CameraStates:
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  Rotation:
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  Position:
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  Rotation:
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ComponentTags:
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    normalized: import_configuration_provider
  - displayed: AllCardsHotfix
    normalized: allcardshotfix
  - displayed: LinkedPhaseTracker
    normalized: linkedphasetracker
  - displayed: token_list_provider
    normalized: token_list_provider
  - displayed: token_image_provider
    normalized: token_image_provider
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    normalized: chaosBag
  - displayed: displacement_excluded
    normalized: displacement_excluded
  - displayed: PlayerCard
    normalized: playercard
  - displayed: CleanUpHelper_ignore
    normalized: cleanuphelper_ignore
  - displayed: Asset
    normalized: asset
  - displayed: ScenarioCard
    normalized: scenariocard
  - displayed: Location
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  - displayed: to_be_deleted
    normalized: to_be_deleted
  - displayed: Minicard
    normalized: minicard
  - displayed: DoomCounter_ignore
    normalized: doomcounter_ignore
  - displayed: Investigator
    normalized: investigator
  - displayed: chaosBag
    normalized: chaosbag
  - displayed: arkham_setup_memory_object
    normalized: arkham_setup_memory_object
  - displayed: ActionToken
    normalized: actiontoken
CustomUIAssets:
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- Name: close
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  URL: http://cloud-3.steamusercontent.com/ugc/1782854877010107768/BC6A97F193385D01C1A9149B68923F55A284CB2D/
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  URL: http://cloud-3.steamusercontent.com/ugc/1782854877010107124/D8042D1A1B08CFB7E76488B09216B4611D85A2B9/
- Name: elder-sign
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  URL: http://cloud-3.steamusercontent.com/ugc/1782854877010107442/43BC029410751208A90AE7FDEBCB587A0E9403D7/
- Name: devourer
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  URL: http://cloud-3.steamusercontent.com/ugc/1782854877010106784/6E00433E3425D0A7C6121E0DDB6A79167BA78569/
- Name: OverlayLarge
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- Name: OverlaySmall
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  URL: http://cloud-3.steamusercontent.com/ugc/2026086584372569912/5CB461AEAE2E59D3064D90A776EB86C46081EC78/
- Name: font_birmingham
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- Name: font_columbus
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  URL: http://cloud-3.steamusercontent.com/ugc/2027213118466515872/F473E4ACC75ACB6CE07457C45290B4912E0B3286/
- Name: font_oldremington
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  URL: http://cloud-3.steamusercontent.com/ugc/2027213118466515932/AFCE53F1E1D9580D166F53AD9EB0D77A331D4A26/
- Name: font_teutonic-arkham
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  URL: http://cloud-3.steamusercontent.com/ugc/2027213118467703445/89328E273B4C5180BF491516CE998DE3C604E162/
- Name: font_uglyqua
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- Name: header_cover
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  URL: http://cloud-3.steamusercontent.com/ugc/5118935530977312342/0D22712378B1F9A5A1FC7DA40C355943C878DDC0/
- Name: header_acolyte
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  URL: http://cloud-3.steamusercontent.com/ugc/5118935530977311773/B8B2021D42CFB084AFDCCA42EE6B9A57F3E30AC6/
- Name: header_ruins
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  URL: http://cloud-3.steamusercontent.com/ugc/5118935530977312917/E24A34736C912186C7AC58270E3819B6A44B3EE8/
- Name: header_olive
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  URL: http://cloud-3.steamusercontent.com/ugc/5118935530977377198/4E88B41107A29D027D86E6B80D47B03617335990/
- Name: option_on
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- Name: option_off
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  URL: http://cloud-3.steamusercontent.com/ugc/2024962321889555661/6643E5CC9160FF4624672C255D0DF7B313DA00A5/
- Name: SpeechBubble
  Type: 0
  URL: https://i.imgur.com/6MReiEO.png
- Name: Inv-Roland
  Type: 0
  URL: https://i.imgur.com/lx6unDY.png
- Name: NextArrow
  Type: 0
  URL: https://i.imgur.com/MztSQis.png
- Name: Exit
  Type: 0
  URL: https://i.imgur.com/8qmTXwt.png
- Name: Inv-Mandy
  Type: 0
  URL: https://i.imgur.com/hniMC5g.png
- Name: Inv-Preston
  Type: 0
  URL: https://i.imgur.com/7IoOGjh.png
- Name: Inv-Diana
  Type: 0
  URL: https://i.imgur.com/Tajp04v.png
- Name: Inv-Leo
  Type: 0
  URL: https://i.imgur.com/UUBKRiV.png
- Name: Inv-Daisy
  Type: 0
  URL: https://i.imgur.com/zfqiSJz.png
- Name: Inv-Winifred
  Type: 0
  URL: https://i.imgur.com/vDNy6fD.png
- Name: Inv-Stella
  Type: 0
  URL: https://i.imgur.com/OgIv9N4.png
- Name: Inv-Gloria
  Type: 0
  URL: https://i.imgur.com/xtYVdEL.png
- Name: Inv-Monterey
  Type: 0
  URL: https://i.imgur.com/CWebh2L.png
- Name: Inv-Daniela
  Type: 0
  URL: https://i.imgur.com/XZ35Nnk.png
- Name: Inv-Darrell
  Type: 0
  URL: https://i.imgur.com/rEOtrUp.png
- Name: Inv-Norman
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  URL: https://i.imgur.com/96URPj3.png
- Name: Inv-Finn
  Type: 0
  URL: https://i.imgur.com/NFtlgA1.png
- Name: Inv-Amina
  Type: 0
  URL: https://i.imgur.com/cWhSRN3.png
- Name: Inv-Jacqueline
  Type: 0
  URL: https://i.imgur.com/AFuB9II.png
- Name: TitleGradient
  Type: 0
  URL: https://i.imgur.com/Mdjm349.png
Date: Fri Jan 27 20:00:38 UTC 2023
DecalPallet:
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  Name: Achivement Checkmark
  Size: 0.1
