diff --git a/Arkham SCE.json b/Arkham SCE.json index 5c78639..3c2d381 100644 --- a/Arkham SCE.json +++ b/Arkham SCE.json @@ -1,7 +1,7 @@ { - "SaveName": "Arkham SCE - 2.3.0", - "EpochTime": 1665641818, - "Date": "10/13/2022 1:16:58 AM", + "SaveName": "Arkham SCE - 2.3.1", + "EpochTime": 1665892912, + "Date": "10/15/2022 11:01:52 PM", "VersionNumber": "v13.2.2", "GameMode": "Arkham Horror LCG - Super Complete Edition", "GameType": "", @@ -4537,7 +4537,7 @@ }, "Rotation": { "x": 359.98, - "y": 0.0161741935, + "y": 0.0161741991, "z": 359.9201 } }, @@ -4549,7 +4549,7 @@ }, "Rotation": { "x": 359.98, - "y": 0.01612624, + "y": 0.016126249, "z": 359.9201 } }, @@ -4561,7 +4561,7 @@ }, "Rotation": { "x": 359.98, - "y": 0.01622222, + "y": 0.0162222255, "z": 359.9201 } }, @@ -4573,7 +4573,7 @@ }, "Rotation": { "x": 359.98, - "y": 0.01628252, + "y": 0.0162825249, "z": 359.9201 } }, @@ -4692,9 +4692,9 @@ "z": -25.09651 }, "Rotation": { - "x": 0.0319743566, + "x": 0.0319743752, "y": 270.019562, - "z": 0.05542099 + "z": 0.0554209575 } }, { @@ -4753,7 +4753,7 @@ }, "Rotation": { "x": 359.98, - "y": 0.0162498932, + "y": 0.0162499025, "z": 359.9201 } }, @@ -4974,7 +4974,7 @@ "rotY": 180.0, "rotZ": 0.0, "scaleX": 21.9605045, - "scaleY": 6.0, + "scaleY": 7.0, "scaleZ": 5.0 }, "Nickname": "", @@ -6804,9 +6804,9 @@ "GUID": "65eb7e", "Name": "3DText", "Transform": { - "posX": -48.9256172, - "posY": 1.25414908, - "posZ": 71.39918, + "posX": -48.9257126, + "posY": 1.2541728, + "posZ": 71.39933, "rotX": 90.0, "rotY": 90.0002747, "rotZ": 0.0, @@ -8850,9 +8850,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.1410653, - "g": 0.1410653, - "b": 0.1410653 + "r": 0.141065, + "g": 0.141065, + "b": 0.141065 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -8918,9 +8918,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.1410653, - "g": 0.1410653, - "b": 0.1410653 + "r": 0.141065, + "g": 0.141065, + "b": 0.141065 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -8986,9 +8986,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.1410653, - "g": 0.1410653, - "b": 0.1410653 + "r": 0.141065, + "g": 0.141065, + "b": 0.141065 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -9115,9 +9115,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.282236218, - "g": 0.0705042258, - "b": 0.0705042258 + "r": 0.28223592, + "g": 0.07050399, + "b": 0.07050399 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -9231,8 +9231,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.192483068, - "g": 0.248130679, + "r": 0.192482769, + "g": 0.248130351, "b": 0.4512195 }, "LayoutGroupSortIndex": 0, @@ -12943,8 +12943,8 @@ "posY": 1.65307927, "posZ": -19.3, "rotX": 359.918274, - "rotY": 3.05333558E-12, - "rotZ": -0.004370646, + "rotY": 5.08889242E-12, + "rotZ": -0.004370655, "scaleX": 0.3, "scaleY": 0.3, "scaleZ": 0.3 @@ -13004,8 +13004,8 @@ "posY": 1.66436124, "posZ": 19.3, "rotX": 359.918243, - "rotY": 3.05333558E-12, - "rotZ": -0.00434859563, + "rotY": 5.08889242E-12, + "rotZ": -0.00434860447, "scaleX": 0.3, "scaleY": 0.3, "scaleZ": 0.3 @@ -13601,8 +13601,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.192483068, - "g": 0.248130679, + "r": 0.192482769, + "g": 0.248130351, "b": 0.4512195 }, "LayoutGroupSortIndex": 0, @@ -17212,9 +17212,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.282236218, - "g": 0.0705042258, - "b": 0.0705042258 + "r": 0.28223592, + "g": 0.07050399, + "b": 0.07050399 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -17546,7 +17546,7 @@ "posZ": -1.12, "rotX": 359.9201, "rotY": 270.011841, - "rotZ": 0.02000012, + "rotZ": 0.0200001989, "scaleX": 0.8, "scaleY": 0.8, "scaleZ": 0.8 @@ -17676,8 +17676,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.192483068, - "g": 0.248130679, + "r": 0.192482769, + "g": 0.248130351, "b": 0.4512195 }, "LayoutGroupSortIndex": 0, @@ -21287,9 +21287,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.282236218, - "g": 0.0705042258, - "b": 0.0705042258 + "r": 0.28223592, + "g": 0.07050399, + "b": 0.07050399 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -21706,9 +21706,9 @@ "GUID": "e51c92", "Name": "3DText", "Transform": { - "posX": -17.91301, - "posY": 1.4999851, - "posZ": 84.57854, + "posX": -17.9129639, + "posY": 1.49997544, + "posZ": 84.57861, "rotX": 90.0, "rotY": 89.8333054, "rotZ": 0.0, @@ -21760,8 +21760,8 @@ "GUID": "6f870e", "Name": "3DText", "Transform": { - "posX": -17.9205341, - "posY": 1.49998486, + "posX": -17.920496, + "posY": 1.4999752, "posZ": 77.58884, "rotX": 90.0, "rotY": 89.8333054, @@ -21814,8 +21814,8 @@ "GUID": "778306", "Name": "3DText", "Transform": { - "posX": -17.9573975, - "posY": 1.4999851, + "posX": -17.9573421, + "posY": 1.49997544, "posZ": 70.7055054, "rotX": 90.0, "rotY": 89.8333054, @@ -21868,8 +21868,8 @@ "GUID": "ca78c7", "Name": "3DText", "Transform": { - "posX": -17.8857555, - "posY": 1.4999851, + "posX": -17.8857441, + "posY": 1.49997556, "posZ": 63.71943, "rotX": 90.0, "rotY": 89.8333054, @@ -21922,8 +21922,8 @@ "GUID": "9f04cb", "Name": "3DText", "Transform": { - "posX": -17.8895435, - "posY": 1.49998546, + "posX": -17.8895359, + "posY": 1.49997592, "posZ": 58.09191, "rotX": 90.0, "rotY": 89.8333054, @@ -21976,9 +21976,9 @@ "GUID": "260e0c", "Name": "3DText", "Transform": { - "posX": -26.7851, - "posY": 1.49998486, - "posZ": 84.40559, + "posX": -26.7850246, + "posY": 1.49997532, + "posZ": 84.40564, "rotX": 90.0, "rotY": 90.00016, "rotZ": 0.0, @@ -22030,9 +22030,9 @@ "GUID": "bb4ade", "Name": "3DText", "Transform": { - "posX": -26.7883282, - "posY": 1.49998486, - "posZ": 57.98973, + "posX": -26.78829, + "posY": 1.4999752, + "posZ": 57.9896965, "rotX": 90.0, "rotY": 90.00016, "rotZ": 0.0, @@ -22174,9 +22174,9 @@ "GUID": "e85ff9", "Name": "3DText", "Transform": { - "posX": -5.12711, - "posY": 1.32310331, - "posZ": -69.1074142, + "posX": -5.12699127, + "posY": 1.323084, + "posZ": -69.10775, "rotX": 90.0, "rotY": 90.1663742, "rotZ": 0.0, @@ -22228,9 +22228,9 @@ "GUID": "b32e04", "Name": "3DText", "Transform": { - "posX": 74.7475739, - "posY": 1.32033217, - "posZ": 59.06039, + "posX": 74.7478, + "posY": 1.32029414, + "posZ": 59.0603142, "rotX": 90.0, "rotY": 90.52323, "rotZ": 0.0, @@ -23558,9 +23558,9 @@ "GUID": "134348", "Name": "3DText", "Transform": { - "posX": 42.40995, - "posY": 1.499972, - "posZ": -11.3550529, + "posX": 42.41015, + "posY": 1.49995363, + "posZ": -11.3551874, "rotX": 90.0, "rotY": 90.00001, "rotZ": 0.0, @@ -23747,7 +23747,7 @@ "posX": -18.9832, "posY": 1.65, "posZ": -31.0096, - "rotX": 0.0168970786, + "rotX": 0.016897114, "rotY": 179.977112, "rotZ": 0.0798761249, "scaleX": 0.325000077, @@ -23815,7 +23815,7 @@ "posZ": 9.560504, "rotX": 359.9201, "rotY": 269.999023, - "rotZ": 0.0168983433, + "rotZ": 0.01689843, "scaleX": 0.325000077, "scaleY": 0.325000077, "scaleZ": 0.325000077 @@ -48380,8 +48380,8 @@ "GUID": "184810", "Name": "3DText", "Transform": { - "posX": -26.787838, - "posY": 1.49998522, + "posX": -26.7878284, + "posY": 1.49997556, "posZ": 78.69054, "rotX": 90.0, "rotY": 90.0, @@ -48480,11 +48480,11 @@ "Name": "Custom_Model_Bag", "Transform": { "posX": -33.337738, - "posY": 1.2883116, + "posY": 1.28831172, "posZ": -86.7757645, - "rotX": 0.0208101235, + "rotX": 0.0208102129, "rotY": 270.000183, - "rotZ": 0.0167705584, + "rotZ": 0.016770618, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -58974,8 +58974,8 @@ "GUID": "d861ca", "Name": "3DText", "Transform": { - "posX": -17.8952236, - "posY": 1.49998534, + "posX": -17.895153, + "posY": 1.49997568, "posZ": 53.2670364, "rotX": 90.0, "rotY": 90.0, @@ -60878,11 +60878,11 @@ "GUID": "0a5a29", "Name": "Custom_Tile", "Transform": { - "posX": -6.86756229, + "posX": -6.867567, "posY": 1.58626413, - "posZ": -16.3936653, - "rotX": 0.08026619, - "rotY": 89.99875, + "posZ": -16.3936825, + "rotX": 0.08026609, + "rotY": 89.9986954, "rotZ": 359.983154, "scaleX": 0.748509049, "scaleY": 1.0, @@ -60983,12 +60983,12 @@ "GUID": "66e97c", "Name": "Custom_Model_Bag", "Transform": { - "posX": 29.0908527, - "posY": 1.83022344, - "posZ": 14.49995, + "posX": 29.0908756, + "posY": 1.83022392, + "posZ": 14.4999647, "rotX": 359.9201, - "rotY": 270.000854, - "rotZ": 0.016871959, + "rotY": 270.0009, + "rotZ": 0.0168722011, "scaleX": 1.76, "scaleY": 0.11, "scaleZ": 1.49 @@ -69159,12 +69159,12 @@ "GUID": "0ef5c8", "Name": "Custom_Model_Bag", "Transform": { - "posX": 29.14212, - "posY": 1.834318, - "posZ": 28.647131, + "posX": 29.1421471, + "posY": 1.83431816, + "posZ": 28.64716, "rotX": 359.9201, "rotY": 270.000641, - "rotZ": 0.0168723445, + "rotZ": 0.0168720856, "scaleX": 1.76, "scaleY": 0.11, "scaleZ": 1.49 @@ -70496,7 +70496,7 @@ "posX": -29.18228, "posY": 1.38930106, "posZ": 95.80294, - "rotX": 0.0208065249, + "rotX": 0.02080654, "rotY": 270.006165, "rotZ": 180.016785, "scaleX": 1.0, @@ -71856,8 +71856,8 @@ "posY": 1.18018126, "posZ": 95.75848, "rotX": 359.9832, - "rotY": 0.00583886, - "rotZ": 0.020848386, + "rotY": 0.00591046968, + "rotZ": 0.0208480638, "scaleX": 0.450000465, "scaleY": 0.450000465, "scaleZ": 0.450000465 @@ -71872,7 +71872,7 @@ }, "ColorDiffuse": { "r": 0.627451062, - "g": 0.125484049, + "g": 0.1254839, "b": 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"rotZ": 0.0171750337, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -108878,12 +108878,12 @@ "GUID": "aca04c", "Name": "Custom_Model", "Transform": { - "posX": 58.505352, - "posY": 1.39998281, - "posZ": 0.121912815, + "posX": 58.5053978, + "posY": 1.39998257, + "posZ": 0.121920146, "rotX": 359.920135, - "rotY": 270.005981, - "rotZ": 0.01686426, + "rotY": 270.006165, + "rotZ": 0.0168642886, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -108944,12 +108944,12 @@ "GUID": "0bcf19", "Name": "Custom_Model", "Transform": { - "posX": 58.5019646, + "posX": 58.50204, "posY": 1.39975548, - "posZ": -14.3541079, + "posZ": -14.3541193, "rotX": 359.920135, - "rotY": 270.007477, - "rotZ": 0.0168616511, + "rotY": 270.007324, + "rotZ": 0.0168619361, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -109010,12 +109010,12 @@ "GUID": "63e097", "Name": "Custom_Model", "Transform": { - "posX": 58.45306, - "posY": 1.39584053, - "posZ": -27.880434, + "posX": 58.4531136, + "posY": 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0.10587021, "scaleZ": 1.69295752 @@ -109555,9 +109555,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.2499874, - "g": 0.2499874, - "b": 0.2499874 + "r": 0.249987066, + "g": 0.249987066, + "b": 0.249987066 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110319,9 +110319,9 @@ "posX": -33.3331146, "posY": 1.29029679, "posZ": -80.0, - "rotX": 0.02081023, + "rotX": 0.0208101384, "rotY": 270.00058, - "rotZ": 0.0167706627, + "rotZ": 0.0167707354, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -110385,9 +110385,9 @@ "posX": -33.33, "posY": 1.29227924, "posZ": -73.23, - "rotX": 0.02081034, + "rotX": 0.0208102819, "rotY": 270.0, - "rotZ": 0.01677037, + "rotZ": 0.0167704169, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -110451,9 +110451,9 @@ "posX": -33.33, "posY": 1.29614, "posZ": -60.0414963, - "rotX": 0.0208097715, + "rotX": 0.0208097287, "rotY": 270.002, - "rotZ": 0.0167711526, + "rotZ": 0.0167711452, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -110515,11 +110515,11 @@ 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"scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "-1", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/w3XbrCC.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "6633aa", + "Name": "Custom_Tile", + "Transform": { + "posX": 0.0, + "posY": 8.712436, + "posZ": 0.0, + "rotX": 359.931335, + "rotY": 315.009155, + "rotZ": 359.955139, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "-1", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/w3XbrCC.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, { "GUID": "6e0c0d", "Name": "Custom_Tile", @@ -111777,63 +111663,6 @@ "LuaScriptState": "", "XmlUI": "" }, - { - "GUID": "957602", - "Name": "Custom_Tile", - "Transform": { - "posX": 0.0, - "posY": 8.712436, - "posZ": 0.0, - "rotX": 359.931335, - "rotY": 315.009155, - "rotZ": 359.955139, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "Elder Sign", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/nEmqjmj.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, { "GUID": "e30eb1", "Name": "Custom_Tile", @@ -111890,6 +111719,177 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + }, + { + "GUID": "370e96", + "Name": "Custom_Tile", + "Transform": { + "posX": 0.0, + "posY": 8.712436, + "posZ": 0.0, + "rotX": 359.931335, + "rotY": 315.009155, + "rotZ": 359.955139, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "Cultist", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/VzhJJaH.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "15e190", + "Name": "Custom_Tile", + "Transform": { + "posX": 0.0, + "posY": 8.712436, + "posZ": 0.0, + "rotX": 359.931335, + "rotY": 315.009155, + "rotZ": 359.955139, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "-1", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/w3XbrCC.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "90356c", + "Name": "Custom_Tile", + "Transform": { + "posX": 0.0, + "posY": 8.712436, + "posZ": 0.0, + "rotX": 359.931335, + "rotY": 315.009155, + "rotZ": 359.955139, + "scaleX": 0.81, + "scaleY": 1.0, + "scaleZ": 0.81 + }, + "Nickname": "0", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/btEtVfd.png", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" } ] }, @@ -112156,9 +112156,9 @@ "posX": -9.703798, "posY": 1.30651176, "posZ": -53.9218, - "rotX": 0.0208094772, + "rotX": 0.0208093356, "rotY": 270.0032, - "rotZ": 0.0167716723, + "rotZ": 0.01677172, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -112219,12 +112219,12 @@ "GUID": "895eaa", "Name": "Custom_Model", "Transform": { - "posX": 40.292, + "posX": 40.2920341, "posY": 1.42948055, - "posZ": 0.379370749, + "posZ": 0.379370779, "rotX": 359.920135, - "rotY": 269.989258, - "rotZ": 0.0168877579, + "rotY": 269.989227, + "rotZ": 0.0168868471, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -112285,12 +112285,12 @@ "GUID": "a16a1a", "Name": "Custom_Model", "Transform": { - "posX": 40.037178, + "posX": 40.0372047, "posY": 1.43812156, - "posZ": 28.5179157, + "posZ": 28.5179424, "rotX": 359.920135, - "rotY": 269.972351, - "rotZ": 0.016911637, + "rotY": 269.972015, + "rotZ": 0.0169116128, "scaleX": 1.0, "scaleY": 0.139652729, "scaleZ": 1.0 @@ -112351,12 +112351,12 @@ "GUID": "757324", "Name": "Custom_Model", "Transform": { - "posX": 66.9068146, - "posY": 1.75056112, - "posZ": -27.91146, + "posX": 66.90692, + "posY": 1.75056124, + "posZ": -27.9115314, "rotX": 359.9201, - "rotY": 269.992462, - "rotZ": 0.0168836489, + "rotY": 269.992218, + "rotZ": 0.0168836955, "scaleX": 2.0, "scaleY": 0.10587021, "scaleZ": 1.69295752 @@ -112526,7 +112526,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-13.7, y=2.5, z=-26.4 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Red\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=-27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=180, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"a4b60d\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -18.79, 4, -30.84 }\r\n\r\nlocal activeInvestigatorId = nil\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i, obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n log(\"Investigator hit, ID is \"..activeInvestigatorId)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-13.7, y=2.5, z=-26.4 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Red\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=-27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=180, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"a4b60d\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -18.79, 4, -30.84 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"8b6743\"\r\nlocal intellectTokenGuid = \"b4ef12\"\r\nlocal combatTokenGuid = \"93a48b\"\r\nlocal agilityTokenGuid = \"2c3f8d\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i, obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", "LuaScriptState": "{\"playerColor\":\"Red\",\"zoneID\":\"18538f\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -112644,7 +112644,7 @@ "Rotation": { "x": 4.89472329E-09, "y": 0.0200124569, - "z": -2.44013574E-08 + "z": -2.44013663E-08 } }, { @@ -112656,7 +112656,7 @@ "Rotation": { "x": 3.62628718E-08, "y": 0.0200261548, - "z": 2.64633986E-08 + "z": 2.64634075E-08 } }, { @@ -112852,7 +112852,7 @@ "posX": -15.8606, "posY": 1.548, "posZ": -19.2159, - "rotX": 0.0168004166, + "rotX": 0.016800452, "rotY": 180.0226, "rotZ": 0.0798999444, "scaleX": 0.429196239, @@ -112910,7 +112910,7 @@ "Name": "Custom_Tile", "Transform": { "posX": -25.57, - "posY": 1.54, + "posY": 1.43, "posZ": 26.54, "rotX": 359.98, "rotY": 0.0211, @@ -112958,7 +112958,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-37.2, y=2.5, z=26.3 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Green\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=0, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"cd15ac\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -37.11, 4, 30.76 }\r\n\r\nlocal activeInvestigatorId = nil\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n \r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n log(\"Investigator hit, ID is \"..activeInvestigatorId)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-37.2, y=2.5, z=26.3 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Green\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=0, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"cd15ac\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -37.11, 4, 30.76 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"fa6df4\"\r\nlocal intellectTokenGuid = \"0016fc\"\r\nlocal combatTokenGuid = \"19026b\"\r\nlocal agilityTokenGuid = \"181fa2\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n \r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", "LuaScriptState": "{\"playerColor\":\"Green\",\"zoneID\":\"fb28e1\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -113390,7 +113390,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-54.8, y=2.5, z=4.3 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"White\"\r\nPLAY_ZONE_POSITION = { x=-54.42, y=4.10, z=20.96}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.63, y=5.10, z=14.59}\r\n\r\nRESOURCE_COUNTER_GUID = \"4406f0\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = {-59.13, 4, 4.40 }\r\n\r\nlocal activeInvestigatorId = nil\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n if not discardPile.is_face_down then discardPile.flip() end\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n log(\"Investigator hit, ID is \"..activeInvestigatorId)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-54.8, y=2.5, z=4.3 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"White\"\r\nPLAY_ZONE_POSITION = { x=-54.42, y=4.10, z=20.96}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.63, y=5.10, z=14.59}\r\n\r\nRESOURCE_COUNTER_GUID = \"4406f0\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = {-59.13, 4, 4.40 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"85a8ed\"\r\nlocal intellectTokenGuid = \"c1fe65\"\r\nlocal combatTokenGuid = \"9136c6\"\r\nlocal agilityTokenGuid = \"a0b6df\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n if not discardPile.is_face_down then discardPile.flip() end\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend\t", "LuaScriptState": "{\"playerColor\":\"White\",\"zoneID\":\"7af2cf\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -113570,7 +113570,7 @@ "z": -0.6455852 }, "Rotation": { - "x": -1.40879611E-05, + "x": -1.40879529E-05, "y": 0.04494606, "z": 2.02552064E-06 } @@ -113582,9 +113582,9 @@ "z": -0.645419 }, "Rotation": { - "x": -1.41175415E-05, + "x": -1.41175333E-05, "y": 0.0448367819, - "z": 9.14950647E-07 + "z": 9.14950533E-07 } } ] @@ -113716,7 +113716,7 @@ "posX": -17.3258, "posY": 1.55, "posZ": -19.2161, - "rotX": 0.0169004165, + "rotX": 0.0169004519, "rotY": 180.0228, "rotZ": 0.0798999444, "scaleX": 0.429196239, @@ -114016,9 +114016,9 @@ "posX": -54.9993, "posY": 1.54, "posZ": -16.0982, - "rotX": 0.0320036039, + "rotX": 0.032003928, "rotY": 269.989, - "rotZ": 0.0554046668, + "rotZ": 0.055405084, "scaleX": 6.43188572, "scaleY": 1.0, "scaleZ": 6.43188572 @@ -114062,7 +114062,7 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=-27.8 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Orange\"\r\nPLAY_ZONE_POSITION = { x=-54.53, y=4.10, z=-20.94}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.96, y=5.10, z=14.70}\r\n\r\nRESOURCE_COUNTER_GUID = \"816d84\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -59.19, 4, -22.78 }\r\n\r\nlocal activeInvestigatorId = nil\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n log(\"Investigator hit, ID is \"..activeInvestigatorId)\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", + "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=-27.8 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Orange\"\r\nPLAY_ZONE_POSITION = { x=-54.53, y=4.10, z=-20.94}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.96, y=5.10, z=14.70}\r\n\r\nRESOURCE_COUNTER_GUID = \"816d84\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -59.19, 4, -22.78 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"afc290\"\r\nlocal intellectTokenGuid = \"4ca990\"\r\nlocal combatTokenGuid = \"b661a6\"\r\nlocal agilityTokenGuid = \"d4df33\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", "LuaScriptState": "{\"playerColor\":\"Orange\",\"zoneID\":\"b047f8\"}", "XmlUI": "", "AttachedSnapPoints": [ @@ -114173,7 +114173,7 @@ "Rotation": { "x": 3.36023078E-07, "y": 0.008230378, - "z": -2.29262852E-07 + "z": -2.2926298E-07 } }, { @@ -114242,8 +114242,8 @@ "z": -0.6376085 }, "Rotation": { - "x": 4.185529E-07, - "y": 0.0303877145, + "x": 4.18553043E-07, + "y": 0.0303877313, "z": -7.39285344E-09 } }, @@ -114254,7 +114254,7 @@ "z": -0.6375221 }, "Rotation": { - "x": 4.34386322E-07, + "x": 4.34386578E-07, "y": 0.0331981368, "z": 2.59725077E-08 } @@ -114448,9 +114448,9 @@ "posX": 31.9989643, "posY": 1.48899472, "posZ": -24.4916439, - "rotX": 359.91803, - "rotY": 270.0, - "rotZ": 0.016921699, + "rotX": 359.91806, + "rotY": 269.999939, + "rotZ": 0.016933782, "scaleX": 0.5000004, "scaleY": 0.5000004, "scaleZ": 0.5000004 @@ -114514,8 +114514,8 @@ "posY": 1.63528109, "posZ": 8.431554, "rotX": 359.920074, - "rotY": 269.9777, - "rotZ": 0.01687324, + "rotY": 269.977844, + "rotZ": 0.01687175, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -114529,9 +114529,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -115686,8 +115686,8 @@ "posY": 1.63494515, "posZ": 7.2900033, "rotX": 359.920074, - "rotY": 269.976318, - "rotZ": 0.0168739278, + "rotY": 269.9763, + "rotZ": 0.0168741439, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -115701,9 +115701,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -116856,10 +116856,10 @@ "Transform": { "posX": -53.265377, "posY": 1.63473654, - "posZ": -22.54192, - "rotX": 0.0320105255, - "rotY": 269.9883, - "rotZ": 0.05540345, + "posZ": -22.5419312, + "rotX": 0.0319955945, + "rotY": 269.988861, + "rotZ": 0.0554165766, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -116873,9 +116873,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -118027,11 +118027,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -53.2653847, - "posY": 1.63363278, - "posZ": -23.6834259, - "rotX": 0.03189851, - "rotY": 270.095062, - "rotZ": 0.0554713979, + "posY": 1.63363254, + "posZ": -23.68344, + "rotX": 0.0318978429, + "rotY": 270.0952, + "rotZ": 0.0554674342, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -118045,9 +118045,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -119199,11 +119199,11 @@ "Name": "Custom_Tile", "Transform": { "posX": -53.265377, - "posY": 1.63252866, - "posZ": -24.8249454, - "rotX": 0.0320147835, - "rotY": 269.983856, - "rotZ": 0.05540099, + "posY": 1.63252854, + "posZ": -24.8249645, + "rotX": 0.03201437, + "rotY": 269.984924, + "rotZ": 0.055402495, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -119217,9 +119217,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -120373,9 +120373,9 @@ "posX": -16.77671, "posY": 1.6400001, "posZ": -24.7830811, - "rotX": 3.19936362E-08, + "rotX": 9.629659E-08, "rotY": 179.998291, - "rotZ": 1.06709317E-08, + "rotZ": 1.1328828E-07, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -120389,9 +120389,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -121545,9 +121545,9 @@ "posX": -17.9182034, "posY": 1.64, "posZ": -24.7831249, - "rotX": 2.31676278E-08, + "rotX": -7.792065E-09, "rotY": 179.999969, - "rotZ": -2.465353E-07, + "rotZ": -6.397744E-08, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -121561,9 +121561,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -122717,9 +122717,9 @@ "posX": -19.0597286, "posY": 1.6400001, "posZ": -24.78, - "rotX": 5.674736E-08, + "rotX": 7.871909E-08, "rotY": 179.999924, - "rotZ": -1.2229985E-08, + "rotZ": -2.12581241E-08, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -122733,9 +122733,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -123886,11 +123886,11 @@ "GUID": "7ffb43", "Name": "Custom_Tile", "Transform": { - "posX": -34.2640381, - "posY": 1.6515156, - "posZ": 24.7999916, + "posX": -34.2641, + "posY": 1.54151571, + "posZ": 24.8, "rotX": 359.98, - "rotY": -0.002987922, + "rotY": -0.004866223, "rotZ": 359.920074, "scaleX": 0.45083037, "scaleY": 1.0, @@ -123905,9 +123905,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -125058,11 +125058,11 @@ "GUID": "d7910b", "Name": "Custom_Tile", "Transform": { - "posX": -33.12252, - "posY": 1.6499238, - "posZ": 24.7999935, + "posX": -33.1226, + "posY": 1.53992391, + "posZ": 24.8, "rotX": 359.98, - "rotY": -0.00177556428, + "rotY": -0.00224001729, "rotZ": 359.920074, "scaleX": 0.45083037, "scaleY": 1.0, @@ -125077,9 +125077,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -126230,11 +126230,11 @@ "GUID": "b8409d", "Name": "Custom_Tile", "Transform": { - "posX": -31.9809132, - "posY": 1.648332, - "posZ": 24.7999859, + "posX": -31.98098, + "posY": 1.5383321, + "posZ": 24.8000011, "rotX": 359.98, - "rotY": 0.004013016, + "rotY": 0.00432378752, "rotZ": 359.920074, "scaleX": 0.45083037, "scaleY": 1.0, @@ -126249,9 +126249,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -127406,8 +127406,8 @@ "posY": 1.63561666, "posZ": 9.572973, "rotX": 359.920074, - "rotY": 269.977264, - "rotZ": 0.016872596, + "rotY": 269.9771, + "rotZ": 0.0168733038, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 @@ -127421,9 +127421,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -128576,10 +128576,10 @@ "Transform": { "posX": -53.2324066, "posY": 1.63595021, - "posZ": 10.5810041, - "rotX": 359.920044, - "rotY": 269.979248, - "rotZ": 0.0168561656, + "posZ": 10.5810032, + "rotX": 359.920074, + "rotY": 269.979279, + "rotZ": 0.0168563556, "scaleX": 0.35, "scaleY": 1.0, "scaleZ": 0.35 @@ -128593,9 +128593,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -129748,10 +129748,10 @@ "Transform": { "posX": -53.27, "posY": 1.63569331, - "posZ": -21.5500126, - "rotX": 0.0319759026, - "rotY": 270.027039, - "rotZ": 0.0554249734, + "posZ": -21.5500259, + "rotX": 0.03196823, + "rotY": 270.027222, + "rotZ": 0.0554326661, "scaleX": 0.35, "scaleY": 1.0, "scaleZ": 0.35 @@ -129765,9 +129765,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -130921,9 +130921,9 @@ "posX": -20.0486526, "posY": 1.6400001, "posZ": -24.78, - "rotX": -1.33876839E-07, + "rotX": -3.52798928E-08, "rotY": 180.000031, - "rotZ": 7.40010151E-08, + "rotZ": -3.79513132E-08, "scaleX": 0.35, "scaleY": 1.0, "scaleZ": 0.35 @@ -130937,9 +130937,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -132090,12 +132090,12 @@ "GUID": "bf7cc9", "Name": "Custom_Tile", "Transform": { - "posX": -30.9968853, - "posY": 1.64696324, - "posZ": 24.8099976, - "rotX": 359.98, - "rotY": -0.00136576022, - "rotZ": 359.920074, + "posX": -30.9969444, + "posY": 1.53696334, + "posZ": 24.8100128, + "rotX": 359.97998, + "rotY": 0.000802843948, + "rotZ": 359.9201, "scaleX": 0.35, "scaleY": 1.0, "scaleZ": 0.35 @@ -132109,9 +132109,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.24705556, - "g": 0.24705556, - "b": 0.24705556 + "r": 0.247055411, + "g": 0.247055411, + "b": 0.247055411 }, "Tags": [ "action_token" @@ -133265,9 +133265,9 @@ "posX": -33.33, "posY": 1.29423785, "posZ": -66.54, - "rotX": 0.020836439, + "rotX": 0.0208363645, "rotY": 269.910858, - "rotZ": 0.01673812, + "rotZ": 0.0167380888, "scaleX": 0.5, "scaleY": 0.139652729, "scaleZ": 0.5 @@ -133328,9 +133328,9 @@ "GUID": "89e0dd", "Name": "3DText", "Transform": { - "posX": -26.78948, - "posY": 1.4999851, - "posZ": 63.7199249, + "posX": -26.7894363, + "posY": 1.49997544, + "posZ": 63.71989, "rotX": 90.0, "rotY": 90.29744, "rotZ": 0.0, @@ -133378,73 +133378,16 @@ "LuaScriptState": "", "XmlUI": "" }, - { - "GUID": "24051a", - "Name": "Custom_Token", - "Transform": { - "posX": 44.6225471, - "posY": 1.46569538, - "posZ": -12.2449532, - "rotX": 0.0168474, - "rotY": 180.0108, - "rotZ": 0.079867214, - "scaleX": 1.25, - "scaleY": 1.0, - "scaleZ": 1.35 - }, - "Nickname": "Search-A-Card", - "Description": "Allows searching for card(s) by name. Use the buttons to toggle the spawn / search mode.\n\nSee context menu for additional information.", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1857193769888710611/7DFDDFD0F0AFB7A31F29843D196BE9E36D89A60F/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "-- Search-A-Card\r\n-- made by: Chr1Z\r\n-- description: spawns the card with the specified name\r\ninformation = {\r\n version = \"1.1\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\nlocal BUTTON_PARAMETERS = {}\r\nBUTTON_PARAMETERS.function_owner = self\r\nBUTTON_PARAMETERS.height = 200\r\nBUTTON_PARAMETERS.width = 1200\r\nBUTTON_PARAMETERS.font_size = 75\r\n\r\n-- save selected options\r\nfunction onSave() return JSON.encode({ spawnAll, searchExact }) end\r\n\r\nfunction onLoad(saved_data)\r\n -- loading saved data\r\n local loaded_data = JSON.decode(saved_data)\r\n spawnAll = loaded_data[1] or false\r\n searchExact = loaded_data[2] or false\r\n\r\n allCardsBag = getObjectFromGUID(\"15bb07\")\r\n INPUT_BOX = \"\"\r\n\r\n self.createInput({\r\n input_function = \"input_func\",\r\n function_owner = self,\r\n label = \"Click to enter card name\",\r\n alignment = 2,\r\n position = { x = 0, y = 0.05, z = -1.6 },\r\n width = 1200,\r\n height = 130,\r\n font_size = 107\r\n })\r\n\r\n -- index 0: button for spawn mode\r\n BUTTON_PARAMETERS.click_function = \"search\"\r\n BUTTON_PARAMETERS.label = \"Spawn matching card(s)!\"\r\n BUTTON_PARAMETERS.position = { x = 0, y = 0.05, z = 1.15 }\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n -- index 1: button for spawn mode\r\n if spawnAll then\r\n BUTTON_PARAMETERS.label = \"Mode: Spawn all matching cards \"\r\n else\r\n BUTTON_PARAMETERS.label = \"Mode: Spawn first matching card\"\r\n end\r\n\r\n BUTTON_PARAMETERS.click_function = \"spawnMode\"\r\n BUTTON_PARAMETERS.position.z = 1.55\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n -- index 2: button for search mode\r\n if searchExact then\r\n BUTTON_PARAMETERS.label = \"Mode: Name matches search term\"\r\n else\r\n BUTTON_PARAMETERS.label = \"Mode: Name contains search term\"\r\n end\r\n\r\n BUTTON_PARAMETERS.click_function = \"searchMode\"\r\n BUTTON_PARAMETERS.position.z = 1.95\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Search-A-Card v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\nend\r\n\r\n-- main function\r\nfunction search()\r\n if INPUT_BOX == nil or string.len(INPUT_BOX) == 0 then\r\n printToAll(\"Please enter a search string.\", \"Yellow\")\r\n return\r\n end\r\n\r\n if string.len(INPUT_BOX) < 4 then\r\n printToAll(\"Please enter a longer search string.\", \"Yellow\")\r\n return\r\n end\r\n\r\n if allCardsBag == nil then\r\n printToAll(\"Player card bag couldn't be found.\", \"Red\")\r\n return\r\n end\r\n\r\n -- disable message from allCardsBag\r\n allCardsBag.call(\"setAllowCardRemoval\")\r\n\r\n -- search all objects in bag\r\n local spawnCount = 0\r\n for i, card in ipairs(allCardsBag.getObjects()) do\r\n local match = false\r\n -- compare name to input\r\n if searchExact then\r\n if string.lower(card.name) == string.lower(INPUT_BOX) then match = true end\r\n else\r\n if string.find(string.lower(card.name), esc(string.lower(INPUT_BOX))) then match = true end\r\n end\r\n\r\n if match then\r\n -- take card out (above bag)\r\n allCardsBag.takeObject({ guid = card.guid, position = allCardsBag.getPosition() + Vector(0, 4, 0) })\r\n\r\n -- spawn copy of card\r\n spawnCount = spawnCount + 1\r\n local pos = self.getPosition() + Vector(0.325, spawnCount * 0.15, 0)\r\n local rot = self.getRotation()\r\n getObjectFromGUID(card.guid).clone({ position = pos, rotation = rot })\r\n\r\n -- put cards back\r\n allCardsBag.putObject(getObjectFromGUID(card.guid))\r\n\r\n -- stop if only one card is searched\r\n if not spawnAll then return end\r\n end\r\n end\r\n\r\n if spawnCount == 0 then\r\n printToAll(\"No match found.\", \"Red\")\r\n end\r\nend\r\n\r\nfunction input_func(_, _, input, stillEditing)\r\n if not stillEditing then INPUT_BOX = input end\r\nend\r\n\r\n-- toggle spawn mode\r\nfunction spawnMode()\r\n spawnAll = not spawnAll\r\n\r\n if spawnAll then\r\n self.editButton({ index = 1, label = \"Mode: Spawn all matching cards \" })\r\n else\r\n self.editButton({ index = 1, label = \"Mode: Spawn first matching card\" })\r\n end\r\nend\r\n\r\n-- toggle search mode\r\nfunction searchMode()\r\n searchExact = not searchExact\r\n\r\n if searchExact then\r\n self.editButton({ index = 2, label = \"Mode: Name matches search term\" })\r\n else\r\n self.editButton({ index = 2, label = \"Mode: Name contains search term\" })\r\n end\r\nend\r\n\r\n-- escape charcaters in input box\r\nfunction esc(x)\r\n return (x:gsub('%%', '%%%%')\r\n :gsub('^%^', '%%^')\r\n :gsub('%$$', '%%$')\r\n :gsub('%(', '%%(')\r\n :gsub('%)', '%%)')\r\n :gsub('%.', '%%.')\r\n :gsub('%[', '%%[')\r\n :gsub('%]', '%%]')\r\n :gsub('%*', '%%*')\r\n :gsub('%+', '%%+')\r\n :gsub('%-', '%%-')\r\n :gsub('%?', '%%?'))\r\nend", - "LuaScriptState": "[true,false]", - "XmlUI": "" - }, { "GUID": "acaa93", "Name": "Custom_Token", "Transform": { - "posX": -62.56659, - "posY": 1.66873419, - "posZ": 1.071021E-08, - "rotX": 359.9202, - "rotY": 269.999878, - "rotZ": 180.0169, + "posX": -62.5666466, + "posY": 1.66873336, + "posZ": 8.328352E-07, + "rotX": 359.920074, + "rotY": 270.000183, + "rotZ": 180.016891, "scaleX": 0.6066118, "scaleY": 1.0, "scaleZ": 0.6066118 @@ -133629,9 +133572,9 @@ "posX": -42.7118, "posY": 1.26480269, "posZ": 74.109, - "rotX": 0.0208121445, + "rotX": 0.0208122246, "rotY": 269.9873, - "rotZ": 0.0167666022, + "rotZ": 0.01676642, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -133849,10 +133792,10 @@ "GridProjection": false, "HideWhenFaceDown": true, "Hands": false, - "CardID": 846900, + "CardID": 848000, "SidewaysCard": false, "CustomDeck": { - "8469": { + "8480": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001665853/B6505FEB706A5E9F2C181C30EA48A606D2B950A5/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", "NumWidth": 1, @@ -133862,7 +133805,7 @@ "Type": 0 } }, - "LuaScript": "-- Customizable Cards: The Raven Quill\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 37\r\ninputFontsize = 43\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.72,\r\n -0.52,\r\n -0.305,\r\n -0.105,\r\n 0.1,\r\n 0.4,\r\n 0.695\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 425, 775 }\r\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScript": "-- Customizable Cards: The Raven Quill\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 37\r\ninputFontsize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.72,\r\n -0.52,\r\n -0.305,\r\n -0.105,\r\n 0.1,\r\n 0.4,\r\n 0.695\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 425, 775 }\r\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", "XmlUI": "" }, @@ -134054,11 +133997,11 @@ "Name": "CardCustom", "Transform": { "posX": -42.7118, - "posY": 1.26009011, + "posY": 1.26009, "posZ": 58.0087, - "rotX": 0.0208081733, + "rotX": 0.0208080839, "rotY": 270.0019, - "rotZ": 0.0167716723, + "rotZ": 0.01677195, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -134418,9 +134361,9 @@ "posX": -42.7118, "posY": 1.268169, "posZ": 85.609, - "rotX": 0.0208084825, + "rotX": 0.02080862, "rotY": 270.0002, - "rotZ": 0.0167713538, + "rotZ": 0.016771337, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -134834,93590 +134777,6 @@ } ] }, - { - "GUID": "15bb07", - "Name": "Bag", - "Transform": { - "posX": 78.2718658, - "posY": 1.04336166, - "posZ": 26.8077126, - "rotX": 0.01547089, - "rotY": 0.0001474654, - "rotZ": 359.989929, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "All Player Cards", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.7058823, - "g": 0.366520882, - "b": 0.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "\r\n-- Position to check for weaknesses. Everything with X and Z less\r\n-- than these values (down and right on the table) will be checked\r\nlocal WEAKNESS_CHECK_X = 15\r\nlocal WEAKNESS_CHECK_Z = 37\r\n\r\nlocal cardIdIndex = { }\r\nlocal classAndLevelIndex = { }\r\nlocal basicWeaknessList = { }\r\n\r\nlocal indexingDone = false\r\nlocal allowRemoval = false\r\n\r\nfunction onLoad()\r\n self.addContextMenuItem(\"Rebuild Index\", startIndexBuild)\r\n math.randomseed(os.time())\r\n Wait.frames(startIndexBuild, 30)\r\nend\r\n\r\n-- Called by Hotfix bags when they load. If we are still loading indexes, then\r\n-- the all cards and hotfix bags are being loaded together, and we can ignore\r\n-- this call as the hotfix will be included in the initial indexing. If it is\r\n-- called once indexing is complete it means the hotfix bag has been added\r\n-- later, and we should rebuild the index to integrate the hotfix bag.\r\nfunction rebuildIndexForHotfix()\r\n if (indexingDone) then\r\n startIndexBuild()\r\n end\r\nend\r\n\r\n-- Resets all current bag indexes\r\nfunction clearIndexes()\r\n indexingDone = false\r\n cardIdIndex = { }\r\n classAndLevelIndex = { }\r\n classAndLevelIndex[\"Guardian-upgrade\"] = { }\r\n classAndLevelIndex[\"Seeker-upgrade\"] = { }\r\n classAndLevelIndex[\"Mystic-upgrade\"] = { }\r\n classAndLevelIndex[\"Survivor-upgrade\"] = { }\r\n classAndLevelIndex[\"Rogue-upgrade\"] = { }\r\n classAndLevelIndex[\"Neutral-upgrade\"] = { }\r\n classAndLevelIndex[\"Guardian-level0\"] = { }\r\n classAndLevelIndex[\"Seeker-level0\"] = { }\r\n classAndLevelIndex[\"Mystic-level0\"] = { }\r\n classAndLevelIndex[\"Survivor-level0\"] = { }\r\n classAndLevelIndex[\"Rogue-level0\"] = { }\r\n classAndLevelIndex[\"Neutral-level0\"] = { }\r\n basicWeaknessList = { }\r\nend\r\n\r\n-- Clears the bag indexes and starts the coroutine to rebuild the indexes\r\nfunction startIndexBuild(playerColor)\r\n clearIndexes()\r\n startLuaCoroutine(self, \"buildIndex\")\r\nend\r\n\r\nfunction onObjectLeaveContainer(container, object)\r\n if (container == self and not allowRemoval) then\r\n broadcastToAll(\r\n \"Removing cards from the All Player Cards bag may break some functions. Please replace the card.\",\r\n {0.9, 0.2, 0.2}\r\n )\r\n end\r\nend\r\n\r\n-- Debug option to suppress the warning when cards are removed from the bag\r\nfunction setAllowCardRemoval()\r\n allowRemoval = true\r\nend\r\n\r\n-- Create the card indexes by iterating all cards in the bag, parsing their\r\n-- metadata, and creating the keyed lookup tables for the cards. This is a\r\n-- coroutine which will spread the workload by processing 20 cards before\r\n-- yielding. Based on the current count of cards this will require\r\n-- approximately 60 frames to complete.\r\nfunction buildIndex()\r\n indexingDone = false\r\n if (self.getData().ContainedObjects == nil) then\r\n return 1\r\n end\r\n for i, cardData in ipairs(self.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n if (cardMetadata ~= nil) then\r\n addCardToIndex(cardData, cardMetadata)\r\n end\r\n if (i % 20 == 0) then\r\n coroutine.yield(0)\r\n end\r\n end\r\n local hotfixBags = getObjectsWithTag(\"AllCardsHotfix\")\r\n for _, hotfixBag in ipairs(hotfixBags) do\r\n if (#hotfixBag.getObjects() > 0) then\r\n for i, cardData in ipairs(hotfixBag.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n if (cardMetadata ~= nil) then\r\n addCardToIndex(cardData, cardMetadata)\r\n end\r\n end\r\n end\r\n end\r\n buildSupplementalIndexes()\r\n indexingDone = true\r\n return 1\r\nend\r\n\r\n-- Adds a card to any indexes it should be a part of, based on its metadata.