", filter)) do
|
|
|
|
table.insert(objList, obj)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return objList
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Discard a non-hidden card from the corresponding player's hand
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param matColor string Color of the playermat - White, Orange, Green, Red or All
|
|
|
|
PlayermatApi.doDiscardOne = function(matColor)
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor(matColor)) do
|
|
|
|
mat.call("doDiscardOne")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- Triggers the metadata sync for all playermats
|
|
|
|
PlayermatApi.syncAllCustomizableCards = function()
|
2024-02-17 19:48:30 -05:00
|
|
|
for _, mat in pairs(getMatForColor("All")) do
|
|
|
|
mat.call("syncAllCustomizableCards")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
return PlayermatApi
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("util/SearchLib", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local SearchLib = {}
|
|
|
|
local filterFunctions = {
|
|
|
|
isCard = function(x) return x.type == "Card" end,
|
|
|
|
isDeck = function(x) return x.type == "Deck" end,
|
|
|
|
isCardOrDeck = function(x) return x.type == "Card" or x.type == "Deck" end,
|
|
|
|
isClue = function(x) return x.memo == "clueDoom" and x.is_face_down == false end,
|
|
|
|
isTileOrToken = function(x) return x.type == "Tile" end,
|
|
|
|
isUniversalToken = function(x) return x.getMemo() == "universalActionAbility" end,
|
|
|
|
}
|
|
|
|
|
|
|
|
-- performs the actual search and returns a filtered list of object references
|
|
|
|
---@param pos tts__Vector Global position
|
|
|
|
---@param rot? tts__Vector Global rotation
|
|
|
|
---@param size table Size
|
|
|
|
---@param filter? string Name of the filter function
|
|
|
|
---@param direction? table Direction (positive is up)
|
|
|
|
---@param maxDistance? number Distance for the cast
|
|
|
|
local function returnSearchResult(pos, rot, size, filter, direction, maxDistance)
|
|
|
|
local filterFunc
|
|
|
|
if filter then
|
|
|
|
filterFunc = filterFunctions[filter]
|
|
|
|
end
|
|
|
|
local searchResult = Physics.cast({
|
|
|
|
origin = pos,
|
|
|
|
direction = direction or { 0, 1, 0 },
|
|
|
|
orientation = rot or { 0, 0, 0 },
|
|
|
|
type = 3,
|
|
|
|
size = size,
|
|
|
|
max_distance = maxDistance or 0
|
|
|
|
})
|
|
|
|
|
|
|
|
-- filter the result for matching objects
|
|
|
|
local objList = {}
|
|
|
|
for _, v in ipairs(searchResult) do
|
|
|
|
if not filter or filterFunc(v.hit_object) then
|
|
|
|
table.insert(objList, v.hit_object)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return objList
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the specified area
|
|
|
|
SearchLib.inArea = function(pos, rot, size, filter)
|
|
|
|
return returnSearchResult(pos, rot, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the area on an object
|
|
|
|
SearchLib.onObject = function(obj, filter)
|
|
|
|
local pos = obj.getPosition()
|
|
|
|
local size = obj.getBounds().size:setAt("y", 1)
|
|
|
|
return returnSearchResult(pos, _, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches the specified position (a single point)
|
|
|
|
SearchLib.atPosition = function(pos, filter)
|
|
|
|
local size = { 0.1, 2, 0.1 }
|
|
|
|
return returnSearchResult(pos, _, size, filter)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- searches below the specified position (downwards until y = 0)
|
|
|
|
SearchLib.belowPosition = function(pos, filter)
|
|
|
|
local size = { 0.1, 2, 0.1 }
|
|
|
|
local direction = { 0, -1, 0 }
|
|
|
|
local maxDistance = pos.y
|
|
|
|
return returnSearchResult(pos, _, size, filter, direction, maxDistance)
|
|
|
|
end
|
|
|
|
|
|
|
|
return SearchLib
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
require("playercards/cards/Nephthys4")
|
|
|
|
end)
|
|
|
|
__bundle_register("playercards/cards/Nephthys4", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
VALID_TOKENS = {
|
|
|
|
["Bless"] = true
|
|
|
|
}
|
|
|
|
|
|
|
|
KEEP_OPEN = true
|
|
|
|
SHOW_MULTI_RELEASE = 3
|
|
|
|
SHOW_MULTI_RETURN = 3
|
|
|
|
MAX_SEALED = 10
|
|
|
|
|
|
|
|
require("playercards/CardsThatSealTokens")
|
|
|
|
end)
|
|
|
|
__bundle_register("playercards/CardsThatSealTokens", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
--[[ Library for cards that seal tokens
|
|
|
|
This file is used to add sealing option to cards' context menu.