- ImageURL: https://i.imgur.com/saWedQ0.png
  Name: Victory Display
  Size: 15
Decals:
- CustomDecal:
    ImageURL: https://i.imgur.com/saWedQ0.png
    Name: Victory Display
    Size: 15
  Transform:
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    posY: 1.491499
    posZ: 28.6174583
    rotX: 90
    rotY: 89.6667938
    rotZ: 0
    scaleX: 15
    scaleY: 15
    scaleZ: 15
EpochTime: 1674849638
GameComplexity: ''
GameMode: Arkham Horror LCG - Super Complete Edition
GameType: ''
Gravity: 0.5
Grid:
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  Color:
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    g: 0
    r: 0
  Lines: false
  Offset: false
  Opacity: 0.75
  PosOffset:
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    y: 1
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  Snapping: false
  ThickLines: false
  Type: 0
  xSize: 2
  ySize: 2
Hands:
  DisableUnused: false
  Enable: true
  Hiding: 0
Lighting:
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    g: 0.5
    r: 0.5
  AmbientGroundColor:
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    g: 0.5
    r: 0.5
  AmbientIntensity: 1.3
  AmbientSkyColor:
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    g: 0.5
    r: 0.5
  AmbientType: 0
  LightColor:
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    g: 0.9804
    r: 1
  LightIntensity: 0.54
  LutContribution: 1
  LutIndex: 0
  ReflectionIntensity: 1
LuaScript: !include 'unpacked.ttslua'
LuaScriptState: '{"optionPanel":{"playAreaSnapTags":true,"showAttachmentHelper":false,"showChaosBagManager":false,"showCleanUpHelper":false,"showCustomPlaymatImages":false,"showCYOA":false,"showDisplacementTool":false,"showDrawButton":false,"showHandHelper":[],"showNavigationOverlay":false,"showSearchAssistant":[],"showTitleSplash":true,"showTokenArranger":false,"useClueClickers":false,"useSnapTags":true}}'
MusicPlayer:
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    Item2: 'Laudanum - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538847453925/A083A3784DAC15D75513F92C54642D58B05FA996/
    Item2: 'Prepare the Stage of Night - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538847448789/4E04CB9EBECDF5BEA8EF1B146ACAB711D9AF5F0F/
    Item2: 'An Atrementous City - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538847444523/8C8AE52CABE62CF84AEA1B9A6055C0C39375FCDB/
    Item2: 'A Deeper Dream - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538847455056/0D6EAB8903C3B6E44CB2F3F2ACF34297F3757DC4/
    Item2: 'Wind-Up Orchestra - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538847451936/3D8B9C473889956F22DF84285A5BA9ABBCEE4D8F/
    Item2: 'House of Tinctures - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538847450067/DC4A12A8E621CFE19BAB9AB6B6BD30C337B39B27/
    Item2: 'End of the Century - Atrium Carceri: Black Corner Den'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538843610156/990053307E71986B46045FF0EC8BFABBD6EBE7BF/
    Item2: Cthulhu - Cryo Chamber
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    Item2: Azathoth 1 - Cryo Chamber
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    Item2: Azathoth 2 - Cryo Chamber
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    Item2: Nyarlathotep 1 - Cryo Chamber
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    Item2: Nyarlathotep 2 - Cryo Chamber
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    Item2: Nyarlathotep 3 - Cryo Chamber
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    Item2: 'The Gargantuan Tower - Atrium Carceri: Metropolis'
  - Item1: http://cloud-3.steamusercontent.com/ugc/784110538848530379/F1C98200F021A2471E5575DE934C62C927A8FFA4/
    Item2: 'The Dark Mother - Atrium Carceri: Metropolis'
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    Item2: 'Across the Sea of the Dead - Atrium Carceri: Metropolis'
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    Item2: '200 Days - Atrium Carceri: Metropolis'
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    Item2: 'Industrial District - Atrium Carceri: Metropolis'
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    Item2: 'The Cowled Seers - Atrium Carceri: Metropolis'
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  CurrentAudioTitle: 'Laudanum - Atrium Carceri: Black Corner Den'
  CurrentAudioURL: http://cloud-3.steamusercontent.com/ugc/784110538847453001/4481D1CC5684FCF04AB143954DEFE09E94BF5CEB/
  PlaylistEntry: 0
  RepeatSong: false
Note: ''
ObjectStates:
- !include 'unpacked/HandTrigger  5fe087.yaml'
- !include 'unpacked/HandTrigger  be2f17.yaml'
- !include 'unpacked/HandTrigger  0285cc.yaml'
- !include 'unpacked/HandTrigger  a70eee.yaml'
- !include 'unpacked/Custom_Assetbundle TableLegBottomRight afc863.yaml'
- !include 'unpacked/Custom_Assetbundle TableLegBottomLeft c8edca.yaml'
- !include 'unpacked/Custom_Assetbundle TableLegTopLeft 393bf7.yaml'
- !include 'unpacked/Custom_Assetbundle TableLegTopRight 12c65e.yaml'
- !include 'unpacked/Chinese_Checkers_Piece Flex Table Control bd69bd.yaml'
- !include 'unpacked/Custom_Assetbundle TableBorderRight f938a2.yaml'
- !include 'unpacked/Custom_Assetbundle TableBorderBottom 9f95fd.yaml'
- !include 'unpacked/Custom_Assetbundle TableBorderLeft 35b95f.yaml'
- !include 'unpacked/Custom_Assetbundle TableBorderTop 5af8f2.yaml'
- !include 'unpacked/Custom_Tile Mythos Area 9f334f.yaml'
- !include 'unpacked/Custom_Assetbundle Decoration - Candle 5706ae.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin 87ccfc.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin a90f21.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin 180a23.yaml'
- !include 'unpacked/Custom_Tile Panel 463022.yaml'
- !include 'unpacked/Custom_Token TentacleStand 7bff34.yaml'
