diff --git a/Arkham SCE.json b/Arkham SCE.json index 3c2d381..7976e70 100644 --- a/Arkham SCE.json +++ b/Arkham SCE.json @@ -1,7 +1,7 @@ { - "SaveName": "Arkham SCE - 2.3.1", - "EpochTime": 1665892912, - "Date": "10/15/2022 11:01:52 PM", + "SaveName": "Arkham SCE - 2.4.0", + "EpochTime": 1670713907, + "Date": "12/10/2022 5:11:47 PM", "VersionNumber": "v13.2.2", "GameMode": "Arkham Horror LCG - Super Complete Edition", "GameType": "", @@ -22,39 +22,6 @@ "SkyURL": "https://i.imgur.com/GkQqaOF.jpg", "Note": "", "TabStates": { - "8": { - "title": "Basic Intro", - "body": "Welcome to Arkham Horror LCG - Super Complete Edition!\r\n\r\nBelow you will find all the features and instructions this mod is loaded with, that will make your AH LCG experience easier.\r\n\r\nDECKBUILDING\r\n1. All current existing investigators are on the right-hand side, and within each chest you will find their investigator-specific assets and weaknesses. Also included is a basic starter deck which only requires you to add a basic random weakness to get going.\r\n\r\n2. On the left-hand side you will find both the weakness decks as well as lvl 0 cards sorted by class. To reveal the cards, click on each corresponding token to deal the cards onto the table. Cards are sorted by order of Skill, event and Asset cards top-down and increasing resource cost, left to right. \r\n\r\n3. On the upper side you have the upgrade cards. Similarly, click each token to deal the cards out onto the table. Cards are arranged both in increasing xp cost and resource cost, left to right. Typically, these are the cards you will be spending XP on between scenarios to purchase and improve your deck.\r\n4. On the right-hand side underneath the Investigators, you will find the automated ArkhamDB Deckbuilder (coded and maintained by Grabben). Click the load cards button to activate the Deckbuilder, check ArkhamDB for your chosen deck’s URL and insert its number code following the instructions on the deckbuilder, and it will build the deck automatically for you.\r\n\r\nSCENARIOS & SETUP\r\n1. \tArkham Horror LCG comes with a core campaign (Night of the Zealot) and several expansions (The Dunwich Legacy, The Path to Carcosa & The Forgotten Age). Within each box you will find the volumes that contain all the cards required for each scenario setup, as well as a tablet linking to the official campaign guide PDF. Also included are chaos token cards and a Campaign Log.\r\n\r\n2. \tEach scenario is setup differently, and while some of the work has been prepared beforehand (such as building encounter decks), you will have to refer to the Campaign Guide for specific instructions on how to set up each scenario.\r\n\r\n3. \tThe chaos bag is always placed on the scenario setup mat in the upper right-hand corner onto a snap point that tilts it at a 45-degree angle. Each scenario volume will contain a difficulty card, where you will have the choice of four difficulties. Press the button on the card according to the difficulty of your choosing and the chaos bag will automatically be configured with the tokens specific to that difficulty. In campaign play it is recommended to save your decks and chaos bag at the end of your scenario to carry over onto the next, as often tokens are added or removed from the chaos bag depending on actions or decisions made during the game. These additional tokens can be drawn from the token reserve book resting next to the newspaper in the middle of the main table – right click it and search for the token you need.\n\r\n4. \tWhen placing location cards, always place them face down on the main play area (the dark map of Arkham, Massachusetts) with the number of clues per location unrevealed. The mod is scripted so that when you flip said location cards (usually when entering the location with an investigator), if it contains clues, the number of clues specific to that location will automatically spawn. Note, that the mod only spawns tokens in relation to the number of players currently set on the playmat player settings. To set the number of players, left-click on the \"Investigators Playing\" number to increase, or right-click to decrease.\r\n\n5. To make location mapping easier, you can draw location connector tokens from the arrow-shaped container below the main play area. Each token has three states (one way, two way and four way) to use them accordingly to better visualize how your locations connect.\n\r\n6. \tIf you require additional doom or clue tokens, these are located on the scenario playmat in their corresponding containers. A handy Doom counter has been also been added to track the doom on the agenda – left-click to add to add, and right-click to deduct. Keep in mind that any doom spawned on enemies, locations or assets needs to be mentally added to the doom in play on the agenda to account for total doom.\r\n\r\nINVESTIGATOR PLAYMAT AND GAMEPLAY\r\n1. \tInvestigator mats are scripted to automate most of the gameplay for you. wdw\n\r\n2. \tEach mat has slots for inventory, where if you play an asset (for example you put a gun that has 4 ammo into your right-hand slot), the mod will automatically spawn the 4 resource tokens onto your equipped card.\n\r\n3.\tThe draw encounter button on the left-hand side will draw the topmost card from the encounter deck and put it in your threat area. Left-clicking will draw the card face-down, and right-clicking will draw the card face-up. When you draw a weakness, or engage an enemy, it is recommended you put it in your threat area, and once you defeat the enemy or treachery, you can send it to the encounter discard pile by clicking the discard button. If you defeat an enemy with a victory point, make sure not to discard to the discard pile, but pick the card up and drop it at the victory display.\n\r\n4. \tThe Click for Chaos button does just that, draw a random chaos token from your chaos bag. Clicking a second time, sends your chaos token back into the bag, which is then shuffled. If one player clicks to draw a token and doesn’t click a second time to send it back, the click from another player on his personal mat will send the token back first, and the next click will draw the token. Additionally, right-clicking the button will continue drawing tokens and line them up next to each other, which is useful for specific draw conditions the game may require from you. Left-clicking again will send all drawn tokens back to the bag.\n\nADDITIONAL FEATURES:\n1. Over 20 Fan-made scenarios created by the thriving community of Arkham Horror LCG have been included. Some of these are one-scenario missions, others are long involved campaigns spanning multiple scenarios. These are all contained in \"The Side Missions\". This boxset also includes the official FFG-created sidemissions Curse of the Rougarou, Carnevale of Horrors, Labrynths of Lunacy and The Eternal Slumber. Read the rulebook on including a side-mission into an ongoing campaign, or play it as a one-off adventure! Setup instructions are included in each volume.\n\n2. If you are not a fan of the dark themed Arkham map for the playmat, you can change the image on it to any you like. At the top left hand side of the playmat is an image icon, which when clicked will reveal a image swap panel. Input the URL for the image you want to repalce the playmat with, and the panel will apply the image for you. Keep in mind this will not change the existing snap points on the current playmat.\n\r\nAs a final comment, please be sure to let me know on the mod page in steam workshop if you find any bugs, issues or have any suggestions for improvement!\r\n\r\n\r\n \r\n\r\n", - "color": "Grey", - "visibleColor": { - "r": 0.5, - "g": 0.5, - "b": 0.5 - }, - "id": 8 - }, - "9": { - "title": "Bless / Curse Manager", - "body": "Implemented by Tikatoy\nIdea conceived by Cadentia\n\nVersion 3.3\n\nTop buttons manage bless tokens, bottom buttons manage curse tokens\nADD - creates a new token and adds it to the chaos bag\nREMOVE - removes a token from the chaos bag and destroys it\nTAKE - takes a token from the chaos bag and places it below the manager (for sealing)\nRETURN - returns the last token taken from the chaos bag to the chaos bag\n\nTo use Parallel Wendy, go to Options -> Game Keys, then bind a key or mouse button to Wendy's Menu. Hover over any card (won't work on decks) then press the bound key. Right-click seal/release options will be added to the card.\n\n---Other Notes---\n\nOnly use ONE token manager at a time\nTokens are limited to 10 of each type in play\nBless and curse tokens should be in the chaos bag before trying to REMOVE or TAKE them\nEach action logs a message which ends with (# in bag/# taken); hit enter to view log\n**WARNING**: Tracking # of tokens in bag and in play will NOT persist between saves\n\r", - "color": "Grey", - "visibleColor": { - "r": 0.5, - "g": 0.5, - "b": 0.5 - }, - "id": 9 - }, - "7": { - "title": "How to Hide Hands", - "body": "The server host can enable or disable cards in hands being hidden from other players by going to the menu at the top of the TTS screen, clicking options, and choosing Hands. The \"Disable\" setting reveals all player hands to all players, while the \"Default\" setting means that each player can only see the cards in their own hand.", - "color": "Grey", - "visibleColor": { - "r": 0.5, - "g": 0.5, - "b": 0.5 - }, - "id": 7 - }, "10": { "title": "Token Remover", "body": "Created by Whimsical\n\nAnything that passes over the remover that isn't a card or a deck will be deleted.\r\nTo use the remover, right click on it, choose the \"Enable\" option, and take your card with resources/horror/damage and swipe it over the remover. You may wish to unlock and/or copy the remover to your play area first.", @@ -76,6 +43,39 @@ "b": 0.5 }, "id": 11 + }, + "7": { + "title": "How to Hide Hands", + "body": "The server host can enable or disable cards in hands being hidden from other players by going to the menu at the top of the TTS screen, clicking options, and choosing Hands. The \"Disable\" setting reveals all player hands to all players, while the \"Default\" setting means that each player can only see the cards in their own hand.", + "color": "Grey", + "visibleColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5 + }, + "id": 7 + }, + "8": { + "title": "Basic Intro", + "body": "Welcome to Arkham Horror LCG - Super Complete Edition!\r\n\r\nBelow you will find all the features and instructions this mod is loaded with, that will make your AH LCG experience easier.\r\n\r\nDECKBUILDING\r\n1. All current existing investigators are on the right-hand side, and within each chest you will find their investigator-specific assets and weaknesses. Also included is a basic starter deck which only requires you to add a basic random weakness to get going.\r\n\r\n2. On the left-hand side you will find both the weakness decks as well as lvl 0 cards sorted by class. To reveal the cards, click on each corresponding token to deal the cards onto the table. Cards are sorted by order of Skill, event and Asset cards top-down and increasing resource cost, left to right. \r\n\r\n3. On the upper side you have the upgrade cards. Similarly, click each token to deal the cards out onto the table. Cards are arranged both in increasing xp cost and resource cost, left to right. Typically, these are the cards you will be spending XP on between scenarios to purchase and improve your deck.\r\n4. On the right-hand side underneath the Investigators, you will find the automated ArkhamDB Deckbuilder (coded and maintained by Grabben). Click the load cards button to activate the Deckbuilder, check ArkhamDB for your chosen deck’s URL and insert its number code following the instructions on the deckbuilder, and it will build the deck automatically for you.\r\n\r\nSCENARIOS & SETUP\r\n1. \tArkham Horror LCG comes with a core campaign (Night of the Zealot) and several expansions (The Dunwich Legacy, The Path to Carcosa & The Forgotten Age). Within each box you will find the volumes that contain all the cards required for each scenario setup, as well as a tablet linking to the official campaign guide PDF. Also included are chaos token cards and a Campaign Log.\r\n\r\n2. \tEach scenario is setup differently, and while some of the work has been prepared beforehand (such as building encounter decks), you will have to refer to the Campaign Guide for specific instructions on how to set up each scenario.\r\n\r\n3. \tThe chaos bag is always placed on the scenario setup mat in the upper right-hand corner onto a snap point that tilts it at a 45-degree angle. Each scenario volume will contain a difficulty card, where you will have the choice of four difficulties. Press the button on the card according to the difficulty of your choosing and the chaos bag will automatically be configured with the tokens specific to that difficulty. In campaign play it is recommended to save your decks and chaos bag at the end of your scenario to carry over onto the next, as often tokens are added or removed from the chaos bag depending on actions or decisions made during the game. These additional tokens can be drawn from the token reserve book resting next to the newspaper in the middle of the main table – right click it and search for the token you need.\n\r\n4. \tWhen placing location cards, always place them face down on the main play area (the dark map of Arkham, Massachusetts) with the number of clues per location unrevealed. The mod is scripted so that when you flip said location cards (usually when entering the location with an investigator), if it contains clues, the number of clues specific to that location will automatically spawn. Note, that the mod only spawns tokens in relation to the number of players currently set on the playmat player settings. To set the number of players, left-click on the \"Investigators Playing\" number to increase, or right-click to decrease.\r\n\n5. To make location mapping easier, you can draw location connector tokens from the arrow-shaped container below the main play area. Each token has three states (one way, two way and four way) to use them accordingly to better visualize how your locations connect.\n\r\n6. \tIf you require additional doom or clue tokens, these are located on the scenario playmat in their corresponding containers. A handy Doom counter has been also been added to track the doom on the agenda – left-click to add to add, and right-click to deduct. Keep in mind that any doom spawned on enemies, locations or assets needs to be mentally added to the doom in play on the agenda to account for total doom.\r\n\r\nINVESTIGATOR PLAYMAT AND GAMEPLAY\r\n1. \tInvestigator mats are scripted to automate most of the gameplay for you. wdw\n\r\n2. \tEach mat has slots for inventory, where if you play an asset (for example you put a gun that has 4 ammo into your right-hand slot), the mod will automatically spawn the 4 resource tokens onto your equipped card.\n\r\n3.\tThe draw encounter button on the left-hand side will draw the topmost card from the encounter deck and put it in your threat area. Left-clicking will draw the card face-down, and right-clicking will draw the card face-up. When you draw a weakness, or engage an enemy, it is recommended you put it in your threat area, and once you defeat the enemy or treachery, you can send it to the encounter discard pile by clicking the discard button. If you defeat an enemy with a victory point, make sure not to discard to the discard pile, but pick the card up and drop it at the victory display.\n\r\n4. \tThe Click for Chaos button does just that, draw a random chaos token from your chaos bag. Clicking a second time, sends your chaos token back into the bag, which is then shuffled. If one player clicks to draw a token and doesn’t click a second time to send it back, the click from another player on his personal mat will send the token back first, and the next click will draw the token. Additionally, right-clicking the button will continue drawing tokens and line them up next to each other, which is useful for specific draw conditions the game may require from you. Left-clicking again will send all drawn tokens back to the bag.\n\nADDITIONAL FEATURES:\n1. Over 20 Fan-made scenarios created by the thriving community of Arkham Horror LCG have been included. Some of these are one-scenario missions, others are long involved campaigns spanning multiple scenarios. These are all contained in \"The Side Missions\". This boxset also includes the official FFG-created sidemissions Curse of the Rougarou, Carnevale of Horrors, Labrynths of Lunacy and The Eternal Slumber. Read the rulebook on including a side-mission into an ongoing campaign, or play it as a one-off adventure! Setup instructions are included in each volume.\n\n2. If you are not a fan of the dark themed Arkham map for the playmat, you can change the image on it to any you like. At the top left hand side of the playmat is an image icon, which when clicked will reveal a image swap panel. Input the URL for the image you want to repalce the playmat with, and the panel will apply the image for you. Keep in mind this will not change the existing snap points on the current playmat.\n\r\nAs a final comment, please be sure to let me know on the mod page in steam workshop if you find any bugs, issues or have any suggestions for improvement!\r\n\r\n\r\n \r\n\r\n", + "color": "Grey", + "visibleColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5 + }, + "id": 8 + }, + "9": { + "title": "Bless / Curse Manager", + "body": "Implemented by Tikatoy\nIdea conceived by Cadentia\n\nVersion 3.3\n\nTop buttons manage bless tokens, bottom buttons manage curse tokens\nADD - creates a new token and adds it to the chaos bag\nREMOVE - removes a token from the chaos bag and destroys it\nTAKE - takes a token from the chaos bag and places it below the manager (for sealing)\nRETURN - returns the last token taken from the chaos bag to the chaos bag\n\nTo use Parallel Wendy, go to Options -> Game Keys, then bind a key or mouse button to Wendy's Menu. Hover over any card (won't work on decks) then press the bound key. Right-click seal/release options will be added to the card.\n\n---Other Notes---\n\nOnly use ONE token manager at a time\nTokens are limited to 10 of each type in play\nBless and curse tokens should be in the chaos bag before trying to REMOVE or TAKE them\nEach action logs a message which ends with (# in bag/# taken); hit enter to view log\n**WARNING**: Tracking # of tokens in bag and in play will NOT persist between saves\n\r", + "color": "Grey", + "visibleColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5 + }, + "id": 9 } }, "MusicPlayer": { @@ -136,22 +136,6 @@ "Item1": "http://cloud-3.steamusercontent.com/ugc/784110538848485973/A65ABDA232410FB64FA0A4BD26431ACDF3E2D46A/", "Item2": "Nyarlathotep 3 - Cryo Chamber" }, - { - "Item1": "http://cloud-3.steamusercontent.com/ugc/784110538848495368/3236262EB67C1DFE3DC26574452EDE61B825B201/", - "Item2": "Shub-Niggurath 1 - Cryo Chamber" - }, - { - "Item1": "http://cloud-3.steamusercontent.com/ugc/784110538848498833/955B04EC164A2A2DF6AA683A44451A24E6BC3453/", - "Item2": "Shub-Niggurath 2 - Cryo Chamber" - }, - { - "Item1": "http://cloud-3.steamusercontent.com/ugc/784110538848501343/E56987BC93B5E591A7764C29400DC29CCBFDD3DD/", - "Item2": "Yog-Sothoth 1 - Cryo Chamber" - }, - { - "Item1": "http://cloud-3.steamusercontent.com/ugc/784110538848504941/FA9BA511380775C163A0C0F08FA3D1CA033E68E2/", - "Item2": "Yog-Sothoth 2 - Cryo Chamber" - }, { "Item1": "http://cloud-3.steamusercontent.com/ugc/784110538848530903/E08BB3474D49477CAA9B78D3A8AA54FDC757B351/", "Item2": "The Gargantuan Tower - Atrium Carceri: Metropolis" @@ -357,6 +341,46 @@ { "displayed": "to_be_deleted", "normalized": "to_be_deleted" + }, + { + "displayed": "Minicard", + "normalized": "minicard" + }, + { + "displayed": "DoomCounter_ignore", + "normalized": "doomcounter_ignore" + }, + { + "displayed": "ClassBag_memory_object", + "normalized": "classbag_memory_object" + }, + { + "displayed": "SeeBag_memory_object", + "normalized": "seebag_memory_object" + }, + { + "displayed": "SurBag_memory_object", + "normalized": "surbag_memory_object" + }, + { + "displayed": "NeuBag_memory_object", + "normalized": "neubag_memory_object" + }, + { + "displayed": "MysBag_memory_object", + "normalized": "mysbag_memory_object" + }, + { + "displayed": "RogBag_memory_object", + "normalized": "rogbag_memory_object" + }, + { + "displayed": "aespa_memory_object", + "normalized": "aespa_memory_object" + }, + { + "displayed": "Investigator", + "normalized": "investigator" } ] }, @@ -425,9 +449,9 @@ "Size": 0.1 } ], - "LuaScript": "--[[ Lua code. See documentation: http://berserk-games.com/knowledgebase/scripting/ --]]\r\n-- Card size used for autodealing --\r\n\r\n-- global position constants\r\nENCOUNTER_DECK_POS = {-3.8, 1, 5.7}\r\nENCOUNTER_DECK_SPAWN_POS = {-3.8, 3, 5.7}\r\nENCOUNTER_DECK_DISCARD_POSITION = {-3.8, 0.5, 10.5}\r\ng_cardWith=2.30;\r\ng_cardHeigth=3.40;\r\n\r\ncontainerId = 'fea079'\r\ntokenDataId = '708279'\r\n\r\n\r\nmaxSquid = 0\r\n\r\nCACHE = {\r\n object = {},\r\n data = {}\r\n}\r\n\r\n--[[ The OnLoad function. This is called after everything in the game save finishes loading.\r\nMost of your script code goes here. --]]\r\nfunction onload()\r\n --Player.White.changeColor('Yellow')\r\n tokenplayerone = {\r\n damageone = \"http://cloud-3.steamusercontent.com/ugc/1758068501357115146/903D11AAE7BD5C254C8DC136E9202EE516289DEA/\",\r\n damagethree = \"http://cloud-3.steamusercontent.com/ugc/1758068501357113055/8A45F27B2838FED09DEFE492C9C40DD82781613A/\",\r\n horrorone = \"http://cloud-3.steamusercontent.com/ugc/1758068501357163535/6D9E0756503664D65BDB384656AC6D4BD713F5FC/\",\r\n horrorthree = \"http://cloud-3.steamusercontent.com/ugc/1758068501357162977/E5D453CC14394519E004B4F8703FC425A7AE3D6C/\",\r\n resource = \"http://cloud-3.steamusercontent.com/ugc/1758068501357192910/11DDDC7EF621320962FDCF3AE3211D5EDC3D1573/\",\r\n resourcethree = \"https://i.imgur.com/1GZsDTt.png\",\r\n doom = \"https://i.imgur.com/EoL7yaZ.png\",\r\n clue = \"http://cloud-3.steamusercontent.com/ugc/1758068501357164917/1D06F1DC4D6888B6F57124BD2AFE20D0B0DA15A8/\"\r\n }\r\n\r\n TOKEN_DATA = {\r\n clue = {image = tokenplayerone.clue, scale = {0.15, 0.15, 0.15}},\r\n resource = {image = tokenplayerone.resource, scale = {0.17, 0.17, 0.17}},\r\n doom = {image = tokenplayerone.doom, scale = {0.17, 0.17, 0.17}},\r\n damage = {image = tokenplayerone.damageone, scale = {0.17, 0.17, 0.17}},\r\n horror = {image = tokenplayerone.horrorone, scale = {0.17, 0.17, 0.17}}\r\n }\r\n\r\n getObjectFromGUID(\"6161b4\").interactable=false\r\n getObjectFromGUID(\"721ba2\").interactable=false\r\n getObjectFromGUID(\"9f334f\").interactable=false\r\n getObjectFromGUID(\"23a43c\").interactable=false\r\n getObjectFromGUID(\"5450cc\").interactable=false\r\n getObjectFromGUID(\"463022\").interactable=false\r\n getObjectFromGUID(\"9487a4\").interactable=false\r\n getObjectFromGUID(\"91dd9b\").interactable=false\r\n getObjectFromGUID(\"f182ee\").interactable=false\r\n getObjectFromGUID(\"7bff34\").interactable=false\r\n\r\nend\r\n\r\nfunction onObjectDrop(player, obj)\r\n-- local mat = getObjectFromGUID(\"dsbd0ff4\")\r\n-- log(mat.positionToLocal(obj.getPosition()))\r\nend\r\n\r\nfunction take_callback(object_spawned, mat)\r\n customObject = object_spawned.getCustomObject()\r\n local player = mat.getGUID();\r\n\r\n local image = customObject.image\r\n\r\n -- Update global stats\r\n if PULLS[image] == nil then\r\n PULLS[image] = 0\r\n end\r\n PULLS[image] = PULLS[image] + 1\r\n -- Update player stats\r\n if PLAYER_PULLS[player][image] == nil then\r\n PLAYER_PULLS[player][image] = 0\r\n end\r\n PLAYER_PULLS[player][image] = PLAYER_PULLS[player][image] + 1\r\n\r\nend\r\nMAT_GUID_TO_COLOUR = {\r\n [\"8b081b\"] = \"White\",\r\n -- player 2 conrad\r\n [\"bd0ff4\"] = \"Orange\",\r\n -- player\r\n [\"383d8b\"] = \"Green\",\r\n -- playur 4 olivia\r\n [\"0840d5\"] = \"Red\"\r\n}\r\n\r\n\r\nPLAYER_PULLS = {\r\n -- player 1 max\r\n [\"8b081b\"] = {},\r\n -- player 2 conrad\r\n [\"bd0ff4\"] = {},\r\n -- player\r\n [\"383d8b\"] = {},\r\n -- playur 4 olivia\r\n [\"0840d5\"] = {}\r\n}\r\n\r\nPULLS = {\r\n -- cultist\r\n [\"https://i.imgur.com/VzhJJaH.png\"] = 0,\r\n -- skull\r\n [\"https://i.imgur.com/stbBxtx.png\"] = 0,\r\n -- tablet\r\n [\"https://i.imgur.com/1plY463.png\"] = 0,\r\n -- curse\r\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"] = 0,\r\n -- tentacle\r\n [\"https://i.imgur.com/lns4fhz.png\"] = 0,\r\n -- minus eight\r\n [\"https://i.imgur.com/9t3rPTQ.png\"] = 0,\r\n -- minus seven\r\n [\"https://i.imgur.com/4WRD42n.png\"] = 0,\r\n -- minus six\r\n [\"https://i.imgur.com/c9qdSzS.png\"] = 0,\r\n -- minus five\r\n [\"https://i.imgur.com/3Ym1IeG.png\"] = 0,\r\n -- minus four\r\n [\"https://i.imgur.com/qrgGQRD.png\"] = 0,\r\n -- minus three\r\n [\"https://i.imgur.com/yfs8gHq.png\"] = 0,\r\n -- minus two\r\n [\"https://i.imgur.com/bfTg2hb.png\"] = 0,\r\n -- minus one\r\n [\"https://i.imgur.com/w3XbrCC.png\"] = 0,\r\n -- zero\r\n [\"https://i.imgur.com/btEtVfd.png\"] = 0,\r\n -- plus one\r\n [\"https://i.imgur.com/uIx8jbY.png\"] = 0,\r\n -- elder thing\r\n [\"https://i.imgur.com/ttnspKt.png\"] = 0,\r\n -- bless\r\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\"] = 0,\r\n -- elder sign\r\n [\"https://i.imgur.com/nEmqjmj.png\"] = 0,\r\n -- frost\r\n [\"http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/\"] = 0,\r\n}\r\n\r\nIMAGE_TOKEN_MAP = {\r\n -- elder sign\r\n [\"https://i.imgur.com/nEmqjmj.png\"] = \"Elder Sign\",\r\n -- plus one\r\n [\"https://i.imgur.com/uIx8jbY.png\"] = \"+1\",\r\n -- zero\r\n [\"https://i.imgur.com/btEtVfd.png\"] = \"0\",\r\n -- minus one\r\n [\"https://i.imgur.com/w3XbrCC.png\"] = \"-1\",\r\n -- minus two\r\n [\"https://i.imgur.com/bfTg2hb.png\"] = \"-2\",\r\n -- minus three\r\n [\"https://i.imgur.com/yfs8gHq.png\"] = \"-3\",\r\n -- minus four\r\n [\"https://i.imgur.com/qrgGQRD.png\"] = \"-4\",\r\n -- minus five\r\n [\"https://i.imgur.com/3Ym1IeG.png\"] = \"-5\",\r\n -- minus six\r\n [\"https://i.imgur.com/c9qdSzS.png\"] = \"-6\",\r\n -- minus seven\r\n [\"https://i.imgur.com/4WRD42n.png\"] = \"-7\",\r\n -- minus eight\r\n [\"https://i.imgur.com/9t3rPTQ.png\"] = \"-8\",\r\n -- skull\r\n [\"https://i.imgur.com/stbBxtx.png\"] = \"Skull\",\r\n -- cultist\r\n [\"https://i.imgur.com/VzhJJaH.png\"] = \"Cultist\",\r\n -- tablet\r\n [\"https://i.imgur.com/1plY463.png\"] = \"Tablet\",\r\n -- elder thing\r\n [\"https://i.imgur.com/ttnspKt.png\"] = \"Elder Thing\",\r\n -- tentacle\r\n [\"https://i.imgur.com/lns4fhz.png\"] = \"Auto-fail\",\r\n -- bless\r\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\"] = \"Bless\",\r\n -- curse\r\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"] = \"Curse\",\r\n\t-- frost\r\n\t[\"http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/\"] = \"Frost\"\r\n}\r\n\r\nfunction resetStats()\r\n for key,value in pairs(PULLS) do\r\n PULLS[key] = 0\r\n end\r\n for playerKey, playerValue in pairs(PLAYER_PULLS) do\r\n for key,value in pairs(PULLS) do\r\n PLAYER_PULLS[playerKey][key] = value\r\n end\r\n end\r\n\r\n\r\nend\r\n\r\nfunction getPlayerName(playerMatGuid)\r\n local playerColour = MAT_GUID_TO_COLOUR[playerMatGuid]\r\n if Player[playerColour].seated then\r\n return Player[playerColour].steam_name\r\n else\r\n return playerColour\r\n end\r\nend\r\n\r\nfunction printStats()\r\n local squidKing = \"Nobody\"\r\n\r\n\r\n printToAll(\"\\nOverall Game stats\\n\")\r\n printNonZeroTokenPairs(PULLS)\r\n printToAll(\"\\nIndividual Stats\\n\")\r\n for playerMatGuid, countTable in pairs(PLAYER_PULLS) do\r\n local playerName = getPlayerName(playerMatGuid)\r\n printToAll(playerName .. \" Stats\", {r=255,g=0,b=0})\r\n printNonZeroTokenPairs(PLAYER_PULLS[playerMatGuid])\r\n playerSquidCount = PLAYER_PULLS[playerMatGuid][\"https://i.imgur.com/lns4fhz.png\"]\r\n if playerSquidCount ~= nil and playerSquidCount > maxSquid then\r\n squidKing = playerName\r\n\t maxSquid = playerSquidCount\r\n end\r\n end\r\n printToAll(squidKing .. \" is an auto-fail magnet.\", {r=255,g=0,b=0})\r\nend\r\n\r\nfunction printNonZeroTokenPairs(theTable)\r\n for key,value in pairs(theTable) do\r\n if value ~= 0 then\r\n printToAll(IMAGE_TOKEN_MAP[key] .. '=' .. tostring(value))\r\n end\r\n end\r\nend\r\n\r\n-- Remove comments to enable autorotate cards on hands.\r\n-- function onObjectEnterScriptingZone(zone, object)\r\n-- Autorotate cards with right side up when entering hand.\r\n-- if zone.getGUID() == \"c506bf\" or -- white\r\n-- zone.getGUID() == \"cbc751\" then -- orange\r\n-- object.setRotationSmooth({0,270,0})\r\n-- elseif zone.getGUID() == \"67ce9a\" then -- green\r\n-- object.setRotationSmooth({0,0,0})\r\n-- elseif zone.getGUID() == \"57c22c\" then -- red\r\n-- object.setRotationSmooth({0,180,0})\r\n--end\r\n--end\r\n\r\nfunction findInRadiusBy(pos, radius, filter, debug)\r\n local radius = (radius or 1)\r\n local objList = Physics.cast({\r\n origin = pos,\r\n direction = {0,1,0},\r\n type = 2,\r\n size = {radius, radius, radius},\r\n max_distance = 0,\r\n debug = (debug or false)\r\n })\r\n\r\n local filteredList = {}\r\n for _, obj in ipairs(objList) do\r\n if filter == nil then\r\n table.insert(filteredList, obj.hit_object)\r\n elseif filter and filter(obj.hit_object) then\r\n table.insert(filteredList, obj.hit_object)\r\n end\r\n end\r\n return filteredList\r\nend\r\n\r\nfunction dealCardsInRows(paramlist)\r\n \tlocal currPosition={};\r\n local numRow=1;\r\n\tlocal numCard=0;\r\n\tlocal invMultiplier=1;\r\n\tlocal allCardsDealed=0;\r\n\t\tif paramlist.inverse then\r\n\t\tinvMultiplier=-1;\r\n\tend\r\n\t\tif paramlist.maxCardsDealed==nil then\r\n\r\n\t\tallCardsDealed=0;\r\n\t\tparamlist.maxCardsDealed=paramlist.cardDeck.getQuantity()\r\n\r\n\telseif paramlist.maxCardsDealed>=paramlist.cardDeck.getQuantity() or paramlist.maxCardsDealed<=0 then\r\n\r\n\t\tallCardsDealed=0;\r\n\t\tparamlist.maxCardsDealed=paramlist.cardDeck.getQuantity()\r\n\r\n\telse\r\n\r\n\t\tallCardsDealed=1;\r\n\r\n\tend\r\n\r\n\tif paramlist.mode==\"x\" then\r\n\t\tcurrPosition={paramlist.iniPosition[1]+(2*g_cardWith*invMultiplier*allCardsDealed),paramlist.iniPosition[2],paramlist.iniPosition[3]};\r\n\r\n\telse\r\n\t\tcurrPosition={paramlist.iniPosition[1],paramlist.iniPosition[2],paramlist.iniPosition[3]+(2*g_cardWith*invMultiplier*allCardsDealed)};\r\n\r\n\tend\r\n\r\n\tfor i = 1,paramlist.maxCardsDealed,1 do\r\n\r\n paramlist.cardDeck.takeObject\r\n ({\r\n position= currPosition,\r\n smooth= true\r\n });\r\n\r\n\t\tnumCard=numCard+1;\r\n\t\tif numCard>=paramlist.maxCardRow then\r\n\r\n\t\t\tif paramlist.mode==\"x\" then\r\n\t\t\t\tcurrPosition={paramlist.iniPosition[1]+(2*g_cardWith*invMultiplier*allCardsDealed),paramlist.iniPosition[2],paramlist.iniPosition[3]};\r\n\t\t\t\tcurrPosition[3]=currPosition[3]-(numRow*g_cardHeigth*invMultiplier);\r\n\t\t\telse\r\n\t\t\t\tcurrPosition={paramlist.iniPosition[1],paramlist.iniPosition[2],paramlist.iniPosition[3]+(2*g_cardWith*invMultiplier*allCardsDealed)};\r\n\t\t\t\tcurrPosition[1]=currPosition[1]+(numRow*g_cardHeigth*invMultiplier);\r\n\t\t\tend\r\n\t\t\tnumCard=0;\r\n\t\t\tnumRow=numRow+1;\r\n\r\n\t\telse\r\n\t\t\tif paramlist.mode==\"x\" then\r\n\t\t\t\tcurrPosition[1]=currPosition[1]+(g_cardWith*invMultiplier);\r\n\t\t\telse\r\n\t\t\t\tcurrPosition[3]=currPosition[3]+(g_cardWith*invMultiplier);\r\n\t\t\tend\r\n\t\tend\r\n end\r\nend\r\n\r\nfunction isDeck(x)\r\n return x.tag == 'Deck'\r\nend\r\n\r\nfunction isCardOrDeck(x)\r\n return x.tag == 'Card' or isDeck(x)\r\nend\r\n\r\nfunction drawEncountercard(params) --[[ Parameter Table Position, Table Rotation]]\r\n local position = params[1]\r\n local rotation = params[2]\r\n local alwaysFaceUp = params[3]\r\n local faceUpRotation\r\n local card\r\n local items = findInRadiusBy(ENCOUNTER_DECK_POS, 4, isCardOrDeck)\r\n if #items > 0 then\r\n for i, v in ipairs(items) do\r\n if v.tag == 'Deck' then\r\n card = v.takeObject({index = 0})\r\n break\r\n end\r\n end\r\n -- we didn't find the deck so just pull the first thing we did find\r\n if card == nil then card = items[1] end\r\n actualEncounterCardDraw(card, params)\r\n return\r\n end\r\n-- nothing here, time to reshuffle\r\n reshuffleEncounterDeck(params)\r\nend\r\n\r\nfunction actualEncounterCardDraw(card, params)\r\n local position = params[1]\r\n local rotation = params[2]\r\n local alwaysFaceUp = params[3]\r\n local faceUpRotation = 0\r\n if not alwaysFaceUp then\r\n if getObjectFromGUID(tokenDataId).call('checkHiddenCard', card.getName()) then\r\n faceUpRotation = 180\r\n end\r\n end\r\n card.setPositionSmooth(position, false, false)\r\n card.setRotationSmooth({0,rotation.y,faceUpRotation}, false, false)\r\nend\r\n\r\nIS_RESHUFFLING = false\r\nfunction reshuffleEncounterDeck(params)\r\n -- finishes moving the deck back and draws a card\r\n local function move(deck)\r\n deck.setPositionSmooth(ENCOUNTER_DECK_SPAWN_POS, true, false)\r\n actualEncounterCardDraw(deck.takeObject({index=0}), params)\r\n Wait.time(function()\r\n IS_RESHUFFLING = false\r\n end, 1)\r\n end\r\n -- bail out if we're mid reshuffle\r\n if IS_RESHUFFLING then\r\n return\r\n end\r\n local discarded = findInRadiusBy(ENCOUNTER_DECK_DISCARD_POSITION, 4, isDeck)\r\n if #discarded > 0 then\r\n IS_RESHUFFLING = true\r\n local deck = discarded[1]\r\n if not deck.is_face_down then\r\n deck.flip()\r\n end\r\n deck.shuffle()\r\n Wait.time(|| move(deck), 0.3)\r\n else\r\n printToAll(\"couldn't find encounter discard pile to reshuffle\", {1, 0, 0})\r\n end\r\nend\r\n\r\nCHAOS_TOKENS = {}\r\nCHAOS_TOKENS_LAST_MAT = nil\r\nfunction putBackChaosTokens()\r\n local chaosbagposition = chaosbag.getPosition()\r\n for k, token in pairs(CHAOS_TOKENS) do\r\n if token ~= nil then\r\n chaosbag.putObject(token)\r\n token.setPosition({chaosbagposition[1],chaosbagposition[2]+0.5,chaosbagposition[3]})\r\n end\r\n end\r\n CHAOS_TOKENS = {}\r\n end\r\n\r\nfunction drawChaostoken(params)\r\n local mat = params[1]\r\n local tokenOffset = params[2]\r\n local isRightClick = params[3]\r\n local isSameMat = (CHAOS_TOKENS_LAST_MAT == nil or CHAOS_TOKENS_LAST_MAT == mat)\r\n if not isSameMat then\r\n putBackChaosTokens()\r\n end\r\n CHAOS_TOKENS_LAST_MAT = mat\r\n -- if we have left clicked and have no tokens OR if we have right clicked\r\n if isRightClick or #CHAOS_TOKENS == 0 then\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n for i,v in ipairs(items) do\r\n if items[i].getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(items[i].getGUID())\r\n break\r\n end\r\n end\r\n -- bail out if we have no tokens\r\n if #chaosbag.getObjects() == 0 then\r\n return\r\n end\r\n chaosbag.shuffle()\r\n -- add the token to the list, compute new position based on list length\r\n tokenOffset[1] = tokenOffset[1] + (0.17 * #CHAOS_TOKENS)\r\n local toPosition = mat.positionToWorld(tokenOffset)\r\n local token = chaosbag.takeObject({\r\n index = 0,\r\n position = toPosition,\r\n rotation = mat.getRotation(),\r\n\t callback_function = function(obj) take_callback(obj, mat) end\r\n })\r\n CHAOS_TOKENS[#CHAOS_TOKENS + 1] = token\r\n return\r\n else\r\n putBackChaosTokens()\r\n end\r\nend\r\n\r\nfunction spawnToken(params)\r\n -- Position to spawn,\r\n -- rotation vector to apply\r\n -- translation vector to apply\r\n -- token type\r\n local position = params[1]\r\n local tokenType = params[2]\r\n local tokenData = TOKEN_DATA[tokenType]\r\n if tokenData == nil then\r\n error(\"no token data found for '\" .. tokenType .. \"'\")\r\n end\r\n\r\n local token = spawnObject({\r\n type = 'Custom_Token',\r\n position = position,\r\n\trotation = {x=0, y=270, z=0}\r\n })\r\n token.setCustomObject({\r\n image = tokenData['image'],\r\n thickness = 0.3,\r\n merge_distance = 5.0,\r\n stackable = true,\r\n })\r\n token.use_snap_points=false\r\n token.scale(tokenData['scale'])\r\n return token\r\nend\r\n\r\nfunction round(params) -- Parameter (int number, int numberDecimalPlaces)\r\n return tonumber(string.format(\"%.\" .. (params[2] or 0) .. \"f\", params[1]))\r\nend\r\n\r\nfunction roundposition(params) -- Parameter (Table position)\r\n return {round({params[1], 2}),round({params[2], 2}),round({params[3], 2})}\r\nend\r\n\r\nfunction isEqual(params) --Parameter (Table table1, Table table2) returns true if the tables are equal\r\n if params[1][1] == params[2][1] and params[1][2] == params[2][2] and params[1][3] == params[2][3] then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\nfunction isFaceup(params) --Object object\r\n if params.getRotation()[3] > -5 and params.getRotation()[3] < 5 then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n--Difficulty selector script\r\n\r\nfunction createSetupButtons(args)\r\n local data = getDataValue('modeData', args.key)\r\n if data ~= nil then\r\n local z = -0.15\r\n if data.easy ~= nil then\r\n args.object.createButton({\r\n label = 'Easy',\r\n click_function = 'easyClick',\r\n function_owner = args.object,\r\n position = {0, 0.1, z},\r\n rotation = {0, 0, 0},\r\n scale = {0.47, 1, 0.47},\r\n height = 200,\r\n width = 1150,\r\n font_size = 100,\r\n color = {0.87, 0.8, 0.70},\r\n font_color = {0, 0, 0}\r\n })\r\n z = z + 0.20\r\n end\r\n if data.normal ~= nil then\r\n args.object.createButton({\r\n label = 'Standard',\r\n click_function = 'normalClick',\r\n function_owner = args.object,\r\n position = {0, 0.1, z},\r\n rotation = {0, 0, 0},\r\n scale = {0.47, 1, 0.47},\r\n height = 200,\r\n width = 1150,\r\n font_size = 100,\r\n color = {0.87, 0.8, 0.70},\r\n font_color = {0, 0, 0}\r\n })\r\n z = z + 0.20\r\n end\r\n if data.hard ~= nil then\r\n args.object.createButton({\r\n label = 'Hard',\r\n click_function = 'hardClick',\r\n function_owner = args.object,\r\n position = {0, 0.1, z},\r\n rotation = {0, 0, 0},\r\n scale = {0.47, 1, 0.47},\r\n height = 200,\r\n width = 1150,\r\n font_size = 100,\r\n color = {0.87, 0.8, 0.70},\r\n font_color = {0, 0, 0}\r\n })\r\n z = z + 0.20\r\n end\r\n if data.expert ~= nil then\r\n args.object.createButton({\r\n label = 'Expert',\r\n click_function = 'expertClick',\r\n function_owner = args.object,\r\n position = {0, 0.1, z},\r\n rotation = {0, 0, 0},\r\n scale = {0.47, 1, 0.47},\r\n height = 200,\r\n width = 1150,\r\n font_size = 100,\r\n color = {0.87, 0.8, 0.70},\r\n font_color = {0, 0, 0}\r\n })\r\n z = z + 0.20\r\n end\r\n z = z + 0.10\r\n if data.standalone ~= nil then\r\n args.object.createButton({\r\n label = 'Standalone',\r\n click_function = 'standaloneClick',\r\n function_owner = args.object,\r\n position = {0, 0.1, z},\r\n rotation = {0, 0, 0},\r\n scale = {0.47, 1, 0.47},\r\n height = 200,\r\n width = 1150,\r\n font_size = 100,\r\n color = {0.87, 0.8, 0.70},\r\n font_color = {0, 0, 0}\r\n })\r\n end\r\n end\r\nend\r\n\r\nfunction fillContainer(args)\r\n local container = getObjectCache(containerId)\r\n\r\n if container ~= nil then\r\n local data = getDataValue('modeData', args.key)\r\n if data == nil then return end\r\n\r\n local value = data[args.mode]\r\n if value == nil or value.token == nil then return end\r\n\r\n local pos = container.getPosition()\r\n if args.object ~= nil then\r\n pos = args.object.getPosition()\r\n end\r\n\r\n cleanContainer(container)\r\n\r\n for _, token in ipairs(value.token) do\r\n local obj = spawnToken_2(token, pos)\r\n if obj ~= nil then\r\n container.putObject(obj)\r\n end\r\n end\r\n\r\n if value.append ~= nil then\r\n for _, token in ipairs(value.append) do\r\n local obj = spawnToken_2(token, pos)\r\n if obj ~= nil then\r\n container.putObject(obj)\r\n end\r\n end\r\n end\r\n\r\n if value.random then\r\n local n = #value.random\r\n if n > 0 then\r\n for _, token in ipairs(value.random[getRandomCount(n)]) do\r\n local obj = spawnToken_2(token, pos)\r\n if obj ~= nil then\r\n container.putObject(obj)\r\n end\r\n end\r\n end\r\n end\r\n\r\n if value.message then\r\n broadcastToAll(value.message)\r\n end\r\n if value.warning then\r\n broadcastToAll(value.warning, { 1, 0.5, 0.5 })\r\n end\r\n end\r\nend\r\n\r\nfunction spawnToken_2(id, pos)\r\n local url = getImageUrl(id)\r\n if url ~= '' then\r\n local obj = spawnObject({\r\n type = 'Custom_Tile',\r\n position = {pos.x, pos.y + 3, pos.z},\r\n rotation = {x = 0, y = 260, z = 0}\r\n })\r\n obj.setCustomObject({\r\n type = 2,\r\n image = url,\r\n thickness = 0.10,\r\n })\r\n obj.scale {0.81, 1, 0.81}\r\n obj.setName(getTokenName({ url=url }))\r\n return obj\r\n end\r\nend\r\n\r\nfunction getTokenName(params)\r\n local name = IMAGE_TOKEN_MAP[params.url]\r\n if name == nil then name = \"\" end\r\n return name\r\nend\r\n\r\nfunction getImageUrl(id)\r\n if id == 'p1' then return 'https://i.imgur.com/uIx8jbY.png' end\r\n if id == '0' then return 'https://i.imgur.com/btEtVfd.png' end\r\n if id == 'm1' then return 'https://i.imgur.com/w3XbrCC.png' end\r\n if id == 'm2' then return 'https://i.imgur.com/bfTg2hb.png' end\r\n if id == 'm3' then return 'https://i.imgur.com/yfs8gHq.png' end\r\n if id == 'm4' then return 'https://i.imgur.com/qrgGQRD.png' end\r\n if id == 'm5' then return 'https://i.imgur.com/3Ym1IeG.png' end\r\n if id == 'm6' then return 'https://i.imgur.com/c9qdSzS.png' end\r\n if id == 'm7' then return 'https://i.imgur.com/4WRD42n.png' end\r\n if id == 'm8' then return 'https://i.imgur.com/9t3rPTQ.png' end\r\n if id == 'skull' then return 'https://i.imgur.com/stbBxtx.png' end\r\n if id == 'cultist' then return 'https://i.imgur.com/VzhJJaH.png' end\r\n if id == 'tablet' then return 'https://i.imgur.com/1plY463.png' end\r\n if id == 'elder' then return 'https://i.imgur.com/ttnspKt.png' end\r\n if id == 'red' then return 'https://i.imgur.com/lns4fhz.png' end\r\n if id == 'blue' then return 'https://i.imgur.com/nEmqjmj.png' end\r\n\tif id == 'frost' then return 'http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/' end\r\n return ''\r\nend\r\n\r\nfunction cleanContainer(container)\r\n for _, item in ipairs(container.getObjects()) do\r\n destroyObject(container.takeObject({}))\r\n end\r\nend\r\n\r\nfunction getObjectsInZone(zoneId)\r\n local zoneObject = getObjectCache(zoneId)\r\n\r\n if zoneObject == nil then\r\n return\r\n end\r\n\r\n local objectsInZone = zoneObject.getObjects()\r\n local objectsFound = {}\r\n\r\n for i = 1, #objectsInZone do\r\n local object = objectsInZone[i]\r\n if object.tag == 'Bag' then\r\n table.insert(objectsFound, object.guid)\r\n end\r\n end\r\n\r\n if #objectsFound > 0 then\r\n return objectsFound\r\n end\r\nend\r\n\r\nfunction getObjectCache(id)\r\n if CACHE.object[id] == nil then\r\n CACHE.object[id] = getObjectFromGUID(id)\r\n end\r\n return CACHE.object[id]\r\nend\r\n\r\nfunction getDataTable(storage)\r\n if CACHE.data[storage] == nil then\r\n local obj = getObjectCache(tokenDataId)\r\n if obj ~= nil then\r\n CACHE.data[storage] = obj.getTable(storage)\r\n end\r\n end\r\n return CACHE.data[storage]\r\nend\r\n\r\nfunction getDataValue(storage, key)\r\n local data = getDataTable(storage)\r\n if data ~= nil then\r\n local value = data[key]\r\n if value ~= nil then\r\n local res = {}\r\n for m, v in pairs(value) do\r\n res[m] = v\r\n if res[m].parent ~= nil then\r\n local parentData = getDataValue(storage, res[m].parent)\r\n if parentData ~= nil and parentData[m] ~= nil and parentData[m].token ~= nil then\r\n res[m].token = parentData[m].token\r\n end\r\n res[m].parent = nil\r\n end\r\n end\r\n return res\r\n end\r\n end\r\nend\r\n\r\nfunction getRandomCount(to)\r\n updateRandomSeed()\r\n return math.random(1, to)\r\nend\r\n\r\nfunction updateRandomSeed()\r\n local chance = math.random(1,10)\r\n if chance == 1 then\r\n math.randomseed(os.time())\r\n end\r\nend\r\n\r\n\r\n-- Content Importing\r\n\r\n\r\n--- Loadable Items test\r\n\r\nlocal source_repo = 'https://raw.githubusercontent.com/seth-sced/loadable-objects/main'\r\nlocal list_url = 'library.json'\r\nlocal library = nil\r\n\r\nlocal request_obj\r\n\r\n---\r\n\r\nfunction get_source_repo()\r\n return source_repo\r\nend\r\n\r\n---\r\n\r\nfunction onClick_toggleUi(player, window)\r\n toggle_ui(window)\r\nend\r\n\r\nfunction onClick_refreshList()\r\n local request = WebRequest.get(get_source_repo() .. '/' .. list_url, completed_list_update)\r\n request_obj = request\r\n startLuaCoroutine(Global, 'my_coroutine')\r\nend\r\n\r\nfunction onClick_select(player, params)\r\n params = JSON.decode(urldecode(params))\r\n local url = get_source_repo() .. '/' .. params.url\r\n local request = WebRequest.get(url, function (request) complete_obj_download(request, params) end )\r\n request_obj = request\r\n startLuaCoroutine(Global, 'my_coroutine')\r\nend\r\n\r\nfunction onClick_load()\r\n UI.show('progress_display')\r\n UI.hide('load_button')\r\nend\r\n\r\nfunction onClick_cancel()\r\nend\r\n\r\n---\r\n\r\nfunction toggle_ui(title)\r\n UI.hide('load_ui')\r\n if UI.getValue('title') == title or title == 'Hidden' then\r\n UI.setValue('title', 'Hidden')\r\n else\r\n UI.setValue('title', title)\r\n update_window_content(title)\r\n UI.show('load_ui')\r\n end\r\nend\r\n\r\nfunction my_coroutine()\r\n while request_obj do\r\n UI.setAttribute('download_progress', 'percentage', request_obj.download_progress * 100)\r\n coroutine.yield(0)\r\n end\r\n return 1\r\nend\r\n\r\n\r\nfunction update_list(objects)\r\n local ui = UI.getXmlTable()\r\n local update_height = find_tag_with_id(ui, 'ui_update_height')\r\n local update_children = find_tag_with_id(update_height.children, 'ui_update_point')\r\n\r\n update_children.children = {}\r\n\r\n for i,v in ipairs(objects) do\r\n local s = JSON.encode(v);\r\n --print(s)\r\n table.insert(update_children.children,\r\n {\r\n tag = 'Text',\r\n value = v.name,\r\n attributes = { onClick = 'onClick_select('.. urlencode(JSON.encode(v)) ..')',\r\n alignment = 'MiddleLeft' }\r\n }\r\n )\r\n end\r\n\r\n update_height.attributes.height = #(update_children.children) * 24\r\n UI.setXmlTable(ui)\r\nend\r\n\r\nfunction update_window_content(new_title)\r\n if not library then\r\n return\r\n end\r\n\r\n if new_title == 'Campaigns' then\r\n update_list(library.campaigns)\r\n elseif new_title == 'Standalone Scenarios' then\r\n update_list(library.scenarios)\r\n elseif new_title == 'Investigators' then\r\n update_list(library.investigators)\r\n elseif new_title == 'Community Content' then\r\n update_list(library.community)\r\n elseif new_title == 'Extras' then\r\n update_list(library.extras)\r\n else\r\n update_list({})\r\n end\r\nend\r\n\r\nfunction complete_obj_download(request, params)\r\n assert(request.is_done)\r\n if request.is_error or request.response_code ~= 200 then\r\n print('error: ' .. request.error)\r\n else\r\n if pcall(function ()\r\n local replaced_object\r\n pcall(function ()\r\n if params.replace then\r\n replaced_object = getObjectFromGUID(params.replace)\r\n end\r\n end)\r\n local json = request.text\r\n if replaced_object then\r\n local pos = replaced_object.getPosition()\r\n local rot = replaced_object.getRotation()\r\n destroyObject(replaced_object)\r\n Wait.frames(function () spawnObjectJSON({json = json, position = pos, rotation = rot}) end, 1)\r\n else\r\n spawnObjectJSON({json = json})\r\n end\r\n end) then\r\n print('Object loaded.')\r\n else\r\n print('Error loading object.')\r\n end\r\n end\r\n\r\n request_obj = nil\r\n UI.setAttribute('download_progress', 'percentage', 100)\r\n\r\nend\r\n\r\n-- the download button on the placeholder objects calls this to directly initiate a download\r\nfunction placeholder_download(params)\r\n -- params is a table with url and guid of replacement object, which happens to match what onClick_select wants\r\n onClick_select(nil, JSON.encode(params))\r\nend\r\n\r\nfunction completed_list_update(request)\r\n assert(request.is_done)\r\n if request.is_error or request.response_code ~= 200 then\r\n print('error: ' .. request.error)\r\n else\r\n local json_response = nil\r\n if pcall(function () json_response = JSON.decode(request.text) end) then\r\n library = json_response\r\n update_window_content(UI.getValue('title'))\r\n else\r\n print('error parsing downloaded library')\r\n end\r\n end\r\n\r\n request_obj = nil\r\n UI.setAttribute('download_progress', 'percentage', 100)\r\nend\r\n\r\n---\r\n\r\nfunction find_tag_with_id(ui, id)\r\n for i,obj in ipairs(ui) do\r\n if obj.attributes and obj.attributes.id and obj.attributes.id == id then\r\n return obj\r\n end\r\n if obj.children then\r\n local result = find_tag_with_id(obj.children, id)\r\n if result then return result end\r\n end\r\n end\r\n return nil\r\nend\r\n\r\nfunction urlencode(str)\r\n str = string.gsub(str, \"([^A-Za-z0-9-_.~])\",\r\n function (c) return string.format(\"%%%02X\", string.byte(c)) end)\r\n return str\r\nend\r\n\r\nfunction urldecode(str)\r\n str = string.gsub(str, \"%%(%x%x)\",\r\n function (h) return string.char(tonumber(h, 16)) end)\r\n return str\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/Global\")\nend)\n__bundle_register(\"core/Global\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---------------------------------------------------------\n-- general setup\n---------------------------------------------------------\n\nENCOUNTER_DECK_POS = {-3.93, 1, 5.76}\nENCOUNTER_DECK_DISCARD_POSITION = {-3.85, 1, 10.38}\n\n-- GUID of data helper\nDATA_HELPER_GUID = \"708279\"\n\n-- GUIDs that will not be interactable (e.g. parts of the table)\nlocal NOT_INTERACTABLE = {\n \"6161b4\",\n \"721ba2\",\n \"9f334f\",\n \"23a43c\",\n \"5450cc\",\n \"463022\",\n \"9487a4\",\n \"91dd9b\",\n \"f182ee\",\n \"7bff34\"\n}\n\nlocal chaosTokens = {}\nlocal chaosTokensLastMat = nil\nlocal IS_RESHUFFLING = false\n\n---------------------------------------------------------\n-- data for tokens\n---------------------------------------------------------\n\nTOKEN_DATA = {\n damage = {image = \"http://cloud-3.steamusercontent.com/ugc/1758068501357115146/903D11AAE7BD5C254C8DC136E9202EE516289DEA/\", scale = {0.17, 0.17, 0.17}},\n horror = {image = \"http://cloud-3.steamusercontent.com/ugc/1758068501357163535/6D9E0756503664D65BDB384656AC6D4BD713F5FC/\", scale = {0.17, 0.17, 0.17}},\n resource = {image = \"http://cloud-3.steamusercontent.com/ugc/1758068501357192910/11DDDC7EF621320962FDCF3AE3211D5EDC3D1573/\", scale = {0.17, 0.17, 0.17}},\n doom = {image = \"https://i.imgur.com/EoL7yaZ.png\", scale = {0.17, 0.17, 0.17}},\n clue = {image = \"http://cloud-3.steamusercontent.com/ugc/1758068501357164917/1D06F1DC4D6888B6F57124BD2AFE20D0B0DA15A8/\", scale = {0.15, 0.15, 0.15}}\n}\n\nIMAGE_TOKEN_MAP = {\n [\"https://i.imgur.com/nEmqjmj.png\"] = \"Elder Sign\",\n [\"https://i.imgur.com/uIx8jbY.png\"] = \"+1\",\n [\"https://i.imgur.com/btEtVfd.png\"] = \"0\",\n [\"https://i.imgur.com/w3XbrCC.png\"] = \"-1\",\n [\"https://i.imgur.com/bfTg2hb.png\"] = \"-2\",\n [\"https://i.imgur.com/yfs8gHq.png\"] = \"-3\",\n [\"https://i.imgur.com/qrgGQRD.png\"] = \"-4\",\n [\"https://i.imgur.com/3Ym1IeG.png\"] = \"-5\",\n [\"https://i.imgur.com/c9qdSzS.png\"] = \"-6\",\n [\"https://i.imgur.com/4WRD42n.png\"] = \"-7\",\n [\"https://i.imgur.com/9t3rPTQ.png\"] = \"-8\",\n [\"https://i.imgur.com/stbBxtx.png\"] = \"Skull\",\n [\"https://i.imgur.com/VzhJJaH.png\"] = \"Cultist\",\n [\"https://i.imgur.com/1plY463.png\"] = \"Tablet\",\n [\"https://i.imgur.com/ttnspKt.png\"] = \"Elder Thing\",\n [\"https://i.imgur.com/lns4fhz.png\"] = \"Auto-fail\",\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\"] = \"Bless\",\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"] = \"Curse\",\n [\"http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/\"] = \"Frost\"\n}\n\n---------------------------------------------------------\n-- data for chaos token stat tracker\n---------------------------------------------------------\n\nlocal maxSquid = 0\n\nMAT_GUID_TO_COLOUR = {\n [\"8b081b\"] = \"White\",\n [\"bd0ff4\"] = \"Orange\",\n [\"383d8b\"] = \"Green\",\n [\"0840d5\"] = \"Red\"\n}\n\nlocal personalStats = {\n [\"8b081b\"] = {},\n [\"bd0ff4\"] = {},\n [\"383d8b\"] = {},\n [\"0840d5\"] = {}\n}\n\nlocal overallStats = {\n -- cultist\n [\"https://i.imgur.com/VzhJJaH.png\"] = 0,\n -- skull\n [\"https://i.imgur.com/stbBxtx.png\"] = 0,\n -- tablet\n [\"https://i.imgur.com/1plY463.png\"] = 0,\n -- curse\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"] = 0,\n -- tentacle\n [\"https://i.imgur.com/lns4fhz.png\"] = 0,\n -- minus eight\n [\"https://i.imgur.com/9t3rPTQ.png\"] = 0,\n -- minus seven\n [\"https://i.imgur.com/4WRD42n.png\"] = 0,\n -- minus six\n [\"https://i.imgur.com/c9qdSzS.png\"] = 0,\n -- minus five\n [\"https://i.imgur.com/3Ym1IeG.png\"] = 0,\n -- minus four\n [\"https://i.imgur.com/qrgGQRD.png\"] = 0,\n -- minus three\n [\"https://i.imgur.com/yfs8gHq.png\"] = 0,\n -- minus two\n [\"https://i.imgur.com/bfTg2hb.png\"] = 0,\n -- minus one\n [\"https://i.imgur.com/w3XbrCC.png\"] = 0,\n -- zero\n [\"https://i.imgur.com/btEtVfd.png\"] = 0,\n -- plus one\n [\"https://i.imgur.com/uIx8jbY.png\"] = 0,\n -- elder thing\n [\"https://i.imgur.com/ttnspKt.png\"] = 0,\n -- bless\n [\"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\"] = 0,\n -- elder sign\n [\"https://i.imgur.com/nEmqjmj.png\"] = 0,\n -- frost\n [\"http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/\"] = 0,\n}\n\n---------------------------------------------------------\n-- general code\n---------------------------------------------------------\n\nfunction onLoad()\n for _, guid in ipairs(NOT_INTERACTABLE) do\n getObjectFromGUID(guid).interactable = false\n end\n math.randomseed(os.time())\nend\n\n---------------------------------------------------------\n-- encounter card drawing\n---------------------------------------------------------\n\nfunction isDeck(x) return x.tag == 'Deck' end\n\nfunction isCardOrDeck(x) return x.tag == 'Card' or x.tag == 'Deck' end\n\nfunction drawEncountercard(params)\n local position = params[1]\n local rotation = params[2]\n local alwaysFaceUp = params[3]\n local card\n local items = findInRadiusBy(ENCOUNTER_DECK_POS, 4, isCardOrDeck)\n if #items > 0 then\n for _, v in ipairs(items) do\n if v.tag == 'Deck' then\n card = v.takeObject({index = 0})\n break\n end\n end\n -- we didn't find the deck so just pull the first thing we did find\n if card == nil then card = items[1] end\n actualEncounterCardDraw(card, params)\n else\n -- nothing here, time to reshuffle\n reshuffleEncounterDeck(params)\n end\nend\n\nfunction actualEncounterCardDraw(card, params)\n local position = params[1]\n local rotation = params[2]\n local alwaysFaceUp = params[3]\n local faceUpRotation = 0\n if not alwaysFaceUp then\n if getObjectFromGUID(DATA_HELPER_GUID).call('checkHiddenCard', card.getName()) then\n faceUpRotation = 180\n end\n end\n card.setPositionSmooth(position, false, false)\n card.setRotationSmooth({0, rotation.y, faceUpRotation}, false, false)\nend\n\nfunction reshuffleEncounterDeck(params)\n -- finishes moving the deck back and draws a card\n local function move(deck)\n deck.setPositionSmooth({ENCOUNTER_DECK_POS[1], ENCOUNTER_DECK_POS[2] + 2, ENCOUNTER_DECK_POS[3]}, false, true)\n actualEncounterCardDraw(deck.takeObject({index=0}), params)\n Wait.time(function() IS_RESHUFFLING = false end, 1)\n end\n -- bail out if we're mid reshuffle\n if IS_RESHUFFLING then return end\n local discarded = findInRadiusBy(ENCOUNTER_DECK_DISCARD_POSITION, 4, isDeck)\n if #discarded > 0 then\n IS_RESHUFFLING = true\n local deck = discarded[1]\n if not deck.is_face_down then deck.flip() end\n deck.shuffle()\n Wait.time(|| move(deck), 0.3)\n else\n printToAll(\"Couldn't find encounter discard pile to reshuffle.\", {1, 0, 0})\n end\nend\n\nfunction findInRadiusBy(pos, radius, filter)\n local objList = Physics.cast({\n origin = pos,\n direction = {0, 1, 0},\n type = 2,\n size = {radius, radius, radius},\n max_distance = 0\n })\n\n local filteredList = {}\n for _, obj in ipairs(objList) do\n if filter and filter(obj.hit_object) then\n table.insert(filteredList, obj.hit_object)\n end\n end\n return filteredList\nend\n\n---------------------------------------------------------\n-- chaos token drawing\n---------------------------------------------------------\n\n-- checks scripting zone for chaos bag\nfunction findChaosBag()\n for _, item in ipairs(getObjectFromGUID(\"83ef06\").getObjects()) do\n if item.getDescription() == \"Chaos Bag\" then chaosbag = item end\n end\nend\n\nfunction returnChaosTokens()\n for _, token in pairs(chaosTokens) do\n if token ~= nil then chaosbag.putObject(token) end\n end\n chaosTokens = {}\nend\n\nfunction drawChaostoken(params)\n local mat = params[1]\n local tokenOffset = params[2]\n local isRightClick = params[3]\n findChaosBag()\n\n -- return token(s) on other playmat first\n if chaosTokensLastMat ~= nil and chaosTokensLastMat ~= mat and #chaosTokens ~= 0 then\n returnChaosTokens()\n chaosTokensLastMat = nil\n return\n end\n\n chaosTokensLastMat = mat\n -- if we have left clicked and have no tokens OR if we have right clicked\n if isRightClick or #chaosTokens == 0 then\n if #chaosbag.getObjects() == 0 then return end\n chaosbag.shuffle()\n\n -- add the token to the list, compute new position based on list length\n tokenOffset[1] = tokenOffset[1] + (0.17 * #chaosTokens)\n local token = chaosbag.takeObject({\n index = 0,\n position = mat.positionToWorld(tokenOffset),\n rotation = mat.getRotation(),\n\t callback_function = function(obj) trackChaosToken(obj, mat.getGUID()) end\n })\n chaosTokens[#chaosTokens + 1] = token\n return\n else\n returnChaosTokens()\n end\nend\n\n---------------------------------------------------------\n-- token spawning\n---------------------------------------------------------\n\nfunction spawnToken(params)\n local position = params[1]\n local tokenType = params[2]\n local rotation = params[3] or {0, 270, 0}\n local tokenData = TOKEN_DATA[tokenType]\n\n if tokenData == nil then\n error(\"no token data found for '\" .. tokenType .. \"'\")\n end\n\n local token = spawnObject({\n type = 'Custom_Token',\n position = position,\n\t rotation = rotation\n })\n\n token.setCustomObject({\n image = tokenData['image'],\n thickness = 0.3,\n merge_distance = 5,\n stackable = true\n })\n\n token.use_snap_points = false\n token.scale(tokenData['scale'])\n return token\nend\n\n---------------------------------------------------------\n-- chaos token stat tracker\n---------------------------------------------------------\n\nfunction trackChaosToken(token, matGUID)\n local image = token.getCustomObject().image\n overallStats[image] = (overallStats[image] or 0) + 1\n personalStats[matGUID][image] = (personalStats[matGUID][image] or 0) + 1\nend\n\nfunction handleStatTrackerClick(_, _, isRightClick)\n if isRightClick then\n resetChaosTokenStats()\n else\n printChaosTokenStats()\n end\nend\n\nfunction resetChaosTokenStats()\n for key, _ in pairs(overallStats) do\n overallStats[key] = 0\n end\n for playerKey, _ in pairs(personalStats) do\n for key, value in pairs(overallStats) do\n personalStats[playerKey][key] = value\n end\n end\nend\n\nfunction printChaosTokenStats()\n local squidKing = \"Nobody\"\n printToAll(\"\")\n printToAll(\"Overall Stats\")\n printToAll(\"------------------------------\")\n printNonZeroTokenPairs(overallStats)\n printToAll(\"\")\n printToAll(\"Individual Stats\")\n printToAll(\"------------------------------\")\n for matGUID, _ in pairs(personalStats) do\n local playerColour = MAT_GUID_TO_COLOUR[matGUID]\n local playerSquidCount = personalStats[matGUID][\"https://i.imgur.com/lns4fhz.png\"] or 0\n local playerName = playerColour\n if Player[playerColour].seated then\n playerName = Player[playerColour].steam_name\n end\n\n printToAll(playerName .. \" Stats\", playerColour)\n printNonZeroTokenPairs(personalStats[matGUID])\n \n if playerSquidCount > maxSquid then\n squidKing = playerName\n maxSquid = playerSquidCount\n end\n end\n printToAll(squidKing .. \" is an auto-fail magnet.\", {255, 0, 0})\nend\n\nfunction printNonZeroTokenPairs(theTable)\n for key, value in pairs(theTable) do\n if value ~= 0 then\n printToAll(IMAGE_TOKEN_MAP[key] .. ': ' .. tostring(value))\n end\n end\nend\n\n---------------------------------------------------------\n-- Difficulty selector script\n---------------------------------------------------------\n\n-- called for button creation on the difficulty selectors\n---@param object object Usually \"self\"\n---@param key string Name of the scenario\nfunction createSetupButtons(args)\n local data = getDataValue('modeData', args.key)\n if data ~= nil then\n local buttonParameters = {}\n buttonParameters.function_owner = args.object\n buttonParameters.position = {0, 0.1, -0.15}\n buttonParameters.scale = {0.47, 1, 0.47}\n buttonParameters.height = 200\n buttonParameters.width = 1150\n buttonParameters.color = {0.87, 0.8, 0.7}\n\n if data.easy ~= nil then\n buttonParameters.label = \"Easy\"\n buttonParameters.click_function = \"easyClick\"\n args.object.createButton(buttonParameters)\n buttonParameters.position[3] = buttonParameters.position[3] + 0.20\n end\n\n if data.normal ~= nil then\n buttonParameters.label = \"Standard\"\n buttonParameters.click_function = \"normalClick\"\n args.object.createButton(buttonParameters)\n buttonParameters.position[3] = buttonParameters.position[3] + 0.20\n end\n\n if data.hard ~= nil then\n buttonParameters.label = \"Hard\"\n buttonParameters.click_function = \"hardClick\"\n args.object.createButton(buttonParameters)\n buttonParameters.position[3] = buttonParameters.position[3] + 0.20\n end\n\n if data.expert ~= nil then\n buttonParameters.label = \"Expert\"\n buttonParameters.click_function = \"expertClick\"\n args.object.createButton(buttonParameters)\n buttonParameters.position[3] = buttonParameters.position[3] + 0.20\n end\n\n if data.standalone ~= nil then\n buttonParameters.label = \"Standalone\"\n buttonParameters.click_function = \"standaloneClick\"\n args.object.createButton(buttonParameters)\n end\n end\nend\n\n-- called for adding chaos tokens\n---@param object object Usually \"self\"\n---@param key string Name of the scenario\n---@param mode string diffculty (e.g. \"hard\" or \"expert\")\nfunction fillContainer(args)\n findChaosBag()\n\n if chaosbag ~= nil then\n local data = getDataValue('modeData', args.key)\n if data == nil then return end\n\n local value = data[args.mode]\n if value == nil or value.token == nil then return end\n\n local pos = chaosbag.getPosition()\n if args.object ~= nil then\n pos = args.object.getPosition()\n end\n\n -- empty the chaos bag\n for _, item in ipairs(chaosbag.getObjects()) do\n destroyObject(chaosbag.takeObject({}))\n end\n\n for _, token in ipairs(value.token) do\n local obj = spawnChaosToken(token, pos)\n if obj ~= nil then\n chaosbag.putObject(obj)\n end\n end\n\n if value.append ~= nil then\n for _, token in ipairs(value.append) do\n local obj = spawnChaosToken(token, pos)\n if obj ~= nil then\n chaosbag.putObject(obj)\n end\n end\n end\n\n -- randomly choose tokens for specific Carcosa scenarios in standalone\n if value.random then\n local n = #value.random\n if n > 0 then\n for _, token in ipairs(value.random[math.random(1, n)]) do\n local obj = spawnChaosToken(token, pos)\n if obj ~= nil then\n chaosbag.putObject(obj)\n end\n end\n end\n end\n\n if value.message then\n broadcastToAll(value.message)\n end\n\n if value.warning then\n broadcastToAll(value.warning, { 1, 0.5, 0.5 })\n end\n end\nend\n\nfunction getDataValue(storage, key)\n local data = getObjectFromGUID(DATA_HELPER_GUID).getTable(storage)\n if data ~= nil then\n local value = data[key]\n if value ~= nil then\n local res = {}\n for m, v in pairs(value) do\n res[m] = v\n if res[m].parent ~= nil then\n local parentData = getDataValue(storage, res[m].parent)\n if parentData ~= nil and parentData[m] ~= nil and parentData[m].token ~= nil then\n res[m].token = parentData[m].token\n end\n res[m].parent = nil\n end\n end\n return res\n end\n end\nend\n\nfunction spawnChaosToken(id, pos)\n local url = getChaosTokenImageURL(id)\n if url ~= '' then\n local obj = spawnObject({\n type = 'Custom_Tile',\n position = {pos.x, pos.y + 3, pos.z},\n rotation = {0, 260, 0}\n })\n obj.setCustomObject({\n type = 2,\n image = url,\n thickness = 0.1\n })\n obj.scale {0.81, 1, 0.81}\n obj.setName(getTokenName({ url=url }))\n return obj\n end\nend\n\n-- chaos bag needs this for renaming chaos tokens\nfunction getTokenName(params)\n local name = IMAGE_TOKEN_MAP[params.url]\n if name == nil then name = \"\" end\n return name\nend\n\n-- returns the image url for a chaos token (identified by the \"id\")\nfunction getChaosTokenImageURL(id)\n if id == 'p1' then return 'https://i.imgur.com/uIx8jbY.png' end\n if id == '0' then return 'https://i.imgur.com/btEtVfd.png' end\n if id == 'm1' then return 'https://i.imgur.com/w3XbrCC.png' end\n if id == 'm2' then return 'https://i.imgur.com/bfTg2hb.png' end\n if id == 'm3' then return 'https://i.imgur.com/yfs8gHq.png' end\n if id == 'm4' then return 'https://i.imgur.com/qrgGQRD.png' end\n if id == 'm5' then return 'https://i.imgur.com/3Ym1IeG.png' end\n if id == 'm6' then return 'https://i.imgur.com/c9qdSzS.png' end\n if id == 'm7' then return 'https://i.imgur.com/4WRD42n.png' end\n if id == 'm8' then return 'https://i.imgur.com/9t3rPTQ.png' end\n if id == 'skull' then return 'https://i.imgur.com/stbBxtx.png' end\n if id == 'cultist' then return 'https://i.imgur.com/VzhJJaH.png' end\n if id == 'tablet' then return 'https://i.imgur.com/1plY463.png' end\n if id == 'elder' then return 'https://i.imgur.com/ttnspKt.png' end\n if id == 'red' then return 'https://i.imgur.com/lns4fhz.png' end\n if id == 'blue' then return 'https://i.imgur.com/nEmqjmj.png' end\n\tif id == 'frost' then return 'http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/' end\n return ''\nend\n\n---------------------------------------------------------\n-- Content Importing and XML functions\n---------------------------------------------------------\n\nlocal source_repo = 'https://raw.githubusercontent.com/seth-sced/loadable-objects/main'\nlocal library = nil\nlocal request_obj\n\nfunction onClick_toggleUi(player, window)\n toggle_ui(window)\nend\n\nfunction onClick_refreshList()\n local request = WebRequest.get(source_repo .. '/library.json', completed_list_update)\n request_obj = request\n startLuaCoroutine(Global, 'my_coroutine')\nend\n\nfunction onClick_select(player, params)\n params = JSON.decode(urldecode(params))\n local url = source_repo .. '/' .. params.url\n local request = WebRequest.get(url, function (request) complete_obj_download(request, params) end )\n request_obj = request\n startLuaCoroutine(Global, 'my_coroutine')\nend\n\nfunction onClick_load()\n UI.show('progress_display')\n UI.hide('load_button')\nend\n\nfunction toggle_ui(title)\n UI.hide('load_ui')\n if UI.getValue('title') == title or title == 'Hidden' then\n UI.setValue('title', 'Hidden')\n else\n UI.setValue('title', title)\n update_window_content(title)\n UI.show('load_ui')\n end\nend\n\nfunction my_coroutine()\n while request_obj do\n UI.setAttribute('download_progress', 'percentage', request_obj.download_progress * 100)\n coroutine.yield(0)\n end\n return 1\nend\n\nfunction update_list(objects)\n local ui = UI.getXmlTable()\n local update_height = find_tag_with_id(ui, 'ui_update_height')\n local update_children = find_tag_with_id(update_height.children, 'ui_update_point')\n\n update_children.children = {}\n\n for _, v in ipairs(objects) do\n local s = JSON.encode(v);\n table.insert(update_children.children,\n { tag = 'Text',\n value = v.name,\n attributes = { onClick = 'onClick_select(' .. urlencode(JSON.encode(v)) .. ')', alignment = 'MiddleLeft' }\n })\n end\n\n update_height.attributes.height = #(update_children.children) * 24\n UI.setXmlTable(ui)\nend\n\nfunction update_window_content(new_title)\n if not library then return end\n\n if new_title == 'Campaigns' then\n update_list(library.campaigns)\n elseif new_title == 'Standalone Scenarios' then\n update_list(library.scenarios)\n elseif new_title == 'Investigators' then\n update_list(library.investigators)\n elseif new_title == 'Community Content' then\n update_list(library.community)\n elseif new_title == 'Extras' then\n update_list(library.extras)\n else\n update_list({})\n end\nend\n\nfunction complete_obj_download(request, params)\n assert(request.is_done)\n if request.is_error or request.response_code ~= 200 then\n print('error: ' .. request.error)\n else\n if pcall(function()\n local replaced_object\n pcall(function()\n if params.replace then\n replaced_object = getObjectFromGUID(params.replace)\n end\n end)\n local json = request.text\n if replaced_object then\n local pos = replaced_object.getPosition()\n local rot = replaced_object.getRotation()\n destroyObject(replaced_object)\n Wait.frames(function()\n spawnObjectJSON({json = json, position = pos, rotation = rot})\n end, 1)\n else\n spawnObjectJSON({json = json})\n end\n end) then\n print('Object loaded.')\n else\n print('Error loading object.')\n end\n end\n\n request_obj = nil\n UI.setAttribute('download_progress', 'percentage', 100)\nend\n\n-- the download button on the placeholder objects calls this to directly initiate a download\n-- params is a table with url and guid of replacement object, which happens to match what onClick_select wants\nfunction placeholder_download(params)\n onClick_select(nil, JSON.encode(params))\nend\n\nfunction completed_list_update(request)\n assert(request.is_done)\n if request.is_error or request.response_code ~= 200 then\n print('error: ' .. request.error)\n else\n local json_response = nil\n if pcall(function () json_response = JSON.decode(request.text) end) then\n library = json_response\n update_window_content(UI.getValue('title'))\n else\n print('error parsing downloaded library')\n end\n end\n\n request_obj = nil\n UI.setAttribute('download_progress', 'percentage', 100)\nend\n\nfunction find_tag_with_id(ui, id)\n for _, obj in ipairs(ui) do\n if obj.attributes and obj.attributes.id and obj.attributes.id == id then return obj end\n if obj.children then\n local result = find_tag_with_id(obj.children, id)\n if result then return result end\n end\n end\n return nil\nend\n\nfunction urlencode(str)\n local str = string.gsub(str, \"([^A-Za-z0-9-_.~])\",\n function (c) return string.format(\"%%%02X\", string.byte(c)) end)\n return str\nend\n\nfunction urldecode(str)\n local str = string.gsub(str, \"%%(%x%x)\",\n function (h) return string.char(tonumber(h, 16)) end)\n return str\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", - "XmlUI": "\r\n\r\n\r\n\r\n\r\n \r\n \r\n \r\n \r\n \r\n \r\n", + "XmlUI": "\n\n\n\n\n \n \n \n \n \n \n", "CustomUIAssets": [ { "Type": 0, @@ -678,4193 +702,4207 @@ "SnapPoints": [ { "Position": { - "x": -3.845435, - "y": 1.58976722, - "z": 10.3834543 + "x": -3.845, + "y": 1.59, + "z": 10.383 }, "Rotation": { - "x": 359.919739, - "y": 269.999573, - "z": 0.0168350544 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": -2.72472644, - "y": 1.585399, - "z": 0.373324752 + "x": -2.725, + "y": 1.585, + "z": 0.373 } }, { "Position": { - "x": -5.31640673, - "y": 1.58825409, - "z": 0.378317744 + "x": -5.316, + "y": 1.588, + "z": 0.378 } }, { "Position": { - "x": -2.68854523, - "y": 1.58325064, - "z": -5.04852962 + "x": -2.689, + "y": 1.583, + "z": -5.049 } }, { "Position": { - "x": -3.95596576, - "y": 1.58430552, - "z": -10.4411573 + "x": -3.956, + "y": 1.584, + "z": -10.441 }, "Rotation": { - "x": 359.919739, - "y": 270.003235, - "z": 0.0168291386 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": 1.75446582, - "y": 1.574745, - "z": -14.1857309 + "x": 1.754, + "y": 1.575, + "z": -14.186 }, "Rotation": { - "x": 0.0113445576, - "y": 315.009125, - "z": 0.0220897216 - } - }, - { - "Position": { - "x": -43.37005, - "y": 1.64700723, - "z": 15.1900015 - }, - "Rotation": { - "x": 359.9201, - "y": 270.0276, - "z": 0.0168321952 - } - }, - { - "Position": { - "x": -43.370018, - "y": 1.64425993, - "z": 7.56962061 - }, - "Rotation": { - "x": 359.9201, - "y": 270.027618, - "z": 0.0168310646 - } - }, - { - "Position": { - "x": -43.3700027, - "y": 1.64225531, - "z": -0.02999994 - }, - "Rotation": { - "x": 359.9201, - "y": 270.0274, - "z": 0.0168344658 - } - }, - { - "Position": { - "x": -43.3700638, - "y": 1.63971853, - "z": -7.7 - }, - "Rotation": { - "x": 359.9201, - "y": 270.0277, - "z": 0.0168305077 - } - }, - { - "Position": { - "x": -43.37012, - "y": 1.63784754, - "z": -15.28 - }, - "Rotation": { - "x": 359.9201, - "y": 270.027069, - "z": 0.0168322 - } - }, - { - "Position": { - "x": -36.7733078, - "y": 1.62873137, - "z": -15.28 - }, - "Rotation": { - "x": 359.9201, - "y": 270.0271, - "z": 0.0168333072 - } - }, - { - "Position": { - "x": -36.77326, - "y": 1.63104331, - "z": -7.7 - }, - "Rotation": { - "x": 359.9201, - "y": 270.0277, - "z": 0.0168298464 - } - }, - { - "Position": { - "x": -36.77319, - "y": 1.63347471, - "z": -0.0299996752 - }, - "Rotation": { - "x": 359.9201, - "y": 270.027466, - "z": 0.016830802 - } - }, - { - "Position": { - "x": -36.77321, - "y": 1.63546467, - "z": 7.57000065 - }, - "Rotation": { - "x": 359.9201, - "y": 270.027649, - "z": 0.0168310981 - } - }, - { - "Position": { - "x": -36.77324, - "y": 1.6375246, - "z": 15.1900024 - }, - "Rotation": { - "x": 359.9201, - "y": 270.027466, - "z": 0.0168305077 - } - }, - { - "Position": { - "x": -30.224287, - "y": 1.62843, - "z": 15.1900015 - }, - "Rotation": { - "x": 359.9201, - "y": 270.0276, - "z": 0.0168302115 - } - }, - { - "Position": { - "x": -30.2242565, - "y": 1.62627017, - "z": 7.57 - }, - "Rotation": { - 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"posX": 1.9763689, - "posY": 4.121648, - "posZ": -14.2564049, + "posX": 1.976, + "posY": 4.122, + "posZ": -14.256, "rotX": 0.0, - "rotY": 90.00001, + "rotY": 90.0, "rotZ": 0.0, - "scaleX": 6.936467, + "scaleX": 6.94, "scaleY": 5.1, - "scaleZ": 5.53268766 + "scaleZ": 5.53 }, "Nickname": "", "Description": "", @@ -6356,15 +6394,15 @@ "GUID": "612072", "Name": "BlockRectangle", "Transform": { - "posX": -24.45339, - "posY": 1.30849552, - "posZ": 60.3527336, - "rotX": 359.9792, - "rotY": 90.00009, - "rotZ": 269.983673, - "scaleX": 0.09185584, - "scaleY": 0.112469375, - "scaleZ": 1.78281033 + "posX": -24.453, + "posY": 1.308, + "posZ": 60.353, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 270.0, + "scaleX": 0.09, + "scaleY": 0.11, + "scaleZ": 1.78 }, "Nickname": "", "Description": "", @@ -6401,12 +6439,12 @@ "GUID": "11e0cf", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": 2.85741735, - "posY": 1.67485678, - "posZ": -8.856166, - "rotX": 359.919739, - "rotY": 269.999146, - "rotZ": 0.0168434978, + "posX": 2.857, + "posY": 1.675, + "posZ": -8.856, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -6458,12 +6496,12 @@ "GUID": "a3fb6c", "Name": "Custom_Tile", "Transform": { - "posX": 2.59495735, - "posY": 1.77919328, - "posZ": -8.510718, - "rotX": -0.000140609918, - "rotY": 359.984344, - "rotZ": 6.786421E-05, + "posX": 2.595, + "posY": 1.779, + "posZ": -8.511, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.25, "scaleY": 1.0, "scaleZ": 0.25 @@ -6517,12 +6555,12 @@ "GUID": "b015d8", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": 2.76072812, - "posY": 1.68018544, - "posZ": 8.817055, - "rotX": 359.919739, - "rotY": 269.999969, - "rotZ": 180.016815, + "posX": 2.761, + "posY": 1.68, + "posZ": 8.817, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -6574,12 +6612,12 @@ "GUID": "a3fb6c", "Name": "Custom_Tile", "Transform": { - "posX": 2.97241, - "posY": 1.88371634, - "posZ": 8.879827, - "rotX": 0.00213728938, - "rotY": 3.254953E-05, - "rotZ": -0.00179052283, + "posX": 2.972, + "posY": 1.884, + "posZ": 8.88, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.25, "scaleY": 1.0, "scaleZ": 0.25 @@ -6633,15 +6671,15 @@ "GUID": "85c4c6", "Name": "Custom_Token", "Transform": { - "posX": -5.316435, - "posY": 1.63901961, - "posZ": 0.3783235, - "rotX": 359.919739, - "rotY": 270.0344, - "rotZ": 0.01679835, - "scaleX": 0.415559769, + "posX": -5.316, + "posY": 1.639, + "posZ": 0.378, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.42, "scaleY": 1.0, - "scaleZ": 0.415559769 + "scaleZ": 0.42 }, "Nickname": "Agenda Deck", "Description": "", @@ -6682,20 +6720,20 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/AgendaDeck\")\nend)\n__bundle_register(\"core/AgendaDeck\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Doom Counter with Print\n-- original by: -\n-- changed by: Chr1Z\n-- description: Clickable counter for doom on the agenda, changing the value prints the new value, reset button added\ninformation = {\n version = \"1.4\",\n last_updated = \"12.11.2022\"\n}\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= \"\" then\n val = JSON.decode(saved_data)\n else\n val = 0\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = { 0, 0.06, 0 },\n height = 800,\n width = 800,\n font_size = 650,\n scale = { 1.5, 1.5, 1.5 },\n font_color = { 1, 1, 1, 95 },\n color = { 0, 0, 0, 0 }\n })\n\n self.createButton({\n label = \"Reset\",\n click_function = \"setToZero\",\n function_owner = self,\n position = { 0, -0.04, 2.7 },\n height = 600,\n width = 1250,\n font_size = 425\n })\n\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Doom Counter v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n end)\nend\n\nfunction setToZero() updateVal(0) end\n\nfunction addOrSubtract(_, _, alt_click)\n local new_value = math.min(math.max(val + (alt_click and -1 or 1), 0), 99)\n if val ~= new_value then updateVal(new_value) end\nend\n\nfunction updateVal(number)\n val = number or 0\n self.editButton({ index = 0, label = tostring(val) })\n printToAll(\"Doom on agenda set to: \" .. val)\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "2eca7c", "Name": "Custom_Tile", "Transform": { - "posX": -43.2100029, + "posX": -43.21, "posY": 1.55, "posZ": 22.5, - "rotX": 359.920135, - "rotY": 269.999939, - "rotZ": 0.01687152, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 3.3, "scaleY": 1.0, "scaleZ": 3.3 @@ -6747,12 +6785,12 @@ "GUID": "fb09d4", "Name": "Custom_Tile", "Transform": { - "posX": -43.2099838, + "posX": -43.21, "posY": 1.55, "posZ": -22.5, - "rotX": 359.920135, - "rotY": 270.000061, - "rotZ": 180.016876, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 3.3, "scaleY": 1.0, "scaleZ": 3.3 @@ -6804,11 +6842,11 @@ "GUID": "65eb7e", "Name": "3DText", "Transform": { - "posX": -48.9257126, - "posY": 1.2541728, - "posZ": 71.39933, + "posX": -48.9259949, + "posY": 1.25399983, + "posZ": 71.399, "rotX": 90.0, - "rotY": 90.0002747, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -6858,12 +6896,12 @@ "GUID": "f182ee", "Name": "Custom_Token", "Transform": { - "posX": -12.095149, - "posY": 1.55255568, - "posZ": -3.99180365, - "rotX": 359.9201, - "rotY": 270.000732, - "rotZ": 0.0168759245, + "posX": -12.03, + "posY": 1.473, + "posZ": -4.0, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.3, "scaleY": 1.0, "scaleZ": 0.3 @@ -6877,9 +6915,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.7648083, - "g": 0.7648083, - "b": 0.7648083 + "r": 0.76481, + "g": 0.76481, + "b": 0.76481 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -6907,7 +6945,7 @@ "Stackable": false } }, - "LuaScript": "DEBUG = false\nMIN_VALUE = 1\nMAX_VALUE = 4\n\nfunction onload(saved_data)\n self.interactable = DEBUG\n light_mode = false\n val = 0\n\n if saved_data ~= \"\" then\n local loaded_data = JSON.decode(saved_data)\n light_mode = loaded_data[1]\n val = loaded_data[2]\n end\n\n createAll()\nend\n\nfunction updateSave()\n local data_to_save = {light_mode, val}\n saved_data = JSON.encode(data_to_save)\n self.script_state = saved_data\nend\n\nfunction createAll()\n s_color = {0.5, 0.5, 0.5, 95}\n\n if light_mode then\n f_color = {1,1,1,95}\n else\n f_color = {0,0,0,100}\n end\n\n\n\n self.createButton({\n label=tostring(val),\n click_function=\"add_subtract\",\n function_owner=self,\n position={0,0.05,0},\n height=600,\n width=1000,\n alignment = 3,\n scale={x=1.5, y=1.5, z=1.5},\n font_size=600,\n font_color=f_color,\n color={0,0,0,0}\n })\n\n\n\n\n if light_mode then\n lightButtonText = \"[ Set dark ]\"\n else\n lightButtonText = \"[ Set light ]\"\n end\n\nend\n\nfunction removeAll()\n self.removeInput(0)\n self.removeInput(1)\n self.removeButton(0)\n self.removeButton(1)\n self.removeButton(2)\nend\n\nfunction reloadAll()\n removeAll()\n createAll()\n\n updateSave()\nend\n\nfunction swap_fcolor(_obj, _color, alt_click)\n light_mode = not light_mode\n reloadAll()\nend\n\nfunction swap_align(_obj, _color, alt_click)\n center_mode = not center_mode\n reloadAll()\nend\n\nfunction editName(_obj, _string, value)\n self.setName(value)\n setTooltips()\nend\n\nfunction add_subtract(_obj, _color, alt_click)\n mod = alt_click and -1 or 1\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\n if val ~= new_value then\n val = new_value\n updateVal()\n updateSave()\n end\nend\n\nfunction updateVal()\n\n self.editButton({\n index = 0,\n label = tostring(val),\n\n })\nend\n\nfunction reset_val()\n val = 0\n updateVal()\n updateSave()\nend\n\nfunction setTooltips()\n self.editInput({\n index = 0,\n value = self.getName(),\n tooltip = ttText\n })\n self.editButton({\n index = 0,\n value = tostring(val),\n tooltip = ttText\n })\nend\n\nfunction null()\nend\n\nfunction keepSample(_obj, _string, value)\n reloadAll()\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/ActiveInvestigatorCounter\")\nend)\n__bundle_register(\"core/ActiveInvestigatorCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nDEBUG = false\nMIN_VALUE = 1\nMAX_VALUE = 4\n\nfunction onload(saved_data)\n self.interactable = DEBUG\n light_mode = false\n val = 0\n\n if saved_data ~= \"\" then\n local loaded_data = JSON.decode(saved_data)\n light_mode = loaded_data[1]\n val = loaded_data[2]\n end\n\n createAll()\nend\n\nfunction updateSave()\n local data_to_save = {light_mode, val}\n saved_data = JSON.encode(data_to_save)\n self.script_state = saved_data\nend\n\nfunction createAll()\n s_color = {0.5, 0.5, 0.5, 95}\n\n if light_mode then\n f_color = {1,1,1,95}\n else\n f_color = {0,0,0,100}\n end\n\n\n\n self.createButton({\n label=tostring(val),\n click_function=\"add_subtract\",\n function_owner=self,\n position={0,0.05,0},\n height=600,\n width=1000,\n alignment = 3,\n scale={x=1.5, y=1.5, z=1.5},\n font_size=600,\n font_color=f_color,\n color={0,0,0,0}\n })\n\n\n\n\n if light_mode then\n lightButtonText = \"[ Set dark ]\"\n else\n lightButtonText = \"[ Set light ]\"\n end\n\nend\n\nfunction removeAll()\n self.removeInput(0)\n self.removeInput(1)\n self.removeButton(0)\n self.removeButton(1)\n self.removeButton(2)\nend\n\nfunction reloadAll()\n removeAll()\n createAll()\n\n updateSave()\nend\n\nfunction swap_fcolor(_obj, _color, alt_click)\n light_mode = not light_mode\n reloadAll()\nend\n\nfunction swap_align(_obj, _color, alt_click)\n center_mode = not center_mode\n reloadAll()\nend\n\nfunction editName(_obj, _string, value)\n self.setName(value)\n setTooltips()\nend\n\nfunction add_subtract(_obj, _color, alt_click)\n mod = alt_click and -1 or 1\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\n if val ~= new_value then\n val = new_value\n updateVal()\n updateSave()\n end\nend\n\nfunction updateVal()\n\n self.editButton({\n index = 0,\n label = tostring(val),\n\n })\nend\n\nfunction reset_val()\n val = 0\n updateVal()\n updateSave()\nend\n\nfunction setTooltips()\n self.editInput({\n index = 0,\n value = self.getName(),\n tooltip = ttText\n })\n self.editButton({\n index = 0,\n value = tostring(val),\n tooltip = ttText\n })\nend\n\nfunction null()\nend\n\nfunction keepSample(_obj, _string, value)\n reloadAll()\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "[true,2]", "XmlUI": "" }, @@ -6915,15 +6953,15 @@ "GUID": "c506bf", "Name": "ScriptingTrigger", "Transform": { - "posX": -66.80443, - "posY": 4.13450432, - "posZ": 13.5646915, + "posX": -66.804, + "posY": 4.135, + "posZ": 13.565, "rotX": 0.0, "rotY": 90.0, "rotZ": 0.0, - "scaleX": 21.6898479, + "scaleX": 21.69, "scaleY": 5.1, - "scaleZ": 1.11724854 + "scaleZ": 1.12 }, "Nickname": "", "Description": "", @@ -6961,15 +6999,15 @@ "GUID": "cbc751", "Name": "ScriptingTrigger", "Transform": { - "posX": -66.9632, - "posY": 4.117094, - "posZ": -13.2771788, + "posX": -66.963, + "posY": 4.117, + "posZ": -13.277, "rotX": 0.0, - "rotY": 90.0001144, + "rotY": 90.0, "rotZ": 0.0, - "scaleX": 20.8838673, + "scaleX": 20.88, "scaleY": 5.1, - "scaleZ": 1.29310441 + "scaleZ": 1.29 }, "Nickname": "", "Description": "", @@ -7007,15 +7045,15 @@ "GUID": "57c22c", "Name": "ScriptingTrigger", "Transform": { - "posX": -27.9768925, - "posY": 4.075676, - "posZ": -37.88929, + "posX": -27.977, + "posY": 4.076, + "posZ": -37.889, "rotX": 0.0, - "rotY": 359.8695, + "rotY": 0.0, "rotZ": 0.0, - "scaleX": 21.38489, + "scaleX": 21.38, "scaleY": 5.1, - "scaleZ": 2.21253538 + "scaleZ": 2.21 }, "Nickname": "", "Description": "", @@ -7053,15 +7091,15 @@ "GUID": "67ce9a", "Name": "ScriptingTrigger", "Transform": { - "posX": -28.04636, - "posY": 4.065468, - "posZ": 37.6693726, + "posX": -28.046, + "posY": 4.065, + "posZ": 37.669, "rotX": 0.0, - "rotY": 179.797485, + "rotY": 180.0, "rotZ": 0.0, - "scaleX": 21.32771, + "scaleX": 21.33, "scaleY": 5.1, - "scaleZ": 2.00954 + "scaleZ": 2.01 }, "Nickname": "", "Description": "", @@ -7099,12 +7137,12 @@ "GUID": "68fe54", "Name": "Card", "Transform": { - "posX": -60.3841171, - "posY": 1.32503486, - "posZ": 86.71304, - "rotX": 0.0208085142, + "posX": -60.384, + "posY": 1.325, + "posZ": 86.713, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.01677113, + "rotZ": 0.0, "scaleX": 5.88, "scaleY": 1.0, "scaleZ": 5.88 @@ -7157,12 +7195,12 @@ "GUID": "91c83e", "Name": "Card", "Transform": { - "posX": -60.7477531, - "posY": 1.31557763, - "posZ": 54.85515, - "rotX": 0.0208082777, + "posX": -60.748, + "posY": 1.316, + "posZ": 54.855, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0167711675, + "rotZ": 0.0, "scaleX": 5.88, "scaleY": 1.0, "scaleZ": 5.88 @@ -7215,15 +7253,15 @@ "GUID": "4406f0", "Name": "Custom_Token", "Transform": { - "posX": -59.7736855, - "posY": 1.60872948, - "posZ": 7.53544474, - "rotX": 359.918365, - "rotY": 280.047028, - "rotZ": 0.00267207739, - "scaleX": 0.2590727, + "posX": -59.774, + "posY": 1.52, + "posZ": 7.535, + "rotX": 0.0, + "rotY": 280.