|
|
|
|
NOTE: all cards are allowed to release a single token to enable Hallow and A Watchful Peace,
|
|
|
|
and to release all sealed tokens to allow for cards that might leave play with sealed tokens on them.
|
|
|
|
Valid options (set before requiring this file):
|
|
|
|
|
|
|
|
MAX_SEALED --@type: number (maximum number of tokens allowable by the card to be sealed)
|
|
|
|
- required for all cards
|
|
|
|
- if MAX_SEALED is more than 1, then an XML label is created for the topmost token indicating the number of sealed tokens
|
|
|
|
- gives an error if user tries to seal additional tokens on the card
|
|
|
|
- example usage: "The Chthonian Stone"
|
|
|
|
> MAX_SEALED = 1
|
|
|
|
|
|
|
|
UPDATE_ON_HOVER --@type: boolean
|
|
|
|
- automatically updates the context menu options when the card is hovered
|
|
|
|
- the "Read Bag" function reads the content of the chaos bag to update the context menu
|
|
|
|
- example usage: "Unrelenting" (to only display valid tokens)
|
|
|
|
|
|
|
|
KEEP_OPEN --@type: boolean
|
|
|
|
- meant for cards that seal single tokens multiple times (one by one)
|
|
|
|
- makes the context menu stay open after selecting an option
|
|
|
|
- example usage: "Unrelenting"
|
|
|
|
|
|
|
|
SHOW_MULTI_RELEASE --@type: number (maximum amount of tokens to release at once)
|
|
|
|
- enables an entry in the context menu
|
|
|
|
- this entry allows releasing of multiple tokens at once, to the maximum number
|
|
|
|
- does not fail if there are fewer than the maximum sealed
|
|
|
|
- example usage: "Nephthys" (to release up to 3 bless tokens at once)
|
|
|
|
|
|
|
|
SHOW_MULTI_RETURN --@type: number (amount of tokens to return to pool at once)
|
|
|
|
- enables an entry in the context menu
|
|
|
|
- this entry allows returning tokens to the token pool
|
|
|
|
- fails if not enough tokens are sealed
|
|
|
|
- example usage: "Nephthys" (to return 3 bless tokens at once)
|
|
|
|
|
|
|
|
SHOW_MULTI_SEAL --@type: number (amount of tokens to seal at once)
|
|
|
|
- enables an entry in the context menu
|
|
|
|
- this entry allows sealing of multiple tokens at once
|
|
|
|
- example usage: "Holy Spear" (to seal two bless tokens at once)
|
|
|
|
|
|
|
|
VALID_TOKENS --@type: table ([tokenName] = true)
|
|
|
|
- this table defines which tokens should be abled to be sealed
|
|
|
|
- needs to be defined for each card -> even if empty
|
|
|
|
- example usage: "The Chthonian Stone"
|
|
|
|
> VALID_TOKENS = {
|
|
|
|
> ["Skull"] = true,
|
|
|
|
> ["Cultist"] = true,
|
|
|
|
> ["Tablet"] = true,
|
|
|
|
> ["Elder Thing"] = true,
|
|
|
|
> }
|
|
|
|
|
|
|
|
INVALID_TOKENS --@type: table ([tokenName] = true)
|
|
|
|
- this table defines which tokens are invalid for sealing
|
|
|
|
- only needs to be defined if needed
|
|
|
|
- usually combined with empty "VALID_TOKENS" table
|
|
|
|
- example usage: "Protective Incantation" (not allowed to seal Auto-fail)
|
|
|
|
|
|
|
|
----------------------------------------------------------
|
|
|
|
Example 1: Crystalline Elder Sign
|
|
|
|
This card can only seal the "+1" or "Elder Sign" token,
|
|
|
|
it does not need specific options for multi-sealing or releasing.
