2023-01-29 19:31:52 -05:00
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-- Bundled by luabundle {"version":"1.6.0"}
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local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
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local loadingPlaceholder = {[{}] = true}
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local register
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local modules = {}
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local require
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local loaded = {}
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register = function(name, body)
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if not modules[name] then
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modules[name] = body
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end
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end
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require = function(name)
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local loadedModule = loaded[name]
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if loadedModule then
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if loadedModule == loadingPlaceholder then
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return nil
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end
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else
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if not modules[name] then
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if not superRequire then
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local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
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error('Tried to require ' .. identifier .. ', but no such module has been registered')
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else
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return superRequire(name)
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end
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end
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loaded[name] = loadingPlaceholder
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loadedModule = modules[name](require, loaded, register, modules)
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loaded[name] = loadedModule
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end
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return loadedModule
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end
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return require, loaded, register, modules
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end)(nil)
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2024-01-06 21:32:07 -05:00
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__bundle_register("core/PlayAreaApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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2023-08-27 21:09:46 -04:00
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do
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2024-01-06 21:32:07 -05:00
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local PlayAreaApi = { }
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local PLAY_AREA_GUID = "721ba2"
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local INVESTIGATOR_COUNTER_GUID = "f182ee"
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2023-08-27 21:09:46 -04:00
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2024-01-06 21:32:07 -05:00
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-- Returns the current value of the investigator counter from the playmat
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---@return Integer. Number of investigators currently set on the counter
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PlayAreaApi.getInvestigatorCount = function()
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return getObjectFromGUID(INVESTIGATOR_COUNTER_GUID).getVar("val")
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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-- Updates the current value of the investigator counter from the playmat
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---@param count Number of investigators to set on the counter
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PlayAreaApi.setInvestigatorCount = function(count)
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return getObjectFromGUID(INVESTIGATOR_COUNTER_GUID).call("updateVal", count)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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-- Move all contents on the play area (cards, tokens, etc) one slot in the given direction. Certain
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-- fixed objects will be ignored, as will anything the player has tagged with
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-- 'displacement_excluded'
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---@param playerColor Color of the player requesting the shift. Used solely to send an error
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--- message in the unlikely case that the scripting zone has been deleted
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PlayAreaApi.shiftContentsUp = function(playerColor)
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return getObjectFromGUID(PLAY_AREA_GUID).call("shiftContentsUp", playerColor)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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PlayAreaApi.shiftContentsDown = function(playerColor)
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return getObjectFromGUID(PLAY_AREA_GUID).call("shiftContentsDown", playerColor)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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PlayAreaApi.shiftContentsLeft = function(playerColor)
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return getObjectFromGUID(PLAY_AREA_GUID).call("shiftContentsLeft", playerColor)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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PlayAreaApi.shiftContentsRight = function(playerColor)
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return getObjectFromGUID(PLAY_AREA_GUID).call("shiftContentsRight", playerColor)
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end
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-- Reset the play area's tracking of which cards have had tokens spawned.
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PlayAreaApi.resetSpawnedCards = function()
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return getObjectFromGUID(PLAY_AREA_GUID).call("resetSpawnedCards")
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end
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-- Event to be called when the current scenario has changed.
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---@param scenarioName Name of the new scenario
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PlayAreaApi.onScenarioChanged = function(scenarioName)
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getObjectFromGUID(PLAY_AREA_GUID).call("onScenarioChanged", scenarioName)
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end
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-- Sets this playmat's snap points to limit snapping to locations or not.
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-- If matchTypes is false, snap points will be reset to snap all cards.
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---@param matchTypes Boolean Whether snap points should only snap for the matching card types.
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PlayAreaApi.setLimitSnapsByType = function(matchCardTypes)
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getObjectFromGUID(PLAY_AREA_GUID).call("setLimitSnapsByType", matchCardTypes)
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end
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-- Receiver for the Global tryObjectEnterContainer event. Used to clear vector lines from dragged
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-- cards before they're destroyed by entering the container
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PlayAreaApi.tryObjectEnterContainer = function(container, object)
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getObjectFromGUID(PLAY_AREA_GUID).call("tryObjectEnterContainer",
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{ container = container, object = object })
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end
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-- counts the VP on locations in the play area
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PlayAreaApi.countVP = function()
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return getObjectFromGUID(PLAY_AREA_GUID).call("countVP")
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end
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-- highlights all locations in the play area without metadata
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---@param state Boolean True if highlighting should be enabled
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PlayAreaApi.highlightMissingData = function(state)
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return getObjectFromGUID(PLAY_AREA_GUID).call("highlightMissingData", state)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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-- highlights all locations in the play area with VP
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---@param state Boolean True if highlighting should be enabled
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PlayAreaApi.highlightCountedVP = function(state)
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return getObjectFromGUID(PLAY_AREA_GUID).call("highlightCountedVP", state)
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end
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2023-08-27 21:09:46 -04:00
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2024-01-06 21:32:07 -05:00
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-- Checks if an object is in the play area (returns true or false)
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PlayAreaApi.isInPlayArea = function(object)
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return getObjectFromGUID(PLAY_AREA_GUID).call("isInPlayArea", object)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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PlayAreaApi.getSurface = function()
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return getObjectFromGUID(PLAY_AREA_GUID).getCustomObject().image
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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PlayAreaApi.updateSurface = function(url)
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return getObjectFromGUID(PLAY_AREA_GUID).call("updateSurface", url)
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end
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-- Called by Custom Data Helpers to push their location data into the Data Helper. This adds the
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-- data to the local token manager instance.
