From eb0e9dca53d12a63ccfc23e6754f84061fc7bbd1 Mon Sep 17 00:00:00 2001 From: Adam Goldsmith Date: Sat, 10 Apr 2021 00:39:44 -0400 Subject: [PATCH] 1.5501 --- Arkham SCE.json | 158170 ++++++++++++++++++++++++--------------------- 1 file changed, 84549 insertions(+), 73621 deletions(-) diff --git a/Arkham SCE.json b/Arkham SCE.json index 4387b0d..075dc83 100644 --- a/Arkham SCE.json +++ b/Arkham SCE.json @@ -1,7 +1,7 @@ { - "SaveName": "Arkham SCE 1.55", + "SaveName": "Arkham SCE 1.5501", "GameMode": "Arkham Horror LCG - Super Complete Edition", - "Date": "3/22/2021 3:09:47 PM", + "Date": "4/6/2021 5:23:05 PM", "VersionNumber": "v13.0.5", "GameType": "", "GameComplexity": "", @@ -1310,7 +1310,7 @@ "Rotation": { "x": 359.9201, "y": 269.981476, - "z": 0.0169208646 + "z": 0.0169209149 }, "Tags": [] }, @@ -6682,9 +6682,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.374532461, - "g": 0.374532461, - "b": 0.374532461 + "r": 0.3745323, + "g": 0.3745323, + "b": 0.3745323 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -6821,9 +6821,9 @@ "GUID": "65eb7e", "Name": "3DText", "Transform": { - "posX": -48.92444, - "posY": 1.25394738, - "posZ": 71.39677, + "posX": -48.92445, + "posY": 1.2539556, + "posZ": 71.3968353, "rotX": 90.0, "rotY": 90.00023, "rotZ": 0.0, @@ -7839,7 +7839,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-0.98, 0.2, -0.945},\r\n {-0.525, 0.2, -0.945},\r\n {-0.07, 0.2, -0.945},\r\n {0.39, 0.2, -0.945},\r\n {0.84, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-37, y=2.5, z=26.5 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Green\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=0, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"cd15ac\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1, 0, -0.7},\r\n {0.55, 0, -0.7},\r\n {0.1, 0, -0.7},\r\n {-0.35, 0, -0.7},\r\n {-0.8, 0, -0.7}\r\n }\r\n\r\n local i = 1\r\n while i <= 5 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.45,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.48,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.48,0.1,-0.4},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n local investigator = nil\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject()\r\n if obj.tag == \"Card\" and not obj.is_face_down then\r\n if props ~= nil and props.unique_back then\r\n local name = obj.getName()\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n end\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Taking 2 resources (Jenny)\", PLAYER_COLOR)\r\n end\r\n\r\n -- draw card (shuffle discard if necessary)\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n drawDeck = nil\r\n discardPile = nil\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n if object.is_face_down then\r\n drawDeck = object\r\n else\r\n discardPile = object\r\n end\r\n end\r\n end\r\n\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n if drawDeck == nil then\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(1), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\r\n else\r\n drawCards(1)\r\n end\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n local deckSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", PLAYER_COLOR)\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= cardsToDraw then\r\n drawCards(cardsToDraw)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local canSpawn = getPlayerCardData(object)\r\n return not spawned and canSpawn\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend\r\n", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-0.98, 0.2, -0.945},\r\n {-0.525, 0.2, -0.945},\r\n {-0.07, 0.2, -0.945},\r\n {0.39, 0.2, -0.945},\r\n {0.84, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-37, y=2.5, z=26.5 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Green\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=0, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"cd15ac\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1, 0, -0.7},\r\n {0.55, 0, -0.7},\r\n {0.1, 0, -0.7},\r\n {-0.35, 0, -0.7},\r\n {-0.8, 0, -0.7}\r\n }\r\n\r\n local i = 1\r\n while i <= 5 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.45,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.48,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.48,0.1,-0.4},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n local investigator = nil\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject()\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n if props ~= nil and props.unique_back then\r\n local name = obj.getName()\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n end\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Taking 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- draw card (shuffle discard if necessary)\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n drawDeck = nil\r\n discardPile = nil\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n if object.is_face_down then\r\n drawDeck = object\r\n else\r\n discardPile = object\r\n end\r\n end\r\n end\r\n\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n if drawDeck == nil then\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(1), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\n else\r\n drawCards(1)\r\n end\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n local deckSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= cardsToDraw then\r\n drawCards(cardsToDraw)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local canSpawn = getPlayerCardData(object)\r\n return not spawned and canSpawn\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", "LuaScriptState": "{\"playerColor\":\"Green\",\"zoneID\":\"fb28e1\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -8071,7 +8071,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\nDEBUG = false\n-- we use this to turn off collision handling (for clue spawning)\n-- until after load is complete (probably a better way to do this)\nCOLLISION_ENABLED = false\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\nDISCARD_BUTTON_OFFSETS = {\n {-0.98, 0.2, -0.945},\n {-0.525, 0.2, -0.945},\n {-0.07, 0.2, -0.945},\n {0.39, 0.2, -0.945},\n {0.84, 0.2, -0.945},\n}\n-- draw deck and discard zone\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=4.5 }\n\n-- play zone\nPLAYER_COLOR = \"White\"\r\nPLAY_ZONE_POSITION = { x=-54.42, y=4.10, z=20.96}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.63, y=5.10, z=14.59}\r\n\nRESOURCE_COUNTER_GUID = \"4406f0\"\n\n-- the position of the global discard pile\n-- TODO: delegate to global for any auto discard actions\nDISCARD_POSITION = {-3.85, 3, 10.38}\n\nfunction log(message)\n if DEBUG then\n print(message)\n end\nend\n\n-- builds a function that discards things in searchPostion to discardPostition\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\n return function (_)\n local discardItemList = findObjectsAtPosition(searchPosition)\n for _, obj in ipairs(discardItemList) do\n obj.setPositionSmooth(discardPosition, false, true)\n obj.setRotation({0, -90, 0})\n end\n end\nend\n\n-- build a discard button at position to discard from searchPosition to discardPosition\n-- number must be unique\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\n local handlerName = 'handler' .. number\n self.setVar(handlerName, handler)\n self.createButton({\n label = \"Discard\",\n click_function= handlerName,\n function_owner= self,\n position = position,\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180,\n })\nend\n\nfunction onload(save_state)\n self.interactable = DEBUG\n DATA_HELPER = getObjectFromGUID('708279')\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\n\n -- positions of encounter card slots\n local encounterSlots = {\n {1, 0, -0.7},\n {0.55, 0, -0.7},\n {0.1, 0, -0.7},\n {-0.35, 0, -0.7},\n {-0.8, 0, -0.7}\n }\n\n local i = 1\n while i <= 5 do\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\n i = i + 1\n end\n\n self.createButton({\n label = \" \",\n click_function = \"drawEncountercard\",\n function_owner = self,\n position = {-1.45,0,-0.7},\n rotation = {0,-15,0},\n width = 170,\n height = 255,\n font_size = 50\n })\n\n self.createButton({\n label=\" \",\n click_function = \"drawChaostokenButton\",\n function_owner = self,\n position = {1.48,0.0,-0.74},\n rotation = {0,-45,0},\n width = 125,\n height = 125,\n font_size = 50\n })\n\n self.createButton({\n label=\"Upkeep\",\n click_function = \"doUpkeep\",\n function_owner = self,\n position = {1.48,0.1,-0.4},\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\n\n local state = JSON.decode(save_state)\n if state ~= nil then\n if state.playerColor ~= nil then\n PLAYER_COLOR = state.playerColor\n end\n if state.zoneID ~= nil then\n zoneID = state.zoneID\n Wait.time(checkDeckZoneExists, 30)\n else\n spawnDeckZone()\n end\n else\n spawnDeckZone()\n end\n\n COLLISION_ENABLED = true\nend\n\nfunction onSave()\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\nend\n\nfunction doUpkeep(obj, color, alt_click)\n -- right-click binds to new player color\n if alt_click then\n PLAYER_COLOR = color\n printToColor(\"Upkeep button bound to \" .. color, color)\n return\n end\n\n -- unexhaust cards in play zone\n local objs = Physics.cast({\n origin = PLAY_ZONE_POSITION,\n direction = { x=0, y=1, z=0 },\n type = 3,\n size = PLAY_ZONE_SCALE,\n orientation = PLAY_ZONE_ROTATION\n })\n\n local y = PLAY_ZONE_ROTATION.y\n\n local investigator = nil\n for i,v in ipairs(objs) do\n local obj = v.hit_object\n local props = obj.getCustomObject()\n if obj.tag == \"Card\" and not obj.is_face_down then\n if props ~= nil and props.unique_back then\n local name = obj.getName()\n if string.match(name, \"Jenny Barnes\") ~= nil then\n investigator = \"Jenny Barnes\"\n elseif name == \"Patrice Hathaway\" then\n investigator = name\n end\n else\n local r = obj.getRotation()\n if (r.y - y > 10) or (y - r.y > 10) then\n obj.setRotation(PLAY_ZONE_ROTATION)\n end\n end\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\n if obj.is_face_down then obj.flip() end\n end\n end\n\n -- gain resource\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\n if investigator == \"Jenny Barnes\" then\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\n printToColor(\"Taking 2 resources (Jenny)\", PLAYER_COLOR)\n end\n\n -- draw card (shuffle discard if necessary)\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n drawDeck = nil\n discardPile = nil\n for i,object in ipairs(zone.getObjects()) do\n if object.tag == \"Deck\" or object.tag == \"Card\" then\n if object.is_face_down then\n drawDeck = object\n else\n discardPile = object\n end\n end\n end\n\n if investigator == \"Patrice Hathaway\" then\n patriceDraw()\n return\n end\n\n if drawDeck == nil then\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(1), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\n else\n drawCards(1)\n end\nend\n\nfunction drawCards(numCards)\n if drawDeck == nil then return end\n drawDeck.deal(numCards, PLAYER_COLOR)\nend\n\nfunction shuffleDiscardIntoDeck()\n discardPile.flip()\n discardPile.shuffle()\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\n drawDeck = discardPile\n discardPile = nil\nend\n\nfunction patriceDraw()\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\n if handSize >= 5 then return end\n local cardsToDraw = 5 - handSize\n local deckSize\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", PLAYER_COLOR)\n if drawDeck == nil then\n deckSize = 0\n elseif drawDeck.tag == \"Deck\" then\n deckSize = #drawDeck.getObjects()\n else\n deckSize = 1\n end\n\n if deckSize >= cardsToDraw then\n drawCards(cardsToDraw)\n return\n end\n\n drawCards(deckSize)\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\nend\n\nfunction checkDeckZoneExists()\n if getObjectFromGUID(zoneID) ~= nil then return end\n spawnDeckZone()\nend\n\nfunction spawnDeckZone()\n local pos = self.positionToWorld(DECK_POSITION)\n local zoneProps = {\n position = pos,\n scale = DECK_ZONE_SCALE,\n type = 'ScriptingTrigger',\n callback = 'zoneCallback',\n callback_owner = self,\n rotation = self.getRotation()\n }\n spawnObject(zoneProps)\nend\n\nfunction zoneCallback(zone)\n zoneID = zone.getGUID()\nend\n\nfunction findObjectsAtPosition(localPos)\n local globalPos = self.positionToWorld(localPos)\n local objList = Physics.cast({\n origin=globalPos, --Where the cast takes place\n direction={0,1,0}, --Which direction it moves (up is shown)\n type=2, --Type. 2 is \"sphere\"\n size={2,2,2}, --How large that sphere is\n max_distance=1, --How far it moves. Just a little bit\n debug=false --If it displays the sphere when casting.\n })\n local decksAndCards = {}\n for _, obj in ipairs(objList) do\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\n table.insert(decksAndCards, obj.hit_object)\n end\n end\n return decksAndCards\nend\n\nfunction spawnTokenOn(object, offsets, tokenType)\n local tokenPosition = object.positionToWorld(offsets)\n spawnToken(tokenPosition, tokenType)\nend\n\n-- spawn a group of tokens of the given type on the object\nfunction spawnTokenGroup(object, tokenType, tokenCount)\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\n if offsets == nil then\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\n end\n local i = 0\n while i < tokenCount do\n local offset = offsets[i + 1]\n spawnTokenOn(object, offset, tokenType)\n i = i + 1\n end\nend\n\nfunction buildPlayerCardKey(object)\n return object.getName() .. ':' .. object.getDescription()\nend\n\nfunction getPlayerCardData(object)\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\nend\n\nfunction shouldSpawnTokens(object)\n -- we assume we shouldn't spawn tokens if in doubt, this should\n -- only ever happen on load and in that case prevents respawns\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\n local canSpawn = getPlayerCardData(object)\n return not spawned and canSpawn\nend\n\nfunction markSpawned(object)\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\n if not saved then\n error('attempt to mark player card spawned before data loaded')\n end\nend\n\nfunction spawnTokensFor(object)\n local data = getPlayerCardData(object)\n if data == nil then\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\n end\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\n markSpawned(object)\nend\n\nfunction resetSpawnState()\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for i,object in ipairs(zone.getObjects()) do\n if object.tag == \"Card\" then\n local guid = object.getGUID()\n if guid ~= nil then unmarkSpawned(guid, true) end\n elseif object.tag == \"Deck\" then\n local cards = object.getObjects()\n if (cards ~= nil) then\n for i,v in ipairs(cards) do\n if v.guid ~= nil then unmarkSpawned(v.guid) end\n end\n end\n end\n end\nend\n\nfunction unmarkSpawned(guid, force)\n if not force and getObjectFromGUID(guid) ~= nil then return end\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\nend\n\nfunction onCollisionEnter(collision_info)\n if not COLLISION_ENABLED then\n return\n end\n\n local object = collision_info.collision_object\n Wait.time(resetSpawnState, 1)\n -- anything to the left of this is legal to spawn\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\n if boundaryLocalToCard.x > 0 then\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\n return\n end\n if not object.is_face_down and shouldSpawnTokens(object) then\n spawnTokensFor(object)\n end\nend\n\n-- functions delegated to Global\nfunction drawChaostokenButton(object, player, isRightClick)\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\nend\n\nfunction drawEncountercard(object, player, isRightClick)\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\nend\n\nfunction spawnToken(position, tokenType)\n Global.call('spawnToken', {position, tokenType})\nend\n\nfunction updatePlayerCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\n for k, v in pairs(data_player_cards) do\n PLAYER_CARDS[k] = v\n end\nend\n", + "LuaScript": "-- set true to enable debug logging\nDEBUG = false\n-- we use this to turn off collision handling (for clue spawning)\n-- until after load is complete (probably a better way to do this)\nCOLLISION_ENABLED = false\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\nDISCARD_BUTTON_OFFSETS = {\n {-0.98, 0.2, -0.945},\n {-0.525, 0.2, -0.945},\n {-0.07, 0.2, -0.945},\n {0.39, 0.2, -0.945},\n {0.84, 0.2, -0.945},\n}\n-- draw deck and discard zone\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=4.5 }\n\n-- play zone\nPLAYER_COLOR = \"White\"\r\nPLAY_ZONE_POSITION = { x=-54.42, y=4.10, z=20.96}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.63, y=5.10, z=14.59}\r\n\nRESOURCE_COUNTER_GUID = \"4406f0\"\n\n-- the position of the global discard pile\n-- TODO: delegate to global for any auto discard actions\nDISCARD_POSITION = {-3.85, 3, 10.38}\n\nfunction log(message)\n if DEBUG then\n print(message)\n end\nend\n\n-- builds a function that discards things in searchPostion to discardPostition\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\n return function (_)\n local discardItemList = findObjectsAtPosition(searchPosition)\n for _, obj in ipairs(discardItemList) do\n obj.setPositionSmooth(discardPosition, false, true)\n obj.setRotation({0, -90, 0})\n end\n end\nend\n\n-- build a discard button at position to discard from searchPosition to discardPosition\n-- number must be unique\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\n local handlerName = 'handler' .. number\n self.setVar(handlerName, handler)\n self.createButton({\n label = \"Discard\",\n click_function= handlerName,\n function_owner= self,\n position = position,\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180,\n })\nend\n\nfunction onload(save_state)\n self.interactable = DEBUG\n DATA_HELPER = getObjectFromGUID('708279')\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\n\n -- positions of encounter card slots\n local encounterSlots = {\n {1, 0, -0.7},\n {0.55, 0, -0.7},\n {0.1, 0, -0.7},\n {-0.35, 0, -0.7},\n {-0.8, 0, -0.7}\n }\n\n local i = 1\n while i <= 5 do\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\n i = i + 1\n end\n\n self.createButton({\n label = \" \",\n click_function = \"drawEncountercard\",\n function_owner = self,\n position = {-1.45,0,-0.7},\n rotation = {0,-15,0},\n width = 170,\n height = 255,\n font_size = 50\n })\n\n self.createButton({\n label=\" \",\n click_function = \"drawChaostokenButton\",\n function_owner = self,\n position = {1.48,0.0,-0.74},\n rotation = {0,-45,0},\n width = 125,\n height = 125,\n font_size = 50\n })\n\n self.createButton({\n label=\"Upkeep\",\n click_function = \"doUpkeep\",\n function_owner = self,\n position = {1.48,0.1,-0.4},\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\n\n local state = JSON.decode(save_state)\n if state ~= nil then\n if state.playerColor ~= nil then\n PLAYER_COLOR = state.playerColor\n end\n if state.zoneID ~= nil then\n zoneID = state.zoneID\n Wait.time(checkDeckZoneExists, 30)\n else\n spawnDeckZone()\n end\n else\n spawnDeckZone()\n end\n\n COLLISION_ENABLED = true\nend\n\nfunction onSave()\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\nend\n\nfunction doUpkeep(obj, color, alt_click)\n -- right-click binds to new player color\n if alt_click then\n PLAYER_COLOR = color\n printToColor(\"Upkeep button bound to \" .. color, color)\n return\n end\n\n -- send messages to player who clicked button if no seated player found\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\n\n -- unexhaust cards in play zone\n local objs = Physics.cast({\n origin = PLAY_ZONE_POSITION,\n direction = { x=0, y=1, z=0 },\n type = 3,\n size = PLAY_ZONE_SCALE,\n orientation = PLAY_ZONE_ROTATION\n })\n\n local y = PLAY_ZONE_ROTATION.y\n\n local investigator = nil\n for i,v in ipairs(objs) do\n local obj = v.hit_object\n local props = obj.getCustomObject()\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\n if props ~= nil and props.unique_back then\n local name = obj.getName()\n if string.match(name, \"Jenny Barnes\") ~= nil then\n investigator = \"Jenny Barnes\"\n elseif name == \"Patrice Hathaway\" then\n investigator = name\n end\n else\n local r = obj.getRotation()\n if (r.y - y > 10) or (y - r.y > 10) then\n obj.setRotation(PLAY_ZONE_ROTATION)\n end\n end\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\n if obj.is_face_down then obj.flip() end\n end\n end\n\n -- gain resource\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\n if investigator == \"Jenny Barnes\" then\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\n printToColor(\"Taking 2 resources (Jenny)\", messageColor)\n end\n\n -- draw card (shuffle discard if necessary)\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n drawDeck = nil\n discardPile = nil\n for i,object in ipairs(zone.getObjects()) do\n if object.tag == \"Deck\" or object.tag == \"Card\" then\n if object.is_face_down then\n drawDeck = object\n else\n discardPile = object\n end\n end\n end\n\n if investigator == \"Patrice Hathaway\" then\n patriceDraw()\n return\n end\n\n if drawDeck == nil then\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(1), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\n else\n drawCards(1)\n end\nend\n\nfunction doNotReady(card)\n if card.getVar(\"do_not_ready\") == true then\n return true\n else\n return false\n end\nend\n\nfunction drawCards(numCards)\n if drawDeck == nil then return end\n drawDeck.deal(numCards, PLAYER_COLOR)\nend\n\nfunction shuffleDiscardIntoDeck()\n discardPile.flip()\n discardPile.shuffle()\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\n drawDeck = discardPile\n discardPile = nil\nend\n\nfunction patriceDraw()\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\n if handSize >= 5 then return end\n local cardsToDraw = 5 - handSize\n local deckSize\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\n if drawDeck == nil then\n deckSize = 0\n elseif drawDeck.tag == \"Deck\" then\n deckSize = #drawDeck.getObjects()\n else\n deckSize = 1\n end\n\n if deckSize >= cardsToDraw then\n drawCards(cardsToDraw)\n return\n end\n\n drawCards(deckSize)\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\nend\n\nfunction checkDeckZoneExists()\n if getObjectFromGUID(zoneID) ~= nil then return end\n spawnDeckZone()\nend\n\nfunction spawnDeckZone()\n local pos = self.positionToWorld(DECK_POSITION)\n local zoneProps = {\n position = pos,\n scale = DECK_ZONE_SCALE,\n type = 'ScriptingTrigger',\n callback = 'zoneCallback',\n callback_owner = self,\n rotation = self.getRotation()\n }\n spawnObject(zoneProps)\nend\n\nfunction zoneCallback(zone)\n zoneID = zone.getGUID()\nend\n\nfunction findObjectsAtPosition(localPos)\n local globalPos = self.positionToWorld(localPos)\n local objList = Physics.cast({\n origin=globalPos, --Where the cast takes place\n direction={0,1,0}, --Which direction it moves (up is shown)\n type=2, --Type. 2 is \"sphere\"\n size={2,2,2}, --How large that sphere is\n max_distance=1, --How far it moves. Just a little bit\n debug=false --If it displays the sphere when casting.\n })\n local decksAndCards = {}\n for _, obj in ipairs(objList) do\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\n table.insert(decksAndCards, obj.hit_object)\n end\n end\n return decksAndCards\nend\n\nfunction spawnTokenOn(object, offsets, tokenType)\n local tokenPosition = object.positionToWorld(offsets)\n spawnToken(tokenPosition, tokenType)\nend\n\n-- spawn a group of tokens of the given type on the object\nfunction spawnTokenGroup(object, tokenType, tokenCount)\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\n if offsets == nil then\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\n end\n local i = 0\n while i < tokenCount do\n local offset = offsets[i + 1]\n spawnTokenOn(object, offset, tokenType)\n i = i + 1\n end\nend\n\nfunction buildPlayerCardKey(object)\n return object.getName() .. ':' .. object.getDescription()\nend\n\nfunction getPlayerCardData(object)\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\nend\n\nfunction shouldSpawnTokens(object)\n -- we assume we shouldn't spawn tokens if in doubt, this should\n -- only ever happen on load and in that case prevents respawns\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\n local canSpawn = getPlayerCardData(object)\n return not spawned and canSpawn\nend\n\nfunction markSpawned(object)\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\n if not saved then\n error('attempt to mark player card spawned before data loaded')\n end\nend\n\nfunction spawnTokensFor(object)\n local data = getPlayerCardData(object)\n if data == nil then\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\n end\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\n markSpawned(object)\nend\n\nfunction resetSpawnState()\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for i,object in ipairs(zone.getObjects()) do\n if object.tag == \"Card\" then\n local guid = object.getGUID()\n if guid ~= nil then unmarkSpawned(guid, true) end\n elseif object.tag == \"Deck\" then\n local cards = object.getObjects()\n if (cards ~= nil) then\n for i,v in ipairs(cards) do\n if v.guid ~= nil then unmarkSpawned(v.guid) end\n end\n end\n end\n end\nend\n\nfunction unmarkSpawned(guid, force)\n if not force and getObjectFromGUID(guid) ~= nil then return end\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\nend\n\nfunction onCollisionEnter(collision_info)\n if not COLLISION_ENABLED then\n return\n end\n\n local object = collision_info.collision_object\n Wait.time(resetSpawnState, 1)\n -- anything to the left of this is legal to spawn\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\n if boundaryLocalToCard.x > 0 then\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\n return\n end\n if not object.is_face_down and shouldSpawnTokens(object) then\n spawnTokensFor(object)\n end\nend\n\n-- functions delegated to Global\nfunction drawChaostokenButton(object, player, isRightClick)\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\nend\n\nfunction drawEncountercard(object, player, isRightClick)\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\nend\n\nfunction spawnToken(position, tokenType)\n Global.call('spawnToken', {position, tokenType})\nend\n\nfunction updatePlayerCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\n for k, v in pairs(data_player_cards) do\n PLAYER_CARDS[k] = v\n end\nend", "LuaScriptState": "{\"playerColor\":\"White\",\"zoneID\":\"7af2cf\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -8083,8 +8083,8 @@ }, "Rotation": { "x": -3.66321835E-08, - "y": 0.02808746, - "z": -2.18415764E-07 + "y": 0.0280874763, + "z": -2.18415636E-07 }, "Tags": [] }, @@ -8096,7 +8096,7 @@ }, "Rotation": { "x": -3.6553363E-08, - "y": 0.0281147789, + "y": 0.0281147957, "z": -5.402876E-07 }, "Tags": [] @@ -8109,7 +8109,7 @@ }, "Rotation": { "x": -3.67513557E-08, - "y": 0.0281455163, + "y": 0.0281455331, "z": 2.6679524E-07 }, "Tags": [] @@ -8122,7 +8122,7 @@ }, "Rotation": { "x": -3.76656857E-08, - "y": 0.0281455163, + "y": 0.0281455331, "z": -2.79978553E-06 }, "Tags": [] @@ -8135,7 +8135,7 @@ }, "Rotation": { "x": -3.518123E-08, - "y": 0.0281455163, + "y": 0.0281455331, "z": 6.636666E-07 }, "Tags": [] @@ -8303,7 +8303,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-0.98, 0.2, -0.945},\r\n {-0.525, 0.2, -0.945},\r\n {-0.07, 0.2, -0.945},\r\n {0.39, 0.2, -0.945},\r\n {0.84, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=-22.7 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Orange\"\r\nPLAY_ZONE_POSITION = { x=-54.53, y=4.10, z=-20.94}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.96, y=5.10, z=14.70}\r\n\r\nRESOURCE_COUNTER_GUID = \"816d84\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1, 0, -0.7},\r\n {0.55, 0, -0.7},\r\n {0.1, 0, -0.7},\r\n {-0.35, 0, -0.7},\r\n {-0.8, 0, -0.7}\r\n }\r\n\r\n local i = 1\r\n while i <= 5 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.45,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.48,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.48,0.1,-0.4},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n local investigator = nil\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject()\r\n if obj.tag == \"Card\" and not obj.is_face_down then\r\n if props ~= nil and props.unique_back then\r\n local name = obj.getName()\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n end\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Taking 2 resources (Jenny)\", PLAYER_COLOR)\r\n end\r\n\r\n -- draw card (shuffle discard if necessary)\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n drawDeck = nil\r\n discardPile = nil\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n if object.is_face_down then\r\n drawDeck = object\r\n else\r\n discardPile = object\r\n end\r\n end\r\n end\r\n\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n if drawDeck == nil then\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(1), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\r\n else\r\n drawCards(1)\r\n end\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n local deckSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", PLAYER_COLOR)\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= cardsToDraw then\r\n drawCards(cardsToDraw)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local canSpawn = getPlayerCardData(object)\r\n return not spawned and canSpawn\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend\r\n", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-0.98, 0.2, -0.945},\r\n {-0.525, 0.2, -0.945},\r\n {-0.07, 0.2, -0.945},\r\n {0.39, 0.2, -0.945},\r\n {0.84, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=-22.7 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Orange\"\r\nPLAY_ZONE_POSITION = { x=-54.53, y=4.10, z=-20.94}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.96, y=5.10, z=14.70}\r\n\r\nRESOURCE_COUNTER_GUID = \"816d84\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1, 0, -0.7},\r\n {0.55, 0, -0.7},\r\n {0.1, 0, -0.7},\r\n {-0.35, 0, -0.7},\r\n {-0.8, 0, -0.7}\r\n }\r\n\r\n local i = 1\r\n while i <= 5 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.45,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.48,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.48,0.1,-0.4},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n local investigator = nil\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject()\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n if props ~= nil and props.unique_back then\r\n local name = obj.getName()\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n end\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Taking 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- draw card (shuffle discard if necessary)\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n drawDeck = nil\r\n discardPile = nil\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n if object.is_face_down then\r\n drawDeck = object\r\n else\r\n discardPile = object\r\n end\r\n end\r\n end\r\n\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n if drawDeck == nil then\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(1), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\n else\r\n drawCards(1)\r\n end\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n local deckSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= cardsToDraw then\r\n drawCards(cardsToDraw)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local canSpawn = getPlayerCardData(object)\r\n return not spawned and canSpawn\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", "LuaScriptState": "{\"playerColor\":\"Orange\",\"zoneID\":\"b047f8\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -8535,7 +8535,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-0.98, 0.2, -0.945},\r\n {-0.525, 0.2, -0.945},\r\n {-0.07, 0.2, -0.945},\r\n {0.39, 0.2, -0.945},\r\n {0.84, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-18.9, y=2.5, z=-26.7 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Red\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=-27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=180, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"a4b60d\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1, 0, -0.7},\r\n {0.55, 0, -0.7},\r\n {0.1, 0, -0.7},\r\n {-0.35, 0, -0.7},\r\n {-0.8, 0, -0.7}\r\n }\r\n\r\n local i = 1\r\n while i <= 5 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.45,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.48,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.48,0.1,-0.4},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n local investigator = nil\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject()\r\n if obj.tag == \"Card\" and not obj.is_face_down then\r\n if props ~= nil and props.unique_back then\r\n local name = obj.getName()\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n end\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Taking 2 resources (Jenny)\", PLAYER_COLOR)\r\n end\r\n\r\n -- draw card (shuffle discard if necessary)\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n drawDeck = nil\r\n discardPile = nil\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n if object.is_face_down then\r\n drawDeck = object\r\n else\r\n discardPile = object\r\n end\r\n end\r\n end\r\n\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n if drawDeck == nil then\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(1), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\r\n else\r\n drawCards(1)\r\n end\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n local deckSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", PLAYER_COLOR)\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= cardsToDraw then\r\n drawCards(cardsToDraw)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", PLAYER_COLOR)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local canSpawn = getPlayerCardData(object)\r\n return not spawned and canSpawn\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend\r\n", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {0.98, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.2, 0.5, -0.45}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-0.98, 0.2, -0.945},\r\n {-0.525, 0.2, -0.945},\r\n {-0.07, 0.2, -0.945},\r\n {0.39, 0.2, -0.945},\r\n {0.84, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-18.9, y=2.5, z=-26.7 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Red\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=-27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=180, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"a4b60d\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1, 0, -0.7},\r\n {0.55, 0, -0.7},\r\n {0.1, 0, -0.7},\r\n {-0.35, 0, -0.7},\r\n {-0.8, 0, -0.7}\r\n }\r\n\r\n local i = 1\r\n while i <= 5 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.45,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.48,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.48,0.1,-0.4},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n local investigator = nil\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject()\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n if props ~= nil and props.unique_back then\r\n local name = obj.getName()\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n end\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.tag == \"Board\" and obj.getDescription() == \"Action token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Taking 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- draw card (shuffle discard if necessary)\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n drawDeck = nil\r\n discardPile = nil\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n if object.is_face_down then\r\n drawDeck = object\r\n else\r\n discardPile = object\r\n end\r\n end\r\n end\r\n\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n if drawDeck == nil then\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(1), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\n else\r\n drawCards(1)\r\n end\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n local deckSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= cardsToDraw then\r\n drawCards(cardsToDraw)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(cardsToDraw - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local canSpawn = getPlayerCardData(object)\r\n return not spawned and canSpawn\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n spawnTokenGroup(object, data['tokenType'], data['tokenCount'])\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", "LuaScriptState": "{\"playerColor\":\"Red\",\"zoneID\":\"18538f\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -9628,9 +9628,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.141080678, - "g": 0.141080678, - "b": 0.141080678 + "r": 0.141080379, + "g": 0.141080379, + "b": 0.141080379 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -9690,9 +9690,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.141080678, - "g": 0.141080678, - "b": 0.141080678 + "r": 0.141080379, + "g": 0.141080379, + "b": 0.141080379 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -9752,9 +9752,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.141080678, - "g": 0.141080678, - "b": 0.141080678 + "r": 0.141080379, + "g": 0.141080379, + "b": 0.141080379 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -9869,9 +9869,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.282252461, - "g": 0.07051591, - "b": 0.07051591 + "r": 0.282252133, + "g": 0.0705156848, + "b": 0.0705156848 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -9973,8 +9973,8 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.192498446, - "g": 0.248146892, + "r": 0.192498147, + "g": 0.2481466, "b": 0.4512195 }, "LayoutGroupSortIndex": 0, @@ -11796,8 +11796,8 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.192498446, - "g": 0.248146892, + "r": 0.192498147, + "g": 0.2481466, "b": 0.4512195 }, "LayoutGroupSortIndex": 0, @@ -12938,9 +12938,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.282252461, - "g": 0.07051591, - "b": 0.07051591 + "r": 0.282252133, + "g": 0.0705156848, + "b": 0.0705156848 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -13354,8 +13354,8 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.192498446, - "g": 0.248146892, + "r": 0.192498147, + "g": 0.2481466, "b": 0.4512195 }, "LayoutGroupSortIndex": 0, @@ -14496,9 +14496,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.282252461, - "g": 0.07051591, - "b": 0.07051591 + "r": 0.282252133, + "g": 0.0705156848, + "b": 0.0705156848 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -14873,8 +14873,8 @@ "Name": "3DText", "Transform": { "posX": -17.9136677, - "posY": 1.26715291, - "posZ": 84.57524, + "posY": 1.26714337, + "posZ": 84.575325, "rotX": 90.0, "rotY": 89.8333054, "rotZ": 0.0, @@ -14921,7 +14921,7 @@ "Name": "3DText", "Transform": { "posX": -17.9211674, - "posY": 1.26509643, + "posY": 1.265087, "posZ": 77.58884, "rotX": 90.0, "rotY": 89.8333054, @@ -14968,8 +14968,8 @@ "GUID": "778306", "Name": "3DText", "Transform": { - "posX": -17.9601727, - "posY": 1.26339, + "posX": -17.9601231, + "posY": 1.26338029, "posZ": 70.7055054, "rotX": 90.0, "rotY": 89.8333054, @@ -15017,7 +15017,7 @@ "Name": "3DText", "Transform": { "posX": -17.8913822, - "posY": 1.26147723, + "posY": 1.2614677, "posZ": 64.91003, "rotX": 90.0, "rotY": 89.8333054, @@ -15065,8 +15065,8 @@ "Name": "3DText", "Transform": { "posX": -17.8982487, - "posY": 1.25958812, - "posZ": 60.3090248, + "posY": 1.25957847, + "posZ": 60.309, "rotX": 90.0, "rotY": 89.8333054, "rotZ": 0.0, @@ -15112,9 +15112,9 @@ "GUID": "260e0c", "Name": "3DText", "Transform": { - "posX": -26.7880344, - "posY": 1.25958967, - "posZ": 84.40262, + "posX": -26.7879848, + "posY": 1.25958025, + "posZ": 84.4026947, "rotX": 89.97202, "rotY": 90.00013, "rotZ": 0.0, @@ -15160,8 +15160,8 @@ "GUID": "bb4ade", "Name": "3DText", "Transform": { - "posX": -26.7719536, - "posY": 1.2595892, + "posX": -26.7719116, + "posY": 1.25957978, "posZ": 71.87005, "rotX": 89.97202, "rotY": 90.00013, @@ -15286,9 +15286,9 @@ "GUID": "e85ff9", "Name": "3DText", "Transform": { - "posX": -5.133576, - "posY": 1.30178392, - "posZ": -69.08886, + "posX": -5.13341951, + "posY": 1.301765, + "posZ": -69.0892, "rotX": 90.0, "rotY": 90.1663742, "rotZ": 0.0, @@ -15334,8 +15334,8 @@ "GUID": "b32e04", "Name": "3DText", "Transform": { - "posX": 74.77639, - "posY": 1.291029, + "posX": 74.7766342, + "posY": 1.29099107, "posZ": 59.0619, "rotX": 90.0, "rotY": 90.52323, @@ -16663,12 +16663,12 @@ "GUID": "ce36ec", "Name": "Bag", "Transform": { - "posX": 15.3624773, - "posY": 2.9559536, - "posZ": -82.21556, + "posX": 31.2867279, + "posY": 2.1045413, + "posZ": -72.85753, "rotX": 359.983246, - "rotY": 269.998352, - "rotZ": 0.00353189814, + "rotY": 269.9997, + "rotZ": 0.00354211545, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -16696,6 +16696,9 @@ "Hands": false, "MaterialIndex": -1, "MeshIndex": -1, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -35673,12 +35676,12 @@ "GUID": "0a3b78", "Name": "Bag", "Transform": { - "posX": 87.60688, - "posY": 3.19003558, - "posZ": 0.150991678, - "rotX": 358.37854, - "rotY": 0.0406393, - "rotZ": 358.018066, + "posX": 41.92969, + "posY": 2.11464262, + "posZ": -51.4423637, + "rotX": -0.000760166149, + "rotY": 0.0115731191, + "rotZ": -0.00364028942, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -35706,6 +35709,9 @@ "Hands": false, "MaterialIndex": -1, "MeshIndex": -1, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -38213,12 +38219,12 @@ "GUID": "7cf77a", "Name": "Bag", "Transform": { - "posX": 86.03548, - "posY": 3.185643, - "posZ": -10.0806684, - "rotX": 357.3882, - "rotY": 0.00508228969, - "rotZ": 359.432465, + "posX": 32.2037163, + "posY": 2.3843677, + "posZ": -23.9122086, + "rotX": -0.002888223, + "rotY": 0.00503525231, + "rotZ": 359.9863, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -38246,6 +38252,9 @@ "Hands": false, "MaterialIndex": -1, "MeshIndex": -1, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -38254,12 +38263,12 @@ "GUID": "4cec40", "Name": "Deck", "Transform": { - "posX": 82.90226, - "posY": 3.45565, - "posZ": -14.792428, - "rotX": 1.11727059, - "rotY": 270.068268, - "rotZ": 3.44090652, + "posX": 15.8198957, + "posY": 3.64568448, + "posZ": 19.31909, + "rotX": 359.544067, + "rotY": 269.987061, + "rotZ": 359.6249, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -38298,11 +38307,11 @@ 266206, 266208, 266207, - 266400, - 266401, - 266402, - 266500, - 266404 + 448302, + 448301, + 448300, + 448304, + 448303 ], "CustomDeck": { "2662": { @@ -38314,19 +38323,10 @@ "UniqueBack": true, "Type": 0 }, - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - }, - "2665": { - "FaceURL": "https://i.imgur.com/FFxz16e.jpg", - "BackURL": "https://i.imgur.com/b1f3mgA.jpg", - "NumWidth": 2, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, @@ -38910,15 +38910,15 @@ "XmlUI": "" }, { - "GUID": "93dd4c", + "GUID": "a8d0bf", "Name": "Card", "Transform": { - "posX": 95.96377, - "posY": 1.55791354, - "posZ": -0.7406169, - "rotX": 359.9868, - "rotY": 269.1516, - "rotZ": 179.981064, + "posX": 16.4486256, + "posY": 1.64528382, + "posZ": 28.27672, + "rotX": 0.107826106, + "rotY": 179.998184, + "rotZ": 0.0738619938, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -38944,14 +38944,14 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 266400, + "CardID": 448302, "SidewaysCard": true, "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, + "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, "Type": 0 @@ -38962,15 +38962,15 @@ "XmlUI": "" }, { - "GUID": "158b35", + "GUID": "5e482e", "Name": "Card", "Transform": { - "posX": 95.6354141, - "posY": 1.56212819, - "posZ": -0.492235, - "rotX": 0.0759175047, - "rotY": 269.468872, - "rotZ": 179.95282, + "posX": 16.6478634, + "posY": 1.65269876, + "posZ": 28.791378, + "rotX": 0.0170303844, + "rotY": 179.99791, + "rotZ": 0.0796133652, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -38996,14 +38996,14 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 266401, + "CardID": 448301, "SidewaysCard": true, "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, + "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, "Type": 0 @@ -39014,15 +39014,15 @@ "XmlUI": "" }, { - "GUID": "c715c9", + "GUID": "3b920f", "Name": "Card", "Transform": { - "posX": 95.71167, - "posY": 1.5735656, - "posZ": -0.776779234, - "rotX": 359.991852, - "rotY": 269.90036, - "rotZ": 179.9727, + "posX": 16.7871284, + "posY": 1.6671077, + "posZ": 28.6912766, + "rotX": 0.199478284, + "rotY": 180.000275, + "rotZ": 0.100667186, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -39048,14 +39048,14 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 266402, + "CardID": 448300, "SidewaysCard": true, "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, + "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, "Type": 0 @@ -39066,20 +39066,20 @@ "XmlUI": "" }, { - "GUID": "023684", + "GUID": "c5e7c8", "Name": "Card", "Transform": { - "posX": 96.21822, - "posY": 1.55591869, - "posZ": -0.447373033, - "rotX": 359.974731, - "rotY": 270.0273, - "rotZ": 179.95517, + "posX": 16.3758, + "posY": 1.67217064, + "posZ": 28.2662754, + "rotX": 0.0168318674, + "rotY": 180.0039, + "rotZ": 0.0795824, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Schemes in the Dark Beyond", + "Nickname": "Schemes in the Dark Brotherhood", "Description": "Agenda 2", "GMNotes": "", "ColorDiffuse": { @@ -39100,13 +39100,13 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 266500, + "CardID": 448304, "SidewaysCard": true, "CustomDeck": { - "2665": { - "FaceURL": "https://i.imgur.com/FFxz16e.jpg", - "BackURL": "https://i.imgur.com/b1f3mgA.jpg", - "NumWidth": 2, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, @@ -39118,15 +39118,15 @@ "XmlUI": "" }, { - "GUID": "05b7a2", + "GUID": "3ab8f1", "Name": "Card", "Transform": { - "posX": 95.81102, - "posY": 1.41099083, - "posZ": -0.609462, - "rotX": 359.985748, - "rotY": 270.020447, - "rotZ": 179.9743, + "posX": 16.2762318, + "posY": 1.68202114, + "posZ": 28.2888432, + "rotX": 0.016518794, + "rotY": 180.002533, + "rotZ": 0.07967561, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -39152,14 +39152,14 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 266404, + "CardID": 448303, "SidewaysCard": true, "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, + "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, "Type": 0 @@ -39175,12 +39175,12 @@ "GUID": "9ed124", "Name": "Custom_Token", "Transform": { - "posX": 82.22788, - "posY": 3.41248727, - "posZ": -14.324954, - "rotX": 2.5393312, - "rotY": 270.024353, - "rotZ": 0.773569763, + "posX": 15.2644005, + "posY": 3.57025647, + "posZ": 18.6671181, + "rotX": 2.194298, + "rotY": 270.041321, + "rotZ": 2.28974557, "scaleX": 0.7, "scaleY": 1.0, "scaleZ": 0.7 @@ -39226,12 +39226,12 @@ "GUID": "535979", "Name": "Custom_Token", "Transform": { - "posX": 83.194725, - "posY": 3.45371962, - "posZ": -14.3584871, - "rotX": 0.780362964, - "rotY": 270.173035, - "rotZ": 2.1209898, + "posX": 15.6971474, + "posY": 3.60027814, + "posZ": 19.148077, + "rotX": 359.579865, + "rotY": 269.995178, + "rotZ": 0.0152414041, "scaleX": 0.7, "scaleY": 1.0, "scaleZ": 0.7 @@ -51937,12 +51937,12 @@ "GUID": "2e936e", "Name": "Bag", "Transform": { - "posX": 24.2507973, - "posY": 2.10739183, - "posZ": -54.31023, - "rotX": -1.05421241E-05, - "rotY": 4.66840647E-05, - "rotZ": 5.38144122E-05, + "posX": 32.0075531, + "posY": 2.10661221, + "posZ": -68.5453949, + "rotX": 359.993958, + "rotY": 0.0003260597, + "rotZ": 359.9714, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -61513,12 +61513,12 @@ "GUID": "8cbe29", "Name": "Deck", "Transform": { - "posX": 15.0395775, - "posY": 2.682078, - "posZ": 25.8699818, - "rotX": 0.0208093654, - "rotY": 270.000061, - "rotZ": 0.0167681072, + "posX": 31.7867851, + "posY": 2.50129151, + "posZ": -54.53787, + "rotX": 359.920135, + "rotY": 269.999664, + "rotZ": 0.0168875586, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -62411,18 +62411,18 @@ "GUID": "0c1322", "Name": "Card", "Transform": { - "posX": 5.363399, - "posY": 2.505006, - "posZ": 22.04943, - "rotX": 0.0208047628, - "rotY": 270.0138, - "rotZ": 0.0167760812, + "posX": 16.4546871, + "posY": 2.30093741, + "posZ": -69.9715042, + "rotX": 359.920135, + "rotY": 269.999969, + "rotZ": 0.01687443, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Headdress of Y'ha-nthlei", - "Description": "Item. Relic.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -62440,7 +62440,7 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, + "HideWhenFaceDown": false, "Hands": true, "CardID": 451114, "SidewaysCard": false, @@ -62463,18 +62463,18 @@ "GUID": "16e85d", "Name": "Card", "Transform": { - "posX": 2.407879, - "posY": 2.511467, - "posZ": 29.998127, - "rotX": 0.0208047926, - "rotY": 270.0139, - "rotZ": 0.0167760663, + "posX": 8.0331955, + "posY": 2.34013724, + "posZ": -50.30057, + "rotX": 359.920135, + "rotY": 269.999817, + "rotZ": 0.0168730877, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Awakened Mantle", - "Description": "Item. Relic. Clothing.