-- Bundled by luabundle {"version":"1.6.0"}
local __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)
	local loadingPlaceholder = {[{}] = true}

	local register
	local modules = {}

	local require
	local loaded = {}

	register = function(name, body)
		if not modules[name] then
			modules[name] = body
		end
	end

	require = function(name)
		local loadedModule = loaded[name]

		if loadedModule then
			if loadedModule == loadingPlaceholder then
				return nil
			end
		else
			if not modules[name] then
				if not superRequire then
					local identifier = type(name) == 'string' and '\"' .. name .. '\"' or tostring(name)
					error('Tried to require ' .. identifier .. ', but no such module has been registered')
				else
					return superRequire(name)
				end
			end

			loaded[name] = loadingPlaceholder
			loadedModule = modules[name](require, loaded, register, modules)
			loaded[name] = loadedModule
		end

		return loadedModule
	end

	return require, loaded, register, modules
end)(nil)
__bundle_register("__root", function(require, _LOADED, __bundle_register, __bundle_modules)
require("playermat/GenericCounter")
end)
__bundle_register("playermat/GenericCounter", function(require, _LOADED, __bundle_register, __bundle_modules)
MIN_VALUE = -99
MAX_VALUE = 999
val = 0

function onSave() return JSON.encode(val) end

function onLoad(saved_data)
    if saved_data ~= nil then
        val = JSON.decode(saved_data)
    end

    local name = self.getName()
    local position = {}

    if name == "Damage" or name == "Resources" then
        position = { 0, 0.06, 0.1 }
    elseif name == "Horror" then
        position = { -0.025, 0.06, -0.025 }
    else
        position = { 0, 0.06, 0 }
    end

    self.createButton({
        label = tostring(val),
        click_function = "addOrSubtract",
        function_owner = self,
        position = position,
        height = 600,
        width = 1000,
        scale = { 1.5, 1.5, 1.5 },
        font_size = 600,
        font_color = { 1, 1, 1, 100 },
        color = { 0, 0, 0, 0 }
    })
end

function updateVal(newVal)
    if tonumber(newVal) then
        val = newVal
        self.editButton({
            index = 0,
            label = tostring(val)
        })
    end
end

function addOrSubtract(_, _, alt_click)
    val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)
    self.editButton({ index = 0, label = tostring(val) })
end
end)
return __bundle_require("__root")