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---@param args Table Single-value array holding the GUID of the Custom Data Helper making the call
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PlayAreaApi.updateLocations = function(args)
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getObjectFromGUID(PLAY_AREA_GUID).call("updateLocations", args)
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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PlayAreaApi.getCustomDataHelper = function()
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return getObjectFromGUID(PLAY_AREA_GUID).getVar("customDataHelper")
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2023-08-27 21:09:46 -04:00
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end
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2024-01-06 21:32:07 -05:00
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return PlayAreaApi
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2023-08-27 21:09:46 -04:00
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end
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end)
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2023-04-22 16:56:01 -04:00
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__bundle_register("core/SoundCubeApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local SoundCubeApi = {}
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-- this table links the name of a trigger effect to its index
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local soundIndices = {
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["Vacuum"] = 0,
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["Deep Bell"] = 1,
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["Dark Souls"] = 2
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}
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2024-01-06 21:32:07 -05:00
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local function playTriggerEffect(index)
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2023-04-22 16:56:01 -04:00
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getObjectsWithTag("SoundCube")[1].AssetBundle.playTriggerEffect(index)
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end
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-- plays the by name requested sound
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---@param soundName String Name of the sound to play
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SoundCubeApi.playSoundByName = function(soundName)
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2024-01-06 21:32:07 -05:00
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playTriggerEffect(soundIndices[soundName])
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2023-04-22 16:56:01 -04:00
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end
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return SoundCubeApi
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end
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end)
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__bundle_register("core/token/TokenSpawnTrackerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local TokenSpawnTracker = { }
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local SPAWN_TRACKER_GUID = "e3ffc9"
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TokenSpawnTracker.hasSpawnedTokens = function(cardGuid)
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return getObjectFromGUID(SPAWN_TRACKER_GUID).call("hasSpawnedTokens", cardGuid)
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end
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TokenSpawnTracker.markTokensSpawned = function(cardGuid)
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return getObjectFromGUID(SPAWN_TRACKER_GUID).call("markTokensSpawned", cardGuid)
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end
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TokenSpawnTracker.resetTokensSpawned = function(cardGuid)
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return getObjectFromGUID(SPAWN_TRACKER_GUID).call("resetTokensSpawned", cardGuid)
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end
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TokenSpawnTracker.resetAllAssetAndEvents = function()
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return getObjectFromGUID(SPAWN_TRACKER_GUID).call("resetAllAssetAndEvents")
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end
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TokenSpawnTracker.resetAllLocations = function()
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return getObjectFromGUID(SPAWN_TRACKER_GUID).call("resetAllLocations")
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end
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TokenSpawnTracker.resetAll = function()
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return getObjectFromGUID(SPAWN_TRACKER_GUID).call("resetAll")
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end
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return TokenSpawnTracker
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end
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end)
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__bundle_register("playermat/PlaymatApi", function(require, _LOADED, __bundle_register, __bundle_modules)
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do
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local PlaymatApi = { }
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local internal = { }
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local MAT_IDS = {
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White = "8b081b",
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Orange = "bd0ff4",
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Green = "383d8b",
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Red = "0840d5"
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}
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local CLUE_COUNTER_GUIDS = {
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White = "37be78",
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Orange = "1769ed",
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Green = "032300",
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Red = "d86b7c"
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}
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local CLUE_CLICKER_GUIDS = {
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White = "db85d6",
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Orange = "3f22e5",
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Green = "891403",
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Red = "4111de"
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}
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-- Returns the color of the by position requested playermat as string
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---@param startPos Table Position of the search, table get's roughly cut into 4 quarters to assign a playermat
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PlaymatApi.getMatColorByPosition = function(startPos)
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if startPos.x < -42 then
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if startPos.z > 0 then
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return "White"
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else
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return "Orange"
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end
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else
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if startPos.z > 0 then
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return "Green"
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else
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return "Red"
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end
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end
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end
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-- Returns the color of the player's hand that is seated next to the playermat
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---@param matColor String Color of the playermat
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PlaymatApi.getPlayerColor = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.getVar("playerColor")
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end
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-- Returns the color of the playermat that owns the playercolor's hand
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---@param handColor String Color of the playermat
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PlaymatApi.getMatColor = function(handColor)
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local matColors = {"White", "Orange", "Green", "Red"}
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for i, mat in ipairs(internal.getMatForColor("All")) do
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local color = mat.getVar("playerColor")
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if color == handColor then return matColors[i] end
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end
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return "NOT_FOUND"
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end
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2023-08-27 21:09:46 -04:00
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-- Returns the result of a cast in the specificed playermat's area
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---@param matColor String Color of the playermat
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PlaymatApi.searchPlaymat = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.call("searchAroundSelf")
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end
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2023-04-22 16:56:01 -04:00
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-- Returns if there is the card "Dream-Enhancing Serum" on the requested playermat
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---@param matColor String Color of the playermat
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PlaymatApi.isDES = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.getVar("isDES")
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end
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-- Returns the draw deck of the requested playmat
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---@param matColor String Color of the playermat
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PlaymatApi.getDrawDeck = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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mat.call("getDrawDiscardDecks")
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return mat.getVar("drawDeck")
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end
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-- Returns the position of the discard pile of the requested playmat
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---@param matColor String Color of the playermat
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PlaymatApi.getDiscardPosition = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.call("returnGlobalDiscardPosition")
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end
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-- Transforms a local position into a global position
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---@param localPos Table Local position to be transformed
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---@param matColor String Color of the playermat
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PlaymatApi.transformLocalPosition = function(localPos, matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.positionToWorld(localPos)
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end
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-- Returns the rotation of the requested playmat
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---@param matColor String Color of the playermat
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PlaymatApi.returnRotation = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.getRotation()
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end
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-- Triggers the Upkeep for the requested playmat
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---@param matColor String Color of the playermat
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---@param playerColor String Color of the calling player (for messages)
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PlaymatApi.doUpkeepFromHotkey = function(matColor, playerColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.call("doUpkeepFromHotkey", playerColor)
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end
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-- Returns the active investigator id
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---@param matColor String Color of the playermat
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PlaymatApi.returnInvestigatorId = function(matColor)
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local mat = getObjectFromGUID(MAT_IDS[matColor])
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return mat.getVar("activeInvestigatorId")
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end
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-- Sets the requested playermat's snap points to limit snapping to matching card types or not. If
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-- matchTypes is true, the main card slot snap points will only snap assets, while the
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-- investigator area point will only snap Investigators. If matchTypes is false, snap points will
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-- be reset to snap all cards.
