ah_sce_unpacked/unpacked/Infinite_Bag Berwind's Stat Counters 236fb4.yaml

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2021-07-03 14:00:44 -04:00
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Right click - Decrease'
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GMNotes: ''
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LuaScript: "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\
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\n local loaded_data = JSON.decode(saved_data)\r\n light_mode =\
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\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\
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\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n\
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ImageURL: https://i.imgur.com/sj8GatY.png
WidthScale: 0.0
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Right click - Decrease'
DragSelectable: true
GMNotes: ''
GUID: c1fe65
Grid: false
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\
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\n local loaded_data = JSON.decode(saved_data)\r\n light_mode\
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\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode,\
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\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText\
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\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction\
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\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode\
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ImageURL: https://i.imgur.com/YBjxze6.png
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Right click - Decrease'
DragSelectable: true
GMNotes: ''
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Grid: false
GridProjection: false
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LayoutGroupSortIndex: 0
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LuaScript: "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\
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\n local loaded_data = JSON.decode(saved_data)\r\n light_mode\
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\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode,\
\ val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state\
\ = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5,\
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\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText\
\ = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\
\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\
\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction\
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\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode\
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\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\
\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\
\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val\
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\ val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\
\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n \
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CustomImage:
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ImageScalar: 1.0
ImageSecondaryURL: ''
ImageURL: https://i.imgur.com/vXVWwD0.png
WidthScale: 0.0
Description: 'Left click - Increase
Right click - Decrease'
DragSelectable: true
GMNotes: ''
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GridProjection: false
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LuaScript: "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\
\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\
\n local loaded_data = JSON.decode(saved_data)\r\n light_mode\
\ = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\
\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode,\
\ val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state\
\ = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5,\
\ 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\
\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n \
\ self.createButton({\r\n label=tostring(val),\r\n click_function=\"\
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\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n \
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\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\
\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText\
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\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\
\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction\
\ reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\
\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode\
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\ _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\
\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\
\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\
\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val\
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\ val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\
\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n \
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XmlUI: ''
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DragSelectable: true
GMNotes: ''
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GridProjection: false
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Locked: false
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Nickname: Berwind's Stat Counters
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Tooltip: true
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XmlUI: ''