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -62492,7 +62492,7 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, + "HideWhenFaceDown": false, "Hands": true, "CardID": 451113, "SidewaysCard": false, @@ -62515,18 +62515,18 @@ "GUID": "f24cd3", "Name": "Card", "Transform": { - "posX": 2.75166321, - "posY": 2.5109725, - "posZ": 28.3076458, - "rotX": 0.0208044723, - "rotY": 270.013916, - "rotZ": 0.0167762842, + "posX": 8.735557, + "posY": 2.33671665, + "posZ": -56.0377769, + "rotX": 359.983154, + "rotY": 269.999969, + "rotZ": 0.00355958822, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Waveworn Idol", - "Description": "Item. Relic.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -62544,7 +62544,7 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, + "HideWhenFaceDown": false, "Hands": true, "CardID": 451112, "SidewaysCard": false, @@ -68655,12 +68655,12 @@ "GUID": "587028", "Name": "Bag", "Transform": { - "posX": 16.9591579, - "posY": 2.96791577, - "posZ": -47.9225273, - "rotX": -0.00422949065, - "rotY": 0.00163915812, - "rotZ": 359.979767, + "posX": 27.41509, + "posY": 2.10624433, + "posZ": -64.46501, + "rotX": 359.993958, + "rotY": 0.0008117907, + "rotZ": 359.9714, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -68688,6 +68688,9 @@ "Hands": false, "MaterialIndex": -1, "MeshIndex": -1, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -78170,12 +78173,12 @@ "GUID": "0a8e6a", "Name": "Deck", "Transform": { - "posX": 28.1616211, - "posY": 4.304095, - "posZ": -25.4042721, - "rotX": 359.920135, - "rotY": 270.000061, - "rotZ": 0.01688599, + "posX": 16.4035511, + "posY": 2.71150613, + "posZ": -43.1622658, + "rotX": 359.9201, + "rotY": 270.00354, + "rotZ": 0.0168772526, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -80003,17 +80006,17 @@ "GUID": "d99919", "Name": "Card", "Transform": { - "posX": 47.98791, - "posY": 1.87741852, - "posZ": 51.83585, - "rotX": 359.9203, - "rotY": 269.999817, - "rotZ": 0.0168208033, + "posX": 10.44375, + "posY": 1.84596336, + "posZ": -31.38194, + "rotX": 359.920258, + "rotY": 270.0004, + "rotZ": 0.01657437, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "The Are Upon You!", + "Nickname": "They Are Upon You!", "Description": "Agenda 3", "GMNotes": "", "ColorDiffuse": { @@ -80037,7 +80040,7 @@ "CardID": 539825, "SidewaysCard": true, "CustomDeck": { - "4482": { + "5398": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/780749631102998699/DA1D7C58FE177F46169558EF1D8301754A91A73A/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/780749631103001215/3FF9DC51D7737267B68EC5D9CF17BE421681663B/", "NumWidth": 10, @@ -80055,12 +80058,12 @@ "GUID": "582d94", "Name": "Card", "Transform": { - "posX": 47.91146, - "posY": 1.8871423, - "posZ": 51.7693062, - "rotX": 359.920074, - "rotY": 269.9829, - "rotZ": 0.0167244412, + "posX": 10.2998857, + "posY": 2.18132639, + "posZ": -31.5308, + "rotX": 359.943176, + "rotY": 269.9842, + "rotZ": 19.12985, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -80089,7 +80092,7 @@ "CardID": 539824, "SidewaysCard": true, "CustomDeck": { - "4482": { + "5398": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/780749631102998699/DA1D7C58FE177F46169558EF1D8301754A91A73A/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/780749631103001215/3FF9DC51D7737267B68EC5D9CF17BE421681663B/", "NumWidth": 10, @@ -80107,12 +80110,12 @@ "GUID": "5da9b8", "Name": "Card", "Transform": { - "posX": 47.94799, - "posY": 1.8969295, - "posZ": 52.3759727, - "rotX": 359.9204, - "rotY": 269.999878, - "rotZ": 0.0167983416, + "posX": 10.4405441, + "posY": 2.03472543, + "posZ": -31.598, + "rotX": 359.9617, + "rotY": 269.9955, + "rotZ": 10.8818359, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -80141,7 +80144,7 @@ "CardID": 539823, "SidewaysCard": true, "CustomDeck": { - "4482": { + "5398": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/780749631102998699/DA1D7C58FE177F46169558EF1D8301754A91A73A/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/780749631103001215/3FF9DC51D7737267B68EC5D9CF17BE421681663B/", "NumWidth": 10, @@ -80159,12 +80162,12 @@ "GUID": "5c8909", "Name": "Card", "Transform": { - "posX": -5.88149071, - "posY": 1.73344219, - "posZ": 85.77766, - "rotX": 0.017959075, - "rotY": 269.979553, - "rotZ": 0.0130561721, + "posX": 10.3301277, + "posY": 2.05476022, + "posZ": -30.87974, + "rotX": 359.951721, + "rotY": 270.00708, + "rotZ": 9.641686, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -80193,7 +80196,7 @@ "CardID": 539700, "SidewaysCard": false, "CustomDeck": { - "4483": { + "5397": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/780749631103441052/FC2DD250B4173C28B245388F80C6D9ABA3B7D2E7/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/780749631103441607/63F6472BFA33AA6C487997A0A45EEBB4C27336C8/", "NumWidth": 10, @@ -185890,9 +185893,9 @@ "GUID": "fea079", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.65220952, - "posY": 1.578619, - "posZ": -13.8972559, + "posX": 1.63889372, + "posY": 1.57864881, + "posZ": -13.8600855, "rotX": 359.931335, "rotY": 315.010956, "rotZ": 359.955139, @@ -185985,6 +185988,159 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/VzhJJaH.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": 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"Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/stbBxtx.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "", - "Name": "Custom_Tile", - "Transform": { - "posX": -4.007486, - "posY": 4.58268642, - "posZ": -14.9348431, - "rotX": 0.0, - "rotY": 260.0, - "rotZ": 0.0, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/ttnspKt.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "", - "Name": "Custom_Tile", - "Transform": { - "posX": -4.007486, - "posY": 4.58268642, - "posZ": -14.9348431, - "rotX": 0.0, - "rotY": 260.0, - "rotZ": 0.0, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/w3XbrCC.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "", - "Name": "Custom_Tile", - "Transform": { - "posX": -4.007486, - "posY": 4.58268642, - "posZ": -14.9348431, - "rotX": 0.0, - "rotY": 260.0, - "rotZ": 0.0, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/yfs8gHq.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, { "GUID": "a752d9", "Name": "Custom_Tile", @@ -186976,12 +186979,12 @@ "GUID": "2585f4", "Name": "Custom_Model_Bag", "Transform": { - "posX": -9.683134, - "posY": 1.30652344, - "posZ": -53.9070053, - "rotX": 0.0208095051, + "posX": -9.683511, + "posY": 1.3065232, + "posZ": -53.9073067, + "rotX": 0.0208094586, "rotY": 270.0032, - "rotZ": 0.0167715475, + "rotZ": 0.01677179, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -199598,12 +199601,12 @@ "GUID": "5889dd", "Name": "Custom_Model_Bag", "Transform": { - "posX": -9.745733, - "posY": 1.30471051, - "posZ": -60.02289, - "rotX": 0.02081181, + "posX": -9.746114, + "posY": 1.30471027, + "posZ": -60.0231972, + "rotX": 0.0208118726, "rotY": 269.9933, - "rotZ": 0.0167683735, + "rotZ": 0.0167683512, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -211242,12 +211245,12 @@ "GUID": "899c3a", "Name": "Custom_Model_Bag", "Transform": { - "posX": -9.745863, - "posY": 1.30280781, - "posZ": -66.52238, - "rotX": 0.0208123773, + "posX": -9.746245, + "posY": 1.30280769, + "posZ": -66.5226746, + "rotX": 0.0208122842, "rotY": 269.9932, - "rotZ": 0.0167679712, + "rotZ": 0.0167680718, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -226057,12 +226060,12 @@ "GUID": "03b888", "Name": "Custom_Model_Bag", "Transform": { - "posX": -9.746219, - "posY": 1.3008498, - "posZ": -73.212204, - "rotX": 0.02081173, + "posX": -9.746622, + "posY": 1.30084956, + "posZ": -73.21248, + "rotX": 0.02081233, "rotY": 269.9936, - "rotZ": 0.0167684481, + "rotZ": 0.0167683586, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -237304,12 +237307,12 @@ "GUID": "0dcbe8", "Name": "Custom_Model_Bag", "Transform": { - "posX": -9.745884, - "posY": 1.29886937, - "posZ": -79.9788055, - "rotX": 0.0208107214, + "posX": -9.746281, + "posY": 1.298869, + "posZ": -79.97909, + "rotX": 0.0208107084, "rotY": 269.998474, - "rotZ": 0.01677017, + "rotZ": 0.016769886, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -252204,12 +252207,12 @@ "GUID": "a34f34", "Name": "Custom_Model_Bag", "Transform": { - "posX": -9.743207, - "posY": 1.29688537, - "posZ": -86.7592239, - "rotX": 0.0208102651, + "posX": -9.74358749, + "posY": 1.296885, + "posZ": -86.75952, + "rotX": 0.0208101925, "rotY": 270.000366, - "rotZ": 0.01677064, + "rotZ": 0.0167705659, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -265409,11 +265412,11 @@ "GUID": "99d430", "Name": "Custom_Model", "Transform": { - "posX": -17.78687, - "posY": 1.57197809, - "posZ": 19.2615376, + "posX": -17.7868748, + "posY": 1.57197821, + "posZ": 19.2615471, "rotX": 359.983154, - "rotY": 0.01746683, + "rotY": 0.01824965, "rotZ": 359.9201, "scaleX": 0.45, "scaleY": 0.6, @@ -265705,11 +265708,11 @@ "GUID": "b79001", "Name": "Custom_Model", "Transform": { - "posX": -19.0251141, - "posY": 1.5737046, - "posZ": 19.26236, - "rotX": 359.983032, - "rotY": 359.939545, + "posX": -19.0251026, + "posY": 1.57370448, + "posZ": 19.2623787, + "rotX": 359.983063, + "rotY": 359.939178, "rotZ": 359.920135, "scaleX": 0.45, "scaleY": 0.6, @@ -266001,12 +266004,12 @@ "GUID": "fb83a7", "Name": "Custom_Model", "Transform": { - "posX": -20.2554932, - "posY": 1.57541943, - "posZ": 19.2607861, + "posX": -20.2554989, + "posY": 1.57541919, + "posZ": 19.2607956, "rotX": 359.983124, - "rotY": 359.9898, - "rotZ": 359.9201, + "rotY": 359.990234, + "rotZ": 359.920135, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -266297,12 +266300,12 @@ "GUID": "62e061", "Name": "Custom_Model", "Transform": { - "posX": -47.6642838, - "posY": 1.614545, - "posZ": 22.3673134, + "posX": -47.65174, + "posY": 1.61453116, + "posZ": 22.3798828, "rotX": 359.9201, - "rotY": 269.952484, - "rotZ": 0.0169625729, + "rotY": 269.95163, + "rotZ": 0.0169595946, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -266593,12 +266596,12 @@ "GUID": "07c325", "Name": "Custom_Model", "Transform": { - "posX": -47.66468, - "posY": 1.61418259, - "posZ": 21.1348763, + "posX": -47.6521378, + "posY": 1.61416876, + "posZ": 21.1474438, "rotX": 359.9201, - "rotY": 270.008636, - "rotZ": 0.0168753136, + "rotY": 270.008118, + "rotZ": 0.01687994, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -266889,12 +266892,12 @@ "GUID": "eec4ca", "Name": "Custom_Model", "Transform": { - "posX": -47.6671, - "posY": 1.61491311, - "posZ": 23.604372, - "rotX": 359.920135, - "rotY": 269.954865, - "rotZ": 0.0169524252, + "posX": -47.6545753, + "posY": 1.61489916, + "posZ": 23.6169415, + "rotX": 359.9201, + "rotY": 269.954346, + "rotZ": 0.0169570278, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -267185,12 +267188,12 @@ "GUID": "5954d0", "Name": "Custom_Model", "Transform": { - "posX": -47.6667023, - "posY": 1.6017772, - "posZ": -21.0034428, - "rotX": 359.9201, - "rotY": 269.945526, - "rotZ": 0.0169699211, + "posX": -47.6541977, + "posY": 1.60176337, + "posZ": -20.99091, + "rotX": 359.920135, + "rotY": 269.944977, + "rotZ": 0.0169646628, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -267481,12 +267484,12 @@ "GUID": "fa6bf1", "Name": "Custom_Model", "Transform": { - "posX": -47.666626, - "posY": 1.6014123, - "posZ": -22.24213, - "rotX": 359.920074, - "rotY": 270.041321, - "rotZ": 0.0168316532, + "posX": -47.6541061, + "posY": 1.60139847, + "posZ": -22.2296219, + "rotX": 359.9201, + "rotY": 270.0416, + "rotZ": 0.0168357659, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -267777,12 +267780,12 @@ "GUID": "29fae0", "Name": "Custom_Model", "Transform": { - "posX": -47.6653061, - "posY": 1.60104835, - "posZ": -23.4721546, + "posX": -47.65279, + "posY": 1.60103452, + "posZ": -23.4596138, "rotX": 359.920135, - "rotY": 269.9403, - "rotZ": 0.0169689562, + "rotY": 269.939331, + "rotZ": 0.0169798452, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -268073,12 +268076,12 @@ "GUID": "9c3361", "Name": "Custom_Model", "Transform": { - "posX": -18.9034023, - "posY": 1.56222081, - "posZ": -19.159502, - "rotX": 0.01684826, - "rotY": 180.011887, - "rotZ": 0.07988604, + "posX": -18.9034214, + "posY": 1.5622282, + "posZ": -19.1344223, + "rotX": 0.01684651, + "rotY": 180.012161, + "rotZ": 0.07988644, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -268369,12 +268372,12 @@ "GUID": "b28feb", "Name": "Custom_Model", "Transform": { - "posX": -17.6732, - "posY": 1.56050575, - "posZ": -19.159277, - "rotX": 0.01673849, - "rotY": 180.088623, - "rotZ": 0.07990804, + "posX": -17.67319, + "posY": 1.56051326, + "posZ": -19.1341934, + "rotX": 0.0167369489, + "rotY": 180.089981, + "rotZ": 0.07990797, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -268665,12 +268668,12 @@ "GUID": "6ed29f", "Name": "Custom_Model", "Transform": { - "posX": -20.14264, - "posY": 1.56394827, - "posZ": -19.16004, - "rotX": 0.016761085, - "rotY": 180.077087, - "rotZ": 0.0799073353, + "posX": -20.1426315, + "posY": 1.56395578, + "posZ": -19.1349564, + "rotX": 0.0167586282, + "rotY": 180.0784, + "rotZ": 0.0799069, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 @@ -268961,9 +268964,9 @@ "GUID": "134348", "Name": "3DText", "Transform": { - "posX": 39.4064522, - "posY": 1.42184687, - "posZ": -13.286644, + "posX": 39.4065628, + "posY": 1.42182791, + "posZ": -13.2868433, "rotX": 90.0, "rotY": 90.00001, "rotZ": 0.0, @@ -269194,7 +269197,7 @@ "posZ": 9.560504, "rotX": 359.9201, "rotY": 269.999023, - "rotZ": 0.016895622, + "rotZ": 0.0168956686, "scaleX": 0.325000077, "scaleY": 0.325000077, "scaleZ": 0.325000077 @@ -269621,12 +269624,12 @@ "GUID": "63e097", "Name": "Custom_Model_Bag", "Transform": { - "posX": 51.6655922, - "posY": 1.40530515, - "posZ": -27.8732681, + "posX": 51.6671, + "posY": 1.405303, + "posZ": -27.8736076, "rotX": 359.920135, - "rotY": 269.986755, - "rotZ": 0.0168906152, + "rotY": 269.9864, + "rotZ": 0.0168909337, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -316824,12 +316827,12 @@ "GUID": "64a613", "Name": "Custom_Model_Bag", "Transform": { - "posX": 51.76128, - "posY": 1.41775024, - "posZ": 28.5282, + "posX": 51.7628021, + "posY": 1.4177475, + "posZ": 28.527956, "rotX": 359.920135, - "rotY": 269.990051, - "rotZ": 0.016886631, + "rotY": 269.990021, + "rotZ": 0.01688675, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -316888,12 +316891,12 @@ "GUID": "2130f0", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.11, - "posY": 1.46239471, - "posZ": -7.579802, + "posX": 12.11032, + "posY": 1.46239436, + "posZ": -7.579873, "rotX": 359.920135, - "rotY": 270.0006, - "rotZ": 0.0168729629, + "rotY": 270.000641, + "rotZ": 0.016872786, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -316944,7 +316947,7 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", "LuaScriptState": "{\"ml\":{\"01fdf4\":{\"lock\":false,\"pos\":{\"x\":-2.7246,\"y\":1.6566,\"z\":0.3733},\"rot\":{\"x\":0.0168,\"y\":180.0027,\"z\":0.0803}},\"377b20\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6771,\"z\":-0.03},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"37feeb\":{\"lock\":false,\"pos\":{\"x\":-3.8378,\"y\":1.5825,\"z\":-14.6275},\"rot\":{\"x\":359.9197,\"y\":270.0002,\"z\":0.0168}},\"54354d\":{\"lock\":false,\"pos\":{\"x\":-12.216,\"y\":1.6735,\"z\":8.0664},\"rot\":{\"x\":359.9201,\"y\":269.9998,\"z\":0.0169}},\"835751\":{\"lock\":false,\"pos\":{\"x\":1.6961,\"y\":1.5583,\"z\":14.2788},\"rot\":{\"x\":359.9551,\"y\":224.998,\"z\":0.0687}},\"91957f\":{\"lock\":false,\"pos\":{\"x\":-2.6884,\"y\":1.655,\"z\":-5.0485},\"rot\":{\"x\":0.0168,\"y\":180.0038,\"z\":0.0803}},\"a08994\":{\"lock\":false,\"pos\":{\"x\":-3.2599,\"y\":1.4055,\"z\":15.3217},\"rot\":{\"x\":359.9832,\"y\":0.0018,\"z\":359.9197}},\"a22908\":{\"lock\":false,\"pos\":{\"x\":-3.956,\"y\":1.6556,\"z\":-10.4412},\"rot\":{\"x\":359.9197,\"y\":270.013,\"z\":0.0168}},\"d85823\":{\"lock\":false,\"pos\":{\"x\":-3.9277,\"y\":1.7451,\"z\":5.7572},\"rot\":{\"x\":359.9197,\"y\":270.0002,\"z\":180.0168}}}}", "XmlUI": "", "ContainedObjects": [ @@ -321058,12 +321061,12 @@ "GUID": "267216", "Name": "Custom_PDF", "Transform": { - "posX": 0.270300478, - "posY": 1.48960686, - "posZ": 28.7770042, + "posX": 0.2704397, + "posY": 1.48960638, + "posZ": 28.77698, "rotX": 359.920135, - "rotY": 270.002472, - "rotZ": 0.0168685839, + "rotY": 270.002441, + "rotZ": 0.0168684926, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -321103,12 +321106,12 @@ "GUID": "667111", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.1101027, - "posY": 1.46676016, - "posZ": 7.2458005, + "posX": 12.1104288, + "posY": 1.4667598, + "posZ": 7.24573326, "rotX": 359.920135, - "rotY": 269.999664, - "rotZ": 0.0168744773, + "rotY": 269.999634, + "rotZ": 0.0168744642, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -321159,7 +321162,7 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", "LuaScriptState": "{\"ml\":{\"254c1f\":{\"lock\":false,\"pos\":{\"x\":-3.9558,\"y\":1.6556,\"z\":-10.4412},\"rot\":{\"x\":359.9197,\"y\":269.9999,\"z\":0.0168}},\"377b20\":{\"lock\":false,\"pos\":{\"x\":-30.2243,\"y\":1.6954,\"z\":-0.03},\"rot\":{\"x\":359.9201,\"y\":269.9998,\"z\":0.0169}},\"3b18af\":{\"lock\":false,\"pos\":{\"x\":-3.6736,\"y\":1.6627,\"z\":14.7634},\"rot\":{\"x\":359.9197,\"y\":269.9998,\"z\":0.0168}},\"7a167a\":{\"lock\":false,\"pos\":{\"x\":1.6961,\"y\":1.5583,\"z\":14.2788},\"rot\":{\"x\":359.9551,\"y\":224.998,\"z\":0.0687}},\"92d5f1\":{\"lock\":false,\"pos\":{\"x\":-3.6998,\"y\":1.5822,\"z\":-15.1453},\"rot\":{\"x\":359.9197,\"y\":270.0052,\"z\":0.0168}},\"9af3a1\":{\"lock\":false,\"pos\":{\"x\":-2.7246,\"y\":1.6566,\"z\":0.3733},\"rot\":{\"x\":0.0168,\"y\":179.9997,\"z\":0.0803}},\"b053dc\":{\"lock\":false,\"pos\":{\"x\":-2.6884,\"y\":1.655,\"z\":-5.0485},\"rot\":{\"x\":0.0168,\"y\":180.009,\"z\":0.0803}},\"f98bcc\":{\"lock\":false,\"pos\":{\"x\":-3.9274,\"y\":1.7504,\"z\":5.7572},\"rot\":{\"x\":359.9197,\"y\":270.0001,\"z\":180.0168}}}}", "XmlUI": "", "ContainedObjects": [ @@ -323583,12 +323586,12 @@ "GUID": "c38c96", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.1100006, - "posY": 1.46460927, - "posZ": -0.0592006147, + "posX": 12.1101151, + "posY": 1.46464515, + "posZ": -0.0594405159, "rotX": 359.9201, - "rotY": 270.0097, - "rotZ": 0.0168603119, + "rotY": 270.0252, + "rotZ": 0.0168348216, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -323639,20 +323642,71 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": "{\"ml\":{\"076b61\":{\"lock\":false,\"pos\":{\"x\":-31.9633,\"y\":1.8288,\"z\":0.0339},\"rot\":{\"x\":4.7395,\"y\":270.0055,\"z\":0.0075}},\"19e7d8\":{\"lock\":false,\"pos\":{\"x\":-30.2242,\"y\":1.6954,\"z\":-0.03},\"rot\":{\"x\":359.9205,\"y\":270.0006,\"z\":0.0176}},\"1aa7cb\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6771,\"z\":-0.0298},\"rot\":{\"x\":359.9201,\"y\":270.0016,\"z\":0.0168}},\"23b896\":{\"lock\":false,\"pos\":{\"x\":-23.6766,\"y\":1.6885,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":269.9991,\"z\":0.0169}},\"28e161\":{\"lock\":false,\"pos\":{\"x\":-3.9275,\"y\":1.7237,\"z\":5.757},\"rot\":{\"x\":359.9197,\"y\":269.9996,\"z\":180.0168}},\"377b20\":{\"lock\":false,\"pos\":{\"x\":-30.2243,\"y\":1.6931,\"z\":-7.7},\"rot\":{\"x\":359.9201,\"y\":269.9993,\"z\":0.0169}},\"50a9d7\":{\"lock\":false,\"pos\":{\"x\":-20.4665,\"y\":1.6122,\"z\":7.3646},\"rot\":{\"x\":0.0799,\"y\":90.0003,\"z\":359.9831}},\"5f4d79\":{\"lock\":false,\"pos\":{\"x\":-21.121,\"y\":1.61,\"z\":-3.2557},\"rot\":{\"x\":0.0684,\"y\":135.0004,\"z\":0.0446}},\"692e5f\":{\"lock\":false,\"pos\":{\"x\":-17.1201,\"y\":1.6748,\"z\":-7.7},\"rot\":{\"x\":359.9201,\"y\":269.9981,\"z\":0.0169}},\"6a2978\":{\"lock\":false,\"pos\":{\"x\":-23.6765,\"y\":1.6134,\"z\":-3.83},\"rot\":{\"x\":0.0169,\"y\":179.9998,\"z\":0.0799}},\"7234af\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6042,\"z\":-3.83},\"rot\":{\"x\":0.0169,\"y\":179.9995,\"z\":0.08}},\"75ffdc\":{\"lock\":false,\"pos\":{\"x\":-26.9897,\"y\":1.6181,\"z\":-3.5596},\"rot\":{\"x\":0.0253,\"y\":30.0002,\"z\":359.9224}},\"775f4f\":{\"lock\":false,\"pos\":{\"x\":-26.9925,\"y\":1.6213,\"z\":7.2863},\"rot\":{\"x\":0.0799,\"y\":89.9998,\"z\":359.9831}},\"8112ff\":{\"lock\":false,\"pos\":{\"x\":-3.692,\"y\":1.5822,\"z\":-14.9167},\"rot\":{\"x\":359.9197,\"y\":270.0211,\"z\":0.0168}},\"83358c\":{\"lock\":false,\"pos\":{\"x\":-27.0804,\"y\":1.6203,\"z\":3.49},\"rot\":{\"x\":359.9554,\"y\":224.9999,\"z\":0.0684}},\"a22908\":{\"lock\":false,\"pos\":{\"x\":-3.9558,\"y\":1.6556,\"z\":-10.4412},\"rot\":{\"x\":359.9197,\"y\":270.0002,\"z\":0.0168}},\"af8db2\":{\"lock\":false,\"pos\":{\"x\":-23.6763,\"y\":1.6862,\"z\":-0.0278},\"rot\":{\"x\":359.9201,\"y\":269.9992,\"z\":0.0169}},\"b5b8db\":{\"lock\":false,\"pos\":{\"x\":-15.6844,\"y\":1.7271,\"z\":-0.0291},\"rot\":{\"x\":0.0879,\"y\":269.9867,\"z\":359.877}},\"c6f13f\":{\"lock\":false,\"pos\":{\"x\":-2.7246,\"y\":1.664,\"z\":0.3734},\"rot\":{\"x\":0.0168,\"y\":180.0051,\"z\":0.0803}},\"d2ad6e\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6793,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":269.9966,\"z\":0.0169}},\"d716a1\":{\"lock\":false,\"pos\":{\"x\":-27.2073,\"y\":1.6194,\"z\":-0.1216},\"rot\":{\"x\":0.0799,\"y\":89.9999,\"z\":359.9831}},\"d85d68\":{\"lock\":false,\"pos\":{\"x\":-23.6765,\"y\":1.6157,\"z\":3.86},\"rot\":{\"x\":0.0169,\"y\":179.9995,\"z\":0.0799}},\"d9c370\":{\"lock\":false,\"pos\":{\"x\":-30.2242,\"y\":1.6248,\"z\":3.86},\"rot\":{\"x\":0.0169,\"y\":179.9996,\"z\":0.0799}},\"e1b8fc\":{\"lock\":false,\"pos\":{\"x\":-23.6766,\"y\":1.684,\"z\":-7.7},\"rot\":{\"x\":359.9201,\"y\":269.9992,\"z\":0.0169}},\"e1f778\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6065,\"z\":3.86},\"rot\":{\"x\":0.0169,\"y\":179.9996,\"z\":0.0799}},\"e4821e\":{\"lock\":false,\"pos\":{\"x\":1.696,\"y\":1.5583,\"z\":14.2788},\"rot\":{\"x\":359.9551,\"y\":224.998,\"z\":0.0687}},\"f859a4\":{\"lock\":false,\"pos\":{\"x\":-2.6884,\"y\":1.6555,\"z\":-5.0485},\"rot\":{\"x\":0.0168,\"y\":179.9984,\"z\":0.0803}},\"fac63b\":{\"lock\":false,\"pos\":{\"x\":-30.2243,\"y\":1.6976,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":269.9993,\"z\":0.0169}}}}", + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", + "LuaScriptState": 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"XmlUI": "", "ContainedObjects": [ + { + "GUID": "b3f79e", + "Name": "Custom_Tile", + "Transform": { + "posX": -11.8946934, + "posY": 1.59565806, + "posZ": -8.110611, + "rotX": 359.9201, + "rotY": 270.0005, + "rotZ": 0.0168422312, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Midnight Masks Helper", + "Description": "Randomizes locations and spawns cultists.", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1759191866095195329/4B148B442FF84529F59EAE88F91BFBCAF215871A/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1759191866095195329/4B148B442FF84529F59EAE88F91BFBCAF215871A/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 0, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "LOCATIONS = {\n {\n name = \"Downtown\",\n guids = { \"1aa7cb\", \"b5b8db\" },\n position = Vector({-17.12, 1.62, -0.03})\n },\n {\n name = \"Southside\",\n guids = { \"076b61\", \"19e7d8\" },\n position = Vector({-30.22, 1.64, -0.03})\n }\n}\n\nACOLYTE_SPAWNS = {\n {-33.72, 1.64, -0.02}, {-13.78, 1.61, 0.01}, {-23.79, 1.63, -10.13}\n}\n\nENCOUNTER_DECK_GUID = \"28e161\"\n\nSET_ASIDE = {\n position = Vector({-5.75, 1.54, 19.25}),\n rotation = { x=0, y=270, z=0 }\n}\n\nfunction onLoad()\n self.createButton({\n label=\"Set Up\",\n click_function=\"setup\",\n function_owner=self,\n position={0,0.1,-00},\n height=120,\n width=500,\n scale={x=1.75, y=1.75, z=1.75},\n font_size=80\n })\n\n COUNTER = getObjectFromGUID('f182ee')\n math.randomseed(os.time())\nend\n\nfunction setup(_obj, _color, alt_click)\n if SETUP_DONE then return end\n SETUP_DONE = true\n for i,loc in ipairs(LOCATIONS) do\n local chosen = math.random(2)\n local guid = loc.guids[chosen]\n local card = getObjectFromGUID(loc.guids[3 - chosen])\n card.setPosition(SET_ASIDE.position)\n card.setRotation({0, 270, 0})\n card = getObjectFromGUID(guid)\n card.setPosition(loc.position)\n card.setRotation({0, 270, 0})\n end\n\n local numPlayers = COUNTER.getVar('val')\n if numPlayers > 1 then\n local deck = getObjectFromGUID(ENCOUNTER_DECK_GUID)\n local objs = deck.getObjects()\n local indexes = {}\n for i,card in ipairs(objs) do\n if card.name == \"Acolyte\" then\n table.insert(indexes, card.index)\n end\n end\n for i=numPlayers-1,1,-1 do\n deck.takeObject({\n index = indexes[i],\n position = ACOLYTE_SPAWNS[i],\n rotation = {0, 270, 0},\n smooth = false\n })\n Global.call(\"spawnToken\", { Vector(ACOLYTE_SPAWNS[i]) + Vector({ 0, 1, 0}), \"doom\" })\n end\n end\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "076b61", "Name": "Card", "Transform": { "posX": -31.9575825, - "posY": 1.66336179, - "posZ": 0.0345250741, - "rotX": 0.8011078, - "rotY": 269.987762, - "rotZ": 0.007071057, + "posY": 1.66336167, + "posZ": 0.0345288478, + "rotX": 0.8011093, + "rotY": 269.9879, + "rotZ": 0.00707567343, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -323701,10 +323755,10 @@ "Transform": { "posX": -30.2242165, "posY": 1.63722372, - "posZ": -0.02999909, + "posZ": -0.0299990326, "rotX": 359.920563, "rotY": 270.000519, - "rotZ": 0.0175957419, + "rotZ": 0.0176045913, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -323751,12 +323805,12 @@ "GUID": "1aa7cb", "Name": "Card", "Transform": { - "posX": -17.1200085, - "posY": 1.61892211, - "posZ": -0.02979737, + "posX": -17.1199169, + "posY": 1.618922, + "posZ": -0.0297970716, "rotX": 359.920135, - "rotY": 270.0028, - "rotZ": 0.0167048071, + "rotY": 270.001556, + "rotZ": 0.0167074911, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -323805,10 +323859,10 @@ "Transform": { "posX": -23.6766167, "posY": 1.63030028, - "posZ": 7.570003, + "posZ": 7.570002, "rotX": 359.9201, - "rotY": 269.999023, - "rotZ": 0.0168408174, + "rotY": 269.999084, + "rotZ": 0.0168416314, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -323855,11 +323909,11 @@ "GUID": "28e161", "Name": "Deck", "Transform": { - "posX": -3.92750573, - "posY": 1.71068, - "posZ": 5.757003, + "posX": -3.92750549, + "posY": 1.71067989, + "posZ": 5.757002, "rotX": 359.919739, - "rotY": 269.999573, + "rotY": 269.9996, "rotZ": 180.016815, "scaleX": 1.0, "scaleY": 1.0, @@ -325025,10 +325079,10 @@ "Transform": { "posX": -30.2243176, "posY": 1.63494289, - "posZ": -7.69999647, + "posZ": -7.69999743, "rotX": 359.9201, "rotY": 269.999268, - "rotZ": 0.0168405641, + "rotZ": 0.01684122, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -325077,9 +325131,9 @@ "Transform": { "posX": -20.4665, "posY": 1.61215878, - "posZ": 7.3645997, - "rotX": 0.07989447, - "rotY": 90.00059, + "posZ": 7.3646, + "rotX": 0.0798943639, + "rotY": 90.0003052, "rotZ": 359.983124, "scaleX": 1.0, "scaleY": 1.0, @@ -325231,11 +325285,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -21.121, - "posY": 1.60995007, + "posY": 1.60995018, "posZ": -3.25570035, - "rotX": 0.06840787, - "rotY": 135.000351, - "rotZ": 0.0445856862, + "rotX": 0.0684078038, + "rotY": 135.0004, + "rotZ": 0.0445858277, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -325385,12 +325439,12 @@ "GUID": "692e5f", "Name": "Card", "Transform": { - "posX": -17.1201153, + "posX": -17.1201172, "posY": 1.61667, - "posZ": -7.69999743, + "posZ": -7.69999647, "rotX": 359.9201, - "rotY": 269.997925, - "rotZ": 0.0168426316, + "rotY": 269.998077, + "rotZ": 0.0168429241, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -325438,11 +325492,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -23.6765, - "posY": 1.61334479, + "posY": 1.61334491, "posZ": -3.83, - "rotX": 0.0168397482, - "rotY": 179.9997, 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1.58224964, - "posZ": -14.9167023, + "posY": 1.58224988, + "posZ": -14.9167042, "rotX": 359.919739, "rotY": 270.021057, - "rotZ": 0.0168084577, + "rotZ": 0.0168084446, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -326109,11 +326163,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -27.0804, - "posY": 1.62024271, - "posZ": 3.490001, + "posY": 1.6202426, + "posZ": 3.49000072, "rotX": 359.9554, - "rotY": 224.999924, - "rotZ": 0.0683806762, + "rotY": 224.9999, + "rotZ": 0.0683783442, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -326263,12 +326317,12 @@ "GUID": "a22908", "Name": "Card", "Transform": { - "posX": -3.955817, + "posX": -3.95581722, "posY": 1.59753919, - "posZ": -10.4411983, + "posZ": -10.4411993, "rotX": 359.919739, - "rotY": 270.000122, - "rotZ": 0.0168378726, + "rotY": 270.000183, + "rotZ": 0.0168378316, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -326317,10 +326371,10 @@ "Transform": { "posX": -23.6763172, "posY": 1.6280669, - "posZ": -0.027796803, + "posZ": 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"posX": -17.120018, "posY": 1.62115753, "posZ": 7.57000351, "rotX": 359.9201, - "rotY": 269.996643, - "rotZ": 0.0168443657, + "rotY": 269.996582, + "rotZ": 0.0168450437, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -326644,8 +326698,8 @@ "posX": -27.2073, "posY": 1.6193583, "posZ": -0.121600218, - "rotX": 0.07989442, - "rotY": 89.9998856, + "rotX": 0.079894416, + "rotY": 89.99991, "rotZ": 359.983124, "scaleX": 1.0, "scaleY": 1.0, @@ -326796,12 +326850,12 @@ "GUID": "d85d68", "Name": "Custom_Tile", "Transform": { - "posX": -23.6764984, + "posX": -23.6765, "posY": 1.61560476, - "posZ": 3.86000085, - "rotX": 0.016840063, - "rotY": 179.9995, - "rotZ": 0.07994766, + "posZ": 3.86000013, + "rotX": 0.016839968, + "rotY": 179.999451, + "rotZ": 0.07994104, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -326952,11 +327006,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -30.2242, - "posY": 1.62473512, - "posZ": 3.860001, - "rotX": 0.0168398116, - "rotY": 179.999573, - "rotZ": 0.07994006, + 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1.55831766, + "posX": 1.69600058, + "posY": 1.5583173, "posZ": 14.2788019, "rotX": 359.955139, - "rotY": 224.997955, - "rotZ": 0.06867285, + "rotY": 224.998016, + "rotZ": 0.0686723739, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -327756,10 +327810,10 @@ "Transform": { "posX": -2.68841672, "posY": 1.59734857, - "posZ": -5.048497, - "rotX": 0.0168382581, - "rotY": 179.998337, - "rotZ": 0.08025465, + "posZ": -5.04849672, + "rotX": 0.0168380346, + "rotY": 179.9984, + "rotZ": 0.0802551359, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -327811,7 +327865,7 @@ "posZ": 7.570004, "rotX": 359.9201, "rotY": 269.999268, - "rotZ": 0.0168412272, + "rotZ": 0.0168412477, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -327880,12 +327934,12 @@ "GUID": "e0c3e7", "Name": "Custom_Tile", "Transform": { - "posX": -1.46550107, - "posY": 1.4756223, - "posZ": -26.9304047, + "posX": -1.46543837, + "posY": 1.47562325, + "posZ": -26.9304161, "rotX": 359.920135, - "rotY": 269.9995, - "rotZ": 0.01687252, + "rotY": 269.999664, + "rotZ": 0.016871443, "scaleX": 6.5, "scaleY": 1.0, "scaleZ": 6.5 @@ -327933,12 +327987,12 @@ "GUID": "2898f6", "Name": "Custom_Model_Bag", "Transform": { - "posX": 51.66634, - "posY": 1.41375065, - "posZ": 14.4977417, + "posX": 51.6678734, + "posY": 1.41374838, + "posZ": 14.49746, "rotX": 359.920135, "rotY": 269.9997, - "rotZ": 0.01687291, + "rotZ": 0.0168727133, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -363514,12 +363568,12 @@ "GUID": "0bcf19", "Name": "Custom_Model_Bag", "Transform": { - "posX": 51.6690826, - "posY": 1.40946722, - "posZ": -13.7230473, + "posX": 51.6705856, + "posY": 1.40946484, + "posZ": -13.7233715, "rotX": 359.920135, - "rotY": 269.981873, - "rotZ": 0.0168978274, + "rotY": 269.9814, + "rotZ": 0.0168981273, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -405676,12 +405730,12 @@ "GUID": "aca04c", "Name": "Custom_Model_Bag", "Transform": { - "posX": 51.668438, - "posY": 1.40951645, - "posZ": 0.137905315, + "posX": 51.6699524, + "posY": 1.40951419, + "posZ": 0.137598574, "rotX": 359.920135, "rotY": 269.999939, - "rotZ": 0.0168729946, + "rotZ": 0.016873097, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -446028,12 +446082,12 @@ "GUID": "a16a1a", "Name": "Custom_Model_Bag", "Transform": { - "posX": 32.31251, - "posY": 1.44889379, - "posZ": 28.5286789, + "posX": 32.3140564, + "posY": 1.4488914, + "posZ": 28.52844, "rotX": 359.920135, - "rotY": 269.9926, - "rotZ": 0.016883919, + "rotY": 269.992279, + "rotZ": 0.016883092, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -446092,12 +446146,12 @@ "GUID": "0fad66", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2496061, - "posY": 1.46325028, - "posZ": -4.013601, + "posX": 12.2496471, + "posY": 1.46325016, + "posZ": -4.013603, "rotX": 359.920135, "rotY": 270.000244, - "rotZ": 0.0168734342, + "rotZ": 0.0168736875, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -446158,15 +446212,15 @@ "Transform": { "posX": -2.67641544, "posY": 1.62391365, - "posZ": -5.048497, - "rotX": 0.0168766081, + "posZ": -5.04849672, + "rotX": 0.0168764647, "rotY": 179.970657, - "rotZ": 0.0802475139, + "rotZ": 0.0802479237, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Act Deck", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -446423,11 +446477,11 @@ "GUID": "3c1955", "Name": "Deck", "Transform": { - "posX": -3.92767143, - "posY": 1.74437857, - "posZ": 5.757221, + "posX": -3.92761064, + "posY": 1.74437845, + "posZ": 5.757203, "rotX": 359.919739, - "rotY": 270.000031, + "rotY": 270.000061, "rotZ": 180.016815, "scaleX": 1.0, "scaleY": 1.0, @@ -447982,10 +448036,10 @@ "Transform": { "posX": -30.2243176, "posY": 1.63943064, - "posZ": 7.570003, + "posZ": 7.57000351, "rotX": 359.9201, - "rotY": 270.010559, - "rotZ": 0.0168248564, + "rotY": 270.010468, + "rotZ": 0.0168256219, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -448032,12 +448086,12 @@ "GUID": "5c8909", "Name": "Card", "Transform": { - "posX": -3.95601773, + "posX": -3.956017, "posY": 1.59753942, - "posZ": -10.4411993, + "posZ": -10.4411974, "rotX": 359.919739, "rotY": 269.9867, - "rotZ": 0.0168558154, + "rotZ": 0.0168566424, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -448086,9 +448140,9 @@ "Transform": { "posX": -30.2242, "posY": 1.6224755, - "posZ": -3.82999945, + "posZ": -3.82999969, "rotX": 359.9836, - "rotY": 0.333422959, + "rotY": 0.333506733, "rotZ": 359.919952, "scaleX": 1.0, "scaleY": 1.0, @@ -448241,10 +448295,10 @@ "Transform": { "posX": -36.7732, "posY": 1.63386726, - "posZ": 3.86, - "rotX": 0.016844077, - "rotY": 179.99646, - "rotZ": 0.07993935, + "posZ": 3.86000085, + "rotX": 0.01684406, + "rotY": 179.996582, + "rotZ": 0.07995145, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -448396,8 +448450,8 @@ "Transform": { "posX": -33.5996, "posY": 1.62829721, - "posZ": -0.0355002768, - "rotX": 0.07989363, + "posZ": -0.0355002731, + "rotX": 0.0798935, "rotY": 89.99708, "rotZ": 359.983124, "scaleX": 1.0, @@ -448551,10 +448605,10 @@ "Transform": { "posX": -30.2242165, "posY": 1.6371969, - "posZ": -0.02999696, + "posZ": -0.02999686, "rotX": 359.9201, "rotY": 270.010437, - "rotZ": 0.016825093, + "rotZ": 0.01682578, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -448601,12 +448655,12 @@ "GUID": "a45247", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.69660079, - "posY": 1.55831635, - "posZ": 14.2787018, + "posX": 1.69660068, + "posY": 1.55831718, + "posZ": 14.2787027, "rotX": 359.955139, "rotY": 224.997833, - "rotZ": 0.0686733648, + "rotZ": 0.06867369, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -449190,12 +449244,12 @@ "GUID": "aa8d82", "Name": "Custom_Tile", "Transform": { - "posX": -3.6434, - "posY": 1.58231831, - "posZ": -14.4516029, + "posX": -3.64340019, + "posY": 1.58231819, + "posZ": -14.451602, "rotX": 359.919739, "rotY": 270.030579, - "rotZ": 0.016794974, + "rotZ": 0.0167949125, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -449245,7 +449299,7 @@ "posY": 1.62798131, "posZ": -3.50860071, "rotX": 359.9316, - "rotY": 315.017242, + "rotY": 315.017273, "rotZ": 359.955383, "scaleX": 1.0, "scaleY": 1.0, @@ -449398,10 +449452,10 @@ "Transform": { "posX": -30.2242, "posY": 1.62473512, - "posZ": 3.86000061, - "rotX": 0.0168442056, - "rotY": 179.996445, - "rotZ": 0.0799388438, + "posZ": 3.86000037, + "rotX": 0.0168442968, + "rotY": 179.996414, + "rotZ": 0.0799397752, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -449551,17 +449605,17 @@ "GUID": "bf5bd8", "Name": "Deck", "Transform": { - "posX": -2.724807, - "posY": 1.62076056, - "posZ": 0.373301744, - "rotX": 0.0168080088, - "rotY": 180.019623, - "rotZ": 0.08026194, + "posX": -2.72472739, + "posY": 1.62076044, + "posZ": 0.373284519, + "rotX": 0.01683561, + "rotY": 180.000031, + "rotZ": 0.0802559, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Agenda Deck", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -449607,17 +449661,17 @@ "GUID": "d99919", "Name": "Card", "Transform": { - "posX": -13.9430313, - "posY": 1.66886377, - "posZ": -12.760006, - "rotX": 0.0172067322, - "rotY": 180.033279, - "rotZ": 0.07749708, + "posX": -2.72472644, + "posY": 1.67916727, + "posZ": 0.373324752, + "rotX": 0.0202989858, + "rotY": 180.0, + "rotZ": 180.055, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "The Are Upon You!", + "Nickname": "They Are Upon You!", "Description": "Agenda 3", "GMNotes": "", "ColorDiffuse": { @@ -449641,7 +449695,7 @@ "CardID": 540125, "SidewaysCard": true, "CustomDeck": { - "4482": { + "5401": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/780749631102998699/DA1D7C58FE177F46169558EF1D8301754A91A73A/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/780749631103001215/3FF9DC51D7737267B68EC5D9CF17BE421681663B/", "NumWidth": 10, @@ -449767,10 +449821,10 @@ "Transform": { "posX": -36.7731171, "posY": 1.64856243, - "posZ": 7.570005, + "posZ": 7.57000351, "rotX": 359.9201, - "rotY": 270.010468, - "rotZ": 0.0168249942, + "rotY": 270.010437, + "rotZ": 0.0168264564, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -449819,10 +449873,10 @@ "Transform": { "posX": -36.7732162, "posY": 1.646329, - "posZ": -0.0299970713, + "posZ": -0.0299968943, "rotX": 359.9201, - "rotY": 270.010437, - "rotZ": 0.0168250427, + "rotY": 270.010376, + "rotZ": 0.01682653, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -449870,10 +449924,10 @@ "Name": "Custom_Tile", "Transform": { "posX": -33.7733, - "posY": 1.63072312, - "posZ": 7.395, - "rotX": 0.0798935741, - "rotY": 89.99727, + "posY": 1.63072324, + "posZ": 7.39500046, + "rotX": 0.07989343, + "rotY": 89.99737, "rotZ": 359.983124, "scaleX": 1.0, "scaleY": 1.0, @@ -450046,12 +450100,12 @@ "GUID": "185096", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2505035, - "posY": 1.45853782, - "posZ": -20.0137081, + "posX": 12.2505016, + "posY": 1.45853758, + "posZ": -20.0137043, "rotX": 359.920135, "rotY": 270.0004, - "rotZ": 0.0168730374, + "rotZ": 0.0168733243, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -454447,12 +454501,12 @@ "GUID": "1b4f86", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2500076, - "posY": 1.46560562, + "posX": 12.2500038, + "posY": 1.46560538, "posZ": 3.98639965, "rotX": 359.920135, "rotY": 270.000183, - "rotZ": 0.0168735571, + "rotZ": 0.016874427, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -459054,12 +459108,12 @@ "GUID": "4f81cf", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2501049, - "posY": 1.46089375, - "posZ": -12.0136032, + "posX": 12.250103, + "posY": 1.46089363, + "posZ": -12.0136023, "rotX": 359.920135, - "rotY": 270.000336, - "rotZ": 0.0168735515, + "rotY": 270.000366, + "rotZ": 0.01687343, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -464449,12 +464503,12 @@ "GUID": "599cb7", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.250102, + "posX": 12.2501011, "posY": 1.47031677, - "posZ": 19.9864082, + "posZ": 19.9864044, "rotX": 359.920135, "rotY": 269.999939, - "rotZ": 0.0168740526, + "rotZ": 0.016873505, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -468934,12 +468988,12 @@ "GUID": "7b07ca", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2521038, + "posX": 12.2521019, "posY": 1.46795821, - "posZ": 11.9864016, + "posZ": 11.9864006, "rotX": 359.920135, - "rotY": 269.999969, - "rotZ": 0.0168741345, + "rotY": 270.0, + "rotZ": 0.0168740451, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -473224,12 +473278,12 @@ "GUID": "7f5828", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2503033, - "posY": 1.4726721, - "posZ": 27.9864082, + "posX": 12.2503014, + "posY": 1.47267222, + "posZ": 27.9864044, "rotX": 359.920135, "rotY": 270.0053, - "rotZ": 0.0168669615, + "rotZ": 0.01686616, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -476345,12 +476399,12 @@ "GUID": "c3844b", "Name": "Custom_PDF", "Transform": { - "posX": 0.2801635, - "posY": 1.48959148, - "posZ": 28.7722836, - "rotX": 359.9201, - "rotY": 270.063782, - "rotZ": 0.0167833455, + "posX": 0.269999862, + "posY": 1.4896071, + "posZ": 28.7770023, + "rotX": 359.920135, + "rotY": 269.997467, + "rotZ": 0.0168753546, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -476390,12 +476444,12 @@ "GUID": "e14c76", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2496061, - "posY": 1.45618308, - "posZ": -28.0137081, + "posX": 12.2496033, + "posY": 1.456183, + "posZ": -28.0137043, "rotX": 359.920135, "rotY": 269.9999, - "rotZ": 0.0168738384, + "rotZ": 0.0168730766, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -481844,12 +481898,12 @@ "GUID": "f40183", "Name": "Custom_Tile", "Transform": { - "posX": -1.21970093, - "posY": 1.47529864, + "posX": -1.21970022, + "posY": 1.4752984, "posZ": -26.866703, "rotX": 359.9201, "rotY": 270.0728, - "rotZ": 0.0167701114, + "rotZ": 0.0167700481, "scaleX": 6.5, "scaleY": 1.0, "scaleZ": 6.5 @@ -481950,12 +482004,12 @@ "GUID": "ce9130", "Name": "Custom_Model_Bag", "Transform": { - "posX": 63.0324669, - "posY": 1.76845109, - "posZ": 14.5006475, + "posX": 63.0325775, + "posY": 1.76845133, + "posZ": 14.5006618, "rotX": 359.9201, - "rotY": 269.991333, - "rotZ": 0.0168849565, + "rotY": 269.9911, + "rotZ": 0.0168850366, "scaleX": 2.00002885, "scaleY": 0.10587021, "scaleZ": 1.69295752 @@ -520540,12 +520594,12 @@ "GUID": "e9889a", "Name": "Custom_Model_Bag", "Transform": { - "posX": 63.0328827, - "posY": 1.76422226, - "posZ": 0.140536666, + "posX": 63.0329628, + "posY": 1.76422191, + "posZ": 0.140543878, "rotX": 359.9201, - "rotY": 270.0009, - "rotZ": 0.0168708265, + "rotY": 270.0011, + "rotZ": 0.016871199, "scaleX": 2.00002885, "scaleY": 0.10587021, "scaleZ": 1.69295752 @@ -564644,12 +564698,12 @@ "GUID": "56270d", "Name": "Custom_Model_Bag", "Transform": { - "posX": 63.0319176, - "posY": 1.772584, - "posZ": 28.5319462, + "posX": 63.0320549, + "posY": 1.77258348, + "posZ": 28.5319557, "rotX": 359.9201, - "rotY": 270.008, - "rotZ": 0.01686172, + "rotY": 270.007935, + "rotZ": 0.0168616734, "scaleX": 2.00002885, "scaleY": 0.10587021, "scaleZ": 1.69295752 @@ -564708,12 +564762,12 @@ "GUID": "267216", "Name": "Custom_PDF", "Transform": { - "posX": 0.2699996, - "posY": 1.4896071, - "posZ": 28.7770042, + "posX": 0.2701374, + "posY": 1.48960686, + "posZ": 28.77698, "rotX": 359.920135, "rotY": 270.0034, - "rotZ": 0.0168671031, + "rotZ": 0.0168675818, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -564753,12 +564807,12 @@ "GUID": "41ebd8", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.0499029, - "posY": 1.46686268, - "posZ": 7.30870152, + "posX": 12.0502272, + "posY": 1.46686232, + "posZ": 7.308634, "rotX": 359.920135, - "rotY": 270.000275, - "rotZ": 0.01687331, + "rotY": 270.000244, + "rotZ": 0.0168731213, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -564809,7 +564863,7 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", "LuaScriptState": "{\"ml\":{\"254c1f\":{\"lock\":false,\"pos\":{\"x\":-3.956,\"y\":1.6556,\"z\":-10.4412},\"rot\":{\"x\":359.9197,\"y\":269.9999,\"z\":0.0168}},\"2c2e26\":{\"lock\":false,\"pos\":{\"x\":-30.2243,\"y\":1.6976,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":270.002,\"z\":0.0169}},\"377b20\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6749,\"z\":-7.6999},\"rot\":{\"x\":359.9206,\"y\":270.0247,\"z\":0.018}},\"37ba8d\":{\"lock\":false,\"pos\":{\"x\":-26.7344,\"y\":1.6198,\"z\":3.3625},\"rot\":{\"x\":0.0684,\"y\":134.9986,\"z\":0.0446}},\"5229a9\":{\"lock\":false,\"pos\":{\"x\":-0.2945,\"y\":1.6505,\"z\":-10.4523},\"rot\":{\"x\":359.9197,\"y\":269.9999,\"z\":0.0168}},\"527f29\":{\"lock\":false,\"pos\":{\"x\":-4.0721,\"y\":1.583,\"z\":-14.3202},\"rot\":{\"x\":359.9197,\"y\":270.0043,\"z\":0.0168}},\"5d3bcc\":{\"lock\":false,\"pos\":{\"x\":-30.2071,\"y\":1.693,\"z\":-7.6951},\"rot\":{\"x\":359.9211,\"y\":268.7832,\"z\":0.0156}},\"670914\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6793,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":269.9998,\"z\":0.0169}},\"6ec50e\":{\"lock\":false,\"pos\":{\"x\":-23.6765,\"y\":1.6157,\"z\":3.86},\"rot\":{\"x\":0.0169,\"y\":179.9999,\"z\":0.08}},\"7234af\":{\"lock\":false,\"pos\":{\"x\":-20.5608,\"y\":1.6112,\"z\":3.4492},\"rot\":{\"x\":359.9554,\"y\":224.9951,\"z\":0.0684}},\"7a167a\":{\"lock\":false,\"pos\":{\"x\":1.696,\"y\":1.5583,\"z\":14.2788},\"rot\":{\"x\":359.9551,\"y\":224.9981,\"z\":0.0687}},\"7f8292\":{\"lock\":false,\"pos\":{\"x\":-23.6764,\"y\":1.6134,\"z\":-3.83},\"rot\":{\"x\":0.0169,\"y\":179.9998,\"z\":0.08}},\"9af3a1\":{\"lock\":false,\"pos\":{\"x\":-2.7248,\"y\":1.6566,\"z\":0.3733},\"rot\":{\"x\":0.0168,\"y\":180.0006,\"z\":0.0803}},\"b053dc\":{\"lock\":false,\"pos\":{\"x\":-2.689,\"y\":1.655,\"z\":-5.0488},\"rot\":{\"x\":0.0168,\"y\":180.0131,\"z\":0.0803}},\"b3ccaf\":{\"lock\":false,\"pos\":{\"x\":-31.9435,\"y\":1.8269,\"z\":-7.7342},\"rot\":{\"x\":4.6861,\"y\":270.0046,\"z\":0.119}},\"c1f7de\":{\"lock\":false,\"pos\":{\"x\":-23.6765,\"y\":1.6862,\"z\":-0.03},\"rot\":{\"x\":359.9201,\"y\":270.0075,\"z\":0.0169}},\"cfcb21\":{\"lock\":false,\"pos\":{\"x\":-18.8609,\"y\":1.8082,\"z\":-7.7211},\"rot\":{\"x\":4.7376,\"y\":270.007,\"z\":0.0117}},\"f28a24\":{\"lock\":false,\"pos\":{\"x\":-23.6766,\"y\":1.6885,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":269.9953,\"z\":0.0169}},\"f98bcc\":{\"lock\":false,\"pos\":{\"x\":-3.9275,\"y\":1.7717,\"z\":5.7571},\"rot\":{\"x\":359.9197,\"y\":270,\"z\":180.0168}}}}", "XmlUI": "", "ContainedObjects": [ @@ -568484,12 +568538,12 @@ "GUID": "604753", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.0501022, - "posY": 1.46247327, - "posZ": -7.596301, + "posX": 12.0504255, + "posY": 1.4624728, + "posZ": -7.596372, "rotX": 359.920135, - "rotY": 270.004272, - "rotZ": 0.0168677289, + "rotY": 270.004242, + "rotZ": 0.016867388, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -568540,7 +568594,7 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", "LuaScriptState": "{\"ml\":{\"377b20\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6771,\"z\":-0.03},\"rot\":{\"x\":359.9201,\"y\":269.9999,\"z\":0.0169}},\"50ad79\":{\"lock\":false,\"pos\":{\"x\":-2.7246,\"y\":1.6566,\"z\":0.3733},\"rot\":{\"x\":0.0168,\"y\":180.0031,\"z\":0.0803}},\"54354d\":{\"lock\":false,\"pos\":{\"x\":-12.5201,\"y\":1.6633,\"z\":7.6527},\"rot\":{\"x\":359.9201,\"y\":269.9995,\"z\":0.0169}},\"5ac698\":{\"lock\":false,\"pos\":{\"x\":1.696,\"y\":1.5583,\"z\":14.2788},\"rot\":{\"x\":359.9551,\"y\":224.9959,\"z\":0.0687}},\"7234af\":{\"lock\":false,\"pos\":{\"x\":-20.4446,\"y\":1.61,\"z\":0.0781},\"rot\":{\"x\":359.9201,\"y\":270.0113,\"z\":0.0169}},\"91957f\":{\"lock\":false,\"pos\":{\"x\":-2.6884,\"y\":1.655,\"z\":-5.0485},\"rot\":{\"x\":0.0168,\"y\":180.0046,\"z\":0.0803}},\"a22908\":{\"lock\":false,\"pos\":{\"x\":-3.956,\"y\":1.6556,\"z\":-10.4412},\"rot\":{\"x\":359.9197,\"y\":270.0125,\"z\":0.0168}},\"c15c8a\":{\"lock\":false,\"pos\":{\"x\":-3.9682,\"y\":1.6545,\"z\":-14.4314},\"rot\":{\"x\":359.9197,\"y\":270.0123,\"z\":0.0168}},\"d85823\":{\"lock\":false,\"pos\":{\"x\":-3.9274,\"y\":1.7557,\"z\":5.7572},\"rot\":{\"x\":359.9197,\"y\":269.9996,\"z\":180.0168}},\"ef1c11\":{\"lock\":false,\"pos\":{\"x\":-4.3657,\"y\":1.4071,\"z\":15.3672},\"rot\":{\"x\":359.9832,\"y\":0.0005,\"z\":359.9196}}}}", "XmlUI": "", "ContainedObjects": [ @@ -573336,12 +573390,12 @@ "GUID": "97895b", "Name": "Custom_PDF", "Transform": { - "posX": 0.4811003, - "posY": 1.486745, - "posZ": 20.0573044, + "posX": 0.481240332, + "posY": 1.48674476, + "posZ": 20.05728, "rotX": 359.920135, "rotY": 269.995575, - "rotZ": 0.0168801248, + "rotZ": 0.0168788843, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -573381,12 +573435,12 @@ "GUID": "bcc86c", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.049901, - "posY": 1.46471131, - "posZ": 0.00259965356, + "posX": 12.05002, + "posY": 1.46474814, + "posZ": 