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---@param matchCardTypes Boolean. Whether snap points should only snap for the matching card
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-- types.
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---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
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|
|
-- accepts "All" as a special value which will apply the setting to all four mats.
|
|
|
|
PlaymatApi.setLimitSnapsByType = function(matchCardTypes, matColor)
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
mat.call("setLimitSnapsByType", matchCardTypes)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Sets the requested playermat's draw 1 button to visible
|
|
|
|
---@param isDrawButtonVisible Boolean. Whether the draw 1 button should be visible or not
|
|
|
|
---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
|
|
|
|
-- accepts "All" as a special value which will apply the setting to all four mats.
|
|
|
|
PlaymatApi.showDrawButton = function(isDrawButtonVisible, matColor)
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
mat.call("showDrawButton", isDrawButtonVisible)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Shows or hides the clickable clue counter for the requested playermat
|
|
|
|
---@param showCounter Boolean. Whether the clickable counter should be present or not
|
|
|
|
---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
|
|
|
|
-- accepts "All" as a special value which will apply the setting to all four mats.
|
|
|
|
PlaymatApi.clickableClues = function(showCounter, matColor)
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
mat.call("clickableClues", showCounter)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Removes all clues (to the trash for tokens and counters set to 0) for the requested playermat
|
|
|
|
---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
|
|
|
|
-- accepts "All" as a special value which will apply the setting to all four mats.
|
|
|
|
PlaymatApi.removeClues = function(matColor)
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
mat.call("removeClues")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Reports the clue count for the requested playermat
|
|
|
|
---@param useClickableCounters Boolean Controls which type of counter is getting checked
|
|
|
|
PlaymatApi.getClueCount = function(useClickableCounters, matColor)
|
|
|
|
local count = 0
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
count = count + tonumber(mat.call("getClueCount", useClickableCounters))
|
|
|
|
end
|
|
|
|
return count
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Adds the specified amount of resources to the requested playermat's resource counter
|
|
|
|
PlaymatApi.gainResources = function(amount, matColor)
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
mat.call("gainResources", amount)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
-- Returns the resource counter amount for the requested playermat
|
|
|
|
PlaymatApi.getResourceCount = function(matColor)
|
|
|
|
local mat = getObjectFromGUID(MAT_IDS[matColor])
|
|
|
|
return mat.call("getResourceCount")
|
|
|
|
end
|
|
|
|
|
2023-04-22 16:56:01 -04:00
|
|
|
-- Discard a non-hidden card from the corresponding player's hand
|
|
|
|
PlaymatApi.doDiscardOne = function(matColor)
|
|
|
|
for _, mat in ipairs(internal.getMatForColor(matColor)) do
|
|
|
|
mat.call("doDiscardOne")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2023-08-27 21:09:46 -04:00
|
|
|
PlaymatApi.syncAllCustomizableCards = function()
|
|
|
|
for _, mat in ipairs(internal.getMatForColor("All")) do
|
|
|
|
mat.call("syncAllCustomizableCards")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
PlaymatApi.updateClueClicker = function(playerColor, val)
|
|
|
|
return getObjectFromGUID(CLUE_CLICKER_GUIDS[playerColor]).call("updateVal", val)
|
|
|
|
end
|
|
|
|
|
2023-04-22 16:56:01 -04:00
|
|
|
-- Convenience function to look up a mat's object by color, or get all mats.
|
|
|
|
---@param matColor String for one of the active player colors - White, Orange, Green, Red. Also
|
|
|
|
-- accepts "All" as a special value which will return all four mats.
|
|
|
|
---@return: Array of playermat objects. If a single mat is requested, will return a single-element
|
|
|
|
-- array to simplify processing by consumers.
|
|
|
|
internal.getMatForColor = function(matColor)
|
|
|
|
local targetMatGuid = MAT_IDS[matColor]
|
|
|
|
if targetMatGuid != nil then
|
|
|
|
return { getObjectFromGUID(targetMatGuid) }
|
|
|
|
end
|
|
|
|
if matColor == "All" then
|
|
|
|
return {
|
|
|
|
getObjectFromGUID(MAT_IDS.White),
|
|
|
|
getObjectFromGUID(MAT_IDS.Orange),
|
|
|
|
getObjectFromGUID(MAT_IDS.Green),
|
|
|
|
getObjectFromGUID(MAT_IDS.Red),
|
|
|
|
}
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return PlaymatApi
|
|
|
|
end
|
|
|
|
end)
|
2023-01-29 19:31:52 -05:00
|
|
|
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
require("accessories/CleanUpHelper")
|
|
|
|
end)
|
|
|
|
__bundle_register("accessories/CleanUpHelper", function(require, _LOADED, __bundle_register, __bundle_modules)
|
2024-01-06 21:32:07 -05:00
|
|
|
--[[ Cleans up the table for the next scenario in a campaign:
|
2023-01-29 19:31:52 -05:00
|
|
|
- sets counters to default values (resources and doom) or trauma values (health and sanity, if not disabled) from campaign log
|
|
|
|