\r\n-- Param cardData: TTS object data for the card\r\n-- Param cardMetadata: SCED metadata for the card\r\nfunction addCardToIndex(cardData, cardMetadata)\r\n cardIdIndex[cardMetadata.id] = { data = cardData, metadata = cardMetadata }\r\n if (cardMetadata.alternate_ids ~= nil) then\r\n for _, alternateId in ipairs(cardMetadata.alternate_ids) do\r\n cardIdIndex[alternateId] = { data = cardData, metadata = cardMetadata }\r\n end\r\n end\r\nend\r\n\r\nfunction buildSupplementalIndexes()\r\n for cardId, card in pairs(cardIdIndex) do\r\n local cardData = card.data\r\n local cardMetadata = card.metadata\r\n -- If the ID key and the metadata ID don't match this is a duplicate card created by an\r\n -- alternate_id, and we should skip it\r\n if (cardId == cardMetadata.id) then\r\n -- Add card to the basic weakness list, if appropriate. Some weaknesses have\r\n -- multiple copies, and are added multiple times\r\n if (cardMetadata.weakness and cardMetadata.basicWeaknessCount ~= nil) then\r\n for i = 1, cardMetadata.basicWeaknessCount do\r\n table.insert(basicWeaknessList, cardMetadata.id)\r\n end\r\n end\r\n\r\n -- Add the card to the appropriate class and level indexes\r\n local isGuardian = false\r\n local isSeeker = false\r\n local isMystic = false\r\n local isRogue = false\r\n local isSurvivor = false\r\n local isNeutral = false\r\n local upgradeKey\r\n -- Excludes signature cards (which have no class or level) and alternate\r\n -- ID entries\r\n if (cardMetadata.class ~= nil and cardMetadata.level ~= nil) then\r\n isGuardian = string.match(cardMetadata.class, \"Guardian\")\r\n isSeeker = string.match(cardMetadata.class, \"Seeker\")\r\n isMystic = string.match(cardMetadata.class, \"Mystic\")\r\n isRogue = string.match(cardMetadata.class, \"Rogue\")\r\n isSurvivor = string.match(cardMetadata.class, \"Survivor\")\r\n isNeutral = string.match(cardMetadata.class, \"Neutral\")\r\n if (cardMetadata.level > 0) then\r\n upgradeKey = \"-upgrade\"\r\n else\r\n upgradeKey = \"-level0\"\r\n end\r\n if (isGuardian) then\r\n table.insert(classAndLevelIndex[\"Guardian\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isSeeker) then\r\n table.insert(classAndLevelIndex[\"Seeker\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isMystic) then\r\n table.insert(classAndLevelIndex[\"Mystic\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isRogue) then\r\n table.insert(classAndLevelIndex[\"Rogue\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isSurvivor) then\r\n table.insert(classAndLevelIndex[\"Survivor\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isNeutral) then\r\n table.insert(classAndLevelIndex[\"Neutral\"..upgradeKey], cardMetadata.id)\r\n end\r\n end\r\n end\r\n end\r\n for _, indexTable in pairs(classAndLevelIndex) do\r\n table.sort(indexTable, cardComparator)\r\n end\r\nend\r\n\r\n-- Comparison function used to sort the class card bag indexes. Sorts by card\r\n-- level, then name, then subname.\r\nfunction cardComparator(id1, id2)\r\n local card1 = cardIdIndex[id1]\r\n local card2 = cardIdIndex[id2]\r\n if (card1.metadata.level ~= card2.metadata.level) then\r\n return card1.metadata.level < card2.metadata.level\r\n end\r\n if (card1.data.Nickname ~= card2.data.Nickname) then\r\n return card1.data.Nickname < card2.data.Nickname\r\n end\r\n return card1.data.Description < card2.data.Description\r\nend\r\n\r\nfunction isIndexReady()\r\n return indexingDone\r\nend\r\n\r\n-- Returns a specific card from the bag, based on ArkhamDB ID\r\n-- Params table:\r\n-- id: String ID of the card to retrieve\r\n-- Return: If the indexes are still being constructed, an empty table is\r\n-- returned. Otherwise, a single table with the following fields\r\n-- cardData: TTS object data, suitable for spawning the card\r\n-- cardMetadata: Table of parsed metadata\r\nfunction getCardById(params)\r\n if (not indexingDone) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return { }\r\n end\r\n return cardIdIndex[params.id]\r\nend\r\n\r\n-- Returns a list of cards from the bag matching a class and level (0 or upgraded)\r\n-- Params table:\r\n-- class: String class to retrieve (\"Guardian\", \"Seeker\", etc)\r\n-- isUpgraded: true for upgraded cards (Level 1-5), false for Level 0\r\n-- Return: If the indexes are still being constructed, returns an empty table.\r\n-- Otherwise, a list of tables, each with the following fields\r\n-- cardData: TTS object data, suitable for spawning the card\r\n-- cardMetadata: Table of parsed metadata\r\nfunction getCardsByClassAndLevel(params)\r\n if (not indexingDone) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return { }\r\n end\r\n local upgradeKey\r\n if (params.upgraded) then\r\n upgradeKey = \"-upgrade\"\r\n else\r\n upgradeKey = \"-level0\"\r\n end\r\n return classAndLevelIndex[params.class..upgradeKey];\r\nend\r\n\r\n-- Gets a random basic weakness from the bag. Once a given ID has been returned\r\n-- it will be removed from the list and cannot be selected again until a reload\r\n-- occurs or the indexes are rebuilt, which will refresh the list to include all\r\n-- weaknesses.\r\n-- Return: String ID of the selected weakness.\r\nfunction getRandomWeaknessId()\r\n local availableWeaknesses = buildAvailableWeaknesses()\r\n if (#availableWeaknesses > 0) then\r\n return availableWeaknesses[math.random(#availableWeaknesses)]\r\n end\r\nend\r\n\r\n-- Constructs a list of available basic weaknesses by starting with the full pool of basic\r\n-- weaknesses then removing any which are currently in the play or deck construction areas\r\n-- Return: Table array of weakness IDs which are valid to choose from\r\nfunction buildAvailableWeaknesses()\r\n local weaknessesInPlay = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInPlayArea(object)) then\r\n for _, cardData in ipairs(object.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\r\n end\r\n elseif (object.name == \"Card\" and isInPlayArea(object)) then\r\n local cardMetadata = JSON.decode(object.getGMNotes())\r\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\r\n end\r\n end\r\n\r\n local availableWeaknesses = { }\r\n for _, weaknessId in ipairs(basicWeaknessList) do\r\n if (weaknessesInPlay[weaknessId] ~= nil and weaknessesInPlay[weaknessId] > 0) then\r\n weaknessesInPlay[weaknessId] = weaknessesInPlay[weaknessId] - 1\r\n else\r\n table.insert(availableWeaknesses, weaknessId)\r\n end\r\n end\r\n return availableWeaknesses\r\nend\r\n\r\n-- Helper function that adds one to the table entry for the number of weaknesses in play\r\nfunction incrementWeaknessCount(table, cardMetadata)\r\n if (isBasicWeakness(cardMetadata)) then\r\n if (table[cardMetadata.id] == nil) then\r\n table[cardMetadata.id] = 1\r\n else\r\n table[cardMetadata.id] = table[cardMetadata.id] + 1\r\n end\r\n end\r\nend\r\n\r\nfunction isInPlayArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x < WEAKNESS_CHECK_X\r\n and position.z < WEAKNESS_CHECK_Z\r\nend\r\nfunction isBasicWeakness(cardMetadata)\r\n return cardMetadata ~= nil\r\n and cardMetadata.weakness\r\n and cardMetadata.basicWeaknessCount ~= nil\r\n and cardMetadata.basicWeaknessCount > 0\r\nend", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "4deeff", - "Name": "Card", - 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Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449607, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Curse\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ef46e9", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.076544, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Meditative Trance", - "Description": "", - "GMNotes": "{\n \"id\": \"08061\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Insight. Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379051, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "87718c", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.076544, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Relic of Ages", - "Description": "Repossess the Past", - "GMNotes": "{\n \"id\": \"04303\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 235840, - "SidewaysCard": false, - "CustomDeck": { - "2358": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "35bc58", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.209883, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Relic of Ages", - "Description": "Unleash the Timestream", - "GMNotes": "{\n \"id\": \"04343\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 235857, - "SidewaysCard": false, - "CustomDeck": { - "2358": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1d1901", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.209883, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Call for Backup (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"08129\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Favor. Synergy.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 378916, - "SidewaysCard": false, - "CustomDeck": { - "3789": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5ade28", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.339862, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Blur (4)", - "Description": "", - "GMNotes": "{\n \"id\": \"08111\",\n \"type\": \"Asset\",\n \"class\": \"Rogue|Mystic\",\n \"cost\": 2,\n \"level\": 4,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 378949, - "SidewaysCard": false, - "CustomDeck": { - "3789": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b10a71", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.339862, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Shards of the Void (3)", - "Description": "", - "GMNotes": "{\n \"id\": \"04310\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 278102, - "SidewaysCard": false, - "CustomDeck": { - "2781": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\n chaosbag = getChaosBag()\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"0\" then\n self.addContextMenuItem(\"Seal 0\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8dda2d", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.48985147, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Colt Vest Pocket (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"53006\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Item. Weapon. Firearm. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Return to the Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 545205, - "SidewaysCard": false, - "CustomDeck": { - "5452": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "45956a", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.510166, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Third Time's a Charm (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"07161\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 589001, - "SidewaysCard": false, - "CustomDeck": { - "5890": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191219101327/797556CAC112D6D289B3A5D3A28433C9F0999CB5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 6, - "NumHeight": 5, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Bless\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bf5a5f", - "Name": "Card", - "Transform": { - "posX": 8.9745245, - "posY": 3.68338346, - "posZ": -16.68915, - "rotX": 359.92218, - "rotY": 270.013855, - "rotZ": 0.0163554717, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Small Favor", - "Description": "", - "GMNotes": "{\n \"id\": \"05277\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. Service.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 2,\n \"cycle\": \"The Circle Undone\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 378016, - "SidewaysCard": false, - "CustomDeck": { - "3780": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b4666d", - "Name": "Card", - "Transform": { - "posX": 8.974758, - "posY": 3.674358, - "posZ": -16.6891956, - "rotX": 359.920532, - "rotY": 270.013855, - "rotZ": 0.016752813, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Beloved", - "Description": "", - "GMNotes": "{\n \"id\": \"07036\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Innate. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 587030, - "SidewaysCard": false, - "CustomDeck": { - "5870": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4120f3", - "Name": "Card", - "Transform": { - "posX": 8.975006, - "posY": 3.67255235, - "posZ": -16.6892452, - "rotX": 359.9202, - "rotY": 270.013855, - "rotZ": 0.0168323, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Lt. 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Veteran.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Standalone\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 233607, - "SidewaysCard": false, - "CustomDeck": { - "2336": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/784129708171655462/0B7EFEEA9A53B93350FEC7F68F39A20D1D6580A9/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c3a014", - "Name": "Card", - "Transform": { - "posX": 8.975006, - "posY": 3.67255235, - "posZ": -16.6892452, - "rotX": 359.9202, - "rotY": 270.013855, - "rotZ": 0.0168323, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Tommy Malloy", - "Description": "Weakness", - "GMNotes": "{\n \"id\": \"60103\",\n \"type\": \"Enemy\",\n \"class\": \"Neutral\",\n \"traits\": \"Humanoid. Criminal. Syndicate.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"Investigator Packs\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 545301, - "SidewaysCard": false, - "CustomDeck": { - "5453": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "88a9b3", - "Name": "Card", - "Transform": { - "posX": 8.975254, - "posY": 3.71752429, - "posZ": -16.6892967, - "rotX": 359.919861, - "rotY": 270.0139, - "rotZ": 0.0169116836, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Overzealous", - "Description": "Basic Weakness", - "GMNotes": "{\n \"id\": \"03040\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Flaw.\",\n \"permanent\": false,\n \"weakness\": true,\n \"basicWeaknessCount\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 431110, - "SidewaysCard": false, - "CustomDeck": { - "4311": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3e0653", - "Name": "Card", - "Transform": { - "posX": 8.975254, - "posY": 3.71752429, - "posZ": -16.6892967, - "rotX": 359.919861, - "rotY": 270.0139, - "rotZ": 0.0169116836, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Think on Your Feet (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"51006\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 2,\n \"cycle\": \"Return to The Dunwich Legacy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 315303, - "SidewaysCard": false, - "CustomDeck": { - "3153": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5115d9", - "Name": "Card", - "Transform": { - "posX": 8.975502, - "posY": 3.75927687, - "posZ": -16.6893482, - "rotX": 359.919556, - "rotY": 270.0139, - "rotZ": 0.0169909876, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Intel Report", - "Description": "", - "GMNotes": "{\n \"id\": \"05111\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. 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Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449610, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Curse\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "fc709b", - "Name": "Card", - "Transform": { - "posX": 8.999891, - "posY": 3.80463266, - "posZ": -16.6944389, - "rotX": 0.171505272, - "rotY": 270.0138, - "rotZ": 359.9563, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Blood Pact", - "Description": "", - "GMNotes": "{\n \"id\": \"07158\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell. 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"HideWhenFaceDown": true, - "Hands": true, - "CardID": 558007, - "SidewaysCard": false, - "CustomDeck": { - "5580": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1762566393205073673/1FABAC4DD6EF3706D8C8285A256A13F43AE6B1E1/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 6, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "ASSEMBLY_POSITION = {69.08, 4, 36.45}\n\nfunction onload()\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n readBag()\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local name = obj.getName()\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[name], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Sealing \" .. name .. \" token \" .. manager.call(\"getTokenCount\"))\n end\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n for i,token in ipairs(sealedTokens) do\n local guid = token.getGUID()\n local name = token.getName()\n chaosbag.putObject(token)\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[name]) do\n if v == guid then\n table.remove(tokensTaken[name], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Releasing \" .. name .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n end\n\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n\nfunction readBag()\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Tokens\", releaseTokens)\n\n local bagTokens = { }\n local tokens = chaosbag.getObjects()\n for i,token in ipairs(tokens) do\n bagTokens[token.name] = true\n end\n\n for url,token in pairs(IMAGE_TOKEN_MAP) do\n if bagTokens[token] then\n self.addContextMenuItem(\"Seal \" .. token, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\n self.addContextMenuItem(\"Refresh Seal Options\", readBag)\nend\n", - 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449611, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Bless\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "16e57b", - "Name": "Card", - "Transform": { - "posX": 9.119332, - "posY": 4.06897736, - "posZ": -16.71954, - "rotX": 0.08864097, - "rotY": 269.819458, - "rotZ": 359.914917, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Black Cat (5)", - "Description": "A Liar, or a Prophet, or Both", - "GMNotes": "{\n \"id\": \"06285\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 5,\n \"traits\": \"Ally. 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 590001, - "SidewaysCard": false, - "CustomDeck": { - "5900": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 5, - "NumHeight": 4, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal 2 \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n local indexes = {}\n\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n table.insert(indexes, obj.index)\n end\n end\n if #indexes < 2 then\n printToColor(\"Fewer than 2 \" .. name .. \" tokens in bag\", playerColor)\n return\n end\n table.sort(indexes)\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=indexes[#indexes],\n smooth=false,\n callback_function=_sealToken\n })\n chaosbag.takeObject({\n position={ pos.x, pos.y + 2, pos.z },\n index=indexes[#indexes-1],\n smooth=false,\n callback_function=_sealToken\n })\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", - 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Relic. Upgrade.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"customizations\": [\n {\n \"name\": \"Living Quill\",\n \"xp\": 1,\n \"text\": \"Using attached asset’s ? abilities does not provoke attacks of opportunity.\"\n },\n {\n \"name\": \"Spectral Binding\",\n \"xp\": 1,\n \"text\": \"Attached asset does not take up any slots.\"\n },\n {\n \"name\": \"Mystic Vane\",\n \"xp\": 2,\n \"text\": \"You get +2 skill value while performing skill tests on attached asset.\"\n },\n {\n \"name\": \"Endless Inkwell\",\n \"xp\": 2,\n \"text\": \"Name two more Tome or Spell assets.\"\n },\n {\n \"name\": \"Energy Sap\",\n \"xp\": 2,\n \"text\": \"The Raven Quill gains: “? 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Then, attach The Raven Quill to it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379035, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "62c67d", - "Name": "Card", - "Transform": { - "posX": 16.6679325, - "posY": 3.40341616, - "posZ": 65.9315262, - "rotX": 359.523254, - "rotY": 270.006531, - "rotZ": 359.478516, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Empirical Hypothesis", - "Description": "", - "GMNotes": "{\n \"id\": \"09041\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Talent. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Pessimistic Outlook\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you run out of cards in your hand.”\"\n },\n {\n \"name\": \"Trial and Error\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you are dealt damage or horror.”\"\n },\n {\n \"name\": \"Independent Variable\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you discard a treachery or enemy from play.”\"\n },\n {\n \"name\": \"Field Research\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you enter a location with 3 or more shroud.”\"\n },\n {\n \"name\": \"Peer Review\",\n \"xp\": 2,\n \"text\": \"The chosen criteria is met if any investigator at your location meets it, instead of only you. Other investigators at your location may trigger ? abilities on Empirical Hypothesis.\"\n },\n {\n \"name\": \"Research Grant\",\n \"xp\": 2,\n \"text\": \"Empirical Hypothesis gains: “? Spend 2 evidence: Reduce the cost of the next card you play this phase by 3.”\"\n },\n {\n \"name\": \"Irrefutable Proof\",\n \"xp\": 3,\n \"text\": \"Empirical Hypothesis gains: “? Spend 3 evidence: Discover 1 clue at your location.”\"\n },\n {\n \"name\": \"Alternative Hypothesis\",\n \"xp\": 4,\n \"text\": \"After you exhaust Empirical Hypothesis, you may resolve its forced effect, choosing a criteria you have not chosen this round. Then, ready it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379034, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "502a4d", - "Name": "Card", - "Transform": { - "posX": 16.6694851, - "posY": 3.3414948, - "posZ": 65.93314, - "rotX": 356.737457, - "rotY": 270.114563, - "rotZ": 356.463135, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Alchemical Distillation", - "Description": "", - "GMNotes": "{\n \"id\": \"09040\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Mending Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “? Heal 2 damage.”\"\n },\n {\n \"name\": \"Calming Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “? Heal 2 horror.”\"\n },\n {\n \"name\": \"Enlightening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “? Place 1 charge or secret on an asset you control.”\"\n },\n {\n \"name\": \"Quickening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “? Move up to 2 times.”\"\n },\n {\n \"name\": \"Refined\",\n \"xp\": 2,\n \"text\": \"Alchemical Distillation enters play with 2 additional supplies on it.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Empowered\",\n \"xp\": 4,\n \"text\": \"When you initiate this skill test, you may increase its difficulty by 2. If you do, increase the value of the effect granted by each option by 1 for this test.\"\n },\n {\n \"name\": \"Perfected\",\n \"xp\": 5,\n \"text\": \"If you succeed by 2 or more, the chosen investigator may perform two different options instead of one.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379033, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ac910a", - "Name": "Card", - "Transform": { - "posX": 16.6678982, - "posY": 3.36569071, - "posZ": 65.9314957, - "rotX": 357.8104, - "rotY": 270.049866, - "rotZ": 357.6241, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Ever Vigilant (4)", - "Description": "", - "GMNotes": "{\n \"id\": \"09039\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 4,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379032, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bdd70d", - "Name": "Card", - "Transform": { - "posX": 16.6699333, - "posY": 3.34553456, - "posZ": 65.93361, - "rotX": 356.919647, - "rotY": 270.106079, - "rotZ": 356.664429, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Girish Kadakia (4)", - "Description": "ICPC Punjab Detective", - "GMNotes": "{\n \"id\": \"09038\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 4,\n \"traits\": \"Ally. Police.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379031, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c795c8", - "Name": "Card", - "Transform": { - "posX": 17.0227737, - "posY": 3.36979461, - "posZ": 66.0149841, - "rotX": 359.775452, - "rotY": 270.004578, - "rotZ": 359.841278, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Martyr's Vambrace (3)", - "Description": "Remnant of the Unknown", - "GMNotes": "{\n \"id\": \"09037\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Charm. Armor.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379030, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a4f62a", - "Name": "Card", - "Transform": { - "posX": 17.0250359, - "posY": 3.35418844, - "posZ": 65.97843, - "rotX": 358.814667, - "rotY": 270.011475, - "rotZ": 359.300385, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Prepared for the Worst (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09036\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379029, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "07c480", - "Name": "Card", - "Transform": { - "posX": 17.0250435, - "posY": 3.37958765, - "posZ": 65.97844, - "rotX": 359.8375, - "rotY": 270.0044, - "rotZ": 359.9079, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Handcuffs (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09035\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Item. Police.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379028, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9009db", - "Name": "Card", - "Transform": { - "posX": 17.0262527, - "posY": 3.32872963, - "posZ": 65.9790649, - "rotX": 357.229553, - "rotY": 270.05188, - "rotZ": 358.358856, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guard Dog (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09034\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 2,\n \"traits\": \"Ally. Creature.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379027, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "babfb6", - "Name": "Card", - "Transform": { - "posX": 17.0250263, - "posY": 3.341102, - "posZ": 65.9784241, - "rotX": 357.6715, - "rotY": 270.032227, - "rotZ": 358.6208, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Field Agent (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09033\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Ally. Agency.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379026, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "39e14a", - "Name": "Card", - "Transform": { - "posX": 17.0250263, - "posY": 3.34642482, - "posZ": 65.9784241, - "rotX": 357.784149, - "rotY": 270.029572, - "rotZ": 358.687744, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Bestow Resolve (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09032\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Ritual.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ]\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - 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"FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "919856", - "Name": "Card", - "Transform": { - "posX": 17.0250149, - "posY": 3.32532549, - "posZ": 65.97842, - "rotX": 356.410522, - "rotY": 270.070923, - "rotZ": 357.869568, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "One in the Chamber", - "Description": "", - "GMNotes": "{\n \"id\": \"09029\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Fortune. 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"UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1b2331", - "Name": "Card", - "Transform": { - "posX": 16.92512, - "posY": 3.36540246, - "posZ": 65.8870544, - "rotX": 359.346222, - "rotY": 270.001221, - "rotZ": 359.77298, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Motivational Speech", - "Description": "", - "GMNotes": "{\n \"id\": \"09028\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379600, - "SidewaysCard": false, - "CustomDeck": { - "3796": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119534890/F45F9E6F67C91566D8CC5EC783E4372B264A349D/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 2, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4cfcc7", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05928326, - "posZ": 27.14333, - "rotX": 359.920227, - "rotY": 269.795776, - "rotZ": 0.0169871151, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "A Test of Will (1)", - "Description": "", - "GMNotes": "{\n \"id\": \"03156\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 368837, - "SidewaysCard": false, - "CustomDeck": { - "3688": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "71a760", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05905867, - "posZ": 27.14333, - "rotX": 359.922, - "rotY": 269.7958, - "rotZ": 0.00747515541, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "A Test of Will (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"60523\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 550821, - "SidewaysCard": false, - "CustomDeck": { - "5508": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "48e516", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05928242, - "posZ": 27.14333, - "rotX": 359.9202, - "rotY": 269.795776, - "rotZ": 0.0169034135, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "A Test of Will", - "Description": "", - "GMNotes": "{\n \"id\": \"60513\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 550811, - "SidewaysCard": false, - "CustomDeck": { - "5508": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "23b96a", - "Name": "CardCustom", - "Transform": { - "posX": 73.27687, - "posY": 2.54869056, - "posZ": 12.4941187, - "rotX": 0.020808341, - "rotY": 270.000519, - "rotZ": 0.0167715624, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Raven Quill Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09042-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846900, - "SidewaysCard": false, - "CustomDeck": { - "8469": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001665853/B6505FEB706A5E9F2C181C30EA48A606D2B950A5/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: The Raven Quill\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 37\r\ninputFontsize = 43\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.72,\r\n -0.52,\r\n -0.305,\r\n -0.105,\r\n 0.1,\r\n 0.4,\r\n 0.695\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 425, 775 }\r\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "5397a6", - "Name": "CardCustom", - "Transform": { - "posX": 76.59394, - "posY": 15.1847515, - "posZ": 23.9922981, - "rotX": 5.89073323E-08, - "rotY": 270.000183, - "rotZ": 4.91028959E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Summoned Servitor Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09080-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847400, - "SidewaysCard": false, - "CustomDeck": { - "8474": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001663439/1504B1E5063D0E6E29B25BD4BCBF58314F28C723/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Summoned Servitor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 35\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.068\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.625,\r\n -0.33,\r\n 0.055,\r\n 0.26,\r\n 0.56,\r\n 0.765,\r\n 1.06\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "be427d", - "Name": "CardCustom", - "Transform": { - "posX": 77.2100449, - "posY": 15.1858444, - "posZ": 23.1221752, - "rotX": 359.920135, - "rotY": 270.0014, - "rotZ": 0.0168713145, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Runic Axe Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09022-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846500, - "SidewaysCard": false, - "CustomDeck": { - "8465": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001661165/2E6E5A47269C0532815EC1A5B571135EAEAB9BE2/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Runic Axe\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.715,\r\n -0.415,\r\n -0.018,\r\n 0.265,\r\n 0.66,\r\n 0.86,\r\n 1.065\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "0d9481", - "Name": "CardCustom", - "Transform": { - "posX": 75.62651, - "posY": 9.194226, - "posZ": 15.56066, - "rotX": 6.781077E-07, - "rotY": 270.006317, - "rotZ": 1.69161431E-05, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Power Word Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09081-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847500, - "SidewaysCard": false, - "CustomDeck": { - "8475": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001657918/0FE90FDD749B634CA350D339CDF347C37D0F2938/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Power Word\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.6,\r\n -0.32,\r\n -0.02,\r\n 0.28,\r\n 0.48,\r\n 0.775,\r\n 0.975\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "d706e7", - "Name": "CardCustom", - "Transform": { - "posX": 76.2017059, - "posY": 9.187118, - "posZ": 17.3581123, - "rotX": -5.439461E-08, - "rotY": 270.000732, - "rotZ": -1.83431825E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Pocket Multi Tool Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09099-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847600, - "SidewaysCard": false, - "CustomDeck": { - "8476": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001655658/A12951A03B25D88571DC040186DFE4D87E029E54/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Pocket Multi Tool\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.326,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.610\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "64dfce", - "Name": "CardCustom", - "Transform": { - "posX": 74.02037, - "posY": 2.54877782, - "posZ": 18.185112, - "rotX": 0.02080794, - "rotY": 270.001953, - "rotZ": 0.0167718288, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Makeshift Trap Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09100-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847700, - "SidewaysCard": false, - "CustomDeck": { - "8477": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001652536/C0175E8B1C56AE41CCC96263BC7FB7D3A13B4F8F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Makeshift Trap\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 39\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.889,\r\n -0.655,\r\n -0.325,\r\n -0.085,\r\n 0.252,\r\n 0.585,\r\n 0.927\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "19a05b", - "Name": "CardCustom", - "Transform": { - "posX": -36.4071274, - "posY": 2.29570436, - "posZ": 52.083992, - "rotX": 0.0208096765, - "rotY": 269.997772, - "rotZ": 0.0167703852, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Living Link Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09079-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847300, - "SidewaysCard": false, - "CustomDeck": { - "8473": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001650323/4356445C44C1DEECFE3F70986569B6149E87FBB7/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Living Ink\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.69,\r\n -0.355,\r\n 0.0855,\r\n 0.425,\r\n 0.555,\r\n 0.685,\r\n 1.02\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "a4eec2", - "Name": "CardCustom", - "Transform": { - "posX": 76.50161, - "posY": 9.187765, - "posZ": 17.4749126, - "rotX": 359.920135, - "rotY": 270.000916, - "rotZ": 0.0168716963, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hyperphysical Shotcaster Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09119-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847900, - "SidewaysCard": false, - "CustomDeck": { - "8479": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001647291/D1741C8E39E302A3326199AF12767BBFABBFA52F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Hyperphysical Shotcaster\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.9,\r\n -0.615,\r\n -0.237,\r\n 0.232,\r\n 0.61,\r\n 0.988,\r\n 1.185\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 2, 2, 2, 2, 2, 4, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "d2d01b", - "Name": "CardCustom", - "Transform": { - "posX": 75.359436, - "posY": 15.1854124, - "posZ": 24.4615059, - "rotX": 359.920135, - "rotY": 269.9984, - "rotZ": 0.0168741178, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hunter's Armor Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09021-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846400, - "SidewaysCard": false, - "CustomDeck": { - "8464": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001644550/5928FAE339AFD5204EE2F03C2AD68F8F29599810/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Hunter's Armor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.220,\r\n -0.092,\r\n 0.047,\r\n 0.376,\r\n 0.820\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "ba0e34", - "Name": "CardCustom", - "Transform": { - "posX": 72.99308, - "posY": 2.54590321, - "posZ": 16.19192, - "rotX": 0.02080843, - "rotY": 270.0003, - "rotZ": 0.016771486, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Honed Instinct Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09061-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847200, - "SidewaysCard": false, - "CustomDeck": { - "8472": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001641646/883834FFB64057188FF52146B30DC6DA36FCDF71/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Honed Instinct\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.705,\r\n -0.5,\r\n -0.29,\r\n -0.09,\r\n 0.12,\r\n 0.325,\r\n 0.62\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "ef8f08", - "Name": "CardCustom", - "Transform": { - "posX": 75.73033, - "posY": 9.192045, - "posZ": 15.5583553, - "rotX": -2.453019E-07, - "rotY": 270.000519, - "rotZ": 9.45180454E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Grizzled Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09101-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847800, - "SidewaysCard": false, - "CustomDeck": { - "8478": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001639376/3AB82488B75B16FBFC07722963E64E1532572CBD/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Grizzled\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 40\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.71,\r\n -0.458,\r\n -0.205,\r\n 0.362,\r\n 0.82\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 3, 4, 5 }\r\n\r\ninputBoxes = { 1, 1, 1 }\r\ninputWidth = { 600, 875, 875 }\r\ninputPos = { { 0.3, 0.25, -0.91 }, { 0.005, 0.25, -0.58 }, { 0.005, 0.25, -0.32 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "9fb3b9", - "Name": "CardCustom", - "Transform": { - "posX": 76.25444, - "posY": 15.1854143, - "posZ": 23.114336, - "rotX": 359.920135, - "rotY": 270.0025, - "rotZ": 0.0168688055, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Friends in Low Places Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09060-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847100, - "SidewaysCard": false, - "CustomDeck": { - "8471": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001637087/1946EC3599E69417BEBD1376023DE45C5E696FC9/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Friends in Low Places\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 36\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0685\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.725,\r\n -0.44,\r\n -0.05,\r\n 0.25,\r\n 0.545,\r\n 0.75,\r\n 0.95\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 640, 290 }\r\ninputPos = { { 0.275, 0.25, -0.91 }, { 0.6295, 0.25, -0.44 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "0c46a7", - "Name": "CardCustom", - "Transform": { - "posX": 76.0014, - "posY": 15.184679, - "posZ": 23.87293, - "rotX": 1.31849822E-06, - "rotY": 269.9971, - "rotZ": -8.357369E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Empirical Hypothesis Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09041-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846800, - "SidewaysCard": false, - "CustomDeck": { - "8468": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001678003/AE285518E8833C6E5B3239A8B2ABF49D021F01FC/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Empirical Hypothesis\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 37\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.7,\r\n -0.505,\r\n -0.3,\r\n -0.09,\r\n 0.3,\r\n 0.592,\r\n 0.888\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "dc4a62", - "Name": "CardCustom", - "Transform": { - "posX": 74.1988754, - "posY": 2.54863048, - "posZ": 15.61844, - "rotX": 0.02080828, - "rotY": 270.000519, - "rotZ": 0.0167714674, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Damning Testimony Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09059-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847000, - "SidewaysCard": false, - "CustomDeck": { - "8470": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001633028/26CBF360B209B69F66C0875118727E742B7D16CD/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Damning Testimony\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.925,\r\n -0.475,\r\n -0.25,\r\n -0.01,\r\n 0.428,\r\n 0.772\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "4104bf", - "Name": "CardCustom", - "Transform": { - "posX": 76.65759, - "posY": 9.186746, - "posZ": 17.5807972, - "rotX": 3.81479231E-06, - "rotY": 270.005859, - "rotZ": 2.67784571E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Custom Modifications Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09023-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846600, - "SidewaysCard": false, - "CustomDeck": { - "8466": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001629811/23FCEFC53D1F2E5A44F6E4B9467C6362459914AA/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Custom Modifications\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.895,\r\n -0.455,\r\n -0.215,\r\n 0.115,\r\n 0.453,\r\n 0.794\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "156166", - "Name": "CardCustom", - "Transform": { - "posX": 76.131485, - "posY": 9.1889, - "posZ": 19.2674179, - "rotX": 359.920135, - "rotY": 270.003448, - "rotZ": 0.0168669764, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Alchemical Distillation Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09040-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846700, - "SidewaysCard": false, - "CustomDeck": { - "8467": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001675240/93B59C1A3D29C3B34A9184C0C67F485777F913CB/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Alchemical Distillation\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.665,\r\n -0.430,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.815\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 4, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "342311", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05775523, - "posZ": 27.14333, - "rotX": 0.016779948, - "rotY": 179.999954, - "rotZ": 359.9792, - "scaleX": 1.1, - "scaleY": 1.0, - "scaleZ": 1.1 - }, - "Nickname": "Sefina Rousseau", - "Description": "The Painter", - "GMNotes": "{\n \"id\": \"03003\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Artist.