|
|
|
|
Thus it should be implemented like this:
|
|
|
|
> VALID_TOKENS = {
|
|
|
|
> ["+1"] = true,
|
|
|
|
> ["Elder Sign"] = true
|
|
|
|
> }
|
|
|
|
> MAX_SEALED = 1
|
|
|
|
> require...
|
|
|
|
----------------------------------------------------------
|
|
|
|
Example 2: Holy Spear
|
|
|
|
This card features the following abilities (just listing the relevant parts):
|
|
|
|
- releasing a single bless token
|
|
|
|
- sealing two bless tokens
|
|
|
|
Thus it should be implemented like this:
|
|
|
|
> VALID_TOKENS = {
|
|
|
|
> ["Bless"] = true
|
|
|
|
> }
|
|
|
|
> SHOW_MULTI_SEAL = 2
|
|
|
|
> MAX_SEALED = 10
|
|
|
|
> require...
|
|
|
|
----------------------------------------------------------]]
|
|
|
|
|
|
|
|
local blessCurseManagerApi = require("chaosbag/BlessCurseManagerApi")
|
|
|
|
local chaosBagApi = require("chaosbag/ChaosBagApi")
|
|
|
|
local guidReferenceApi = require("core/GUIDReferenceApi")
|
|
|
|
local playermatApi = require("playermat/PlayermatApi")
|
|
|
|
local tokenArrangerApi = require("accessories/TokenArrangerApi")
|
|
|
|
|
|
|
|
local sealedTokens = {}
|
|
|
|
local ID_URL_MAP = {}
|
|
|
|
local tokensInBag = {}
|
|
|
|
|
|
|
|
-- XML background color for each token for label when stacked
|
|
|
|
local tokenColor = {
|
|
|
|
["Skull"] = "#4A0400E6",
|
|
|
|
["Cultist"] = "#173B0BE6",
|
|
|
|
["Tablet"] = "#1D2238E6",
|
|
|
|
["Elder Thing"] = "#4D2331E6",
|
|
|
|
["Auto-fail"] = "#9B0004E6",
|
|
|
|
["Bless"] = "#9D702CE6",
|
|
|
|
["Curse"] = "#633A84E6",
|
|
|
|
["Frost"] = "#404450E6",
|
|
|
|
["Elder Sign"] = "#50A8CEE6",
|
|
|
|
[""] = "#77674DE6"
|
|
|
|
}
|
|
|
|
|
|
|
|
function onSave() return JSON.encode(sealedTokens) end
|
|
|
|
|
|
|
|
function onLoad(savedData)
|
|
|
|
sealedTokens = JSON.decode(savedData) or {}
|
|
|
|
ID_URL_MAP = chaosBagApi.getIdUrlMap()
|
|
|
|
generateContextMenu()
|
|
|
|
self.addTag("CardThatSeals")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- builds the context menu
|
|
|
|
function generateContextMenu()
|
|
|
|
self.addContextMenuItem("Release one token", releaseOneToken)
|
|
|
|
|
|
|
|
-- conditional release options
|
|
|
|
if MAX_SEALED > 1 then
|
|
|
|
self.addContextMenuItem("Release all tokens", releaseAllTokens)
|
|
|
|
end
|
|
|
|
|
|
|
|
if SHOW_MULTI_RELEASE then
|
|
|
|
self.addContextMenuItem("Release " .. SHOW_MULTI_RELEASE .. " token(s)", releaseMultipleTokens)
|
|
|
|
end
|
|
|
|
|
|
|
|
if RESOLVE_TOKEN then
|
|
|
|
local firstTokenType
|
|
|
|
for tokenType, val in pairs(VALID_TOKENS) do
|
|
|
|
firstTokenType = tokenType
|
|
|
|
break
|
|
|
|
end
|
|
|
|
self.addContextMenuItem("Resolve " .. firstTokenType, resolveSealed)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- conditional release option
|
|
|
|
if SHOW_MULTI_RETURN then
|
|
|
|
self.addContextMenuItem("Return " .. SHOW_MULTI_RETURN .. " token(s)", returnMultipleTokens)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- main context menu options to seal tokens
|
|
|
|
for _, map in pairs(ID_URL_MAP) do
|
|
|
|
if (VALID_TOKENS[map.name] ~= nil) or (UPDATE_ON_HOVER and tokensInBag[map.name] and not INVALID_TOKENS[map.name]) then