0.00232605566, "rotX": 359.9201, - "rotY": 270.0319, - "rotZ": 0.01682949, + "rotY": 270.04776, + "rotZ": 0.0168035515, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -573437,20 +573491,71 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": "{\"ml\":{\"076b61\":{\"lock\":false,\"pos\":{\"x\":-30.2241,\"y\":1.6954,\"z\":-0.0301},\"rot\":{\"x\":359.9206,\"y\":270.0014,\"z\":0.0178}},\"08e13b\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6771,\"z\":-0.03},\"rot\":{\"x\":359.9202,\"y\":270.0006,\"z\":0.0158}},\"1aa7cb\":{\"lock\":false,\"pos\":{\"x\":-15.4693,\"y\":1.8129,\"z\":-0.0417},\"rot\":{\"x\":354.8367,\"y\":269.9908,\"z\":0.0106}},\"2432ab\":{\"lock\":false,\"pos\":{\"x\":0.2826,\"y\":1.5763,\"z\":-16.3088},\"rot\":{\"x\":359.9197,\"y\":270.0284,\"z\":0.0168}},\"250d52\":{\"lock\":false,\"pos\":{\"x\":-6.1919,\"y\":1.7607,\"z\":-10.4684},\"rot\":{\"x\":3.6714,\"y\":270.0193,\"z\":0.0169}},\"261175\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6042,\"z\":-3.83},\"rot\":{\"x\":0.0169,\"y\":179.9965,\"z\":0.0799}},\"28e161\":{\"lock\":false,\"pos\":{\"x\":-3.9274,\"y\":1.7344,\"z\":5.7571},\"rot\":{\"x\":359.9197,\"y\":270,\"z\":180.0168}},\"377b20\":{\"lock\":false,\"pos\":{\"x\":-31.8945,\"y\":1.8341,\"z\":-0.002},\"rot\":{\"x\":4.9354,\"y\":269.9871,\"z\":0.0037}},\"40c3a4\":{\"lock\":false,\"pos\":{\"x\":-26.9844,\"y\":1.618,\"z\":-3.9073},\"rot\":{\"x\":0.0446,\"y\":45.0001,\"z\":359.9316}},\"453ebf\":{\"lock\":false,\"pos\":{\"x\":-17.1202,\"y\":1.6065,\"z\":3.8581},\"rot\":{\"x\":0.0169,\"y\":179.9971,\"z\":0.08}},\"47f3de\":{\"lock\":false,\"pos\":{\"x\":-3.3583,\"y\":1.5815,\"z\":-15.9833},\"rot\":{\"x\":359.9197,\"y\":270.0041,\"z\":0.0168}},\"5eee6e\":{\"lock\":false,\"pos\":{\"x\":-23.6765,\"y\":1.6134,\"z\":-3.83},\"rot\":{\"x\":0.0169,\"y\":179.9967,\"z\":0.0799}},\"711ec9\":{\"lock\":false,\"pos\":{\"x\":-30.2241,\"y\":1.6248,\"z\":3.86},\"rot\":{\"x\":0.0169,\"y\":179.9971,\"z\":0.08}},\"7234af\":{\"lock\":false,\"pos\":{\"x\":-26.7605,\"y\":1.6188,\"z\":-0.014},\"rot\":{\"x\":359.9201,\"y\":269.9854,\"z\":0.0169}},\"814638\":{\"lock\":false,\"pos\":{\"x\":-20.2732,\"y\":1.612,\"z\":7.649},\"rot\":{\"x\":0.0793,\"y\":89.9995,\"z\":359.9828}},\"81d86f\":{\"lock\":false,\"pos\":{\"x\":-26.9036,\"y\":1.6213,\"z\":7.6326},\"rot\":{\"x\":0.0799,\"y\":89.9999,\"z\":359.9831}},\"86b480\":{\"lock\":false,\"pos\":{\"x\":-23.6782,\"y\":1.6862,\"z\":-0.0298},\"rot\":{\"x\":359.9204,\"y\":270.0104,\"z\":0.0153}},\"86faac\":{\"lock\":false,\"pos\":{\"x\":-15.7349,\"y\":1.7293,\"z\":7.6008},\"rot\":{\"x\":0.0856,\"y\":269.9966,\"z\":359.9038}},\"88245c\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6748,\"z\":-7.7},\"rot\":{\"x\":359.9203,\"y\":269.9999,\"z\":0.0163}},\"8aa8fd\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6793,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":270.0015,\"z\":0.0168}},\"9afc26\":{\"lock\":false,\"pos\":{\"x\":-23.6765,\"y\":1.6157,\"z\":3.86},\"rot\":{\"x\":0.0169,\"y\":179.9967,\"z\":0.0799}},\"a22908\":{\"lock\":false,\"pos\":{\"x\":-3.9558,\"y\":1.6556,\"z\":-10.4414},\"rot\":{\"x\":359.92,\"y\":270.0122,\"z\":0.0165}},\"b28633\":{\"lock\":false,\"pos\":{\"x\":-30.2243,\"y\":1.6931,\"z\":-7.7002},\"rot\":{\"x\":359.9201,\"y\":269.9995,\"z\":0.0169}},\"b42670\":{\"lock\":false,\"pos\":{\"x\":-20.2002,\"y\":1.6087,\"z\":-3.4434},\"rot\":{\"x\":0.0684,\"y\":135,\"z\":0.0446}},\"b99f05\":{\"lock\":false,\"pos\":{\"x\":-2.7249,\"y\":1.4004,\"z\":0.3734},\"rot\":{\"x\":359.9832,\"y\":0,\"z\":359.9197}},\"cedb0a\":{\"lock\":false,\"pos\":{\"x\":-22.2407,\"y\":1.7806,\"z\":7.636},\"rot\":{\"x\":0.2648,\"y\":269.9677,\"z\":0.0162}},\"da0b77\":{\"lock\":false,\"pos\":{\"x\":-21.9405,\"y\":1.815,\"z\":-0.0836},\"rot\":{\"x\":355.0872,\"y\":270.0024,\"z\":0.0167}},\"e0962c\":{\"lock\":false,\"pos\":{\"x\":-23.6772,\"y\":1.6977,\"z\":7.5697},\"rot\":{\"x\":0.2603,\"y\":269.9915,\"z\":0.017}},\"e1b8fc\":{\"lock\":false,\"pos\":{\"x\":-23.6766,\"y\":1.684,\"z\":-7.7},\"rot\":{\"x\":359.9201,\"y\":269.9984,\"z\":0.0169}},\"e26fc3\":{\"lock\":false,\"pos\":{\"x\":-26.3742,\"y\":1.6195,\"z\":4.2633},\"rot\":{\"x\":0.0446,\"y\":45,\"z\":359.9316}},\"e4821e\":{\"lock\":false,\"pos\":{\"x\":1.696,\"y\":1.5583,\"z\":14.2787},\"rot\":{\"x\":359.9551,\"y\":224.998,\"z\":0.0687}},\"e9bb0a\":{\"lock\":false,\"pos\":{\"x\":-15.488,\"y\":1.8123,\"z\":-7.6626},\"rot\":{\"x\":354.7821,\"y\":269.9984,\"z\":0.0046}},\"f859a4\":{\"lock\":false,\"pos\":{\"x\":-2.6886,\"y\":1.6555,\"z\":-5.0485},\"rot\":{\"x\":0.0168,\"y\":180.002,\"z\":0.0803}},\"fac63b\":{\"lock\":false,\"pos\":{\"x\":-30.2242,\"y\":1.6976,\"z\":7.57},\"rot\":{\"x\":359.9201,\"y\":269.9997,\"z\":0.0169}}}}", + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", + "LuaScriptState": 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"XmlUI": "", "ContainedObjects": [ + { + "GUID": "9aae95", + "Name": "Custom_Tile", + "Transform": { + "posX": -11.73936, + "posY": 1.59488714, + "posZ": -9.997157, + "rotX": 359.9201, + "rotY": 270.000336, + "rotZ": 0.0168437567, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Return to Midnight Masks Helper", + "Description": "Randomizes agenda, locations and cultists, and spawns cultists.", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1759191866095195329/4B148B442FF84529F59EAE88F91BFBCAF215871A/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1759191866095195329/4B148B442FF84529F59EAE88F91BFBCAF215871A/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 0, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "LOCATIONS = {\n {\n name = \"Northside\",\n guids = { \"86faac\", \"8aa8fd\" },\n position = Vector({-17.12, 1.62, 7.57})\n },\n {\n name = \"Downtown\",\n guids = { \"1aa7cb\", \"08e13b\" },\n position = Vector({-17.12, 1.62, -0.03})\n },\n {\n name = \"Easttown\",\n guids = { \"e9bb0a\", \"88245c\" },\n position = Vector({-17.12, 1.62, -7.70})\n },\n {\n name = \"Miskatonic University\",\n guids = { \"cedb0a\", \"e0962c\" },\n position = Vector({-23.68, 1.68, 7.57})\n },\n {\n name = \"Rivertown\",\n guids = { \"da0b77\", \"86b480\" },\n position = Vector({-23.68, 1.63, -0.03})\n },\n {\n name = \"Southside\",\n guids = { \"076b61\", \"377b20\" },\n position = Vector({-30.22, 1.64, -0.03})\n }\n}\n\nACOLYTE_SPAWNS = {\n {-33.72, 1.64, -0.02}, {-13.78, 1.61, 0.01}, {-23.79, 1.63, -10.13}\n}\n\nAGENDAS_GUID = \"b99f05\"\nAGENDA_POSITION = {-2.72, 1.62, 0.37}\nCHEST_GUID = \"e4821e\"\nCULTISTS_GUID = \"69032d\"\nCULTISTS_POSITION = {-4.81, 1.65, 14.70}\nENCOUNTER_DECK_GUID = \"28e161\"\n\nSET_ASIDE = {\n position = Vector({-5.75, 1.54, 19.25}),\n rotation = { x=0, y=270, z=0 }\n}\n\nfunction onLoad()\n self.createButton({\n label=\"Set Up\",\n click_function=\"setup\",\n function_owner=self,\n position={0,0.1,-00},\n height=120,\n width=500,\n scale={x=1.75, y=1.75, z=1.75},\n font_size=80\n })\n\n COUNTER = getObjectFromGUID('f182ee')\n math.randomseed(os.time())\nend\n\nfunction setup(_obj, _color, alt_click)\n if SETUP_DONE then return end\n SETUP_DONE = true\n for i,loc in ipairs(LOCATIONS) do\n local chosen = math.random(2)\n local guid = loc.guids[chosen]\n local card = getObjectFromGUID(loc.guids[3 - chosen])\n card.setPosition(SET_ASIDE.position)\n card.setRotation({0, 270, 0})\n card = getObjectFromGUID(guid)\n card.setPosition(loc.position)\n card.setRotation({0, 270, 0})\n end\n\n chest = getObjectFromGUID(CHEST_GUID)\n chest.takeObject({\n guid = CULTISTS_GUID,\n position = CULTISTS_POSITION,\n rotation = {0, 270, 180},\n smooth = false\n })\n\n local numPlayers = COUNTER.getVar('val')\n if numPlayers > 1 then\n local deck = getObjectFromGUID(ENCOUNTER_DECK_GUID)\n local objs = deck.getObjects()\n local acolyteGuids = {}\n for i,card in ipairs(objs) do\n if card.name == \"Disciple of the Devourer\" then\n table.insert(acolyteGuids, card.guid)\n end\n end\n for i=1,numPlayers-1 do\n deck.takeObject({\n guid = acolyteGuids[i],\n position = ACOLYTE_SPAWNS[i],\n rotation = {0, 270, 0},\n smooth = false\n })\n Global.call(\"spawnToken\", { Vector(ACOLYTE_SPAWNS[i]) + Vector({ 0, 1, 0}), \"doom\" })\n end\n end\n\n Wait.time(setup_2, 1)\nend\n\nfunction setup_2()\n local cultists = getObjectFromGUID(CULTISTS_GUID)\n cultists.shuffle()\n for i=1,3 do\n cultists.takeObject({\n position = SET_ASIDE.position,\n rotation = {0, 270, 180},\n smooth = false\n })\n end\n\n bag = getObjectFromGUID(AGENDAS_GUID)\n bag.setPosition(SET_ASIDE.position + Vector({0,1,0}))\n Wait.time(setup_3, 1)\nend\n\nfunction setup_3()\n local objs = bag.getObjects()\n if #objs ~= 2 then return end\n bag.shuffle()\n bag.takeObject({\n position = AGENDA_POSITION,\n rotation = {0, 180, 0},\n smooth = false\n })\nend", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "076b61", "Name": "Card", "Transform": { "posX": -30.22412, "posY": 1.63723016, - "posZ": -0.0300924126, + "posZ": -0.03009212, "rotX": 359.9207, - "rotY": 270.00116, - "rotZ": 0.01783643, + "rotY": 270.001343, + "rotZ": 0.0178367328, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -573497,12 +573602,12 @@ "GUID": "08e13b", "Name": "Card", "Transform": { - "posX": -17.119915, - "posY": 1.61891127, - "posZ": -0.0299910456, + "posX": -17.1199131, + "posY": 1.61891115, + "posZ": -0.029989237, "rotX": 359.9203, - "rotY": 270.000824, - "rotZ": 0.015940953, + "rotY": 270.000763, + "rotZ": 0.0159090273, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -573549,12 +573654,12 @@ "GUID": "1aa7cb", "Name": "Card", "Transform": { - "posX": -15.4766693, - "posY": 1.64163578, - "posZ": -0.0409413427, - "rotX": 358.989319, - "rotY": 270.005524, - "rotZ": 0.009761325, + "posX": -15.47745, + "posY": 1.64164817, + "posZ": -0.04186485, + "rotX": 358.988617, + "rotY": 269.988068, + "rotZ": 0.0102084549, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -573601,12 +573706,12 @@ "GUID": "2432ab", "Name": "Custom_Tile", "Transform": { - "posX": 0.2825998, + "posX": 0.2826002, "posY": 1.5762732, - "posZ": -16.3088017, + "posZ": -16.3088036, "rotX": 359.919739, - "rotY": 270.028381, - "rotZ": 0.0167993847, + "rotY": 270.02832, + "rotZ": 0.0168004688, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -573654,10 +573759,10 @@ "Transform": { "posX": -6.187342, "posY": 1.619237, - "posZ": -10.46846, - "rotX": 0.6148014, + "posZ": -10.468461, + "rotX": 0.6148028, "rotY": 270.023376, - "rotZ": 0.0168065932, + "rotZ": 0.0168072619, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -573704,12 +573809,12 @@ "GUID": "261175", "Name": "Custom_Tile", "Transform": { - "posX": -17.1199989, - "posY": 1.60420215, + "posX": -17.12, + "posY": 1.60420227, "posZ": -3.83000016, - "rotX": 0.0168444589, - "rotY": 179.996262, - "rotZ": 0.07993836, + "rotX": 0.0168440584, + "rotY": 179.996475, + "rotZ": 0.07993809, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -573863,7 +573968,7 @@ "posY": 1.720308, "posZ": 5.75710249, "rotX": 359.919739, - "rotY": 270.000031, + "rotY": 270.0, "rotZ": 180.016815, "scaleX": 1.0, "scaleY": 1.0, @@ -575135,10 +575240,10 @@ "Transform": { "posX": -31.8868923, "posY": 1.66419518, - "posZ": -0.002079545, - "rotX": 0.835014, - "rotY": 269.995453, - "rotZ": 0.00519029424, + "posZ": -0.00207874971, + "rotX": 0.835009634, + "rotY": 269.995483, + "rotZ": 0.00518626533, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -575186,10 +575291,10 @@ "Name": "Custom_Tile", "Transform": { "posX": -26.9844, - "posY": 1.617935, - "posZ": -3.9073, - "rotX": 0.0445888154, - "rotY": 45.0001259, + "posY": 1.61793506, + "posZ": -3.90730047, + "rotX": 0.0445886962, + "rotY": 45.00011, "rotZ": 359.9316, "scaleX": 1.0, "scaleY": 1.0, @@ -575340,12 +575445,12 @@ "GUID": "453ebf", "Name": "Custom_Tile", "Transform": { - "posX": -17.1201973, + "posX": -17.1202, "posY": 1.60646188, "posZ": 3.8580997, - "rotX": 0.0168434847, - "rotY": 179.997025, - "rotZ": 0.07995024, + "rotX": 0.0168432537, + "rotY": 179.9971, + "rotZ": 0.0799448863, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -575495,12 +575600,12 @@ "GUID": "47f3de", "Name": "Custom_Tile", "Transform": { - "posX": -3.35830045, - "posY": 1.58146882, + "posX": -3.35830069, + "posY": 1.58146894, "posZ": -15.9833031, "rotX": 359.919739, "rotY": 270.0041, - "rotZ": 0.0168320667, + "rotZ": 0.0168320518, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -575547,11 +575652,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -23.6765, - "posY": 1.61334479, + "posY": 1.61334491, "posZ": -3.83, - "rotX": 0.0168439485, - "rotY": 179.996628, - "rotZ": 0.0799400359, + "rotX": 0.0168439355, + "rotY": 179.996658, + "rotZ": 0.07994044, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -575703,10 +575808,10 @@ "Transform": { "posX": -30.2241, "posY": 1.62473488, - "posZ": 3.86000037, - "rotX": 0.01684354, - "rotY": 179.996948, - "rotZ": 0.07994519, + "posZ": 3.86000013, + "rotX": 0.01684335, + "rotY": 179.99704, + "rotZ": 0.0799397156, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -575857,11 +575962,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -26.7605, - "posY": 1.61876678, - "posZ": -0.0140002538, + "posY": 1.6187669, + "posZ": -0.014000291, "rotX": 359.9201, "rotY": 269.9854, - "rotZ": 0.01688826, + "rotZ": 0.0168877486, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576011,12 +576116,12 @@ "GUID": "814638", "Name": "Custom_Tile", "Transform": { - "posX": -20.27332, - "posY": 1.63312244, - "posZ": 7.649052, - "rotX": 1.29281247, - "rotY": 89.9895, - "rotZ": 359.99118, + "posX": -20.2732048, + "posY": 1.6119734, + "posZ": 7.649014, + "rotX": 0.07915462, + "rotY": 89.99933, + "rotZ": 359.982452, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576169,8 +576274,8 @@ "posX": -26.9036, "posY": 1.62121367, "posZ": 7.6326, - "rotX": 0.0798944, - "rotY": 89.99986, + "rotX": 0.07989434, + "rotY": 89.99987, "rotZ": 359.983124, "scaleX": 1.0, "scaleY": 1.0, @@ -576321,12 +576426,12 @@ "GUID": "86b480", "Name": "Card", "Transform": { - "posX": -23.678215, - "posY": 1.62804568, - "posZ": -0.0298002232, - "rotX": 359.920349, - "rotY": 270.0105, - "rotZ": 0.0152434949, + "posX": -23.6782112, + "posY": 1.62804639, + "posZ": -0.0297992062, + "rotX": 359.920319, + "rotY": 270.010559, + "rotZ": 0.0152713247, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576374,11 +576479,11 @@ "Name": "Card", "Transform": { "posX": -15.7349157, - "posY": 1.67112553, - "posZ": 7.600802, - "rotX": 0.07921379, - "rotY": 269.996582, - "rotZ": 359.983154, + "posY": 1.67112613, + "posZ": 7.600803, + "rotX": 0.07926729, + "rotY": 269.9966, + "rotZ": 359.983, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576425,12 +576530,12 @@ "GUID": "88245c", "Name": "Card", "Transform": { - "posX": -17.1200237, + "posX": -17.12002, "posY": 1.616664, "posZ": -7.700004, "rotX": 359.920227, - "rotY": 269.998779, - "rotZ": 0.0163983852, + "rotY": 269.9998, + "rotZ": 0.0163877215, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576479,10 +576584,10 @@ "Transform": { "posX": -17.120018, "posY": 1.621156, - "posZ": 7.570003, + "posZ": 7.57000351, "rotX": 359.920135, "rotY": 270.001465, - "rotZ": 0.01672763, + "rotZ": 0.01672874, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576530,11 +576635,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -23.6765, - "posY": 1.61560476, + "posY": 1.61560488, "posZ": 3.86000013, - "rotX": 0.0168438144, + "rotX": 0.0168438163, "rotY": 179.996658, - "rotZ": 0.07993916, + "rotZ": 0.0799401253, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576684,12 +576789,12 @@ "GUID": "a22908", "Name": "Card", "Transform": { - "posX": -3.95583844, - "posY": 1.59754193, + "posX": -3.95583868, + "posY": 1.597542, "posZ": -10.4413691, "rotX": 359.9202, - "rotY": 270.0109, - "rotZ": 0.0165856518, + "rotY": 270.011841, + "rotZ": 0.0165904555, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576737,11 +576842,11 @@ "Name": "Card", "Transform": { "posX": -30.2243176, - "posY": 1.63494277, - "posZ": -7.70019674, + "posY": 1.63494289, + "posZ": -7.7001977, "rotX": 359.9201, - "rotY": 269.999481, - "rotZ": 0.0168401841, + "rotY": 269.9995, + "rotZ": 0.0168409143, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576791,9 +576896,9 @@ "posX": -20.2002, "posY": 1.608611, "posZ": -3.44340038, - "rotX": 0.06840824, - "rotY": 134.999908, - "rotZ": 0.04458497, + "rotX": 0.0684083551, + "rotY": 134.999985, + "rotZ": 0.04458477, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -576943,11 +577048,11 @@ "GUID": "b99f05", "Name": "Bag", "Transform": { - "posX": -2.72489929, - "posY": 1.400355, - "posZ": 0.373401374, + "posX": -2.72489977, + "posY": 1.40035462, + "posZ": 0.373401016, "rotX": 359.983154, - "rotY": -2.6480011E-05, + "rotY": -4.09566155E-06, "rotZ": 359.919678, "scaleX": 1.0, "scaleY": 1.0, @@ -576957,9 +577062,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.2499997, - "g": 0.2499997, - "b": 0.2499997 + "r": 0.249999672, + "g": 0.249999672, + "b": 0.249999672 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -577329,12 +577434,12 @@ "GUID": "cedb0a", "Name": "Card", "Transform": { - "posX": -22.2402229, - "posY": 1.658984, - "posZ": 7.636069, - "rotX": 358.883118, - "rotY": 269.964783, - "rotZ": 0.0306619573, + "posX": -22.2410412, + "posY": 1.71633935, + "posZ": 7.63594675, + "rotX": 0.6274889, + "rotY": 269.9641, + "rotZ": 0.01612264, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -577381,12 +577486,12 @@ "GUID": "da0b77", "Name": "Card", "Transform": { - "posX": -21.9465847, - "posY": 1.64942956, - "posZ": -0.08304614, - "rotX": 359.029724, - "rotY": 270.022278, - "rotZ": 0.0165805817, + "posX": -21.9479179, + "posY": 1.64944947, + "posZ": -0.08378347, + "rotX": 359.029053, + "rotY": 269.996033, + "rotZ": 0.016695857, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -577433,12 +577538,12 @@ "GUID": "e0962c", "Name": "Card", "Transform": { - "posX": -23.6768284, - "posY": 1.65596509, - "posZ": 7.56977224, - "rotX": 358.964417, - "rotY": 269.981628, - "rotZ": 0.0227041114, + "posX": -23.6771126, + "posY": 1.6491245, + "posZ": 7.56961632, + "rotX": 0.6240676, + "rotY": 269.993164, + "rotZ": 0.0168456584, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -577487,10 +577592,10 @@ "Transform": { "posX": -23.6766167, "posY": 1.62581253, - "posZ": -7.699996, + "posZ": -7.699997, "rotX": 359.9201, - "rotY": 269.998322, - "rotZ": 0.0168419573, + "rotY": 269.998383, + "rotZ": 0.0168424938, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -577540,8 +577645,8 @@ "posX": -26.3742, "posY": 1.61948526, "posZ": 4.26330042, - "rotX": 0.0445887148, - "rotY": 45.00003, + "rotX": 0.0445889533, + "rotY": 45.0000076, "rotZ": 359.9316, "scaleX": 1.0, "scaleY": 1.0, @@ -577692,12 +577797,12 @@ "GUID": "e4821e", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.69600093, - "posY": 1.55831742, - "posZ": 14.2787027, + "posX": 1.6960007, + "posY": 1.5583173, + "posZ": 14.2787018, "rotX": 359.955139, - "rotY": 224.997955, - "rotZ": 0.06867178, + "rotY": 224.998, + "rotZ": 0.06867356, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -578292,12 +578397,12 @@ "GUID": "e9bb0a", "Name": "Card", "Transform": { - "posX": -15.4955168, - "posY": 1.63969529, - "posZ": -7.662076, - "rotX": 358.982819, - "rotY": 270.023254, - "rotZ": 0.00454615336, + "posX": -15.4968357, + "posY": 1.63971579, + "posZ": -7.662779, + "rotX": 358.981842, + "rotY": 269.997864, + "rotZ": 0.00503784651, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -578344,12 +578449,12 @@ "GUID": "f859a4", "Name": "Card", "Transform": { - "posX": -2.68861651, + "posX": -2.68861675, "posY": 1.59734881, - "posZ": -5.048497, - "rotX": 0.0168332215, - "rotY": 180.001984, - "rotZ": 0.08025569, + "posZ": -5.04849672, + "rotX": 0.0168329664, + "rotY": 180.002, + "rotZ": 0.0802562162, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -578400,8 +578505,8 @@ "posY": 1.63943052, "posZ": 7.570004, "rotX": 359.9201, - "rotY": 269.999573, - "rotZ": 0.0168409012, + "rotY": 269.999664, + "rotZ": 0.0168407075, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -578470,12 +578575,12 @@ "GUID": "e0c3e7", "Name": "Custom_Tile", "Transform": { - "posX": -1.46550107, - "posY": 1.47562218, - "posZ": -26.9308033, + "posX": -1.46542656, + "posY": 1.475622, + "posZ": -26.9308338, "rotX": 359.920135, - "rotY": 270.0076, - "rotZ": 0.016860947, + "rotY": 270.007568, + "rotZ": 0.0168611184, "scaleX": 6.5, "scaleY": 1.0, "scaleZ": 6.5 @@ -605550,9 +605655,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208060462, + "rotX": 0.02080546, "rotY": 270.018738, - "rotZ": 0.0167766772, + "rotZ": 0.0167770945, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -605604,19 +605709,19 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-1,0.1,-2.1}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-1,0.1,-3.7}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={1,0.1,-2.1}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={1,0.1,-3.7}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={1,0.1,-2.9}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-1,0.1,-2.9}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = 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"XmlUI": "", "ContainedObjects": [ { - "GUID": "c07674", + "GUID": "4ae9ed", "Name": "Custom_Model_Bag", "Transform": { "posX": 66.32201, - "posY": 1.673825, + "posY": 1.67377722, "posZ": -63.97963, - "rotX": 0.020805968, + "rotX": 0.02080533, "rotY": 270.018738, - "rotZ": 0.0167765357, + "rotZ": 0.0167769473, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -605668,19 +605773,19 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-1,0.1,-2.1}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-1,0.1,-3.7}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={1,0.1,-2.1}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={1,0.1,-3.7}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={1,0.1,-2.9}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-1,0.1,-2.9}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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"XmlUI": "", "ContainedObjects": [ { - "GUID": "66c93b", + "GUID": "5659d1", "Name": "Card", "Transform": { "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208062045, - "rotY": 270.0075, - "rotZ": 0.0167739578, + "rotX": 0.0208085, + "rotY": 269.999939, + "rotZ": 0.01677125, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -605719,59 +605824,7 @@ "Type": 0 } }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "33455f", - "Name": "Card", - "Transform": { - "posX": 66.3199, - "posY": 1.41473067, - "posZ": -63.9795074, - "rotX": 0.020806374, - "rotY": 270.0075, - "rotZ": 0.0167740472, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Enchant Weapon (3)", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449600, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", "LuaScriptState": "", "XmlUI": "" }, @@ -605782,9 +605835,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080882, + "rotX": 0.0208086353, "rotY": 269.999146, - "rotZ": 0.0167708416, + "rotZ": 0.0167708322, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -605834,9 +605887,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080922, + "rotX": 0.0208092947, "rotY": 269.997437, - "rotZ": 0.0167703219, + "rotZ": 0.0167705119, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -605886,9 +605939,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020808829, + "rotX": 0.020808896, "rotY": 269.998962, - "rotZ": 0.0167706627, + "rotZ": 0.0167708863, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -605938,9 +605991,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020812653, + "rotX": 0.0208128374, "rotY": 269.986267, - "rotZ": 0.0167661328, + "rotZ": 0.0167662427, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -605990,9 +606043,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208095685, + "rotX": 0.0208095163, "rotY": 269.996582, - "rotZ": 0.0167699922, + "rotZ": 0.0167700183, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606042,9 +606095,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080912, + "rotX": 0.0208090823, "rotY": 269.9987, - "rotZ": 0.01677065, + "rotZ": 0.0167706944, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606094,9 +606147,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020924354, + "rotX": 0.0209243577, "rotY": 269.6022, - "rotZ": 0.016626263, + "rotZ": 0.0166263152, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606146,9 +606199,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208150782, + "rotX": 0.020815229, "rotY": 269.977448, - "rotZ": 0.016763106, + "rotZ": 0.0167629272, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606198,9 +606251,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208088178, + "rotX": 0.02080881, "rotY": 269.998962, - "rotZ": 0.0167707335, + "rotZ": 0.0167707317, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606250,9 +606303,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208089426, + "rotX": 0.0208088327, "rotY": 269.998718, - "rotZ": 0.01677067, + "rotZ": 0.0167707019, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606302,9 +606355,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208087321, + "rotX": 0.0208085719, "rotY": 269.999756, - "rotZ": 0.01677113, + "rotZ": 0.016771052, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606354,9 +606407,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208089761, + "rotX": 0.0208086576, "rotY": 269.999176, - "rotZ": 0.0167707969, + "rotZ": 0.0167708024, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606406,9 +606459,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208152272, + "rotX": 0.0208154172, "rotY": 269.977325, - "rotZ": 0.0167628769, + "rotZ": 0.0167630017, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606458,9 +606511,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208125, + "rotX": 0.0208125915, "rotY": 269.986145, - "rotZ": 0.0167661626, + "rotZ": 0.0167661216, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606510,9 +606563,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208088011, + "rotX": 0.0208087359, "rotY": 269.999542, - "rotZ": 0.0167711284, + "rotZ": 0.01677088, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606562,9 +606615,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020815799, + "rotX": 0.020815827, "rotY": 269.97467, - "rotZ": 0.0167619325, + "rotZ": 0.0167619623, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606614,9 +606667,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208080541, + "rotX": 0.0208081435, "rotY": 270.00177, - "rotZ": 0.0167716332, + "rotZ": 0.0167719331, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606666,9 +606719,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080376, + "rotX": 0.020803757, "rotY": 270.016235, - "rotZ": 0.0167770237, + "rotZ": 0.016776925, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606718,9 +606771,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208085049, + "rotX": 0.0208085962, "rotY": 270.0001, - "rotZ": 0.01677111, + "rotZ": 0.0167713631, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606770,9 +606823,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208090637, + "rotX": 0.0208090823, "rotY": 269.997864, - "rotZ": 0.01677037, + "rotZ": 0.0167703256, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606822,9 +606875,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020808816, + "rotX": 0.020808937, "rotY": 269.998749, - "rotZ": 0.0167706031, + "rotZ": 0.0167706851, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606874,9 +606927,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208095666, + "rotX": 0.02080941, "rotY": 269.996643, - "rotZ": 0.0167698953, + "rotZ": 0.0167700164, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606926,9 +606979,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020808626, + "rotX": 0.0208086353, "rotY": 269.9992, - "rotZ": 0.0167710017, + "rotZ": 0.0167708658, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -606971,6 +607024,58 @@ "LuaScriptState": "", "XmlUI": "" }, + { + "GUID": "33455f", + "Name": "Card", + "Transform": { + "posX": 66.3199, + "posY": 1.41473067, + "posZ": -63.9795074, + "rotX": 0.02080634, + "rotY": 270.0075, + "rotZ": 0.0167738814, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Enchant Weapon (3)", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449600, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "36ffa9", "Name": "Card", @@ -606978,9 +607083,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02081501, + "rotX": 0.0208149534, "rotY": 269.977417, - "rotZ": 0.0167629085, + "rotZ": 0.0167630985, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607030,9 +607135,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208087061, + "rotX": 0.0208086614, "rotY": 269.999176, - "rotZ": 0.0167708714, + "rotZ": 0.01677085, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607082,9 +607187,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208089016, + "rotX": 0.0208089929, "rotY": 269.9987, - "rotZ": 0.0167706031, + "rotZ": 0.0167705622, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607134,9 +607239,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208086055, + "rotX": 0.020808816, "rotY": 269.999268, - "rotZ": 0.0167709626, + "rotZ": 0.016770985, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607186,9 +607291,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208085664, + "rotX": 0.02080867, "rotY": 270.0, - "rotZ": 0.0167711861, + "rotZ": 0.0167710558, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607238,9 +607343,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208089482, + "rotX": 0.020808829, "rotY": 269.998962, - "rotZ": 0.0167709142, + "rotZ": 0.0167707689, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607290,9 +607395,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208512563, + "rotX": 0.020851275, "rotY": 269.853638, - "rotZ": 0.01671793, + "rotZ": 0.0167179834, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607342,9 +607447,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080893, + "rotX": 0.02080909, "rotY": 269.9987, - "rotZ": 0.0167705975, + "rotZ": 0.01677064, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607394,9 +607499,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208090078, + "rotX": 0.0208088644, "rotY": 269.998657, - "rotZ": 0.016770523, + "rotZ": 0.0167707037, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607446,9 +607551,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020815121, + "rotX": 0.0208151583, "rotY": 269.9774, - "rotZ": 0.0167629384, + "rotZ": 0.0167628732, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607498,9 +607603,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208151471, + "rotX": 0.0208150968, "rotY": 269.977417, - "rotZ": 0.0167628415, + "rotZ": 0.0167629346, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607550,9 +607655,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208085962, + "rotX": 0.0208085943, "rotY": 269.999664, - "rotZ": 0.0167709384, + "rotZ": 0.0167709887, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607602,9 +607707,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080858, + "rotX": 0.0208086, "rotY": 269.9992, - "rotZ": 0.0167709328, + "rotZ": 0.0167708416, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607654,9 +607759,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080375, + "rotX": 0.02080377, "rotY": 270.0163, - "rotZ": 0.0167770069, + "rotZ": 0.0167772137, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607706,9 +607811,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208149627, + "rotX": 0.0208151862, "rotY": 269.977417, - "rotZ": 0.0167631, + "rotZ": 0.01676307, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607758,9 +607863,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208088886, + "rotX": 0.0208089538, "rotY": 269.999329, - "rotZ": 0.01677095, + "rotZ": 0.0167709216, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607810,9 +607915,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208124537, + "rotX": 0.020812694, "rotY": 269.9862, - "rotZ": 0.0167662669, + "rotZ": 0.0167660974, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607862,9 +607967,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080383, + "rotX": 0.0208036918, "rotY": 270.0163, - "rotZ": 0.0167770628, + "rotZ": 0.01677708, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607914,9 +608019,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208089631, + "rotX": 0.02080893, "rotY": 269.998962, - "rotZ": 0.0167708676, + "rotZ": 0.0167707335, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -607966,9 +608071,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208088849, + "rotX": 0.0208088122, "rotY": 269.999023, - "rotZ": 0.0167708565, + "rotZ": 0.0167709962, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608018,9 +608123,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208126046, + "rotX": 0.0208127033, "rotY": 269.9864, - "rotZ": 0.01676626, + "rotZ": 0.0167661738, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608070,9 +608175,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208005086, + "rotX": 0.02080054, "rotY": 270.027649, - "rotZ": 0.016781399, + "rotZ": 0.0167813078, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608122,9 +608227,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208036955, + "rotX": 0.0208038241, "rotY": 270.0164, - "rotZ": 0.0167771764, + "rotZ": 0.0167770665, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608174,9 +608279,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208083242, + "rotX": 0.02080812, "rotY": 270.001251, - "rotZ": 0.0167717617, + "rotZ": 0.01677181, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608226,9 +608331,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080875, + "rotX": 0.020808896, "rotY": 269.998779, - "rotZ": 0.0167706572, + "rotZ": 0.01677081, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608278,9 +608383,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208087433, + "rotX": 0.0208087, "rotY": 269.998932, - "rotZ": 0.0167708974, + "rotZ": 0.0167706981, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608330,9 +608435,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02081512, + "rotX": 0.0208150577, "rotY": 269.977448, - "rotZ": 0.0167629234, + "rotZ": 0.0167629886, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608382,9 +608487,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208086371, + "rotX": 0.0208088253, "rotY": 269.9992, - "rotZ": 0.0167707242, + "rotZ": 0.0167708546, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608434,9 +608539,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208084174, + "rotX": 0.020808531, "rotY": 270.000336, - "rotZ": 0.0167715047, + "rotZ": 0.0167714711, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608486,9 +608591,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208090823, + "rotX": 0.0208090283, "rotY": 269.998657, - "rotZ": 0.0167708, + "rotZ": 0.0167708024, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608538,9 +608643,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208977759, + "rotX": 0.0208977051, "rotY": 269.69397, - "rotZ": 0.0166597571, + "rotZ": 0.01665979, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608590,9 +608695,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208084658, + "rotX": 0.0208086055, "rotY": 269.999969, - "rotZ": 0.016771175, + "rotZ": 0.01677128, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608642,9 +608747,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208091084, + "rotX": 0.0208090842, "rotY": 269.99762, - "rotZ": 0.0167703461, + "rotZ": 0.0167703889, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608694,9 +608799,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080835, + "rotX": 0.0208083373, "rotY": 270.000336, - "rotZ": 0.0167714078, + "rotZ": 0.0167712923, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608746,9 +608851,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208085235, + "rotX": 0.0208084062, "rotY": 270.0, - "rotZ": 0.0167710762, + "rotZ": 0.0167711228, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608798,9 +608903,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208038036, + "rotX": 0.0208037, "rotY": 270.016235, - "rotZ": 0.0167770386, + "rotZ": 0.0167771, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608850,9 +608955,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020808341, + "rotX": 0.0208083522, "rotY": 270.0, - "rotZ": 0.0167713072, + "rotZ": 0.0167712737, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608902,9 +609007,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208088327, + "rotX": 0.0208088625, "rotY": 269.9989, - "rotZ": 0.0167707484, + "rotZ": 0.0167707019, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -608954,9 +609059,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208150744, + "rotX": 0.0208151676, "rotY": 269.977417, - "rotZ": 0.01676286, + "rotZ": 0.0167628285, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609006,9 +609111,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208087061, + "rotX": 0.0208086576, "rotY": 269.999023, - "rotZ": 0.0167708, + "rotZ": 0.0167708639, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609058,9 +609163,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.020808816, + "rotX": 0.020808721, "rotY": 269.9989, - "rotZ": 0.0167707466, + "rotZ": 0.0167707689, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609110,9 +609215,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.02080879, + "rotX": 0.0208086539, "rotY": 269.999634, - "rotZ": 0.0167712234, + "rotZ": 0.0167711433, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609162,9 +609267,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208085068, + "rotX": 0.0208084751, "rotY": 269.999725, - "rotZ": 0.0167711433, + "rotZ": 0.0167711321, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609214,9 +609319,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208092686, + "rotX": 0.0208091885, "rotY": 269.99765, - "rotZ": 0.01677037, + "rotZ": 0.0167702269, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609266,9 +609371,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208092537, + "rotX": 0.0208093, "rotY": 269.997375, - "rotZ": 0.01677005, + "rotZ": 0.0167703237, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609318,9 +609423,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208085738, + "rotX": 0.0208085459, "rotY": 269.999664, - "rotZ": 0.016771, + "rotZ": 0.0167710911, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609370,9 +609475,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208093654, + "rotX": 0.0208092891, "rotY": 269.997375, - "rotZ": 0.0167703889, + "rotZ": 0.0167702865, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609422,9 +609527,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208088811, + "rotX": 0.0208088178, "rotY": 269.99942, - "rotZ": 0.0167707652, + "rotZ": 0.0167708155, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609474,9 +609579,9 @@ "posX": 66.3199, "posY": 1.41473067, "posZ": -63.9795074, - "rotX": 0.0208125021, + "rotX": 0.0208123662, "rotY": 269.9863, - "rotZ": 0.016766157, + "rotZ": 0.0167662054, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609521,6 +609626,58 @@ } ] }, + { + "GUID": "5659d1", + "Name": "Card", + "Transform": { + "posX": 36.6243362, + "posY": 1.295669, + "posZ": -70.40831, + "rotX": 0.0208085, + "rotY": 269.999939, + "rotZ": 0.01677125, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Nephthys (4)", + "Description": "Huntress of Bast", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449601, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "017e1f", "Name": "Card", @@ -609528,9 +609685,9 @@ "posX": 58.0996666, "posY": 1.30950916, "posZ": -49.77096, - "rotX": 0.0208088774, + "rotX": 0.0208086353, "rotY": 269.999146, - "rotZ": 0.0167710036, + "rotZ": 0.0167708322, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609580,9 +609737,9 @@ "posX": 52.9282646, "posY": 1.29552865, "posZ": -91.11615, - "rotX": 0.020809453, + "rotX": 0.0208092947, "rotY": 269.997437, - "rotZ": 0.016770348, + "rotZ": 0.0167705119, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609632,9 +609789,9 @@ "posX": 36.6243362, "posY": 1.29768872, "posZ": -63.50845, - "rotX": 0.020808829, + "rotX": 0.020808896, "rotY": 269.998962, - "rotZ": 0.0167706627, + "rotZ": 0.0167708863, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609684,9 +609841,9 @@ "posX": 36.62436, "posY": 1.29162955, "posZ": -84.2082748, - "rotX": 0.020812653, + "rotX": 0.0208128374, "rotY": 269.986267, - "rotZ": 0.0167661328, + "rotZ": 0.0167662427, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609736,9 +609893,9 @@ "posX": 40.2899666, "posY": 1.29295743, "posZ": -84.21988, - "rotX": 0.0208095685, + "rotX": 0.0208095163, "rotY": 269.996582, - "rotZ": 0.0167699922, + "rotZ": 0.0167700183, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609788,9 +609945,9 @@ "posX": 49.278492, "posY": 1.3049773, "posZ": -54.3087845, - "rotX": 0.02080912, + "rotX": 0.0208090823, "rotY": 269.9987, - "rotZ": 0.01677065, + "rotZ": 0.0167706944, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609840,9 +609997,9 @@ "posX": 52.9472046, "posY": 1.30024064, "posZ": -75.0421, - "rotX": 0.020924354, + "rotX": 0.0209243577, "rotY": 269.6022, - "rotZ": 0.016626263, + "rotZ": 0.0166263152, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609892,9 +610049,9 @@ "posX": 52.9442024, "posY": 1.30293894, "posZ": -65.82022, - "rotX": 0.0208150782, + "rotX": 0.020815229, "rotY": 269.977448, - "rotZ": 0.016763106, + "rotZ": 0.0167629272, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609944,9 +610101,9 @@ "posX": 49.27849, "posY": 1.306997, "posZ": -47.4087868, - "rotX": 0.0208088178, + "rotX": 0.02080881, "rotY": 269.998962, - "rotZ": 0.0167707335, + "rotZ": 0.0167707317, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -609996,9 +610153,9 @@ "posX": 49.278492, "posY": 1.304304, "posZ": -56.6087875, - "rotX": 0.0208090357, + "rotX": 0.0208088327, "rotY": 269.998718, - "rotZ": 0.0167708, + "rotZ": 0.0167707019, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610048,9 +610205,9 @@ "posX": 40.29005, "posY": 1.30036306, "posZ": -58.9200058, - "rotX": 0.0208087321, + "rotX": 0.0208085719, "rotY": 269.999756, - "rotZ": 0.01677113, + "rotZ": 0.016771052, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610100,9 +610257,9 @@ "posX": 40.2899857, "posY": 1.3010397, "posZ": -56.60864, - "rotX": 0.0208087843, + "rotX": 0.0208086576, "rotY": 269.999176, - "rotZ": 0.0167709477, + "rotZ": 0.0167708024, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610152,9 +610309,9 @@ "posX": 52.9442024, "posY": 1.30159247, "posZ": -70.42022, - "rotX": 0.0208152272, + "rotX": 0.0208154172, "rotY": 269.977325, - "rotZ": 0.0167628769, + "rotZ": 0.0167630017, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610204,9 +610361,9 @@ "posX": 36.62436, "posY": 1.29230273, "posZ": -81.90849, - "rotX": 0.0208125, + "rotX": 0.0208125915, "rotY": 269.986145, - "rotZ": 0.0167661626, + "rotZ": 0.0167661216, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610256,9 +610413,9 @@ "posX": 40.2900467, "posY": 1.29834342, "posZ": -65.81987, - "rotX": 0.0208088011, + "rotX": 0.0208087359, "rotY": 269.999542, - "rotZ": 0.0167711284, + "rotZ": 0.01677088, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610308,9 +610465,9 @@ "posX": 40.2742653, "posY": 1.29160833, "posZ": -88.80936, - "rotX": 0.020815799, + "rotX": 0.020815827, "rotY": 269.97467, - "rotZ": 0.0167619325, + "rotZ": 0.0167619623, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610360,9 +610517,9 @@ "posX": 40.2900658, "posY": 1.30170965, "posZ": -54.3199, - "rotX": 0.0208080541, + "rotX": 0.0208081435, "rotY": 270.00177, - "rotZ": 0.0167716332, + "rotZ": 0.0167719331, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -610412,9 +610569,9 @@ 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Return To The Forgotten Age", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomPDF": { - "PDFUrl": "https://drive.google.com/uc?export=download&id=11ehY2e1ylapejKYZ6Wzx8lQk0hoXklTb", - "PDFPassword": "", - "PDFPage": 0, - "PDFPageOffset": 0 - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, { "GUID": "e97fba", "Name": "Custom_PDF", "Transform": { - "posX": 3.46206427, - "posY": 1.76313972, - "posZ": -1.02981544, - "rotX": 5.272802E-05, - "rotY": 180.0, - "rotZ": 6.325812E-05, + "posX": 2.187675, + "posY": 1.7606144, + "posZ": -5.882668, + "rotX": -7.44595241E-07, + "rotY": 180.000046, + "rotZ": -2.71089516E-06, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -707435,6 +707597,51 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + }, + { + "GUID": "8038c7", + "Name": "Custom_PDF", + "Transform": { + "posX": 2.83433867, + "posY": 1.76314187, + "posZ": -6.626422, + "rotX": -5.967005E-06, + "rotY": 180.000031, + "rotZ": -3.67461E-06, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Modified Return To The Forgotten Age", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomPDF": { + "PDFUrl": "https://drive.google.com/uc?export=download&id=11ehY2e1ylapejKYZ6Wzx8lQk0hoXklTb", + "PDFPassword": "", + "PDFPage": 0, + "PDFPageOffset": 0 + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" } ] }, @@ -707442,12 +707649,12 @@ "GUID": "0823f0", "Name": "Custom_Model_Bag", "Transform": { - "posX": 0.441628844, - "posY": 1.90821958, - "posZ": 0.5918823, - "rotX": 0.001360147, - "rotY": 180.0, - "rotZ": -0.00130209676, + "posX": 0.172895655, + "posY": 1.908231, + "posZ": 0.624500632, + "rotX": 0.0007031845, + "rotY": 180.000015, + "rotZ": -0.00191207719, "scaleX": 3.0, "scaleY": 3.0, "scaleZ": 3.0 @@ -707495,6 +707702,9 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -707503,12 +707713,12 @@ "GUID": "539c36", "Name": "Custom_PDF", "Transform": { - "posX": 0.524760664, - "posY": 1.76061511, - "posZ": -1.29252839, - "rotX": 8.856203E-06, - "rotY": 180.0, - "rotZ": 5.10786549E-06, + "posX": -0.8913173, + "posY": 1.76314187, + "posZ": -6.36251354, + "rotX": -3.72859654E-06, + "rotY": 180.000031, + "rotZ": -9.759862E-07, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -707550,12 +707760,12 @@ "GUID": "01fc8d", "Name": "Custom_Model_Bag", "Transform": { - "posX": 0.240122557, - "posY": 1.90823984, - "posZ": 0.7108786, - "rotX": 0.000301512657, + "posX": 0.135083377, + "posY": 1.90824, + "posZ": 1.0829109, + "rotX": 0.000110542242, "rotY": 180.000015, - "rotZ": -0.0008976492, + "rotZ": -0.00171604, "scaleX": 3.0, "scaleY": 3.0, "scaleZ": 3.0 @@ -707603,6 +707813,9 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -707611,12 +707824,12 @@ "GUID": "964b0a", "Name": "Custom_PDF", "Transform": { - "posX": -2.37048, - "posY": 1.76314175, - "posZ": -0.5177399, - "rotX": 4.08170536E-06, - "rotY": 180.0, - "rotZ": 2.40657442E-07, + "posX": -5.5588994, + "posY": 1.7606051, + "posZ": -6.876442, + "rotX": -4.95978065E-06, + "rotY": 180.000015, + "rotZ": 8.005782E-06, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -707658,12 +707871,12 @@ "GUID": "106418", "Name": "Custom_Model_Bag", "Transform": { - "posX": 0.38139984, - "posY": 1.90826106, - "posZ": 1.06519437, - "rotX": 0.00042043897, - "rotY": 179.999969, - "rotZ": -0.000727743551, + "posX": 0.198375344, + "posY": 1.90819764, + "posZ": 0.614605546, + "rotX": 0.0009932601, + "rotY": 179.999954, + "rotZ": -0.00145624613, "scaleX": 3.0, "scaleY": 3.0, "scaleZ": 3.0 @@ -707711,6 +707924,9 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -707719,12 +707935,12 @@ "GUID": "3d11b4", "Name": "Custom_PDF", "Transform": { - "posX": -6.624373, - "posY": 1.76314116, - "posZ": -0.311540246, - "rotX": -1.32204946E-06, - "rotY": 179.999985, - "rotZ": -1.635588E-05, + "posX": 6.475718, + "posY": 1.76062453, + "posZ": 1.49828684, + "rotX": 0.0042944774, + "rotY": 180.00058, + "rotZ": -0.0002008341, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1150712,18 +1150928,18 @@ "GUID": "7458b7", "Name": "Custom_Model_Bag", "Transform": { - "posX": -1.98905039, - "posY": 3.16848946, - "posZ": -93.3027649, - "rotX": -0.00246015331, - "rotY": 270.006378, - "rotZ": 0.000514933665, + "posX": 10.3017349, + "posY": 2.477818, + "posZ": -31.98734, + "rotX": 359.983246, + "rotY": 269.999969, + "rotZ": 0.00353784719, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 }, "Nickname": "Dark Matter", - "Description": "version 1.1", + "Description": "1.2: Shadows of Carcosa", "GMNotes": "", "ColorDiffuse": { "r": 1.0, @@ -1150765,20 +1150981,23 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 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"XmlUI": "", "ContainedObjects": [ { "GUID": "0aa185", "Name": "Custom_Tile", "Transform": { - "posX": -1.46661055, - "posY": 1.47562385, - "posZ": -26.9304543, + "posX": -1.46690214, + "posY": 1.4756242, + "posZ": -26.9304085, "rotX": 359.920135, - "rotY": 269.996429, - "rotZ": 0.01687654, + "rotY": 270.0082, + "rotZ": 0.0168603, "scaleX": 6.29287, "scaleY": 1.0, "scaleZ": 6.29287 @@ -1150817,7 +1151036,58 @@ } }, "LuaScript": "--[[ Character Sheet Template by: MrStump\r\n\r\nYou can set up your own character sheet if you follow these steps.