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Resources", "Description": "Left click - Increase\nRight click - Decrease", @@ -7264,23 +7302,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,5]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "5", "XmlUI": "" }, { "GUID": "eb08d6", "Name": "Custom_Token", "Transform": { - "posX": -57.4877739, - "posY": 1.61221087, - "posZ": 9.183681, - "rotX": 0.273754537, - "rotY": 281.6302, - "rotZ": 359.958, - "scaleX": 0.2590727, + "posX": -57.488, + "posY": 1.52, + "posZ": 9.184, + "rotX": 0.0, + "rotY": 282.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Damage\n", "Description": "Left click - Increase\nRight click - Decrease", @@ -7321,23 +7359,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0.1,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "468e88", "Name": "Custom_Token", "Transform": { - "posX": -57.8369827, - "posY": 1.60565257, - "posZ": 7.19019365, - "rotX": 359.9184, - "rotY": 280.06543, - "rotZ": 0.002647738, - "scaleX": 0.2590727, + "posX": -57.837, + "posY": 1.52, + "posZ": 7.19, + "rotX": 0.0, + "rotY": 280.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Horror", "Description": "Left click - Increase\nRight click - Decrease", @@ -7378,8 +7416,8 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { @@ -7387,14 +7425,14 @@ "Name": "Custom_Token", "Transform": { "posX": -57.512, - "posY": 1.61, - "posZ": -22.9207, - "rotX": 359.9184, - "rotY": 284.9961, - "rotZ": -0.0044, - "scaleX": 0.2590727, + "posY": 1.52, + "posZ": -22.921, + "rotX": 0.0, + "rotY": 285.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Damage\n", "Description": "Left click - Increase\nRight click - Decrease", @@ -7435,23 +7473,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0.1,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "0257d9", "Name": "Custom_Token", "Transform": { - "posX": -57.8824, - "posY": 1.61, - "posZ": -24.9022, - "rotX": 359.9184, + "posX": -57.882, + "posY": 1.52, + "posZ": -24.902, + "rotX": 0.0, "rotY": 285.0, - "rotZ": -0.00449999841, - "scaleX": 0.2590727, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Horror", "Description": "Left click - Increase\nRight click - Decrease", @@ -7492,23 +7530,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "816d84", "Name": "Custom_Token", "Transform": { - "posX": -59.7927, - "posY": 1.61, - "posZ": -24.5437, - "rotX": 359.9184, - "rotY": 284.9926, - "rotZ": -0.00439999951, - "scaleX": 0.2590727, + "posX": -59.793, + "posY": 1.52, + "posZ": -24.544, + "rotX": 0.0, + "rotY": 285.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Resources", "Description": "Left click - Increase\nRight click - Decrease", @@ -7549,23 +7587,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,5]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "5", "XmlUI": "" }, { "GUID": "591a45", "Name": "Custom_Token", "Transform": { - "posX": -18.7057, - "posY": 1.61, - "posZ": -29.0265, + "posX": -18.706, + "posY": 1.52, + "posZ": -29.027, "rotX": 0.0, - "rotY": 195.0326, + "rotY": 195.0, "rotZ": 0.0, - "scaleX": 0.2590727, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Damage\n", "Description": "Left click - Increase\nRight click - Decrease", @@ -7606,23 +7644,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0.1,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "beb964", "Name": "Custom_Token", "Transform": { - "posX": -16.6534, - "posY": 1.61, - "posZ": -29.4293, + "posX": -16.653, + "posY": 1.52, + "posZ": -29.429, "rotX": 0.0, - "rotY": 195.0206, + "rotY": 195.0, "rotZ": 0.0, - "scaleX": 0.2590727, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Horror", "Description": "Left click - Increase\nRight click - Decrease", @@ -7663,23 +7701,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "a4b60d", "Name": "Custom_Token", "Transform": { - "posX": -17.0366, - "posY": 1.61, - "posZ": -31.3839, + "posX": -17.037, + "posY": 1.52, + "posZ": -31.384, "rotX": 0.0, - "rotY": 195.0201, + "rotY": 195.0, "rotZ": 0.0, - "scaleX": 0.2590727, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Resources", "Description": "Left click - Increase\nRight click - Decrease", @@ -7720,23 +7758,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,5]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "5", "XmlUI": "" }, { "GUID": "1f5a0a", "Name": "Custom_Token", "Transform": { - "posX": -32.30971, - "posY": 1.5333128, - "posZ": 29.00639, - "rotX": 359.941, - "rotY": 11.1527271, - "rotZ": 0.690226555, - "scaleX": 0.2590727, + "posX": -32.31, + "posY": 1.52, + "posZ": 29.006, + "rotX": -6.003096E-08, + "rotY": 11.0, + "rotZ": 1.00000191, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Damage\n", "Description": "Left click - Increase\nRight click - Decrease", @@ -7777,23 +7815,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0.1,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "7b5729", "Name": "Custom_Token", "Transform": { - "posX": -34.2341957, - "posY": 1.537901, - "posZ": 29.3941689, - "rotX": 359.9571, - "rotY": 9.776765, - "rotZ": 0.7526453, - "scaleX": 0.2590727, + "posX": -34.234, + "posY": 1.52, + "posZ": 29.394, + "rotX": 0.0, + "rotY": 9.999996, + "rotZ": 1.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Horror", "Description": "Left click - Increase\nRight click - Decrease", @@ -7834,23 +7872,23 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={-0.025,0.05,-0.025},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "cd15ac", "Name": "Custom_Token", "Transform": { - "posX": -33.8892136, - "posY": 1.53140509, - "posZ": 31.33501, - "rotX": 359.98175, - "rotY": 9.663422, - "rotZ": 0.1043, - "scaleX": 0.2590727, + "posX": -33.889, + "posY": 1.52, + "posZ": 31.335, + "rotX": 0.0, + "rotY": 9.999996, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, "Nickname": "Resources", "Description": "Left click - Increase\nRight click - Decrease", @@ -7891,8 +7929,8 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,5]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "5", "XmlUI": "" }, { @@ -7902,9 +7940,9 @@ "posX": 0.0, "posY": -9.0, "posZ": 0.0, - "rotX": 359.983124, - "rotY": -0.00189453643, - "rotZ": 359.920135, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 4.0, "scaleY": 1.0, "scaleZ": 2.2 @@ -7962,74 +8000,74 @@ "AttachedSnapPoints": [ { "Position": { - "x": 0.06409813, - "y": 10.4814787, - "z": 13.0818357 + "x": 0.064, + "y": 10.481, + "z": 13.082 }, "Rotation": { - "x": -4.222844E-06, - "y": 269.9857, - "z": -3.34581432E-06 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": 0.0640453547, - "y": 10.4814281, - "z": 10.9099636 + "x": 0.064, + "y": 10.481, + "z": 10.91 }, "Rotation": { - "x": -4.16775833E-07, - "y": 269.9986, - "z": 3.536774E-06 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": -1.40412891, - "y": 10.48155, - "z": 13.0817728 + "x": -1.404, + "y": 10.482, + "z": 13.082 }, "Rotation": { - "x": -4.222657E-06, - "y": 269.9857, - "z": -1.84597366E-06 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": -1.4041816, - "y": 10.4817123, - "z": 10.9099 + "x": -1.404, + "y": 10.482, + "z": 10.91 }, "Rotation": { - "x": -4.01484272E-07, - "y": 269.998657, - "z": 5.064365E-07 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": 0.06415517, - "y": 10.4817152, - "z": 15.2962151 + "x": 0.064, + "y": 10.482, + "z": 15.296 }, "Rotation": { - "x": -4.078019E-06, - "y": 269.986176, - "z": -5.17820126E-06 + "x": 0.0, + "y": 270.0, + "z": 0.0 } }, { "Position": { - "x": -1.40409935, - "y": 10.4810324, - "z": 15.296154 + "x": -1.404, + "y": 10.481, + "z": 15.296 }, "Rotation": { - "x": -4.186286E-06, - "y": 269.985779, - "z": -3.30573312E-06 + "x": 0.0, + "y": 270.0, + "z": 0.0 } } ], @@ -8058,12 +8096,12 @@ "GUID": "304ffc", "Name": "Custom_Model_Bag", "Transform": { - "posX": 36.7290764, - "posY": 1.88627481, - "posZ": -34.1777573, - "rotX": 87.40022, - "rotY": 315.60733, - "rotZ": 178.94249, + "posX": 36.729, + "posY": 1.886, + "posZ": -34.178, + "rotX": 87.00023, + "rotY": 316.0, + "rotZ": 178.999954, "scaleX": 3.0, "scaleY": 3.0, "scaleZ": 3.0 @@ -8077,9 +8115,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.9999998, - "g": 0.9921635, - "b": 0.9999998 + "r": 1.0, + "g": 0.99216, + "b": 1.0 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -8128,12 +8166,12 @@ "GUID": "18bd3a", "Name": "Tablet", "Transform": { - "posX": 29.041811, - "posY": 3.44168162, - "posZ": -72.89808, - "rotX": 0.04414133, - "rotY": 270.000061, - "rotZ": 0.0167189874, + "posX": 29.042, + "posY": 3.442, + "posZ": -72.898, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -8176,12 +8214,12 @@ "GUID": "3a6cef", "Name": "Tablet", "Transform": { - "posX": 53.79887, - "posY": 3.449519, - "posZ": -73.81104, - "rotX": 0.0442574881, + "posX": 53.799, + "posY": 3.45, + "posZ": -73.811, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0167625211, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -8224,12 +8262,12 @@ "GUID": "b78dae", "Name": "Tablet", "Transform": { - "posX": 26.181818, - "posY": 2.76824546, - "posZ": -64.89194, - "rotX": 359.988, - "rotY": 270.002777, - "rotZ": 1.93647, + "posX": 26.182, + "posY": 2.768, + "posZ": -64.892, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 2.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -8272,12 +8310,12 @@ "GUID": "5b268d", "Name": "Tablet", "Transform": { - "posX": 20.093956, - "posY": 6.51958036, - "posZ": -16.1747456, - "rotX": 359.9201, - "rotY": 270.018, - "rotZ": 0.0168568231, + "posX": 20.094, + "posY": 6.52, + "posZ": -16.175, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -8320,12 +8358,12 @@ "GUID": "51cb8d", "Name": "Tablet", "Transform": { - "posX": 11.3187313, - "posY": 2.76656055, - "posZ": 9.042761, - "rotX": 359.920135, - "rotY": 269.997437, - "rotZ": 0.016877193, + "posX": 11.319, + "posY": 2.767, + "posZ": 9.043, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -8368,12 +8406,12 @@ "GUID": "39ec3d", "Name": "Tablet", "Transform": { - "posX": 14.8830585, - "posY": 2.760245, - "posZ": 3.64197063, - "rotX": 359.920135, - "rotY": 270.000244, - "rotZ": 0.0168493912, + "posX": 14.883, + "posY": 2.76, + "posZ": 3.642, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -8416,12 +8454,12 @@ "GUID": "7fc24e", "Name": "Custom_PDF", "Transform": { - "posX": 51.95142, - "posY": 2.22665644, - "posZ": -56.95183, - "rotX": 359.920135, - "rotY": 269.992554, - "rotZ": 0.0168826357, + "posX": 51.951, + "posY": 2.227, + "posZ": -56.952, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 2.5, "scaleY": 1.0, "scaleZ": 2.5 @@ -8467,12 +8505,12 @@ "GUID": "9cd82a", "Name": "Custom_PDF", "Transform": { - "posX": 7.771841, - "posY": 0.535418153, - "posZ": -34.95191, - "rotX": 6.72785568, - "rotY": 271.085632, - "rotZ": 9.095105, + "posX": 7.772, + "posY": 0.535, + "posZ": -34.952, + "rotX": 7.0, + "rotY": 271.0, + "rotZ": 9.0, "scaleX": 2.5, "scaleY": 1.0, "scaleZ": 2.5 @@ -8518,12 +8556,12 @@ "GUID": "49f237", "Name": "Custom_PDF", "Transform": { - "posX": 47.03974, - "posY": 3.161338, - "posZ": -62.3913536, - "rotX": 359.982849, - "rotY": 359.9858, - "rotZ": 0.02048628, + "posX": 47.04, + "posY": 3.161, + "posZ": -62.391, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 2.5, "scaleY": 1.0, "scaleZ": 2.5 @@ -8571,15 +8609,15 @@ "GUID": "f18c2d", "Name": "Custom_Model", "Transform": { - "posX": 36.23839, - "posY": 1.47488523, - "posZ": -31.0145454, - "rotX": 0.0158819165, - "rotY": 179.935638, - "rotZ": 180.082581, - "scaleX": 0.325000376, - "scaleY": 0.325000376, - "scaleZ": 0.325000376 + "posX": 36.238, + "posY": 1.475, + "posZ": -31.015, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 180.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -8636,15 +8674,15 @@ "GUID": "4be4a3", "Name": "Custom_Model", "Transform": { - "posX": 33.6652565, - "posY": 1.4673419, - "posZ": -30.5723972, - "rotX": -0.004850925, - "rotY": 194.999664, - "rotZ": 0.0835464, - "scaleX": 0.325000376, - "scaleY": 0.325000376, - "scaleZ": 0.325000376 + "posX": 33.665, + "posY": 1.467, + "posZ": -30.572, + "rotX": 0.0, + "rotY": 195.0, + "rotZ": 0.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -8701,15 +8739,15 @@ "GUID": "d7c767", "Name": "Custom_Model", "Transform": { - "posX": 36.011982, - "posY": 1.47552025, - "posZ": -29.9783459, - "rotX": 0.06992247, - "rotY": 135.020035, - "rotZ": 180.046036, - "scaleX": 0.325000376, - "scaleY": 0.325000376, - "scaleZ": 0.325000376 + "posX": 36.012, + "posY": 1.476, + "posZ": -29.978, + "rotX": 0.0, + "rotY": 135.0, + "rotZ": 180.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -8766,15 +8804,15 @@ "GUID": "f42af3", "Name": "Custom_Model", "Transform": { - "posX": 36.5103722, - "posY": 1.55074334, - "posZ": -31.6528053, - "rotX": 0.0144096231, - "rotY": 195.0004, - "rotZ": 180.088455, - "scaleX": 0.325000376, - "scaleY": 0.325000376, - "scaleZ": 0.325000376 + "posX": 36.51, + "posY": 1.551, + "posZ": -31.653, + "rotX": -2.035555E-13, + "rotY": 195.0, + "rotZ": 180.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -8831,11 +8869,11 @@ "GUID": "0a3b03", "Name": "Custom_Model", "Transform": { - "posX": 35.4777031, - "posY": 1.53948379, - "posZ": -30.9663563, - "rotX": 89.94766, - "rotY": 317.416321, + "posX": 35.478, + "posY": 1.539, + "posZ": -30.966, + "rotX": 90.0, + "rotY": 317.0, "rotZ": 0.0, "scaleX": 0.2, "scaleY": 0.3, @@ -8850,9 +8888,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.141065, - "g": 0.141065, - "b": 0.141065 + "r": 0.141059875, + "g": 0.141059875, + "b": 0.141059875 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -8899,12 +8937,12 @@ "GUID": "0c05e4", "Name": "Custom_Model", "Transform": { - "posX": 35.09033, - "posY": 1.53968179, - "posZ": -31.32989, - "rotX": 359.955872, - "rotY": 359.288177, - "rotZ": 89.90699, + "posX": 35.09, + "posY": 1.54, + "posZ": -31.33, + "rotX": 0.0, + "rotY": 359.0, + "rotZ": 90.0, "scaleX": 0.2, "scaleY": 0.3, "scaleZ": 0.2 @@ -8918,9 +8956,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.141065, - "g": 0.141065, - "b": 0.141065 + "r": 0.141059875, + "g": 0.141059875, + "b": 0.141059875 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -8967,11 +9005,11 @@ "GUID": "b486bd", "Name": "Custom_Model", "Transform": { - "posX": 38.8192863, - "posY": 1.53320789, - "posZ": -36.0228844, - "rotX": 270.052338, - "rotY": 37.479332, + "posX": 38.819, + "posY": 1.533, + "posZ": -36.023, + "rotX": 270.0, + "rotY": 37.0, "rotZ": 0.0, "scaleX": 0.2, "scaleY": 0.3, @@ -8986,9 +9024,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.141065, - "g": 0.141065, - "b": 0.141065 + "r": 0.141059875, + "g": 0.141059875, + "b": 0.141059875 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -9035,12 +9073,12 @@ "GUID": "70b9f6", "Name": "Custom_Model_Bag", "Transform": { - "posX": 0.493365169, - "posY": 1.65577769, - "posZ": 0.0231847242, - "rotX": 359.9831, - "rotY": -9.662573E-05, - "rotZ": 359.919556, + "posX": 0.493, + "posY": 1.656, + "posZ": 0.023, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.4, "scaleY": 0.3, "scaleZ": 0.4 @@ -9055,8 +9093,8 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.9962315, - "b": 0.997964561 + "g": 0.996229947, + "b": 0.9979599 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -9096,12 +9134,12 @@ "GUID": "0168ae", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -44.1050529, - "posY": 1.65087342, - "posZ": 26.7502632, - "rotX": 359.983124, - "rotY": 0.00106751383, - "rotZ": 359.9201, + "posX": -44.105, + "posY": 1.651, + "posZ": 26.75, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -9115,9 +9153,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.28223592, - "g": 0.07050399, - "b": 0.07050399 + "r": 0.282239884, + "g": 0.0704999045, + "b": 0.0704999045 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -9153,12 +9191,12 @@ "GUID": "00d19a", "Name": "Custom_Token", "Transform": { - "posX": -44.4978676, - "posY": 1.780814, - "posZ": 26.8173084, - "rotX": 359.987335, - "rotY": 359.988251, - "rotZ": 0.01935556, + "posX": -44.498, + "posY": 1.781, + "posZ": 26.817, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.17, "scaleY": 0.17, "scaleZ": 0.17 @@ -9212,12 +9250,12 @@ "GUID": "ae1a4e", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -44.10078, - "posY": 1.6515255, - "posZ": 28.98482, - "rotX": 359.983154, - "rotY": 0.00610282272, - "rotZ": 359.9201, + "posX": -44.101, + "posY": 1.652, + "posZ": 28.985, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -9231,9 +9269,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.192482769, - "g": 0.248130351, - "b": 0.4512195 + "r": 0.192479879, + "g": 0.248129845, + "b": 0.451219976 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -9269,12 +9307,12 @@ "GUID": "36be72", "Name": "Custom_Token", "Transform": { - "posX": -26.4036713, - "posY": 1.41001534, - "posZ": 15.7281322, - "rotX": 5.372964E-06, - "rotY": 0.0300562512, - "rotZ": 1.32273317E-05, + "posX": -26.404, + "posY": 1.41, + "posZ": 15.728, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.25, "scaleY": 1.0, "scaleZ": 0.25 @@ -9786,12 +9824,12 @@ "GUID": "b0ef6c", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -41.7701874, - "posY": 1.64827657, - "posZ": 28.9847412, - "rotX": 359.983154, - "rotY": 0.0133616813, - "rotZ": 359.9201, + "posX": -41.77, + "posY": 1.648, + "posZ": 28.985, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -9805,8 +9843,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.695122, - "g": 0.00426460849, + "r": 0.69512, + "g": 0.00426, "b": 0.0 }, "LayoutGroupSortIndex": 0, @@ -9853,15 +9891,15 @@ "GUID": "cd2a02", "Name": "Custom_Token", "Transform": { - "posX": -41.6257935, - "posY": 1.81266308, - "posZ": 28.7811718, - "rotX": 1.27123431E-05, - "rotY": 359.986176, - "rotZ": 2.03454583E-05, - "scaleX": 0.239203319, + "posX": -41.626, + "posY": 1.813, + "posZ": 28.781, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.24, "scaleY": 1.0, - "scaleZ": 0.239203319 + "scaleZ": 0.24 }, "Nickname": "", "Description": "", @@ -9906,405 +9944,6 @@ "LuaScriptState": "", "XmlUI": "", "States": { - "2": { - "GUID": "731a18", - "Name": "Custom_Token", - "Transform": { - "posX": -26.8049335, - "posY": 1.00999987, - "posZ": 9.519388, - "rotX": -1.12864509E-05, - "rotY": 180.0, - "rotZ": 9.893568E-06, - "scaleX": 0.239203319, - "scaleY": 1.0, - "scaleZ": 0.239203319 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": 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true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974497/B53160AEF67C32741FB7393B887A745C5A0403A6/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "20": { "GUID": "e38f0b", "Name": "Custom_Token", @@ -10932,6 +10628,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "21": { + "GUID": "be6df1", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.09130187E-05, + "rotY": 180.0, + "rotZ": 1.615263E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857976909/640634C5EC652071E14B8EDDEB8800ED4CFECBE3/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "22": { "GUID": "5bb1af", "Name": "Custom_Token", @@ -11388,6 +11141,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "3": { + "GUID": "5099bb", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": -9.526744E-08, + "rotY": 180.0, + "rotZ": -7.436876E-08, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974625/F8D98C87DCB93C8CDF106FFAB3DA836B22DA8BEB/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "30": { "GUID": "bc08ab", "Name": "Custom_Token", @@ -12015,16 +11825,16 @@ "LuaScriptState": "", "XmlUI": "" }, - "21": { - "GUID": "be6df1", + "40": { + "GUID": "cc6d6a", "Name": "Custom_Token", "Transform": { "posX": -26.8049335, "posY": 1.01, "posZ": 9.519388, - "rotX": 1.09130187E-05, + "rotX": 3.05671983E-06, "rotY": 180.0, - "rotZ": 1.615263E-05, + "rotZ": -4.596211E-06, "scaleX": 0.239203319, "scaleY": 1.0, "scaleZ": 0.239203319 @@ -12057,7 +11867,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857976909/640634C5EC652071E14B8EDDEB8800ED4CFECBE3/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857979152/FFC073DECEC5837E340C37F6CE4F40938E40C514/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -12585,16 +12395,16 @@ "LuaScriptState": "", "XmlUI": "" }, - "40": { - "GUID": "cc6d6a", + "5": { + "GUID": "9a8f8c", "Name": "Custom_Token", "Transform": { "posX": -26.8049335, - "posY": 1.01, + "posY": 1.00999987, "posZ": 9.519388, - "rotX": 3.05671983E-06, + "rotX": -2.51728725E-05, "rotY": 180.0, - "rotZ": -4.596211E-06, + "rotZ": -1.07583146E-05, "scaleX": 0.239203319, "scaleY": 1.0, "scaleZ": 0.239203319 @@ -12627,7 +12437,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857979152/FFC073DECEC5837E340C37F6CE4F40938E40C514/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974892/4AFA955A876D8E5BD28DA6164F38EDFBC9988E0F/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -12698,6 +12508,234 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + }, + "6": { + "GUID": "9a1ec5", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.53614124E-07, + "rotY": 180.0, + "rotZ": -9.400431E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975047/33060EB9820DE72C983844818A81444377736BB1/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "7": { + "GUID": "8fd050", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": -8.06476E-06, + "rotY": 180.0, + "rotZ": -1.94595268E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975160/6B9DD5F5EBFF943633F1A97D4F2D5EAA15D2E3CA/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "8": { + "GUID": "b1b78a", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.66816653E-06, + "rotY": 180.0, + "rotZ": -1.42901517E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975274/4E93F71661D310DB5FB0472E49E935F16AD0B16E/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "9": { + "GUID": "3c293b", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.92622952E-06, + "rotY": 180.0, + "rotZ": 4.37234166E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": 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+ "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -12783,9 +12821,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 + "r": 0.60453, + "g": 0.60453, + "b": 0.60453 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -12939,12 +12977,12 @@ "GUID": "4b8594", "Name": "Custom_Model_Bag", "Transform": { - "posX": -37.496666, - "posY": 1.65307927, + "posX": -37.497, + "posY": 1.653, "posZ": -19.3, - "rotX": 359.918274, - "rotY": 5.08889242E-12, - "rotZ": -0.004370655, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.3, "scaleY": 0.3, "scaleZ": 0.3 @@ -12959,8 +12997,8 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.9962315, - "b": 0.997964561 + "g": 0.996229947, + "b": 0.9979599 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -13001,11 +13039,11 @@ "Name": "Custom_Model_Bag", "Transform": { "posX": -37.5, - "posY": 1.66436124, + "posY": 1.664, "posZ": 19.3, - "rotX": 359.918243, - "rotY": 5.08889242E-12, - "rotZ": 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false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975360/E524936A793CC5871EE74EBE75388A61ABDD44D0/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, "10": { "GUID": "473fd1", "Name": "Custom_Token", @@ -15361,6 +15000,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "2": { + "GUID": "731a18", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.00999987, + "posZ": 9.519388, + "rotX": -1.12864509E-05, + "rotY": 180.0, + "rotZ": 9.893568E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974497/B53160AEF67C32741FB7393B887A745C5A0403A6/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "20": { "GUID": "e38f0b", "Name": "Custom_Token", @@ -15418,6 +15114,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "21": { + "GUID": "be6df1", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.09130187E-05, + "rotY": 180.0, + "rotZ": 1.615263E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857976909/640634C5EC652071E14B8EDDEB8800ED4CFECBE3/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "22": { "GUID": "5bb1af", "Name": "Custom_Token", @@ -15874,6 +15627,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "3": { + "GUID": "5099bb", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": -9.526744E-08, + "rotY": 180.0, + "rotZ": -7.436876E-08, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974625/F8D98C87DCB93C8CDF106FFAB3DA836B22DA8BEB/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "30": { "GUID": "bc08ab", "Name": "Custom_Token", @@ -16501,16 +16311,16 @@ "LuaScriptState": "", "XmlUI": "" }, - "21": { - "GUID": "be6df1", + "40": { + "GUID": "cc6d6a", "Name": "Custom_Token", "Transform": { "posX": -26.8049335, "posY": 1.01, "posZ": 9.519388, - "rotX": 1.09130187E-05, + "rotX": 3.05671983E-06, "rotY": 180.0, - "rotZ": 1.615263E-05, + "rotZ": -4.596211E-06, "scaleX": 0.239203319, "scaleY": 1.0, "scaleZ": 0.239203319 @@ -16543,7 +16353,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857976909/640634C5EC652071E14B8EDDEB8800ED4CFECBE3/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857979152/FFC073DECEC5837E340C37F6CE4F40938E40C514/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -17071,16 +16881,16 @@ "LuaScriptState": "", "XmlUI": "" }, - "40": { - "GUID": "cc6d6a", + "5": { + "GUID": "9a8f8c", "Name": "Custom_Token", "Transform": { "posX": -26.8049335, - "posY": 1.01, + "posY": 1.00999987, "posZ": 9.519388, - "rotX": 3.05671983E-06, + "rotX": -2.51728725E-05, "rotY": 180.0, - "rotZ": -4.596211E-06, + "rotZ": -1.07583146E-05, "scaleX": 0.239203319, "scaleY": 1.0, "scaleZ": 0.239203319 @@ -17113,7 +16923,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857979152/FFC073DECEC5837E340C37F6CE4F40938E40C514/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974892/4AFA955A876D8E5BD28DA6164F38EDFBC9988E0F/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -17184,6 +16994,234 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + }, + "6": { + "GUID": "9a1ec5", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.53614124E-07, + "rotY": 180.0, + "rotZ": -9.400431E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975047/33060EB9820DE72C983844818A81444377736BB1/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "7": { + "GUID": "8fd050", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": -8.06476E-06, + "rotY": 180.0, + "rotZ": -1.94595268E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975160/6B9DD5F5EBFF943633F1A97D4F2D5EAA15D2E3CA/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "8": { + "GUID": "b1b78a", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.66816653E-06, + "rotY": 180.0, + "rotZ": -1.42901517E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975274/4E93F71661D310DB5FB0472E49E935F16AD0B16E/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "9": { + "GUID": "3c293b", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.92622952E-06, + "rotY": 180.0, + "rotZ": 4.37234166E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975360/E524936A793CC5871EE74EBE75388A61ABDD44D0/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" } } } @@ -17193,12 +17231,12 @@ "GUID": "fd617a", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -42.22304, - "posY": 1.63250351, - "posZ": -26.72445, - "rotX": 0.0168756675, - "rotY": 179.993073, - "rotZ": 0.07987996, + "posX": -42.223, + "posY": 1.633, + "posZ": -26.724, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -17212,9 +17250,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.28223592, - "g": 0.07050399, - "b": 0.07050399 + "r": 0.282239884, + "g": 0.0704999045, + "b": 0.0704999045 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -17250,12 +17288,12 @@ "GUID": "00d19a", "Name": "Custom_Token", "Transform": { - "posX": -42.6822624, - "posY": 1.76264536, - "posZ": -26.3272648, - "rotX": 359.980682, - "rotY": 0.0176682267, - "rotZ": 359.987457, + "posX": -42.682, + "posY": 1.763, + "posZ": -26.327, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.17, "scaleY": 0.17, "scaleZ": 0.17 @@ -17309,12 +17347,12 @@ "GUID": "5dcccb", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -44.55864, - "posY": 1.63575983, - "posZ": -26.7243786, - "rotX": 0.0168766864, - "rotY": 179.993347, - "rotZ": 0.0798778757, + "posX": -44.559, + "posY": 1.636, + "posZ": -26.724, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -17366,12 +17404,12 @@ "GUID": "7234af", "Name": "Custom_Tile", "Transform": { - "posX": -50.3689461, - "posY": 1.746232, - "posZ": -0.169697866, - "rotX": 3.9723378E-05, - "rotY": 0.0600646921, - "rotZ": 0.000624399632, + "posX": -50.369, + "posY": 1.746, + "posZ": -0.17, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -17385,9 +17423,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 + "r": 0.60453, + "g": 0.60453, + "b": 0.60453 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -17541,12 +17579,12 @@ "GUID": "31fa39", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -56.9721146, - "posY": 1.64053082, + "posX": -56.972, + "posY": 1.641, "posZ": -1.12, - "rotX": 359.9201, - "rotY": 270.011841, - "rotZ": 0.0200001989, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 0.8, "scaleZ": 0.8 @@ -17598,12 +17636,12 @@ "GUID": "a3fb6c", "Name": "Custom_Tile", "Transform": { - "posX": -55.494503, - "posY": 1.72229421, - "posZ": -1.63928914, - "rotX": -0.00124847842, - "rotY": 359.97345, - "rotZ": -0.00121428038, + "posX": -55.495, + "posY": 1.722, + "posZ": -1.639, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.25, "scaleY": 1.0, "scaleZ": 0.25 @@ -17657,12 +17695,12 @@ "GUID": "c3ecf4", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -54.7494164, - "posY": 1.65743077, + "posX": -54.749, + "posY": 1.657, "posZ": -1.12, - "rotX": 359.9201, - "rotY": 270.013336, - "rotZ": 0.0168594588, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -17676,9 +17714,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.192482769, - "g": 0.248130351, - "b": 0.4512195 + "r": 0.192479879, + "g": 0.248129845, + "b": 0.451219976 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -17714,12 +17752,12 @@ "GUID": "36be72", "Name": "Custom_Token", "Transform": { - "posX": -26.4036713, - "posY": 1.41001534, - "posZ": 15.7281322, - "rotX": 5.372964E-06, - "rotY": 0.0300562512, - "rotZ": 1.32273317E-05, + "posX": -26.404, + "posY": 1.41, + "posZ": 15.728, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.25, "scaleY": 1.0, "scaleZ": 0.25 @@ -18231,12 +18269,12 @@ "GUID": "47ffc3", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -56.97161, - "posY": 1.6612308, + "posX": -56.972, + "posY": 1.661, "posZ": 1.12, - "rotX": 359.9201, - "rotY": 270.000336, - "rotZ": 180.016861, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -18288,12 +18326,12 @@ "GUID": "a3fb6c", "Name": "Custom_Tile", "Transform": { - "posX": -55.8441429, - "posY": 1.863567, - "posZ": 1.05737376, - "rotX": -0.0005541845, - "rotY": 0.00117249892, - "rotZ": 0.00150141853, + "posX": -55.844, + "posY": 1.864, + "posZ": 1.057, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.25, "scaleY": 1.0, "scaleZ": 0.25 @@ -18347,12 +18385,12 @@ "GUID": "480bda", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -54.7493172, - "posY": 1.65813076, + "posX": -54.749, + "posY": 1.658, "posZ": 1.12, - "rotX": 359.9201, - "rotY": 270.0152, - "rotZ": 0.0168580543, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -18366,8 +18404,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.695122, - "g": 0.00426460849, + "r": 0.69512, + "g": 0.00426, "b": 0.0 }, "LayoutGroupSortIndex": 0, @@ -18414,15 +18452,15 @@ "GUID": "cd2a02", "Name": "Custom_Token", "Transform": { - "posX": -53.4732246, - "posY": 1.82091558, - "posZ": 1.09498131, - "rotX": -1.06074795E-05, - "rotY": 359.9822, - "rotZ": -1.29416958E-05, - "scaleX": 0.239203319, + "posX": -53.473, + "posY": 1.821, + "posZ": 1.095, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.24, "scaleY": 1.0, - "scaleZ": 0.239203319 + "scaleZ": 0.24 }, "Nickname": "", "Description": "", @@ -18467,405 +18505,6 @@ "LuaScriptState": "", "XmlUI": "", "States": { - "2": { - "GUID": "731a18", - "Name": "Custom_Token", - "Transform": { - "posX": -26.8049335, - "posY": 1.00999987, - "posZ": 9.519388, - "rotX": -1.12864509E-05, - "rotY": 180.0, - "rotZ": 9.893568E-06, - "scaleX": 0.239203319, - "scaleY": 1.0, - "scaleZ": 0.239203319 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974497/B53160AEF67C32741FB7393B887A745C5A0403A6/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "3": { - "GUID": "5099bb", - "Name": "Custom_Token", - "Transform": { - "posX": -26.8049335, - "posY": 1.01, - "posZ": 9.519388, - "rotX": -9.526744E-08, - "rotY": 180.0, - "rotZ": -7.436876E-08, - "scaleX": 0.239203319, - "scaleY": 1.0, - "scaleZ": 0.239203319 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - 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"scaleX": 0.239203319, - "scaleY": 1.0, - "scaleZ": 0.239203319 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975160/6B9DD5F5EBFF943633F1A97D4F2D5EAA15D2E3CA/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "8": { - "GUID": "b1b78a", - "Name": "Custom_Token", - "Transform": { - "posX": -26.8049335, - "posY": 1.01, - "posZ": 9.519388, - "rotX": 1.66816653E-06, - "rotY": 180.0, - "rotZ": -1.42901517E-05, - "scaleX": 0.239203319, - "scaleY": 1.0, - "scaleZ": 0.239203319 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975274/4E93F71661D310DB5FB0472E49E935F16AD0B16E/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "9": { - "GUID": "3c293b", - "Name": "Custom_Token", - "Transform": { - "posX": -26.8049335, - "posY": 1.01, - "posZ": 9.519388, - "rotX": 1.92622952E-06, - "rotY": 180.0, - "rotZ": 4.37234166E-06, - "scaleX": 0.239203319, - "scaleY": 1.0, - "scaleZ": 0.239203319 - }, - "Nickname": "", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975360/E524936A793CC5871EE74EBE75388A61ABDD44D0/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, "10": { "GUID": "473fd1", "Name": "Custom_Token", @@ -19436,6 +19075,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "2": { + "GUID": "731a18", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.00999987, + "posZ": 9.519388, + "rotX": -1.12864509E-05, + "rotY": 180.0, + "rotZ": 9.893568E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974497/B53160AEF67C32741FB7393B887A745C5A0403A6/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "20": { "GUID": "e38f0b", "Name": "Custom_Token", @@ -19493,6 +19189,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "21": { + "GUID": "be6df1", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.09130187E-05, + "rotY": 180.0, + "rotZ": 1.615263E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857976909/640634C5EC652071E14B8EDDEB8800ED4CFECBE3/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "22": { "GUID": "5bb1af", "Name": "Custom_Token", @@ -19949,6 +19702,63 @@ "LuaScriptState": "", "XmlUI": "" }, + "3": { + "GUID": "5099bb", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": -9.526744E-08, + "rotY": 180.0, + "rotZ": -7.436876E-08, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974625/F8D98C87DCB93C8CDF106FFAB3DA836B22DA8BEB/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "30": { "GUID": "bc08ab", "Name": "Custom_Token", @@ -20576,16 +20386,16 @@ "LuaScriptState": "", "XmlUI": "" }, - "21": { - "GUID": "be6df1", + "40": { + "GUID": "cc6d6a", "Name": "Custom_Token", "Transform": { "posX": -26.8049335, "posY": 1.01, "posZ": 9.519388, - "rotX": 1.09130187E-05, + "rotX": 3.05671983E-06, "rotY": 180.0, - "rotZ": 1.615263E-05, + "rotZ": -4.596211E-06, "scaleX": 0.239203319, "scaleY": 1.0, "scaleZ": 0.239203319 @@ -20618,7 +20428,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857976909/640634C5EC652071E14B8EDDEB8800ED4CFECBE3/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857979152/FFC073DECEC5837E340C37F6CE4F40938E40C514/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -21146,16 +20956,16 @@ "LuaScriptState": "", "XmlUI": "" }, - "40": { - "GUID": "cc6d6a", + "5": { + "GUID": "9a8f8c", "Name": "Custom_Token", "Transform": { "posX": -26.8049335, - "posY": 1.01, + "posY": 1.00999987, "posZ": 9.519388, - "rotX": 3.05671983E-06, + "rotX": -2.51728725E-05, "rotY": 180.0, - "rotZ": -4.596211E-06, + "rotZ": -1.07583146E-05, "scaleX": 0.239203319, "scaleY": 1.0, "scaleZ": 0.239203319 @@ -21188,7 +20998,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857979152/FFC073DECEC5837E340C37F6CE4F40938E40C514/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857974892/4AFA955A876D8E5BD28DA6164F38EDFBC9988E0F/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -21259,6 +21069,234 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + }, + "6": { + "GUID": "9a1ec5", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.53614124E-07, + "rotY": 180.0, + "rotZ": -9.400431E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975047/33060EB9820DE72C983844818A81444377736BB1/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "7": { + "GUID": "8fd050", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": -8.06476E-06, + "rotY": 180.0, + "rotZ": -1.94595268E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975160/6B9DD5F5EBFF943633F1A97D4F2D5EAA15D2E3CA/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "8": { + "GUID": "b1b78a", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.66816653E-06, + "rotY": 180.0, + "rotZ": -1.42901517E-05, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975274/4E93F71661D310DB5FB0472E49E935F16AD0B16E/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "9": { + "GUID": "3c293b", + "Name": "Custom_Token", + "Transform": { + "posX": -26.8049335, + "posY": 1.01, + "posZ": 9.519388, + "rotX": 1.92622952E-06, + "rotY": 180.0, + "rotZ": 4.37234166E-06, + "scaleX": 0.239203319, + "scaleY": 1.0, + "scaleZ": 0.239203319 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": false, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1615094763857975360/E524936A793CC5871EE74EBE75388A61ABDD44D0/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 15.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" } } } @@ -21268,12 +21306,12 @@ "GUID": "9fadf9", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -52.5149, - "posY": 1.65433073, + "posX": -52.515, + "posY": 1.654, "posZ": -1.12, - "rotX": 359.9201, - "rotY": 270.012, - "rotZ": 0.0168651044, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -21287,9 +21325,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.28223592, - "g": 0.07050399, - "b": 0.07050399 + "r": 0.282239884, + "g": 0.0704999045, + "b": 0.0704999045 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -21325,12 +21363,12 @@ "GUID": "00d19a", "Name": "Custom_Token", "Transform": { - "posX": -50.89665, - "posY": 1.78145909, - "posZ": -1.283418, - "rotX": -0.000167391569, - "rotY": 359.992, - "rotZ": 2.02021056E-05, + "posX": -50.897, + "posY": 1.781, + "posZ": -1.283, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.17, "scaleY": 0.17, "scaleZ": 0.17 @@ -21384,12 +21422,12 @@ "GUID": "170f10", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": -52.5148, - "posY": 1.65503073, + "posX": -52.515, + "posY": 1.655, "posZ": 1.12, - "rotX": 359.9201, - "rotY": 270.013916, - "rotZ": 0.0200000014, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -21441,12 +21479,12 @@ "GUID": "7234af", "Name": "Custom_Tile", "Transform": { - "posX": -50.3689461, - "posY": 1.746232, - "posZ": -0.169697866, - "rotX": 3.9723378E-05, - "rotY": 0.0600646921, - "rotZ": 0.000624399632, + "posX": -50.369, + "posY": 1.746, + "posZ": -0.17, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -21460,9 +21498,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.6045295, - "g": 0.6045295, - "b": 0.6045295 + "r": 0.60453, + "g": 0.60453, + "b": 0.60453 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -21616,15 +21654,15 @@ "GUID": "598e49", "Name": "BlockRectangle", "Transform": { - "posX": 62.5637245, - "posY": 1.34947085, - "posZ": 70.53487, - "rotX": 359.983215, - "rotY": 5.26564872E-05, - "rotZ": 0.0218348466, - "scaleX": 0.09185542, - "scaleY": 0.112467624, - "scaleZ": 22.9546661 + "posX": 62.564, + "posY": 1.349, + "posZ": 70.535, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.09, + "scaleY": 0.11, + "scaleZ": 22.95 }, "Nickname": "", "Description": "", @@ -21661,15 +21699,15 @@ "GUID": "e679ba", "Name": "BlockRectangle", "Transform": { - "posX": -29.18641, - "posY": 1.3161509, - "posZ": 70.53898, - "rotX": 359.983215, - "rotY": 0.01889553, - "rotZ": 0.0213204417, - "scaleX": 0.09185542, - "scaleY": 0.112467624, - "scaleZ": 22.9546661 + "posX": -29.186, + "posY": 1.316, + "posZ": 70.539, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.09, + "scaleY": 0.11, + "scaleZ": 22.95 }, "Nickname": "", "Description": "", @@ -21706,11 +21744,11 @@ "GUID": "e51c92", "Name": "3DText", "Transform": { - "posX": -17.9129639, - "posY": 1.49997544, - "posZ": 84.57861, + "posX": -17.91296, + "posY": 1.49999654, + "posZ": 84.57904, "rotX": 90.0, - "rotY": 89.8333054, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -21760,11 +21798,11 @@ "GUID": "6f870e", "Name": "3DText", "Transform": { - "posX": -17.920496, - "posY": 1.4999752, - "posZ": 77.58884, + "posX": -17.9199772, + "posY": 1.49999654, + "posZ": 77.5890045, "rotX": 90.0, - "rotY": 89.8333054, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -21814,11 +21852,11 @@ "GUID": "778306", "Name": "3DText", "Transform": { - "posX": -17.9573421, - "posY": 1.49997544, - "posZ": 70.7055054, + "posX": -17.9569683, + "posY": 1.49999654, + "posZ": 70.70602, "rotX": 90.0, - "rotY": 89.8333054, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -21868,11 +21906,11 @@ "GUID": "ca78c7", "Name": "3DText", "Transform": { - "posX": -17.8857441, - "posY": 1.49997556, - "posZ": 63.71943, + "posX": -17.88597, + "posY": 1.49999654, + "posZ": 63.71999, "rotX": 90.0, - "rotY": 89.8333054, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -21922,11 +21960,11 @@ "GUID": "9f04cb", "Name": "3DText", "Transform": { - "posX": -17.8895359, - "posY": 1.49997592, - "posZ": 58.09191, + "posX": -17.889967, + "posY": 1.49999654, + "posZ": 58.0919838, "rotX": 90.0, - "rotY": 89.8333054, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -21976,11 +22014,11 @@ "GUID": "260e0c", "Name": "3DText", "Transform": { - "posX": -26.7850246, - "posY": 1.49997532, - "posZ": 84.40564, + "posX": -26.7849541, + "posY": 1.49999607, + "posZ": 84.40602, "rotX": 90.0, - "rotY": 90.00016, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -22030,11 +22068,11 @@ "GUID": "bb4ade", "Name": "3DText", "Transform": { - "posX": -26.78829, - "posY": 1.4999752, - "posZ": 57.9896965, + "posX": -26.78797, + "posY": 1.49999607, + "posZ": 57.9899864, "rotX": 90.0, - "rotY": 90.00016, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -22084,15 +22122,15 @@ "GUID": "8008a9", "Name": "BlockRectangle", "Transform": { - "posX": -14.92882, - "posY": 1.31647718, - "posZ": 70.5405045, - "rotX": 359.983215, - "rotY": 5.94998928E-05, - "rotZ": 0.02151167, - "scaleX": 0.09185542, - "scaleY": 0.112467624, - "scaleZ": 22.9546661 + "posX": -14.929, + "posY": 1.316, + "posZ": 70.541, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.09, + "scaleY": 0.11, + "scaleZ": 22.95 }, "Nickname": "", "Description": "", @@ -22129,15 +22167,15 @@ "GUID": "976c46", "Name": "BlockRectangle", "Transform": { - "posX": -14.7753525, - "posY": 1.35623229, - "posZ": -69.9837341, - "rotX": 359.983215, - "rotY": 0.01889553, - "rotZ": 0.0216958951, - "scaleX": 0.09185542, - "scaleY": 0.112467624, - "scaleZ": 22.9546661 + "posX": -14.775, + "posY": 1.356, + "posZ": -69.984, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.09, + "scaleY": 0.11, + "scaleZ": 22.95 }, "Nickname": "", "Description": "", @@ -22174,11 +22212,11 @@ "GUID": "e85ff9", "Name": "3DText", "Transform": { - "posX": -5.12699127, - "posY": 1.323084, - "posZ": -69.10775, + "posX": -5.12693834, + "posY": 1.32299256, + "posZ": -69.10824, "rotX": 90.0, - "rotY": 90.1663742, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -22228,11 +22266,11 @@ "GUID": "b32e04", "Name": "3DText", "Transform": { - "posX": 74.7478, - "posY": 1.32029414, - "posZ": 59.0603142, + "posX": 74.74815, + "posY": 1.31998479, + "posZ": 59.06, "rotX": 90.0, - "rotY": 90.52323, + "rotY": 91.00001, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -22282,11 +22320,11 @@ "GUID": "3aab97", "Name": "FogOfWarTrigger", "Transform": { - "posX": -21.6479263, + "posX": -21.648, "posY": 0.87, - "posZ": 22.4376678, + "posZ": 22.438, "rotX": 0.0, - "rotY": 180.166916, + "rotY": 180.0, "rotZ": 0.0, "scaleX": 2.8, "scaleY": 0.55, @@ -22332,12 +22370,12 @@ "GUID": "42cd6e", "Name": "Custom_Model_Bag", "Transform": { - "posX": 29.9582386, - "posY": 3.049955, - "posZ": -26.9725723, - "rotX": 0.07006262, - "rotY": 135.000015, - "rotZ": 0.04597616, + "posX": 29.958, + "posY": 3.05, + "posZ": -26.973, + "rotX": 0.0, + "rotY": 135.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -22403,12 +22441,12 @@ "GUID": "106418", "Name": "Custom_Model_Bag", "Transform": { - "posX": 25.6348152, - "posY": 1.452311, - "posZ": -22.5251026, - "rotX": 359.930054, - "rotY": 315.000183, - "rotZ": 359.954, + "posX": 25.635, + "posY": 1.452, + "posZ": -22.525, + "rotX": 0.0, + "rotY": 315.0, + "rotZ": 0.0, "scaleX": 3.0, "scaleY": 3.0, "scaleZ": 3.0 @@ -22473,12 +22511,12 @@ "GUID": "b2b7be", "Name": "Custom_Tile", "Transform": { - "posX": -19.3544884, - "posY": 2.407743, - "posZ": -75.73826, - "rotX": 359.920135, - "rotY": 270.000061, - "rotZ": 180.016876, + "posX": -19.354, + "posY": 2.408, + "posZ": -75.738, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22492,9 +22530,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.3745638, - "g": 0.328593522, - "b": 0.0489408 + "r": 0.37456, + "g": 0.32859, + "b": 0.04894 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -22530,12 +22568,12 @@ "GUID": "16a9a7", "Name": "Custom_Tile", "Transform": { - "posX": 22.6513634, - "posY": 3.449482, - "posZ": -27.77051, - "rotX": 359.920135, - "rotY": 269.998657, - "rotZ": 0.0168745387, + "posX": 22.651, + "posY": 3.449, + "posZ": -27.771, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22549,9 +22587,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.270718, - "g": 0.00386983459, - "b": 0.444250643 + "r": 0.27072, + "g": 0.00387, + "b": 0.44425 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -22587,12 +22625,12 @@ "GUID": "8e3aab", "Name": "Custom_Tile", "Transform": { - "posX": 22.545433, - "posY": 3.449702, - "posZ": -27.0773258, - "rotX": 359.93158, - "rotY": 0.0161881354, - "rotZ": 359.955444, + "posX": 22.545, + "posY": 3.45, + "posZ": -27.077, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22606,9 +22644,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.3745641, - "g": 0.32859382, - "b": 0.04894101 + "r": 0.37456, + "g": 0.32859, + "b": 0.04894 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -22644,12 +22682,12 @@ "GUID": "0b1aca", "Name": "Custom_Tile", "Transform": { - "posX": 23.83327, - "posY": 3.44687271, - "posZ": -30.1323547, - "rotX": 359.920044, - "rotY": 269.9732, - "rotZ": 0.0166539252, + "posX": 23.833, + "posY": 3.447, + "posZ": -30.132, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22701,12 +22739,12 @@ "GUID": "e31821", "Name": "Custom_Tile", "Transform": { - "posX": 23.65431, - "posY": 3.44748473, - "posZ": -29.3801765, - "rotX": 359.920135, - "rotY": 270.005554, - "rotZ": 0.0168613382, + "posX": 23.654, + "posY": 3.447, + "posZ": -29.38, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22758,12 +22796,12 @@ "GUID": "38609c", "Name": "Custom_Tile", "Transform": { - "posX": 23.8167458, - "posY": 3.44800234, - "posZ": -28.107439, - "rotX": 359.920135, - "rotY": 270.020782, - "rotZ": 0.01684624, + "posX": 23.817, + "posY": 3.448, + "posZ": -28.107, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22815,12 +22853,12 @@ "GUID": "1a1506", "Name": "Custom_Tile", "Transform": { - "posX": 23.7212315, - "posY": 3.44821572, - "posZ": -26.7786064, - "rotX": 359.920135, - "rotY": 269.973083, - "rotZ": 0.0169037189, + "posX": 23.721, + "posY": 3.448, + "posZ": -26.779, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22872,12 +22910,12 @@ "GUID": "7d6103", "Name": "Custom_Tile", "Transform": { - "posX": 25.4032211, - "posY": 3.44506359, - "posZ": -29.87028, - "rotX": 359.920135, - "rotY": 269.9895, - "rotZ": 0.016886564, + "posX": 25.403, + "posY": 3.445, + "posZ": -29.87, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22929,12 +22967,12 @@ "GUID": "cc8bbb", "Name": "Custom_Tile", "Transform": { - "posX": 24.8135967, - "posY": 3.44577, - "posZ": -29.036623, - "rotX": 359.920135, - "rotY": 270.012115, - "rotZ": 0.0168568455, + "posX": 24.814, + "posY": 3.446, + "posZ": -29.037, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -22986,12 +23024,12 @@ "GUID": "298b5f", "Name": "Custom_Tile", "Transform": { - "posX": 25.1187019, - "posY": 3.44594741, - "posZ": -28.3399429, - "rotX": 359.9201, - "rotY": 269.982849, - "rotZ": 0.0168507081, + "posX": 25.119, + "posY": 3.446, + "posZ": -28.34, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23043,12 +23081,12 @@ "GUID": "81a1d7", "Name": "Custom_Tile", "Transform": { - "posX": 25.1325474, - "posY": 3.44593668, - "posZ": -27.6928749, - "rotX": 359.9201, - "rotY": 270.0179, - "rotZ": 0.0168436076, + "posX": 25.133, + "posY": 3.446, + "posZ": -27.693, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23100,12 +23138,12 @@ "GUID": "2460df", "Name": "Custom_Tile", "Transform": { - "posX": 26.3041782, - "posY": 3.44319582, - "posZ": -30.5001469, - "rotX": 359.9201, - "rotY": 270.0285, - "rotZ": 0.01683363, + "posX": 26.304, + "posY": 3.443, + "posZ": -30.5, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23157,12 +23195,12 @@ "GUID": "1df0a5", "Name": "Custom_Tile", "Transform": { - "posX": 26.2359657, - "posY": 3.44382262, - "posZ": -29.0851154, - "rotX": 359.920135, - "rotY": 270.030182, - "rotZ": 0.0168356877, + "posX": 26.236, + "posY": 3.444, + "posZ": -29.085, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23214,12 +23252,12 @@ "GUID": "984eec", "Name": "Custom_Tile", "Transform": { - "posX": 26.3991337, - "posY": 3.44393, - "posZ": -28.85068, - "rotX": 359.9201, - "rotY": 270.0238, - "rotZ": 0.0168398023, + "posX": 26.399, + "posY": 3.444, + "posZ": -28.851, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23271,12 +23309,12 @@ "GUID": "a7a9cb", "Name": "Custom_Tile", "Transform": { - "posX": 26.46372, - "posY": 3.44388175, - "posZ": -28.085743, - "rotX": 359.920135, - "rotY": 270.014648, - "rotZ": 0.0168621168, + "posX": 26.464, + "posY": 3.444, + "posZ": -28.086, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23328,12 +23366,12 @@ "GUID": "8af600", "Name": "Custom_Tile", "Transform": { - "posX": 29.181509, - "posY": 5.218543, - "posZ": -31.9241657, - "rotX": 359.9201, - "rotY": 270.013367, - "rotZ": 0.01685314, + "posX": 29.182, + "posY": 5.219, + "posZ": -31.924, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23385,12 +23423,12 @@ "GUID": "b644d2", "Name": "Custom_Tile", "Transform": { - "posX": 28.7890816, - "posY": 5.218242, - "posZ": -31.2496338, - "rotX": 359.9201, - "rotY": 270.0092, - "rotZ": 0.01685304, + "posX": 28.789, + "posY": 5.218, + "posZ": -31.25, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23442,12 +23480,12 @@ "GUID": "0a8592", "Name": "Custom_Tile", "Transform": { - "posX": 28.7796078, - "posY": 8.486743, - "posZ": -28.6934948, - "rotX": 359.920135, - "rotY": 270.003082, - "rotZ": 0.01687329, + "posX": 28.78, + "posY": 8.487, + "posZ": -28.693, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23499,12 +23537,12 @@ "GUID": "a15273", "Name": "Custom_Tile", "Transform": { - "posX": 28.5053673, - "posY": 8.454187, - "posZ": -28.95113, - "rotX": 359.920135, - "rotY": 270.0001, - "rotZ": 0.0168693345, + "posX": 28.505, + "posY": 8.454, + "posZ": -28.951, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.81, "scaleY": 1.0, "scaleZ": 0.81 @@ -23558,11 +23596,11 @@ "GUID": "134348", "Name": "3DText", "Transform": { - "posX": 42.41015, - "posY": 1.49995363, - "posZ": -11.3551874, + "posX": 36.9101, + "posY": 1.57199311, + "posZ": 28.7889481, "rotX": 90.0, - "rotY": 90.00001, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -23612,15 +23650,15 @@ "GUID": "032300", "Name": "Custom_Model", "Transform": { - "posX": -31.9112, - "posY": 1.65, + "posX": -31.911, + "posY": 1.57, "posZ": 30.97, - "rotX": 359.983154, - "rotY": 0.0257344581, - "rotZ": 359.920074, - "scaleX": 0.325000077, - "scaleY": 0.325000077, - "scaleZ": 0.325000077 + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -23670,7 +23708,7 @@ }, "CastShadows": true }, - "LuaScript": "--Counting Bowl by MrStump\r\n\r\n--Table of items which can be counted in this Bowl\r\n--Each entry has 2 things to enter\r\n --a name (what is in the name field of that object)\r\n --a value (how much it is worth)\r\n--A number in the items description will override the number entry in this table\r\nvalidCountItemList = {\r\n [\"Clue\"] = 1,\r\n [\"\"] = 1,\r\n --[\"Name3\"] = 2,\r\n --[\"Name4\"] = 31,\r\n --Add more entries as needed\r\n --Remove the -- from before a line for the script to use it\r\n}\r\n\r\n--END OF CODE TO EDIT\r\n\r\nfunction onLoad()\r\n timerID = self.getGUID()..math.random(9999999999999)\r\n --Sets position/color for the button, spawns it\r\n self.createButton({\r\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\r\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\r\n font_color={0,0,0}, font_size=2000\r\n })\r\n --Start timer which repeats forever, running countItems() every second\r\n Timer.create({\r\n identifier=timerID,\r\n function_name=\"countItems\", function_owner=self,\r\n repetitions=0, delay=1\r\n })\r\n exposedValue = 0 \r\n trashCan = getObjectFromGUID(\"147e80\")\r\nend\r\n\r\nfunction findValidItemsInSphere()\r\n return filterByValidity(findItemsInSphere())\r\nend\r\n\r\n--Activated once per second, counts items in bowls\r\nfunction countItems()\r\n local totalValue = -1\r\n local countableItems = findValidItemsInSphere()\r\n for ind, entry in ipairs(countableItems) do\r\n local descValue = tonumber(entry.hit_object.getDescription())\r\n local stackMult = math.abs(entry.hit_object.getQuantity())\r\n --Use value in description if available\r\n if descValue ~= nil then\r\n totalValue = totalValue + descValue * stackMult\r\n else\r\n --Otherwise use the value in validCountItemList\r\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\r\n end\r\n end\r\n exposedValue = totalValue\r\n --Updates the number display\r\n self.editButton({index=0, label=totalValue})\r\nend\r\n\r\nfunction filterByValidity(items)\r\n retval = {}\r\n for _, entry in ipairs(items) do\r\n --Ignore the bowl\r\n if entry.hit_object ~= self then\r\n --Ignore if not in validCountItemList\r\n local tableEntry = validCountItemList[entry.hit_object.getName()]\r\n if tableEntry ~= nil then\r\n table.insert(retval, entry)\r\n end\r\n end\r\n end\r\n return retval\r\nend\r\n\r\n\r\n--Gets the items in the bowl for countItems to count\r\nfunction findItemsInSphere()\r\n --Find scaling factor\r\n local scale = self.getScale()\r\n --Set position for the sphere\r\n local pos = self.getPosition()\r\n pos.y=pos.y+(1.25*scale.y)\r\n --Ray trace to get all objects\r\n return Physics.cast({\r\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\r\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\r\n })\r\nend\r\n\r\nfunction removeAllClues()\r\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\r\nend\r\n\r\nfunction clueRemovalCoroutine()\r\n for _, entry in ipairs(findValidItemsInSphere()) do\r\n -- Do not put the table in the garbage\r\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\r\n --delay for animation purposes\r\n for k=1,10 do\r\n coroutine.yield(0)\r\n end\r\n trashCan.putObject(entry.hit_object)\r\n end\r\n end\r\n --coroutines must return a value\r\n return 1\r\nend\r\n\r\n\r\nfunction onDestroy()\r\n if timerID and type(timerID) == 'object' then\r\n Timer.destroy(timerID)\r\n end\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/ClueCounter\")\nend)\n__bundle_register(\"playermat/ClueCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\n--Counting Bowl by MrStump\n\n--Table of items which can be counted in this Bowl\n--Each entry has 2 things to enter\n --a name (what is in the name field of that object)\n --a value (how much it is worth)\n--A number in the items description will override the number entry in this table\nvalidCountItemList = {\n [\"Clue\"] = 1,\n [\"\"] = 1,\n --[\"Name3\"] = 2,\n --[\"Name4\"] = 31,\n --Add more entries as needed\n --Remove the -- from before a line for the script to use it\n}\n\n--END OF CODE TO EDIT\n\nfunction onLoad()\n timerID = self.getGUID()..math.random(9999999999999)\n --Sets position/color for the button, spawns it\n self.createButton({\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\n font_color={0,0,0}, font_size=2000\n })\n --Start timer which repeats forever, running countItems() every second\n Timer.create({\n identifier=timerID,\n function_name=\"countItems\", function_owner=self,\n repetitions=0, delay=1\n })\n exposedValue = 0\n trashCan = getObjectFromGUID(\"147e80\")\nend\n\nfunction findValidItemsInSphere()\n return filterByValidity(findItemsInSphere())\nend\n\n--Activated once per second, counts items in bowls\nfunction countItems()\n local totalValue = -1\n local countableItems = findValidItemsInSphere()\n for ind, entry in ipairs(countableItems) do\n local descValue = tonumber(entry.hit_object.getDescription())\n local stackMult = math.abs(entry.hit_object.getQuantity())\n --Use value in description if available\n if descValue ~= nil then\n totalValue = totalValue + descValue * stackMult\n else\n --Otherwise use the value in validCountItemList\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\n end\n end\n exposedValue = totalValue\n --Updates the number display\n self.editButton({index=0, label=totalValue})\nend\n\nfunction filterByValidity(items)\n retval = {}\n for _, entry in ipairs(items) do\n --Ignore the bowl\n if entry.hit_object ~= self then\n --Ignore if not in validCountItemList\n local tableEntry = validCountItemList[entry.hit_object.getName()]\n if tableEntry ~= nil then\n table.insert(retval, entry)\n end\n end\n end\n return retval\nend\n\n\n--Gets the items in the bowl for countItems to count\nfunction findItemsInSphere()\n --Find scaling factor\n local scale = self.getScale()\n --Set position for the sphere\n local pos = self.getPosition()\n pos.y=pos.y+(1.25*scale.y)\n --Ray trace to get all objects\n return Physics.cast({\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\n })\nend\n\nfunction removeAllClues()\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\nend\n\nfunction clueRemovalCoroutine()\n for _, entry in ipairs(findValidItemsInSphere()) do\n -- Do not put the table in the garbage\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\n --delay for animation purposes\n for k=1,10 do\n coroutine.yield(0)\n end\n trashCan.putObject(entry.hit_object)\n end\n end\n --coroutines must return a value\n return 1\nend\n\nfunction onDestroy()\n if timerID and type(timerID) == 'object' then\n Timer.destroy(timerID)\n end\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -23678,15 +23716,15 @@ "GUID": "1769ed", "Name": "Custom_Model", "Transform": { - "posX": -59.4494, - "posY": 1.65, + "posX": -59.449, + "posY": 1.57, "posZ": -22.628, - "rotX": 359.9201, - "rotY": 269.9878, - "rotZ": 0.0169086214, - "scaleX": 0.325000077, - "scaleY": 0.325000077, - "scaleZ": 0.325000077 + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -23736,7 +23774,7 @@ }, "CastShadows": true }, - "LuaScript": "--Counting Bowl by MrStump\r\n\r\n--Table of items which can be counted in this Bowl\r\n--Each entry has 2 things to enter\r\n --a name (what is in the name field of that object)\r\n --a value (how much it is worth)\r\n--A number in the items description will override the number entry in this table\r\nvalidCountItemList = {\r\n [\"Clue\"] = 1,\r\n [\"\"] = 1,\r\n --[\"Name3\"] = 2,\r\n --[\"Name4\"] = 31,\r\n --Add more entries as needed\r\n --Remove the -- from before a line for the script to use it\r\n}\r\n\r\n--END OF CODE TO EDIT\r\n\r\nfunction onLoad()\r\n timerID = self.getGUID()..math.random(9999999999999)\r\n --Sets position/color for the button, spawns it\r\n self.createButton({\r\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\r\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\r\n font_color={0,0,0}, font_size=2000\r\n })\r\n --Start timer which repeats forever, running countItems() every second\r\n Timer.create({\r\n identifier=timerID,\r\n function_name=\"countItems\", function_owner=self,\r\n repetitions=0, delay=1\r\n })\r\n exposedValue = 0 \r\n trashCan = getObjectFromGUID(\"147e80\")\r\nend\r\n\r\nfunction findValidItemsInSphere()\r\n return filterByValidity(findItemsInSphere())\r\nend\r\n\r\n--Activated once per second, counts items in bowls\r\nfunction countItems()\r\n local totalValue = -1\r\n local countableItems = findValidItemsInSphere()\r\n for ind, entry in ipairs(countableItems) do\r\n local descValue = tonumber(entry.hit_object.getDescription())\r\n local stackMult = math.abs(entry.hit_object.getQuantity())\r\n --Use value in description if available\r\n if descValue ~= nil then\r\n totalValue = totalValue + descValue * stackMult\r\n else\r\n --Otherwise use the value in validCountItemList\r\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\r\n end\r\n end\r\n exposedValue = totalValue\r\n --Updates the number display\r\n self.editButton({index=0, label=totalValue})\r\nend\r\n\r\nfunction filterByValidity(items)\r\n retval = {}\r\n for _, entry in ipairs(items) do\r\n --Ignore the bowl\r\n if entry.hit_object ~= self then\r\n --Ignore if not in validCountItemList\r\n local tableEntry = validCountItemList[entry.hit_object.getName()]\r\n if tableEntry ~= nil then\r\n table.insert(retval, entry)\r\n end\r\n end\r\n end\r\n return retval\r\nend\r\n\r\n\r\n--Gets the items in the bowl for countItems to count\r\nfunction findItemsInSphere()\r\n --Find scaling factor\r\n local scale = self.getScale()\r\n --Set position for the sphere\r\n local pos = self.getPosition()\r\n pos.y=pos.y+(1.25*scale.y)\r\n --Ray trace to get all objects\r\n return Physics.cast({\r\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\r\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\r\n })\r\nend\r\n\r\nfunction removeAllClues()\r\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\r\nend\r\n\r\nfunction clueRemovalCoroutine()\r\n for _, entry in ipairs(findValidItemsInSphere()) do\r\n -- Do not put the table in the garbage\r\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\r\n --delay for animation purposes\r\n for k=1,10 do\r\n coroutine.yield(0)\r\n end\r\n trashCan.putObject(entry.hit_object)\r\n end\r\n end\r\n --coroutines must return a value\r\n return 1\r\nend\r\n\r\n\r\nfunction onDestroy()\r\n if timerID and type(timerID) == 'object' then\r\n Timer.destroy(timerID)\r\n end\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/ClueCounter\")\nend)\n__bundle_register(\"playermat/ClueCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\n--Counting Bowl by MrStump\n\n--Table of items which can be counted in this Bowl\n--Each entry has 2 things to enter\n --a name (what is in the name field of that object)\n --a value (how much it is worth)\n--A number in the items description will override the number entry in this table\nvalidCountItemList = {\n [\"Clue\"] = 1,\n [\"\"] = 1,\n --[\"Name3\"] = 2,\n --[\"Name4\"] = 31,\n --Add more entries as needed\n --Remove the -- from before a line for the script to use it\n}\n\n--END OF CODE TO EDIT\n\nfunction onLoad()\n timerID = self.getGUID()..math.random(9999999999999)\n --Sets position/color for the button, spawns it\n self.createButton({\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\n font_color={0,0,0}, font_size=2000\n })\n --Start timer which repeats forever, running countItems() every second\n Timer.create({\n identifier=timerID,\n function_name=\"countItems\", function_owner=self,\n repetitions=0, delay=1\n })\n exposedValue = 0\n trashCan = getObjectFromGUID(\"147e80\")\nend\n\nfunction findValidItemsInSphere()\n return filterByValidity(findItemsInSphere())\nend\n\n--Activated once per second, counts items in bowls\nfunction countItems()\n local totalValue = -1\n local countableItems = findValidItemsInSphere()\n for ind, entry in ipairs(countableItems) do\n local descValue = tonumber(entry.hit_object.getDescription())\n local stackMult = math.abs(entry.hit_object.getQuantity())\n --Use value in description if available\n if descValue ~= nil then\n totalValue = totalValue + descValue * stackMult\n else\n --Otherwise use the value in validCountItemList\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\n end\n end\n exposedValue = totalValue\n --Updates the number display\n self.editButton({index=0, label=totalValue})\nend\n\nfunction filterByValidity(items)\n retval = {}\n for _, entry in ipairs(items) do\n --Ignore the bowl\n if entry.hit_object ~= self then\n --Ignore if not in validCountItemList\n local tableEntry = validCountItemList[entry.hit_object.getName()]\n if tableEntry ~= nil then\n table.insert(retval, entry)\n end\n end\n end\n return retval\nend\n\n\n--Gets the items in the bowl for countItems to count\nfunction findItemsInSphere()\n --Find scaling factor\n local scale = self.getScale()\n --Set position for the sphere\n local pos = self.getPosition()\n pos.y=pos.y+(1.25*scale.y)\n --Ray trace to get all objects\n return Physics.cast({\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\n })\nend\n\nfunction removeAllClues()\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\nend\n\nfunction clueRemovalCoroutine()\n for _, entry in ipairs(findValidItemsInSphere()) do\n -- Do not put the table in the garbage\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\n --delay for animation purposes\n for k=1,10 do\n coroutine.yield(0)\n end\n trashCan.putObject(entry.hit_object)\n end\n end\n --coroutines must return a value\n return 1\nend\n\nfunction onDestroy()\n if timerID and type(timerID) == 'object' then\n Timer.destroy(timerID)\n end\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -23744,15 +23782,15 @@ "GUID": "37be78", "Name": "Custom_Model", "Transform": { - "posX": -18.9832, - "posY": 1.65, - "posZ": -31.0096, - "rotX": 0.016897114, - "rotY": 179.977112, - "rotZ": 0.0798761249, - "scaleX": 0.325000077, - "scaleY": 0.325000077, - "scaleZ": 0.325000077 + "posX": -18.983, + "posY": 1.57, + "posZ": -31.01, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -23802,7 +23840,7 @@ }, "CastShadows": true }, - "LuaScript": "--Counting Bowl by MrStump\r\n\r\n--Table of items which can be counted in this Bowl\r\n--Each entry has 2 things to enter\r\n --a name (what is in the name field of that object)\r\n --a value (how much it is worth)\r\n--A number in the items description will override the number entry in this table\r\nvalidCountItemList = {\r\n [\"Clue\"] = 1,\r\n [\"\"] = 1,\r\n --[\"Name3\"] = 2,\r\n --[\"Name4\"] = 31,\r\n --Add more entries as needed\r\n --Remove the -- from before a line for the script to use it\r\n}\r\n\r\n--END OF CODE TO EDIT\r\n\r\nfunction onLoad()\r\n timerID = self.getGUID()..math.random(9999999999999)\r\n --Sets position/color for the button, spawns it\r\n self.createButton({\r\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\r\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\r\n font_color={0,0,0}, font_size=2000\r\n })\r\n --Start timer which repeats forever, running countItems() every second\r\n Timer.create({\r\n identifier=timerID,\r\n function_name=\"countItems\", function_owner=self,\r\n repetitions=0, delay=1\r\n })\r\n exposedValue = 0 \r\n trashCan = getObjectFromGUID(\"147e80\")\r\nend\r\n\r\nfunction findValidItemsInSphere()\r\n return filterByValidity(findItemsInSphere())\r\nend\r\n\r\n--Activated once per second, counts items in bowls\r\nfunction countItems()\r\n local totalValue = -1\r\n local countableItems = findValidItemsInSphere()\r\n for ind, entry in ipairs(countableItems) do\r\n local descValue = tonumber(entry.hit_object.getDescription())\r\n local stackMult = math.abs(entry.hit_object.getQuantity())\r\n --Use value in description if available\r\n if descValue ~= nil then\r\n totalValue = totalValue + descValue * stackMult\r\n else\r\n --Otherwise use the value in validCountItemList\r\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\r\n end\r\n end\r\n exposedValue = totalValue\r\n --Updates the number display\r\n self.editButton({index=0, label=totalValue})\r\nend\r\n\r\nfunction filterByValidity(items)\r\n retval = {}\r\n for _, entry in ipairs(items) do\r\n --Ignore the bowl\r\n if entry.hit_object ~= self then\r\n --Ignore if not in validCountItemList\r\n local tableEntry = validCountItemList[entry.hit_object.getName()]\r\n if tableEntry ~= nil then\r\n table.insert(retval, entry)\r\n end\r\n end\r\n end\r\n return retval\r\nend\r\n\r\n\r\n--Gets the items in the bowl for countItems to count\r\nfunction findItemsInSphere()\r\n --Find scaling factor\r\n local scale = self.getScale()\r\n --Set position for the sphere\r\n local pos = self.getPosition()\r\n pos.y=pos.y+(1.25*scale.y)\r\n --Ray trace to get all objects\r\n return Physics.cast({\r\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\r\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\r\n })\r\nend\r\n\r\nfunction removeAllClues()\r\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\r\nend\r\n\r\nfunction clueRemovalCoroutine()\r\n for _, entry in ipairs(findValidItemsInSphere()) do\r\n -- Do not put the table in the garbage\r\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\r\n --delay for animation purposes\r\n for k=1,10 do\r\n coroutine.yield(0)\r\n end\r\n trashCan.putObject(entry.hit_object)\r\n end\r\n end\r\n --coroutines must return a value\r\n return 1\r\nend\r\n\r\nfunction onDestroy()\r\n if timerID and type(timerID) == 'object' then\r\n Timer.destroy(timerID)\r\n end\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/ClueCounter\")\nend)\n__bundle_register(\"playermat/ClueCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\n--Counting Bowl by MrStump\n\n--Table of items which can be counted in this Bowl\n--Each entry has 2 things to enter\n --a name (what is in the name field of that object)\n --a value (how much it is worth)\n--A number in the items description will override the number entry in this table\nvalidCountItemList = {\n [\"Clue\"] = 1,\n [\"\"] = 1,\n --[\"Name3\"] = 2,\n --[\"Name4\"] = 31,\n --Add more entries as needed\n --Remove the -- from before a line for the script to use it\n}\n\n--END OF CODE TO EDIT\n\nfunction onLoad()\n timerID = self.getGUID()..math.random(9999999999999)\n --Sets position/color for the button, spawns it\n self.createButton({\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\n font_color={0,0,0}, font_size=2000\n })\n --Start timer which repeats forever, running countItems() every second\n Timer.create({\n identifier=timerID,\n function_name=\"countItems\", function_owner=self,\n repetitions=0, delay=1\n })\n exposedValue = 0\n trashCan = getObjectFromGUID(\"147e80\")\nend\n\nfunction findValidItemsInSphere()\n return filterByValidity(findItemsInSphere())\nend\n\n--Activated once per second, counts items in bowls\nfunction countItems()\n local totalValue = -1\n local countableItems = findValidItemsInSphere()\n for ind, entry in ipairs(countableItems) do\n local descValue = tonumber(entry.hit_object.getDescription())\n local stackMult = math.abs(entry.hit_object.getQuantity())\n --Use value in description if available\n if descValue ~= nil then\n totalValue = totalValue + descValue * stackMult\n else\n --Otherwise use the value in validCountItemList\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\n end\n end\n exposedValue = totalValue\n --Updates the number display\n self.editButton({index=0, label=totalValue})\nend\n\nfunction filterByValidity(items)\n retval = {}\n for _, entry in ipairs(items) do\n --Ignore the bowl\n if entry.hit_object ~= self then\n --Ignore if not in validCountItemList\n local tableEntry = validCountItemList[entry.hit_object.getName()]\n if tableEntry ~= nil then\n table.insert(retval, entry)\n end\n end\n end\n return retval\nend\n\n\n--Gets the items in the bowl for countItems to count\nfunction findItemsInSphere()\n --Find scaling factor\n local scale = self.getScale()\n --Set position for the sphere\n local pos = self.getPosition()\n pos.y=pos.y+(1.25*scale.y)\n --Ray trace to get all objects\n return Physics.cast({\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\n })\nend\n\nfunction removeAllClues()\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\nend\n\nfunction clueRemovalCoroutine()\n for _, entry in ipairs(findValidItemsInSphere()) do\n -- Do not put the table in the garbage\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\n --delay for animation purposes\n for k=1,10 do\n coroutine.yield(0)\n end\n trashCan.putObject(entry.hit_object)\n end\n end\n --coroutines must return a value\n return 1\nend\n\nfunction onDestroy()\n if timerID and type(timerID) == 'object' then\n Timer.destroy(timerID)\n end\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -23810,15 +23848,15 @@ "GUID": "d86b7c", "Name": "Custom_Model", "Transform": { - "posX": -59.4987679, - "posY": 1.65001571, - "posZ": 9.560504, - "rotX": 359.9201, - "rotY": 269.999023, - "rotZ": 0.01689843, - "scaleX": 0.325000077, - "scaleY": 0.325000077, - "scaleZ": 0.325000077 + "posX": -59.499, + "posY": 1.57, + "posZ": 9.561, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.33, + "scaleY": 0.33, + "scaleZ": 0.33 }, "Nickname": "", "Description": "", @@ -23868,7 +23906,7 @@ }, "CastShadows": true }, - "LuaScript": "--Counting Bowl by MrStump\r\n\r\n--Table of items which can be counted in this Bowl\r\n--Each entry has 2 things to enter\r\n --a name (what is in the name field of that object)\r\n --a value (how much it is worth)\r\n--A number in the items description will override the number entry in this table\r\nvalidCountItemList = {\r\n [\"Clue\"] = 1,\r\n [\"\"] = 1,\r\n --[\"Name3\"] = 2,\r\n --[\"Name4\"] = 31,\r\n --Add more entries as needed\r\n --Remove the -- from before a line for the script to use it\r\n}\r\n\r\n--END OF CODE TO EDIT\r\n\r\nfunction onLoad()\r\n timerID = self.getGUID()..math.random(9999999999999)\r\n --Sets position/color for the button, spawns it\r\n self.createButton({\r\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\r\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\r\n font_color={0,0,0}, font_size=2000\r\n })\r\n --Start timer which repeats forever, running countItems() every second\r\n Timer.create({\r\n identifier=timerID,\r\n function_name=\"countItems\", function_owner=self,\r\n repetitions=0, delay=1\r\n })\r\n exposedValue = 0 \r\n trashCan = getObjectFromGUID(\"147e80\")\r\nend\r\n\r\nfunction findValidItemsInSphere()\r\n return filterByValidity(findItemsInSphere())\r\nend\r\n\r\n--Activated once per second, counts items in bowls\r\nfunction countItems()\r\n local totalValue = -1\r\n local countableItems = findValidItemsInSphere()\r\n for ind, entry in ipairs(countableItems) do\r\n local descValue = tonumber(entry.hit_object.getDescription())\r\n local stackMult = math.abs(entry.hit_object.getQuantity())\r\n --Use value in description if available\r\n if descValue ~= nil then\r\n totalValue = totalValue + descValue * stackMult\r\n else\r\n --Otherwise use the value in validCountItemList\r\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\r\n end\r\n end\r\n exposedValue = totalValue\r\n --Updates the number display\r\n self.editButton({index=0, label=totalValue})\r\nend\r\n\r\nfunction filterByValidity(items)\r\n retval = {}\r\n for _, entry in ipairs(items) do\r\n --Ignore the bowl\r\n if entry.hit_object ~= self then\r\n --Ignore if not in validCountItemList\r\n local tableEntry = validCountItemList[entry.hit_object.getName()]\r\n if tableEntry ~= nil then\r\n table.insert(retval, entry)\r\n end\r\n end\r\n end\r\n return retval\r\nend\r\n\r\n\r\n--Gets the items in the bowl for countItems to count\r\nfunction findItemsInSphere()\r\n --Find scaling factor\r\n local scale = self.getScale()\r\n --Set position for the sphere\r\n local pos = self.getPosition()\r\n pos.y=pos.y+(1.25*scale.y)\r\n --Ray trace to get all objects\r\n return Physics.cast({\r\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\r\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\r\n })\r\nend\r\n\r\nfunction removeAllClues()\r\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\r\nend\r\n\r\nfunction clueRemovalCoroutine()\r\n for _, entry in ipairs(findValidItemsInSphere()) do\r\n -- Do not put the table in the garbage\r\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\r\n --delay for animation purposes\r\n for k=1,10 do\r\n coroutine.yield(0)\r\n end\r\n trashCan.putObject(entry.hit_object)\r\n end\r\n end\r\n --coroutines must return a value\r\n return 1\r\nend\r\n\r\n\r\nfunction onDestroy()\r\n if timerID and type(timerID) == 'object' then\r\n Timer.destroy(timerID)\r\n end\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/ClueCounter\")\nend)\n__bundle_register(\"playermat/ClueCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\n--Counting Bowl by MrStump\n\n--Table of items which can be counted in this Bowl\n--Each entry has 2 things to enter\n --a name (what is in the name field of that object)\n --a value (how much it is worth)\n--A number in the items description will override the number entry in this table\nvalidCountItemList = {\n [\"Clue\"] = 1,\n [\"\"] = 1,\n --[\"Name3\"] = 2,\n --[\"Name4\"] = 31,\n --Add more entries as needed\n --Remove the -- from before a line for the script to use it\n}\n\n--END OF CODE TO EDIT\n\nfunction onLoad()\n timerID = self.getGUID()..math.random(9999999999999)\n --Sets position/color for the button, spawns it\n self.createButton({\n label=\"\", click_function=\"removeAllClues\", function_owner=self,\n position={0,0,0}, rotation={0,8,0}, height=0, width=0,\n font_color={0,0,0}, font_size=2000\n })\n --Start timer which repeats forever, running countItems() every second\n Timer.create({\n identifier=timerID,\n function_name=\"countItems\", function_owner=self,\n repetitions=0, delay=1\n })\n exposedValue = 0\n trashCan = getObjectFromGUID(\"147e80\")\nend\n\nfunction findValidItemsInSphere()\n return filterByValidity(findItemsInSphere())\nend\n\n--Activated once per second, counts items in bowls\nfunction countItems()\n local totalValue = -1\n local countableItems = findValidItemsInSphere()\n for ind, entry in ipairs(countableItems) do\n local descValue = tonumber(entry.hit_object.getDescription())\n local stackMult = math.abs(entry.hit_object.getQuantity())\n --Use value in description if available\n if descValue ~= nil then\n totalValue = totalValue + descValue * stackMult\n else\n --Otherwise use the value in validCountItemList\n totalValue = totalValue + validCountItemList[entry.hit_object.getName()] * stackMult\n end\n end\n exposedValue = totalValue\n --Updates the number display\n self.editButton({index=0, label=totalValue})\nend\n\nfunction filterByValidity(items)\n retval = {}\n for _, entry in ipairs(items) do\n --Ignore the bowl\n if entry.hit_object ~= self then\n --Ignore if not in validCountItemList\n local tableEntry = validCountItemList[entry.hit_object.getName()]\n if tableEntry ~= nil then\n table.insert(retval, entry)\n end\n end\n end\n return retval\nend\n\n\n--Gets the items in the bowl for countItems to count\nfunction findItemsInSphere()\n --Find scaling factor\n local scale = self.getScale()\n --Set position for the sphere\n local pos = self.getPosition()\n pos.y=pos.y+(1.25*scale.y)\n --Ray trace to get all objects\n return Physics.cast({\n origin=pos, direction={0,1,0}, type=2, max_distance=0,\n size={6*scale.x,6*scale.y,6*scale.z}, --debug=true\n })\nend\n\nfunction removeAllClues()\n startLuaCoroutine(self, \"clueRemovalCoroutine\")\nend\n\nfunction clueRemovalCoroutine()\n for _, entry in ipairs(findValidItemsInSphere()) do\n -- Do not put the table in the garbage\n if entry.hit_object.getGUID() ~= \"4ee1f2\" then\n --delay for animation purposes\n for k=1,10 do\n coroutine.yield(0)\n end\n trashCan.putObject(entry.hit_object)\n end\n end\n --coroutines must return a value\n return 1\nend\n\nfunction onDestroy()\n if timerID and type(timerID) == 'object' then\n Timer.destroy(timerID)\n end\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -23876,15 +23914,15 @@ "GUID": "d919d6", "Name": "Custom_Model_Bag", "Transform": { - "posX": -50.50001, - "posY": 1.58059382, - "posZ": 2.04424722E-07, - "rotX": 359.9201, - "rotY": 270.000122, - "rotZ": 0.0168743283, - "scaleX": 0.420461982, - "scaleY": 0.008194907, - "scaleZ": 0.367155 + "posX": -50.9, + "posY": 1.51, + "posZ": 0.0, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.4, + "scaleY": 0.01, + "scaleZ": 0.4 }, "Nickname": "Clue Counter Swapper", "Description": "Counter mode courtesy of tadgh's clue counter mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2115363630", @@ -23895,9 +23933,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.9999998, - "g": 0.992168248, - "b": 0.9999998 + "r": 1.0, + "g": 0.9921699, + "b": 1.0 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -23938,82 +23976,25 @@ "Bag": { "Order": 0 }, - "LuaScript": "function updateSave()\r\n local data_to_save = { [\"ml\"] = memoryList }\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n--Beginning Setup\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label = \"Setup\",\r\n click_function = \"buttonClick_setup\",\r\n function_owner = self,\r\n position = { 0, 5, -2 },\r\n rotation = { 0, 0, 0 },\r\n height = 250,\r\n width = 600,\r\n font_size = 150,\r\n color = { 0, 0, 0 },\r\n font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects()\r\n createSetupActionButtons()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects()\r\n local howManyButtons = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1.25 * 1 / self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * 4\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj) end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function = funcName, function_owner = self,\r\n position = objPos, rotation = rot, height = 1000, width = 1000,\r\n color = { 0.75, 0.25, 0.25, 0.6 },\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons()\r\n self.createButton({\r\n label = \"Cancel\", click_function = \"buttonClick_cancel\", function_owner = self,\r\n position = { 1.5, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 1100,\r\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\n self.createButton({\r\n label = \"Submit\", click_function = \"buttonClick_submit\", function_owner = self,\r\n position = { -1.2, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 1100,\r\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\n self.createButton({\r\n label = \"Reset\", click_function = \"buttonClick_reset\", function_owner = self,\r\n position = { -3.5, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 800,\r\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\nend\r\n\r\n--During Setup\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj)\r\n local color = { 0, 1, 0, 0.6 }\r\n if memoryList[obj.getGUID()] == nil then\r\n self.editButton({ index = index, color = color })\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n memoryList[obj.getGUID()] = {\r\n pos = { x = round(pos.x, 4), y = round(pos.y, 4), z = round(pos.z, 4) },\r\n rot = { x = round(rot.x, 4), y = round(rot.y, 4), z = round(rot.z, 4) },\r\n lock = obj.getLock()\r\n }\r\n obj.highlightOn({ 0, 1, 0 })\r\n else\r\n color = { 0.75, 0.25, 0.25, 0.6 }\r\n self.editButton({ index = index, color = color })\r\n memoryList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", { 1, 1, 1 })\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n if next(memoryList) == nil then\r\n broadcastToAll(\"You cannot submit without any selections.