- !include 'unpacked/ScriptingTrigger  83ef06.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Clue tokens 11e0cf.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Doom tokens b015d8.yaml'
- !include 'unpacked/Custom_Token Doom Counter 85c4c6.yaml'
- !include 'unpacked/Custom_Tile Round Sequence 2eca7c.yaml'
- !include 'unpacked/Custom_Tile Action Description fb09d4.yaml'
- !include 'unpacked/Custom_Token Investigator Count f182ee.yaml'
- !include 'unpacked/Card Detailed phase reference 68fe54.yaml'
- !include 'unpacked/Card Rules Index 91c83e.yaml'
- !include 'unpacked/Custom_Token Clues 3f22e5.yaml'
- !include 'unpacked/Custom_Token Clues db85d6.yaml'
- !include 'unpacked/Custom_Token Clues 891403.yaml'
- !include 'unpacked/Custom_Token Clues 4111de.yaml'
- !include 'unpacked/Custom_Token Resources 4406f0.yaml'
- !include 'unpacked/Custom_Token Damage eb08d6.yaml'
- !include 'unpacked/Custom_Token Horror 468e88.yaml'
- !include 'unpacked/Custom_Token Damage e64eec.yaml'
- !include 'unpacked/Custom_Token Horror 0257d9.yaml'
- !include 'unpacked/Custom_Token Resources 816d84.yaml'
- !include 'unpacked/Custom_Token Damage 591a45.yaml'
- !include 'unpacked/Custom_Token Horror beb964.yaml'
- !include 'unpacked/Custom_Token Resources a4b60d.yaml'
- !include 'unpacked/Custom_Token Damage 1f5a0a.yaml'
- !include 'unpacked/Custom_Token Horror 7b5729.yaml'
- !include 'unpacked/Custom_Token Resources cd15ac.yaml'
- !include 'unpacked/Custom_Model TableSurface 4ee1f2.yaml'
- !include 'unpacked/Custom_Model Encounter Sets 304ffc.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin f18c2d.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin 4be4a3.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin d7c767.yaml'
- !include 'unpacked/Custom_Model Decoration - Coin f42af3.yaml'
- !include 'unpacked/Custom_Model_Bag Trash 70b9f6.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Resource tokens 0168ae.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Horror tokens ae1a4e.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Damage Tokens b0ef6c.yaml'
- !include 'unpacked/Custom_Model_Bag Trash 4b8594.yaml'
- !include 'unpacked/Custom_Model_Bag Trash 5f896a.yaml'
- !include 'unpacked/Custom_Model_Bag Trash 147e80.yaml'
- !include 'unpacked/Custom_Model_Bag Trash f7b6c8.yaml'
- !include 'unpacked/Custom_PDF Rules Reference d99993.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Doom tokens 16724b.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Clue tokens fae2f6.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Clue tokens 3b2550.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Horror tokens 7bd2a0.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Doom tokens 16fcd6.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Damage Tokens 93f4a0.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Resource tokens fd617a.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Clue tokens 31fa39.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Horror tokens c3ecf4.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Doom tokens 47ffc3.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Damage Tokens 480bda.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Resource tokens 9fadf9.yaml'
- !include 'unpacked/Custom_Model_Infinite_Bag Connection markers 170f10.yaml'
- !include 'unpacked/FogOfWarTrigger  3aab97.yaml'
- !include 'unpacked/Custom_Model_Bag Leaked Items 42cd6e.yaml'
- !include 'unpacked/Custom_Model_Bag Chaos Token Reserve 106418.yaml'
- !include 'unpacked/Custom_Model Clue Counter 37be78.yaml'
- !include 'unpacked/Custom_Model Clue Counter 1769ed.yaml'
- !include 'unpacked/Custom_Model Clue Counter 032300.yaml'
- !include 'unpacked/Custom_Model Clue Counter d86b7c.yaml'
- !include 'unpacked/Custom_Token Master Clue Counter 4a3aa4.yaml'
- !include 'unpacked/Custom_Model_Bag Legacy Assets 7165a9.yaml'
- !include 'unpacked/Custom_Token Playarea 721ba2.yaml'
- !include 'unpacked/Custom_Assetbundle_Bag Barkham Horror 308439.yaml'
- !include 'unpacked/ScriptingTrigger  fb28e1.yaml'
- !include 'unpacked/ScriptingTrigger  7af2cf.yaml'
- !include 'unpacked/ScriptingTrigger  b047f8.yaml'
- !include 'unpacked/ScriptingTrigger  18538f.yaml'
- !include 'unpacked/Custom_Token Chaos Bag Stat Tracker 766620.yaml'
- !include 'unpacked/Custom_Model_Bag Bless tokens afa06b.yaml'
- !include 'unpacked/Custom_Model_Bag Curse tokens bd0253.yaml'
- !include 'unpacked/Custom_Tile Token Remover 0a5a29.yaml'
- !include 'unpacked/Checker_white Token Spawner 36b4ee.yaml'
- !include 'unpacked/Custom_Model_Bag Official StandaloneChallenge Scenarios 0ef5c8.yaml'
- !include 'unpacked/Deck Tarot Deck 77f1e5.yaml'
- !include 'unpacked/Bag Tarot Deck (Scripted) a230f9.yaml'
- !include 'unpacked/Custom_Model_Bag Fan-Made Accessories aa8b38.yaml'
- !include 'unpacked/Checker_black UI Builder ddd2eb.yaml'
- !include 'unpacked/Checker_black Command Manager a0b1de.yaml'
- !include 'unpacked/Custom_Model CoreNight of the Zealot 64a613.yaml'
- !include 'unpacked/Custom_Model The Dunwich Legacy 2898f6.yaml'
- !include 'unpacked/Custom_Model The Path to Carcosa aca04c.yaml'
- !include 'unpacked/Custom_Model The Forgotten Age 0bcf19.yaml'
- !include 'unpacked/Custom_Model The Circle Undone 63e097.yaml'
- !include 'unpacked/Custom_Model The Innsmouth Conspiracy 465aab.yaml'
- !include 'unpacked/Custom_Model Return to the Night of the Zealot 56270d.yaml'
- !include 'unpacked/Custom_Model Return to The Dunwich Legacy ce9130.yaml'
- !include 'unpacked/Custom_Model Return to The Path to Carcosa e9889a.yaml'
- !include 'unpacked/Custom_Model Return to The Forgotten Age 479ff3.yaml'
- !include 'unpacked/Custom_Model_Bag Chaos Bag fea079.yaml'
- !include 'unpacked/Custom_Tile Data Helper 708279.yaml'
- !include 'unpacked/Custom_Token BlessCurse Manager 5933fb.yaml'