\",\n \"willpowerIcons\": 4,\n \"intellectIcons\": 2,\n \"combatIcons\": 2,\n \"agilityIcons\": 4,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 270912, - "SidewaysCard": true, - "CustomDeck": { - "2709": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "804397", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.06352925, - "posZ": 27.14333, - "rotX": 359.78418, - "rotY": 270.0143, - "rotZ": 0.0495903119, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Astronomical Atlas (3)", - "Description": "", - "GMNotes": "{\n \"id\": \"08067\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Item. Tome.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2,\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379057, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7b7d14", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05925858, - "posZ": 27.14333, - "rotX": 359.9204, - "rotY": 269.795776, - "rotZ": 0.0158971529, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Ancestral Knowledge (3)", - "Description": "", - "GMNotes": "{\n \"id\": \"07303\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"permanent\": true,\n \"weakness\": false,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 589202, - "SidewaysCard": false, - "CustomDeck": { - "5892": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 5, - "NumHeight": 4, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4271cb", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05941164, - "posZ": 27.14333, - "rotX": 0.06484259, - "rotY": 179.999725, - "rotZ": 359.967377, - "scaleX": 1.1, - "scaleY": 1.0, - "scaleZ": 1.1 - }, - "Nickname": "Rex Murphy", - "Description": "The Reporter", - "GMNotes": "{\n \"id\": \"02002\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 450003, - "SidewaysCard": true, - "CustomDeck": { - "4500": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627737050/3CFF9E3825033909543AD1CF843361D9243538EE/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627737648/F371339538812F68E38AAC0D520C525250DAC5C0/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9724b7", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.0706867, - "posZ": 27.14333, - "rotX": 0.3813652, - "rotY": 179.995, - "rotZ": 359.8716, - "scaleX": 1.1, - "scaleY": 1.0, - "scaleZ": 1.1 - }, - "Nickname": "Rex Murphy (Taboo)", - "Description": "The Reporter", - "GMNotes": "{\n \"id\": \"02002-t\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 592900, - "SidewaysCard": true, - "CustomDeck": { - "5929": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065907888685007/A30CCF98600F1E9FA0F3EE674FE35BCD86CB6ECB/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627733218/4FBA1E1F82086229D9475F640AD6FF969624BE79/", - "NumWidth": 2, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9ba3f0", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.07413018, - "posZ": 27.14333, - "rotX": 359.018829, - "rotY": 270.0011, - "rotZ": 359.860443, - "scaleX": 0.6, - "scaleY": 1.0, - "scaleZ": 0.6 - }, - "Nickname": "Rex Murphy", - "Description": "", - "GMNotes": "{\n \"id\": \"02002-m\",\n \"type\": \"Minicard\",\n \"traits\": \"\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CardID": 259206, - "SidewaysCard": false, - "CustomDeck": { - "2592": { - "FaceURL": "https://i.imgur.com/WPYBga4.jpg", - "BackURL": "https://i.imgur.com/vB84qMp.jpg", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "876557", - "Name": "Card", - "Transform": { - "posX": 78.2718658, - "posY": 1.06062484, - "posZ": 26.8077126, - "rotX": 359.881439, - "rotY": 270.003235, - "rotZ": 0.0261752438, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Duke", - "Description": "", - "GMNotes": "{\n \"id\": \"02014\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"startsInPlay\": true,\n \"cost\": 2,\n \"traits\": \"Ally. Creature.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Dunwich Legacy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 371112, - "SidewaysCard": false, - "CustomDeck": { - "3711": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4f46ad", - "Name": "Card", - "Transform": { - "posX": 78.2718658, - "posY": 1.18897367, - "posZ": 26.8077126, - "rotX": 0.0196094736, - "rotY": 270.020142, - "rotZ": 352.9484, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Sophie", - "Description": "", - "GMNotes": "{\n \"id\": \"03009\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"startsInPlay\": true,\n \"traits\": \"Item. Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 374264, - "SidewaysCard": false, - "CustomDeck": { - "3742": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/960860341956230050/FB390FF37A182334B982AA19488275BB5C6E2219/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "458edc", - "Name": "Card", - "Transform": { - "posX": 78.2718658, - "posY": 1.05748856, - "posZ": 26.8077126, - "rotX": 0.0208103973, - "rotY": 270.000366, - "rotZ": 0.0167762339, - "scaleX": 0.6, - "scaleY": 1.0, - "scaleZ": 0.6 - }, - "Nickname": "Amina Zidane", - "Description": "", - "GMNotes": "{\n \"id\": \"09011-m\",\n \"type\": \"Minicard\",\n \"traits\": \"\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 846103, - "SidewaysCard": false, - "CustomDeck": { - "8461": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653462/E5CB5A50E22021314BB8963E47516DBE8092D8EF/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653683/60799F36ADCEBB9027393DBB518B4025D1953FA0/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4c2a3d", - "Name": "Card", - "Transform": { - "posX": 78.2718658, - "posY": 1.05780411, - "posZ": 26.8077126, - "rotX": 0.0167745966, - "rotY": 180.008087, - "rotZ": 359.9792, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Amina Zidane", - "Description": "The Operator", - "GMNotes": "{\n \"id\": \"09011\",\n \"type\": \"Investigator\",\n \"class\": \"Mystic\",\n \"traits\": \"Chosen. Cursed.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 3,\n \"combatIcons\": 3,\n \"agilityIcons\": 3\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 843403, - "SidewaysCard": true, - "CustomDeck": { - "8434": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606067/D4B307834101CF1589A9A9AEEC4CE2F65E7DF02F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606436/4C276FC15C46EEB0C65BAE449E7D94445B3E1B57/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, { "GUID": "a28140", "Name": "Custom_Tile", @@ -228471,7 +134830,7 @@ "Stretch": true } }, - "LuaScript": "-- Generated by EmmyLua (https://github.com/EmmyLua)\r\n-- Created by Whimsical.\r\n-- DateTime: 2021-08-19 6:38 a.m.\r\n-- updated by Chr1Z (2022-10-11)\r\n\r\n---@type ArkhamImportConfiguration\r\n\r\nlocal INPUT_FIELD_HEIGHT = 340\r\nlocal INPUT_FIELD_WIDTH = 1500\r\nlocal FIELD_COLOR = { 0.9, 0.7, 0.5 }\r\n\r\nlocal PRIVATE_TOGGLE_LABELS = {}\r\nPRIVATE_TOGGLE_LABELS[true] = \"Private\"\r\nPRIVATE_TOGGLE_LABELS[false] = \"Published\"\r\n\r\nlocal UPGRADED_TOGGLE_LABELS = {}\r\nUPGRADED_TOGGLE_LABELS[true] = \"Upgraded\"\r\nUPGRADED_TOGGLE_LABELS[false] = \"Specific\"\r\n\r\nlocal LOAD_INVESTIGATOR_TOGGLE_LABELS = {}\r\nLOAD_INVESTIGATOR_TOGGLE_LABELS[true] = \"Yes\"\r\nLOAD_INVESTIGATOR_TOGGLE_LABELS[false] = \"No\"\r\n\r\nlocal redDeckId = \"\"\r\nlocal orangeDeckId = \"\"\r\nlocal whiteDeckId = \"\"\r\nlocal greenDeckId = \"\"\r\n\r\nlocal privateDeck = true\r\nlocal loadNewestDeck = true\r\nlocal loadInvestigators = false\r\n\r\n-- Returns a table with the full state of the UI, including options and deck IDs.\r\n-- This can be used to persist via onSave(), or provide values for a load operation\r\n-- Table values:\r\n-- redDeck: Deck ID to load for the red player\r\n-- orangeDeck: Deck ID to load for the orange player\r\n-- whiteDeck: Deck ID to load for the white player\r\n-- greenDeck: Deck ID to load for the green player\r\n-- private: True to load a private deck, false to load a public deck\r\n-- loadNewest: True if the most upgraded version of the deck should be loaded\r\n-- investigators: True if investigator cards should be spawned\r\nfunction getUiState()\r\n return {\r\n redDeck = redDeckId,\r\n orangeDeck = orangeDeckId,\r\n whiteDeck = whiteDeckId,\r\n greenDeck = greenDeckId,\r\n private = privateDeck,\r\n loadNewest = loadNewestDeck,\r\n investigators = loadInvestigators\r\n }\r\nend\r\n\r\n-- Sets up the UI for the deck loader, populating fields from the given save state table decoded from onLoad()\r\nfunction initializeUi(savedUiState)\r\n if savedUiState ~= nil then\r\n redDeckId = savedUiState.redDeck\r\n orangeDeckId = savedUiState.orangeDeck\r\n whiteDeckId = savedUiState.whiteDeck\r\n greenDeckId = savedUiState.greenDeck\r\n privateDeck = savedUiState.private\r\n loadNewestDeck = savedUiState.loadNewest\r\n loadInvestigators = savedUiState.investigators\r\n end\r\n\r\n makeOptionToggles()\r\n makeDeckIdFields()\r\n makeBuildButton()\r\nend\r\n\r\nfunction makeOptionToggles()\r\n -- common parameters\r\n local checkbox_parameters = {}\r\n checkbox_parameters.function_owner = self\r\n checkbox_parameters.width = INPUT_FIELD_WIDTH\r\n checkbox_parameters.height = INPUT_FIELD_HEIGHT\r\n checkbox_parameters.scale = { 0.1, 0.1, 0.1 }\r\n checkbox_parameters.font_size = 240\r\n checkbox_parameters.hover_color = { 0.4, 0.6, 0.8 }\r\n checkbox_parameters.color = FIELD_COLOR\r\n\r\n -- public / private deck\r\n checkbox_parameters.click_function = \"publicPrivateChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, -0.102 }\r\n checkbox_parameters.tooltip = \"Published or private deck?\\n\\nPLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLISHED DECK LISTS!\"\r\n checkbox_parameters.label = PRIVATE_TOGGLE_LABELS[privateDeck]\r\n self.createButton(checkbox_parameters)\r\n\r\n -- load upgraded?\r\n checkbox_parameters.click_function = \"loadUpgradedChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, -0.01 }\r\n checkbox_parameters.tooltip = \"Load newest upgrade or exact deck?\"\r\n checkbox_parameters.label = UPGRADED_TOGGLE_LABELS[loadNewestDeck]\r\n self.createButton(checkbox_parameters)\r\n\r\n -- load investigators?\r\n checkbox_parameters.click_function = \"loadInvestigatorsChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, 0.081 }\r\n checkbox_parameters.tooltip = \"Spawn investigator cards?\"\r\n checkbox_parameters.label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators]\r\n self.createButton(checkbox_parameters)\r\nend\r\n\r\n-- Create the four deck ID entry fields\r\nfunction makeDeckIdFields()\r\n local input_parameters = {}\r\n -- Parameters common to all entry fields\r\n input_parameters.function_owner = self\r\n input_parameters.scale = { 0.1, 0.1, 0.1 }\r\n input_parameters.width = INPUT_FIELD_WIDTH\r\n input_parameters.height = INPUT_FIELD_HEIGHT\r\n input_parameters.font_size = 320\r\n input_parameters.tooltip = \"Deck ID from ArkhamDB URL of the deck\\nPublic URL: 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0' = '101'\\nPrivate URL: 'https://arkhamdb.com/deck/view/102' = '102'\"\r\n input_parameters.alignment = 3 -- Center\r\n input_parameters.color = FIELD_COLOR\r\n input_parameters.font_color = { 0, 0, 0 }\r\n input_parameters.validation = 2 -- Integer\r\n\r\n -- Green\r\n input_parameters.input_function = \"greenDeckChanged\"\r\n input_parameters.position = { -0.166, 0.1, 0.385 }\r\n input_parameters.value = greenDeckId\r\n self.createInput(input_parameters)\r\n -- Red\r\n input_parameters.input_function = \"redDeckChanged\"\r\n input_parameters.position = { 0.171, 0.1, 0.385 }\r\n input_parameters.value = redDeckId\r\n self.createInput(input_parameters)\r\n -- White\r\n input_parameters.input_function = \"whiteDeckChanged\"\r\n input_parameters.position = { -0.166, 0.1, 0.474 }\r\n input_parameters.value = whiteDeckId\r\n self.createInput(input_parameters)\r\n -- Orange\r\n input_parameters.input_function = \"orangeDeckChanged\"\r\n input_parameters.position = { 0.171, 0.1, 0.474 }\r\n input_parameters.value = orangeDeckId\r\n self.createInput(input_parameters)\r\nend\r\n\r\n-- Create the Build All button. This is a transparent button which covers the Build All portion of the background graphic\r\nfunction makeBuildButton()\r\n local button_parameters = {}\r\n button_parameters.click_function = \"loadDecks\"\r\n button_parameters.function_owner = self\r\n button_parameters.position = { 0, 0.1, 0.71 }\r\n button_parameters.width = 320\r\n button_parameters.height = 30\r\n button_parameters.color = { 0, 0, 0, 0 }\r\n button_parameters.tooltip = \"Click to build all four decks!\"\r\n self.createButton(button_parameters)\r\nend\r\n\r\n-- Event handlers for deck ID change\r\nfunction redDeckChanged(_, _, inputValue) redDeckId = inputValue end\r\n\r\nfunction orangeDeckChanged(_, _, inputValue) orangeDeckId = inputValue end\r\n\r\nfunction whiteDeckChanged(_, _, inputValue) whiteDeckId = inputValue end\r\n\r\nfunction greenDeckChanged(_, _, inputValue) greenDeckId = inputValue end\r\n\r\n-- Event handlers for toggle buttons\r\nfunction publicPrivateChanged()\r\n privateDeck = not privateDeck\r\n self.editButton { index = 0, label = PRIVATE_TOGGLE_LABELS[privateDeck] }\r\nend\r\n\r\nfunction loadUpgradedChanged()\r\n loadNewestDeck = not loadNewestDeck\r\n self.editButton { index = 1, label = UPGRADED_TOGGLE_LABELS[loadNewestDeck] }\r\nend\r\n\r\nfunction loadInvestigatorsChanged()\r\n loadInvestigators = not loadInvestigators\r\n self.editButton { index = 2, label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators] }\r\nend\r\n\r\nfunction loadDecks()\r\n -- TODO: Make this use the configuration ID for the all cards bag\r\n local allCardsBag = getObjectFromGUID(\"15bb07\")\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if not indexReady then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", { 0.9, 0.2, 0.2 })\r\n return\r\n end\r\n if redDeckId ~= nil and redDeckId ~= \"\" then\r\n buildDeck(\"Red\", redDeckId)\r\n end\r\n if orangeDeckId ~= nil and orangeDeckId ~= \"\" then\r\n buildDeck(\"Orange\", orangeDeckId)\r\n end\r\n if whiteDeckId ~= nil and whiteDeckId ~= \"\" then\r\n buildDeck(\"White\", whiteDeckId)\r\n end\r\n if greenDeckId ~= nil and greenDeckId ~= \"\" then\r\n buildDeck(\"Green\", greenDeckId)\r\n end\r\nend\r\n\r\n-- Sets up and returns coordinates for all possible spawn zones. Because Lua assigns tables by reference\r\n-- and there is no built-in function to copy a table this is relatively brute force.\r\n--\r\n-- Positions are all relative to the player mat, and most are consistent. The\r\n-- exception are the SetAside# zones, which are placed to the left of the mat\r\n-- for White/Green, and the right of the mat for Orange/Red.\r\n--\r\n-- Investigator: Investigator card area.\r\n-- Minicard: Placement for the investigator's minicard, just above the player mat\r\n-- Deck, Discard: Standard locations for the deck and discard piles.\r\n-- BlankTop: used for assets that start in play (e.g. Duke)\r\n-- Tarot, Hand1, Hand2, Ally, BlankBottom, Accessory, Arcane1, Arcane2, Body: Asset slot positions\r\n-- Threat[1-4]: Threat area slots. Threat[1-3] correspond to the named threat area slots, and Threat4 is the blank threat area slot.\r\n-- SetAside[1-3]: Column closest to the player mat, with 1 at the top and 3 at the bottom.\r\n-- SetAside[4-6]: Column farther away from the mat, with 4 at the top and 6 at the bottom.\r\n-- SetAside1: Permanent cards\r\n-- SetAside2: Bonded cards\r\n-- SetAside3: Ancestral Knowledge / Underworld Market\r\n-- SetAside4: Upgrade sheets for customizable cards\r\n-- SetAside5: Hunch Deck for Joe Diamond\r\n-- SetAside6: currently unused\r\n\r\nlocal playerMatGuids = {}\r\nplayerMatGuids[\"Red\"] = \"0840d5\"\r\nplayerMatGuids[\"Orange\"] = \"bd0ff4\"\r\nplayerMatGuids[\"White\"] = \"8b081b\"\r\nplayerMatGuids[\"Green\"] = \"383d8b\"\r\n\r\ncommonZones = {}\r\ncommonZones[\"Investigator\"] = { -1.17702, 0, 0.00209 }\r\ncommonZones[\"Minicard\"] = { -0.4668214, 0, -1.222326 }\r\ncommonZones[\"Deck\"] = { -1.822724, 0, -0.02940192 }\r\ncommonZones[\"Discard\"] = { -1.822451, 0, 0.6092291 }\r\ncommonZones[\"Ally\"] = { -0.6157398, 0, 0.02435675 }\r\ncommonZones[\"Body\"] = { -0.6306521, 0, 0.553170 }\r\ncommonZones[\"Hand1\"] = { 0.2155387, 0, 0.04257287 }\r\ncommonZones[\"Hand2\"] = { -0.1803701, 0, 0.03745948 }\r\ncommonZones[\"Arcane1\"] = { 0.2124223, 0, 0.5596902 }\r\ncommonZones[\"Arcane2\"] = { -0.1711275, 0, 0.5567944 }\r\ncommonZones[\"Tarot\"] = { 0.6016169, 0, 0.03273106 }\r\ncommonZones[\"Accessory\"] = { 0.6049907, 0, 0.5546234 }\r\ncommonZones[\"BlankTop\"] = { 1.758446, 0, 0.03965336 }\r\ncommonZones[\"BlankBottom\"] = { 1.754469, 0, 0.5634764 }\r\ncommonZones[\"Threat1\"] = { -0.9116555, 0, -0.6446251 }\r\ncommonZones[\"Threat2\"] = { -0.4544126, 0, -0.6428719 }\r\ncommonZones[\"Threat3\"] = { 0.002246313, 0, -0.6430681 }\r\ncommonZones[\"Threat4\"] = { 0.4590618, 0, -0.6432732 }\r\n\r\nZones = {}\r\nZones[\"White\"] = {}\r\nZones[\"White\"][\"Investigator\"] = commonZones[\"Investigator\"]\r\nZones[\"White\"][\"Minicard\"] = commonZones[\"Minicard\"]\r\nZones[\"White\"][\"Deck\"] = commonZones[\"Deck\"]\r\nZones[\"White\"][\"Discard\"] = commonZones[\"Discard\"]\r\nZones[\"White\"][\"Ally\"] = commonZones[\"Ally\"]\r\nZones[\"White\"][\"Body\"] = commonZones[\"Body\"]\r\nZones[\"White\"][\"Hand1\"] = commonZones[\"Hand1\"]\r\nZones[\"White\"][\"Hand2\"] = commonZones[\"Hand2\"]\r\nZones[\"White\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\r\nZones[\"White\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\r\nZones[\"White\"][\"Tarot\"] = commonZones[\"Tarot\"]\r\nZones[\"White\"][\"Accessory\"] = commonZones[\"Accessory\"]\r\nZones[\"White\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\r\nZones[\"White\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\r\nZones[\"White\"][\"Threat1\"] = commonZones[\"Threat1\"]\r\nZones[\"White\"][\"Threat2\"] = commonZones[\"Threat2\"]\r\nZones[\"White\"][\"Threat3\"] = commonZones[\"Threat3\"]\r\nZones[\"White\"][\"Threat4\"] = commonZones[\"Threat4\"]\r\nZones[\"White\"][\"SetAside1\"] = { 2.345893, 0, -0.520315 }\r\nZones[\"White\"][\"SetAside2\"] = { 2.345893, 0, 0.042552 }\r\nZones[\"White\"][\"SetAside3\"] = { 2.345893, 0, 0.605419 }\r\nZones[\"White\"][\"UnderSetAside3\"] = { 2.495893, 0, 0.805419 }\r\nZones[\"White\"][\"SetAside4\"] = { 2.775893, 0, -0.520315 }\r\nZones[\"White\"][\"SetAside5\"] = { 2.775893, 0, 0.042552 }\r\nZones[\"White\"][\"SetAside6\"] = { 2.775893, 0, 0.605419 }\r\nZones[\"White\"][\"UnderSetAside6\"] = { 2.925893, 0, 0.805419 }\r\n\r\nZones[\"Orange\"] = {}\r\nZones[\"Orange\"][\"Investigator\"] = commonZones[\"Investigator\"]\r\nZones[\"Orange\"][\"Minicard\"] = commonZones[\"Minicard\"]\r\nZones[\"Orange\"][\"Deck\"] = commonZones[\"Deck\"]\r\nZones[\"Orange\"][\"Discard\"] = commonZones[\"Discard\"]\r\nZones[\"Orange\"][\"Ally\"] = commonZones[\"Ally\"]\r\nZones[\"Orange\"][\"Body\"] = commonZones[\"Body\"]\r\nZones[\"Orange\"][\"Hand1\"] = commonZones[\"Hand1\"]\r\nZones[\"Orange\"][\"Hand2\"] = commonZones[\"Hand2\"]\r\nZones[\"Orange\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\r\nZones[\"Orange\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\r\nZones[\"Orange\"][\"Tarot\"] = commonZones[\"Tarot\"]\r\nZones[\"Orange\"][\"Accessory\"] = commonZones[\"Accessory\"]\r\nZones[\"Orange\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\r\nZones[\"Orange\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\r\nZones[\"Orange\"][\"Threat1\"] = commonZones[\"Threat1\"]\r\nZones[\"Orange\"][\"Threat2\"] = commonZones[\"Threat2\"]\r\nZones[\"Orange\"][\"Threat3\"] = commonZones[\"Threat3\"]\r\nZones[\"Orange\"][\"Threat4\"] = commonZones[\"Threat4\"]\r\nZones[\"Orange\"][\"SetAside1\"] = { -2.350362, 0, -0.520315 }\r\nZones[\"Orange\"][\"SetAside2\"] = { -2.350362, 0, 0.042552 }\r\nZones[\"Orange\"][\"SetAside3\"] = { -2.350362, 0, 0.605419 }\r\nZones[\"Orange\"][\"UnderSetAside3\"] = { -2.500362, 0, 0.80419 }\r\nZones[\"Orange\"][\"SetAside4\"] = { -2.7803627, 0, -0.520315 }\r\nZones[\"Orange\"][\"SetAside5\"] = { -2.7803627, 0, 0.042552 }\r\nZones[\"Orange\"][\"SetAside6\"] = { -2.7803627, 0, 0.605419 }\r\nZones[\"Orange\"][\"UnderSetAside6\"] = { -2.9303627, 0, 0.80419 }\r\n\r\n-- Green positions are the same as White and Red the same as Orange\r\nZones[\"Red\"] = Zones[\"Orange\"]\r\nZones[\"Green\"] = Zones[\"White\"]\r\n\r\n-- Returns the zone name where the specified card should be placed, based on its metadata.\r\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\r\n---@return: Zone name such as \"Deck\", \"SetAside1\", etc. See Zones object documentation for a list of valid zones.\r\nfunction Zones.getDefaultCardZone(cardMetadata)\r\n if cardMetadata.type == \"Investigator\" then\r\n return \"Investigator\"\r\n elseif cardMetadata.type == \"Minicard\" then\r\n return \"Minicard\"\r\n elseif cardMetadata.permanent then\r\n return \"SetAside1\"\r\n elseif cardMetadata.bonded_to ~= nil then\r\n return \"SetAside2\"\r\n -- SetAside3 is used for Ancestral Knowledge / Underworld Market\r\n -- SetAside4 is used for upgrade sheets\r\n else\r\n return \"Deck\"\r\n end\r\nend\r\n\r\n-- Gets the global position for the given zone on the specified player mat.\r\n---@param playerColor: Color name of the player mat to get the zone position for (e.g. \"Red\")\r\n---@param zoneName: Name of the zone to get the position for. See Zones object documentation for a list of valid zones.\r\n---@return: Global position table, or nil if an invalid player color or zone is specified\r\nfunction Zones.getZonePosition(playerColor, zoneName)\r\n if (playerColor ~= \"Red\"\r\n and playerColor ~= \"Orange\"\r\n and playerColor ~= \"White\"\r\n and playerColor ~= \"Green\") then\r\n return nil\r\n end\r\n return getObjectFromGUID(playerMatGuids[playerColor]).positionToWorld(Zones[playerColor][zoneName])\r\nend\r\n\r\n-- Return the global rotation for a card on the given player mat, based on its metadata.\r\n---@param playerColor: Color name of the player mat to get the rotation for (e.g. \"Red\")\r\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\r\n---@return: Global rotation vector for the given card. This will include the\r\n-- Y rotation to orient the card on the given player mat as well as a\r\n-- Z rotation to place the card face up or face down.\r\nfunction Zones.getDefaultCardRotation(playerColor, zone)\r\n local deckRotation = getObjectFromGUID(playerMatGuids[playerColor]).getRotation()\r\n\r\n if zone == \"Investigator\" then\r\n deckRotation = deckRotation + Vector(0, 270, 0)\r\n elseif zone == \"Deck\" then\r\n deckRotation = deckRotation + Vector(0, 0, 180)\r\n end\r\n\r\n return deckRotation\r\nend\r\n\r\nlocal RANDOM_WEAKNESS_ID = \"01000\"\r\nlocal tags = { configuration = \"import_configuration_provider\" }\r\nlocal Priority = {\r\n ERROR = 0,\r\n WARNING = 1,\r\n INFO = 2,\r\n DEBUG = 3\r\n}\r\n\r\n---@type fun(text: string)\r\nlocal printFunction = printToAll\r\nlocal printPriority = Priority.INFO\r\n\r\n---@param priority number\r\n---@return string\r\nfunction Priority.getLabel(priority)\r\n if priority == 0 then return \"ERROR\"\r\n elseif priority == 1 then return \"WARNING\"\r\n elseif priority == 2 then return \"INFO\"\r\n elseif priority == 3 then return \"DEBUG\"\r\n else error(table.concat({ \"Priority\", priority, \"not found\" }, \" \")) return \"\"\r\n end\r\nend\r\n\r\n---@param message string\r\n---@param priority number\r\nlocal function debugPrint(message, priority, color)\r\n if (color == nil) then\r\n color = { 0.5, 0.5, 0.5 }\r\n end\r\n if (printPriority >= priority) then\r\n printFunction(\"[\" .. Priority.getLabel(priority) .. \"] \" .. message, color)\r\n end\r\nend\r\n\r\nlocal function fixUtf16String(str)\r\n return str:gsub(\"\\\\u(%w%w%w%w)\", function(match)\r\n return string.char(tonumber(match, 16))\r\n end)\r\nend\r\n\r\n--Forward declaration\r\n---@type Request\r\nlocal Request = {}\r\n\r\n---@type table\r\nlocal tabooList = {}\r\n\r\n---@return ArkhamImportConfiguration\r\nlocal function getConfiguration()\r\n local configuration = getObjectsWithTag(tags.configuration)[1]:getTable(\"configuration\")\r\n printPriority = configuration.priority\r\n return configuration\r\nend\r\n\r\nfunction onLoad(script_state)\r\n local state = JSON.decode(script_state)\r\n initializeUi(state)\r\n math.randomseed(os.time())\r\n\r\n local configuration = getConfiguration()\r\n Request.start({ configuration.api_uri, configuration.taboo }, function(status)\r\n local json = JSON.decode(fixUtf16String(status.text))\r\n for _, taboo in pairs(json) do\r\n ---@type \r\n local cards = {}\r\n\r\n for _, card in pairs(JSON.decode(taboo.cards)) do\r\n cards[card.code] = true\r\n end\r\n\r\n tabooList[taboo.id] = {\r\n date = taboo.date_start,\r\n cards = cards\r\n }\r\n end\r\n return true, nil\r\n end)\r\nend\r\n\r\nfunction onSave() return JSON.encode(getUiState()) end\r\n\r\n-- Callback when the deck information is received from ArkhamDB. Parses the\r\n-- response then applies standard transformations to the deck such as adding\r\n-- random weaknesses and checking for taboos. Once the deck is processed,\r\n-- passes to loadCards to actually spawn the defined deck.\r\n---@param deck ArkhamImportDeck\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param configuration ArkhamImportConfiguration\r\nlocal function onDeckResult(deck, playerColor, configuration)\r\n -- Load the next deck in the upgrade path if the option is enabled\r\n if (getUiState().loadNewest and deck.next_deck ~= nil and deck.next_deck ~= \"\") then\r\n buildDeck(playerColor, deck.next_deck)\r\n return\r\n end\r\n\r\n debugPrint(table.concat({ \"Found decklist: \", deck.name }), Priority.INFO, playerColor)\r\n\r\n debugPrint(table.concat({ \"-\", deck.name, \"-\" }), Priority.DEBUG)\r\n for k, v in pairs(deck) do\r\n if type(v) == \"table\" then\r\n debugPrint(table.concat { k, \": \" }, Priority.DEBUG)\r\n else\r\n debugPrint(table.concat { k, \": \", tostring(v) }, Priority.DEBUG)\r\n end\r\n end\r\n debugPrint(\"\", Priority.DEBUG)\r\n\r\n -- Initialize deck slot table and perform common transformations. The order\r\n -- of these should not be changed, as later steps may act on cards added in\r\n -- each. For example, a random weakness or investigator may have bonded\r\n -- cards or taboo entries, and should be present\r\n local slots = deck.slots\r\n maybeDrawRandomWeakness(slots, playerColor, configuration)\r\n maybeAddInvestigatorCards(deck, slots)\r\n extractBondedCards(slots, configuration)\r\n checkTaboos(deck.taboo_id, slots, playerColor, configuration)\r\n\r\n local commandManager = getObjectFromGUID(configuration.command_manager_guid)\r\n\r\n ---@type ArkhamImport_CommandManager_InitializationArguments\r\n local parameters = {\r\n configuration = configuration,\r\n description = deck.description_md,\r\n }\r\n\r\n ---@type ArkhamImport_CommandManager_InitializationResults\r\n local results = commandManager:call(\"initialize\", parameters)\r\n\r\n if not results.is_successful then\r\n debugPrint(results.error_message, Priority.ERROR)\r\n return\r\n end\r\n\r\n -- get upgrades for customizable cards\r\n local meta = deck.meta\r\n local customizations = {}\r\n if meta then customizations = JSON.decode(deck.meta) end\r\n\r\n loadCards(slots, deck.investigator_code, playerColor, commandManager,\r\n configuration, results.configuration, customizations)\r\nend\r\n\r\n-- Checks to see if the slot list includes the random weakness ID. If it does,\r\n-- removes it from the deck and replaces it with the ID of a random basic weakness provided by the all cards bag\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\n---@param playerColor: Color name of the player this deck is being loaded for. Used for broadcast if a weakness is added.\r\n---@param configuration: The API configuration object\r\nfunction maybeDrawRandomWeakness(slots, playerColor, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local hasRandomWeakness = false\r\n for cardId, cardCount in pairs(slots) do\r\n if cardId == RANDOM_WEAKNESS_ID then\r\n hasRandomWeakness = true\r\n break\r\n end\r\n end\r\n if hasRandomWeakness then\r\n local weaknessId = allCardsBag.call(\"getRandomWeaknessId\")\r\n slots[weaknessId] = 1\r\n slots[RANDOM_WEAKNESS_ID] = nil\r\n debugPrint(\"Random basic weakness added to deck\", Priority.INFO, playerColor)\r\n end\r\nend\r\n\r\n-- If investigator cards should be loaded, add both the investigator (XXXXX) and minicard (XXXXX-m) slots with one copy each\r\n---@param deck: The processed ArkhamDB deck response\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\nfunction maybeAddInvestigatorCards(deck, slots)\r\n if getUiState().investigators then\r\n local investigatorId = deck.investigator_code\r\n slots[investigatorId .. \"-m\"] = 1\r\n local deckMeta = JSON.decode(deck.meta)\r\n local parallelFront = deckMeta ~= nil and deckMeta.alternate_front ~= nil and deckMeta.alternate_front ~= \"\"\r\n local parallelBack = deckMeta ~= nil and deckMeta.alternate_back ~= nil and deckMeta.alternate_back ~= \"\"\r\n if parallelFront and parallelBack then\r\n investigatorId = investigatorId .. \"-p\"\r\n elseif parallelFront then\r\n\r\n local alternateNum = tonumber(deckMeta.alternate_front)\r\n if alternateNum >= 01501 and alternateNum <= 01506 then\r\n investigatorId = investigatorId .. \"-r\"\r\n else\r\n investigatorId = investigatorId .. \"-pf\"\r\n end\r\n elseif parallelBack then\r\n investigatorId = investigatorId .. \"-pb\"\r\n end\r\n slots[investigatorId] = 1\r\n end\r\nend\r\n\r\n-- Process the slot list and looks for any cards which are bonded to those in the deck. Adds those cards to the slot list.\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\n---@param configuration: The API configuration object\r\nfunction extractBondedCards(slots, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n -- Create a list of bonded cards first so we don't modify slots while iterating\r\n local bondedCards = {}\r\n for cardId, cardCount in pairs(slots) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if (card ~= nil and card.metadata.bonded ~= nil) then\r\n for _, bond in ipairs(card.metadata.bonded) do\r\n bondedCards[bond.id] = bond.count\r\n end\r\n end\r\n end\r\n -- Add any bonded cards to the main slots list\r\n for bondedId, bondedCount in pairs(bondedCards) do\r\n slots[bondedId] = bondedCount\r\n end\r\nend\r\n\r\n-- Check the deck for cards on its taboo list. If they're found, replace the entry in the slot with the Taboo id (i.e. \"XXXX\" becomes \"XXXX-t\")\r\n---@param tabooId: The deck's taboo ID, taken from the deck response taboo_id field. May be nil, indicating that no taboo list should be used\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\nfunction checkTaboos(tabooId, slots, playerColor, configuration)\r\n if tabooId then\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n for cardId, _ in pairs(tabooList[tabooId].cards) do\r\n if slots[cardId] ~= nil then\r\n -- Make sure there's a taboo version of the card before we replace it\r\n -- SCED only maintains the most recent taboo cards. If a deck is using\r\n -- an older taboo list it's possible the card isn't a taboo any more\r\n local tabooCard = allCardsBag.call(\"getCardById\", { id = cardId .. \"-t\" })\r\n if tabooCard == nil then\r\n local basicCard = allCardsBag.call(\"getCardById\", { id = cardId })\r\n debugPrint(\"Taboo version for \" .. basicCard.data.Nickname .. \" is not available. Using standard version\",\r\n Priority.WARNING, playerColor)\r\n else\r\n slots[cardId .. \"-t\"] = slots[cardId]\r\n slots[cardId] = nil\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- Process the slot list, which defines the card Ids and counts of cards to load. Spawn those cards at the appropriate zones\r\n-- and report an error to the user if any could not be loaded.\r\n-- This method uses an encapsulated coroutine with yields to make the card spawning cleaner.\r\n--\r\n---@param slots: Key-Value table of cardId:count. cardId is the ArkhamDB ID of the card to spawn, and count is the number which should be spawned\r\n---@param investigatorId: String ArkhamDB ID (code) for this deck's investigator.\r\n-- Investigator cards should already be added to the slots list if they\r\n-- should be spawned, but this value is separate to check for special\r\n-- handling for certain investigators\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param configuration: Loader configuration object\r\n---@param customizations: ArkhamDB data for customizations on customizable cards\r\nfunction loadCards(slots, investigatorId, playerColor, commandManager, configuration, command_config, customizations)\r\n function coinside()\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local yPos = {}\r\n local cardsToSpawn = {}\r\n for cardId, cardCount in pairs(slots) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if card ~= nil then\r\n local cardZone = Zones.getDefaultCardZone(card.metadata)\r\n for i = 1, cardCount do\r\n table.insert(cardsToSpawn, { data = card.data, metadata = card.metadata, zone = cardZone })\r\n end\r\n\r\n -- upgrade sheets for customizable cards\r\n local upgradesheet = allCardsBag.call(\"getCardById\", { id = cardId .. \"-c\" })\r\n if upgradesheet ~= nil then\r\n\r\n -- update metadata for spawned upgrade sheets\r\n local upgrades = customizations[\"cus_\" .. cardId]\r\n\r\n if upgrades ~= nil then\r\n -- initialize tables\r\n -- markedBoxes: contains the amount of markedBoxes (left to right) per row (starting at row 1)\r\n -- inputValues: contains the amount of inputValues per row (starting at row 0)\r\n local markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n local inputValues = {}\r\n local index_xp = {}\r\n\r\n -- get the index and xp values (looks like this: X|X,X|X, ..)\r\n for str in string.gmatch(customizations[\"cus_\" .. cardId], \"([^,]+)\") do\r\n table.insert(index_xp, str)\r\n end\r\n\r\n -- split each pair and assign it to the proper position in markedBoxes\r\n local rowZero = false\r\n local rowZeroText = false\r\n\r\n for _, entry in ipairs(index_xp) do\r\n local counter = 0\r\n local index = 0\r\n\r\n -- if found number is 0, then only get inputvalue\r\n for str in string.gmatch(entry, \"([^|]+)\") do\r\n counter = counter + 1\r\n\r\n if counter == 1 then\r\n index = tonumber(str) + 1\r\n if str == \"0\" then rowZero = true end\r\n elseif counter == 2 then\r\n markedBoxes[index] = tonumber(str)\r\n elseif counter == 3 then\r\n table.insert(inputValues, str)\r\n if rowZero then rowZeroText = true end\r\n end\r\n end\r\n end\r\n\r\n -- remove first entry in markedBoxes if row 0 has textbox\r\n if rowZeroText then table.remove(markedBoxes, 1) end\r\n\r\n -- write the loaded values to the save_data of the sheets\r\n upgradesheet.data[\"LuaScriptState\"] = JSON.encode({ markedBoxes, inputValues })\r\n table.insert(cardsToSpawn, { data = upgradesheet.data, metadata = upgradesheet.metadata, zone = \"SetAside4\" })\r\n end\r\n end\r\n\r\n -- spawn additional minicard for 'Summoned Servitor'\r\n if cardId == \"09080\" then\r\n local servitor = allCardsBag.call(\"getCardById\", { id = \"09080-m\" })\r\n table.insert(cardsToSpawn, { data = servitor.data, metadata = servitor.metadata, zone = \"SetAside6\" })\r\n end\r\n\r\n slots[cardId] = 0\r\n end\r\n end\r\n\r\n -- TODO: Re-enable this later, as a command\r\n -- handleAltInvestigatorCard(cardsToSpawn, \"promo\", configuration)\r\n\r\n table.sort(cardsToSpawn, cardComparator)\r\n\r\n -- TODO: Process commands for the cardsToSpawn list\r\n\r\n -- These should probably be commands, once the command handler is updated\r\n handleStartsInPlay(cardsToSpawn)\r\n handleAncestralKnowledge(cardsToSpawn)\r\n handleUnderworldMarket(cardsToSpawn, playerColor)\r\n handleHunchDeck(investigatorId, cardsToSpawn, playerColor)\r\n\r\n -- Count the number of cards in each zone so we know if it's a deck or card.\r\n -- TTS's Card vs. Deck distinction requires this since we can't spawn a deck with only one card\r\n local zoneCounts = getZoneCounts(cardsToSpawn)\r\n local zoneDecks = {}\r\n for zone, count in pairs(zoneCounts) do\r\n if count > 1 then\r\n zoneDecks[zone] = buildDeckDataTemplate()\r\n end\r\n end\r\n -- For each card in a deck zone, add it to that deck. Otherwise, spawn it directly\r\n for _, spawnCard in ipairs(cardsToSpawn) do\r\n if zoneDecks[spawnCard.zone] ~= nil then\r\n addCardToDeck(zoneDecks[spawnCard.zone], spawnCard.data)\r\n else\r\n local cardPos = Zones.getZonePosition(playerColor, spawnCard.zone)\r\n cardPos.y = 2\r\n spawnObjectData({\r\n data = spawnCard.data,\r\n position = cardPos,\r\n rotation = Zones.getDefaultCardRotation(playerColor, spawnCard.zone)\r\n })\r\n end\r\n end\r\n -- Spawn each of the decks\r\n for zone, deck in pairs(zoneDecks) do\r\n local deckPos = Zones.getZonePosition(playerColor, zone)\r\n deckPos.y = 3\r\n spawnObjectData({\r\n data = deck,\r\n position = deckPos,\r\n rotation = Zones.getDefaultCardRotation(playerColor, zone)\r\n })\r\n coroutine.yield(0)\r\n end\r\n\r\n -- Look for any cards which haven't been loaded\r\n local hadError = false\r\n for cardId, remainingCount in pairs(slots) do\r\n if remainingCount > 0 then\r\n hadError = true\r\n local request = Request.start({\r\n configuration.api_uri,\r\n configuration.cards,\r\n cardId\r\n },\r\n function(result)\r\n local adbCardInfo = JSON.decode(fixUtf16String(result.text))\r\n local cardName = adbCardInfo.real_name\r\n if (cardName ~= nil) then\r\n if (adbCardInfo.xp ~= nil and adbCardInfo.xp > 0) then\r\n cardName = cardName .. \" (\" .. adbCardInfo.xp .. \")\"\r\n end\r\n debugPrint(\"Card not found: \" .. cardName .. \", ArkhamDB ID \" .. cardId, Priority.ERROR, playerColor)\r\n else\r\n debugPrint(\"Card not found in ArkhamDB, ID \" .. cardId, Priority.ERROR, playerColor)\r\n end\r\n end)\r\n end\r\n end\r\n if (not hadError) then\r\n debugPrint(\"Deck loaded successfully!\", Priority.INFO, playerColor)\r\n end\r\n return 1\r\n end\r\n\r\n startLuaCoroutine(self, \"coinside\")\r\nend\r\n\r\n-- Inserts a card into the given deck. This does three things:\r\n-- 1. Add the card's data to ContainedObjects\r\n-- 2. Add the card's ID (the TTS CardID, not the Arkham ID) to the deck's\r\n-- ID list. Note that the deck's ID list is \"DeckIDs\" even though it\r\n-- contains a list of card Ids\r\n-- 3. Extract the card's CustomDeck table and add it to the deck. The deck's\r\n-- \"CustomDeck\" field is a list of all CustomDecks used by cards within the\r\n-- deck, keyed by the DeckID and referencing the custom deck table\r\n---@param deck: TTS deck data structure to add to\r\n---@param card: Data for the card to be inserted\r\nfunction addCardToDeck(deck, cardData)\r\n table.insert(deck.ContainedObjects, cardData)\r\n table.insert(deck.DeckIDs, cardData.CardID)\r\n for customDeckId, customDeckData in pairs(cardData.CustomDeck) do\r\n deck.CustomDeck[customDeckId] = customDeckData\r\n end\r\nend\r\n\r\n-- Count the number of cards in each zone\r\n---@param cards: Table of {cardData, cardMetadata, zone}\r\n---@return: Table of {zoneName=zoneCount}\r\nfunction getZoneCounts(cards)\r\n local counts = {}\r\n for _, card in ipairs(cards) do\r\n if counts[card.zone] == nil then\r\n counts[card.zone] = 1\r\n else\r\n counts[card.zone] = counts[card.zone] + 1\r\n end\r\n end\r\n\r\n return counts\r\nend\r\n\r\n-- Create an empty deck data table which can have cards added to it. This\r\n-- creates a new table on each call without using metatables or previous\r\n-- definitions because we can't be sure that TTS doesn't modify the structure\r\n---@return: Table containing the minimal TTS deck data structure\r\nfunction buildDeckDataTemplate()\r\n local deck = {}\r\n deck.Name = \"Deck\"\r\n\r\n -- Card data. DeckIDs and CustomDeck entries will be built from the cards\r\n deck.ContainedObjects = {}\r\n deck.DeckIDs = {}\r\n deck.CustomDeck = {}\r\n\r\n -- Transform is required, Position and Rotation will be overridden by the spawn call so can be omitted here\r\n deck.Transform = {\r\n scaleX = 1,\r\n scaleY = 1,\r\n scaleZ = 1,\r\n }\r\n\r\n return deck\r\nend\r\n\r\n-- Get the PBCN (Permanent/Bonded/Customizable/Normal) value from the given metadata.