\r\n\r\nStep 1) Change the character sheet image\r\n -Right click on the character sheet, click Custom\r\n -Replace the image URL with one for your character sheet\r\n -Click import, make sure your sheet loads\r\n -SAVE THE GAME (the table setup)\r\n -LOAD FROM THAT SAVE YOU JUST MADE\r\n\r\nStep 2) Edit script to fit your character sheet\r\n -Below you will see some general options, and then the big data table\r\n -The data table is what determines how many of which buttons are made\r\n -Checkboxes\r\n -Counters\r\n -Textboxes\r\n -By default, there are 3 of each. You can add more or remove entries\r\n -If you intend to add/remove, be sure only to add/remove ENTRIES\r\n -This is what an entry looks like:\r\n {\r\n pos = {-0.977,0.1,-0.589},\r\n size = 800,\r\n state = false\r\n },\r\n -Deleting the whole thing would remove that specific item on the sheet\r\n -Copy and pasting it after another entry would create another\r\n -Each entry type has unique data points (pos, size, state, etc)\r\n -Do not try to add in your own data points or remove them individually\r\n -There is a summary of what each point does at the top of its category\r\n\r\nStep 3) Save and check script changes\r\n -Hit Save & Apply in the script window to save your code\r\n -You can edit your code as needed and Save+Apply as often as needed\r\n -When you are finished, make disableSave = false below then Save+apply\r\n -This enables saving, so your sheet will remember whats on it.\r\n\r\nBonus) Finding/Editing Positions for elements\r\n I have included a tool to get positions for buttons in {x,y,z} form\r\n Place it where you want the center of your element to be\r\n Then copy the table from the notes (lower right of screen)\r\n You can highlight it and CTRL+C\r\n Paste it into the data table where needed (pos=)\r\n If you want to manually tweek the values:\r\n {0,0,0} is the center of the character sheet\r\n {1,0,0} is right, {-1,0,0} is left\r\n {0,0,-1} is up, {0,0,1} is down\r\n 0.1 for Y is the height off of the page.\r\n If it was 0, it would be down inside the model of the sheet\r\n\r\nBegin editing below: ]]\r\n\r\n--Set this to true while editing and false when you have finished\r\ndisableSave = false\r\n--Remember to set this to false once you are done making changes\r\n--Then, after you save & apply it, save your game too\r\n\r\n--Color information for button text (r,g,b, values of 0-1)\r\nbuttonFontColor = {0,0,0}\r\n--Color information for button background\r\nbuttonColor = {1,1,1}\r\n--Change scale of button (Avoid changing if possible)\r\nbuttonScale = {0.1,0.1,0.1}\r\n\r\n--This is the button placement information\r\ndefaultButtonData = {\r\n --Add checkboxes\r\n checkbox = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n size = height/width/font_size for checkbox\r\n state = default starting value for checkbox (true=checked, false=not)\r\n ]]\r\n --First checkbox\r\n {\r\n pos = {0.54,0.11,0.02},\r\n size = 200,\r\n state = false\r\n },\r\n --Second checkbox\r\n {\r\n pos = {0.545,0.11,0.07},\r\n size = 200,\r\n state = false\r\n },\r\n --Third checkbox\r\n {\r\n pos = {0.553,0.11,0.14},\r\n size = 200,\r\n state = false\r\n },\r\n -- Fourth Checkbox\r\n {\r\n pos = {0.505,0.11,0.27},\r\n size = 200,\r\n state = false\r\n },\r\n -- Fifth Checkbox\r\n {\r\n pos = {0.715,0.11,0.3},\r\n size = 200,\r\n state = false\r\n },\r\n -- Sixth Checkbox\r\n {\r\n pos = {0.54,0.11,0.37},\r\n size = 200,\r\n state = false\r\n },\r\n -- Seventh Checkbox\r\n {\r\n pos = {0.575,0.11,0.45},\r\n size = 200,\r\n state = false\r\n },\r\n -- Eigth Checkbox\r\n {\r\n pos = {0.675,0.11,0.515},\r\n size = 200,\r\n state = false\r\n },\r\n -- Ninth Checkbox\r\n {\r\n pos = {0.64,0.11,0.565},\r\n size = 200,\r\n state = false\r\n },\r\n -- Tenth Checkbox\r\n {\r\n pos = {0.428,0.11,0.637},\r\n size = 200,\r\n state = false\r\n },\r\n --End of checkboxes\r\n },\r\n --Add counters that have a + and - button\r\n counter = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n size = height/width/font_size for counter\r\n value = default starting value for counter\r\n hideBG = if background of counter is hidden (true=hidden, false=not)\r\n ]]\r\n --Slot one counter 1\r\n {\r\n pos = {-0.615,0.11,-0.42},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot one counter 2\r\n {\r\n pos = {-0.47,0.11,-0.42},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot one xp 1\r\n {\r\n pos = {-0.47,0.11,-0.51},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot one Memories\r\n {\r\n pos = {-0.615,0.11,-0.335},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot two counter 1\r\n {\r\n pos = {-0.19,0.11,-0.42},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot two counter 2\r\n {\r\n pos = {-0.045,0.11,-0.42},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot two xp 1\r\n {\r\n pos = {-0.045,0.11,-0.51},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot two Memories\r\n {\r\n pos = {-0.19,0.11,-0.335},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot three counter 1\r\n {\r\n pos = {-0.615,0.11,0.132},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot three counter 2\r\n {\r\n pos = {-0.47,0.11,0.132},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot three xp 1\r\n {\r\n pos = {-0.47,0.11,0.042},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot three Memories\r\n {\r\n pos = {-0.615,0.11,0.217},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot four counter 1\r\n {\r\n pos = {-0.19,0.11,0.132},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot four counter 2\r\n {\r\n pos = {-0.045,0.11,0.132},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot four xp 1\r\n {\r\n pos = {-0.045,0.11,0.042},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Slot four Memories\r\n {\r\n pos = {-0.74,0.11,0.75},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --Impending Doom\r\n {\r\n pos = {-0.19,0.11,0.217},\r\n size = 300,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --End of counters\r\n },\r\n --Add editable text boxes\r\n textbox = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n rows = how many lines of text you want for this box\r\n width = how wide the text box is\r\n font_size = size of text. This and \"rows\" effect overall height\r\n label = what is shown when there is no text. \"\" = nothing\r\n value = text entered into box. \"\" = nothing\r\n alignment = Number to indicate how you want text aligned\r\n (1=Automatic, 2=Left, 3=Center, 4=Right, 5=Justified)\r\n ]]\r\n --Slot one player\r\n {\r\n pos = {-0.615,0.11,-0.635},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot one investigator\r\n {\r\n pos = {-0.615,0.11,-0.57},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot one story\r\n {\r\n pos = {-0.615,0.11,-0.21},\r\n rows = 4,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot two player\r\n {\r\n pos = {-0.19,0.11,-0.635},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot two investigator\r\n {\r\n pos = {-0.19,0.11,-0.57},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot two story\r\n {\r\n pos = {-0.19,0.1,-0.21},\r\n rows = 4,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot three player\r\n {\r\n pos = {-0.615,0.11,-0.083},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot three investigator\r\n {\r\n pos = {-0.615,0.11,-0.017},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot three story\r\n {\r\n pos = {-0.615,0.11,0.34},\r\n rows = 4,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot four player\r\n {\r\n pos = {-0.19,0.11,-0.083},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot four investigator\r\n {\r\n pos = {-0.19,0.11,-0.017},\r\n rows = 1,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Slot four story\r\n {\r\n pos = {-0.19,0.11,0.34},\r\n rows = 4,\r\n width = 2000,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Killed Textbox\r\n {\r\n pos = {0.46,0.11,0.85},\r\n rows = 2,\r\n width = 3000,\r\n font_size = 200,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Campaign Notes\r\n {\r\n pos = {0.44,0.11,-0.44},\r\n rows = 18,\r\n width = 3200,\r\n font_size = 150,\r\n label = \"Click to type\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --End of textboxes\r\n }\r\n}\r\n\r\n\r\n\r\n--Lua beyond this point, I recommend doing something more fun with your life\r\n\r\n\r\n\r\n--Save function\r\nlocal alreadySaving = false -- Copy this too!\r\nfunction updateSave()\r\n\r\n function string.replaceText(text, old, new)\r\n local b,e = text:find(old,1,true)\r\n if b==nil then\r\n return text\r\n else\r\n return text:sub(1,b-1) .. new .. text:sub(e+1)\r\n end\r\n end\r\n\r\n function wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\n end\r\n\r\n function deepcopy(orig)\r\n local orig_type = type(orig)\r\n local copy\r\n if orig_type == 'table' then\r\n copy = {}\r\n for orig_key, orig_value in next, orig, nil do\r\n copy[deepcopy(orig_key)] = deepcopy(orig_value)\r\n end\r\n setmetatable(copy, deepcopy(getmetatable(orig)))\r\n else -- number, string, boolean, etc\r\n copy = orig\r\n end\r\n return copy\r\n end\r\n\r\n function startSaving()\r\n while alreadySaving do\r\n wait(0.01)\r\n end\r\n alreadySaving = true\r\n local ref_buttonData = deepcopy(ref_buttonData)\r\n local input_values = {}\r\n local checkbox_values = {}\r\n local counter_values = {}\r\n\r\n local GUID = self.getGUID()\r\n local counter = 1\r\n for _, val in ipairs(ref_buttonData.textbox) do\r\n if val.value != nil then\r\n input_values[counter] = val.value\r\n val.value = \"u\"..GUID..\":iv:\"..counter..\"u\"\r\n counter = counter + 1\r\n end\r\n if val.label != nil then\r\n input_values[counter] = val.label\r\n val.label = \"u\"..GUID..\":iv:\"..counter..\"u\"\r\n counter = counter + 1\r\n end\r\n end\r\n\r\n local counter = 1\r\n for _, val in ipairs(ref_buttonData.checkbox) do\r\n if val.value != nil then\r\n checkbox_values[counter] = val.value\r\n val.value = \"u\"..GUID..\":bv:\"..counter..\"u\"\r\n counter = counter + 1\r\n end\r\n end\r\n\r\n local counter = 1\r\n for _, val in ipairs(ref_buttonData.counter) do\r\n if val.value != nil then\r\n counter_values[counter] = val.value\r\n val.value = \"u\"..GUID..\":cv:\"..counter..\"u\"\r\n counter = counter + 1\r\n if val.counters != nil then\r\n for _, val2 in ipairs(val.counters) do\r\n if val2.value != nil then\r\n counter_values[counter] = val2.value\r\n val2.value = \"u\"..GUID..\":cv:\"..counter..\"u\"\r\n counter = counter + 1\r\n end\r\n if val2.change_value != nil then\r\n counter_values[counter] = val2.change_value\r\n val2.change_value = \"u\"..GUID..\":cv:\"..counter..\"u\"\r\n counter = counter + 1\r\n end\r\n end\r\n end\r\n\r\n end\r\n end\r\n\r\n saved_data = JSON.encode(ref_buttonData)\r\n\r\n local counter = 1\r\n for _, val in ipairs(ref_buttonData.textbox) do\r\n if val.value != nil then\r\n saved_data = saved_data:replaceText(\"u\"..GUID..\":iv:\"..counter..\"u\", string.gsub(input_values[counter], \"[\\\\\\\"']\", \"\\\\%1\"))\r\n val.value = input_values[counter]\r\n counter = counter + 1\r\n end\r\n if val.label != nil then\r\n saved_data = saved_data:replaceText(\"u\"..GUID..\":iv:\"..counter..\"u\", string.gsub(input_values[counter], \"[\\\\\\\"']\", \"\\\\%1\"))\r\n val.label = input_values[counter]\r\n counter = counter + 1\r\n end\r\n end\r\n\r\n local counter = 1\r\n for _, val in ipairs(ref_buttonData.checkbox) do\r\n if val.value != nil then\r\n val.value = checkbox_values[counter]\r\n saved_data = saved_data:replaceText(\"u\"..GUID..\":bv:\"..counter..\"u\", string.gsub(checkbox_values[counter], \"[\\\\\\\"']\", \"\\\\%1\"))\r\n counter = counter + 1\r\n end\r\n end\r\n\r\n local counter = 1\r\n for _, val in ipairs(ref_buttonData.counter) do\r\n if val.value != nil then\r\n val.value = counter_values[counter]\r\n saved_data = saved_data:replaceText(\"u\"..GUID..\":cv:\"..counter..\"u\", string.gsub(counter_values[counter], \"[\\\\\\\"']\", \"\\\\%1\"))\r\n counter = counter + 1\r\n\r\n if val.counters != nil then\r\n for _, val2 in ipairs(val.counters) do\r\n if val2.value != nil then\r\n val2.value = counter_values[counter]\r\n saved_data = saved_data:replaceText(\"u\"..GUID..\":cv:\"..counter..\"u\", string.gsub(counter_values[counter], \"[\\\\\\\"']\", \"\\\\%1\"))\r\n counter = counter + 1\r\n end\r\n if val2.change_value != nil then\r\n val2.change_value = counter_values[counter]\r\n saved_data = saved_data:replaceText(\"u\"..GUID..\":cv:\"..counter..\"u\", string.gsub(counter_values[counter], \"[\\\\\\\"']\", \"\\\\%1\"))\r\n counter = counter + 1\r\n end\r\n end\r\n end\r\n\r\n end\r\n end\r\n if disableSave==true then saved_data=\"\" end\r\n self.script_state = saved_data\r\n\r\n alreadySaving = false\r\n return 1\r\n end\r\n startLuaCoroutine(self, \"startSaving\")\r\nend\r\n\r\n--Startup procedure\r\nfunction onload(saved_data)\r\n if disableSave==true then saved_data=\"\" end\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n ref_buttonData = loaded_data\r\n else\r\n ref_buttonData = defaultButtonData\r\n end\r\n\r\n spawnedButtonCount = 0\r\n createCheckbox()\r\n createCounter()\r\n createTextbox()\r\nend\r\n\r\n\r\n\r\n--Click functions for buttons\r\n\r\n\r\n\r\n--Checks or unchecks the given box\r\nfunction click_checkbox(tableIndex, buttonIndex)\r\n if ref_buttonData.checkbox[tableIndex].state == true then\r\n ref_buttonData.checkbox[tableIndex].state = false\r\n self.editButton({index=buttonIndex, label=\"\"})\r\n else\r\n ref_buttonData.checkbox[tableIndex].state = true\r\n self.editButton({index=buttonIndex, label=string.char(10008)})\r\n end\r\n updateSave()\r\nend\r\n\r\n--Applies value to given counter display\r\nfunction click_counter(tableIndex, buttonIndex, amount)\r\n ref_buttonData.counter[tableIndex].value = ref_buttonData.counter[tableIndex].value + amount\r\n self.editButton({index=buttonIndex, label=ref_buttonData.counter[tableIndex].value})\r\n updateSave()\r\nend\r\n\r\n--Updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n ref_buttonData.textbox[i].value = value\r\n updateSave()\r\n end\r\nend\r\n\r\n--Dud function for if you have a background on a counter\r\nfunction click_none() end\r\n\r\n\r\n\r\n--Button creation\r\n\r\n\r\n\r\n--Makes checkboxes\r\nfunction createCheckbox()\r\n for i, data in ipairs(ref_buttonData.checkbox) do\r\n --Sets up reference function\r\n local buttonNumber = spawnedButtonCount\r\n local funcName = \"checkbox\"..i\r\n local func = function() click_checkbox(i, buttonNumber) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"\"\r\n if data.state==true then label=string.char(10008) end\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=data.pos, height=data.size, width=data.size,\r\n font_size=data.size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n end\r\nend\r\n\r\n--Makes counters\r\nfunction createCounter()\r\n for i, data in ipairs(ref_buttonData.counter) do\r\n --Sets up display\r\n local displayNumber = spawnedButtonCount\r\n --Sets up label\r\n local label = data.value\r\n --Sets height/width for display\r\n local size = data.size\r\n if data.hideBG == true then size = 0 end\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=\"click_none\", function_owner=self,\r\n position=data.pos, height=size, width=size,\r\n font_size=data.size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n\r\n --Sets up add 1\r\n local funcName = \"counterAdd\"..i\r\n local func = function() click_counter(i, displayNumber, 1) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"+\"\r\n --Sets up position\r\n local offsetDistance = (data.size/2 + data.size/4) * (buttonScale[1] * 0.002)\r\n local pos = {data.pos[1] + offsetDistance, data.pos[2], data.pos[3]}\r\n --Sets up size\r\n local size = data.size / 2\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=pos, height=size, width=size,\r\n font_size=size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n\r\n --Sets up subtract 1\r\n local funcName = \"counterSub\"..i\r\n local func = function() click_counter(i, displayNumber, -1) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"-\"\r\n --Set up position\r\n local pos = {data.pos[1] - offsetDistance, data.pos[2], data.pos[3]}\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=pos, height=size, width=size,\r\n font_size=size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n end\r\nend\r\n\r\nfunction createTextbox()\r\n for i, data in ipairs(ref_buttonData.textbox) do\r\n --Sets up reference function\r\n local funcName = \"textbox\"..i\r\n local func = function(_,_,val,sel) click_textbox(i,val,sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = data.label,\r\n alignment = data.alignment,\r\n position = data.pos,\r\n scale = buttonScale,\r\n width = data.width,\r\n height = (data.font_size*data.rows)+24,\r\n font_size = data.font_size,\r\n color = buttonColor,\r\n font_color = buttonFontColor,\r\n value = data.value,\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "{\"checkbox\":[{\"pos\":[0.54,0.11,0.02],\"size\":200,\"state\":false},{\"pos\":[0.545,0.11,0.07],\"size\":200,\"state\":false},{\"pos\":[0.553,0.11,0.14],\"size\":200,\"state\":false},{\"pos\":[0.505,0.11,0.27],\"size\":200,\"state\":false},{\"pos\":[0.715,0.11,0.3],\"size\":200,\"state\":false},{\"pos\":[0.54,0.11,0.37],\"size\":200,\"state\":false},{\"pos\":[0.575,0.11,0.45],\"size\":200,\"state\":false},{\"pos\":[0.675,0.11,0.515],\"size\":200,\"state\":false},{\"pos\":[0.64,0.11,0.565],\"size\":200,\"state\":false},{\"pos\":[0.428,0.11,0.637],\"size\":200,\"state\":false}],\"counter\":[{\"hideBG\":true,\"pos\":[-0.615,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,-0.51],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.615,0.11,-0.335],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,-0.51],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,-0.335],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.615,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,0.042],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.615,0.11,0.217],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,0.042],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.74,0.11,0.75],\"size\":600,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,0.217],\"size\":300,\"value\":\"0\"}],\"textbox\":[{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.635],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.57],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.21],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.635],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.57],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.1,-0.21],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.083],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.017],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,0.34],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.083],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.017],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,0.34],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":200,\"label\":\"Click to type\",\"pos\":[0.46,0.11,0.85],\"rows\":2,\"value\":\"\",\"width\":3000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[0.44,0.11,-0.44],\"rows\":18,\"value\":\"\nDark Matter 1.1 Release\n\nChangelog: Too big to list (check workshop for extensive list)\n\nYou can use Green Brain Counters on Player Mats to keep track of \\\"Memories\\\"\n\nEnjoy! \n\nIf you have any feedback, please let me know on discord #Axolotl4672\",\"width\":3200}]}", + "LuaScriptState": "{\"checkbox\":[{\"pos\":[0.54,0.11,0.02],\"size\":200,\"state\":false},{\"pos\":[0.545,0.11,0.07],\"size\":200,\"state\":false},{\"pos\":[0.553,0.11,0.14],\"size\":200,\"state\":false},{\"pos\":[0.505,0.11,0.27],\"size\":200,\"state\":false},{\"pos\":[0.715,0.11,0.3],\"size\":200,\"state\":false},{\"pos\":[0.54,0.11,0.37],\"size\":200,\"state\":false},{\"pos\":[0.575,0.11,0.45],\"size\":200,\"state\":false},{\"pos\":[0.675,0.11,0.515],\"size\":200,\"state\":false},{\"pos\":[0.64,0.11,0.565],\"size\":200,\"state\":false},{\"pos\":[0.428,0.11,0.637],\"size\":200,\"state\":false}],\"counter\":[{\"hideBG\":true,\"pos\":[-0.615,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,-0.51],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.615,0.11,-0.335],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,-0.42],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,-0.51],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,-0.335],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.615,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.47,0.11,0.042],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.615,0.11,0.217],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,0.132],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.045,0.11,0.042],\"size\":300,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.74,0.11,0.75],\"size\":600,\"value\":\"0\"},{\"hideBG\":true,\"pos\":[-0.19,0.11,0.217],\"size\":300,\"value\":\"0\"}],\"textbox\":[{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.635],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.57],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.21],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.635],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.57],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.1,-0.21],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.083],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,-0.017],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.615,0.11,0.34],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.083],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,-0.017],\"rows\":1,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[-0.19,0.11,0.34],\"rows\":4,\"value\":\"\",\"width\":2000},{\"alignment\":2,\"font_size\":200,\"label\":\"Click to type\",\"pos\":[0.46,0.11,0.85],\"rows\":2,\"value\":\"\",\"width\":3000},{\"alignment\":2,\"font_size\":150,\"label\":\"Click to type\",\"pos\":[0.44,0.11,-0.44],\"rows\":18,\"value\":\"Dark Matter 1.2: Shadows of Carcosa Update\n\n- Full Campaign Rebalancing!\n\n- Scenario 3b & 5 rework! Now features a deduction puzzle and a new logic puzzle.\n\n- Hidden path & Memories rework! \n\nYou can use Green Brain Counters on Player Mats to keep track of \\\"Memories\\\"\n\nEnjoy! \n\nIf you have any feedback, please let me know on discord #Axolotl4672\",\"width\":3200}]}", + "XmlUI": "" + }, + { + "GUID": "1175f2", + "Name": "Custom_Tile", + "Transform": { + "posX": -3.80500031, + "posY": 1.58237982, + "posZ": -15.0130053, + "rotX": 359.919739, + "rotY": 269.996948, + "rotZ": 0.0168421287, + "scaleX": 2.2, + "scaleY": 1.0, + "scaleZ": 2.2 + }, + "Nickname": "Dark Matter", + "Description": "click to set chaos token difficulty", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/965354846165100486/3DC8FCEF364B30758B09EF96AF9458F2B8E64D56/", + "ImageSecondaryURL": "https://i.imgur.com/EcbhVuh.jpg/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "name = 'Dark Matter'\r\n\r\nfunction onLoad()\r\n Global.call('createSetupButtons', {object=self, key=name})\r\nend\r\n\r\nfunction easyClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='easy'})\r\nend\r\n\r\nfunction normalClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='normal'})\r\nend\r\n\r\nfunction hardClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='hard'})\r\nend\r\n\r\nfunction expertClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='expert'})\r\nend\r\n", + "LuaScriptState": "", "XmlUI": "" }, { @@ -1150838,9 +1151108,9 @@ "Description": "Left click - Increase\nRight click - Decrease", "GMNotes": "", "ColorDiffuse": { - "r": 0.1098009, + "r": 0.109800182, "g": 0.67770046, - "b": 0.209024489 + "b": 0.209023774 }, "LayoutGroupSortIndex": 0, "Locked": true, @@ -1150875,12 +1151145,12 @@ "GUID": "267216", "Name": "Custom_PDF", "Transform": { - "posX": -12.2716141, - "posY": 1.49064028, - "posZ": -27.0920753, + "posX": -12.2907057, + "posY": 1.49070179, + "posZ": -26.9724083, "rotX": 359.920135, - "rotY": 270.0009, - "rotZ": 0.0168708283, + "rotY": 269.995, + "rotZ": 0.0168788545, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -1150907,7 +1151177,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1689372845281756333/DC363C28A08FC320EED5AD9CBF4078E748035B26/", + "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1732171431008671851/64E2EB07372B077A9C1B80BA65EC8F2621F6DE82/", "PDFPassword": "", "PDFPage": 0, "PDFPageOffset": 0 @@ -1150920,12 +1151190,12 @@ "GUID": "2bd90b", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2499018, - "posY": 1.470317, - "posZ": 19.9864082, - "rotX": 359.920135, - "rotY": 269.9984, - "rotZ": 0.01687632, + "posX": 12.2505016, + "posY": 1.47031617, + "posZ": 19.9863071, + "rotX": 359.9201, + "rotY": 270.01178, + "rotZ": 0.0168570336, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1150973,1458 +1151243,28 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, 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"CardID": 569800, "SidewaysCard": true, "CustomDeck": { - "2843": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126865491/8D145DEA86D1C4BA9859CB1A55063D9CC726DA07/", + "5698": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993703386/DBCF13542885DBE428338F944A93C3E7D03CE4DE/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126865667/4E3DB57F3E9C3B630FCD0E4245BA922A16821D22/", "NumWidth": 1, "NumHeight": 1, @@ -1154927,17 +1153718,17 @@ "GUID": "62ceca", "Name": "CardCustom", "Transform": { - "posX": -0.246397838, - "posY": 1.63448846, - "posZ": -5.222262, - "rotX": 0.0264728442, - "rotY": 179.98764, - "rotZ": 0.0683248, + "posX": -12.8330288, + "posY": 1.65126061, + "posZ": -9.034563, + "rotX": 0.0252846144, + "rotY": 179.998489, + "rotZ": 0.05149985, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Act 2", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1154958,12 +1153749,12 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 538700, + "CardID": 569700, "SidewaysCard": true, "CustomDeck": { - "2842": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126864810/F9A3C5EC90B3E70A5C6C5542E03C30F8FB928F8C/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126864966/29DBB95105FA85ABEF84F00B66FF30E738BF481F/", + "5697": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993702263/D741F43971697D75F87524E239DA62B15041E7BC/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993702531/631ED362D04C0A5FF8C796D834EC35FA2E59C992/", "NumWidth": 1, "NumHeight": 1, "BackIsHidden": true, @@ -1154976,20 +1153767,20 @@ "XmlUI": "" }, { - "GUID": "b5ec7a", + "GUID": "a35e98", "Name": "CardCustom", "Transform": { - "posX": -12.30187, - "posY": 1.68380129, - "posZ": -10.7077532, - "rotX": 0.0170850419, - "rotY": 180.012222, - "rotZ": 0.07876686, + "posX": -13.04079, + "posY": 1.68438053, + 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"http://cloud-3.steamusercontent.com/ugc/1496838227126864966/29DBB95105FA85ABEF84F00B66FF30E738BF481F/", + "5697": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993702263/D741F43971697D75F87524E239DA62B15041E7BC/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993702531/631ED362D04C0A5FF8C796D834EC35FA2E59C992/", "NumWidth": 1, "NumHeight": 1, "BackIsHidden": true, "UniqueBack": false, "Type": 0 }, - "5392": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126862841/FD7447E124E603B79971C2A775E4B81952013CBD/", + "5696": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993699750/47C91FE6DBB735B8840487ECA566BD4E831DD202/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126862992/BA1973D1DC4CCD910EE157C4CD20C3AC59E023BA/", "NumWidth": 1, "NumHeight": 1, @@ -1155107,17 +1153898,17 @@ "GUID": "7c74ba", "Name": "CardCustom", "Transform": { - "posX": -11.1381474, - "posY": 1.60705829, - "posZ": -12.1231375, - "rotX": 0.0169790629, - "rotY": 179.999451, - "rotZ": 0.07929963, + "posX": -12.9459066, + "posY": 1.61037374, + "posZ": -9.24774, + "rotX": 0.0170522518, + "rotY": 179.999908, + "rotZ": 0.07851276, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Act 3", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1155138,11 +1153929,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 539500, + "CardID": 569800, "SidewaysCard": true, "CustomDeck": { - "5395": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126865491/8D145DEA86D1C4BA9859CB1A55063D9CC726DA07/", + "5698": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993703386/DBCF13542885DBE428338F944A93C3E7D03CE4DE/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126865667/4E3DB57F3E9C3B630FCD0E4245BA922A16821D22/", "NumWidth": 1, "NumHeight": 1, @@ -1155159,17 +1153950,17 @@ "GUID": "62ceca", "Name": "CardCustom", 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180.016769, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1155402,11 +1154089,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 559600, + "CardID": 570300, "SidewaysCard": false, "CustomDeck": { - "5596": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126887434/159FB9B468D067C47A1E586C7E88B78D7E76EFBF/", + "5703": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993737349/CC068A6AF932F79BFC72870602F34CD1CFCB9AA3/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126887621/DE5FF39B333B71FB249599329CD10E2A024596E7/", "NumWidth": 1, "NumHeight": 1, @@ -1155423,12 +1154110,12 @@ "GUID": "abb4b3", "Name": "Custom_Model_Bag", "Transform": { - "posX": 9.173078, - "posY": 1.495974, - "posZ": 18.3219147, + "posX": 1.69997907, + "posY": 1.55831122, + "posZ": 14.2776985, "rotX": 359.955139, "rotY": 224.997879, - "rotZ": 0.06867167, + "rotZ": 0.0686725155, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -1155466,6 +1154153,9 @@ "TypeIndex": 6, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -1155483,16 +1154173,310 @@ "UseGravity": true }, "ContainedObjects": [ + { + "GUID": "c25f4d", + "Name": "Deck", + "Transform": { + "posX": 1.6964376, + "posY": 3.695479, + "posZ": 14.2788334, + "rotX": 359.94812, + "rotY": 224.998062, + "rotZ": 0.0583116747, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "K2-PS187", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "SidewaysCard": false, + "DeckIDs": [ + 570200, + 570300, + 570400, + 570500 + ], + "CustomDeck": { + "5702": 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0.713235259, - "b": 0.713235259 + "r": 0.7058823, + "g": 0.366520882, + "b": 0.0 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1155632,46 +1155304,1385 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 536300, - "SidewaysCard": false, - "CustomDeck": { - "5363": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126880981/92B4DE73E4772563B8288697DC2F9049F74A64F3/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScriptState": 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"https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", + "Transform": { + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", + "Transform": { + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + } + ] }, { - "GUID": "d51e37", - "Name": "CardCustom", + "GUID": "f45b1d", + "Name": "Bag", "Transform": { - "posX": -10.4707832, - "posY": 3.681681, - "posZ": 7.6772356, - "rotX": 359.93512, - "rotY": 270.0049, - "rotZ": 0.0135828191, + "posX": -8.377142, + "posY": 3.470954, + "posZ": -1.65137458, + "rotX": 0.636326432, + "rotY": 89.99304, + "rotZ": -0.00192289648, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Act V2", "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.7058823, + "g": 0.366520882, + "b": 0.0 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1155684,46 +1156695,1385 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 536200, - "SidewaysCard": false, - "CustomDeck": { - "5362": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126880498/F7C4EE9D2420F15AAE07B2BAED7A1DCCA7794C00/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, 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"Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4cc3c8", + "Name": "CardCustom", + "Transform": { + "posX": -30.2243118, + "posY": 1.63494289, + "posZ": -7.69999933, + "rotX": 359.9201, + "rotY": 270.0, + "rotZ": 180.01683, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Gymnasium", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 604500, + "SidewaysCard": false, + "CustomDeck": { + "6045": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993731383/8D1F04BF15B9293E2F6397D3ED1FEBC46312005B/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993731597/BE026082DF65097F443EBA398924E148F1B9DFF2/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5e7971", + "Name": "Custom_Tile", + "Transform": { + "posX": -30.2243, + "posY": 1.6224755, + "posZ": -3.82998633, + "rotX": 359.983, + "rotY": 359.891876, + "rotZ": 359.920074, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", + "Transform": { + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", + "Transform": { + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + } + ] }, { - "GUID": "1af547", - "Name": "CardCustom", + "GUID": "c661e5", + "Name": "Bag", "Transform": { - "posX": -10.7224321, - "posY": 3.68165922, - "posZ": 6.82447958, - "rotX": 359.93512, - "rotY": 270.0058, - "rotZ": 0.0136681851, + "posX": -8.712816, + "posY": 3.475408, + "posZ": -1.95202, + "rotX": 0.378365874, + "rotY": 89.99578, + "rotZ": 359.992645, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Act V3", "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.7058823, + "g": 0.366520882, + "b": 0.0 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1155736,1131 +1158086,1481 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 536100, - "SidewaysCard": false, - "CustomDeck": { - "5361": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126879976/105904C526CF885FF384B2867462728CB54B4CA2/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScriptState": 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"", - "LuaScriptState": "", - "XmlUI": "" } ], "AttachedDecals": [ @@ -1159887,12 +1159630,12 @@ "GUID": "2ebcda", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2489061, - "posY": 1.46325111, - "posZ": -4.013401, + "posX": 12.2493048, + "posY": 1.46325052, + "posZ": -4.013801, "rotX": 359.9201, - "rotY": 270.0412, - "rotZ": 0.0168170631, + "rotY": 270.04068, + "rotZ": 0.0168170873, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1159940,19 +1159683,22 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 585100, + "SidewaysCard": false, + "CustomDeck": { + "5851": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993945239/916F0C9C2F8378FFA92E2DE2956640B1DBDC08E3/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993952037/38D180B14B25E29D24C272437B5AAA79DC13318B/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a524a6", + "Name": "CardCustom", + "Transform": { + "posX": -12.3131971, + "posY": 1.52212965, + "posZ": 33.4492645, + "rotX": 359.920135, + "rotY": 270.000061, + "rotZ": 180.016861, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Mutiny", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 584900, + "SidewaysCard": false, + "CustomDeck": { + "5849": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993943464/69E811C3C0FB77D0E10912A12BD1E056B04CC9F5/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993950144/93A636A854FB71607E92089B512E97B9204AA26C/", "NumWidth": 1, "NumHeight": 1, "BackIsHidden": true, @@ -1161273,20 +1161365,20 @@ ] }, { - "GUID": "8c6465", - "Name": "CardCustom", + "GUID": "973c5d", + "Name": "Deck", "Transform": { - "posX": -17.1199379, - "posY": 1.6189239, - "posZ": -0.02984766, - "rotX": 359.9201, - "rotY": 269.99762, - "rotZ": 180.01683, + "posX": -2.68859982, + "posY": 1.61430264, + "posZ": -5.0485, + "rotX": 0.0168941431, + "rotY": 179.9583, + "rotZ": 0.08024348, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Act Deck", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161306,13 +1161398,25 @@ "Tooltip": true, "GridProjection": false, "HideWhenFaceDown": true, - "Hands": true, - "CardID": 542000, - "SidewaysCard": false, + "Hands": false, + "SidewaysCard": true, + "DeckIDs": [ + 582200, + 597300 + ], "CustomDeck": { - "5420": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127538097/7A2834B2AE1537B2E1AC47B7C67585E02D979148/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127538242/EE3DE0E3F2B6D3A2D9242464505D07006BAF352C/", + "5822": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993927238/D91B91812228D8742406C022E4143BAED47E7807/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993927607/FA8C54314F70613DAE9DB447F719C0EE550D1C40/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + }, + "5973": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993925232/ADF8B5EDA09D34B272E0A030F0C83355FBDC500F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171431006442001/CE86F3C93FC09FA230FE4E35F3CF3B0414553605/", "NumWidth": 1, "NumHeight": 1, "BackIsHidden": true, @@ -1161322,17 +1161426,123 @@ }, "LuaScript": "", "LuaScriptState": "", - "XmlUI": "" + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "95a52e", + "Name": "CardCustom", + "Transform": { + "posX": -2.68853378, + "posY": 1.686568, + "posZ": -5.048532, + "rotX": 0.0141336378, + "rotY": 179.991272, + "rotZ": 0.06728171, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Act 2", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 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"scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Act 1", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 597300, + "SidewaysCard": true, + "CustomDeck": { + "5973": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993925232/ADF8B5EDA09D34B272E0A030F0C83355FBDC500F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171431006442001/CE86F3C93FC09FA230FE4E35F3CF3B0414553605/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] }, { "GUID": "9c9fe8", "Name": "CardCustom", "Transform": { - "posX": -23.6765976, + "posX": -23.6766, "posY": 1.62807035, - "posZ": -0.0174423475, + "posZ": -0.01739986, "rotX": 359.9201, - "rotY": 270.0028, + "rotY": 270.003479, "rotZ": 180.01683, "scaleX": 1.0, "scaleY": 1.0, @@ -1161359,12 +1161569,12 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 541500, + "CardID": 582500, "SidewaysCard": false, "CustomDeck": { - "5415": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127533798/2AEFF60F16FBA5F1A53DC801E5EA92A6A962E35A/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127533927/859232F08D5E4B79B86AB5A3A8F2E903B29DCD70/", + "5825": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993936741/1C2621FA3C07F42D01A8F4AC72EFE8EC37EA9FBE/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993936932/8849074FF1EEDA8E71D57B724FAF6D89E8478D71/", "NumWidth": 1, "NumHeight": 1, "BackIsHidden": true, @@ -1161380,12 +1161590,12 @@ "GUID": "a31603", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.6961025, - "posY": 1.55831814, - "posZ": 14.279007, + "posX": 1.69907677, + "posY": 1.55831289, + "posZ": 14.2783918, "rotX": 359.955139, - "rotY": 224.99971, - "rotZ": 0.06867126, + "rotY": 224.9998, + "rotZ": 0.06867113, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -1161423,6 +1161633,9 @@ "TypeIndex": 6, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -1161441,15 +1161654,15 @@ }, "ContainedObjects": [ { - "GUID": "ad9de6", + "GUID": "bf8889", "Name": "Deck", "Transform": { - "posX": 1.696437, - "posY": 3.69078255, + "posX": 1.69643724, + "posY": 3.69072151, "posZ": 14.2788334, "rotX": 359.94812, "rotY": 224.998062, - "rotZ": 0.0583059043, + "rotZ": 0.05829862, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1161477,13 +1161690,13 @@ "Hands": false, "SidewaysCard": false, "DeckIDs": [ - 542800, - 543000, - 542700 + 582300, + 582400, + 582500 ], "CustomDeck": { - "5428": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127550430/3160B8FE81F6787FAF2EFBD7ECE8EB1A01700F75/", + "5823": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993930027/4915C98D066AD68E9BF4C2579D0D5ED14DE3F1E1/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161491,8 +1161704,8 @@ "UniqueBack": false, "Type": 0 }, - "5430": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127551105/D3155F05CA94331AFD845BA0BE96870E76130D96/", + "5824": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993930640/6BA40572419E39F452E88CF3D78920C22029A340/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161500,8 +1161713,8 @@ "UniqueBack": false, "Type": 0 }, - "5427": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127549568/52B47CC165DE9356044DCE04BE9A4F674FD408C8/", + "5825": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993931197/43AAE506322D615EA6D0936B1DBEBD26E188F526/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161515,20 +1161728,20 @@ "XmlUI": "", "ContainedObjects": [ { - "GUID": "122c07", + "GUID": "5d4aab", "Name": "CardCustom", "Transform": { - "posX": -12.1920061, - "posY": 1.66212463, - "posZ": 1.2654866, - "rotX": 359.9168, - "rotY": 270.051117, - "rotZ": 0.0109725371, + "posX": -9.613369, + "posY": 1.60688591, + "posZ": -5.318477, + "rotX": 359.919647, + "rotY": 270.0, + "rotZ": 0.01574482, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Brain Cylinder 089", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161549,11 +1161762,63 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 542800, + "CardID": 582300, "SidewaysCard": false, "CustomDeck": { - "5428": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127550430/3160B8FE81F6787FAF2EFBD7ECE8EB1A01700F75/", + "5823": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993930027/4915C98D066AD68E9BF4C2579D0D5ED14DE3F1E1/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "122c07", + "Name": "CardCustom", + "Transform": { + "posX": -9.521988, + "posY": 1.64759541, + "posZ": -5.40013027, + "rotX": 359.9223, + "rotY": 269.999023, + "rotZ": 0.01314143, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Brain Cylinder 114", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 582400, + "SidewaysCard": false, + "CustomDeck": { + "5824": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993930640/6BA40572419E39F452E88CF3D78920C22029A340/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161570,17 +1161835,17 @@ "GUID": "066dbb", "Name": "CardCustom", "Transform": { - "posX": -11.5603094, - "posY": 1.71333, - "posZ": 1.05290973, - "rotX": 0.36607343, - "rotY": 269.9917, - "rotZ": 0.0743831, + "posX": -9.661757, + "posY": 1.68161416, + "posZ": -6.02257347, + "rotX": 359.918823, + "rotY": 270.0122, + "rotZ": 0.0167090073, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Brain Cylinder 367", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161601,63 +1161866,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 543000, + "CardID": 582500, "SidewaysCard": false, "CustomDeck": { - "5430": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127551105/D3155F05CA94331AFD845BA0BE96870E76130D96/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5d4aab", - "Name": "CardCustom", - "Transform": { - "posX": -12.3308687, - "posY": 1.612446, - "posZ": 0.481916, - "rotX": 359.920074, - "rotY": 270.0249, - "rotZ": 0.01707223, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 542700, - "SidewaysCard": false, - "CustomDeck": { - "5427": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127549568/52B47CC165DE9356044DCE04BE9A4F674FD408C8/", + "5825": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993931197/43AAE506322D615EA6D0936B1DBEBD26E188F526/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161673,15 +1161886,15 @@ ] }, { - "GUID": "c1d015", + "GUID": "aaf776", "Name": "CardCustom", "Transform": { - "posX": 1.67178047, - "posY": 3.6665802, - "posZ": 14.2772274, - "rotX": 359.955139, - "rotY": 224.998276, - "rotZ": 0.06868956, + "posX": 1.69642329, + "posY": 3.6646688, + "posZ": 14.2788363, + "rotX": 359.948151, + "rotY": 224.998062, + "rotZ": 0.0583268069, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1161707,12 +1161920,12 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 553400, + "CardID": 567300, "SidewaysCard": false, "CustomDeck": { - "5534": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1552011031529131517/56AEFDD56FF3D83A62F5540275BB36ADEF1B0E37/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127658379/7597E1998798E7CBD7EC57CD348F77D412CE6311/", + "5673": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993653579/B52FB30ECCC5BAB3F2A4C19FDE7718852E9F6024/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993654331/A58396EA7A8A5C380DA3C462E6B1729FDCE7690A/", "NumWidth": 1, "NumHeight": 1, "BackIsHidden": true, @@ -1161725,20 +1161938,20 @@ "XmlUI": "" }, { - "GUID": "bec75b", + "GUID": "65e811", "Name": "Deck", "Transform": { - "posX": 1.69642329, - "posY": 3.71246481, - "posZ": 14.2788363, - "rotX": 359.955261, - "rotY": 224.998032, - "rotZ": 180.068756, + "posX": 1.69643414, + "posY": 3.71532679, + "posZ": 14.2788343, + "rotX": 359.960754, + "rotY": 224.998, + "rotZ": 180.055649, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Insterstellar Predators", + "Nickname": "Interstellar Predators", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161761,17 +1161974,18 @@ "Hands": false, "SidewaysCard": false, "DeckIDs": [ - 566500, - 566500, - 566600, - 566600, - 566600, - 539800, - 539800 + 586700, + 586700, + 586800, + 586600, + 586600, + 586700, + 586800, + 586800 ], "CustomDeck": { - "5665": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127542265/EB290246342A3B999BE26B4FE7C89EC33D9ABC56/", + "5867": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993985473/F9FCA5A5D454CADE48848899EC6D532688CDA8B0/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161779,8 +1161993,8 @@ "UniqueBack": false, "Type": 0 }, - "5666": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127541792/6FC068307A982686F6E76B853433BB3FA533451B/", + "5868": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993986034/5E0591CA99228F04E3BEB4B94AFD25B58B1B9433/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161788,8 +1162002,8 @@ "UniqueBack": false, "Type": 0 }, - "5398": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127518430/A275F30C65CFB37A14D38A03F8FDAA094E8AD0A0/", + "5866": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993984887/D953C4FA0CEE09C8BBE2EE83B04C31F0890D662D/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161803,20 +1162017,20 @@ "XmlUI": "", "ContainedObjects": [ { - "GUID": "df5891", + "GUID": "5d055e", "Name": "CardCustom", "Transform": { - "posX": -9.747758, - "posY": 1.60693765, - "posZ": -9.891365, - "rotX": 359.8212, - "rotY": 270.000427, - "rotZ": 0.0145848654, + "posX": 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"rotY": 270.000824, - "rotZ": 359.671417, + "posX": -9.199427, + "posY": 1.64352369, + "posZ": -4.38701534, + "rotX": 359.901855, + "rotY": 270.0028, + "rotZ": -0.003981552, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Stalking Byakhee", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161889,11 +1162103,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 566500, + "CardID": 586700, "SidewaysCard": false, "CustomDeck": { - "5423": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127542265/EB290246342A3B999BE26B4FE7C89EC33D9ABC56/", + "5867": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993985473/F9FCA5A5D454CADE48848899EC6D532688CDA8B0/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161907,20 +1162121,20 @@ "XmlUI": "" }, { - "GUID": "df5891", + "GUID": "63e2ec", "Name": "CardCustom", "Transform": { - "posX": -9.936205, - "posY": 1.6068815, - "posZ": -7.044375, - "rotX": 359.9197, - "rotY": 270.0003, - "rotZ": 0.01628589, + "posX": -9.28554249, + "posY": 1.689741, + "posZ": -7.513976, + "rotX": 359.920837, + "rotY": 269.689178, + "rotZ": 0.01766245, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Vicious Byakhee", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161941,11 +1162155,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 566600, + "CardID": 586800, "SidewaysCard": false, "CustomDeck": { - "5422": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127541792/6FC068307A982686F6E76B853433BB3FA533451B/", + "5868": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993986034/5E0591CA99228F04E3BEB4B94AFD25B58B1B9433/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1161959,20 +1162173,20 @@ "XmlUI": "" }, { - "GUID": "fa0307", + "GUID": "ebeea6", "Name": "CardCustom", "Transform": { - "posX": -9.726794, - "posY": 