- !include 'unpacked/Notecard  d8d357.yaml'
- !include 'unpacked/Checker_black Arkham Deck Cutter 445115.yaml'
- !include 'unpacked/ScriptingTrigger  a2f932.yaml'
- !include 'unpacked/Custom_Model Edge of the Earth 895eaa.yaml'
- !include 'unpacked/Custom_Model The Dream-Eaters a16a1a.yaml'
- !include 'unpacked/Custom_Model Return to The Circle Undone 757324.yaml'
- !include 'unpacked/Custom_Tile Playermat 4 Red 0840d5.yaml'
- !include 'unpacked/Custom_Tile Playermat 3 Green 383d8b.yaml'
- !include 'unpacked/Custom_Token Other Doom in Play 652ff3.yaml'
- !include 'unpacked/Custom_Tile Playermat 1 White 8b081b.yaml'
- !include 'unpacked/Custom_Tile Playermat 2 Orange bd0ff4.yaml'
- !include 'unpacked/Custom_Tile Neutral 637e17.yaml'
- !include 'unpacked/Custom_Tile Neutral e003fe.yaml'
- !include 'unpacked/Custom_Tile Neutral 8a496e.yaml'
- !include 'unpacked/Custom_Tile Neutral e1ab8d.yaml'
- !include 'unpacked/Custom_Tile Neutral 9312d8.yaml'
- !include 'unpacked/Custom_Tile Neutral bfcaf4.yaml'
- !include 'unpacked/Custom_Tile Neutral a1e2a3.yaml'
- !include 'unpacked/Custom_Tile Neutral 460250.yaml'
- !include 'unpacked/Custom_Tile Neutral 7ffb43.yaml'
- !include 'unpacked/Custom_Tile Neutral d7910b.yaml'
- !include 'unpacked/Custom_Tile Neutral b8409d.yaml'
- !include 'unpacked/Custom_Tile Neutral 719ff4.yaml'
- !include 'unpacked/Custom_Tile Neutral 49bf4b.yaml'
- !include 'unpacked/Custom_Tile Neutral 26a0a0.yaml'
- !include 'unpacked/Custom_Tile Neutral a7c0f0.yaml'
- !include 'unpacked/Custom_Tile Neutral bf7cc9.yaml'
- !include 'unpacked/Custom_Token Lead Investigator acaa93.yaml'
- !include 'unpacked/Custom_Tile ArkhamDB Deck Importer a28140.yaml'
- !include 'unpacked/Checker_white Configuration 03804b.yaml'
- !include 'unpacked/Custom_Token Drawing Tool 280086.yaml'
- !include 'unpacked/Custom_Token Playmat Image Swapper b7b45b.yaml'
- !include 'unpacked/Bag All Player Cards 15bb07.yaml'
- !include 'unpacked/Custom_Token Investigator Skill Tracker af7ed7.yaml'
- !include 'unpacked/Custom_Token Investigator Skill Tracker e598c2.yaml'
- !include 'unpacked/Custom_Token Investigator Skill Tracker b4a5f7.yaml'
- !include 'unpacked/Custom_Token Investigator Skill Tracker e74881.yaml'
- !include 'unpacked/Custom_Model The Scarlet Keys 300fcc.yaml'
- !include 'unpacked/Custom_Token Search-A-Card 24051a.yaml'
- !include 'unpacked/Custom_Tile Phase Tracker d0c8fa.yaml'
- !include 'unpacked/Checker_white Token Spawn Tracker e3ffc9.yaml'
- !include 'unpacked/Bag Token Source 124381.yaml'
- !include 'unpacked/FogOfWarTrigger Game Data 3dbe47.yaml'
- !include 'unpacked/Custom_Tile Player Cards 2d30ee.yaml'
- !include 'unpacked/Custom_Tile Token Remover 39b175.yaml'
- !include 'unpacked/Custom_Tile Token Remover 2ba7a5.yaml'
- !include 'unpacked/Custom_Tile Decoration - Map 6161b4.yaml'
- !include 'unpacked/Custom_Model_Bag Rulebooks, Guides and Tablets fcfa7f.yaml'
- !include 'unpacked/BlockRectangle Table Divider 612072.yaml'
- !include 'unpacked/BlockRectangle Table Divider 975c39.yaml'
- !include 'unpacked/BlockRectangle Table Divider 75937e.yaml'
- !include 'unpacked/BlockRectangle Table Divider 8646eb.yaml'
- !include 'unpacked/Custom_Model_Bag Community-Created Player CardsInvestigators
  ed4ca7.yaml'
- !include 'unpacked/Custom_Model_Bag Fan-Made ScenariosCampaignsMiscellany 66e97c.yaml'
- !include 'unpacked/Custom_Model Decoration - Ammo 0a3b03.yaml'
- !include 'unpacked/Custom_Model Decoration - Ammo b43845.yaml'
- !include 'unpacked/Custom_Model Decoration - Ammo d35ee9.yaml'
- !include 'unpacked/Notecard Arkham SCE 3.0.0 - 1272023 - Page 1 f873a8.yaml'
PlayArea: 1
PlayerCounts:
- 0
- 0
PlayingTime:
- 0
- 0
SaveName: Arkham SCE - 3.0.0
Sky: Sky_Museum
SkyURL: https://i.imgur.com/GkQqaOF.jpg
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- Position:
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- Position:
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- Position:
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- Position:
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  Rotation:
    x: 0
    y: 315
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- Position:
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  Rotation:
    x: 0
    y: 135
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TabStates:
  '10':
    body: "Created by Whimsical\n\nAnything that passes over the remover that isn't\
      \ a card, deck or chaos token will be deleted.\r\nTo use the remover, right\
      \ click on it, choose the \"Enable\" option, and take your card with resources/horror/damage\
      \ and swipe it over the remover.  You may wish to unlock and/or copy the remover\
      \ to your play area first."
    color: Grey
    id: 10
    title: Token Remover
    visibleColor:
      b: 0.5
      g: 0.5
      r: 0.5
  '11':
    body: 'By Whimsical. Requires Numlock set to On.

      Numpad 1: Cut top 3 cards of deck

      Numpad 2: Cut top 6 cards of deck

      Numpad 3: Cut top 9 cards of deck

      Numpad 4: Spawn Damage

      Numpad 5: Spawn Connection Marker

      Numpad 6: Spawn Horror

      Numpad 7: Spawn Doom

      Numpad 8: Spawn Clue

      Numpad 9: Spawn Resource

      Numpad 0: Draw lines between selected objects. Hold to draw lines from mouseover
      object to other selected objects.'
    color: Grey
    id: 11
    title: Numpad Hotkeys
    visibleColor:
      b: 0.5
      g: 0.5
      r: 0.5
  '7':
    body: The server host can enable or disable cards in hands being hidden from other
      players by going to the menu at the top of the TTS screen, clicking options,
      and choosing Hands.  The "Disable" setting reveals all player hands to all players,
      while the "Default" setting means that  each player can only see the cards in
      their own hand.