\r\n---@return: 1 for Permanent, 2 for Bonded or 4 for Normal. The actual values are\r\n-- irrelevant as they provide only grouping and the order between them doesn't matter.\r\nfunction getpbcn(metadata)\r\n if metadata.permanent then\r\n return 1\r\n elseif metadata.bonded_to ~= nil then\r\n return 2\r\n else -- Normal card\r\n return 3\r\n end\r\nend\r\n\r\n-- Comparison function used to sort the cards in a deck. Groups bonded or\r\n-- permanent cards first, then sorts within theose types by name/subname.\r\n-- Normal cards will sort in standard alphabetical order, while\r\n-- permanent/bonded/customizable will be in reverse alphabetical order.\r\n--\r\n-- Since cards spawn in the order provided by this comparator, with the first\r\n-- cards ending up at the bottom of a pile, this ordering will spawn in reverse\r\n-- alphabetical order. This presents the cards in order for non-face-down\r\n-- areas, and presents them in order when Searching the face-down deck.\r\nfunction cardComparator(card1, card2)\r\n local pbcn1 = getpbcn(card1.metadata)\r\n local pbcn2 = getpbcn(card2.metadata)\r\n if pbcn1 ~= pbcn2 then\r\n return pbcn1 > pbcn2\r\n end\r\n if pbcn1 == 3 then\r\n if card1.data.Nickname ~= card2.data.Nickname then\r\n return card1.data.Nickname < card2.data.Nickname\r\n end\r\n return card1.data.Description < card2.data.Description\r\n else\r\n if card1.data.Nickname ~= card2.data.Nickname then\r\n return card1.data.Nickname > card2.data.Nickname\r\n end\r\n return card1.data.Description > card2.data.Description\r\n end\r\nend\r\n\r\n-- Replace the investigator card and minicard with an alternate version. This\r\n-- will find the relevant cards and look for IDs with -, and\r\n-- --m, and update the entries in cardList with the new card\r\n-- data.\r\n--\r\n---@param cardList: Deck list being created\r\n---@param altVersionTag: The tag for the different version, currently the only alt versions are \"promo\", but will soon inclide \"revised\"\r\n---@param configuration: ArkhamDB configuration defniition, used for the card bag\r\nfunction handleAltInvestigatorCard(cardList, altVersionTag, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n for _, card in ipairs(cardList) do\r\n if card.metadata.type == \"Investigator\" then\r\n local altInvestigator = allCardsBag.call(\"getCardById\", { id = card.metadata.id .. \"-\" .. altVersionTag })\r\n if (altInvestigator ~= nil) then\r\n card.data = altInvestigator.data\r\n card.metadata = altInvestigator.metadata\r\n end\r\n end\r\n if card.metadata.type == \"Minicard\" then\r\n -- -promo comes before -m in the ID, so needs a little massaging\r\n local investigatorId = string.sub(card.metadata.id, 1, 5)\r\n local altMinicard = allCardsBag.call(\"getCardById\", { id = investigatorId .. \"-\" .. altVersionTag .. \"-m\" })\r\n if altMinicard ~= nil then\r\n card.data = altMinicard.data\r\n card.metadata = altMinicard.metadata\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- Place cards which start in play (Duke, Sophie) in the play area\r\nfunction handleStartsInPlay(cardList)\r\n for _, card in ipairs(cardList) do\r\n if card.metadata.startsInPlay then card.zone = \"BlankTop\" end\r\n end\r\nend\r\n\r\n-- Check to see if the deck list has Ancestral Knowledge. If it does, move 5 random skills to SetAside3\r\nfunction handleAncestralKnowledge(cardList)\r\n local hasAncestralKnowledge = false\r\n local skillList = {}\r\n -- Have to process the entire list to check for Ancestral Knowledge and get all possible skills, so do both in one pass\r\n for i, card in ipairs(cardList) do\r\n if card.metadata.id == \"07303\" then\r\n hasAncestralKnowledge = true\r\n card.zone = \"SetAside3\"\r\n elseif (card.metadata.type == \"Skill\"\r\n and card.metadata.bonded_to == nil\r\n and not card.metadata.weakness) then\r\n table.insert(skillList, i)\r\n end\r\n end\r\n if hasAncestralKnowledge then\r\n for i = 1, 5 do\r\n -- Move 5 random skills to SetAside3\r\n local skillListIndex = math.random(#skillList)\r\n cardList[skillList[skillListIndex]].zone = \"UnderSetAside3\"\r\n table.remove(skillList, skillListIndex)\r\n end\r\n end\r\nend\r\n\r\n-- Check for and handle Underworld Market by moving all Illicit cards to UnderSetAside3\r\n---@param cardList: Deck list being created\r\n---@param playerColor: Color this deck is being loaded for\r\nfunction handleUnderworldMarket(cardList, playerColor)\r\n local hasMarket = false\r\n local illicitList = {}\r\n -- Process the entire list to check for Underworld Market and get all possible skills, doing both in one pass\r\n for i, card in ipairs(cardList) do\r\n if card.metadata.id == \"09077\" then\r\n -- Underworld Market found\r\n hasMarket = true\r\n card.zone = \"SetAside3\"\r\n elseif (string.find(card.metadata.traits, \"Illicit\", 1, true)\r\n and card.metadata.bonded_to == nil\r\n and not card.metadata.weakness) then\r\n table.insert(illicitList, i)\r\n end\r\n end\r\n\r\n if hasMarket then\r\n if #illicitList < 10 then\r\n debugPrint(\"Only \" .. #illicitList .. \" Illicit cards in your deck, you can't trigger Underworld Market's ability.\"\r\n , Priority.WARNING, playerColor)\r\n else\r\n -- Process cards to move them to the market deck. This is done in reverse\r\n -- order because the sorting needs to be reversed (deck sorts for face down)\r\n -- Performance here may be an issue, as table.remove() is an O(n) operation\r\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\r\n -- a problem\r\n for i = #illicitList, 1, -1 do\r\n local moving = cardList[illicitList[i]]\r\n moving.zone = \"UnderSetAside3\"\r\n table.remove(cardList, illicitList[i])\r\n table.insert(cardList, moving)\r\n end\r\n\r\n if #illicitList > 10 then\r\n debugPrint(\"Moved all \" .. #illicitList .. \" Illicit cards to the Market deck, reduce it to 10\", Priority.INFO,\r\n playerColor)\r\n else\r\n debugPrint(\"Built the Market deck\", Priority.INFO, playerColor)\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- If the investigator is Joe Diamond, extract all Insight events to SetAside5 to build the Hunch Deck.\r\n---@param investigatorId: ID for the deck's investigator card. Passed separately because the investigator may not be included in the cardList\r\n---@param cardList: Deck list being created\r\n---@param playerColor: Color this deck is being loaded for\r\nfunction handleHunchDeck(investigatorId, cardList, playerColor)\r\n if investigatorId == \"05002\" then -- Joe Diamond\r\n local insightList = {}\r\n for i, card in ipairs(cardList) do\r\n if (card.metadata.type == \"Event\"\r\n and string.match(card.metadata.traits, \"Insight\")\r\n and card.metadata.bonded_to == nil) then\r\n table.insert(insightList, i)\r\n end\r\n end\r\n -- Process insights to move them to the hunch deck. This is done in reverse\r\n -- order because the sorting needs to be reversed (deck sorts for face down)\r\n -- Performance here may be an issue, as table.remove() is an O(n) operation\r\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\r\n -- a problem\r\n for i = #insightList, 1, -1 do\r\n local moving = cardList[insightList[i]]\r\n moving.zone = \"SetAside5\"\r\n table.remove(cardList, insightList[i])\r\n table.insert(cardList, moving)\r\n end\r\n if #insightList < 11 then\r\n debugPrint(\"Joe's hunch deck must have 11 cards but the deck only has \" .. #insightList .. \" Insight events.\",\r\n Priority.INFO, playerColor)\r\n elseif #insightList > 11 then\r\n debugPrint(\"Moved all \" .. #insightList .. \" Insight events to the hunch deck, reduce it to 11.\", Priority.INFO,\r\n playerColor)\r\n else\r\n debugPrint(\"Built Joe's hunch deck\", Priority.INFO, playerColor)\r\n end\r\n end\r\nend\r\n\r\n-- Test method. Loads all decks which were submitted to ArkhamDB on a given date window.\r\nfunction testLoadLotsOfDecks()\r\n local configuration = getConfiguration()\r\n local numDays = 7\r\n local day = os.time { year = 2021, month = 7, day = 15 } -- Start date here\r\n for i = 1, numDays do\r\n local dateString = os.date(\"%Y-%m-%d\", day)\r\n local deckList = Request.start({\r\n configuration.api_uri,\r\n \"decklists/by_date\",\r\n dateString,\r\n },\r\n function(result)\r\n local json = JSON.decode(result.text)\r\n for i, deckData in ipairs(json) do\r\n buildDeck(getColorForTest(i), deckData.id)\r\n end\r\n end)\r\n day = day + (60 * 60 * 24) -- Move forward by one day\r\n end\r\nend\r\n\r\n-- Rotates the player mat based on index, to spread the card stacks during a mass load\r\nfunction getColorForTest(index)\r\n if (index % 4 == 0) then\r\n return \"Red\"\r\n elseif (index % 4 == 1) then\r\n return \"Orange\"\r\n elseif (index % 4 == 2) then\r\n return \"White\"\r\n elseif (index % 4 == 3) then\r\n return \"Green\"\r\n end\r\nend\r\n\r\n-- Start the deck build process for the given player color and deck ID. This\r\n-- will retrieve the deck from ArkhamDB, and pass to a callback for processing.\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param deckId: ArkhamDB deck id to be loaded\r\nfunction buildDeck(playerColor, deckId)\r\n local configuration = getConfiguration()\r\n -- Get a simple card to see if the bag indexes are complete. If not, abort\r\n -- the deck load. The called method will handle player notification.\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local checkCard = allCardsBag.call(\"getCardById\", { id = \"01001\" })\r\n if (checkCard ~= nil and checkCard.data == nil) then\r\n return\r\n end\r\n\r\n local deckUri = { configuration.api_uri,\r\n getUiState().private and configuration.private_deck or configuration.public_deck, deckId }\r\n\r\n local deck = Request.start(deckUri, function(status)\r\n if string.find(status.text, \"\") then\r\n debugPrint(\"Private deck ID \" .. deckId .. \" is not shared\", Priority.ERROR, playerColor)\r\n return false, table.concat({ \"Private deck \", deckId, \" is not shared\" })\r\n end\r\n local json = JSON.decode(status.text)\r\n\r\n if not json then\r\n debugPrint(\"Deck ID \" .. deckId .. \" not found\", Priority.ERROR, playerColor)\r\n return false, \"Deck not found!\"\r\n end\r\n\r\n return true, JSON.decode(status.text)\r\n end)\r\n\r\n deck:with(onDeckResult, playerColor, configuration)\r\nend\r\n\r\n---@type Request\r\nRequest = {\r\n is_done = false,\r\n is_successful = false\r\n}\r\n\r\n-- Creates a new instance of a Request. Should not be directly called. Instead use Request.start and Request.deferred.\r\n---@param uri string\r\n---@param configure fun(request: Request, status: WebRequestStatus)\r\n---@return Request\r\nfunction Request:new(uri, configure)\r\n local this = {}\r\n\r\n setmetatable(this, self)\r\n self.__index = self\r\n\r\n if type(uri) == \"table\" then\r\n uri = table.concat(uri, \"/\")\r\n end\r\n\r\n this.uri = uri\r\n\r\n WebRequest.get(uri, function(status)\r\n configure(this, status)\r\n end)\r\n\r\n return this\r\nend\r\n\r\n-- Creates a new request. on_success should set the request's is_done, is_successful, and content variables.\r\n-- Deferred should be used when you don't want to set is_done immediately (such as if you want to wait for another request to finish)\r\n---@param uri string\r\n---@param on_success fun(request: Request, status: WebRequestStatus, vararg any)\r\n---@param on_error fun(status: WebRequestStatus)|nil\r\n---@vararg any[]\r\n---@return Request\r\nfunction Request.deferred(uri, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n return Request:new(uri, function(request, status)\r\n if (status.is_done) then\r\n if (status.is_error) then\r\n request.error_message = on_error and on_error(status, table.unpack(parameters)) or status.error\r\n request.is_successful = false\r\n request.is_done = true\r\n else\r\n on_success(request, status)\r\n end\r\n end\r\n end)\r\nend\r\n\r\n-- Creates a new request. on_success should return weather the resultant data is as expected, and the processed content of the request.\r\n---@param uri string\r\n---@param on_success fun(status: WebRequestStatus, vararg any): boolean, any\r\n---@param on_error nil|fun(status: WebRequestStatus, vararg any): string\r\n---@vararg any[]\r\n---@return Request\r\nfunction Request.start(uri, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n return Request.deferred(uri, function(request, status)\r\n local result, message = on_success(status, table.unpack(parameters))\r\n if not result then request.error_message = message else request.content = message end\r\n request.is_successful = result\r\n request.is_done = true\r\n end, on_error, table.unpack(parameters))\r\nend\r\n\r\n---@param requests Request[]\r\n---@param on_success fun(content: any[], vararg any[])\r\n---@param on_error fun(requests: Request[], vararg any[])|nil\r\n---@vararg any\r\nfunction Request.with_all(requests, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n\r\n Wait.condition(function()\r\n ---@type any[]\r\n local results = {}\r\n\r\n ---@type Request[]\r\n local errors = {}\r\n\r\n for _, request in ipairs(requests) do\r\n if request.is_successful then\r\n table.insert(results, request.content)\r\n else\r\n table.insert(errors, request)\r\n end\r\n end\r\n\r\n if (#errors <= 0) then\r\n on_success(results, table.unpack(parameters))\r\n elseif on_error == nil then\r\n for _, request in ipairs(errors) do\r\n debugPrint(table.concat({ \"[ERROR]\", request.uri, \":\", request.error_message }), Priority.ERROR)\r\n end\r\n else\r\n on_error(requests, table.unpack(parameters))\r\n end\r\n end, function()\r\n for _, request in ipairs(requests) do\r\n if not request.is_done then return false end\r\n end\r\n return true\r\n end)\r\nend\r\n\r\n---@param callback fun(content: any, vararg any)\r\nfunction Request:with(callback, ...)\r\n local arguments = table.pack(...)\r\n Wait.condition(function()\r\n if self.is_successful then\r\n callback(self.content, table.unpack(arguments))\r\n end\r\n end, function() return self.is_done\r\n end)\r\nend\r\n", + "LuaScript": "-- Generated by EmmyLua (https://github.com/EmmyLua)\r\n-- Created by Whimsical.\r\n-- DateTime: 2021-08-19 6:38 a.m.\r\n-- updated by Chr1Z (2022-10-11)\r\n\r\n---@type ArkhamImportConfiguration\r\n\r\nlocal INPUT_FIELD_HEIGHT = 340\r\nlocal INPUT_FIELD_WIDTH = 1500\r\nlocal FIELD_COLOR = { 0.9, 0.7, 0.5 }\r\n\r\nlocal PRIVATE_TOGGLE_LABELS = {}\r\nPRIVATE_TOGGLE_LABELS[true] = \"Private\"\r\nPRIVATE_TOGGLE_LABELS[false] = \"Published\"\r\n\r\nlocal UPGRADED_TOGGLE_LABELS = {}\r\nUPGRADED_TOGGLE_LABELS[true] = \"Upgraded\"\r\nUPGRADED_TOGGLE_LABELS[false] = \"Specific\"\r\n\r\nlocal LOAD_INVESTIGATOR_TOGGLE_LABELS = {}\r\nLOAD_INVESTIGATOR_TOGGLE_LABELS[true] = \"Yes\"\r\nLOAD_INVESTIGATOR_TOGGLE_LABELS[false] = \"No\"\r\n\r\nlocal redDeckId = \"\"\r\nlocal orangeDeckId = \"\"\r\nlocal whiteDeckId = \"\"\r\nlocal greenDeckId = \"\"\r\n\r\nlocal privateDeck = true\r\nlocal loadNewestDeck = true\r\nlocal loadInvestigators = false\r\n\r\nlocal bondedList = { }\r\nlocal customizationRowsWithFields = { }\r\n-- inputMap maps from (our 1-indexes) customization row index to inputValue table index\r\n-- The Raven Quill\r\ncustomizationRowsWithFields[\"09042\"] = { }\r\ncustomizationRowsWithFields[\"09042\"].inputCount = 2\r\ncustomizationRowsWithFields[\"09042\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09042\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09042\"].inputMap[5] = 2\r\n-- Friends in Low Places\r\ncustomizationRowsWithFields[\"09060\"] = { }\r\ncustomizationRowsWithFields[\"09060\"].inputCount = 2\r\ncustomizationRowsWithFields[\"09060\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09060\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09060\"].inputMap[3] = 2\r\n-- Living Ink\r\ncustomizationRowsWithFields[\"09079\"] = { }\r\ncustomizationRowsWithFields[\"09079\"].inputCount = 3\r\ncustomizationRowsWithFields[\"09079\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09079\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09079\"].inputMap[5] = 2\r\ncustomizationRowsWithFields[\"09079\"].inputMap[6] = 3\r\n-- Grizzled\r\ncustomizationRowsWithFields[\"09101\"] = { }\r\ncustomizationRowsWithFields[\"09101\"].inputCount = 3\r\ncustomizationRowsWithFields[\"09101\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09101\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09101\"].inputMap[2] = 2\r\ncustomizationRowsWithFields[\"09101\"].inputMap[3] = 3\r\n\r\n-- Returns a table with the full state of the UI, including options and deck IDs.\r\n-- This can be used to persist via onSave(), or provide values for a load operation\r\n-- Table values:\r\n-- redDeck: Deck ID to load for the red player\r\n-- orangeDeck: Deck ID to load for the orange player\r\n-- whiteDeck: Deck ID to load for the white player\r\n-- greenDeck: Deck ID to load for the green player\r\n-- private: True to load a private deck, false to load a public deck\r\n-- loadNewest: True if the most upgraded version of the deck should be loaded\r\n-- investigators: True if investigator cards should be spawned\r\nfunction getUiState()\r\n return {\r\n redDeck = redDeckId,\r\n orangeDeck = orangeDeckId,\r\n whiteDeck = whiteDeckId,\r\n greenDeck = greenDeckId,\r\n private = privateDeck,\r\n loadNewest = loadNewestDeck,\r\n investigators = loadInvestigators\r\n }\r\nend\r\n\r\n-- Sets up the UI for the deck loader, populating fields from the given save state table decoded from onLoad()\r\nfunction initializeUi(savedUiState)\r\n if savedUiState ~= nil then\r\n redDeckId = savedUiState.redDeck\r\n orangeDeckId = savedUiState.orangeDeck\r\n whiteDeckId = savedUiState.whiteDeck\r\n greenDeckId = savedUiState.greenDeck\r\n privateDeck = savedUiState.private\r\n loadNewestDeck = savedUiState.loadNewest\r\n loadInvestigators = savedUiState.investigators\r\n end\r\n\r\n makeOptionToggles()\r\n makeDeckIdFields()\r\n makeBuildButton()\r\nend\r\n\r\nfunction makeOptionToggles()\r\n -- common parameters\r\n local checkbox_parameters = {}\r\n checkbox_parameters.function_owner = self\r\n checkbox_parameters.width = INPUT_FIELD_WIDTH\r\n checkbox_parameters.height = INPUT_FIELD_HEIGHT\r\n checkbox_parameters.scale = { 0.1, 0.1, 0.1 }\r\n checkbox_parameters.font_size = 240\r\n checkbox_parameters.hover_color = { 0.4, 0.6, 0.8 }\r\n checkbox_parameters.color = FIELD_COLOR\r\n\r\n -- public / private deck\r\n checkbox_parameters.click_function = \"publicPrivateChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, -0.102 }\r\n checkbox_parameters.tooltip = \"Published or private deck?\\n\\nPLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLISHED DECK LISTS!\"\r\n checkbox_parameters.label = PRIVATE_TOGGLE_LABELS[privateDeck]\r\n self.createButton(checkbox_parameters)\r\n\r\n -- load upgraded?\r\n checkbox_parameters.click_function = \"loadUpgradedChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, -0.01 }\r\n checkbox_parameters.tooltip = \"Load newest upgrade or exact deck?\"\r\n checkbox_parameters.label = UPGRADED_TOGGLE_LABELS[loadNewestDeck]\r\n self.createButton(checkbox_parameters)\r\n\r\n -- load investigators?\r\n checkbox_parameters.click_function = \"loadInvestigatorsChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, 0.081 }\r\n checkbox_parameters.tooltip = \"Spawn investigator cards?\"\r\n checkbox_parameters.label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators]\r\n self.createButton(checkbox_parameters)\r\nend\r\n\r\n-- Create the four deck ID entry fields\r\nfunction makeDeckIdFields()\r\n local input_parameters = {}\r\n -- Parameters common to all entry fields\r\n input_parameters.function_owner = self\r\n input_parameters.scale = { 0.1, 0.1, 0.1 }\r\n input_parameters.width = INPUT_FIELD_WIDTH\r\n input_parameters.height = INPUT_FIELD_HEIGHT\r\n input_parameters.font_size = 320\r\n input_parameters.tooltip = \"Deck ID from ArkhamDB URL of the deck\\nPublic URL: 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0' = '101'\\nPrivate URL: 'https://arkhamdb.com/deck/view/102' = '102'\"\r\n input_parameters.alignment = 3 -- Center\r\n input_parameters.color = FIELD_COLOR\r\n input_parameters.font_color = { 0, 0, 0 }\r\n input_parameters.validation = 2 -- Integer\r\n\r\n -- Green\r\n input_parameters.input_function = \"greenDeckChanged\"\r\n input_parameters.position = { -0.166, 0.1, 0.385 }\r\n input_parameters.value = greenDeckId\r\n self.createInput(input_parameters)\r\n -- Red\r\n input_parameters.input_function = \"redDeckChanged\"\r\n input_parameters.position = { 0.171, 0.1, 0.385 }\r\n input_parameters.value = redDeckId\r\n self.createInput(input_parameters)\r\n -- White\r\n input_parameters.input_function = \"whiteDeckChanged\"\r\n input_parameters.position = { -0.166, 0.1, 0.474 }\r\n input_parameters.value = whiteDeckId\r\n self.createInput(input_parameters)\r\n -- Orange\r\n input_parameters.input_function = \"orangeDeckChanged\"\r\n input_parameters.position = { 0.171, 0.1, 0.474 }\r\n input_parameters.value = orangeDeckId\r\n self.createInput(input_parameters)\r\nend\r\n\r\n-- Create the Build All button. This is a transparent button which covers the Build All portion of the background graphic\r\nfunction makeBuildButton()\r\n local button_parameters = {}\r\n button_parameters.click_function = \"loadDecks\"\r\n button_parameters.function_owner = self\r\n button_parameters.position = { 0, 0.1, 0.71 }\r\n button_parameters.width = 320\r\n button_parameters.height = 30\r\n button_parameters.color = { 0, 0, 0, 0 }\r\n button_parameters.tooltip = \"Click to build all four decks!\"\r\n self.createButton(button_parameters)\r\nend\r\n\r\n-- Event handlers for deck ID change\r\nfunction redDeckChanged(_, _, inputValue) redDeckId = inputValue end\r\n\r\nfunction orangeDeckChanged(_, _, inputValue) orangeDeckId = inputValue end\r\n\r\nfunction whiteDeckChanged(_, _, inputValue) whiteDeckId = inputValue end\r\n\r\nfunction greenDeckChanged(_, _, inputValue) greenDeckId = inputValue end\r\n\r\n-- Event handlers for toggle buttons\r\nfunction publicPrivateChanged()\r\n privateDeck = not privateDeck\r\n self.editButton { index = 0, label = PRIVATE_TOGGLE_LABELS[privateDeck] }\r\nend\r\n\r\nfunction loadUpgradedChanged()\r\n loadNewestDeck = not loadNewestDeck\r\n self.editButton { index = 1, label = UPGRADED_TOGGLE_LABELS[loadNewestDeck] }\r\nend\r\n\r\nfunction loadInvestigatorsChanged()\r\n loadInvestigators = not loadInvestigators\r\n self.editButton { index = 2, label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators] }\r\nend\r\n\r\nfunction loadDecks()\r\n -- TODO: Make this use the configuration ID for the all cards bag\r\n local allCardsBag = getObjectFromGUID(\"15bb07\")\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if not indexReady then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", { 0.9, 0.2, 0.2 })\r\n return\r\n end\r\n if redDeckId ~= nil and redDeckId ~= \"\" then\r\n buildDeck(\"Red\", redDeckId)\r\n end\r\n if orangeDeckId ~= nil and orangeDeckId ~= \"\" then\r\n buildDeck(\"Orange\", orangeDeckId)\r\n end\r\n if whiteDeckId ~= nil and whiteDeckId ~= \"\" then\r\n buildDeck(\"White\", whiteDeckId)\r\n end\r\n if greenDeckId ~= nil and greenDeckId ~= \"\" then\r\n buildDeck(\"Green\", greenDeckId)\r\n end\r\nend\r\n\r\n-- Sets up and returns coordinates for all possible spawn zones. Because Lua assigns tables by reference\r\n-- and there is no built-in function to copy a table this is relatively brute force.\r\n--\r\n-- Positions are all relative to the player mat, and most are consistent. The\r\n-- exception are the SetAside# zones, which are placed to the left of the mat\r\n-- for White/Green, and the right of the mat for Orange/Red.\r\n--\r\n-- Investigator: Investigator card area.\r\n-- Minicard: Placement for the investigator's minicard, just above the player mat\r\n-- Deck, Discard: Standard locations for the deck and discard piles.\r\n-- BlankTop: used for assets that start in play (e.g. Duke)\r\n-- Tarot, Hand1, Hand2, Ally, BlankBottom, Accessory, Arcane1, Arcane2, Body: Asset slot positions\r\n-- Threat[1-4]: Threat area slots. Threat[1-3] correspond to the named threat area slots, and Threat4 is the blank threat area slot.\r\n-- SetAside[1-3]: Column closest to the player mat, with 1 at the top and 3 at the bottom.\r\n-- SetAside[4-6]: Column farther away from the mat, with 4 at the top and 6 at the bottom.\r\n-- SetAside1: Permanent cards\r\n-- SetAside2: Bonded cards\r\n-- SetAside3: Ancestral Knowledge / Underworld Market\r\n-- SetAside4: Upgrade sheets for customizable cards\r\n-- SetAside5: Hunch Deck for Joe Diamond\r\n-- SetAside6: currently unused\r\n\r\nlocal playerMatGuids = {}\r\nplayerMatGuids[\"Red\"] = \"0840d5\"\r\nplayerMatGuids[\"Orange\"] = \"bd0ff4\"\r\nplayerMatGuids[\"White\"] = \"8b081b\"\r\nplayerMatGuids[\"Green\"] = \"383d8b\"\r\n\r\ncommonZones = {}\r\ncommonZones[\"Investigator\"] = { -1.17702, 0, 0.00209 }\r\ncommonZones[\"Minicard\"] = { -0.4668214, 0, -1.222326 }\r\ncommonZones[\"Deck\"] = { -1.822724, 0, -0.02940192 }\r\ncommonZones[\"Discard\"] = { -1.822451, 0, 0.6092291 }\r\ncommonZones[\"Ally\"] = { -0.6157398, 0, 0.02435675 }\r\ncommonZones[\"Body\"] = { -0.6306521, 0, 0.553170 }\r\ncommonZones[\"Hand1\"] = { 0.2155387, 0, 0.04257287 }\r\ncommonZones[\"Hand2\"] = { -0.1803701, 0, 0.03745948 }\r\ncommonZones[\"Arcane1\"] = { 0.2124223, 0, 0.5596902 }\r\ncommonZones[\"Arcane2\"] = { -0.1711275, 0, 0.5567944 }\r\ncommonZones[\"Tarot\"] = { 0.6016169, 0, 0.03273106 }\r\ncommonZones[\"Accessory\"] = { 0.6049907, 0, 0.5546234 }\r\ncommonZones[\"BlankTop\"] = { 1.758446, 0, 0.03965336 }\r\ncommonZones[\"BlankBottom\"] = { 1.754469, 0, 0.5634764 }\r\ncommonZones[\"Threat1\"] = { -0.9116555, 0, -0.6446251 }\r\ncommonZones[\"Threat2\"] = { -0.4544126, 0, -0.6428719 }\r\ncommonZones[\"Threat3\"] = { 0.002246313, 0, -0.6430681 }\r\ncommonZones[\"Threat4\"] = { 0.4590618, 0, -0.6432732 }\r\n\r\nZones = {}\r\nZones[\"White\"] = {}\r\nZones[\"White\"][\"Investigator\"] = commonZones[\"Investigator\"]\r\nZones[\"White\"][\"Minicard\"] = commonZones[\"Minicard\"]\r\nZones[\"White\"][\"Deck\"] = commonZones[\"Deck\"]\r\nZones[\"White\"][\"Discard\"] = commonZones[\"Discard\"]\r\nZones[\"White\"][\"Ally\"] = commonZones[\"Ally\"]\r\nZones[\"White\"][\"Body\"] = commonZones[\"Body\"]\r\nZones[\"White\"][\"Hand1\"] = commonZones[\"Hand1\"]\r\nZones[\"White\"][\"Hand2\"] = commonZones[\"Hand2\"]\r\nZones[\"White\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\r\nZones[\"White\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\r\nZones[\"White\"][\"Tarot\"] = commonZones[\"Tarot\"]\r\nZones[\"White\"][\"Accessory\"] = commonZones[\"Accessory\"]\r\nZones[\"White\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\r\nZones[\"White\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\r\nZones[\"White\"][\"Threat1\"] = commonZones[\"Threat1\"]\r\nZones[\"White\"][\"Threat2\"] = commonZones[\"Threat2\"]\r\nZones[\"White\"][\"Threat3\"] = commonZones[\"Threat3\"]\r\nZones[\"White\"][\"Threat4\"] = commonZones[\"Threat4\"]\r\nZones[\"White\"][\"SetAside1\"] = { 2.345893, 0, -0.520315 }\r\nZones[\"White\"][\"SetAside2\"] = { 2.345893, 0, 0.042552 }\r\nZones[\"White\"][\"SetAside3\"] = { 2.345893, 0, 0.605419 }\r\nZones[\"White\"][\"UnderSetAside3\"] = { 2.495893, 0, 0.805419 }\r\nZones[\"White\"][\"SetAside4\"] = { 2.775893, 0, -0.520315 }\r\nZones[\"White\"][\"SetAside5\"] = { 2.775893, 0, 0.042552 }\r\nZones[\"White\"][\"SetAside6\"] = { 2.775893, 0, 0.605419 }\r\nZones[\"White\"][\"UnderSetAside6\"] = { 2.925893, 0, 0.805419 }\r\n\r\nZones[\"Orange\"] = {}\r\nZones[\"Orange\"][\"Investigator\"] = commonZones[\"Investigator\"]\r\nZones[\"Orange\"][\"Minicard\"] = commonZones[\"Minicard\"]\r\nZones[\"Orange\"][\"Deck\"] = commonZones[\"Deck\"]\r\nZones[\"Orange\"][\"Discard\"] = commonZones[\"Discard\"]\r\nZones[\"Orange\"][\"Ally\"] = commonZones[\"Ally\"]\r\nZones[\"Orange\"][\"Body\"] = commonZones[\"Body\"]\r\nZones[\"Orange\"][\"Hand1\"] = commonZones[\"Hand1\"]\r\nZones[\"Orange\"][\"Hand2\"] = commonZones[\"Hand2\"]\r\nZones[\"Orange\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\r\nZones[\"Orange\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\r\nZones[\"Orange\"][\"Tarot\"] = commonZones[\"Tarot\"]\r\nZones[\"Orange\"][\"Accessory\"] = commonZones[\"Accessory\"]\r\nZones[\"Orange\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\r\nZones[\"Orange\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\r\nZones[\"Orange\"][\"Threat1\"] = commonZones[\"Threat1\"]\r\nZones[\"Orange\"][\"Threat2\"] = commonZones[\"Threat2\"]\r\nZones[\"Orange\"][\"Threat3\"] = commonZones[\"Threat3\"]\r\nZones[\"Orange\"][\"Threat4\"] = commonZones[\"Threat4\"]\r\nZones[\"Orange\"][\"SetAside1\"] = { -2.350362, 0, -0.520315 }\r\nZones[\"Orange\"][\"SetAside2\"] = { -2.350362, 0, 0.042552 }\r\nZones[\"Orange\"][\"SetAside3\"] = { -2.350362, 0, 0.605419 }\r\nZones[\"Orange\"][\"UnderSetAside3\"] = { -2.500362, 0, 0.80419 }\r\nZones[\"Orange\"][\"SetAside4\"] = { -2.7803627, 0, -0.520315 }\r\nZones[\"Orange\"][\"SetAside5\"] = { -2.7803627, 0, 0.042552 }\r\nZones[\"Orange\"][\"SetAside6\"] = { -2.7803627, 0, 0.605419 }\r\nZones[\"Orange\"][\"UnderSetAside6\"] = { -2.9303627, 0, 0.80419 }\r\n\r\n-- Green positions are the same as White and Red the same as Orange\r\nZones[\"Red\"] = Zones[\"Orange\"]\r\nZones[\"Green\"] = Zones[\"White\"]\r\n\r\n-- Returns the zone name where the specified card should be placed, based on its metadata.\r\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\r\n---@return: Zone name such as \"Deck\", \"SetAside1\", etc. See Zones object documentation for a list of valid zones.\r\nfunction Zones.getDefaultCardZone(cardMetadata)\r\n if cardMetadata.type == \"Investigator\" then\r\n return \"Investigator\"\r\n elseif cardMetadata.type == \"Minicard\" then\r\n return \"Minicard\"\r\n elseif cardMetadata.permanent then\r\n return \"SetAside1\"\r\n elseif bondedList[cardMetadata.id] then\r\n return \"SetAside2\"\r\n -- SetAside3 is used for Ancestral Knowledge / Underworld Market\r\n -- SetAside4 is used for upgrade sheets\r\n else\r\n return \"Deck\"\r\n end\r\nend\r\n\r\n-- Gets the global position for the given zone on the specified player mat.\r\n---@param playerColor: Color name of the player mat to get the zone position for (e.g. \"Red\")\r\n---@param zoneName: Name of the zone to get the position for. See Zones object documentation for a list of valid zones.\r\n---@return: Global position table, or nil if an invalid player color or zone is specified\r\nfunction Zones.getZonePosition(playerColor, zoneName)\r\n if (playerColor ~= \"Red\"\r\n and playerColor ~= \"Orange\"\r\n and playerColor ~= \"White\"\r\n and playerColor ~= \"Green\") then\r\n return nil\r\n end\r\n return getObjectFromGUID(playerMatGuids[playerColor]).positionToWorld(Zones[playerColor][zoneName])\r\nend\r\n\r\n-- Return the global rotation for a card on the given player mat, based on its metadata.\r\n---@param playerColor: Color name of the player mat to get the rotation for (e.g. \"Red\")\r\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\r\n---@return: Global rotation vector for the given card. This will include the\r\n-- Y rotation to orient the card on the given player mat as well as a\r\n-- Z rotation to place the card face up or face down.\r\nfunction Zones.getDefaultCardRotation(playerColor, zone)\r\n local deckRotation = getObjectFromGUID(playerMatGuids[playerColor]).getRotation()\r\n\r\n if zone == \"Investigator\" then\r\n deckRotation = deckRotation + Vector(0, 270, 0)\r\n elseif zone == \"Deck\" then\r\n deckRotation = deckRotation + Vector(0, 0, 180)\r\n end\r\n\r\n return deckRotation\r\nend\r\n\r\nlocal RANDOM_WEAKNESS_ID = \"01000\"\r\nlocal tags = { configuration = \"import_configuration_provider\" }\r\nlocal Priority = {\r\n ERROR = 0,\r\n WARNING = 1,\r\n INFO = 2,\r\n DEBUG = 3\r\n}\r\n\r\n---@type fun(text: string)\r\nlocal printFunction = printToAll\r\nlocal printPriority = Priority.INFO\r\n\r\n---@param priority number\r\n---@return string\r\nfunction Priority.getLabel(priority)\r\n if priority == 0 then return \"ERROR\"\r\n elseif priority == 1 then return \"WARNING\"\r\n elseif priority == 2 then return \"INFO\"\r\n elseif priority == 3 then return \"DEBUG\"\r\n else error(table.concat({ \"Priority\", priority, \"not found\" }, \" \")) return \"\"\r\n end\r\nend\r\n\r\n---@param message string\r\n---@param priority number\r\nlocal function debugPrint(message, priority, color)\r\n if (color == nil) then\r\n color = { 0.5, 0.5, 0.5 }\r\n end\r\n if (printPriority >= priority) then\r\n printFunction(\"[\" .. Priority.getLabel(priority) .. \"] \" .. message, color)\r\n end\r\nend\r\n\r\nlocal function fixUtf16String(str)\r\n return str:gsub(\"\\\\u(%w%w%w%w)\", function(match)\r\n return string.char(tonumber(match, 16))\r\n end)\r\nend\r\n\r\n--Forward declaration\r\n---@type Request\r\nlocal Request = {}\r\n\r\n---@type table\r\nlocal tabooList = {}\r\n\r\n---@return ArkhamImportConfiguration\r\nlocal function getConfiguration()\r\n local configuration = getObjectsWithTag(tags.configuration)[1]:getTable(\"configuration\")\r\n printPriority = configuration.priority\r\n return configuration\r\nend\r\n\r\nfunction onLoad(script_state)\r\n local state = JSON.decode(script_state)\r\n initializeUi(state)\r\n math.randomseed(os.time())\r\n\r\n local configuration = getConfiguration()\r\n Request.start({ configuration.api_uri, configuration.taboo }, function(status)\r\n local json = JSON.decode(fixUtf16String(status.text))\r\n for _, taboo in pairs(json) do\r\n ---@type \r\n local cards = {}\r\n\r\n for _, card in pairs(JSON.decode(taboo.cards)) do\r\n cards[card.code] = true\r\n end\r\n\r\n tabooList[taboo.id] = {\r\n date = taboo.date_start,\r\n cards = cards\r\n }\r\n end\r\n return true, nil\r\n end)\r\nend\r\n\r\nfunction onSave() return JSON.encode(getUiState()) end\r\n\r\n-- Callback when the deck information is received from ArkhamDB. Parses the\r\n-- response then applies standard transformations to the deck such as adding\r\n-- random weaknesses and checking for taboos. Once the deck is processed,\r\n-- passes to loadCards to actually spawn the defined deck.\r\n---@param deck ArkhamImportDeck\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param configuration ArkhamImportConfiguration\r\nlocal function onDeckResult(deck, playerColor, configuration)\r\n -- Load the next deck in the upgrade path if the option is enabled\r\n if (getUiState().loadNewest and deck.next_deck ~= nil and deck.next_deck ~= \"\") then\r\n buildDeck(playerColor, deck.next_deck)\r\n return\r\n end\r\n\r\n debugPrint(table.concat({ \"Found decklist: \", deck.name }), Priority.INFO, playerColor)\r\n\r\n debugPrint(table.concat({ \"-\", deck.name, \"-\" }), Priority.DEBUG)\r\n for k, v in pairs(deck) do\r\n if type(v) == \"table\" then\r\n debugPrint(table.concat { k, \":
\" }, Priority.DEBUG)\r\n else\r\n debugPrint(table.concat { k, \": \", tostring(v) }, Priority.DEBUG)\r\n end\r\n end\r\n debugPrint(\"\", Priority.DEBUG)\r\n\r\n -- Initialize deck slot table and perform common transformations. The order\r\n -- of these should not be changed, as later steps may act on cards added in\r\n -- each. For example, a random weakness or investigator may have bonded\r\n -- cards or taboo entries, and should be present\r\n local slots = deck.slots\r\n maybeDrawRandomWeakness(slots, playerColor, configuration)\r\n maybeAddInvestigatorCards(deck, slots)\r\n extractBondedCards(slots, configuration)\r\n checkTaboos(deck.taboo_id, slots, playerColor, configuration)\r\n\r\n local commandManager = getObjectFromGUID(configuration.command_manager_guid)\r\n\r\n ---@type ArkhamImport_CommandManager_InitializationArguments\r\n local parameters = {\r\n configuration = configuration,\r\n description = deck.description_md,\r\n }\r\n\r\n ---@type ArkhamImport_CommandManager_InitializationResults\r\n local results = commandManager:call(\"initialize\", parameters)\r\n\r\n if not results.is_successful then\r\n debugPrint(results.error_message, Priority.ERROR)\r\n return\r\n end\r\n\r\n -- get upgrades for customizable cards\r\n local meta = deck.meta\r\n local customizations = {}\r\n if meta then customizations = JSON.decode(deck.meta) end\r\n\r\n loadCards(slots, deck.investigator_code, playerColor, commandManager,\r\n configuration, results.configuration, customizations)\r\nend\r\n\r\n-- Checks to see if the slot list includes the random weakness ID. If it does,\r\n-- removes it from the deck and replaces it with the ID of a random basic weakness provided by the all cards bag\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\n---@param playerColor: Color name of the player this deck is being loaded for. Used for broadcast if a weakness is added.\r\n---@param configuration: The API configuration object\r\nfunction maybeDrawRandomWeakness(slots, playerColor, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local hasRandomWeakness = false\r\n for cardId, cardCount in pairs(slots) do\r\n if cardId == RANDOM_WEAKNESS_ID then\r\n hasRandomWeakness = true\r\n break\r\n end\r\n end\r\n if hasRandomWeakness then\r\n local weaknessId = allCardsBag.call(\"getRandomWeaknessId\")\r\n slots[weaknessId] = 1\r\n slots[RANDOM_WEAKNESS_ID] = nil\r\n debugPrint(\"Random basic weakness added to deck\", Priority.INFO, playerColor)\r\n end\r\nend\r\n\r\n-- If investigator cards should be loaded, add both the investigator (XXXXX) and minicard (XXXXX-m) slots with one copy each\r\n---@param deck: The processed ArkhamDB deck response\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\nfunction maybeAddInvestigatorCards(deck, slots)\r\n if getUiState().investigators then\r\n local investigatorId = deck.investigator_code\r\n slots[investigatorId .. \"-m\"] = 1\r\n local deckMeta = JSON.decode(deck.meta)\r\n local parallelFront = deckMeta ~= nil and deckMeta.alternate_front ~= nil and deckMeta.alternate_front ~= \"\"\r\n local parallelBack = deckMeta ~= nil and deckMeta.alternate_back ~= nil and deckMeta.alternate_back ~= \"\"\r\n if parallelFront and parallelBack then\r\n investigatorId = investigatorId .. \"-p\"\r\n elseif parallelFront then\r\n\r\n local alternateNum = tonumber(deckMeta.alternate_front)\r\n if alternateNum >= 01501 and alternateNum <= 01506 then\r\n investigatorId = investigatorId .. \"-r\"\r\n else\r\n investigatorId = investigatorId .. \"-pf\"\r\n end\r\n elseif parallelBack then\r\n investigatorId = investigatorId .. \"-pb\"\r\n end\r\n slots[investigatorId] = 1\r\n end\r\nend\r\n\r\n-- Process the slot list and looks for any cards which are bonded to those in the deck. Adds those cards to the slot list.\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\n---@param configuration: The API configuration object\r\nfunction extractBondedCards(slots, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n -- Create a list of bonded cards first so we don't modify slots while iterating\r\n local bondedCards = {}\r\n for cardId, cardCount in pairs(slots) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if (card ~= nil and card.metadata.bonded ~= nil) then\r\n for _, bond in ipairs(card.metadata.bonded) do\r\n bondedCards[bond.id] = bond.count\r\n -- We need to know which cards are bonded to determine their position, remember them\r\n bondedList[bond.id] = true\r\n end\r\n end\r\n end\r\n -- Add any bonded cards to the main slots list\r\n for bondedId, bondedCount in pairs(bondedCards) do\r\n slots[bondedId] = bondedCount\r\n end\r\nend\r\n\r\n-- Check the deck for cards on its taboo list. If they're found, replace the entry in the slot with the Taboo id (i.e. \"XXXX\" becomes \"XXXX-t\")\r\n---@param tabooId: The deck's taboo ID, taken from the deck response taboo_id field. May be nil, indicating that no taboo list should be used\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\nfunction checkTaboos(tabooId, slots, playerColor, configuration)\r\n if tabooId then\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n for cardId, _ in pairs(tabooList[tabooId].cards) do\r\n if slots[cardId] ~= nil then\r\n -- Make sure there's a taboo version of the card before we replace it\r\n -- SCED only maintains the most recent taboo cards. If a deck is using\r\n -- an older taboo list it's possible the card isn't a taboo any more\r\n local tabooCard = allCardsBag.call(\"getCardById\", { id = cardId .. \"-t\" })\r\n if tabooCard == nil then\r\n local basicCard = allCardsBag.call(\"getCardById\", { id = cardId })\r\n debugPrint(\"Taboo version for \" .. basicCard.data.Nickname .. \" is not available. Using standard version\",\r\n Priority.WARNING, playerColor)\r\n else\r\n slots[cardId .. \"-t\"] = slots[cardId]\r\n slots[cardId] = nil\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- Process the slot list, which defines the card Ids and counts of cards to load. Spawn those cards at the appropriate zones\r\n-- and report an error to the user if any could not be loaded.\r\n-- This method uses an encapsulated coroutine with yields to make the card spawning cleaner.\r\n--\r\n---@param slots: Key-Value table of cardId:count. cardId is the ArkhamDB ID of the card to spawn, and count is the number which should be spawned\r\n---@param investigatorId: String ArkhamDB ID (code) for this deck's investigator.