1.64357877, - "posZ": -7.014914, - "rotX": 359.93158, - "rotY": 270.000366, - "rotZ": 0.021730002, + "posX": -9.641726, + "posY": 1.64487779, + "posZ": -1.7374779, + "rotX": 359.918549, + "rotY": 269.999268, + "rotZ": 0.016487347, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Extraterrestrial Assault", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1161993,11 +1162207,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 566600, + "CardID": 586600, "SidewaysCard": false, "CustomDeck": { - "5422": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127541792/6FC068307A982686F6E76B853433BB3FA533451B/", + "5866": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993984887/D953C4FA0CEE09C8BBE2EE83B04C31F0890D662D/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1162011,20 +1162225,20 @@ "XmlUI": "" }, { - "GUID": "08a3e0", + "GUID": "7e17c2", "Name": "CardCustom", "Transform": { - "posX": -9.897674, - "posY": 1.69099474, - "posZ": -7.077541, - "rotX": 359.919861, - "rotY": 270.000366, - "rotZ": 0.0169151612, + "posX": -9.299939, + "posY": 1.60765278, + "posZ": -1.24698961, + "rotX": 359.918579, + "rotY": 269.999237, + "rotZ": 0.015797399, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Extraterrestrial Assault", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1162045,11 +1162259,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 566600, + "CardID": 586600, "SidewaysCard": false, "CustomDeck": { - "5422": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127541792/6FC068307A982686F6E76B853433BB3FA533451B/", + "5866": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993984887/D953C4FA0CEE09C8BBE2EE83B04C31F0890D662D/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1162063,20 +1162277,20 @@ "XmlUI": "" }, { - "GUID": "de583f", + "GUID": "5d055e", "Name": "CardCustom", "Transform": { - "posX": -9.774599, - "posY": 1.60859632, - "posZ": -0.3329634, - "rotX": 359.919769, - "rotY": 270.00235, - "rotZ": 0.0145077659, + "posX": -9.156141, + "posY": 1.60659027, + "posZ": -4.248888, + "rotX": 359.921173, + "rotY": 270.0027, + "rotZ": 0.0175308865, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Stalking Byakhee", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1162097,11 +1162311,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 539800, + "CardID": 586700, "SidewaysCard": false, "CustomDeck": { - "5398": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127518430/A275F30C65CFB37A14D38A03F8FDAA094E8AD0A0/", + "5867": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993985473/F9FCA5A5D454CADE48848899EC6D532688CDA8B0/", "BackURL": 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@@ -1163455,11 +1163270,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 551300, + "CardID": 586100, "SidewaysCard": false, "CustomDeck": { - "5402": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127524181/D393696440440D7257D3811224C96ED00183269B/", + "5861": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993976822/6FBD15C18C39B46985EBA895587BB44A1687B288/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1163473,20 +1163288,20 @@ "XmlUI": "" }, { - "GUID": "6f642a", + "GUID": "5b4221", "Name": "CardCustom", "Transform": { - "posX": -8.538098, - "posY": 2.89966345, - "posZ": 17.6808338, - "rotX": 359.75293, - "rotY": 269.999756, - "rotZ": 0.0208029356, + "posX": -8.397548, + "posY": 1.67598319, + "posZ": 14.3050442, + "rotX": 359.920441, + "rotY": 269.999268, + "rotZ": 0.01825154, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Parasite", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1163507,11 +1163322,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 565800, + "CardID": 597400, "SidewaysCard": false, "CustomDeck": { - "5658": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127525318/D270508341ACD3363CE5BC70002FB938BBCBF8EA/", + "5974": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171431006446983/32E9A15E97B3AB10EE37007E46C2FC10CF5506C5/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1163525,20 +1163340,20 @@ "XmlUI": "" }, { - "GUID": "de583f", + "GUID": "790103", "Name": "CardCustom", "Transform": { - "posX": -10.0261965, - "posY": 1.60557532, - "posZ": -11.8739777, - "rotX": 359.9205, - "rotY": 270.00238, - "rotZ": 0.0164627358, + "posX": -1.42608833, + "posY": 1.52103, + "posZ": 19.3736553, + "rotX": 0.5894118, + "rotY": 270.019073, + "rotZ": 0.0345521271, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, 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"posZ": 5.757127, + "rotX": 359.88385, + "rotY": 270.0, + "rotZ": -0.001082027, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Close Encounters", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 585900, + "SidewaysCard": false, + "CustomDeck": { + "5859": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993975337/7BCA3CF5B023AA7EB7DBFE669B868C2D1A000424/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a73a20", + "Name": "CardCustom", + "Transform": { + "posX": -1.748731, + "posY": 1.56146991, + "posZ": 19.2086983, + "rotX": 0.500455558, + "rotY": 270.0198, + "rotZ": 0.230982244, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Colors of Space", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 567700, + "SidewaysCard": false, + "CustomDeck": { + "5677": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993660702/319D45E9CF38E40218F0D3A35F5D707A785A1F2D/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1e9501", + "Name": "CardCustom", + "Transform": { + "posX": -3.92761779, + "posY": 1.63651681, + "posZ": 5.75712729, + "rotX": 0.09346705, + "rotY": 269.9997, + "rotZ": 359.7773, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Innocent Mishap", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 586000, + "SidewaysCard": false, + "CustomDeck": { + "5860": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993976044/76EA53DD1A85400874767B610F4D441A5AB58F16/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "67ef5e", + "Name": "CardCustom", + "Transform": { + "posX": -3.92766547, + "posY": 1.60215664, + "posZ": 5.75714064, + "rotX": 359.920959, + "rotY": 270.0, + "rotZ": 0.00974313449, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Mi-Go Experiments", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 586200, + "SidewaysCard": false, + "CustomDeck": { + "5862": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993977618/D88CACFFC2BEBD21F0863B018C5214D4CFE76051/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1164306,16 +1164173,68 @@ } ] }, + { + "GUID": "cafa1a", + "Name": "CardCustom", + "Transform": { + "posX": -30.2243, + "posY": 1.63718927, + "posZ": -0.02990023, + "rotX": 359.9202, + "rotY": 270.0007, + "rotZ": 180.017349, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 582400, + "SidewaysCard": false, + "CustomDeck": { + "5824": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993935839/CB0D3AC48D241C1BADD80C38ADCF9ACD07B2CC32/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993936044/4ED78DCF88714BE6C172A2F67ACB3E5E02BF64DD/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "ce9e32", "Name": "Custom_Tile", "Transform": { - "posX": -26.737463, - "posY": 1.61875427, - "posZ": 0.0525141545, - "rotX": 359.920074, - "rotY": 270.065, - "rotZ": 0.0167767648, + "posX": -26.7377, + "posY": 1.61875594, + "posZ": 0.0572997369, + "rotX": 359.9201, + "rotY": 270.009583, + "rotZ": 0.01685447, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1164461,186 +1164380,16 @@ } } }, - { - "GUID": "e44a86", - "Name": "Deck", - "Transform": { - "posX": -2.68849945, - "posY": 1.61430252, - "posZ": -5.0485, - "rotX": 0.0169069916, - "rotY": 179.949081, - "rotZ": 0.0802407563, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Act Deck", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "SidewaysCard": true, - "DeckIDs": [ - 542200, - 551400 - ], - "CustomDeck": { - "5422": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127546148/8CD940F7D0C3E19075EC1D1C89CBE9A5AA758671/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127546279/8F2D260E250466E1A4C9DE8F38B5FFCB642075F6/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "5514": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127545358/D358F32F01AD457C96688B44F6A3FBDBA7996287/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127545472/3D8B748F2E585B7BCE01C32067783DFBE15A6C0C/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "95a52e", - "Name": "CardCustom", - "Transform": { - "posX": -2.68855357, - "posY": 1.59733927, - "posZ": -5.048535, - "rotX": 0.0170086939, - "rotY": 179.949081, - "rotZ": 0.079599835, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 542200, - "SidewaysCard": true, - "CustomDeck": { - "5422": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127546148/8CD940F7D0C3E19075EC1D1C89CBE9A5AA758671/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127546279/8F2D260E250466E1A4C9DE8F38B5FFCB642075F6/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "55787b", - "Name": "CardCustom", - "Transform": { - "posX": -2.68853331, - "posY": 1.64288282, - "posZ": -5.048532, - "rotX": 0.0152805177, - "rotY": 180.032516, - "rotZ": 0.07950012, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 551400, - "SidewaysCard": true, - "CustomDeck": { - "5421": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127545358/D358F32F01AD457C96688B44F6A3FBDBA7996287/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127545472/3D8B748F2E585B7BCE01C32067783DFBE15A6C0C/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, { "GUID": "fcab72", "Name": "Custom_Tile", "Transform": { - "posX": -17.1237259, - "posY": 1.606468, - "posZ": 3.86074471, - "rotX": 359.983215, - "rotY": 0.0473568738, - "rotZ": 359.920044, + "posX": -17.12, + "posY": 1.60646248, + "posZ": 3.86000037, + "rotX": 359.983124, + "rotY": 359.976563, + "rotZ": 359.920074, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1164812,12 +1164561,12 @@ "GUID": "32039e", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2498035, - "posY": 1.46089411, - "posZ": -12.0138016, - "rotX": 359.920135, - "rotY": 270.007446, - "rotZ": 0.0168632045, + "posX": 12.2501049, + "posY": 1.46089375, + "posZ": -12.014102, + "rotX": 359.9201, + "rotY": 270.014069, + "rotZ": 0.0168544371, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1164865,20 +1164614,445 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n 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-1164916,6 +1165090,9 @@ "TypeIndex": 6, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -1164934,15 +1165111,15 @@ }, "ContainedObjects": [ { - "GUID": "0547f3", + "GUID": "168373", "Name": "CardCustom", "Transform": { - "posX": 1.696424, - "posY": 3.67130423, - "posZ": 14.2788363, - "rotX": 359.9552, - "rotY": 224.998123, - "rotZ": 0.06863433, + "posX": 1.69643247, + "posY": 3.669812, + "posZ": 14.2788343, + "rotX": 359.948517, + "rotY": 224.998062, + "rotZ": 0.05827602, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1164968,11 +1165145,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 283200, + "CardID": 588000, "SidewaysCard": false, "CustomDeck": { - "2832": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126850430/33D3B25E2D9E30F04B41B28DB66B357AB8CBF3A7/", + "5880": { + "FaceURL": 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"http://cloud-3.steamusercontent.com/ugc/1496838227128246138/E09B05D8D40402950B80560DF5522310AA870CA3/", + "5879": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994009580/15B806ECDA6A23BEEBE32224A3D97B872B28438A/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1165147,20 +1165324,20 @@ "XmlUI": "" }, { - "GUID": "aacb36", + "GUID": "aea0ac", "Name": "CardCustom", "Transform": { - "posX": -9.99391, - "posY": 1.63480091, - "posZ": 4.387777, - "rotX": 359.910675, - "rotY": 269.999084, - "rotZ": 0.153776824, + "posX": -8.507604, + "posY": 1.64789093, + "posZ": 11.9081659, + "rotX": 359.919952, + "rotY": 269.999756, + "rotZ": 0.0155411372, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Your Other Self", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1165181,11 +1165358,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 543700, + "CardID": 587900, "SidewaysCard": false, "CustomDeck": { - "5437": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128246138/E09B05D8D40402950B80560DF5522310AA870CA3/", + "5879": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994009580/15B806ECDA6A23BEEBE32224A3D97B872B28438A/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1165199,20 +1165376,20 @@ "XmlUI": "" }, { - "GUID": "f8ddbf", + "GUID": "168373", "Name": "CardCustom", "Transform": { - "posX": -10.3503952, - "posY": 1.67575562, - "posZ": 4.342595, - "rotX": 359.9034, - "rotY": 269.9992, - "rotZ": 0.124494687, + "posX": -8.00296, + "posY": 1.6745615, + "posZ": 11.8665476, + "rotX": 359.9213, + "rotY": 269.9994, + "rotZ": 0.016553279, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Your Other Self", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1165233,11 +1165410,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 543700, + "CardID": 587900, "SidewaysCard": false, "CustomDeck": { - "5437": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128246138/E09B05D8D40402950B80560DF5522310AA870CA3/", + "5879": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994009580/15B806ECDA6A23BEEBE32224A3D97B872B28438A/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1165251,20 +1165428,20 @@ "XmlUI": "" }, { - "GUID": "7c43cb", + "GUID": "168373", "Name": "CardCustom", "Transform": { - "posX": -10.6143723, - "posY": 1.69572842, - "posZ": 5.14449739, - "rotX": 359.9218, - "rotY": 269.999542, - "rotZ": 0.0119943945, + "posX": -8.095861, + "posY": 1.70180273, + "posZ": 11.9488277, + "rotX": 359.921783, + "rotY": 269.999756, + "rotZ": 0.0172194541, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Your Other Self", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1165285,11 +1165462,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 543700, + "CardID": 587900, "SidewaysCard": false, "CustomDeck": { - "5437": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128246138/E09B05D8D40402950B80560DF5522310AA870CA3/", + "5879": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994009580/15B806ECDA6A23BEEBE32224A3D97B872B28438A/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1165304,273 +1165481,6 @@ } ] }, - { - "GUID": "ea6427", - "Name": "Deck", - "Transform": { - "posX": 1.69643509, - "posY": 3.695914, - "posZ": 14.2788334, - "rotX": 359.94812, - "rotY": 224.998062, - "rotZ": 0.0583110861, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Echoes of the Past", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, 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"posY": 1.72121358, - "posZ": 0.9604501, - "rotX": 359.959839, - "rotY": 269.99826, - "rotZ": 0.0733355, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 543800, - "SidewaysCard": false, - "CustomDeck": { - "5438": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128248453/F7BA6BD576FC8FCDF23A791DFF6DCD2B7C5F545A/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, { "GUID": "be78ee", "Name": "Deck", @@ -1165789,12 +1165699,12 @@ "GUID": "4aaa86", "Name": "Deck", "Transform": { - "posX": 1.69643509, - "posY": 3.69111013, + "posX": 1.69643581, + "posY": 3.69098568, "posZ": 14.2788334, - "rotX": 359.94812, + "rotX": 359.948059, "rotY": 224.998062, - "rotZ": 0.0583087653, + "rotZ": 0.0583049022, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1165822,9 +1165732,9 @@ "Hands": false, "SidewaysCard": false, "DeckIDs": [ - 540305, 540307, - 540306 + 540306, + 540305 ], "CustomDeck": { "5403": { @@ -1165841,58 +1165751,6 @@ "LuaScriptState": "", "XmlUI": "", "ContainedObjects": [ - { - "GUID": "5c1254", - "Name": "Card", - "Transform": { - "posX": -33.1191635, - "posY": 1.6371038, - "posZ": -14.3413839, - "rotX": 359.9206, - "rotY": 267.779175, - "rotZ": 0.0223167371, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Lobby Doorway", - "Description": "Private.", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 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-0.0021877822, + "posY": -0.08963572, + "posZ": -0.00288731651, + "rotX": 270.0, + "rotY": 359.869568, + "rotZ": 0.0, + "scaleX": 2.00000215, + "scaleY": 2.00000238, + "scaleZ": 2.00000262 + }, + "CustomDecal": { + "Name": "dunwich_back", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", + "Size": 7.4 + } + } + ] + }, + { + "GUID": "63aad4", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 12.2506037, + "posY": 1.4585371, + "posZ": -20.0140076, + "rotX": 359.9201, + "rotY": 270.023743, + "rotZ": 0.0168413, + "scaleX": 2.21, + "scaleY": 0.46, + "scaleZ": 2.42 + }, + "Nickname": "Fragment of Carcosa", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127088502/CD66E7E57019B4FCC4CFC3455563D378C486AB58/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScriptState": "{\"ml\":{\"069d46\":{\"lock\":false,\"pos\":{\"x\":-2.7247,\"y\":1.6159,\"z\":0.3733},\"rot\":{\"x\":0.0168,\"y\":180.0195,\"z\":0.0803}},\"53a47f\":{\"lock\":false,\"pos\":{\"x\":-2.6885,\"y\":1.6191,\"z\":-5.0485},\"rot\":{\"x\":0.0168,\"y\":180.0209,\"z\":0.0803}},\"5d4418\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6212,\"z\":7.5701},\"rot\":{\"x\":359.9201,\"y\":270.0001,\"z\":180.0168}},\"686756\":{\"lock\":false,\"pos\":{\"x\":-3.9561,\"y\":1.5975,\"z\":-10.4416},\"rot\":{\"x\":359.9196,\"y\":269.998,\"z\":0.0171}},\"7234af\":{\"lock\":false,\"pos\":{\"x\":-17.1199,\"y\":1.6065,\"z\":3.86},\"rot\":{\"x\":359.9832,\"y\":359.9911,\"z\":359.9201}},\"72ff1f\":{\"lock\":false,\"pos\":{\"x\":-3.9269,\"y\":1.7492,\"z\":5.756},\"rot\":{\"x\":359.9197,\"y\":269.9728,\"z\":180.0169}},\"7de8a9\":{\"lock\":false,\"pos\":{\"x\":1.6975,\"y\":1.5583,\"z\":14.2786},\"rot\":{\"x\":359.9551,\"y\":224.9998,\"z\":0.0687}},\"8bc3e1\":{\"lock\":false,\"pos\":{\"x\":-17.12,\"y\":1.6189,\"z\":-0.0297},\"rot\":{\"x\":359.9201,\"y\":269.9999,\"z\":180.0168}}}}", 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"HideWhenFaceDown": true, + "Hands": true, + "CardID": 590600, + "SidewaysCard": false, + "CustomDeck": { + "5906": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994103907/C2DB5176AA76A4F8F823CF955B0387EB6328A6AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "720c3c", + "Name": "CardCustom", + "Transform": { + "posX": 1.696433, + "posY": 3.669752, + "posZ": 14.2788343, + "rotX": 359.9481, + "rotY": 224.998062, + "rotZ": 0.0581723824, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Arrival of the King", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 593700, + "SidewaysCard": false, + "CustomDeck": { + "5937": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171419949908769/A2530D22EC8CD05297AEE5CAE5E76C78008D12C3/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a492be", + "Name": "CardCustom", + "Transform": { + "posX": 1.69643414, + "posY": 3.66951871, + "posZ": 14.2788334, + "rotX": 359.948273, + "rotY": 224.998062, + "rotZ": 0.05845875, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Delights", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 592200, + "SidewaysCard": false, + "CustomDeck": { + "5922": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994119326/B2601992AA6125398F26BA5C604514AFC36E685E/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3a525a", + "Name": "CardCustom", + "Transform": { + "posX": 1.6964345, + "posY": 3.66945672, + "posZ": 14.2788334, + "rotX": 359.9483, + "rotY": 224.998062, + "rotZ": 0.05842572, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "For You Alone", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 592300, + "SidewaysCard": false, + "CustomDeck": { + "5923": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994119808/730217061F7CE1F7569A083AE19EB34127520CEF/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a492be", + "Name": "CardCustom", + "Transform": { + "posX": 1.69643176, + "posY": 3.6699276, + "posZ": 14.2788343, + "rotX": 359.948059, + "rotY": 224.998062, + "rotZ": 0.05831522, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cave Dweller", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 592500, + "SidewaysCard": false, + "CustomDeck": { + "5925": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994125129/1147A25E102011EA718B6F81EA28FCE216D64167/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a218bc", + "Name": "CardCustom", + "Transform": { + "posX": 1.69642437, + "posY": 3.67123842, + "posZ": 14.2788353, + "rotX": 359.955139, + "rotY": 224.9976, + "rotZ": 0.0686892346, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lost Expeditioon", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 597400, + "SidewaysCard": false, + "CustomDeck": { + "5974": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171431006474937/4B7AF807299BC8F4F9BB388B4D38536C44DAF546/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d14543", + "Name": "Bag", + "Transform": { + "posX": 1.68990028, + "posY": 3.469023, + "posZ": 14.2731237, + "rotX": 359.9685, + "rotY": 224.997955, + "rotZ": 0.0536075421, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Setup Two-Sided Locations", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.7058823, + "g": 0.366520882, + "b": 0.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=1000, width=1000,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n 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+ "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", + "Transform": { + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", + "Transform": { + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "684987", + "Name": "Custom_Tile", + "Transform": { + "posX": -40.03321, + "posY": 1.6383245, + "posZ": 3.55806, + "rotX": 359.955444, + "rotY": 224.9813, + "rotZ": 0.0683944449, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", + "Transform": { + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", + "Transform": { + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "1288b1", + "Name": "CardCustom", + "Transform": { + "posX": -43.3698273, + "posY": 1.65552759, + "posZ": -0.0297967661, + "rotX": 359.9201, + "rotY": 270.009247, + "rotZ": 0.0168267768, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Impassable Ravine", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 606300, + "SidewaysCard": false, + "CustomDeck": { + "6063": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994111214/DECA222B639E4A86100AC65646F69C4E516813D6/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994111385/4948E2D9A7A49CD26CD7C203EBEC91A47288A36D/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, + { + "GUID": "83c7c3", + "Name": "Card", + "Transform": { + "posX": 1.69644368, + "posY": 3.66780949, + "posZ": 14.2788315, + "rotX": 359.948029, + "rotY": 224.998062, + "rotZ": 180.058334, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Beast of Aldebaran", + "Description": "Monster. Elite.", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232212, + "SidewaysCard": false, + "CustomDeck": { + "2322": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107058378761608/B291D276D6FF71FDB43B69DE7507D56767BE975E/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, + { + "GUID": "8bc3e1", + "Name": "CardCustom", + "Transform": { + "posX": -17.12, + "posY": 1.618924, + "posZ": -0.0296997689, + "rotX": 359.9201, + "rotY": 269.9999, + "rotZ": 180.01683, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Abandoned Lander", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 590700, + "SidewaysCard": false, + "CustomDeck": { + "5907": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994106359/F5D857ABB9C3A50FE363B19C6CC449FBA0119E10/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994106639/19C9D7E2FCE1606DD85201B15F599A7A34FCC20D/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, "Type": 0 } }, @@ -1168989,20 +1174344,122 @@ ] }, { - "GUID": "51fbbc", + "GUID": "66dad0", + "Name": "Custom_Token", + "Transform": { + "posX": -58.5573, + "posY": 1.6934, + "posZ": -18.8325, + "rotX": 359.9201, + "rotY": 269.9999, + "rotZ": 0.0169000011, + "scaleX": 0.2590727, + "scaleY": 1.0, + "scaleZ": 0.2590727 + }, + "Nickname": "\"Memories\"", + "Description": "Left click - Increase\nRight click - Decrease", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.109800182, + "g": 0.67770046, + "b": 0.209023774 + }, + "LayoutGroupSortIndex": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": false, + "Sticky": true, + "Tooltip": false, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/949599153663403796/E6FC1B82A5BC3893CFDCDF3CD580D05E9218AE52/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", + "LuaScriptState": "[true,0]", + "XmlUI": "" + }, + { + "GUID": "794376", + "Name": "Custom_Token", + "Transform": { + "posX": -22.7848, + "posY": 1.6433, + "posZ": -30.1574, + "rotX": 0.016900003, + "rotY": 180.0, + "rotZ": 0.0799, + "scaleX": 0.2590727, + "scaleY": 1.0, + "scaleZ": 0.2590727 + }, + "Nickname": "\"Memories\"", + "Description": "Left click - Increase\nRight click - Decrease", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.109800182, + "g": 0.67770046, + "b": 0.209023774 + }, + "LayoutGroupSortIndex": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": false, + "Sticky": true, + "Tooltip": false, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/949599153663403796/E6FC1B82A5BC3893CFDCDF3CD580D05E9218AE52/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", + "LuaScriptState": "[true,0]", + "XmlUI": "" + }, + { + "GUID": "7eb60b", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.250104, - "posY": 1.47267234, - "posZ": 27.9864063, + "posX": 12.2504034, + "posY": 1.47267187, + "posZ": 27.9864082, "rotX": 359.920135, - "rotY": 269.995667, - "rotZ": 0.0168791, + "rotY": 270.0015, + "rotZ": 0.0168725271, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 }, - "Nickname": "The Tatteremalion", + "Nickname": "The Tatterdemalion", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1169045,25 +1174502,28 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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"Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 285900, - "SidewaysCard": false, - "CustomDeck": { - "2859": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1631947837620199969/5A73BB31A0C86A32BAF6C2F14FAF49E98059B04C/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6cc986", - "Name": "CardCustom", - "Transform": { - "posX": -5.60289145, - "posY": 1.628238, - "posZ": 23.9985, - "rotX": 359.9329, - "rotY": 269.996826, - "rotZ": 0.0138714081, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 285900, - "SidewaysCard": false, - "CustomDeck": { - "2859": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1631947837620199969/5A73BB31A0C86A32BAF6C2F14FAF49E98059B04C/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c6f6f9", - "Name": "CardCustom", - "Transform": { - "posX": -5.496261, - "posY": 1.50884056, - "posZ": 20.5500774, - "rotX": 359.920074, - "rotY": 269.984924, - "rotZ": 0.0176202748, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 286000, - "SidewaysCard": false, - "CustomDeck": { - "2860": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1631947837620202112/46220C30A6FC412AA944EDE6407F85B12CAA365A/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "32e195", - "Name": "CardCustom", - "Transform": { - "posX": -5.680444, - "posY": 1.54625821, - "posZ": 20.9129086, - "rotX": 359.912933, - "rotY": 269.984924, - "rotZ": 359.9935, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 286000, - "SidewaysCard": false, - "CustomDeck": { - "2860": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1631947837620202112/46220C30A6FC412AA944EDE6407F85B12CAA365A/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c6f6f9", - "Name": "CardCustom", - "Transform": { - "posX": -7.93655968, - "posY": 1.54913223, - "posZ": 21.6022129, - "rotX": 1.29093266, - "rotY": 270.024872, - "rotZ": 0.0164027, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 286100, - "SidewaysCard": false, - "CustomDeck": { - "2861": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126778838/AB6492222ACEB1356270FCCD895BA3FE9EC23558/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "24e259", - "Name": "CardCustom", - "Transform": { - "posX": -8.127346, - "posY": 1.57560527, - "posZ": 21.75113, - "rotX": 1.57482374, - "rotY": 270.0102, - "rotZ": 359.647644, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 286100, - "SidewaysCard": false, - "CustomDeck": { - "2861": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126778838/AB6492222ACEB1356270FCCD895BA3FE9EC23558/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "13f786", - "Name": "CardCustom", - "Transform": { - "posX": -8.121578, - "posY": 1.63076878, - "posZ": 21.7506275, - "rotX": 1.34494722, - "rotY": 270.020081, - "rotZ": 0.0104143173, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 286100, - "SidewaysCard": false, - "CustomDeck": { - "2861": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227126778838/AB6492222ACEB1356270FCCD895BA3FE9EC23558/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - } - ] - } - ], - "AttachedDecals": [ - { - "Transform": { - "posX": -0.0021877822, - "posY": -0.08963572, - "posZ": -0.00288731651, - "rotX": 270.0, - "rotY": 359.869568, - "rotZ": 0.0, - "scaleX": 2.00000215, - "scaleY": 2.00000238, - "scaleZ": 2.00000262 - }, - "CustomDecal": { - "Name": "dunwich_back", - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", - "Size": 7.4 - } - } - ] - }, - { - "GUID": "66dad0", - "Name": "Custom_Token", - "Transform": { - "posX": -58.5573, - "posY": 1.6934, - "posZ": -18.8325, - "rotX": 359.9201, - "rotY": 269.9999, - "rotZ": 0.0169000011, - "scaleX": 0.2590727, - "scaleY": 1.0, - "scaleZ": 0.2590727 - }, - "Nickname": "\"Memories\"", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.1098009, - "g": 0.67770046, - "b": 0.209024489 - }, - "LayoutGroupSortIndex": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": false, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/949599153663403796/E6FC1B82A5BC3893CFDCDF3CD580D05E9218AE52/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "794376", - "Name": "Custom_Token", - "Transform": { - "posX": -22.7848, - "posY": 1.6433, - "posZ": -30.1574, - "rotX": 0.016900003, - "rotY": 180.0, - "rotZ": 0.0799, - "scaleX": 0.2590727, - "scaleY": 1.0, - "scaleZ": 0.2590727 - }, - "Nickname": "\"Memories\"", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.1098009, - "g": 0.67770046, - "b": 0.209024489 - }, - "LayoutGroupSortIndex": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": false, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/949599153663403796/E6FC1B82A5BC3893CFDCDF3CD580D05E9218AE52/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "8cfe99", - "Name": "Custom_Model_Bag", - "Transform": { - "posX": 12.2498074, - "posY": 1.4656055, - "posZ": 3.9863, - "rotX": 359.920135, - "rotY": 270.006042, - "rotZ": 0.0168658663, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 - }, - "Nickname": "In the Shadow of Earth", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127079669/0311FC8B042F385A92917E07ACA02C8A95CB20B8/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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"Hands": true, + "CardID": 562500, + "SidewaysCard": false, + "CustomDeck": { + "5625": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993576221/90505335F232719977446F227A88015ADAAA3794/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1753562568558122975/4CEA856BC462B07D18F1289A203D8642F83B4FFA/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ], + "AttachedDecals": [ + { + "Transform": { + "posX": -0.0021877822, + "posY": -0.08963572, + "posZ": -0.00288731651, + "rotX": 270.0, + "rotY": 359.869568, + "rotZ": 0.0, + "scaleX": 2.00000215, + "scaleY": 2.00000238, + "scaleZ": 2.00000262 + }, + "CustomDecal": { + "Name": "dunwich_back", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", + "Size": 7.4 + } + } + ] + }, + { + "GUID": "8cfe99", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 12.2504148, + "posY": 1.46560466, + "posZ": 3.986199, + "rotX": 359.9201, + "rotY": 270.0178, + "rotZ": 0.01684931, + "scaleX": 2.21, + "scaleY": 0.46, + "scaleZ": 2.42 + }, + "Nickname": "In the Shadow of Earth", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127079669/0311FC8B042F385A92917E07ACA02C8A95CB20B8/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScriptState": 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false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/dHKBLoD.png", - "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - } - }, - { - "GUID": "31022c", - "Name": "Custom_Tile", - "Transform": { - "posX": -36.7732048, - "posY": 2.23347545, - "posZ": -3.829997, - "rotX": 359.9839, - "rotY": 359.984955, - "rotZ": 359.917969, + "posX": -33.4979, + "posY": 1.62874186, + "posZ": 1.96030056, + "rotX": 359.955383, + "rotY": 225.035034, + "rotZ": 0.0683537349, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1178864,17 +1184233,17 @@ "GUID": "d04948", "Name": "CardCustom", "Transform": { - "posX": -36.7732735, - "posY": 2.24599361, - "posZ": -7.699972, - "rotX": 359.91803, - "rotY": 269.989044, - "rotZ": 180.0161, + "posX": -36.7733, + "posY": 1.644075, + "posZ": -7.70000029, + "rotX": 359.9201, + "rotY": 269.9891, + "rotZ": 180.016846, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Engine Room_N", + "Nickname": "Engine Room", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1178895,1580 +1184264,12 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 537600, + "CardID": 582100, "SidewaysCard": false, "CustomDeck": { - "5376": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127466766/2F687A8855FC79DA9DDCB128988B4364C3F2D4E4/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127466887/B6E8B77C17A60235373ED21A9E404287D539EF8A/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ], - "AttachedDecals": [ - { - "Transform": { - "posX": -0.0021877822, - "posY": -0.08963572, - "posZ": -0.00288731651, - "rotX": 270.0, - "rotY": 359.869568, - "rotZ": 0.0, - "scaleX": 2.00000215, - "scaleY": 2.00000238, - "scaleZ": 2.00000262 - }, - "CustomDecal": { - "Name": "dunwich_back", - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", - "Size": 7.4 - } - } - ] - }, - { - "GUID": "99db87", - "Name": "Custom_Token", - "Transform": { - "posX": -58.5585, - "posY": 1.6974, - "posZ": 8.3578, - "rotX": 359.9201, - "rotY": 270.000061, - "rotZ": 0.0169000048, - "scaleX": 0.2590727, - "scaleY": 1.0, - "scaleZ": 0.2590727 - }, - "Nickname": "\"Memories\"", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.1098009, - "g": 0.67770046, - "b": 0.209024489 - }, - "LayoutGroupSortIndex": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": false, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/949599153663403796/E6FC1B82A5BC3893CFDCDF3CD580D05E9218AE52/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "a492bc", - "Name": "Custom_Model_Bag", - "Transform": { - "posX": 12.2499037, - "posY": 1.45853817, - "posZ": -20.0138054, - "rotX": 359.9201, - "rotY": 270.0222, - "rotZ": 0.0168430768, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 - }, - "Nickname": "Fragment of Carcosa", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127088502/CD66E7E57019B4FCC4CFC3455563D378C486AB58/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset 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}, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "ecd64d", - "Name": "CardCustom", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", "Transform": { - "posX": -2.258373, - "posY": 2.83265018, - "posZ": -2.08282661, - "rotX": 0.0168427769, - "rotY": 179.999069, - "rotZ": 0.08024737, + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1181589,9 +1184919,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1181604,46 +1184934,45 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 568300, - "SidewaysCard": true, - "CustomDeck": { - "5683": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1689372845281468399/E57D5739EA44DD59A2CB50619B13DE4F9CA9CEA2/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128287609/5F0C9145C226A3ED3A3D8272B0D992B00ECF0025/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true } }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "" }, - { - "GUID": "216b35", - "Name": "CardCustom", + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", "Transform": { - "posX": -0.07261865, - "posY": 1.62706208, - "posZ": -3.58276272, - "rotX": 0.0866418555, - "rotY": 180.036163, - "rotZ": 359.9758, - "scaleX": 1.0, + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, "scaleY": 1.0, - "scaleZ": 1.0 + "scaleZ": 0.8 }, "Nickname": "", "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1181656,26 +1184985,25 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 545700, - "SidewaysCard": true, - "CustomDeck": { - "5457": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128286167/C496FFC5EB534D1AFACCEEBEF445A2F5D5518E10/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128286289/5B668D3ADA88C67E16AF89663DFD461AE78CEF52/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true } }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "" } - ] + } } ], "AttachedDecals": [ @@ -1181700,15 +1185028,66 @@ ] }, { - "GUID": "a57738", + "GUID": "99db87", + "Name": "Custom_Token", + "Transform": { + "posX": -58.5585, + "posY": 1.6974, + "posZ": 8.3578, + "rotX": 359.9201, + "rotY": 270.000061, + "rotZ": 0.0169000048, + "scaleX": 0.2590727, + "scaleY": 1.0, + "scaleZ": 0.2590727 + }, + "Nickname": "\"Memories\"", + "Description": "Left click - Increase\nRight click - Decrease", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.109800182, + "g": 0.67770046, + "b": 0.209023774 + }, + "LayoutGroupSortIndex": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": false, + "Sticky": true, + "Tooltip": false, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/949599153663403796/E6FC1B82A5BC3893CFDCDF3CD580D05E9218AE52/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", + "LuaScriptState": "[true,0]", + "XmlUI": "" + }, + { + "GUID": "c0dc73", "Name": "Custom_Model", "Transform": { - "posX": -0.09379964, - "posY": 1.61096239, - "posZ": -10.4820032, - "rotX": 359.919739, - "rotY": 269.9867, - "rotZ": 0.01684113, + "posX": 0.0192313027, + "posY": 1.61084247, + "posZ": -10.35093, + "rotX": 359.919769, + "rotY": 269.9873, + "rotZ": 0.0168541577, "scaleX": 0.325000376, "scaleY": 0.325000376, "scaleZ": 0.325000376 @@ -1181722,7 +1185101,7 @@ "b": 1.0 }, "LayoutGroupSortIndex": 0, - "Locked": false, + "Locked": true, "Grid": true, "Snap": true, "IgnoreFoW": false, @@ -1181754,58 +1185133,7 @@ }, "CastShadows": true }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"Cargo Hold\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Cryosleep Quarters\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Engine Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Escape Pod Bay\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Infirmary\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Mess Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Ship's Bridge\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Ventilation Shaft\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n\r\n \"Cafeteria\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Classroom K2\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Entrance Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Gymnasium\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Biology Lab\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Library\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"School Grounds\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"Cold Wastes\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Crystal Peak\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Ice Spires\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Main Facility\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Omni-Transmitters\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Q-Crystal Mines\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"Airlocks\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Crew Quarters\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Flight Deck\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Hydroponics\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Infirmary_N\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Ship Mainframe\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Telecoms\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"A Hiding Place\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"A Mutiny\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Adrift in Space\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"An Accident\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"City of Cats\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Fever Dream\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"Abandoned Lander\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Cyclopean Caverns\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Garden of Delights\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Grand Ballroom\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Spiral Staircase\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Yellow Throne\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Whisper Labyrinth\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n\r\n \"New Brooklyn\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Hope\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Yuggoth\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Mount Sinai\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Derelict Ship\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Martian Ruins\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Olympus Telescope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Moonbase Laboratory\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Threshold of Yuggoth\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Earth\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b5928a", - "Name": "Custom_Tile", - "Transform": { - "posX": -3.44251466, - "posY": 1.58175981, - "posZ": -15.39449, - "rotX": 359.919739, - "rotY": 270.001373, - "rotZ": 0.016835941, - "scaleX": 2.2, - "scaleY": 1.0, - "scaleZ": 2.2 - }, - "Nickname": "Dark Matter", - "Description": "click to set chaos token difficulty", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/965354846165100486/3DC8FCEF364B30758B09EF96AF9458F2B8E64D56/", - "ImageSecondaryURL": "https://i.imgur.com/EcbhVuh.jpg/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "name = 'Dark Matter'\r\n\r\nfunction onLoad()\r\n Global.call('createSetupButtons', {object=self, key=name})\r\nend\r\n\r\nfunction easyClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='easy'})\r\nend\r\n\r\nfunction normalClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='normal'})\r\nend\r\n\r\nfunction hardClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='hard'})\r\nend\r\n\r\nfunction expertClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='expert'})\r\nend\r\n", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"Cargo Hold\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Cryosleep Quarters\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Engine Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Escape Pod Bay\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Infirmary\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Mess Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Ship's Bridge\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Ventilation Shaft\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n\r\n \"Cafeteria\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Classroom K2\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Entrance Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Gymnasium\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Biology Lab\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Library\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"School Grounds\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"Cold Wastes\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Crystal Peak\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Ice Spires\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Main Facility\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Omni-Transmitters\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Q-Crystal Mines\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"Airlocks\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Crew Quarters\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Engine Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Flight Deck\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Hydroponics\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Infirmary_N\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Ship Mainframe\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Telecoms\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"A Hiding Place\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"A Mutiny\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Adrift in Space\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"An Accident\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"City of Cats\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Fever Dream\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n\r\n \"Abandoned Lander\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Cyclopean Caverns\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Hidden Passage\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Ice Cavity\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Stalagmite Forest\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Impassable Ravine\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n\r\n \"New Brooklyn\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Hope\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Yuggoth\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Mount Sinai\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Derelict Ship\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Martian Ruins\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Olympus Telescope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Moonbase Laboratory\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Threshold of Yuggoth\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Earth\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Hallucinatory Holograms\",\r\n \"Reminiscence (Secrets)\",\r\n \"Reminiscence (Pledge)\",\r\n \"Reminiscence (Covenant)\",\r\n \"Cabin Pressure\",\r\n \"Remember Me?