    color: Grey
    id: 7
    title: How to Hide Hands
    visibleColor:
      b: 0.5
      g: 0.5
      r: 0.5
  '8':
    body: "Welcome to Arkham Horror LCG - Super Complete Edition!\r\n\r\nBelow you\
      \ will find all the features and instructions this mod is loaded with, that\
      \ will make your AH LCG experience easier.\r\n\r\nDECKBUILDING\r\n1. All current\
      \ existing investigators are on the right-hand side, and within each chest you\
      \ will find their investigator-specific assets and weaknesses. Also included\
      \ is a basic starter deck which only requires you to add a basic random weakness\
      \ to get going.\r\n\r\n2. On the left-hand side you will find both the weakness\
      \ decks as well as lvl 0 cards sorted by class. To reveal the cards, click on\
      \ each corresponding token to deal the cards onto the table. Cards are sorted\
      \ by order of Skill, event and Asset cards top-down and increasing resource\
      \ cost, left to right. \r\n\r\n3. On the upper side you have the upgrade cards.\
      \ Similarly, click each token to deal the cards out onto the table. Cards are\
      \ arranged both in increasing xp cost and resource cost, left to right. Typically,\
      \ these are the cards you will be spending XP on between scenarios to purchase\
      \ and improve your deck.\r\n4. On the right-hand side underneath the Investigators,\
      \ you will find the automated ArkhamDB Deckbuilder (coded and maintained by\
      \ Grabben). Click the load cards button to activate the Deckbuilder, check ArkhamDB\
      \ for your chosen deck\u2019s URL and insert its number code following the instructions\
      \ on the deckbuilder, and it will build the deck automatically for you.\r\n\r\
      \nSCENARIOS & SETUP\r\n1. \tArkham Horror LCG comes with a core campaign (Night\
      \ of the Zealot) and several expansions (The Dunwich Legacy, The Path to Carcosa\
      \ & The Forgotten Age). Within each box you will find the volumes that contain\
      \ all the cards required for each scenario setup, as well as a tablet linking\
      \ to the official campaign guide PDF. Also included are chaos token cards and\
      \ a Campaign Log.\r\n\r\n2. \tEach scenario is setup differently, and while\
      \ some of the work has been prepared beforehand (such as building encounter\
      \ decks), you will have to refer to the Campaign Guide for specific instructions\
      \ on how to set up each scenario.\r\n\r\n3. \tThe chaos bag is always placed\
      \ on the scenario setup mat in the upper right-hand corner onto a snap point\
      \ that tilts it at a 45-degree angle. Each scenario volume will contain a difficulty\
      \ card, where you will have the choice of four difficulties. Press the button\
      \ on the card according to the difficulty of your choosing and the chaos bag\
      \ will automatically be configured with the tokens specific to that difficulty.\
      \ In campaign play it is recommended to save your decks and chaos bag at the\
      \ end of your scenario to carry over onto the next, as often tokens are added\
      \ or removed from the chaos bag depending on actions or decisions made during\
      \ the game. These additional tokens can be drawn from the token reserve book\
      \ resting next to the newspaper in the middle of the main table \u2013 right\
      \ click it and search for the token you need.\n\r\n4. \tWhen placing location\
      \ cards, always place them face down on the main play area (the dark map of\
      \ Arkham, Massachusetts) with the number of clues per location unrevealed. The\
      \ mod is scripted so that when you flip said location cards (usually when entering\
      \ the location with an investigator), if it contains clues, the number of clues\
      \ specific to that location will automatically spawn. Note, that the mod only\
      \ spawns tokens in relation to the number of players currently set on the playmat\
      \ player settings. To set the number of players, left-click on the \"Investigators\
      \ Playing\" number to increase, or right-click to decrease.\r\n\n5. To make\
      \ location mapping easier, you can draw location connector tokens from the arrow-shaped\
      \ container below the main play area. Each token has three states (one way,\
      \ two way and four way) to use them accordingly to better visualize how your\
      \ locations connect.\n\r\n6. \tIf you require additional doom or clue tokens,\
      \ these are located on the scenario playmat in their corresponding containers.\
      \ A handy Doom counter has been also been added to track the doom on the agenda\
      \ \u2013 left-click to add to add, and right-click to deduct. Keep in mind that\
      \ any doom spawned on enemies, locations or assets needs to be mentally added\
      \ to the doom in play on the agenda to account for total doom.\r\n\r\nINVESTIGATOR\
      \ PLAYMAT AND GAMEPLAY\r\n1. \tInvestigator mats are scripted to automate most\
      \ of the gameplay for you. wdw\n\r\n2. \tEach mat has slots for inventory, where\
      \ if you play an asset (for example you put a gun that has 4 ammo into your\
      \ right-hand slot), the mod will automatically spawn the 4 resource tokens onto\
      \ your equipped card.\n\r\n3.\tThe draw encounter button on the left-hand side\
      \ will draw the topmost card from the encounter deck and put it in your threat\
      \ area. Left-clicking will draw the card face-down, and right-clicking will\
      \ draw the card face-up. When you draw a weakness, or engage an enemy, it is\
      \ recommended you put it in your threat area, and once you defeat the enemy\
      \ or treachery, you can send it to the encounter discard pile by clicking the\
      \ discard button. If you defeat an enemy with a victory point, make sure not\
      \ to discard to the discard pile, but pick the card up and drop it at the victory\
      \ display.\n\r\n4. \tThe Click for Chaos button does just that, draw a random\
      \ chaos token from your chaos bag. Clicking a second time, sends your chaos\
      \ token back into the bag, which is then shuffled. If one player clicks to draw\
      \ a token and doesn\u2019t click a second time to send it back, the click from\
      \ another player on his personal mat will send the token back first, and the\
      \ next click will draw the token. Additionally, right-clicking the button will\
      \ continue drawing tokens and line them up next to each other, which is useful\
      \ for specific draw conditions the game may require from you. Left-clicking\
      \ again will send all drawn tokens back to the bag.\n\nADDITIONAL FEATURES:\n\
      1. Over 20 Fan-made scenarios created by the thriving community of Arkham Horror\
