ah_sce_unpacked/unpacked/Custom_Model CoreNight of the Zealot 64a613.yaml

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AltLookAngle:
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x: 0
y: 0
z: 0
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Autoraise: true
ColorDiffuse:
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a: 0.27451
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b: 1
g: 1
r: 1
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CustomMesh:
CastShadows: true
ColliderURL: ''
Convex: true
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CustomShader:
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FresnelStrength: 0
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SpecularColor:
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b: 1
g: 1
r: 1
SpecularIntensity: 0
SpecularSharpness: 2
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DiffuseURL: http://cloud-3.steamusercontent.com/ugc/762723517667628371/18438B0A0045038A7099648AA3346DFCAA267C66/
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MaterialIndex: 3
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MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj
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NormalURL: ''
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TypeIndex: 0
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Description: ''
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DragSelectable: true
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GMNotes: campaigns/night_of_the_zealot.json
GUID: 64a613
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Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
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Locked: false
LuaScript: !include 'Custom_Model CoreNight of the Zealot 64a613.ttslua'
LuaScriptState: '{"ml":[]}'
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MeasureMovement: false
Name: Custom_Model
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Nickname: Core/Night of the Zealot
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Snap: true
Sticky: true
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Tooltip: true
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Transform:
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posX: 65
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posY: 1.48
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posZ: -55
rotX: 0
rotY: 270
rotZ: 0
scaleX: 1
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scaleY: 0.14
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scaleZ: 1
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Value: 0
XmlUI: ''