\r\n-- Investigator cards should already be added to the slots list if they\r\n-- should be spawned, but this value is separate to check for special\r\n-- handling for certain investigators\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param configuration: Loader configuration object\r\n---@param customizations: ArkhamDB data for customizations on customizable cards\r\nfunction loadCards(slots, investigatorId, playerColor, commandManager, configuration, command_config, customizations)\r\n function coinside()\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local yPos = {}\r\n local cardsToSpawn = {}\r\n for cardId, cardCount in pairs(slots) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if card ~= nil then\r\n local cardZone = Zones.getDefaultCardZone(card.metadata)\r\n for i = 1, cardCount do\r\n table.insert(cardsToSpawn, { data = card.data, metadata = card.metadata, zone = cardZone })\r\n end\r\n\r\n -- upgrade sheets for customizable cards\r\n local upgradesheet = allCardsBag.call(\"getCardById\", { id = cardId .. \"-c\" })\r\n if upgradesheet ~= nil then\r\n\r\n -- update metadata for spawned upgrade sheets\r\n local upgrades = customizations[\"cus_\" .. cardId]\r\n\r\n if upgrades ~= nil then\r\n -- initialize tables\r\n -- markedBoxes: contains the amount of markedBoxes (left to right) per row (starting at row 1)\r\n -- inputValues: contains the amount of inputValues per row (starting at row 0)\r\n local markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n local inputValues = {}\r\n local index_xp = {}\r\n\r\n -- get the index and xp values (looks like this: X|X,X|X, ..)\r\n for str in string.gmatch(customizations[\"cus_\" .. cardId], \"([^,]+)\") do\r\n table.insert(index_xp, str)\r\n end\r\n\r\n -- split each pair and assign it to the proper position in markedBoxes\r\n if (customizationRowsWithFields[cardId] ~= nil) then\r\n for i = 1, customizationRowsWithFields[cardId].inputCount do\r\n table.insert(inputValues, \"\")\r\n end\r\n end\r\n local inputCount = 0\r\n for _, entry in ipairs(index_xp) do\r\n local counter = 0\r\n local index = 0\r\n\r\n -- if found number is 0, then only get inputvalue\r\n for str in string.gmatch(entry, \"([^|]+)\") do\r\n counter = counter + 1\r\n if counter == 1 then\r\n index = tonumber(str) + 1\r\n elseif counter == 2 then\r\n markedBoxes[index] = tonumber(str)\r\n elseif counter == 3 and str ~= \"\" then\r\n if (cardId == \"09042\") then\r\n inputValues[customizationRowsWithFields[cardId].inputMap[index]] =\r\n convertRavenQuillSelections(str)\r\n else\r\n inputValues[customizationRowsWithFields[cardId].inputMap[index]] = str\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- remove first entry in markedBoxes if row 0 has textbox\r\n if customizationRowsWithFields[cardId] ~= nil\r\n and customizationRowsWithFields[cardId].inputCount > 0 then\r\n table.remove(markedBoxes, 1)\r\n end\r\n\r\n -- write the loaded values to the save_data of the sheets\r\n upgradesheet.data[\"LuaScriptState\"] = JSON.encode({ markedBoxes, inputValues })\r\n table.insert(cardsToSpawn, { data = upgradesheet.data, metadata = upgradesheet.metadata, zone = \"SetAside4\" })\r\n end\r\n end\r\n\r\n -- spawn additional minicard for 'Summoned Servitor'\r\n if cardId == \"09080\" then\r\n local servitor = allCardsBag.call(\"getCardById\", { id = \"09080-m\" })\r\n table.insert(cardsToSpawn, { data = servitor.data, metadata = servitor.metadata, zone = \"SetAside6\" })\r\n end\r\n\r\n slots[cardId] = 0\r\n end\r\n end\r\n\r\n -- TODO: Re-enable this later, as a command\r\n -- handleAltInvestigatorCard(cardsToSpawn, \"promo\", configuration)\r\n\r\n table.sort(cardsToSpawn, cardComparator)\r\n\r\n -- TODO: Process commands for the cardsToSpawn list\r\n\r\n -- These should probably be commands, once the command handler is updated\r\n handleStartsInPlay(cardsToSpawn)\r\n handleAncestralKnowledge(cardsToSpawn)\r\n handleUnderworldMarket(cardsToSpawn, playerColor)\r\n handleHunchDeck(investigatorId, cardsToSpawn, playerColor)\r\n\r\n -- Count the number of cards in each zone so we know if it's a deck or card.\r\n -- TTS's Card vs. Deck distinction requires this since we can't spawn a deck with only one card\r\n local zoneCounts = getZoneCounts(cardsToSpawn)\r\n local zoneDecks = {}\r\n for zone, count in pairs(zoneCounts) do\r\n if count > 1 then\r\n zoneDecks[zone] = buildDeckDataTemplate()\r\n end\r\n end\r\n -- For each card in a deck zone, add it to that deck. Otherwise, spawn it directly\r\n for _, spawnCard in ipairs(cardsToSpawn) do\r\n if zoneDecks[spawnCard.zone] ~= nil then\r\n addCardToDeck(zoneDecks[spawnCard.zone], spawnCard.data)\r\n else\r\n local cardPos = Zones.getZonePosition(playerColor, spawnCard.zone)\r\n cardPos.y = 2\r\n spawnObjectData({\r\n data = spawnCard.data,\r\n position = cardPos,\r\n rotation = Zones.getDefaultCardRotation(playerColor, spawnCard.zone),\r\n })\r\n end\r\n end\r\n -- Spawn each of the decks\r\n for zone, deck in pairs(zoneDecks) do\r\n local deckPos = Zones.getZonePosition(playerColor, zone)\r\n deckPos.y = 3\r\n local spreadCallback = nil;\r\n if (zone == \"SetAside4\") then\r\n -- SetAside4 is reserved for customization cards, and we want them spread on the table\r\n -- so their checkboxes are visible\r\n if (playerColor == \"White\") then\r\n deckPos.z = deckPos.z + (#deck.ContainedObjects - 1)\r\n elseif (playerColor == \"Green\") then\r\n deckPos.x = deckPos.x + (#deck.ContainedObjects - 1)\r\n end\r\n spreadCallback = function(deck) deck.spread(1.0) end\r\n end\r\n spawnObjectData({\r\n data = deck,\r\n position = deckPos,\r\n rotation = Zones.getDefaultCardRotation(playerColor, zone),\r\n callback_function = spreadCallback\r\n })\r\n coroutine.yield(0)\r\n end\r\n\r\n -- Look for any cards which haven't been loaded\r\n local hadError = false\r\n for cardId, remainingCount in pairs(slots) do\r\n if remainingCount > 0 then\r\n hadError = true\r\n local request = Request.start({\r\n configuration.api_uri,\r\n configuration.cards,\r\n cardId\r\n },\r\n function(result)\r\n local adbCardInfo = JSON.decode(fixUtf16String(result.text))\r\n local cardName = adbCardInfo.real_name\r\n if (cardName ~= nil) then\r\n if (adbCardInfo.xp ~= nil and adbCardInfo.xp > 0) then\r\n cardName = cardName .. \" (\" .. adbCardInfo.xp .. \")\"\r\n end\r\n debugPrint(\"Card not found: \" .. cardName .. \", ArkhamDB ID \" .. cardId, Priority.ERROR, playerColor)\r\n else\r\n debugPrint(\"Card not found in ArkhamDB, ID \" .. cardId, Priority.ERROR, playerColor)\r\n end\r\n end)\r\n end\r\n end\r\n if (not hadError) then\r\n debugPrint(\"Deck loaded successfully!\", Priority.INFO, playerColor)\r\n end\r\n return 1\r\n end\r\n\r\n startLuaCoroutine(self, \"coinside\")\r\nend\r\n\r\n-- Conver the Raven Quill's selections from card IDs to card names. This could be more elegant\r\n-- but the inputs are very static so we're using some brute force.\r\n-- @param An ArkhamDB string indicating the customization selections for The Raven's Quill. Should\r\n-- be either a single card ID or two separated by a ^ (e.g. XXXXX^YYYYY)\r\nfunction convertRavenQuillSelections(selectionString)\r\n if (string.len(selectionString) == 5) then\r\n return getCardName(selectionString)\r\n elseif (string.len(selectionString) == 11) then\r\n return getCardName(string.sub(selectionString, 1, 5))..\", \"..getCardName(string.sub(selectionString, 7))\r\n end\r\nend\r\n\r\n-- Returns the simple name of a card given its ID. This will find the card and strip any trailing\r\n-- SCED-specific suffixes such as (Taboo) or (Level)\r\nfunction getCardName(cardId)\r\n local configuration = getConfiguration()\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if (card ~= nil) then\r\n local name = card.data.Nickname\r\n if (string.find(name, \" %(\")) then\r\n return string.sub(name, 1, string.find(name, \" %(\") - 1)\r\n else\r\n return name\r\n end\r\n end\r\nend\r\n\r\n-- Inserts a card into the given deck. This does three things:\r\n-- 1. Add the card's data to ContainedObjects\r\n-- 2. Add the card's ID (the TTS CardID, not the Arkham ID) to the deck's\r\n-- ID list. Note that the deck's ID list is \"DeckIDs\" even though it\r\n-- contains a list of card Ids\r\n-- 3. Extract the card's CustomDeck table and add it to the deck. The deck's\r\n-- \"CustomDeck\" field is a list of all CustomDecks used by cards within the\r\n-- deck, keyed by the DeckID and referencing the custom deck table\r\n---@param deck: TTS deck data structure to add to\r\n---@param card: Data for the card to be inserted\r\nfunction addCardToDeck(deck, cardData)\r\n for customDeckId, customDeckData in pairs(cardData.CustomDeck) do\r\n if (deck.CustomDeck[customDeckId] == nil) then\r\n -- CustomDeck not added to deck yet, add it\r\n deck.CustomDeck[customDeckId] = customDeckData\r\n elseif (deck.CustomDeck[customDeckId].FaceURL == customDeckData.FaceURL) then\r\n -- CustomDeck for this card matches the current one for the deck, do nothing\r\n else\r\n -- CustomDeck data conflict\r\n local newDeckId = nil\r\n for deckId, customDeck in pairs(deck.CustomDeck) do\r\n if (customDeckData.FaceURL == customDeck.FaceURL) then\r\n newDeckId = deckId\r\n end\r\n end\r\n if (newDeckId == nil) then\r\n -- No non-conflicting custom deck for this card, add a new one\r\n newDeckId = findNextAvailableId(deck.CustomDeck, \"1000\")\r\n deck.CustomDeck[newDeckId] = customDeckData\r\n end\r\n -- Update the card with the new CustomDeck info\r\n cardData.CardID = newDeckId..string.sub(cardData.CardID, 5)\r\n cardData.CustomDeck[customDeckId] = nil\r\n cardData.CustomDeck[newDeckId] = customDeckData\r\n break\r\n end\r\n end\r\n table.insert(deck.ContainedObjects, cardData)\r\n table.insert(deck.DeckIDs, cardData.CardID)\r\nend\r\n\r\nfunction findNextAvailableId(objectTable, startId)\r\n local id = startId\r\n while (objectTable[id] ~= nil) do\r\n id = tostring(tonumber(id) + 1)\r\n end\r\n\r\n return id\r\nend\r\n\r\n-- Count the number of cards in each zone\r\n---@param cards: Table of {cardData, cardMetadata, zone}\r\n---@return: Table of {zoneName=zoneCount}\r\nfunction getZoneCounts(cards)\r\n local counts = {}\r\n for _, card in ipairs(cards) do\r\n if counts[card.zone] == nil then\r\n counts[card.zone] = 1\r\n else\r\n counts[card.zone] = counts[card.zone] + 1\r\n end\r\n end\r\n\r\n return counts\r\nend\r\n\r\n-- Create an empty deck data table which can have cards added to it. This\r\n-- creates a new table on each call without using metatables or previous\r\n-- definitions because we can't be sure that TTS doesn't modify the structure\r\n---@return: Table containing the minimal TTS deck data structure\r\nfunction buildDeckDataTemplate()\r\n local deck = {}\r\n deck.Name = \"Deck\"\r\n\r\n -- Card data. DeckIDs and CustomDeck entries will be built from the cards\r\n deck.ContainedObjects = {}\r\n deck.DeckIDs = {}\r\n deck.CustomDeck = {}\r\n\r\n -- Transform is required, Position and Rotation will be overridden by the spawn call so can be omitted here\r\n deck.Transform = {\r\n scaleX = 1,\r\n scaleY = 1,\r\n scaleZ = 1,\r\n }\r\n\r\n return deck\r\nend\r\n\r\n-- Get the PBCN (Permanent/Bonded/Customizable/Normal) value from the given metadata.\r\n---@return: 1 for Permanent, 2 for Bonded or 4 for Normal. The actual values are\r\n-- irrelevant as they provide only grouping and the order between them doesn't matter.\r\nfunction getpbcn(metadata)\r\n if metadata.permanent then\r\n return 1\r\n elseif metadata.bonded_to ~= nil then\r\n return 2\r\n else -- Normal card\r\n return 3\r\n end\r\nend\r\n\r\n-- Comparison function used to sort the cards in a deck. Groups bonded or\r\n-- permanent cards first, then sorts within theose types by name/subname.\r\n-- Normal cards will sort in standard alphabetical order, while\r\n-- permanent/bonded/customizable will be in reverse alphabetical order.\r\n--\r\n-- Since cards spawn in the order provided by this comparator, with the first\r\n-- cards ending up at the bottom of a pile, this ordering will spawn in reverse\r\n-- alphabetical order. This presents the cards in order for non-face-down\r\n-- areas, and presents them in order when Searching the face-down deck.\r\nfunction cardComparator(card1, card2)\r\n local pbcn1 = getpbcn(card1.metadata)\r\n local pbcn2 = getpbcn(card2.metadata)\r\n if pbcn1 ~= pbcn2 then\r\n return pbcn1 > pbcn2\r\n end\r\n if pbcn1 == 3 then\r\n if card1.data.Nickname ~= card2.data.Nickname then\r\n return card1.data.Nickname < card2.data.Nickname\r\n end\r\n return card1.data.Description < card2.data.Description\r\n else\r\n if card1.data.Nickname ~= card2.data.Nickname then\r\n return card1.data.Nickname > card2.data.Nickname\r\n end\r\n return card1.data.Description > card2.data.Description\r\n end\r\nend\r\n\r\n-- Replace the investigator card and minicard with an alternate version. This\r\n-- will find the relevant cards and look for IDs with -, and\r\n-- --m, and update the entries in cardList with the new card\r\n-- data.\r\n--\r\n---@param cardList: Deck list being created\r\n---@param altVersionTag: The tag for the different version, currently the only alt versions are \"promo\", but will soon inclide \"revised\"\r\n---@param configuration: ArkhamDB configuration defniition, used for the card bag\r\nfunction handleAltInvestigatorCard(cardList, altVersionTag, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n for _, card in ipairs(cardList) do\r\n if card.metadata.type == \"Investigator\" then\r\n local altInvestigator = allCardsBag.call(\"getCardById\", { id = card.metadata.id .. \"-\" .. altVersionTag })\r\n if (altInvestigator ~= nil) then\r\n card.data = altInvestigator.data\r\n card.metadata = altInvestigator.metadata\r\n end\r\n end\r\n if card.metadata.type == \"Minicard\" then\r\n -- -promo comes before -m in the ID, so needs a little massaging\r\n local investigatorId = string.sub(card.metadata.id, 1, 5)\r\n local altMinicard = allCardsBag.call(\"getCardById\", { id = investigatorId .. \"-\" .. altVersionTag .. \"-m\" })\r\n if altMinicard ~= nil then\r\n card.data = altMinicard.data\r\n card.metadata = altMinicard.metadata\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- Place cards which start in play (Duke, Sophie) in the play area\r\nfunction handleStartsInPlay(cardList)\r\n for _, card in ipairs(cardList) do\r\n if card.metadata.startsInPlay then card.zone = \"BlankTop\" end\r\n end\r\nend\r\n\r\n-- Check to see if the deck list has Ancestral Knowledge. If it does, move 5 random skills to SetAside3\r\nfunction handleAncestralKnowledge(cardList)\r\n local hasAncestralKnowledge = false\r\n local skillList = {}\r\n -- Have to process the entire list to check for Ancestral Knowledge and get all possible skills, so do both in one pass\r\n for i, card in ipairs(cardList) do\r\n if card.metadata.id == \"07303\" then\r\n hasAncestralKnowledge = true\r\n card.zone = \"SetAside3\"\r\n elseif (card.metadata.type == \"Skill\"\r\n and card.metadata.bonded_to == nil\r\n and not card.metadata.weakness) then\r\n table.insert(skillList, i)\r\n end\r\n end\r\n if hasAncestralKnowledge then\r\n for i = 1, 5 do\r\n -- Move 5 random skills to SetAside3\r\n local skillListIndex = math.random(#skillList)\r\n cardList[skillList[skillListIndex]].zone = \"UnderSetAside3\"\r\n table.remove(skillList, skillListIndex)\r\n end\r\n end\r\nend\r\n\r\n-- Check for and handle Underworld Market by moving all Illicit cards to UnderSetAside3\r\n---@param cardList: Deck list being created\r\n---@param playerColor: Color this deck is being loaded for\r\nfunction handleUnderworldMarket(cardList, playerColor)\r\n local hasMarket = false\r\n local illicitList = {}\r\n -- Process the entire list to check for Underworld Market and get all possible skills, doing both in one pass\r\n for i, card in ipairs(cardList) do\r\n if card.metadata.id == \"09077\" then\r\n -- Underworld Market found\r\n hasMarket = true\r\n card.zone = \"SetAside3\"\r\n elseif (string.find(card.metadata.traits, \"Illicit\", 1, true)\r\n and card.metadata.bonded_to == nil\r\n and not card.metadata.weakness) then\r\n table.insert(illicitList, i)\r\n end\r\n end\r\n\r\n if hasMarket then\r\n if #illicitList < 10 then\r\n debugPrint(\"Only \" .. #illicitList .. \" Illicit cards in your deck, you can't trigger Underworld Market's ability.\"\r\n , Priority.WARNING, playerColor)\r\n else\r\n -- Process cards to move them to the market deck. This is done in reverse\r\n -- order because the sorting needs to be reversed (deck sorts for face down)\r\n -- Performance here may be an issue, as table.remove() is an O(n) operation\r\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\r\n -- a problem\r\n for i = #illicitList, 1, -1 do\r\n local moving = cardList[illicitList[i]]\r\n moving.zone = \"UnderSetAside3\"\r\n table.remove(cardList, illicitList[i])\r\n table.insert(cardList, moving)\r\n end\r\n\r\n if #illicitList > 10 then\r\n debugPrint(\"Moved all \" .. #illicitList .. \" Illicit cards to the Market deck, reduce it to 10\", Priority.INFO,\r\n playerColor)\r\n else\r\n debugPrint(\"Built the Market deck\", Priority.INFO, playerColor)\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- If the investigator is Joe Diamond, extract all Insight events to SetAside5 to build the Hunch Deck.\r\n---@param investigatorId: ID for the deck's investigator card. Passed separately because the investigator may not be included in the cardList\r\n---@param cardList: Deck list being created\r\n---@param playerColor: Color this deck is being loaded for\r\nfunction handleHunchDeck(investigatorId, cardList, playerColor)\r\n if investigatorId == \"05002\" then -- Joe Diamond\r\n local insightList = {}\r\n for i, card in ipairs(cardList) do\r\n if (card.metadata.type == \"Event\"\r\n and string.match(card.metadata.traits, \"Insight\")\r\n and card.metadata.bonded_to == nil) then\r\n table.insert(insightList, i)\r\n end\r\n end\r\n -- Process insights to move them to the hunch deck. This is done in reverse\r\n -- order because the sorting needs to be reversed (deck sorts for face down)\r\n -- Performance here may be an issue, as table.remove() is an O(n) operation\r\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\r\n -- a problem\r\n for i = #insightList, 1, -1 do\r\n local moving = cardList[insightList[i]]\r\n moving.zone = \"SetAside5\"\r\n table.remove(cardList, insightList[i])\r\n table.insert(cardList, moving)\r\n end\r\n if #insightList < 11 then\r\n debugPrint(\"Joe's hunch deck must have 11 cards but the deck only has \" .. #insightList .. \" Insight events.\",\r\n Priority.INFO, playerColor)\r\n elseif #insightList > 11 then\r\n debugPrint(\"Moved all \" .. #insightList .. \" Insight events to the hunch deck, reduce it to 11.\", Priority.INFO,\r\n playerColor)\r\n else\r\n debugPrint(\"Built Joe's hunch deck\", Priority.INFO, playerColor)\r\n end\r\n end\r\nend\r\n\r\n-- Test method. Loads all decks which were submitted to ArkhamDB on a given date window.\r\nfunction testLoadLotsOfDecks()\r\n local configuration = getConfiguration()\r\n local numDays = 7\r\n local day = os.time { year = 2021, month = 7, day = 15 } -- Start date here\r\n for i = 1, numDays do\r\n local dateString = os.date(\"%Y-%m-%d\", day)\r\n local deckList = Request.start({\r\n configuration.api_uri,\r\n \"decklists/by_date\",\r\n dateString,\r\n },\r\n function(result)\r\n local json = JSON.decode(result.text)\r\n for i, deckData in ipairs(json) do\r\n buildDeck(getColorForTest(i), deckData.id)\r\n end\r\n end)\r\n day = day + (60 * 60 * 24) -- Move forward by one day\r\n end\r\nend\r\n\r\n-- Rotates the player mat based on index, to spread the card stacks during a mass load\r\nfunction getColorForTest(index)\r\n if (index % 4 == 0) then\r\n return \"Red\"\r\n elseif (index % 4 == 1) then\r\n return \"Orange\"\r\n elseif (index % 4 == 2) then\r\n return \"White\"\r\n elseif (index % 4 == 3) then\r\n return \"Green\"\r\n end\r\nend\r\n\r\n-- Start the deck build process for the given player color and deck ID. This\r\n-- will retrieve the deck from ArkhamDB, and pass to a callback for processing.\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param deckId: ArkhamDB deck id to be loaded\r\nfunction buildDeck(playerColor, deckId)\r\n local configuration = getConfiguration()\r\n -- Get a simple card to see if the bag indexes are complete. If not, abort\r\n -- the deck load. The called method will handle player notification.\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local checkCard = allCardsBag.call(\"getCardById\", { id = \"01001\" })\r\n if (checkCard ~= nil and checkCard.data == nil) then\r\n return\r\n end\r\n\r\n local deckUri = { configuration.api_uri,\r\n getUiState().private and configuration.private_deck or configuration.public_deck, deckId }\r\n\r\n local deck = Request.start(deckUri, function(status)\r\n if string.find(status.text, \"\") then\r\n debugPrint(\"Private deck ID \" .. deckId .. \" is not shared\", Priority.ERROR, playerColor)\r\n return false, table.concat({ \"Private deck \", deckId, \" is not shared\" })\r\n end\r\n local json = JSON.decode(status.text)\r\n\r\n if not json then\r\n debugPrint(\"Deck ID \" .. deckId .. \" not found\", Priority.ERROR, playerColor)\r\n return false, \"Deck not found!\"\r\n end\r\n\r\n return true, JSON.decode(status.text)\r\n end)\r\n\r\n deck:with(onDeckResult, playerColor, configuration)\r\nend\r\n\r\n---@type Request\r\nRequest = {\r\n is_done = false,\r\n is_successful = false\r\n}\r\n\r\n-- Creates a new instance of a Request. Should not be directly called. Instead use Request.start and Request.deferred.\r\n---@param uri string\r\n---@param configure fun(request: Request, status: WebRequestStatus)\r\n---@return Request\r\nfunction Request:new(uri, configure)\r\n local this = {}\r\n\r\n setmetatable(this, self)\r\n self.__index = self\r\n\r\n if type(uri) == \"table\" then\r\n uri = table.concat(uri, \"/\")\r\n end\r\n\r\n this.uri = uri\r\n\r\n WebRequest.get(uri, function(status)\r\n configure(this, status)\r\n end)\r\n\r\n return this\r\nend\r\n\r\n-- Creates a new request. on_success should set the request's is_done, is_successful, and content variables.\r\n-- Deferred should be used when you don't want to set is_done immediately (such as if you want to wait for another request to finish)\r\n---@param uri string\r\n---@param on_success fun(request: Request, status: WebRequestStatus, vararg any)\r\n---@param on_error fun(status: WebRequestStatus)|nil\r\n---@vararg any[]\r\n---@return Request\r\nfunction Request.deferred(uri, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n return Request:new(uri, function(request, status)\r\n if (status.is_done) then\r\n if (status.is_error) then\r\n request.error_message = on_error and on_error(status, table.unpack(parameters)) or status.error\r\n request.is_successful = false\r\n request.is_done = true\r\n else\r\n on_success(request, status)\r\n end\r\n end\r\n end)\r\nend\r\n\r\n-- Creates a new request. on_success should return weather the resultant data is as expected, and the processed content of the request.\r\n---@param uri string\r\n---@param on_success fun(status: WebRequestStatus, vararg any): boolean, any\r\n---@param on_error nil|fun(status: WebRequestStatus, vararg any): string\r\n---@vararg any[]\r\n---@return Request\r\nfunction Request.start(uri, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n return Request.deferred(uri, function(request, status)\r\n local result, message = on_success(status, table.unpack(parameters))\r\n if not result then request.error_message = message else request.content = message end\r\n request.is_successful = result\r\n request.is_done = true\r\n end, on_error, table.unpack(parameters))\r\nend\r\n\r\n---@param requests Request[]\r\n---@param on_success fun(content: any[], vararg any[])\r\n---@param on_error fun(requests: Request[], vararg any[])|nil\r\n---@vararg any\r\nfunction Request.with_all(requests, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n\r\n Wait.condition(function()\r\n ---@type any[]\r\n local results = {}\r\n\r\n ---@type Request[]\r\n local errors = {}\r\n\r\n for _, request in ipairs(requests) do\r\n if request.is_successful then\r\n table.insert(results, request.content)\r\n else\r\n table.insert(errors, request)\r\n end\r\n end\r\n\r\n if (#errors <= 0) then\r\n on_success(results, table.unpack(parameters))\r\n elseif on_error == nil then\r\n for _, request in ipairs(errors) do\r\n debugPrint(table.concat({ \"[ERROR]\", request.uri, \":\", request.error_message }), Priority.ERROR)\r\n end\r\n else\r\n on_error(requests, table.unpack(parameters))\r\n end\r\n end, function()\r\n for _, request in ipairs(requests) do\r\n if not request.is_done then return false end\r\n end\r\n return true\r\n end)\r\nend\r\n\r\n---@param callback fun(content: any, vararg any)\r\nfunction Request:with(callback, ...)\r\n local arguments = table.pack(...)\r\n Wait.condition(function()\r\n if self.is_successful then\r\n callback(self.content, table.unpack(arguments))\r\n end\r\n end, function() return self.is_done\r\n end)\r\nend\r\n", "LuaScriptState": "{\"greenDeck\":\"\",\"investigators\":true,\"loadNewest\":true,\"orangeDeck\":\"\",\"private\":true,\"redDeck\":\"\",\"whiteDeck\":\"\"}", "XmlUI": "" }, @@ -228580,248 +134939,6 @@ "LuaScriptState": "{\"e8e04b\":[]}", "XmlUI": "" }, - { - "GUID": "d0c8fa", - "Name": "Custom_Tile", - "Transform": { - "posX": -59.66203, - "posY": 1.56468451, - "posZ": -4.241083E-07, - "rotX": 359.920135, - "rotY": 269.990234, - "rotZ": 0.016882848, - "scaleX": 1.5, - "scaleY": 1.0, - "scaleZ": 1.5 - }, - "Nickname": "Phase Tracker", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.106233574, - "g": 0.008296312, - "b": 0.0 - }, - "Tags": [ - "LinkedPhaseTracker" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/933819604050849085/9E22AFD7B0157140FC177DBCCBCB1D61D6A0329F/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/933819604050849524/797528309EFBAC7485283048AAB9DA68B8A31891/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.2, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseTwo'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseTwo()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(2)\n end\nend", - "LuaScriptState": "", - "XmlUI": "", - "States": { - "2": { - "GUID": "807ed5", - "Name": "Custom_Tile", - "Transform": { - "posX": -59.66195, - "posY": 1.56468415, - "posZ": -7.99946065E-07, - "rotX": 359.920135, - "rotY": 269.990479, - "rotZ": 0.0168806575, - "scaleX": 1.5, - "scaleY": 1.0, - "scaleZ": 1.5 - }, - "Nickname": "Phase Tracker", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.0414623246, - "g": 0.113237329, - "b": 0.0009864086 - }, - "Tags": [ - "LinkedPhaseTracker" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/933819604050885611/845B5AA915F30492B5F34864698B9C3627FA5763/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/933819604050886219/5987AB68E0D2609CC3831F1311E9070D7189FBA8/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.2, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseThree'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseThree()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(3)\n end\nend", - "LuaScriptState": "", - "XmlUI": "" - }, - "3": { - "GUID": "b4983b", - "Name": "Custom_Tile", - "Transform": { - "posX": -59.66195, - "posY": 1.56468415, - "posZ": -7.99946065E-07, - "rotX": 359.920135, - "rotY": 269.990479, - "rotZ": 0.0168806575, - "scaleX": 1.5, - "scaleY": 1.0, - "scaleZ": 1.5 - }, - "Nickname": "Phase Tracker", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.2351886, - "g": 0.0, - "b": 0.0 - }, - "Tags": [ - "LinkedPhaseTracker" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/982233321870235122/492996D07ABF6DDA4B605A3013C4892839DCF1F3/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/982233321870235526/32D11CE67CBFB6E1197E540F9CA08F871A500C85/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.2, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseFour'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseFour()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(4)\n end\nend", - "LuaScriptState": "", - "XmlUI": "" - }, - "4": { - "GUID": "d8a337", - "Name": "Custom_Tile", - "Transform": { - "posX": -59.66195, - "posY": 1.56468415, - "posZ": -7.99946065E-07, - "rotX": 359.920135, - "rotY": 269.990479, - "rotZ": 0.0168806575, - "scaleX": 1.5, - "scaleY": 1.0, - "scaleZ": 1.5 - }, - "Nickname": "Phase Tracker", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.5313587, - "g": 0.349627316, - "b": 0.0 - }, - "Tags": [ - "LinkedPhaseTracker" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/982233321870237261/C287CAED2423970F33E72D6C7415CBEC6794C533/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/982233321870237827/81374325F650673C37C89E4E2A1DC25F1C97FED8/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.2, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseOne'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseOne()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(1)\n end\nend", - "LuaScriptState": "", - "XmlUI": "" - } - } - }, { "GUID": "b7b45b", "Name": "Custom_Token", @@ -228845,9 +134962,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.374523, - "g": 0.374523, - "b": 0.374523 + "r": 0.374522835, + "g": 0.374522835, + "b": 0.374522835 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -228883,12 +135000,12 @@ "GUID": "dfbb48", "Name": "Custom_PDF", "Transform": { - "posX": 25.3056755, - "posY": 1.44258738, - "posZ": -12.3727121, - "rotX": 359.9201, - "rotY": 270.020264, - "rotZ": 0.0168439448, + "posX": 25.30562, + "posY": 1.4426384, + "posZ": -12.3729076, + "rotX": 359.9204, + "rotY": 270.019653, + "rotZ": 0.0172181334, "scaleX": 2.64039636, "scaleY": 1.0, "scaleZ": 2.64039636 @@ -228934,12 +135051,12 @@ "GUID": "b46db2", "Name": "Custom_Model_Bag", "Transform": { - "posX": 36.7045, - "posY": 1.42583525, - "posZ": -15.2963629, + "posX": 36.70457, + "posY": 1.42583489, + "posZ": -15.2963724, "rotX": 359.920135, - "rotY": 270.00058, - "rotZ": 0.0168688744, + "rotY": 270.000427, + "rotZ": 0.0168726388, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 @@ -267557,12 +173674,12 @@ "GUID": "dd90c5", "Name": "Custom_Model_Bag", "Transform": { - "posX": 36.6910324, - "posY": 1.42773, - "posZ": -8.925163, + "posX": 36.6910858, + "posY": 1.42772985, + "posZ": -8.925175, "rotX": 359.920135, "rotY": 270.000336, - "rotZ": 0.0168700088, + "rotZ": 0.01687281, "scaleX": 2.17743635, "scaleY": 0.453221977, "scaleZ": 2.38434219 @@ -277004,6 +183121,93992 @@ } } ] + }, + { + "GUID": "d0c8fa", + "Name": "Custom_Tile", + "Transform": { + "posX": -59.6620827, + "posY": 1.56468439, + "posZ": -3.25322617E-07, + "rotX": 359.920135, + "rotY": 269.990173, + "rotZ": 0.0168871712, + "scaleX": 1.5, + "scaleY": 1.0, + "scaleZ": 1.5 + }, + "Nickname": "Phase Tracker", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.106233381, + "g": 0.008296312, + "b": 0.0 + }, + "Tags": [ + "LinkedPhaseTracker" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/933819604050849085/9E22AFD7B0157140FC177DBCCBCB1D61D6A0329F/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/933819604050849524/797528309EFBAC7485283048AAB9DA68B8A31891/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.2, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseTwo'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseTwo()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(2)\n end\nend", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "807ed5", + "Name": "Custom_Tile", + "Transform": { + "posX": -59.6620827, + "posY": 1.56468439, + "posZ": -3.25322617E-07, + "rotX": 359.920135, + "rotY": 269.990173, + "rotZ": 0.0168871619, + "scaleX": 1.5, + "scaleY": 1.0, + "scaleZ": 1.5 + }, + "Nickname": "Phase Tracker", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.0414623022, + "g": 0.1132373, + "b": 0.0009864086 + }, + "Tags": [ + "LinkedPhaseTracker" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/933819604050885611/845B5AA915F30492B5F34864698B9C3627FA5763/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/933819604050886219/5987AB68E0D2609CC3831F1311E9070D7189FBA8/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.2, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseThree'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseThree()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(3)\n end\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "b4983b", + "Name": "Custom_Tile", + "Transform": { + "posX": -59.6620827, + "posY": 1.56468439, + "posZ": -3.25322617E-07, + "rotX": 359.920135, + "rotY": 269.990173, + "rotZ": 0.0168871712, + "scaleX": 1.5, + "scaleY": 1.0, + "scaleZ": 1.5 + }, + "Nickname": "Phase Tracker", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.235188574, + "g": 0.0, + "b": 0.0 + }, + "Tags": [ + "LinkedPhaseTracker" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/982233321870235122/492996D07ABF6DDA4B605A3013C4892839DCF1F3/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/982233321870235526/32D11CE67CBFB6E1197E540F9CA08F871A500C85/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.2, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseFour'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseFour()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(4)\n end\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + "4": { + "GUID": "d8a337", + "Name": "Custom_Tile", + "Transform": { + "posX": -59.6620827, + "posY": 1.56468439, + "posZ": -3.25322617E-07, + "rotX": 359.920135, + "rotY": 269.990173, + "rotZ": 0.0168871712, + "scaleX": 1.5, + "scaleY": 1.0, + "scaleZ": 1.5 + }, + "Nickname": "Phase Tracker", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.5313587, + "g": 0.3496273, + "b": 0.0 + }, + "Tags": [ + "LinkedPhaseTracker" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/982233321870237261/C287CAED2423970F33E72D6C7415CBEC6794C533/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/982233321870237827/81374325F650673C37C89E4E2A1DC25F1C97FED8/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.2, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "function onLoad()\n -- Add a button to the object\n local params = {}\n params.click_function = 'toPhaseOne'\n params.function_owner = self\n params.tooltip = ''\n params.width = 600\n params.height = 600\n self.createButton(params)\nend\n\nfunction toPhaseOne()\n for _, tracker in ipairs(getObjectsWithTag(\"LinkedPhaseTracker\")) do\n tracker.setState(1)\n end\nend", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "15bb07", + "Name": "Bag", + "Transform": { + "posX": 77.88647, + "posY": 1.04336834, + "posZ": 27.0312119, + "rotX": 0.0154684028, + "rotY": 9.77012751E-05, + "rotZ": 359.98996, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "All Player Cards", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.7058823, + "g": 0.366520882, + "b": 0.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 + }, + "LuaScript": "\r\n-- Position to check for weaknesses. Everything with X and Z less\r\n-- than these values (down and right on the table) will be checked\r\nlocal WEAKNESS_CHECK_X = 15\r\nlocal WEAKNESS_CHECK_Z = 37\r\n\r\nlocal cardIdIndex = { }\r\nlocal classAndLevelIndex = { }\r\nlocal basicWeaknessList = { }\r\n\r\nlocal indexingDone = false\r\nlocal allowRemoval = false\r\n\r\nfunction onLoad()\r\n self.addContextMenuItem(\"Rebuild Index\", startIndexBuild)\r\n math.randomseed(os.time())\r\n Wait.frames(startIndexBuild, 30)\r\nend\r\n\r\n-- Called by Hotfix bags when they load. If we are still loading indexes, then\r\n-- the all cards and hotfix bags are being loaded together, and we can ignore\r\n-- this call as the hotfix will be included in the initial indexing. If it is\r\n-- called once indexing is complete it means the hotfix bag has been added\r\n-- later, and we should rebuild the index to integrate the hotfix bag.\r\nfunction rebuildIndexForHotfix()\r\n if (indexingDone) then\r\n startIndexBuild()\r\n end\r\nend\r\n\r\n-- Resets all current bag indexes\r\nfunction clearIndexes()\r\n indexingDone = false\r\n cardIdIndex = { }\r\n classAndLevelIndex = { }\r\n classAndLevelIndex[\"Guardian-upgrade\"] = { }\r\n classAndLevelIndex[\"Seeker-upgrade\"] = { }\r\n classAndLevelIndex[\"Mystic-upgrade\"] = { }\r\n classAndLevelIndex[\"Survivor-upgrade\"] = { }\r\n classAndLevelIndex[\"Rogue-upgrade\"] = { }\r\n classAndLevelIndex[\"Neutral-upgrade\"] = { }\r\n classAndLevelIndex[\"Guardian-level0\"] = { }\r\n classAndLevelIndex[\"Seeker-level0\"] = { }\r\n classAndLevelIndex[\"Mystic-level0\"] = { }\r\n classAndLevelIndex[\"Survivor-level0\"] = { }\r\n classAndLevelIndex[\"Rogue-level0\"] = { }\r\n classAndLevelIndex[\"Neutral-level0\"] = { }\r\n basicWeaknessList = { }\r\nend\r\n\r\n-- Clears the bag indexes and starts the coroutine to rebuild the indexes\r\nfunction startIndexBuild(playerColor)\r\n clearIndexes()\r\n startLuaCoroutine(self, \"buildIndex\")\r\nend\r\n\r\nfunction onObjectLeaveContainer(container, object)\r\n if (container == self and not allowRemoval) then\r\n broadcastToAll(\r\n \"Removing cards from the All Player Cards bag may break some functions. Please replace the card.\",\r\n {0.9, 0.2, 0.2}\r\n )\r\n end\r\nend\r\n\r\n-- Debug option to suppress the warning when cards are removed from the bag\r\nfunction setAllowCardRemoval()\r\n allowRemoval = true\r\nend\r\n\r\n-- Create the card indexes by iterating all cards in the bag, parsing their\r\n-- metadata, and creating the keyed lookup tables for the cards. This is a\r\n-- coroutine which will spread the workload by processing 20 cards before\r\n-- yielding. Based on the current count of cards this will require\r\n-- approximately 60 frames to complete.\r\nfunction buildIndex()\r\n indexingDone = false\r\n if (self.getData().ContainedObjects == nil) then\r\n return 1\r\n end\r\n for i, cardData in ipairs(self.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n if (cardMetadata ~= nil) then\r\n addCardToIndex(cardData, cardMetadata)\r\n end\r\n if (i % 20 == 0) then\r\n coroutine.yield(0)\r\n end\r\n end\r\n local hotfixBags = getObjectsWithTag(\"AllCardsHotfix\")\r\n for _, hotfixBag in ipairs(hotfixBags) do\r\n if (#hotfixBag.getObjects() > 0) then\r\n for i, cardData in ipairs(hotfixBag.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n if (cardMetadata ~= nil) then\r\n addCardToIndex(cardData, cardMetadata)\r\n end\r\n end\r\n end\r\n end\r\n buildSupplementalIndexes()\r\n indexingDone = true\r\n return 1\r\nend\r\n\r\n-- Adds a card to any indexes it should be a part of, based on its metadata.\r\n-- Param cardData: TTS object data for the card\r\n-- Param cardMetadata: SCED metadata for the card\r\nfunction addCardToIndex(cardData, cardMetadata)\r\n cardIdIndex[cardMetadata.id] = { data = cardData, metadata = cardMetadata }\r\n if (cardMetadata.alternate_ids ~= nil) then\r\n for _, alternateId in ipairs(cardMetadata.alternate_ids) do\r\n cardIdIndex[alternateId] = { data = cardData, metadata = cardMetadata }\r\n end\r\n end\r\nend\r\n\r\nfunction buildSupplementalIndexes()\r\n for cardId, card in pairs(cardIdIndex) do\r\n local cardData = card.data\r\n local cardMetadata = card.metadata\r\n -- If the ID key and the metadata ID don't match this is a duplicate card created by an\r\n -- alternate_id, and we should skip it\r\n if (cardId == cardMetadata.id) then\r\n -- Add card to the basic weakness list, if appropriate. Some weaknesses have\r\n -- multiple copies, and are added multiple times\r\n if (cardMetadata.weakness and cardMetadata.basicWeaknessCount ~= nil) then\r\n for i = 1, cardMetadata.basicWeaknessCount do\r\n table.insert(basicWeaknessList, cardMetadata.id)\r\n end\r\n end\r\n\r\n -- Add the card to the appropriate class and level indexes\r\n local isGuardian = false\r\n local isSeeker = false\r\n local isMystic = false\r\n local isRogue = false\r\n local isSurvivor = false\r\n local isNeutral = false\r\n local upgradeKey\r\n -- Excludes signature cards (which have no class or level) and alternate\r\n -- ID entries\r\n if (cardMetadata.class ~= nil and cardMetadata.level ~= nil) then\r\n isGuardian = string.match(cardMetadata.class, \"Guardian\")\r\n isSeeker = string.match(cardMetadata.class, \"Seeker\")\r\n isMystic = string.match(cardMetadata.class, \"Mystic\")\r\n isRogue = string.match(cardMetadata.class, \"Rogue\")\r\n isSurvivor = string.match(cardMetadata.class, \"Survivor\")\r\n isNeutral = string.match(cardMetadata.class, \"Neutral\")\r\n if (cardMetadata.level > 0) then\r\n upgradeKey = \"-upgrade\"\r\n else\r\n upgradeKey = \"-level0\"\r\n end\r\n if (isGuardian) then\r\n table.insert(classAndLevelIndex[\"Guardian\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isSeeker) then\r\n table.insert(classAndLevelIndex[\"Seeker\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isMystic) then\r\n table.insert(classAndLevelIndex[\"Mystic\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isRogue) then\r\n table.insert(classAndLevelIndex[\"Rogue\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isSurvivor) then\r\n table.insert(classAndLevelIndex[\"Survivor\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isNeutral) then\r\n table.insert(classAndLevelIndex[\"Neutral\"..upgradeKey], cardMetadata.id)\r\n end\r\n end\r\n end\r\n end\r\n for _, indexTable in pairs(classAndLevelIndex) do\r\n table.sort(indexTable, cardComparator)\r\n end\r\nend\r\n\r\n-- Comparison function used to sort the class card bag indexes. Sorts by card\r\n-- level, then name, then subname.