      \ LCG have been included. Some of these are one-scenario missions, others are\
      \ long involved campaigns spanning multiple scenarios. These are all contained\
      \ in \"The Side Missions\". This boxset also includes the official FFG-created\
      \ sidemissions Curse of the Rougarou, Carnevale of Horrors, Labrynths of Lunacy\
      \ and The Eternal Slumber. Read the rulebook on including a side-mission into\
      \ an ongoing campaign, or play it as a one-off adventure!  Setup instructions\
      \ are included in each volume.\n\n2. If you are not a fan of the dark themed\
      \ Arkham map for the playmat, you can change the image on it to any you like.\
      \ At the top left hand side of the playmat is an image icon, which when clicked\
      \ will reveal a image swap panel. Input the URL for the image you want to repalce\
      \ the playmat with, and the panel will apply the image for you. Keep in mind\
      \ this will not change the existing snap points on the current playmat.\n\r\n\
      As a final comment, please be sure to let me know on the mod page in steam workshop\
      \ if you find any bugs, issues or have any suggestions for improvement!\r\n\r\
      \n\r\n \r\n\r\n"
    color: Grey
    id: 8
    title: Basic Intro
    visibleColor:
      b: 0.5
      g: 0.5
      r: 0.5
  '9':
    body: "Implemented by Tikatoy\nIdea conceived by Cadentia\n\nVersion 3.3\n\nTop\
      \ buttons manage bless tokens, bottom buttons manage curse tokens\nADD - creates\
      \ a new token and adds it to the chaos bag\nREMOVE - removes a token from the\
      \ chaos bag and destroys it\nTAKE - takes a token from the chaos bag and places\
      \ it below the manager (for sealing)\nRETURN - returns the last token taken\
      \ from the chaos bag to the chaos bag\n\nTo use Parallel Wendy, go to Options\
      \ -> Game Keys, then bind a key or mouse button to Wendy's Menu. Hover over\
      \ any card (won't work on decks) then press the bound key. Right-click seal/release\
      \ options will be added to the card.\n\n---Other Notes---\n\nOnly use ONE token\
      \ manager at a time\nTokens are limited to 10 of each type in play\nBless and\
      \ curse tokens should be in the chaos bag before trying to REMOVE or TAKE them\n\
      Each action logs a message which ends with (# in bag/# taken); hit enter to\
      \ view log\n**WARNING**: Tracking # of tokens in bag and in play will NOT persist\
      \ between saves\n\r"
    color: Grey
    id: 9
    title: Bless / Curse Manager
    visibleColor:
      b: 0.5
      g: 0.5
      r: 0.5
Table: Table_None
Tags: []
Turns:
  DisableInteractions: false
  Enable: false
  PassTurns: true
  Reverse: false
  SkipEmpty: false
  TurnColor: ''
  TurnOrder: []
  Type: 0
VersionNumber: v13.2.2
XmlUI: "<!-- include Global.xml -->\n<!-- Default formatting -->\n<Defaults>\n  <!--\
  \ general Stuff -->\n  <Text color=\"white\"\n    fontSize=\"18\"/>\n  <Button tooltipPosition=\"\
  Left\"\n    color=\"clear\"/>\n\n  <!-- Window -->\n  <HorizontalLayout class=\"\
  headerLayout\"\n    height=\"75\"\n    padding=\"5\"/>\n  <Button class=\"headerButton\"\
  \n    minWidth=\"50\"\n    preferredWidth=\"50\"\n    flexibleWidth=\"0\"\n    color=\"\
  clear\"/>\n  <Text class=\"headerText\"\n    minWidth=\"200\"\n    flexibleWidth=\"\
  100\"\n    fontSize=\"32\"\n    font=\"font_teutonic-arkham\"/>\n</Defaults>\n\n\
  <!-- Buttons at the bottom right (height: n * 35 + (n-1) * 2) -->\n<VerticalLayout\
  \ visibility=\"Admin\"\n  color=\"#000000\"\n  outlineSize=\"1 1\"\n  outline=\"\
  #303030\"\n  rectAlignment=\"LowerRight\"\n  width=\"35\"\n  height=\"146\"\n  offsetXY=\"\
  -1 80\"\n  spacing=\"2\">\n  <Button icon=\"cthulhu\"\n    tooltip=\"Campaigns\"\
  \n    onClick=\"onClick_toggleUi(Campaigns)\"/>\n  <Button icon=\"dark-cult\"\n\
  \    tooltip=\"Standalone Scenarios\"\n    onClick=\"onClick_toggleUi(Standalone\
  \ Scenarios)\"/>\n  <Button icon=\"devourer\"\n    tooltip=\"Community Content\"\
  \n    onClick=\"onClick_toggleUi(Community Content)\"/>\n  <Button icon=\"option-gear\"\
  \n    tooltip=\"Options\"\n    onClick=\"onClick_toggleUi(Options)\"/>\n</VerticalLayout>\n\
  \n<!-- Basic UI that will be replaced based on title -->\n<VerticalLayout id=\"\
  load_ui\"\n  visibility=\"Admin\"\n  color=\"black\"\n  active=\"false\"\n  width=\"\
  700\"\n  height=\"780\"\n  outlineSize=\"1 1\"\n  outline=\"#303030\">\n  <HorizontalLayout\
  \ class=\"headerLayout\">\n    <Button class=\"headerButton\"\n      icon=\"refresh\"\
  \n      tooltip=\"Refresh List\"\n      tooltipPosition=\"Right\"\n      onClick=\"\
  onClick_refreshList\"/>\n    <Text id=\"title\"\n      class=\"headerText\">Loadable\
  \ Items</Text>\n    <Button class=\"headerButton\"\n      icon=\"close\"\n     \
  \ tooltip=\"Close\"\n      onClick=\"onClick_toggleUi(Hidden)\"/>\n  </HorizontalLayout>\n\
  \  <VerticalScrollView color=\"transparent\"\n    minHeight=\"100\"\n    flexibleHeight=\"\
  100\">\n    <Panel id=\"ui_update_height\"\n      height=\"24\">\n      <VerticalLayout\
  \ id=\"ui_update_point\"\n        padding=\"10\">\n        <Text>Please refresh\
  \ to see available items.</Text>\n      </VerticalLayout>\n    </Panel>\n  </VerticalScrollView>\n\
  \  <Panel color=\"rgb(0,0,0)\"\n    minHeight=\"50\"\n    preferredHeight=\"50\"\
  \n    flexibleHeight=\"0\">\n    <Button id=\"load_button\"\n      active=\"false\"\
  \n      onClick=\"onClick_load\">Load:</Button>\n    <HorizontalLayout id=\"progress_display\"\
  >\n      <ProgressBar id=\"download_progress\"\n        percentage=\"0\"\n     \
  \   color=\"#000000\"\n        fillImageColor=\"#333333\"/>\n      <Button onClick=\"\
  onClick_cancel\"\n        active=\"false\">Cancel</Button>\n    </HorizontalLayout>\n\
  \  </Panel>\n</VerticalLayout>\n\n<!-- Title Splash when starting a scenario -->\n\
  <Panel\n  id=\"title_splash\"\n  height=\"220\"\n  position=\"0 250 0\"\n  showAnimation=\"\
  FadeIn\"\n  hideAnimation=\"FadeOut\"\n  active=\"false\"\n  animationDuration=\"\
  2\">\n  <Image\n    id=\"title_gradient\"\n    height=\"220\"\n    image=\"TitleGradient\"\
  \ />\n  <Text id=\"title_splash_text\"\n    width=\"95%\"\n    height=\"180\"\n\
  \    resizeTextForBestFit=\"true\"\n    resizeTextMinSize=\"100\"\n    resizeTextMaxSize=\"\
  150\"\n    font=\"font_teutonic-arkham\"\n    outline=\"black\"\n    outlineSize=\"\
  3 -3\"\n    horizontalOverflow=\"Overflow\">\n  </Text>\n</Panel>\n<!-- include\
  \ OptionPanel.xml -->\n<!-- Default formatting -->\n<Defaults>\n  <Text color=\"\
  #FFFFFF\"\n    alignment=\"MiddleLeft\" />\n\n  <Toggle isOn=\"False\"\n    rectAlignment=\"\
  MiddleRight\" />\n\n  <Cell dontUseTableCellBackground=\"true\"\n    outlineSize=\"\
  0 1\"\n    outline=\"grey\" />\n\n  <!-- main window -->\n  <TableLayout class=\"\