\", { 0.75, 0.25, 0.25 })\r\n else\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count .. \" Objects Saved\", { 1, 1, 1 })\r\n updateSave()\r\n end\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", { 1, 1, 1 })\r\n updateSave()\r\nend\r\n\r\n--After Setup\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label = \"Clicker\", click_function = \"buttonClick_place\", function_owner = self,\r\n position = { 4.2, 1, 0 }, rotation = { 0, 0, 0 }, height = 500, width = 1100,\r\n font_size = 350, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\n self.createButton({\r\n label = \"Counter\", click_function = \"buttonClick_recall\", function_owner = self,\r\n position = { -4.2, 1, -0.1 }, rotation = { 0, 0, 0 }, height = 500, width = 1300,\r\n font_size = 350, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\n self.createButton({\r\n label = \"Add Draw 1 Buttons\", click_function = \"addDraw1Buttons\", function_owner = self,\r\n position = { 0, 1, -2.5 }, rotation = { 0, 0, 0 }, height = 500, width = 2600,\r\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\n --[[\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={-6,1,0}, rotation={0,90,0}, height=500, width=1200,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\n --]]\r\nend\r\n\r\nfunction addDraw1Buttons()\r\n if ADD_BUTTONS_DISABLED then return end\r\n\r\n local mats = { \"8b081b\", \"bd0ff4\", \"383d8b\", \"0840d5\" }\r\n for i, guid in ipairs(mats) do\r\n local mat = getObjectFromGUID(guid)\r\n mat.createButton({\r\n label = \"Draw 1\",\r\n click_function = \"doDrawOne\",\r\n function_owner = mat,\r\n position = { 1.84, 0.1, -0.36 },\r\n scale = { 0.12, 0.12, 0.12 },\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n end\r\n ADD_BUTTONS_DISABLED = true\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid = guid, position = entry.pos, rotation = entry.rot,\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", { 1, 1, 1 })\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", { 1, 1, 1 })\r\nend\r\n\r\n--Utility functions\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local deltaPos = {}\r\n local bounds = obj.getBounds()\r\n deltaPos.x = (p2.x - p1.x)\r\n deltaPos.y = (p2.y - p1.y) + (bounds.size.y - bounds.offset.y)\r\n deltaPos.z = (p2.z - p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n local objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n return { x = x, y = desiredPos.y, z = z }\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10 ^ (dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": "{\"ml\":{\"19768a\":{\"lock\":true,\"pos\":{\"x\":-5.3639,\"y\":1.6575,\"z\":-5.1003},\"rot\":{\"x\":359.9197,\"y\":270.0688,\"z\":0.0167}},\"3f22e5\":{\"lock\":true,\"pos\":{\"x\":-59.3181,\"y\":1.64,\"z\":-17.674},\"rot\":{\"x\":359.9201,\"y\":269.9747,\"z\":0.0169}},\"4111de\":{\"lock\":true,\"pos\":{\"x\":-23.81,\"y\":1.5885,\"z\":-30.9272},\"rot\":{\"x\":0.0169,\"y\":180.0104,\"z\":0.0799}},\"891403\":{\"lock\":true,\"pos\":{\"x\":-31.9109,\"y\":1.5644,\"z\":30.9195},\"rot\":{\"x\":359.9831,\"y\":359.9875,\"z\":359.9201}},\"db85d6\":{\"lock\":true,\"pos\":{\"x\":-59.439,\"y\":1.6367,\"z\":9.472},\"rot\":{\"x\":359.9201,\"y\":269.9797,\"z\":0.0169}}}}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"util/ClueCounterSwapper\", function(require, _LOADED, __bundle_register, __bundle_modules)\nfunction updateSave()\n local data_to_save = { [\"ml\"] = memoryList }\n saved_data = JSON.encode(data_to_save)\n self.script_state = saved_data\nend\n\nfunction onload(saved_data)\n if saved_data ~= \"\" then\n local loaded_data = JSON.decode(saved_data)\n --Set up information off of loaded_data\n memoryList = loaded_data.ml\n else\n --Set up information for if there is no saved saved data\n memoryList = {}\n end\n\n if next(memoryList) == nil then\n createSetupButton()\n else\n createMemoryActionButtons()\n end\nend\n\n--Beginning Setup\n--Make setup button\nfunction createSetupButton()\n self.createButton({\n label = \"Setup\",\n click_function = \"buttonClick_setup\",\n function_owner = self,\n position = { 0, 5, -2 },\n rotation = { 0, 0, 0 },\n height = 250,\n width = 600,\n font_size = 150,\n color = { 0, 0, 0 },\n font_color = { 1, 1, 1 }\n })\nend\n\n--Triggered by setup button,\nfunction buttonClick_setup()\n memoryListBackup = duplicateTable(memoryList)\n memoryList = {}\n self.clearButtons()\n createButtonsOnAllObjects()\n createSetupActionButtons()\nend\n\n--Creates selection buttons on objects\nfunction createButtonsOnAllObjects()\n local howManyButtons = 0\n for _, obj in ipairs(getAllObjects()) do\n if obj ~= self then\n local dummyIndex = howManyButtons\n --On a normal bag, the button positions aren't the same size as the bag.\n globalScaleFactor = 1.25 * 1 / self.getScale().x\n --Super sweet math to set button positions\n local selfPos = self.getPosition()\n local objPos = obj.getPosition()\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\n local objPos = rotateLocalCoordinates(deltaPos, self)\n objPos.x = -objPos.x * globalScaleFactor\n objPos.y = objPos.y * globalScaleFactor\n objPos.z = objPos.z * 4\n --Offset rotation of bag\n local rot = self.getRotation()\n rot.y = -rot.y + 180\n --Create function\n local funcName = \"selectButton_\" .. howManyButtons\n local func = function() buttonClick_selection(dummyIndex, obj) end\n self.setVar(funcName, func)\n self.createButton({\n click_function = funcName, function_owner = self,\n position = objPos, rotation = rot, height = 1000, width = 1000,\n color = { 0.75, 0.25, 0.25, 0.6 },\n })\n howManyButtons = howManyButtons + 1\n end\n end\nend\n\n--Creates submit and cancel buttons\nfunction createSetupActionButtons()\n self.createButton({\n label = \"Cancel\", click_function = \"buttonClick_cancel\", function_owner = self,\n position = { 1.5, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 1100,\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\n })\n self.createButton({\n label = \"Submit\", click_function = \"buttonClick_submit\", function_owner = self,\n position = { -1.2, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 1100,\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\n })\n self.createButton({\n label = \"Reset\", click_function = \"buttonClick_reset\", function_owner = self,\n position = { -3.5, 5, 2 }, rotation = { 0, 0, 0 }, height = 350, width = 800,\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\n })\nend\n\n--During Setup\n--Checks or unchecks buttons\nfunction buttonClick_selection(index, obj)\n local color = { 0, 1, 0, 0.6 }\n if memoryList[obj.getGUID()] == nil then\n self.editButton({ index = index, color = color })\n --Adding pos/rot to memory table\n local pos, rot = obj.getPosition(), obj.getRotation()\n --I need to add it like this or it won't save due to indexing issue\n memoryList[obj.getGUID()] = {\n pos = { x = round(pos.x, 4), y = round(pos.y, 4), z = round(pos.z, 4) },\n rot = { x = round(rot.x, 4), y = round(rot.y, 4), z = round(rot.z, 4) },\n lock = obj.getLock()\n }\n obj.highlightOn({ 0, 1, 0 })\n else\n color = { 0.75, 0.25, 0.25, 0.6 }\n self.editButton({ index = index, color = color })\n memoryList[obj.getGUID()] = nil\n obj.highlightOff()\n end\nend\n\n--Cancels selection process\nfunction buttonClick_cancel()\n memoryList = memoryListBackup\n self.clearButtons()\n if next(memoryList) == nil then\n createSetupButton()\n else\n createMemoryActionButtons()\n end\n removeAllHighlights()\n broadcastToAll(\"Selection Canceled\", { 1, 1, 1 })\nend\n\n--Saves selections\nfunction buttonClick_submit()\n if next(memoryList) == nil then\n broadcastToAll(\"You cannot submit without any selections.\", { 0.75, 0.25, 0.25 })\n else\n self.clearButtons()\n createMemoryActionButtons()\n local count = 0\n for guid in pairs(memoryList) do\n count = count + 1\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then obj.highlightOff() end\n end\n broadcastToAll(count .. \" Objects Saved\", { 1, 1, 1 })\n updateSave()\n end\nend\n\n--Resets bag to starting status\nfunction buttonClick_reset()\n memoryList = {}\n self.clearButtons()\n createSetupButton()\n removeAllHighlights()\n broadcastToAll(\"Tool Reset\", { 1, 1, 1 })\n updateSave()\nend\n\n--After Setup\n--Creates recall and place buttons\nfunction createMemoryActionButtons()\n self.createButton({\n label = \"Clicker\", click_function = \"buttonClick_place\", function_owner = self,\n position = { 4.2, 1, 0 }, rotation = { 0, 0, 0 }, height = 500, width = 1100,\n font_size = 350, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\n })\n self.createButton({\n label = \"Counter\", click_function = \"buttonClick_recall\", function_owner = self,\n position = { -4.2, 1, -0.1 }, rotation = { 0, 0, 0 }, height = 500, width = 1300,\n font_size = 350, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\n })\n self.createButton({\n label = \"Add Draw 1 Buttons\", click_function = \"addDraw1Buttons\", function_owner = self,\n position = { 0, 1, -2.5 }, rotation = { 0, 0, 0 }, height = 500, width = 2600,\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\n })\n --[[\n self.createButton({\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\n position={-6,1,0}, rotation={0,90,0}, height=500, width=1200,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\n --]]\nend\n\nfunction addDraw1Buttons()\n if ADD_BUTTONS_DISABLED then return end\n\n local mats = { \"8b081b\", \"bd0ff4\", \"383d8b\", \"0840d5\" }\n for i, guid in ipairs(mats) do\n local mat = getObjectFromGUID(guid)\n mat.createButton({\n label = \"Draw 1\",\n click_function = \"doDrawOne\",\n function_owner = mat,\n position = { 1.84, 0.1, -0.36 },\n scale = { 0.12, 0.12, 0.12 },\n width = 800,\n height = 280,\n font_size = 180\n })\n end\n ADD_BUTTONS_DISABLED = true\nend\n\n--Sends objects from bag/table to their saved position/rotation\nfunction buttonClick_place()\n local bagObjList = self.getObjects()\n for guid, entry in pairs(memoryList) do\n local obj = getObjectFromGUID(guid)\n --If obj is out on the table, move it to the saved pos/rot\n if obj ~= nil then\n obj.setPositionSmooth(entry.pos)\n obj.setRotationSmooth(entry.rot)\n obj.setLock(entry.lock)\n else\n --If obj is inside of the bag\n for _, bagObj in ipairs(bagObjList) do\n if bagObj.guid == guid then\n local item = self.takeObject({\n guid = guid, position = entry.pos, rotation = entry.rot,\n })\n item.setLock(entry.lock)\n break\n end\n end\n end\n end\n broadcastToAll(\"Objects Placed\", { 1, 1, 1 })\nend\n\n--Recalls objects to bag from table\nfunction buttonClick_recall()\n for guid, entry in pairs(memoryList) do\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then self.putObject(obj) end\n end\n broadcastToAll(\"Objects Recalled\", { 1, 1, 1 })\nend\n\n--Utility functions\n--Find delta (difference) between 2 x/y/z coordinates\nfunction findOffsetDistance(p1, p2, obj)\n local deltaPos = {}\n local bounds = obj.getBounds()\n deltaPos.x = (p2.x - p1.x)\n deltaPos.y = (p2.y - p1.y) + (bounds.size.y - bounds.offset.y)\n deltaPos.z = (p2.z - p1.z)\n return deltaPos\nend\n\n--Used to rotate a set of coordinates by an angle\nfunction rotateLocalCoordinates(desiredPos, obj)\n local objPos, objRot = obj.getPosition(), obj.getRotation()\n local angle = math.rad(objRot.y)\n local x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\n local z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\n return { x = x, y = desiredPos.y, z = z }\nend\n\n--Coroutine delay, in seconds\nfunction wait(time)\n local start = os.time()\n repeat coroutine.yield(0) until os.time() > start + time\nend\n\n--Duplicates a table (needed to prevent it making reference to the same objects)\nfunction duplicateTable(oldTable)\n local newTable = {}\n for k, v in pairs(oldTable) do\n newTable[k] = v\n end\n return newTable\nend\n\n--Moves scripted highlight from all objects\nfunction removeAllHighlights()\n for _, obj in ipairs(getAllObjects()) do\n obj.highlightOff()\n end\nend\n\n--Round number (num) to the Nth decimal (dec)\nfunction round(num, dec)\n local mult = 10 ^ (dec or 0)\n return math.floor(num * mult + 0.5) / mult\nend\nend)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"util/ClueCounterSwapper\")\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "{\"ml\":{\"3f22e5\":{\"lock\":true,\"pos\":{\"x\":-59.50,\"y\":1.54,\"z\":9.56},\"rot\":{\"x\":0,\"y\":280,\"z\":0}},\"4111de\":{\"lock\":true,\"pos\":{\"x\":-59.45,\"y\":1.54,\"z\":-22.63},\"rot\":{\"x\":0,\"y\":280,\"z\":0}},\"891403\":{\"lock\":true,\"pos\":{\"x\":-31.91,\"y\":1.54,\"z\":30.97},\"rot\":{\"x\":0,\"y\":10,\"z\":0}},\"db85d6\":{\"lock\":true,\"pos\":{\"x\":-18.98,\"y\":1.54,\"z\":-31.01},\"rot\":{\"x\":0,\"y\":190,\"z\":0}}}}", "XmlUI": "", "ContainedObjects": [ - { - "GUID": "19768a", - "Name": "Custom_Token", - "Transform": { - "posX": -5.3639, - "posY": 1.6575, - "posZ": -5.1003, - "rotX": 359.919739, - "rotY": 270.068756, - "rotZ": 0.0167419743, - "scaleX": 0.4159334, - "scaleY": 1.0, - "scaleZ": 0.4159334 - }, - "Nickname": "Doom counter\n", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.8745098, - "g": 0.8745098, - "b": 0.8745098 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1758068501357164917/1D06F1DC4D6888B6F57124BD2AFE20D0B0DA15A8/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, { "GUID": "3f22e5", "Name": "Custom_Token", "Transform": { - "posX": -59.3181, + "posX": -59.318, "posY": 1.64, "posZ": -17.674, - "rotX": 359.920074, - "rotY": 269.974945, - "rotZ": 0.01691467, - "scaleX": 0.2590727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, - "Nickname": "Resources", + "Nickname": "Clues", "Description": "Left click - Increase\nRight click - Decrease", "GMNotes": "", "AltLookAngle": { @@ -24052,8 +24033,8 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { @@ -24061,16 +24042,16 @@ "Name": "Custom_Token", "Transform": { "posX": -23.81, - "posY": 1.5885, - "posZ": -30.9272, - "rotX": 0.016853286, - "rotY": 180.010376, - "rotZ": 0.07990303, - "scaleX": 0.2590727, + "posY": 1.589, + "posZ": -30.927, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, - "Nickname": "Resources", + "Nickname": "Clues", "Description": "Left click - Increase\nRight click - Decrease", "GMNotes": "", "AltLookAngle": { @@ -24109,25 +24090,25 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { "GUID": "891403", "Name": "Custom_Token", "Transform": { - "posX": -31.9109, - "posY": 1.5644, - "posZ": 30.9195, - "rotX": 359.9831, - "rotY": 359.987457, - "rotZ": 359.920074, - "scaleX": 0.2590727, + "posX": -31.911, + "posY": 1.564, + "posZ": 30.92, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, - "Nickname": "Resources", + "Nickname": "Clues", "Description": "Left click - Increase\nRight click - Decrease", "GMNotes": "", "AltLookAngle": { @@ -24166,8 +24147,8 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" }, { @@ -24175,16 +24156,16 @@ "Name": "Custom_Token", "Transform": { "posX": -59.439, - "posY": 1.6367, + "posY": 1.637, "posZ": 9.472, - "rotX": 359.9201, - "rotY": 269.979736, - "rotZ": 0.0169240069, - "scaleX": 0.2590727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.26, "scaleY": 1.0, - "scaleZ": 0.2590727 + "scaleZ": 0.26 }, - "Nickname": "Resources", + "Nickname": "Clues", "Description": "Left click - Increase\nRight click - Decrease", "GMNotes": "", "AltLookAngle": { @@ -24223,8 +24204,8 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = true\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0,0,0,100}\r\n\n if light_mode then\r\n f_color = {1,1,1,100}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0.1},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={1,1,1,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/GenericCounter\")\nend)\n__bundle_register(\"playermat/GenericCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\nval = 0\n\nfunction onSave() return JSON.encode(val) end\n\nfunction onLoad(saved_data)\n if saved_data ~= nil then\n val = JSON.decode(saved_data)\n end\n\n local name = self.getName()\n local position = {}\n\n if name == \"Damage\" or name == \"Resources\" then\n position = { 0, 0.06, 0.1 }\n elseif name == \"Horror\" then\n position = { -0.025, 0.06, -0.025 }\n else\n position = { 0, 0.06, 0 }\n end\n\n self.createButton({\n label = tostring(val),\n click_function = \"addOrSubtract\",\n function_owner = self,\n position = position,\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\nend\n\nfunction updateVal(newVal)\n if tonumber(newVal) then\n val = newVal\n self.editButton({\n index = 0,\n label = tostring(val)\n })\n end\nend\n\nfunction addOrSubtract(_, _, alt_click)\n val = math.min(math.max(val + (alt_click and -1 or 1), MIN_VALUE), MAX_VALUE)\n self.editButton({ index = 0, label = tostring(val) })\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "0", "XmlUI": "" } ] @@ -24233,12 +24214,12 @@ "GUID": "4a3aa4", "Name": "Custom_Token", "Transform": { - "posX": -5.36947727, - "posY": 1.5574733, - "posZ": -5.09981251, - "rotX": 359.919739, - "rotY": 269.999878, - "rotZ": 0.0168455187, + "posX": -5.369, + "posY": 1.557, + "posZ": -5.1, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.4, "scaleY": 1.0, "scaleZ": 0.4 @@ -24252,9 +24233,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.8745098, - "g": 0.8745098, - "b": 0.8745098 + "r": 0.87451, + "g": 0.87451, + "b": 0.87451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -24282,7 +24263,7 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n p1ClueCounter = getObjectFromGUID(\"37be78\")\r\n p2ClueCounter = getObjectFromGUID(\"1769ed\")\r\n p3ClueCounter = getObjectFromGUID(\"032300\")\r\n p4ClueCounter = getObjectFromGUID(\"d86b7c\")\r\n\r\n timerID = self.getGUID()..math.random(9999999999999)\r\n Timer.create({\r\n identifier=timerID,\r\n function_name=\"totalCounters\", function_owner=self,\r\n repetitions=0, delay=1\r\n })\r\n createAll()\r\nend\r\n\r\nfunction loadPlayerCounters()\r\n p1ClueCounter = getObjectFromGUID(\"37be78\")\r\n p2ClueCounter = getObjectFromGUID(\"1769ed\")\r\n p3ClueCounter = getObjectFromGUID(\"032300\")\r\n p4ClueCounter = getObjectFromGUID(\"d86b7c\")\r\nend\r\n\r\n\r\nfunction totalCounters()\r\n if p1ClueCounter == nil or p2ClueCounter == nil or p3ClueCounter == nil or p4ClueCounter == nil then\r\n loadPlayerCounters()\r\n end\r\n local p1ClueCount = p1ClueCounter.getVar(\"exposedValue\")\r\n local p2ClueCount = p2ClueCounter.getVar(\"exposedValue\")\r\n local p3ClueCount = p3ClueCounter.getVar(\"exposedValue\")\r\n local p4ClueCount = p4ClueCounter.getVar(\"exposedValue\")\r\n val = tonumber(p1ClueCount) + tonumber(p2ClueCount) + tonumber(p3ClueCount) + tonumber(p4ClueCount)\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"removeAllPlayerClues\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n tooltip = \"Click button to remove all clues from all investigators\",\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n\r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction removeAllPlayerClues()\r\n p1ClueCounter.call(\"removeAllClues\")\r\n p2ClueCounter.call(\"removeAllClues\")\r\n p3ClueCounter.call(\"removeAllClues\")\r\n p4ClueCounter.call(\"removeAllClues\")\r\nend\r\n\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value)\r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction updateVal()\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = \"Click button to remove all clues from all investigators\"\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value)\r\n reloadAll()\r\nend\r\n\nfunction onDestroy()\r\n if timerID and type(timerID) == 'object' then\r\n Timer.destroy(timerID)\r\n end\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/MasterClueCounter\")\nend)\n__bundle_register(\"core/MasterClueCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\nMIN_VALUE = -99\nMAX_VALUE = 999\n\nfunction onload(saved_data)\n light_mode = false\n val = 0\n\n if saved_data ~= \"\" then\n local loaded_data = JSON.decode(saved_data)\n light_mode = loaded_data[1]\n val = loaded_data[2]\n end\n p1ClueCounter = getObjectFromGUID(\"37be78\")\n p2ClueCounter = getObjectFromGUID(\"1769ed\")\n p3ClueCounter = getObjectFromGUID(\"032300\")\n p4ClueCounter = getObjectFromGUID(\"d86b7c\")\n\n timerID = self.getGUID()..math.random(9999999999999)\n Timer.create({\n identifier=timerID,\n function_name=\"totalCounters\", function_owner=self,\n repetitions=0, delay=1\n })\n createAll()\nend\n\nfunction loadPlayerCounters()\n p1ClueCounter = getObjectFromGUID(\"37be78\")\n p2ClueCounter = getObjectFromGUID(\"1769ed\")\n p3ClueCounter = getObjectFromGUID(\"032300\")\n p4ClueCounter = getObjectFromGUID(\"d86b7c\")\nend\n\n\nfunction totalCounters()\n if p1ClueCounter == nil or p2ClueCounter == nil or p3ClueCounter == nil or p4ClueCounter == nil then\n loadPlayerCounters()\n end\n local p1ClueCount = p1ClueCounter.getVar(\"exposedValue\")\n local p2ClueCount = p2ClueCounter.getVar(\"exposedValue\")\n local p3ClueCount = p3ClueCounter.getVar(\"exposedValue\")\n local p4ClueCount = p4ClueCounter.getVar(\"exposedValue\")\n val = tonumber(p1ClueCount) + tonumber(p2ClueCount) + tonumber(p3ClueCount) + tonumber(p4ClueCount)\n updateVal()\n updateSave()\nend\n\nfunction updateSave()\n local data_to_save = {light_mode, val}\n saved_data = JSON.encode(data_to_save)\n self.script_state = saved_data\nend\n\nfunction createAll()\n s_color = {0.5, 0.5, 0.5, 95}\n\n if light_mode then\n f_color = {1,1,1,95}\n else\n f_color = {0,0,0,100}\n end\n\n self.createButton({\n label=tostring(val),\n click_function=\"removeAllPlayerClues\",\n function_owner=self,\n position={0,0.05,0},\n height=600,\n width=1000,\n alignment = 3,\n tooltip = \"Click button to remove all clues from all investigators\",\n scale={x=1.5, y=1.5, z=1.5},\n font_size=600,\n font_color=f_color,\n color={0,0,0,0}\n })\n\n if light_mode then\n lightButtonText = \"[ Set dark ]\"\n else\n lightButtonText = \"[ Set light ]\"\n end\n\nend\n\nfunction removeAll()\n self.removeInput(0)\n self.removeInput(1)\n self.removeButton(0)\n self.removeButton(1)\n self.removeButton(2)\nend\n\nfunction removeAllPlayerClues()\n p1ClueCounter.call(\"removeAllClues\")\n p2ClueCounter.call(\"removeAllClues\")\n p3ClueCounter.call(\"removeAllClues\")\n p4ClueCounter.call(\"removeAllClues\")\nend\n\n\nfunction reloadAll()\n removeAll()\n createAll()\n updateSave()\nend\n\nfunction swap_fcolor(_obj, _color, alt_click)\n light_mode = not light_mode\n reloadAll()\nend\n\nfunction swap_align(_obj, _color, alt_click)\n center_mode = not center_mode\n reloadAll()\nend\n\nfunction editName(_obj, _string, value)\n self.setName(value)\n setTooltips()\nend\n\nfunction updateVal()\n self.editButton({\n index = 0,\n label = tostring(val),\n\n })\nend\n\nfunction reset_val()\n val = 0\n updateVal()\n updateSave()\nend\n\nfunction setTooltips()\n self.editInput({\n index = 0,\n value = self.getName(),\n tooltip = \"Click button to remove all clues from all investigators\"\n })\n self.editButton({\n index = 0,\n value = tostring(val),\n\n })\nend\n\nfunction null()\nend\n\nfunction keepSample(_obj, _string, value)\n reloadAll()\nend\n\nfunction onDestroy()\n if timerID and type(timerID) == 'object' then\n Timer.destroy(timerID)\n end\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "[true,0]", "XmlUI": "" }, @@ -24290,15 +24271,15 @@ "GUID": "7165a9", "Name": "Custom_Model_Bag", "Transform": { - "posX": 30.0260582, - "posY": 0.7287094, - "posZ": -35.3466835, - "rotX": 359.938782, - "rotY": 329.986572, - "rotZ": 359.9388, - "scaleX": 5.25000143, - "scaleY": 5.25000143, - "scaleZ": 5.25000143 + "posX": 30.026, + "posY": 0.729, + "posZ": -35.347, + "rotX": 0.0, + "rotY": 330.0, + "rotZ": 0.0, + "scaleX": 5.25, + "scaleY": 5.25, + "scaleZ": 5.25 }, "Nickname": "Legacy Assets", "Description": "", @@ -24350,12 +24331,12 @@ "GUID": "272489", "Name": "Custom_Model_Infinite_Bag", "Transform": { - "posX": 28.70421, - "posY": 4.31012726, - "posZ": -35.37097, - "rotX": 359.929535, + "posX": 28.704, + "posY": 4.31, + "posZ": -35.371, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0189648662, + "rotZ": 0.0, "scaleX": 0.8, "scaleY": 1.0, "scaleZ": 0.8 @@ -24369,9 +24350,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.282272637, - "g": 0.07053042, - "b": 0.07053042 + "r": 0.28227, + "g": 0.07053, + "b": 0.07053 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -24407,12 +24388,12 @@ "GUID": "038906", "Name": "Custom_Token", "Transform": { - "posX": -68.06379, - "posY": 4.29388046, - "posZ": 38.8016853, - "rotX": -0.000135103386, - "rotY": 359.984161, - "rotZ": 9.37236546E-05, + "posX": -68.064, + "posY": 4.294, + "posZ": 38.802, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 0.2, "scaleY": 1.0, "scaleZ": 0.2 @@ -24582,12 +24563,12 @@ "GUID": "676d75", "Name": "Bag", "Transform": { - "posX": 27.1249981, - "posY": 4.03737068, - "posZ": -35.8577576, - "rotX": 359.971649, - "rotY": 0.0005992017, - "rotZ": 359.949036, + "posX": 27.125, + "posY": 4.037, + "posZ": -35.858, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -24601,8 +24582,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.7058823, - "g": 0.366520882, + "r": 0.70588, + "g": 0.36652, "b": 0.0 }, "LayoutGroupSortIndex": 0, @@ -24632,12 +24613,12 @@ "GUID": "ea71cc", "Name": "Custom_PDF", "Transform": { - "posX": 15.5760756, - "posY": 3.57846951, - "posZ": 41.17799, - "rotX": 359.876831, - "rotY": 269.9937, - "rotZ": 359.971771, + "posX": 15.576, + "posY": 3.578, + "posZ": 41.178, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -24683,12 +24664,12 @@ "GUID": "8e1339", "Name": "Custom_PDF", "Transform": { - "posX": 14.894557, - "posY": 3.5756886, - "posZ": 40.66015, - "rotX": 0.009700925, - "rotY": 270.013245, - "rotZ": 0.0425308235, + "posX": 14.895, + "posY": 3.576, + "posZ": 40.66, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -24734,12 +24715,12 @@ "GUID": "090d61", "Name": "Custom_PDF", "Transform": { - "posX": 43.2557, - "posY": 3.88405871, - "posZ": 39.7557869, - "rotX": 22.2194538, - "rotY": 269.924561, - "rotZ": 0.0535906, + "posX": 43.256, + "posY": 3.884, + "posZ": 39.756, + "rotX": 22.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -24785,12 +24766,12 @@ "GUID": "ec5c7e", "Name": "Custom_PDF", "Transform": { - "posX": 43.1285362, - "posY": 3.57826471, - "posZ": 41.201046, - "rotX": 359.875763, - "rotY": 270.00293, - "rotZ": 359.950256, + "posX": 43.129, + "posY": 3.578, + "posZ": 41.201, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 2.18, "scaleY": 1.0, "scaleZ": 2.18 @@ -24838,12 +24819,12 @@ "GUID": "8fa254", "Name": "Deck", "Transform": { - "posX": 43.66062, - "posY": 2.64930058, - "posZ": -66.5882645, - "rotX": 0.0208091065, - "rotY": 269.9998, - "rotZ": 0.0167683624, + "posX": 43.661, + "posY": 2.649, + "posZ": -66.588, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -24857,9 +24838,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -24948,8 +24929,8 @@ 266200 ], "CustomDeck": { - "4311": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", "NumWidth": 10, "NumHeight": 7, @@ -24957,7 +24938,7 @@ "UniqueBack": false, "Type": 0 }, - "3689": { + "2306": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", "NumWidth": 10, @@ -24966,33 +24947,24 @@ "UniqueBack": false, "Type": 0 }, - "5537": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/784110538844098999/61B68D9375F5BBC2974723215EC6855B5605EFD9/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/784110538844100123/A9A0ACCD9ADB5C20745B6AB314C472ECAB71C300/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - }, - "4500": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107058378736378/628E179D5305E95AFC25D86526320A24F8B27391/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/775107058378732934/F41E84FCDC0AB52634348C439A6D1A725CEB8115/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - }, - "3704": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "2316": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/778493212055041441/90F035BD69A7C5C6B6F43426DDDA3A09DFCBCBDF/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 10, "NumHeight": 7, "BackIsHidden": true, "UniqueBack": false, "Type": 0 }, + "2319": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107058378687267/945F8EF94DC605E0731E37C1BCD3FE65FCB86D02/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/775107058378686851/006B65A59360F63826342C2B1A062C1AD727BD53/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + }, "2320": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107058378686413/C1688C1A909FDC7357EB3EEFADAB1FBD5818BD3E/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/775107058378685352/22FD056BAF1966FE2D1AC46FC1BF90C1A03A1404/", @@ -25011,18 +24983,27 @@ "UniqueBack": false, "Type": 0 }, - "3712": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "2328": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999241295993974/70871F727ABBAB3DB22003051B5E1FBF8999AEEB/", + "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", "NumWidth": 10, "NumHeight": 7, "BackIsHidden": true, "UniqueBack": false, "Type": 0 }, - "2319": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107058378687267/945F8EF94DC605E0731E37C1BCD3FE65FCB86D02/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/775107058378686851/006B65A59360F63826342C2B1A062C1AD727BD53/", + "2329": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999241295993974/70871F727ABBAB3DB22003051B5E1FBF8999AEEB/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + }, + "2333": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999385819527677/3AD8DFFFBFF54DB098AD3E00BB7E75DA0590FE8B/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/782999241296027643/326876D4B46DF777AA1293989DEEE6A810ED027B/", "NumWidth": 10, "NumHeight": 7, "BackIsHidden": true, @@ -25038,15 +25019,6 @@ "UniqueBack": true, "Type": 0 }, - "2754": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/829135524526785922/F34A644AC467C751B6D7B8AF398B8FDB07CCF6A0/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/829135524526797029/1F8A6C29028AED32DB44E4CF22E3120C417F413D/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - }, "2342": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999241295993974/70871F727ABBAB3DB22003051B5E1FBF8999AEEB/", "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", @@ -25056,16 +25028,25 @@ "UniqueBack": false, "Type": 0 }, - "3152": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "2662": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656728123511551078/AEAB50847DAF7047B1420F99F34EE05551D112A1/", "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, + "NumWidth": 1, + "NumHeight": 1, "BackIsHidden": true, "UniqueBack": false, "Type": 0 }, - "2723": { + "2703": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + }, + "2704": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", "NumWidth": 10, @@ -25083,60 +25064,15 @@ "UniqueBack": true, "Type": 0 }, - "2333": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999385819527677/3AD8DFFFBFF54DB098AD3E00BB7E75DA0590FE8B/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/782999241296027643/326876D4B46DF777AA1293989DEEE6A810ED027B/", + "2706": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", "NumWidth": 10, "NumHeight": 7, "BackIsHidden": true, "UniqueBack": true, "Type": 0 }, - "4309": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "3690": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "2753": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/829135524526785922/F34A644AC467C751B6D7B8AF398B8FDB07CCF6A0/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/829135524526797029/1F8A6C29028AED32DB44E4CF22E3120C417F413D/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - }, - "5534": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132672550/E5E1C8EE53C7692025E048F0A04BE98D6FA17111/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132672810/20E21AC471D7E5E1545F0EAE635A093718D4C7CF/", - "NumWidth": 3, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - }, - "2329": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999241295993974/70871F727ABBAB3DB22003051B5E1FBF8999AEEB/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, "2716": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", @@ -25146,34 +25082,7 @@ "UniqueBack": true, "Type": 0 }, - "2328": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/782999241295993974/70871F727ABBAB3DB22003051B5E1FBF8999AEEB/", - "BackURL": "https://i.imgur.com/sRsWiSG.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "3684": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "2306": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - }, - "2706": { + "2723": { "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", "NumWidth": 10, @@ -25182,15 +25091,6 @@ "UniqueBack": true, "Type": 0 }, - "4306": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", - 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"posX": -69.18107, - "posY": 1.51602435, - "posZ": -92.4121857, - "rotX": 0.02081184, - "rotY": 269.9984, - "rotZ": 0.0167781785, + "posX": -69.181, + "posY": 1.516, + "posZ": -92.412, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25640,9 +25621,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -25679,12 +25660,12 @@ "GUID": "4bab65", "Name": "Card", "Transform": { - "posX": -20.81399, - "posY": 1.46527386, - "posZ": -45.6144447, - "rotX": 0.0568773858, - "rotY": 269.999023, - "rotZ": 359.959747, + "posX": -20.814, + "posY": 1.465, + "posZ": -45.614, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25698,9 +25679,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -25737,12 +25718,12 @@ "GUID": "b8c2bf", "Name": "Card", "Transform": { - "posX": -69.9527, - "posY": 1.665947, - "posZ": -92.40428, - "rotX": 355.109772, - "rotY": 269.9978, - "rotZ": 0.00491470937, + "posX": -69.953, + "posY": 1.666, + "posZ": -92.404, + "rotX": 355.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25756,9 +25737,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -25795,12 +25776,12 @@ "GUID": "cd94e3", "Name": "Card", "Transform": { - "posX": -69.47233, - "posY": 1.50614488, - "posZ": -92.97644, - "rotX": 0.0208138637, - "rotY": 270.000061, - "rotZ": 0.0167908054, + "posX": -69.472, + "posY": 1.506, + "posZ": -92.976, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25814,9 +25795,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -25853,12 +25834,12 @@ "GUID": "0e3d00", "Name": "Card", "Transform": { - "posX": 26.1875858, - "posY": 2.08882141, - "posZ": -41.9431038, - "rotX": -6.98554061E-07, + "posX": 26.188, + "posY": 2.089, + "posZ": -41.943, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 1.21880635E-06, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25872,9 +25853,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -25911,12 +25892,12 @@ "GUID": "dc5296", "Name": "Card", "Transform": { - "posX": -69.2197342, - "posY": 1.60337329, - "posZ": -91.93208, - "rotX": 0.01665299, + "posX": -69.22, + "posY": 1.603, + "posZ": -91.932, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0134098148, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25930,9 +25911,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -25969,12 +25950,12 @@ "GUID": "2559b7", "Name": "Card", "Transform": { - "posX": 26.27283, - "posY": 2.108255, - "posZ": -41.6841774, - "rotX": 0.004160104, + "posX": 26.273, + "posY": 2.108, + "posZ": -41.684, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.00336062675, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -25988,9 +25969,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26027,12 +26008,12 @@ "GUID": "71e37c", "Name": "Card", "Transform": { - "posX": 6.971957, - "posY": 1.44853222, - "posZ": -44.8230247, - "rotX": 359.8041, - "rotY": 269.947052, - "rotZ": 174.0326, + "posX": 6.972, + "posY": 1.449, + "posZ": -44.823, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 174.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26046,9 +26027,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26085,12 +26066,12 @@ "GUID": "8359a3", "Name": "Card", "Transform": { - "posX": -68.78893, - "posY": 1.56016338, - "posZ": -93.2016144, - "rotX": 0.02081347, - "rotY": 269.999878, - "rotZ": 0.01676867, + "posX": -68.789, + "posY": 1.56, + "posZ": -93.202, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26104,9 +26085,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26143,12 +26124,12 @@ "GUID": "f8dc01", "Name": "Card", "Transform": { - "posX": -68.8077545, - "posY": 1.38139629, - "posZ": -92.2605057, - "rotX": 0.0208081845, - "rotY": 269.999939, - "rotZ": 0.01678856, + "posX": -68.808, + "posY": 1.381, + "posZ": -92.261, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26162,9 +26143,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26201,12 +26182,12 @@ "GUID": "298237", "Name": "Card", "Transform": { - "posX": -9.048055, - "posY": 1.93793714, - "posZ": -45.6597366, - "rotX": 0.0202468913, - "rotY": 269.3767, - "rotZ": 0.009117791, + "posX": -9.048, + "posY": 1.938, + "posZ": -45.66, + "rotX": 0.0, + "rotY": 269.0, + "rotZ": 0.0, "scaleX": 1.1, "scaleY": 1.0, "scaleZ": 1.1 @@ -26220,9 +26201,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26259,12 +26240,12 @@ "GUID": "532ace", "Name": "Card", "Transform": { - "posX": 0.357258856, - "posY": 1.33654654, - "posZ": -44.296608, - "rotX": 0.0195225757, - "rotY": 269.998047, - "rotZ": 180.537231, + "posX": 0.357, + "posY": 1.337, + "posZ": -44.297, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 181.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26278,9 +26259,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26317,9 +26298,9 @@ "GUID": "fbf105", "Name": "Card", "Transform": { - "posX": -24.0459366, - "posY": 4.023385, - "posZ": -36.3643074, + "posX": -24.046, + "posY": 4.023, + "posZ": -36.364, "rotX": 0.0, "rotY": 90.0, "rotZ": 0.0, @@ -26336,9 +26317,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26375,12 +26356,12 @@ "GUID": "1b5f59", "Name": "Card", "Transform": { - "posX": 26.461441, - "posY": 2.09862638, - "posZ": -41.53383, - "rotX": 0.00416062074, - "rotY": 269.999756, - "rotZ": 0.0033606498, + "posX": 26.461, + "posY": 2.099, + "posZ": -41.534, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26394,9 +26375,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26433,12 +26414,12 @@ "GUID": "ff3f17", "Name": "Card", "Transform": { - "posX": -69.46828, - "posY": 1.42916226, - "posZ": -92.84216, - "rotX": 0.0208115149, - "rotY": 270.000061, - "rotZ": 0.0167896952, + "posX": -69.468, + "posY": 1.429, + "posZ": -92.842, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26452,9 +26433,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26491,12 +26472,12 @@ "GUID": "1bfb78", "Name": "Card", "Transform": { - "posX": -68.85489, - "posY": 1.33711612, - "posZ": -93.17729, - "rotX": 359.978668, - "rotY": 269.999756, - "rotZ": 359.9835, + "posX": -68.855, + "posY": 1.337, + "posZ": -93.177, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26510,9 +26491,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26549,12 +26530,12 @@ "GUID": "c37241", "Name": "Card", "Transform": { - "posX": -6.03828955, - "posY": 1.56011832, - "posZ": -34.9833145, - "rotX": 359.920319, - "rotY": 270.000183, - "rotZ": 0.956838131, + "posX": -6.038, + "posY": 1.56, + "posZ": -34.983, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 1.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26568,9 +26549,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26607,12 +26588,12 @@ "GUID": "57bcb8", "Name": "Card", "Transform": { - "posX": 28.4116669, - "posY": 1.95419931, - "posZ": -42.5137024, - "rotX": 0.00335724512, - "rotY": 269.989319, - "rotZ": -0.004155275, + "posX": 28.412, + "posY": 1.954, + "posZ": -42.514, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26626,9 +26607,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26665,12 +26646,12 @@ "GUID": "aa08d4", "Name": "Card", "Transform": { - "posX": 25.2733459, - "posY": 2.087482, - "posZ": -42.0483971, - "rotX": 0.01505219, - "rotY": 270.002777, - "rotZ": 0.346132, + "posX": 25.273, + "posY": 2.087, + "posZ": -42.048, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26684,9 +26665,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26723,12 +26704,12 @@ "GUID": "1acf71", "Name": "Card", "Transform": { - "posX": -20.27627, - "posY": 1.41732979, - "posZ": -45.3490562, - "rotX": 0.0504645258, - "rotY": 269.998352, - "rotZ": 359.963257, + "posX": -20.276, + "posY": 1.417, + "posZ": -45.349, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26742,9 +26723,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26781,9 +26762,9 @@ "GUID": "981ce4", "Name": "Card", "Transform": { - "posX": -18.6641064, - "posY": 4.223386, - "posZ": -36.3643074, + "posX": -18.664, + "posY": 4.223, + "posZ": -36.364, "rotX": 0.0, "rotY": 90.0, "rotZ": 0.0, @@ -26800,9 +26781,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26839,12 +26820,12 @@ "GUID": "6c0d7e", "Name": "Card", "Transform": { - "posX": 8.311259, - "posY": 1.45938706, - "posZ": -44.0740623, - "rotX": 0.217175782, - "rotY": 270.0856, - "rotZ": 185.985855, + "posX": 8.311, + "posY": 1.459, + "posZ": -44.074, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 186.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26858,9 +26839,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26897,12 +26878,12 @@ "GUID": "66197b", "Name": "Card", "Transform": { - "posX": -68.5397339, - "posY": 1.46801829, - "posZ": -92.68214, - "rotX": 0.0208105557, - "rotY": 269.999939, - "rotZ": 0.0167548321, + "posX": -68.54, + "posY": 1.468, + "posZ": -92.682, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26916,9 +26897,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -26955,12 +26936,12 @@ "GUID": "6f896e", "Name": "Card", "Transform": { - "posX": 8.215088, - "posY": 1.44988537, - "posZ": -45.06225, - "rotX": 359.782837, - "rotY": 269.997467, - "rotZ": 174.014145, + "posX": 8.215, + "posY": 1.45, + "posZ": -45.062, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 174.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -26974,9 +26955,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27013,12 +26994,12 @@ "GUID": "dd4921", "Name": "Card", "Transform": { - "posX": -31.87406, - "posY": 3.72338533, - "posZ": -36.3643074, - "rotX": 0.01677481, - "rotY": 89.90865, - "rotZ": 359.9792, + "posX": -31.874, + "posY": 3.723, + "posZ": -36.364, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27032,9 +27013,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27071,12 +27052,12 @@ "GUID": "d6a1ee", "Name": "Card", "Transform": { - "posX": -62.4075775, - "posY": 1.29975629, - "posZ": -58.0876465, - "rotX": 0.020808721, - "rotY": 270.000977, - "rotZ": 0.0167705677, + "posX": -62.408, + "posY": 1.3, + "posZ": -58.088, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27090,9 +27071,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27129,12 +27110,12 @@ "GUID": "c7a098", "Name": "Card", "Transform": { - "posX": 27.0264568, - "posY": 2.07007885, - "posZ": -41.6199379, - "rotX": 2.38076955E-05, - "rotY": 269.999969, - "rotZ": 359.9929, + "posX": 27.026, + "posY": 2.07, + "posZ": -41.62, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27148,9 +27129,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27187,12 +27168,12 @@ "GUID": "5b2e99", "Name": "Card", "Transform": { - "posX": -57.6952477, - "posY": 1.30241919, - "posZ": -54.8372345, - "rotX": 0.0208091848, - "rotY": 269.99884, - "rotZ": 0.0167714562, + "posX": -57.695, + "posY": 1.302, + "posZ": -54.837, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27206,9 +27187,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27245,12 +27226,12 @@ "GUID": "bce5af", "Name": "Card", "Transform": { - "posX": -69.25634, - "posY": 1.59884465, - "posZ": -92.04441, - "rotX": 0.0208142772, + "posX": -69.256, + "posY": 1.599, + "posZ": -92.044, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0167684462, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27264,9 +27245,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27303,12 +27284,12 @@ "GUID": "de3bd5", "Name": "Card", "Transform": { - "posX": -69.0652, - "posY": 1.545066, - "posZ": -92.32266, - "rotX": 0.02081134, - "rotY": 269.999817, - "rotZ": 0.016792994, + "posX": -69.065, + "posY": 1.545, + "posZ": -92.323, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27322,9 +27303,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27361,12 +27342,12 @@ "GUID": "13d3f3", "Name": "Card", "Transform": { - "posX": 10.8465414, - "posY": 1.36696076, - "posZ": -49.13321, - "rotX": 0.0208317563, - "rotY": 269.987122, - "rotZ": 358.027863, + "posX": 10.847, + "posY": 1.367, + "posZ": -49.133, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 358.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27380,9 +27361,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27419,12 +27400,12 @@ "GUID": "234ff6", "Name": "Card", "Transform": { - "posX": -69.51461, - "posY": 1.43883848, - "posZ": -92.62105, - "rotX": 0.0208108369, - "rotY": 269.998627, - "rotZ": 0.0167865437, + "posX": -69.515, + "posY": 1.439, + "posZ": -92.621, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27438,9 +27419,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27477,12 +27458,12 @@ "GUID": "23c694", "Name": "Card", "Transform": { - "posX": -69.35864, - "posY": 1.5255127, - "posZ": -92.71584, - "rotX": 0.0208112914, - "rotY": 270.008026, - "rotZ": 0.0167942233, + "posX": -69.359, + "posY": 1.526, + "posZ": -92.716, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27496,9 +27477,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27535,12 +27516,12 @@ "GUID": "da7828", "Name": "Card", "Transform": { - "posX": -29.1831436, - "posY": 3.82338548, - "posZ": -36.3643074, - "rotX": 359.704865, - "rotY": 90.01347, - "rotZ": 0.000105936044, + "posX": -29.183, + "posY": 3.823, + "posZ": -36.364, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27554,9 +27535,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27594,11 +27575,11 @@ "Name": "Card", "Transform": { "posX": -69.981, - "posY": 1.39055073, - "posZ": -92.5776443, - "rotX": 0.0208099633, + "posY": 1.391, + "posZ": -92.578, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.016753966, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27612,9 +27593,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27651,12 +27632,12 @@ "GUID": "c1397c", "Name": "Card", "Transform": { - "posX": 25.7331467, - "posY": 2.03145123, - "posZ": -41.9159622, - "rotX": 0.0033375714, - "rotY": 269.985779, - "rotZ": 0.0159881562, + "posX": 25.733, + "posY": 2.031, + "posZ": -41.916, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27670,9 +27651,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27709,9 +27690,9 @@ "GUID": "c6cc82", "Name": "Card", "Transform": { - "posX": -21.3550243, - "posY": 4.12338448, - "posZ": -36.3643074, + "posX": -21.355, + "posY": 4.123, + "posZ": -36.364, "rotX": 0.0, "rotY": 90.0, "rotZ": 0.0, @@ -27728,9 +27709,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27767,12 +27748,12 @@ "GUID": "2feb4c", "Name": "Card", "Transform": { - "posX": -26.61454, - "posY": 3.92338538, - "posZ": -36.3643074, - "rotX": 359.920135, - "rotY": 89.9634857, - "rotZ": 0.0168734044, + "posX": -26.615, + "posY": 3.923, + "posZ": -36.364, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27786,9 +27767,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27825,9 +27806,9 @@ "GUID": "81a0f8", "Name": "Card", "Transform": { - "posX": -34.5649757, - "posY": 3.62338543, - "posZ": -36.3643074, + "posX": -34.565, + "posY": 3.623, + "posZ": -36.364, "rotX": 0.0, "rotY": 90.0, "rotZ": 0.0, @@ -27844,9 +27825,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27883,12 +27864,12 @@ "GUID": "105e3a", "Name": "Card", "Transform": { - "posX": 20.2466946, - "posY": 1.29090023, - "posZ": -66.37983, - "rotX": 0.0167737417, - "rotY": 180.007446, - "rotZ": 359.9792, + "posX": 20.247, + "posY": 1.291, + "posZ": -66.38, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27902,9 +27883,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27941,12 +27922,12 @@ "GUID": "f91e14", "Name": "Card", "Transform": { - "posX": -69.58348, - "posY": 1.41963828, - "posZ": -92.30365, - "rotX": 0.0208086129, + "posX": -69.583, + "posY": 1.42, + "posZ": -92.304, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0167719144, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -27960,9 +27941,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -27999,12 +27980,12 @@ "GUID": "2e3115", "Name": "Card", "Transform": { - "posX": -69.54888, - "posY": 1.44838548, - "posZ": -92.8644562, - "rotX": 0.0208115838, - "rotY": 269.999329, - "rotZ": 0.0167878512, + "posX": -69.549, + "posY": 1.448, + "posZ": -92.864, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28018,9 +27999,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28057,12 +28038,12 @@ "GUID": "4224db", "Name": "Card", "Transform": { - "posX": -69.32756, - "posY": 1.37147355, - "posZ": -92.71352, - "rotX": 0.02081049, - "rotY": 270.000153, - "rotZ": 0.0167921819, + "posX": -69.328, + "posY": 1.371, + "posZ": -92.714, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28076,9 +28057,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28115,12 +28096,12 @@ "GUID": "c18ebe", "Name": "Card", "Transform": { - "posX": -69.43681, - "posY": 1.41007388, - "posZ": -92.24364, - "rotX": 0.0208085459, - "rotY": 270.000031, - "rotZ": 0.0167765245, + "posX": -69.437, + "posY": 1.41, + "posZ": -92.244, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28134,9 +28115,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28173,12 +28154,12 @@ "GUID": "3da436", "Name": "Card", "Transform": { - "posX": -6.378038, - "posY": 1.49395418, - "posZ": -34.1354065, - "rotX": 359.920135, - "rotY": 269.9999, - "rotZ": 0.0168731883, + "posX": -6.378, + "posY": 1.494, + "posZ": -34.135, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28192,9 +28173,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28231,12 +28212,12 @@ "GUID": "49a91e", "Name": "Card", "Transform": { - "posX": -68.4087, - "posY": 1.35259986, - "posZ": -92.411705, - "rotX": 0.0207995437, - "rotY": 270.005127, - "rotZ": 0.01678071, + "posX": -68.409, + "posY": 1.353, + "posZ": -92.412, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28250,9 +28231,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28289,12 +28270,12 @@ "GUID": "3fbc07", "Name": "Card", "Transform": { - "posX": -69.44373, - "posY": 1.58311355, - "posZ": -93.58629, - "rotX": 0.0208136737, - "rotY": 269.99646, - "rotZ": 0.0168110114, + "posX": -69.444, + "posY": 1.583, + "posZ": -93.586, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28308,9 +28289,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28347,12 +28328,12 @@ "GUID": "9dd911", "Name": "Card", "Transform": { - "posX": -69.19763, - "posY": 1.40041387, - "posZ": -92.6811142, - "rotX": 0.0208085924, - "rotY": 269.9999, - "rotZ": 0.0167739782, + "posX": -69.198, + "posY": 1.4, + "posZ": -92.681, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28366,9 +28347,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28405,12 +28386,12 @@ "GUID": "e68658", "Name": "Card", "Transform": { - "posX": -69.03822, - "posY": 1.47748029, - "posZ": -92.71313, - "rotX": 0.02081122, - "rotY": 270.000061, - "rotZ": 0.0167687777, + "posX": -69.038, + "posY": 1.477, + "posZ": -92.713, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28424,9 +28405,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28463,12 +28444,12 @@ "GUID": "70fcce", "Name": "Card", "Transform": { - "posX": 28.3422661, - "posY": 1.96382821, - "posZ": -42.2968445, - "rotX": 0.00335855084, - "rotY": 271.077057, - "rotZ": -0.00416490249, + "posX": 28.342, + "posY": 1.964, + "posZ": -42.297, + "rotX": 0.0, + "rotY": 271.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28482,9 +28463,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28521,12 +28502,12 @@ "GUID": "a7358f", "Name": "Card", "Transform": { - "posX": -69.47062, - "posY": 1.36513293, - "posZ": -92.39849, - "rotX": 0.0206449665, - "rotY": 269.999817, - "rotZ": 0.185430676, + "posX": -69.471, + "posY": 1.365, + "posZ": -92.398, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28540,9 +28521,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28579,12 +28560,12 @@ "GUID": "b14c5f", "Name": "Card", "Transform": { - "posX": -37.25589, - "posY": 3.52338529, - "posZ": -36.3643074, - "rotX": 0.0167712439, - "rotY": 89.94578, - "rotZ": 359.9792, + "posX": -37.256, + "posY": 3.523, + "posZ": -36.364, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28598,9 +28579,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28637,12 +28618,12 @@ "GUID": "8dcf73", "Name": "Card", "Transform": { - "posX": -19.5843658, - "posY": 1.31878364, - "posZ": -46.0474854, - "rotX": 0.021307392, - "rotY": 269.999084, - "rotZ": 0.0134934355, + "posX": -19.584, + "posY": 1.319, + "posZ": -46.047, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28656,9 +28637,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28695,12 +28676,12 @@ "GUID": "f7095f", "Name": "Card", "Transform": { - "posX": -69.1677856, - "posY": 1.48719907, - "posZ": -92.88542, - "rotX": 0.020810578, - "rotY": 269.999146, - "rotZ": 0.0167752635, + "posX": -69.168, + "posY": 1.487, + "posZ": -92.885, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28714,9 +28695,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28753,12 +28734,12 @@ "GUID": "728ae0", "Name": "Card", "Transform": { - "posX": -20.2374477, - "posY": 1.3677845, - "posZ": -46.00682, - "rotX": 0.05046318, - "rotY": 269.996277, - "rotZ": 359.963257, + "posX": -20.237, + "posY": 1.368, + "posZ": -46.007, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28772,9 +28753,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28811,12 +28792,12 @@ "GUID": "ebdd78", "Name": "Card", "Transform": { - "posX": -69.21234, - "posY": 1.45810974, - "posZ": -92.91334, - "rotX": 0.0208094362, + "posX": -69.212, + "posY": 1.458, + "posZ": -92.913, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 0.0167776961, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28830,9 +28811,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28869,12 +28850,12 @@ "GUID": "bdb106", "Name": "Card", "Transform": { - "posX": 26.209301, - "posY": 2.14772654, - "posZ": -42.9934769, - "rotX": 0.008984911, - "rotY": 179.9813, - "rotZ": -0.00515755173, + "posX": 26.209, + "posY": 2.148, + "posZ": -42.993, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28888,9 +28869,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28927,12 +28908,12 @@ "GUID": "d76b40", "Name": "Card", "Transform": { - "posX": 78.18854, - "posY": 1.35897446, - "posZ": 8.157964, - "rotX": -0.00338677829, + "posX": 78.189, + "posY": 1.359, + "posZ": 8.158, + "rotX": 0.0, "rotY": 270.0, - "rotZ": 179.967621, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -28946,9 +28927,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -28985,12 +28966,12 @@ "GUID": "7f5978", "Name": "Card", "Transform": { - "posX": 78.5975647, - "posY": 1.33713913, - "posZ": 7.39936972, - "rotX": 359.993073, - "rotY": 270.0001, - "rotZ": 179.989182, + "posX": 78.598, + "posY": 1.337, + "posZ": 7.399, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29004,9 +28985,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29043,12 +29024,12 @@ "GUID": "e3bd71", "Name": "Card", "Transform": { - "posX": 78.49509, - "posY": 1.38607883, - "posZ": 7.493465, - "rotX": 359.991547, - "rotY": 270.000549, - "rotZ": 177.001083, + "posX": 78.495, + "posY": 1.386, + "posZ": 7.493, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 177.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29062,9 +29043,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29101,12 +29082,12 @@ "GUID": "bbd11b", "Name": "Card", "Transform": { - "posX": 78.02214, - "posY": 1.335157, - "posZ": 7.593414, - "rotX": 359.949036, - "rotY": 269.993958, - "rotZ": 179.991119, + "posX": 78.022, + "posY": 1.335, + "posZ": 7.593, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29120,9 +29101,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29159,12 +29140,12 @@ "GUID": "c1365d", "Name": "Card", "Transform": { - "posX": 78.27489, - "posY": 1.32291067, - "posZ": 7.736414, - "rotX": 359.9899, - "rotY": 270.012329, - "rotZ": 179.9853, + "posX": 78.275, + "posY": 1.323, + "posZ": 7.736, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29178,9 +29159,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29217,12 +29198,12 @@ "GUID": "864fb6", "Name": "Card", "Transform": { - "posX": 78.31776, - "posY": 1.28910768, - "posZ": 6.79387045, - "rotX": 359.991974, - "rotY": 270.0123, - "rotZ": 179.989639, + "posX": 78.318, + "posY": 1.289, + "posZ": 6.794, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29236,9 +29217,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29275,12 +29256,12 @@ "GUID": "313167", "Name": "Card", "Transform": { - "posX": 78.3159, - "posY": 1.24728346, - "posZ": 7.173492, - "rotX": 359.990051, - "rotY": 270.0123, - "rotZ": 179.984909, + "posX": 78.316, + "posY": 1.247, + "posZ": 7.173, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29294,9 +29275,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29333,12 +29314,12 @@ "GUID": "1b2d1e", "Name": "CardCustom", "Transform": { - "posX": 29.34007, - "posY": 2.13939214, - "posZ": -49.70962, - "rotX": 0.004372815, - "rotY": 270.014832, - "rotZ": 6.569497, + "posX": 29.34, + "posY": 2.139, + "posZ": -49.71, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 7.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29352,9 +29333,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -29393,12 +29374,12 @@ "GUID": "4825a7", "Name": "Checker_white", "Transform": { - "posX": 28.6307545, - "posY": 4.21900272, - "posZ": -34.8876839, - "rotX": 0.0828645453, - "rotY": 89.99964, - "rotZ": 359.9787, + "posX": 28.631, + "posY": 4.219, + "posZ": -34.888, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -29430,23 +29411,23 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "---\r\n--- Generated by Luanalysis\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-12-19 5:00 p.m.\r\n---\r\n\r\n---@type table\r\nlocal token_ids = {\r\n elder_sign = \"Elder Sign\",\r\n skull = \"Skull\",\r\n cultist = \"Cultist\",\r\n tablet = \"Tablet\",\r\n elder_thing = \"Elder Thing\",\r\n autofail = \"Auto-fail\",\r\n bless = \"Bless\",\r\n curse = \"Curse\",\r\n frost = \"Frost\",\r\n unnamed = \"\"\r\n}\r\n\r\n---@type table\r\nlocal name_ids = {\r\n [\"Elder Sign\"] = \"elder_sign\",\r\n [\"Skull\"] = \"skull\",\r\n [\"Cultist\"] = \"cultist\",\r\n [\"Tablet\"] = \"tablet\",\r\n [\"Elder Thing\"] = \"elder_thing\",\r\n [\"Auto-fail\"] = \"autofail\",\r\n [\"Bless\"] = \"bless\",\r\n [\"Curse\"] = \"curse\",\r\n [\"Frost\"] = \"frost\",\r\n [\"\"] = \"unnamed\"\r\n}\r\n\r\n---@type Vector\r\nlocal rotation = {0, 270.00, 0}\r\n\r\n---@type table\r\nlocal offsets = {\r\n x = -2,\r\n z = -2\r\n}\r\n\r\nlocal left_right = \"z\"\r\nlocal up_down = \"x\"\r\nlocal vertical = \"y\"\r\n\r\n---@type TTSObject[]\r\nlocal tracking = {}\r\n\r\nfunction onload(data)\r\n data = JSON.decode(data)\r\n if data then\r\n local existing = data.tracking\r\n\r\n if existing then\r\n for _, guid in ipairs(existing) do\r\n local object = getObjectFromGUID(guid)\r\n if object then\r\n table.insert(tracking, object)\r\n end\r\n end\r\n end\r\n\r\n if data.tokens then\r\n Wait.frames(function ()\r\n for token, value in pairs(data.tokens) do\r\n revalue(nil, value, token)\r\n end\r\n end, 3)\r\n end\r\n\r\n Wait.frames(function ()\r\n if data.auto_update then\r\n self.UI:setAttribute(\"auto_update\", \"isOn\", data.auto_update)\r\n updateToggle(nil, data.auto_update, \"auto_update\")\r\n end\r\n end, 3)\r\n end\r\n\r\n self:addContextMenuItem(\"Clear\", function ()\r\n tracking = {}\r\n end, false)\r\nend\r\n\r\nfunction onSave()\r\n local targets = {}\r\n for _, token in ipairs(tracking) do\r\n table.insert(targets, token:getGUID())\r\n end\r\n\r\n local tokens = {}\r\n for id, _ in pairs(token_ids) do\r\n tokens[id] = self.UI:getValue(id)\r\n end\r\n\r\n return JSON.encode({\r\n tracking = targets,\r\n tokens = tokens,\r\n auto_update = self.UI:getAttribute(\"auto_update\", \"isOn\")\r\n })\r\nend\r\n\r\n---@param player Player\r\n---@param value string\r\n---@param token string\r\nfunction revalue(player, value, token)\r\n if not tonumber(value) then value = 0 end\r\n self.UI:setValue(token, value)\r\n self.UI:setAttribute(token, \"text\", value)\r\n\r\n if player then -- player is nil when we call this in onload\r\n -- False since \"on\" looks greyed out\r\n if self.UI:getAttribute(\"auto_update\", \"isOn\"):lower()==\"false\" then\r\n Wait.frames(function()\r\n layout()\r\n end, 3)\r\n end\r\n end\r\nend\r\n\r\n\r\n---@param player Player\r\n---@param token string\r\nfunction inc(player, token)\r\n local value = tonumber(self.UI:getValue(token)) or 0\r\n revalue(player, value+1, token)\r\nend\r\n\r\n---@param player Player\r\n---@param token string\r\nfunction dec(player, token)\r\n local value = tonumber(self.UI:getValue(token)) or 0\r\n revalue(player, value-1, token)\r\nend\r\n\r\n---@param player Player\r\n---@param value string\r\n---@param id string\r\nfunction updateToggle(player, value, id)\r\n local value = value:lower() == \"true\" and true or false\r\n self.UI:setAttribute(id, \"isOn\", value)\r\n if player then\r\n broadcastToAll(\"Token Arranger: Auto-Update \" .. (value and \"Disabled\" or \"Enabled\"))\r\n end\r\nend\r\n\r\n---@return TTSObject\r\nlocal function get_chaos_bag()\r\n return getObjectsWithTag(\"chaos_bag\")[1]\r\nend\r\n\r\n---@type table\r\nlocal token_precedence = {\r\n [\"Skull\"] = -1,\r\n [\"Cultist\"] = -2,\r\n [\"Tablet\"] = -3,\r\n [\"Elder Thing\"] = -4,\r\n\r\n [\"Elder Sign\"] = 100,\r\n [\"Auto-fail\"] = -100,\r\n\r\n [\"Bless\"] = -1,\r\n [\"Curse\"] = -2,\r\n [\"Frost\"] = -3,\r\n [\"\"] = -1000,\r\n}\r\n\r\nlocal function token_value_comparator(left, right)\r\n if left.value>right.value then return true\r\n elseif right.value>left.value then return false\r\n elseif left.precedence>right.precedence then return true\r\n elseif right.precedence>left.precedence then return false\r\n else return left.token:getGUID() > right.token:getGUID()\r\n end\r\nend\r\n\r\nlocal function do_position()\r\n local data = {}\r\n\r\n for index, token in ipairs(tracking) do\r\n local name = token:getName()\r\n\r\n data[index] = {\r\n token= token,\r\n value = tonumber(name) or tonumber(self.UI:getValue(name_ids[name])),\r\n precedence = token_precedence[name] or 0\r\n }\r\n end\r\n\r\n table.sort(data, token_value_comparator)\r\n\r\n local pos = self:getPosition()\r\n local location = {}\r\n\r\n pos[left_right] = pos[left_right] + offsets[left_right]\r\n\r\n location[left_right] = pos[left_right]\r\n location[up_down] = pos[up_down]\r\n location[vertical] = pos[vertical]\r\n\r\n local current_value = data[1].value\r\n\r\n for _, item in ipairs(data) do\r\n ---@type TTSObject\r\n local token = item.token\r\n\r\n ---@type number\r\n local value = item.value\r\n\r\n if value~=current_value then\r\n location[left_right] = pos[left_right]\r\n location[up_down] = location[up_down] + offsets[up_down]\r\n current_value = value\r\n end\r\n\r\n token:setPosition(location)\r\n token:setRotation(rotation)\r\n location[left_right] = location[left_right] + offsets[left_right]\r\n end\r\n\r\nend\r\n\r\nfunction layout()\r\n for _, token in ipairs(tracking) do\r\n token:destruct()\r\n end\r\n\r\n tracking = {}\r\n\r\n local chaos_bag = get_chaos_bag()\r\n\r\n local size = #chaos_bag:getObjects()\r\n\r\n for _,data in ipairs(chaos_bag:getObjects()) do\r\n chaos_bag:takeObject {\r\n guid = data.guid,\r\n smooth = false,\r\n ---@param tok TTSObject\r\n callback_function = function (tok)\r\n local clone = tok:clone()\r\n Wait.frames(function () chaos_bag:putObject(clone) end, 1)\r\n table.insert(tracking, tok)\r\n end\r\n }\r\n end\r\n\r\n Wait.condition(function () do_position() end, function () return size==#tracking end)\r\nend\r\n", + "LuaScript": "---\n--- Generated by Luanalysis\n--- Created by Whimsical.\n--- DateTime: 2021-12-19 5:00 p.m.