- puts everything on playmats and hands into respective trashcans
|
2023-04-22 16:56:01 -04:00
|
|
|
- use the IGNORE_TAG to exclude objects from tidying (default: "CleanUpHelper_Ignore")]]
|
2024-01-06 21:32:07 -05:00
|
|
|
|
2023-08-27 21:09:46 -04:00
|
|
|
local blessCurseManagerApi = require("chaosbag/BlessCurseManagerApi")
|
|
|
|
local chaosBagApi = require("chaosbag/ChaosBagApi")
|
2024-01-06 21:32:07 -05:00
|
|
|
local playAreaApi = require("core/PlayAreaApi")
|
|
|
|
local playmatApi = require("playermat/PlaymatApi")
|
|
|
|
local soundCubeApi = require("core/SoundCubeApi")
|
|
|
|
local tokenSpawnTrackerApi = require("core/token/TokenSpawnTrackerApi")
|
2022-10-19 19:07:47 -04:00
|
|
|
|
|
|
|
-- these objects will be ignored
|
2023-04-22 16:56:01 -04:00
|
|
|
local IGNORE_GUIDS = {
|
2022-12-13 14:02:30 -05:00
|
|
|
-- big playmat, change image panel and investigator counter
|
2023-04-22 16:56:01 -04:00
|
|
|
"b7b45b", "f182ee", "721ba2",
|
2022-12-13 14:02:30 -05:00
|
|
|
-- bless/curse manager
|
2023-04-22 16:56:01 -04:00
|
|
|
"afa06b", "bd0253", "5933fb",
|
2022-12-13 14:02:30 -05:00
|
|
|
-- stuff on agenda/act playmat
|
2023-04-22 16:56:01 -04:00
|
|
|
"85c4c6", "4a3aa4", "fea079", "b015d8", "11e0cf", "9f334f", "70b9f6", "0a5a29",
|
2022-12-13 14:02:30 -05:00
|
|
|
-- doom/location token bag
|
2023-04-22 16:56:01 -04:00
|
|
|
"47ffc3", "170f10",
|
2022-12-13 14:02:30 -05:00
|
|
|
-- table
|
|
|
|
"4ee1f2"
|
2022-10-19 19:07:47 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
-- objects with this tag will be ignored
|
2023-04-22 16:56:01 -04:00
|
|
|
local IGNORE_TAG = "CleanUpHelper_ignore"
|
2022-10-19 19:07:47 -04:00
|
|
|
|
|
|
|
-- colors and order for following tables
|
2023-04-22 16:56:01 -04:00
|
|
|
local COLORS = { "White", "Orange", "Green", "Red", "Agenda" }
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- counter GUIDS (4x damage and 4x horror)
|
2023-04-22 16:56:01 -04:00
|
|
|
local DAMAGE_HORROR_GUIDS = {
|
|
|
|
"eb08d6", "e64eec", "1f5a0a", "591a45",
|
|
|
|
"468e88", "0257d9", "7b5729", "beb964",
|
2022-10-19 19:07:47 -04:00
|
|
|
}
|
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
local campaignLog
|
2023-04-22 16:56:01 -04:00
|
|
|
local RESET_VALUES = {}
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- GUIDS of objects (in order of ownership relating to 'COLORS')
|
2023-04-22 16:56:01 -04:00
|
|
|
local PLAYERMAT_GUIDS = { "8b081b", "bd0ff4", "383d8b", "0840d5" }
|
|
|
|
local RESOURCE_GUIDS = { "4406f0", "816d84", "cd15ac", "a4b60d" }
|
|
|
|
local TRACKER_GUIDS = { "e598c2", "b4a5f7", "af7ed7", "e74881" }
|
|
|
|
local CLUE_GUIDS = { "d86b7c", "1769ed", "032300", "37be78" }
|
|
|
|
local CLUE_CLICKER_GUIDS = { "db85d6", "3f22e5", "891403", "4111de" }
|
|
|
|
local TRASHCAN_GUIDS = { "147e80", "f7b6c8", "5f896a", "4b8594", "70b9f6" }
|
2022-10-19 19:07:47 -04:00
|
|
|
|
|
|
|
-- values for physics.cast (4 entries for player zones, 5th entry for agenda/act deck, 6th for campaign log)
|
2023-04-22 16:56:01 -04:00
|
|
|
local PHYSICS_POSITION = {
|
|
|
|
{ -54.5, 2, 21 },
|
|
|
|
{ -54.5, 2, -21 },
|
|
|
|
{ -27.0, 2, 26 },
|
|
|
|
{ -27.0, 2, -26 },
|
|
|
|
{ -02.0, 2, 10 },
|
2022-12-13 14:02:30 -05:00
|
|
|
{ -00.0, 2, -27 }
|
2022-10-19 19:07:47 -04:00
|
|
|
}
|
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
local PHYSICS_ROTATION = {
|
|
|
|
270,
|
|
|
|
270,
|
|
|
|
0,
|
|
|
|
180,
|
|
|
|
270,
|
|
|
|
0
|
|
|
|
}
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-04-22 16:56:01 -04:00
|
|
|
local PHYSICS_SCALE = {
|
|
|
|
{ 36.6, 1, 14.5 },
|
|
|
|
{ 36.6, 1, 14.5 },
|
|
|
|
{ 34.0, 1, 14.5 },
|
|
|
|
{ 34.0, 1, 14.5 },
|
|
|
|
{ 55.0, 1, 13.5 },
|
2022-12-13 14:02:30 -05:00
|
|
|
{ 05.0, 1, 05.0 }
|
2022-10-19 19:07:47 -04:00
|
|
|
}
|
|
|
|
|
2023-04-22 16:56:01 -04:00
|
|
|
local optionsVisible = false
|
|
|
|
local options = {}
|
|
|
|
options["importTrauma"] = true
|
|
|
|
options["tidyPlayermats"] = true
|
|
|
|
options["removeDrawnLines"] = false
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2022-12-13 14:02:30 -05:00
|
|
|
local buttonParameters = {}
|
|
|
|
buttonParameters.function_owner = self
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
local loadingFailedBefore = false
|
|
|
|
|
2022-12-13 14:02:30 -05:00
|
|
|
---------------------------------------------------------
|
|
|
|
-- option loading and GUI setup
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
function onSave()
|
2023-04-22 16:56:01 -04:00
|
|
|
return JSON.encode({ options = options })
|
2023-01-29 19:31:52 -05:00
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
function onLoad(savedData)
|
|
|
|
if savedData ~= nil then
|
|
|
|
local loadedData = JSON.decode(savedData)
|
|
|
|
options = loadedData.options
|
|
|
|
-- update UI to match saved state
|
|
|
|
for id, state in pairs(options) do
|
|
|
|
self.UI.setAttribute(id, "image", state and "option_on" or "option_off")
|
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
-- index 0: button as label
|
2023-01-29 19:31:52 -05:00
|
|
|
buttonParameters.label = "Clean Up Helper"
|
2022-12-13 14:02:30 -05:00
|
|
|
buttonParameters.click_function = "none"
|
2023-01-29 19:31:52 -05:00
|
|
|
buttonParameters.position = { x = 0, y = 0.1, z = -1.3 }
|
2022-12-13 14:02:30 -05:00
|
|
|
buttonParameters.height = 0
|
|
|
|
buttonParameters.width = 0
|
2023-01-29 19:31:52 -05:00
|
|
|
buttonParameters.font_size = 230