\",\r\n \"Manifested Whispers\",\r\n \"Dark Reflections (Zealot)\",\r\n \"Dark Reflections (Murderer)\",\r\n \"Dark Reflections (Malingnerer)\",\r\n \"Dark Reflections (Sycophant)\",\r\n \"Perspective Switch\",\r\n \"Echoes of Tassilda (Mind)\",\r\n \"Echoes of Tassilda (Matter)\",\r\n \"Madness of Carcosa\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend\r\n", "LuaScriptState": "", "XmlUI": "" }, @@ -1181813,12 +1185141,12 @@ "GUID": "c29a78", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2518015, + "posX": 12.2518024, "posY": 1.46795857, "posZ": 11.9862022, - "rotX": 359.920135, - "rotY": 270.000366, - "rotZ": 0.0168733168, + "rotX": 359.9201, + "rotY": 270.012054, + "rotZ": 0.0168577358, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1181866,36 +1185194,39 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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{ @@ -1182811,11 +1187595,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 278200, + "CardID": 575400, "SidewaysCard": false, "CustomDeck": { - "2782": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127400424/43067225CB9FCD001D6C8F5785BE38AA6E7C95A4/", + "5754": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993813817/FA7CCEFDF1B0F28B530C96D7C67992D1309C8106/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1182829,20 +1187613,20 @@ "XmlUI": "" }, { - "GUID": "de583f", + "GUID": "5f921d", "Name": "CardCustom", "Transform": { - "posX": -12.0494156, - "posY": 1.67677462, - "posZ": -0.7620814, - "rotX": 359.9196, - "rotY": 270.000336, - "rotZ": 0.0158028845, + "posX": -3.92768168, + "posY": 1.60215676, + "posZ": 5.7571125, + "rotX": 359.920959, + "rotY": 269.999756, + "rotZ": 0.009751849, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Paradoxical Threat", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1182863,11 +1187647,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 563100, + "CardID": 575300, "SidewaysCard": false, "CustomDeck": { - "5631": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1689372845281317191/B1A18F000AF277D0DD0322F9E8E2FF207CFBD726/", + "5753": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993812389/2F5FFE18E453DB3830C1C2BF8D43263E684C4B5D/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1182881,20 +1187665,20 @@ "XmlUI": "" }, { - "GUID": "63a59e", + "GUID": "5f921d", "Name": "CardCustom", "Transform": { - "posX": -12.0493412, - "posY": 1.64948237, - "posZ": -0.762105763, - "rotX": 359.88855, - "rotY": 269.999939, - "rotZ": 359.947174, + "posX": -3.927666, + "posY": 1.60215533, + "posZ": 5.75714, + "rotX": 359.921, + "rotY": 269.999725, + "rotZ": 0.00963846, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Quantum Collapse", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1182915,11 +1187699,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 563100, + "CardID": 575400, "SidewaysCard": false, "CustomDeck": { - "5631": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1689372845281317191/B1A18F000AF277D0DD0322F9E8E2FF207CFBD726/", + "5754": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993813817/FA7CCEFDF1B0F28B530C96D7C67992D1309C8106/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1182933,20 +1187717,20 @@ "XmlUI": "" }, { - "GUID": "373a4f", + "GUID": "6e7c51", "Name": "CardCustom", "Transform": { - "posX": -17.19965, - "posY": 1.65618694, - "posZ": -5.85401726, - "rotX": 359.879456, - "rotY": 270.00238, - "rotZ": 359.950043, + "posX": -3.927638, + "posY": 1.64175379, + "posZ": 5.75713158, + "rotX": 359.929, + "rotY": 269.999573, + "rotZ": 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"" }, { - "GUID": "f1381b", + "GUID": "a73a20", "Name": "CardCustom", "Transform": { - "posX": -17.8352013, - "posY": 1.66014493, - "posZ": 2.27771544, - "rotX": 359.906158, - "rotY": 270.002441, - "rotZ": 0.0127759725, + "posX": -1.748731, + "posY": 1.56146991, + "posZ": 19.2086983, + "rotX": 0.500455558, + "rotY": 270.0198, + "rotZ": 0.230982244, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "The Colors of Space", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1183279,11 +1188063,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 277700, + "CardID": 567700, "SidewaysCard": false, "CustomDeck": { - "2777": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127398161/209CC7A10866097F4A4B7D5323ECBAF230B62196/", + "5677": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993660702/319D45E9CF38E40218F0D3A35F5D707A785A1F2D/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1183297,20 +1188081,20 @@ "XmlUI": "" }, { - "GUID": "c6f6f9", + "GUID": "1bd676", "Name": "CardCustom", "Transform": { - "posX": -1.63719714, - "posY": 1.50270736, - "posZ": 18.96219, - "rotX": 359.9225, - "rotY": 269.9959, - "rotZ": -0.0007199586, + "posX": 2.556735, + "posY": 1.53197765, + "posZ": 21.36507, + "rotX": 359.970764, + "rotY": 269.9578, + "rotZ": 359.9815, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Micrometeoroid", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1183331,11 +1188115,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 285400, + "CardID": 567600, "SidewaysCard": false, "CustomDeck": { - "2854": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1631947837620184613/C1A5499406ABEE53A83CCD4060CC061EF6FB1B67/", + "5676": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993659154/3DF08F422976BB0B8FC4C69E26B61CA84D18DCF0/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1183349,20 +1188133,20 @@ "XmlUI": "" }, { - "GUID": "59565f", + "GUID": "649920", "Name": "CardCustom", "Transform": { - "posX": 0.34953317, - "posY": 1.58351314, - "posZ": 21.59391, - "rotX": 359.2026, - "rotY": 270.00235, - "rotZ": -0.00175550184, + "posX": 2.54564023, + "posY": 1.49782264, + "posZ": 21.2946835, + "rotX": 359.9202, + "rotY": 270.059418, + "rotZ": 0.0120278923, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Micrometeoroid", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1183383,11 +1188167,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 285200, + "CardID": 567600, "SidewaysCard": false, "CustomDeck": { - "2852": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1631947837620183663/ABA0D779E73FD95651AFBE4ACC492DFB5E43EFD6/", + "5676": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993659154/3DF08F422976BB0B8FC4C69E26B61CA84D18DCF0/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1183401,20 +1188185,20 @@ "XmlUI": "" }, { - "GUID": "b26618", + "GUID": "57a58e", "Name": "CardCustom", "Transform": { - "posX": -20.4699821, - "posY": 1.68219, - "posZ": -2.027861, - "rotX": 0.6210909, - "rotY": 270.003845, - "rotZ": 0.0224773642, + "posX": -3.92761636, + "posY": 1.63735974, + "posZ": 5.757127, + "rotX": 359.818176, + "rotY": 269.999847, + "rotZ": 359.780853, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Radioactive Decay", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1183435,11 +1188219,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 278000, + "CardID": 575600, "SidewaysCard": false, "CustomDeck": { - "2780": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127399518/CFFF2F352353C152B58435C203E07B3195C36BEB/", + "5756": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993818376/DBCEFD67C7743AA76BAA56A675D12B944429ED2E/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1183453,20 +1188237,20 @@ "XmlUI": "" }, { - "GUID": "de583f", + "GUID": "c94de2", "Name": "CardCustom", "Transform": { - "posX": -20.1571369, - "posY": 1.68757427, - "posZ": -8.672141, - "rotX": 359.922028, - "rotY": 270.002625, - "rotZ": 0.0142709138, + "posX": -3.92761612, + "posY": 1.63793635, + "posZ": 5.757127, + "rotX": 359.8849, + "rotY": 270.0005, + "rotZ": -0.000456889858, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Incomprehensible", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1183487,11 +1188271,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 278200, + "CardID": 580400, "SidewaysCard": false, "CustomDeck": { - "2782": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127400424/43067225CB9FCD001D6C8F5785BE38AA6E7C95A4/", + "5751": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993809826/FE75FB86751F08F04D5FF4E5181E7C02ADB283CB/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1183505,20 +1188289,20 @@ "XmlUI": "" }, { - "GUID": "795bb2", + "GUID": "5f921d", "Name": "CardCustom", "Transform": { - "posX": -21.0992336, - "posY": 1.65852213, - "posZ": -5.761431, - "rotX": 0.2600174, - "rotY": 269.999481, - "rotZ": 359.542236, + "posX": -3.8454504, + "posY": 1.603413, + "posZ": 10.383461, + "rotX": 359.9207, + "rotY": 270.000427, + "rotZ": 0.0107739335, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "Entangled", "Description": "", "GMNotes": "", "ColorDiffuse": { @@ -1183539,63 +1188323,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 278100, + "CardID": 580200, "SidewaysCard": false, "CustomDeck": { - "2781": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127399951/F51A1F450F9E6E6C163ACFFF028088796E5194CE/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ef5c32", - "Name": "CardCustom", - "Transform": { - "posX": -20.7271824, - "posY": 1.620529, - "posZ": -11.3829994, - "rotX": 359.921417, - "rotY": 270.000519, - "rotZ": 0.008366765, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 278300, - "SidewaysCard": false, - "CustomDeck": { - "2783": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127401170/D2C7FCB5892661309ADF7A82136E5EFA27EFD942/", + "5749": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226993807925/D6EA64A7CB68C5E44076552336F0185C0387DD0D/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 1, "NumHeight": 1, @@ -1183611,26 +1188343,26 @@ ] }, { - "GUID": "8e91a8", - "Name": "Deck", + "GUID": "94b412", + "Name": "Custom_Tile", "Transform": { - "posX": -2.72474432, - "posY": 1.62076056, - "posZ": 0.3734139, - "rotX": 0.01679424, - "rotY": 180.029556, - "rotZ": 0.08026459, + "posX": -30.2235, + "posY": 1.6247344, + "posZ": 3.86020041, + "rotX": 359.9832, + "rotY": 0.02067634, + "rotZ": 359.920044, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Agenda Deck", + "Nickname": "", "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1183643,57 +1188375,34 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, + "HideWhenFaceDown": false, "Hands": false, - "SidewaysCard": true, - "DeckIDs": [ - 562200, - 279000, - 562100 - ], - "CustomDeck": { - "5622": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127405992/4E0445D2A10F130FAA7FF4A6C61A1F0E1B84166E/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1689372845281289283/C25366BE51CF99D9F557B5C42FC8BE495AB470BB/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "2790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127405992/4E0445D2A10F130FAA7FF4A6C61A1F0E1B84166E/", - "BackURL": 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"scaleZ": 1.0 + "scaleZ": 0.8 }, "Nickname": "", "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1183769,89 +1188477,36 @@ "Sticky": true, "Tooltip": true, "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 279000, - "SidewaysCard": true, - "CustomDeck": { - "2790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127405992/4E0445D2A10F130FAA7FF4A6C61A1F0E1B84166E/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227127407163/3FCF1C0D95CEEC3BA4133751A1849E2352C05667/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "274bb7", - "Name": "CardCustom", - "Transform": { - "posX": -2.72466016, - "posY": 1.669414, - "posZ": 0.373310834, - 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"CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true } }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "" } - ] + } }, { "GUID": "978a0e", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.69590092, - "posY": 1.55831766, - "posZ": 14.2789021, + "posX": 1.698876, + "posY": 1.55831385, + "posZ": 14.27829, "rotX": 359.955139, - "rotY": 224.999, - "rotZ": 0.0686715245, + "rotY": 224.999008, + "rotZ": 0.06867156, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -1183889,6 +1188544,9 @@ "TypeIndex": 6, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "", @@ -1183907,119 +1188565,15 @@ }, "ContainedObjects": [ { - "GUID": "de583f", + "GUID": "d79f8d", "Name": "CardCustom", "Transform": { - "posX": 1.95935869, - "posY": 3.66591525, - 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"Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/1plY463.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "796c1c", + "Name": "Custom_Tile", + "Transform": { + "posX": 1.30416012, + "posY": 3.58879423, + "posZ": -18.820961, + "rotX": 359.893433, + "rotY": 270.026367, + "rotZ": 3.406654, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/ttnspKt.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3bec0f", + "Name": "Custom_Tile", + "Transform": { + "posX": 1.78326952, + "posY": 3.58817577, + "posZ": -18.9942188, + "rotX": 359.893066, + "rotY": 270.026367, + "rotZ": 3.41220164, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/ttnspKt.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3feed1", + "Name": "Custom_Tile", + "Transform": { + "posX": 2.79930377, + "posY": 3.58669424, + "posZ": -19.2240562, + "rotX": 359.887482, + "rotY": 270.026184, + "rotZ": 3.41146779, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/ttnspKt.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8fd818", + "Name": "Custom_Tile", + "Transform": { + "posX": 1.26027274, + "posY": 3.545966, + "posZ": -19.50906, + "rotX": 359.9396, + "rotY": 260.0, + "rotZ": 0.0244278442, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/yfs8gHq.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1df0a5", + "Name": "Custom_Tile", + "Transform": { + "posX": 0.9723746, + "posY": 3.54634213, + "posZ": -19.5769157, + "rotX": 359.935333, + "rotY": 315.009125, + "rotZ": 359.95816, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "-5", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/3Ym1IeG.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2460df", + "Name": "Custom_Tile", + "Transform": { + "posX": 0.8362373, + "posY": 3.546618, + "posZ": -19.2952232, + "rotX": 359.9353, + "rotY": 315.009125, + "rotZ": 359.958, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "-6", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/c9qdSzS.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "81a1d7", + "Name": "Custom_Tile", + "Transform": { + "posX": 1.4451915, + "posY": 3.54546785, + "posZ": -20.2300911, + "rotX": 359.929749, + "rotY": 315.009125, + "rotZ": 359.9604, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "-7", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/4WRD42n.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, { "GUID": "e04c21", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2493057, - "posY": 1.45618355, - "posZ": -28.0139084, + "posX": 12.249711, + "posY": 1.4561826, + "posZ": -28.0144157, "rotX": 359.920135, - "rotY": 270.002441, - "rotZ": 0.01687062, + "rotY": 270.002258, + "rotZ": 0.0168707, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1184855,20 +1189948,23 @@ }, "CastShadows": true }, + "Bag": { + "Order": 0 + }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n 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duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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"b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 603100, + "SidewaysCard": false, + "CustomDeck": { + "6031": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994238408/C13505BCF311DDE322E3F58E607C403659AAC11C/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d210f1", + "Name": "CardCustom", + "Transform": { + "posX": -3.84534264, + "posY": 1.63920331, + "posZ": 10.3834352, + "rotX": 359.8851, + "rotY": 269.968964, + "rotZ": -0.000311627984, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Solar Flare", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 603100, + "SidewaysCard": false, + "CustomDeck": { + "6031": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994238408/C13505BCF311DDE322E3F58E607C403659AAC11C/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "85efc4", + "Name": "CardCustom", + "Transform": { + "posX": -3.84544849, + "posY": 1.6717726, + "posZ": 10.3834639, + "rotX": 359.916931, + "rotY": 269.9687, + "rotZ": 0.01569714, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Solar Flare", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 603100, + "SidewaysCard": false, + "CustomDeck": { + "6031": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994238408/C13505BCF311DDE322E3F58E607C403659AAC11C/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3e6429", + "Name": "CardCustom", + "Transform": { + "posX": -3.39879584, + "posY": 1.60381031, + "posZ": 13.536829, + "rotX": 359.919678, + "rotY": 269.968964, + "rotZ": 0.0172773767, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Radiant Crown", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 603200, + "SidewaysCard": false, + "CustomDeck": { + "6032": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994238996/3866CEB7B6A5BD3B338EC601232DE8E867F7A27B/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b267f0", + "Name": "CardCustom", + "Transform": { + "posX": -3.61827421, + "posY": 1.636639, + "posZ": 13.6511288, + "rotX": 0.249588937, + "rotY": 269.967743, + "rotZ": 359.557953, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Radiant Crown", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 603200, + "SidewaysCard": false, + "CustomDeck": { + "6032": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994238996/3866CEB7B6A5BD3B338EC601232DE8E867F7A27B/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + } + ] + }, + { + "GUID": "ad1bfb", + "Name": "CardCustom", + "Transform": { + "posX": -11.6966991, + "posY": 1.61552882, + "posZ": 14.1497021, + "rotX": 359.9201, + "rotY": 270.0001, + "rotZ": 180.01683, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Last Hope", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 599800, + "SidewaysCard": false, + "CustomDeck": { + "5998": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994205097/384FC7C1E85DEC0FB490EC80C0AD61951F79CDF5/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128368645/3C098217FA1F2F60EB5AD87EEFFC8F230A486D86/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b14b17", + "Name": "Notecard", + "Transform": { + "posX": -11.7332983, + "posY": 1.65846848, + "posZ": 18.0345039, + "rotX": 0.0798293054, + "rotY": 90.01777, + "rotZ": 0.560988367, + "scaleX": 0.725000262, + "scaleY": 0.725000262, + "scaleZ": 0.725000262 + }, + "Nickname": "Setup ->", + "Description": "\nIf [i]the Nostalgia II has been saved[/i], set aside Director Cixin and shuffle Last Hope into the scanning deck.\n\nOtherwise, set aside Last Hope and shuffle Director Cixin into the scanning deck.", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "f7c870", "Name": "CardCustom", @@ -1189553,11 +1194703,11 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 558300, + "CardID": 600100, "SidewaysCard": false, "CustomDeck": { - "5583": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128381971/FE233257CEB994405FAFAB3DDE3DFAFDAE0BF6A0/", + "6001": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994207302/3E32AF6863854C3F80564608A0AC6B9BA455B62A/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128377890/D490F04B9409DCE549CFE8F2D94F997ECE515D8D/", "NumWidth": 1, "NumHeight": 1, @@ -1189605,11 +1194755,11 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 558400, + "CardID": 599900, "SidewaysCard": false, "CustomDeck": { - "5584": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128381081/6402210288A046A025E2686F703F1572936859DC/", + "5999": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1732171226994205611/52ADC9DEB6DE5B3CD24B8E6F81748021A16A2F1A/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1496838227128368645/3C098217FA1F2F60EB5AD87EEFFC8F230A486D86/", "NumWidth": 1, "NumHeight": 1, @@ -1214258,12 +1219408,12 @@ "GUID": "613b64", "Name": "Custom_Model_Bag", "Transform": { - "posX": 30.9677219, - "posY": 2.2950995, - "posZ": -55.7345848, + "posX": 19.102272, + "posY": 2.51170826, + "posZ": -40.8945923, "rotX": 359.983246, - "rotY": 270.0, - "rotZ": 0.003537983, + "rotY": 270.000732, + "rotZ": 0.00353733683, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1214315,7 +1219465,7 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": "{\"ml\":{\"02e7d2\":{\"lock\":false,\"pos\":{\"x\":21.0277,\"y\":1.5237,\"z\":4.9552},\"rot\":{\"x\":0.0799,\"y\":90.0111,\"z\":359.9832}},\"10f183\":{\"lock\":false,\"pos\":{\"x\":12.092,\"y\":1.4584,\"z\":-21.2056},\"rot\":{\"x\":359.9201,\"y\":269.9965,\"z\":0.0169}},\"13f15a\":{\"lock\":false,\"pos\":{\"x\":-0.8693,\"y\":1.4355,\"z\":47.641},\"rot\":{\"x\":0.0003,\"y\":270.025,\"z\":359.2322}},\"24c385\":{\"lock\":false,\"pos\":{\"x\":11.9594,\"y\":1.4651,\"z\":0.8362},\"rot\":{\"x\":359.9201,\"y\":270.0032,\"z\":0.0169}},\"2bd90b\":{\"lock\":false,\"pos\":{\"x\":11.9948,\"y\":1.4694,\"z\":15.5876},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"51fbbc\":{\"lock\":false,\"pos\":{\"x\":11.9307,\"y\":1.4716,\"z\":22.8828},\"rot\":{\"x\":359.9201,\"y\":269.9986,\"z\":0.0169}},\"6fee85\":{\"lock\":false,\"pos\":{\"x\":12.0108,\"y\":1.4629,\"z\":-6.4239},\"rot\":{\"x\":359.9201,\"y\":270.1797,\"z\":0.0166}},\"71b3ae\":{\"lock\":false,\"pos\":{\"x\":12.0638,\"y\":1.4607,\"z\":-13.6749},\"rot\":{\"x\":359.9201,\"y\":270.0066,\"z\":0.0169}},\"c29a78\":{\"lock\":false,\"pos\":{\"x\":12.0395,\"y\":1.4671,\"z\":8.2048},\"rot\":{\"x\":359.9201,\"y\":270.0003,\"z\":0.0169}},\"f5db25\":{\"lock\":false,\"pos\":{\"x\":-3.6762,\"y\":1.5823,\"z\":-14.5355},\"rot\":{\"x\":359.9197,\"y\":270.0002,\"z\":0.0168}}}}", + "LuaScriptState": "{\"ml\":{\"02e7d2\":{\"lock\":false,\"pos\":{\"x\":21.0277,\"y\":1.5237,\"z\":4.9552},\"rot\":{\"x\":0.0799,\"y\":90.0111,\"z\":359.9832}},\"10f183\":{\"lock\":false,\"pos\":{\"x\":12.092,\"y\":1.4584,\"z\":-21.2056},\"rot\":{\"x\":359.9201,\"y\":269.9965,\"z\":0.0169}},\"13f15a\":{\"lock\":false,\"pos\":{\"x\":-0.8693,\"y\":1.4355,\"z\":47.641},\"rot\":{\"x\":0.0003,\"y\":270.025,\"z\":359.2322}},\"24c385\":{\"lock\":false,\"pos\":{\"x\":11.9594,\"y\":1.4651,\"z\":0.8362},\"rot\":{\"x\":359.9201,\"y\":270.0032,\"z\":0.0169}},\"2bd90b\":{\"lock\":false,\"pos\":{\"x\":11.9948,\"y\":1.4694,\"z\":15.5876},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"47e769\":{\"lock\":false,\"pos\":{\"x\":12.0918,\"y\":1.4563,\"z\":-28.5325},\"rot\":{\"x\":359.9201,\"y\":270.0239,\"z\":0.0168}},\"51fbbc\":{\"lock\":false,\"pos\":{\"x\":11.9307,\"y\":1.4716,\"z\":22.8828},\"rot\":{\"x\":359.9201,\"y\":269.9986,\"z\":0.0169}},\"6fee85\":{\"lock\":false,\"pos\":{\"x\":12.0108,\"y\":1.4629,\"z\":-6.4239},\"rot\":{\"x\":359.9201,\"y\":270.1797,\"z\":0.0166}},\"71b3ae\":{\"lock\":false,\"pos\":{\"x\":12.0638,\"y\":1.4607,\"z\":-13.6749},\"rot\":{\"x\":359.9201,\"y\":270.0066,\"z\":0.0169}},\"c29a78\":{\"lock\":false,\"pos\":{\"x\":12.0395,\"y\":1.4671,\"z\":8.2048},\"rot\":{\"x\":359.9201,\"y\":270.0003,\"z\":0.0169}},\"f5db25\":{\"lock\":false,\"pos\":{\"x\":-3.6762,\"y\":1.5823,\"z\":-14.5355},\"rot\":{\"x\":359.9197,\"y\":270.0002,\"z\":0.0168}}}}", "XmlUI": "", "ContainedObjects": [ { @@ -1214327,7 +1219477,7 @@ "posZ": -14.5355043, "rotX": 359.919739, "rotY": 270.000244, - "rotZ": 0.0168375745, + "rotZ": 0.0168375652, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -1214373,18 +1219523,18 @@ "GUID": "02e7d2", "Name": "Notecard", "Transform": { - "posX": 21.0277042, + "posX": 21.0277023, "posY": 1.52365351, - "posZ": 4.95520067, - "rotX": 0.07987997, - "rotY": 90.011116, + "posZ": 4.9552, + "rotX": 0.0798812658, + "rotY": 90.01111, "rotZ": 359.983154, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Design Notes", - "Description": "Complete (Minimal Changes): Late Risers, Dead by Dawn\nUnndergoing Rework: Night on the Town\nOpen testing: Mourning Chorus, High Noon Descent, The Afternoon War, Death at Sundown\nIn Development: The Midnight Hour\nPlease seek Dr. Jack on discord for feedback!", + "Description": "Complete (Minimal Changes): Late Risers, Dead by Dawn\n\nOpen testing: Night on the Town, Mourning Chorus, High Noon Descent, The Afternoon War, Death at Sundown, The Midnight Hour\n\nPlease seek Dr. Jack Science on discord for feedback!", "GMNotes": "", "ColorDiffuse": { "r": 1.0, @@ -1214412,12 +1219562,12 @@ "GUID": "10f183", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.0923281, - "posY": 1.458407, - "posZ": -21.2056751, + "posX": 12.0920029, + "posY": 1.45840752, + "posZ": -21.2056026, "rotX": 359.920135, - "rotY": 269.996429, - "rotZ": 0.0168784168, + "rotY": 269.99646, + "rotZ": 0.0168789, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1214469,19 +1219619,2180 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the 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"posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "8427b4", + "Name": "Card", + "Transform": { + "posX": -23.6764812, + "posY": 1.62806654, + "posZ": -0.0300045237, + "rotX": 359.9201, + "rotY": 269.999969, + "rotZ": 0.0168394055, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 266300, + "SidewaysCard": false, + "CustomDeck": { + "2663": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1765944092926032835/9F7AD741BD97D3F7DD54CEB8564536201F981BF3/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1765944092926033670/C3280B5411C336E10F4BC12098E974201CED36AA/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "371342", "Name": "Custom_Tile", "Transform": { - "posX": -33.5611649, - "posY": 1.62942219, - "posZ": 3.974771, + "posX": -33.5612, + "posY": 1.62942243, + "posZ": 3.9748, "rotX": 359.983154, - "rotY": 0.000243148344, + "rotY": 0.000232820283, "rotZ": 359.9201, "scaleX": 0.8, "scaleY": 1.0, @@ -1218612,11 +1223771,11 @@ "GUID": "ff5e3d", "Name": "Card", "Transform": { - "posX": -36.77323, - "posY": 1.64856267, - "posZ": 7.57000446, + "posX": -36.7732, + "posY": 1.64856255, + "posZ": 7.57000065, "rotX": 359.9201, - "rotY": 269.995972, + "rotY": 269.996033, "rotZ": 180.01683, "scaleX": 1.0, "scaleY": 1.0, @@ -1218664,12 +1223823,12 @@ "GUID": "7234af", "Name": "Custom_Tile", "Transform": { - "posX": -36.7731934, - "posY": 1.63386762, - "posZ": 3.860001, + "posX": -36.7732, + "posY": 1.63386738, + "posZ": 3.86, "rotX": 359.983154, - "rotY": 9.135623E-05, - "rotZ": 359.920044, + "rotY": 0.000192224732, + "rotZ": 359.920074, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1218819,11 +1223978,11 @@ "GUID": "805a32", "Name": "Card", "Transform": { - "posX": -36.7732162, + "posX": -36.7732, "posY": 1.646329, - "posZ": -0.02999357, + "posZ": -0.0299997237, "rotX": 359.9201, - "rotY": 269.995972, + "rotY": 269.996, "rotZ": 180.01683, "scaleX": 1.0, "scaleY": 1.0, @@ -1218867,16 +1224026,171 @@ "LuaScriptState": "", "XmlUI": "" }, + { + "GUID": "420f83", + "Name": "Custom_Tile", + "Transform": { + "posX": -40.1463, + "posY": 1.6378932, + "posZ": 1.55389965, + "rotX": 359.93158, + "rotY": 315.0, + "rotZ": 359.9554, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", + "Transform": { + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", + "Transform": { + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, { "GUID": "cd4fd7", "Name": "Custom_Tile", "Transform": { - "posX": -40.19441, + "posX": -40.1944046, "posY": 1.639321, - "posZ": 6.18322563, - "rotX": 0.04458995, - "rotY": 45.0003433, - "rotZ": 359.9316, + "posZ": 6.18320036, + "rotX": 0.044589676, + "rotY": 45.0004158, + "rotZ": 359.931641, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1219026,11 +1224340,11 @@ "GUID": "a8cf70", "Name": "Card", "Transform": { - "posX": -43.37002, + "posX": -43.3700256, "posY": 1.656671, - "posZ": 3.86000466, + "posZ": 3.86004567, "rotX": 359.9201, - "rotY": 269.995972, + "rotY": 269.9972, "rotZ": 180.01683, "scaleX": 1.0, "scaleY": 1.0, @@ -1219073,161 +1224387,6 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" - }, - { - "GUID": "420f83", - "Name": "Custom_Tile", - "Transform": { - "posX": -40.1462822, - "posY": 1.63789332, - "posZ": 1.55393684, - "rotX": 359.93158, - "rotY": 315.0, - "rotZ": 359.9554, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/vppt2my.png", - "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "States": { - "2": { - "GUID": "44b0c5", - "Name": "Custom_Tile", - "Transform": { - "posX": -39.7933121, - "posY": 1.63758957, - "posZ": 2.038383, - "rotX": 359.9201, - "rotY": 269.9961, - "rotZ": 0.0168742146, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/HyfE8m8.png", - "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "3": { - "GUID": "5b38c6", - "Name": "Custom_Tile", - "Transform": { - "posX": -38.8217163, - "posY": 1.99356019, - "posZ": 0.4159239, - "rotX": 359.9201, - "rotY": 272.9828, - "rotZ": 0.01687373, - "scaleX": 0.8, - "scaleY": 1.0, - "scaleZ": 0.8 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/dHKBLoD.png", - "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - } } ], "AttachedDecals": [ @@ -1219255,12 +1224414,12 @@ "GUID": "13f15a", "Name": "Custom_PDF", "Transform": { - "posX": -0.8692997, - "posY": 1.4354738, - "posZ": 47.642334, - "rotX": 0.000335559715, + "posX": -0.8693003, + "posY": 1.43548691, + "posZ": 47.640995, + "rotX": 0.0003358532, "rotY": 270.025, - "rotZ": 359.232239, + "rotZ": 359.232178, "scaleX": 6.29287, "scaleY": 1.0, "scaleZ": 6.29287 @@ -1219287,7 +1224446,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1761442571552365395/F449239EA64164E12154B3B7B4BDADC9C4A3F7DF/", + "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1726542583505421710/8F610354EBC35D2007C49AE8F3B2F1158D64EB06/", "PDFPassword": "", "PDFPage": 0, "PDFPageOffset": 0 @@ -1219300,12 +1224459,12 @@ "GUID": "24c385", "Name": "Custom_Model_Bag", "Transform": { - "posX": 11.9597263, - "posY": 1.46508217, - "posZ": 0.8361314, + "posX": 11.9594021, + "posY": 1.46508265, + "posZ": 0.8361996, "rotX": 359.920135, - "rotY": 270.003174, - "rotZ": 0.0168693829, + "rotY": 270.0032, + "rotZ": 0.016869355, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1226351,12 +1231510,12 @@ "GUID": "2bd90b", "Name": "Custom_Model_Bag", "Transform": { - "posX": 11.9951258, - "posY": 1.46937668, - "posZ": 15.5875368, + "posX": 11.9948015, + "posY": 1.46937716, + "posZ": 15.5876017, "rotX": 359.920135, "rotY": 270.0, - "rotZ": 0.016874345, + "rotZ": 0.0168738812, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1226408,9 +1231567,3824 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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"ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/wfCaVU0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "345978", - "Name": "Custom_Token", - "Transform": { - "posX": -20.2844, - "posY": 1.65948761, - "posZ": -0.8603001, - "rotX": 359.9201, - "rotY": 269.996429, - "rotZ": 0.0168535411, - "scaleX": 0.15, - "scaleY": 1.0, - "scaleZ": 0.15 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/wfCaVU0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "db207e", - "Name": "Card", - "Transform": { - "posX": -23.676897, - "posY": 1.62553012, - "posZ": -7.7004056, - "rotX": 359.923248, - "rotY": 270.006439, - "rotZ": -0.00239404337, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 561102, - "SidewaysCard": false, - "CustomDeck": { - "5611": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1761442571546489758/3C23BE487802C99AE02E2065513A2CA060C036B9/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1761442571546490190/C0C16AA81C5885AC8F3E8BE6F1BA547CDBA7EA63/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, { "GUID": "56bea0", "Name": "Custom_Token", "Transform": { - "posX": -22.7347717, - "posY": 1.68645, - "posZ": -7.25879431, - "rotX": 359.9064, - "rotY": 270.025574, - "rotZ": 359.9792, - "scaleX": 0.15, - "scaleY": 1.0, - "scaleZ": 0.15 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/wfCaVU0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "08125f", - "Name": "Custom_Token", - "Transform": { - "posX": -23.47339, - "posY": 1.68840683, - "posZ": -7.19580746, - "rotX": 359.922974, - "rotY": 270.007629, - "rotZ": 359.987183, - "scaleX": 0.15, - "scaleY": 1.0, - "scaleZ": 0.15 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/wfCaVU0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "413c3d", - "Name": "Custom_Token", - "Transform": { - "posX": -23.4479885, - "posY": 1.68877518, - "posZ": -8.107619, - "rotX": 359.9187, - "rotY": 270.013519, - "rotZ": 0.000149857413, + "posX": -22.7738571, + "posY": 1.68620515, + "posZ": -7.32502937, + "rotX": 359.9337, + "rotY": 270.0283, + "rotZ": -0.005134212, "scaleX": 0.15, "scaleY": 1.0, "scaleZ": 0.15 @@ -1231251,12 +1236158,422 @@ "GUID": "67dcac", "Name": "Custom_Token", "Transform": { - "posX": -22.64813, - "posY": 1.68621767, - "posZ": -8.127036, - "rotX": 359.931641, - "rotY": 270.076019, - "rotZ": 359.9879, + "posX": -22.6944923, + "posY": 1.68763876, + "posZ": -8.206954, + "rotX": 359.907745, + "rotY": 270.012878, + "rotZ": 359.987946, + "scaleX": 0.15, + "scaleY": 1.0, + "scaleZ": 0.15 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/wfCaVU0.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "22233c", + "Name": "Card", + "Transform": { + "posX": -23.6766148, + "posY": 1.62551284, + "posZ": -7.699998, + "rotX": 359.9234, + "rotY": 270.0, + "rotZ": -0.00347768655, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 564102, + "SidewaysCard": false, + "CustomDeck": { + "5641": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1761442571546489758/3C23BE487802C99AE02E2065513A2CA060C036B9/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1761442571546490190/C0C16AA81C5885AC8F3E8BE6F1BA547CDBA7EA63/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "08125f", + "Name": "Custom_Token", + "Transform": { + "posX": -23.5428085, + "posY": 1.68833184, + "posZ": -7.30352449, + "rotX": 359.918182, + "rotY": 270.025726, + "rotZ": 359.982849, + "scaleX": 0.15, + "scaleY": 1.0, + "scaleZ": 0.15 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/wfCaVU0.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "413c3d", + "Name": "Custom_Token", + "Transform": { + "posX": -23.4418316, + "posY": 1.68841636, + "posZ": -8.111853, + "rotX": 359.920746, + "rotY": 270.018372, + "rotZ": 0.0008664377, + "scaleX": 0.15, + "scaleY": 1.0, + "scaleZ": 0.15 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/wfCaVU0.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "6f4ece", + "Name": "Custom_Token", + "Transform": { + "posX": -29.6895447, + "posY": 1.69898081, + "posZ": 0.408563524, + "rotX": 359.946472, + "rotY": 270.0042, + "rotZ": 359.972961, + "scaleX": 0.15, + "scaleY": 1.0, + "scaleZ": 0.15 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/wfCaVU0.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5ffbd4", + "Name": "Custom_Token", + "Transform": { + "posX": -29.6831779, + "posY": 1.6989876, + "posZ": -0.6611807, + "rotX": 359.8857, + "rotY": 269.9693, + "rotZ": 359.9814, + "scaleX": 0.15, + "scaleY": 1.0, + "scaleZ": 0.15 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/wfCaVU0.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "22df5d", + "Name": "Custom_Token", + "Transform": { + "posX": -30.5405884, + "posY": 1.7005682, + "posZ": 0.318413436, + "rotX": 359.926453, + "rotY": 270.007446, + "rotZ": 0.000150057487, + "scaleX": 0.15, + "scaleY": 1.0, + "scaleZ": 0.15 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/wfCaVU0.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bb8fa8", + "Name": "Card", + "Transform": { + "posX": -30.2242661, + "posY": 1.63685679, + "posZ": -0.0299952049, + "rotX": 359.9236, + "rotY": 269.9999, + "rotZ": 359.9941, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 564101, + "SidewaysCard": false, + "CustomDeck": { + "5641": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1761442571546489758/3C23BE487802C99AE02E2065513A2CA060C036B9/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1761442571546490190/C0C16AA81C5885AC8F3E8BE6F1BA547CDBA7EA63/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f60fde", + "Name": "Custom_Token", + "Transform": { + "posX": -30.5310459, + "posY": 1.70060432, + "posZ": -0.6946968, + "rotX": 359.93042, + "rotY": 270.0015, + "rotZ": 359.978821, "scaleX": 0.15, "scaleY": 1.0, "scaleZ": 0.15 @@ -1231320,16 +1236637,5692 @@ } ] }, + { + "GUID": "47e769", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 12.0918, + "posY": 1.45625007, + "posZ": -28.5325012, + "rotX": 359.9201, + "rotY": 270.0239, + "rotZ": 0.016840646, + "scaleX": 2.21, + "scaleY": 0.46, + "scaleZ": 2.42 + }, + "Nickname": "The Midnight Hour", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1729919110686926639/157D22F41372A682C69897F103AF16C38AC02034/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", + "LuaScriptState": 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0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + } + ], + "AttachedDecals": [ + { + "Transform": { + "posX": -0.0021877822, + "posY": -0.08963572, + "posZ": -0.00288731651, + "rotX": 270.0, + "rotY": 359.869568, + "rotZ": 0.0, + "scaleX": 2.00000215, + "scaleY": 2.00000238, + "scaleZ": 2.00000262 + }, + "CustomDecal": { + "Name": "dunwich_back", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", + "Size": 7.4 + } + } + ] + }, { "GUID": "51fbbc", "Name": "Custom_Model_Bag", "Transform": { - "posX": 11.93103, - "posY": 1.47161412, - "posZ": 22.8827362, + "posX": 11.9307032, + "posY": 1.47161448, + "posZ": 22.8828011, "rotX": 359.920135, "rotY": 269.9986, - "rotZ": 0.0168755855, + "rotZ": 0.0168755241, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1231381,30 +1242374,30 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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"" }, { - "GUID": "5932a5", + "GUID": "de16ae", "Name": "Card", "Transform": { - "posX": -2.377478, - "posY": 1.50946367, - "posZ": -20.0999737, - "rotX": 0.01687369, - "rotY": 180.0, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557705, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "ecd3e7", - "Name": "Card", - "Transform": { - "posX": -3.84543729, - "posY": 1.687713, - "posZ": 10.383441, - "rotX": 359.921967, - "rotY": 269.997131, - "rotZ": 0.0141308978, + "posX": 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"Transform": { - "posX": -3.14027429, - "posY": 2.50266123, - "posZ": -28.65502, - "rotX": 0.016835507, - "rotY": 180.0001, - "rotZ": 0.08025571, + "posX": -14.1600733, + "posY": 1.66722572, + "posZ": 10.5376387, + "rotX": 0.0751384348, + "rotY": 269.9945, + "rotZ": 0.00672615366, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1232242,12 +1243593,12 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 557701, + "CardID": 561103, "SidewaysCard": false, "CustomDeck": { - "5577": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171629756/8F6C4D295FDC1E4021D177076AA2D1EBD7EED897/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171629985/EE58C612FD743A350DF45AD46726C0D2C7F2D151/", + "5611": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505433805/22107A1B1B9030FDB6BEB8B4053EB7329DFEFD68/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505434554/987A4BF7130074766ED9F72E18362C95B9CBB29D/", "NumWidth": 4, "NumHeight": 2, "BackIsHidden": false, @@ -1232260,261 +1243611,15 @@ "XmlUI": "" }, { - "GUID": "63c1ec", + "GUID": "5613b1", "Name": "Card", "Transform": { - "posX": 6.952916, - "posY": 1.49648559, - "posZ": -20.0000343, - "rotX": 0.0168734975, - "rotY": 180.000015, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557401, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "2add90", - "Name": "Card", - "Transform": { - "posX": 0.425428122, - "posY": 1.5056417, - "posZ": -19.8093567, - "rotX": 0.0168727413, - "rotY": 180.000015, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557601, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "0de2be", - "Name": "Card", - "Transform": { - "posX": 0.425428122, - "posY": 1.5056417, - "posZ": -19.8093567, - "rotX": 0.0168727413, - "rotY": 180.000015, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - 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"Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557605, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "db0ced", - "Name": "Card", - "Transform": { - "posX": 0.425428122, - "posY": 1.5056417, - "posZ": -19.8093567, - "rotX": 0.0168727413, - "rotY": 180.000015, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557607, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "b71c92", - "Name": "Card", - "Transform": { - "posX": 3.269009, - "posY": 1.50163257, - "posZ": -19.9617977, - "rotX": 0.0168733317, - "rotY": 180.000031, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557502, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "5ca432", - "Name": "Card", - "Transform": { - "posX": -2.465631, - "posY": 1.49200881, - "posZ": -20.2086945, - "rotX": 0.023407435, - "rotY": 179.995178, - "rotZ": 0.03984918, + "posX": -17.12002, + "posY": 1.73087573, + "posZ": 7.57000065, + "rotX": 359.972137, + "rotY": 270.011719, + "rotZ": 0.0366594978, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1232540,12 +1243645,12 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 557701, + "CardID": 560903, "SidewaysCard": false, "CustomDeck": { - "5577": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171629756/8F6C4D295FDC1E4021D177076AA2D1EBD7EED897/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171629985/EE58C612FD743A350DF45AD46726C0D2C7F2D151/", + "5609": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505430449/EE8AF1C129045AE10164443BC083774E9BF8D993/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505430707/D1152BDAED6C93DC595E172792AF8BDF60FC7144/", "NumWidth": 4, "NumHeight": 2, "BackIsHidden": false, @@ -1232558,15 +1243663,15 @@ "XmlUI": "" }, { - "GUID": "a0f77a", + "GUID": "6d6409", "Name": "Card", "Transform": { - "posX": -2.42830753, - "posY": 1.49156332, - "posZ": -23.5339661, - "rotX": 0.01694221, - "rotY": 179.999985, - "rotZ": 0.07944597, + "posX": -17.1200066, + "posY": 1.71000719, + "posZ": 3.86000037, + "rotX": 359.944916, + "rotY": 269.996735, + "rotZ": 0.0135128368, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1232592,12 +1243697,12 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 560203, + "CardID": 561002, "SidewaysCard": false, "CustomDeck": { - "5585": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660099072253577287/214BD2EC730449A142D7F991B8310ED052AD0B2F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171629045/E4A57F657E712ADBA013B9331F0B00EA51603D8A/", + "5610": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505431593/26B48FEA9B4449F3A4D704F3FBFF824482E06502/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505432268/D1152BDAED6C93DC595E172792AF8BDF60FC7144/", "NumWidth": 4, "NumHeight": 2, "BackIsHidden": false, @@ -1232610,56 +1243715,15 @@ "XmlUI": "" }, { - "GUID": "d2985a", + "GUID": "bb90a0", "Name": "Card", "Transform": { - "posX": 6.952916, - "posY": 1.49648559, - "posZ": -20.0000343, - "rotX": 0.0168734975, - "rotY": 180.000015, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557400, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "ef98af", - "Name": "Card", - "Transform": { - "posX": -3.84520388, - "posY": 1.62742448, - "posZ": 10.3834085, - "rotX": 359.387756, - "rotY": 269.99823, - "rotZ": 0.01574003, + "posX": -17.1200085, + "posY": 1.70424318, + "posZ": 3.86000752, + "rotX": 359.922333, + "rotY": 269.994415, + "rotZ": 0.01591067, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1232685,12 +1243749,12 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 560505, + "CardID": 560907, "SidewaysCard": false, "CustomDeck": { - "5605": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1674737957425611385/817DB4005AB8B28657338C6A22C69C0F1C40D7F3/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171627791/E4A57F657E712ADBA013B9331F0B00EA51603D8A/", + "5609": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505430449/EE8AF1C129045AE10164443BC083774E9BF8D993/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505430707/D1152BDAED6C93DC595E172792AF8BDF60FC7144/", "NumWidth": 4, "NumHeight": 2, "BackIsHidden": false, @@ -1232703,15 +1243767,15 @@ "XmlUI": "" }, { - "GUID": "918c71", + "GUID": "b562c0", "Name": "Card", "Transform": { - "posX": -2.28853536, - "posY": 1.53346539, - "posZ": -23.5633736, - "rotX": 0.01635134, - "rotY": 179.999969, - "rotZ": 0.0763172656, + "posX": -12.5647726, + "posY": 1.61224782, + "posZ": -1.10321009, + "rotX": 359.9202, + "rotY": 270.0025, + "rotZ": 0.0162553918, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1232737,12 +1243801,12 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 560202, + "CardID": 561006, "SidewaysCard": false, "CustomDeck": { - "5585": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660099072253577287/214BD2EC730449A142D7F991B8310ED052AD0B2F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171629045/E4A57F657E712ADBA013B9331F0B00EA51603D8A/", + "5610": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505431593/26B48FEA9B4449F3A4D704F3FBFF824482E06502/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505432268/D1152BDAED6C93DC595E172792AF8BDF60FC7144/", "NumWidth": 4, "NumHeight": 2, "BackIsHidden": false, @@ -1232755,97 +1243819,15 @@ "XmlUI": "" }, { - "GUID": "c53f7a", + "GUID": "f02e35", "Name": "Card", "Transform": { - "posX": 3.269009, - "posY": 1.50163257, - "posZ": -19.9617977, - "rotX": 0.0168733317, - "rotY": 180.000031, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557507, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [] - }, - { - "GUID": "c1a4a2", - "Name": "Card", - "Transform": { - "posX": 3.269009, - "posY": 1.50163257, - "posZ": -19.9617977, - "rotX": 0.0168733317, - "rotY": 180.000031, - "rotZ": 180.07988, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "Hands": true, - "CardID": 557503, - "SidewaysCard": false, - "LuaScript": "", - "LuaScriptState": "", - 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1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 557402, - "SidewaysCard": false, - "CustomDeck": { - "5574": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171626582/8725A3CD4B939C5E9680FF5E269CF5E5DCF5BC63/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171626851/E4A57F657E712ADBA013B9331F0B00EA51603D8A/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - } - ] - }, - { - "GUID": "6db8a4", + "GUID": "938805", "Name": "Card", "Transform": { - "posX": -3.95610046, - "posY": 1.59753942, - "posZ": -10.4416018, - "rotX": 359.919739, - "rotY": 270.0, - "rotZ": 0.0168372244, + "posX": -30.2243252, + "posY": 1.64167035, + "posZ": 15.1907434, + "rotX": 359.920135, + "rotY": 269.930847, + "rotZ": 180.016937, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1234039,114 +1245530,11 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": true, - "CardID": 557800, + "CardID": 561305, "SidewaysCard": false, "CustomDeck": { - "5578": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171630726/45BBAE61BAB0D92FEBB71021CD866D1926B89AA3/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171631364/9D933197A4AE13B1410F03FF3D788F8A92AE991D/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "80fd81", - "Name": "Custom_Token", - "Transform": { - "posX": -29.8858929, - "posY": 1.67794859, - "posZ": 7.83319664, - "rotX": 359.9179, - "rotY": 270.000275, - "rotZ": 0.0281633046, - "scaleX": 0.17, - "scaleY": 0.17, - "scaleZ": 0.17 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/j5v5E3j.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.3, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8f6e10", - "Name": "Card", - "Transform": { - "posX": -30.2240982, - "posY": 1.63939142, - "posZ": 7.57140064, - "rotX": 359.920563, - "rotY": 269.999847, - "rotZ": 180.019531, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 558404, - "SidewaysCard": false, - "CustomDeck": { - "5584": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660099072253573828/81706F354E964AD1778CB090485EA5C339CA18CA/", + "5613": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1726542583505436935/3EA99FC7863D34E9888BAAA810F1548F91FA2649/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171632907/2A2F7E71BF61F202C8093E0827E4D6696CA874A0/", "NumWidth": 4, "NumHeight": 2, @@ -1234158,332 +1245546,6 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" - }, - { - "GUID": "94dfae", - "Name": "Card", - "Transform": { - "posX": -30.2243, - "posY": 1.64167, - "posZ": 15.1900015, - "rotX": 359.9201, - "rotY": 270.000061, - "rotZ": 180.01683, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 557905, - "SidewaysCard": false, - "CustomDeck": { - "5579": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171632673/8B07E84E0611BA374EC96AFEB330CCFA7E2C305E/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171632907/2A2F7E71BF61F202C8093E0827E4D6696CA874A0/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9612c4", - "Name": "Custom_Token", - "Transform": { - "posX": -29.84659, - "posY": 1.67744136, - "posZ": 6.824297, - "rotX": 359.922852, - "rotY": 269.998657, - "rotZ": 0.0215825625, - "scaleX": 0.17, - "scaleY": 0.17, - "scaleZ": 0.17 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/j5v5E3j.