  window\"\n    width=\"500\"\n    height=\"800\"\n    active=\"false\"\n    color=\"\
  #000000\"\n    outlineSize=\"2 2\"\n    outline=\"grey\"\n    showAnimation=\"SlideIn_Right\"\
  \n    hideAnimation=\"SlideOut_Right\"\n    animationDuration=\"0.1\" />\n\n  <!--\
  \ group headers -->\n  <Row class=\"group-header\"\n    preferredHeight=\"54\" />\n\
  \  <Cell class=\"group-header\"\n    columnSpan=\"2\"\n    color=\"#222222\" />\n\
  \  <Panel class=\"group-header\"\n    padding=\"5 0 0 0\" />\n  <Text class=\"group-header\"\
  \n    fontSize=\"28\"\n    font=\"font_teutonic-arkham\" />\n\n  <!-- options -->\n\
  \  <Row class=\"option-text\"\n    preferredHeight=\"70\"/>\n  <Cell class=\"option-text\"\
  \n    color=\"#333333\"/>\n  <Cell class=\"option-button\"\n    color=\"#333333\"\
  />\n  <VerticalLayout class=\"text-column\"\n    padding=\"10 0 0 0\"\n    spacing=\"\
  5\"/>\n  <Text class=\"option-header\"\n    fontSize=\"20\"\n    font=\"font_teutonic-arkham\"\
  />\n  <Text class=\"description\"\n    fontSize=\"12\"/>\n\n  <!-- buttons at the\
  \ bottom -->\n  <Button class=\"bottomButtons\"\n    hoverClass=\"hover\"\n    pressClass=\"\
  press\"\n    selectClass=\"select\"\n    color=\"#888888\"\n    minHeight=\"35\"\
  \n    fontSize=\"24\"\n    font=\"font_teutonic-arkham\"/>\n  <Button class=\"hover\"\
  \n    color=\"grey\"/>\n  <Button class=\"press\"\n    color=\"white\"/>\n  <Button\
  \ class=\"select\"\n    color=\"white\"/>\n</Defaults>\n\n<!-- Option Panel -->\n\
  <TableLayout id=\"optionPanel\"\n  class=\"window\"\n  active=\"false\"\n  rectAlignment=\"\
  LowerRight\"\n  offsetXY=\"-50 80\">\n  <!-- Header: Options -->\n  <Row preferredHeight=\"\
  60\">\n    <Cell>\n      <Panel padding=\"10 0 0 0\">\n        <Text font=\"font_teutonic-arkham\"\
  \n          fontSize=\"35\">Options</Text>\n      </Panel>\n    </Cell>\n  </Row>\n\
  \n  <!-- Scrollable part with options -->\n  <Row>\n    <Cell>\n      <VerticalScrollView\
  \ horizontalScrollbarVisibility=\"AutohideAndExpandViewport\">\n        <TableLayout\
  \ columnWidths=\"0 75\"\n          autoCalculateHeight=\"1\"\n          cellPadding=\"\
  10 0 5 5\">\n\n          <!-- Group: general settings -->\n          <Row class=\"\
  group-header\">\n            <Cell class=\"group-header\">\n              <Panel\
  \ class=\"group-header\"\n                image=\"header_acolyte\">\n          \
  \      <Text class=\"group-header\">GENERAL SETTINGS</Text>\n              </Panel>\n\
  \            </Cell>\n          </Row>\n\n          <!-- Option: play area snap\
  \ tags -->\n          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Enable snap tags for play area</Text>\n                <Text class=\"\
  description\">Only cards with the tag \"Location\" will snap (official cards are\
  \ supported by default). Disable this if you are having issues with custom content.</Text>\n\
  \              </VerticalLayout>\n            </Cell>\n            <Cell class=\"\
  option-button\">\n              <Toggle id=\"playAreaSnapTags\"\n              \
  \  onValueChanged=\"onClick_toggleOption(playAreaSnapTags)\"/>\n            </Cell>\n\
  \          </Row>\n\n          <!-- Option: splash scenario name on setup -->\n\
  \          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Show scenario title on setup</Text>\n                <Text class=\"\
  description\">Fade in the name of the scenario for 2 seconds when placing down a\
  \ scenario.</Text>\n              </VerticalLayout>\n            </Cell>\n     \
  \       <Cell class=\"option-button\">\n              <Toggle id=\"showTitleSplash\"\
  \n                onValueChanged=\"onClick_toggleOption(showTitleSplash)\"/>\n \
  \           </Cell>\n          </Row>\n\n          <!-- Group: playermat settings\
  \ -->\n          <Row class=\"group-header\">\n            <Cell class=\"group-header\"\
  >\n              <Panel class=\"group-header\"\n                image=\"header_cover\"\
  >\n                <Text class=\"group-header\">PLAYERMAT SETTINGS</Text>\n    \
  \          </Panel>\n            </Cell>\n          </Row>\n\n          <!-- Option:\
  \ enable snap tags -->\n          <Row class=\"option-text\">\n            <Cell\
  \ class=\"option-text\">\n              <VerticalLayout class=\"text-column\">\n\
  \                <Text class=\"option-header\">Enable snap tags</Text>\n       \
  \         <Text class=\"description\">Only cards with the tag \"Asset\" will snap\
  \ (official cards are supported by default). Disable this if you are having issues\
  \ with custom content.</Text>\n              </VerticalLayout>\n            </Cell>\n\
  \            <Cell class=\"option-button\">\n              <Toggle id=\"useSnapTags\"\
  \n                onValueChanged=\"onClick_toggleOption(useSnapTags)\"/>\n     \
  \       </Cell>\n          </Row>\n\n          <!-- Option: show draw 1 button -->\n\
  \          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Show \"Draw 1\" button</Text>\n                <Text class=\"description\"\
  >Displays a button below the \"Upkeep\" button that draws a card from your deck.\
  \ Useful for multi-handed solo play.</Text>\n              </VerticalLayout>\n \
  \           </Cell>\n            <Cell class=\"option-button\">\n              <Toggle\
  \ id=\"showDrawButton\"\n                onValueChanged=\"onClick_toggleOption(showDrawButton)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: use clickable\
  \ clue-counters -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">Use clickable clue-counters</Text>\n     \
  \           <Text class=\"description\">Instead of automatically counting clues\
  \ in the respective area on your playermat, this displays a clickable counter for\
  \ clues.</Text>\n              </VerticalLayout>\n            </Cell>\n        \
  \    <Cell class=\"option-button\">\n              <Toggle id=\"useClueClickers\"\
  \n                onValueChanged=\"onClick_toggleOption(useClueClickers)\"/>\n \
  \           </Cell>\n          </Row>\n\n          <!-- Option: use clickable resource\
  \ counters -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">Use clickable resource counters</Text>\n \
  \               <Text class=\"description\">This enables spawning of clickable resource\
  \ tokens for player cards.</Text>\n              </VerticalLayout>\n           \
  \ </Cell>\n            <Cell class=\"option-button\">\n              <Toggle id=\"\
  useResourceCounters\"\n                onValueChanged=\"onClick_toggleOption(useResourceCounters)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Group: fan-made accessories\
  \ -->\n          <Row class=\"group-header\">\n            <Cell class=\"group-header\"\
  >\n              <Panel class=\"group-header\"\n                image=\"header_olive\"\