\n---\n\n---@type table\nlocal token_ids = {\n elder_sign = \"Elder Sign\",\n skull = \"Skull\",\n cultist = \"Cultist\",\n tablet = \"Tablet\",\n elder_thing = \"Elder Thing\",\n autofail = \"Auto-fail\",\n bless = \"Bless\",\n curse = \"Curse\",\n frost = \"Frost\",\n unnamed = \"\"\n}\n\n---@type table\nlocal name_ids = {\n [\"Elder Sign\"] = \"elder_sign\",\n [\"Skull\"] = \"skull\",\n [\"Cultist\"] = \"cultist\",\n [\"Tablet\"] = \"tablet\",\n [\"Elder Thing\"] = \"elder_thing\",\n [\"Auto-fail\"] = \"autofail\",\n [\"Bless\"] = \"bless\",\n [\"Curse\"] = \"curse\",\n [\"Frost\"] = \"frost\",\n [\"\"] = \"unnamed\"\n}\n\n---@type Vector\nlocal rotation = {0, 270.00, 0}\n\n---@type table\nlocal offsets = {\n x = -2,\n z = -2\n}\n\nlocal left_right = \"z\"\nlocal up_down = \"x\"\nlocal vertical = \"y\"\n\n---@type TTSObject[]\nlocal tracking = {}\n\nfunction onload(data)\n data = JSON.decode(data)\n if data then\n local existing = data.tracking\n\n if existing then\n for _, guid in ipairs(existing) do\n local object = getObjectFromGUID(guid)\n if object then\n table.insert(tracking, object)\n end\n end\n end\n\n if data.tokens then\n Wait.frames(function ()\n for token, value in pairs(data.tokens) do\n revalue(nil, value, token)\n end\n end, 3)\n end\n\n Wait.frames(function ()\n if data.auto_update then\n self.UI:setAttribute(\"auto_update\", \"isOn\", data.auto_update)\n updateToggle(nil, data.auto_update, \"auto_update\")\n end\n end, 3)\n end\n\n self:addContextMenuItem(\"Clear\", function ()\n tracking = {}\n end, false)\nend\n\nfunction onSave()\n local targets = {}\n for _, token in ipairs(tracking) do\n table.insert(targets, token:getGUID())\n end\n\n local tokens = {}\n for id, _ in pairs(token_ids) do\n tokens[id] = self.UI:getValue(id)\n end\n\n return JSON.encode({\n tracking = targets,\n tokens = tokens,\n auto_update = self.UI:getAttribute(\"auto_update\", \"isOn\")\n })\nend\n\n---@param player Player\n---@param value string\n---@param token string\nfunction revalue(player, value, token)\n if not tonumber(value) then value = 0 end\n self.UI:setValue(token, value)\n self.UI:setAttribute(token, \"text\", value)\n\n if player then -- player is nil when we call this in onload\n -- False since \"on\" looks greyed out\n if self.UI:getAttribute(\"auto_update\", \"isOn\"):lower()==\"false\" then\n Wait.frames(function()\n layout()\n end, 3)\n end\n end\nend\n\n\n---@param player Player\n---@param token string\nfunction inc(player, token)\n local value = tonumber(self.UI:getValue(token)) or 0\n revalue(player, value+1, token)\nend\n\n---@param player Player\n---@param token string\nfunction dec(player, token)\n local value = tonumber(self.UI:getValue(token)) or 0\n revalue(player, value-1, token)\nend\n\n---@param player Player\n---@param value string\n---@param id string\nfunction updateToggle(player, value, id)\n local value = value:lower() == \"true\" and true or false\n self.UI:setAttribute(id, \"isOn\", value)\n if player then\n broadcastToAll(\"Token Arranger: Auto-Update \" .. (value and \"Disabled\" or \"Enabled\"))\n end\nend\n\n---@return TTSObject\nlocal function get_chaos_bag()\n return getObjectsWithTag(\"chaos_bag\")[1]\nend\n\n---@type table\nlocal token_precedence = {\n [\"Skull\"] = -1,\n [\"Cultist\"] = -2,\n [\"Tablet\"] = -3,\n [\"Elder Thing\"] = -4,\n\n [\"Elder Sign\"] = 100,\n [\"Auto-fail\"] = -100,\n\n [\"Bless\"] = -1,\n [\"Curse\"] = -2,\n [\"Frost\"] = -3,\n [\"\"] = -1000,\n}\n\nlocal function token_value_comparator(left, right)\n if left.value>right.value then return true\n elseif right.value>left.value then return false\n elseif left.precedence>right.precedence then return true\n elseif right.precedence>left.precedence then return false\n else return left.token:getGUID() > right.token:getGUID()\n end\nend\n\nlocal function do_position()\n local data = {}\n\n for index, token in ipairs(tracking) do\n local name = token:getName()\n\n data[index] = {\n token= token,\n value = tonumber(name) or tonumber(self.UI:getValue(name_ids[name])),\n precedence = token_precedence[name] or 0\n }\n end\n\n table.sort(data, token_value_comparator)\n\n local pos = self:getPosition()\n local location = {}\n\n pos[left_right] = pos[left_right] + offsets[left_right]\n\n location[left_right] = pos[left_right]\n location[up_down] = pos[up_down]\n location[vertical] = pos[vertical]\n\n local current_value = data[1].value\n\n for _, item in ipairs(data) do\n ---@type TTSObject\n local token = item.token\n\n ---@type number\n local value = item.value\n\n if value~=current_value then\n location[left_right] = pos[left_right]\n location[up_down] = location[up_down] + offsets[up_down]\n current_value = value\n end\n\n token:setPosition(location)\n token:setRotation(rotation)\n location[left_right] = location[left_right] + offsets[left_right]\n end\n\nend\n\nfunction layout()\n for _, token in ipairs(tracking) do\n token:destruct()\n end\n\n tracking = {}\n\n local chaos_bag = get_chaos_bag()\n\n local size = #chaos_bag:getObjects()\n\n for _,data in ipairs(chaos_bag:getObjects()) do\n chaos_bag:takeObject {\n guid = data.guid,\n smooth = false,\n ---@param tok TTSObject\n callback_function = function (tok)\n local clone = tok:clone()\n Wait.frames(function () chaos_bag:putObject(clone) end, 1)\n table.insert(tracking, tok)\n end\n }\n end\n\n Wait.condition(function () do_position() end, function () return size==#tracking end)\nend", "LuaScriptState": "{\"auto_update\":\"True\",\"tokens\":{\"autofail\":\"-100\",\"bless\":\"-105\",\"cultist\":\"0\",\"curse\":\"-106\",\"elder_sign\":\"100\",\"elder_thing\":\"0\",\"frost\":\"-107\",\"skull\":\"0\",\"tablet\":\"0\",\"unnamed\":\"0\"},\"tracking\":[]}", - "XmlUI": " \r\n 100\r\n \r\n ]]\r\n end\r\n\r\n xml = xml .. [[ ]]\r\n end\r\n\r\n if string.len(playColors) > 0 then\r\n data = playButtonData\r\n\r\n xml = xml .. [[\r\n \r\n ]]\r\n\r\n for i, d in ipairs(data) do\r\n if editing then\r\n if selectedEditButton < 0 then\r\n color = \"rgba(1,1,1,1)\"\r\n elseif tonumber(d.id) == selectedEditButton then\r\n color = \"rgba(0,1,0,1)\"\r\n else\r\n color = \"rgba(1,0,0,1)\"\r\n end\r\n else\r\n color = \"rgba(0,1,0,0)\"\r\n end\r\n\r\n xml = xml .. [[\r\n \r\n ]]\r\n end\r\n\r\n xml = xml .. [[ ]]\r\n end\r\n\r\n local existingAssets = UI.getCustomAssets()\r\n local largeOverlay = nil\r\n local smallOverlay = nil\r\n\r\n for i,v in pairs(existingAssets) do\r\n for ii,vv in pairs(v) do\r\n if vv == 'OverlayLarge' then\r\n largeOverlay = v\r\n end\r\n if vv == 'OverlaySmall' then\r\n smallOverlay = v\r\n end\r\n end\r\n end\r\n\r\n local largeURL = 'http://cloud-3.steamusercontent.com/ugc/1745699502804112656/A34D1F30E0DA0E283F300AE6D6B63F59FFC97730/'\r\n local smallURL = 'http://cloud-3.steamusercontent.com/ugc/1745699502804112719/CFFC89BF9FB8439204EE19CF94180EC99450CD38/'\r\n\r\n if largeOverlay == nil then\r\n largeOverlay = { name='OverlayLarge', url=largeURL }\r\n table.insert(existingAssets, largeOverlay)\r\n else\r\n largeOverlay.url = largeURL\r\n\r\n end\r\n\r\n if smallOverlay == nil then\r\n smallOverlay = { name='OverlaySmall', url=smallURL }\r\n table.insert(existingAssets, smallOverlay)\r\n else\r\n smallOverlay.url = smallURL\r\n end\r\n\r\n UI.setXml(xml, existingAssets)\r\nend\r\n\r\nfunction buttonClicked(player, _, idValue)\r\n if editing then\r\n if selectedEditButton < 0 then\r\n selectedEditButton = tonumber(idValue)\r\n else\r\n if tonumber(idValue) == selectedEditButton and editDistance > 0 then\r\n local playerCount = getPlayerCount()\r\n local colors\r\n\r\n if playerCount == 1 then\r\n colors = { 'Green', 'White', 'Orange', 'Red' }\r\n else\r\n colors = { player.color }\r\n end\r\n\r\n for i, v in ipairs(colors) do\r\n cameraParams[v][selectedEditButton].position = editPos\r\n cameraParams[v][selectedEditButton].pitch = editPitch\r\n cameraParams[v][selectedEditButton].yaw = editYaw\r\n cameraParams[v][selectedEditButton].distance = editDistance\r\n end\r\n end\r\n\r\n editing = false\r\n selectedEditButton = -1\r\n end\r\n\r\n resetOverlay()\r\n else\r\n loadCamera(player, _, idValue)\r\n end\r\nend\r\n\r\nfunction loadCamera(player, _, idValue)\r\n local index = tonumber(idValue)\r\n local color = player.color\r\n\r\n -- only do map zooming if te camera hasn't been specially set by user\r\n if index == 2 and cameraParams[color][index].distance <= 0.0 then\r\n local mapObjects = Physics.cast({\r\n origin = { x=-29.2, y=0, z=0.0 },\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = { x=36, y=5, z=31.4 },\r\n orientation = { x=0, y=90, z=0 }\r\n })\r\n\r\n local minX = 100\r\n local maxX = -100\r\n local minZ = 100\r\n local maxZ = -100\r\n\r\n for i,v in pairs(mapObjects) do\r\n local obj = v.hit_object\r\n\r\n if obj.type == 'Card' or obj.type == 'Infinite' then\r\n local bounds = obj.getBounds()\r\n\r\n local x1 = bounds['center'][1] - bounds['size'][1]/2\r\n local x2 = bounds['center'][1] + bounds['size'][1]/2\r\n local z1 = bounds['center'][3] - bounds['size'][3]/2\r\n local z2 = bounds['center'][3] + bounds['size'][3]/2\r\n\r\n if x1 < minX then\r\n minX = x1\r\n end\r\n if x2 > maxX then\r\n maxX = x2\r\n end\r\n if z1 < minZ then\r\n minZ = z1\r\n end\r\n if z2 > maxZ then\r\n maxZ = z2\r\n end\r\n end\r\n end\r\n\r\n if minX < 100 then\r\n local dx = maxX - minX\r\n local dz = (maxZ - minZ) / (1.6) -- screen ratio * 1.2 (for my macbook pro, no idea how to generalize this)\r\n local centerX = (minX + maxX) / 2 - dx*0.12 -- offset is to move it a bit up, so the cards don't block anything\r\n local centerZ = (minZ + maxZ) / 2\r\n\r\n local scale = dx\r\n if dz > dx then\r\n scale = dz\r\n end\r\n\r\n -- regression line from the following data points, seems linear\r\n -- rows 1 scale 4.5 d 12\r\n -- rows 2 scale 11 d 16\r\n -- rows 3 scale 14.5 d 19.6\r\n -- rows 4 scale 19.6 d 25\r\n -- rows 5 scale 23.25 d 28\r\n -- rows 6 scale 30.8 d 34\r\n\r\n -- local d = 0.8685 * scale + 7.4505\r\n\r\n -- modified by testing\r\n -- local d = 0.8685 * scale + 5\r\n local d = 1.04 * scale + 5\r\n\r\n player.lookAt({position={centerX, 0, centerZ}, pitch=75.823, yaw=90.000, distance=d})\r\n else\r\n player.lookAt({position={-33.667, 0, 0.014}, pitch=75.823, yaw=90.000, distance=36})\r\n end\r\n elseif index >= 3 and index <= 6 then\r\n local matColor = nil\r\n\r\n if index == 3 then\r\n matColor = 'Green'\r\n elseif index == 4 then\r\n matColor = 'White'\r\n elseif index == 5 then\r\n matColor = 'Orange'\r\n elseif index == 6 then\r\n matColor = 'Red'\r\n end\r\n\r\n if matColor ~= nil then\r\n local playerCount = getPlayerCount()\r\n\r\n if playerCount <= 1 then\r\n player.changeColor(matColor)\r\n end\r\n end\r\n\r\n if cameraParams[color][index].distance <= 0.0 then\r\n local matObjects = Physics.cast({\r\n origin = playermatData[matColor].origin,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = playermatData[matColor].scale,\r\n orientation = playermatData[matColor].orientation,\r\n-- debug=true\r\n })\r\n\r\n local minX = playermatData[matColor].minX\r\n local maxX = playermatData[matColor].maxX\r\n local minZ = playermatData[matColor].minZ\r\n local maxZ = playermatData[matColor].maxZ\r\n\r\n for i,v in pairs(matObjects) do\r\n local obj = v.hit_object\r\n\r\n if obj.type == 'Card' or obj.type == 'Infinite' then\r\n local bounds = obj.getBounds()\r\n\r\n local x1 = bounds['center'][1] - bounds['size'][1]/2\r\n local x2 = bounds['center'][1] + bounds['size'][1]/2\r\n local z1 = bounds['center'][3] - bounds['size'][3]/2\r\n local z2 = bounds['center'][3] + bounds['size'][3]/2\r\n\r\n if x1 < minX then\r\n minX = x1\r\n end\r\n if x2 > maxX then\r\n maxX = x2\r\n end\r\n if z1 < minZ then\r\n minZ = z1\r\n end\r\n if z2 > maxZ then\r\n maxZ = z2\r\n end\r\n end\r\n end\r\n\r\n local dx\r\n local dz\r\n local centerX\r\n local centerZ\r\n local scale\r\n local yaw\r\n local d\r\n\r\n -- White/Orange\r\n if index > 3 and index < 6 then\r\n dx = maxX - minX\r\n dz = (maxZ - minZ) / (1.6) -- screen ratio * 1.2 (for my macbook pro, no idea how to generalize this)\r\n\r\n centerX = (minX + maxX) / 2 - dx*playermatData[matColor].xOffset -- offset is to move it a bit up, so the cards don't block anything\r\n centerZ = (minZ + maxZ) / 2 + dz*playermatData[matColor].zOffset -- offset is to move it right a bit, so the toolbar doesn't block anything\r\n yaw = 90\r\n\r\n scale = dx\r\n if dz > dx then\r\n scale = dz\r\n end\r\n\r\n d = 0.64 * scale + 7\r\n else -- Green/Red\r\n dx = (maxX - minX) / (1.6) -- screen ratio * 1.2 (for my macbook pro, no idea how to generalize this)\r\n dz = maxZ - minZ\r\n\r\n centerX = (minX + maxX) / 2 + dx*playermatData[matColor].zOffset -- offset is to move it right a bit, so the toolbar doesn't block anything\r\n centerZ = (minZ + maxZ) / 2 - dz*playermatData[matColor].xOffset -- offset is to move it a bit up, so the cards don't block anything\r\n yaw = playermatData[matColor].orientation.y + 180\r\n\r\n scale = dz\r\n if dx > dz then\r\n scale = dx\r\n end\r\n\r\n d = 0.64 * scale + 7\r\n end\r\n\r\n -- 15.46 -> 17.081\r\n -- 18.88 -> 19.33\r\n -- 24.34 -> 22.6\r\n\r\n -- need to wait if the player color changed\r\n Wait.frames(function() player.lookAt({position={centerX, 0, centerZ}, pitch=75.823, yaw=yaw, distance=d}) end, 2)\r\n else\r\n Wait.frames(function() player.lookAt(cameraParams[color][index]) end, 2)\r\n end\r\n else\r\n player.lookAt(cameraParams[color][index])\r\n end\r\nend\r\n\r\nfunction beginSetCamera(object, color)\r\n editing = true\r\n\r\n resetOverlay()\r\nend\r\n\r\nfunction updateEditCamera(params)\r\n editPos = params[1]\r\n editPitch = params[2]\r\n editYaw = params[3]\r\n editDistance = params[4]\r\nend\r\n\r\nfunction getPlayerCount()\r\n local playerCount = 0\r\n\r\n local playerList = getSeatedPlayers()\r\n\r\n for i, v in ipairs(playerList) do\r\n if v == 'Green' or v == 'White' or v == 'Orange' or v == 'Red' then\r\n playerCount = playerCount + 1\r\n end\r\n end\r\n\r\n return playerCount\r\nend\r\n", + "LuaScript": "-- SCE Navigation Panel version 1.00\n\nfunction onLoad(saved_data)\n self.createButton({\n label=\"\",\n tooltip=\"Display full overlay\",\n click_function=\"displayFull\",\n function_owner=self,\n position={0.0,0.1,-0.57},\n height=70,\n width=800,\n scale={x=1, y=1, z=1},\n color={1,0,0,0}\n })\n self.createButton({\n label=\"\",\n tooltip=\"Display only play area\",\n click_function=\"displayPlayArea\",\n function_owner=self,\n position={0.0,0.1,-0.30},\n height=70,\n width=800,\n scale={x=1, y=1, z=1},\n color={1,0,0,0}\n })\n self.createButton({\n label=\"\",\n tooltip=\"Close overlay\",\n click_function=\"closeOverlay\",\n function_owner=self,\n position={0.0,0.1,-0.03},\n height=70,\n width=800,\n scale={x=1, y=1, z=1},\n color={1,0,0,0}\n })\n self.createButton({\n label=\"\",\n tooltip=\"Modify a camera position\",\n click_function=\"beginSetCamera\",\n function_owner=self,\n position={0.0,0.1,0.37},\n height=70,\n width=800,\n scale={x=1, y=1, z=1},\n color={1,0,0,0}\n })\n self.createButton({\n label=\"\",\n tooltip=\"Reset camera positions to default\",\n click_function=\"resetCameras\",\n function_owner=self,\n position={0.0,0.1,0.77},\n height=70,\n width=800,\n scale={x=1, y=1, z=1},\n color={1,0,0,0}\n })\n\n defaultCameraParams = {\n {position={-1.626, -2.5, -0.064}, pitch=62.964, yaw=90.000, distance=17.844}, -- 1. ActAgenda\n {position={-27.822, -2.5, 0.424}, pitch=75.823, yaw=90.000, distance=-1.000}, -- 2. Map\n-- {position={-31.592, -2.5, 26.392}, pitch=74.238, yaw=180.000, distance=19.858}, -- 3. Green playmat\n {position={-31.592, -2.5, 26.392}, pitch=74.238, yaw=180.000, distance=-1.000}, -- 3. Green playmat\n {position={-55.026, -2.5, 12.052}, pitch=74.238, yaw=90.000, distance=-1.000}, -- 4. White playmat\n {position={-55.026, -2.5, -11.479}, pitch=74.238, yaw=90.000, distance=-1.000}, -- 5. Orange playmat\n {position={-31.592, -2.5, -26.392}, pitch=74.238, yaw=0.000, distance=-1.000}, -- 6. Red playmat\n {position={-2.940, -2.5, 25.160}, pitch=73.556, yaw=90.000, distance=20.146}, -- 7. Victory / SetAside\n {position={-58.216, -2.5, -71.288}, pitch=76.430, yaw=90.000, distance=20.000}, -- 8. Deckbuilder\n {position={46.368, -2.5, 0.328}, pitch=69.491, yaw=90.000, distance=46.255}, -- 9. Campaigns\n {position={13.875, -2.5, 0.328}, pitch=69.491, yaw=90.000, distance=37.962}, -- 10. Scenarios\n {position={51.940, -2.5, 64.476}, pitch=76.430, yaw=90.000, distance=48.102}, -- 11. Level 0\n {position={51.302, -2.5, -73.514}, pitch=76.430, yaw=90.000, distance=48.102}, -- 12. Upgraded\n {position={-27.788, -2.5, 74.662}, pitch=76.430, yaw=90.000, distance=30.616}, -- 13. Weaknesses\n {position={-61.090, -2.5, 70.762}, pitch=76.430, yaw=90.000, distance=34.188}, -- 14. Rules\n {position={-18.547, -2.5, -73.514}, pitch=76.430, yaw=90.000, distance=42.249}, -- 15. Investigators\n {position={-2.144, -2.5, -26.900}, pitch=73.556, yaw=90.000, distance=20.146}, -- 16. Log\n {position={-45.000, -2.5, -0.228}, pitch=73.556, yaw=90.000, distance=12.000} -- 17. BlessCurse\n }\n\n fullButtonData = {\n { id = \"1\", width = \"84\", height = \"38\", offsetX = \"1\", offsetY = \"-9\" },\n { id = \"2\", width = \"78\", height = \"50\", offsetX = \"1\", offsetY = \"-59\" },\n { id = \"3\", width = \"36\", height = \"70\", offsetX = \"-62\", offsetY = \"-70\" },\n { id = \"4\", width = \"70\", height = \"40\", offsetX = \"-36\", offsetY = \"-130\" },\n { id = \"5\", width = \"70\", height = \"40\", offsetX = \"39\", offsetY = \"-130\" },\n { id = \"6\", width = \"36\", height = \"70\", offsetX = \"64\", offsetY = \"-70\" },\n { id = \"7\", width = \"36\", height = \"36\", offsetX = \"-63\", offsetY = \"-9\" },\n { id = \"8\", width = \"64\", height = \"64\", offsetX = \"153\", offsetY = \"-128\" },\n { id = \"9\", width = \"155\", height = \"70\", offsetX = \"2\", offsetY = \"120\" },\n { id = \"10\", width = \"155\", height = 70, offsetX = \"2\", offsetY = \"47\" },\n { id = \"11\", width = \"120\", height = \"100\", offsetX = \"-148\", offsetY = \"101\" },\n { id = \"12\", width = \"120\", height = \"100\", offsetX = \"150\", offsetY = \"101\" },\n { id = \"13\", width = \"120\", height = \"80\", offsetX = \"-150\", offsetY = \"-55\" },\n { id = \"14\", width = \"120\", height = \"60\", offsetX = \"-150\", offsetY = \"-132\" },\n { id = \"15\", width = \"110\", height = \"100\", offsetX = \"152\", offsetY = \"-42\" },\n { id = \"16\", width = \"36\", height = \"36\", offsetX = \"64\", offsetY = \"-9\" },\n { id = \"17\", width = \"44\", height = \"25\", offsetX = \"1\", offsetY = \"-97\" }\n }\n\n playButtonData = {\n { id = \"1\", width = \"84\", height = \"38\", offsetX = \"0\", offsetY = \"59\" },\n { id = \"2\", width = \"78\", height = \"50\", offsetX = \"0\", offsetY = \"9\" },\n { id = \"3\", width = \"36\", height = \"70\", offsetX = \"-62\", offsetY = \"-1\" },\n { id = \"4\", width = \"70\", height = \"40\", offsetX = \"-37\", offsetY = \"-61\" },\n { id = \"5\", width = \"70\", height = \"40\", offsetX = \"39\", offsetY = \"-61\" },\n { id = \"6\", width = \"36\", height = \"70\", offsetX = \"63\", offsetY = \"-2\" },\n { id = \"7\", width = \"36\", height = \"36\", offsetX = \"-64\", offsetY = \"59\" },\n { id = \"16\", width = \"36\", height = \"36\", offsetX = \"63\", offsetY = \"59\" },\n { id = \"17\", width = \"44\", height = \"25\", offsetX = \"0\", offsetY = \"-28\" }\n }\n\n playermatData = {\n White = { guid = '8b081b', origin = { x=-54.42, y=0, z=20.96 }, scale = { x=36.63, y=5.10, z=14.59 }, orientation = { x=0, y=270, z=0 }, minX = -61.4, maxX = -48.6, minZ = -2.39, maxZ = 24.53, xOffset = 0.07, zOffset = 0.03 },\n Orange = { guid = 'bd0ff4', origin = { x=-54.42, y=0, z=-20.96 }, scale = { x=36.63, y=5.10, z=14.59 }, orientation = { x=0, y=270, z=0 }, minX = -61.4, maxX = -48.6, minZ = -24.53, maxZ = 2.39, xOffset = 0.07, zOffset = 0.02 },\n Green = { guid = '383d8b', origin = { x=-25.00, y=0, z=26.20 }, scale = { x=31.5, y=5.10, z=14.59 }, orientation = { x=0, y=0, z=0 }, minX = -44.43, maxX = -17.44, minZ = 20.17, maxZ = 32.97, xOffset = -0.07, zOffset = 0.00 },\n Red = { guid = '0840d5', origin = { x=-25.00, y=0, z=-26.60 }, scale = { x=31.5, y=5.10, z=14.59 }, orientation = { x=0, y=180, z=0 }, minX = -44.43, maxX = -17.44, minZ = -32.97, maxZ = -20.17, xOffset = 0.07, zOffset = -0.06 }\n }\n\n editing = false\n selectedEditButton = -1\n\n editPos = {0, 0, 0}\n editPitch = 0\n editYaw = 0\n editDistance = 0\n\n if saved_data ~= \"\" then\n local loaded_data = JSON.decode(saved_data)\n\n cameraParams = loaded_data.cameras\n fullVisibility = loaded_data.fullVis\n playVisibility = loaded_data.playVis\n\n resetOverlay()\n else\n cameraParams = {\n Green = {},\n White = {},\n Orange = {},\n Red = {}\n }\n\n for iv, v in pairs({'Green', 'White', 'Orange', 'Red'}) do\n cameraParams[v] = {}\n\n for i = 1,17 do\n cameraParams[v][i] = {}\n\n cameraParams[v][i].position = defaultCameraParams[i].position\n cameraParams[v][i].pitch = defaultCameraParams[i].pitch\n cameraParams[v][i].yaw = defaultCameraParams[i].yaw\n cameraParams[v][i].distance = defaultCameraParams[i].distance\n end\n end\n\n fullVisibility = {\n Green = false,\n White = false,\n Orange = false,\n Red = false\n }\n\n playVisibility = {\n Green = false,\n White = false,\n Orange = false,\n Red = false\n }\n end\nend\n\nfunction onSave()\n return JSON.encode({\n cameras = cameraParams,\n fullVis = fullVisibility,\n playVis = playVisibility\n })\n\n-- return ''\nend\n\nfunction displayFull(object, color)\n local playerCount = getPlayerCount()\n local colors\n if playerCount == 1 then\n colors = { 'Green', 'White', 'Orange', 'Red' }\n else\n colors = { color }\n end\n\n for i, v in ipairs(colors) do\n fullVisibility[v] = true\n playVisibility[v] = false\n end\n\n resetOverlay()\nend\n\nfunction displayPlayArea(object, color)\n local playerCount = getPlayerCount()\n local colors\n if playerCount == 1 then\n colors = { 'Green', 'White', 'Orange', 'Red' }\n else\n colors = { color }\n end\n\n for i, v in ipairs(colors) do\n fullVisibility[v] = false\n playVisibility[v] = true\n end\n\n resetOverlay()\nend\n\nfunction resetCameras(object, color)\n local playerCount = getPlayerCount()\n local colors\n\n if playerCount == 1 then\n colors = { 'Green', 'White', 'Orange', 'Red' }\n else\n colors = { color }\n end\n\n for iv, v in ipairs(colors) do\n for i = 1,17 do\n cameraParams[v][i].position = defaultCameraParams[i].position\n cameraParams[v][i].pitch = defaultCameraParams[i].pitch\n cameraParams[v][i].yaw = defaultCameraParams[i].yaw\n cameraParams[v][i].distance = defaultCameraParams[i].distance\n end\n end\nend\n\nfunction closeOverlay(object, color)\n fullVisibility[color] = false\n playVisibility[color] = false\n\n resetOverlay()\nend\n\nfunction resetOverlay()\n local guid = self.getGUID()\n local color\n local panel\n\n local existingXml = UI.getXml()\n local openingXml = ''\n\n -- try to only remove our panels\n for p = 1,2 do\n i, j = string.find(existingXml, ' 1 and string.len(openingXml) == 0 then\n openingXml = string.sub(existingXml, 1, i-1)\n end\n\n if i then\n local panelXml = string.sub(existingXml, i)\n k, m = string.find(panelXml, '')\n\n existingXml = string.sub(panelXml, m+1)\n else\n break\n end\n end\n\n local xml = openingXml .. [[\n ]] .. existingXml\n\n local fullColors = ''\n local playColors = ''\n\n for i, v in pairs(fullVisibility) do\n if v == true then\n if string.len(fullColors) > 0 then\n fullColors = fullColors .. '|' .. i\n else\n fullColors = i\n end\n end\n end\n\n for i, v in pairs(playVisibility) do\n if v == true then\n if string.len(playColors) > 0 then\n playColors = playColors .. '|' .. i\n else\n playColors = i\n end\n end\n end\n\n if string.len(fullColors) > 0 then\n data = fullButtonData\n\n xml = xml .. [[\n ]]\n\n for i, d in ipairs(data) do\n if editing then\n if selectedEditButton < 0 then\n color = \"rgba(1,1,1,1)\"\n elseif tonumber(d.id) == selectedEditButton then\n color = \"rgba(0,1,0,1)\"\n else\n color = \"rgba(1,0,0,1)\"\n end\n else\n color = \"rgba(0,1,0,0)\"\n end\n\n xml = xml .. [[\n \n ]]\n end\n\n xml = xml .. [[ ]]\n end\n\n if string.len(playColors) > 0 then\n data = playButtonData\n\n xml = xml .. [[\n \n ]]\n\n for i, d in ipairs(data) do\n if editing then\n if selectedEditButton < 0 then\n color = \"rgba(1,1,1,1)\"\n elseif tonumber(d.id) == selectedEditButton then\n color = \"rgba(0,1,0,1)\"\n else\n color = \"rgba(1,0,0,1)\"\n end\n else\n color = \"rgba(0,1,0,0)\"\n end\n\n xml = xml .. [[\n \n ]]\n end\n\n xml = xml .. [[ ]]\n end\n\n local existingAssets = UI.getCustomAssets()\n local largeOverlay = nil\n local smallOverlay = nil\n\n for i,v in pairs(existingAssets) do\n for ii,vv in pairs(v) do\n if vv == 'OverlayLarge' then\n largeOverlay = v\n end\n if vv == 'OverlaySmall' then\n smallOverlay = v\n end\n end\n end\n\n local largeURL = 'http://cloud-3.steamusercontent.com/ugc/1745699502804112656/A34D1F30E0DA0E283F300AE6D6B63F59FFC97730/'\n local smallURL = 'http://cloud-3.steamusercontent.com/ugc/1745699502804112719/CFFC89BF9FB8439204EE19CF94180EC99450CD38/'\n\n if largeOverlay == nil then\n largeOverlay = { name='OverlayLarge', url=largeURL }\n table.insert(existingAssets, largeOverlay)\n else\n largeOverlay.url = largeURL\n\n end\n\n if smallOverlay == nil then\n smallOverlay = { name='OverlaySmall', url=smallURL }\n table.insert(existingAssets, smallOverlay)\n else\n smallOverlay.url = smallURL\n end\n\n UI.setXml(xml, existingAssets)\nend\n\nfunction buttonClicked(player, _, idValue)\n if editing then\n if selectedEditButton < 0 then\n selectedEditButton = tonumber(idValue)\n else\n if tonumber(idValue) == selectedEditButton and editDistance > 0 then\n local playerCount = getPlayerCount()\n local colors\n\n if playerCount == 1 then\n colors = { 'Green', 'White', 'Orange', 'Red' }\n else\n colors = { player.color }\n end\n\n for i, v in ipairs(colors) do\n cameraParams[v][selectedEditButton].position = editPos\n cameraParams[v][selectedEditButton].pitch = editPitch\n cameraParams[v][selectedEditButton].yaw = editYaw\n cameraParams[v][selectedEditButton].distance = editDistance\n end\n end\n\n editing = false\n selectedEditButton = -1\n end\n\n resetOverlay()\n else\n loadCamera(player, _, idValue)\n end\nend\n\nfunction loadCamera(player, _, idValue)\n local index = tonumber(idValue)\n local color = player.color\n\n -- only do map zooming if te camera hasn't been specially set by user\n if index == 2 and cameraParams[color][index].distance <= 0.0 then\n local mapObjects = Physics.cast({\n origin = { x=-29.2, y=0, z=0.0 },\n direction = { x=0, y=1, z=0 },\n type = 3,\n size = { x=36, y=5, z=31.4 },\n orientation = { x=0, y=90, z=0 }\n })\n\n local minX = 100\n local maxX = -100\n local minZ = 100\n local maxZ = -100\n\n for i,v in pairs(mapObjects) do\n local obj = v.hit_object\n\n if obj.type == 'Card' or obj.type == 'Infinite' then\n local bounds = obj.getBounds()\n\n local x1 = bounds['center'][1] - bounds['size'][1]/2\n local x2 = bounds['center'][1] + bounds['size'][1]/2\n local z1 = bounds['center'][3] - bounds['size'][3]/2\n local z2 = bounds['center'][3] + bounds['size'][3]/2\n\n if x1 < minX then\n minX = x1\n end\n if x2 > maxX then\n maxX = x2\n end\n if z1 < minZ then\n minZ = z1\n end\n if z2 > maxZ then\n maxZ = z2\n end\n end\n end\n\n if minX < 100 then\n local dx = maxX - minX\n local dz = (maxZ - minZ) / (1.6) -- screen ratio * 1.2 (for my macbook pro, no idea how to generalize this)\n local centerX = (minX + maxX) / 2 - dx*0.12 -- offset is to move it a bit up, so the cards don't block anything\n local centerZ = (minZ + maxZ) / 2\n\n local scale = dx\n if dz > dx then\n scale = dz\n end\n\n -- regression line from the following data points, seems linear\n -- rows 1 scale 4.5 d 12\n -- rows 2 scale 11 d 16\n -- rows 3 scale 14.5 d 19.6\n -- rows 4 scale 19.6 d 25\n -- rows 5 scale 23.25 d 28\n -- rows 6 scale 30.8 d 34\n\n -- local d = 0.8685 * scale + 7.4505\n\n -- modified by testing\n -- local d = 0.8685 * scale + 5\n local d = 1.04 * scale + 5\n\n player.lookAt({position={centerX, 0, centerZ}, pitch=75.823, yaw=90.000, distance=d})\n else\n player.lookAt({position={-33.667, 0, 0.014}, pitch=75.823, yaw=90.000, distance=36})\n end\n elseif index >= 3 and index <= 6 then\n local matColor = nil\n\n if index == 3 then\n matColor = 'Green'\n elseif index == 4 then\n matColor = 'White'\n elseif index == 5 then\n matColor = 'Orange'\n elseif index == 6 then\n matColor = 'Red'\n end\n\n if matColor ~= nil then\n local playerCount = getPlayerCount()\n\n if playerCount <= 1 then\n player.changeColor(matColor)\n end\n end\n\n if cameraParams[color][index].distance <= 0.0 then\n local matObjects = Physics.cast({\n origin = playermatData[matColor].origin,\n direction = { x=0, y=1, z=0 },\n type = 3,\n size = playermatData[matColor].scale,\n orientation = playermatData[matColor].orientation,\n-- debug=true\n })\n\n local minX = playermatData[matColor].minX\n local maxX = playermatData[matColor].maxX\n local minZ = playermatData[matColor].minZ\n local maxZ = playermatData[matColor].maxZ\n\n for i,v in pairs(matObjects) do\n local obj = v.hit_object\n\n if obj.type == 'Card' or obj.type == 'Infinite' then\n local bounds = obj.getBounds()\n\n local x1 = bounds['center'][1] - bounds['size'][1]/2\n local x2 = bounds['center'][1] + bounds['size'][1]/2\n local z1 = bounds['center'][3] - bounds['size'][3]/2\n local z2 = bounds['center'][3] + bounds['size'][3]/2\n\n if x1 < minX then\n minX = x1\n end\n if x2 > maxX then\n maxX = x2\n end\n if z1 < minZ then\n minZ = z1\n end\n if z2 > maxZ then\n maxZ = z2\n end\n end\n end\n\n local dx\n local dz\n local centerX\n local centerZ\n local scale\n local yaw\n local d\n\n -- White/Orange\n if index > 3 and index < 6 then\n dx = maxX - minX\n dz = (maxZ - minZ) / (1.6) -- screen ratio * 1.2 (for my macbook pro, no idea how to generalize this)\n\n centerX = (minX + maxX) / 2 - dx*playermatData[matColor].xOffset -- offset is to move it a bit up, so the cards don't block anything\n centerZ = (minZ + maxZ) / 2 + dz*playermatData[matColor].zOffset -- offset is to move it right a bit, so the toolbar doesn't block anything\n yaw = 90\n\n scale = dx\n if dz > dx then\n scale = dz\n end\n\n d = 0.64 * scale + 7\n else -- Green/Red\n dx = (maxX - minX) / (1.6) -- screen ratio * 1.2 (for my macbook pro, no idea how to generalize this)\n dz = maxZ - minZ\n\n centerX = (minX + maxX) / 2 + dx*playermatData[matColor].zOffset -- offset is to move it right a bit, so the toolbar doesn't block anything\n centerZ = (minZ + maxZ) / 2 - dz*playermatData[matColor].xOffset -- offset is to move it a bit up, so the cards don't block anything\n yaw = playermatData[matColor].orientation.y + 180\n\n scale = dz\n if dx > dz then\n scale = dx\n end\n\n d = 0.64 * scale + 7\n end\n\n -- 15.46 -> 17.081\n -- 18.88 -> 19.33\n -- 24.34 -> 22.6\n\n -- need to wait if the player color changed\n Wait.frames(function() player.lookAt({position={centerX, 0, centerZ}, pitch=75.823, yaw=yaw, distance=d}) end, 2)\n else\n Wait.frames(function() player.lookAt(cameraParams[color][index]) end, 2)\n end\n else\n player.lookAt(cameraParams[color][index])\n end\nend\n\nfunction beginSetCamera(object, color)\n editing = true\n\n resetOverlay()\nend\n\nfunction updateEditCamera(params)\n editPos = params[1]\n editPitch = params[2]\n editYaw = params[3]\n editDistance = params[4]\nend\n\nfunction getPlayerCount()\n local playerCount = 0\n\n local playerList = getSeatedPlayers()\n\n for i, v in ipairs(playerList) do\n if v == 'Green' or v == 'White' or v == 'Orange' or v == 'Red' then\n playerCount = playerCount + 1\n end\n end\n\n return playerCount\nend", "LuaScriptState": "{\"cameras\":{\"Green\":[{\"distance\":17.844,\"pitch\":62.964,\"position\":[-1.626,-2.5,-0.064],\"yaw\":90},{\"distance\":-1,\"pitch\":75.823,\"position\":[-27.822,-2.5,0.424],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,26.392],\"yaw\":180},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,12.052],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,-11.479],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,-26.392],\"yaw\":0},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.94,-2.5,25.16],\"yaw\":90},{\"distance\":20,\"pitch\":76.43,\"position\":[-58.216,-2.5,-71.288],\"yaw\":90},{\"distance\":46.255,\"pitch\":69.491,\"position\":[46.368,-2.5,0.328],\"yaw\":90},{\"distance\":37.962,\"pitch\":69.491,\"position\":[13.875,-2.5,0.328],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.94,-2.5,64.476],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.302,-2.5,-73.514],\"yaw\":90},{\"distance\":30.616,\"pitch\":76.43,\"position\":[-27.788,-2.5,74.662],\"yaw\":90},{\"distance\":34.188,\"pitch\":76.43,\"position\":[-61.09,-2.5,70.762],\"yaw\":90},{\"distance\":42.249,\"pitch\":76.43,\"position\":[-18.547,-2.5,-73.514],\"yaw\":90},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.144,-2.5,-26.9],\"yaw\":90},{\"distance\":12,\"pitch\":73.556,\"position\":[-45,-2.5,-0.228],\"yaw\":90}],\"Orange\":[{\"distance\":17.844,\"pitch\":62.964,\"position\":[-1.626,-2.5,-0.064],\"yaw\":90},{\"distance\":-1,\"pitch\":75.823,\"position\":[-27.822,-2.5,0.424],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,26.392],\"yaw\":180},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,12.052],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,-11.479],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,-26.392],\"yaw\":0},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.94,-2.5,25.16],\"yaw\":90},{\"distance\":20,\"pitch\":76.43,\"position\":[-58.216,-2.5,-71.288],\"yaw\":90},{\"distance\":46.255,\"pitch\":69.491,\"position\":[46.368,-2.5,0.328],\"yaw\":90},{\"distance\":37.962,\"pitch\":69.491,\"position\":[13.875,-2.5,0.328],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.94,-2.5,64.476],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.302,-2.5,-73.514],\"yaw\":90},{\"distance\":30.616,\"pitch\":76.43,\"position\":[-27.788,-2.5,74.662],\"yaw\":90},{\"distance\":34.188,\"pitch\":76.43,\"position\":[-61.09,-2.5,70.762],\"yaw\":90},{\"distance\":42.249,\"pitch\":76.43,\"position\":[-18.547,-2.5,-73.514],\"yaw\":90},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.144,-2.5,-26.9],\"yaw\":90},{\"distance\":12,\"pitch\":73.556,\"position\":[-45,-2.5,-0.228],\"yaw\":90}],\"Red\":[{\"distance\":17.844,\"pitch\":62.964,\"position\":[-1.626,-2.5,-0.064],\"yaw\":90},{\"distance\":-1,\"pitch\":75.823,\"position\":[-27.822,-2.5,0.424],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,26.392],\"yaw\":180},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,12.052],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,-11.479],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,-26.392],\"yaw\":0},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.94,-2.5,25.16],\"yaw\":90},{\"distance\":20,\"pitch\":76.43,\"position\":[-58.216,-2.5,-71.288],\"yaw\":90},{\"distance\":46.255,\"pitch\":69.491,\"position\":[46.368,-2.5,0.328],\"yaw\":90},{\"distance\":37.962,\"pitch\":69.491,\"position\":[13.875,-2.5,0.328],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.94,-2.5,64.476],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.302,-2.5,-73.514],\"yaw\":90},{\"distance\":30.616,\"pitch\":76.43,\"position\":[-27.788,-2.5,74.662],\"yaw\":90},{\"distance\":34.188,\"pitch\":76.43,\"position\":[-61.09,-2.5,70.762],\"yaw\":90},{\"distance\":42.249,\"pitch\":76.43,\"position\":[-18.547,-2.5,-73.514],\"yaw\":90},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.144,-2.5,-26.9],\"yaw\":90},{\"distance\":12,\"pitch\":73.556,\"position\":[-45,-2.5,-0.228],\"yaw\":90}],\"White\":[{\"distance\":17.844,\"pitch\":62.964,\"position\":[-1.626,-2.5,-0.064],\"yaw\":90},{\"distance\":-1,\"pitch\":75.823,\"position\":[-27.822,-2.5,0.424],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,26.392],\"yaw\":180},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,12.052],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-55.026,-2.5,-11.479],\"yaw\":90},{\"distance\":-1,\"pitch\":74.238,\"position\":[-31.592,-2.5,-26.392],\"yaw\":0},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.94,-2.5,25.16],\"yaw\":90},{\"distance\":20,\"pitch\":76.43,\"position\":[-58.216,-2.5,-71.288],\"yaw\":90},{\"distance\":46.255,\"pitch\":69.491,\"position\":[46.368,-2.5,0.328],\"yaw\":90},{\"distance\":37.962,\"pitch\":69.491,\"position\":[13.875,-2.5,0.328],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.94,-2.5,64.476],\"yaw\":90},{\"distance\":48.102,\"pitch\":76.43,\"position\":[51.302,-2.5,-73.514],\"yaw\":90},{\"distance\":30.616,\"pitch\":76.43,\"position\":[-27.788,-2.5,74.662],\"yaw\":90},{\"distance\":34.188,\"pitch\":76.43,\"position\":[-61.09,-2.5,70.762],\"yaw\":90},{\"distance\":42.249,\"pitch\":76.43,\"position\":[-18.547,-2.5,-73.514],\"yaw\":90},{\"distance\":20.146,\"pitch\":73.556,\"position\":[-2.144,-2.5,-26.9],\"yaw\":90},{\"distance\":12,\"pitch\":73.556,\"position\":[-45,-2.5,-0.228],\"yaw\":90}]},\"fullVis\":{\"Green\":false,\"Orange\":false,\"Red\":false,\"White\":false},\"playVis\":{\"Green\":false,\"Orange\":false,\"Red\":false,\"White\":false}}", "XmlUI": "" } @@ -93854,12 +96256,12 @@ "GUID": "cc77a8", "Name": "Checker_red", "Transform": { - "posX": 30.4976521, - "posY": 4.083775, - "posZ": -20.92898, - "rotX": 359.9183, - "rotY": 270.0237, - "rotZ": 0.0166100673, + "posX": 30.498, + "posY": 4.084, + "posZ": -20.929, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -93891,7 +96293,7 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "function onLoad()\r\n spawnButton(\"symbols\", \"Change Tooltips\",\r\n \"Changes tooltip for 'draw chaos token' buttons.\", 0, 0.5, 0, 600, 400, 70)\r\nend\r\n\r\nfunction spawnButton( func, text, tool_tip, xPosition, yPosition, zPosition, button_width, button_height, fontsize )\r\n scale = self.getScale()\r\n scale = scale[1]\r\n params = {\r\n click_function = func,\r\n function_owner = self,\r\n label = text,\r\n position = {scale * xPosition, yPosition, scale * zPosition},\r\n rotation = {0, 0, 0},\r\n width = button_width * scale,\r\n height = button_height * scale,\r\n font_size = fontsize * scale,\r\n color = {1, 1, 1},\r\n font_color = {0, 0, 0},\r\n tooltip = tool_tip\r\n }\r\n self.createButton(params)\r\nend\r\n\r\nfunction symbols()\r\n local tool = \"no scenario selected\"\r\n for _, scenario in ipairs(getObjectFromGUID(\"fe2ae4\").getObjects()) do\r\n if scenario.getDescription() == \"The Gathering\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull] -2. If you fail, after this skill test, search the encounter deck and discard pile for a [[Ghoul]] enemy, and draw it. Shuffle the encounter deck.\\n\\n[cultist] Reveal another token. If you fail, take 2 horror.\\n\\n[tablet] -4. If there is a [[Ghoul]] enemy at your location, take 1 damage and 1 horror.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull] -X. X is the number of [[Ghoul]] enemies at your location.\\n\\n[cultist] -1. If you fail, take 1 horror.\\n\\n[tablet] -2. If there is a [[Ghoul]] enemy at your location, take 1 damage.\\n\\n\"\r\n end\r\n end\r\n -- midnight masks\r\n if scenario.getDescription() == \"The Midnight Masks\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total number of doom in play.\\n\\n[cultist]: -2. Place 1 doom on each [[Cultist]] enemy in play. If there are no [[Cultist]] enemies in play, reveal another token.\\n\\n[tablet]: -4. If you fail, place all your clues on your location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest number of doom on a [[Cultist]] enemy in play.\\n\\n[cultist]: -2. Place 1 doom on the nearest [[Cultist]] enemy.\\n\\n[tablet]: -3. If you fail, place 1 of your clues on your location.\"\r\n end\r\n end\r\n -- devourer below\r\n if scenario.getDescription() == \"The Devourer Below\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -3. If you fail, after this skill test, search the encounter deck and discard pile for a [[Monster]] enemy, and draw it. Shuffle the encounter deck.\\n\\n[cultist]: -4. Place 2 doom on the nearest enemy.\\n\\n[tablet]: -5. If there is a [[Monster]] enemy at your location, take 1 damage and 1 horror.\\n\\n[elder_thing]: -7. If there is an [[Ancient One]] enemy in play, reveal another token.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of [[Monster]] enemies in play.\\n\\n[cultist]: -2. Place 1 doom on the nearest enemy.\\n\\n[tablet]: -3. If there is a [[Monster]] enemy at your location, take 1 damage.\\n\\n[elder_thing]: -5. If there is an [[Ancient One]] enemy in play, reveal another token.\"\r\n end\r\n end\r\n -- extracurricular activity symbols\r\n if scenario.getDescription() == \"Extracurricular Activity\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2. If you fail, discard the top 5 cards of your deck.\\n\\n[cultist]: -1 (-5 instead if there are 10 or more cards in your discard pile).\\n\\n[elder_thing]: -X. Discard the top 3 cards of your deck. X is the total printed cost of those discarded cards.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1. If you fail, discard the top 3 cards of your deck.\\n\\n[cultist]: -1 (-3 instead if there are 10 or more cards in your discard pile).\\n\\n[elder_thing]: -X. Discard the top 2 cards of your deck. X is the total printed cost of those discarded cards.\"\r\n end\r\n end\r\n -- The house always wins symbols\r\n if scenario.getDescription() == \"The House Always Wins\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -3. You may spend 3 resources to treat this token as a 0, instead.\\n\\n[cultist]: -3. If you fail, discard 3 resources.\\n\\n[tablet]: -2. Discard 3 resources.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -2. You may spend 2 resources to treat this token as a 0, instead.\\n\\n[cultist]: -3. If you succeed, gain 3 resources.\\n\\n[tablet]: -2. If you fail, discard 3 resources.\"\r\n end\r\n end\r\n -- Miskatonic museum symbols\r\n if scenario.getDescription() == \"The Miskatonic Museum\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if Hunting Horror is at your location.)\\n\\n[cultist]: -3. If you fail, search the encounter deck, discard pile, and the void for Hunting Horror and spawn it at your location, if able.\\n\\n[tablet]: -4. If Hunting Horror is at your location, it immediately attacks you.\\n\\n[elder_thing]: -5. If you fail, discard an asset you control.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if Hunting Horror is at your location.)\\n\\n[cultist]: -1. If you fail, search the encounter deck, discard pile, and the void for Hunting Horror and spawn it at your location, if able.\\n\\n[tablet]: -2. Return 1 of your clues to your current location.\\n\\n[elder_thing]: -3. If you fail, discard an asset you control.\"\r\n end\r\n end\r\n -- essex county express symbols\r\n if scenario.getDescription() == \"The Essex County Express\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the current Agenda #. \\n\\n[cultist]: Reveal another token. If you fail and it is your turn, lose all remaining actions and end your turn immediately.\\n\\n[tablet]: -4. Add 1 doom token to each Cultist enemy in play.\\n\\n[elder_thing]: -3. If you fail, choose and discard a card from your hand for each point you failed by.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the current Agenda #.\\n\\n[cultist]: -1. If you fail and it is your turn, lose all remaining actions and end your turn immediately.\\n\\n[tablet]: -2. Add 1 doom token to the nearest Cultist enemy.\\n\\n[elder_thing]: -3. If you fail, choose and discard a card from your hand.\"\r\n end\r\n end\r\n --blood on the Altar\r\n if scenario.getDescription() == \"Blood on the Altar\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -1 for each location in play with no encounter card underneath it.\\n\\n[cultist]: -4. If you fail, add 1 clue from the token pool to your location.\\n\\n[tablet]: -3. Reveal another token.\\n\\n[elder_thing]: -3. Place 1 doom on the current agenda.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each location in play with no encounter card underneath it (max -4).\\n\\n[cultist]: -2. If you fail, add 1 clue from the token pool to your location.\\n\\n[tablet]: -2. If you are in the Hidden Chamber, reveal another token.\\n\\n[elder_thing]: -3. If you fail, place 1 doom on the current agenda.\"\r\n end\r\n end\r\n --undimensioned and unseen\r\n if scenario.getDescription() == \"Undimensioned and Unseen\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 for each Brood of Yog-Sothoth in play.\\n\\n[cultist]: Reveal another token. If you fail this test, take 1 horror and 1 damage.\\n\\n[tablet]: 0. You must either remove all clue tokens from a Brood of Yog-Sothoth in play, or this test automatically fails.\\n\\n[elder_thing]: -5. If this token is revealed during an attack or evasion attempt against a Brood of Yog-Sothoth, it immediately attacks you.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each Brood of Yog-Sothoth in play.\\n\\n[cultist]: Reveal another token. If you fail this test, take 1 horror.\\n\\n[tablet]: 0. You must either remove all clue tokens from a Brood of Yog-Sothoth in play, or this token's modifier is -4 instead.\\n\\n[elder_thing]: -3. If this token is revealed during an attack or evasion attempt against a Brood of Yog-Sothoth, it immediately attacks you.\"\r\n end\r\n end\r\n -- where doom Awaits\r\n if scenario.getDescription() == \"Where Doom Awaits\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-5 instead if you are at an [[Altered]] location).\\n\\n[cultist]: Reveal another token. Cancel the effects and icons of each skill card committed to this test.\\n\\n[tablet]: -3. If it is Agenda 2, you automatically fail instead.\\n\\n[elder_thing]: -X. Discard the top 3 cards of your deck. X is the total printed cost of those discarded cards.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at an [[Altered]] location).\\n\\n[cultist]: Reveal another token. Cancel the effects and icons of each skill card committed to this test.\\n\\n[tablet]: -2 (-4 instead if it is Agenda 2).\\n\\n[elder_thing]: -X. Discard the top 2 cards of your deck. X is the total printed cost of those discarded cards.\"\r\n end\r\n end\r\n --lost in time and space\r\n if scenario.getDescription() == \"Lost in Time and Space\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -1 for each [[Extradimensional]] location in play.\\n\\n[cultist]: Reveal another token. After this skill test, discard cards from the top of the encounter deck until a location is discarded. Put that location into play and move there.\\n\\n[tablet]: -5. If Yog-Sothoth is in play, it attacks you after this skill test.\\n\\n[elder_thing]: -X. X is twice the shroud value of your location. If you fail and your location is [[Extradimensional]], discard it.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each [[Extradimensional]] location in play (max -5).\\n\\n[cultist]: Reveal another token. If you fail, after this skill test, discard cards from the top of the encounter deck until a location is discarded. Put that location into play and move there.\\n\\n[tablet]: -3. If Yog-Sothoth is in play, it attacks you after this skill test.\\n\\n[elder_thing]: -X. X is the shroud value of your location. If you fail and your location is [[Extradimensional]], discard it.\"\r\n end\r\n end\r\n -- curtain call\r\n if scenario.getDescription() == \"Curtain Call\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X, where X is the amount of horror on you. (If you have no horror on you, X is 1.)\\n\\n[cultist] [tablet] [elder_thing]: -5. If your location has at least 1 horror on it, take 1 horror (from the token pool). If your location has no horror on it, place 1 horror on it instead.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you have 3 or more horror on you).\\n\\n[cultist] [tablet] [elder_thing]: -4. If your location has at least 1 horror on it, take 1 horror (from the token pool). If your location has no horror on it, place 1 horror on it instead.\"\r\n end\r\n end\r\n -- Last King\r\n if scenario.getDescription() == \"The Last King\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: Reveal another token. If you fail, place 1 doom on the [[Lunatic]] enemy in play with the most remaining health.\\n\\n[cultist]: -3. Place 1 of your clues on your location.\\n\\n[tablet]: -4. Take 1 horror.\\n\\n[elder_thing]: -X. X is the shroud value of your location. If you fail, take 1 damage.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: Reveal another token. If you fail, place 1 doom on a [[Lunatic]] enemy in play.\\n\\n[cultist]: -2. If you fail, place 1 of your clues on your location.\\n\\n[tablet]: -4. If you fail, take 1 horror.\\n\\n[elder_thing]: -X. X is the shroud value of your location.\"\r\n end\r\n end\r\n -- Echoes Past\r\n if scenario.getDescription() == \"Echoes of the Past\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total number of doom on enemies in play.\\n\\n[cultist]: -4. Place 1 doom on the nearest enemy.\\n\\n[tablet]: -4. Discard a random card from your hand.\\n\\n[elder_thing]: -4. If there is an enemy at your location, take 1 horror.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest number of doom on an enemy in play.\\n\\n[cultist]: -2. If you fail, place 1 doom on the nearest enemy.\\n\\n[tablet]: -2. If you fail, discard a random card from your hand.\\n\\n[elder_thing]: -2. If you fail and there is an enemy at your location, take 1 horror.\"\r\n end\r\n end\r\n -- Unspeakable Oath\r\n if scenario.getDescription() == \"The Unspeakable Oath\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: Reveal another token. If you fail, randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it. (Limit once per test.)\\n\\n[cultist]: -X. X is the amount of horror on you. If you fail, take 1 horror.\\n\\n[tablet]: -X. X is the base shroud value of your location. If you fail, take 1 horror.\\n\\n[elder_thing]: 0. Either randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it, or this test automatically fails instead.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1. If you fail, randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it.\\n\\n[cultist]: -X. X is the amount of horror on you.\\n\\n[tablet]: -X. X is the base shroud value of your location.\\n\\n[elder_thing]: 0. Either randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it, or this test automatically fails instead.\"\r\n end\r\n end\r\n -- A Phantom of Truth\r\n if scenario.getDescription() == \"A Phantom of Truth\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of doom in play.\\n\\n[cultist]: -2. Move each unengaged [[Byakhee]] in play once toward the nearest investigator.\\n\\n[tablet]: -4. Cancel the effects and icons of each skill card committed to this test.\\n\\n[elder_thing]: -3. If you fail, lose 1 resource for each point you failed by.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the amount of doom in play (max 5).\\n\\n[cultist]: -2. If you fail, move each unengaged [[Byakhee]] in play once toward the nearest investigator.\\n\\n[tablet]: -3. Cancel the effects and icons of each skill card committed to this test.\\n\\n[elder_thing]: -2. If you fail, lose 1 resource for each point you failed by.\"\r\n end\r\n end\r\n -- The Pallid Mask\r\n if scenario.getDescription() == \"The Pallid Mask\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the number of locations away from the starting location you are.\\n\\n[cultist]: -3. If this token is revealed during an attack and this skill test is successful, this attack deals no damage.\\n\\n[tablet]: -3. If there is a [[Ghoul]] or [[Geist]] enemy at your location, it readies and attacks you (if there is more than one, choose one).\\n\\n[elder_thing]: -4. If you fail, search the encounter deck and discard pile for a [[Ghoul]] or [[Geist]] enemy and draw it.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of locations away from the starting location you are (max 5).\\n\\n[cultist]: -2. If this token is revealed during an attack, and this skill test is successful, this attack deals 1 less damage.\\n\\n[tablet]: -2. If there is a ready [[Ghoul]] or [[Geist]] enemy at your location, it attacks you (if there is more than one, choose one).\\n\\n[elder_thing]: -3. If you fail, search the encounter deck and discard pile for a [[Ghoul]] or [[Geist]] enemy and draw it.\"\r\n end\r\n end\r\n -- Dim Carcosa\r\n if scenario.getDescription() == \"Dim Carcosa\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of horror on you.\\n\\n[cultist]: Reveal another token. If you fail, take 2 horror.\\n\\n[tablet]: -5. If you fail and Hastur is in play, place 1 clue on your location (from the token bank).\\n\\n[elder_thing]: -5. If this token is revealed during an attack or evasion attempt against a [[Monster]] or [[Ancient One]] enemy, lose 1 action.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -2 (-4 instead if you have no sanity remaining).\\n\\n[cultist]: Reveal another token. If you fail, take 1 horror.\\n\\n[tablet]: -3. If you fail and Hastur is in play, place 1 clue on your location (from the token bank).\\n\\n[elder_thing]: -3. If this token is revealed during an attack or evasion attempt against a [[Monster]] or [[Ancient One]] enemy, lose 1 action.\"\r\n end\r\n end\r\n if scenario.getDescription() == \"Black Stars Rise\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total amount of doom on agendas in play.\\n\\n[cultist]: Reveal another token. If there is an enemy with 1 or more doom on it at your location, this test automatically fails instead.\\n\\n[tablet]: Reveal another token. If you do not succeed by at least 1, place 1 doom on each agenda.\\n\\n[elder_thing]: -3. If you fail, search the encounter deck and discard pile for a [[Byakhee]] enemy and draw it.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest amount of doom on an agenda in play.\\n\\n[cultist]: Reveal another token. If this token is revealed during an attack or evasion attempt against an enemy with doom on it, this skill test automatically fails instead.\\n\\n[tablet]: Reveal another token. If you fail, place 1 doom on each agenda.\\n\\n[elder_thing]: -2. If you fail, search the encounter deck and discard pile for a [[Byakhee]] enemy and draw it.\"\r\n end\r\n end\r\n -- untamed Wilds\r\n if scenario.getDescription() == \"The Untamed Wilds\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 higher than the number of vengeance points in the victory display.\\n\\n[cultist]: -X. X is the number of locations in play.\\n\\n[tablet]: -X. X is the number of cards in the exploration deck (min 3).\\n\\n[elder_thing]: -3. If you are poisoned, this test automatically fails instead. If you are not poisoned and you fail, put a set-aside Poisoned weakness into play in your threat area.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of vengeance points in the victory display.\\n\\n[cultist]: -X. X is the number of locations in play (max 5).\\n\\n[tablet]: -X. X is the number of cards in the exploration deck (max 5).\\n\\n[elder_thing]: -2. If you are poisoned, this test automatically fails instead.\"\r\n end\r\n end\r\n --The doom of Eztli\r\n if scenario.getDescription() == \"The Doom of Eztli\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if there is doom on your location).\\n\\n[cultist] [tablet]: -X. X is the total amount of doom on locations in play.\\n\\n[elder_thing]: Reveal another chaos token. Place 1 doom on your location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if there is doom on your location).\\n\\n[cultist] [tablet]: -X. X is the number of locations with doom on them.\\n\\n[elder_thing]: Reveal another chaos token. If you fail, place 1 doom on your location.\"\r\n end\r\n end\r\n --Threads of Fate\r\n if scenario.getDescription() == \"Threads of Fate\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull] : -X. X is the total number of doom in play.\\n\\n[cultist]: -2. If you do not succeed by at least 2, take 1 direct damage.\\n\\n[tablet]: -2. If you do not succeed by at least 2, place 1 doom on each [[cultist]] enemy.\\n\\n[elder_thing]: -3. If you fail, lose 1 of your clues.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull] : -X. X is the highest number of doom on a [[cultist]] enemy.\\n\\n[cultist]: -2. If you do not succeed by at least 1, take 1 damage.\\n\\n[tablet]: -2. If you do not succeed by at least 1, place 1 doom on the nearest [[cultist]] enemy.\\n\\n[elder_thing]: -2. If you fail, lose 1 of your clues.\"\r\n end\r\n end\r\n --The boundary beyond\r\n if scenario.getDescription() == \"The Boundary Beyond\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are at an [[Ancient]] location).\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on each [[Cultist]] enemy.\\n\\n[tablet]: Reveal another token. If you fail, each [[Serpent]] enemy at your location attacks you.\\n\\n[elder_thing]: -4. Place 1 clue (from the token pool) on the nearest [[Ancient]] location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at an [[Ancient]] location).\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on a [[Cultist]] enemy.\\n\\n[tablet]: Reveal another token. If you fail and there is a [[Serpent]] enemy at your location, it attacks you.\\n\\n[elder_thing]: -4. If you fail, place 1 clue (from the token pool) on the nearest [[Ancient]] location.\"\r\n end\r\n end\r\n --Heart of the elders p1\r\n if scenario.getDescription() == \"Heart of the Elders\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are in a [[Cave]] location).\\n\\n[cultist]: -3. If you fail, place 1 doom on your location.\\n\\n[tablet]: -3. If you are poisoned, this test automatically fails instead. If you are not poisoned and you fail, put a set-aside Poisoned weakness into play in your threat area.\\n\\n[elder_thing]: -4. If you fail, take 1 horror.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are in a [[Cave]] location).\\n\\n[cultist]: -2. If you fail, place 1 doom on your location.\\n\\n[tablet]: -2. If you are poisoned, this test automatically fails instead.\\n\\n[elder_thing]: -3. If you fail, take 1 horror.\"\r\n end\r\n end\r\n -- City of Archives\r\n if scenario.getDescription() == \"The City of Archives\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (if you have 5 or more cards in your hand, you automatically fail instead).\\n\\n[cultist] or [elder_thing]: -2. Place 1 of your clues on your location.\\n\\n[tablet]: -3. For each point you fail by, discard 1 random card from your hand.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you have 5 or more cards in your hand).\\n\\n[cultist] or [elder_thing]: -2. If you fail, place 1 of your clues on your location.\\n\\n[tablet]: -3. If you fail, discard 1 random card from your hand.\"\r\n end\r\n end\r\n --Depths of Yoth\r\n if scenario.getName() == \"Scenario - Easy/Standard\" then\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the current depth level.\\n\\n[cultist]: Reveal another token. If you fail, each [[Serpent]] enemy at your location or a connecting location heals 2 damage.\\n\\n[tablet]: Reveal another token. If you fail, place 1 clue on your location (from the token pool).\\n\\n[elder_thing]: -2. If there are 3 or more vengeance points in the victory display, you automatically fail this test, instead.\"\r\n end\r\n --hard\r\n if scenario.getName() == \"Scenario - Hard/Expert\" then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the current depth level. If you fail, take 1 horror.\\n\\n[cultist]: Reveal another token. If you fail, each [[Serpent]] enemy at your location or a connecting location heals 2 damage.\\n\\n[tablet]: Reveal another token. If you fail, place 1 clue on your location (from the token pool).\\n\\n[elder_thing]: -4. If there are 3 or more vengeance points in the victory display, you automatically fail this test, instead.\"\r\n end\r\n --Shattered Aeons\r\n if scenario.getDescription() == \"Shattered Aeons\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -3 (-5 instead if the Relic of Ages is at your location).\\n\\n[cultist]: -3. If you do not succeed by at least 1, place 1 doom on each [[Cultist]] enemy.\\n\\n[tablet]: -3. If you are poisoned, this test automatically fails instead. If you are not poisoned and you fail, put a set-aside Poisoned weakness into play in your threat area.\\n\\n[elder_thing]: -3. Shuffle the topmost [[Hex]] treachery in the encounter discard pile into the exploration deck.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -2 (-4 instead if the Relic of Ages is at your location).\\n\\n[cultist]: -2. If you do not succeed by at least 1, place 1 doom on the nearest [[Cultist]] enemy.\\n\\n[tablet]: -2. If you are poisoned, this test automatically fails instead.\\n\\n[elder_thing]: -2. If you fail, shuffle the topmost [[Hex]] treachery in the encounter discard pile into the exploration deck.\"\r\n end\r\n end\r\n --secret scenario\r\n if scenario.getDescription() == \"Turn Back Time\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X . X is the total amount of doom on locations.\\n\\n[elder_thing]: -6. Place 1 doom on your location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X . X is the number of locations with doom on them.\\n\\n[elder_thing]: -4. If you fail, place 1 doom on your location.\"\r\n end\r\n end\r\n --Dissappearance Twilight\r\n if scenario.getDescription() == \"Disappearance at the Twilight Estate\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -5. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -3. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\"\r\n end\r\n end\r\n --Witching Hour\r\n if scenario.getDescription() == \"The Witching Hour\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2. Discard cards from the top of the encounter deck equal to this test's difficulty.\\n\\n[tablet]: -2. If you fail, after this test resolves, draw the bottommost treachery in the encounter discard pile.\\n\\n[elder_thing]: -4. If you fail, ready each [[Witch]] enemy at your location and at each connecting location. Heal all damage from each of those enemies.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1. For each point you fail by, discard the top card of the encounter deck.\\n\\n[tablet]: -1. If you fail, after this test resolves, draw the bottommost treachery in the encounter discard pile.\\n\\n[elder_thing]: -3. If you fail, choose an exhausted or damaged [[Witch]] enemy at your location or at a connecting location. Ready that enemy and heal all damage from it.\"\r\n end\r\n end\r\n --Death's Doorstep\r\n if scenario.getDescription() == \"At Death's Doorstep\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if your location is haunted).\\n\\n[tablet]: -3. If this is an attack or evasion attempt, resolve each haunted ability on your location.\\n\\n[elder_thing]: -4. If there is a [[Spectral]] enemy at your location, take 1 damage and 1 horror.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if your location is haunted).\\n\\n[tablet]: -2. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\\n\\n[elder_thing]: -2. If there is a [[Spectral]] enemy at your location, take 1 damage.\"\r\n end\r\n end\r\n --Secret Name\r\n if scenario.getDescription() == \"The Secret Name\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are at an [[Extradimensional]] location).\\n\\n[cultist]: Reveal another chaos token. If you fail, discard the top 5 cards of the encounter deck.\\n\\n[tablet]: -3. If you fail and Nahab is in play, she attacks you (regardless of her current location).\\n\\n[elder_thing]: -4. Resolve the hunter keyword on each enemy in play.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at an [[Extradimensional]] location).\\n\\n[cultist]: Reveal another chaos token. If you fail, discard the top 3 cards of the encounter deck.\\n\\n[tablet]: -2. If you fail and Nahab is at your location, she attacks you.\\n\\n[elder_thing]: -3. If you fail, resolve the hunter keyword on each enemy in play.\"\r\n end\r\n end\r\n --Wages of Sin\r\n if scenario.getDescription() == \"The Wages of Sin\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the number of copies of Unfinished Business in the victory display. Reveal another token.\\n\\n[cultist]: -4. Until the end of the rount, each Heretic enemy in play gets +1 fight and +1 evade.\\n\\n[tablet]: -4. If you fail, trigger the forced ability on a copy of Unfinished Business in your threat area as if it were the end of the round.\\n\\n[elder_thing]: -2. If this is an attack or evasion attempt, resolve each haunted ability on your location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is 1 higher than the number of copies of Unfinished Business in the victory display.\\n\\n[cultist]: -3. Until the end of the round, each Heretic enemy in play gets +1 fight and +1 evade.\\n\\n[tablet]: -3. If you fail, trigger the forced ability on a copy of Unfinished Business in yout threat area as if it were the end of the round.\\n\\n[elder_thing]: -2. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\"\r\n end\r\n end\r\n -- For The Greater Good\r\n if scenario.getDescription() == \"For the Greater Good\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total number of doom among [[Cultist]] enemies in play.\\n\\n[cultist]: -2. Reveal another token.\\n\\n[tablet]: -3. If you fail, place 1 doom on each [[Cultist]] enemy in play. If there are no [[Cultist]] enemies in play, reveal another token.\\n\\n[elder_thing]: -3. If you fail, move all doom from the [[Cultist]] enemy with the most doom on it to the current agenda. If no [[Cultist]] enemies in play have doom on them, reveal another token.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest number of doom on a [[Cultist]] enemy in play.\\n\\n[cultist]: -2. Reveal another token.\\n\\n[tablet]: -3. If you fail, place 1 doom on the nearest [[Cultist]] enemy.\\n\\n[elder_thing]: -3. If you fail, move 1 doom from the nearest [[Cultist]] enemy to the current agenda.\"\r\n end\r\n end\r\n --Union and Disillusion\r\n if scenario.getDescription() == \"Union and Disillusion\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -3. If this is a skill test during a circle action, reveal another token.\\n\\n[cultist]: -4. If you have no damage on you, take 1 damage. If you have no horror on you, take 1 horror.\\n\\n[tablet]: -4. If you fail, a [[Spectral]] enemy at your location attacks you (even if it is exhausted).\\n\\n[elder_thing]: -4. If this is a skill test during a circle action and you fail, resolve each haunted ability on your location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -2. If this is a skill test during a circle action, reveal another token.\\n\\n[cultist]: -3. If you have no damage on you, take 1 damage. If you have no horror on you, take 1 horror.\\n\\n[tablet]: -3. If you fail, a [[Spectral]] enemy at your location attacks you (even if it is exhausted).\\n\\n[elder_thing]: -3. If this is a skill test during a circle action and you fail, resolve each haunted ability on your location.\"\r\n end\r\n end\r\n --Clutches of Chaos\r\n if scenario.getDescription() == \"In the Clutches of Chaos\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 higher than the total amount of doom and breaches on your location.\\n\\n[cultist]: Reveal another token. If there are fewer than 3 breaches on your location, place 1 breach on your location.\\n\\n[tablet]: -3. For each point you fail by, remove 1 breach from the current act.\\n\\n[elder_thing]: -4. If you fail, place 1 breach on a random location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the total amount of doom and breaches on your location.\\n\\n[cultist]: Reveal another token. If there are fewer than 3 breaches on your location, place 1 breach on your location.\\n\\n[tablet]: -2. For each point you fail by, remove 1 breach from the current act.\\n\\n[elder_thing]: -3. If you fail, place 1 breach on a random location.\"\r\n end\r\n end\r\n --Before the Black Throne\r\n if scenario.getDescription() == \"Before the Black Throne\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of doom on Azathoth, to a minimum of 2.\\n\\n[cultist]: Reveal another token. If you fail, search the encounter deck and discard pile for a [[Cultist]] enemy and draw it. Shuffle the encounter deck.\\n\\n[tablet]: -3. If you fail, Azathoth attacks you.\\n\\n[elder_thing]: -6. If your modified skill value for this test is 0, place 1 doom on Azathoth.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is half of the doom on Azathoth (rounded up), to a minimum of 2.\\n\\n[cultist]: Reveal another token. If you fail, search the encounter deck and discard pile for a [[Cultist]] enemy and draw it. Shuffle the encounter deck.\\n\\n[tablet]: -2. If you fail, Azathoth attacks you.\\n\\n[elder_thing]: -4. If your modified skill value for this test is 0, place 1 doom on Azathoth.\"\r\n end\r\n end\r\n --Beyond the gates of sleep\r\n if scenario.getDescription() == \"Beyond the Gates of Sleep\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull] : -X. X is the number of cards in your hand.\\n\\n[cultist]: -X. X is the number of revealed [[Woods]] locations.\\n\\n[tablet]: -2. If this is an attack or evasion attempt against a swarming enemy, add 1 swarm card to it.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull] : -X. X is half the number of cards in your hand (rounded up).\\n\\n[cultist]: -X. X is the number of revealed Enchanted Woods locations.\\n\\n[tablet]: -2. If you fail and this is an attack or evasion attempt against a swarming enemy, add 1 swarm card to it.\"\r\n end\r\n end\r\n --Waking Nightmare\r\n if scenario.getDescription() == \"Waking Nightmare\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are engaged with a [[Staff]] enemy).\\n\\n[cultist]: Reveal another chaos token. If it is agenda 2 or 3, make an infestation test.\\n\\n[elder_thing]: -X. X is 1 higher than the number of infested locations.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are engaged with a [[Staff]] enemy).\\n\\n[cultist]: Reveal another chaos token. If you fail and it is agenda 2 or 3, make an infestation test.\\n\\n[elder_thing]: -X. X is the number of infested locations.\"\r\n end\r\n end\r\n --The search for kadath\r\n if scenario.getDescription() == \"The Search for Kadath\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the number of Signs of the Gods the investigators have uncovered.\\n\\n[cultist]: Reveal another token. If this token is revealed during an investigation and this skill test fails, increase that location's shroud by 2 for the remainder of the round.\\n\\n[tablet]: -3. If you fail, either take 1 damage and 1 horror, or place 1 doom on the current agenda.\\n\\n[elder_thing]: +1. The black cat points you in the right direction. If this token is revealed during an investigation and you succeed, discover 1 additional clue.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of Signs of the Gods the investigators have uncovered.\\n\\n[cultist]: Reveal another token. If this token is revealed during an investigation and this skill test fails, increase that location's shroud by 1 for the remainder of the round.\\n\\n[tablet]: -2. If you fail, either take 1 damage and 1 horror, or place 1 doom on the current agenda.\\n\\n[elder_thing]: +2. The black cat points you in the right direction. If this token is revealed during an investigation and you succeed, discover 1 additional clue.\"\r\n end\r\n end\r\n --A thousand shapes of horror\r\n if scenario.getDescription() == \"A Thousand Shapes of Horror\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are at a [[Graveyard]] location).\\n\\n[cultist]: Reveal another token. If you fail and The Unnamable is in play, it attacks you (regardless of its current location).\\n\\n[tablet]: +1. The black cat causes a distraction. If this test is successful, choose and evade an enemy at any location with a fight value of X or lower, where X is the amount you succeeded by.\\n\\n[elder_thing]: -3. If you fail, you must either place 1 of your clues on your location or take 1 damage.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at a [[Graveyard]] location).\\n\\n[cultist]: Reveal another token. If you fail and The Unnamable is in play, it attacks you (regardless of its current location).\\n\\n[tablet]: +2. The black cat causes a distraction. If this test is successful, choose and evade an enemy at any location with a fight value of X or lower, where X is the amount you succeeded by.\\n\\n[elder_thing]: -2. If you fail, you must either place 1 of your clues on your location or take 1 damage.\"\r\n end\r\n end\r\n --Dark Side of the moon\r\n if scenario.getDescription() == \"Dark Side of the Moon\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is your alarm level.\\n\\n[cultist]: Reveal another token. If you fail and your alarm level is higher than your modified skill value, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: -2. If you fail, raise your alarm level by 1.\\n\\n[elder_thing]: 0. The black cat summons several other cats to help. If this token is revealed during an evasion attempt and you succeed, deal 2 damage to the evaded enemy.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is half your alarm level (rounded up).\\n\\n[cultist]: Reveal another token. If you fail and your alarm level is higher than your modified skill value, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: -1. If you fail, raise your alarm level by 1.\\n\\n[elder_thing]: +1. The black cat summons several other cats to help. If this token is revealed during an evasion attempt and you succeed, deal 2 damage to the evaded enemy.\"\r\n end\r\n end\r\n --point of no return\r\n if scenario.getDescription() == \"Point of No Return\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the amount of damage on this card.\\n\\n[cultist]: Reveal another token. If you fail, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: 0. The black cat helps you navigate through the death-fire. If this token is revealed during an investigation and you succeed, draw 1 card.\\n\\n[elder_thing]: -4. If you fail by 2 or more, choose a ready enemy at your location or a connecting location. That enemy moves to your location, engages you, and makes an immediate attack.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the amount of damage on this card.\\n\\n[cultist]: Reveal another token. If you fail, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: +1. The black cat helps you navigate through the death-fire. If this token is revealed during an investigation and you succeed, draw 1 card.\\n\\n[elder_thing]: -3. If you fail by 2 or more, choose a ready enemy at your location or a connecting location. That enemy moves to your location, engages you, and makes an immediate attack.\"\r\n end\r\n end\r\n --where the gods dwell\r\n if scenario.getDescription() == \"Where the Gods Dwell\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the number of the current act plus the number of the current agenda.\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on the current agenda. This effect may cause the current agenda to advance.\\n\\n[tablet]: -6. If you fail, choose and reveal a copy of Nyarlathotep in your hand. It attacks you and is shuffled into the encounter deck.\\n\\n[elder_thing]: -1. The black cat reminds you that it's all a dream.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of the current act.\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on the current agenda.\\n\\n[tablet]: -4. If you fail, choose and reveal a copy of Nyarlathotep in your hand. It attacks you and is shuffled into the encounter deck.\\n\\n[elder_thing]: 0. The black cat reminds you that it's all a dream.\"\r\n end\r\n end\r\n --weaver of the cosmos\r\n if scenario.getDescription() == \"Weaver of the Cosmos\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of doom on locations in play.\\n\\n[cultist]: Reveal another token. If you fail, and there is an [[Ancient One]] enemy at your location, it attacks you.\\n\\n[tablet]: -1. The black cat tears at the web with its claws. If you succeed by 2 or more, remove 1 doom from your location.\\n\\n[elder_thing]: -4. If this skill test fails during an attack against a [[Spider]] enemy, place 1 doom on that enemy's location.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest amount of doom on a location in play.\\n\\n[cultist]: Reveal another token. If you fail, and there is an [[Ancient One]] enemy at your location, it attacks you.\\n\\n[tablet]: 0. The black cat tears at the web with its claws. If you succeed by 2 or more, remove 1 doom from your location.\\n\\n[elder_thing]: -3. If this skill test fails during an attack against a [[Spider]] enemy, place 1 doom on that enemy's location.\"\r\n end\r\n end\r\n --pit of despair\r\n if scenario.getDescription() == \"The Pit of Despair\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-3 instead if your location is partially flooded; -4 instead if your location is fully flooded).\\n\\n[cultist]: -2. If your location is flooded, take 1 damage.\\n\\n[tablet]: -2. If you control a key, take 1 horror.\\n\\n[elder_thing]: -3. If The Amalgam is in the depths, put it into play engaged with you.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-2 instead if your location is partially flooded; -3 instead if your location is fully flooded).\\n\\n[cultist]: -2. If you fail and your location is flooded, take 1 damage.\\n\\n[tablet]: -2. If you fail and you control a key, take 1 horror.\\n\\n[elder_thing]: -3. If you fail and The Amalgam is in the depths, put it into play engaged with you.\"\r\n end\r\n end\r\n --vanishing of elena harper\r\n if scenario.getDescription() == \"The Vanishing of Elina Harper\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the current agenda number.\\n\\n[cultist]: -2. Place 1 doom on the nearest enemy (2 doom instead if you failed).\\n\\n[tablet]: -3. Take 1 horror (1 horror and 1 damage instead if you failed).\\n\\n[elder_thing]: -4. Place 1 of your clues on your location (2 clues instead if you failed).\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the current agenda number.\\n\\n[cultist]: -2. If you fail, place 1 doom on the nearest enemy.\\n\\n[tablet]: -3. If you fail, take 1 horror.\\n\\n[elder_thing]: -4. If you fail, place 1 of your clues on your location.\"\r\n end\r\n end\r\n --in too deep\r\n if scenario.getDescription() == \"In Too Deep\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 for each location to the east of your location (on the same row).\\n\\n[cultist]: -4. If you fail, move to the connecting location to the east, ignoring all barriers.\\n\\n[tablet]: -5. If you fail, choose a connecting location with no barriers between it and your location. Place 1 barrier between the two locations.\\n\\n[elder_thing]: -X. X is twice the number of barriers between your location and all connecting locations.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each location to the east of your location (on the same row).\\n\\n[cultist]: -2. If you fail, move to the connecting location to the east, ignoring all barriers.\\n\\n[tablet]: -3. If you fail, choose a connecting location with no barriers between it and your location. Place 1 barrier between the two locations.\\n\\n[elder_thing]: -X. X is the number of barriers between your location and all connecting locations.\"\r\n end\r\n end\r\n --devil reef\r\n if scenario.getDescription() == \"Devil Reef\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the number of keys the investigators control.\\n\\n[cultist]: -3. If this is an attack or evasion attempt against a [[Deep One]] enemy, it engages you. (If it is already engaged with you, it disengages first, then re-engages you.)\\n\\n[tablet]: -4. If you are not in a vehicle, take 1 damage.\\n\\n[elder_thing]: -5. If your location has a key on it, take 1 horror.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of keys the investigators control.\\n\\n[cultist]: -2. If you fail and this is an attack or evasion attempt against a [[Deep One]] enemy, it engages you. (If it is already engaged with you, it disengages first, then re-engages you.)\\n\\n[tablet]: -3. If you fail and you are not in a vehicle, take 1 damage.\\n\\n[elder_thing]: -4. If you fail and your location has a key on it, take 1 horror.\"\r\n end\r\n end\r\n --horror in high gear\r\n if scenario.getDescription() == \"Horror in High Gear\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if there are 6 or fewer locations remaining in the Road deck).\\n\\n[cultist]: -2. For each point you fail by, an investigator in your vehicle places 1 of their clues on your location.\\n\\n[tablet]: -3. For each point you fail by, an investigator in your vehicle loses 1 resource.\\n\\n[elder_thing]: -4. Resolve the hunter keyword on each enemy in play.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if there are 6 or fewer locations remaining in the Road deck).\\n\\n[cultist]: -1. For each point you fail by, an investigator in your vehicle places 1 of their clues on your location.\\n\\n[tablet]: -2. For each point you fail by, an investigator in your vehicle loses 1 resource.\\n\\n[elder_thing]: -4. If you fail, resolve the hunter keyword on each enemy in play.\"\r\n end\r\n end\r\n --light in the fog\r\n if scenario.getDescription() == \"A Light in the Fog\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2. If your location is flooded, reveal an additional chaos token.\\n\\n[cultist]: -2. If you fail, after this test ends, increase the flood level of your location (if you cannot, take 1 horror instead).\\n\\n[tablet]: -3. If you fail this test and your location is flooded, take 2 damage.\\n\\n[elder_thing]: -4. Move the nearest unengaged enemy once toward your location. It loses aloof during this movement.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1. If your location is flooded, reveal an additional chaos token.\\n\\n[cultist]: -2. If you fail, after this test ends, increase the flood level of your location.\\n\\n[tablet]: -3. If you fail this test and your location is flooded, take 1 damage.\\n\\n[elder_thing]: -4. If you fail, move the nearest ready unengaged enemy once toward your location. It loses aloof during this movement.\"\r\n end\r\n end\r\n --lair of dagon\r\n if scenario.getDescription() == \"The Lair of Dagon\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 for each key on this card.\\n\\n[cultist]: -2. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail.\\n\\n[tablet]: -3. Place each key you control on your location and take 1 damage.\\n\\n[elder_thing]: -4. Add 2 [curse] tokens to the chaos bag.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each key on this card.\\n\\n[cultist]: 0. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail.\\n\\n[tablet]: -3. If you fail, place each key you control on your location.\\n\\n[elder_thing]: -4. If you fail, add 1 [curse] token to the chaos bag.\"\r\n end\r\n end\r\n --into the maelstrom\r\n if scenario.getDescription() == \"Into the Maelstrom\" then\r\n if scenario.is_face_down == true then\r\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if there are 4 or more unflooded [[Y'ha-nthlei]] locations in play).\\n\\n[cultist]: -4. If you fail, place 1 doom on the current agenda (this may cause the current agenda to advance).\\n\\n[tablet]: -5. If you fail, you must either increase the flood level of your location or take 1 damage.\\n\\n[elder_thing]: -6. If you fail and there is a key on your location, take 1 horror.\"\r\n else\r\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if there are 4 or more unflooded [[Y'ha-nthlei]] locations in play).\\n\\n[cultist]: -3. If you fail, place 1 doom on the current agenda (this may cause the current agenda to advance).\\n\\n[tablet]: -4. If you fail, you must either increase the flood level of your location or take 1 damage.\\n\\n[elder_thing]: -5. If you fail and there is a key on your location, take 1 horror.\"\r\n end\r\n end\r\n end\r\n getObjectFromGUID(\"8b081b\").editButton({index = 6, tooltip = tool})\r\n getObjectFromGUID(\"bd0ff4\").editButton({index = 6, tooltip = tool})\r\n getObjectFromGUID(\"383d8b\").editButton({index = 6, tooltip = tool})\r\n getObjectFromGUID(\"0840d5\").editButton({index = 6, tooltip = tool})\r\nend\r\n", + "LuaScript": "function onLoad()\n spawnButton(\"symbols\", \"Change Tooltips\",\n \"Changes tooltip for 'draw chaos token' buttons.\", 0, 0.5, 0, 600, 400, 70)\nend\n\nfunction spawnButton( func, text, tool_tip, xPosition, yPosition, zPosition, button_width, button_height, fontsize )\n scale = self.getScale()\n scale = scale[1]\n params = {\n click_function = func,\n function_owner = self,\n label = text,\n position = {scale * xPosition, yPosition, scale * zPosition},\n rotation = {0, 0, 0},\n width = button_width * scale,\n height = button_height * scale,\n font_size = fontsize * scale,\n color = {1, 1, 1},\n font_color = {0, 0, 0},\n tooltip = tool_tip\n }\n self.createButton(params)\nend\n\nfunction symbols()\n local tool = \"no scenario selected\"\n for _, scenario in ipairs(getObjectFromGUID(\"fe2ae4\").getObjects()) do\n if scenario.getDescription() == \"The Gathering\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull] -2. If you fail, after this skill test, search the encounter deck and discard pile for a [[Ghoul]] enemy, and draw it. Shuffle the encounter deck.\\n\\n[cultist] Reveal another token. If you fail, take 2 horror.\\n\\n[tablet] -4. If there is a [[Ghoul]] enemy at your location, take 1 damage and 1 horror.\"\n else\n tool = \"Easy / Standard\\n\\n[skull] -X. X is the number of [[Ghoul]] enemies at your location.\\n\\n[cultist] -1. If you fail, take 1 horror.\\n\\n[tablet] -2. If there is a [[Ghoul]] enemy at your location, take 1 damage.\\n\\n\"\n end\n end\n -- midnight masks\n if scenario.getDescription() == \"The Midnight Masks\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total number of doom in play.\\n\\n[cultist]: -2. Place 1 doom on each [[Cultist]] enemy in play. If there are no [[Cultist]] enemies in play, reveal another token.\\n\\n[tablet]: -4. If you fail, place all your clues on your location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest number of doom on a [[Cultist]] enemy in play.\\n\\n[cultist]: -2. Place 1 doom on the nearest [[Cultist]] enemy.\\n\\n[tablet]: -3. If you fail, place 1 of your clues on your location.\"\n end\n end\n -- devourer below\n if scenario.getDescription() == \"The Devourer Below\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -3. If you fail, after this skill test, search the encounter deck and discard pile for a [[Monster]] enemy, and draw it. Shuffle the encounter deck.\\n\\n[cultist]: -4. Place 2 doom on the nearest enemy.\\n\\n[tablet]: -5. If there is a [[Monster]] enemy at your location, take 1 damage and 1 horror.\\n\\n[elder_thing]: -7. If there is an [[Ancient One]] enemy in play, reveal another token.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of [[Monster]] enemies in play.\\n\\n[cultist]: -2. Place 1 doom on the nearest enemy.\\n\\n[tablet]: -3. If there is a [[Monster]] enemy at your location, take 1 damage.\\n\\n[elder_thing]: -5. If there is an [[Ancient One]] enemy in play, reveal another token.\"\n end\n end\n -- extracurricular activity symbols\n if scenario.getDescription() == \"Extracurricular Activity\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2. If you fail, discard the top 5 cards of your deck.\\n\\n[cultist]: -1 (-5 instead if there are 10 or more cards in your discard pile).\\n\\n[elder_thing]: -X. Discard the top 3 cards of your deck. X is the total printed cost of those discarded cards.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1. If you fail, discard the top 3 cards of your deck.\\n\\n[cultist]: -1 (-3 instead if there are 10 or more cards in your discard pile).\\n\\n[elder_thing]: -X. Discard the top 2 cards of your deck. X is the total printed cost of those discarded cards.\"\n end\n end\n -- The house always wins symbols\n if scenario.getDescription() == \"The House Always Wins\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -3. You may spend 3 resources to treat this token as a 0, instead.\\n\\n[cultist]: -3. If you fail, discard 3 resources.\\n\\n[tablet]: -2. Discard 3 resources.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -2. You may spend 2 resources to treat this token as a 0, instead.\\n\\n[cultist]: -3. If you succeed, gain 3 resources.\\n\\n[tablet]: -2. If you fail, discard 3 resources.\"\n end\n end\n -- Miskatonic museum symbols\n if scenario.getDescription() == \"The Miskatonic Museum\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if Hunting Horror is at your location.)\\n\\n[cultist]: -3. If you fail, search the encounter deck, discard pile, and the void for Hunting Horror and spawn it at your location, if able.\\n\\n[tablet]: -4. If Hunting Horror is at your location, it immediately attacks you.\\n\\n[elder_thing]: -5. If you fail, discard an asset you control.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if Hunting Horror is at your location.)\\n\\n[cultist]: -1. If you fail, search the encounter deck, discard pile, and the void for Hunting Horror and spawn it at your location, if able.\\n\\n[tablet]: -2. Return 1 of your clues to your current location.\\n\\n[elder_thing]: -3. If you fail, discard an asset you control.\"\n end\n end\n -- essex county express symbols\n if scenario.getDescription() == \"The Essex County Express\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the current Agenda #. \\n\\n[cultist]: Reveal another token. If you fail and it is your turn, lose all remaining actions and end your turn immediately.\\n\\n[tablet]: -4. Add 1 doom token to each Cultist enemy in play.\\n\\n[elder_thing]: -3. If you fail, choose and discard a card from your hand for each point you failed by.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the current Agenda #.\\n\\n[cultist]: -1. If you fail and it is your turn, lose all remaining actions and end your turn immediately.\\n\\n[tablet]: -2. Add 1 doom token to the nearest Cultist enemy.\\n\\n[elder_thing]: -3. If you fail, choose and discard a card from your hand.\"\n end\n end\n --blood on the Altar\n if scenario.getDescription() == \"Blood on the Altar\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -1 for each location in play with no encounter card underneath it.\\n\\n[cultist]: -4. If you fail, add 1 clue from the token pool to your location.\\n\\n[tablet]: -3. Reveal another token.\\n\\n[elder_thing]: -3. Place 1 doom on the current agenda.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each location in play with no encounter card underneath it (max -4).\\n\\n[cultist]: -2. If you fail, add 1 clue from the token pool to your location.\\n\\n[tablet]: -2. If you are in the Hidden Chamber, reveal another token.\\n\\n[elder_thing]: -3. If you fail, place 1 doom on the current agenda.\"\n end\n end\n --undimensioned and unseen\n if scenario.getDescription() == \"Undimensioned and Unseen\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 for each Brood of Yog-Sothoth in play.\\n\\n[cultist]: Reveal another token. If you fail this test, take 1 horror and 1 damage.\\n\\n[tablet]: 0. You must either remove all clue tokens from a Brood of Yog-Sothoth in play, or this test automatically fails.\\n\\n[elder_thing]: -5. If this token is revealed during an attack or evasion attempt against a Brood of Yog-Sothoth, it immediately attacks you.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each Brood of Yog-Sothoth in play.\\n\\n[cultist]: Reveal another token. If you fail this test, take 1 horror.\\n\\n[tablet]: 0. You must either remove all clue tokens from a Brood of Yog-Sothoth in play, or this token's modifier is -4 instead.\\n\\n[elder_thing]: -3. If this token is revealed during an attack or evasion attempt against a Brood of Yog-Sothoth, it immediately attacks you.\"\n end\n end\n -- where doom Awaits\n if scenario.getDescription() == \"Where Doom Awaits\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-5 instead if you are at an [[Altered]] location).\\n\\n[cultist]: Reveal another token. Cancel the effects and icons of each skill card committed to this test.\\n\\n[tablet]: -3. If it is Agenda 2, you automatically fail instead.\\n\\n[elder_thing]: -X. Discard the top 3 cards of your deck. X is the total printed cost of those discarded cards.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at an [[Altered]] location).\\n\\n[cultist]: Reveal another token. Cancel the effects and icons of each skill card committed to this test.\\n\\n[tablet]: -2 (-4 instead if it is Agenda 2).\\n\\n[elder_thing]: -X. Discard the top 2 cards of your deck. X is the total printed cost of those discarded cards.\"\n end\n end\n --lost in time and space\n if scenario.getDescription() == \"Lost in Time and Space\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -1 for each [[Extradimensional]] location in play.\\n\\n[cultist]: Reveal another token. After this skill test, discard cards from the top of the encounter deck until a location is discarded. Put that location into play and move there.\\n\\n[tablet]: -5. If Yog-Sothoth is in play, it attacks you after this skill test.\\n\\n[elder_thing]: -X. X is twice the shroud value of your location. If you fail and your location is [[Extradimensional]], discard it.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each [[Extradimensional]] location in play (max -5).\\n\\n[cultist]: Reveal another token. If you fail, after this skill test, discard cards from the top of the encounter deck until a location is discarded. Put that location into play and move there.\\n\\n[tablet]: -3. If Yog-Sothoth is in play, it attacks you after this skill test.\\n\\n[elder_thing]: -X. X is the shroud value of your location. If you fail and your location is [[Extradimensional]], discard it.