\r\nfunction cardComparator(id1, id2)\r\n local card1 = cardIdIndex[id1]\r\n local card2 = cardIdIndex[id2]\r\n\r\n if (card1.metadata.level ~= card2.metadata.level) then\r\n return card1.metadata.level < card2.metadata.level\r\n end\r\n if (card1.data.Nickname ~= card2.data.Nickname) then\r\n return card1.data.Nickname < card2.data.Nickname\r\n end\r\n return card1.data.Description < card2.data.Description\r\nend\r\n\r\nfunction isIndexReady()\r\n return indexingDone\r\nend\r\n\r\n-- Returns a specific card from the bag, based on ArkhamDB ID\r\n-- Params table:\r\n-- id: String ID of the card to retrieve\r\n-- Return: If the indexes are still being constructed, an empty table is\r\n-- returned. Otherwise, a single table with the following fields\r\n-- cardData: TTS object data, suitable for spawning the card\r\n-- cardMetadata: Table of parsed metadata\r\nfunction getCardById(params)\r\n if (not indexingDone) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return { }\r\n end\r\n return cardIdIndex[params.id]\r\nend\r\n\r\n-- Returns a list of cards from the bag matching a class and level (0 or upgraded)\r\n-- Params table:\r\n-- class: String class to retrieve (\"Guardian\", \"Seeker\", etc)\r\n-- isUpgraded: true for upgraded cards (Level 1-5), false for Level 0\r\n-- Return: If the indexes are still being constructed, returns an empty table.\r\n-- Otherwise, a list of tables, each with the following fields\r\n-- cardData: TTS object data, suitable for spawning the card\r\n-- cardMetadata: Table of parsed metadata\r\nfunction getCardsByClassAndLevel(params)\r\n if (not indexingDone) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return { }\r\n end\r\n local upgradeKey\r\n if (params.upgraded) then\r\n upgradeKey = \"-upgrade\"\r\n else\r\n upgradeKey = \"-level0\"\r\n end\r\n return classAndLevelIndex[params.class..upgradeKey];\r\nend\r\n\r\n-- Searches the bag for cards which match the given name and returns a list. Note that this is\r\n-- an O(n) search without index support. It may be slow.\r\n-- Parameter array must contain these fields to define the search:\r\n-- name String or string fragment to search for names\r\n-- exact Whether the name match should be exact\r\nfunction getCardsByName(params)\r\n local name = params.name\r\n local exact = params.exact\r\n local results = { }\r\n -- Track cards (by ID) that we've added to avoid duplicates that may come from alternate IDs\r\n local addedCards = { }\r\n for _, cardData in pairs(cardIdIndex) do\r\n if (not addedCards[cardData.metadata.id]) then\r\n if (exact and (string.lower(cardData.data.Nickname) == string.lower(name)))\r\n or (not exact and string.find(string.lower(cardData.data.Nickname), string.lower(name), 1, true)) then\r\n table.insert(results, cardData)\r\n addedCards[cardData.metadata.id] = true\r\n end\r\n end\r\n end\r\n return results\r\nend\r\n\r\n-- Gets a random basic weakness from the bag. Once a given ID has been returned\r\n-- it will be removed from the list and cannot be selected again until a reload\r\n-- occurs or the indexes are rebuilt, which will refresh the list to include all\r\n-- weaknesses.\r\n-- Return: String ID of the selected weakness.\r\nfunction getRandomWeaknessId()\r\n local availableWeaknesses = buildAvailableWeaknesses()\r\n if (#availableWeaknesses > 0) then\r\n return availableWeaknesses[math.random(#availableWeaknesses)]\r\n end\r\nend\r\n\r\n-- Constructs a list of available basic weaknesses by starting with the full pool of basic\r\n-- weaknesses then removing any which are currently in the play or deck construction areas\r\n-- Return: Table array of weakness IDs which are valid to choose from\r\nfunction buildAvailableWeaknesses()\r\n local weaknessesInPlay = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInPlayArea(object)) then\r\n for _, cardData in ipairs(object.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\r\n end\r\n elseif (object.name == \"Card\" and isInPlayArea(object)) then\r\n local cardMetadata = JSON.decode(object.getGMNotes())\r\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\r\n end\r\n end\r\n\r\n local availableWeaknesses = { }\r\n for _, weaknessId in ipairs(basicWeaknessList) do\r\n if (weaknessesInPlay[weaknessId] ~= nil and weaknessesInPlay[weaknessId] > 0) then\r\n weaknessesInPlay[weaknessId] = weaknessesInPlay[weaknessId] - 1\r\n else\r\n table.insert(availableWeaknesses, weaknessId)\r\n end\r\n end\r\n return availableWeaknesses\r\nend\r\n\r\n-- Helper function that adds one to the table entry for the number of weaknesses in play\r\nfunction incrementWeaknessCount(table, cardMetadata)\r\n if (isBasicWeakness(cardMetadata)) then\r\n if (table[cardMetadata.id] == nil) then\r\n table[cardMetadata.id] = 1\r\n else\r\n table[cardMetadata.id] = table[cardMetadata.id] + 1\r\n end\r\n end\r\nend\r\n\r\nfunction isInPlayArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x < WEAKNESS_CHECK_X\r\n and position.z < WEAKNESS_CHECK_Z\r\nend\r\nfunction isBasicWeakness(cardMetadata)\r\n return cardMetadata ~= nil\r\n and cardMetadata.weakness\r\n and cardMetadata.basicWeaknessCount ~= nil\r\n and cardMetadata.basicWeaknessCount > 0\r\nend", + "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "4deeff", + "Name": "Card", + "Transform": { + "posX": 14.4992533, + "posY": 2.20887542, + "posZ": 57.17955, + "rotX": 0.0208083, + "rotY": 270.000366, + "rotZ": 0.01677121, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Charlie Kane", + "Description": "", + "GMNotes": "{\n \"id\": \"09018-m\",\n \"type\": \"Treachery\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": 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"Hands": true, + "CardID": 271518, + "SidewaysCard": true, + "CustomDeck": { + "2715": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "46b145", + "Name": "Card", + "Transform": { + "posX": 53.27427, + "posY": 3.1367805, + "posZ": 22.0807228, + "rotX": 0.01686617, + "rotY": 180.003479, + "rotZ": 0.07987825, + "scaleX": 1.1, + "scaleY": 1.0, + "scaleZ": 1.1 + }, + "Nickname": "Monterey Jack", + "Description": "The Archeologist", + "GMNotes": "{\n \"id\": \"08007\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Wayfarer.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n 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Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 450603, + "SidewaysCard": false, + "CustomDeck": { + "4506": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656721113609569419/60B1DFC7C68C406C34641A1F53078F46D610821C/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3cc1e2", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 3.98984075, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Flute of the Outer Gods (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"07268\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"level\": 4,\n \"traits\": \"Item. Instrument. Relic. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449607, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\r\n mode = \"Curse\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ef46e9", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.076544, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Meditative Trance", + "Description": "", + "GMNotes": "{\n \"id\": \"08061\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Insight. Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379051, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "87718c", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.076544, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Relic of Ages", + "Description": "Repossess the Past", + "GMNotes": "{\n \"id\": \"04303\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 235840, + "SidewaysCard": false, + "CustomDeck": { + "2358": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "35bc58", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.209883, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Relic of Ages", + "Description": "Unleash the Timestream", + "GMNotes": "{\n \"id\": \"04343\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 235857, + "SidewaysCard": false, + "CustomDeck": { + "2358": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1d1901", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.209883, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Call for Backup (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"08129\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Favor. Synergy.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378916, + "SidewaysCard": false, + "CustomDeck": { + "3789": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5ade28", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.339862, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Blur (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"08111\",\n \"type\": \"Asset\",\n \"class\": \"Rogue|Mystic\",\n \"cost\": 2,\n \"level\": 4,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378949, + "SidewaysCard": false, + "CustomDeck": { + "3789": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b10a71", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.339862, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Shards of the Void (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"04310\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 278102, + "SidewaysCard": false, + "CustomDeck": { + "2781": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n chaosbag = getChaosBag()\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"0\" then\n self.addContextMenuItem(\"Seal 0\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8dda2d", + "Name": "Card", + "Transform": { + "posX": 8.971655, + "posY": 4.48985147, + "posZ": -16.6886063, + "rotX": 359.920074, + "rotY": 270.012573, + "rotZ": 0.0168711413, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Colt Vest Pocket (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"53006\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Item. Weapon. Firearm. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Return to the Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545205, + "SidewaysCard": false, + "CustomDeck": { + "5452": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + 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Miskatonic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 450614, + "SidewaysCard": false, + "CustomDeck": { + "4506": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656721113609569419/60B1DFC7C68C406C34641A1F53078F46D610821C/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "949ca2", + "Name": "Card", + "Transform": { + "posX": 8.971163, + "posY": 4.19697142, + "posZ": -16.6884823, + "rotX": 359.911865, + "rotY": 270.0131, + "rotZ": 0.018901702, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Crystalline Elder Sign (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"04235\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Item. Relic. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230353, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "VALID_TOKENS = {\n [\"+1\"]=true,\n [\"Elder Sign\"]=true\n}\n\nfunction onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if VALID_TOKENS[name] ~= nil then\n self.addContextMenuItem(\"Seal \" .. name, function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e2767a", + "Name": "Card", + "Transform": { + "posX": 8.971138, + "posY": 4.197258, + "posZ": -16.6884766, + "rotX": 359.9116, + "rotY": 270.013123, + "rotZ": 0.018967038, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cunning", + "Description": "", + "GMNotes": "{\n \"id\": \"05030\",\n \"type\": \"Skill\",\n \"class\": \"Rogue\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 527606, + "SidewaysCard": false, + "CustomDeck": { + "5276": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7f99cc", + "Name": "Card", + "Transform": { + "posX": 8.971113, + "posY": 4.14447355, + "posZ": -16.68847, + "rotX": 359.9113, + "rotY": 270.013123, + "rotZ": 0.0190322939, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Pathfinder (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"02108\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 3,\n \"level\": 1,\n \"traits\": \"Talent.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 430641, + "SidewaysCard": false, + "CustomDeck": { + "4306": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b67371", + "Name": "Card", + "Transform": { + "posX": 8.971113, + "posY": 4.14447355, + "posZ": -16.68847, + "rotX": 359.9113, + "rotY": 270.013123, + "rotZ": 0.0190322939, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Clairvoyance", + "Description": "", + "GMNotes": "{\n \"id\": \"60408\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"uses\": [\n 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 589001, + "SidewaysCard": false, + "CustomDeck": { + "5890": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191219101327/797556CAC112D6D289B3A5D3A28433C9F0999CB5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\r\n mode = \"Bless\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bf5a5f", + "Name": "Card", + "Transform": { + "posX": 8.9745245, + "posY": 3.68338346, + "posZ": -16.68915, + "rotX": 359.92218, + "rotY": 270.013855, + "rotZ": 0.0163554717, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Small Favor", + "Description": "", + "GMNotes": "{\n \"id\": \"05277\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. Service.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 2,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378016, + "SidewaysCard": false, + "CustomDeck": { + "3780": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b4666d", + "Name": "Card", + "Transform": { + "posX": 8.974758, + "posY": 3.674358, + "posZ": -16.6891956, + "rotX": 359.920532, + "rotY": 270.013855, + "rotZ": 0.016752813, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Beloved", + "Description": "", + "GMNotes": "{\n \"id\": \"07036\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Innate. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 587030, + "SidewaysCard": false, + "CustomDeck": { + "5870": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4120f3", + "Name": "Card", + "Transform": { + "posX": 8.975006, + "posY": 3.67255235, + "posZ": -16.6892452, + "rotX": 359.9202, + "rotY": 270.013855, + "rotZ": 0.0168323, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lt. Wilson Stewart", + "Description": "Logistical Genius", + "GMNotes": "{\n \"id\": \"85032\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Ally. Agency. Veteran.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 233607, + "SidewaysCard": false, + "CustomDeck": { + "2336": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/784129708171655462/0B7EFEEA9A53B93350FEC7F68F39A20D1D6580A9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c3a014", + "Name": "Card", + "Transform": { + "posX": 8.975006, + "posY": 3.67255235, + "posZ": -16.6892452, + "rotX": 359.9202, + "rotY": 270.013855, + "rotZ": 0.0168323, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Tommy Malloy", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"60103\",\n \"type\": \"Enemy\",\n \"class\": \"Neutral\",\n \"traits\": \"Humanoid. Criminal. Syndicate.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545301, + "SidewaysCard": false, + "CustomDeck": { + "5453": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "88a9b3", + "Name": "Card", + "Transform": { + "posX": 8.975254, + "posY": 3.71752429, + "posZ": -16.6892967, + "rotX": 359.919861, + "rotY": 270.0139, + "rotZ": 0.0169116836, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Overzealous", + "Description": "Basic Weakness", + "GMNotes": "{\n \"id\": \"03040\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Flaw.\",\n \"permanent\": false,\n \"weakness\": true,\n \"basicWeaknessCount\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 431110, + "SidewaysCard": false, + "CustomDeck": { + "4311": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3e0653", + "Name": "Card", + "Transform": { + "posX": 8.975254, + "posY": 3.71752429, + "posZ": -16.6892967, + "rotX": 359.919861, + "rotY": 270.0139, + "rotZ": 0.0169116836, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Think on Your Feet (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"51006\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 2,\n \"cycle\": \"Return to The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 315303, + "SidewaysCard": false, + "CustomDeck": { + "3153": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5115d9", + "Name": "Card", + "Transform": { + "posX": 8.975502, + "posY": 3.75927687, + "posZ": -16.6893482, + "rotX": 359.919556, + "rotY": 270.0139, + "rotZ": 0.0169909876, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Intel Report", + "Description": "", + "GMNotes": "{\n \"id\": \"05111\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 554413, + "SidewaysCard": false, + "CustomDeck": { + "5544": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "13eaf0", + "Name": "Card", + "Transform": { + "posX": 8.98669052, + "posY": 3.80375218, + "posZ": -16.6916828, + "rotX": 0.002542023, + "rotY": 270.014343, + "rotZ": -0.002999529, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dreams of the Deep", + "Description": "", + "GMNotes": "{\n \"id\": \"98015\",\n \"type\": \"Skill\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse.\",\n \"permanent\": false,\n \"weakness\": true,\n \"wildIcons\": 2,\n \"negativeIcons\": true,\n \"cycle\": \"Promo\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 444147, + "SidewaysCard": false, + "CustomDeck": { + "4441": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4167c0", + "Name": "Card", + "Transform": { + "posX": 8.987051, + "posY": 3.756098, + "posZ": -16.6917553, + "rotX": 0.0101594217, + "rotY": 270.014343, + "rotZ": -0.004834167, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "True Understanding", + 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"3684": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "854c79", + "Name": "Card", + "Transform": { + "posX": 8.998385, + "posY": 3.776255, + "posZ": -16.6941242, + "rotX": 0.0405441076, + "rotY": 270.014069, + "rotZ": 359.987854, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Whitton Greene (2)", + "Description": "Hunter of Rare Books", + "GMNotes": "{\n \"id\": \"60223\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Ally. Miskatonic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538821, + "SidewaysCard": false, + "CustomDeck": { + "5388": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546381162227145538/0F253FC5301911273C32210992261DD1D2EBB578/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "0feb74", + "Name": "Card", + "Transform": { + "posX": 8.998888, + "posY": 3.80554914, + "posZ": -16.69423, + "rotX": 0.0842463747, + "rotY": 270.013977, + "rotZ": 359.977325, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lucky Cigarette Case (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"60326\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 2,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538624, + "SidewaysCard": false, + "CustomDeck": { + "5386": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298037683/22C99DD745DFF65ECC72FD32EFA9C9D0F0C12862/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "542a70", + "Name": "Card", + "Transform": { + "posX": 8.99939, + "posY": 3.831641, + "posZ": -16.694334, + "rotX": 0.127900153, + "rotY": 270.0139, + "rotZ": 359.9668, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Favor of the Moon (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07271\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Pact. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449610, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\r\n mode = \"Curse\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "fc709b", + "Name": "Card", + "Transform": { + "posX": 8.999891, + "posY": 3.80463266, + "posZ": -16.6944389, + "rotX": 0.171505272, + "rotY": 270.0138, + "rotZ": 359.9563, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Blood Pact", + "Description": "", + "GMNotes": "{\n \"id\": \"07158\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell. Pact.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232106, + "SidewaysCard": false, + "CustomDeck": { + "2321": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "814ce2", + "Name": "Card", + "Transform": { + "posX": 8.999891, + "posY": 3.80463266, + "posZ": -16.6944389, + "rotX": 0.171505272, + "rotY": 270.0138, + "rotZ": 359.9563, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Eidetic Memory (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"03306\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"level\": 3,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 430650, + "SidewaysCard": false, + "CustomDeck": { + "4306": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "14dcc4", + "Name": "Card", + "Transform": { + "posX": 9.000392, + "posY": 3.824429, + "posZ": -16.6945438, + "rotX": 0.215061978, + "rotY": 270.013672, + "rotZ": 359.9458, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dynamite Blast (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"60129\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 3,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 2,\n \"combatIcons\": 2,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545327, + "SidewaysCard": false, + "CustomDeck": { + "5453": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7e2896", + "Name": "Card", + "Transform": { + "posX": 9.000893, + "posY": 3.79113245, + "posZ": -16.6946487, + "rotX": 0.258570284, + "rotY": 270.01355, + "rotZ": 359.935333, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Elina Harper", + "Description": "Knows Too Much", + "GMNotes": "{\n \"id\": \"07083\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 4,\n \"traits\": \"Ally. Agency. Detective.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 369816, + "SidewaysCard": false, + "CustomDeck": { + "3698": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663476/95B0BD966B579DEE644A25703730C8729B16AAF8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "edd34a", + "Name": "Card", + "Transform": { + "posX": 9.000893, + "posY": 3.79113245, + "posZ": -16.6946487, + "rotX": 0.258570284, + "rotY": 270.01355, + "rotZ": 359.935333, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Quantum Flux", + "Description": "", + "GMNotes": "{\n \"id\": \"03196\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Insight.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230307, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3aa40e", + "Name": "Card", + "Transform": { + "posX": 9.000893, + "posY": 3.79113245, + "posZ": -16.6946487, + "rotX": 0.258570284, + "rotY": 270.01355, + "rotZ": 359.935333, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dark Future", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"60403\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Omen. Endtimes.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538701, + "SidewaysCard": false, + "CustomDeck": { + "5387": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456297472038/B38A78EF27EBE0BDE1B36958D297701505AB936A/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a57f19", + "Name": "Card", + "Transform": { + "posX": 9.001392, + "posY": 3.85454845, + "posZ": -16.6947536, + "rotX": 0.302030116, + "rotY": 270.013428, + "rotZ": 359.924866, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Meat Cleaver", + "Description": "", + "GMNotes": "{\n \"id\": \"05114\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. 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Tome.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Secret\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 277604, + "SidewaysCard": false, + "CustomDeck": { + "2776": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025942034/FEADE7F6206804B42CC9B6049F51EDF6040C5D1D/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5659d1", + "Name": "Card", + "Transform": { + "posX": 9.003883, + "posY": 3.92363262, + "posZ": -16.69528, + "rotX": 0.518606, + "rotY": 270.0127, + "rotZ": 359.872681, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Nephthys (4)", + "Description": "Huntress of Bast", + "GMNotes": "{\n \"id\": \"07262\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 4,\n \"traits\": \"Ally. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449601, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ec38db", + "Name": "Card", + "Transform": { + "posX": 9.00438, + "posY": 3.86799383, + "posZ": -16.695385, + "rotX": 0.5617769, + "rotY": 270.0125, + "rotZ": 359.8623, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Warning Shot", + "Description": "", + "GMNotes": "{\n \"id\": \"05229\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Tactic. Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 292814, + "SidewaysCard": false, + "CustomDeck": { + "2928": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025943109/9C5481E6DFEACD450C5522F884E615482281DDB1/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b80459", + "Name": "Card", + "Transform": { + "posX": 9.00438, + "posY": 3.86799383, + "posZ": -16.695385, + "rotX": 0.5617769, + "rotY": 270.0125, + "rotZ": 359.8623, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Home Front", + "Description": "", + "GMNotes": "{\n \"id\": \"03007\",\n \"type\": \"Skill\",\n \"class\": \"Neutral\",\n \"traits\": \"Practiced. Expert.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 4,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 374330, + "SidewaysCard": false, + "CustomDeck": { + "3743": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d87128", + "Name": "Card", + "Transform": { + "posX": 9.004876, + "posY": 3.85919142, + "posZ": -16.695488, + "rotX": 0.6048998, + "rotY": 270.01236, + "rotZ": 359.8519, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Jenny's Twin .45s", + "Description": "", + "GMNotes": "{\n \"id\": \"02010\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"traits\": \"Item. Weapon. Firearm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 2,\n \"wildIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 371308, + "SidewaysCard": false, + "CustomDeck": { + "3713": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2ea0d0", + "Name": "Card", + "Transform": { + "posX": 9.004876, + "posY": 3.85919142, + "posZ": -16.695488, + "rotX": 0.6048998, + "rotY": 270.01236, + "rotZ": 359.8519, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Token of Faith", + "Description": "", + "GMNotes": "{\n \"id\": \"07033\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 587627, + "SidewaysCard": false, + "CustomDeck": { + "5876": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5558f1", + "Name": "Card", + "Transform": { + "posX": 9.005371, + "posY": 3.84722877, + "posZ": -16.695591, + "rotX": 0.6479746, + "rotY": 270.012177, + "rotZ": 359.841522, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Mists of R'lyeh", + "Description": "", + "GMNotes": "{\n \"id\": \"04029\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230326, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d4fd4a", + "Name": "Card", + "Transform": { + "posX": 9.005371, + "posY": 3.84722877, + "posZ": -16.695591, + "rotX": 0.6479746, + "rotY": 270.012177, + "rotZ": 359.841522, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Shortcut", + "Description": "", + "GMNotes": "{\n \"id\": \"02022\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Insight. 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Talent.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 277510, + "SidewaysCard": false, + "CustomDeck": { + "2775": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9a5782", + "Name": "Card", + "Transform": { + "posX": 9.007869, + "posY": 3.68743062, + "posZ": -16.6961117, + "rotX": 0.09999476, + "rotY": 270.01178, + "rotZ": 359.973541, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Eye of Chaos", + "Description": "", + "GMNotes": "{\n \"id\": \"07118\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 5,\n \"level\": 0,\n \"traits\": \"Spell. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 553110, + "SidewaysCard": false, + "CustomDeck": { + "5531": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1684870715280867313/BFD2AF968EAC917D3B838DCB8B1656941CD8B5CC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bf151d", + "Name": "Card", + "Transform": { + "posX": 9.007869, + "posY": 3.68743062, + "posZ": -16.6961117, + "rotX": 0.09999476, + "rotY": 270.01178, + "rotZ": 359.973541, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Heirloom of Hyperborea", + "Description": "Artifact from Another Life (Advanced)", + "GMNotes": "{\n \"id\": \"90018\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 3,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"wildIcons\": 2,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 585400, + "SidewaysCard": false, + "CustomDeck": { + "5854": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655599785038865190/8B0106D5599808B6E00387C2535AC1C3F2330034/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 2, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "45386d", + "Name": "Card", + "Transform": { + "posX": 9.008403, + "posY": 3.68386269, + "posZ": -16.6962242, + "rotX": 359.9561, + "rotY": 270.010925, + "rotZ": 0.008199415, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Unrelenting (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07196\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 1,\n \"traits\": \"Practiced.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 558007, + "SidewaysCard": false, + "CustomDeck": { + "5580": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1762566393205073673/1FABAC4DD6EF3706D8C8285A256A13F43AE6B1E1/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "ASSEMBLY_POSITION = {69.08, 4, 36.45}\n\nfunction onload()\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n readBag()\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local name = obj.getName()\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[name], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Sealing \" .. name .. \" token \" .. manager.call(\"getTokenCount\"))\n end\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n for i,token in ipairs(sealedTokens) do\n local guid = token.getGUID()\n local name = token.getName()\n chaosbag.putObject(token)\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[name]) do\n if v == guid then\n table.remove(tokensTaken[name], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Releasing \" .. name .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n end\n\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n\nfunction readBag()\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Tokens\", releaseTokens)\n\n local bagTokens = { }\n local tokens = chaosbag.getObjects()\n for i,token in ipairs(tokens) do\n bagTokens[token.name] = true\n end\n\n for url,token in pairs(IMAGE_TOKEN_MAP) do\n if bagTokens[token] then\n self.addContextMenuItem(\"Seal \" .. token, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\n self.addContextMenuItem(\"Refresh Seal Options\", readBag)\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9e4e11", + "Name": "Card", + "Transform": { + "posX": 9.008999, + "posY": 3.67441058, + "posZ": -16.6963482, + "rotX": 359.9273, + "rotY": 270.010071, + "rotZ": 0.01512632, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alter Fate (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"53009\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 1,\n \"traits\": \"Spell. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"Return to the Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545208, + "SidewaysCard": false, + "CustomDeck": { + "5452": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9c9196", + "Name": "Card", + "Transform": { + "posX": 9.00961, + "posY": 3.67251945, + "posZ": -16.6964741, + "rotX": 359.92157, + "rotY": 270.009216, + "rotZ": 0.0165125187, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Bauta", + "Description": "", + "GMNotes": "{\n \"id\": \"82023\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"traits\": \"Item. Mask.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 295601, + "SidewaysCard": false, + "CustomDeck": { + "2956": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/87094793642329861/9768E9FE9C71E74721340D0D81607F534E54A3DE/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2e33f7", + "Name": "Card", + "Transform": { + "posX": 9.00961, + "posY": 3.6725235, + "posZ": -16.6964741, + "rotX": 359.92157, + "rotY": 270.009216, + "rotZ": 0.0165125187, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Curse of the Rougarou", + "Description": "Curse.", + "GMNotes": "{\n \"id\": \"81029\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 8901, + "SidewaysCard": false, + "CustomDeck": { + "89": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/138879070086634183/2856A2C2077CFA2C61B9EF2498CAE6865024DB72/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3f3488", + "Name": "Card", + "Transform": { + "posX": 9.010221, + "posY": 3.71740985, + "posZ": -16.6966, + "rotX": 359.9158, + "rotY": 270.008362, + "rotZ": 0.0178972632, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Chance Encounter", + "Description": "", + "GMNotes": "{\n \"id\": \"02270\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Fortune.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368812, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e674e8", + "Name": "Card", + "Transform": { + "posX": 9.01083, + "posY": 3.75907755, + "posZ": -16.6967258, + "rotX": 359.910065, + "rotY": 270.0075, + "rotZ": 0.0192805417, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fortune or Fate (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"05237\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Fortune. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 293015, + "SidewaysCard": false, + "CustomDeck": { + "2930": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025946328/561232524C8EAA4B4371B28652F78969E6ED6FFB/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d2e026", + "Name": "Card", + "Transform": { + "posX": 9.01083, + "posY": 3.75907755, + "posZ": -16.6967258, + "rotX": 359.910065, + "rotY": 270.0075, + "rotZ": 0.0192805417, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Vicious Blow (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"02299\",\n \"type\": \"Skill\",\n \"class\": \"Guardian\",\n \"level\": 2,\n \"traits\": \"Practiced. 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Relic. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Return to the Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545207, + "SidewaysCard": false, + "CustomDeck": { + "5452": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "VALID_TOKENS = {\n Skull=true,\n Cultist=true,\n Tablet=true,\n [\"Elder Thing\"]=true\n}\n\nfunction onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if VALID_TOKENS[name] ~= nil then\n self.addContextMenuItem(\"Seal \" .. name, function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9c4900", + "Name": "CardCustom", + "Transform": { + "posX": 9.026445, + "posY": 3.77144861, + "posZ": -16.70001, + "rotX": 359.76297, + "rotY": 269.9856, + "rotZ": 0.05474078, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "On the Lam", + "Description": "Advanced", + "GMNotes": "{\n \"id\": \"90009\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 0,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 2,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 541200, + "SidewaysCard": false, + "CustomDeck": { + "5412": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830597915335413/F6B6100F5713A33245CFBB6F1D7316AA2DD0F760/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "121b2d", + "Name": "Card", + "Transform": { + "posX": 9.027062, + "posY": 3.69191432, + "posZ": -16.7001419, + "rotX": 359.8887, + "rotY": 269.9848, + "rotZ": 0.02446127, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dendromorphosis", + "Description": "Basic Weakness", + "GMNotes": "{\n \"id\": \"53012\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse. 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Fated.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 315262, + "SidewaysCard": false, + "CustomDeck": { + "3152": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "857238", + "Name": "Card", + "Transform": { + "posX": 9.116245, + "posY": 4.07127571, + "posZ": -16.71889, + "rotX": 0.0492190123, + "rotY": 269.826019, + "rotZ": 359.938843, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hatchet Man", + "Description": "", + "GMNotes": "{\n \"id\": \"04155\",\n \"type\": \"Skill\",\n \"class\": \"Rogue\",\n \"level\": 0,\n \"traits\": \"Practiced.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 261704, + "SidewaysCard": false, + "CustomDeck": { + "2617": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "db4a43", + "Name": "Card", + "Transform": { + "posX": 9.117275, + "posY": 4.0736804, + "posZ": -16.7191067, + "rotX": 0.06237457, + "rotY": 269.823822, + "rotZ": 359.930847, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Boxing Gloves", + "Description": "", + "GMNotes": "{\n \"id\": \"60105\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Weapon.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545303, + "SidewaysCard": false, + "CustomDeck": { + "5453": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a1fd61", + "Name": "Card", + "Transform": { + "posX": 9.117275, + "posY": 4.0736804, + "posZ": -16.7191067, + "rotX": 0.06237457, + "rotY": 269.823822, + "rotZ": 359.930847, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ambush (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"03148\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 1,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226338, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "0b963c", + "Name": "Card", + "Transform": { + "posX": 9.118304, + "posY": 4.072913, + "posZ": -16.7193241, + "rotX": 0.07551522, + "rotY": 269.821655, + "rotZ": 359.922882, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cheap Shot (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"60323\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538621, + "SidewaysCard": false, + "CustomDeck": { + "5386": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298037683/22C99DD745DFF65ECC72FD32EFA9C9D0F0C12862/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1e6a06", + "Name": "Card", + "Transform": { + "posX": 9.118304, + "posY": 4.072913, + "posZ": -16.7193241, + "rotX": 0.07551522, + "rotY": 269.821655, + "rotZ": 359.922882, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Favor of the Sun (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07272\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 1,\n \"traits\": \"Pact. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449611, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\r\n mode = \"Bless\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "16e57b", + "Name": "Card", + "Transform": { + "posX": 9.119332, + "posY": 4.06897736, + "posZ": -16.71954, + "rotX": 0.08864097, + "rotY": 269.819458, + "rotZ": 359.914917, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Black Cat (5)", + "Description": "A Liar, or a Prophet, or Both", + "GMNotes": "{\n \"id\": \"06285\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 5,\n \"traits\": \"Ally. Avatar. 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Wayfarer.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 315236, + "SidewaysCard": false, + "CustomDeck": { + "3152": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "14d04f", + "Name": "Card", + "Transform": { + "posX": 9.131704, + "posY": 4.45298767, + "posZ": -16.7225761, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.01598262, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dr. William T. 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Miskatonic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 581102, + "SidewaysCard": false, + "CustomDeck": { + "5811": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1697276627309509299/3B0E32939EB4599CCE3596975637C90FE4EE1DD6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f6ff32", + "Name": "Card", + "Transform": { + "posX": 9.131704, + "posY": 4.374304, + "posZ": -16.7225761, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.0159612186, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Narrow Escape", + "Description": "", + "GMNotes": "{\n \"id\": \"03267\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Fortune.