|
|
|
|
if not SHOW_MULTI_SEAL then
|
|
|
|
self.addContextMenuItem("Seal " .. map.name, function(playerColor)
|
|
|
|
sealToken(map.name, playerColor)
|
|
|
|
end, KEEP_OPEN)
|
|
|
|
else
|
|
|
|
self.addContextMenuItem("Seal " .. SHOW_MULTI_SEAL .. " " .. map.name, function(playerColor)
|
|
|
|
readBag()
|
|
|
|
local allowed = true
|
|
|
|
local notFound
|
|
|
|
|
|
|
|
for name, _ in pairs(VALID_TOKENS) do
|
|
|
|
if (tokensInBag[name] or 0) < SHOW_MULTI_SEAL then
|
|
|
|
allowed = false
|
|
|
|
notFound = name
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
if allowed then
|
|
|
|
for i = SHOW_MULTI_SEAL, 1, -1 do
|
|
|
|
sealToken(map.name, playerColor)
|
|
|
|
end
|
|
|
|
else
|
|
|
|
printToColor("Not enough " .. notFound .. " tokens in the chaos bag.", playerColor)
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- generates a list of chaos tokens that is in the chaos bag
|
|
|
|
function readBag()
|
|
|
|
local chaosbag = chaosBagApi.findChaosBag()
|
|
|
|
tokensInBag = {}
|
|
|
|
|
|
|
|
for _, token in ipairs(chaosbag.getObjects()) do
|
|
|
|
tokensInBag[token.name] = (tokensInBag[token.name] or 0) + 1
|
|
|
|
end
|
2024-02-17 19:48:30 -05:00
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
function resetSealedTokens()
|
|
|
|
sealedTokens = {}
|
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- native event from TTS - used to update the context menu for cards like "Unrelenting"
|
|
|
|
function onHover()
|
|
|
|
if UPDATE_ON_HOVER then
|
|
|
|
readBag()
|
|
|
|
self.clearContextMenu()
|
|
|
|
generateContextMenu()
|
|
|
|
end
|
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- seals the named token on this card
|
|
|
|
function sealToken(name, playerColor)
|
|
|
|
if #sealedTokens >= MAX_SEALED then
|
|
|
|
printToColor("Cannot seal any more tokens on this card", playerColor, "Red")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
if not chaosBagApi.canTouchChaosTokens() then return end
|
|
|
|
local chaosbag = chaosBagApi.findChaosBag()
|
|
|
|
for i, obj in ipairs(chaosbag.getObjects()) do
|
|
|
|
if obj.name == name then
|
|
|
|
chaosbag.takeObject({
|
|
|
|
position = self.getPosition() + Vector(0, 0.5 + 0.1 * #sealedTokens, 0),
|
|
|
|
rotation = self.getRotation(),
|
|
|
|
index = i - 1,
|
|
|
|
smooth = false,
|
|
|
|
callback_function = function(token)
|
|
|
|
local guid = token.getGUID()
|
|
|
|
table.insert(sealedTokens, guid)
|
|
|
|
tokenArrangerApi.layout()
|
|
|
|
if name == "Bless" or name == "Curse" then
|
|
|
|
blessCurseManagerApi.sealedToken(name, guid)
|
|
|
|
end
|
|
|
|
-- destroy XML on just covered token
|
|
|
|
if #sealedTokens > 1 then
|
|
|
|
local coveredToken = getObjectFromGUID(sealedTokens[#sealedTokens - 1])
|
|
|
|
if coveredToken ~= nil then
|
|
|
|
coveredToken.UI.setXml("")
|
|
|
|
else
|
|
|
|
table.remove(sealedTokens, #sealedTokens - 1)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
updateStackSize()
|
|
|
|
end
|
|
|
|
})
|
|
|
|
return
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