\"\n end\n end\n -- curtain call\n if scenario.getDescription() == \"Curtain Call\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X, where X is the amount of horror on you. (If you have no horror on you, X is 1.)\\n\\n[cultist] [tablet] [elder_thing]: -5. If your location has at least 1 horror on it, take 1 horror (from the token pool). If your location has no horror on it, place 1 horror on it instead.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you have 3 or more horror on you).\\n\\n[cultist] [tablet] [elder_thing]: -4. If your location has at least 1 horror on it, take 1 horror (from the token pool). If your location has no horror on it, place 1 horror on it instead.\"\n end\n end\n -- Last King\n if scenario.getDescription() == \"The Last King\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: Reveal another token. If you fail, place 1 doom on the [[Lunatic]] enemy in play with the most remaining health.\\n\\n[cultist]: -3. Place 1 of your clues on your location.\\n\\n[tablet]: -4. Take 1 horror.\\n\\n[elder_thing]: -X. X is the shroud value of your location. If you fail, take 1 damage.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: Reveal another token. If you fail, place 1 doom on a [[Lunatic]] enemy in play.\\n\\n[cultist]: -2. If you fail, place 1 of your clues on your location.\\n\\n[tablet]: -4. If you fail, take 1 horror.\\n\\n[elder_thing]: -X. X is the shroud value of your location.\"\n end\n end\n -- Echoes Past\n if scenario.getDescription() == \"Echoes of the Past\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total number of doom on enemies in play.\\n\\n[cultist]: -4. Place 1 doom on the nearest enemy.\\n\\n[tablet]: -4. Discard a random card from your hand.\\n\\n[elder_thing]: -4. If there is an enemy at your location, take 1 horror.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest number of doom on an enemy in play.\\n\\n[cultist]: -2. If you fail, place 1 doom on the nearest enemy.\\n\\n[tablet]: -2. If you fail, discard a random card from your hand.\\n\\n[elder_thing]: -2. If you fail and there is an enemy at your location, take 1 horror.\"\n end\n end\n -- Unspeakable Oath\n if scenario.getDescription() == \"The Unspeakable Oath\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: Reveal another token. If you fail, randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it. (Limit once per test.)\\n\\n[cultist]: -X. X is the amount of horror on you. If you fail, take 1 horror.\\n\\n[tablet]: -X. X is the base shroud value of your location. If you fail, take 1 horror.\\n\\n[elder_thing]: 0. Either randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it, or this test automatically fails instead.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1. If you fail, randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it.\\n\\n[cultist]: -X. X is the amount of horror on you.\\n\\n[tablet]: -X. X is the base shroud value of your location.\\n\\n[elder_thing]: 0. Either randomly choose an enemy from among the set-aside [[Monster]] enemies and place it beneath the act deck without looking at it, or this test automatically fails instead.\"\n end\n end\n -- A Phantom of Truth\n if scenario.getDescription() == \"A Phantom of Truth\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of doom in play.\\n\\n[cultist]: -2. Move each unengaged [[Byakhee]] in play once toward the nearest investigator.\\n\\n[tablet]: -4. Cancel the effects and icons of each skill card committed to this test.\\n\\n[elder_thing]: -3. If you fail, lose 1 resource for each point you failed by.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the amount of doom in play (max 5).\\n\\n[cultist]: -2. If you fail, move each unengaged [[Byakhee]] in play once toward the nearest investigator.\\n\\n[tablet]: -3. Cancel the effects and icons of each skill card committed to this test.\\n\\n[elder_thing]: -2. If you fail, lose 1 resource for each point you failed by.\"\n end\n end\n -- The Pallid Mask\n if scenario.getDescription() == \"The Pallid Mask\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the number of locations away from the starting location you are.\\n\\n[cultist]: -3. If this token is revealed during an attack and this skill test is successful, this attack deals no damage.\\n\\n[tablet]: -3. If there is a [[Ghoul]] or [[Geist]] enemy at your location, it readies and attacks you (if there is more than one, choose one).\\n\\n[elder_thing]: -4. If you fail, search the encounter deck and discard pile for a [[Ghoul]] or [[Geist]] enemy and draw it.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of locations away from the starting location you are (max 5).\\n\\n[cultist]: -2. If this token is revealed during an attack, and this skill test is successful, this attack deals 1 less damage.\\n\\n[tablet]: -2. If there is a ready [[Ghoul]] or [[Geist]] enemy at your location, it attacks you (if there is more than one, choose one).\\n\\n[elder_thing]: -3. If you fail, search the encounter deck and discard pile for a [[Ghoul]] or [[Geist]] enemy and draw it.\"\n end\n end\n -- Dim Carcosa\n if scenario.getDescription() == \"Dim Carcosa\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of horror on you.\\n\\n[cultist]: Reveal another token. If you fail, take 2 horror.\\n\\n[tablet]: -5. If you fail and Hastur is in play, place 1 clue on your location (from the token bank).\\n\\n[elder_thing]: -5. If this token is revealed during an attack or evasion attempt against a [[Monster]] or [[Ancient One]] enemy, lose 1 action.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -2 (-4 instead if you have no sanity remaining).\\n\\n[cultist]: Reveal another token. If you fail, take 1 horror.\\n\\n[tablet]: -3. If you fail and Hastur is in play, place 1 clue on your location (from the token bank).\\n\\n[elder_thing]: -3. If this token is revealed during an attack or evasion attempt against a [[Monster]] or [[Ancient One]] enemy, lose 1 action.\"\n end\n end\n if scenario.getDescription() == \"Black Stars Rise\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total amount of doom on agendas in play.\\n\\n[cultist]: Reveal another token. If there is an enemy with 1 or more doom on it at your location, this test automatically fails instead.\\n\\n[tablet]: Reveal another token. If you do not succeed by at least 1, place 1 doom on each agenda.\\n\\n[elder_thing]: -3. If you fail, search the encounter deck and discard pile for a [[Byakhee]] enemy and draw it.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest amount of doom on an agenda in play.\\n\\n[cultist]: Reveal another token. If this token is revealed during an attack or evasion attempt against an enemy with doom on it, this skill test automatically fails instead.\\n\\n[tablet]: Reveal another token. If you fail, place 1 doom on each agenda.\\n\\n[elder_thing]: -2. If you fail, search the encounter deck and discard pile for a [[Byakhee]] enemy and draw it.\"\n end\n end\n -- untamed Wilds\n if scenario.getDescription() == \"The Untamed Wilds\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 higher than the number of vengeance points in the victory display.\\n\\n[cultist]: -X. X is the number of locations in play.\\n\\n[tablet]: -X. X is the number of cards in the exploration deck (min 3).\\n\\n[elder_thing]: -3. If you are poisoned, this test automatically fails instead. If you are not poisoned and you fail, put a set-aside Poisoned weakness into play in your threat area.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of vengeance points in the victory display.\\n\\n[cultist]: -X. X is the number of locations in play (max 5).\\n\\n[tablet]: -X. X is the number of cards in the exploration deck (max 5).\\n\\n[elder_thing]: -2. If you are poisoned, this test automatically fails instead.\"\n end\n end\n --The doom of Eztli\n if scenario.getDescription() == \"The Doom of Eztli\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if there is doom on your location).\\n\\n[cultist] [tablet]: -X. X is the total amount of doom on locations in play.\\n\\n[elder_thing]: Reveal another chaos token. Place 1 doom on your location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if there is doom on your location).\\n\\n[cultist] [tablet]: -X. X is the number of locations with doom on them.\\n\\n[elder_thing]: Reveal another chaos token. If you fail, place 1 doom on your location.\"\n end\n end\n --Threads of Fate\n if scenario.getDescription() == \"Threads of Fate\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull] : -X. X is the total number of doom in play.\\n\\n[cultist]: -2. If you do not succeed by at least 2, take 1 direct damage.\\n\\n[tablet]: -2. If you do not succeed by at least 2, place 1 doom on each [[cultist]] enemy.\\n\\n[elder_thing]: -3. If you fail, lose 1 of your clues.\"\n else\n tool = \"Easy / Standard\\n\\n[skull] : -X. X is the highest number of doom on a [[cultist]] enemy.\\n\\n[cultist]: -2. If you do not succeed by at least 1, take 1 damage.\\n\\n[tablet]: -2. If you do not succeed by at least 1, place 1 doom on the nearest [[cultist]] enemy.\\n\\n[elder_thing]: -2. If you fail, lose 1 of your clues.\"\n end\n end\n --The boundary beyond\n if scenario.getDescription() == \"The Boundary Beyond\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are at an [[Ancient]] location).\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on each [[Cultist]] enemy.\\n\\n[tablet]: Reveal another token. If you fail, each [[Serpent]] enemy at your location attacks you.\\n\\n[elder_thing]: -4. Place 1 clue (from the token pool) on the nearest [[Ancient]] location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at an [[Ancient]] location).\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on a [[Cultist]] enemy.\\n\\n[tablet]: Reveal another token. If you fail and there is a [[Serpent]] enemy at your location, it attacks you.\\n\\n[elder_thing]: -4. If you fail, place 1 clue (from the token pool) on the nearest [[Ancient]] location.\"\n end\n end\n --Heart of the elders p1\n if scenario.getDescription() == \"Heart of the Elders\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are in a [[Cave]] location).\\n\\n[cultist]: -3. If you fail, place 1 doom on your location.\\n\\n[tablet]: -3. If you are poisoned, this test automatically fails instead. If you are not poisoned and you fail, put a set-aside Poisoned weakness into play in your threat area.\\n\\n[elder_thing]: -4. If you fail, take 1 horror.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are in a [[Cave]] location).\\n\\n[cultist]: -2. If you fail, place 1 doom on your location.\\n\\n[tablet]: -2. If you are poisoned, this test automatically fails instead.\\n\\n[elder_thing]: -3. If you fail, take 1 horror.\"\n end\n end\n -- City of Archives\n if scenario.getDescription() == \"The City of Archives\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (if you have 5 or more cards in your hand, you automatically fail instead).\\n\\n[cultist] or [elder_thing]: -2. Place 1 of your clues on your location.\\n\\n[tablet]: -3. For each point you fail by, discard 1 random card from your hand.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you have 5 or more cards in your hand).\\n\\n[cultist] or [elder_thing]: -2. If you fail, place 1 of your clues on your location.\\n\\n[tablet]: -3. If you fail, discard 1 random card from your hand.\"\n end\n end\n --Depths of Yoth\n if scenario.getName() == \"Scenario - Easy/Standard\" then\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the current depth level.\\n\\n[cultist]: Reveal another token. If you fail, each [[Serpent]] enemy at your location or a connecting location heals 2 damage.\\n\\n[tablet]: Reveal another token. If you fail, place 1 clue on your location (from the token pool).\\n\\n[elder_thing]: -2. If there are 3 or more vengeance points in the victory display, you automatically fail this test, instead.\"\n end\n --hard\n if scenario.getName() == \"Scenario - Hard/Expert\" then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the current depth level. If you fail, take 1 horror.\\n\\n[cultist]: Reveal another token. If you fail, each [[Serpent]] enemy at your location or a connecting location heals 2 damage.\\n\\n[tablet]: Reveal another token. If you fail, place 1 clue on your location (from the token pool).\\n\\n[elder_thing]: -4. If there are 3 or more vengeance points in the victory display, you automatically fail this test, instead.\"\n end\n --Shattered Aeons\n if scenario.getDescription() == \"Shattered Aeons\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -3 (-5 instead if the Relic of Ages is at your location).\\n\\n[cultist]: -3. If you do not succeed by at least 1, place 1 doom on each [[Cultist]] enemy.\\n\\n[tablet]: -3. If you are poisoned, this test automatically fails instead. If you are not poisoned and you fail, put a set-aside Poisoned weakness into play in your threat area.\\n\\n[elder_thing]: -3. Shuffle the topmost [[Hex]] treachery in the encounter discard pile into the exploration deck.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -2 (-4 instead if the Relic of Ages is at your location).\\n\\n[cultist]: -2. If you do not succeed by at least 1, place 1 doom on the nearest [[Cultist]] enemy.\\n\\n[tablet]: -2. If you are poisoned, this test automatically fails instead.\\n\\n[elder_thing]: -2. If you fail, shuffle the topmost [[Hex]] treachery in the encounter discard pile into the exploration deck.\"\n end\n end\n --secret scenario\n if scenario.getDescription() == \"Turn Back Time\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X . X is the total amount of doom on locations.\\n\\n[elder_thing]: -6. Place 1 doom on your location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X . X is the number of locations with doom on them.\\n\\n[elder_thing]: -4. If you fail, place 1 doom on your location.\"\n end\n end\n --Dissappearance Twilight\n if scenario.getDescription() == \"Disappearance at the Twilight Estate\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -5. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -3. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\"\n end\n end\n --Witching Hour\n if scenario.getDescription() == \"The Witching Hour\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2. Discard cards from the top of the encounter deck equal to this test's difficulty.\\n\\n[tablet]: -2. If you fail, after this test resolves, draw the bottommost treachery in the encounter discard pile.\\n\\n[elder_thing]: -4. If you fail, ready each [[Witch]] enemy at your location and at each connecting location. Heal all damage from each of those enemies.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1. For each point you fail by, discard the top card of the encounter deck.\\n\\n[tablet]: -1. If you fail, after this test resolves, draw the bottommost treachery in the encounter discard pile.\\n\\n[elder_thing]: -3. If you fail, choose an exhausted or damaged [[Witch]] enemy at your location or at a connecting location. Ready that enemy and heal all damage from it.\"\n end\n end\n --Death's Doorstep\n if scenario.getDescription() == \"At Death's Doorstep\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if your location is haunted).\\n\\n[tablet]: -3. If this is an attack or evasion attempt, resolve each haunted ability on your location.\\n\\n[elder_thing]: -4. If there is a [[Spectral]] enemy at your location, take 1 damage and 1 horror.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if your location is haunted).\\n\\n[tablet]: -2. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\\n\\n[elder_thing]: -2. If there is a [[Spectral]] enemy at your location, take 1 damage.\"\n end\n end\n --Secret Name\n if scenario.getDescription() == \"The Secret Name\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are at an [[Extradimensional]] location).\\n\\n[cultist]: Reveal another chaos token. If you fail, discard the top 5 cards of the encounter deck.\\n\\n[tablet]: -3. If you fail and Nahab is in play, she attacks you (regardless of her current location).\\n\\n[elder_thing]: -4. Resolve the hunter keyword on each enemy in play.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at an [[Extradimensional]] location).\\n\\n[cultist]: Reveal another chaos token. If you fail, discard the top 3 cards of the encounter deck.\\n\\n[tablet]: -2. If you fail and Nahab is at your location, she attacks you.\\n\\n[elder_thing]: -3. If you fail, resolve the hunter keyword on each enemy in play.\"\n end\n end\n --Wages of Sin\n if scenario.getDescription() == \"The Wages of Sin\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the number of copies of Unfinished Business in the victory display. Reveal another token.\\n\\n[cultist]: -4. Until the end of the rount, each Heretic enemy in play gets +1 fight and +1 evade.\\n\\n[tablet]: -4. If you fail, trigger the forced ability on a copy of Unfinished Business in your threat area as if it were the end of the round.\\n\\n[elder_thing]: -2. If this is an attack or evasion attempt, resolve each haunted ability on your location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is 1 higher than the number of copies of Unfinished Business in the victory display.\\n\\n[cultist]: -3. Until the end of the round, each Heretic enemy in play gets +1 fight and +1 evade.\\n\\n[tablet]: -3. If you fail, trigger the forced ability on a copy of Unfinished Business in yout threat area as if it were the end of the round.\\n\\n[elder_thing]: -2. If you fail and this is an attack or evasion attempt, resolve each haunted ability on your location.\"\n end\n end\n -- For The Greater Good\n if scenario.getDescription() == \"For the Greater Good\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the total number of doom among [[Cultist]] enemies in play.\\n\\n[cultist]: -2. Reveal another token.\\n\\n[tablet]: -3. If you fail, place 1 doom on each [[Cultist]] enemy in play. If there are no [[Cultist]] enemies in play, reveal another token.\\n\\n[elder_thing]: -3. If you fail, move all doom from the [[Cultist]] enemy with the most doom on it to the current agenda. If no [[Cultist]] enemies in play have doom on them, reveal another token.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest number of doom on a [[Cultist]] enemy in play.\\n\\n[cultist]: -2. Reveal another token.\\n\\n[tablet]: -3. If you fail, place 1 doom on the nearest [[Cultist]] enemy.\\n\\n[elder_thing]: -3. If you fail, move 1 doom from the nearest [[Cultist]] enemy to the current agenda.\"\n end\n end\n --Union and Disillusion\n if scenario.getDescription() == \"Union and Disillusion\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -3. If this is a skill test during a circle action, reveal another token.\\n\\n[cultist]: -4. If you have no damage on you, take 1 damage. If you have no horror on you, take 1 horror.\\n\\n[tablet]: -4. If you fail, a [[Spectral]] enemy at your location attacks you (even if it is exhausted).\\n\\n[elder_thing]: -4. If this is a skill test during a circle action and you fail, resolve each haunted ability on your location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -2. If this is a skill test during a circle action, reveal another token.\\n\\n[cultist]: -3. If you have no damage on you, take 1 damage. If you have no horror on you, take 1 horror.\\n\\n[tablet]: -3. If you fail, a [[Spectral]] enemy at your location attacks you (even if it is exhausted).\\n\\n[elder_thing]: -3. If this is a skill test during a circle action and you fail, resolve each haunted ability on your location.\"\n end\n end\n --Clutches of Chaos\n if scenario.getDescription() == \"In the Clutches of Chaos\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 higher than the total amount of doom and breaches on your location.\\n\\n[cultist]: Reveal another token. If there are fewer than 3 breaches on your location, place 1 breach on your location.\\n\\n[tablet]: -3. For each point you fail by, remove 1 breach from the current act.\\n\\n[elder_thing]: -4. If you fail, place 1 breach on a random location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the total amount of doom and breaches on your location.\\n\\n[cultist]: Reveal another token. If there are fewer than 3 breaches on your location, place 1 breach on your location.\\n\\n[tablet]: -2. For each point you fail by, remove 1 breach from the current act.\\n\\n[elder_thing]: -3. If you fail, place 1 breach on a random location.\"\n end\n end\n --Before the Black Throne\n if scenario.getDescription() == \"Before the Black Throne\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of doom on Azathoth, to a minimum of 2.\\n\\n[cultist]: Reveal another token. If you fail, search the encounter deck and discard pile for a [[Cultist]] enemy and draw it. Shuffle the encounter deck.\\n\\n[tablet]: -3. If you fail, Azathoth attacks you.\\n\\n[elder_thing]: -6. If your modified skill value for this test is 0, place 1 doom on Azathoth.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is half of the doom on Azathoth (rounded up), to a minimum of 2.\\n\\n[cultist]: Reveal another token. If you fail, search the encounter deck and discard pile for a [[Cultist]] enemy and draw it. Shuffle the encounter deck.\\n\\n[tablet]: -2. If you fail, Azathoth attacks you.\\n\\n[elder_thing]: -4. If your modified skill value for this test is 0, place 1 doom on Azathoth.\"\n end\n end\n --Beyond the gates of sleep\n if scenario.getDescription() == \"Beyond the Gates of Sleep\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull] : -X. X is the number of cards in your hand.\\n\\n[cultist]: -X. X is the number of revealed [[Woods]] locations.\\n\\n[tablet]: -2. If this is an attack or evasion attempt against a swarming enemy, add 1 swarm card to it.\"\n else\n tool = \"Easy / Standard\\n\\n[skull] : -X. X is half the number of cards in your hand (rounded up).\\n\\n[cultist]: -X. X is the number of revealed Enchanted Woods locations.\\n\\n[tablet]: -2. If you fail and this is an attack or evasion attempt against a swarming enemy, add 1 swarm card to it.\"\n end\n end\n --Waking Nightmare\n if scenario.getDescription() == \"Waking Nightmare\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are engaged with a [[Staff]] enemy).\\n\\n[cultist]: Reveal another chaos token. If it is agenda 2 or 3, make an infestation test.\\n\\n[elder_thing]: -X. X is 1 higher than the number of infested locations.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are engaged with a [[Staff]] enemy).\\n\\n[cultist]: Reveal another chaos token. If you fail and it is agenda 2 or 3, make an infestation test.\\n\\n[elder_thing]: -X. X is the number of infested locations.\"\n end\n end\n --The search for kadath\n if scenario.getDescription() == \"The Search for Kadath\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the number of Signs of the Gods the investigators have uncovered.\\n\\n[cultist]: Reveal another token. If this token is revealed during an investigation and this skill test fails, increase that location's shroud by 2 for the remainder of the round.\\n\\n[tablet]: -3. If you fail, either take 1 damage and 1 horror, or place 1 doom on the current agenda.\\n\\n[elder_thing]: +1. The black cat points you in the right direction. If this token is revealed during an investigation and you succeed, discover 1 additional clue.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of Signs of the Gods the investigators have uncovered.\\n\\n[cultist]: Reveal another token. If this token is revealed during an investigation and this skill test fails, increase that location's shroud by 1 for the remainder of the round.\\n\\n[tablet]: -2. If you fail, either take 1 damage and 1 horror, or place 1 doom on the current agenda.\\n\\n[elder_thing]: +2. The black cat points you in the right direction. If this token is revealed during an investigation and you succeed, discover 1 additional clue.\"\n end\n end\n --A thousand shapes of horror\n if scenario.getDescription() == \"A Thousand Shapes of Horror\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if you are at a [[Graveyard]] location).\\n\\n[cultist]: Reveal another token. If you fail and The Unnamable is in play, it attacks you (regardless of its current location).\\n\\n[tablet]: +1. The black cat causes a distraction. If this test is successful, choose and evade an enemy at any location with a fight value of X or lower, where X is the amount you succeeded by.\\n\\n[elder_thing]: -3. If you fail, you must either place 1 of your clues on your location or take 1 damage.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if you are at a [[Graveyard]] location).\\n\\n[cultist]: Reveal another token. If you fail and The Unnamable is in play, it attacks you (regardless of its current location).\\n\\n[tablet]: +2. The black cat causes a distraction. If this test is successful, choose and evade an enemy at any location with a fight value of X or lower, where X is the amount you succeeded by.\\n\\n[elder_thing]: -2. If you fail, you must either place 1 of your clues on your location or take 1 damage.\"\n end\n end\n --Dark Side of the moon\n if scenario.getDescription() == \"Dark Side of the Moon\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is your alarm level.\\n\\n[cultist]: Reveal another token. If you fail and your alarm level is higher than your modified skill value, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: -2. If you fail, raise your alarm level by 1.\\n\\n[elder_thing]: 0. The black cat summons several other cats to help. If this token is revealed during an evasion attempt and you succeed, deal 2 damage to the evaded enemy.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is half your alarm level (rounded up).\\n\\n[cultist]: Reveal another token. If you fail and your alarm level is higher than your modified skill value, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: -1. If you fail, raise your alarm level by 1.\\n\\n[elder_thing]: +1. The black cat summons several other cats to help. If this token is revealed during an evasion attempt and you succeed, deal 2 damage to the evaded enemy.\"\n end\n end\n --point of no return\n if scenario.getDescription() == \"Point of No Return\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the amount of damage on this card.\\n\\n[cultist]: Reveal another token. If you fail, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: 0. The black cat helps you navigate through the death-fire. If this token is revealed during an investigation and you succeed, draw 1 card.\\n\\n[elder_thing]: -4. If you fail by 2 or more, choose a ready enemy at your location or a connecting location. That enemy moves to your location, engages you, and makes an immediate attack.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the amount of damage on this card.\\n\\n[cultist]: Reveal another token. If you fail, after this skill test ends, draw the top card of the encounter deck.\\n\\n[tablet]: +1. The black cat helps you navigate through the death-fire. If this token is revealed during an investigation and you succeed, draw 1 card.\\n\\n[elder_thing]: -3. If you fail by 2 or more, choose a ready enemy at your location or a connecting location. That enemy moves to your location, engages you, and makes an immediate attack.\"\n end\n end\n --where the gods dwell\n if scenario.getDescription() == \"Where the Gods Dwell\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the number of the current act plus the number of the current agenda.\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on the current agenda. This effect may cause the current agenda to advance.\\n\\n[tablet]: -6. If you fail, choose and reveal a copy of Nyarlathotep in your hand. It attacks you and is shuffled into the encounter deck.\\n\\n[elder_thing]: -1. The black cat reminds you that it's all a dream.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of the current act.\\n\\n[cultist]: Reveal another token. If you fail, place 1 doom on the current agenda.\\n\\n[tablet]: -4. If you fail, choose and reveal a copy of Nyarlathotep in your hand. It attacks you and is shuffled into the encounter deck.\\n\\n[elder_thing]: 0. The black cat reminds you that it's all a dream.\"\n end\n end\n --weaver of the cosmos\n if scenario.getDescription() == \"Weaver of the Cosmos\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is the amount of doom on locations in play.\\n\\n[cultist]: Reveal another token. If you fail, and there is an [[Ancient One]] enemy at your location, it attacks you.\\n\\n[tablet]: -1. The black cat tears at the web with its claws. If you succeed by 2 or more, remove 1 doom from your location.\\n\\n[elder_thing]: -4. If this skill test fails during an attack against a [[Spider]] enemy, place 1 doom on that enemy's location.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the highest amount of doom on a location in play.\\n\\n[cultist]: Reveal another token. If you fail, and there is an [[Ancient One]] enemy at your location, it attacks you.\\n\\n[tablet]: 0. The black cat tears at the web with its claws. If you succeed by 2 or more, remove 1 doom from your location.\\n\\n[elder_thing]: -3. If this skill test fails during an attack against a [[Spider]] enemy, place 1 doom on that enemy's location.\"\n end\n end\n --pit of despair\n if scenario.getDescription() == \"The Pit of Despair\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-3 instead if your location is partially flooded; -4 instead if your location is fully flooded).\\n\\n[cultist]: -2. If your location is flooded, take 1 damage.\\n\\n[tablet]: -2. If you control a key, take 1 horror.\\n\\n[elder_thing]: -3. If The Amalgam is in the depths, put it into play engaged with you.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-2 instead if your location is partially flooded; -3 instead if your location is fully flooded).\\n\\n[cultist]: -2. If you fail and your location is flooded, take 1 damage.\\n\\n[tablet]: -2. If you fail and you control a key, take 1 horror.\\n\\n[elder_thing]: -3. If you fail and The Amalgam is in the depths, put it into play engaged with you.\"\n end\n end\n --vanishing of elena harper\n if scenario.getDescription() == \"The Vanishing of Elina Harper\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the current agenda number.\\n\\n[cultist]: -2. Place 1 doom on the nearest enemy (2 doom instead if you failed).\\n\\n[tablet]: -3. Take 1 horror (1 horror and 1 damage instead if you failed).\\n\\n[elder_thing]: -4. Place 1 of your clues on your location (2 clues instead if you failed).\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the current agenda number.\\n\\n[cultist]: -2. If you fail, place 1 doom on the nearest enemy.\\n\\n[tablet]: -3. If you fail, take 1 horror.\\n\\n[elder_thing]: -4. If you fail, place 1 of your clues on your location.\"\n end\n end\n --in too deep\n if scenario.getDescription() == \"In Too Deep\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 for each location to the east of your location (on the same row).\\n\\n[cultist]: -4. If you fail, move to the connecting location to the east, ignoring all barriers.\\n\\n[tablet]: -5. If you fail, choose a connecting location with no barriers between it and your location. Place 1 barrier between the two locations.\\n\\n[elder_thing]: -X. X is twice the number of barriers between your location and all connecting locations.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each location to the east of your location (on the same row).\\n\\n[cultist]: -2. If you fail, move to the connecting location to the east, ignoring all barriers.\\n\\n[tablet]: -3. If you fail, choose a connecting location with no barriers between it and your location. Place 1 barrier between the two locations.\\n\\n[elder_thing]: -X. X is the number of barriers between your location and all connecting locations.\"\n end\n end\n --devil reef\n if scenario.getDescription() == \"Devil Reef\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -X. X is 1 more than the number of keys the investigators control.\\n\\n[cultist]: -3. If this is an attack or evasion attempt against a [[Deep One]] enemy, it engages you. (If it is already engaged with you, it disengages first, then re-engages you.)\\n\\n[tablet]: -4. If you are not in a vehicle, take 1 damage.\\n\\n[elder_thing]: -5. If your location has a key on it, take 1 horror.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -X. X is the number of keys the investigators control.\\n\\n[cultist]: -2. If you fail and this is an attack or evasion attempt against a [[Deep One]] enemy, it engages you. (If it is already engaged with you, it disengages first, then re-engages you.)\\n\\n[tablet]: -3. If you fail and you are not in a vehicle, take 1 damage.\\n\\n[elder_thing]: -4. If you fail and your location has a key on it, take 1 horror.\"\n end\n end\n --horror in high gear\n if scenario.getDescription() == \"Horror in High Gear\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if there are 6 or fewer locations remaining in the Road deck).\\n\\n[cultist]: -2. For each point you fail by, an investigator in your vehicle places 1 of their clues on your location.\\n\\n[tablet]: -3. For each point you fail by, an investigator in your vehicle loses 1 resource.\\n\\n[elder_thing]: -4. Resolve the hunter keyword on each enemy in play.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if there are 6 or fewer locations remaining in the Road deck).\\n\\n[cultist]: -1. For each point you fail by, an investigator in your vehicle places 1 of their clues on your location.\\n\\n[tablet]: -2. For each point you fail by, an investigator in your vehicle loses 1 resource.\\n\\n[elder_thing]: -4. If you fail, resolve the hunter keyword on each enemy in play.\"\n end\n end\n --light in the fog\n if scenario.getDescription() == \"A Light in the Fog\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2. If your location is flooded, reveal an additional chaos token.\\n\\n[cultist]: -2. If you fail, after this test ends, increase the flood level of your location (if you cannot, take 1 horror instead).\\n\\n[tablet]: -3. If you fail this test and your location is flooded, take 2 damage.\\n\\n[elder_thing]: -4. Move the nearest unengaged enemy once toward your location. It loses aloof during this movement.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1. If your location is flooded, reveal an additional chaos token.\\n\\n[cultist]: -2. If you fail, after this test ends, increase the flood level of your location.\\n\\n[tablet]: -3. If you fail this test and your location is flooded, take 1 damage.\\n\\n[elder_thing]: -4. If you fail, move the nearest ready unengaged enemy once toward your location. It loses aloof during this movement.\"\n end\n end\n --lair of dagon\n if scenario.getDescription() == \"The Lair of Dagon\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 for each key on this card.\\n\\n[cultist]: -2. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail.\\n\\n[tablet]: -3. Place each key you control on your location and take 1 damage.\\n\\n[elder_thing]: -4. Add 2 [curse] tokens to the chaos bag.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 for each key on this card.\\n\\n[cultist]: 0. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail.\\n\\n[tablet]: -3. If you fail, place each key you control on your location.\\n\\n[elder_thing]: -4. If you fail, add 1 [curse] token to the chaos bag.\"\n end\n end\n --into the maelstrom\n if scenario.getDescription() == \"Into the Maelstrom\" then\n if scenario.is_face_down == true then\n tool = \"Hard / Expert\\n\\n[skull]: -2 (-4 instead if there are 4 or more unflooded [[Y'ha-nthlei]] locations in play).\\n\\n[cultist]: -4. If you fail, place 1 doom on the current agenda (this may cause the current agenda to advance).\\n\\n[tablet]: -5. If you fail, you must either increase the flood level of your location or take 1 damage.\\n\\n[elder_thing]: -6. If you fail and there is a key on your location, take 1 horror.\"\n else\n tool = \"Easy / Standard\\n\\n[skull]: -1 (-3 instead if there are 4 or more unflooded [[Y'ha-nthlei]] locations in play).\\n\\n[cultist]: -3. If you fail, place 1 doom on the current agenda (this may cause the current agenda to advance).\\n\\n[tablet]: -4. If you fail, you must either increase the flood level of your location or take 1 damage.\\n\\n[elder_thing]: -5. If you fail and there is a key on your location, take 1 horror.\"\n end\n end\n end\n getObjectFromGUID(\"8b081b\").editButton({index = 6, tooltip = tool})\n getObjectFromGUID(\"bd0ff4\").editButton({index = 6, tooltip = tool})\n getObjectFromGUID(\"383d8b\").editButton({index = 6, tooltip = tool})\n getObjectFromGUID(\"0840d5\").editButton({index = 6, tooltip = tool})\nend", "LuaScriptState": "", "XmlUI": "" }, @@ -93899,12 +96301,12 @@ "GUID": "05efb4", "Name": "Bag", "Transform": { - "posX": 29.07276, - "posY": 3.90120888, - "posZ": -21.2847214, - "rotX": 359.985535, - "rotY": -2.02268329E-05, - "rotZ": 0.0251548421, + "posX": 29.073, + "posY": 3.901, + "posZ": -21.285, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -93918,8 +96320,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.7058823, - "g": 0.366520882, + "r": 0.70588, + "g": 0.36652, "b": 0.0 }, "LayoutGroupSortIndex": 0, @@ -93949,12 +96351,12 @@ "GUID": "8112ff", "Name": "Custom_Tile", "Transform": { - "posX": 12.1737871, - "posY": 4.2156744, - "posZ": 29.9137135, - "rotX": 0.0712406039, - "rotY": 270.087463, - "rotZ": 42.47016, + "posX": 12.174, + "posY": 4.216, + "posZ": 29.914, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 42.0, "scaleX": 2.2, "scaleY": 1.0, "scaleZ": 2.2 @@ -93998,7 +96400,7 @@ "Stretch": true } }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-08-05 6:14 p.m.\r\n---\r\n\r\n\r\nlocal tags = {\r\n bag = \"chaos_bag\",\r\n provider = \"token_list_provider\",\r\n tokens = \"token_image_provider\"\r\n}\r\n\r\n---@class ChaosToken\r\n---@field name string\r\n---@field image string\r\nlocal _ = {}\r\n\r\n---@type table\r\nlocal sources\r\n\r\n---@type table\r\nlocal tokens\r\n\r\n---@param source TTSObject\r\nlocal LoadSource = function (source)\r\n tokens = source:getTable(\"chaos_tokens\")\r\nend\r\n\r\n---@param token ChaosToken\r\n---@param position Vector\r\n---@param chaos_bag TTSObject\r\n---@return number\r\nlocal SpawnToken = function (token, position, chaos_bag)\r\n spawnObject {\r\n type = \"Custom_Tile\",\r\n position = position,\r\n scale = { 0.81, 1.0, 0.81 },\r\n rotation = { 0, 270, 0 },\r\n ---@param object TTSObject\r\n callback_function = function(object, _, _)\r\n object:setName(token.name)\r\n chaos_bag:putObject(object)\r\n end\r\n }:setCustomObject {\r\n image = token.image,\r\n type = 2,\r\n thickness = 0.1\r\n }\r\nend\r\n\r\n---@param chaos_bag TTSObject\r\nlocal emptyBag= function (chaos_bag)\r\n local object = chaos_bag:getObjects()\r\n local pos = self:getPosition()\r\n pos.y = pos.y+1\r\n\r\n for _, object in ipairs(object) do\r\n chaos_bag:takeObject {\r\n guid = object.guid,\r\n position = pos,\r\n ---@param item TTSObject\r\n callback_function = function (item) item:destruct() end\r\n }\r\n end\r\nend\r\n\r\n---@param difficulty string\r\nlocal clickFun= function (difficulty)\r\n local chaos_bag = getObjectsWithTag(tags.bag)[1]\r\n\r\n emptyBag(chaos_bag)\r\n\r\n local loading = tokens[difficulty]\r\n local pos = self:getPosition()\r\n\r\n for _, token_id in ipairs(loading) do\r\n if type(token_id)==\"string\" then token_id = token_id:lower() end\r\n\r\n local token = sources[token_id]\r\n\r\n if (token==nil) then\r\n error(\"Could not find token \\\"\" .. token_id .. \"\\\".\")\r\n return\r\n end\r\n\r\n SpawnToken(token, pos, chaos_bag)\r\n end\r\nend\r\n\r\n\r\n---@param difficulty string\r\nlocal MakeClickFun = function(difficulty)\r\n return function ()\r\n clickFun(difficulty)\r\n end\r\nend\r\n\r\n---@param label string\r\n---@param z_offset number|nil\r\nlocal makeButton = function(label , z_offset)\r\n z_offset = z_offset or -0.15\r\n\r\n _G[label:lower() .. \"Click\"] = MakeClickFun(label)\r\n\r\n self:createButton({\r\n label = label,\r\n function_owner = self,\r\n click_function = label:lower() .. \"Click\",\r\n position = {0, 0.1, z_offset},\r\n rotation = {0, 0, 0},\r\n scale = {0.47, 1, 0.47},\r\n height = 200,\r\n width = 1150,\r\n font_size = 100,\r\n color = {0.87, 0.8, 0.70},\r\n font_color = {0, 0, 0}\r\n })\r\n return z_offset + 0.20\r\nend\r\n\r\n---@param source TTSObject\r\nlocal CreateButtons= function(source)\r\n self:clearButtons()\r\n\r\n local z_offset\r\n for difficulty,_ in pairs(tokens) do\r\n z_offset = makeButton(difficulty, z_offset)\r\n end\r\nend\r\n\r\n\r\nfunction LoadTokens()\r\n ---@type TTSObject[]\r\n local image_sources = getObjectsWithTag(tags.tokens)\r\n\r\n if (#image_sources<=0) then\r\n error(\"Cannot find images_sources\")\r\n return\r\n end\r\n\r\n sources = image_sources[1]:getTable(\"sources\")\r\n\r\n if (tokens~=nil) then CreateButtons() return end\r\n\r\n local source = getObjectsWithTag(tags.provider)\r\n\r\n if (#source<=0) then return end\r\n\r\n LoadSource(source[1])\r\n\r\n CreateButtons()\r\nend\r\n\r\nfunction onload()\r\n Timer.create {\r\n identifier = self:getGUID(),\r\n function_name = \"LoadTokens\"\r\n }\r\nend\r\n\r\n---@param provider TTSObject\r\nfunction onObjectSpawn(provider)\r\n if (not provider:hasTag(tags.provider)) then return end\r\n\r\n LoadSource(provider)\r\n\r\n CreateButtons()\r\nend\r", + "LuaScript": "---\n--- Generated by EmmyLua(https://github.com/EmmyLua)\n--- Created by Whimsical.\n--- DateTime: 2021-08-05 6:14 p.m.\n---\n\n\nlocal tags = {\n bag = \"chaos_bag\",\n provider = \"token_list_provider\",\n tokens = \"token_image_provider\"\n}\n\n---@class ChaosToken\n---@field name string\n---@field image string\nlocal _ = {}\n\n---@type table\nlocal sources\n\n---@type table\nlocal tokens\n\n---@param source TTSObject\nlocal LoadSource = function (source)\n tokens = source:getTable(\"chaos_tokens\")\nend\n\n---@param token ChaosToken\n---@param position Vector\n---@param chaos_bag TTSObject\n---@return number\nlocal SpawnToken = function (token, position, chaos_bag)\n spawnObject {\n type = \"Custom_Tile\",\n position = position,\n scale = { 0.81, 1.0, 0.81 },\n rotation = { 0, 270, 0 },\n ---@param object TTSObject\n callback_function = function(object, _, _)\n object:setName(token.name)\n chaos_bag:putObject(object)\n end\n }:setCustomObject {\n image = token.image,\n type = 2,\n thickness = 0.1\n }\nend\n\n---@param chaos_bag TTSObject\nlocal emptyBag= function (chaos_bag)\n local object = chaos_bag:getObjects()\n local pos = self:getPosition()\n pos.y = pos.y+1\n\n for _, object in ipairs(object) do\n chaos_bag:takeObject {\n guid = object.guid,\n position = pos,\n ---@param item TTSObject\n callback_function = function (item) item:destruct() end\n }\n end\nend\n\n---@param difficulty string\nlocal clickFun= function (difficulty)\n local chaos_bag = getObjectsWithTag(tags.bag)[1]\n\n emptyBag(chaos_bag)\n\n local loading = tokens[difficulty]\n local pos = self:getPosition()\n\n for _, token_id in ipairs(loading) do\n if type(token_id)==\"string\" then token_id = token_id:lower() end\n\n local token = sources[token_id]\n\n if (token==nil) then\n error(\"Could not find token \\\"\" .. token_id .. \"\\\".\")\n return\n end\n\n SpawnToken(token, pos, chaos_bag)\n end\nend\n\n\n---@param difficulty string\nlocal MakeClickFun = function(difficulty)\n return function ()\n clickFun(difficulty)\n end\nend\n\n---@param label string\n---@param z_offset number|nil\nlocal makeButton = function(label , z_offset)\n z_offset = z_offset or -0.15\n\n _G[label:lower() .. \"Click\"] = MakeClickFun(label)\n\n self:createButton({\n label = label,\n function_owner = self,\n click_function = label:lower() .. \"Click\",\n position = {0, 0.1, z_offset},\n rotation = {0, 0, 0},\n scale = {0.47, 1, 0.47},\n height = 200,\n width = 1150,\n font_size = 100,\n color = {0.87, 0.8, 0.70},\n font_color = {0, 0, 0}\n })\n return z_offset + 0.20\nend\n\n---@param source TTSObject\nlocal CreateButtons= function(source)\n self:clearButtons()\n\n local z_offset\n for difficulty,_ in pairs(tokens) do\n z_offset = makeButton(difficulty, z_offset)\n end\nend\n\n\nfunction LoadTokens()\n ---@type TTSObject[]\n local image_sources = getObjectsWithTag(tags.tokens)\n\n if (#image_sources<=0) then\n error(\"Cannot find images_sources\")\n return\n end\n\n sources = image_sources[1]:getTable(\"sources\")\n\n if (tokens~=nil) then CreateButtons() return end\n\n local source = getObjectsWithTag(tags.provider)\n\n if (#source<=0) then return end\n\n LoadSource(source[1])\n\n CreateButtons()\nend\n\nfunction onload()\n Timer.create {\n identifier = self:getGUID(),\n function_name = \"LoadTokens\"\n }\nend\n\n---@param provider TTSObject\nfunction onObjectSpawn(provider)\n if (not provider:hasTag(tags.provider)) then return end\n\n LoadSource(provider)\n\n CreateButtons()\nend", "LuaScriptState": "", "XmlUI": "" }, @@ -94006,12 +96408,12 @@ "GUID": "162580", "Name": "Checker_white", "Transform": { - "posX": 13.1938725, - "posY": 3.80694413, - "posZ": 28.83546, - "rotX": 359.819946, - "rotY": 269.998474, - "rotZ": 180.336716, + "posX": 13.194, + "posY": 3.807, + "posZ": 28.835, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -94046,7 +96448,7 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-08-05 6:51 p.m.\r\n---\r\n\r\n---@param name string\r\n---@param image string\r\n---@return ChaosToken\r\nlocal MakeToken = function (name, image)\r\n return {\r\n name = name,\r\n image = image\r\n }\r\nend\r\n\r\nsources = {\r\n [1] = MakeToken(\"+1\", \"https://i.imgur.com/uIx8jbY.png\"),\r\n [0] = MakeToken(\"0\", \"https://i.imgur.com/btEtVfd.png\"),\r\n [-1] = MakeToken(\"-1\", \"https://i.imgur.com/w3XbrCC.png\"),\r\n [-2] = MakeToken(\"-2\", \"https://i.imgur.com/bfTg2hb.png\"),\r\n [-3] = MakeToken(\"-3\", \"https://i.imgur.com/yfs8gHq.png\"),\r\n [-4] = MakeToken(\"-4\", \"https://i.imgur.com/qrgGQRD.png\"),\r\n [-5] = MakeToken(\"-5\", \"https://i.imgur.com/3Ym1IeG.png\"),\r\n [-6] = MakeToken(\"-6\", \"https://i.imgur.com/c9qdSzS.png\"),\r\n [-7] = MakeToken(\"-7\", \"https://i.imgur.com/4WRD42n.png\"),\r\n [-8] = MakeToken(\"-8\", \"https://i.imgur.com/9t3rPTQ.png\"),\r\n [\"s\"] = MakeToken(\"Skull\", \"https://i.imgur.com/stbBxtx.png\"),\r\n [\"c\"] = MakeToken(\"Cultist\", \"https://i.imgur.com/VzhJJaH.png\"),\r\n [\"t\"] = MakeToken(\"Tablet\", \"https://i.imgur.com/1plY463.png\"),\r\n [\"e\"] = MakeToken(\"Elder Thing\", \"https://i.imgur.com/ttnspKt.png\"),\r\n [\"*\"] = MakeToken(\"Elder Sign\", \"https://i.imgur.com/nEmqjmj.png\"),\r\n [\"f\"] = MakeToken(\"Auto-fail\", \"https://i.imgur.com/lns4fhz.png\"),\r\n [\"+\"] = MakeToken(\"Bless\", \"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\"),\r\n [\"-\"] = MakeToken(\"Curse\", \"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"),\n [\"fr\"] = MakeToken(\"Frost\", \"http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/\"),\r\n}\r\r\n", + "LuaScript": "---\n--- Generated by EmmyLua(https://github.com/EmmyLua)\n--- Created by Whimsical.\n--- DateTime: 2021-08-05 6:51 p.m.\n---\n\n---@param name string\n---@param image string\n---@return ChaosToken\nlocal MakeToken = function (name, image)\n return {\n name = name,\n image = image\n }\nend\n\nsources = {\n [1] = MakeToken(\"+1\", \"https://i.imgur.com/uIx8jbY.png\"),\n [0] = MakeToken(\"0\", \"https://i.imgur.com/btEtVfd.png\"),\n [-1] = MakeToken(\"-1\", \"https://i.imgur.com/w3XbrCC.png\"),\n [-2] = MakeToken(\"-2\", \"https://i.imgur.com/bfTg2hb.png\"),\n [-3] = MakeToken(\"-3\", \"https://i.imgur.com/yfs8gHq.png\"),\n [-4] = MakeToken(\"-4\", \"https://i.imgur.com/qrgGQRD.png\"),\n [-5] = MakeToken(\"-5\", \"https://i.imgur.com/3Ym1IeG.png\"),\n [-6] = MakeToken(\"-6\", \"https://i.imgur.com/c9qdSzS.png\"),\n [-7] = MakeToken(\"-7\", \"https://i.imgur.com/4WRD42n.png\"),\n [-8] = MakeToken(\"-8\", \"https://i.imgur.com/9t3rPTQ.png\"),\n [\"s\"] = MakeToken(\"Skull\", \"https://i.imgur.com/stbBxtx.png\"),\n [\"c\"] = MakeToken(\"Cultist\", \"https://i.imgur.com/VzhJJaH.png\"),\n [\"t\"] = MakeToken(\"Tablet\", \"https://i.imgur.com/1plY463.png\"),\n [\"e\"] = MakeToken(\"Elder Thing\", \"https://i.imgur.com/ttnspKt.png\"),\n [\"*\"] = MakeToken(\"Elder Sign\", \"https://i.imgur.com/nEmqjmj.png\"),\n [\"f\"] = MakeToken(\"Auto-fail\", \"https://i.imgur.com/lns4fhz.png\"),\n [\"+\"] = MakeToken(\"Bless\", \"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\"),\n [\"-\"] = MakeToken(\"Curse\", \"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"),\n [\"fr\"] = MakeToken(\"Frost\", \"http://cloud-3.steamusercontent.com/ugc/1858293462583104677/195F93C063A8881B805CE2FD4767A9718B27B6AE/\"),\n}", "LuaScriptState": "", "XmlUI": "" }, @@ -94054,12 +96456,12 @@ "GUID": "297f5e", "Name": "Checker_black", "Transform": { - "posX": 12.9837513, - "posY": 4.044692, - "posZ": 29.8283482, - "rotX": 359.8598, - "rotY": 270.025757, - "rotZ": 206.241089, + "posX": 12.984, + "posY": 4.045, + "posZ": 29.828, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 206.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -94095,7 +96497,7 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-08-05 7:19 p.m.\r\n---\r\n\r\nchaos_tokens = {\r\n Easy = {1, 1, 0, 0, -1, -1, -1, -2, -2, \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"},\r\n Standard = {1, 0, 0, -1, -1, -1, -2, -2, -3, -4, \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"},\r\n Hard = {0, 0, -1, -1, -2, -2, -3, -4, -4, -5, \"Fr\", \"Fr\", \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"},\r\n Expert = {0, -1, -2, -2, -3, -4, -4, -5, -7, \"Fr\", \"Fr\", \"Fr\", \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"}\r\n}\r\n", + "LuaScript": "---\n--- Generated by EmmyLua(https://github.com/EmmyLua)\n--- Created by Whimsical.\n--- DateTime: 2021-08-05 7:19 p.m.\n---\n\nchaos_tokens = {\n Easy = {1, 1, 0, 0, -1, -1, -1, -2, -2, \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"},\n Standard = {1, 0, 0, -1, -1, -1, -2, -2, -3, -4, \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"},\n Hard = {0, 0, -1, -1, -2, -2, -3, -4, -4, -5, \"Fr\", \"Fr\", \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"},\n Expert = {0, -1, -2, -2, -3, -4, -4, -5, -7, \"Fr\", \"Fr\", \"Fr\", \"S\", \"S\", \"C\", \"T\", \"F\", \"*\"}\n}", "LuaScriptState": "", "XmlUI": "" }, @@ -94103,12 +96505,12 @@ "GUID": "c32992", "Name": "Notecard", "Transform": { - "posX": 13.5048437, - "posY": 3.624776, - "posZ": 30.2732582, - "rotX": 0.339052618, - "rotY": 89.9990158, - "rotZ": 0.115230016, + "posX": 13.505, + "posY": 3.625, + "posZ": 30.273, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -94238,13684 +96640,16 @@ } ] }, - { - "GUID": "67d8c7", - "Name": "Bag", - "Transform": { - "posX": 64.94672, - "posY": 2.042734, - "posZ": -56.7897034, - "rotX": 0.0167662185, - "rotY": 89.99987, - "rotZ": -0.00354621559, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Playmat Customs (By BôL & Mint Tea Fan)", - "Description": "playmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sce_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"07fe41\":{\"lock\":false,\"position\":{\"x\":45.6394729614258,\"y\":1.10703551769257,\"z\":-47.4099235534668},\"rotation\":{\"x\":359.979156494141,\"y\":89.9849395751953,\"z\":359.983215332031}},\"1b9b55\":{\"lock\":false,\"position\":{\"x\":45.6347618103027,\"y\":1.09761250019073,\"z\":-79.6012344360352},\"rotation\":{\"x\":359.979156494141,\"y\":89.9857864379883,\"z\":359.983215332031}},\"569aab\":{\"lock\":false,\"position\":{\"x\":45.6394691467285,\"y\":1.1043426990509,\"z\":-56.6087074279785},\"rotation\":{\"x\":359.979156494141,\"y\":89.9855422973633,\"z\":359.983215332031}},\"992a0b\":{\"lock\":false,\"position\":{\"x\":45.639461517334,\"y\":1.10030460357666,\"z\":-70.4085998535156},\"rotation\":{\"x\":359.979156494141,\"y\":89.9856185913086,\"z\":359.983215332031}},\"a0cfe5\":{\"lock\":false,\"position\":{\"x\":45.639461517334,\"y\":1.09895837306976,\"z\":-75.0087203979492},\"rotation\":{\"x\":359.979156494141,\"y\":89.9856185913086,\"z\":359.983215332031}},\"b172b0\":{\"lock\":false,\"position\":{\"x\":45.639461517334,\"y\":1.1029976606369,\"z\":-61.2087135314941},\"rotation\":{\"x\":359.979156494141,\"y\":89.9852294921875,\"z\":359.983215332031}},\"c13c06\":{\"lock\":false,\"position\":{\"x\":45.639461517334,\"y\":1.10569000244141,\"z\":-52.0099334716797},\"rotation\":{\"x\":359.979156494141,\"y\":89.9852447509766,\"z\":359.983215332031}},\"c87ef3\":{\"lock\":false,\"position\":{\"x\":45.6243743896484,\"y\":1.09355545043945,\"z\":-93.4477081298828},\"rotation\":{\"x\":359.979156494141,\"y\":89.9876327514648,\"z\":359.983215332031}},\"d262db\":{\"lock\":false,\"position\":{\"x\":45.6394691467285,\"y\":1.10165071487427,\"z\":-65.8086013793945},\"rotation\":{\"x\":359.979156494141,\"y\":89.9846572875977,\"z\":359.983215332031}},\"df8e34\":{\"lock\":false,\"position\":{\"x\":45.6400604248047,\"y\":1.09490370750427,\"z\":-88.8582534790039},\"rotation\":{\"x\":359.979156494141,\"y\":89.987548828125,\"z\":359.983215332031}},\"f4f4be\":{\"lock\":false,\"position\":{\"x\":45.6400604248047,\"y\":1.09625029563904,\"z\":-84.2582778930664},\"rotation\":{\"x\":359.979156494141,\"y\":89.9874267578125,\"z\":359.983215332031}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "d262db", - "Name": "Bag", - "Transform": { - "posX": 45.63947, - "posY": 1.10165071, - "posZ": -65.8086, - "rotX": 359.979156, - "rotY": 89.98466, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Circle Undone", - "Description": "tcumat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.952366769, - "g": 0.0, - "b": 1.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": 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- "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "3467d8", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29008, - "posY": 1.3374263, - "posZ": -56.61998, - "rotX": 0.0208505653, - "rotY": 269.979919, - "rotZ": 0.0165672936, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/qNWzH0Y/Circle-Undone-2-At-Death-039-s-Doorstep-Emilio-Rodriguez.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - 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obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1299aa", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900467, - "posY": 1.38757885, - "posZ": -61.219986, - "rotX": 358.457855, - "rotY": 269.979279, - "rotZ": 0.0167892948, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 3A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/MpcPXR5/Circle-Undone-3-Secret-Name-Pierre-Santamaria.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/MpcPXR5/Circle-Undone-3-Secret-Name-Pierre-Santamaria.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f7c7bd", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62433, - "posY": 1.33475041, - "posZ": -61.20841, - "rotX": 0.0208660774, - "rotY": 269.9839, - "rotZ": 0.0165029448, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 3B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/hsBw4JQ/Circle-Undone-3-Secret-Name-Jeff-Jumper.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/hsBw4JQ/Circle-Undone-3-Secret-Name-Jeff-Jumper.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0b7d77", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.34012449, - "posZ": -47.4199829, - "rotX": 0.0208131187, - "rotY": 269.985535, - "rotZ": 0.0167657472, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 0", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/gm4C6yy/Circle-Undone-0-Prologue-Ted-Galaday.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/gm4C6yy/Circle-Undone-0-Prologue-Ted-Galaday.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "29fb59", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62439, - "posY": 1.38759208, - "posZ": -56.6084251, - "rotX": 1.58360362, - "rotY": 269.9793, - "rotZ": 0.0167949665, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/T1zp1QN/Circle-Undone-2-At-Death-039-s-Doorstep-Emilio-Rodriguez-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/T1zp1QN/Circle-Undone-2-At-Death-039-s-Doorstep-Emilio-Rodriguez-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "df64cb", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9853172, - "posY": 1.38665962, - "posZ": -56.60832, - "rotX": 1.59544384, - "rotY": 269.982849, - "rotZ": 0.0167858284, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/ZJfYZ1w/Circle-Undone-2-At-Death-039-s-Doorstep-Majid-Azim.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/ZJfYZ1w/Circle-Undone-2-At-Death-039-s-Doorstep-Majid-Azim.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d6507e", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98525, - "posY": 1.38531125, - "posZ": -61.2083473, - "rotX": 1.59538627, - "rotY": 269.977875, - "rotZ": 0.016782891, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 3C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/0D7LzxV/Circle-Undone-3-The-Secret-Name-Robert-Laskey.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/0D7LzxV/Circle-Undone-3-The-Secret-Name-Robert-Laskey.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "891943", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2896538, - "posY": 1.33473277, - "posZ": -65.81983, - "rotX": 0.0208477415, - "rotY": 269.9905, - "rotZ": 0.0165486727, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/sj1bS5x/Circle-Undone-4-Wages-of-Sin-Serge-Da-Silva-Dias.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/sj1bS5x/Circle-Undone-4-Wages-of-Sin-Serge-Da-Silva-Dias.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a3c29b", - "Name": "Custom_Token", - "Transform": { - "posX": 29.34128, - "posY": 1.382575, - "posZ": -65.80896, - "rotX": 1.59337544, - "rotY": 269.997375, - "rotZ": 0.0167895462, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 4D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/CMj007q/Circle-Undone-4-Wages-of-Sin-Mateusz-Michalski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/CMj007q/Circle-Undone-4-Wages-of-Sin-Mateusz-Michalski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7c18b0", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6247444, - "posY": 1.4333533, - "posZ": -65.80829, - "rotX": 0.02113679, - "rotY": 269.991272, - "rotZ": 0.0165514443, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/fDMqH1C/Circle-Undone-4-Wages-of-Sin-Emilio-Rodriguez.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/fDMqH1C/Circle-Undone-4-Wages-of-Sin-Emilio-Rodriguez.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0e6a60", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9862137, - "posY": 1.33208477, - "posZ": -65.8082, - "rotX": 0.0208583567, - "rotY": 269.983978, - "rotZ": 0.0165787246, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 4C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/HDrKkZF/Circle-Undone-4-Wages-of-Sin-Emilio-Rodriguez-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/HDrKkZF/Circle-Undone-4-Wages-of-Sin-Emilio-Rodriguez-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5cc445", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9852676, - "posY": 1.3826, - "posZ": -70.4083, - "rotX": 1.59481466, - "rotY": 269.9771, - "rotZ": 0.01679351, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 5C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/8rMLvJH/Circle-Undone-5-For-the-Greater-Good-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/8rMLvJH/Circle-Undone-5-For-the-Greater-Good-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c49f1a", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.33338845, - "posZ": -70.4198456, - "rotX": 0.0208339561, - "rotY": 269.9819, - "rotZ": 0.0166304, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 5A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/pPzXNd1/Circle-Undone-5-For-the-Greater-Good-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/pPzXNd1/Circle-Undone-5-For-the-Greater-Good-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4637fa", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243935, - "posY": 1.38356256, - "posZ": -70.40832, - "rotX": 1.58386624, - "rotY": 269.982941, - "rotZ": 0.01683858, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 5B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/vj1q4Cm/Circle-Undone-5-For-the-Greater-Good-Robert-Laskey.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/vj1q4Cm/Circle-Undone-5-For-the-Greater-Good-Robert-Laskey.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "36c99e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.3387779, - "posZ": -52.0199738, - "rotX": 0.0208148956, - "rotY": 269.979553, - "rotZ": 0.01676348, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 1", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/kgJ34WS/Circle-Undone-1-Witching-Hour-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/kgJ34WS/Circle-Undone-1-Witching-Hour-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "93292a", - "Name": "Custom_Token", - "Transform": { - "posX": 25.5436916, - "posY": 1.32938027, - "posZ": -65.82923, - "rotX": 0.02083447, - "rotY": 269.912842, - "rotZ": 0.0167394429, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 4E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/vkpG8cM/Circle-Undone-4-Wages-of-Sin-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/vkpG8cM/Circle-Undone-4-Wages-of-Sin-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d3047a", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3391285, - "posY": 1.383891, - "posZ": -61.2083321, - "rotX": 1.59246707, - "rotY": 269.9822, - "rotZ": 0.0167914629, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 3D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/LQ8rdKs/Circle-Undone-3-The-Secret-Name-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/LQ8rdKs/Circle-Undone-3-The-Secret-Name-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "be0192", - "Name": "Custom_Token", - "Transform": { - "posX": 29.33913, - "posY": 1.38119769, - "posZ": -70.40841, - "rotX": 1.59244919, - "rotY": 269.9915, - "rotZ": 0.016805876, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 5D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/LDyqjbj/Circle-Undone-5-For-the-Greater-Good.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/LDyqjbj/Circle-Undone-5-For-the-Greater-Good.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b96b46", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900658, - "posY": 1.33204556, - "posZ": -75.01997, - "rotX": 0.0208139252, - "rotY": 269.9825, - "rotZ": 0.0167645514, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 6", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/n7SD1tB/Circle-Undone-6-Union-amp-Disillusioned-Andreas-Rocha.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/n7SD1tB/Circle-Undone-6-Union-amp-Disillusioned-Andreas-Rocha.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "cef7d2", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243744, - "posY": 1.32936525, - "posZ": -79.60827, - "rotX": 0.020845, - "rotY": 270.015, - "rotZ": 0.01655066, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/bFXBNh7/Circle-Undone-7-In-the-Clutches-of-Chaos.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/bFXBNh7/Circle-Undone-7-In-the-Clutches-of-Chaos.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "727293", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900429, - "posY": 1.38221776, - "posZ": -79.61988, - "rotX": 358.457062, - "rotY": 270.012268, - "rotZ": 0.016785834, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/m6DshNg/Circle-Undone-7-In-the-Clutches-of-Chaos-Alexandr-Elichev.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/m6DshNg/Circle-Undone-7-In-the-Clutches-of-Chaos-Alexandr-Elichev.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8757ad", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98531, - "posY": 1.379913, - "posZ": -79.60824, - "rotX": 1.594994, - "rotY": 270.019073, - "rotZ": 0.0168122482, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 7C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/k2p4yfG/Circle-Undone-7-In-the-Clutches-of-Chaos-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/k2p4yfG/Circle-Undone-7-In-the-Clutches-of-Chaos-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7e50fa", - "Name": "Custom_Token", - "Transform": { - "posX": 40.28998, - "posY": 1.32934964, - "posZ": -84.21987, - "rotX": 0.0208379328, - "rotY": 269.9735, - "rotZ": 0.016649982, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/9TPwvP6/Circle-Undone-8-Before-the-Black-Throne-Aaron-Luke-Wilson.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/9TPwvP6/Circle-Undone-8-Before-the-Black-Throne-Aaron-Luke-Wilson.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "53c074", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243858, - "posY": 1.37952423, - "posZ": -84.2082748, - "rotX": 1.58394325, - "rotY": 269.978027, - "rotZ": 0.01679107, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TCU - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tcumat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/VNtgH4v/Circle-Undone-8-Before-the-Black-Throne-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/VNtgH4v/Circle-Undone-8-Before-the-Black-Throne-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "07fe41", - "Name": "Bag", - "Transform": { - "posX": 45.639473, - "posY": 1.10703552, - "posZ": -47.4099236, - "rotX": 359.979156, - "rotY": 89.98494, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Night of the Zealot + Arkham Locations", - "Description": "notzmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.0, - "g": 0.203969061, - "b": 1.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"13e274\":{\"lock\":false,\"position\":{\"x\":40.2900772094727,\"y\":1.34012448787689,\"z\":-47.4199829101563},\"rotation\":{\"x\":0.020806422457099,\"y\":270.008544921875,\"z\":0.0167741663753986}},\"154a13\":{\"lock\":false,\"position\":{\"x\":40.2900390625,\"y\":1.38758480548859,\"z\":-61.2199821472168},\"rotation\":{\"x\":358.457672119141,\"y\":269.967346191406,\"z\":0.0168419294059277}},\"2b4d36\":{\"lock\":false,\"position\":{\"x\":36.624324798584,\"y\":1.33340048789978,\"z\":-65.8082580566406},\"rotation\":{\"x\":0.0208951327949762,\"y\":269.990600585938,\"z\":0.0163758564740419}},\"37d15e\":{\"lock\":false,\"position\":{\"x\":32.9852905273438,\"y\":1.38665974140167,\"z\":-56.6083335876465},\"rotation\":{\"x\":1.59544217586517,\"y\":270.000885009766,\"z\":0.0167890843003988}},\"497d7f\":{\"lock\":false,\"position\":{\"x\":26.9502983093262,\"y\":1.35188734531403,\"z\":-59.0094108581543},\"rotation\":{\"x\":359.979187011719,\"y\":90.0027542114258,\"z\":359.983215332031}},\"509215\":{\"lock\":false,\"position\":{\"x\":36.6247177124023,\"y\":1.3835654258728,\"z\":-70.4083862304688},\"rotation\":{\"x\":1.58389699459076,\"y\":270.015502929688,\"z\":0.016900610178709}},\"529e79\":{\"lock\":false,\"position\":{\"x\":40.2900505065918,\"y\":1.3862282037735,\"z\":-65.8198318481445},\"rotation\":{\"x\":358.457885742188,\"y\":270.038146972656,\"z\":0.0167494770139456}},\"5c8477\":{\"lock\":false,\"position\":{\"x\":36.6244735717773,\"y\":1.33744859695435,\"z\":-52.0084457397461},\"rotation\":{\"x\":0.0208226945251226,\"y\":270.002868652344,\"z\":0.0167121347039938}},\"5cb9b4\":{\"lock\":false,\"position\":{\"x\":40.2900733947754,\"y\":1.33338963985443,\"z\":-70.4198532104492},\"rotation\":{\"x\":0.0208240523934364,\"y\":269.990386962891,\"z\":0.0166809689253569}},\"7725ed\":{\"lock\":false,\"position\":{\"x\":29.3393440246582,\"y\":1.38254737854004,\"z\":-65.8083801269531},\"rotation\":{\"x\":1.59257233142853,\"y\":269.964904785156,\"z\":0.0167679730802774}},\"7b97ca\":{\"lock\":false,\"position\":{\"x\":32.985237121582,\"y\":1.38396263122559,\"z\":-65.8082809448242},\"rotation\":{\"x\":1.59529936313629,\"y\":269.977233886719,\"z\":0.0168041884899139}},\"805623\":{\"lock\":false,\"position\":{\"x\":36.6243705749512,\"y\":1.38759183883667,\"z\":-56.6084480285645},\"rotation\":{\"x\":1.58358669281006,\"y\":270.0009765625,\"z\":0.0168078858405352}},\"875764\":{\"lock\":false,\"position\":{\"x\":40.2900810241699,\"y\":1.33742642402649,\"z\":-56.6199836730957},\"rotation\":{\"x\":0.0208445712924004,\"y\":269.999084472656,\"z\":0.0165760722011328}},\"94454d\":{\"lock\":false,\"position\":{\"x\":29.3420658111572,\"y\":1.38660037517548,\"z\":-52.0094909667969},\"rotation\":{\"x\":1.59271323680878,\"y\":270.172424316406,\"z\":0.0170341897755861}},\"a7f6c5\":{\"lock\":false,\"position\":{\"x\":40.2900657653809,\"y\":1.33204400539398,\"z\":-75.0199737548828},\"rotation\":{\"x\":0.0208240933716297,\"y\":269.983154296875,\"z\":0.0167090948671103}},\"b30384\":{\"lock\":false,\"position\":{\"x\":29.3389854431152,\"y\":1.32941460609436,\"z\":-70.4085388183594},\"rotation\":{\"x\":0.0208649169653654,\"y\":269.976135253906,\"z\":0.0166198685765266}},\"b58725\":{\"lock\":false,\"position\":{\"x\":32.9857978820801,\"y\":1.43257093429565,\"z\":-70.4083633422852},\"rotation\":{\"x\":0.0781175717711449,\"y\":269.988067626953,\"z\":0.0165759343653917}},\"ba3f23\":{\"lock\":false,\"position\":{\"x\":40.2900619506836,\"y\":1.39027500152588,\"z\":-52.0200004577637},\"rotation\":{\"x\":358.457733154297,\"y\":270.003845214844,\"z\":0.0167994406074286}},\"bc94c3\":{\"lock\":false,\"position\":{\"x\":32.9871482849121,\"y\":1.38803112506866,\"z\":-52.0097503662109},\"rotation\":{\"x\":1.59626138210297,\"y\":270.003509521484,\"z\":0.0167093928903341}},\"d499ce\":{\"lock\":false,\"position\":{\"x\":36.6243362426758,\"y\":1.38663482666016,\"z\":-61.2084007263184},\"rotation\":{\"x\":358.446105957031,\"y\":269.988037109375,\"z\":0.0167805850505829}},\"dea1a5\":{\"lock\":false,\"position\":{\"x\":32.9852409362793,\"y\":1.33343350887299,\"z\":-61.2082786560059},\"rotation\":{\"x\":0.0209027379751205,\"y\":269.987030029297,\"z\":0.0166827831417322}},\"dfd6a7\":{\"lock\":false,\"position\":{\"x\":25.4922695159912,\"y\":1.33340930938721,\"z\":-52.0012969970703},\"rotation\":{\"x\":0.0208043158054352,\"y\":270.015380859375,\"z\":0.0167765244841576}},\"ec289e\":{\"lock\":false,\"position\":{\"x\":36.624382019043,\"y\":1.38221514225006,\"z\":-75.0083999633789},\"rotation\":{\"x\":1.5838942527771,\"y\":270.007507324219,\"z\":0.0168235283344984}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "13e274", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.34012449, - "posZ": -47.4199829, - "rotX": 0.0208064225, - "rotY": 270.008545, - "rotZ": 0.0167741664, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ - 1", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/6NWqg1K/Zealot-Gathering.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/6NWqg1K/Zealot-Gathering.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ba3f23", - "Name": "Custom_Token", - "Transform": { - "posX": 40.290062, - "posY": 1.390275, - "posZ": -52.02, - "rotX": 358.457733, - "rotY": 270.003845, - "rotZ": 0.01679944, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/6NwbM59/Arkham-Michele-Botticelli.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/6NwbM59/Arkham-Michele-Botticelli.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "875764", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29008, - "posY": 1.33742642, - "posZ": -56.6199837, - "rotX": 0.0208445713, - "rotY": 269.999084, - "rotZ": 0.0165760722, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2F", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/B393zxv/Arkham-Tomasz-Jedruszek.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/B393zxv/Arkham-Tomasz-Jedruszek.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5c8477", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6244736, - "posY": 1.3374486, - "posZ": -52.0084457, - "rotX": 0.0208226945, - "rotY": 270.002869, - "rotZ": 0.0167121347, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/N6sxyq5/Arkham-Mihail-Bila.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/N6sxyq5/Arkham-Mihail-Bila.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bc94c3", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98715, - "posY": 1.38803113, - "posZ": -52.00975, - "rotX": 1.59626138, - "rotY": 270.0035, - "rotZ": 0.0167093929, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/W3QvdZW/Arkham-Eastside-Cristi-Balanescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/W3QvdZW/Arkham-Eastside-Cristi-Balanescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "805623", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62437, - "posY": 1.38759184, - "posZ": -56.608448, - "rotX": 1.58358669, - "rotY": 270.000977, - "rotZ": 0.0168078858, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2G", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/2WQ2Vt6/Arkham-Tomasz-Jedruszek-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/2WQ2Vt6/Arkham-Tomasz-Jedruszek-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "37d15e", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98529, - "posY": 1.38665974, - "posZ": -56.6083336, - "rotX": 1.59544218, - "rotY": 270.0009, - "rotZ": 0.0167890843, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2H", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/R7pQ9Y7/Arkham-Tomasz-Jedruszek-3.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/R7pQ9Y7/Arkham-Tomasz-Jedruszek-3.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "154a13", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29004, - "posY": 1.38758481, - "posZ": -61.2199821, - "rotX": 358.457672, - "rotY": 269.967346, - "rotZ": 0.01684193, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2I", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/hswfZD6/Arkham-Guillem-H-Pongiluppi.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/hswfZD6/Arkham-Guillem-H-Pongiluppi.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d499ce", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243362, - "posY": 1.38663483, - "posZ": -61.2084, - "rotX": 358.4461, - "rotY": 269.988037, - "rotZ": 0.0167805851, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2J", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/5h5cMyF/Arkham-Guillem-H-Pongiluppi-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/5h5cMyF/Arkham-Guillem-H-Pongiluppi-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "dea1a5", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98524, - "posY": 1.33343351, - "posZ": -61.20828, - "rotX": 0.020902738, - "rotY": 269.98703, - "rotZ": 0.0166827831, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2K", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/ZBdVsWt/Arkham-Guillem-H-Pongiluppi-3.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/ZBdVsWt/Arkham-Guillem-H-Pongiluppi-3.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "529e79", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29005, - "posY": 1.3862282, - "posZ": -65.81983, - "rotX": 358.4579, - "rotY": 270.038147, - "rotZ": 0.016749477, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Downtown", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/W2yJ5QZ/Arkham-Downtown-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/W2yJ5QZ/Arkham-Downtown-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2b4d36", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243248, - "posY": 1.33340049, - "posZ": -65.80826, - "rotX": 0.0208951328, - "rotY": 269.9906, - "rotZ": 0.0163758565, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Eastside", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/xfn1Fp8/Arkham-Eastside-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/xfn1Fp8/Arkham-Eastside-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7b97ca", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9852371, - "posY": 1.38396263, - "posZ": -65.80828, - "rotX": 1.59529936, - "rotY": 269.977234, - "rotZ": 0.0168041885, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Merchant District", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/HTNCCq4/Arkham-Merchant-District-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/HTNCCq4/Arkham-Merchant-District-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5cb9b4", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900734, - "posY": 1.33338964, - "posZ": -70.41985, - "rotX": 0.0208240524, - "rotY": 269.9904, - "rotZ": 0.0166809689, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Northside", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/sVWx1R3/Arkham-Northside-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/sVWx1R3/Arkham-Northside-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "509215", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6247177, - "posY": 1.38356543, - "posZ": -70.40839, - "rotX": 1.583897, - "rotY": 270.0155, - "rotZ": 0.01690061, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Rivertown", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/RyJnHmz/Arkham-Rivertown-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/RyJnHmz/Arkham-Rivertown-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b58725", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9857979, - "posY": 1.43257093, - "posZ": -70.40836, - "rotX": 0.07811757, - "rotY": 269.988068, - "rotZ": 0.0165759344, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Southside", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/5GW5jg5/Arkham-Southside-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/5GW5jg5/Arkham-Southside-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b30384", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3389854, - "posY": 1.32941461, - "posZ": -70.40854, - "rotX": 0.020864917, - "rotY": 269.976135, - "rotZ": 0.0166198686, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Uptown", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/YXjvkMn/Arkham-Uptown-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/YXjvkMn/Arkham-Uptown-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "94454d", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3420658, - "posY": 1.38660038, - "posZ": -52.00949, - "rotX": 1.59271324, - "rotY": 270.172424, - "rotZ": 0.01703419, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/N7Lk7jc/Arkham-French-Hill-Cristi-Balanescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/N7Lk7jc/Arkham-French-Hill-Cristi-Balanescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "dfd6a7", - "Name": "Custom_Token", - "Transform": { - "posX": 25.49227, - "posY": 1.33340931, - "posZ": -52.001297, - "rotX": 0.0208043158, - "rotY": 270.015381, - "rotZ": 0.0167765245, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - 2E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/FzRk98n/Arkham-Downtown-Cristi-Balanescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/FzRk98n/Arkham-Downtown-Cristi-Balanescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7725ed", - "Name": "Custom_Token", - "Transform": { - "posX": 29.339344, - "posY": 1.38254738, - "posZ": -65.80838, - "rotX": 1.59257233, - "rotY": 269.9649, - "rotZ": 0.0167679731, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ (Arkham) - Miskatonic University", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/ncz9xjP/Arkham-Miskatonic-University-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/ncz9xjP/Arkham-Miskatonic-University-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a7f6c5", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900658, - "posY": 1.332044, - "posZ": -75.01997, - "rotX": 0.0208240934, - "rotY": 269.983154, - "rotZ": 0.0167090949, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ - 3A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/x5QFzrx/Zealot-3-Devourer-Below-Helen-Castelow.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/x5QFzrx/Zealot-3-Devourer-Below-Helen-Castelow.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ec289e", - "Name": "Custom_Token", - "Transform": { - "posX": 36.624382, - "posY": 1.38221514, - "posZ": -75.0084, - "rotX": 1.58389425, - "rotY": 270.0075, - "rotZ": 0.0168235283, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "NotZ - 3B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/6r6LFGz/Zealot-3-Devourer-Below-Sarah-Miller.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/6r6LFGz/Zealot-3-Devourer-Below-Sarah-Miller.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "497d7f", - "Name": "Notecard", - "Transform": { - "posX": 26.9502983, - "posY": 1.35188735, - "posZ": -59.00941, - "rotX": 359.9792, - "rotY": 90.0027542, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Arkham Locations", - "Description": "Anything labeled with NotZ (Arkham) can be used for settings/scenarios around Arkham\n\n- Dunwich Extracurricular Activity, Forgotten Age Threads of Fate, etc", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "notzmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "569aab", - "Name": "Bag", - "Transform": { - "posX": 45.63947, - "posY": 1.1043427, - "posZ": -56.6087074, - "rotX": 359.979156, - "rotY": 89.98554, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Path to Carcosa", - "Description": "tpocmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 0.984543741, - "b": 0.