|
|
|
|
buttonParameters.font_color = Color(0, 0, 0)
|
2022-12-13 14:02:30 -05:00
|
|
|
self.createButton(buttonParameters)
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- index 1: option button
|
|
|
|
buttonParameters.label = "Settings"
|
|
|
|
buttonParameters.click_function = "showOrHideOptions"
|
|
|
|
buttonParameters.color = { 0, 0, 0, 0.96 }
|
|
|
|
buttonParameters.position.z = -0.1
|
|
|
|
buttonParameters.height = 350
|
|
|
|
buttonParameters.width = 1000
|
|
|
|
buttonParameters.font_size = 190
|
2022-12-13 14:02:30 -05:00
|
|
|
buttonParameters.font_color = "White"
|
|
|
|
self.createButton(buttonParameters)
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- index 2: start button
|
|
|
|
buttonParameters.label = "Reset play areas"
|
2022-12-13 14:02:30 -05:00
|
|
|
buttonParameters.click_function = "cleanUp"
|
2023-01-29 19:31:52 -05:00
|
|
|
buttonParameters.position.z = 1.1
|
|
|
|
buttonParameters.width = 1550
|
2022-12-13 14:02:30 -05:00
|
|
|
self.createButton(buttonParameters)
|
|
|
|
|
|
|
|
-- create single table for ignoring
|
|
|
|
for _, v in ipairs(CLUE_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2023-01-29 19:31:52 -05:00
|
|
|
for _, v in ipairs(CLUE_CLICKER_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
|
|
for _, v in ipairs(RESOURCE_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2022-12-13 14:02:30 -05:00
|
|
|
for _, v in ipairs(TRASHCAN_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
|
|
|
for _, v in ipairs(PLAYERMAT_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2023-01-29 19:31:52 -05:00
|
|
|
for _, v in ipairs(DAMAGE_HORROR_GUIDS) do table.insert(IGNORE_GUIDS, v) end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- click functions for option buttons
|
|
|
|
---------------------------------------------------------
|
2022-12-13 14:02:30 -05:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- changes the UI state and the internal variable for the togglebuttons
|
|
|
|
function optionButtonClick(_, id)
|
|
|
|
local currentState = options[id]
|
|
|
|
local newState = (currentState and "option_off" or "option_on")
|
|
|
|
options[id] = not currentState
|
|
|
|
self.UI.setAttribute(id, "image", newState)
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- shows or hides the option panel
|
|
|
|
function showOrHideOptions()
|
|
|
|
optionsVisible = not optionsVisible
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
if optionsVisible then
|
|
|
|
self.UI.show("options")
|
|
|
|
else
|
|
|
|
self.UI.hide("options")
|
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- main function
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
function cleanUp(_, color)
|
2022-12-13 14:02:30 -05:00
|
|
|
printToAll("------------------------------", "White")
|
|
|
|
printToAll("Clean up started!", "Orange")
|
|
|
|
printToAll("Resetting counters...", "White")
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-04-22 16:56:01 -04:00
|
|
|
soundCubeApi.playSoundByName("Vacuum")
|
2023-01-29 19:31:52 -05:00
|
|
|
ignoreCustomDataHelper()
|
2022-12-13 14:02:30 -05:00
|
|
|
getTrauma()
|
2024-01-06 21:32:07 -05:00
|
|
|
|
|
|
|
-- delay to account for potential state change
|
|
|
|
Wait.time(function()
|
|
|
|
updateCounters(RESOURCE_GUIDS, 5, "Resource")
|
|
|
|
updateCounters(CLUE_CLICKER_GUIDS, 0, "Clue clicker")
|
|
|
|
updateCounters(DAMAGE_HORROR_GUIDS, RESET_VALUES, "Damage / Horror")
|
|
|
|
end, 0.2)
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
resetSkillTrackers()
|
|
|
|
resetDoomCounter()
|
2023-08-27 21:09:46 -04:00
|
|
|
blessCurseManagerApi.removeAll(color)
|
2023-01-29 19:31:52 -05:00
|
|
|
removeLines()
|
2022-12-13 14:02:30 -05:00
|
|
|
discardHands()
|
2023-01-29 19:31:52 -05:00
|
|
|
tokenSpawnTrackerApi.resetAll()
|
2024-01-06 21:32:07 -05:00
|
|
|
chaosBagApi.returnChaosTokens()
|
2023-08-27 21:09:46 -04:00
|
|
|
chaosBagApi.releaseAllSealedTokens(color)
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
printToAll("Tidying main play area...", "White")
|
|
|
|
startLuaCoroutine(self, "tidyPlayareaCoroutine")
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- modular functions, called by other functions
|
|
|
|
---------------------------------------------------------
|
2023-08-27 21:09:46 -04:00
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
function updateCounters(tableOfGUIDs, newValues, info)
|
|
|
|
-- instead of a table, this will be used if just a single value is provided
|
|
|
|
local singleValue = tonumber(newValues)
|
2022-12-13 14:02:30 -05:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
for i, guid in ipairs(tableOfGUIDs) do
|
|
|
|
local TOKEN = getObjectFromGUID(guid)
|
2024-01-06 21:32:07 -05:00
|
|
|
local newValue = singleValue or newValues[i]
|
2023-01-29 19:31:52 -05:00
|
|
|
|
|
|
|
if TOKEN ~= nil then
|
2024-01-06 21:32:07 -05:00
|
|
|
TOKEN.call("updateVal", newValue)
|
2023-01-29 19:31:52 -05:00
|
|
|
else
|
|
|
|
printToAll(info .. ": No. " .. i .. " could not be found.", "Yellow")
|
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
2023-01-29 19:31:52 -05:00
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- set investigator skill trackers to "1, 1, 1, 1"
|
|
|
|
function resetSkillTrackers()
|
2022-12-13 14:02:30 -05:00
|
|
|
for i, guid in ipairs(TRACKER_GUIDS) do
|
|
|
|
local obj = getObjectFromGUID(guid)
|
2023-01-29 19:31:52 -05:00
|
|
|
|