printToColor(name .. " token not found in chaos bag", playerColor)
|
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- release the last sealed token
|
|
|
|
function releaseOneToken(playerColor)
|
|
|
|
if not chaosBagApi.canTouchChaosTokens() then return end
|
|
|
|
if #sealedTokens == 0 then
|
|
|
|
printToColor("No sealed token(s) found", playerColor)
|
|
|
|
else
|
|
|
|
printToColor("Releasing token", playerColor)
|
|
|
|
putTokenAway(table.remove(sealedTokens))
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- release up to multiple tokens at once with no minimum
|
|
|
|
function releaseMultipleTokens(playerColor)
|
|
|
|
if #sealedTokens == 0 then
|
|
|
|
printToColor("Not enough tokens sealed.", playerColor)
|
|
|
|
return
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
local numRemoved = SHOW_MULTI_RELEASE
|
|
|
|
if #sealedTokens < SHOW_MULTI_RELEASE then
|
|
|
|
numRemoved = #sealedTokens
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
for i = 1, numRemoved do
|
|
|
|
putTokenAway(table.remove(sealedTokens))
|
|
|
|
end
|
|
|
|
printToColor("Releasing " .. numRemoved .. " tokens", playerColor)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- releases all sealed tokens
|
|
|
|
function releaseAllTokens(playerColor)
|
|
|
|
if not chaosBagApi.canTouchChaosTokens() then return end
|
|
|
|
if #sealedTokens == 0 then
|
|
|
|
printToColor("No sealed token(s) found", playerColor)
|
|
|
|
else
|
|
|
|
printToColor("Releasing token(s)", playerColor)
|
|
|
|
for _, guid in ipairs(sealedTokens) do
|
|
|
|
putTokenAway(guid)
|
|
|
|
end
|
|
|
|
sealedTokens = {}
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- returns multiple tokens at once to the token pool
|
|
|
|
function returnMultipleTokens(playerColor)
|
|
|
|
if SHOW_MULTI_RETURN <= #sealedTokens then
|
|
|
|
for i = 1, SHOW_MULTI_RETURN do
|
|
|
|
returnToken(table.remove(sealedTokens))
|
|
|
|
end
|
|
|
|
printToColor("Returning " .. SHOW_MULTI_RETURN .. " tokens", playerColor)
|
|
|
|
else
|
|
|
|
printToColor("Not enough tokens sealed.", playerColor)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- returns the token (referenced by GUID) to the chaos bag
|
|
|
|
function putTokenAway(guid)
|
|
|
|
local token = getObjectFromGUID(guid)
|
|
|
|
if not token then return end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
local name = token.getName()
|
|
|
|
local chaosbag = chaosBagApi.findChaosBag()
|
|
|
|
chaosbag.putObject(token)
|
|
|
|
tokenArrangerApi.layout()
|
|
|
|
if name == "Bless" or name == "Curse" then
|
|
|
|
blessCurseManagerApi.releasedToken(name, guid)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
updateStackSize()
|
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- returns the token to the pool (== removes it)
|
|
|
|
function returnToken(guid)
|
|
|
|
local token = getObjectFromGUID(guid)
|
|
|
|
if not token then return end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
local name = token.getName()
|
|
|
|
token.destruct()
|
|
|
|
if name == "Bless" or name == "Curse" then
|
|
|
|