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"095a6c\":{\"lock\":false,\"position\":{\"x\":32.9845237731934,\"y\":1.38532066345215,\"z\":-61.2080574035645},\"rotation\":{\"x\":1.59576117992401,\"y\":270.084533691406,\"z\":0.016707519069314}},\"0e16cf\":{\"lock\":false,\"position\":{\"x\":36.6240348815918,\"y\":1.32936930656433,\"z\":-79.609992980957},\"rotation\":{\"x\":0.020971966907382,\"y\":269.514434814453,\"z\":0.0165424905717373}},\"1e0a2d\":{\"lock\":false,\"position\":{\"x\":36.6228218078613,\"y\":1.3862898349762,\"z\":-61.2083969116211},\"rotation\":{\"x\":1.58478653430939,\"y\":270.196533203125,\"z\":0.016992861405015}},\"1e8406\":{\"lock\":false,\"position\":{\"x\":40.2875022888184,\"y\":1.33473646640778,\"z\":-65.8198318481445},\"rotation\":{\"x\":0.0207942202687263,\"y\":270.075103759766,\"z\":0.0167566929012537}},\"2abbe8\":{\"lock\":false,\"position\":{\"x\":36.622932434082,\"y\":1.38492453098297,\"z\":-65.8079833984375},\"rotation\":{\"x\":1.58433163166046,\"y\":270.104827880859,\"z\":0.0168658625334501}},\"2d374a\":{\"lock\":false,\"position\":{\"x\":40.2900695800781,\"y\":1.33337986469269,\"z\":-70.4198532104492},\"rotation\":{\"x\":0.0208862069994211,\"y\":270.049285888672,\"z\":0.0163175016641617}},\"3aacc6\":{\"lock\":false,\"position\":{\"x\":40.2902526855469,\"y\":1.38219845294952,\"z\":-79.6182250976563},\"rotation\":{\"x\":358.457824707031,\"y\":269.510528564453,\"z\":0.0166097246110439}},\"456b43\":{\"lock\":false,\"position\":{\"x\":40.2905960083008,\"y\":1.38353705406189,\"z\":-75.0199966430664},\"rotation\":{\"x\":358.457855224609,\"y\":270.063842773438,\"z\":0.0167510230094194}},\"6cea28\":{\"lock\":false,\"position\":{\"x\":40.2900810241699,\"y\":1.33743143081665,\"z\":-56.6199798583984},\"rotation\":{\"x\":0.020815797150135,\"y\":269.976776123047,\"z\":0.0167626142501831}},\"7010ef\":{\"lock\":false,\"position\":{\"x\":36.6237106323242,\"y\":1.38894164562225,\"z\":-52.0081634521484},\"rotation\":{\"x\":1.5831127166748,\"y\":270.319885253906,\"z\":0.017417760565877}},\"8127bb\":{\"lock\":false,\"position\":{\"x\":32.9846115112305,\"y\":1.3880113363266,\"z\":-52.0093383789063},\"rotation\":{\"x\":1.59560775756836,\"y\":270.239685058594,\"z\":0.016812251880765}},\"85cf7e\":{\"lock\":false,\"position\":{\"x\":40.2900772094727,\"y\":1.3401243686676,\"z\":-47.419994354248},\"rotation\":{\"x\":0.0208344608545303,\"y\":269.912475585938,\"z\":0.0167393144220114}},\"8b2f2f\":{\"lock\":false,\"position\":{\"x\":36.6228141784668,\"y\":1.38353550434113,\"z\":-70.4082412719727},\"rotation\":{\"x\":1.58326184749603,\"y\":269.92626953125,\"z\":0.0166300144046545}},\"8e8954\":{\"lock\":false,\"position\":{\"x\":36.6243591308594,\"y\":1.33071219921112,\"z\":-75.0083999633789},\"rotation\":{\"x\":0.0208491515368223,\"y\":270.011322021484,\"z\":0.016562158241868}},\"f7d07b\":{\"lock\":false,\"position\":{\"x\":40.2900772094727,\"y\":1.33880090713501,\"z\":-52.0199775695801},\"rotation\":{\"x\":0.0206596124917269,\"y\":269.901672363281,\"z\":0.0176223460584879}},\"fa603e\":{\"lock\":false,\"position\":{\"x\":40.2854118347168,\"y\":1.33607804775238,\"z\":-61.2198791503906},\"rotation\":{\"x\":0.0208030603826046,\"y\":270.1435546875,\"z\":0.0166210383176804}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "f7d07b", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.33880091, - "posZ": -52.0199776, - "rotX": 0.0206596125, - "rotY": 269.901672, - "rotZ": 0.0176223461, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/x56ZHt7/Carcosa-2-Last-King-Wu-Mengjia.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/x56ZHt7/Carcosa-2-Last-King-Wu-Mengjia.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6cea28", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29008, - "posY": 1.33743143, - "posZ": -56.61998, - "rotX": 0.0208157972, - "rotY": 269.976776, - "rotZ": 0.0167626143, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 3", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/R6gSm0D/Carcosa-3-Echoes-of-the-Past-Heather-Savage.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/R6gSm0D/Carcosa-3-Echoes-of-the-Past-Heather-Savage.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "fa603e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.28541, - "posY": 1.336078, - "posZ": -61.21988, - "rotX": 0.02080306, - "rotY": 270.143555, - "rotZ": 0.0166210383, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/DzzDQQQ/Carcosa-4-Unspeakable-Oath.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/DzzDQQQ/Carcosa-4-Unspeakable-Oath.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1e0a2d", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62282, - "posY": 1.38628983, - "posZ": -61.2083969, - "rotX": 1.58478653, - "rotY": 270.196533, - "rotZ": 0.0169928614, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/wWL73c9/Carcosa-4-Unspeakable-Oath-Paul-Fairbairn.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/wWL73c9/Carcosa-4-Unspeakable-Oath-Paul-Fairbairn.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1e8406", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2875023, - "posY": 1.33473647, - "posZ": -65.81983, - "rotX": 0.02079422, - "rotY": 270.0751, - "rotZ": 0.0167566929, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 5A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Vp1wNbT/Carcosa-5-Phantom-of-Truth-Tomasz-Jedruszek.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Vp1wNbT/Carcosa-5-Phantom-of-Truth-Tomasz-Jedruszek.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2abbe8", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6229324, - "posY": 1.38492453, - "posZ": -65.80798, - "rotX": 1.58433163, - "rotY": 270.104828, - "rotZ": 0.0168658625, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 5B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/mzpz1Dd/Carcosa-5-Phantom-of-Truth-Lucas-Staniec.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/mzpz1Dd/Carcosa-5-Phantom-of-Truth-Lucas-Staniec.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7010ef", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62371, - "posY": 1.38894165, - "posZ": -52.0081635, - "rotX": 1.58311272, - "rotY": 270.3199, - "rotZ": 0.01741776, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/JRQJKR8/Carcosa-2-Last-King-Cristi-Balanescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/JRQJKR8/Carcosa-2-Last-King-Cristi-Balanescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2d374a", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.33337986, - "posZ": -70.41985, - "rotX": 0.020886207, - "rotY": 270.0493, - "rotZ": 0.0163175017, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 6A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Bf5LByY/Carcosa-6-Pallid-Mask-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Bf5LByY/Carcosa-6-Pallid-Mask-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8b2f2f", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6228142, - "posY": 1.3835355, - "posZ": -70.40824, - "rotX": 1.58326185, - "rotY": 269.92627, - "rotZ": 0.0166300144, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 6B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/1v1J9Xx/Carcosa-6-Pallid-Mask-Rafal-Pyra.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/1v1J9Xx/Carcosa-6-Pallid-Mask-Rafal-Pyra.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "85cf7e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.34012437, - "posZ": -47.4199944, - "rotX": 0.02083446, - "rotY": 269.912476, - "rotZ": 0.0167393144, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 1", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/TcnKXJD/Carcosa-1-Curtain-Call-Mark-Molnar.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/TcnKXJD/Carcosa-1-Curtain-Call-Mark-Molnar.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8127bb", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98461, - "posY": 1.38801134, - "posZ": -52.00934, - "rotX": 1.59560776, - "rotY": 270.2397, - "rotZ": 0.0168122519, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/NZzBwgv/Carcosa-2-Last-King-Cristi-Balanescu-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/NZzBwgv/Carcosa-2-Last-King-Cristi-Balanescu-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "095a6c", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9845238, - "posY": 1.38532066, - "posZ": -61.2080574, - "rotX": 1.59576118, - "rotY": 270.084534, - "rotZ": 0.01670752, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 4C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/9gqBzXr/Carcosa-4-Unspeakable-Oath-2-Mark-Molnar.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/9gqBzXr/Carcosa-4-Unspeakable-Oath-2-Mark-Molnar.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "456b43", - "Name": "Custom_Token", - "Transform": { - "posX": 40.290596, - "posY": 1.383537, - "posZ": -75.02, - "rotX": 358.457855, - "rotY": 270.063843, - "rotZ": 0.016751023, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/TB451t7/Carcosa-7-Black-Star-Rises-Audric-Gatoux.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/TB451t7/Carcosa-7-Black-Star-Rises-Audric-Gatoux.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3aacc6", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2902527, - "posY": 1.38219845, - "posZ": -79.6182251, - "rotX": 358.457825, - "rotY": 269.510529, - "rotZ": 0.0166097246, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/QvS4y3D/Carcosa-8-Dim-Carcosa-Alexandr-Elichev.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/QvS4y3D/Carcosa-8-Dim-Carcosa-Alexandr-Elichev.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0e16cf", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6240349, - "posY": 1.32936931, - "posZ": -79.60999, - "rotX": 0.0209719669, - "rotY": 269.514435, - "rotZ": 0.01654249, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/hR95x7k/Carcosa-8-Dim-Carcosa-Yuri-Shepherd.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/hR95x7k/Carcosa-8-Dim-Carcosa-Yuri-Shepherd.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8e8954", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62436, - "posY": 1.3307122, - "posZ": -75.0084, - "rotX": 0.0208491515, - "rotY": 270.011322, - "rotZ": 0.0165621582, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "POC - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tpocmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/nC8Ncxx/Carcosa-7-Black-Star-Rises-Chris-Kintner.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/nC8Ncxx/Carcosa-7-Black-Star-Rises-Chris-Kintner.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "c13c06", - "Name": "Bag", - "Transform": { - "posX": 45.63946, - "posY": 1.10569, - "posZ": -52.0099335, - "rotX": 359.979156, - "rotY": 89.9852448, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Dunwich Legacy", - "Description": "tdlmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.0, - "g": 1.0, - "b": 0.6623666 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": 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- "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "7fc275", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.391627, - "posZ": -47.41999, - "rotX": 358.457581, - "rotY": 270.023224, - "rotZ": 0.016811341, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 1A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/RQ6z0pj/Dunwich-1-Extracurricular-Activity-Joseph-Diaz.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/RQ6z0pj/Dunwich-1-Extracurricular-Activity-Joseph-Diaz.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "75474e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.28785, - "posY": 1.3387686, - "posZ": -52.0200081, - "rotX": 0.0208697245, - "rotY": 269.9903, - "rotZ": 0.0164402444, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/MCLP3Sz/Dunwich-2-House-Always-Wins-XX-l.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/MCLP3Sz/Dunwich-2-House-Always-Wins-XX-l.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2d3119", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29006, - "posY": 1.38893461, - "posZ": -56.61998, - "rotX": 358.45755, - "rotY": 269.9838, - "rotZ": 0.0167835336, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 3A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/x1Kf7qG/Dunwich-3-Miskatonic-Museum-Emre-Aktuna.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/x1Kf7qG/Dunwich-3-Miskatonic-Museum-Emre-Aktuna.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "87c00f", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900734, - "posY": 1.336085, - "posZ": -61.219986, - "rotX": 0.0208142344, - "rotY": 269.981628, - "rotZ": 0.016764285, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 4", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/602CMZb/Dunwich-4-Essex-County-Express-David-Alvarez.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/602CMZb/Dunwich-4-Essex-County-Express-David-Alvarez.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "330f36", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243362, - "posY": 1.39067852, - "posZ": -47.4083977, - "rotX": 358.446075, - "rotY": 270.029449, - "rotZ": 0.0168121848, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 1B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/nnJdwL2/Dunwich-1-Extracurricular-Activity-Tomasz-Jedruszek.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/nnJdwL2/Dunwich-1-Extracurricular-Activity-Tomasz-Jedruszek.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2cce8e", - "Name": "Custom_Token", - "Transform": { - "posX": 32.985302, - "posY": 1.33747292, - "posZ": -47.40954, - "rotX": 0.020819502, - "rotY": 270.025177, - "rotZ": 0.01671174, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 1C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/tDxX8KS/Dunwich-1-Extracurricular-Activity-Igor-Kirdeika.https://i.ibb.co/tDxX8KS/Dunwich-1-Extracurricular-Activity-Igor-Kirdeika.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/tDxX8KS/Dunwich-1-Extracurricular-Activity-Igor-Kirdeika.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "dae6ff", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62178, - "posY": 1.43930054, - "posZ": -52.0080757, - "rotX": 359.9622, - "rotY": 270.015869, - "rotZ": 0.0167557653, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/w7Pf5sd/Dunwich-2-House-Always-Wins-XX-l-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/w7Pf5sd/Dunwich-2-House-Always-Wins-XX-l-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "491ba2", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9844627, - "posY": 1.38793182, - "posZ": -52.0096169, - "rotX": 358.448456, - "rotY": 270.0392, - "rotZ": 0.0168358646, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/8XPLdr9/Dunwich-2-House-Always-Wins-Jonny-Klein.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/8XPLdr9/Dunwich-2-House-Always-Wins-Jonny-Klein.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ad222a", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243553, - "posY": 1.33610225, - "posZ": -56.6084137, - "rotX": 0.02082682, - "rotY": 269.98645, - "rotZ": 0.0167108271, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 3B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/yWXVPcN/Dunwich-3-Miskatonic-Museum-Richard-Wright.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/yWXVPcN/Dunwich-3-Miskatonic-Museum-Richard-Wright.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "490ee5", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2910576, - "posY": 1.38625062, - "posZ": -65.81979, - "rotX": 358.4573, - "rotY": 269.9833, - "rotZ": 0.01678236, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 5A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/3CYHDhf/Dunwich-5-Blood-on-the-Altar.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/3CYHDhf/Dunwich-5-Blood-on-the-Altar.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ec83a8", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62543, - "posY": 1.38528168, - "posZ": -65.8083038, - "rotX": 358.4464, - "rotY": 269.979736, - "rotZ": 0.0167838335, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 5B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/kBPNGBd/Dunwich-5-Blood-on-the-Altar-Mark-Molnar.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/kBPNGBd/Dunwich-5-Blood-on-the-Altar-Mark-Molnar.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "53627d", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9853058, - "posY": 1.33208239, - "posZ": -65.80824, - "rotX": 0.02086519, - "rotY": 269.984863, - "rotZ": 0.01650799, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 5C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/sJf6YsZ/Dunwich-5-Blood-on-the-Altar-Lucas-Staniec.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/sJf6YsZ/Dunwich-5-Blood-on-the-Altar-Lucas-Staniec.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "21d971", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900658, - "posY": 1.38485587, - "posZ": -70.4198456, - "rotX": 358.458771, - "rotY": 269.98703, - "rotZ": 0.0167951062, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 6A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/wwGDcq6/Dunwich-6-Undimensioned-and-Unseen-Tomasz-Jedruszek.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/wwGDcq6/Dunwich-6-Undimensioned-and-Unseen-Tomasz-Jedruszek.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6f347f", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6221657, - "posY": 1.33205736, - "posZ": -70.40839, - "rotX": 0.0208588336, - "rotY": 269.9948, - "rotZ": 0.0165370889, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 6B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/wBFsS8P/Dunwich-6-Undimensioned-and-Unseen-Michal-Teliga-jpg.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/wBFsS8P/Dunwich-6-Undimensioned-and-Unseen-Michal-Teliga-jpg.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "cbbd36", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9821777, - "posY": 1.38260365, - "posZ": -70.40797, - "rotX": 1.595037, - "rotY": 269.964081, - "rotZ": 0.0167151447, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 6C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/QvfhjDv/Dunwich-6-Undimensioned-and-Unseen-Frej-Agelii.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/QvfhjDv/Dunwich-6-Undimensioned-and-Unseen-Frej-Agelii.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0d397a", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29008, - "posY": 1.38355589, - "posZ": -75.01998, - "rotX": 358.457367, - "rotY": 269.985077, - "rotZ": 0.016798377, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/TvMwqj4/Dunwich-7-Where-Doom-Awaits.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/TvMwqj4/Dunwich-7-Where-Doom-Awaits.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b70302", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62432, - "posY": 1.38257992, - "posZ": -75.00838, - "rotX": 358.4467, - "rotY": 269.9967, - "rotZ": 0.0168163944, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/S6cSLH9/Dunwich-7-Where-Doom-Awaits-3.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/S6cSLH9/Dunwich-7-Where-Doom-Awaits-3.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7ec346", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9853172, - "posY": 1.38119006, - "posZ": -75.00836, - "rotX": 358.448761, - "rotY": 270.005768, - "rotZ": 0.0168228913, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 7C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/khBX32g/Dunwich-7-Where-Doom-Awaits-4.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/khBX32g/Dunwich-7-Where-Doom-Awaits-4.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0964f0", - "Name": "Custom_Token", - "Transform": { - "posX": 29.340086, - "posY": 1.33480167, - "posZ": -52.0096359, - "rotX": 0.0208267812, - "rotY": 270.028442, - "rotZ": 0.0166774821, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 2D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/HtX95GK/Dunwich-2-House-Always-Wins-Robert-Laskey.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/HtX95GK/Dunwich-2-House-Always-Wins-Robert-Laskey.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5fa489", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3400784, - "posY": 1.38254213, - "posZ": -65.80846, - "rotX": 1.592385, - "rotY": 269.987, - "rotZ": 0.0167996828, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 5D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/FbxcCY2/Dunwich-5-Blood-on-the-Altar-Chris-Ostrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/FbxcCY2/Dunwich-5-Blood-on-the-Altar-Chris-Ostrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b32939", - "Name": "Custom_Token", - "Transform": { - "posX": 29.33884, - "posY": 1.38123536, - "posZ": -70.40834, - "rotX": 1.59352207, - "rotY": 270.034546, - "rotZ": 0.0168794971, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 6D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/4VL9gSK/Dunwich-6-Undimensioned-and-Unseen-Lucas-Staniec.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/4VL9gSK/Dunwich-6-Undimensioned-and-Unseen-Lucas-Staniec.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "784bfe", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3400745, - "posY": 1.32807148, - "posZ": -75.00857, - "rotX": 0.02081489, - "rotY": 270.0178, - "rotZ": 0.0167522989, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 7D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/S0hcwN8/Dunwich-7-Where-Doom-Awaits-5.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/S0hcwN8/Dunwich-7-Where-Doom-Awaits-5.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "995d75", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900467, - "posY": 1.38221669, - "posZ": -79.61988, - "rotX": 358.457123, - "rotY": 269.980774, - "rotZ": 0.0167763848, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/0XcnxFD/Dunwich-8-Lost-in-Time-amp-Space-Lino-Drieghe.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/0XcnxFD/Dunwich-8-Lost-in-Time-amp-Space-Lino-Drieghe.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4bfe23", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62436, - "posY": 1.329366, - "posZ": -79.60827, - "rotX": 0.0208485555, - "rotY": 269.983917, - "rotZ": 0.0165696386, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/rtTpbDx/Dunwich-8-Lost-in-Time-amp-Space.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/rtTpbDx/Dunwich-8-Lost-in-Time-amp-Space.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b1efff", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9848, - "posY": 1.37991, - "posZ": -79.6079941, - "rotX": 1.59491742, - "rotY": 269.980164, - "rotZ": 0.016792817, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 8C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/dBXP0GL/Dunwich-8-Lost-in-Time-amp-Space-Chris-Ostrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/dBXP0GL/Dunwich-8-Lost-in-Time-amp-Space-Chris-Ostrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bebff6", - "Name": "Custom_Token", - "Transform": { - "posX": 25.4906044, - "posY": 1.32666826, - "posZ": -75.028244, - "rotX": 0.0208054818, - "rotY": 270.011475, - "rotZ": 0.016775202, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDL - 7E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdlmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Lxv1Bjp/Dunwich-7-Where-Doom-Awaits-Luca-Trentin.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Lxv1Bjp/Dunwich-7-Where-Doom-Awaits-Luca-Trentin.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "b172b0", - "Name": "Bag", - "Transform": { - "posX": 45.63946, - "posY": 1.10299766, - "posZ": -61.2087135, - "rotX": 359.979156, - "rotY": 89.98523, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Forgotten Age", - "Description": "tfamat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.153870881, - "g": 1.0, - "b": 0.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"021c1b\":{\"lock\":false,\"position\":{\"x\":40.2875709533691,\"y\":1.3808581829071,\"z\":-84.2085189819336},\"rotation\":{\"x\":358.459014892578,\"y\":269.972747802734,\"z\":0.0169319715350866}},\"053d7c\":{\"lock\":false,\"position\":{\"x\":32.9852981567383,\"y\":1.32939565181732,\"z\":-75.0084381103516},\"rotation\":{\"x\":0.02073809877038,\"y\":270.000335693359,\"z\":0.016705384477973}},\"0c5d69\":{\"lock\":false,\"position\":{\"x\":32.9852981567383,\"y\":1.33612680435181,\"z\":-52.0095405578613},\"rotation\":{\"x\":0.0208171270787716,\"y\":269.98291015625,\"z\":0.0167093388736248}},\"18f3be\":{\"lock\":false,\"position\":{\"x\":36.6238288879395,\"y\":1.3812335729599,\"z\":-79.6084289550781},\"rotation\":{\"x\":358.446472167969,\"y\":269.9794921875,\"z\":0.0168852042406797}},\"282d25\":{\"lock\":false,\"position\":{\"x\":40.2900543212891,\"y\":1.39028000831604,\"z\":-52.0199737548828},\"rotation\":{\"x\":358.457641601563,\"y\":269.978851318359,\"z\":0.0168040823191404}},\"2b14a7\":{\"lock\":false,\"position\":{\"x\":36.6243591308594,\"y\":1.38933229446411,\"z\":-52.0084075927734},\"rotation\":{\"x\":358.446075439453,\"y\":269.982360839844,\"z\":0.0168056171387434}},\"2b16af\":{\"lock\":false,\"position\":{\"x\":36.624568939209,\"y\":1.38662624359131,\"z\":-61.2083930969238},\"rotation\":{\"x\":358.447784423828,\"y\":269.962463378906,\"z\":0.0169158354401588}},\"31a48f\":{\"lock\":false,\"position\":{\"x\":32.984992980957,\"y\":1.33343350887299,\"z\":-61.2083930969238},\"rotation\":{\"x\":0.0198651291429996,\"y\":269.979614257813,\"z\":0.0165644437074661}},\"325a77\":{\"lock\":false,\"position\":{\"x\":36.6243591308594,\"y\":1.3334094285965,\"z\":-65.8082809448242},\"rotation\":{\"x\":0.0208267085254192,\"y\":269.983184814453,\"z\":0.0167188979685307}},\"42c201\":{\"lock\":false,\"position\":{\"x\":32.9837493896484,\"y\":1.43936955928802,\"z\":-47.4096641540527},\"rotation\":{\"x\":0.0768025517463684,\"y\":269.8291015625,\"z\":0.0124329905956984}},\"50a644\":{\"lock\":false,\"position\":{\"x\":36.6242752075195,\"y\":1.38259315490723,\"z\":-75.0084838867188},\"rotation\":{\"x\":358.446228027344,\"y\":269.988464355469,\"z\":0.0168090295046568}},\"680ebc\":{\"lock\":false,\"position\":{\"x\":40.2900428771973,\"y\":1.34011721611023,\"z\":-47.4199676513672},\"rotation\":{\"x\":0.0210752561688423,\"y\":270.015319824219,\"z\":0.0165243372321129}},\"92bec7\":{\"lock\":false,\"position\":{\"x\":40.2926330566406,\"y\":1.38218510150909,\"z\":-79.6199340820313},\"rotation\":{\"x\":358.458770751953,\"y\":270.000427246094,\"z\":0.0163544565439224}},\"9dcd0b\":{\"lock\":false,\"position\":{\"x\":40.2900810241699,\"y\":1.33743155002594,\"z\":-56.6199836730957},\"rotation\":{\"x\":0.0208146944642067,\"y\":269.980804443359,\"z\":0.0167645644396544}},\"ac1189\":{\"lock\":false,\"position\":{\"x\":40.289924621582,\"y\":1.38761913776398,\"z\":-61.2197532653809},\"rotation\":{\"x\":358.456939697266,\"y\":269.994445800781,\"z\":0.0169746391475201}},\"c9e359\":{\"lock\":false,\"position\":{\"x\":32.9839820861816,\"y\":1.3280485868454,\"z\":-79.6083984375},\"rotation\":{\"x\":0.0201026313006878,\"y\":269.980010986328,\"z\":0.0167114678770304}},\"caf51e\":{\"lock\":false,\"position\":{\"x\":40.2897300720215,\"y\":1.38356018066406,\"z\":-75.0200500488281},\"rotation\":{\"x\":358.457275390625,\"y\":269.988403320313,\"z\":0.0168066471815109}},\"cfbb3a\":{\"lock\":false,\"position\":{\"x\":29.3380336761475,\"y\":1.33616042137146,\"z\":-47.4108543395996},\"rotation\":{\"x\":0.0186033509671688,\"y\":269.838012695313,\"z\":0.0168211944401264}},\"d0c65d\":{\"lock\":false,\"position\":{\"x\":36.6234588623047,\"y\":1.39028167724609,\"z\":-47.4083480834961},\"rotation\":{\"x\":1.58323085308075,\"y\":269.984588623047,\"z\":0.0166565980762243}},\"d30cd9\":{\"lock\":false,\"position\":{\"x\":40.2900695800781,\"y\":1.33339202404022,\"z\":-70.4198455810547},\"rotation\":{\"x\":0.0208108928054571,\"y\":269.992828369141,\"z\":0.0167683735489845}},\"deb491\":{\"lock\":false,\"position\":{\"x\":40.2900581359863,\"y\":1.38624215126038,\"z\":-65.8198394775391},\"rotation\":{\"x\":358.457550048828,\"y\":269.977416992188,\"z\":0.0167841203510761}},\"f85e49\":{\"lock\":false,\"position\":{\"x\":25.5162200927734,\"y\":1.33475422859192,\"z\":-47.4359703063965},\"rotation\":{\"x\":0.02083470672369,\"y\":269.912170410156,\"z\":0.0167392510920763}},\"fdc988\":{\"lock\":false,\"position\":{\"x\":36.6213645935059,\"y\":1.32802617549896,\"z\":-84.1988296508789},\"rotation\":{\"x\":0.0201081596314907,\"y\":269.929565429688,\"z\":0.01691191829741}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "680ebc", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900429, - "posY": 1.34011722, - "posZ": -47.4199677, - "rotX": 0.0210752562, - "rotY": 270.01532, - "rotZ": 0.0165243372, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 1A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/HPbJwXk/Forgotten-Age-1-Untamed-Wilds-Lucas-Staniec.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/HPbJwXk/Forgotten-Age-1-Untamed-Wilds-Lucas-Staniec.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "282d25", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900543, - "posY": 1.39028, - "posZ": -52.0199738, - "rotX": 358.457642, - "rotY": 269.978851, - "rotZ": 0.0168040823, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Pw4by4q/Forgotten-Age-2-Doom-of-Eztli-Cristi-Balanescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Pw4by4q/Forgotten-Age-2-Doom-of-Eztli-Cristi-Balanescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2b14a7", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62436, - "posY": 1.38933229, - "posZ": -52.0084076, - "rotX": 358.446075, - "rotY": 269.982361, - "rotZ": 0.0168056171, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/xqW6cXR/Forgotten-Age-2-Doom-of-Eztli-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/xqW6cXR/Forgotten-Age-2-Doom-of-Eztli-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9dcd0b", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29008, - "posY": 1.33743155, - "posZ": -56.6199837, - "rotX": 0.0208146945, - "rotY": 269.9808, - "rotZ": 0.0167645644, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 3", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Bn0Pjng/Forgotten-Age-3-Threads-of-Fate-Jokubas-Uogintas.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Bn0Pjng/Forgotten-Age-3-Threads-of-Fate-Jokubas-Uogintas.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d0c65d", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62346, - "posY": 1.39028168, - "posZ": -47.4083481, - "rotX": 1.58323085, - "rotY": 269.9846, - "rotZ": 0.0166565981, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 1B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/SnJfsNy/Forgotten-Age-1-Untamed-Wilds-David-Frasheski-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/SnJfsNy/Forgotten-Age-1-Untamed-Wilds-David-Frasheski-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "42c201", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98375, - "posY": 1.43936956, - "posZ": -47.4096642, - "rotX": 0.07680255, - "rotY": 269.8291, - "rotZ": 0.0124329906, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 1C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/BLhwCG1/Forgotten-Age-1-Untamed-Wilds-David-Frasheski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/BLhwCG1/Forgotten-Age-1-Untamed-Wilds-David-Frasheski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0c5d69", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9853, - "posY": 1.3361268, - "posZ": -52.00954, - "rotX": 0.0208171271, - "rotY": 269.9829, - "rotZ": 0.0167093389, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/kgsC3pb/Forgotten-Age-2-Doom-of-Eztli-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/kgsC3pb/Forgotten-Age-2-Doom-of-Eztli-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ac1189", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2899246, - "posY": 1.38761914, - "posZ": -61.2197533, - "rotX": 358.45694, - "rotY": 269.994446, - "rotZ": 0.01697464, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/D1rh9Ry/Forgotten-Age-4-Boundary-Beyond-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/D1rh9Ry/Forgotten-Age-4-Boundary-Beyond-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2b16af", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62457, - "posY": 1.38662624, - "posZ": -61.2083931, - "rotX": 358.447784, - "rotY": 269.962463, - "rotZ": 0.0169158354, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/vm0JgFs/Forgotten-Age-4-Boundary-Beyond-Greg-Bobrowski-jpg.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/vm0JgFs/Forgotten-Age-4-Boundary-Beyond-Greg-Bobrowski-jpg.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "31a48f", - "Name": "Custom_Token", - "Transform": { - "posX": 32.984993, - "posY": 1.33343351, - "posZ": -61.2083931, - "rotX": 0.01986513, - "rotY": 269.9796, - "rotZ": 0.0165644437, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 4C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/yPZ9v2X/Forgotten-Age-4-Boundary-Beyond-Greg-Bobrowski-2-jpg.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/yPZ9v2X/Forgotten-Age-4-Boundary-Beyond-Greg-Bobrowski-2-jpg.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "deb491", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29006, - "posY": 1.38624215, - "posZ": -65.81984, - "rotX": 358.45755, - "rotY": 269.977417, - "rotZ": 0.01678412, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 5A Part I", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/jzKvv6P/Forgotten-Age-5-Heart-of-the-Elders-I-Lucas-Staniec.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/jzKvv6P/Forgotten-Age-5-Heart-of-the-Elders-I-Lucas-Staniec.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "325a77", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62436, - "posY": 1.33340943, - "posZ": -65.80828, - "rotX": 0.0208267085, - "rotY": 269.9832, - "rotZ": 0.016718898, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 5B Part I", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/mR79MX4/Forgotten-Age-5-Heart-of-the-Elders-I-Lucas-Staniec-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/mR79MX4/Forgotten-Age-5-Heart-of-the-Elders-I-Lucas-Staniec-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d30cd9", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.333392, - "posZ": -70.4198456, - "rotX": 0.0208108928, - "rotY": 269.992828, - "rotZ": 0.0167683735, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 5 Part II", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/pQSbL0t/Forgotten-Age-5-Heart-of-the-Elders-II-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/pQSbL0t/Forgotten-Age-5-Heart-of-the-Elders-II-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "caf51e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.28973, - "posY": 1.38356018, - "posZ": -75.02005, - "rotX": 358.457275, - "rotY": 269.9884, - "rotZ": 0.0168066472, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 6A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/qdPbSZ8/Forgotten-Age-6-City-of-Archives-Chris-Ostrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/qdPbSZ8/Forgotten-Age-6-City-of-Archives-Chris-Ostrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "50a644", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6242752, - "posY": 1.38259315, - "posZ": -75.0084839, - "rotX": 358.446228, - "rotY": 269.988464, - "rotZ": 0.01680903, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 6B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/f04DSPb/Forgotten-Age-6-City-of-Archives.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/f04DSPb/Forgotten-Age-6-City-of-Archives.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "cfbb3a", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3380337, - "posY": 1.33616042, - "posZ": -47.4108543, - "rotX": 0.018603351, - "rotY": 269.838, - "rotZ": 0.0168211944, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 1D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/kcx1tvp/Forgotten-Age-1-Untamed-Wilds-Ethan-Patrick-Harris.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/kcx1tvp/Forgotten-Age-1-Untamed-Wilds-Ethan-Patrick-Harris.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f85e49", - "Name": "Custom_Token", - "Transform": { - "posX": 25.51622, - "posY": 1.33475423, - "posZ": -47.43597, - "rotX": 0.0208347067, - "rotY": 269.91217, - "rotZ": 0.0167392511, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 1E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/bbq1ZrK/Forgotten-Age-1-Untamed-Wilds-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/bbq1ZrK/Forgotten-Age-1-Untamed-Wilds-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "053d7c", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9853, - "posY": 1.32939565, - "posZ": -75.00844, - "rotX": 0.0207380988, - "rotY": 270.000336, - "rotZ": 0.0167053845, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 6C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/WsSBrYj/Forgotten-Age-6-City-of-Archives-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/WsSBrYj/Forgotten-Age-6-City-of-Archives-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "92bec7", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2926331, - "posY": 1.3821851, - "posZ": -79.6199341, - "rotX": 358.458771, - "rotY": 270.000427, - "rotZ": 0.0163544565, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/dbLKgGv/Forgotten-Age-7-Depths-of-Yoth-Diego-Arbetta.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/dbLKgGv/Forgotten-Age-7-Depths-of-Yoth-Diego-Arbetta.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "18f3be", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62383, - "posY": 1.38123357, - "posZ": -79.60843, - "rotX": 358.446472, - "rotY": 269.9795, - "rotZ": 0.0168852042, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/NW7Wp98/Forgotten-Age-7-Depths-of-Yoth-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/NW7Wp98/Forgotten-Age-7-Depths-of-Yoth-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c9e359", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9839821, - "posY": 1.32804859, - "posZ": -79.6084, - "rotX": 0.0201026313, - "rotY": 269.98, - "rotZ": 0.0167114679, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 7C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/257zr7c/Forgotten-Age-7-Depths-of-Yoth-Greg-Bobrowski-2-jpg.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/257zr7c/Forgotten-Age-7-Depths-of-Yoth-Greg-Bobrowski-2-jpg.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "021c1b", - "Name": "Custom_Token", - "Transform": { - "posX": 40.28757, - "posY": 1.38085818, - "posZ": -84.20852, - "rotX": 358.459, - "rotY": 269.972748, - "rotZ": 0.0169319715, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/KwnWTGR/Forgotten-Age-8-Shattered-Aeons.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/KwnWTGR/Forgotten-Age-8-Shattered-Aeons.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "fdc988", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6213646, - "posY": 1.32802618, - "posZ": -84.19883, - "rotX": 0.02010816, - "rotY": 269.929565, - "rotZ": 0.0169119183, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TFA - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tfamat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/b7kVd4F/Forgotten-Age-8-Shattered-Aeons-Alexandr-Elichev.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/b7kVd4F/Forgotten-Age-8-Shattered-Aeons-Alexandr-Elichev.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "992a0b", - "Name": "Bag", - "Transform": { - "posX": 45.63946, - "posY": 1.1003046, - "posZ": -70.4086, - "rotX": 359.979156, - "rotY": 89.98562, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Dream-Eaters", - "Description": "tdemat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.702961445, - "g": 0.0, - "b": 1.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. 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"CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/v4nqw6G/Dream-Eaters-4-A-Where-the-Gods-Dwell-Samantha-Franco.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "044e36", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9846039, - "posY": 1.38932967, - "posZ": -47.40943, - "rotX": 1.59471691, - "rotY": 269.986, - "rotZ": 0.0168394167, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Dreaming - 1C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/HGvnxdX/Dream-Eaters-1-A-Beyond-the-Gates-of-Sleep-Jason-Scheier.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/HGvnxdX/Dream-Eaters-1-A-Beyond-the-Gates-of-Sleep-Jason-Scheier.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ad3576", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9852943, - "posY": 1.43609476, - "posZ": -52.0096245, - "rotX": 0.0210697632, - "rotY": 269.9798, - "rotZ": 0.0167141613, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Dreaming - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/4SwzCD8/Dream-Eaters-2-A-Search-for-Kadath-Andrei-Khrutskii.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/4SwzCD8/Dream-Eaters-2-A-Search-for-Kadath-Andrei-Khrutskii.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "e2f73e", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3377857, - "posY": 1.33480084, - "posZ": -52.00992, - "rotX": 0.02085087, - "rotY": 269.9827, - "rotZ": 0.016666444, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Dreaming - 2D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/pd9vxmL/Dream-Eaters-2-A-Search-for-Kadath-Helen-Ilnytska.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/pd9vxmL/Dream-Eaters-2-A-Search-for-Kadath-Helen-Ilnytska.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c36a9f", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.333392, - "posZ": -70.4198456, - "rotX": 0.020814959, - "rotY": 269.978943, - "rotZ": 0.0167633779, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 1", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/sWsZCv8/Dream-Eaters-1-B-Waking-Nightmare-Josh-Gould-jpg.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/sWsZCv8/Dream-Eaters-1-B-Waking-Nightmare-Josh-Gould-jpg.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3ac9be", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98677, - "posY": 1.32939422, - "posZ": -75.00833, - "rotX": 0.0208565835, - "rotY": 269.989349, - "rotZ": 0.0166643485, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 2C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/VJFQVYd/Dream-Eaters-2-B-Thousand-Shapes-of-Horror-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/VJFQVYd/Dream-Eaters-2-B-Thousand-Shapes-of-Horror-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5b18f5", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6241035, - "posY": 1.43067157, - "posZ": -75.0084, - "rotX": 0.021011332, - "rotY": 269.9897, - "rotZ": 0.01635857, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/T4Pqx0H/Dream-Eaters-2-B-Thousand-Shapes-of-Horror-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/T4Pqx0H/Dream-Eaters-2-B-Thousand-Shapes-of-Horror-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "513b6f", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2875977, - "posY": 1.33203971, - "posZ": -75.02004, - "rotX": 0.0208294373, - "rotY": 269.9821, - "rotZ": 0.0165824518, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/9s7M0PP/Dream-Eaters-2-B-Thousand-Shapes-of-Horror-Nele-Diel-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/9s7M0PP/Dream-Eaters-2-B-Thousand-Shapes-of-Horror-Nele-Diel-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "90a381", - "Name": "Custom_Token", - "Transform": { - "posX": 25.48764, - "posY": 1.3334074, - "posZ": -52.00175, - "rotX": 0.0208137054, - "rotY": 269.9834, - "rotZ": 0.0167648587, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Dreaming - 2E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/WpZ4fMc/Dream-Eaters-2-A-Search-for-Kadath-Dan-Iorgulescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/WpZ4fMc/Dream-Eaters-2-A-Search-for-Kadath-Dan-Iorgulescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "271e9a", - "Name": "Custom_Token", - "Transform": { - "posX": 40.289875, - "posY": 1.38220513, - "posZ": -79.61989, - "rotX": 358.45755, - "rotY": 269.982178, - "rotZ": 0.01677889, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 3A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/dMGNB9Y/Dream-Eaters-3-B-Point-of-No-Return-Daria-Khlebnikova.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/dMGNB9Y/Dream-Eaters-3-B-Point-of-No-Return-Daria-Khlebnikova.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f97453", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6243553, - "posY": 1.32936978, - "posZ": -79.60828, - "rotX": 0.0207974631, - "rotY": 269.984253, - "rotZ": 0.0167127084, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 3B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/dpXxPmz/Dream-Eaters-3-B-Point-of-No-Return-Karine-Villette.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/dpXxPmz/Dream-Eaters-3-B-Point-of-No-Return-Karine-Villette.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3549ff", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2870331, - "posY": 1.32934618, - "posZ": -84.2198257, - "rotX": 0.0208312459, - "rotY": 269.9747, - "rotZ": 0.01655536, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/7btNBS1/Dream-Eaters-4-B-Weaver-of-the-Cosmos-Diana-Franco.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/7btNBS1/Dream-Eaters-4-B-Weaver-of-the-Cosmos-Diana-Franco.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b2b345", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62052, - "posY": 1.427974, - "posZ": -84.20853, - "rotX": 0.0210325141, - "rotY": 269.981384, - "rotZ": 0.0166059881, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/f8LBbFW/Dream-Eaters-4-B-Weaver-of-the-Cosmos-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/f8LBbFW/Dream-Eaters-4-B-Weaver-of-the-Cosmos-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "256a94", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9853172, - "posY": 1.32670009, - "posZ": -84.2083, - "rotX": 0.0208692681, - "rotY": 269.985046, - "rotZ": 0.0166497678, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TDE Waking - 4C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "tdemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/RY7y22b/Dream-Eaters-4-B-Weaver-of-the-Cosmos-Leanna-Crossan.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/RY7y22b/Dream-Eaters-4-B-Weaver-of-the-Cosmos-Leanna-Crossan.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "a0cfe5", - "Name": "Bag", - "Transform": { - "posX": 45.63946, - "posY": 1.09895837, - "posZ": -75.00872, - "rotX": 359.979156, - "rotY": 89.98562, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Innsmouth Conspiracy", - "Description": "ticmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.0, - "g": 0.861495, - "b": 1.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": 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'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/WxLpKrM/Innsmouth-2-Vanishing-of-Elina-Harper-Tomasz-Jedruszek-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "77a94c", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2915649, - "posY": 1.38890874, - "posZ": -56.6198845, - "rotX": 358.4583, - "rotY": 270.0191, - "rotZ": 0.016794309, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 3A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/jgQ8zQN/Innsmouth-3-In-Too-Deep-Klaudia-Bezak.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/jgQ8zQN/Innsmouth-3-In-Too-Deep-Klaudia-Bezak.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9c79a5", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6242, - "posY": 1.38796747, - "posZ": -56.6085129, - "rotX": 358.446625, - "rotY": 269.989441, - "rotZ": 0.016850559, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 3B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/SsQ3my4/Innsmouth-3-In-Too-Deep-David-Frasheski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/SsQ3my4/Innsmouth-3-In-Too-Deep-David-Frasheski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a8957d", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9840279, - "posY": 1.33477926, - "posZ": -56.60842, - "rotX": 0.0208590422, - "rotY": 269.987183, - "rotZ": 0.0166654289, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 3C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/VVgtNM1/Innsmouth-3-In-Too-Deep-Patrik-Antonescu.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/VVgtNM1/Innsmouth-3-In-Too-Deep-Patrik-Antonescu.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3f0496", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6240578, - "posY": 1.33475566, - "posZ": -61.20848, - "rotX": 0.0208406672, - "rotY": 269.9965, - "rotZ": 0.0167188384, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/4jfwDZR/Innsmouth-4-Devil-Reef-Marc-Stewart.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/4jfwDZR/Innsmouth-4-Devil-Reef-Marc-Stewart.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "957b29", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29023, - "posY": 1.38758147, - "posZ": -61.2199326, - "rotX": 358.457733, - "rotY": 269.992249, - "rotZ": 0.01679832, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Jrf6CJ0/Innsmouth-4-Devil-Reef-Ludovic-Sanson.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Jrf6CJ0/Innsmouth-4-Devil-Reef-Ludovic-Sanson.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9a7d80", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900734, - "posY": 1.33473516, - "posZ": -65.81984, - "rotX": 0.0208256263, - "rotY": 270.007568, - "rotZ": 0.01665132, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 5A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/vqYJjYJ/Innsmouth-5-Horror-in-High-Gear-Greg-Bobrowski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/vqYJjYJ/Innsmouth-5-Horror-in-High-Gear-Greg-Bobrowski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0118ae", - "Name": "Custom_Token", - "Transform": { - "posX": 36.618, - "posY": 1.38481879, - "posZ": -65.80789, - "rotX": 1.58113861, - "rotY": 270.013153, - "rotZ": 0.01688959, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 5B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/yYrzbYS/Innsmouth-5-Horror-in-High-Gear-Greg-Bobrowski-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/yYrzbYS/Innsmouth-5-Horror-in-High-Gear-Greg-Bobrowski-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ebe3a7", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9844971, - "posY": 1.38402534, - "posZ": -65.80823, - "rotX": 1.59724963, - "rotY": 269.977, - "rotZ": 0.0167587772, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 5C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/YkLFy7y/Innsmouth-5-Horror-in-High-Gear-Rostyslav-Zagornov.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/YkLFy7y/Innsmouth-5-Horror-in-High-Gear-Rostyslav-Zagornov.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0eff3a", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3395824, - "posY": 1.38256311, - "posZ": -65.80848, - "rotX": 1.59300947, - "rotY": 269.992981, - "rotZ": 0.01680748, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 5D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/fpKWhGY/Innsmouth-5-Horror-in-High-Gear-Guillem-H-Pongiluppi.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/fpKWhGY/Innsmouth-5-Horror-in-High-Gear-Guillem-H-Pongiluppi.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "092468", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2902565, - "posY": 1.38489079, - "posZ": -70.4198, - "rotX": 358.457733, - "rotY": 269.9831, - "rotZ": 0.016808141, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 6A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Db2pRd6/Innsmouth-6-Light-in-the-Fog-JB-Caillet.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Db2pRd6/Innsmouth-6-Light-in-the-Fog-JB-Caillet.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4f17e8", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62412, - "posY": 1.33206379, - "posZ": -70.40835, - "rotX": 0.0208168533, - "rotY": 270.001953, - "rotZ": 0.0167598762, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 6B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/v1rhgqJ/Innsmouth-6-Light-in-the-Fog-Florian-Aupetit.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/v1rhgqJ/Innsmouth-6-Light-in-the-Fog-Florian-Aupetit.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "08c430", - "Name": "Custom_Token", - "Transform": { - "posX": 25.5426, - "posY": 1.33341515, - "posZ": -52.0431976, - "rotX": 0.0208029337, - "rotY": 270.020447, - "rotZ": 0.0167784542, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 2E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/r2VqHSn/Innsmouth-2-Vanishing-of-Elina-Harper-Mihail-Bila.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/r2VqHSn/Innsmouth-2-Vanishing-of-Elina-Harper-Mihail-Bila.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7e861b", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2902374, - "posY": 1.38354242, - "posZ": -75.01991, - "rotX": 358.457764, - "rotY": 269.983246, - "rotZ": 0.0167876948, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/MZBpCbs/Innsmouth-7-Lair-of-Dagon-Guillem-H-Pongiluppi.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/MZBpCbs/Innsmouth-7-Lair-of-Dagon-Guillem-H-Pongiluppi.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d31f0f", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6240578, - "posY": 1.33071637, - "posZ": -75.00845, - "rotX": 0.0208155848, - "rotY": 269.989, - "rotZ": 0.0167190768, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/QPwzQL5/Innsmouth-7-Lair-of-Dagon-Daria-Khlebnikova.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/QPwzQL5/Innsmouth-7-Lair-of-Dagon-Daria-Khlebnikova.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "e0348a", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2902565, - "posY": 1.38219643, - "posZ": -79.61984, - "rotX": 358.457733, - "rotY": 269.983215, - "rotZ": 0.0167914871, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/k56Dn9q/Innsmouth-8-Into-the-Maelstrom-Mateusz-Michalski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/k56Dn9q/Innsmouth-8-Into-the-Maelstrom-Mateusz-Michalski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f1db94", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6241264, - "posY": 1.32936978, - "posZ": -79.60832, - "rotX": 0.0208293144, - "rotY": 269.9872, - "rotZ": 0.0167126581, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "TIC - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/fkSXDgs/Innsmouth-8-Into-the-Maelstrom-Dimitri-Bielak.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/fkSXDgs/Innsmouth-8-Into-the-Maelstrom-Dimitri-Bielak.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "f4f4be", - "Name": "Bag", - "Transform": { - "posX": 45.64006, - "posY": 1.0962503, - "posZ": -84.25828, - "rotX": 359.979156, - "rotY": 89.98743, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Side Missions", - "Description": "sidemat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 0.0, - "b": 0.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": 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self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/ZchJBpz/Carnevale-of-Horrors.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a9db71", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6273537, - "posY": 1.43608236, - "posZ": -56.6083679, - "rotX": 0.0203358624, - "rotY": 269.9757, - "rotZ": 0.0164193213, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guardians of the Abyss B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/jMHPcvz/Guardians-of-the-Abyss-Jose-Vega.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/jMHPcvz/Guardians-of-the-Abyss-Jose-Vega.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "218bf9", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2899437, - "posY": 1.33742809, - "posZ": -56.6199074, - "rotX": 0.02083243, - "rotY": 269.998474, - "rotZ": 0.0166420117, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guardians of the Abyss A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Vpzptmt/Guardians-of-the-Abyss-Yujin-Choo.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Vpzptmt/Guardians-of-the-Abyss-Yujin-Choo.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "99ee1e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.33608162, - "posZ": -61.21999, - "rotX": 0.02083755, - "rotY": 269.9856, - "rotZ": 0.0166378431, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hotel Excelsior A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/vBQRHNS/Murder-at-Excelsior-Hotel-Romain-Bayle.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/vBQRHNS/Murder-at-Excelsior-Hotel-Romain-Bayle.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "76157c", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62387, - "posY": 1.38624787, - "posZ": -61.2081833, - "rotX": 1.58368766, - "rotY": 269.984253, - "rotZ": 0.0167866927, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hotel Excelsior B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/5cQ6LvN/Murder-at-Excelsior-Hotel-Alistair-Mitchell.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/5cQ6LvN/Murder-at-Excelsior-Hotel-Alistair-Mitchell.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "96fe2f", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9849625, - "posY": 1.38926637, - "posZ": -47.4095345, - "rotX": 358.44873, - "rotY": 270.020874, - "rotZ": 0.016737055, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Rougarou C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/BK7rmJ9/Curse-of-the-Rougarou-Karine-Villette.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/BK7rmJ9/Curse-of-the-Rougarou-Karine-Villette.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "be250d", - "Name": "Custom_Token", - "Transform": { - "posX": 32.985302, - "posY": 1.33477676, - "posZ": -56.6083221, - "rotX": 0.0208540261, - "rotY": 269.9856, - "rotZ": 0.0165619384, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guardians of the Abyss C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/QbMvjbx/Guardians-of-the-Abyss-Mike-Szabados.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/QbMvjbx/Guardians-of-the-Abyss-Mike-Szabados.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2a2e57", - "Name": "Custom_Token", - "Transform": { - "posX": 29.33941, - "posY": 1.38523, - "posZ": -56.60813, - "rotX": 1.592226, - "rotY": 269.988037, - "rotZ": 0.0167940222, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guardians of the Abyss D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/99pqXQP/Guardians-of-the-Abyss-Koke-Nunez.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/99pqXQP/Guardians-of-the-Abyss-Koke-Nunez.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "36e6f8", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2904167, - "posY": 1.38624263, - "posZ": -65.81984, - "rotX": 358.45755, - "rotY": 269.992554, - "rotZ": 0.01679293, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Labyrinth A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/44DXfWw/Labyrinths-of-Lunacy-Richard-Wright.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/44DXfWw/Labyrinths-of-Lunacy-Richard-Wright.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "46cd9b", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6242561, - "posY": 1.3852694, - "posZ": -65.80839, - "rotX": 358.446747, - "rotY": 269.997253, - "rotZ": 0.0167947747, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Labyrinth B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/f17PMCC/Labyrinths-of-Lunacy-Cordelia-Wolf.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/f17PMCC/Labyrinths-of-Lunacy-Cordelia-Wolf.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d39fc2", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9843369, - "posY": 1.332086, - "posZ": -65.8083038, - "rotX": 0.02083687, - "rotY": 269.9998, - "rotZ": 0.0166636761, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Labyrinth C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/jMQhs68/Labyrinths-of-Lunacy-Robert-Berg.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/jMQhs68/Labyrinths-of-Lunacy-Robert-Berg.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "77cf3d", - "Name": "Custom_Token", - "Transform": { - "posX": 29.339138, - "posY": 1.336142, - "posZ": -47.4096, - "rotX": 0.0208786577, - "rotY": 269.9885, - "rotZ": 0.0164429545, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Rougarou D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/HgNXJhW/Curse-of-the-Rougarou-Vladimir-Manyukhin.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/HgNXJhW/Curse-of-the-Rougarou-Vladimir-Manyukhin.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "07d749", - "Name": "Custom_Token", - "Transform": { - "posX": 25.68732, - "posY": 1.38649654, - "posZ": -47.43597, - "rotX": 1.58943737, - "rotY": 269.9953, - "rotZ": 0.01679843, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Rougarou E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/hs1Qjp0/Curse-of-the-Rougarou-Ann-Kovaleva.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/hs1Qjp0/Curse-of-the-Rougarou-Ann-Kovaleva.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "12dc42", - "Name": "Custom_Token", - "Transform": { - "posX": 25.4973717, - "posY": 1.3835479, - "posZ": -56.6114578, - "rotX": 358.4581, - "rotY": 269.9795, - "rotZ": 0.0167887043, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guardians of the Abyss E", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/gD3R6cw/Guardians-of-the-Abyss-Jake-Murray.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/gD3R6cw/Guardians-of-the-Abyss-Jake-Murray.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "71c514", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900658, - "posY": 1.33204544, - "posZ": -75.01997, - "rotX": 0.02081315, - "rotY": 269.985626, - "rotZ": 0.01676581, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "War of the Outer Gods", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/wLNGFTG/War-of-the-Outer-Gods-Joshua-Cairos.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/wLNGFTG/War-of-the-Outer-Gods-Joshua-Cairos.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "03efce", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.33069909, - "posZ": -79.61987, - "rotX": 0.0208131559, - "rotY": 269.9856, - "rotZ": 0.0167657025, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Kingsport", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/rbkk7ys/Kingsport-Tomasz-Jedruszek.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/rbkk7ys/Kingsport-Tomasz-Jedruszek.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "969149", - "Name": "Custom_Token", - "Transform": { - "posX": 40.28998, - "posY": 1.3293525, - "posZ": -84.2198639, - "rotX": 0.02081302, - "rotY": 269.9856, - "rotZ": 0.0167657379, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Erich Zann", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/SNr8tqN/Symphony-of-Erich-Zann-Hazel-Yingling.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/SNr8tqN/Symphony-of-Erich-Zann-Hazel-Yingling.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "268604", - "Name": "Custom_Token", - "Transform": { - "posX": 21.8304272, - "posY": 1.33073223, - "posZ": -56.60042, - "rotX": 0.0208226759, - "rotY": 269.9885, - "rotZ": 0.0167297348, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guardians of the Abyss F", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/zFDt9Q8/Guardians-of-the-Abyss-Nele-Diel.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/zFDt9Q8/Guardians-of-the-Abyss-Nele-Diel.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "32c136", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2742844, - "posY": 1.328004, - "posZ": -88.80755, - "rotX": 0.0208088849, - "rotY": 270.000031, - "rotZ": 0.0167711489, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Consternation", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "sidemat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Tw2xBP1/Consternation-Constellation.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Tw2xBP1/Consternation-Constellation.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "df8e34", - "Name": "Bag", - "Transform": { - "posX": 45.64006, - "posY": 1.09490371, - "posZ": -88.85825, - "rotX": 359.979156, - "rotY": 89.98755, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Dark Matter", - "Description": "darkmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 0.8258315, - "b": 0.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"04ec55\":{\"lock\":false,\"position\":{\"x\":36.623706817627,\"y\":1.38624560832977,\"z\":-61.2081680297852},\"rotation\":{\"x\":1.58361685276031,\"y\":269.985961914063,\"z\":0.0167917627841234}},\"28ae75\":{\"lock\":false,\"position\":{\"x\":36.6238632202148,\"y\":1.39028799533844,\"z\":-47.4081726074219},\"rotation\":{\"x\":1.5836409330368,\"y\":269.986114501953,\"z\":0.0168468002229929}},\"28d283\":{\"lock\":false,\"position\":{\"x\":40.2900657653809,\"y\":1.33204317092896,\"z\":-75.0199737548828},\"rotation\":{\"x\":0.0208335369825363,\"y\":269.973022460938,\"z\":0.0166720375418663}},\"2c73fd\":{\"lock\":false,\"position\":{\"x\":29.3394870758057,\"y\":1.38794434070587,\"z\":-47.4095726013184},\"rotation\":{\"x\":1.59289479255676,\"y\":269.987457275391,\"z\":0.0167952030897141}},\"3531c0\":{\"lock\":false,\"position\":{\"x\":40.2900695800781,\"y\":1.33069288730621,\"z\":-79.619873046875},\"rotation\":{\"x\":0.0208573695272207,\"y\":269.982849121094,\"z\":0.0165296271443367}},\"3d76cc\":{\"lock\":false,\"position\":{\"x\":40.2900695800781,\"y\":1.33608186244965,\"z\":-61.2199897766113},\"rotation\":{\"x\":0.0208359826356173,\"y\":269.9833984375,\"z\":0.016648031771183}},\"3ef3dc\":{\"lock\":false,\"position\":{\"x\":36.6236991882324,\"y\":1.38220632076263,\"z\":-75.0081329345703},\"rotation\":{\"x\":1.58361315727234,\"y\":269.985473632813,\"z\":0.0168022811412811}},\"44139a\":{\"lock\":false,\"position\":{\"x\":32.9847183227539,\"y\":1.3799329996109,\"z\":-79.6082000732422},\"rotation\":{\"x\":1.59562170505524,\"y\":269.974456787109,\"z\":0.0167868956923485}},\"645dee\":{\"lock\":false,\"position\":{\"x\":40.2900772094727,\"y\":1.33877515792847,\"z\":-52.0199775695801},\"rotation\":{\"x\":0.0208353772759438,\"y\":269.980987548828,\"z\":0.0166546702384949}},\"7b795b\":{\"lock\":false,\"position\":{\"x\":36.623348236084,\"y\":1.38084447383881,\"z\":-79.6079254150391},\"rotation\":{\"x\":1.58317255973816,\"y\":269.966369628906,\"z\":0.0167705658823252}},\"85cf7e\":{\"lock\":false,\"position\":{\"x\":40.2900733947754,\"y\":1.33339202404022,\"z\":-70.4198455810547},\"rotation\":{\"x\":0.0208157505840063,\"y\":269.976196289063,\"z\":0.0167624223977327}},\"8832eb\":{\"lock\":false,\"position\":{\"x\":40.2900772094727,\"y\":1.34012115001678,\"z\":-47.4199905395508},\"rotation\":{\"x\":0.0208338815718889,\"y\":269.981719970703,\"z\":0.0166406370699406}},\"9a09ee\":{\"lock\":false,\"position\":{\"x\":40.2900733947754,\"y\":1.3347384929657,\"z\":-65.8198394775391},\"rotation\":{\"x\":0.0208138152956963,\"y\":269.9833984375,\"z\":0.0167650319635868}},\"a099cd\":{\"lock\":false,\"position\":{\"x\":40.2900810241699,\"y\":1.33743143081665,\"z\":-56.6199836730957},\"rotation\":{\"x\":0.0208138581365347,\"y\":269.9833984375,\"z\":0.0167650245130062}},\"acae33\":{\"lock\":false,\"position\":{\"x\":32.9845352172852,\"y\":1.389328956604,\"z\":-47.4093360900879},\"rotation\":{\"x\":1.59472358226776,\"y\":269.982452392578,\"z\":0.0167991146445274}},\"ec4b5d\":{\"lock\":false,\"position\":{\"x\":36.6238670349121,\"y\":1.38894069194794,\"z\":-52.0081672668457},\"rotation\":{\"x\":1.5836797952652,\"y\":269.986236572266,\"z\":0.0167956613004208}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "8832eb", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.34012115, - "posZ": -47.41999, - "rotX": 0.0208338816, - "rotY": 269.98172, - "rotZ": 0.0166406371, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 1A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/sQf85b8/Dark-Matter-1-Tatterdemalion-Paul-Pepera.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/sQf85b8/Dark-Matter-1-Tatterdemalion-Paul-Pepera.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "645dee", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900772, - "posY": 1.33877516, - "posZ": -52.0199776, - "rotX": 0.0208353773, - "rotY": 269.981, - "rotZ": 0.01665467, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/cTKZQ61/Dark-Matter-2-Electric-Nightmares-Robert-Thoma.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/cTKZQ61/Dark-Matter-2-Electric-Nightmares-Robert-Thoma.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "28ae75", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6238632, - "posY": 1.390288, - "posZ": -47.4081726, - "rotX": 1.58364093, - "rotY": 269.9861, - "rotZ": 0.0168468, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 1B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/1JzrrX2/Dark-Matter-1-Tatterdemalion-Brian-Taylor.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/1JzrrX2/Dark-Matter-1-Tatterdemalion-Brian-Taylor.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ec4b5d", - "Name": "Custom_Token", - "Transform": { - "posX": 36.623867, - "posY": 1.38894069, - "posZ": -52.0081673, - "rotX": 1.5836798, - "rotY": 269.986237, - "rotZ": 0.0167956613, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 2B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/hLGVBt7/Dark-Matter-2-Electric-Nightmares-Dean-Lawrence.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/hLGVBt7/Dark-Matter-2-Electric-Nightmares-Dean-Lawrence.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a099cd", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29008, - "posY": 1.33743143, - "posZ": -56.6199837, - "rotX": 0.0208138581, - "rotY": 269.9834, - "rotZ": 0.0167650245, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 3", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/6vyXv90/Dark-Matter-3-Lost-Quantum-Michael-Rajecki.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/6vyXv90/Dark-Matter-3-Lost-Quantum-Michael-Rajecki.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3d76cc", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.33608186, - "posZ": -61.21999, - "rotX": 0.0208359826, - "rotY": 269.9834, - "rotZ": 0.0166480318, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/DfbTKHP/Dark-Matter-4-In-the-Shadow-of-Earth-Jihoo-Kim.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/DfbTKHP/Dark-Matter-4-In-the-Shadow-of-Earth-Jihoo-Kim.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "04ec55", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6237068, - "posY": 1.38624561, - "posZ": -61.208168, - "rotX": 1.58361685, - "rotY": 269.985962, - "rotZ": 0.0167917628, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/MCvPmCb/Dark-Matter-4-In-the-Shadow-of-Earth-N5-Luckybuuncle.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/MCvPmCb/Dark-Matter-4-In-the-Shadow-of-Earth-N5-Luckybuuncle.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9a09ee", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900734, - "posY": 1.33473849, - "posZ": -65.81984, - "rotX": 0.0208138153, - "rotY": 269.9834, - "rotZ": 0.016765032, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 5", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/b2d8qvg/Dark-Matter-5-Strange-Moons-Hongyu-Yin.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/b2d8qvg/Dark-Matter-5-Strange-Moons-Hongyu-Yin.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "28d283", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900658, - "posY": 1.33204317, - "posZ": -75.01997, - "rotX": 0.020833537, - "rotY": 269.973022, - "rotZ": 0.0166720375, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/7WnTyYT/Dark-Matter-7-Fragment-of-Carcosa-Colin-Moore.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/7WnTyYT/Dark-Matter-7-Fragment-of-Carcosa-Colin-Moore.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3ef3dc", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6237, - "posY": 1.38220632, - "posZ": -75.00813, - "rotX": 1.58361316, - "rotY": 269.985474, - "rotZ": 0.0168022811, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/mG2Brrd/Dark-Matter-7-Fragments-of-Carcosa-Matthieu-Rebuffat.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/mG2Brrd/Dark-Matter-7-Fragments-of-Carcosa-Matthieu-Rebuffat.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "acae33", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9845352, - "posY": 1.389329, - "posZ": -47.4093361, - "rotX": 1.59472358, - "rotY": 269.982452, - "rotZ": 0.0167991146, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 1C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/DzvvgGf/Dark-Matter-1-Tatterdemalion-John-Wallin-Liberto.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/DzvvgGf/Dark-Matter-1-Tatterdemalion-John-Wallin-Liberto.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3531c0", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.33069289, - "posZ": -79.61987, - "rotX": 0.02085737, - "rotY": 269.982849, - "rotZ": 0.0165296271, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/CJ3LKL7/Dark-Matter-8-Starfall-Vadim-Sadovski.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/CJ3LKL7/Dark-Matter-8-Starfall-Vadim-Sadovski.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7b795b", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62335, - "posY": 1.38084447, - "posZ": -79.6079254, - "rotX": 1.58317256, - "rotY": 269.96637, - "rotZ": 0.0167705659, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/Njd1FcB/Dark-Matter-8-Starfall-Vadim-Sadovski-2.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/Njd1FcB/Dark-Matter-8-Starfall-Vadim-Sadovski-2.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "44139a", - "Name": "Custom_Token", - "Transform": { - "posX": 32.98472, - "posY": 1.379933, - "posZ": -79.6082, - "rotX": 1.59562171, - "rotY": 269.974457, - "rotZ": 0.0167868957, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 8C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/W0Cx7bb/Dark-Matter-8-Starfall-Vadim-Sadovski-3.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/W0Cx7bb/Dark-Matter-8-Starfall-Vadim-Sadovski-3.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "2c73fd", - "Name": "Custom_Token", - "Transform": { - "posX": 29.3394871, - "posY": 1.38794434, - "posZ": -47.4095726, - "rotX": 1.59289479, - "rotY": 269.987457, - "rotZ": 0.0167952031, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 1D", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/DRMPGVt/Dark-Matter-1-Tatterdemalion-Andrey-Vozny.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/DRMPGVt/Dark-Matter-1-Tatterdemalion-Andrey-Vozny.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "85cf7e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900734, - "posY": 1.333392, - "posZ": -70.4198456, - "rotX": 0.02081575, - "rotY": 269.9762, - "rotZ": 0.0167624224, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "DM - 6", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "darkmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/TcnKXJD/Carcosa-1-Curtain-Call-Mark-Molnar.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/TcnKXJD/Carcosa-1-Curtain-Call-Mark-Molnar.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "c87ef3", - "Name": "Bag", - "Transform": { - "posX": 45.6243744, - "posY": 1.09355545, - "posZ": -93.44771, - "rotX": 359.979156, - "rotY": 89.98763, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Cyclopean Foundations", - "Description": "cfmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.0, - "g": 0.476049125, - "b": 1.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"03efce\":{\"lock\":false,\"position\":{\"x\":40.2917404174805,\"y\":1.33473932743073,\"z\":-65.8198928833008},\"rotation\":{\"x\":0.0208113938570023,\"y\":269.979309082031,\"z\":0.016780711710453}},\"0b7844\":{\"lock\":false,\"position\":{\"x\":36.624340057373,\"y\":1.24727845191956,\"z\":-65.8082962036133},\"rotation\":{\"x\":0.020821338519454,\"y\":269.961608886719,\"z\":0.0167570598423481}},\"0e1a24\":{\"lock\":false,\"position\":{\"x\":40.2900581359863,\"y\":1.30259644985199,\"z\":-70.4198532104492},\"rotation\":{\"x\":0.0207981672137976,\"y\":270.036834716797,\"z\":0.0167842991650105}},\"64ef6f\":{\"lock\":false,\"position\":{\"x\":40.2900733947754,\"y\":1.330695271492,\"z\":-79.6198806762695},\"rotation\":{\"x\":0.0208465345203877,\"y\":269.971069335938,\"z\":0.016609201207757}},\"698ba7\":{\"lock\":false,\"position\":{\"x\":32.9850578308105,\"y\":1.37680625915527,\"z\":-79.6083908081055},\"rotation\":{\"x\":1.59656393527985,\"y\":269.971252441406,\"z\":0.0168016385287046}},\"6eaeea\":{\"lock\":false,\"position\":{\"x\":40.2900695800781,\"y\":1.33608603477478,\"z\":-61.2199897766113},\"rotation\":{\"x\":0.0208010878413916,\"y\":269.990325927734,\"z\":0.0168091915547848}},\"752c9c\":{\"lock\":false,\"position\":{\"x\":36.6258506774902,\"y\":1.26609814167023,\"z\":-75.0082168579102},\"rotation\":{\"x\":0.0207465998828411,\"y\":270.038269042969,\"z\":0.0168867725878954}},\"868e4d\":{\"lock\":false,\"position\":{\"x\":36.6237869262695,\"y\":1.39028429985046,\"z\":-47.4081611633301},\"rotation\":{\"x\":1.58362686634064,\"y\":269.983947753906,\"z\":0.016801105812192}},\"940388\":{\"lock\":false,\"position\":{\"x\":40.3040618896484,\"y\":1.33743906021118,\"z\":-56.6114540100098},\"rotation\":{\"x\":0.0208999495953321,\"y\":269.68798828125,\"z\":0.0166574865579605}},\"b23c0a\":{\"lock\":false,\"position\":{\"x\":36.6238670349121,\"y\":1.38624823093414,\"z\":-61.2081985473633},\"rotation\":{\"x\":1.58365762233734,\"y\":270.049377441406,\"z\":0.0168784018605947}},\"c05b71\":{\"lock\":false,\"position\":{\"x\":36.6243591308594,\"y\":1.38086724281311,\"z\":-79.608268737793},\"rotation\":{\"x\":1.58390593528748,\"y\":269.96142578125,\"z\":0.0167695078998804}},\"d5b33e\":{\"lock\":false,\"position\":{\"x\":40.2900199890137,\"y\":1.33877801895142,\"z\":-52.0199737548828},\"rotation\":{\"x\":0.0208130925893784,\"y\":269.985595703125,\"z\":0.016765683889389}},\"dedc73\":{\"lock\":false,\"position\":{\"x\":40.290111541748,\"y\":1.34012472629547,\"z\":-47.4108924865723},\"rotation\":{\"x\":0.0208345223218203,\"y\":269.972290039063,\"z\":0.0166684426367283}},\"ef2f78\":{\"lock\":false,\"position\":{\"x\":40.2911605834961,\"y\":1.3739629983902,\"z\":-75.0199890136719},\"rotation\":{\"x\":358.457366943359,\"y\":269.978607177734,\"z\":0.0168527159839869}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "dedc73", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29011, - "posY": 1.34012473, - "posZ": -47.4108925, - "rotX": 0.0208345223, - "rotY": 269.9723, - "rotZ": 0.0166684426, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 1A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/c6LJNfr/Cyclopean-1-Lost-Moorings-Jake-Murray.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/c6LJNfr/Cyclopean-1-Lost-Moorings-Jake-Murray.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "868e4d", - "Name": "Custom_Token", - "Transform": { - "posX": 36.6237869, - "posY": 1.3902843, - "posZ": -47.40816, - "rotX": 1.58362687, - "rotY": 269.983948, - "rotZ": 0.0168011058, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 1B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/DQ76z3c/Cyclopean-1-Lost-Moorings-Care-Line-Art.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/DQ76z3c/Cyclopean-1-Lost-Moorings-Care-Line-Art.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d5b33e", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29002, - "posY": 1.338778, - "posZ": -52.0199738, - "rotX": 0.0208130926, - "rotY": 269.9856, - "rotZ": 0.0167656839, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 2", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/P6h3vbm/Cyclopean-2-Going-Twice-Quentin-Bouilloud.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/P6h3vbm/Cyclopean-2-Going-Twice-Quentin-Bouilloud.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "940388", - "Name": "Custom_Token", - "Transform": { - "posX": 40.30406, - "posY": 1.33743906, - "posZ": -56.611454, - "rotX": 0.02089995, - "rotY": 269.688, - "rotZ": 0.0166574866, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 3", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/9qK9Fzd/Cyclopean-3-Private-Lives-Christian-Bravery.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/9qK9Fzd/Cyclopean-3-Private-Lives-Christian-Bravery.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6eaeea", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29007, - "posY": 1.336086, - "posZ": -61.21999, - "rotX": 0.0208010878, - "rotY": 269.990326, - "rotZ": 0.0168091916, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/5RFcGyP/Cyclopean-4-Crumbling-Masonry-Simon-Craghead.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/5RFcGyP/Cyclopean-4-Crumbling-Masonry-Simon-Craghead.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b23c0a", - "Name": "Custom_Token", - "Transform": { - "posX": 36.623867, - "posY": 1.38624823, - "posZ": -61.2082, - "rotX": 1.58365762, - "rotY": 270.049377, - "rotZ": 0.0168784019, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/pdrGK6p/Cyclopean-4-Crumbling-Masonry-Pete-Amachree.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/pdrGK6p/Cyclopean-4-Crumbling-Masonry-Pete-Amachree.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0b7844", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62434, - "posY": 1.24727845, - "posZ": -65.8083, - "rotX": 0.0208213385, - "rotY": 269.9616, - "rotZ": 0.01675706, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 5B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/3mYfFNB/Cyclopean-5-Across-Dreadful-Waters-Ev-Shipard.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/3mYfFNB/Cyclopean-5-Across-Dreadful-Waters-Ev-Shipard.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0e1a24", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29006, - "posY": 1.30259645, - "posZ": -70.41985, - "rotX": 0.0207981672, - "rotY": 270.036835, - "rotZ": 0.0167843, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 6", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/ynmQNSB/Cyclopean-6-Blood-From-Stones-Marc-Simonetti.