2022-12-13 14:02:30 -05:00
|
|
|
if obj ~= nil then
|
|
|
|
obj.call("updateStats", { 1, 1, 1, 1 })
|
|
|
|
else
|
2023-04-22 16:56:01 -04:00
|
|
|
printToAll("Skill tracker for " .. COLORS[i] .. " playmat could not be found.", "Yellow")
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- reset doom on agenda
|
|
|
|
function resetDoomCounter()
|
2024-01-06 21:32:07 -05:00
|
|
|
local doomCounter = getObjectFromGUID("85c4c6")
|
2023-01-29 19:31:52 -05:00
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
if doomCounter ~= nil then
|
|
|
|
doomCounter.call("updateVal")
|
2023-01-29 19:31:52 -05:00
|
|
|
else
|
|
|
|
printToAll("Doom counter could not be found.", "Yellow")
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- gets the GUID of a custom data helper (if present) and adds it to the ignore list
|
|
|
|
function ignoreCustomDataHelper()
|
2024-01-06 21:32:07 -05:00
|
|
|
local customDataHelper = playAreaApi.getCustomDataHelper()
|
|
|
|
if customDataHelper then
|
|
|
|
table.insert(IGNORE_GUIDS, customDataHelper.getGUID())
|
|
|
|
end
|
2023-01-29 19:31:52 -05:00
|
|
|
end
|
|
|
|
|
2022-10-19 19:07:47 -04:00
|
|
|
-- read values for trauma from campaign log if enabled
|
|
|
|
function getTrauma()
|
2023-01-29 19:31:52 -05:00
|
|
|
RESET_VALUES = {
|
2023-04-22 16:56:01 -04:00
|
|
|
0, 0, 0, 0,
|
|
|
|
0, 0, 0, 0
|
2023-01-29 19:31:52 -05:00
|
|
|
}
|
2022-12-13 14:02:30 -05:00
|
|
|
|
|
|
|
-- stop here if trauma import is disabled
|
2023-01-29 19:31:52 -05:00
|
|
|
if not options["importTrauma"] then
|
2022-12-13 14:02:30 -05:00
|
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
|
|
|
-- get campaign log
|
2024-01-06 21:32:07 -05:00
|
|
|
campaignLog = findObjects(6)[1]
|
2022-12-13 14:02:30 -05:00
|
|
|
if campaignLog == nil then
|
|
|
|
printToAll("Campaign log not found in standard position!", "Yellow")
|
|
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
|
|
|
return
|
|
|
|
end
|
2024-01-06 21:32:07 -05:00
|
|
|
campaignLog = campaignLog.hit_object
|
|
|
|
loadTrauma()
|
|
|
|
end
|
|
|
|
|
|
|
|
-- gets data from campaign log if possible
|
|
|
|
function loadTrauma()
|
|
|
|
-- check if "returnTrauma" function exists to avoid calling nil
|
|
|
|
local trauma = campaignLog.getVar("returnTrauma")
|
2022-12-13 14:02:30 -05:00
|
|
|
|
2024-01-06 21:32:07 -05:00
|
|
|
if trauma ~= nil then
|
2022-12-13 14:02:30 -05:00
|
|
|
printToAll("Trauma values found in campaign log!", "Green")
|
2024-01-06 21:32:07 -05:00
|
|
|
RESET_VALUES = campaignLog.call("returnTrauma")
|
|
|
|
loadingFailedBefore = false
|
|
|
|
elseif loadingFailedBefore then
|
2022-12-13 14:02:30 -05:00
|
|
|
printToAll("Trauma values could not be found in campaign log!", "Yellow")
|
|
|
|
printToAll("Default values for health and sanity loaded.", "Yellow")
|
2024-01-06 21:32:07 -05:00
|
|
|
loadingFailedBefore = false
|
|
|
|
else
|
|
|
|
-- set campaign log to first state
|
|
|
|
local stateId = campaignLog.getStateId()
|
|
|
|
|
|
|
|
if stateId ~= 1 then
|
|
|
|
campaignLog = campaignLog.setState(1)
|
|
|
|
end
|
|
|
|
loadingFailedBefore = true
|
|
|
|
|
|
|
|
-- small delay to account for potential state change
|
|
|
|
Wait.time(loadTrauma, 0.1)
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- remove drawn lines
|
|
|
|
function removeLines()
|
|
|
|
if options["removeDrawnLines"] then
|
|
|
|
printToAll("Removing vector lines...", "White")
|
|
|
|
Global.setVectorLines({})
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- discard all hand objects
|
|
|
|
function discardHands()
|
2023-01-29 19:31:52 -05:00
|
|
|
if not options["tidyPlayermats"] then return end
|
2022-12-13 14:02:30 -05:00
|
|
|
for i = 1, 4 do
|
|
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[i])
|
|
|
|
if trashcan == nil then return end
|
2023-04-22 16:56:01 -04:00
|
|
|
local hand = Player[playmatApi.getPlayerColor(COLORS[i])].getHandObjects()
|
2023-01-29 19:31:52 -05:00
|
|
|
for j = #hand, 1, -1 do
|
|
|
|
trashcan.putObject(hand[j])
|
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- clean up for play area
|
|
|
|
function tidyPlayareaCoroutine()
|
2022-12-13 14:02:30 -05:00
|
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[5])
|
|
|
|
local PLAYMATZONE = getObjectFromGUID("a2f932")
|
|
|
|
|
|
|
|
if PLAYMATZONE == nil then
|
2023-01-29 19:31:52 -05:00
|
|
|
printToAll("Scripting zone for main play area could not be found!", "Red")
|
2022-12-13 14:02:30 -05:00
|
|
|
elseif trashcan == nil then
|
2023-01-29 19:31:52 -05:00
|
|
|
printToAll("Trashcan for main play area could not be found!", "Red")
|
2022-12-13 14:02:30 -05:00
|
|
|
else
|
|
|
|
for _, obj in ipairs(PLAYMATZONE.getObjects()) do
|
|
|
|
-- ignore these elements
|
2023-01-29 19:31:52 -05:00
|
|
|
if not tableContains(IGNORE_GUIDS, obj.getGUID()) and obj.hasTag(IGNORE_TAG) == false then
|
2022-12-13 14:02:30 -05:00
|
|
|
coroutine.yield(0)
|
|
|
|
trashcan.putObject(obj)
|
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
printToAll("Tidying playermats and agenda mat...", "White")
|
|
|
|
startLuaCoroutine(self, "tidyPlayerMatCoroutine")
|
|
|
|
return 1
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
-- clean up for the four playermats and the agenda/act playmat
|
|
|
|
function tidyPlayerMatCoroutine()
|
2022-12-13 14:02:30 -05:00
|
|
|
for i = 1, 5 do
|
2023-01-29 19:31:52 -05:00
|
|
|
-- only continue for playermat (1-4) if option enabled
|
|