blessCurseManagerApi.returnedToken(name, guid)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
updateStackSize()
|
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- resolves sealed token as if it came from the chaos bag
|
|
|
|
function resolveSealed()
|
|
|
|
if #sealedTokens == 0 then
|
|
|
|
broadcastToAll("No tokens sealed.", "Red")
|
|
|
|
return
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
2024-07-27 21:47:52 -04:00
|
|
|
local closestMatColor = playermatApi.getMatColorByPosition(self.getPosition())
|
|
|
|
local mat = guidReferenceApi.getObjectByOwnerAndType(closestMatColor, "Playermat")
|
|
|
|
local guidToBeResolved = table.remove(sealedTokens)
|
|
|
|
local resolvedToken = getObjectFromGUID(guidToBeResolved)
|
|
|
|
resolvedToken.UI.setXml("")
|
|
|
|
updateStackSize()
|
|
|
|
chaosBagApi.drawChaosToken(mat, true, _, guidToBeResolved)
|
|
|
|
end
|
2024-06-09 10:10:21 -04:00
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
function updateStackSize()
|
|
|
|
if MAX_SEALED == 1 then return end
|
|
|
|
if #sealedTokens == 0 then return end
|
|
|
|
-- get topmost sealed token
|
|
|
|
local topToken = getObjectFromGUID(sealedTokens[#sealedTokens])
|
|
|
|
local name = topToken.getName()
|
|
|
|
|
|
|
|
topToken.UI.setXmlTable({
|
|
|
|
{
|
|
|
|
tag = "Panel",
|
|
|
|
attributes = {
|
|
|
|
height = 380,
|
|
|
|
width = 380,
|
|
|
|
rotation = "0 0 180",
|
|
|
|
scale = "0.2 0.2 1",
|
|
|
|
position = "0 0 -12",
|
|
|
|
color = tokenColor[name] or "#77674DE6"
|
|
|
|
},
|
|
|
|
children = {
|
|
|
|
tag = "Text",
|
|
|
|
attributes = {
|
|
|
|
fontSize = "380",
|
|
|
|
font = "font_teutonic-arkham",
|
|
|
|
color = "#ffffff",
|
|
|
|
outline = "#000000",
|
|
|
|
outlineSize = "8 -8",
|
|
|
|
text = "x" .. #sealedTokens
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
})
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("chaosbag/ChaosBagApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local ChaosBagApi = {}
|
|
|
|
|
|
|
|
-- respawns the chaos bag with a new state of tokens
|
|
|
|
---@param tokenList table List of chaos token ids
|
|
|
|
ChaosBagApi.setChaosBagState = function(tokenList)
|
2024-07-27 21:47:52 -04:00
|
|
|
Global.call("setChaosBagState", tokenList)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- returns a Table List of chaos token ids in the current chaos bag
|
|
|
|
-- requires copying the data into a new table because TTS is weird about handling table return values in Global
|
|
|
|
ChaosBagApi.getChaosBagState = function()
|
|
|
|
local chaosBagContentsCatcher = Global.call("getChaosBagState")
|
|
|
|
local chaosBagContents = {}
|
|
|
|
for _, v in ipairs(chaosBagContentsCatcher) do
|
|
|
|
table.insert(chaosBagContents, v)
|
|
|
|
end
|
|
|
|
return chaosBagContents
|
|
|
|
end
|
|
|
|
|
|
|
|
-- checks scripting zone for chaos bag (also called by a lot of objects!)
|
|
|
|
ChaosBagApi.findChaosBag = function()
|
|
|
|
return Global.call("findChaosBag")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- returns a table of object references to the tokens in play (does not include sealed tokens!)