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/ynmQNSB/Cyclopean-6-Blood-From-Stones-Marc-Simonetti.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "752c9c", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62585, - "posY": 1.26609814, - "posZ": -75.00822, - "rotX": 0.0207466, - "rotY": 270.038269, - "rotZ": 0.0168867726, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 7B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/qs8Sk2N/Cyclopean-7-Pyroclastic-Flow-Rachid-Lotf.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/qs8Sk2N/Cyclopean-7-Pyroclastic-Flow-Rachid-Lotf.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ef2f78", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29116, - "posY": 1.373963, - "posZ": -75.01999, - "rotX": 358.457367, - "rotY": 269.9786, - "rotZ": 0.016852716, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 7A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/s1JDkFv/Cyclopean-7-Pyroclastic-Flow-Bastien-Grivet.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/s1JDkFv/Cyclopean-7-Pyroclastic-Flow-Bastien-Grivet.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "64ef6f", - "Name": "Custom_Token", - "Transform": { - "posX": 40.2900734, - "posY": 1.33069527, - "posZ": -79.61988, - "rotX": 0.0208465345, - "rotY": 269.971069, - "rotZ": 0.0166092012, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 8A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/mGnKNcy/Cyclopean-8-Tomb-of-Dead-Dreams-Richard-Benning.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/mGnKNcy/Cyclopean-8-Tomb-of-Dead-Dreams-Richard-Benning.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "698ba7", - "Name": "Custom_Token", - "Transform": { - "posX": 32.9850578, - "posY": 1.37680626, - "posZ": -79.60839, - "rotX": 1.59656394, - "rotY": 269.971252, - "rotZ": 0.0168016385, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 8C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/0MwX460/Cyclopean-8-Tomb-of-Dead-Dreams-Guillem-H-Pongiluppi.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/0MwX460/Cyclopean-8-Tomb-of-Dead-Dreams-Guillem-H-Pongiluppi.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c05b71", - "Name": "Custom_Token", - "Transform": { - "posX": 36.62436, - "posY": 1.38086724, - "posZ": -79.60827, - "rotX": 1.58390594, - "rotY": 269.961426, - "rotZ": 0.0167695079, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 8B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/vmBM8x2/Cyclopean-8-Tomb-of-Dead-Dreams-Walter-Brocca.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/vmBM8x2/Cyclopean-8-Tomb-of-Dead-Dreams-Walter-Brocca.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "03efce", - "Name": "Custom_Token", - "Transform": { - "posX": 40.29174, - "posY": 1.33473933, - "posZ": -65.81989, - "rotX": 0.0208113939, - "rotY": 269.9793, - "rotZ": 0.0167807117, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "CF - 5A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "cfmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.ibb.co/rbkk7ys/Kingsport-Tomasz-Jedruszek.jpg", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/rbkk7ys/Kingsport-Tomasz-Jedruszek.jpg\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "1b9b55", - "Name": "Bag", - "Transform": { - "posX": 45.63476, - "posY": 1.0976125, - "posZ": -79.6012344, - "rotX": 359.979156, - "rotY": 89.98579, - "rotZ": 359.983215, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Edge of the Earth", - "Description": "ticmat", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.831010461, - "g": 0.9761426, - "b": 1.0 - }, - "Tags": [ - "playmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-03-16 3:26 p.m.\r\n---\r\n\r\n--- Original Memory Bag by MrStump\r\n--- https://steamcommunity.com/sharedfiles/filedetails/?id=953770080\r\n\r\n---@class MemoryListEntry\r\n---@field public position Vector\r\n---@field public rotation Vector\r\n---@field public lock boolean\r\nlocal MemoryListEntry={}\r\n\r\n---@type table\r\nlocal memory_list = {}\r\n\r\nlocal POSTFIX = {\r\n SAVE = \"_memory_object\",\r\n ZONE = \"_memory_zone\",\r\n SHUFFLE = \"_memory_shuffle\"\r\n}\r\n\r\n---@type table\r\nlocal BUTTON = {\r\n POSITION = Vector(0, 0.3, -2),\r\n ROTATION = Vector(0, 180, 0),\r\n HEIGHT = 350,\r\n WIDTH = 800,\r\n FONT_SIZE = 250,\r\n COLOR = Color.Black,\r\n FONT_COLOR = Color.White\r\n}\r\n\r\nlocal ipairs = ipairs\r\nlocal pairs = pairs\r\n\r\n---@return string\r\nlocal function get_prefix()\r\n return self:getDescription()\r\nend\r\n\r\nlocal function updateSave()\r\n local data_to_save = {[\"ml\"]=memory_list}\r\n local saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\n---@param label string\r\n---@param action string\r\nlocal function createButton(label, action)\r\n self:clearButtons()\r\n\r\n ---@type CreateClassicUIButton\r\n local parameters = {\r\n label = label,\r\n click_function = action,\r\n function_owner = self\r\n }\r\n\r\n for key, value in pairs(BUTTON) do\r\n parameters[key:lower()] = value\r\n end\r\n\r\n self:createButton(parameters)\r\nend\r\n\r\nlocal function create_place_button() createButton(\"Place\", \"place_objects\") end\r\nlocal function create_recall_button() createButton(\"Recall\", \"recall_objects\") end\r\n\r\n---@param tag string\r\n---@param lock boolean\r\n---@return fun(object:TTSObject)\r\nlocal function create_object_callback(tag, lock)\r\n ---@param object TTSObject\r\n return function (object)\r\n object:setLock(lock)\r\n if object:hasTag(tag) then object:shuffle() end\r\n end\r\nend\r\n\r\n---@param object TTSObject\r\nlocal function record_objects(object)\r\n memory_list[object:getGUID()] = {\r\n position = object:getPosition(),\r\n rotation = object:getRotation(),\r\n lock = object:getLock()\r\n }\r\n self:putObject(object)\r\nend\r\n\r\n---@param objects TTSObject[]\r\nlocal function update_objects(objects)\r\n for _, object in ipairs(objects) do\r\n record_objects(object)\r\n end\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction place_objects()\r\n local prefix = get_prefix()\r\n local shuffle_tag = prefix .. POSTFIX.SHUFFLE\r\n local content = self.getObjects()\r\n\r\n for _, item in ipairs(content) do\r\n local entry = memory_list[item.guid]\r\n if entry then\r\n self.takeObject {\r\n guid=item.guid,\r\n position=entry.position,\r\n rotation=entry.rotation,\r\n callback_function = create_object_callback(shuffle_tag, entry.lock)\r\n }\r\n end\r\n end\r\n\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\n create_recall_button()\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction recall_objects()\r\n memory_list = {}\r\n local prefix = get_prefix()\r\n\r\n if prefix==\"\" then\r\n broadcastToAll(\"Error in Memory Bag: Tag prefix not set.\")\r\n return\r\n end\r\n\r\n local save_tag = prefix .. POSTFIX.SAVE\r\n local zone_tag = prefix .. POSTFIX.ZONE\r\n\r\n local zones = getObjectsWithTag(zone_tag)\r\n if #zones>0 then\r\n for _, zone in ipairs(zones) do\r\n update_objects(zone:getObjects())\r\n end\r\n else\r\n update_objects(getObjectsWithTag(save_tag))\r\n end\r\n updateSave()\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\n create_place_button()\r\nend\r\n\r\nfunction onload(saved_data)\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memory_list = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memory_list = {}\r\n end\r\n\r\n if self:getQuantity()==0 then\r\n create_recall_button()\r\n else\r\n create_place_button()\r\n end\r\nend", - "LuaScriptState": "{\"ml\":{\"03b860\":{\"lock\":false,\"position\":{\"x\":36.575008392334,\"y\":1.33339524269104,\"z\":-65.7999954223633},\"rotation\":{\"x\":0.0208085235208273,\"y\":270.001068115234,\"z\":0.0167712904512882}},\"1d1397\":{\"lock\":false,\"position\":{\"x\":40.4250068664551,\"y\":1.33872747421265,\"z\":-52.3599967956543},\"rotation\":{\"x\":0.0208140071481466,\"y\":269.982727050781,\"z\":0.0167648307979107}},\"37ff1a\":{\"lock\":false,\"position\":{\"x\":36.5720520019531,\"y\":1.33863949775696,\"z\":-47.8800773620605},\"rotation\":{\"x\":0.0208113212138414,\"y\":269.992004394531,\"z\":0.0167681202292442}},\"6f0cc7\":{\"lock\":false,\"position\":{\"x\":40.4250068664551,\"y\":1.33479332923889,\"z\":-65.7999954223633},\"rotation\":{\"x\":0.0208089388906956,\"y\":269.999481201172,\"z\":0.0167709868401289}},\"704a25\":{\"lock\":false,\"position\":{\"x\":40.4250068664551,\"y\":1.33348190784454,\"z\":-70.2799911499023},\"rotation\":{\"x\":0.0208080839365721,\"y\":270.003479003906,\"z\":0.0167722757905722}},\"7a68b3\":{\"lock\":false,\"position\":{\"x\":36.575008392334,\"y\":1.33208382129669,\"z\":-70.2799911499023},\"rotation\":{\"x\":0.02080755867064,\"y\":270.004425048828,\"z\":0.0167725197970867}},\"7ab1bc\":{\"lock\":false,\"position\":{\"x\":32.7250137329102,\"y\":1.33724236488342,\"z\":-47.8799896240234},\"rotation\":{\"x\":0.0208022426813841,\"y\":270.0224609375,\"z\":0.0167790539562702}},\"bef931\":{\"lock\":false,\"position\":{\"x\":40.4250068664551,\"y\":1.3374160528183,\"z\":-56.8399925231934},\"rotation\":{\"x\":0.0208131764084101,\"y\":269.985534667969,\"z\":0.0167656857520342}},\"e75ebc\":{\"lock\":false,\"position\":{\"x\":40.4250068664551,\"y\":1.33610463142395,\"z\":-61.3199920654297},\"rotation\":{\"x\":0.0208084508776665,\"y\":270.001281738281,\"z\":0.0167715884745121}},\"f4a462\":{\"lock\":false,\"position\":{\"x\":40.4250068664551,\"y\":1.34003889560699,\"z\":-47.8799934387207},\"rotation\":{\"x\":0.0208105836063623,\"y\":269.993957519531,\"z\":0.0167687349021435}}}}", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "03b860", - "Name": "Custom_Token", - "Transform": { - "posX": 36.57501, - "posY": 1.33339524, - "posZ": -65.7999954, - "rotX": 0.0208085235, - "rotY": 270.001068, - "rotZ": 0.01677129, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 4B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/ncRvHr3/Edge-4-City-Francois-Baranger-2.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/ncRvHr3/Edge-4-City-Francois-Baranger-2.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7a68b3", - "Name": "Custom_Token", - "Transform": { - "posX": 36.57501, - "posY": 1.33208382, - "posZ": -70.27999, - "rotX": 0.0208075587, - "rotY": 270.004425, - "rotZ": 0.01677252, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 5B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/NVFjx6N/Edge-5-Heart-of-Madness-Miguel-Coimbra.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/NVFjx6N/Edge-5-Heart-of-Madness-Miguel-Coimbra.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f4a462", - "Name": "Custom_Token", - "Transform": { - "posX": 40.4250069, - "posY": 1.3400389, - "posZ": -47.8799934, - "rotX": 0.0208105836, - "rotY": 269.993958, - "rotZ": 0.0167687349, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 1A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/FWZMWtW/Edge-1-Ice-and-Death-David-Frasheski.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/FWZMWtW/Edge-1-Ice-and-Death-David-Frasheski.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1d1397", - "Name": "Custom_Token", - "Transform": { - "posX": 40.4250069, - "posY": 1.33872747, - "posZ": -52.3599968, - "rotX": 0.0208140071, - "rotY": 269.982727, - "rotZ": 0.01676483, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - Fatal Mirage", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/KzwvjJN/Edge-2-Fatal-Mirage-David-Frasheski.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/KzwvjJN/Edge-2-Fatal-Mirage-David-Frasheski.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bef931", - "Name": "Custom_Token", - "Transform": { - "posX": 40.4250069, - "posY": 1.337416, - "posZ": -56.8399925, - "rotX": 0.0208131764, - "rotY": 269.985535, - "rotZ": 0.0167656858, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 2A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/C2SLByt/Edge-2-Forbidden-Peaks-David-Frasheski-2.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/C2SLByt/Edge-2-Forbidden-Peaks-David-Frasheski-2.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "e75ebc", - "Name": "Custom_Token", - "Transform": { - "posX": 40.4250069, - "posY": 1.33610463, - "posZ": -61.3199921, - "rotX": 0.02080845, - "rotY": 270.001282, - "rotZ": 0.0167715885, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 3A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/0cGkkBL/Edge-3-Forbidden-Peaks-David-Frasheski.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/0cGkkBL/Edge-3-Forbidden-Peaks-David-Frasheski.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6f0cc7", - "Name": "Custom_Token", - "Transform": { - "posX": 40.4250069, - "posY": 1.33479333, - "posZ": -65.7999954, - "rotX": 0.0208089389, - "rotY": 269.999481, - "rotZ": 0.0167709868, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 4A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/FbpgBD3/Edge-4-City-Francois-Baranger.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/FbpgBD3/Edge-4-City-Francois-Baranger.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "704a25", - "Name": "Custom_Token", - "Transform": { - "posX": 40.4250069, - "posY": 1.33348191, - "posZ": -70.27999, - "rotX": 0.0208080839, - "rotY": 270.003479, - "rotZ": 0.0167722758, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 5A", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/rk0qR4z/Edge-5-Heart-of-Madness-Karol-Sollich.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/rk0qR4z/Edge-5-Heart-of-Madness-Karol-Sollich.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "37ff1a", - "Name": "Custom_Token", - "Transform": { - "posX": 36.572052, - "posY": 1.3386395, - "posZ": -47.8800774, - "rotX": 0.0208113212, - "rotY": 269.992, - "rotZ": 0.01676812, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 1B", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/QDGV0jQ/Edge-1-Ice-and-Death-Felix-Riano.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/QDGV0jQ/Edge-1-Ice-and-Death-Felix-Riano.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7ab1bc", - "Name": "Custom_Token", - "Transform": { - "posX": 32.7250137, - "posY": 1.33724236, - "posZ": -47.87999, - "rotX": 0.0208022427, - "rotY": 270.022461, - "rotZ": 0.016779054, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "EOTE - 1C", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "ticmat_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CustomImage": { - "ImageURL": "https://i.ibb.co/hFJQM8v/Edge-1-Ice-and-Death-Mike-Gizienski.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "function onLoad()\n local params = {}\n params.click_function = 'updateSurface'\n params.function_owner = self\n params.label = 'Apply'\n params.tooltip= 'Left click to apply image, right click to revert to default.'\n params.position = {0,0.05,-1.6}\n params.rotation = {0,0,0}\n params.height = 250\n params.width = 580\n params.color = {0,0,0}\n params.font_color = {1,1,1}\n self.createButton(params)\nend\n\n function updateSurface(obj, color, alt_click)\n obj_surface = getObjectFromGUID(\"721ba2\")\n local customInfo = obj_surface.getCustomObject()\n if alt_click == false then\n customInfo.image = \"https://i.ibb.co/hFJQM8v/Edge-1-Ice-and-Death-Mike-Gizienski.png\"\n else\n customInfo.image = \"http://cloud-3.steamusercontent.com/ugc/1717534454684871624/1739012BC3EA35E381D1172705B670BEEBD1AF6F/\"\n end\n obj_surface.setCustomObject(customInfo)\n obj_surface = obj_surface.reload()\n broadcastToAll(\"New Playmat Image Applied\", {0.2,0.9,0.2})\n end\n", - "LuaScriptState": "", - "XmlUI": "" - } - ] - } - ] - }, { "GUID": "17aed0", "Name": "Custom_Tile", "Transform": { - "posX": 29.2449589, - "posY": 8.401558, - "posZ": -27.0894718, - "rotX": 359.9201, - "rotY": 269.997833, - "rotZ": 0.0168794841, + "posX": 29.245, + "posY": 8.402, + "posZ": -27.089, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -107962,8 +96696,8 @@ "Stretch": true } }, - "LuaScript": "-- Search Assistant\n-- made by: Chr1Z\n-- original by: Tikatoy\n-- description: search the top X cards of your deck\ninformation = {\n version = \"1.3\",\n last_updated = \"26.09.2022\"\n}\n\nMAT_GUIDS = { \"8b081b\", \"bd0ff4\", \"383d8b\", \"0840d5\" }\n\n-- common parameters\nlocal BUTTON_PARAMETERS = {}\nBUTTON_PARAMETERS.function_owner = self\nBUTTON_PARAMETERS.font_size = 125\nBUTTON_PARAMETERS.width = 650\nBUTTON_PARAMETERS.height = 225\n\nlocal INPUT_PARAMETERS = {}\nINPUT_PARAMETERS.function_owner = self\nINPUT_PARAMETERS.input_function = \"updateSearchNumber\"\nINPUT_PARAMETERS.tooltip = \"number of cards to search\"\nINPUT_PARAMETERS.label = \"#\"\nINPUT_PARAMETERS.font_size = 175\nINPUT_PARAMETERS.width = 400\nINPUT_PARAMETERS.height = INPUT_PARAMETERS.font_size + 23\nINPUT_PARAMETERS.position = { 0, 0.1, 0 }\nINPUT_PARAMETERS.alignment = 3\nINPUT_PARAMETERS.validation = 2\n\nfunction onLoad(save_state)\n if save_state ~= nil then\n local loaded_data = JSON.decode(save_state)\n if loaded_data.playerColor ~= nil then\n playerColor = loaded_data.playerColor\n end\n end\n\n if playerColor == nil then\n playerColor = Player.getAvailableColors()[1]\n end\n\n normalView()\n\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Search Assistant v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n printToAll(\"original concept by Tikatoy\", \"White\")\n end)\nend\n\nfunction onSave()\n return JSON.encode({ playerColor = playerColor })\nend\n\n-- regular view with search box and color switcher\nfunction normalView()\n self.clearButtons()\n self.clearInputs()\n\n createSearchButton()\n changeColor(\"initialize\")\n self.createInput(INPUT_PARAMETERS)\nend\n\n-- view during a search with \"done\" buttons\nfunction searchView()\n self.clearButtons()\n self.clearInputs()\n\n createDoneButton(true)\n createDoneButton(false)\nend\n\n-- change color (or initialize button)\nfunction changeColor(arg)\n if arg ~= \"initialize\" then\n -- update table with colors\n COLORS = Player.getAvailableColors()\n table.insert(COLORS, COLORS[1])\n\n -- get index of current color and move up one step\n local pos = indexOf(COLORS, playerColor)\n if pos == nil then pos = 0 end\n playerColor = COLORS[pos + 1]\n\n -- remove button and recreate it afterwards\n self.removeButton(1)\n end\n\n BUTTON_PARAMETERS.click_function = \"changeColor\"\n BUTTON_PARAMETERS.tooltip = \"change color\"\n BUTTON_PARAMETERS.position = { 0, 0.1, -0.65 }\n BUTTON_PARAMETERS.label = playerColor\n BUTTON_PARAMETERS.color = Color.fromString(playerColor)\n BUTTON_PARAMETERS.hover_color = BUTTON_PARAMETERS.color\n self.createButton(BUTTON_PARAMETERS)\nend\n\n-- create the search button\nfunction createSearchButton()\n BUTTON_PARAMETERS.click_function = \"startSearch\"\n BUTTON_PARAMETERS.tooltip = \"start the search\"\n BUTTON_PARAMETERS.position = { 0, 0.1, 0.65 }\n BUTTON_PARAMETERS.label = \"Search\"\n BUTTON_PARAMETERS.color = Color.fromString(\"White\")\n BUTTON_PARAMETERS.hover_color = nil\n self.createButton(BUTTON_PARAMETERS)\nend\n\n-- create the done buttons (with and without shuffle)\nfunction createDoneButton(arg)\n if arg then\n BUTTON_PARAMETERS.click_function = \"endSearch1\"\n BUTTON_PARAMETERS.tooltip = \"Done (Shuffle)\"\n BUTTON_PARAMETERS.position = { 0, 0.1, -0.65 }\n BUTTON_PARAMETERS.label = \"Shuffle\"\n else\n BUTTON_PARAMETERS.click_function = \"endSearch2\"\n BUTTON_PARAMETERS.tooltip = \"Done (No Shuffle)\"\n BUTTON_PARAMETERS.position = { 0, 0.1, 0.65 }\n BUTTON_PARAMETERS.label = \"No Shuffle\"\n end\n\n BUTTON_PARAMETERS.color = Color.fromString(\"White\")\n BUTTON_PARAMETERS.hover_color = nil\n self.createButton(BUTTON_PARAMETERS)\nend\n\n-- get the draw deck from the player mat\nfunction getDrawDeck()\n mat.call(\"getDrawDiscardDecks\")\n return mat.getVar(\"drawDeck\")\nend\n\n-- input_function to get number of cards to search\nfunction updateSearchNumber(_, _, input)\n INPUT_PARAMETERS.value = tonumber(input)\nend\n\n-- start the search (change UI, set hand aside, draw cards)\nfunction startSearch(_, color)\n if INPUT_PARAMETERS.value == nil then\n printToColor(\"Enter the number of cards to search in the textbox.\", color, \"Orange\")\n return\n end\n\n local hand_data = Player[playerColor].getHandTransform()\n\n -- make distinction between players based on hand position\n if hand_data.position.x < -30 then\n if hand_data.position.z > 0 then\n playerNumber = 1\n else\n playerNumber = 2\n end\n else\n if hand_data.position.z > 0 then\n playerNumber = 3\n else\n playerNumber = 4\n end\n end\n\n mat = getObjectFromGUID(MAT_GUIDS[playerNumber])\n local zoneID = mat.getVar(\"zoneID\")\n\n drawDeck = getDrawDeck()\n if drawDeck == nil then\n printToColor(\"Draw pile could not be found!\", color, \"Red\")\n return\n end\n\n drawDeckPos = drawDeck.getPosition()\n printToColor(\"Place target(s) of search on set aside hand.\", color, \"Green\")\n\n -- get position for set aside cards\n local hand = Player[playerColor].getHandObjects()\n deck_rotation = { hand_data.rotation.x, hand_data.rotation.y + 180, 180 }\n\n -- for left players (p1 and p3) move to the left, for right players (p2 and p4) to the right\n if playerNumber == 1 or playerNumber == 3 then\n set_aside_pos = hand_data.position - 15 * hand_data.right\n else\n set_aside_pos = hand_data.position + 15 * hand_data.right\n end\n\n for i = #hand, 1, -1 do\n hand[i].setPosition(set_aside_pos - Vector(0, i * 0.3, 0))\n hand[i].setRotation(deck_rotation)\n end\n\n searchView()\n\n -- handling for Norman Withers\n for i, object in ipairs(getObjectFromGUID(zoneID).getObjects()) do\n if self.positionToLocal(object.getPosition()).z < 0.5 and object.tag == \"Card\" and not object.is_face_down then\n object.flip()\n Wait.time(function()\n drawDeck = getDrawDeck()\n end, 1)\n break\n end\n end\n\n Wait.time(function()\n drawDeck.deal(INPUT_PARAMETERS.value, playerColor)\n end, 1)\nend\n\n-- place hand back into deck and optionally shuffle\nfunction endSearch1()\n endSearch(\"true\")\nend\n\nfunction endSearch2()\n endSearch(\"false\")\nend\n\nfunction endSearch(shuffle)\n local hand = Player[playerColor].getHandObjects()\n\n for i = #hand, 1, -1 do\n hand[i].setPosition(drawDeckPos + Vector(0, 6 - i * 0.3, 0))\n hand[i].setRotation(deck_rotation)\n end\n\n if shuffle == \"true\" then\n Wait.time(function()\n local deck = getDrawDeck()\n if deck ~= nil then\n deck.shuffle()\n end\n end, 2)\n end\n\n -- draw set aside cards (from the ground!)\n local objs = Physics.cast({\n origin = set_aside_pos - Vector(0, 5, 0),\n direction = { x = 0, y = 1, z = 0 },\n type = 3,\n size = { 2, 2, 2 }\n })\n\n for i, v in ipairs(objs) do\n local obj = v.hit_object\n if obj.tag == \"Deck\" then\n Wait.time(function()\n obj.deal(#obj.getObjects(), playerColor)\n end, 1)\n break\n end\n end\n\n normalView()\nend\n\n-- helper to search array\nfunction indexOf(array, value)\n for i, v in ipairs(array) do\n if v == value then\n return i\n end\n end\nend", - "LuaScriptState": "{\"playerColor\":\"White\"}", + "LuaScript": "-- Search Assistant\n-- made by: Chr1Z\n-- original by: Tikatoy\n-- description: search the top X cards of your deck\ninformation = {\n version = \"1.4\",\n last_updated = \"12.11.2022\"\n}\n\nMAT_GUIDS = { \"8b081b\", \"bd0ff4\", \"383d8b\", \"0840d5\" }\n\n-- common parameters\nlocal buttonParameters = {}\nbuttonParameters.function_owner = self\nbuttonParameters.font_size = 125\nbuttonParameters.width = 650\nbuttonParameters.height = 225\n\nlocal inputParameters = {}\ninputParameters.function_owner = self\ninputParameters.input_function = \"updateSearchNumber\"\ninputParameters.tooltip = \"number of cards to search\"\ninputParameters.label = \"#\"\ninputParameters.font_size = 175\ninputParameters.width = 400\ninputParameters.height = inputParameters.font_size + 23\ninputParameters.position = { 0, 0.11, 0 }\ninputParameters.alignment = 3\ninputParameters.validation = 2\n\nfunction onSave() return JSON.encode(playerColor) end\n\nfunction onLoad(save_state)\n if save_state ~= nil then\n playerColor = JSON.decode(save_state)\n end\n\n if playerColor == nil then\n playerColor = Player.getAvailableColors()[1]\n end\n\n normalView()\n\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Search Assistant v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n printToAll(\"original concept by Tikatoy\", \"White\")\n end)\nend\n\n-- regular view with search box and color switcher\nfunction normalView()\n self.clearButtons()\n self.clearInputs()\n\n createSearchButton()\n changeColor(\"initialize\")\n self.createInput(inputParameters)\nend\n\n-- view during a search with \"done\" buttons\nfunction searchView()\n self.clearButtons()\n self.clearInputs()\n\n createDoneButton(true)\n createDoneButton(false)\nend\n\n-- change color (or initialize button)\nfunction changeColor(arg, _, isRightClick)\n if arg ~= \"initialize\" then\n -- update table with colors\n COLORS = Player.getAvailableColors()\n local pos = indexOf(COLORS, playerColor)\n\n if isRightClick then\n if pos == nil or pos == 1 then pos = #COLORS\n else pos = pos - 1 end\n else\n if pos == nil or pos == #COLORS then pos = 1\n else pos = pos + 1 end\n end\n\n -- update playerColor\n playerColor = COLORS[pos]\n\n -- remove button and recreate it afterwards\n self.removeButton(1)\n end\n\n buttonParameters.click_function = \"changeColor\"\n buttonParameters.tooltip = \"change color\"\n buttonParameters.position = { 0, 0.11, -0.65 }\n buttonParameters.label = playerColor\n buttonParameters.color = Color.fromString(playerColor)\n buttonParameters.hover_color = buttonParameters.color\n self.createButton(buttonParameters)\nend\n\n-- create the search button\nfunction createSearchButton()\n buttonParameters.click_function = \"startSearch\"\n buttonParameters.tooltip = \"start the search\"\n buttonParameters.position = { 0, 0.11, 0.65 }\n buttonParameters.label = \"Search\"\n buttonParameters.color = Color.fromString(\"White\")\n buttonParameters.hover_color = nil\n self.createButton(buttonParameters)\nend\n\n-- create the done buttons (with and without shuffle)\nfunction createDoneButton(arg)\n if arg then\n buttonParameters.click_function = \"endSearch1\"\n buttonParameters.tooltip = \"Done (Shuffle)\"\n buttonParameters.position = { 0, 0.11, -0.65 }\n buttonParameters.label = \"Shuffle\"\n else\n buttonParameters.click_function = \"endSearch2\"\n buttonParameters.tooltip = \"Done (No Shuffle)\"\n buttonParameters.position = { 0, 0.11, 0.65 }\n buttonParameters.label = \"No Shuffle\"\n end\n\n buttonParameters.color = Color.fromString(\"White\")\n buttonParameters.hover_color = nil\n self.createButton(buttonParameters)\nend\n\n-- get the draw deck from the player mat\nfunction getDrawDeck()\n mat.call(\"getDrawDiscardDecks\")\n return mat.getVar(\"drawDeck\")\nend\n\n-- input_function to get number of cards to search\nfunction updateSearchNumber(_, _, input)\n inputParameters.value = tonumber(input)\nend\n\n-- start the search (change UI, set hand aside, draw cards)\nfunction startSearch(_, color)\n if inputParameters.value == nil then\n printToColor(\"Enter the number of cards to search in the textbox.\", color, \"Orange\")\n return\n end\n\n local hand_data = Player[playerColor].getHandTransform()\n\n -- make distinction between players based on hand position\n if hand_data.position.x < -30 then\n if hand_data.position.z > 0 then\n playerNumber = 1\n else\n playerNumber = 2\n end\n else\n if hand_data.position.z > 0 then\n playerNumber = 3\n else\n playerNumber = 4\n end\n end\n\n mat = getObjectFromGUID(MAT_GUIDS[playerNumber])\n local zoneID = mat.getVar(\"zoneID\")\n\n drawDeck = getDrawDeck()\n if drawDeck == nil then\n printToColor(\"Draw pile could not be found!\", color, \"Red\")\n return\n end\n\n drawDeckPos = drawDeck.getPosition()\n printToColor(\"Place target(s) of search on set aside hand.\", color, \"Green\")\n\n -- get position for set aside cards\n local hand = Player[playerColor].getHandObjects()\n deck_rotation = { hand_data.rotation.x, hand_data.rotation.y + 180, 180 }\n\n -- for left players (p1 and p3) move to the left, for right players (p2 and p4) to the right\n if playerNumber == 1 or playerNumber == 3 then\n set_aside_pos = hand_data.position - 15 * hand_data.right\n else\n set_aside_pos = hand_data.position + 15 * hand_data.right\n end\n\n for i = #hand, 1, -1 do\n hand[i].setPosition(set_aside_pos - Vector(0, i * 0.3, 0))\n hand[i].setRotation(deck_rotation)\n end\n\n searchView()\n\n -- handling for Norman Withers\n for _, object in ipairs(getObjectFromGUID(zoneID).getObjects()) do\n local pos = self.positionToLocal(object.getPosition())\n if pos.z < -0.5 and object.tag == \"Card\" and not object.is_face_down then\n object.flip()\n Wait.time(function() drawDeck = getDrawDeck() end, 1)\n break\n end\n end\n\n Wait.time(function() drawDeck.deal(inputParameters.value, playerColor) end, 1)\nend\n\n-- place hand back into deck and optionally shuffle\nfunction endSearch1() endSearch(true) end\n\nfunction endSearch2() endSearch(false) end\n\nfunction endSearch(shuffle)\n local hand = Player[playerColor].getHandObjects()\n\n for i = #hand, 1, -1 do\n hand[i].setPosition(drawDeckPos + Vector(0, 6 - i * 0.3, 0))\n hand[i].setRotation(deck_rotation)\n end\n\n if shuffle then\n Wait.time(function()\n local deck = getDrawDeck()\n if deck ~= nil then\n deck.shuffle()\n end\n end, 2)\n end\n\n -- draw set aside cards (from the ground!)\n local objs = Physics.cast({\n origin = set_aside_pos - Vector(0, 5, 0),\n direction = { 0, 1, 0 },\n type = 3,\n size = { 2, 2, 2 },\n max_distance = 0\n })\n\n for _, v in ipairs(objs) do\n local obj = v.hit_object\n if obj.tag == \"Deck\" then\n Wait.time(function()\n obj.deal(#obj.getObjects(), playerColor)\n end, 1)\n break\n elseif obj.tag == \"Card\" then\n obj.setPosition(Player[playerColor].getHandTransform().position)\n obj.flip()\n break\n end\n end\n\n normalView()\nend\n\n-- helper to search array\nfunction indexOf(array, value)\n for i, v in ipairs(array) do\n if v == value then return i end\n end\nend", + "LuaScriptState": "\"White\"", "XmlUI": "" }, { @@ -107971,11 +96705,11 @@ "Name": "Custom_Tile", "Transform": { "posX": 37.613, - "posY": 2.21325469, - "posZ": -51.9647179, - "rotX": 0.0208069123, - "rotY": 269.9996, - "rotZ": 0.0167712662, + "posY": 2.213, + "posZ": -51.965, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -108027,12 +96761,12 @@ "GUID": "0f1374", "Name": "Checker_white", "Transform": { - "posX": 29.5567017, - "posY": 4.093773, - "posZ": -21.4372673, - "rotX": 359.918335, - "rotY": 270.000671, - "rotZ": 0.0166481379, + "posX": 29.557, + "posY": 4.094, + "posZ": -21.437, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -108064,9 +96798,9 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "---\r\n--- Generated by Luanalysis\r\n--- Created by Whimsical.\r\n--- DateTime: 2022-01-21 1:39 p.m.\r\n---\r\n\r\nfunction onload()\r\n self:getRotation(Vector(0, 270, 0))\r\nend\r\n\r\nlocal excluded = {\r\n [\"b7b45b\"] = true,\r\n [\"f182ee\"] = true,\r\n [\"721ba2\"] = true\r\n}\r\n\r\n---@type table>\r\nlocal OFFSETS = {\r\n left = {\r\n axis = \"z\",\r\n offset = 7.67\r\n },\r\n right = {\r\n axis = \"z\",\r\n offset = -7.67\r\n },\r\n up = {\r\n axis = \"x\",\r\n offset = 6.54\r\n },\r\n down = {\r\n axis = \"x\",\r\n offset = -6.54\r\n }\r\n}\r\n\r\n---@param player Player\r\n---@param direction string\r\nfunction shift(player, direction)\r\n if self:getDescription()==\"\" then\r\n player:broadcast(\"The description of the displacement tool must contain (only) the GUID for a scripting zone that contains the play field.\", Color.RED)\r\n return\r\n end\r\n\r\n local zone = getObjectFromGUID(self:getDescription())\r\n local offset = OFFSETS[direction]\r\n\r\n if not zone then\r\n player:broadcast(\"The description of the displacement tool either contains text that is not a GUID or contains a GUID for a scripting zone that does not exist.\", Color.RED)\r\n return\r\n end\r\n\r\n local adjustment = Vector(0, 0, 0)\r\n adjustment[offset.axis] = offset.offset\r\n\r\n ---@param object TTSObject\r\n for _, object in ipairs(zone:getObjects()) do\r\n if not (excluded[object:getGUID():lower()] or object:hasTag(\"displacement_excluded\")) then\r\n object:translate(adjustment)\r\n end\r\n end\r\nend\r\n", + "LuaScript": "---\n--- Generated by Luanalysis\n--- Created by Whimsical.\n--- DateTime: 2022-01-21 1:39 p.m.\n---\n\nfunction onload()\n self:getRotation(Vector(0, 270, 0))\nend\n\nlocal excluded = {\n [\"b7b45b\"] = true,\n [\"f182ee\"] = true,\n [\"721ba2\"] = true\n}\n\n---@type table>\nlocal OFFSETS = {\n left = {\n axis = \"z\",\n offset = 7.67\n },\n right = {\n axis = \"z\",\n offset = -7.67\n },\n up = {\n axis = \"x\",\n offset = 6.54\n },\n down = {\n axis = \"x\",\n offset = -6.54\n }\n}\n\n---@param player Player\n---@param direction string\nfunction shift(player, direction)\n if self:getDescription()==\"\" then\n player:broadcast(\"The description of the displacement tool must contain (only) the GUID for a scripting zone that contains the play field.\", Color.RED)\n return\n end\n\n local zone = getObjectFromGUID(self:getDescription())\n local offset = OFFSETS[direction]\n\n if not zone then\n player:broadcast(\"The description of the displacement tool either contains text that is not a GUID or contains a GUID for a scripting zone that does not exist.\", Color.RED)\n return\n end\n\n local adjustment = Vector(0, 0, 0)\n adjustment[offset.axis] = offset.offset\n\n ---@param object TTSObject\n for _, object in ipairs(zone:getObjects()) do\n if not (excluded[object:getGUID():lower()] or object:hasTag(\"displacement_excluded\")) then\n object:translate(adjustment)\n end\n end\nend", "LuaScriptState": "", - "XmlUI": "\r\n \r\n Step 2: Verify the Tags\r\n Enter the GUID of a Card, Bag, or Deck to verify.\r\n Card: That specific card will be have its metadata checked\r\n Deck or Bag: All cards in the container will be checked\r\n\r\n Verification will check that metadata is present and can be parsed. It does not verify that the correct metadata is present. In other words, if a card does not have an ID in the metadata it will fail, but if it has the wrong ID that will not be detected.\r\n \r\n GUID to verify:\r\n \r\n Verify It!\r\n\r\n \r\n Step 3: Bag the Cards\r\n Enter the GUID of a Bag or Deck to move all cards to the All Cards Bag.\r\n \r\n GUID to move from:\r\n \r\n All Cards Bag GUID:\r\n \r\n Bag It!\r\n\r\n\n" - } - ] - }, { "GUID": "8553dc", "Name": "3DText", "Transform": { - "posX": -26.7945538, - "posY": 1.49997556, - "posZ": 70.7100754, + "posX": -26.7949657, + "posY": 1.49999607, + "posZ": 70.7100143, "rotX": 90.0, - "rotY": 90.16656, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -108746,14 +97428,14 @@ "GUID": "64a613", "Name": "Custom_Model", "Transform": { - "posX": 58.5300636, - "posY": 1.40831161, - "posZ": 28.5245667, - "rotX": 359.920135, - "rotY": 269.998566, - "rotZ": 0.01687399, + "posX": 58.53, + "posY": 1.481499, + "posZ": 28.525, + "rotX": 3.25272431E-08, + "rotY": 270.0, + "rotZ": -3.08678167E-08, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "Core/Night of the Zealot", @@ -108768,7 +97450,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -108804,7 +97486,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":[]}", "XmlUI": "" }, @@ -108812,14 +97494,14 @@ "GUID": "2898f6", "Name": "Custom_Model", "Transform": { - "posX": 58.54813, - "posY": 1.404146, - "posZ": 14.4638433, - "rotX": 359.9202, - "rotY": 269.7826, - "rotZ": 0.0171750337, + "posX": 58.548, + "posY": 1.48149884, + "posZ": 14.4640007, + "rotX": -3.947165E-08, + "rotY": 270.0, + "rotZ": -3.69504335E-07, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "The Dunwich Legacy", @@ -108834,7 +97516,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -108870,7 +97552,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"022ddf\":{\"lock\":false,\"pos\":{\"x\":12.2506017684937,\"y\":1.45815706253052,\"z\":-21.3054027557373},\"rot\":{\"x\":359.920135498047,\"y\":270.005859375,\"z\":0.0168654527515173}},\"30684d\":{\"lock\":false,\"pos\":{\"x\":12.2504034042358,\"y\":1.46327662467957,\"z\":-3.91980123519897},\"rot\":{\"x\":359.920135498047,\"y\":269.996826171875,\"z\":0.0168782528489828}},\"3f6ab6\":{\"lock\":false,\"pos\":{\"x\":-1.2998993396759,\"y\":1.47544133663177,\"z\":-26.7614040374756},\"rot\":{\"x\":359.920135498047,\"y\":269.992095947266,\"z\":0.0168824009597301}},\"51c0d9\":{\"lock\":false,\"pos\":{\"x\":12.252100944519,\"y\":1.47350561618805,\"z\":30.8264045715332},\"rot\":{\"x\":359.920104980469,\"y\":270.012725830078,\"z\":0.0168560966849327}},\"61f17f\":{\"lock\":false,\"pos\":{\"x\":0.27011626958847,\"y\":1.4896068572998,\"z\":28.7769508361816},\"rot\":{\"x\":359.920104980469,\"y\":270.013244628906,\"z\":0.0168534461408854}},\"684060\":{\"lock\":false,\"pos\":{\"x\":12.2503023147583,\"y\":1.45558094978333,\"z\":-30.0549011230469},\"rot\":{\"x\":359.920104980469,\"y\":270.026062011719,\"z\":0.0168375186622143}},\"87adbf\":{\"lock\":false,\"pos\":{\"x\":12.2504024505615,\"y\":1.46838784217834,\"z\":13.4375},\"rot\":{\"x\":359.920104980469,\"y\":270.018981933594,\"z\":0.0168474968522787}},\"afe7ce\":{\"lock\":false,\"pos\":{\"x\":12.2503023147583,\"y\":1.46070146560669,\"z\":-12.6661014556885},\"rot\":{\"x\":359.920135498047,\"y\":270.007263183594,\"z\":0.0168637093156576}},\"d6e449\":{\"lock\":false,\"pos\":{\"x\":12.2503032684326,\"y\":1.46581149101257,\"z\":4.68779993057251},\"rot\":{\"x\":359.920104980469,\"y\":270.010681152344,\"z\":0.0168590862303972}},\"e3aa5c\":{\"lock\":false,\"pos\":{\"x\":12.2507019042969,\"y\":1.47093117237091,\"z\":22.076904296875},\"rot\":{\"x\":359.920135498047,\"y\":269.999694824219,\"z\":0.0168740600347519}}}}", "XmlUI": "" }, @@ -108878,14 +97560,14 @@ "GUID": "aca04c", "Name": "Custom_Model", "Transform": { - "posX": 58.5053978, - "posY": 1.39998257, - "posZ": 0.121920146, - "rotX": 359.920135, - "rotY": 270.006165, - "rotZ": 0.0168642886, + "posX": 58.506, + "posY": 1.48149884, + "posZ": 0.122000463, + "rotX": -6.582227E-08, + "rotY": 270.0, + "rotZ": 5.101861E-07, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "The Path to Carcosa", @@ -108900,7 +97582,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -108936,7 +97618,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"00daab\":{\"lock\":false,\"pos\":{\"x\":0.2698,\"y\":1.4896,\"z\":28.7753},\"rot\":{\"x\":359.9201,\"y\":269.9937,\"z\":0.0169}},\"42d2dc\":{\"lock\":false,\"pos\":{\"x\":12.2504,\"y\":1.4684,\"z\":13.438},\"rot\":{\"x\":359.9201,\"y\":270.0118,\"z\":0.0169}},\"6730a1\":{\"lock\":false,\"pos\":{\"x\":12.2502,\"y\":1.4709,\"z\":22.0782},\"rot\":{\"x\":359.9201,\"y\":270.0175,\"z\":0.0168}},\"83ccd4\":{\"lock\":false,\"pos\":{\"x\":12.2515,\"y\":1.4735,\"z\":30.8271},\"rot\":{\"x\":359.9201,\"y\":270.0338,\"z\":0.0168}},\"ae8317\":{\"lock\":false,\"pos\":{\"x\":-1.3869,\"y\":1.4756,\"z\":-26.5424},\"rot\":{\"x\":359.9201,\"y\":270.0018,\"z\":0.0169}},\"bd4167\":{\"lock\":false,\"pos\":{\"x\":12.2498,\"y\":1.4633,\"z\":-3.9192},\"rot\":{\"x\":359.9201,\"y\":270.0253,\"z\":0.0168}},\"ce5d30\":{\"lock\":false,\"pos\":{\"x\":12.2503,\"y\":1.4556,\"z\":-30.0549},\"rot\":{\"x\":359.9201,\"y\":269.993,\"z\":0.0169}},\"dd8b0d\":{\"lock\":false,\"pos\":{\"x\":12.2511,\"y\":1.4582,\"z\":-21.3057},\"rot\":{\"x\":359.9201,\"y\":270.0436,\"z\":0.0168}},\"e7efa6\":{\"lock\":false,\"pos\":{\"x\":12.2492,\"y\":1.4658,\"z\":4.6891},\"rot\":{\"x\":359.9201,\"y\":270.044,\"z\":0.0168}},\"eb48ff\":{\"lock\":false,\"pos\":{\"x\":12.2496,\"y\":1.4607,\"z\":-12.6656},\"rot\":{\"x\":359.9201,\"y\":270.0235,\"z\":0.0168}}}}", "XmlUI": "" }, @@ -108944,14 +97626,14 @@ "GUID": "0bcf19", "Name": "Custom_Model", "Transform": { - "posX": 58.50204, - "posY": 1.39975548, - "posZ": -14.3541193, - "rotX": 359.920135, - "rotY": 270.007324, - "rotZ": 0.0168619361, + "posX": 58.502, + "posY": 1.48553991, + "posZ": -14.354001, + "rotX": 8.845671E-07, + "rotY": 270.0, + "rotZ": -4.526954E-07, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "The Forgotten Age", @@ -108966,7 +97648,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109002,7 +97684,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"05e6aa\":{\"lock\":false,\"pos\":{\"x\":3.2076,\"y\":1.5459,\"z\":-36.0018},\"rot\":{\"x\":359.9201,\"y\":269.9973,\"z\":0.0169}},\"065ce1\":{\"lock\":false,\"pos\":{\"x\":12.250301361084,\"y\":1.47267210483551,\"z\":27.9864044189453},\"rot\":{\"x\":359.920104980469,\"y\":270.067016601563,\"z\":0.0167801454663277}},\"0ec59f\":{\"lock\":false,\"pos\":{\"x\":12.2521028518677,\"y\":1.4679582118988,\"z\":11.9864883422852},\"rot\":{\"x\":359.920104980469,\"y\":270.026794433594,\"z\":0.0168364979326725}},\"11f5c8\":{\"lock\":false,\"pos\":{\"x\":12.2498989105225,\"y\":1.47031724452972,\"z\":19.9865016937256},\"rot\":{\"x\":359.920104980469,\"y\":270.019836425781,\"z\":0.0168461091816425}},\"267216\":{\"lock\":false,\"pos\":{\"x\":0.270030081272125,\"y\":1.48960709571838,\"z\":28.7770729064941},\"rot\":{\"x\":359.920135498047,\"y\":270.003509521484,\"z\":0.0168672148138285}},\"2bfe00\":{\"lock\":false,\"pos\":{\"x\":12.2499866485596,\"y\":1.46560537815094,\"z\":3.98619103431702},\"rot\":{\"x\":359.920104980469,\"y\":270.025054931641,\"z\":0.0168389566242695}},\"3170ce\":{\"lock\":false,\"pos\":{\"x\":12.2468566894531,\"y\":1.46089768409729,\"z\":-12.0159311294556},\"rot\":{\"x\":359.920135498047,\"y\":269.955871582031,\"z\":0.0169354304671288}},\"48b154\":{\"lock\":false,\"pos\":{\"x\":-1.35349881649017,\"y\":1.47556257247925,\"z\":-26.6032085418701},\"rot\":{\"x\":359.920135498047,\"y\":270.002044677734,\"z\":0.0168686080724001}},\"528eda\":{\"lock\":false,\"pos\":{\"x\":3.2243275642395,\"y\":1.55490112304688,\"z\":-35.4555892944336},\"rot\":{\"x\":359.920104980469,\"y\":270.027435302734,\"z\":180.016815185547}},\"5b2403\":{\"lock\":false,\"pos\":{\"x\":12.2496175765991,\"y\":1.463250041008,\"z\":-4.01360750198364},\"rot\":{\"x\":359.920135498047,\"y\":270.002685546875,\"z\":0.0168695878237486}},\"737c5d\":{\"lock\":false,\"pos\":{\"x\":12.2496032714844,\"y\":1.45618295669556,\"z\":-28.0137042999268},\"rot\":{\"x\":359.920135498047,\"y\":270.002471923828,\"z\":0.0168697722256184}},\"85286a\":{\"lock\":false,\"pos\":{\"x\":12.2505016326904,\"y\":1.45853734016418,\"z\":-20.0137042999268},\"rot\":{\"x\":359.920104980469,\"y\":270.009887695313,\"z\":0.0168606359511614}},\"c52079\":{\"lock\":false,\"pos\":{\"x\":12.2504005432129,\"y\":1.45382618904114,\"z\":-36.0138053894043},\"rot\":{\"x\":359.920135498047,\"y\":270.004608154297,\"z\":0.0168671775609255}},\"d14543\":{\"lock\":false,\"pos\":{\"x\":2.77120327949524,\"y\":1.30338501930237,\"z\":36.586555480957},\"rot\":{\"x\":0.0799634829163551,\"y\":89.9997253417969,\"z\":359.983093261719}},\"e90956\":{\"lock\":false,\"pos\":{\"x\":12.2494029998779,\"y\":1.47502899169922,\"z\":35.986400604248},\"rot\":{\"x\":359.920104980469,\"y\":270.103210449219,\"z\":0.0167299881577492}}}}", "XmlUI": "" }, @@ -109010,14 +97692,14 @@ "GUID": "63e097", "Name": "Custom_Model", "Transform": { - "posX": 58.4531136, - "posY": 1.39584064, - "posZ": -27.8804817, - "rotX": 359.920135, - "rotY": 269.9959, - "rotZ": 0.01687852, + "posX": 58.453, + "posY": 1.48554, + "posZ": -27.881, + "rotX": 1.63613478E-07, + "rotY": 270.0, + "rotZ": -2.24170571E-09, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "The Circle Undone", @@ -109032,7 +97714,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109068,7 +97750,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"0fad66\":{\"lock\":false,\"pos\":{\"x\":12.2492,\"y\":1.4562,\"z\":-28.0139},\"rot\":{\"x\":359.9201,\"y\":269.9981,\"z\":0.0169}},\"1e45e8\":{\"lock\":false,\"pos\":{\"x\":12.2498,\"y\":1.4656,\"z\":3.9864},\"rot\":{\"x\":359.9201,\"y\":269.9999,\"z\":0.0169}},\"1ee775\":{\"lock\":false,\"pos\":{\"x\":12.25,\"y\":1.4586,\"z\":-20.0138},\"rot\":{\"x\":359.9201,\"y\":270.0228,\"z\":0.0168}},\"20f70a\":{\"lock\":false,\"pos\":{\"x\":12.2499,\"y\":1.4609,\"z\":-12.0136},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"2f008a\":{\"lock\":false,\"pos\":{\"x\":12.2493,\"y\":1.475,\"z\":35.9864},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"44a05a\":{\"lock\":false,\"pos\":{\"x\":-1.4402,\"y\":1.4756,\"z\":-27.0401},\"rot\":{\"x\":359.9201,\"y\":270.0005,\"z\":0.0169}},\"5c79d0\":{\"lock\":false,\"pos\":{\"x\":12.2519,\"y\":1.468,\"z\":11.9864},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"67a775\":{\"lock\":false,\"pos\":{\"x\":12.2502,\"y\":1.4727,\"z\":27.9864},\"rot\":{\"x\":359.9201,\"y\":270.0004,\"z\":0.0169}},\"7388bc\":{\"lock\":false,\"pos\":{\"x\":12.2499,\"y\":1.4703,\"z\":19.9864},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"a61b48\":{\"lock\":false,\"pos\":{\"x\":12.2494,\"y\":1.4633,\"z\":-4.0136},\"rot\":{\"x\":359.9201,\"y\":269.9999,\"z\":0.0169}},\"dc5b5b\":{\"lock\":false,\"pos\":{\"x\":0.2699,\"y\":1.4896,\"z\":28.777},\"rot\":{\"x\":359.9201,\"y\":269.9991,\"z\":0.0169}}}}", "XmlUI": "" }, @@ -109076,14 +97758,14 @@ "GUID": "465aab", "Name": "Custom_Model", "Transform": { - "posX": 40.21428, - "posY": 1.4337461, - "posZ": 14.4971485, - "rotX": 359.920135, - "rotY": 269.986816, - "rotZ": 0.01689093, + "posX": 45.336, + "posY": 1.48553991, + "posZ": 14.497, + "rotX": 6.49231254E-07, + "rotY": 270.0, + "rotZ": 3.963818E-07, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "The Innsmouth Conspiracy", @@ -109098,7 +97780,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109134,7 +97816,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"391578\":{\"lock\":false,\"pos\":{\"x\":12.2495851516724,\"y\":1.46324992179871,\"z\":-4.0136547088623},\"rot\":{\"x\":359.920135498047,\"y\":269.999969482422,\"z\":0.0168741308152676}},\"5a1bc0\":{\"lock\":false,\"pos\":{\"x\":12.2504844665527,\"y\":1.45853734016418,\"z\":-20.0136661529541},\"rot\":{\"x\":359.920135498047,\"y\":270,\"z\":0.016873961314559}},\"7ced47\":{\"lock\":false,\"pos\":{\"x\":12.2499876022339,\"y\":1.46560525894165,\"z\":3.98634815216064},\"rot\":{\"x\":359.920135498047,\"y\":269.999969482422,\"z\":0.0168743841350079}},\"8c6d05\":{\"lock\":false,\"pos\":{\"x\":12.2500810623169,\"y\":1.47031664848328,\"z\":19.9863700866699},\"rot\":{\"x\":359.920135498047,\"y\":270,\"z\":0.0168737471103668}},\"c09838\":{\"lock\":false,\"pos\":{\"x\":12.2502880096436,\"y\":1.47267186641693,\"z\":27.9863700866699},\"rot\":{\"x\":359.920135498047,\"y\":270.000030517578,\"z\":0.0168739836663008}},\"c3844b\":{\"lock\":false,\"pos\":{\"x\":-1.85711598396301,\"y\":1.49247169494629,\"z\":28.4344425201416},\"rot\":{\"x\":359.920135498047,\"y\":269.997497558594,\"z\":0.0168757010251284}},\"c3a225\":{\"lock\":false,\"pos\":{\"x\":12.2520818710327,\"y\":1.4679582118988,\"z\":11.9863586425781},\"rot\":{\"x\":359.920135498047,\"y\":270,\"z\":0.0168737731873989}},\"d32a84\":{\"lock\":false,\"pos\":{\"x\":12.2495040893555,\"y\":1.45618307590485,\"z\":-28.0138034820557},\"rot\":{\"x\":359.920135498047,\"y\":270.009918212891,\"z\":0.0168595146387815}},\"ddd5dd\":{\"lock\":false,\"pos\":{\"x\":12.2500877380371,\"y\":1.46089375019073,\"z\":-12.0136547088623},\"rot\":{\"x\":359.920135498047,\"y\":269.999969482422,\"z\":0.0168744642287493}},\"f40183\":{\"lock\":false,\"pos\":{\"x\":-1.46564340591431,\"y\":1.4756224155426,\"z\":-26.9310359954834},\"rot\":{\"x\":359.920135498047,\"y\":270.004577636719,\"z\":0.0168651305139065}}}}", "XmlUI": "" }, @@ -109142,15 +97824,15 @@ "GUID": "56270d", "Name": "Custom_Model", "Transform": { - "posX": 66.98355, - "posY": 1.76707482, - "posZ": 28.531786, - "rotX": 359.9201, - "rotY": 269.998566, - "rotZ": 0.0168746822, - "scaleX": 2.00002885, - "scaleY": 0.10587021, - "scaleZ": 1.69295752 + "posX": 66.983, + "posY": 1.86649919, + "posZ": 28.5320015, + "rotX": -2.40308168E-07, + "rotY": 270.0, + "rotZ": 7.601382E-08, + "scaleX": 2.0, + "scaleY": 0.11, + "scaleZ": 1.69 }, "Nickname": "Return to the Night of the Zealot", "Description": "", @@ -109162,9 +97844,9 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.996078432, + "g": 0.99608, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109200,7 +97882,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\r\n font_size=150, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\n font_size=150, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"267216\":{\"lock\":false,\"pos\":{\"x\":0.27,\"y\":1.4896,\"z\":28.777},\"rot\":{\"x\":359.9201,\"y\":270.0034,\"z\":0.0169}},\"41ebd8\":{\"lock\":false,\"pos\":{\"x\":12.0499,\"y\":1.4669,\"z\":7.3087},\"rot\":{\"x\":359.9201,\"y\":270.0003,\"z\":0.0169}},\"604753\":{\"lock\":false,\"pos\":{\"x\":12.0501,\"y\":1.4625,\"z\":-7.5963},\"rot\":{\"x\":359.9201,\"y\":270.0043,\"z\":0.0169}},\"97895b\":{\"lock\":false,\"pos\":{\"x\":0.4811,\"y\":1.4867,\"z\":20.0573},\"rot\":{\"x\":359.9201,\"y\":269.9956,\"z\":0.0169}},\"bcc86c\":{\"lock\":false,\"pos\":{\"x\":12.0499,\"y\":1.4647,\"z\":0.0026},\"rot\":{\"x\":359.9201,\"y\":270.0319,\"z\":0.0168}},\"e0c3e7\":{\"lock\":false,\"pos\":{\"x\":-1.4655,\"y\":1.4756,\"z\":-26.9308},\"rot\":{\"x\":359.9201,\"y\":270.0076,\"z\":0.0169}}}}", "XmlUI": "" }, @@ -109208,15 +97890,15 @@ "GUID": "ce9130", "Name": "Custom_Model", "Transform": { - "posX": 66.99206, - "posY": 1.76293135, - "posZ": 14.501462, - "rotX": 359.920135, - "rotY": 269.984741, - "rotZ": 0.0168940015, - "scaleX": 2.00002885, - "scaleY": 0.10587021, - "scaleZ": 1.69295752 + "posX": 66.992, + "posY": 1.86649907, + "posZ": 14.5020018, + "rotX": 8.87339468E-07, + "rotY": 270.0, + "rotZ": 1.14210017E-07, + "scaleX": 2.0, + "scaleY": 0.11, + "scaleZ": 1.69 }, "Nickname": "Return to The Dunwich Legacy", "Description": "", @@ -109228,9 +97910,9 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.996078432, + "g": 0.99608, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109266,7 +97948,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\r\n font_size=150, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\n font_size=150, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"125ce8\":{\"lock\":false,\"pos\":{\"x\":0.648099839687347,\"y\":1.48681163787842,\"z\":21.0740032196045},\"rot\":{\"x\":359.920135498047,\"y\":270.002868652344,\"z\":0.0168689917773008}},\"1536e7\":{\"lock\":false,\"pos\":{\"x\":12.2503042221069,\"y\":1.46327674388886,\"z\":-3.91990113258362},\"rot\":{\"x\":359.920135498047,\"y\":269.997375488281,\"z\":0.0168776586651802}},\"175a29\":{\"lock\":false,\"pos\":{\"x\":12.2504014968872,\"y\":1.45815718173981,\"z\":-21.3052997589111},\"rot\":{\"x\":359.920104980469,\"y\":270.016876220703,\"z\":0.0168503355234861}},\"1fca6b\":{\"lock\":false,\"pos\":{\"x\":12.2504014968872,\"y\":1.45558094978333,\"z\":-30.0549011230469},\"rot\":{\"x\":359.920104980469,\"y\":270.025085449219,\"z\":0.01683902554214}},\"3f6ab6\":{\"lock\":false,\"pos\":{\"x\":-1.46544468402863,\"y\":1.4756224155426,\"z\":-26.9304237365723},\"rot\":{\"x\":359.920135498047,\"y\":269.992126464844,\"z\":0.0168822444975376}},\"61f17f\":{\"lock\":false,\"pos\":{\"x\":0.270000487565994,\"y\":1.48960697650909,\"z\":28.7770023345947},\"rot\":{\"x\":359.920104980469,\"y\":270.013214111328,\"z\":0.0168535262346268}},\"87897a\":{\"lock\":false,\"pos\":{\"x\":12.2505035400391,\"y\":1.46838772296906,\"z\":13.4375},\"rot\":{\"x\":359.920135498047,\"y\":269.999572753906,\"z\":0.0168745722621679}},\"a82dde\":{\"lock\":false,\"pos\":{\"x\":12.2503023147583,\"y\":1.4607013463974,\"z\":-12.6661014556885},\"rot\":{\"x\":359.920135498047,\"y\":270.007507324219,\"z\":0.0168638676404953}},\"b713e7\":{\"lock\":false,\"pos\":{\"x\":-1.3494,\"y\":1.4754,\"z\":-27.0534},\"rot\":{\"x\":359.9201,\"y\":270.0005,\"z\":0.0169}},\"d33f7e\":{\"lock\":false,\"pos\":{\"x\":12.252100944519,\"y\":1.47350573539734,\"z\":30.8264045715332},\"rot\":{\"x\":359.920135498047,\"y\":270.004425048828,\"z\":0.0168678145855665}},\"d92b86\":{\"lock\":false,\"pos\":{\"x\":12.2503032684326,\"y\":1.46581137180328,\"z\":4.68769979476929},\"rot\":{\"x\":359.920135498047,\"y\":270.003173828125,\"z\":0.0168697685003281}},\"f52082\":{\"lock\":false,\"pos\":{\"x\":12.2509021759033,\"y\":1.47093105316162,\"z\":22.0768032073975},\"rot\":{\"x\":359.920135498047,\"y\":270.000213623047,\"z\":0.0168731510639191}}}}", "XmlUI": "" }, @@ -109274,15 +97956,15 @@ "GUID": "e9889a", "Name": "Custom_Model", "Transform": { - "posX": 66.9913, - "posY": 1.75870371, - "posZ": 0.1411017, - "rotX": 359.9201, - "rotY": 270.012573, - "rotZ": 0.0168549325, - "scaleX": 2.00002885, - "scaleY": 0.10587021, - "scaleZ": 1.69295752 + "posX": 66.991, + "posY": 1.86649919, + "posZ": 0.140999749, + "rotX": 3.72752368E-07, + "rotY": 270.0, + "rotZ": 5.912778E-07, + "scaleX": 2.0, + "scaleY": 0.11, + "scaleZ": 1.69 }, "Nickname": "Return to The Path to Carcosa", "Description": "", @@ -109294,9 +97976,9 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.996078432, + "g": 0.99608, "b": 1.0, - "a": 0.270588249 + "a": 0.27059 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109332,7 +98014,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\r\n font_size=150, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\n font_size=150, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"00daab\":{\"lock\":false,\"pos\":{\"x\":0.27,\"y\":1.4896,\"z\":28.777},\"rot\":{\"x\":359.9201,\"y\":269.9937,\"z\":0.0169}},\"42d2dc\":{\"lock\":false,\"pos\":{\"x\":12.2501,\"y\":1.4684,\"z\":13.4383},\"rot\":{\"x\":359.9201,\"y\":270.0131,\"z\":0.0169}},\"6730a1\":{\"lock\":false,\"pos\":{\"x\":12.2501,\"y\":1.4709,\"z\":22.0786},\"rot\":{\"x\":359.9201,\"y\":270.0187,\"z\":0.0168}},\"83ccd4\":{\"lock\":false,\"pos\":{\"x\":12.2509,\"y\":1.4735,\"z\":30.8285},\"rot\":{\"x\":359.9201,\"y\":270.0611,\"z\":0.0168}},\"9351c7\":{\"lock\":false,\"pos\":{\"x\":0.5713,\"y\":1.4869,\"z\":21.0841},\"rot\":{\"x\":359.9201,\"y\":270.0042,\"z\":0.0169}},\"ae8317\":{\"lock\":false,\"pos\":{\"x\":-1.4655,\"y\":1.4756,\"z\":-26.9304},\"rot\":{\"x\":359.9201,\"y\":270.0018,\"z\":0.0169}},\"bd4167\":{\"lock\":false,\"pos\":{\"x\":12.2493,\"y\":1.4633,\"z\":-3.9185},\"rot\":{\"x\":359.9201,\"y\":270.0456,\"z\":0.0168}},\"ce5d30\":{\"lock\":false,\"pos\":{\"x\":12.2502,\"y\":1.4556,\"z\":-30.055},\"rot\":{\"x\":359.9201,\"y\":269.9915,\"z\":0.0169}},\"dd8b0d\":{\"lock\":false,\"pos\":{\"x\":12.2508,\"y\":1.4582,\"z\":-21.3056},\"rot\":{\"x\":359.9201,\"y\":270.0539,\"z\":0.0168}},\"e7efa6\":{\"lock\":false,\"pos\":{\"x\":12.2482,\"y\":1.4658,\"z\":4.6903},\"rot\":{\"x\":359.9201,\"y\":270.0817,\"z\":0.0168}},\"eb48ff\":{\"lock\":false,\"pos\":{\"x\":12.2491,\"y\":1.4607,\"z\":-12.6652},\"rot\":{\"x\":359.9201,\"y\":270.0427,\"z\":0.0168}}}}", "XmlUI": "" }, @@ -109340,15 +98022,15 @@ "GUID": "479ff3", "Name": "Custom_Model", "Transform": { - "posX": 66.9946, - "posY": 1.75443459, - "posZ": -14.3410578, - "rotX": 359.920135, - "rotY": 269.983826, - "rotZ": 0.0168949515, - "scaleX": 2.00002885, - "scaleY": 0.10587021, - "scaleZ": 1.69295752 + "posX": 66.994, + "posY": 1.86649907, + "posZ": -14.341, + "rotX": 5.059257E-07, + "rotY": 270.0, + "rotZ": 3.57130148E-07, + "scaleX": 2.0, + "scaleY": 0.11, + "scaleZ": 1.69 }, "Nickname": "Return to The Forgotten Age", "Description": "", @@ -109360,9 +98042,9 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.996078432, + "g": 0.99608, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109398,7 +98080,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\r\n font_size=150, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\n font_size=150, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"0ff3f1\":{\"lock\":false,\"pos\":{\"x\":3.1332,\"y\":1.5547,\"z\":-36.5863},\"rot\":{\"x\":359.9201,\"y\":270.0008,\"z\":180.0169}},\"110ce2\":{\"lock\":false,\"pos\":{\"x\":12.2501039505005,\"y\":1.47267234325409,\"z\":27.9864139556885},\"rot\":{\"x\":359.920104980469,\"y\":270.020324707031,\"z\":0.0168454870581627}},\"166b95\":{\"lock\":false,\"pos\":{\"x\":-6.09058666229248,\"y\":1.58233058452606,\"z\":-35.4509201049805},\"rot\":{\"x\":359.920104980469,\"y\":269.999755859375,\"z\":180.016860961914}},\"3ccabf\":{\"lock\":false,\"pos\":{\"x\":12.2493057250977,\"y\":1.46325063705444,\"z\":-4.01370048522949},\"rot\":{\"x\":359.920135498047,\"y\":270.002258300781,\"z\":0.0168708451092243}},\"3d53bb\":{\"lock\":false,\"pos\":{\"x\":-1.4657,\"y\":1.4756,\"z\":-26.9301},\"rot\":{\"x\":359.9201,\"y\":270.0005,\"z\":0.0169}},\"48b154\":{\"lock\":false,\"pos\":{\"x\":-1.46550524234772,\"y\":1.47562229633331,\"z\":-26.9304180145264},\"rot\":{\"x\":359.920135498047,\"y\":270.002105712891,\"z\":0.0168687589466572}},\"496395\":{\"lock\":false,\"pos\":{\"x\":12.2502031326294,\"y\":1.45382618904114,\"z\":-36.0138130187988},\"rot\":{\"x\":359.920135498047,\"y\":270.004608154297,\"z\":0.0168673936277628}},\"499940\":{\"lock\":false,\"pos\":{\"x\":12.249903678894,\"y\":1.47031688690186,\"z\":19.9864120483398},\"rot\":{\"x\":359.920135498047,\"y\":269.999786376953,\"z\":0.016873998567462}},\"5abc8f\":{\"lock\":false,\"pos\":{\"x\":12.2497091293335,\"y\":1.4656058549881,\"z\":3.98639845848084},\"rot\":{\"x\":359.920104980469,\"y\":270.018707275391,\"z\":0.0168479327112436}},\"5e83e7\":{\"lock\":false,\"pos\":{\"x\":12.2493085861206,\"y\":1.45618343353271,\"z\":-28.0137119293213},\"rot\":{\"x\":359.920135498047,\"y\":270.002380371094,\"z\":0.0168695468455553}},\"6f00c3\":{\"lock\":false,\"pos\":{\"x\":2.55037879943848,\"y\":1.57004117965698,\"z\":-36.2760581970215},\"rot\":{\"x\":359.920135498047,\"y\":270.000061035156,\"z\":180.016860961914}},\"80b8ca\":{\"lock\":false,\"pos\":{\"x\":0.270000457763672,\"y\":1.48960709571838,\"z\":28.7770118713379},\"rot\":{\"x\":359.920135498047,\"y\":269.996276855469,\"z\":0.0168772786855698}},\"85a0c2\":{\"lock\":false,\"pos\":{\"x\":12.2492008209229,\"y\":1.47502934932709,\"z\":35.986400604248},\"rot\":{\"x\":359.920135498047,\"y\":270,\"z\":0.0168747007846832}},\"9351c7\":{\"lock\":false,\"pos\":{\"x\":0.313001304864883,\"y\":1.48733139038086,\"z\":21.2534122467041},\"rot\":{\"x\":359.920135498047,\"y\":269.995849609375,\"z\":0.0168796069920063}},\"952af4\":{\"lock\":false,\"pos\":{\"x\":12.2519025802612,\"y\":1.46795833110809,\"z\":11.9864025115967},\"rot\":{\"x\":359.920104980469,\"y\":270.019134521484,\"z\":0.0168482400476933}},\"9b89db\":{\"lock\":false,\"pos\":{\"x\":3.2345,\"y\":1.5544,\"z\":-36.9717},\"rot\":{\"x\":359.9201,\"y\":269.9972,\"z\":0.0169}},\"9c986e\":{\"lock\":false,\"pos\":{\"x\":12.2502059936523,\"y\":1.45853769779205,\"z\":-20.0137119293213},\"rot\":{\"x\":359.920104980469,\"y\":270.009887695313,\"z\":0.0168594811111689}},\"d14543\":{\"lock\":false,\"pos\":{\"x\":2.08146262168884,\"y\":1.30448842048645,\"z\":37.0677032470703},\"rot\":{\"x\":0.0799620226025581,\"y\":90.0000076293945,\"z\":359.983123779297}},\"e73427\":{\"lock\":false,\"pos\":{\"x\":12.2498025894165,\"y\":1.46089398860931,\"z\":-12.0137023925781},\"rot\":{\"x\":359.920135498047,\"y\":270.006591796875,\"z\":0.0168646927922964}}}}", "XmlUI": "" }, @@ -109406,15 +98088,15 @@ "GUID": "fcfa7f", "Name": "Custom_Model", "Transform": { - "posX": 22.9507275, - "posY": 1.44124091, - "posZ": -30.872654, - "rotX": 359.920563, - "rotY": 300.011932, - "rotZ": 359.973663, - "scaleX": 4.29999733, - "scaleY": 4.29999733, - "scaleZ": 4.29999733 + "posX": 22.951, + "posY": 1.441, + "posZ": -30.873, + "rotX": 0.0, + "rotY": 300.0, + "rotZ": 0.0, + "scaleX": 4.3, + "scaleY": 4.3, + "scaleZ": 4.3 }, "Nickname": "Encounter Sets", "Description": "", @@ -109471,12 +98153,12 @@ "GUID": "526d39", "Name": "Custom_Model", "Transform": { - "posX": 66.3220139, - "posY": 1.4147315, - "posZ": -63.9796257, - "rotX": 0.0208050776, - "rotY": 270.018555, - "rotZ": 0.0167771634, + "posX": 66.322, + "posY": 1.415, + "posZ": -63.98, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109528,7 +98210,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109536,15 +98218,15 @@ "GUID": "dc36b4", "Name": "Custom_Model", "Transform": { - "posX": -54.89064, - "posY": 1.35460091, - "posZ": -72.71108, - "rotX": 0.0207971, - "rotY": 270.01825, - "rotZ": 0.0167775974, - "scaleX": 0.7000001, - "scaleY": 0.7000001, - "scaleZ": 0.7000001 + "posX": -54.891, + "posY": 1.355, + "posZ": -72.711, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.7, + "scaleY": 0.7, + "scaleZ": 0.7 }, "Nickname": "Weakness Generator", "Description": "", @@ -109555,9 +98237,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.249987066, - "g": 0.249987066, - "b": 0.249987066 + "r": 0.249989867, + "g": 0.249989867, + "b": 0.249989867 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -109593,7 +98275,7 @@ }, "CastShadows": true }, - "LuaScript": "local allCardsBagGuid = \"15bb07\"\r\n\r\nfunction onLoad(saved_data)\r\n createDrawButton()\r\nend\r\n\r\nfunction createDrawButton()\r\n self.createButton({\r\n label=\"Draw Random\\nWeakness\", click_function=\"buttonClick_draw\", function_owner=self,\r\n position={0,0.1,2.1}, rotation={0,0,0}, height=600, width=1800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Draw a random weakness and spawn it below the object\r\nfunction buttonClick_draw()\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local weaknessId = allCardsBag.call(\"getRandomWeaknessId\")\n if (weaknessId == nil) then\r\n broadcastToAll(\"All basic weaknesses are in play!\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n local card = allCardsBag.call(\"getCardById\", { id = weaknessId })\r\n spawnObjectData({\r\n data = card.data,\r\n position = self.positionToWorld({0, 1, 5.5}),\r\n rotation = self.getRotation()})\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/RandomWeaknessGenerator\")\nend)\n__bundle_register(\"playercards/RandomWeaknessGenerator\", function(require, _LOADED, __bundle_register, __bundle_modules)\nlocal allCardsBagGuid = \"15bb07\"\n\nfunction onLoad(saved_data)\n createDrawButton()\nend\n\nfunction createDrawButton()\n self.createButton({\n label=\"Draw Random\\nWeakness\", click_function=\"buttonClick_draw\", function_owner=self,\n position={0,0.1,2.1}, rotation={0,0,0}, height=600, width=1800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Draw a random weakness and spawn it below the object\nfunction buttonClick_draw()\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local weaknessId = allCardsBag.call(\"getRandomWeaknessId\")\n if (weaknessId == nil) then\n broadcastToAll(\"All basic weaknesses are in play!\", {0.9, 0.2, 0.2})\n return\n end\n local card = allCardsBag.call(\"getCardById\", { id = weaknessId })\n spawnObjectData({\n data = card.data,\n position = self.positionToWorld({0, 1, 5.5}),\n rotation = self.getRotation()})\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": 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"XmlUI": "" }, @@ -109601,12 +98283,12 @@ "GUID": "7b7648", "Name": "Custom_Model", "Transform": { - "posX": 66.29916, - "posY": 1.41314912, - "posZ": -69.35669, - "rotX": 0.02080523, - "rotY": 270.018524, - "rotZ": 0.0167769883, + "posX": 66.299, + "posY": 1.413, + "posZ": -69.357, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109658,7 +98340,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109666,12 +98348,12 @@ "GUID": "449091", "Name": "Custom_Model", "Transform": { - "posX": 66.3143539, - "posY": 1.41156435, - "posZ": -74.78967, - "rotX": 0.0208052918, - "rotY": 270.018524, - "rotZ": 0.0167770945, + "posX": 66.314, + "posY": 1.412, + "posZ": -74.79, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109723,7 +98405,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109731,12 +98413,12 @@ "GUID": "8109fb", "Name": "Custom_Model", "Transform": { - "posX": 66.299614, - "posY": 1.40997982, - "posZ": -80.18446, - "rotX": 0.0208052043, - "rotY": 270.018524, - "rotZ": 0.01677701, + "posX": 66.3, + "posY": 1.41, + "posZ": -80.184, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109788,7 +98470,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109796,12 +98478,12 @@ "GUID": "52253b", "Name": "Custom_Model", "Transform": { - "posX": 66.29667, - "posY": 1.40841877, - "posZ": -85.513916, - "rotX": 0.020805547, - "rotY": 270.018524, - "rotZ": 0.0167768616, + "posX": 66.297, + "posY": 1.408, + "posZ": -85.514, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109853,7 +98535,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109861,12 +98543,12 @@ "GUID": "9559e6", "Name": "Custom_Model", "Transform": { - "posX": 66.3128, - "posY": 1.40686631, - "posZ": -90.83758, - "rotX": 0.02080516, - "rotY": 270.018524, - "rotZ": 0.01677691, + "posX": 66.313, + "posY": 1.407, + "posZ": -90.838, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109918,7 +98600,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109926,12 +98608,12 @@ "GUID": "363ab6", "Name": "Custom_Model", "Transform": { - "posX": 66.6139145, - "posY": 1.41465318, - "posZ": 75.8793, - "rotX": 0.0208051838, - "rotY": 270.018524, - "rotZ": 0.0167769864, + "posX": 66.614, + "posY": 1.415, + "posZ": 75.879, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -109983,7 +98665,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -109991,12 +98673,12 @@ "GUID": "b2f753", "Name": "Custom_Model", "Transform": { - "posX": 66.5779953, - "posY": 1.4130677, - "posZ": 70.5075455, - "rotX": 0.0208051819, - "rotY": 270.018524, - "rotZ": 0.0167770069, + "posX": 66.578, + "posY": 1.413, + "posZ": 70.508, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -110048,7 +98730,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -110056,12 +98738,12 @@ "GUID": "7e47e1", "Name": "Custom_Model", "Transform": { - "posX": 66.5937347, - "posY": 1.41148317, - "posZ": 65.07523, - "rotX": 0.020805195, - "rotY": 270.018524, - "rotZ": 0.0167770777, + "posX": 66.594, + "posY": 1.411, + "posZ": 65.075, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -110113,7 +98795,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -110121,12 +98803,12 @@ "GUID": "f39af2", "Name": "Custom_Model", "Transform": { - "posX": 66.5834, - "posY": 1.40989959, - "posZ": 59.6779671, - "rotX": 0.0208053477, - "rotY": 270.018524, - "rotZ": 0.0167770945, + "posX": 66.583, + "posY": 1.41, + "posZ": 59.678, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -110178,7 +98860,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -110186,12 +98868,12 @@ "GUID": "93fc45", "Name": "Custom_Model", "Transform": { - "posX": 66.57824, - "posY": 1.40833783, - "posZ": 54.34889, - "rotX": 0.0208053365, - "rotY": 270.018524, - "rotZ": 0.016776979, + "posX": 66.578, + "posY": 1.408, + "posZ": 54.349, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -110243,7 +98925,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -110251,12 +98933,12 @@ "GUID": "2eee3b", "Name": "Custom_Model", "Transform": { - "posX": 66.59369, - "posY": 1.406785, - "posZ": 49.02466, - "rotX": 0.0208053645, - "rotY": 270.018524, - "rotZ": 0.0167770777, + "posX": 66.594, + "posY": 1.407, + "posZ": 49.025, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -110308,7 +98990,7 @@ }, "CastShadows": true }, - "LuaScript": "-- Class card bag implementation. Mimics the behavior of the previous SCED\r\n-- card memory bags, but spawns cards from the All Cards Bag instead.\r\n--\r\n-- The All Cards Bag handles indexing of the player cards by class and level, as\r\n-- well as sorting those lists. See that object for more information.\r\n\r\nlocal allCardsBagGuid = \"15bb07\"\r\n\r\n-- Lines which define the card layout area. The X threshold is shared, basic\r\n-- cards have Z > 47 while upgrades have Z < -46\r\n-- Note that the SCED table is rotated, making X the vertical (up the table)\r\n-- axis and Z the side-to-side axis\r\nlocal CARD_AREA_X_THRESHOLD = 22\r\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\r\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\r\n\r\nlocal skillCount = 0\r\nlocal eventCount = 0\r\nlocal assetCount = 0\r\n\r\n-- Coordinates to begin laying out cards to match the reserved areas of the\r\n-- table. Cards will lay out horizontally, then create additional rows\r\nlocal startPositions = {\r\n upgrades = {\r\n skill = Vector(58.09966, 1.36, -47.42),\r\n event = Vector(52.94421, 1.36, -47.42),\r\n asset = Vector(40.29005, 1.36, -47.42),\r\n },\r\n level0 = {\r\n skill = Vector(58.38383, 1.36, 92.39036),\r\n event = Vector(53.22857, 1.36, 92.44123),\r\n asset = Vector(40.9602, 1.36, 92.44869),\r\n },\r\n}\r\n\r\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\r\n-- Note that the table rotation is weird, and the X axis is vertical while the\r\n-- Z axis is horizontal\r\nlocal zShift = -2.29998\r\nlocal xShift = -3.66572\r\nlocal yRotation = 270\r\nlocal cardsPerRow = 20\r\n\r\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\r\nlocal placedCardGuids = { }\r\nlocal placedCardsCount = 0\r\n\r\n-- In order to mimic the behavior of the previous memory buttons we use a\r\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\r\n-- and will be placed at the same location as this object. Once all placed\r\n-- cards are recalled bag to this bag, it will be destroyed\r\nlocal recallBag = {\r\n Name = \"Bag\",\r\n Transform = {\r\n scaleX = 0.01,\r\n scaleY = 0.01,\r\n scaleZ = 0.01,\r\n },\r\n ColorDiffuse = {\r\n r = 0,\r\n g = 0,\r\n b = 0,\r\n a = 0,\r\n },\r\n Locked = true,\r\n Grid = true,\r\n Snap = false,\r\n Tooltip = false,\r\n}\r\n\r\nfunction onLoad(savedData)\r\n createPlaceRecallButtons()\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\n if (savedData ~= nil) then\r\n local saveState = JSON.decode(savedData)\r\n if (saveState.placedCards ~= nil) then\r\n placedCardGuids = saveState.placedCards\r\n end\r\n end\r\nend\r\n\r\nfunction onSave()\r\n local saveState = {\r\n placedCards = placedCardGuids,\r\n }\r\n\r\n return JSON.encode(saveState)\r\nend\r\n\r\n--Creates recall and place buttons\r\nfunction createPlaceRecallButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n-- Spawns the set of cards identified by this objects Name (which should hold\r\n-- the class) and description (whether to spawn basic cards or upgraded)\r\nfunction buttonClick_place()\r\n -- Cards already on the table, don't spawn more\r\n if (placedCardCount > 0) then\r\n return\r\n end\r\n local cardClass = self.getName()\r\n local isUpgraded = false\r\n if (self.getDescription() == \"Upgrades\") then\r\n isUpgraded = true\r\n end\r\n skillCount = 0\r\n eventCount = 0\r\n assetCount = 0\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\r\n placeCards(cardList)\r\nend\r\n\r\n-- Spawn all cards from the returned index\r\nfunction placeCards(cardIdList)\r\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if (not indexReady) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return\r\n end\r\n\r\n for _, cardId in ipairs(cardIdList) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n placeCard(card.data, card.metadata)\r\n end\r\nend\r\n\r\nfunction placeCard(cardData, cardMetadata)\r\n local destinationPos\r\n if (cardMetadata.type == \"Skill\") then\r\n destinationPos = getSkillPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Event\") then\r\n destinationPos = getEventPosition(cardMetadata.level > 0)\r\n elseif (cardMetadata.type == \"Asset\") then\r\n destinationPos = getAssetPosition(cardMetadata.level > 0)\r\n end\r\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\r\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\r\n -- with recall\r\n cardData.GUID = nil\r\n local spawnedCard = spawnObjectData({\r\n data = cardData,\r\n position = destinationPos,\r\n rotation = {0, yRotation, 0},\r\n callback_function = recordPlacedCard})\r\nend\r\n\r\n-- Returns the table position where the next skill should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getSkillPosition(isUpgraded)\r\n local skillPos\r\n if (isUpgraded) then\r\n skillPos = startPositions.upgrades.skill:copy()\r\n else\r\n skillPos = startPositions.level0.skill:copy()\r\n end\r\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\r\n skillPos:add(shift)\r\n skillCount = skillCount + 1\r\n\r\n return skillPos\r\nend\r\n\r\n-- Returns the table position where the next event should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getEventPosition(isUpgraded)\r\n local eventPos\r\n if (isUpgraded) then\r\n eventPos = startPositions.upgrades.event:copy()\r\n else\r\n eventPos = startPositions.level0.event:copy()\r\n end\r\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\r\n eventPos:add(shift)\r\n eventCount = eventCount + 1\r\n\r\n return eventPos\r\nend\r\n\r\n-- Returns the table position where the next asset should be placed\r\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\r\n-- false for a Level 0 card (left side of table)\r\nfunction getAssetPosition(isUpgraded)\r\n local assetPos\r\n if (isUpgraded) then\r\n assetPos = startPositions.upgrades.asset:copy()\r\n else\r\n assetPos = startPositions.level0.asset:copy()\r\n end\r\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\r\n assetPos:add(shift)\r\n assetCount = assetCount + 1\r\n\r\n return assetPos\r\nend\r\n\r\n-- Callback function which adds a spawned card to the tracking list\r\nfunction recordPlacedCard(spawnedCard)\r\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\r\n log(\"Spawned PtA \"..spawnedCard.getGUID())\r\n end\r\n placedCardGuids[spawnedCard.getGUID()] = true\r\n placedCardCount = placedCardCount + 1\r\nend\r\n\r\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\r\nfunction buttonClick_recall()\r\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\r\n for cardGuid, _ in pairs(placedCardGuids) do\r\n local card = getObjectFromGUID(cardGuid)\r\n if (card ~= nil) then\r\n trash.putObject(card)\r\n placedCardGuids[cardGuid] = nil\r\n placedCardCount = placedCardCount - 1\r\n end\r\n end\r\n\r\n if (placedCardCount > 0) then\r\n -- Couldn't recall all the cards, check and pull them from decks\r\n local decksInArea = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInArea(object)) then\r\n table.insert(decksInArea, object)\r\n end\r\n end\r\n for _, deck in ipairs(decksInArea) do\r\n local cardsInDeck = deck.getObjects()\r\n for i, card in ipairs(cardsInDeck) do\r\n if (placedCardGuids[card.guid]) then\r\n trash.putObject(deck.takeObject({ guid = card.guid }))\r\n break\r\n end\r\n end\r\n end\r\n end\r\n\r\n trash.destruct()\r\n -- We've recalled everything we can, some cards may have been moved out of the\r\n -- card area. Just reset at this point.\r\n placedCardGuids = { }\r\n placedCardCount = 0\r\nend\r\n\r\nfunction isInArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x > CARD_AREA_X_THRESHOLD\r\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\r\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\r\nend\r\n\r\nfunction div(a,b)\r\n return (a - a % b) / b\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/ClassCardContainer\")\nend)\n__bundle_register(\"playercards/ClassCardContainer\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Class card bag implementation. Mimics the behavior of the previous SCED\n-- card memory bags, but spawns cards from the All Cards Bag instead.\n--\n-- The All Cards Bag handles indexing of the player cards by class and level, as\n-- well as sorting those lists. See that object for more information.\n\nlocal allCardsBagGuid = \"15bb07\"\n\n-- Lines which define the card layout area. The X threshold is shared, basic\n-- cards have Z > 47 while upgrades have Z < -46\n-- Note that the SCED table is rotated, making X the vertical (up the table)\n-- axis and Z the side-to-side axis\nlocal CARD_AREA_X_THRESHOLD = 22\nlocal CARD_AREA_BASIC_Z_THRESHOLD = 47\nlocal CARD_AREA_UPGRADED_Z_THRESHOLD = -46\n\nlocal skillCount = 0\nlocal eventCount = 0\nlocal assetCount = 0\n\n-- Coordinates to begin laying out cards to match the reserved areas of the\n-- table. Cards will lay out horizontally, then create additional rows\nlocal startPositions = {\n upgrades = {\n skill = Vector(58.09966, 1.36, -47.42),\n event = Vector(52.94421, 1.36, -47.42),\n asset = Vector(40.29005, 1.36, -47.42),\n },\n level0 = {\n skill = Vector(58.38383, 1.36, 92.39036),\n event = Vector(53.22857, 1.36, 92.44123),\n asset = Vector(40.9602, 1.36, 92.44869),\n },\n}\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal zShift = -2.29998\nlocal xShift = -3.66572\nlocal yRotation = 270\nlocal cardsPerRow = 20\n\n-- Tracks cards which are placed by this \"bag\" so they can be recalled\nlocal placedCardGuids = { }\nlocal placedCardsCount = 0\n\n-- In order to mimic the behavior of the previous memory buttons we use a\n-- a temporary bag when recalling objects. This bag is tiny and transparent,\n-- and will be placed at the same location as this object. Once all placed\n-- cards are recalled bag to this bag, it will be destroyed\nlocal recallBag = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\nfunction onLoad(savedData)\n createPlaceRecallButtons()\n placedCardGuids = { }\n placedCardCount = 0\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.placedCards ~= nil) then\n placedCardGuids = saveState.placedCards\n end\n end\nend\n\nfunction onSave()\n local saveState = {\n placedCards = placedCardGuids,\n }\n\n return JSON.encode(saveState)\nend\n\n--Creates recall and place buttons\nfunction createPlaceRecallButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\n font_size=250, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n-- Spawns the set of cards identified by this objects Name (which should hold\n-- the class) and description (whether to spawn basic cards or upgraded)\nfunction buttonClick_place()\n -- Cards already on the table, don't spawn more\n if (placedCardCount > 0) then\n return\n end\n local cardClass = self.getName()\n local isUpgraded = false\n if (self.getDescription() == \"Upgrades\") then\n isUpgraded = true\n end\n skillCount = 0\n eventCount = 0\n assetCount = 0\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local cardList = allCardsBag.call(\"getCardsByClassAndLevel\", {class = cardClass, upgraded = isUpgraded})\n placeCards(cardList)\nend\n\n-- Spawn all cards from the returned index\nfunction placeCards(cardIdList)\n local allCardsBag = getObjectFromGUID(allCardsBagGuid)\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n\n for _, cardId in ipairs(cardIdList) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n placeCard(card.data, card.metadata)\n end\nend\n\nfunction placeCard(cardData, cardMetadata)\n local destinationPos\n if (cardMetadata.type == \"Skill\") then\n destinationPos = getSkillPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Event\") then\n destinationPos = getEventPosition(cardMetadata.level > 0)\n elseif (cardMetadata.type == \"Asset\") then\n destinationPos = getAssetPosition(cardMetadata.level > 0)\n end\n -- Clear the GUID from the card's data so it will get a new GUID on spawn.