AltLookAngle:
  x: 0.0
  y: 0.0
  z: 0.0
Autoraise: true
ColorDiffuse:
  a: 0.27451
  b: 1.0
  g: 1.0
  r: 1.0
CustomMesh:
  CastShadows: true
  ColliderURL: ''
  Convex: true
  CustomShader:
    FresnelStrength: 0.0
    SpecularColor:
      b: 1.0
      g: 1.0
      r: 1.0
    SpecularIntensity: 0.0
    SpecularSharpness: 2.0
  DiffuseURL: http://cloud-3.steamusercontent.com/ugc/762723517667628371/18438B0A0045038A7099648AA3346DFCAA267C66/
  MaterialIndex: 3
  MeshURL: https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/core_h_MSH.obj
  NormalURL: ''
  TypeIndex: 0
Description: ''
DragSelectable: true
GMNotes: campaigns/night_of_the_zealot.json
GUID: 64a613
Grid: true
GridProjection: false
Hands: false
HideWhenFaceDown: false
IgnoreFoW: false
LayoutGroupSortIndex: 0
Locked: false
LuaScript: !include 'Custom_Model CoreNight of the Zealot 64a613.ttslua'
LuaScriptState: '{"ml":[]}'
MeasureMovement: false
Name: Custom_Model
Nickname: Core/Night of the Zealot
Snap: true
Sticky: true
Tooltip: true
Transform:
  posX: 58.53
  posY: 1.48
  posZ: 28.52
  rotX: 0.0
  rotY: 270.0
  rotZ: 0.0
  scaleX: 1.0
  scaleY: 0.14
  scaleZ: 1.0
Value: 0
XmlUI: ''