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.3, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d4bab4", - "Name": "Deck", - "Transform": { - "posX": -2.6886425, - "posY": 1.61911666, - "posZ": -5.048622, - "rotX": 359.919739, - "rotY": 269.9781, - "rotZ": 0.016868107, - "scaleX": 0.7602123, - "scaleY": 1.0, - "scaleZ": 0.7602123 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "SidewaysCard": false, - "DeckIDs": [ - 560305, - 560303, - 560701 - ], - "CustomDeck": { - "5603": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171667494/2DB248B4B8EA4FCAFA84FAC8A740F1CD65D51D38/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171667963/AE11F8C818140BFF4FD1CE148B3EE73F5FB1B125/", - "NumWidth": 2, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - }, - "5607": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1761442571552449201/78A8DC2773A87BB9D908D994463F51971AE59A1A/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1761442571552449548/92ED2F662691069A86FFA5F9A03912E1871C132E/", - "NumWidth": 2, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "ab81fe", - "Name": "Card", - "Transform": { - "posX": -2.68855453, - "posY": 1.59726787, - "posZ": -5.048538, - "rotX": 359.920563, - "rotY": 270.000732, - "rotZ": 0.0140876668, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 560305, - "SidewaysCard": false, - "CustomDeck": { - "5583": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171667494/2DB248B4B8EA4FCAFA84FAC8A740F1CD65D51D38/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171667963/AE11F8C818140BFF4FD1CE148B3EE73F5FB1B125/", - "NumWidth": 2, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "db72b0", - "Name": "Card", - "Transform": { - "posX": -2.688581, - "posY": 1.62710512, - "posZ": -5.04849529, - "rotX": 0.0465693772, - "rotY": 270.000916, - "rotZ": 359.934235, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 560303, - "SidewaysCard": false, - "CustomDeck": { - "5583": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171667494/2DB248B4B8EA4FCAFA84FAC8A740F1CD65D51D38/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1660098812171667963/AE11F8C818140BFF4FD1CE148B3EE73F5FB1B125/", - "NumWidth": 2, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "626003", - "Name": "Card", - "Transform": { - "posX": -2.68834281, - "posY": 1.65202355, - "posZ": -5.048659, - "rotX": 358.854553, - "rotY": 269.9896, - "rotZ": 0.600935757, - "scaleX": 0.7602123, - "scaleY": 1.0, - "scaleZ": 0.7602123 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 560701, - "SidewaysCard": false, - "CustomDeck": { - "5607": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1761442571552449201/78A8DC2773A87BB9D908D994463F51971AE59A1A/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1761442571552449548/92ED2F662691069A86FFA5F9A03912E1871C132E/", - "NumWidth": 2, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] } ], "AttachedDecals": [ @@ -1234511,12 +1245573,12 @@ "GUID": "6fee85", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.0110407, - "posY": 1.46287274, - "posZ": -6.42436, + "posX": 12.0108, + "posY": 1.46287334, + "posZ": -6.423902, "rotX": 359.920074, - "rotY": 270.1903, - "rotZ": 0.016608661, + "rotY": 270.1797, + "rotZ": 0.01662321, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1241796,12 +1252858,12 @@ "GUID": "71b3ae", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.064127, - "posY": 1.4606638, - "posZ": -13.6749725, + "posX": 12.0638018, + "posY": 1.46066427, + "posZ": -13.674901, "rotX": 359.920135, - "rotY": 270.006531, - "rotZ": 0.0168650653, + "rotY": 270.006561, + "rotZ": 0.0168644413, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1249047,12 +1260109,12 @@ "GUID": "c29a78", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.0398245, - "posY": 1.46714067, - "posZ": 8.204737, + "posX": 12.0395012, + "posY": 1.46714091, + "posZ": 8.204801, "rotX": 359.920135, "rotY": 270.0003, - "rotZ": 0.0168733038, + "rotZ": 0.0168735161, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1249104,1587 +1260166,19 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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"GUID": "b814a8", "Name": "Custom_Tile", @@ -1253416,238 +1264537,15 @@ } }, { - "GUID": "c0c308", - "Name": "Deck", - "Transform": { - "posX": -2.7247, - "posY": 1.62076044, - "posZ": 0.373199821, - "rotX": 359.919739, - "rotY": 269.997681, - "rotZ": 0.0168407336, - "scaleX": 0.693170249, - "scaleY": 1.0, - "scaleZ": 0.693170249 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "SidewaysCard": false, - "DeckIDs": [ - 563304, - 563202, - 563200 - ], - "CustomDeck": { - "5633": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1767068369295624414/E010F312DEF8BE29F2786D955FBD06C90469CB5F/", - "BackURL": 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"Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/bfTg2hb.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4f5fc7", - "Name": "Custom_Tile", - "Transform": { - "posX": -9.763636, - "posY": 3.56119418, - "posZ": -4.53617144, - "rotX": 352.034149, - "rotY": 270.795, - "rotZ": 353.881683, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/VzhJJaH.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "814549", - "Name": "Custom_Tile", - "Transform": { - "posX": -9.836476, - "posY": 3.651765, - "posZ": -6.195635, - "rotX": 359.595978, - "rotY": 269.926758, - "rotZ": 1.66549468, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/stbBxtx.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "18aa54", - "Name": "Custom_Model_Bag", - "Transform": { - "posX": 12.2578011, - "posY": 1.47266138, - "posZ": 27.9861031, - "rotX": 359.9201, - "rotY": 270.0804, - "rotZ": 0.0167618655, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 - }, - "Nickname": "1: Arkham in Wonderland", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929900125/E9404B1F050F06D02EFE9BF6FD4DF90424857553/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "Bag": { - "Order": 0 - }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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"Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/HyfE8m8.png", - "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "3": { - "GUID": "5b38c6", - "Name": "Custom_Tile", - "Transform": { - "posX": -38.8217163, - "posY": 1.99356019, - "posZ": 0.4159239, - "rotX": 359.9201, - "rotY": 272.9828, - "rotZ": 0.01687373, - "scaleX": 0.8, - "scaleY": 1.0, - "scaleZ": 0.8 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/dHKBLoD.png", - "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - } - } - ], - "AttachedDecals": [ - { - "Transform": { - "posX": -0.0021877822, - "posY": -0.08963572, - "posZ": -0.00288731651, - "rotX": 270.0, - "rotY": 359.869568, - "rotZ": 0.0, - "scaleX": 2.00000215, - "scaleY": 2.00000238, - "scaleZ": 2.00000262 - }, - "CustomDecal": { - "Name": "dunwich_back", - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", - "Size": 7.4 - } - } - ] - }, - { - "GUID": "952572", - "Name": "Custom_Model_Bag", - "Transform": { - "posX": 12.2575006, - "posY": 1.47030628, - "posZ": 19.9857063, - "rotX": 359.9201, - "rotY": 270.0386, - "rotZ": 0.0168201271, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 - }, - "Nickname": "2-A: A Sea of Troubles", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929902646/DDE8BAE1342BE59C68E6658A7037055DB42E4F48/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "Bag": { - "Order": 0 - }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat 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}, - "Bag": { - "Order": 0 - }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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"Order": 0 - }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference 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"SidewaysCard": false, - "CustomDeck": { - "2690": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928397421/D230E3F93CCC8515C3D5FABD78F0492CC0D1CC9F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "e682b3", - "Name": "Card", - "Transform": { - "posX": -30.22423, - "posY": 2.08658481, - "posZ": -0.0300010275, - "rotX": 1.6475662, - "rotY": 269.453735, - "rotZ": 165.637421, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Strange Challenge", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 269001, - "SidewaysCard": false, - "CustomDeck": { - "2690": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928397421/D230E3F93CCC8515C3D5FABD78F0492CC0D1CC9F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "52ecda", - "Name": "Card", - "Transform": { - "posX": -22.61384, - "posY": 1.35564375, - "posZ": -53.4377365, - "rotX": 0.0197786279, - "rotY": 270.018677, - "rotZ": 357.91803, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Questioning the Answer", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 455602, - "SidewaysCard": false, - "CustomDeck": { - "4556": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688033667/84840BDCDBC6CA7375900BCBDF842672C5255D63/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "55df0a", - "Name": "Card", - "Transform": { - "posX": -23.81554, - "posY": 1.36300659, - "posZ": -55.41606, - "rotX": 359.988342, - "rotY": 269.995667, - "rotZ": 359.8572, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Questioning the Answer", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 455603, - "SidewaysCard": false, - "CustomDeck": { - "4556": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688033667/84840BDCDBC6CA7375900BCBDF842672C5255D63/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9751d1", - "Name": "Card", - "Transform": { - "posX": -23.7770386, - "posY": 1.31435251, - "posZ": -56.3852921, - "rotX": 0.0202159919, - "rotY": 270.02063, - "rotZ": 0.0211846828, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Questioning the Answer", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 455604, - "SidewaysCard": false, - "CustomDeck": { - "4556": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688033667/84840BDCDBC6CA7375900BCBDF842672C5255D63/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "743166", - "Name": "Card", - "Transform": { - "posX": -30.22418, - "posY": 1.80339861, - "posZ": -0.0327816829, - "rotX": 359.9532, - "rotY": 269.994629, - "rotZ": 175.8519, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Brain Teaser", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 269005, - "SidewaysCard": false, - "CustomDeck": { - "2690": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928397421/D230E3F93CCC8515C3D5FABD78F0492CC0D1CC9F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ffed5e", - "Name": "Card", - "Transform": { - "posX": -30.2242241, - "posY": 1.73828411, - "posZ": -0.0300023258, - "rotX": 0.679531, - "rotY": 269.997, - "rotZ": 179.986984, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Brain Teaser", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 269006, - "SidewaysCard": false, - "CustomDeck": { - "2690": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928397421/D230E3F93CCC8515C3D5FABD78F0492CC0D1CC9F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "856169", - "Name": "Card", - "Transform": { - "posX": -11.810524, - "posY": 1.52060962, - "posZ": 30.67227, - "rotX": 359.920135, - "rotY": 270.0077, - "rotZ": 0.0167444162, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Backward Logic", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 266309, - "SidewaysCard": false, - "CustomDeck": { - "2663": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169625363/A95E2B52824E832944DCC517ECCECD52FCE3D02F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "291430", - "Name": "Card", - "Transform": { - "posX": -11.806016, - "posY": 1.56280529, - "posZ": 30.77793, - "rotX": 359.91925, - "rotY": 269.997345, - "rotZ": 0.0126281753, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Backward Logic", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 266308, - "SidewaysCard": false, - "CustomDeck": { - "2663": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169625363/A95E2B52824E832944DCC517ECCECD52FCE3D02F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0cce14", - "Name": "Card", - "Transform": { - "posX": -11.9945459, - "posY": 1.59695721, - "posZ": 30.6610813, - "rotX": 359.920135, - "rotY": 269.998627, - "rotZ": 0.0163453929, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Backward Logic", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 266307, - "SidewaysCard": false, - "CustomDeck": { - "2663": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169625363/A95E2B52824E832944DCC517ECCECD52FCE3D02F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 5, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - } - ], - "AttachedDecals": [ - { - "Transform": { - "posX": -0.0021877822, - "posY": -0.08963572, - "posZ": -0.00288731651, - "rotX": 270.0, - "rotY": 359.869568, - "rotZ": 0.0, - "scaleX": 2.00000215, - "scaleY": 2.00000238, - "scaleZ": 2.00000262 - }, - "CustomDecal": { - "Name": "dunwich_back", - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", - "Size": 7.4 - } - } - ] - }, - { - "GUID": "9e33a0", - "Name": "Custom_Model_Bag", - "Transform": { - "posX": 12.2582026, - "posY": 1.46323752, - "posZ": -4.01580048, - "rotX": 359.920135, - "rotY": 270.006165, - "rotZ": 0.0168654248, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 - }, - "Nickname": "2-D: Wild Snark Chase", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929907269/143A77A1CC5C4BA590DEB50EBED5FAD70CA95B38/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "Bag": { - "Order": 0 - }, - "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all 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"BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "e4a09a", - "Name": "Card", - "Transform": { - "posX": -33.44313, - "posY": 3.017764, - "posZ": -64.14543, - "rotX": 0.00286726165, - "rotY": 270.0144, - "rotZ": 0.00231581344, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Cognitive Dissonance", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 455708, - "SidewaysCard": false, - "CustomDeck": { - "4557": { - "FaceURL": 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true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929900125/E9404B1F050F06D02EFE9BF6FD4DF90424857553/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", + "LuaScriptState": 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"Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2ec188", + "Name": "Bag", + "Transform": { + "posX": 12.2496052, + "posY": 1.26879346, + "posZ": -36.01411, + "rotX": 359.9831, + "rotY": 359.988129, + "rotZ": 359.920044, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Epilogue (SPOILER ALERT)", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "9be708", + "Name": "CardCustom", + "Transform": { + "posX": 12.2504377, + "posY": 3.54283047, + "posZ": -36.01379, + "rotX": 0.0246112235, + "rotY": 269.9928, + "rotZ": 359.894226, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lost in Thought", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 454100, + "SidewaysCard": false, + "CustomDeck": { + "4541": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945687979367/D70F9EA7A1E5633FDC0B9955A9BEF3EA63F8ECE8/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "764e3f", + "Name": "CardCustom", + "Transform": { + "posX": 12.2504215, + "posY": 3.55445, + "posZ": -36.0184631, + "rotX": 0.00363088585, + "rotY": 269.997162, + "rotZ": 5.85191727, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Mysteries of Wonderland", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 454000, + "SidewaysCard": false, + "CustomDeck": { + "4540": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945687978187/0249777CFB3C50A9C01E8EEFDEF80AC5A3DFF52D/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9538a5", + "Name": "CardCustom", + "Transform": { + "posX": 12.2504215, + "posY": 3.5578196, + "posZ": -36.0138321, + "rotX": 0.000451613741, + "rotY": 270.0, + "rotZ": 359.9877, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Alice Liddell", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": false, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 445100, + "SidewaysCard": false, + "CustomDeck": { + "4451": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928491026/DFC381A32A4B8E0D69FD9D0AC70576E05466885F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928490753/519A40C8ED497645E00665E6654E01D7A1734A24/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "15e87b", + "Name": "CardCustom", + "Transform": { + "posX": 12.2504215, + "posY": 3.54925847, + "posZ": -36.0129852, + "rotX": 358.774261, + "rotY": 180.000259, + "rotZ": 359.993683, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alice Liddell", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 454500, + "SidewaysCard": true, + "CustomDeck": { + "4545": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1646593139259688318/FD3A7E0D8193479716C19B70A873CE0BEC830FF2/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1738925945687984488/60F97B1206EDC952C3D77933F30816553F835B42/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, + { + "GUID": "8d88c8", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 12.2605486, + "posY": 1.467946, + "posZ": 11.9847746, + "rotX": 359.9201, + "rotY": 270.0313, + "rotZ": 0.016830381, + "scaleX": 2.21, + "scaleY": 0.46, + "scaleZ": 2.42 + }, + "Nickname": "2-B: Tempest in a Teapot", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929901418/0E13B3758ED44C67ADFB7EB1C57FFBDDDE9A7777/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", + "LuaScriptState": 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+ "CustomDeck": { + "2664": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169632360/67E7EB0D371DF616F6FF80DBC9C45EE7DAD57D0B/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7c6e8d", + "Name": "Card", + "Transform": { + "posX": -0.0474283919, + "posY": 3.68204284, + "posZ": 4.39133453, + "rotX": 0.201797768, + "rotY": 269.9984, + "rotZ": 359.371765, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Dodo", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 266406, + "SidewaysCard": false, + "CustomDeck": { + "2664": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169632360/67E7EB0D371DF616F6FF80DBC9C45EE7DAD57D0B/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, + { + "GUID": "fbbcb5", + "Name": "Deck", + "Transform": { + "posX": -0.210899562, + "posY": 1.621253, + "posZ": -2.3502, + "rotX": 0.01682804, + "rotY": 180.005386, + "rotZ": 0.08025778, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "'C' Agenda Deck", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "SidewaysCard": true, + "DeckIDs": [ + 445329, + 445730, + 445731, + 270732 + ], + "CustomDeck": { + "4453": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218923882613/D94014A41D35C6609155D0C7F810A30BB3EB04CC/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1478823218923886366/DD38027FEBB6486E6A00C8D08C2780BB1E167582/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + }, + "4457": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1647713912917667747/42B39766049E6103A776FBBB6F22982C29FA0F67/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1673610911185481082/7DB0725EFE4BC173262D95925563C5E2D5DA84EA/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + }, + "2707": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617313479135568952/4E62F49E638B8F14C8E11EEC5EBE03D026731414/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1617313479135578098/2178F6541231A1296198823E380F4614154F1469/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "7c5f28", + "Name": "Card", + "Transform": { + "posX": 10.5688543, + "posY": 1.70783961, + "posZ": 69.46073, + "rotX": 0.00145129149, + "rotY": 180.002411, + "rotZ": 162.545029, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Agenda 3 - An Uncontrolled Party", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 445329, + "SidewaysCard": true, + "CustomDeck": { + "2662": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218923882613/D94014A41D35C6609155D0C7F810A30BB3EB04CC/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1478823218923886366/DD38027FEBB6486E6A00C8D08C2780BB1E167582/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "176360", + "Name": "Card", + "Transform": { + "posX": -0.4757426, + "posY": 1.6903038, + "posZ": -2.48769546, + "rotX": 0.0157227032, + "rotY": 179.996063, + "rotZ": 0.06841818, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Agenda 2 - The Mad Hatter", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 445730, + "SidewaysCard": true, + "CustomDeck": { + "4457": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1647713912917667747/42B39766049E6103A776FBBB6F22982C29FA0F67/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1673610911185481082/7DB0725EFE4BC173262D95925563C5E2D5DA84EA/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "168a62", + "Name": "Card", + "Transform": { + "posX": -0.238484949, + "posY": 1.69961286, + "posZ": -2.13455582, + "rotX": 0.01658796, + "rotY": 179.995941, + "rotZ": 0.0794922039, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Agenda 2 - The Mad March Hare", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 445731, + "SidewaysCard": true, + "CustomDeck": { + "4457": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1647713912917667747/42B39766049E6103A776FBBB6F22982C29FA0F67/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1673610911185481082/7DB0725EFE4BC173262D95925563C5E2D5DA84EA/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "11f742", + "Name": "Card", + "Transform": { + "posX": 0.337408066, + "posY": 1.71450257, + "posZ": -2.60148382, + "rotX": 1.52110326, + "rotY": 180.018738, + "rotZ": 0.0806283057, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Agenda 1 - The Mad Tea Party", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 270732, + "SidewaysCard": true, + "CustomDeck": { + "2707": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617313479135568952/4E62F49E638B8F14C8E11EEC5EBE03D026731414/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1617313479135578098/2178F6541231A1296198823E380F4614154F1469/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + } + ], + "AttachedDecals": [ + { + "Transform": { + "posX": -0.0021877822, + "posY": -0.08963572, + "posZ": -0.00288731651, + "rotX": 270.0, + "rotY": 359.869568, + "rotZ": 0.0, + "scaleX": 2.00000215, + "scaleY": 2.00000238, + "scaleZ": 2.00000262 + }, + "CustomDecal": { + "Name": "dunwich_back", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", + "Size": 7.4 + } + } + ] + }, + { + "GUID": "8eb793", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 12.2598572, + "posY": 1.465591, + "posZ": 3.98376417, + "rotX": 359.920135, + "rotY": 270.000916, + "rotZ": 0.01687297, + "scaleX": 2.21, + "scaleY": 0.46, + "scaleZ": 2.42 + }, + "Nickname": "2-C: Bleeding Hearts", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929904851/E29F7114C6D1D1200AC4425A44B5F8B4284C63B4/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference 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"Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 266309, + "SidewaysCard": false, + "CustomDeck": { + "2663": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169625363/A95E2B52824E832944DCC517ECCECD52FCE3D02F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "291430", + "Name": "Card", + "Transform": { + "posX": -11.806016, + "posY": 1.56280529, + "posZ": 30.77793, + "rotX": 359.91925, + "rotY": 269.997345, + "rotZ": 0.0126281753, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Backward Logic", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 266308, + "SidewaysCard": false, + "CustomDeck": { + "2663": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1617311536169625363/A95E2B52824E832944DCC517ECCECD52FCE3D02F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "0cce14", + "Name": "Card", + "Transform": { + "posX": -11.9945459, + "posY": 1.59695721, + "posZ": 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"LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + } + ], + "AttachedDecals": [ + { + "Transform": { + "posX": -0.0021877822, + "posY": -0.08963572, + "posZ": -0.00288731651, + "rotX": 270.0, + "rotY": 359.869568, + "rotZ": 0.0, + "scaleX": 2.00000215, + "scaleY": 2.00000238, + "scaleZ": 2.00000262 + }, + "CustomDecal": { + "Name": "dunwich_back", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", + "Size": 7.4 + } + } + ] + }, + { + "GUID": "952572", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 12.2581491, + "posY": 1.47030544, + "posZ": 19.98558, + "rotX": 359.9201, + "rotY": 270.0386, + "rotZ": 0.0168199874, + "scaleX": 2.21, + "scaleY": 0.46, + "scaleZ": 2.42 + }, + "Nickname": "2-A: A Sea of Troubles", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929902646/DDE8BAE1342BE59C68E6658A7037055DB42E4F48/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all 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"Nickname": "2-D: Wild Snark Chase", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "CustomMesh": { + "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1478823218929907269/143A77A1CC5C4BA590DEB50EBED5FAD70CA95B38/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 6, + "CustomShader": { + "SpecularColor": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "SpecularIntensity": 0.0, + "SpecularSharpness": 2.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true + }, + "Bag": { + "Order": 0 + }, + "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", + "LuaScriptState": 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+ "CustomDeck": { + "4557": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688039641/8AB10907EAF30223010280819E385591263EF6BB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "93ed84", + "Name": "Card", + "Transform": { + "posX": -20.0199757, + "posY": 1.3153038, + "posZ": -57.5639267, + "rotX": 0.0208078083, + "rotY": 270.002625, + "rotZ": 0.0167720877, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Disjunction", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 455702, + "SidewaysCard": false, + "CustomDeck": { + "4557": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688039641/8AB10907EAF30223010280819E385591263EF6BB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "eb1ab7", + "Name": "Card", + "Transform": { + "posX": -30.224247, + "posY": 1.76671, + "posZ": -3.82959, + "rotX": 359.9522, + "rotY": 270.001343, + "rotZ": 177.973633, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Curiouser and Curiouser", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 546705, + "SidewaysCard": false, + "CustomDeck": { + "2691": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928402903/4D31FA37B213A2F7366297821FF16789E9248C02/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "60b138", + "Name": "Card", + "Transform": { + "posX": -30.22292, + "posY": 1.76241827, + "posZ": -3.83122039, + "rotX": 359.949158, + "rotY": 269.919464, + "rotZ": 177.493774, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Curiouser and Curiouser", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 546706, + "SidewaysCard": false, + "CustomDeck": { + "2691": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928402903/4D31FA37B213A2F7366297821FF16789E9248C02/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e7976c", + "Name": "Card", + "Transform": { + "posX": -30.2241936, + "posY": 1.70659542, + "posZ": -3.8299942, + "rotX": 359.952423, + "rotY": 270.002167, + "rotZ": 180.056351, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Curiouser and Curiouser", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 546707, + "SidewaysCard": false, + "CustomDeck": { + "2691": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1478823218928402903/4D31FA37B213A2F7366297821FF16789E9248C02/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e4a09a", + "Name": "Card", + "Transform": { + "posX": -33.44313, + "posY": 3.017764, + "posZ": -64.14543, + "rotX": 0.00286726165, + "rotY": 270.0144, + "rotZ": 0.00231581344, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cognitive Dissonance", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 455708, + "SidewaysCard": false, + "CustomDeck": { + "4557": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688039641/8AB10907EAF30223010280819E385591263EF6BB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "11b357", + "Name": "Card", + "Transform": { + "posX": -32.9165649, + "posY": 3.017276, + "posZ": -66.41297, + "rotX": 0.0207778923, + "rotY": 270.0144, + "rotZ": 0.0168092232, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cognitive Dissonance", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 455709, + "SidewaysCard": false, + "CustomDeck": { + "4557": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1738925945688039641/8AB10907EAF30223010280819E385591263EF6BB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + } + ], + "AttachedDecals": [ + { + "Transform": { + "posX": -0.0021877822, + "posY": -0.08963572, + "posZ": -0.00288731651, + "rotX": 270.0, + "rotY": 359.869568, + "rotZ": 0.0, + "scaleX": 2.00000215, + "scaleY": 2.00000238, + "scaleZ": 2.00000262 + }, + "CustomDecal": { + "Name": "dunwich_back", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", + "Size": 7.4 + } + } + ] + }, + { + "GUID": "b5928a", + "Name": "Custom_Tile", + "Transform": { + "posX": -3.68796349, + "posY": 1.58220136, + "posZ": -15.0624371, + "rotX": 359.919769, + "rotY": 269.966583, + "rotZ": 0.0168846063, + "scaleX": 2.2, + "scaleY": 1.0, + "scaleZ": 2.2 + }, + "Nickname": "Alice in Wonderland", + "Description": "click to set chaos token difficulty", + "GMNotes": "", + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/965354846165100486/3DC8FCEF364B30758B09EF96AF9458F2B8E64D56/", + "ImageSecondaryURL": "https://i.imgur.com/EcbhVuh.jpg/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "name = 'Alice in Wonderland'\r\n\r\nfunction onLoad()\r\n Global.call('createSetupButtons', {object=self, key=name})\r\nend\r\n\r\nfunction easyClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='easy'})\r\nend\r\n\r\nfunction normalClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='normal'})\r\nend\r\n\r\nfunction hardClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='hard'})\r\nend\r\n\r\nfunction expertClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='expert'})\r\nend\r\n", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "bd556e", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2593021, - "posY": 1.45852315, - "posZ": -20.0202045, + "posX": 12.2596722, + "posY": 1.45852256, + "posZ": -20.020443, "rotX": 359.9201, - "rotY": 270.0686, - "rotZ": 0.0167777576, + "rotY": 270.094116, + "rotZ": 0.0167426281, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1326257,134 +1337603,30 @@ "Order": 0 }, "LuaScript": "function updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1* 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=400, width=400,\r\n color={0.75,0.25,0.25,0.6},\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={0,0.3,-2}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={0,0.3,-2.8}, rotation={0,180,0}, height=350, width=1100,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-2,0.3,0}, rotation={0,270,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = {0,1,0,0.6}\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n self.editButton({index=index, color=color})\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", {0.75, 0.25, 0.25})\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n-- self.createButton({\r\n-- label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n-- position={2,0.3,0}, rotation={0,90,0}, height=350, width=800,\r\n-- font_size=250, color={0,0,0}, font_color={1,1,1}\r\n-- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPosition(entry.pos)\r\n obj.setRotation(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + 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We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\r\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"},\r\n \"Arkham Asylum (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Bank of Arkham (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Independence Square (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Newspaper Office (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Curiositie Shoppe (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Train Station (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"White Rabbit's House\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Sandy Strand\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Tidal Pools\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rocky Outcropping\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Sheltered Shallows\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Twining Reef\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Head of the Table\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Empty Seat_3a6e9c\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_088381\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Empty Seat_074371\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_588c09\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Empty Seat_5c65ea\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_b931c6\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_e7f025\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_e757ea\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_30cd83\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_6a3451\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_518810\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_bca1f3\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_2d8aa6\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Croquet Grounds\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Hedge Maze\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Throne Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Dungeons\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Kitchens\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Tumtum Tree\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"The Wabe\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Mound of Crags\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Field of Chasms\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Narrow Valley\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"The Boots' Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Bonnet-Maker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Billiard-Maker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Broker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Barrister's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Banker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Beaver's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Butcher's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Overgrown Dell\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"West Hill\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"East Hill\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Northwest Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Northeast Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Southwest Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Southeast Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"First Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Second Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Third Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Fourth Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Fifth Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Sixth Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Seventh Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Eighth Row\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Merchant District (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rivertown (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Miskatonic University (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"French Hill (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Uptown (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Southside (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\n\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\n \"Tool Belt (0)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 2\r\n },\r\n \"Tool Belt (3)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Yithian Rifle\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"Strange Refreshments\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Looking-Glass Book\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Royal Suspicion\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Unpleasant Card (Doom)\",\r\n \"Unpleasant Card (Gloom)\",\r\n \"The Case of the Scarlet DOOOOOM!\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local playerMatWhite = getObjectFromGUID('8b081b')\r\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatOrange = getObjectFromGUID('bd0ff4')\r\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatGreen = getObjectFromGUID('383d8b')\r\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatRed = getObjectFromGUID('0840d5')\r\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "219a80", - "Name": "Notecard", - "Transform": { - "posX": 4.369694, - "posY": 1.56432223, - "posZ": -38.8587036, - "rotX": -0.000368803536, - "rotY": 90.04709, - "rotZ": 0.438995659, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Campaign Log Notes", - "Description": "The campaign log has 3 pages, use 1/2/3 or page up/page down to scroll through them.\n\nPage 1 - Player Details and General Notes\nPage 2 - Fragments of Alice, Strength of Wonderland, Wonderland Boons, Wonderland Banes\nPage 3 - Campaign Map/Checklist", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "dddf97", - "Name": "Custom_PDF", - "Transform": { - "posX": -5.466188, - "posY": 1.49999821, - "posZ": -42.0169, - "rotX": -6.607099E-06, - "rotY": 270.025146, - "rotZ": 6.853444E-05, - "scaleX": 3.31565976, - "scaleY": 1.0, - "scaleZ": 3.31565976 - }, - "Nickname": "Alice in Wonderland Campaign Guide", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1738926067615870744/48BE7DA6368F0FAC70A8DF0D10FE0E8F1DEF67DC/", - "PDFPassword": "", - "PDFPage": 0, - "PDFPageOffset": 0 - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, { "GUID": "eda22b", "Name": "Custom_Token", "Transform": { - "posX": -1.41029871, - "posY": 1.575608, - "posZ": -26.7181053, + "posX": -1.410301, + "posY": 1.5756079, + "posZ": -26.7181282, "rotX": 359.920227, "rotY": 269.6949, - "rotZ": 0.0172993764, + "rotZ": 0.0172967948, "scaleX": 4.37388372, "scaleY": 1.0, "scaleZ": 4.37388372 @@ -1341854,21 +1352848,21 @@ } }, { - "GUID": "b5928a", - "Name": "Custom_Tile", + "GUID": "f22477", + "Name": "Custom_Model", "Transform": { - "posX": -3.68810034, - "posY": 1.58220148, - "posZ": -15.0624027, - "rotX": 359.919769, - "rotY": 269.9666, - "rotZ": 0.0168845933, - "scaleX": 2.2, - "scaleY": 1.0, - "scaleZ": 2.2 + "posX": 8.443982, + "posY": 1.50980675, + "posZ": -33.4620743, + "rotX": 359.9201, + "rotY": 270.005768, + "rotZ": 0.0168704633, + "scaleX": 0.5000004, + "scaleY": 0.5000004, + "scaleZ": 0.5000004 }, - "Nickname": "Alice in Wonderland", - "Description": "click to set chaos token difficulty", + "Nickname": "Alice in Wonderland Custom Data Helper", + "Description": "Include this in custom content for clue spawning!", "GMNotes": "", "ColorDiffuse": { "r": 1.0, @@ -1341888,19 +1352882,27 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/965354846165100486/3DC8FCEF364B30758B09EF96AF9458F2B8E64D56/", - "ImageSecondaryURL": "https://i.imgur.com/EcbhVuh.jpg/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 3, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } + "CustomMesh": { + "MeshURL": "http://cloud-3.steamusercontent.com/ugc/943949966265929204/A38BB5D72419E6298385556D931877C0A1A55C17/", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/254843371583187306/6844B833AD55B9A34095067B201B311E1348325F/", + "NormalURL": "", + "ColliderURL": "http://cloud-3.steamusercontent.com/ugc/943949966265929204/A38BB5D72419E6298385556D931877C0A1A55C17/", + "Convex": true, + "MaterialIndex": 2, + "TypeIndex": 0, + "CustomShader": { + "SpecularColor": { + "r": 0.7222887, + "g": 0.507659256, + "b": 0.339915335 + }, + "SpecularIntensity": 0.4, + "SpecularSharpness": 7.0, + "FresnelStrength": 0.0 + }, + "CastShadows": true }, - "LuaScript": "name = 'Alice in Wonderland'\r\n\r\nfunction onLoad()\r\n Global.call('createSetupButtons', {object=self, key=name})\r\nend\r\n\r\nfunction easyClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='easy'})\r\nend\r\n\r\nfunction normalClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='normal'})\r\nend\r\n\r\nfunction hardClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='hard'})\r\nend\r\n\r\nfunction expertClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='expert'})\r\nend\r\n", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\r\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"},\r\n \"Arkham Asylum (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Bank of Arkham (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Independence Square (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Newspaper Office (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Curiositie Shoppe (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Train Station (Arkham in Wonderland)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"White Rabbit's House\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Sandy Strand\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Tidal Pools\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rocky Outcropping\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Sheltered Shallows\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Twining Reef\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Head of the Table\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Empty Seat_3a6e9c\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_088381\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Empty Seat_074371\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_588c09\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Empty Seat_5c65ea\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_b931c6\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_e7f025\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_e757ea\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_30cd83\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_6a3451\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_518810\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Empty Seat_bca1f3\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Empty Seat_2d8aa6\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Croquet Grounds\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Hedge Maze\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Throne Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Dungeons\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Kitchens\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Tumtum Tree\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"The Wabe\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Mound of Crags\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Field of Chasms\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Narrow Valley\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"The Boots' Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Bonnet-Maker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Billiard-Maker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Broker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Barrister's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Banker's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Beaver's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Butcher's Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Overgrown Dell\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"West Hill\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"East Hill\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Northwest Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Northeast Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Southwest Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Southeast Slope\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"First Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Second Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Third Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Fourth Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Fifth Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Sixth Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Seventh Row\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Eighth Row\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Merchant District (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rivertown (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Miskatonic University (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"French Hill (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Uptown (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Southside (Lucid Nightmare)\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\n\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\n \"Tool Belt (0)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 2\r\n },\r\n \"Tool Belt (3)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Yithian Rifle\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"Strange Refreshments\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Looking-Glass Book\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Royal Suspicion\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Unpleasant Card (Doom)\",\r\n \"Unpleasant Card (Gloom)\",\r\n \"The Case of the Scarlet DOOOOOM!