ah_sce_unpacked/unpacked/Custom_Token Search-A-Card 24051a.ttslua

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2022-10-19 19:07:47 -04:00
-- Search-A-Card
-- made by: Chr1Z
-- description: spawns the card with the specified name
information = {
version = "1.1",
last_updated = "10.10.2022"
}
local BUTTON_PARAMETERS = {}
BUTTON_PARAMETERS.function_owner = self
BUTTON_PARAMETERS.height = 200
BUTTON_PARAMETERS.width = 1200
BUTTON_PARAMETERS.font_size = 75
-- save selected options
function onSave() return JSON.encode({ spawnAll, searchExact }) end
function onLoad(saved_data)
-- loading saved data
local loaded_data = JSON.decode(saved_data)
spawnAll = loaded_data[1] or false
searchExact = loaded_data[2] or false
allCardsBag = getObjectFromGUID("15bb07")
INPUT_BOX = ""
self.createInput({
input_function = "input_func",
function_owner = self,
label = "Click to enter card name",
alignment = 2,
position = { x = 0, y = 0.05, z = -1.6 },
width = 1200,
height = 130,
font_size = 107
})
-- index 0: button for spawn mode
BUTTON_PARAMETERS.click_function = "search"
BUTTON_PARAMETERS.label = "Spawn matching card(s)!"
BUTTON_PARAMETERS.position = { x = 0, y = 0.05, z = 1.15 }
self.createButton(BUTTON_PARAMETERS)
-- index 1: button for spawn mode
if spawnAll then
BUTTON_PARAMETERS.label = "Mode: Spawn all matching cards "
else
BUTTON_PARAMETERS.label = "Mode: Spawn first matching card"
end
BUTTON_PARAMETERS.click_function = "spawnMode"
BUTTON_PARAMETERS.position.z = 1.55
self.createButton(BUTTON_PARAMETERS)
-- index 2: button for search mode
if searchExact then
BUTTON_PARAMETERS.label = "Mode: Name matches search term"
else
BUTTON_PARAMETERS.label = "Mode: Name contains search term"
end
BUTTON_PARAMETERS.click_function = "searchMode"
BUTTON_PARAMETERS.position.z = 1.95
self.createButton(BUTTON_PARAMETERS)
self.addContextMenuItem("More Information", function()
printToAll("------------------------------", "White")
printToAll("Search-A-Card v" .. information["version"] .. " by Chr1Z", "Orange")
printToAll("last updated: " .. information["last_updated"], "White")
end)
end
-- main function
function search()
if INPUT_BOX == nil or string.len(INPUT_BOX) == 0 then
printToAll("Please enter a search string.", "Yellow")
return
end
if string.len(INPUT_BOX) < 4 then
printToAll("Please enter a longer search string.", "Yellow")
return
end
if allCardsBag == nil then
printToAll("Player card bag couldn't be found.", "Red")
return
end
local cardList = allCardsBag.call("getCardsByName", { name = INPUT_BOX, exact = searchExact })
if cardList == nil or #cardList == 0 then
printToAll("No match found.", "Red")
return
end
-- search all objects in bag
local spawnCount = 0
for i, card in ipairs(cardList) do
local pos = self.positionToWorld(Vector(0, 0.5 + spawnCount * 0.15, -0.225))
local rot = self.getRotation()
spawnObjectData({
data = card.data,
position = pos,
rotation = rot,
})
if not spawnAll then
return
end
end
end
function input_func(_, _, input, stillEditing)
if not stillEditing then INPUT_BOX = input end
end
-- toggle spawn mode
function spawnMode()
spawnAll = not spawnAll
if spawnAll then
self.editButton({ index = 1, label = "Mode: Spawn all matching cards " })
else
self.editButton({ index = 1, label = "Mode: Spawn first matching card" })
end
end
-- toggle search mode
function searchMode()
searchExact = not searchExact
if searchExact then
self.editButton({ index = 2, label = "Mode: Name matches search term" })
else
self.editButton({ index = 2, label = "Mode: Name contains search term" })
end
end