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368708, + "SidewaysCard": false, + "CustomDeck": { + "3687": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a06aa7", + "Name": "Card", + "Transform": { + "posX": 9.131704, + "posY": 4.242637, + "posZ": -16.7225761, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.0159398448, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Recall the Future (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"04158\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Augury. Ritual.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230344, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "baef55", + "Name": "Card", + "Transform": { + "posX": 9.131704, + "posY": 4.242637, + "posZ": -16.7225761, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.0159398448, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Second Wind", + "Description": "", + "GMNotes": "{\n \"id\": \"04149\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit. Bold.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226316, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "28289a", + "Name": "Card", + "Transform": { + "posX": 9.131704, + "posY": 4.15789127, + "posZ": -16.7225761, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.0159184858, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Holy Spear (5)", + "Description": "", + "GMNotes": "{\n \"id\": \"07302\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 5,\n \"traits\": \"Item. Weapon. Melee. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 590001, + "SidewaysCard": false, + "CustomDeck": { + "5900": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 4, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal 2 \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n local indexes = {}\n\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n table.insert(indexes, obj.index)\n end\n end\n if #indexes < 2 then\n printToColor(\"Fewer than 2 \" .. name .. \" tokens in bag\", playerColor)\n return\n end\n table.sort(indexes)\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=indexes[#indexes],\n smooth=false,\n callback_function=_sealToken\n })\n chaosbag.takeObject({\n position={ pos.x, pos.y + 2, pos.z },\n index=indexes[#indexes-1],\n smooth=false,\n callback_function=_sealToken\n })\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a973aa", + "Name": "Card", + "Transform": { + "posX": 9.131704, + "posY": 3.78551483, + "posZ": -16.7225761, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.01585456, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Streetwise", + "Description": "", + "GMNotes": "{\n \"id\": \"60311\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Talent.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538609, + "SidewaysCard": false, + "CustomDeck": { + "5386": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298037683/22C99DD745DFF65ECC72FD32EFA9C9D0F0C12862/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9956d5", + "Name": "Card", + "Transform": { + "posX": 9.131783, + "posY": 3.6946044, + "posZ": -16.7225914, + "rotX": 359.920227, + "rotY": 269.795776, + "rotZ": 0.0168955587, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Taunt (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"02019\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226344, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8b68f4", + "Name": "Card", + "Transform": { + "posX": 9.131783, + "posY": 3.6946044, + "posZ": -16.7225914, + "rotX": 359.920227, + "rotY": 269.795776, + "rotZ": 0.0168955587, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Crisis of Faith", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"07007\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Madness.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 582001, + "SidewaysCard": false, + "CustomDeck": { + "5820": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bda4fd", + "Name": "Card", + "Transform": { + "posX": 9.13191, + "posY": 3.686422, + "posZ": -16.7226181, + "rotX": 359.9202, + "rotY": 269.795776, + "rotZ": 0.0171038024, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lantern (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"52009\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Item. Tool.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"cycle\": \"Return to the Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 440621, + "SidewaysCard": false, + "CustomDeck": { + "4406": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025946328/561232524C8EAA4B4371B28652F78969E6ED6FFB/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "fc82a5", + "Name": "Card", + "Transform": { + "posX": 9.132051, + "posY": 3.6847856, + "posZ": -16.7226467, + "rotX": 359.9202, + "rotY": 269.795776, + "rotZ": 0.0171456467, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Daring Maneuver (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"60322\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Gambit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538620, + "SidewaysCard": false, + "CustomDeck": { + "5386": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298037683/22C99DD745DFF65ECC72FD32EFA9C9D0F0C12862/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1b0235", + "Name": "Card", + "Transform": { + "posX": 9.132051, + "posY": 3.6847856, + "posZ": -16.7226467, + "rotX": 359.9202, + "rotY": 269.795776, + "rotZ": 0.0171456467, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Persuasion", + "Description": "", + "GMNotes": "{\n \"id\": \"04105\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Insight. 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Serpent.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232837, + "SidewaysCard": false, + "CustomDeck": { + "2328": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"Elder Sign\" then\n self.addContextMenuItem(\"Seal Elder Sign\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "dbdaff", + "Name": "Card", + "Transform": { + "posX": 9.14644051, + "posY": 3.67365146, + "posZ": -16.7256641, + "rotX": 359.9197, + "rotY": 269.795776, + "rotZ": 0.0197128616, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Roland's .38 Special", + "Description": "Advanced", + "GMNotes": "{\n \"id\": \"90030\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 3,\n \"traits\": \"Item. Weapon. Firearm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 536205, + "SidewaysCard": false, + "CustomDeck": { + "5362": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1697276706761486024/CC7FAD210F216229F1A721BF648855D156F052D5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ecfa42", + "Name": "Card", + "Transform": { + "posX": 9.146902, + "posY": 3.67221427, + "posZ": -16.7257614, + "rotX": 359.920074, + "rotY": 269.795776, + "rotZ": 0.0176675785, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Chicago Typewriter (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"02304\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 5,\n \"level\": 4,\n \"traits\": \"Item. Weapon. Firearm. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 2,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 315260, + "SidewaysCard": false, + "CustomDeck": { + "3152": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bba97a", + "Name": "Card", + "Transform": { + "posX": 9.146902, + "posY": 3.67221427, + "posZ": -16.7257614, + "rotX": 359.920074, + "rotY": 269.795776, + "rotZ": 0.0176675785, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Healing Words", + "Description": "", + "GMNotes": "{\n \"id\": \"06163\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Dream-Eaters\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 380127, + "SidewaysCard": false, + "CustomDeck": { + "3801": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b9fbff", + "Name": "Card", + "Transform": { + "posX": 9.146902, + "posY": 3.67221427, + "posZ": -16.7257614, + "rotX": 359.920074, + "rotY": 269.795776, + "rotZ": 0.0176675785, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Siren Call", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"07016\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 585110, + "SidewaysCard": false, + "CustomDeck": { + "5851": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8dce44", + "Name": "Card", + "Transform": { + "posX": 9.147363, + "posY": 3.767455, + "posZ": -16.7258587, + "rotX": 359.920471, + "rotY": 269.7958, + "rotZ": 0.0156245679, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Crack the Case", + "Description": "", + "GMNotes": "{\n \"id\": \"05110\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Insight.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 277812, + "SidewaysCard": false, + "CustomDeck": { + "2778": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025943833/DE98A03934DF8FF5B3CF6C53143B15BFC3ED7341/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1890d0", + "Name": "Card", + "Transform": { + "posX": 9.147363, + "posY": 3.767455, + "posZ": -16.7258587, + "rotX": 359.920471, + "rotY": 269.7958, + "rotZ": 0.0156245679, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Stars of Hyades", + "Description": "", + "GMNotes": "{\n \"id\": \"03013\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 374115, + "SidewaysCard": false, + "CustomDeck": { + "3741": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f10690", + "Name": "Card", + "Transform": { + "posX": 9.147363, + "posY": 3.767455, + "posZ": -16.7258587, + "rotX": 359.920471, + "rotY": 269.7958, + "rotZ": 0.0156245679, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fey (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07222\",\n \"type\": \"Skill\",\n \"class\": \"Seeker\",\n \"level\": 1,\n \"traits\": \"Innate. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 579402, + "SidewaysCard": false, + "CustomDeck": { + "5794": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191219101327/797556CAC112D6D289B3A5D3A28433C9F0999CB5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9cbac1", + "Name": "Card", + "Transform": { + "posX": 9.147823, + "posY": 3.859378, + "posZ": -16.725956, + "rotX": 359.920868, + "rotY": 269.7958, + "rotZ": 0.0135838017, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Seal of the Seventh Sign (5)", + "Description": "Over the Threshold and Beyond", + "GMNotes": "{\n \"id\": \"04311\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 5,\n \"traits\": \"Spell. Ritual.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"uses\": [\n {\n \"count\": 7,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 278101, + "SidewaysCard": false, + "CustomDeck": { + "2781": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"Auto-fail\" then\n self.addContextMenuItem(\"Seal Auto-fail\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "29b842", + "Name": "Card", + "Transform": { + "posX": 9.148742, + "posY": 3.833876, + "posZ": -16.72615, + "rotX": 359.921631, + "rotY": 269.7958, + "rotZ": 0.009509103, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Rite of Seeking", + "Description": "", + "GMNotes": "{\n \"id\": \"02028\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230329, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "0e2987", + "Name": "Card", + "Transform": { + "posX": 9.148742, + "posY": 3.833876, + "posZ": -16.72615, + "rotX": 359.921631, + "rotY": 269.7958, + "rotZ": 0.009509103, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Venturer", + "Description": "", + "GMNotes": "{\n \"id\": \"04018\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Ally. 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Spirit. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232101, + "SidewaysCard": false, + "CustomDeck": { + "2321": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b0c61c", + "Name": "Card", + "Transform": { + "posX": 9.151941, + "posY": 4.14326525, + "posZ": -16.7268219, + "rotX": 359.9243, + "rotY": 269.7958, + "rotZ": -0.00468120072, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "On Your Own (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"04236\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368858, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "491c09", + "Name": "Card", + "Transform": { + "posX": 9.152396, + "posY": 4.103267, + "posZ": -16.7269173, + "rotX": 359.924683, + "rotY": 269.7958, + "rotZ": 359.9933, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Righteous Hunt (1)", + 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 553101, + "SidewaysCard": false, + "CustomDeck": { + "5531": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1684870715280867313/BFD2AF968EAC917D3B838DCB8B1656941CD8B5CC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "06228f", + "Name": "Card", + "Transform": { + "posX": 9.152851, + "posY": 4.06018734, + "posZ": -16.7270126, + "rotX": 359.925049, + "rotY": 269.7958, + "rotZ": 359.991272, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Stroke of Luck (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"02271\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 2,\n \"traits\": \"Innate. 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Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368821, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "eea4ef", + "Name": "Card", + "Transform": { + "posX": 9.171804, + "posY": 3.02833319, + "posZ": -16.7310028, + "rotX": 359.916321, + "rotY": 269.795837, + "rotZ": 0.0377269424, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Well Prepared (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"04151\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Talent.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226345, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "272e6c", + "Name": "Card", + "Transform": { + "posX": 9.171804, + "posY": 3.023519, + "posZ": -16.7310028, + "rotX": 359.916321, + "rotY": 269.795837, + "rotZ": 0.0377269424, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dark Ritual", + "Description": "", + "GMNotes": "{\n \"id\": \"07026\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Ritual. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 554120, + "SidewaysCard": false, + "CustomDeck": { + "5541": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Curse\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "98c8d8", + "Name": "Card", + "Transform": { + "posX": 49.07656, + "posY": 2.32548165, + "posZ": -96.09033, + "rotX": 359.1739, + "rotY": 269.995117, + "rotZ": 0.0169263538, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dark Memory", + "Description": "", + "GMNotes": "{\n \"id\": \"01513\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 587209, + "SidewaysCard": false, + "CustomDeck": { + "5872": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1856052392800079019/C6B0ADB01750372B73B2281CFFDFA5F6F87C2C9E/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "da207b", + "Name": "Card", + "Transform": { + "posX": 9.172353, + "posY": 3.02855825, + "posZ": -16.73112, + "rotX": 359.915833, + "rotY": 269.795837, + "rotZ": 0.040368408, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Waylay", + "Description": "", + "GMNotes": "{\n \"id\": \"03237\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368818, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8b46b2", + "Name": "Card", + "Transform": { + "posX": 9.172943, + "posY": 2.9603312, + "posZ": -16.7312431, + "rotX": 359.9193, + "rotY": 269.795837, + "rotZ": 0.0217986163, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Keep Faith", + "Description": "", + "GMNotes": "{\n \"id\": \"07034\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Fortune. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 584328, + "SidewaysCard": false, + "CustomDeck": { + "5843": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "394603", + "Name": "Card", + "Transform": { + "posX": 9.172943, + "posY": 2.955517, + "posZ": -16.7312431, + "rotX": 359.9193, + "rotY": 269.795837, + "rotZ": 0.0217986163, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Family Inheritance", + "Description": "", + "GMNotes": "{\n \"id\": \"05011\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"traits\": \"Boon.\",\n \"permanent\": true,\n \"weakness\": false,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 431557, + "SidewaysCard": false, + "CustomDeck": { + "4315": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "102fad", + "Name": "Card", + "Transform": { + "posX": 9.17353249, + "posY": 2.93413568, + "posZ": -16.7313671, + "rotX": 359.92276, + "rotY": 269.7958, + "rotZ": 0.003249419, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Reliable (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"04020\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Upgrade.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226336, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b4ad29", + "Name": "Card", + "Transform": { + "posX": 9.17353249, + "posY": 2.92932153, + "posZ": -16.7313671, + "rotX": 359.92276, + "rotY": 269.7958, + "rotZ": 0.003249419, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Contraband", + "Description": "", + "GMNotes": "{\n \"id\": \"02109\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Supply. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368717, + "SidewaysCard": false, + "CustomDeck": { + "3687": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5fae20", + "Name": "Card", + "Transform": { + "posX": 9.174141, + "posY": 2.91485834, + "posZ": -16.7314949, + "rotX": 359.920715, + "rotY": 269.7958, + "rotZ": 0.0143745448, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Grisly Totem (3)", + "Description": "Survivor", + "GMNotes": "{\n \"id\": \"05195\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Charm. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 293016, + "SidewaysCard": false, + "CustomDeck": { + "2930": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025946328/561232524C8EAA4B4371B28652F78969E6ED6FFB/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ae3775", + "Name": "Card", + "Transform": { + "posX": 9.174141, + "posY": 2.91004443, + "posZ": -16.7314949, + "rotX": 359.920715, + "rotY": 269.7958, + "rotZ": 0.0143745448, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Black Book", + "Description": "Signed in Blood", + "GMNotes": "{\n \"id\": \"05150\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 3,\n \"traits\": \"Item. Tome. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard", + "Asset" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 275732, + "SidewaysCard": false, + "CustomDeck": { + "2757": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/829135524526809828/AB799C8FFD9024655A9F179CCFF1EE30DE0D3C75/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "275450", + "Name": "Card", + "Transform": { + "posX": 9.174748, + "posY": 2.94231844, + "posZ": -16.7316227, + "rotX": 359.918579, + "rotY": 269.7958, + "rotZ": 0.0254873075, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Heavy Furs", + "Description": "", + "GMNotes": "{\n \"id\": \"08126\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. 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Play only during your turn.�€?\",\n \"replaces\": {\n \"cost\": 2\n }\n },\n {\n \"name\": \"Extended Magazine\",\n \"xp\": 3,\n \"text\": \"After ammo is spent from or placed on attached asset by another event, place 1 ammo on attached asset.\"\n },\n {\n \"name\": \"Quicksilver Bullets\",\n \"xp\": 4,\n \"text\": \"If you succeed by 3 or more while attacking with attached asset, this attack deals +1 damage.\"\n }\n ]\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379016, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4b891d", + "Name": "Card", + "Transform": { + "posX": 19.0793, + "posY": 2.211718, + "posZ": 59.5231476, + "rotX": 0.0208147243, + "rotY": 270.0042, + "rotZ": 0.0167784225, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "\"As you wish\"", + "Description": "", + "GMNotes": "{\n \"id\": \"09002\",\n \"type\": \"Skill\",\n \"class\": \"Neutral\",\n \"traits\": \"Practiced. 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"LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7fe728", + "Name": "Card", + "Transform": { + "posX": 21.6241779, + "posY": 4.331943, + "posZ": -59.2529259, + "rotX": 0.062772654, + "rotY": 269.813049, + "rotZ": 2.67958379, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Mr. \"Rook\" (Taboo)", + "Description": "Dealer in Secrets", + "GMNotes": "{\n \"id\": \"05153-t\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Ally.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Secret\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + 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Relic. Weapon. Firearm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Aether\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Railshooter\",\n \"xp\": 2,\n \"text\": \"Hyperphysical Shotcaster has this form: �€�Manifest �€“ Fight. Fight with any skill. This attack deals +1 damage.�€?\"\n },\n {\n \"name\": \"Telescanner\",\n \"xp\": 2,\n \"text\": \"Hyperphysical Shotcaster has this form: �€�Manifest �€“ Investigate. Investigate with any skill. If you succeed, discover a clue at any revealed location instead of your location.\"\n },\n {\n \"name\": \"Translocator\",\n \"xp\": 2,\n \"text\": \"Hyperphysical Shotcaster has this form: �€�Manifest �€“ Evade. Attempt to evade with any skill. 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Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379132, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "6c726b", + "Name": "Card", + "Transform": { + "posX": 16.71571, + "posY": 3.365345, + "posZ": 65.63788, + "rotX": 359.43454, + "rotY": 270.000977, + "rotZ": 0.6334282, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Predator or Prey", + "Description": "", + "GMNotes": "{\n \"id\": \"09107\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Dilemma. 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Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379130, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b6857b", + "Name": "Card", + "Transform": { + "posX": 16.7157135, + "posY": 3.36925054, + "posZ": 65.63788, + "rotX": 359.649719, + "rotY": 270.00293, + "rotZ": 0.407057762, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Exploit Weakness", + "Description": "", + "GMNotes": "{\n \"id\": \"09105\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Tactic. Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379129, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a3d041", + "Name": "Card", + "Transform": { + "posX": 16.7161732, + "posY": 3.35698223, + "posZ": 65.63746, + "rotX": 359.1192, + "rotY": 269.9942, + "rotZ": 0.964373, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "End of the Road", + "Description": "", + "GMNotes": "{\n \"id\": \"09104\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Insight. Spirit.\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379128, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "616c43", + "Name": "Card", + "Transform": { + "posX": 16.71572, + "posY": 3.37469387, + "posZ": 65.637886, + "rotX": 359.970825, + "rotY": 270.004242, + "rotZ": 0.0693515763, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Improvised Shield", + "Description": "", + "GMNotes": "{\n \"id\": \"09103\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Item. Armor. Improvised.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379127, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8f6f39", + "Name": "Card", + "Transform": { + "posX": 16.71572, + "posY": 3.37520742, + "posZ": 65.637886, + "rotX": -0.00544294529, + "rotY": 270.004272, + "rotZ": 0.04438796, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Idol of Xanatos", + "Description": "Watcher Beyond Time", + "GMNotes": "{\n \"id\": \"09102\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379126, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9417a7", + "Name": "Card", + "Transform": { + "posX": 16.716198, + "posY": 3.36083674, + "posZ": 65.6374359, + "rotX": 359.297638, + "rotY": 269.9968, + "rotZ": 0.776200056, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Grizzled", + "Description": "", + "GMNotes": "{\n \"id\": \"09101\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Innate. Developed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Specialist\",\n \"xp\": 1,\n \"text\": \"Choose another trait.\"\n },\n {\n \"name\": \"Specialist\",\n \"xp\": 2,\n \"text\": \"Choose another trait.\"\n },\n {\n \"name\": \"Nemesis\",\n \"xp\": 3,\n \"text\": \"If this is a skill test on or against an enemy with a chosen trait and the test is successful, you may attach Grizzled to that enemy. Reduce the difficulty of tests on or against the attached enemy by 1.\"\n },\n {\n \"name\": \"Mythos-Hardened\",\n \"xp\": 4,\n \"text\": \"If this skill test is on a treachery with a chosen trait and the test is successful, you may add both Grizzled and that treachery to the victory display.\"\n },\n {\n \"name\": \"Always Prepared\",\n \"xp\": 5,\n \"text\": \"After you draw an encounter card with a chosen trait, return one copy of Grizzled from your discard pile to your hand. (Max once per round.)\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379125, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "aa897f", + "Name": "Card", + "Transform": { + "posX": 16.7157154, + "posY": 3.37131357, + "posZ": 65.637886, + "rotX": 359.814575, + "rotY": 270.003845, + "rotZ": 0.2336838, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Makeshift Trap", + "Description": "", + "GMNotes": "{\n \"id\": \"09100\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Improvised. Trap.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 2,\n \"type\": \"Time\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Improved Timer\",\n \"xp\": 1,\n \"text\": \"When you play Makeshift Trap, you may increase or decrease its uses by 1.\"\n },\n {\n \"name\": \"Tripwire\",\n \"xp\": 1,\n \"text\": \"Only trigger Makeshift Trap�€�s forced ability if there are 1 or more enemies at attached location.\"\n },\n {\n \"name\": \"Simple\",\n \"xp\": 2,\n \"text\": \"Makeshift Trap gains fast and �€�play during any ? window.�€?\"\n },\n {\n \"name\": \"Poisonous\",\n \"xp\": 2,\n \"text\": \"When you remove 1 or more time from Makeshift Trap, deal 1 damage to an enemy at attached location.\"\n },\n {\n \"name\": \"Remote Configuration\",\n \"xp\": 2,\n \"text\": \"When you play Makeshift Trap, you may attach it to a revealed connecting location.\"\n },\n {\n \"name\": \"Net\",\n \"xp\": 3,\n \"text\": \"Non-Elite enemies at attached location cannot move or make attacks of opportunity.\"\n },\n {\n \"name\": \"Explosive Device\",\n \"xp\": 4,\n \"text\": \"When Makeshift Trap has no time and is discarded, deal 3 damage to each enemy and investigator at attached location.\"\n }\n ]\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379124, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7421ed", + "Name": "Card", + "Transform": { + "posX": 16.77389, + "posY": 3.37119317, + "posZ": 65.70188, + "rotX": 359.810944, + "rotY": 270.0041, + "rotZ": 0.126268908, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Pocket Multi Tool", + "Description": "", + "GMNotes": "{\n \"id\": \"09099\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Tool.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Detachable\",\n \"xp\": 1,\n \"text\": \"Other investigators at your location may use the ability on Pocket Multi-Tool.\"\n },\n {\n \"name\": \"Pry Bar\",\n \"xp\": 1,\n \"text\": \"You get an additional +1 skill value if this is during a skill test on a treachery.\"\n },\n {\n \"name\": \"Sharpened Knife\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an attack.\"\n },\n {\n \"name\": \"Signal Mirror\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an evasion attempt.\"\n },\n {\n \"name\": \"Magnifying Lens\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an investigation.\"\n },\n {\n \"name\": \"Lucky Charm\",\n \"xp\": 3,\n \"text\": \"After you fail a skill test, ready Pocket Multi Tool.\"\n },\n {\n \"name\": \"Spring-Loaded\",\n \"xp\": 4,\n \"text\": \"Pocket Multi Tool�€�s ability is now a ? ability with the trigger: �€�When you would fail a skill test you are performing, exhaust Pocket Multi Tool�€��€?\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379123, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "647c62", + "Name": "Card", + "Transform": { + "posX": 16.73936, + "posY": 3.346793, + "posZ": 65.49325, + "rotX": 359.0052, + "rotY": 269.983429, + "rotZ": 1.90973973, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Onyx Pentacle (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09098\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 4,\n \"traits\": \"Item. Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 2\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379122, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bcb13d", + "Name": "Card", + "Transform": { + "posX": 16.7389374, + "posY": 3.37393, + "posZ": 65.49386, + "rotX": 359.885071, + "rotY": 270.004, + "rotZ": 0.26984334, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dowsing Rod (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09097\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 4,\n \"traits\": \"Item. 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Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379108, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "851e3a", + "Name": "Card", + "Transform": { + "posX": 16.667923, + "posY": 3.37057328, + "posZ": 65.93124, + "rotX": 359.023438, + "rotY": 270.013428, + "rotZ": 358.940033, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dowsing Rod", + "Description": "", + "GMNotes": "{\n \"id\": \"09083\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Item. Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379107, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b5e78c", + "Name": "Card", + "Transform": { + "posX": 16.6679325, + "posY": 3.38173866, + "posZ": 65.9312439, + "rotX": 359.48877, + "rotY": 270.006836, + "rotZ": 359.4424, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ceremonial Sickle", + "Description": "", + "GMNotes": "{\n \"id\": \"09082\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Charm. Weapon. Melee.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379106, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c91c1d", + "Name": "Card", + "Transform": { + "posX": 16.6679325, + "posY": 3.381494, + "posZ": 65.9312439, + "rotX": 359.412537, + "rotY": 270.00766, + "rotZ": 359.360168, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Power Word", + "Description": "", + "GMNotes": "{\n \"id\": \"09081\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Betray\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Betray.�€� Deal 1 damage to any enemy at this enemy�€�s location with an equal or lower fight value than this enemy.�€?\"\n },\n {\n \"name\": \"Mercy\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Mercy.�€� An investigator at this enemy�€�s location heals damage or horror equal to this enemy�€�s respective damage/horror value.�€?\"\n },\n {\n \"name\": \"Confess\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Confess.�€� Discover 1 clue at this enemy�€�s location if its health is equal to or higher than its location�€�s shroud.�€?\"\n },\n {\n \"name\": \"Distract\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Distract.�€� Automatically evade any enemy at this enemy�€�s location with an equal or lower evade value than this enemy.�€?\"\n },\n {\n \"name\": \"Greater Control\",\n \"xp\": 2,\n \"text\": \"Power Word gains �€�?: Return Power Word to your hand.�€?\"\n },\n {\n \"name\": \"Bonded\",\n \"xp\": 3,\n \"text\": \"You may activate the parley ability on Power Word from up to one location away from the attached enemy.\"\n },\n {\n \"name\": \"Tonguetwister\",\n \"xp\": 3,\n \"text\": \"When you parley with Power Word, you may give up to two different commands.\"\n },\n {\n \"name\": \"Thrice Spoken\",\n \"xp\": 3,\n \"text\": \"You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379105, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "73b311", + "Name": "Card", + "Transform": { + "posX": 16.66793, + "posY": 3.38111544, + "posZ": 65.9312439, + "rotX": 359.363068, + "rotY": 270.00824, + "rotZ": 359.306732, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Summoned Servitor", + "Description": "", + "GMNotes": "{\n \"id\": \"09080\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Summon.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Armored Carapace\",\n \"xp\": 1,\n \"text\": \"Summoned Servitor gains a health value of 3. It can be assigned damage dealt to any investigator at its location.\"\n },\n {\n \"name\": \"Claws that Catch\",\n \"xp\": 1,\n \"text\": \"Add this action: �€�? Fight. You fight any enemy at this location with a base Combat of 4. Ignore the aloof and retaliate keywords for this attack.�€?\"\n },\n {\n \"name\": \"Jaws that Snatch\",\n \"xp\": 1,\n \"text\": \"Add this action: �€�? Evade. You attempt to evade any enemy at this location with a base Agility of 4. Ignore the alert keyword for this evasion attempt.�€?\"\n },\n {\n \"name\": \"Eyes of Flame\",\n \"xp\": 1,\n \"text\": \"Add this action: �€�? Investigate. You investigate this location with a base Intellect of 4.�€?\"\n },\n {\n \"name\": \"Wings of Night\",\n \"xp\": 1,\n \"text\": \"After Summoned Servitor moves from your location to a connecting location, you may move to that location, as well.\"\n },\n {\n \"name\": \"Dominance\",\n \"xp\": 2,\n \"text\": \"Summoned Servitor no longer takes up an (select one): arcane / ally slot.\"\n },\n {\n \"name\": \"Dreaming Call\",\n \"xp\": 3,\n \"text\": \"Instead of discarding another asset you control in order to play Summoned Servitor, you may return that asset to its owner�€�s hand.\"\n },\n {\n \"name\": \"D�monic Influence\",\n \"xp\": 5,\n \"text\": \"Summoned Servitor can take 2 different actions instead of 1 during each of your turns.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379104, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "42b36d", + "Name": "Card", + "Transform": { + "posX": 16.6690559, + "posY": 3.35035658, + "posZ": 65.93241, + "rotX": 357.897156, + "rotY": 270.052856, + "rotZ": 357.726257, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Living Ink", + "Description": "", + "GMNotes": "{\n \"id\": \"09079\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Ritual.\",\n \"permanent\": false,\n \"weakness\": false,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Shifting Ink\",\n \"xp\": 1,\n \"text\": \"You may play Living Ink under the control of another investigator at your location.\"\n },\n {\n \"name\": \"Subtle Depiction\",\n \"xp\": 1,\n \"text\": \"At the start of your turn, you may choose not to remove 1 charge from Living Ink and ignore its ability for the remainder of the round.\"\n },\n {\n \"name\": \"Imbued Ink\",\n \"xp\": 2,\n \"text\": \"Living Ink enters play with 2 additional charges and takes up an arcane slot instead of a body slot.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Eldritch Ink\",\n \"xp\": 3,\n \"text\": \"Circle another skill.\"\n },\n {\n \"name\": \"Eldritch Ink\",\n \"xp\": 3,\n \"text\": \"Circle another skill.\"\n },\n {\n \"name\": \"Macabre Depiction\",\n \"xp\": 3,\n \"text\": \"Living Ink gains: �€�? After you reveal a chaos token with a symbol, exhaust Living Ink: Place 1 charge on it.�€?\"\n },\n {\n \"name\": \"Vibrancy\",\n \"xp\": 3,\n \"text\": \"Living Ink grants an additional +1 to the circled skill(s) and �€“1 to each other skill.\"\n }\n ]\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379103, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "537171", + "Name": "Card", + "Transform": { + "posX": 16.66792, + "posY": 3.37180471, + "posZ": 65.93123, + "rotX": 358.81778, + "rotY": 270.017639, + "rotZ": 358.718, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Clean Sneak (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09078\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 4,\n \"traits\": \"Gambit. Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 2\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379102, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bba889", + "Name": "Card", + "Transform": { + "posX": 16.66791, + "posY": 3.36157513, + "posZ": 65.93122, + "rotX": 358.296844, + "rotY": 270.03186, + "rotZ": 358.1552, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Underworld Market (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09077\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"level\": 2,\n \"traits\": \"Connection. Illicit.\",\n \"permanent\": true,\n \"weakness\": false,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379101, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "11d7ad", + "Name": "Card", + "Transform": { + "posX": 16.6679363, + "posY": 3.39145184, + "posZ": 65.9312439, + "rotX": 359.629364, + "rotY": 270.005676, + "rotZ": 359.5942, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Trigger Man (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"09076\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 4,\n \"level\": 3,\n \"traits\": \"Ally. 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Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379056, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f170fc", + "Name": "Card", + "Transform": { + "posX": 16.6679287, + "posY": 3.39343023, + "posZ": 65.9315262, + "rotX": 359.332245, + "rotY": 270.0086, + "rotZ": 359.271881, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Disguise", + "Description": "", + "GMNotes": "{\n \"id\": \"09062\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Talent. Trick. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379055, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1cde62", + "Name": "Card", + "Transform": { + "posX": 16.6679134, + "posY": 3.378289, + "posZ": 65.93151, + "rotX": 358.625458, + "rotY": 270.022339, + "rotZ": 358.50705, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Honed Instinct", + "Description": "", + "GMNotes": "{\n \"id\": \"09061\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Reflex Response\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d You take damage or horror.�€?\"\n },\n {\n \"name\": \"Situational Awareness\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d A location enters play or is revealed.�€?\"\n },\n {\n \"name\": \"Killer Instinct\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d An enemy engages you.�€?\"\n },\n {\n \"name\": \"Gut Reaction\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d A treachery enters your threat area .�€?\"\n },\n {\n \"name\": \"Muscle Memory\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d You play an asset.�€?\"\n },\n {\n \"name\": \"Sharpened Talent\",\n \"xp\": 2,\n \"text\": \"During the action granted by Honed Instinct, you get +2 to each of your skills.\"\n },\n {\n \"name\": \"Impulse Control\",\n \"xp\": 3,\n \"text\": \"You may include up to three copies of Honed Instinct in your deck. Honed Instinct gets �€“1 cost.\",\n \"replaces\": {\n \"cost\": 0\n }\n },\n {\n \"name\": \"Force of Habit\",\n \"xp\": 5,\n \"text\": \"When you play Honed Instinct, you may take 2 actions instead of 1 (one at a time). Then, remove it from the game.\"\n }\n ]\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379054, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c332af", + "Name": "Card", + "Transform": { + "posX": 16.6679211, + "posY": 3.38769722, + "posZ": 65.93152, + "rotX": 359.012939, + "rotY": 270.013641, + "rotZ": 358.926361, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Friends in Low Places", + "Description": "", + "GMNotes": "{\n \"id\": \"09060\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Favor.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Helpful\",\n \"xp\": 1,\n \"text\": \"When you play Friends in Low Places, you may choose another investigator at your location to resolve its effects.\"\n },\n {\n \"name\": \"Versatile\",\n \"xp\": 2,\n \"text\": \"Choose another Trait. When you play Friends in Low Places, you may choose one of the looked-at cards with both chosen Traits to add to your hand without spending 1 resource.\"\n },\n {\n \"name\": \"Bolstering\",\n \"xp\": 2,\n \"text\": \"Each card added to your hand by Friends in Low Places gains a ? icon until the end of the phase.\"\n },\n {\n \"name\": \"Clever\",\n \"xp\": 2,\n \"text\": \"Instead of shuffling the remaining cards into your deck, you may place each of them on the top of your deck, in any order.\"\n },\n {\n \"name\": \"Prompt\",\n \"xp\": 2,\n \"text\": \"Friends in Low Places gains fast and �€�play during any ? window.�€?\"\n },\n {\n \"name\": \"Experienced\",\n \"xp\": 3,\n \"text\": \"Increase the number of cards looked at by 3.