|
|
if options["tidyPlayermats"] or i == 5 then
|
2022-12-13 14:02:30 -05:00
|
|
|
-- delay for animation purpose
|
|
|
|
for k = 1, 30 do coroutine.yield(0) end
|
|
|
|
|
|
|
|
-- get respective trashcan
|
|
|
|
local trashcan = getObjectFromGUID(TRASHCAN_GUIDS[i])
|
|
|
|
if trashcan == nil then
|
|
|
|
printToAll("Trashcan for " .. COLORS[i] .. " playmat could not be found!", "Red")
|
2023-04-22 16:56:01 -04:00
|
|
|
return 1
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
for _, entry in ipairs(findObjects(i)) do
|
|
|
|
local obj = entry.hit_object
|
|
|
|
local desc_low = string.lower(obj.getDescription())
|
|
|
|
|
|
|
|
-- ignore these elements
|
2023-01-29 19:31:52 -05:00
|
|
|
if not tableContains(IGNORE_GUIDS, obj.getGUID()) and obj.hasTag(IGNORE_TAG) == false and
|
2022-12-13 14:02:30 -05:00
|
|
|
desc_low ~= "chaos bag" and desc_low ~= "action token" then
|
|
|
|
coroutine.yield(0)
|
|
|
|
trashcan.putObject(obj)
|
|
|
|
|
|
|
|
-- flip action tokens back to ready
|
|
|
|
elseif desc_low == "action token" and obj.is_face_down then
|
|
|
|
obj.flip()
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
-- reset "activeInvestigatorId"
|
|
|
|
if i < 5 then
|
|
|
|
local playermat = getObjectFromGUID(PLAYERMAT_GUIDS[i])
|
|
|
|
if playermat then
|
|
|
|
playermat.setVar("activeInvestigatorId", "00000")
|
|
|
|
end
|
|
|
|
end
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
|
|
|
|
|
|
|
local datahelper = getObjectFromGUID("708279")
|
|
|
|
if datahelper then
|
|
|
|
datahelper.setTable("SPAWNED_PLAYER_CARD_GUIDS", {})
|
|
|
|
end
|
|
|
|
|
|
|
|
printToAll("Clean up completed!", "Green")
|
|
|
|
return 1
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
|
|
|
---------------------------------------------------------
|
|
|
|
-- helper functions
|
|
|
|
---------------------------------------------------------
|
|
|
|
|
|
|
|
-- find objects depending on index (1 to 4 for playermats, 5 for agenda/act playmat, 6 for campaign log)
|
|
|
|
function findObjects(num)
|
2022-12-13 14:02:30 -05:00
|
|
|
return Physics.cast({
|
|
|
|
direction = { 0, 1, 0 },
|
|
|
|
max_distance = 1,
|
|
|
|
type = 3,
|
|
|
|
size = PHYSICS_SCALE[num],
|
|
|
|
origin = PHYSICS_POSITION[num],
|
|
|
|
orientation = { 0, PHYSICS_ROTATION[num], 0 },
|
2023-04-22 16:56:01 -04:00
|
|
|
debug = false
|
2022-12-13 14:02:30 -05:00
|
|
|
})
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
|
|
|
|
2023-01-29 19:31:52 -05:00
|
|
|
-- search a table for a value, return true if found (else returns false)
|
|
|
|
function tableContains(table, value)
|
|
|
|
for _, v in ipairs(table) do
|
2022-12-13 14:02:30 -05:00
|
|
|
if v == value then
|
2023-01-29 19:31:52 -05:00
|
|
|
return true
|
2022-10-19 19:07:47 -04:00
|
|
|
end
|
2022-12-13 14:02:30 -05:00
|
|
|
end
|
2023-01-29 19:31:52 -05:00
|
|
|
return false
|
|
|
|
end
|
|
|
|
end)
|
2024-01-06 21:32:07 -05:00
|
|
|
__bundle_register("chaosbag/BlessCurseManagerApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local BlessCurseManagerApi = {}
|
|
|
|
local MANAGER_GUID = "5933fb"
|
|
|
|
|
|
|
|
-- removes all taken tokens and resets the counts
|
|
|
|
BlessCurseManagerApi.removeTakenTokensAndReset = function()
|
|
|
|
local BlessCurseManager = getObjectFromGUID(MANAGER_GUID)
|
|
|
|
Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Bless") end, 0.05)
|
|
|
|
Wait.time(function() BlessCurseManager.call("removeTakenTokens", "Curse") end, 0.10)
|
|
|
|
Wait.time(function() BlessCurseManager.call("doReset", "White") end, 0.15)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- updates the internal count (called by cards that seal bless/curse tokens)
|
|
|
|
BlessCurseManagerApi.sealedToken = function(type, guid)
|
|
|
|
getObjectFromGUID(MANAGER_GUID).call("sealedToken", { type = type, guid = guid })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- updates the internal count (called by cards that seal bless/curse tokens)
|
|
|
|
BlessCurseManagerApi.releasedToken = function(type, guid)
|
|
|
|
getObjectFromGUID(MANAGER_GUID).call("releasedToken", { type = type, guid = guid })
|
|
|
|
end
|
|
|
|
|
|
|
|
-- broadcasts the current status for bless/curse tokens
|
|
|
|
---@param playerColor String Color of the player to show the broadcast to
|
|
|
|
BlessCurseManagerApi.broadcastStatus = function(playerColor)
|
|
|
|
getObjectFromGUID(MANAGER_GUID).call("broadcastStatus", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- removes all bless / curse tokens from the chaos bag and play
|
|
|
|
---@param playerColor String Color of the player to show the broadcast to
|
|
|
|
BlessCurseManagerApi.removeAll = function(playerColor)
|
|
|
|
getObjectFromGUID(MANAGER_GUID).call("doRemove", playerColor)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- adds Wendy's menu to the hovered card (allows sealing of tokens)
|
|
|
|
---@param color String Color of the player to show the broadcast to
|
|
|
|
BlessCurseManagerApi.addWendysMenu = function(playerColor, hoveredObject)
|
|
|
|
getObjectFromGUID(MANAGER_GUID).call("addMenuOptions", { playerColor = playerColor, hoveredObject = hoveredObject })
|
|
|
|
end
|
|
|
|
|
|
|
|
return BlessCurseManagerApi
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
__bundle_register("chaosbag/ChaosBagApi", function(require, _LOADED, __bundle_register, __bundle_modules)
|
|
|
|
do
|
|
|
|
local ChaosBagApi = {}
|
|
|
|
|
|
|
|