  >\n                <Text class=\"group-header\">FAN-MADE ACCESSORIES</Text>\n  \
  \            </Panel>\n            </Cell>\n          </Row>\n\n          <!-- Option:\
  \ show token arranger -->\n          <Row class=\"option-text\">\n            <Cell\
  \ class=\"option-text\">\n              <VerticalLayout class=\"text-column\">\n\
  \                <Text class=\"option-header\">Token Arranger</Text>\n         \
  \       <Text class=\"description\">See the contents of the chaos bag at a glance!\
  \ This tool displays a sorted table of the tokens to allow easier guessing of your\
  \ odds.</Text>\n              </VerticalLayout>\n            </Cell>\n         \
  \   <Cell class=\"option-button\">\n              <Toggle id=\"showTokenArranger\"\
  \n                onValueChanged=\"onClick_toggleOption(showTokenArranger)\"/>\n\
  \            </Cell>\n          </Row>\n\n          <!-- Option: show clean up helper\
  \ -->\n          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Clean Up Helper</Text>\n                <Text class=\"description\"\
  >Useful for campaign-play: It resets play areas to allow continuous gameplay in\
  \ the same savegame.</Text>\n              </VerticalLayout>\n            </Cell>\n\
  \            <Cell class=\"option-button\">\n              <Toggle id=\"showCleanUpHelper\"\
  \n                onValueChanged=\"onClick_toggleOption(showCleanUpHelper)\"/>\n\
  \            </Cell>\n          </Row>\n\n          <!-- Option: show hand helper\
  \ -->\n          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Hand Helper</Text>\n                <Text class=\"description\"\
  >Never count your hand cards again! This tool does that for you and additionally\
  \ enables easy discarding of random cards.</Text>\n              </VerticalLayout>\n\
  \            </Cell>\n            <Cell class=\"option-button\">\n             \
  \ <Toggle id=\"showHandHelper\"\n                onValueChanged=\"onClick_toggleOption(showHandHelper)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: show search\
  \ assistant -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">Search Assistant</Text>\n                <Text\
  \ class=\"description\">Quickly search 3, 6, 9 or the top X cards of your deck!</Text>\n\
  \              </VerticalLayout>\n            </Cell>\n            <Cell class=\"\
  option-button\">\n              <Toggle id=\"showSearchAssistant\"\n           \
  \     onValueChanged=\"onClick_toggleOption(showSearchAssistant)\"/>\n         \
  \   </Cell>\n          </Row>\n\n          <!-- Option: show chaos bag manager -->\n\
  \          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Chaos Bag Manager</Text>\n                <Text class=\"description\"\
  >Panel for easy addition or removal of chaos tokens to the bag - very useful for\
  \ EotE because of Frost tokens!</Text>\n              </VerticalLayout>\n      \
  \      </Cell>\n            <Cell class=\"option-button\">\n              <Toggle\
  \ id=\"showChaosBagManager\"\n                onValueChanged=\"onClick_toggleOption(showChaosBagManager)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: show attachment\
  \ helper -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">Attachment Helper</Text>\n               \
  \ <Text class=\"description\">Provides a card-sized bag for cards that are attached\
  \ to other cards (e.g. Backpack).</Text>\n              </VerticalLayout>\n    \
  \        </Cell>\n            <Cell class=\"option-button\">\n              <Toggle\
  \ id=\"showAttachmentHelper\"\n                onValueChanged=\"onClick_toggleOption(showAttachmentHelper)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: show navigation\
  \ overlay -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">Navigation Overlay</Text>\n              \
  \  <Text class=\"description\">This enables an overlay for quickly moving the camera\
  \ to various points on the table.</Text>\n              </VerticalLayout>\n    \
  \        </Cell>\n            <Cell class=\"option-button\">\n              <Toggle\
  \ id=\"showNavigationOverlay\"\n                onValueChanged=\"onClick_toggleOption(showNavigationOverlay)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: show CYOA campaign\
  \ guides -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">CYOA Campaign Guides</Text>\n            \
  \    <Text class=\"description\">Displays in a \"Choose Your Own Adventure\" style\
  \ redesigned campaign guides.</Text>\n              </VerticalLayout>\n        \
  \    </Cell>\n            <Cell class=\"option-button\">\n              <Toggle\
  \ id=\"showCYOA\"\n                onValueChanged=\"onClick_toggleOption(showCYOA)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: show custom\
  \ playmat images -->\n          <Row class=\"option-text\">\n            <Cell class=\"\
  option-text\">\n              <VerticalLayout class=\"text-column\">\n         \
  \       <Text class=\"option-header\">Custom Playmat Images</Text>\n           \
  \     <Text class=\"description\">Places a tool that displays custom playmat images\
  \ for all cycles in a gallery-like fashion.</Text>\n              </VerticalLayout>\n\
  \            </Cell>\n            <Cell class=\"option-button\">\n             \
  \ <Toggle id=\"showCustomPlaymatImages\"\n                onValueChanged=\"onClick_toggleOption(showCustomPlaymatImages)\"\
  />\n            </Cell>\n          </Row>\n\n          <!-- Option: show displacement\
  \ tool -->\n          <Row class=\"option-text\">\n            <Cell class=\"option-text\"\
  >\n              <VerticalLayout class=\"text-column\">\n                <Text class=\"\
  option-header\">Displacement Tool</Text>\n                <Text class=\"description\"\
  >This allows moving all objects on the main playmat in a chosen direction.</Text>\n\
  \              </VerticalLayout>\n            </Cell>\n            <Cell class=\"\
  option-button\">\n              <Toggle id=\"showDisplacementTool\"\n          \
  \      onValueChanged=\"onClick_toggleOption(showDisplacementTool)\"/>\n       \
  \     </Cell>\n          </Row>\n        </TableLayout>\n      </VerticalScrollView>\n\
  \    </Cell>\n  </Row>\n\n  <!-- Buttons: Defaults and Close -->\n  <Row preferredHeight=\"\
  50\">\n    <Cell>\n      <HorizontalLayout minHeight=\"55\"\n        flexibleHeight=\"\
  0\"\n        padding=\"10 10 5 10\"\n        spacing=\"225\">\n        <Button class=\"\
  bottomButtons\"\n          onClick=\"onClick_defaultSettings\">Load defaults</Button>\n\
  \        <Button class=\"bottomButtons\"\n          onClick=\"onClick_toggleUi(Hidden)\"\
  >Close</Button>\n      </HorizontalLayout>\n    </Cell>\n  </Row>\n</TableLayout>\n\
  <!-- include OptionPanel.xml -->\n<!-- include Global.xml -->"