\"\n },\n {\n \"name\": \"Swift\",\n \"xp\": 3,\n \"text\": \"You may play one of the cards added to your hand (paying its cost).\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379053, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3369a5", + "Name": "Card", + "Transform": { + "posX": 16.6679249, + "posY": 3.392203, + "posZ": 65.93152, + "rotX": 359.213776, + "rotY": 270.010254, + "rotZ": 359.143738, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Damning Testimony", + "Description": "", + "GMNotes": "{\n \"id\": \"09059\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Item. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Evidence\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Search Warrant\",\n \"xp\": 1,\n \"text\": \"While investigating using Damning Testimony, you may ignore any effect or keyword on the investigated location that would trigger.\"\n },\n {\n \"name\": \"Fabricated Evidence\",\n \"xp\": 2,\n \"text\": \"Damning Testimony enters play with 2 additional evidence on it.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Evidence\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Blackmail\",\n \"xp\": 2,\n \"text\": \"You get +2 Intellect while investigating using Damning Testimony.\"\n },\n {\n \"name\": \"Extort\",\n \"xp\": 3,\n \"text\": \"When you successfully investigate using Damning Testimony, you may spend 1 evidence to automatically evade the chosen enemy.\"\n },\n {\n \"name\": \"Surveil\",\n \"xp\": 3,\n \"text\": \"You may use Damning Testimony�€�s ability to investigate the chosen enemy�€�s location instead of your location.\"\n },\n {\n \"name\": \"Expose\",\n \"xp\": 4,\n \"text\": \"When you successfully investigate using Damning Testimony, you may spend X evidence to discard the chosen enemy if it is non-Elite. X is that enemy�€�s remaining health.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379052, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f4e7f3", + "Name": "Card", + "Transform": { + "posX": 16.6679211, + "posY": 3.38723969, + "posZ": 65.93152, + "rotX": 358.960724, + "rotY": 270.014648, + "rotZ": 358.869934, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Gray's Anatomy (5)", + "Description": "The Doctors' Bible", + "GMNotes": "{\n \"id\": \"09058\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 3,\n \"level\": 5,\n \"traits\": \"Item. Tome.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379051, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "33b09e", + "Name": "Card", + "Transform": { + "posX": 16.66789, + "posY": 3.35526657, + "posZ": 65.9314957, + "rotX": 357.504364, + "rotY": 270.063477, + "rotZ": 357.292328, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fingerprint Kit (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09057\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 5,\n \"level\": 4,\n \"traits\": \"Item. Tool.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ]\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379050, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c8ecf2", + "Name": "Card", + "Transform": { + "posX": 16.6679077, + "posY": 3.37290788, + "posZ": 65.9315, + "rotX": 358.2902, + "rotY": 270.032135, + "rotZ": 358.144043, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Surgical Kit (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"09056\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Tool. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379049, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a6c839", + "Name": "Card", + "Transform": { + "posX": 16.6679134, + "posY": 3.380555, + "posZ": 65.93151, + "rotX": 358.599243, + "rotY": 270.023, + "rotZ": 358.4786, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Press Pass (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09055\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Item. Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379048, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3ee7a5", + "Name": "Card", + "Transform": { + "posX": 16.6679268, + "posY": 3.394565, + "posZ": 65.93152, + "rotX": 359.223724, + "rotY": 270.0101, + "rotZ": 359.15448, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dr. William T. 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Relic. Upgrade.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"customizations\": [\n {\n \"name\": \"Living Quill\",\n \"xp\": 1,\n \"text\": \"Using attached asset�€�s ? abilities does not provoke attacks of opportunity.\"\n },\n {\n \"name\": \"Spectral Binding\",\n \"xp\": 1,\n \"text\": \"Attached asset does not take up any slots.\"\n },\n {\n \"name\": \"Mystic Vane\",\n \"xp\": 2,\n \"text\": \"You get +2 skill value while performing skill tests on attached asset.\"\n },\n {\n \"name\": \"Endless Inkwell\",\n \"xp\": 2,\n \"text\": \"Name two more Tome or Spell assets.\"\n },\n {\n \"name\": \"Energy Sap\",\n \"xp\": 2,\n \"text\": \"The Raven Quill gains: �€�? Exhaust The Raven Quill: Move 1 secret or charge from an asset you control to attached asset.�€?\"\n },\n {\n \"name\": \"Interwoven Ink\",\n \"xp\": 3,\n \"text\": \"After you resolve an ? ability on attached asset, you may exhaust The Raven Quill to ready another asset you control.\"\n },\n {\n \"name\": \"Supernatural Record\",\n \"xp\": 4,\n \"text\": \"When you play The Raven Quill, instead of attaching it to a named asset you control, you may search your deck, discard pile, and hand for a copy of a named asset and play it (paying its cost). Then, attach The Raven Quill to it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379035, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "62c67d", + "Name": "Card", + "Transform": { + "posX": 16.6679325, + "posY": 3.40341616, + "posZ": 65.9315262, + "rotX": 359.523254, + "rotY": 270.006531, + "rotZ": 359.478516, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Empirical Hypothesis", + "Description": "", + "GMNotes": "{\n \"id\": \"09041\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Talent. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Pessimistic Outlook\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you run out of cards in your hand.�€?\"\n },\n {\n \"name\": \"Trial and Error\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you are dealt damage or horror.�€?\"\n },\n {\n \"name\": \"Independent Variable\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you discard a treachery or enemy from play.�€?\"\n },\n {\n \"name\": \"Field Research\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you enter a location with 3 or more shroud.�€?\"\n },\n {\n \"name\": \"Peer Review\",\n \"xp\": 2,\n \"text\": \"The chosen criteria is met if any investigator at your location meets it, instead of only you. Other investigators at your location may trigger ? abilities on Empirical Hypothesis.\"\n },\n {\n \"name\": \"Research Grant\",\n \"xp\": 2,\n \"text\": \"Empirical Hypothesis gains: �€�? Spend 2 evidence: Reduce the cost of the next card you play this phase by 3.�€?\"\n },\n {\n \"name\": \"Irrefutable Proof\",\n \"xp\": 3,\n \"text\": \"Empirical Hypothesis gains: �€�? Spend 3 evidence: Discover 1 clue at your location.�€?\"\n },\n {\n \"name\": \"Alternative Hypothesis\",\n \"xp\": 4,\n \"text\": \"After you exhaust Empirical Hypothesis, you may resolve its forced effect, choosing a criteria you have not chosen this round. Then, ready it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379034, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "502a4d", + "Name": "Card", + "Transform": { + "posX": 16.6694851, + "posY": 3.3414948, + "posZ": 65.93314, + "rotX": 356.737457, + "rotY": 270.114563, + "rotZ": 356.463135, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alchemical Distillation", + "Description": "", + "GMNotes": "{\n \"id\": \"09040\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Mending Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Heal 2 damage.�€?\"\n },\n {\n \"name\": \"Calming Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Heal 2 horror.�€?\"\n },\n {\n \"name\": \"Enlightening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Place 1 charge or secret on an asset you control.�€?\"\n },\n {\n \"name\": \"Quickening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Move up to 2 times.�€?\"\n },\n {\n \"name\": \"Refined\",\n \"xp\": 2,\n \"text\": \"Alchemical Distillation enters play with 2 additional supplies on it.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Empowered\",\n \"xp\": 4,\n \"text\": \"When you initiate this skill test, you may increase its difficulty by 2. If you do, increase the value of the effect granted by each option by 1 for this test.\"\n },\n {\n \"name\": \"Perfected\",\n \"xp\": 5,\n \"text\": \"If you succeed by 2 or more, the chosen investigator may perform two different options instead of one.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379033, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ac910a", + "Name": "Card", + "Transform": { + "posX": 16.6678982, + "posY": 3.36569071, + "posZ": 65.9314957, + "rotX": 357.8104, + "rotY": 270.049866, + "rotZ": 357.6241, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ever Vigilant (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09039\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 4,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379032, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bdd70d", + "Name": "Card", + "Transform": { + "posX": 16.6699333, + "posY": 3.34553456, + "posZ": 65.93361, + "rotX": 356.919647, + "rotY": 270.106079, + "rotZ": 356.664429, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Girish Kadakia (4)", + "Description": "ICPC Punjab Detective", + "GMNotes": "{\n \"id\": \"09038\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 4,\n \"traits\": \"Ally. Police.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379031, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c795c8", + "Name": "Card", + "Transform": { + "posX": 17.0227737, + "posY": 3.36979461, + "posZ": 66.0149841, + "rotX": 359.775452, + "rotY": 270.004578, + "rotZ": 359.841278, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Martyr's Vambrace (3)", + "Description": "Remnant of the Unknown", + "GMNotes": "{\n \"id\": \"09037\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Charm. Armor.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379030, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a4f62a", + "Name": "Card", + "Transform": { + "posX": 17.0250359, + "posY": 3.35418844, + "posZ": 65.97843, + "rotX": 358.814667, + "rotY": 270.011475, + "rotZ": 359.300385, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Prepared for the Worst (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09036\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379029, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "07c480", + "Name": "Card", + "Transform": { + "posX": 17.0250435, + "posY": 3.37958765, + "posZ": 65.97844, + "rotX": 359.8375, + "rotY": 270.0044, + "rotZ": 359.9079, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Handcuffs (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09035\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Item. Police.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379028, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9009db", + "Name": "Card", + "Transform": { + "posX": 17.0262527, + "posY": 3.32872963, + "posZ": 65.9790649, + "rotX": 357.229553, + "rotY": 270.05188, + "rotZ": 358.358856, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Guard Dog (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09034\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 2,\n \"traits\": \"Ally. Creature.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379027, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "babfb6", + "Name": "Card", + "Transform": { + "posX": 17.0250263, + "posY": 3.341102, + "posZ": 65.9784241, + "rotX": 357.6715, + "rotY": 270.032227, + "rotZ": 358.6208, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Field Agent (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09033\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Ally. Agency.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379026, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "39e14a", + "Name": "Card", + "Transform": { + "posX": 17.0250263, + "posY": 3.34642482, + "posZ": 65.9784241, + "rotX": 357.784149, + "rotY": 270.029572, + "rotZ": 358.687744, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Bestow Resolve (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09032\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Ritual.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ]\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379025, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7d93b4", + "Name": "Card", + "Transform": { + "posX": 17.0267715, + "posY": 3.31734443, + "posZ": 65.97934, + "rotX": 356.2779, + "rotY": 270.0873, + "rotZ": 357.792084, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Helping Hand", + "Description": "", + "GMNotes": "{\n \"id\": \"09031\",\n \"type\": \"Skill\",\n \"class\": \"Guardian\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379024, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "fc2432", + "Name": "Card", + "Transform": { + "posX": 17.025032, + "posY": 3.36371326, + "posZ": 65.97843, + "rotX": 358.359, + "rotY": 270.018127, + "rotZ": 359.029541, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fighting Lessons", + "Description": "", + "GMNotes": "{\n \"id\": \"09030\",\n \"type\": \"Skill\",\n \"class\": \"Guardian\",\n \"level\": 0,\n \"traits\": \"Practiced.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379023, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "919856", + "Name": "Card", + "Transform": { + "posX": 17.0250149, + "posY": 3.32532549, + "posZ": 65.97842, + "rotX": 356.410522, + "rotY": 270.070923, + "rotZ": 357.869568, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "One in the Chamber", + "Description": "", + "GMNotes": "{\n \"id\": \"09029\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Fortune. Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 1,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379022, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1b2331", + "Name": "Card", + "Transform": { + "posX": 16.92512, + "posY": 3.36540246, + "posZ": 65.8870544, + "rotX": 359.346222, + "rotY": 270.001221, + "rotZ": 359.77298, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Motivational Speech", + "Description": "", + "GMNotes": "{\n \"id\": \"09028\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379600, + "SidewaysCard": false, + "CustomDeck": { + "3796": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119534890/F45F9E6F67C91566D8CC5EC783E4372B264A349D/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 2, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4cfcc7", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.05928326, + "posZ": 27.14333, + "rotX": 359.920227, + "rotY": 269.795776, + "rotZ": 0.0169871151, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Test of Will (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"03156\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368837, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "71a760", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.05905867, + "posZ": 27.14333, + "rotX": 359.922, + "rotY": 269.7958, + "rotZ": 0.00747515541, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Test of Will (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"60523\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 550821, + "SidewaysCard": false, + "CustomDeck": { + "5508": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "48e516", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.05928242, + "posZ": 27.14333, + "rotX": 359.9202, + "rotY": 269.795776, + "rotZ": 0.0169034135, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Test of Will", + "Description": "", + "GMNotes": "{\n \"id\": \"60513\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 550811, + "SidewaysCard": false, + "CustomDeck": { + "5508": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5397a6", + "Name": "CardCustom", + "Transform": { + "posX": 76.59394, + "posY": 15.1847515, + "posZ": 23.9922981, + "rotX": 5.89073323E-08, + "rotY": 270.000183, + "rotZ": 4.91028959E-06, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Summoned Servitor Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09080-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847400, + "SidewaysCard": false, + "CustomDeck": { + "8474": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001663439/1504B1E5063D0E6E29B25BD4BCBF58314F28C723/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Summoned Servitor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 35\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.068\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.625,\r\n -0.33,\r\n 0.055,\r\n 0.26,\r\n 0.56,\r\n 0.765,\r\n 1.06\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "be427d", + "Name": "CardCustom", + "Transform": { + "posX": 77.2100449, + "posY": 15.1858444, + "posZ": 23.1221752, + "rotX": 359.920135, + "rotY": 270.0014, + "rotZ": 0.0168713145, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Runic Axe Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09022-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846500, + "SidewaysCard": false, + "CustomDeck": { + "8465": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001661165/2E6E5A47269C0532815EC1A5B571135EAEAB9BE2/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Runic Axe\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.715,\r\n -0.415,\r\n -0.018,\r\n 0.265,\r\n 0.66,\r\n 0.86,\r\n 1.065\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "0d9481", + "Name": "CardCustom", + "Transform": { + "posX": 75.62651, + "posY": 9.194226, + "posZ": 15.56066, + "rotX": 6.781077E-07, + "rotY": 270.006317, + "rotZ": 1.69161431E-05, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Power Word Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09081-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847500, + "SidewaysCard": false, + "CustomDeck": { + "8475": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001657918/0FE90FDD749B634CA350D339CDF347C37D0F2938/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Power Word\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.6,\r\n -0.32,\r\n -0.02,\r\n 0.28,\r\n 0.48,\r\n 0.775,\r\n 0.975\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "d706e7", + "Name": "CardCustom", + "Transform": { + "posX": 76.2017059, + "posY": 9.187118, + "posZ": 17.3581123, + "rotX": -5.439461E-08, + "rotY": 270.000732, + "rotZ": -1.83431825E-06, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Pocket Multi Tool Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09099-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847600, + "SidewaysCard": false, + "CustomDeck": { + "8476": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001655658/A12951A03B25D88571DC040186DFE4D87E029E54/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Pocket Multi Tool\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.326,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.610\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "64dfce", + "Name": "CardCustom", + "Transform": { + "posX": 74.02037, + "posY": 2.54877782, + "posZ": 18.185112, + "rotX": 0.02080794, + "rotY": 270.001953, + "rotZ": 0.0167718288, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Makeshift Trap Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09100-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847700, + "SidewaysCard": false, + "CustomDeck": { + "8477": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001652536/C0175E8B1C56AE41CCC96263BC7FB7D3A13B4F8F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Makeshift Trap\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 39\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.889,\r\n -0.655,\r\n -0.325,\r\n -0.085,\r\n 0.252,\r\n 0.585,\r\n 0.927\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "19a05b", + "Name": "CardCustom", + "Transform": { + "posX": -36.4071274, + "posY": 2.29570436, + "posZ": 52.083992, + "rotX": 0.0208096765, + "rotY": 269.997772, + "rotZ": 0.0167703852, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Living Link Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09079-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847300, + "SidewaysCard": false, + "CustomDeck": { + "8473": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001650323/4356445C44C1DEECFE3F70986569B6149E87FBB7/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Living Ink\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.69,\r\n -0.355,\r\n 0.0855,\r\n 0.425,\r\n 0.555,\r\n 0.685,\r\n 1.02\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "a4eec2", + "Name": "CardCustom", + "Transform": { + "posX": 76.50161, + "posY": 9.187765, + "posZ": 17.4749126, + "rotX": 359.920135, + "rotY": 270.000916, + "rotZ": 0.0168716963, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hyperphysical Shotcaster Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09119-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847900, + "SidewaysCard": false, + "CustomDeck": { + "8479": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001647291/D1741C8E39E302A3326199AF12767BBFABBFA52F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Hyperphysical Shotcaster\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.9,\r\n -0.615,\r\n -0.237,\r\n 0.232,\r\n 0.61,\r\n 0.988,\r\n 1.185\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 2, 2, 2, 2, 2, 4, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "d2d01b", + "Name": "CardCustom", + "Transform": { + "posX": 75.359436, + "posY": 15.1854124, + "posZ": 24.4615059, + "rotX": 359.920135, + "rotY": 269.9984, + "rotZ": 0.0168741178, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hunter's Armor Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09021-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846400, + "SidewaysCard": false, + "CustomDeck": { + "8464": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001644550/5928FAE339AFD5204EE2F03C2AD68F8F29599810/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Hunter's Armor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.220,\r\n -0.092,\r\n 0.047,\r\n 0.376,\r\n 0.820\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "ba0e34", + "Name": "CardCustom", + "Transform": { + "posX": 72.99308, + "posY": 2.54590321, + "posZ": 16.19192, + "rotX": 0.02080843, + "rotY": 270.0003, + "rotZ": 0.016771486, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Honed Instinct Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09061-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847200, + "SidewaysCard": false, + "CustomDeck": { + "8472": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001641646/883834FFB64057188FF52146B30DC6DA36FCDF71/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Honed Instinct\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.705,\r\n -0.5,\r\n -0.29,\r\n -0.09,\r\n 0.12,\r\n 0.325,\r\n 0.62\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "ef8f08", + "Name": "CardCustom", + "Transform": { + "posX": 75.73033, + "posY": 9.192045, + "posZ": 15.5583553, + "rotX": -2.453019E-07, + "rotY": 270.000519, + "rotZ": 9.45180454E-06, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Grizzled Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09101-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847800, + "SidewaysCard": false, + "CustomDeck": { + "8478": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001639376/3AB82488B75B16FBFC07722963E64E1532572CBD/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Grizzled\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 40\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.71,\r\n -0.458,\r\n -0.205,\r\n 0.362,\r\n 0.82\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 3, 4, 5 }\r\n\r\ninputBoxes = { 1, 1, 1 }\r\ninputWidth = { 600, 875, 875 }\r\ninputPos = { { 0.3, 0.25, -0.91 }, { 0.005, 0.25, -0.58 }, { 0.005, 0.25, -0.32 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "9fb3b9", + "Name": "CardCustom", + "Transform": { + "posX": 76.25444, + "posY": 15.1854143, + "posZ": 23.114336, + "rotX": 359.920135, + "rotY": 270.0025, + "rotZ": 0.0168688055, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Friends in Low Places Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09060-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847100, + "SidewaysCard": false, + "CustomDeck": { + "8471": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001637087/1946EC3599E69417BEBD1376023DE45C5E696FC9/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Friends in Low Places\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 36\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0685\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.725,\r\n -0.44,\r\n -0.05,\r\n 0.25,\r\n 0.545,\r\n 0.75,\r\n 0.95\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 640, 290 }\r\ninputPos = { { 0.275, 0.25, -0.91 }, { 0.6295, 0.25, -0.44 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "0c46a7", + "Name": "CardCustom", + "Transform": { + "posX": 76.0014, + "posY": 15.184679, + "posZ": 23.87293, + "rotX": 1.31849822E-06, + "rotY": 269.9971, + "rotZ": -8.357369E-06, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Empirical Hypothesis Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09041-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846800, + "SidewaysCard": false, + "CustomDeck": { + "8468": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001678003/AE285518E8833C6E5B3239A8B2ABF49D021F01FC/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Empirical Hypothesis\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 37\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.7,\r\n -0.505,\r\n -0.3,\r\n -0.09,\r\n 0.3,\r\n 0.592,\r\n 0.888\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "dc4a62", + "Name": "CardCustom", + "Transform": { + "posX": 74.1988754, + "posY": 2.54863048, + "posZ": 15.61844, + "rotX": 0.02080828, + "rotY": 270.000519, + "rotZ": 0.0167714674, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Damning Testimony Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09059-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847000, + "SidewaysCard": false, + "CustomDeck": { + "8470": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001633028/26CBF360B209B69F66C0875118727E742B7D16CD/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Damning Testimony\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.925,\r\n -0.475,\r\n -0.25,\r\n -0.01,\r\n 0.428,\r\n 0.772\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "4104bf", + "Name": "CardCustom", + "Transform": { + "posX": 76.65759, + "posY": 9.186746, + "posZ": 17.5807972, + "rotX": 3.81479231E-06, + "rotY": 270.005859, + "rotZ": 2.67784571E-06, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Custom Modifications Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09023-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846600, + "SidewaysCard": false, + "CustomDeck": { + "8466": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001629811/23FCEFC53D1F2E5A44F6E4B9467C6362459914AA/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Custom Modifications\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.895,\r\n -0.455,\r\n -0.215,\r\n 0.115,\r\n 0.453,\r\n 0.794\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "156166", + "Name": "CardCustom", + "Transform": { + "posX": 76.131485, + "posY": 9.1889, + "posZ": 19.2674179, + "rotX": 359.920135, + "rotY": 270.003448, + "rotZ": 0.0168669764, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alchemical Distillation Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09040-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846700, + "SidewaysCard": false, + "CustomDeck": { + "8467": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001675240/93B59C1A3D29C3B34A9184C0C67F485777F913CB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Alchemical Distillation\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.665,\r\n -0.430,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.815\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 4, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "342311", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.05775523, + "posZ": 27.14333, + "rotX": 0.016779948, + "rotY": 179.999954, + "rotZ": 359.9792, + "scaleX": 1.1, + "scaleY": 1.0, + "scaleZ": 1.1 + }, + "Nickname": "Sefina Rousseau", + "Description": "The Painter", + "GMNotes": "{\n \"id\": \"03003\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Artist.\",\n \"willpowerIcons\": 4,\n \"intellectIcons\": 2,\n \"combatIcons\": 2,\n \"agilityIcons\": 4,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 270912, + "SidewaysCard": true, + "CustomDeck": { + "2709": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "804397", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.06352925, + "posZ": 27.14333, + "rotX": 359.78418, + "rotY": 270.0143, + "rotZ": 0.0495903119, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Astronomical Atlas (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"08067\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Item. Tome.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379057, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7b7d14", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.05925858, + "posZ": 27.14333, + "rotX": 359.9204, + "rotY": 269.795776, + "rotZ": 0.0158971529, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ancestral Knowledge (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"07303\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"permanent\": true,\n \"weakness\": false,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 589202, + "SidewaysCard": false, + "CustomDeck": { + "5892": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 4, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4271cb", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.05941164, + "posZ": 27.14333, + "rotX": 0.06484259, + "rotY": 179.999725, + "rotZ": 359.967377, + "scaleX": 1.1, + "scaleY": 1.0, + "scaleZ": 1.1 + }, + "Nickname": "Rex Murphy", + "Description": "The Reporter", + "GMNotes": "{\n \"id\": \"02002\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 450003, + "SidewaysCard": true, + "CustomDeck": { + "4500": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627737050/3CFF9E3825033909543AD1CF843361D9243538EE/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627737648/F371339538812F68E38AAC0D520C525250DAC5C0/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9724b7", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.0706867, + "posZ": 27.14333, + "rotX": 0.3813652, + "rotY": 179.995, + "rotZ": 359.8716, + "scaleX": 1.1, + "scaleY": 1.0, + "scaleZ": 1.1 + }, + "Nickname": "Rex Murphy (Taboo)", + "Description": "The Reporter", + "GMNotes": "{\n \"id\": \"02002-t\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 592900, + "SidewaysCard": true, + "CustomDeck": { + "5929": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065907888685007/A30CCF98600F1E9FA0F3EE674FE35BCD86CB6ECB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627733218/4FBA1E1F82086229D9475F640AD6FF969624BE79/", + "NumWidth": 2, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9ba3f0", + "Name": "Card", + "Transform": { + "posX": 78.51081, + "posY": 1.07413018, + "posZ": 27.14333, + "rotX": 359.018829, + "rotY": 270.0011, + "rotZ": 359.860443, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Rex Murphy", + "Description": "", + "GMNotes": "{\n \"id\": \"02002-m\",\n \"type\": \"Minicard\",\n \"traits\": \"\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CardID": 259206, + "SidewaysCard": false, + "CustomDeck": { + "2592": { + "FaceURL": "https://i.imgur.com/WPYBga4.jpg", + "BackURL": "https://i.imgur.com/vB84qMp.jpg", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "876557", + "Name": "Card", + "Transform": { + "posX": 78.2718658, + "posY": 1.06062484, + "posZ": 26.8077126, + "rotX": 359.881439, + "rotY": 270.003235, + "rotZ": 0.0261752438, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Duke", + "Description": "", + "GMNotes": "{\n \"id\": \"02014\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"startsInPlay\": true,\n \"cost\": 2,\n \"traits\": \"Ally. Creature.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 371112, + "SidewaysCard": false, + "CustomDeck": { + "3711": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4f46ad", + "Name": "Card", + "Transform": { + "posX": 78.2718658, + "posY": 1.18897367, + "posZ": 26.8077126, + "rotX": 0.0196094736, + "rotY": 270.020142, + "rotZ": 352.9484, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Sophie", + "Description": "", + "GMNotes": "{\n \"id\": \"03009\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"startsInPlay\": true,\n \"traits\": \"Item. Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 374264, + "SidewaysCard": false, + "CustomDeck": { + "3742": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/960860341956230050/FB390FF37A182334B982AA19488275BB5C6E2219/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "458edc", + "Name": "Card", + "Transform": { + "posX": 78.2718658, + "posY": 1.05748856, + "posZ": 26.8077126, + "rotX": 0.0208103973, + "rotY": 270.000366, + "rotZ": 0.0167762339, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Amina Zidane", + "Description": "", + "GMNotes": "{\n \"id\": \"09011-m\",\n \"type\": \"Minicard\",\n \"traits\": \"\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 846103, + "SidewaysCard": false, + "CustomDeck": { + "8461": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653462/E5CB5A50E22021314BB8963E47516DBE8092D8EF/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653683/60799F36ADCEBB9027393DBB518B4025D1953FA0/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4c2a3d", + "Name": "Card", + "Transform": { + "posX": 78.65377, + "posY": 3.32294583, + "posZ": 36.17464, + "rotX": 0.280802727, + "rotY": 180.007629, + "rotZ": 359.823242, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Amina Zidane", + "Description": "The Operator", + "GMNotes": "{\n \"id\": \"09011\",\n \"type\": \"Investigator\",\n \"class\": \"Mystic\",\n \"traits\": \"Chosen. Cursed.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 3,\n \"combatIcons\": 3,\n \"agilityIcons\": 3\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 843403, + "SidewaysCard": true, + "CustomDeck": { + "8434": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606067/D4B307834101CF1589A9A9AEEC4CE2F65E7DF02F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606436/4C276FC15C46EEB0C65BAE449E7D94445B3E1B57/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "23b96a", + "Name": "CardCustom", + "Transform": { + "posX": 78.8039, + "posY": 3.32680345, + "posZ": 36.47682, + "rotX": 359.9212, + "rotY": 270.0009, + "rotZ": 359.783234, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Raven Quill Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09042-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.713235259, + "g": 0.713235259, + "b": 0.713235259 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847000, + "SidewaysCard": false, + "CustomDeck": { + "8470": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001665853/B6505FEB706A5E9F2C181C30EA48A606D2B950A5/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: The Raven Quill\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 37\r\ninputFontsize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.72,\r\n -0.52,\r\n -0.305,\r\n -0.105,\r\n 0.1,\r\n 0.4,\r\n 0.695\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 425, 775 }\r\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + } + ] + }, + { + "GUID": "24051a", + "Name": "Custom_Token", + "Transform": { + "posX": 44.8423538, + "posY": 1.46535778, + "posZ": -12.3498249, + "rotX": 359.983124, + "rotY": -2.5377205E-05, + "rotZ": 359.920135, + "scaleX": 1.25, + "scaleY": 1.0, + "scaleZ": 1.35 + }, + "Nickname": "Search-A-Card", + "Description": "Allows searching for card(s) by name. Use the buttons to toggle the spawn / search mode.\n\nSee context menu for additional information.", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1857193769888710611/7DFDDFD0F0AFB7A31F29843D196BE9E36D89A60F/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "-- Search-A-Card\r\n-- made by: Chr1Z\r\n-- description: spawns the card with the specified name\r\ninformation = {\r\n version = \"1.1\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\nlocal BUTTON_PARAMETERS = {}\r\nBUTTON_PARAMETERS.function_owner = self\r\nBUTTON_PARAMETERS.height = 200\r\nBUTTON_PARAMETERS.width = 1200\r\nBUTTON_PARAMETERS.font_size = 75\r\n\r\n-- save selected options\r\nfunction onSave() return JSON.encode({ spawnAll, searchExact }) end\r\n\r\nfunction onLoad(saved_data)\r\n -- loading saved data\r\n local loaded_data = JSON.decode(saved_data)\r\n spawnAll = loaded_data[1] or false\r\n searchExact = loaded_data[2] or false\r\n\r\n allCardsBag = getObjectFromGUID(\"15bb07\")\r\n INPUT_BOX = \"\"\r\n\r\n self.createInput({\r\n input_function = \"input_func\",\r\n function_owner = self,\r\n label = \"Click to enter card name\",\r\n alignment = 2,\r\n position = { x = 0, y = 0.05, z = -1.6 },\r\n width = 1200,\r\n height = 130,\r\n font_size = 107\r\n })\r\n\r\n -- index 0: button for spawn mode\r\n BUTTON_PARAMETERS.click_function = \"search\"\r\n BUTTON_PARAMETERS.label = \"Spawn matching card(s)!\"\r\n BUTTON_PARAMETERS.position = { x = 0, y = 0.05, z = 1.15 }\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n -- index 1: button for spawn mode\r\n if spawnAll then\r\n BUTTON_PARAMETERS.label = \"Mode: Spawn all matching cards \"\r\n else\r\n BUTTON_PARAMETERS.label = \"Mode: Spawn first matching card\"\r\n end\r\n\r\n BUTTON_PARAMETERS.click_function = \"spawnMode\"\r\n BUTTON_PARAMETERS.position.z = 1.55\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n -- index 2: button for search mode\r\n if searchExact then\r\n BUTTON_PARAMETERS.label = \"Mode: Name matches search term\"\r\n else\r\n BUTTON_PARAMETERS.label = \"Mode: Name contains search term\"\r\n end\r\n\r\n BUTTON_PARAMETERS.click_function = \"searchMode\"\r\n BUTTON_PARAMETERS.position.z = 1.95\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Search-A-Card v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\nend\r\n\r\n-- main function\r\nfunction search()\r\n if INPUT_BOX == nil or string.len(INPUT_BOX) == 0 then\r\n printToAll(\"Please enter a search string.\", \"Yellow\")\r\n return\r\n end\r\n\r\n if string.len(INPUT_BOX) < 4 then\r\n printToAll(\"Please enter a longer search string.\", \"Yellow\")\r\n return\r\n end\r\n\r\n if allCardsBag == nil then\r\n printToAll(\"Player card bag couldn't be found.\", \"Red\")\r\n return\r\n end\r\n\r\n local cardList = allCardsBag.call(\"getCardsByName\", { name = INPUT_BOX, exact = searchExact })\r\n if cardList == nil or #cardList == 0 then\r\n printToAll(\"No match found.\", \"Red\")\r\n return\r\n end\r\n\r\n -- search all objects in bag\r\n local spawnCount = 0\r\n for i, card in ipairs(cardList) do\r\n local pos = self.positionToWorld(Vector(0, 0.5 + spawnCount * 0.15, -0.225))\r\n local rot = self.getRotation()\r\n spawnObjectData({\r\n data = card.data,\r\n position = pos,\r\n rotation = rot,\r\n })\r\n if not spawnAll then\r\n return\r\n end\r\n end\r\nend\r\n\r\nfunction input_func(_, _, input, stillEditing)\r\n if not stillEditing then INPUT_BOX = input end\r\nend\r\n\r\n-- toggle spawn mode\r\nfunction spawnMode()\r\n spawnAll = not spawnAll\r\n\r\n if spawnAll then\r\n self.editButton({ index = 1, label = \"Mode: Spawn all matching cards \" })\r\n else\r\n self.editButton({ index = 1, label = \"Mode: Spawn first matching card\" })\r\n end\r\nend\r\n\r\n-- toggle search mode\r\nfunction searchMode()\r\n searchExact = not searchExact\r\n\r\n if searchExact then\r\n self.editButton({ index = 2, label = \"Mode: Name matches search term\" })\r\n else\r\n self.editButton({ index = 2, label = \"Mode: Name contains search term\" })\r\n end\r\nend", + "LuaScriptState": "[true,false]", + "XmlUI": "" + }, + { + "GUID": "268764", + "Name": "Notecard", + "Transform": { + "posX": 21.26498, + "posY": 1.71381092, + "posZ": -16.508667, + "rotX": 357.9968, + "rotY": 45.03544, + "rotZ": 357.88623, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "2.3.1 Notes - 10/15/2022", + "Description": "- Fixed issues with TSK cards having the wrong images when imported.\n- Fixed bonded cards appearing in imported decks.\n- Fixed green player board being too high.\n- Fixed \"Uses: 0\" cards from displaying errors.\n- The mythos state of the phase tracker is now locked.", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" } ] } \ No newline at end of file