-- respawns the chaos bag with a new state of tokens
|
|
|
|
---@param tokenList Table List of chaos token ids
|
|
|
|
ChaosBagApi.setChaosBagState = function(tokenList)
|
|
|
|
return Global.call("setChaosBagState", tokenList)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- returns a Table List of chaos token ids in the current chaos bag
|
|
|
|
-- requires copying the data into a new table because TTS is weird about handling table return values in Global
|
|
|
|
ChaosBagApi.getChaosBagState = function()
|
|
|
|
local chaosBagContentsCatcher = Global.call("getChaosBagState")
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local chaosBagContents = {}
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for _, v in ipairs(chaosBagContentsCatcher) do
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table.insert(chaosBagContents, v)
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end
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return chaosBagContents
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end
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-- checks scripting zone for chaos bag (also called by a lot of objects!)
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ChaosBagApi.findChaosBag = function()
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return Global.call("findChaosBag")
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end
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-- returns a table of object references to the tokens in play (does not include sealed tokens!)
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ChaosBagApi.getTokensInPlay = function()
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return Global.getTable("chaosTokens")
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end
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-- returns all sealed tokens on cards to the chaos bag
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ChaosBagApi.releaseAllSealedTokens = function(playerColor)
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return Global.call("releaseAllSealedTokens", playerColor)
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end
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-- returns all drawn tokens to the chaos bag
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ChaosBagApi.returnChaosTokens = function(playerColor)
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return Global.call("returnChaosTokens", playerColor)
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end
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|
-- removes the specified chaos token from the chaos bag
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---@param id String ID of the chaos token
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ChaosBagApi.removeChaosToken = function(id)
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return Global.call("removeChaosToken", id)
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end
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|
-- spawns the specified chaos token and puts it into the chaos bag
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---@param id String ID of the chaos token
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ChaosBagApi.spawnChaosToken = function(id)
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return Global.call("spawnChaosToken", id)
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|
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end
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|
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|
-- Checks to see if the chaos bag can be manipulated. If a player is searching the bag when tokens
|
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|
|
-- are drawn or replaced a TTS bug can cause those tokens to vanish. Any functions which change the
|
|
|
|
-- contents of the bag should check this method before doing so.
|
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-- This method will broadcast a message to all players if the bag is being searched.
|
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---@return Boolean. True if the bag is manipulated, false if it should be blocked.
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ChaosBagApi.canTouchChaosTokens = function()
|
|
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|
return Global.call("canTouchChaosTokens")
|
|
|
|
end
|
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-- called by playermats (by the "Draw chaos token" button)
|
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|
ChaosBagApi.drawChaosToken = function(mat, tokenOffset, isRightClick)
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|
|
return Global.call("drawChaosToken", {mat, tokenOffset, isRightClick})
|
|
|
|
end
|
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|
|
-- returns a Table List of chaos token ids in the current chaos bag
|
|
|
|
-- requires copying the data into a new table because TTS is weird about handling table return values in Global
|
|
|
|
ChaosBagApi.getIdUrlMap = function()
|
|
|
|
return Global.getTable("ID_URL_MAP")
|
|
|
|
end
|
|
|
|
|
|
|
|
return ChaosBagApi
|
|
|
|
end
|
|
|
|
end)
|
2023-01-29 19:31:52 -05:00
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|
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return __bundle_require("__root")
|