|
|
|
|
ChaosBagApi.getTokensInPlay = function()
|
|
|
|
return Global.call("getChaosTokensinPlay")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- returns all sealed tokens on cards to the chaos bag
|
|
|
|
---@param playerColor string Color of the player to show the broadcast to
|
|
|
|
ChaosBagApi.releaseAllSealedTokens = function(playerColor)
|
2024-07-27 21:47:52 -04:00
|
|
|
Global.call("releaseAllSealedTokens", playerColor)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- returns all drawn tokens to the chaos bag
|
|
|
|
ChaosBagApi.returnChaosTokens = function()
|
2024-07-27 21:47:52 -04:00
|
|
|
Global.call("returnChaosTokens")
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- removes the specified chaos token from the chaos bag
|
|
|
|
---@param id string ID of the chaos token
|
|
|
|
ChaosBagApi.removeChaosToken = function(id)
|
2024-07-27 21:47:52 -04:00
|
|
|
Global.call("removeChaosToken", id)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- returns a chaos token to the bag and calls all relevant functions
|
|
|
|
---@param token tts__Object Chaos token to return
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param fromBag boolean whether or not the token to return was in the middle of being drawn (true) or elsewhere (false)
|
|
|
|
ChaosBagApi.returnChaosTokenToBag = function(token, fromBag)
|
|
|
|
Global.call("returnChaosTokenToBag", { token = token, fromBag = fromBag })
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- spawns the specified chaos token and puts it into the chaos bag
|
|
|
|
---@param id string ID of the chaos token
|
|
|
|
ChaosBagApi.spawnChaosToken = function(id)
|
2024-07-27 21:47:52 -04:00
|
|
|
Global.call("spawnChaosToken", id)
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- Checks to see if the chaos bag can be manipulated. If a player is searching the bag when tokens
|
|
|
|
-- are drawn or replaced a TTS bug can cause those tokens to vanish. Any functions which change the
|
|
|
|
-- contents of the bag should check this method before doing so.
|
|
|
|
-- This method will broadcast a message to all players if the bag is being searched.
|
2024-07-27 21:47:52 -04:00
|
|
|
---@return any: True if the bag is manipulated, false if it should be blocked.
|
2024-06-09 10:10:21 -04:00
|
|
|
ChaosBagApi.canTouchChaosTokens = function()
|
|
|
|
return Global.call("canTouchChaosTokens")
|
|
|
|
end
|
|
|
|
|
2024-07-27 21:47:52 -04:00
|
|
|
-- draws a chaos token to a playermat
|
2024-06-09 10:10:21 -04:00
|
|
|
---@param mat tts__Object Playermat that triggered this
|
|
|
|
---@param drawAdditional boolean Controls whether additional tokens should be drawn
|
|
|
|
---@param tokenType? string Name of token (e.g. "Bless") to be drawn from the bag
|
|
|
|
---@param guidToBeResolved? string GUID of the sealed token to be resolved instead of drawing a token from the bag
|
2024-07-27 21:47:52 -04:00
|
|
|
---@param takeParameters? table Position and rotation of the location where the new token should be drawn to, usually to replace a returned token
|
|
|
|
---@return tts__Object: Object reference to the token that was drawn
|
|
|
|
ChaosBagApi.drawChaosToken = function(mat, drawAdditional, tokenType, guidToBeResolved, takeParameters)
|
|
|
|
return Global.call("drawChaosToken", {
|
|
|
|
mat = mat,
|
|
|
|
drawAdditional = drawAdditional,
|
|
|
|
tokenType = tokenType,
|
|
|
|
guidToBeResolved = guidToBeResolved,
|
|
|
|
takeParameters = takeParameters
|
|
|
|
})
|
2024-06-09 10:10:21 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- returns a Table List of chaos token ids in the current chaos bag
|
|
|
|
-- requires copying the data into a new table because TTS is weird about handling table return values in Global
|
|
|
|
ChaosBagApi.getIdUrlMap = function()
|
|
|
|
return Global.getTable("ID_URL_MAP")
|
|
|
|
end
|
|
|
|
|
|
|
|
return ChaosBagApi
|
|
|
|
end
|
|
|
|
end)
|
2023-04-22 16:56:01 -04:00
|
|
|
return __bundle_require("__root")
|