\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local playerMatWhite = getObjectFromGUID('8b081b')\r\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatOrange = getObjectFromGUID('bd0ff4')\r\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatGreen = getObjectFromGUID('383d8b')\r\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatRed = getObjectFromGUID('0840d5')\r\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend\r\n", "LuaScriptState": "", "XmlUI": "" } @@ -1354246,11 +1365248,11 @@ "Name": "Custom_Model_Bag", "Transform": { "posX": 12.2498693, - "posY": 1.46560562, - "posZ": 3.98638463, + "posY": 1.4656055, + "posZ": 3.98638439, "rotX": 359.920135, - "rotY": 269.999817, - "rotZ": 0.01687378, + "rotY": 269.9998, + "rotZ": 0.0168739166, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1359337,12 +1370339,12 @@ "GUID": "4c173f", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2495356, - "posY": 1.46325016, - "posZ": -4.0138073, + "posX": 12.2496, + "posY": 1.46325, + "posZ": -4.013653, "rotX": 359.920135, - "rotY": 270.006836, - "rotZ": 0.016862819, + "rotY": 269.9998, + "rotZ": 0.016872732, "scaleX": 2.21, "scaleY": 0.2, "scaleZ": 2.46 @@ -1389511,12 +1400513,12 @@ "GUID": "72ab92", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.249279, - "posY": 1.475029, + "posX": 12.2492762, + "posY": 1.47502923, "posZ": 35.9863853, "rotX": 359.920135, "rotY": 269.999878, - "rotZ": 0.0168745052, + "rotZ": 0.0168736633, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1399340,7 +1410342,7 @@ "posZ": 27.9863834, "rotX": 359.920135, "rotY": 269.999939, - "rotZ": 0.016874712, + "rotZ": 0.0168747213, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1403750,7 +1414752,7 @@ "posZ": 11.9863939, "rotX": 359.920135, "rotY": 269.999939, - "rotZ": 0.0168739371, + "rotZ": 0.0168739241, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1407716,12 +1418718,12 @@ "GUID": "ee987d", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2499695, + "posX": 12.2499714, "posY": 1.46089411, - "posZ": -12.0136261, + "posZ": -12.0136271, "rotX": 359.920135, - "rotY": 269.999939, - "rotZ": 0.0168744586, + "rotY": 269.9999, + "rotZ": 0.0168738849, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1407770,12 +1418772,12 @@ "GUID": "446a90", "Name": "Custom_PDF", "Transform": { - "posX": 0.79856, - "posY": 1.47349918, - "posZ": -23.4230957, + "posX": 0.798561, + "posY": 1.47349906, + "posZ": -23.4230976, "rotX": 359.9201, - "rotY": 270.025116, - "rotZ": 0.0168373417, + "rotY": 270.0251, + "rotZ": 0.01683689, "scaleX": 2.61136246, "scaleY": 1.0, "scaleZ": 2.61136246 @@ -1407815,12 +1418817,12 @@ "GUID": "578bcb", "Name": "Custom_Model_Bag", "Transform": { - "posX": -10.5053005, + "posX": -10.5053444, "posY": 1.487315, - "posZ": -30.0198059, + "posZ": -30.0201416, "rotX": 359.920135, - "rotY": 269.999817, - "rotZ": 0.0168746, + "rotY": 270.000153, + "rotZ": 0.01687329, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1407862,25 +1418864,25 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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"http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, "Type": 0 - }, - "2708": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 } }, "LuaScript": "", @@ -1407930,20 +1418924,233 @@ "XmlUI": "", "ContainedObjects": [ { - "GUID": "023684", + "GUID": "a8d0bf", "Name": "Card", "Transform": { - "posX": 24.0633926, - "posY": 1.51914167, - "posZ": -1.830915, - "rotX": 0.0165284574, - "rotY": 180.054245, - "rotZ": 0.07965524, + "posX": -3.99418879, + "posY": 1.27333808, + "posZ": 55.303215, + "rotX": 0.0169999134, + "rotY": 180.0, + "rotZ": 359.977753, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 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true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "SidewaysCard": true, + "DeckIDs": [ + 448304, + 448303 + ], + "CustomDeck": { + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "c5e7c8", + "Name": "Card", + "Transform": { + "posX": 0.0294744223, + "posY": 1.273685, + "posZ": 51.46987, + "rotX": 0.0169155058, + "rotY": 180.01796, + "rotZ": 359.9783, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Schemes in the Dark Brotherhood", "Description": "Agenda 2", "GMNotes": "", "ColorDiffuse": { @@ -1407964,13 +1419171,13 @@ "GridProjection": false, 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-1408016,14 +1419223,14 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 270804, + "CardID": 448303, "SidewaysCard": true, "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, + "4483": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426502/5256CD7EBB3950C9ACEA29AEEDC2C962E033BE47/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1723164938912426673/269D77168965F22EE72041C9C027AA5C269BF851/", + "NumWidth": 3, + "NumHeight": 2, "BackIsHidden": true, "UniqueBack": true, "Type": 0 @@ -1408039,9 +1419246,9 @@ "GUID": "17291b", "Name": "Deck", "Transform": { - "posX": -3.927607, - "posY": 1.72030818, - "posZ": 5.75710249, + "posX": -3.9276073, + "posY": 1.7203083, + "posZ": 5.75710344, 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- "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 270901, - "SidewaysCard": true, - "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c715c9", - "Name": "Card", - "Transform": { - "posX": 15.1167479, - "posY": 1.692975, - "posZ": 9.776032, - "rotX": 0.0124769127, - "rotY": 179.999466, - "rotZ": 0.05989644, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Search for the Gate", - "Description": "Act 1", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 270902, - "SidewaysCard": true, - "CustomDeck": { - "2664": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218960581/4546AD2542BDA831A52F111505063691712EE74F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1747933191218961222/32A8F41F3FDA4387C71BA2668B2645E36EDAE74D/", - "NumWidth": 10, - "NumHeight": 5, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, { "GUID": "cfa863", "Name": "Deck", "Transform": { - "posX": -11.8536062, + "posX": -11.8536081, "posY": 1.67426014, - "posZ": 8.134902, + "posZ": 8.134903, "rotX": 359.9201, - "rotY": 269.9986, + "rotY": 269.998566, "rotZ": 180.01683, "scaleX": 1.0, "scaleY": 1.0, @@ -1411459,11 +1422452,11 @@ "GUID": "d43cb8", "Name": "Card", "Transform": { - "posX": -13.27952, + "posX": -13.2795191, "posY": 1.60956109, - "posZ": -13.6663971, - "rotX": 0.0168367624, - "rotY": 180.001511, + "posZ": -13.666398, + "rotX": 0.0168366712, + "rotY": 180.001526, "rotZ": 180.0799, "scaleX": 2.0, "scaleY": 1.0, @@ -1411533,12 +1422526,12 @@ "GUID": "82e1ed", "Name": "Custom_Tile", "Transform": { - "posX": -3.79650044, + "posX": -3.79650068, "posY": 1.582242, - "posZ": -15.4413013, + "posZ": -15.4413033, "rotX": 359.919739, "rotY": 269.994476, - "rotZ": 0.0168457124, + "rotZ": 0.0168454871, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -1411584,12 +1422577,12 @@ "GUID": "9ff406", "Name": "Custom_Model_Bag", "Transform": { - "posX": -10.4343023, + "posX": -10.4343214, "posY": 1.48930681, - "posZ": -22.9196033, + "posZ": -22.9196415, "rotX": 359.920135, "rotY": 269.9976, - "rotZ": 0.0168764964, + "rotZ": 0.01687737, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1416700,7 +1427693,7 @@ "posZ": -36.0138741, "rotX": 359.920135, "rotY": 269.999939, - "rotZ": 0.0168737732, + "rotZ": 0.0168742277, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1423464,10 +1434457,10 @@ "GUID": "35fb9c", "Name": "Custom_Model_Bag", "Transform": { - "posX": -33.3130951, - "posY": 1.29188037, - "posZ": -74.6138458, - "rotX": 0.0208103135, + "posX": -33.3134727, + "posY": 1.29188013, + "posZ": -74.61414, + "rotX": 0.0208102968, "rotY": 270.0, "rotZ": 0.0167703982, "scaleX": 0.5, @@ -1442212,7 +1453205,7 @@ "Name": "3DText", "Transform": { "posX": -26.78818, - "posY": 1.25958979, + "posY": 1.25958037, "posZ": 78.69043, "rotX": 90.0, "rotY": 90.0, @@ -1465068,12 +1476061,12 @@ "GUID": "ed4ca7", "Name": "Custom_Model_Bag", "Transform": { - "posX": -33.313282, - "posY": 1.28831339, - "posZ": -86.799675, - "rotX": 0.0208099466, + "posX": -33.3137054, + "posY": 1.28831327, + "posZ": -86.79993, + "rotX": 0.0208101738, "rotY": 270.0011, - "rotZ": 0.016770741, + "rotZ": 0.0167710241, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -1534800,8 +1545793,8 @@ "Name": "3DText", "Transform": { "posX": -17.8982487, - "posY": 1.24973369, - "posZ": 55.7087555, + "posY": 1.24972415, + "posZ": 55.7087173, "rotX": 90.0, "rotY": 90.0, "rotZ": 0.0, @@ -1534847,12 +1545840,12 @@ "GUID": "465aab", "Name": "Custom_Model_Bag", "Transform": { - "posX": 32.3121262, - "posY": 1.44476271, - "posZ": 14.4977455, + "posX": 32.31372, + "posY": 1.44476056, + "posZ": 14.4974909, "rotX": 359.920135, - "rotY": 269.99585, - "rotZ": 0.0168783627, + "rotY": 269.994843, + "rotZ": 0.016879594, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -1538503,12 +1549496,12 @@ "GUID": "5a1bc0", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.25049, - "posY": 1.45853746, - "posZ": -20.0136776, + "posX": 12.2504845, + "posY": 1.45853734, + "posZ": -20.0136662, "rotX": 359.920135, - "rotY": 270.000031, - "rotZ": 0.0168738123, + "rotY": 270.0, + "rotZ": 0.0168739613, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1544221,12 +1555214,12 @@ "GUID": "7ced47", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.2499876, + "posX": 12.2499914, "posY": 1.46560526, - "posZ": 3.98634815, + "posZ": 3.986348, "rotX": 359.920135, - "rotY": 269.999969, - "rotZ": 0.0168743841, + "rotY": 269.999939, + "rotZ": 0.01687371, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1544287,10 +1555280,10 @@ "Transform": { "posX": -19.198822, "posY": 1.63660669, - "posZ": -7.41333437, + "posZ": -7.413335, "rotX": 359.9201, - "rotY": 269.9999, - "rotZ": 0.01684078, + "rotY": 269.999939, + "rotZ": 0.0168408323, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1544447,11 +1555440,11 @@ "Name": "Card", "Transform": { "posX": -33.1410828, - "posY": 1.65542853, - "posZ": -0.04875607, - "rotX": 0.450455666, + "posY": 1.65547872, + "posZ": -0.04875632, + "rotX": 0.452194065, "rotY": 269.997864, - "rotZ": 0.01666688, + "rotZ": 0.0168664511, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1544502,8 +1555495,8 @@ "posY": 1.63834012, "posZ": 3.859987, "rotX": 359.9201, - "rotY": 269.999725, - "rotZ": 0.0168399327, + "rotY": 269.999756, + "rotZ": 0.0168400183, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1544550,12 +1555543,12 @@ "GUID": "2b06f0", "Name": "Custom_Tile", "Transform": { - "posX": -29.4579277, - "posY": 1.7367202, - "posZ": -1.57320678, - "rotX": 359.9852, - "rotY": 269.941437, - "rotZ": 181.676071, + "posX": -29.4579124, + "posY": 1.73674738, + "posZ": -1.57321513, + "rotX": 359.975067, + "rotY": 269.9414, + "rotZ": 181.681213, "scaleX": 0.508209646, "scaleY": 1.0, "scaleZ": 0.508209646 @@ -1544606,7 +1555599,7 @@ "posZ": -0.271479, "rotX": 359.9201, "rotY": 270.01947, - "rotZ": 0.0168135669, + "rotZ": 0.0168136265, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1544764,9 +1555757,9 @@ "Transform": { "posX": -2.62676835, "posY": 1.39977932, - "posZ": -1.11660516, + "posZ": -1.11660552, "rotX": 359.983154, - "rotY": 2.523975E-05, + "rotY": 2.43072573E-05, "rotZ": 359.919678, "scaleX": 1.0, "scaleY": 1.0, @@ -1545466,12 +1556459,12 @@ "GUID": "429c04", "Name": "Custom_Tile", "Transform": { - "posX": -14.31206, + "posX": -14.3120613, "posY": 1.604044, "posZ": 8.954965, - "rotX": 0.016834002, - "rotY": 179.999771, - "rotZ": 0.079899624, + "rotX": 0.0168326814, + "rotY": 179.999786, + "rotZ": 0.07989848, "scaleX": 0.547053337, "scaleY": 1.0, "scaleZ": 0.547053337 @@ -1545635,7 +1556628,7 @@ "posY": 1.59976745, "posZ": 6.413071, "rotX": 359.983154, - "rotY": 0.000853383739, + "rotY": 0.0007726621, "rotZ": 359.9201, "scaleX": 0.547053337, "scaleY": 1.0, @@ -1545800,8 +1556793,8 @@ "posY": 1.6949352, "posZ": -15.2746773, "rotX": 359.9201, - "rotY": 270.0, - "rotZ": 0.0168496743, + "rotY": 270.000061, + "rotZ": 0.0168493539, "scaleX": 0.5750004, "scaleY": 0.5750004, "scaleZ": 0.5750004 @@ -1545912,8 +1556905,8 @@ "Transform": { "posX": -15.5948553, "posY": 1.66510093, - "posZ": -3.74399781, - "rotX": 0.0799026, + "posZ": -3.743998, + "rotX": 0.07990261, "rotY": 90.01936, "rotZ": 359.9832, "scaleX": 0.9000003, @@ -1545950,11 +1556943,11 @@ "Name": "Card", "Transform": { "posX": -30.22429, - "posY": 1.63711619, - "posZ": -0.0442815125, - "rotX": 359.920868, + "posY": 1.63715076, + "posZ": -0.04428272, + "rotX": 359.920532, "rotY": 270.0007, - "rotZ": 0.01176889, + "rotZ": 0.0140520521, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1547823,12 +1558816,12 @@ "GUID": "99972a", "Name": "Bag", "Transform": { - "posX": -11.6714706, + "posX": -11.6714716, "posY": 1.41525793, "posZ": 8.718826, "rotX": 359.92, - "rotY": 269.997559, - "rotZ": 0.0168828, + "rotY": 269.99762, + "rotZ": 0.0168813746, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1547837,7 +1558830,7 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.128998756, + "r": 0.1289987, "g": 0.694, "b": 0.606999934 }, @@ -1548073,12 +1559066,12 @@ "GUID": "a359d6", "Name": "Custom_Tile", "Transform": { - "posX": -11.8673754, - "posY": 1.60140741, - "posZ": 11.5826092, + "posX": -11.8673744, + "posY": 1.60140753, + "posZ": 11.58261, "rotX": 359.9201, - "rotY": 270.000061, - "rotZ": 0.01685084, + "rotY": 269.999939, + "rotZ": 0.0168521665, "scaleX": 0.547053337, "scaleY": 1.0, "scaleZ": 0.547053337 @@ -1548124,12 +1559117,12 @@ "GUID": "a45247", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.69639158, + "posX": 1.69639087, "posY": 1.55831718, - "posZ": 14.2788763, + "posZ": 14.2788773, "rotX": 359.955139, "rotY": 224.99791, - "rotZ": 0.06867367, + "rotZ": 0.06867171, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -1548191,18 +1559184,18 @@ "GUID": "f24cd3", "Name": "Card", "Transform": { - "posX": 17.2453537, - "posY": 2.52335787, - "posZ": -43.04545, - "rotX": 0.0208043419, - "rotY": 270.013855, - "rotZ": 0.0167763066, + "posX": 6.89569, + "posY": 2.95422721, + "posZ": -11.2385283, + "rotX": 359.919739, + "rotY": 270.0138, + "rotZ": 0.0168188475, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Waveworn Idol", - "Description": "Item. Relic.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -1548243,18 +1559236,18 @@ "GUID": "16e85d", "Name": "Card", "Transform": { - "posX": 24.63693, - "posY": 2.31339812, - "posZ": -44.68788, - "rotX": 0.0208042767, - "rotY": 270.013855, - "rotZ": 0.0167753529, + "posX": 13.1371841, + "posY": 2.946585, + "posZ": -9.461916, + "rotX": 359.919739, + "rotY": 270.013824, + "rotZ": 0.0168189071, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Awakened Mantle", - "Description": "Item. Relic. Clothing.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -1548295,18 +1559288,18 @@ "GUID": "0c1322", "Name": "Card", "Transform": { - "posX": 20.8848152, - "posY": 2.30596137, - "posZ": -46.2791061, - "rotX": 0.02080484, - "rotY": 270.013824, - "rotZ": 0.0167759545, + "posX": 13.0728836, + "posY": 2.94785643, + "posZ": -7.006561, + "rotX": 359.919739, + "rotY": 270.013763, + "rotZ": 0.0168188531, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Headdress of Y'ha-nthlei", - "Description": "Item. Relic.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -1548350,11 +1559343,11 @@ "Name": "Custom_PDF", "Transform": { "posX": -26.41785, - "posY": 1.6155113, - "posZ": -9.466668, + "posY": 1.61551142, + "posZ": -9.466667, "rotX": 359.9201, "rotY": 269.999664, - "rotZ": 0.0168400332, + "rotZ": 0.0168399662, "scaleX": 2.17822933, "scaleY": 1.0, "scaleZ": 2.17822933 @@ -1548396,9 +1559389,9 @@ "Transform": { "posX": -2.67772555, "posY": 1.4007678, - "posZ": 2.00538945, + "posZ": 2.00538969, "rotX": 359.983154, - "rotY": 0.00015372636, + "rotY": 0.0001497977, "rotZ": 359.919678, "scaleX": 1.0, "scaleY": 1.0, @@ -1548610,12 +1559603,12 @@ "GUID": "db3d41", "Name": "Deck", "Transform": { - "posX": -19.21109, + "posX": -19.211092, "posY": 1.63774025, - "posZ": -3.61433864, + "posZ": -3.6143384, "rotX": 359.9201, - "rotY": 270.003754, - "rotZ": 0.0168358386, + "rotY": 270.0038, + "rotZ": 0.0168354139, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1548776,7 +1559769,7 @@ "posZ": 3.85998535, "rotX": 359.9201, "rotY": 269.9983, - "rotZ": 0.0168441, + "rotZ": 0.01684407, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1549091,12 +1560084,12 @@ "GUID": "edc524", "Name": "Custom_Tile", "Transform": { - "posX": -3.9762733, + "posX": -3.97627378, "posY": 1.58263719, - "posZ": -14.9534006, + "posZ": -14.9533987, "rotX": 359.919739, "rotY": 270.0199, - "rotZ": 0.0168101043, + "rotZ": 0.0168099217, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -1549147,7 +1560140,7 @@ "posZ": -10.4411812, "rotX": 359.919739, "rotY": 269.998779, - "rotZ": 0.0168388486, + "rotZ": 0.0168388356, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1549196,10 +1560189,10 @@ "Transform": { "posX": -17.1146259, "posY": 1.66728628, - "posZ": 15.19533, + "posZ": 15.1953287, "rotX": 359.9201, "rotY": 269.999878, - "rotZ": 0.0168498717, + "rotZ": 0.0168497711, "scaleX": 0.5750004, "scaleY": 0.5750004, "scaleZ": 0.5750004 @@ -1558037,12 +1569030,12 @@ "GUID": "c3844b", "Name": "Custom_PDF", "Transform": { - "posX": -1.8571192, - "posY": 1.492472, - "posZ": 28.4344654, + "posX": -1.857116, + "posY": 1.49247169, + "posZ": 28.4344425, "rotX": 359.920135, - "rotY": 269.9976, - "rotZ": 0.0168753527, + "rotY": 269.9975, + "rotZ": 0.016875701, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -1564439,12 +1575432,12 @@ "GUID": "ddd5dd", "Name": "Custom_Model_Bag", "Transform": { - "posX": 12.250102, + "posX": 12.25009, "posY": 1.46089375, - "posZ": -12.0136633, + "posZ": -12.0136566, "rotX": 359.920135, - "rotY": 269.999756, - "rotZ": 0.0168744512, + "rotY": 269.999939, + "rotZ": 0.0168739073, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1564504,11 +1575497,11 @@ "Name": "Card", "Transform": { "posX": -23.6764565, - "posY": 1.62806642, - "posZ": -0.0300145354, + "posY": 1.62806654, + "posZ": -0.0300147552, "rotX": 359.9201, "rotY": 269.999939, - "rotZ": 0.0168397538, + "rotZ": 0.0168397259, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1564555,12 +1575548,12 @@ "GUID": "2bca7f", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -12.014657, + "posX": -12.0146561, "posY": 1.65770006, - "posZ": 6.77462149, + "posZ": 6.77462053, "rotX": 359.9201, - "rotY": 270.0003, - "rotZ": 0.01684797, + "rotY": 270.000244, + "rotZ": 0.0168490186, "scaleX": 0.5750004, "scaleY": 0.5750004, "scaleZ": 0.5750004 @@ -1564672,9 +1575665,9 @@ "posX": -2.724652, "posY": 1.62557435, "posZ": 0.373310268, - "rotX": 0.0168576147, + "rotX": 0.0168576818, "rotY": 179.984177, - "rotZ": 0.08025141, + "rotZ": 0.0802514, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1564941,7 +1575934,7 @@ "posZ": -15.6675119, "rotX": 359.919739, "rotY": 270.0199, - "rotZ": 0.0168100353, + "rotZ": 0.0168100633, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -1565094,7 +1576087,7 @@ "posZ": -7.7000165, "rotX": 359.9201, "rotY": 269.999939, - "rotZ": 0.0168397464, + "rotZ": 0.0168397631, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1565141,12 +1576134,12 @@ "GUID": "496013", "Name": "Card", "Transform": { - "posX": -23.6765728, + "posX": -23.6765747, "posY": 1.62358475, "posZ": -15.2800159, "rotX": 359.9201, - "rotY": 269.999878, - "rotZ": 0.016839562, + "rotY": 269.9999, + "rotZ": 0.0168399084, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1565193,12 +1576186,12 @@ "GUID": "664378", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -12.0145636, + "posX": -12.0145626, "posY": 1.65368783, "posZ": -6.877146, "rotX": 359.9201, - "rotY": 270.000061, - "rotZ": 0.0168486349, + "rotY": 270.000031, + "rotZ": 0.0168505888, "scaleX": 0.5750004, "scaleY": 0.5750004, "scaleZ": 0.5750004 @@ -1565307,12 +1576300,12 @@ "GUID": "7234af", "Name": "Custom_Tile", "Transform": { - "posX": -20.366188, + "posX": -20.36619, "posY": 1.60755849, - "posZ": -7.81213951, + "posZ": -7.812139, "rotX": 359.9201, - "rotY": 270.0118, - "rotZ": 0.0168507081, + "rotY": 270.0119, + "rotZ": 0.016847359, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1565831,12 +1576824,12 @@ "GUID": "ad0d44", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.69638216, - "posY": 1.558317, - "posZ": 14.2788534, + "posX": 1.69638181, + "posY": 1.55831742, + "posZ": 14.2788544, "rotX": 359.955139, - "rotY": 224.997955, - "rotZ": 0.0686725453, + "rotY": 224.997971, + "rotZ": 0.06867071, "scaleX": 2.0, "scaleY": 2.0, "scaleZ": 2.0 @@ -1566971,12 +1577964,12 @@ "GUID": "b91e4c", "Name": "Card", "Transform": { - "posX": -23.6765232, + "posX": -23.6765251, "posY": 1.62581241, "posZ": -7.700015, "rotX": 359.9201, - "rotY": 269.9999, - "rotZ": 0.0168398116, + "rotY": 269.999939, + "rotZ": 0.0168397166, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1567176,7 +1578169,7 @@ "posZ": 11.4599886, "rotX": 359.9201, "rotY": 269.969238, - "rotZ": 0.0168823171, + "rotZ": 0.0168823227, "scaleX": 2.17822933, "scaleY": 1.0, "scaleZ": 2.17822933 @@ -1567220,8 +1578213,8 @@ "posY": 1.6303, "posZ": 7.569987, "rotX": 359.9201, - "rotY": 269.999817, - "rotZ": 0.01683981, + "rotY": 269.999847, + "rotZ": 0.0168398675, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1567273,7 +1578266,7 @@ "posZ": 13.764101, "rotX": 359.919739, "rotY": 270.019684, - "rotZ": 0.0168223735, + "rotZ": 0.0168221779, "scaleX": 0.547053337, "scaleY": 1.0, "scaleZ": 0.547053337 @@ -1569300,11 +1580293,11 @@ "GUID": "ec69ae", "Name": "Bag", "Transform": { - "posX": -3.75105739, - "posY": 1.4704299, + "posX": -3.75105762, + "posY": 1.47043, "posZ": 13.5667982, - "rotX": 359.983124, - "rotY": 0.0005010565, + "rotX": 359.983154, + "rotY": 0.000478029338, "rotZ": 359.919617, "scaleX": 0.650000334, "scaleY": 0.650000334, @@ -1569344,18 +1580337,18 @@ "GUID": "e44c96", "Name": "Card", "Transform": { - "posX": -4.011565, - "posY": 2.958294, - "posZ": 13.1095791, - "rotX": 0.236634567, - "rotY": 270.001648, - "rotZ": 0.7955839, + "posX": -3.44901562, + "posY": 2.95664334, + "posZ": 12.9387369, + "rotX": 359.7399, + "rotY": 269.998718, + "rotZ": 0.754248261, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Headdress of Y'ha-nthlei", - "Description": "Item. Relic.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -1569396,18 +1580389,18 @@ "GUID": "e81861", "Name": "Card", "Transform": { - "posX": -4.19528151, - "posY": 2.920032, - "posZ": 13.09717, - "rotX": 1.14197063, - "rotY": 270.0367, - "rotZ": 3.2532742, + "posX": -3.815553, + "posY": 2.96117282, + "posZ": 13.1377687, + "rotX": 359.977539, + "rotY": 270.000183, + "rotZ": 0.708756268, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Awakened Mantle", - "Description": "Item. Relic. Clothing.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -1569448,18 +1580441,18 @@ "GUID": "591284", "Name": "Card", "Transform": { - "posX": -3.57191825, - "posY": 2.96667624, - "posZ": 13.3605871, - "rotX": 359.333923, - "rotY": 269.987671, - "rotZ": 0.147875831, + "posX": -3.71116376, + "posY": 2.96586156, + "posZ": 13.6053905, + "rotX": 359.873077, + "rotY": 269.999878, + "rotZ": 359.8967, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, "Nickname": "Waveworn Idol", - "Description": "Item. Relic.", + "Description": "", "GMNotes": "", "ColorDiffuse": { "r": 0.713235259, @@ -1569506,7 +1580499,7 @@ "posY": 1.59543836, "posZ": 14.4068708, "rotX": 359.9832, - "rotY": 0.0202438161, + "rotY": 0.0202439371, "rotZ": 359.919739, "scaleX": 0.547053337, "scaleY": 1.0, @@ -1569580,7 +1580573,7 @@ "posZ": -26.931036, "rotX": 359.920135, "rotY": 270.004578, - "rotZ": 0.0168653466, + "rotZ": 0.0168653335, "scaleX": 6.5, "scaleY": 1.0, "scaleZ": 6.5 @@ -1569681,12 +1580674,12 @@ "GUID": "10bd18", "Name": "Custom_Model_Bag", "Transform": { - "posX": -33.3130226, - "posY": 1.29794288, - "posZ": -53.9025, - "rotX": 0.0208103247, + "posX": -33.3134, + "posY": 1.29794264, + "posZ": -53.90281, + "rotX": 0.02081042, "rotY": 270.0003, - "rotZ": 0.016770523, + "rotZ": 0.0167704262, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -1574671,7 +1585664,7 @@ "posZ": -0.02, "rotX": 359.9201, "rotY": 270.001953, - "rotZ": 0.0168669615, + "rotZ": 0.0168670435, "scaleX": 0.4, "scaleY": 1.0, "scaleZ": 0.4 @@ -1574718,10 +1585711,10 @@ "Name": "Bag", "Transform": { "posX": 78.1052, - "posY": 1.05040789, - "posZ": 0.794433236, + "posY": 1.050408, + "posZ": 0.794433057, "rotX": 359.98996, - "rotY": 269.999573, + "rotY": 269.999634, "rotZ": 359.984528, "scaleX": 1.0, "scaleY": 1.0, @@ -1627590,15 +1638583,15 @@ "XmlUI": "" }, { - "GUID": "66c93b", + "GUID": "5659d1", "Name": "Card", "Transform": { - "posX": 7.226284, - "posY": 3.55520034, - "posZ": -22.6025524, - "rotX": 0.265974969, - "rotY": 270.002045, - "rotZ": 180.288528, + "posX": 70.15588, + "posY": 2.320262, + "posZ": -70.23402, + "rotX": 0.0798905, + "rotY": 270.0, + "rotZ": 179.9859, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1627637,7 +1638630,7 @@ "Type": 0 } }, - "LuaScript": "", + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", "LuaScriptState": "", "XmlUI": "" }, @@ -1628212,6 +1639205,162 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + }, + { + "GUID": "591284", + "Name": "Card", + "Transform": { + "posX": 78.33845, + "posY": 3.32751441, + "posZ": 0.305838317, + "rotX": 359.807, + "rotY": 269.9986, + "rotZ": 180.8393, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Waveworn Idol", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 451112, + "SidewaysCard": false, + "CustomDeck": { + "4511": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e44c96", + "Name": "Card", + "Transform": { + "posX": 78.6070251, + "posY": 3.288779, + "posZ": 0.237227648, + "rotX": 359.2093, + "rotY": 269.962128, + "rotZ": 183.6473, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Headdress of Y'ha-nthlei", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 451114, + "SidewaysCard": false, + "CustomDeck": { + "4511": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e81861", + "Name": "Card", + "Transform": { + "posX": 78.8379745, + "posY": 3.32689834, + "posZ": 0.96899724, + "rotX": 359.3935, + "rotY": 270.001526, + "rotZ": 179.712646, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Awakened Mantle", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 451113, + "SidewaysCard": false, + "CustomDeck": { + "4511": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" } ] }, @@ -1628222,9 +1639371,9 @@ "posX": -54.8351669, "posY": 1.19823134, "posZ": -74.0646439, - "rotX": 4.573455E-07, + "rotX": 3.068622E-07, "rotY": 270.0014, - "rotZ": 4.48218373E-07, + "rotZ": 2.96847048E-07, "scaleX": 0.5500004, "scaleY": 0.5500004, "scaleZ": 0.5500004 @@ -1628233,9 +1639382,9 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.2499978, - "g": 0.2499978, - "b": 0.2499978 + "r": 0.249997646, + "g": 0.249997646, + "b": 0.249997646 }, "LayoutGroupSortIndex": 0, "Locked": false, @@ -1631912,12 +1643061,12 @@ "GUID": "666973", "Name": "Custom_Tile", "Transform": { - "posX": -70.1542, - "posY": 1.24782753, - "posZ": 96.64282, - "rotX": 0.0208076611, + "posX": -70.15431, + "posY": 1.24782741, + "posZ": 96.64273, + "rotX": 0.020807799, "rotY": 269.999939, - "rotZ": 0.01677165, + "rotZ": 0.01677136, "scaleX": 1.5, "scaleY": 1.0, "scaleZ": 1.5 @@ -1631926,7 +1643075,7 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.106241815, + "r": 0.106241651, "g": 0.008296312, "b": 0.0 }, @@ -1632132,7 +1643281,7 @@ "Description": "", "GMNotes": "", "ColorDiffuse": { - "r": 0.106241815, + "r": 0.106241651, "g": 0.008296312, "b": 0.0 }, @@ -1632324,12 +1643473,12 @@ "GUID": "2547b3", "Name": "Custom_Model", "Transform": { - "posX": 31.158514, - "posY": 1.49043107, - "posZ": -23.6983089, + "posX": 31.1584873, + "posY": 1.49043119, + "posZ": -23.6983967, "rotX": 359.91803, - "rotY": 270.001862, - "rotZ": 0.0169206243, + "rotY": 270.0019, + "rotZ": 0.01691868, "scaleX": 0.5000004, "scaleY": 0.5000004, "scaleZ": 0.5000004 @@ -1632521,15 +1643670,15 @@ "XmlUI": "" }, { - "GUID": "2bd67f", + "GUID": "570406", "Name": "Custom_Model_Bag", "Transform": { - "posX": 32.45242, - "posY": 1.432405, - "posZ": -13.1154556, + "posX": 32.4534149, + "posY": 1.4324013, + "posZ": -13.1240654, "rotX": 359.920135, - "rotY": 269.999176, - "rotZ": 0.0168756414, + "rotY": 269.999359, + "rotZ": 0.0168748479, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -1632588,12 +1643737,12 @@ "GUID": "098d30", "Name": "Custom_Model_Bag", "Transform": { - "posX": 6.971248, - "posY": 1.3043859, - "posZ": -81.92495, - "rotX": 0.020807907, - "rotY": 269.999756, - "rotZ": 0.0167706218, + "posX": 6.971299, + "posY": 1.30437088, + "posZ": -81.9249, + "rotX": 0.0208086148, + "rotY": 270.000122, + "rotZ": 0.016771121, "scaleX": 2.21000051, "scaleY": 0.460000038, "scaleZ": 2.42000031 @@ -1632645,179 +1643794,9 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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"rotZ": 359.984863, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Savage Zombie", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 615900, - "SidewaysCard": false, - "CustomDeck": { - "6159": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1741177714516395247/5B9865A2F2C539A26CD0CB7D797958E34A94D714/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, { "GUID": "007ce1", "Name": "CardCustom", @@ -1632825,9 +1643804,9 @@ "posX": 32.9853058, "posY": 1.29434741, "posZ": -70.40826, - "rotX": 0.0208036359, + "rotX": 0.0208037067, "rotY": 270.016663, - "rotZ": 0.0167771615, + "rotZ": 0.0167771783, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1633189,9 +1644168,9 @@ "posX": 32.9853, "posY": 1.299733, "posZ": -52.0095, - "rotX": 0.020803662, + "rotX": 0.0208037477, "rotY": 270.0165, - "rotZ": 0.01677718, + "rotZ": 0.0167772789, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1633217,11 +1644196,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 614800, + "CardID": 616200, "SidewaysCard": false, "CustomDeck": { - "6148": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1750184199572971290/C3DC74706962CAE17EBDE2274B85C593110CDC0A/", + "6162": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1716409000982692860/93FC9F9C5541A17BEA42350789729CD99191E268/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1634236,6 +1645215,176 @@ "LuaScriptState": "", "XmlUI": "" }, + { + "GUID": "d229f4", + "Name": "Deck", + "Transform": { + "posX": 29.34, + "posY": 1.31401682, + "posZ": -56.6084, + "rotX": 0.0208098516, + "rotY": 269.9968, + "rotZ": 0.0167698376, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "SidewaysCard": false, + "DeckIDs": [ + 593000, + 616100 + ], + "CustomDeck": { + "5930": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1754686449899442819/E6B4C35620A4FCC67A9E7E460E7431576E36EF68/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + }, + "6161": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786535447553079/0F1C03C670A20713E4B5116045BC837F9F7D7283/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "decb9c", + "Name": "CardCustom", + "Transform": { + "posX": 29.3399849, + "posY": 1.29725921, + "posZ": -56.6084137, + "rotX": 0.0195552558, + "rotY": 269.996765, + "rotZ": 0.0288574733, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Graverobber's Gaffe", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 593000, + "SidewaysCard": false, + "CustomDeck": { + "5930": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1754686449899442819/E6B4C35620A4FCC67A9E7E460E7431576E36EF68/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "db60e1", + "Name": "CardCustom", + "Transform": { + "posX": 29.3401127, + "posY": 1.32707834, + "posZ": -56.60828, + "rotX": 359.9477, + "rotY": 269.996948, + "rotZ": 359.844025, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Savage Zombie", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 616100, + "SidewaysCard": false, + "CustomDeck": { + "6161": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786535447553079/0F1C03C670A20713E4B5116045BC837F9F7D7283/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, { "GUID": "d39c04", "Name": "CardCustom", @@ -1634271,11 +1645420,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 611800, + "CardID": 616000, "SidewaysCard": false, "CustomDeck": { - "6118": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1750184199575018299/5532082CF59EF7C4548871DAF645A7CBCA8D736D/", + "6160": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786535447551452/9B0FF7FF11625AC5E1109FBA8770F64A583ED8F8/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1634629,9 +1645778,9 @@ "posX": 6.971299, "posY": 1.31043, "posZ": -61.2247, - "rotX": 0.0208086614, + "rotX": 0.0208086725, "rotY": 270.000122, - "rotZ": 0.0167708416, + "rotZ": 0.0167707726, "scaleX": 2.21000051, "scaleY": 0.460000038, "scaleZ": 2.42000031 @@ -1634929,11 +1646078,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 605800, + "CardID": 616300, "SidewaysCard": false, "CustomDeck": { - "6058": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1755812129006280632/7C9EDA8F5220935FFE6758B05B97AF704D936200/", + "6163": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1741178002782775913/55D68B6BBF04B9AC27CA2CD1300EA7763702AAC0/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1635605,10 +1646754,10 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 615900, + "CardID": 616400, "SidewaysCard": false, "CustomDeck": { - "6159": { + "6164": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1750184552681800527/C6AD2600D683A18598695A7252EF817FED477E6F/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, @@ -1636097,9 +1647246,9 @@ "posX": 32.9853, "posY": 1.29973292, "posZ": -52.0096, - "rotX": 0.0208115578, + "rotX": 0.0208116174, "rotY": 269.9896, - "rotZ": 0.0167675279, + "rotZ": 0.0167675223, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1636125,11 +1647274,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 612600, + "CardID": 616600, "SidewaysCard": false, "CustomDeck": { - "6126": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1750184443595775981/1C72B8514992A729E1A8137AA42AA9FF85615AE7/", + "6166": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1716409376324108924/7F642B250A817CA06EA4779253519D8C7784CB36/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1636641,7 +1647790,7 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to 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"http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "679cd1", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852867, + "posY": 1.29704177, + "posZ": -61.20831, + "rotX": 0.0208396018, + "rotY": 270.018036, + "rotZ": 0.0168464761, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Benediction", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 604400, + "SidewaysCard": false, + "CustomDeck": { + "6044": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1755811506951552041/59FBA367418D325EF52B69C90AD447BBF4BAB402/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f70b8a", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852371, + "posY": 1.327267, + "posZ": -61.20827, + "rotX": 0.08004456, + "rotY": 269.996674, + "rotZ": 359.92392, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Divine Mission", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 608700, + "SidewaysCard": false, + "CustomDeck": { + "6087": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1754686618785122213/0FE7E18CFAEDA6025E81F858C3F867FEF36CB1AA/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, { "GUID": "55e98a", "Name": "Card", @@ -1638467,9 +1649616,9 @@ "posX": 32.9853, "posY": 1.29434741, "posZ": -70.4083, - "rotX": 0.0207992271, + "rotX": 0.02079905, "rotY": 270.0322, - "rotZ": 0.0167827085, + "rotZ": 0.016782986, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1638985,176 +1650134,6 @@ "LuaScriptState": "", "XmlUI": "" }, - { - "GUID": "8e6e20", - "Name": "Deck", - "Transform": { - "posX": 32.9853, - "posY": 1.31399417, - "posZ": -61.2083, - "rotX": 0.0208032839, - "rotY": 270.0183, - "rotZ": 0.016777657, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "SidewaysCard": false, - "DeckIDs": [ - 604400, - 608700 - ], - "CustomDeck": { - "6044": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1755811506951552041/59FBA367418D325EF52B69C90AD447BBF4BAB402/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "6087": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1754686618785122213/0FE7E18CFAEDA6025E81F858C3F867FEF36CB1AA/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "679cd1", - "Name": "CardCustom", - "Transform": { - "posX": 32.985302, - "posY": 1.29684532, - "posZ": -61.20833, - "rotX": 0.02274337, - "rotY": 270.019684, - "rotZ": 0.00386826671, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Benediction", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 604400, - "SidewaysCard": false, - "CustomDeck": { - "6044": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1755811506951552041/59FBA367418D325EF52B69C90AD447BBF4BAB402/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f70b8a", - "Name": "CardCustom", - "Transform": { - "posX": 32.9852562, - "posY": 1.32690465, - "posZ": -61.2083054, - "rotX": 0.07001958, - "rotY": 270.0194, - "rotZ": 359.984131, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Divine Mission", - "Description": "", - "GMNotes": "", - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 608700, - "SidewaysCard": false, - "CustomDeck": { - "6078": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1754686618785122213/0FE7E18CFAEDA6025E81F858C3F867FEF36CB1AA/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, { "GUID": "92b8c8", "Name": "Card", @@ -1639862,9 +1650841,9 @@ "posX": 32.98498, "posY": 1.29569376, "posZ": -65.80825, - "rotX": 0.0208023824, + "rotX": 0.0208024587, "rotY": 270.020355, - "rotZ": 0.01677858, + "rotZ": 0.01677862, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1639890,11 +1650869,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 616800, + "CardID": 617200, "SidewaysCard": false, "CustomDeck": { - "6168": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1741177467583385374/CFCA169810FD35C934E43040F4A400A6C7F662FF/", + "6172": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1716409468114211751/65EDBC30A22B5EB4D09DA905A77D3A993DC6CD2B/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1640063,6 +1651042,176 @@ "LuaScriptState": "", "XmlUI": "" }, + { + "GUID": "e28a00", + "Name": "Deck", + "Transform": { + "posX": 32.9853, + "posY": 1.31534064, + "posZ": -56.6083, + "rotX": 0.0208015572, + "rotY": 270.0243, + "rotZ": 0.0167797152, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "SidewaysCard": false, + "DeckIDs": [ + 617100, + 617000 + ], + "CustomDeck": { + "6171": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786535447548655/BAE1A751EF1602D302EE748CCCCE8C78050CB00B/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + }, + "6170": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786535447547593/86BD9D62E94EE770F5C89B38B2718EDA26612D05/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "c2f992", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852829, + "posY": 1.29819345, + "posZ": -56.6083336, + "rotX": 0.0227254461, + "rotY": 270.024323, + "rotZ": 0.00397891039, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Deluge of Power", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 617100, + "SidewaysCard": false, + "CustomDeck": { + "6171": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786535447548655/BAE1A751EF1602D302EE748CCCCE8C78050CB00B/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3f8beb", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852524, + "posY": 1.32828009, + "posZ": -56.6083031, + "rotX": 0.0695035756, + "rotY": 270.01947, + 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"Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "682bc1", + "Name": "CardCustom", + "Transform": { + "posX": 32.9853058, + "posY": 1.29280639, + "posZ": -75.00838, + "rotX": 0.022743376, + "rotY": 269.9988, + "rotZ": 0.00389894168, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Audacious", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 613100, + "SidewaysCard": false, + "CustomDeck": { + "6112": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1751309629108103690/852E4E1FEB04B362E75C31E2665B49B9A95A7F13/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "567a6b", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852524, + "posY": 1.32287621, + "posZ": -75.0083542, + "rotX": 0.06983403, + "rotY": 269.998627, + "rotZ": 359.984283, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Audacious", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 614200, + "SidewaysCard": false, + "CustomDeck": { + "6110": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1751309629108103690/852E4E1FEB04B362E75C31E2665B49B9A95A7F13/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "84d6fc", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852943, + "posY": 1.35760164, + "posZ": -75.00838, + "rotX": 0.0234389659, + "rotY": 269.998779, + "rotZ": 0.01562176, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Audacious", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 614300, + "SidewaysCard": false, + "CustomDeck": { + "6111": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1751309629108103690/852E4E1FEB04B362E75C31E2665B49B9A95A7F13/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "075923", + "Name": "CardCustom", + "Transform": { + "posX": 32.9852943, + "posY": 1.36721, + "posZ": -75.00838, + "rotX": 0.0233189557, + "rotY": 269.998352, + "rotZ": 0.0156822838, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Glint in My Eyes", + "Description": "", + "GMNotes": "", + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "LayoutGroupSortIndex": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 616600, + "SidewaysCard": false, + "CustomDeck": { + "6166": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1741177467583388157/B47C862219EE7EE986728C26664A87505E627F00/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, { "GUID": "71048d", "Name": "CardCustom", @@ -1641334,9 +1652483,9 @@ "posX": 29.3400784, "posY": 1.297063, "posZ": -56.60839, - "rotX": 0.0208054446, + "rotX": 0.0208054762, "rotY": 270.010437, - "rotZ": 0.0167747922, + "rotZ": 0.0167750623, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1641362,11 +1652511,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 607800, + "CardID": 617000, "SidewaysCard": false, "CustomDeck": { - "6078": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1755811224376652454/D1F1B9871AE0827803D791B3EECD8F8767CFFD3D/", + "6170": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1716409468114218237/878731181F4F43931DEBB8AAED3429B10B6381D3/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1642622,12 +1653771,12 @@ "GUID": "a93c12", "Name": "Custom_PDF", "Transform": { - "posX": 17.4327068, + "posX": 17.4327, "posY": 1.300805, "posZ": -54.6873, "rotX": 359.7432, - "rotY": 269.999878, - "rotZ": 0.016769642, + "rotY": 269.9996, + "rotZ": 0.01677166, "scaleX": 2.17822933, "scaleY": 1.0, "scaleZ": 2.17822933 @@ -1642654,7 +1653803,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1741177714516383492/4CF005FE4E782A9B26D5294656E965808442DD3C/", + "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1716409468114201637/E72D2CBD014066E9B3D4A3F2DD57A02CA688FDBF/", "PDFPassword": "", "PDFPage": 0, "PDFPageOffset": 0 @@ -1642668,11 +1653817,11 @@ "Name": "Custom_Model", "Transform": { "posX": 25.598999, - "posY": 1.46026719, + "posY": 1.46026742, "posZ": -35.7110176, "rotX": 359.9201, - "rotY": 270.002472, - "rotZ": 0.0168546531, + "rotY": 270.002441, + "rotZ": 0.0168565121, "scaleX": 0.250000358, "scaleY": 0.250000358, "scaleZ": 0.250000358 @@ -1642718,7 +1653867,7 @@ }, "CastShadows": true }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\r\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\n\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\n \"Tool Belt (0)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 2\r\n },\r\n \"Tool Belt (3)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"Yithian Rifle\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\n },\r\n \"Agency Secrets\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\n },\r\n \"Sekhmet\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\n },\r\n \"Jackpot\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\r\n },\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Unpleasant Card (Doom)\",\r\n \"Unpleasant Card (Gloom)\",\r\n \"The Case of the Scarlet DOOOOOM!\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local playerMatWhite = getObjectFromGUID('8b081b')\r\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatOrange = getObjectFromGUID('bd0ff4')\r\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatGreen = getObjectFromGUID('383d8b')\r\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatRed = getObjectFromGUID('0840d5')\r\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend\r\n", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\r\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\n\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\r\n \"Agency Secrets\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\n },\r\n \"Sekhmet\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\n },\r\n \"Jackpot\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\n },\r\n \"Deluge of Power\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 5\r\r\n },\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Unpleasant Card (Doom)\",\r\n \"Unpleasant Card (Gloom)\",\r\n \"The Case of the Scarlet DOOOOOM!\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local playerMatWhite = getObjectFromGUID('8b081b')\r\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatOrange = getObjectFromGUID('bd0ff4')\r\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatGreen = getObjectFromGUID('383d8b')\r\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatRed = getObjectFromGUID('0840d5')\r\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend\r\n", "LuaScriptState": "", "XmlUI": "" }, @@ -1642729,9 +1653878,9 @@ "posX": 6.97129869, "posY": 1.31244957, "posZ": -54.3246956, - "rotX": 0.0208090544, + "rotX": 0.0208090246, "rotY": 270.0, - "rotZ": 0.0167715661, + "rotZ": 0.01677154, "scaleX": 2.21000051, "scaleY": 0.460000038, "scaleZ": 2.42000031 @@ -1642783,7 +1653932,7 @@ "Order": 0 }, "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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0.0208076574, + "rotX": 0.0208075643, "rotY": 270.0033, - "rotZ": 0.0167723522, + "rotZ": 0.0167723615, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -1644623,10 +1655668,10 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 616200, + "CardID": 616400, "SidewaysCard": false, "CustomDeck": { - "6162": { + "6164": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1750184552681790361/5134E2DF4273EE38446DB500E5959DC64DCD5085/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, @@ -1644987,11 +1656032,11 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": true, - "CardID": 610200, + "CardID": 616500, "SidewaysCard": false, "CustomDeck": { - "6102": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1754686618785137207/320C3ED0B3C77A2ADFABEE53D478C7714B02EDE3/", + "6165": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1719786002224478874/79809B443B538A80C1F821EBE90EC5A8F922711C/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1648842893716351530/B1BF31EBC5D92EC3A51B6D3B56ABFB232D2636C5/", "NumWidth": 1, "NumHeight": 1, @@ -1645312,18 +1656357,18 @@ "GUID": "af01b8", "Name": "Notecard", "Transform": { - "posX": 23.7536125, + "posX": 23.7537479, "posY": 1.51452816, - "posZ": -13.1288948, - "rotX": 0.0798812658, - "rotY": 90.01342, + "posZ": -13.128581, + "rotX": 0.07988543, + "rotY": 90.02526, "rotZ": 359.983154, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Arkham SCE 1.55 - 3/22/2021 - Page 1", - "Description": "Added The Lair of Dagon, with high quality scans!\n\nUpdated A Light in the Fog and Guardians of the Abyss to high quality scans.\n\nAdded Mint Tea Fan's fan-made Signature Replacements, containing replacements for all released investigators in the game!\n", + "Nickname": "Arkham SCE 1.5501 - 4/6/2021 - Page 1", + "Description": "Fixed the backs of the Innsmouth Conspiracy story relics, and added them to the deck importer.\n\nFixed broken/mislabeled agenda/act cards in The Night's Usurper and Dark Side of the Moon.\n\nSeal scripting has been added to Nephthys. Thanks, Tikatoy!", "GMNotes": "", "ColorDiffuse": { "r": 1.0, @@ -1645348,138 +1656393,21 @@ "XmlUI": "", "States": { "2": { - "GUID": "640004", - "Name": "Notecard", - "Transform": { - "posX": 23.7535782, - "posY": 1.51452827, - "posZ": -13.1288519, - "rotX": 0.0798822, - "rotY": 90.01357, - "rotZ": 359.983154, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Arkham SCE 1.55 - 3/22/2021 - Page 2", - "Description": "Fixed Labyrinths of Lunacy guide.\n\nFixed certain Core encounter cards in The Dream-Eaters that used old scans.\n\nAtlach-Nacho's name is no longer misspelled.\n\nAsylum Gorgers in The Unspeakable Oath are now hidden when facedown.", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "6": { - "GUID": "27960a", + "GUID": "5cdc79", "Name": "Notecard", "Transform": { "posX": 23.7535858, - "posY": 1.51452839, - "posZ": -13.1288633, - "rotX": 0.07988186, - "rotY": 90.0135345, + "posY": 1.51452851, + "posZ": -13.1283636, + "rotX": 0.07988473, + "rotY": 90.0266, "rotZ": 359.983154, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Arkham SCE 1.55 - 3/22/2021 - Page 6", - "Description": "Special thanks once again to cafin8d for super fast high quality scans!\n\nThanks also to everyone who worked together to index the (overwhelming) amount of excellent fan content.\n\nAnd thanks to everyone for continuing to report bugs and create new content!", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "4": { - "GUID": "96a355", - "Name": "Notecard", - "Transform": { - "posX": 23.7535877, - "posY": 1.51452827, - "posZ": -13.1288662, - "rotX": 0.07988164, - "rotY": 90.013504, - "rotZ": 359.983154, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Arkham SCE 1.55 - 3/22/2021 - Page 4", - "Description": "Updated Makima's Kaimonogatari custom campaign to the latest workshop version.\n\nUpdated Whimsical's token spawner. Check the notebook for new numpad hotkeys!\n\nTablets linking to an index of fan-created content, and to a quick rules reference page, have been added to the guides and tablets gun!", - "GMNotes": "", - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "5": { - "GUID": "a1fbad", - "Name": "Notecard", - "Transform": { - "posX": 23.75359, - "posY": 1.51452827, - "posZ": -13.1288691, - "rotX": 0.07988172, - "rotY": 90.013504, - "rotZ": 359.983154, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Arkham SCE 1.55 - 3/22/2021 - Page 5", - "Description": "Updated Mint Tea Fan's Lola Hayes Rework to the latest Workshop version.\n\nUpdated following fan campaigns/scenarios, created by The Beard, to their final, finished versions: The War of the Worlds, Alice in Wonderland, and The Legend of Sleepy Hollow!\nA warm congratulations on completing them!", + "Nickname": "Arkham SCE 1.5501 - 4/6/2021 - Page 2", + "Description": "Updated the following community content to match the latest workshop version:\n- Mint Tea Fan's Signature Replacements\n- The Beard's Alice in Wonderland\n- Antimarkovnikov's Pick Your Own Path Campaign Guides\n- Axolotl's Dark Matter\n- Dr. Jack Science's Call of the Plaguebearer", "GMNotes": "", "ColorDiffuse": { "r": 1.0, @@ -1645504,21 +1656432,21 @@ "XmlUI": "" }, "3": { - "GUID": "386002", + "GUID": "20998f", "Name": "Notecard", "Transform": { - "posX": 23.7536087, - "posY": 1.51452816, - "posZ": -13.1288919, - "rotX": 0.0798824, - "rotY": 90.01343, + "posX": 23.7535877, + "posY": 1.51452851, + "posZ": -13.1283665, + "rotX": 0.07988507, + "rotY": 90.02659, "rotZ": 359.983154, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "Arkham SCE 1.55 - 3/22/2021 - Page 3", - "Description": "Fixed the chaos bag stat tracker from failing to track the Auto-Fail Magnet.\n\nAdded Tikatoy's Blood on the Altar and The Secret Name helpers, and updated Tikatoy's Threads of Fate helper to v1.1.\n\nUpdated Call of the Plaguebearer (previously known as Flesh and Blood).", + "Nickname": "Arkham SCE 1.5501 - 4/6/2021 - Page 3", + "Description": "Tikatoy's Upkeep Button has been updated to version 4.0.\n\nAdded Tikatoy's Midnight Masks Helper.\n\nThanks everyone for contributing and for playing!", "GMNotes": "", "ColorDiffuse": { "r": 1.0,