\n -- This solves the issue of duplicate GUIDs being spawned and causing problems\n -- with recall\n cardData.GUID = nil\n local spawnedCard = spawnObjectData({\n data = cardData,\n position = destinationPos,\n rotation = {0, yRotation, 0},\n callback_function = recordPlacedCard})\nend\n\n-- Returns the table position where the next skill should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getSkillPosition(isUpgraded)\n local skillPos\n if (isUpgraded) then\n skillPos = startPositions.upgrades.skill:copy()\n else\n skillPos = startPositions.level0.skill:copy()\n end\n local shift = Vector(div(skillCount, cardsPerRow) * xShift, 0, (skillCount % cardsPerRow) * zShift)\n skillPos:add(shift)\n skillCount = skillCount + 1\n\n return skillPos\nend\n\n-- Returns the table position where the next event should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getEventPosition(isUpgraded)\n local eventPos\n if (isUpgraded) then\n eventPos = startPositions.upgrades.event:copy()\n else\n eventPos = startPositions.level0.event:copy()\n end\n local shift = Vector(div(eventCount, cardsPerRow) * xShift, 0, (eventCount % cardsPerRow) * zShift)\n eventPos:add(shift)\n eventCount = eventCount + 1\n\n return eventPos\nend\n\n-- Returns the table position where the next asset should be placed\n-- Param isUpgraded: True if it's an upgraded card (right side of the table),\n-- false for a Level 0 card (left side of table)\nfunction getAssetPosition(isUpgraded)\n local assetPos\n if (isUpgraded) then\n assetPos = startPositions.upgrades.asset:copy()\n else\n assetPos = startPositions.level0.asset:copy()\n end\n local shift = Vector(div(assetCount, cardsPerRow) * xShift, 0, (assetCount % cardsPerRow) * zShift)\n assetPos:add(shift)\n assetCount = assetCount + 1\n\n return assetPos\nend\n\n-- Callback function which adds a spawned card to the tracking list\nfunction recordPlacedCard(spawnedCard)\n if (spawnedCard.getName() == \"Protecting the Anirniq (2)\") then\n log(\"Spawned PtA \"..spawnedCard.getGUID())\n end\n placedCardGuids[spawnedCard.getGUID()] = true\n placedCardCount = placedCardCount + 1\nend\n\n-- Recalls all spawned cards to the bag, and clears the placedCardGuids list\nfunction buttonClick_recall()\n local trash = spawnObjectData({data = recallBag, position = self.getPosition()})\n for cardGuid, _ in pairs(placedCardGuids) do\n local card = getObjectFromGUID(cardGuid)\n if (card ~= nil) then\n trash.putObject(card)\n placedCardGuids[cardGuid] = nil\n placedCardCount = placedCardCount - 1\n end\n end\n\n if (placedCardCount > 0) then\n -- Couldn't recall all the cards, check and pull them from decks\n local decksInArea = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInArea(object)) then\n table.insert(decksInArea, object)\n end\n end\n for _, deck in ipairs(decksInArea) do\n local cardsInDeck = deck.getObjects()\n for i, card in ipairs(cardsInDeck) do\n if (placedCardGuids[card.guid]) then\n trash.putObject(deck.takeObject({ guid = card.guid }))\n break\n end\n end\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedCardGuids = { }\n placedCardCount = 0\nend\n\nfunction isInArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x > CARD_AREA_X_THRESHOLD\n and (position.z > CARD_AREA_BASIC_Z_THRESHOLD\n or position.z < CARD_AREA_UPGRADED_Z_THRESHOLD)\nend\n\nfunction div(a,b)\n return (a - a % b) / b\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"placedCards\":[]}", "XmlUI": "" }, @@ -110316,14 +98998,14 @@ "GUID": "5fe24e", "Name": "Custom_Model", "Transform": { - "posX": -33.3331146, - "posY": 1.29029679, + "posX": -33.333, + "posY": 1.29500115, "posZ": -80.0, - "rotX": 0.0208101384, - "rotY": 270.00058, - "rotZ": 0.0167707354, + "rotX": -1.24690715E-07, + "rotY": 270.0, + "rotZ": 9.04320245E-08, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "Promo Investigators", @@ -110338,7 +99020,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110374,7 +99056,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"10681c\":{\"lock\":false,\"pos\":{\"x\":-26.3001708984375,\"y\":1.26878070831299,\"z\":-76.9456329345703},\"rot\":{\"x\":359.979187011719,\"y\":90.0019912719727,\"z\":359.983215332031}},\"6bd479\":{\"lock\":false,\"pos\":{\"x\":-16.6361274719238,\"y\":1.35761868953705,\"z\":-75.7012405395508},\"rot\":{\"x\":0.0208059512078762,\"y\":270.036193847656,\"z\":0.0167813580483198}},\"87a46c\":{\"lock\":false,\"pos\":{\"x\":-16.6359539031982,\"y\":1.35689568519592,\"z\":-78.1714630126953},\"rot\":{\"x\":0.0208228174597025,\"y\":269.978759765625,\"z\":0.0167602244764566}},\"8d4d81\":{\"lock\":false,\"pos\":{\"x\":-19.2936096191406,\"y\":1.30989539623261,\"z\":-76.9415512084961},\"rot\":{\"x\":0.0208087544888258,\"y\":269.999969482422,\"z\":0.0167708676308393}},\"8de7e4\":{\"lock\":false,\"pos\":{\"x\":-22.6157627105713,\"y\":1.30868756771088,\"z\":-76.946044921875},\"rot\":{\"x\":0.0167713053524494,\"y\":179.999969482422,\"z\":359.979187011719}},\"97b325\":{\"lock\":false,\"pos\":{\"x\":-16.6354160308838,\"y\":1.35725593566895,\"z\":-76.9414672851563},\"rot\":{\"x\":0.0208042003214359,\"y\":270.04345703125,\"z\":0.01678366959095}}}}", "XmlUI": "" }, @@ -110383,13 +99065,13 @@ "Name": "Custom_Model", "Transform": { "posX": -33.33, - "posY": 1.29227924, + "posY": 1.29500115, "posZ": -73.23, - "rotX": 0.0208102819, + "rotX": -3.29551462E-08, "rotY": 270.0, - "rotZ": 0.0167704169, + "rotZ": 6.246561E-08, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "Starter Deck Investigators", @@ -110404,7 +99086,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110440,7 +99122,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"15105c\":{\"lock\":false,\"pos\":{\"x\":-19.2959,\"y\":1.3122,\"z\":-69.0607},\"rot\":{\"x\":0.0208,\"y\":269.9999,\"z\":0.0168}},\"16df70\":{\"lock\":false,\"pos\":{\"x\":-19.3,\"y\":1.3168,\"z\":-53.4358},\"rot\":{\"x\":0.0208,\"y\":269.9999,\"z\":0.0168}},\"1c3aab\":{\"lock\":false,\"pos\":{\"x\":-19.3001,\"y\":1.3145,\"z\":-61.2332},\"rot\":{\"x\":0.0208,\"y\":270,\"z\":0.0168}},\"1da958\":{\"lock\":false,\"pos\":{\"x\":-22.6169,\"y\":1.3645,\"z\":-84.8185},\"rot\":{\"x\":0.0168,\"y\":179.9921,\"z\":359.9792}},\"208c4d\":{\"lock\":false,\"pos\":{\"x\":-16.6335,\"y\":1.3638,\"z\":-54.6166},\"rot\":{\"x\":0.0218,\"y\":266.5908,\"z\":0.0155}},\"26f88d\":{\"lock\":false,\"pos\":{\"x\":-16.639,\"y\":1.3603,\"z\":-66.8114},\"rot\":{\"x\":0.0208,\"y\":270.0166,\"z\":0.0168}},\"298237\":{\"lock\":false,\"pos\":{\"x\":-22.6146,\"y\":1.3701,\"z\":-65.5964},\"rot\":{\"x\":0.0168,\"y\":180.0003,\"z\":359.9792}},\"2b0bee\":{\"lock\":false,\"pos\":{\"x\":-19.2998,\"y\":1.3076,\"z\":-84.8182},\"rot\":{\"x\":0.0208,\"y\":270.0002,\"z\":0.0168}},\"3742e4\":{\"lock\":false,\"pos\":{\"x\":-26.3002,\"y\":1.2688,\"z\":-76.9454},\"rot\":{\"x\":359.9792,\"y\":89.9993,\"z\":359.9832}},\"376a06\":{\"lock\":false,\"pos\":{\"x\":-26.3002,\"y\":1.2688,\"z\":-76.9456},\"rot\":{\"x\":359.9792,\"y\":89.9798,\"z\":359.9832}},\"389792\":{\"lock\":false,\"pos\":{\"x\":-22.6157,\"y\":1.3668,\"z\":-76.946},\"rot\":{\"x\":0.0168,\"y\":180,\"z\":359.9792}},\"3f60eb\":{\"lock\":false,\"pos\":{\"x\":-19.2948,\"y\":1.3714,\"z\":-65.5815},\"rot\":{\"x\":0.0208,\"y\":269.9986,\"z\":0.0168}},\"44d1ab\":{\"lock\":false,\"pos\":{\"x\":-16.6402,\"y\":1.355,\"z\":-84.8182},\"rot\":{\"x\":0.0208,\"y\":270.0322,\"z\":0.0168}},\"4d3ac8\":{\"lock\":false,\"pos\":{\"x\":-26.3,\"y\":1.2757,\"z\":-53.4369},\"rot\":{\"x\":359.9792,\"y\":90.0003,\"z\":359.9832}},\"55e98a\":{\"lock\":false,\"pos\":{\"x\":-19.2936,\"y\":1.3099,\"z\":-76.9415},\"rot\":{\"x\":0.0208,\"y\":270.0001,\"z\":0.0168}},\"5d16e3\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.3619,\"z\":-61.231},\"rot\":{\"x\":0.0208,\"y\":270.0002,\"z\":0.0168}},\"6bd479\":{\"lock\":false,\"pos\":{\"x\":-16.6403,\"y\":1.3576,\"z\":-75.7054},\"rot\":{\"x\":0.0208,\"y\":270.0208,\"z\":0.0168}},\"72caa1\":{\"lock\":false,\"pos\":{\"x\":-16.6392,\"y\":1.3606,\"z\":-65.5811},\"rot\":{\"x\":0.0208,\"y\":269.9983,\"z\":0.0168}},\"7f7566\":{\"lock\":false,\"pos\":{\"x\":-22.6157,\"y\":1.3087,\"z\":-76.946},\"rot\":{\"x\":0.0168,\"y\":180.0001,\"z\":359.9792}},\"84a141\":{\"lock\":false,\"pos\":{\"x\":-16.6403,\"y\":1.3576,\"z\":-75.7054},\"rot\":{\"x\":0.0208,\"y\":270.0334,\"z\":0.0168}},\"875dca\":{\"lock\":false,\"pos\":{\"x\":-16.6336,\"y\":1.3569,\"z\":-78.1716},\"rot\":{\"x\":0.0218,\"y\":266.6161,\"z\":0.0155}},\"888fcc\":{\"lock\":false,\"pos\":{\"x\":-19.2998,\"y\":1.3657,\"z\":-84.8182},\"rot\":{\"x\":0.0208,\"y\":270.0035,\"z\":0.0168}},\"8b0a9e\":{\"lock\":false,\"pos\":{\"x\":-16.639,\"y\":1.361,\"z\":-64.3414},\"rot\":{\"x\":0.0208,\"y\":269.9907,\"z\":0.0168}},\"8e8dcf\":{\"lock\":false,\"pos\":{\"x\":-22.6157,\"y\":1.311,\"z\":-69.0756},\"rot\":{\"x\":0.0168,\"y\":180,\"z\":359.9792}},\"8f57db\":{\"lock\":false,\"pos\":{\"x\":-22.6169,\"y\":1.3133,\"z\":-61.2414},\"rot\":{\"x\":0.0168,\"y\":179.9999,\"z\":359.9792}},\"90cfdb\":{\"lock\":false,\"pos\":{\"x\":-16.6385,\"y\":1.3554,\"z\":-83.5415},\"rot\":{\"x\":0.0208,\"y\":270.0007,\"z\":0.0168}},\"92c727\":{\"lock\":false,\"pos\":{\"x\":-26.3001,\"y\":1.2734,\"z\":-61.241},\"rot\":{\"x\":359.9792,\"y\":89.9999,\"z\":359.9832}},\"9cd95a\":{\"lock\":false,\"pos\":{\"x\":-16.6335,\"y\":1.3615,\"z\":-62.4568},\"rot\":{\"x\":0.0218,\"y\":266.5908,\"z\":0.0155}},\"a7606b\":{\"lock\":false,\"pos\":{\"x\":-16.6466,\"y\":1.3592,\"z\":-70.295},\"rot\":{\"x\":0.0218,\"y\":266.5696,\"z\":0.0155}},\"a95b8c\":{\"lock\":false,\"pos\":{\"x\":-22.6169,\"y\":1.3064,\"z\":-84.8185},\"rot\":{\"x\":0.0168,\"y\":179.9999,\"z\":359.9792}},\"aaeac7\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.36,\"z\":-67.8206},\"rot\":{\"x\":0.0208,\"y\":270.0258,\"z\":0.0168}},\"ab52dc\":{\"lock\":false,\"pos\":{\"x\":-26.2996,\"y\":1.2665,\"z\":-84.818},\"rot\":{\"x\":359.9792,\"y\":90.0128,\"z\":359.9832}},\"b675fd\":{\"lock\":false,\"pos\":{\"x\":-16.6403,\"y\":1.3596,\"z\":-69.0603},\"rot\":{\"x\":0.0208,\"y\":270.0005,\"z\":0.0168}},\"be9e91\":{\"lock\":false,\"pos\":{\"x\":-26.3002,\"y\":1.2711,\"z\":-69.0606},\"rot\":{\"x\":359.9792,\"y\":89.9998,\"z\":359.9832}},\"c0e7b1\":{\"lock\":false,\"pos\":{\"x\":-16.6414,\"y\":1.3546,\"z\":-86.0129},\"rot\":{\"x\":0.0218,\"y\":266.5644,\"z\":0.0155}},\"c1aa7a\":{\"lock\":false,\"pos\":{\"x\":-26.2995,\"y\":1.2665,\"z\":-84.8178},\"rot\":{\"x\":359.9792,\"y\":90.0001,\"z\":359.9832}},\"c2ef97\":{\"lock\":false,\"pos\":{\"x\":-22.6139,\"y\":1.3156,\"z\":-53.4381},\"rot\":{\"x\":0.0168,\"y\":179.9999,\"z\":359.9792}},\"d3d270\":{\"lock\":false,\"pos\":{\"x\":-16.6396,\"y\":1.3573,\"z\":-76.9456},\"rot\":{\"x\":0.0208,\"y\":270.0207,\"z\":0.0168}},\"d8e1ad\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.3569,\"z\":-78.1756},\"rot\":{\"x\":0.0208,\"y\":270.0207,\"z\":0.0168}},\"d9f2c7\":{\"lock\":false,\"pos\":{\"x\":-16.6385,\"y\":1.3554,\"z\":-83.5415},\"rot\":{\"x\":0.0208,\"y\":269.9983,\"z\":0.0168}},\"e1786c\":{\"lock\":false,\"pos\":{\"x\":-16.6394,\"y\":1.3546,\"z\":-86.0186},\"rot\":{\"x\":0.0208,\"y\":269.9993,\"z\":0.0168}},\"f0d3cc\":{\"lock\":false,\"pos\":{\"x\":-16.64,\"y\":1.3642,\"z\":-53.3904},\"rot\":{\"x\":0.0208,\"y\":270.0119,\"z\":0.0168}},\"f7a65d\":{\"lock\":false,\"pos\":{\"x\":-16.64,\"y\":1.3645,\"z\":-52.152},\"rot\":{\"x\":0.0208,\"y\":270.0303,\"z\":0.0168}},\"f94187\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.3622,\"z\":-60.001},\"rot\":{\"x\":0.0208,\"y\":270.0422,\"z\":0.0168}},\"fc1612\":{\"lock\":false,\"pos\":{\"x\":-16.6396,\"y\":1.3573,\"z\":-76.9456},\"rot\":{\"x\":0.0208,\"y\":270.0098,\"z\":0.0168}},\"fc27ff\":{\"lock\":false,\"pos\":{\"x\":-26.2991,\"y\":1.2721,\"z\":-65.5814},\"rot\":{\"x\":359.9792,\"y\":90.0019,\"z\":359.9832}},\"fc63ca\":{\"lock\":false,\"pos\":{\"x\":-19.2936,\"y\":1.368,\"z\":-76.9415},\"rot\":{\"x\":0.0208,\"y\":269.9999,\"z\":0.0168}},\"ffa2b2\":{\"lock\":false,\"pos\":{\"x\":-16.6402,\"y\":1.355,\"z\":-84.8182},\"rot\":{\"x\":0.0208,\"y\":269.9994,\"z\":0.0168}}}}", "XmlUI": "" }, @@ -110449,13 +99131,13 @@ "Name": "Custom_Model", "Transform": { "posX": -33.33, - "posY": 1.29614, - "posZ": -60.0414963, - "rotX": 0.0208097287, - "rotY": 270.002, - "rotZ": 0.0167711452, + "posY": 1.29500115, + "posZ": -60.041, + "rotX": 1.198128E-08, + "rotY": 270.0, + "rotZ": 2.2718142E-08, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "Edge of the Earth Investigators", @@ -110470,7 +99152,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110506,7 +99188,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": 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"XmlUI": "" }, @@ -110514,14 +99196,14 @@ "GUID": "10bd18", "Name": "Custom_Model", "Transform": { - "posX": -33.3324165, - "posY": 1.29793072, - "posZ": -53.9200134, - "rotX": 0.0208104178, - "rotY": 269.999939, - "rotZ": 0.0167705435, + "posX": -33.332, + "posY": 1.29500115, + "posZ": -53.92, + "rotX": -1.38044186E-07, + "rotY": 270.0, + "rotZ": 1.54178011E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Innsmouth Conspiracy", @@ -110536,7 +99218,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110572,7 +99254,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": 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"XmlUI": "" }, @@ -110580,14 +99262,14 @@ "GUID": "5889dd", "Name": "Custom_Model", "Transform": { - "posX": -9.766504, - "posY": 1.30469775, - "posZ": -60.0408478, - "rotX": 0.0208118372, - "rotY": 269.9933, - "rotZ": 0.0167683326, + "posX": -9.766, + "posY": 1.29500115, + "posZ": -60.041, + "rotX": 2.95558863E-07, + "rotY": 270.0, + "rotZ": -2.437451E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Dunwich Legacy", @@ -110602,7 +99284,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110638,7 +99320,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, 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"XmlUI": "" }, @@ -110646,14 +99328,14 @@ "GUID": "899c3a", "Name": "Custom_Model", "Transform": { - "posX": -9.7669735, - "posY": 1.30279517, - "posZ": -66.54027, - "rotX": 0.020811826, - "rotY": 269.993317, - "rotZ": 0.0167683, + "posX": -9.767, + "posY": 1.29500115, + "posZ": -66.54, + "rotX": -1.17393917E-07, + "rotY": 270.0, + "rotZ": 4.62547064E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Path to Carcosa", @@ -110668,7 +99350,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110704,7 +99386,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": 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"XmlUI": "" }, @@ -110712,14 +99394,14 @@ "GUID": "03b888", "Name": "Custom_Model", "Transform": { - "posX": -9.767552, - "posY": 1.30083668, - "posZ": -73.23052, - "rotX": 0.020811744, - "rotY": 269.9936, - "rotZ": 0.0167684648, + "posX": -9.768, + "posY": 1.29500115, + "posZ": -73.231, + "rotX": -1.03364364E-07, + "rotY": 270.0, + "rotZ": 4.193809E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Forgotten Age", @@ -110734,7 +99416,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110770,7 +99452,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": 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"XmlUI": "" }, @@ -110778,14 +99460,14 @@ "GUID": "0dcbe8", "Name": "Custom_Model", "Transform": { - "posX": -9.766738, - "posY": 1.29885674, - "posZ": -79.99525, - "rotX": 0.0208108351, - "rotY": 269.998749, - "rotZ": 0.0167699531, + "posX": -9.767, + "posY": 1.29500115, + "posZ": -79.995, + "rotX": 2.97076582E-07, + "rotY": 270.0, + "rotZ": -2.18216186E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Circle Undone", @@ -110800,7 +99482,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110836,7 +99518,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": 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"XmlUI": "" }, @@ -110844,14 +99526,14 @@ "GUID": "a34f34", "Name": "Custom_Model", "Transform": { - "posX": -9.764009, - "posY": 1.29687285, - "posZ": -86.77553, - "rotX": 0.0208100863, - "rotY": 270.000366, - "rotZ": 0.01677074, + "posX": -9.764, + "posY": 1.29500115, + "posZ": -86.776, + "rotX": -1.03364364E-07, + "rotY": 270.0, + "rotZ": 4.193809E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Dream-Eaters", @@ -110866,7 +99548,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -110902,7 +99584,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"0531e5\":{\"lock\":false,\"pos\":{\"x\":-16.64,\"y\":1.3615,\"z\":-62.4609},\"rot\":{\"x\":0.0208,\"y\":270.0276,\"z\":0.0168}},\"0db936\":{\"lock\":false,\"pos\":{\"x\":-16.6389,\"y\":1.3622,\"z\":-59.9952},\"rot\":{\"x\":0.0209,\"y\":269.8573,\"z\":0.0167}},\"1f168b\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.3592,\"z\":-70.2906},\"rot\":{\"x\":0.0208,\"y\":269.9988,\"z\":0.0168}},\"20abda\":{\"lock\":false,\"pos\":{\"x\":-19.3,\"y\":1.3749,\"z\":-53.4358},\"rot\":{\"x\":0.0208,\"y\":269.9682,\"z\":0.0168}},\"2da799\":{\"lock\":false,\"pos\":{\"x\":-16.64,\"y\":1.3645,\"z\":-52.152},\"rot\":{\"x\":0.0208,\"y\":270.0003,\"z\":0.0168}},\"347bdc\":{\"lock\":false,\"pos\":{\"x\":-16.6403,\"y\":1.3576,\"z\":-75.7054},\"rot\":{\"x\":0.0208,\"y\":270.0024,\"z\":0.0168}},\"37326d\":{\"lock\":false,\"pos\":{\"x\":-26.3001,\"y\":1.2734,\"z\":-61.241},\"rot\":{\"x\":359.9792,\"y\":89.9917,\"z\":359.9832}},\"396e28\":{\"lock\":false,\"pos\":{\"x\":-26.2996,\"y\":1.2665,\"z\":-84.818},\"rot\":{\"x\":359.9792,\"y\":90.0006,\"z\":359.9832}},\"3a0b7c\":{\"lock\":false,\"pos\":{\"x\":-26.3,\"y\":1.2757,\"z\":-53.4368},\"rot\":{\"x\":359.9792,\"y\":90,\"z\":359.9832}},\"4ac8be\":{\"lock\":false,\"pos\":{\"x\":-16.64,\"y\":1.3642,\"z\":-53.3904},\"rot\":{\"x\":0.0208,\"y\":270.0061,\"z\":0.0168}},\"568da7\":{\"lock\":false,\"pos\":{\"x\":-19.2998,\"y\":1.3657,\"z\":-84.8182},\"rot\":{\"x\":0.0208,\"y\":270.0004,\"z\":0.0168}},\"592dfb\":{\"lock\":false,\"pos\":{\"x\":-16.6394,\"y\":1.3546,\"z\":-86.0186},\"rot\":{\"x\":0.0208,\"y\":270.0097,\"z\":0.0168}},\"5d774c\":{\"lock\":false,\"pos\":{\"x\":-16.6343,\"y\":1.3638,\"z\":-54.6167},\"rot\":{\"x\":0.0208,\"y\":269.9004,\"z\":0.0167}},\"687b10\":{\"lock\":false,\"pos\":{\"x\":-26.3002,\"y\":1.2688,\"z\":-76.9456},\"rot\":{\"x\":359.9792,\"y\":89.9993,\"z\":359.9832}},\"6b8d4e\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.3619,\"z\":-61.231},\"rot\":{\"x\":0.0208,\"y\":270.0115,\"z\":0.0168}},\"92b8c8\":{\"lock\":false,\"pos\":{\"x\":-19.2936,\"y\":1.368,\"z\":-76.9415},\"rot\":{\"x\":0.0208,\"y\":269.9868,\"z\":0.0168}},\"b238a0\":{\"lock\":false,\"pos\":{\"x\":-22.6157,\"y\":1.3668,\"z\":-76.946},\"rot\":{\"x\":0.0168,\"y\":179.9999,\"z\":359.9792}},\"b3b6b9\":{\"lock\":false,\"pos\":{\"x\":-16.6385,\"y\":1.3554,\"z\":-83.5415},\"rot\":{\"x\":0.0208,\"y\":270.0003,\"z\":0.0168}},\"b81d01\":{\"lock\":false,\"pos\":{\"x\":-26.3002,\"y\":1.2711,\"z\":-69.0606},\"rot\":{\"x\":359.9792,\"y\":90.0185,\"z\":359.9832}},\"c0a2e9\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.36,\"z\":-67.8206},\"rot\":{\"x\":0.0208,\"y\":269.9973,\"z\":0.0168}},\"c57723\":{\"lock\":false,\"pos\":{\"x\":-22.6169,\"y\":1.3714,\"z\":-61.2414},\"rot\":{\"x\":0.0168,\"y\":179.9939,\"z\":359.9792}},\"c82de2\":{\"lock\":false,\"pos\":{\"x\":-22.6157,\"y\":1.3691,\"z\":-69.0756},\"rot\":{\"x\":0.0168,\"y\":179.9999,\"z\":359.9792}},\"c96d87\":{\"lock\":false,\"pos\":{\"x\":-22.6139,\"y\":1.3737,\"z\":-53.4381},\"rot\":{\"x\":0.0168,\"y\":180,\"z\":359.9792}},\"d5ff18\":{\"lock\":false,\"pos\":{\"x\":-16.6401,\"y\":1.3569,\"z\":-78.1756},\"rot\":{\"x\":0.0208,\"y\":270.0004,\"z\":0.0168}},\"d827a4\":{\"lock\":false,\"pos\":{\"x\":-16.6402,\"y\":1.355,\"z\":-84.8182},\"rot\":{\"x\":0.0208,\"y\":269.9846,\"z\":0.0168}},\"da546d\":{\"lock\":false,\"pos\":{\"x\":-22.6169,\"y\":1.3645,\"z\":-84.8185},\"rot\":{\"x\":0.0168,\"y\":179.9867,\"z\":359.9792}},\"df88eb\":{\"lock\":false,\"pos\":{\"x\":-19.3001,\"y\":1.3726,\"z\":-61.2332},\"rot\":{\"x\":0.0208,\"y\":269.987,\"z\":0.0168}},\"eaadbf\":{\"lock\":false,\"pos\":{\"x\":-16.6396,\"y\":1.3573,\"z\":-76.9456},\"rot\":{\"x\":0.0208,\"y\":269.9724,\"z\":0.0167}},\"fae88f\":{\"lock\":false,\"pos\":{\"x\":-19.2959,\"y\":1.3703,\"z\":-69.0607},\"rot\":{\"x\":0.0208,\"y\":269.9871,\"z\":0.0168}},\"ff2fcf\":{\"lock\":false,\"pos\":{\"x\":-16.6403,\"y\":1.3596,\"z\":-69.0603},\"rot\":{\"x\":0.0208,\"y\":269.9963,\"z\":0.0168}}}}", "XmlUI": "" }, @@ -110910,12 +99592,12 @@ "GUID": "fea079", "Name": "Custom_Model_Bag", "Transform": { - "posX": 1.59813273, - "posY": 1.57873893, - "posZ": -13.7461329, - "rotX": 359.931335, - "rotY": 315.009155, - "rotZ": 359.955139, + "posX": 1.5980016, + "posY": 1.58655524, + "posZ": -13.7460079, + "rotX": -3.742854E-08, + "rotY": 315.0, + "rotZ": 3.61190047E-07, "scaleX": 3.0, "scaleY": 3.0, "scaleZ": 3.0 @@ -110975,248 +99657,20 @@ "Bag": { "Order": 0 }, - "LuaScript": "function filterObjectEnter(obj)\n local props = obj.getCustomObject()\n if props ~= nil and props.image ~= nil then\n obj.setName(Global.call(\"getTokenName\", { url=props.image }))\n end\n return true\nend\n\nfunction onCollisionEnter(collision_info)\n self.shuffle()\n self.shuffle()\n self.shuffle()\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"chaosbag/ChaosBag\")\nend)\n__bundle_register(\"chaosbag/ChaosBag\", function(require, _LOADED, __bundle_register, __bundle_modules)\nfunction filterObjectEnter(obj)\n local props = obj.getCustomObject()\n if props ~= nil and props.image ~= nil then\n obj.setName(Global.call(\"getTokenName\", { url=props.image }))\n end\n return true\nend\n\nfunction onCollisionEnter(collision_info)\n self.shuffle()\n self.shuffle()\n self.shuffle()\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "", "ContainedObjects": [ - 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"posX": 34.4081154, - "posY": 1.43585539, - "posZ": -22.8922825, - "rotX": 359.920654, - "rotY": 254.949371, - "rotZ": 0.0371938832, + "posX": 34.41, + "posY": 1.44, + "posZ": -22.89, + "rotX": 0.0, + "rotY": 255.0, + "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -111946,26 +100628,26 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"Study\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Study_670914\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Attic_377b20\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Attic\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Cellar_5d3bcc\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Cellar\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Bathroom\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Bedroom\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Far Above Your House\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Deep Below Your House\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n\r\n \"Northside_86faac\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Northside\": {\"type\" : \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Graveyard\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Miskatonic University_cedb0a\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Miskatonic University\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Downtown_1aa7cb\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Downtown\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"St. Mary's Hospital\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Easttown_88245c\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Easttown\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Southside\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Rivertown\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Your House_377b20\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Your House_b28633\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n\r\n \"Ritual Site\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Arkham Woods_e8e04b\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Arkham Woods\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n\r\n \"New Orleans_5ab18a\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"New Orleans\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Riverside_ab9d69\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Riverside\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Wilderness_3c5ea8\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Wilderness\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Unhallowed Land_552a1d\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Unhallowed Land_15983c\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n\r\n \"Flooded Square\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Streets of Venice\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Rialto Bridge\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Venetian Garden\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"The Guardian\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Canal-side\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Accademia Bridge\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Bridge of Sighs\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n\r\n \"Warren Observatory\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Science Building\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Orne Library\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Administration Building\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Student Union\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Humanities Building\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Dormitories\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Faculty Offices\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Faculty Offices_1c567d\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n\r\n \"La Bella Luna\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Back Hall Doorway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n\r\n \"Museum Entrance\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Security Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Security Office_fcb3e4\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Administration Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Administration Office_d2eb25\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Exhibit Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Exhibit Hall_563240\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Exhibit Hall_f3ffb6\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Exhibit Hall_0b0c58\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Exhibit Hall_2d87e6\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Exhibit Hall_da02ea\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n\r\n \"Train Car\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Train Car_f3f902\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Train Car_905f69\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Train Car_a3a321\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Train Car_464528\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Train Car_3cfca4\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Train Car_64ffb0\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Train Car_0fb5f0\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Engine Car\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n\r\n \"House in the Reeds\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n 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\"Lighthouse Stairwell\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Lantern Room\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Lighthouse Keeper's Cottage\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \r\n \"Tidal Tunnel_7eba72\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Tidal Tunnel_b4bcd8\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tidal Tunnel_4ba689\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tidal Tunnel_ffdbef\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \r\n \"First Floor Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"First Floor Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Second Floor Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Second Floor Hall_b06d36\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Third Floor Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Lair of Dagon\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \r\n \"Tidal Tunnel_01c28f\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \r\n \"Y'ha-nthlei\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Y'ha-nthlei_014f88\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Y'ha-nthlei_eca6a9\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Y'ha-nthlei_3e58ef\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Y'ha-nthlei_ce1a94\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Y'ha-nthlei Sanctum\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Lair of Dagon_819894\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Lair of Hydra\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \r\n \"Arkham Police Station\": {\"type\": \"fixed\", \"value\": 4, \"clueSide\": \"back\"},\r\n \r\n \"Senator Nathaniel Rhodes\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Wine Cellar\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Wine Cellar_9d0410\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Wine Cellar_b882f3\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Hidden Passageway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \r\n \"Frozen Shores\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Treacherous Path\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Precarious Ice Sheet\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Broad Snowdrifts\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Icy Wastes\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Rocky Crags\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Snow Graves\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Icebreaker Landing\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Frigid Cave\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Barrier Camp\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Remnants of Lake's Camp\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Crystalline Cavern\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \r\n \"Prison of Memories\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Base Camp\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Deck of the Theodosia\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"University Halls\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Hedge Maze\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Deserted Station\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Hedge Maze\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Coastal Waters\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Elder Chamber\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Riverview Theatre\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Standing Stones\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Airfield\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Alaskan Wilds\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Cluttered Dormitory\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Dyer's Classroom\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Infirmary_80c56d\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Dr. Kensler's Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Moʻai Statues\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Ottoman Front\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"The Black Stone\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \r\n \"The Summit\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Mountainside\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Mountainside_0dd2ac\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Mountainside_62fb7b\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Mountainside_0a512e\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Mountainside_163ba8\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \r\n \"Hidden Tunnel\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"City Landscape\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"City Landscape_ec2d80\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"City Landscape_d84841\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \r\n \r\n \"Ancient Facility\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Ancient Facility_97d88d\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Ancient Facility_0ff8d1\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Ancient Facility_42f1ad\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Ancient Facility_710850\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Ancient Facility_27771a\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Ancient Facility_f9fc4d\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Ancient Facility_baf524\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Ancient Facility_c70271\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"The Gate of Y'quaa\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Mist-Pylon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Mist-Pylon_9ca053\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Mist-Pylon_c320b1\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Mist-Pylon_cc2b13\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n\r\n \"River Docks\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Miskatonic University_cf8d9e\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Miskatonic University_b6c3a5\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Miskatonic University_fb6a7c\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Arkham Gazette\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Arkham Advertiser\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"O'Malley's Watch Shop\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \"Tick-Tock Club_e1116a\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Tick-Tock Club\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\r\n \r\n \"Childhood Home\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Ye Olde Magick Shoppe\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Corrigan Industries\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \r\n \"XXXX\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"xxx\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"}\r\n}\r\n]]\r\n--[[\r\nPlayer cards with token counts and types\r\n]]\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \r\n \"yyy\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\n-- Encounter Cards with Hidden.\r\nHIDDEN_CARD_DATA = {\r\n \"Visions in Your Mind (Death)\",\r\n \"Visions in Your Mind (Failure)\",\r\n \"Visions in Your Mind (Hatred)\",\r\n \"Visions in Your Mind (Horrors)\",\r\n \"Gift of Madness (Misery)\",\r\n \"Gift of Madness (Pity)\",\r\n \"Possession (Murderous)\",\r\n \"Possession (Torturous)\",\r\n \"Possession (Traitorous)\",\r\n \r\n \"Whispers in Your Head (Anxiety)\",\r\n \"Whispers in Your Head (Dismay)\",\r\n \"Whispers in Your Head (Doubt)\",\r\n \"Whispers in Your Head (Dread)\",\r\n \"Delusory Evils\",\r\n \"Hastur's Gaze\",\r\n \"Hastur's Grasp\",\r\n \r\n \"Law of 'Ygiroth (Chaos)\",\r\n \"Law of 'Ygiroth (Discord)\",\r\n \"Law of 'Ygiroth (Pandemonium)\",\r\n \"Nyarlathotep\",\r\n \"Restless Journey (Fallacy)\",\r\n \"Restless Journey (Hardship)\",\r\n \"Restless Journey (Lies)\",\r\n \"Whispering Chaos (East)\",\r\n \"Whispering Chaos (North)\",\r\n \"Whispering Chaos (South)\",\r\n \"Whispering Chaos (West)\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nPLAYER_CARD_TOKEN_OFFSETS = {\r\n [1] = {\r\n { 0, 3, -0.2 },\r\n },\r\n [2] = {\r\n { 0.4, 3, -0.2 },\r\n { -0.4, 3, -0.2 },\r\n },\r\n [3] = {\r\n { 0, 3, -0.9 },\r\n { 0.4, 3, -0.2 },\r\n { -0.4, 3, -0.2 },\r\n },\r\n [4] = {\r\n { 0.4, 3, -0.9 },\r\n { -0.4, 3, -0.9 },\r\n { 0.4, 3, -0.2 },\r\n { -0.4, 3, -0.2 }\r\n },\r\n [5] = {\r\n { 0.7, 3, -0.9 },\r\n { 0, 3, -0.9 },\r\n { -0.7, 3, -0.9 },\r\n { 0.4, 3, -0.2 },\r\n { -0.4, 3, -0.2 }\r\n },\r\n [6] = {\r\n { 0.7, 3, -0.9 },\r\n { 0, 3, -0.9 },\r\n { -0.7, 3, -0.9 },\r\n { 0.7, 3, -0.2 },\r\n { 0, 3, -0.2 },\r\n { -0.7, 3, -0.2 },\r\n },\r\n [7] = {\r\n { 0.7, 3, -0.9 },\r\n { 0, 3, -0.9 },\r\n { -0.7, 3, -0.9 },\r\n { 0.7, 3, -0.2 },\r\n { 0, 3, -0.2 },\r\n { -0.7, 3, -0.2 },\r\n { 0, 3, 0.5 },\r\n },\r\n [8] = {\r\n { 0.7, 3, -0.9 },\r\n { 0, 3, -0.9 },\r\n { -0.7, 3, -0.9 },\r\n { 0.7, 3, -0.2 },\r\n { 0, 3, -0.2 },\r\n { -0.7, 3, -0.2 },\r\n { -0.35, 3, 0.5 },\r\n { 0.35, 3, 0.5 },\r\n },\r\n [9] = {\r\n { 0.7, 3, -0.9 },\r\n { 0, 3, -0.9 },\r\n { -0.7, 3, -0.9 },\r\n { 0.7, 3, -0.2 },\r\n { 0, 3, -0.2 },\r\n { -0.7, 3, -0.2 },\r\n { 0.7, 3, 0.5 },\r\n { 0, 3, 0.5 },\r\n { -0.7, 3, 0.5 },\r\n },\r\n [12] = {\r\n { 0.7, 3, -0.9 },\r\n { 0, 3, -0.9 },\r\n { -0.7, 3, -0.9 },\r\n { 0.7, 3, -0.2 },\r\n { 0, 3, -0.2 },\r\n { -0.7, 3, -0.2 },\r\n { 0.7, 3, 0.5 },\r\n { 0, 3, 0.5 },\r\n { -0.7, 3, 0.5 },\r\n { 0.7, 3, 1.2 },\r\n { 0, 3, 1.2 },\r\n { -0.7, 3, 1.2 },\r\n }\r\n\r\n}\r\n\r\nmodeData = {\r\n ['Core Set'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['The Devourer Below'] = {\r\n easy = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' },\r\n normal = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' },\r\n hard = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' },\r\n expert = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' }\r\n },\r\n -----------------The Dunwich Legacy\r\n\r\n ['The Dunwich Legacy'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'red', 'blue' } }\r\n },\r\n ['The Miskatonic Museum'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Essex County Express'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Blood on the Altar'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Undimensioned and Unseen'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Where Doom Awaits'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Lost in Time and Space'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n -----------------The Path to Carcosa\r\n\r\n ['The Path to Carcosa'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'red', 'blue' } }\r\n },\r\n ['The Last King'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\r\n },\r\n ['Echoes of the Past'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\r\n },\r\n ['The Unspeakable Oath'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\r\n },\r\n ['A Phantom of Truth'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\r\n },\r\n ['The Pallid Mask'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\r\n },\r\n ['Black Stars Rise'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\r\n },\r\n ['Dim Carcosa'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'red', 'blue' } }\r\n },\r\n -----------------The Forgotten Age\r\n\r\n ['The Forgotten Age'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Doom of Eztli'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Threads of Fate'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Boundary Beyond'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The City of Archives'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Depths of Yoth'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Heart of the Elders'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Shattered Aeons'] = {\r\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'elder', 'red', 'blue' } }\r\n },\r\n\r\n -----------------The Circle Undone\r\n\r\n ['The Circle Undone'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm6', 'm8', 'skull', 'skull', 'red', 'blue' } }\r\n },\r\n [\"At Death's Doorstep\"] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Secret Name'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Wages of Sin'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['For the Greater Good'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Union and Disillusion'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['In the Clutches of Chaos'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Before the Black Throne'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n\r\n\r\n -----------------The Dream-Eaters\r\n\r\n ['TDE_A'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\r\n },\r\n ['TDE_B'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Search For Kadath'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\r\n },\r\n ['A Thousand Shapes of Horror'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n ['Dark Side of the Moon'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Point of No Return'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n ['Where the Gods Dwell'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Weaver of the Cosmos'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n\r\n\r\n -----------------The Innsmouth Conspiracy\r\n ['The Innsmouth Conspiracy'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } } ,\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n ['TIC_Standalone'] = {\r\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n \r\n -----------------Edge of the Earth\r\n ['Edge of the Earth'] = {\r\n easy = { token = { 'p1', 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm7', 'frost', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n \r\n ['City of the Elder Things'] = {\r\n easy = { token = { 'p1', 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm7', 'frost', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n \r\n -----------------The Side Missions\r\n --official\r\n ['Curse of the Rougarou'] = {\r\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Carnevale of Horrors'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Labyrinths of Lunacy'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0','m1', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'red', 'blue' } }\r\n },\r\n ['Guardians of the Abyss'] = {\r\n normal = { token = { 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['Excelsior'] = {\r\n normal = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['Read or Die'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['All or Nothing'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n\r\n ['Meowlathotep'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n \r\n ['WotOG'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'skull', 'red', 'blue' } }\r\n },\r\n \r\n ['Bad Blood'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n \r\n ['Machinations'] = {\r\n easy = { token = { 'p1', 'p1', 'p1', '0', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n \r\n ['Red Tide'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n\r\n --fan-made\r\n ['Carnevale of Spiders'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n\r\n ['The Nephew Calls'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Outsider'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Stranger Things'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Winter Winds'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'skull', 'cultist', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'cultist', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'cultist', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'cultist', 'red', 'blue' } }\r\n },\r\n ['The Festival'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Forbidding Desert'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Happys Funhouse'] = {\r\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm5', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Knightfall'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'm8', 'cultist', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Last Call at Roxies'] = {\r\n easy = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Limens of Belief'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Blood Spilled in Salem'] = {\r\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Bread and Circuses'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Bridge of Sighs'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['The Collector'] = {\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['The Colour out of Space'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Curse of Amultep'] = {\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['The Dying Star'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'blue', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'blue', 'red', 'blue' } }\r\n },\r\n ['Against the Wendigo'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Pensher Wyrm'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'elder', 'red', 'blue' } }\r\n },\r\n ['Approaching Storm'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Into the Shadowlands'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['London Set 1'] = {\r\n easy = { token = { 'p2', 'p1', '0', '0', '0', 'm1', 'm2', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm2', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n },\r\n ['London Set 2'] = {\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'elder', 'tablet', 'red', 'blue' } },\r\n },\r\n ['London Set 3'] = {\r\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n },\r\n ['Delta Green'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['Jennys Choice'] = {\r\n easy = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4','skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm5', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['The Blob'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['The Initiation'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\r\n },\r\n ['Consternation'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'red', 'blue' } },\r\n },\r\n ['Of Sphinx'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'elder', 'cultist', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'elder', 'cultist', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'elder', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Ordis'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['Darkness Falls'] = {\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n ['War of the Worlds'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\r\n },\r\n ['Alice in Wonderland'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\r\n },\r\n ['Pokemon'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'm8', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Safari'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['Cerulean'] = {\r\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['Erich Zann'] = {\r\n easy = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\r\n },\r\n ['Kaimonogatari'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'skull', 'skull', 'cultist', 'red', 'blue' } },\r\n expert = { token = { '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm6', 'm8', 'skull', 'skull', 'cultist', 'red', 'blue' } }\r\n },\r\n ['Sleepy Hollow'] = {\r\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['Flesh'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\r\n },\r\n ['Dark Matter'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } }\r\n },\r\n ['Dont Starve'] = {\r\n normal = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n hard = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm5', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\r\n },\r\n ['XXXX'] = {\r\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\r\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\r\n },\r\n\r\n}\r\n\r\nfunction onSave()\r\n local globalState = JSON.encode(SPAWNED_PLAYER_CARD_GUIDS)\r\n log('saving global state: ' .. globalState)\r\n self.script_state = globalState\r\nend\r\n\r\nfunction onload(save_state)\r\n if save_state ~= '' then\r\n log('loading global state: ' .. save_state)\r\n SPAWNED_PLAYER_CARD_GUIDS = JSON.decode(save_state)\r\n else\r\n SPAWNED_PLAYER_CARD_GUIDS = {}\r\n end\r\nend\r\n\r\nfunction getSpawnedPlayerCardGuid(params)\r\n local guid = params[1]\r\n if SPAWNED_PLAYER_CARD_GUIDS == nil then\r\n return nil\r\n end\r\n return SPAWNED_PLAYER_CARD_GUIDS[guid]\r\nend\r\n\r\nfunction setSpawnedPlayerCardGuid(params)\r\n local guid = params[1]\r\n local value = params[2]\r\n if SPAWNED_PLAYER_CARD_GUIDS ~= nil then\r\n SPAWNED_PLAYER_CARD_GUIDS[guid] = value\r\n return true\r\n end\r\n return false\r\nend\r\n\r\nfunction checkHiddenCard(name)\r\n for _, n in ipairs(HIDDEN_CARD_DATA) do\r\n if name == n then\r\n return true\r\n end\r\n end\r\n return false\r\nend\r\n\r\nfunction updateHiddenCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n local data_hiddenCards = custom_data_helper.getTable(\"HIDDEN_CARD_DATA\")\r\n for k, v in ipairs(data_hiddenCards) do\r\n table.insert(HIDDEN_CARD_DATA, v)\r\n end\r\nend", - "LuaScriptState": 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+ "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/DataHelper\")\nend)\n__bundle_register(\"core/DataHelper\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- set true to enable debug logging\nDEBUG = false\n\nfunction log(message)\n if DEBUG then\n print(message)\n end\nend\n\n--[[ Known locations and clues. We check this to determine if we should atttempt to spawn clues,\nfirst we look for _ and if we find nothing we look for \nformat is [location_guid -> clueCount] ]]\nLOCATIONS_DATA = JSON.decode(\n [[{\n \"Study\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Study_670914\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Attic_377b20\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Attic\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Cellar_5d3bcc\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Cellar\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Bathroom\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Bedroom\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Far Above Your House\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Deep Below Your House\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Northside_86faac\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Northside\": {\"type\" : \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Graveyard\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Miskatonic University_cedb0a\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Miskatonic University\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Downtown_1aa7cb\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Downtown\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"St. Mary's Hospital\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Easttown_88245c\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Easttown\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Southside\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Rivertown\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Your House_377b20\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Your House_b28633\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Ritual Site\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Arkham Woods_e8e04b\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Arkham Woods\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"New Orleans_5ab18a\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"New Orleans\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Riverside_ab9d69\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Riverside\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Wilderness_3c5ea8\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Wilderness\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Unhallowed Land_552a1d\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Unhallowed Land_15983c\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Flooded Square\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Streets of Venice\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Rialto Bridge\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Venetian Garden\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"The Guardian\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Canal-side\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Accademia Bridge\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Bridge of Sighs\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"Warren Observatory\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Science Building\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Orne Library\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Administration Building\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Student Union\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Humanities Building\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Dormitories\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\n \"Faculty Offices\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Faculty Offices_1c567d\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n\n \"La Bella Luna\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Back Hall Doorway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Museum Entrance\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Security Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Security Office_fcb3e4\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Administration Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Administration Office_d2eb25\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Exhibit Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Exhibit Hall_563240\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Exhibit Hall_f3ffb6\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Exhibit Hall_0b0c58\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Exhibit Hall_2d87e6\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Exhibit Hall_da02ea\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n\n \"Train Car\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Train Car_f3f902\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Train Car_905f69\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Train Car_a3a321\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Train Car_464528\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Train Car_3cfca4\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Train Car_64ffb0\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Train Car_0fb5f0\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\n \"Engine Car\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"House in the Reeds\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Osborn's General Store\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Congregational Church\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Bishop's Brook\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Burned Ruins\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Schoolhouse\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Dunwich Village\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Dunwich Village_ac4427\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Cold Spring Glen\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Cold Spring Glen_e58475\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Ten-Acre Meadow\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Ten-Acre Meadow_05b0dd\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Blasted Heath\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Blasted Heath_995fe7\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Whateley Ruins\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Devil's Hop Yard\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Devil's Hop Yard_f7dd31\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"Base of the Hill\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Base of the Hill_80236e\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Ascending Path\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"back\"},\n \"Ascending Path_d3ae26\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Sentinel Peak\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Diverging Path\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Diverging Path_7239aa\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Altered Path\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"The Edge of the Universe\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Tear Through Time\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Prismatic Cascade\": {\"type\": \"fixed\", \"value\": 3, \"clueSide\": \"front\"},\n \"Towering Luminosity\": {\"type\": \"fixed\", \"value\": 4, \"clueSide\": \"front\"},\n \"Tear Through Space\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\n \"Endless Bridge\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"front\"},\n \"Dimensional Doorway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Steps of Y'hagharl\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Unstable Vortex\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Indecipherable Stairs\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"front\"},\n\n \"Backstage Doorway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Backstage Doorway_0797a9\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Lobby Doorway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Lobby Doorway_7605cf\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Lobby\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Backstage\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Balcony\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Foyer\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Historical Society\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Historical Society_40f79d\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Historical Society_b352f8\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Historical Society_0cf5d5\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Historical Society_abc0cb\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Historical Society_ab6a72\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Hidden Library\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\n\n \"Patient Confinement\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"Asylum Halls\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Asylum Halls_f99530\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Asylum Halls_576595\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Infirmary\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Basement Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Yard\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Garden\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Kitchen\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Mess Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"Grand Guignol\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Montmartre\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Montmartre_cbaacc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"front\"},\n \"Montparnasse\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Notre-Dame\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Gare d'Orsay\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Opéra Garnier\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Canal Saint-Martin\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Le Marais\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Gardens of Luxembourg\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Père Lachaise Cemetery\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"Catacombs\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Catacombs_29170f\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Catacombs_f1237c\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Catacombs_c3151e\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Catacombs_14b1cb\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Catacombs_81920c\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Catacombs_c14c8b\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Catacombs_ea2a55\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Catacombs_8bcab3\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Catacombs_7c7f4a\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n \"Catacombs_80cf41\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"back\"},\n\n \"Abbey Church\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Porte de l'Avancée\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Grand Rue\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Cloister\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Knight's Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Chœur Gothique\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Outer Wall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Outer Wall_014bd6\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"North Tower\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"North Tower_69eae5\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Chapel of St. Aubert\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\n \"Chapel of St. Aubert_e75ba8\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Abbey Tower\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"back\"},\n \"Abbey Tower_2f3d21\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"Shores of Hali\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Dark Spires\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Palace of the King\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\n \"Palace of the King_60d758\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Ruins of Carcosa\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Dim Streets\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Depths of Demhe\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Bleak Plains\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Recesses of Your Own Mind\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"The Throne Room\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Stage of the Ward Theatre\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n\n \"Serpent’s Haven\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Ruins of Eztli\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Rope Bridge\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Overgrown Ruins\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"River Canyon\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Path of Thorns\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Temple of the Fang\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Circuitous Trail\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Riverside Temple\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Waterfall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Trail of the Dead\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Cloud Forest\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n\n \"Chamber of Time\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Ancient Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Ancient Hall_b9acb8\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Grand Chamber\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Entryway\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Underground Ruins\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Burial Pit\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Secret Passage\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Snake Pit\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Throne Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Mosaic Chamber\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Tomb of the Ancients\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n\n \"Town Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Curiositie Shoppe\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"At the Station\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"At the Station_e0833c\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Missing Persons\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"The Relic is Missing!\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Trial of the Huntress\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Search for the Meaning\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Seeking Trouble\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Seeking Trouble_42f93b\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n\n \"Sacred Woods\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Chapultepec Hill\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Chapultepec Hill_baec21\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Canals of Tenochtitlán\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Lake Xochimilco\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Lake Xochimilco_59bf7d\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Templo Mayor\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Templo Mayor_fb0083\": {\"type\": \"perPlayer\", \"value\": 1, 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\"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"Kuala Lumpur Station\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"Court of the Outsiders\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"City of Remnants_2e3539\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_cec4ab\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_554351\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_f81164\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_57521c\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_6811e1\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_1fda49\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"City of Remnants_0a6b56\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"City of Remnants_ef5485\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n \"City of Remnants_49a04f\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"},\n\n \"Coterie Sanctuary\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n\n \"XXXX\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"xxx\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"back\"}\n}]]\n)\n\n-- Player cards with token counts and types\nPLAYER_CARD_DATA = JSON.decode(\n [[{\n \"xxx\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n },\n\n \"yyy\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n }\n}]]\n)\n\n-- Encounter Cards with Hidden.\nHIDDEN_CARD_DATA = {\n \"Visions in Your Mind (Death)\",\n \"Visions in Your Mind (Failure)\",\n \"Visions in Your Mind (Hatred)\",\n \"Visions in Your Mind (Horrors)\",\n \"Gift of Madness (Misery)\",\n \"Gift of Madness (Pity)\",\n \"Possession (Murderous)\",\n \"Possession (Torturous)\",\n \"Possession (Traitorous)\",\n\n \"Whispers in Your Head (Anxiety)\",\n \"Whispers in Your Head (Dismay)\",\n \"Whispers in Your Head (Doubt)\",\n \"Whispers in Your Head (Dread)\",\n \"Delusory Evils\",\n \"Hastur's Gaze\",\n \"Hastur's Grasp\",\n\n \"Law of 'Ygiroth (Chaos)\",\n \"Law of 'Ygiroth (Discord)\",\n \"Law of 'Ygiroth (Pandemonium)\",\n \"Nyarlathotep\",\n \"Restless Journey (Fallacy)\",\n \"Restless Journey (Hardship)\",\n \"Restless Journey (Lies)\",\n \"Whispering Chaos (East)\",\n \"Whispering Chaos (North)\",\n \"Whispering Chaos (South)\",\n \"Whispering Chaos (West)\"\n}\n\nPLAYER_CARD_TOKEN_OFFSETS = {\n [1] = {\n { 0, 3, -0.2 }\n },\n [2] = {\n { 0.4, 3, -0.2 },\n { -0.4, 3, -0.2 }\n },\n [3] = {\n { 0, 3, -0.9 },\n { 0.4, 3, -0.2 },\n { -0.4, 3, -0.2 }\n },\n [4] = {\n { 0.4, 3, -0.9 },\n { -0.4, 3, -0.9 },\n { 0.4, 3, -0.2 },\n { -0.4, 3, -0.2 }\n },\n [5] = {\n { 0.7, 3, -0.9 },\n { 0, 3, -0.9 },\n { -0.7, 3, -0.9 },\n { 0.4, 3, -0.2 },\n { -0.4, 3, -0.2 }\n },\n [6] = {\n { 0.7, 3, -0.9 },\n { 0, 3, -0.9 },\n { -0.7, 3, -0.9 },\n { 0.7, 3, -0.2 },\n { 0, 3, -0.2 },\n { -0.7, 3, -0.2 }\n },\n [7] = {\n { 0.7, 3, -0.9 },\n { 0, 3, -0.9 },\n { -0.7, 3, -0.9 },\n { 0.7, 3, -0.2 },\n { 0, 3, -0.2 },\n { -0.7, 3, -0.2 },\n { 0, 3, 0.5 }\n },\n [8] = {\n { 0.7, 3, -0.9 },\n { 0, 3, -0.9 },\n { -0.7, 3, -0.9 },\n { 0.7, 3, -0.2 },\n { 0, 3, -0.2 },\n { -0.7, 3, -0.2 },\n { -0.35, 3, 0.5 },\n { 0.35, 3, 0.5 }\n },\n [9] = {\n { 0.7, 3, -0.9 },\n { 0, 3, -0.9 },\n { -0.7, 3, -0.9 },\n { 0.7, 3, -0.2 },\n { 0, 3, -0.2 },\n { -0.7, 3, -0.2 },\n { 0.7, 3, 0.5 },\n { 0, 3, 0.5 },\n { -0.7, 3, 0.5 }\n },\n [12] = {\n { 0.7, 3, -0.9 },\n { 0, 3, -0.9 },\n { -0.7, 3, -0.9 },\n { 0.7, 3, -0.2 },\n { 0, 3, -0.2 },\n { -0.7, 3, -0.2 },\n { 0.7, 3, 0.5 },\n { 0, 3, 0.5 },\n { -0.7, 3, 0.5 },\n { 0.7, 3, 1.2 },\n { 0, 3, 1.2 },\n { -0.7, 3, 1.2 }\n }\n}\n\nmodeData = {\n ['Core Set'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['The Devourer Below'] = {\n easy = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' },\n normal = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' },\n hard = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' },\n expert = { parent = 'Core Set', append = { 'elder' }, message = 'An additional token for the preparation of this scenario has been added to the bag.' }\n },\n\n -----------------The Dunwich Legacy\n ['The Dunwich Legacy'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'red', 'blue' } }\n },\n ['The Miskatonic Museum'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Essex County Express'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Blood on the Altar'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Undimensioned and Unseen'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Where Doom Awaits'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Lost in Time and Space'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n\n -----------------The Path to Carcosa\n ['The Path to Carcosa'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'skull', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'red', 'blue' } }\n },\n ['The Last King'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\n },\n ['Echoes of the Past'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\n },\n ['The Unspeakable Oath'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\n },\n ['A Phantom of Truth'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\n },\n ['The Pallid Mask'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\n },\n ['Black Stars Rise'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'red', 'blue' }, random = { {'cultist', 'cultist'}, {'tablet', 'tablet'}, {'elder', 'elder'} } }\n },\n ['Dim Carcosa'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'red', 'blue' } }\n },\n\n -----------------The Forgotten Age\n ['The Forgotten Age'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\n },\n ['The Doom of Eztli'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Threads of Fate'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Boundary Beyond'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The City of Archives'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Depths of Yoth'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Heart of the Elders'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Shattered Aeons'] = {\n standalone = { token = { 'p1', '0', '0', '0','m1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'elder', 'red', 'blue' } }\n },\n\n -----------------The Circle Undone\n ['The Circle Undone'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm6', 'm8', 'skull', 'skull', 'red', 'blue' } }\n },\n [\"At Death's Doorstep\"] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Secret Name'] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Wages of Sin'] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['For the Greater Good'] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Union and Disillusion'] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['In the Clutches of Chaos'] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Before the Black Throne'] = {\n standalone = { token = { 'p1', '0', '0', 'm1','m1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n\n -----------------The Dream-Eaters\n ['TDE_A'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\n },\n ['TDE_B'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\n },\n ['The Search For Kadath'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\n },\n ['A Thousand Shapes of Horror'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\n },\n ['Dark Side of the Moon'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\n },\n ['Point of No Return'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\n },\n ['Where the Gods Dwell'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\n },\n ['Weaver of the Cosmos'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'cultist', 'elder', 'elder', 'red', 'blue' } }\n },\n\n -----------------The Innsmouth Conspiracy\n ['The Innsmouth Conspiracy'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } } ,\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } }\n },\n ['TIC_Standalone'] = {\n standalone = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } }\n },\n\n -----------------Edge of the Earth\n ['Edge of the Earth'] = {\n easy = { token = { 'p1', 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm7', 'frost', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['City of the Elder Things'] = {\n easy = { token = { 'p1', 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm7', 'frost', 'frost', 'frost', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n\n -----------------The Scarlet Keys\n ['The Scarlet Keys'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\n },\n\n -----------------The Side Missions\n --official\n ['Curse of the Rougarou'] = {\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Carnevale of Horrors'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Labyrinths of Lunacy'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'red', 'blue' } },\n hard = { token = { 'p1', '0','m1', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'red', 'blue' } }\n },\n ['Guardians of the Abyss'] = {\n normal = { token = { 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['Excelsior'] = {\n normal = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['Read or Die'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['All or Nothing'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Meowlathotep'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['WotOG'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'skull', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'skull', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'skull', 'red', 'blue' } }\n },\n ['Bad Blood'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Machinations'] = {\n easy = { token = { 'p1', 'p1', 'p1', '0', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'elder', 'red', 'blue' } }\n },\n ['Red Tide'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['FaF'] = {\n normal = { token = { 'p1', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm6', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n\n --fan-made\n ['Carnevale of Spiders'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Nephew Calls'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Outsider'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Stranger Things'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Winter Winds'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'skull', 'cultist', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'cultist', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'cultist', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'cultist', 'red', 'blue' } }\n },\n ['The Festival'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Forbidding Desert'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\n },\n ['Happys Funhouse'] = {\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm5', 'm7', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Knightfall'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'm8', 'cultist', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Last Call at Roxies'] = {\n easy = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'elder', 'elder', 'red', 'blue' } }\n },\n ['The Limens of Belief'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } }\n },\n ['Blood Spilled in Salem'] = {\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Bread and Circuses'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['Bridge of Sighs'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['The Collector'] = {\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['The Colour out of Space'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Curse of Amultep'] = {\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['The Dying Star'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'blue', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'blue', 'red', 'blue' } }\n },\n ['Against the Wendigo'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Pensher Wyrm'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'elder', 'red', 'blue' } }\n },\n ['Approaching Storm'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Into the Shadowlands'] = {\n easy = { token = { 'p1', 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['London Set 1'] = {\n easy = { token = { 'p2', 'p1', '0', '0', '0', 'm1', 'm2', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm2', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n },\n ['London Set 2'] = {\n normal = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'elder', 'tablet', 'red', 'blue' } },\n },\n ['London Set 3'] = {\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n },\n ['Delta Green'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['Jennys Choice'] = {\n easy = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4','skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm5', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['The Blob'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['The Initiation'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\n },\n ['Consternation'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'm7', 'skull', 'skull', 'skull', 'red', 'blue' } },\n },\n ['Of Sphinx'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'elder', 'cultist', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'skull', 'elder', 'cultist', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'elder', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['Ordis'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'elder', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['Darkness Falls'] = {\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n },\n ['War of the Worlds'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\n },\n ['Alice in Wonderland'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'm5', 'm6', 'skull', 'skull', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm7', 'm8', 'skull', 'skull', 'elder', 'red', 'blue' } }\n },\n ['Pokemon'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'm8', 'skull', 'skull', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Safari'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['Cerulean'] = {\n normal = { token = { 'p1', '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', 'm1', 'm2', 'm3', 'm3', 'm4', 'm6', 'skull', 'skull', 'cultist', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['Erich Zann'] = {\n easy = { token = { 'p1', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n normal = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } }\n },\n ['Kaimonogatari'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'skull', 'skull', 'cultist', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm2', 'm2', 'm3', 'm4', 'm4', 'm5', 'skull', 'skull', 'cultist', 'red', 'blue' } },\n expert = { token = { '0', '0', 'm1', 'm1', 'm2', 'm3', 'm4', 'm5', 'm6', 'm6', 'm8', 'skull', 'skull', 'cultist', 'red', 'blue' } }\n },\n ['Sleepy Hollow'] = {\n normal = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['Flesh'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm3', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', 'm1', 'm1', 'm2', 'm3', 'm3', 'm4', 'm4', 'm6', 'skull', 'skull', 'cultist', 'tablet', 'tablet', 'red', 'blue' } },\n },\n ['Dark Matter'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'cultist', 'red', 'blue' } }\n },\n ['Dont Starve'] = {\n normal = { token = { 'p1', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n hard = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm5', 'm7', 'skull', 'skull', 'cultist', 'tablet', 'elder', 'red', 'blue' } },\n },\n ['XXXX'] = {\n easy = { token = { 'p1', 'p1', '0', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n normal = { token = { 'p1', '0', '0', 'm1', 'm1', 'm1', 'm2', 'm2', 'm3', 'm4', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n hard = { token = { '0', '0', '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm5', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } },\n expert = { token = { '0', 'm1', 'm1', 'm2', 'm2', 'm3', 'm3', 'm4', 'm4', 'm5', 'm6', 'm8', 'skull', 'skull', 'cultist', 'tablet', 'red', 'blue' } }\n }\n}\n\nfunction onSave()\n local globalState = JSON.encode(SPAWNED_PLAYER_CARD_GUIDS)\n log('saving global state: ' .. globalState)\n return globalState\nend\n\nfunction onLoad(save_state)\n if save_state ~= '' then\n log('loading global state: ' .. save_state)\n SPAWNED_PLAYER_CARD_GUIDS = JSON.decode(save_state)\n else\n SPAWNED_PLAYER_CARD_GUIDS = {}\n end\nend\n\nfunction getSpawnedPlayerCardGuid(params)\n local guid = params[1]\n if SPAWNED_PLAYER_CARD_GUIDS == nil then\n return nil\n else\n return SPAWNED_PLAYER_CARD_GUIDS[guid]\n end\nend\n\nfunction setSpawnedPlayerCardGuid(params)\n local guid = params[1]\n local value = params[2]\n if SPAWNED_PLAYER_CARD_GUIDS ~= nil then\n SPAWNED_PLAYER_CARD_GUIDS[guid] = value\n return true\n else\n return false\n end\nend\n\nfunction checkHiddenCard(name)\n for _, n in ipairs(HIDDEN_CARD_DATA) do\n if name == n then\n return true\n end\n end\n return false\nend\n\nfunction updateHiddenCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n local data_hiddenCards = custom_data_helper.getTable(\"HIDDEN_CARD_DATA\")\n for k, v in ipairs(data_hiddenCards) do\n table.insert(HIDDEN_CARD_DATA, v)\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[]", "XmlUI": "" }, { "GUID": "5933fb", "Name": "Custom_Token", "Transform": { - "posX": -47.62, - "posY": 1.5979, + "posX": -48.2, + "posY": 1.531, "posZ": 0.0, - "rotX": 359.9201, - "rotY": 270.000183, - "rotZ": 0.0168410838, - "scaleX": 0.6836529, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.8, "scaleY": 1.0, - "scaleZ": 0.6836529 + "scaleZ": 0.8 }, - "Nickname": "Bless/Curse Token Manager", - "Description": "See Notebook for Instructions", + "Nickname": "Bless/Curse Manager", + "Description": "Left-Click: Add token\nRight-Click: Remove token\n\nContextmenu allows resetting the current state or removing all bless/curse tokens from play.\n\nSee Notebook for detailed instructions.", "GMNotes": "", "AltLookAngle": { "x": 0.0, @@ -111978,6 +100660,7 @@ "b": 1.0 }, "Tags": [ + "CleanUpHelper_ignore", "displacement_excluded" ], "LayoutGroupSortIndex": 0, @@ -111995,7 +100678,7 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1557640258613050317/0CB60FE3464788DAE2A650900DD84734934E5020/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1910115722577754046/64AF9853E51B79561BEAA3BEF13BBC694BBF9A34/", "ImageSecondaryURL": "", "ImageScalar": 1.0, "WidthScale": 0.0, @@ -112006,23 +100689,23 @@ "Stackable": true } }, - "LuaScript": "BLESS_COLOR = { r = 0.3, g = 0.25, b = 0.09 }\r\nCURSE_COLOR = { r = 0.2, g = 0.08, b = 0.24 }\r\nMIN_VALUE = 1\r\nMAX_VALUE = 10\r\nIMAGE_URL = {\r\n Bless = \"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\",\r\n Curse = \"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"\r\n}\r\n\r\nfunction onload()\r\n self.createButton({\r\n label = \"Add\",\r\n click_function = \"addBlessToken\",\r\n function_owner = self,\r\n position = { -2.3, 0.1, -0.5 },\r\n height = 150,\r\n width = 300,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = BLESS_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Remove\",\r\n click_function = \"removeBlessToken\",\r\n function_owner = self,\r\n position = { -0.9, 0.1, -0.5 },\r\n height = 150,\r\n width = 450,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = BLESS_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Take\",\r\n click_function = \"takeBlessToken\",\r\n function_owner = self,\r\n position = { 0.7, 0.1, -0.5 },\r\n height = 150,\r\n width = 350,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = BLESS_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Return\",\r\n click_function = \"returnBlessToken\",\r\n function_owner = self,\r\n position = { 2.1, 0.1, -0.5 },\r\n height = 150,\r\n width = 400,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = BLESS_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Add\",\r\n click_function = \"addCurseToken\",\r\n function_owner = self,\r\n position = { -2.3, 0.1, 0.5 },\r\n height = 150,\r\n width = 300,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = CURSE_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Remove\",\r\n click_function = \"removeCurseToken\",\r\n function_owner = self,\r\n position = { -0.9, 0.1, 0.5 },\r\n height = 150,\r\n width = 450,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = CURSE_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Take\",\r\n click_function = \"takeCurseToken\",\r\n function_owner = self,\r\n position = { 0.7, 0.1, 0.5 },\r\n height = 150,\r\n width = 350,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = CURSE_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Return\",\r\n click_function = \"returnCurseToken\",\r\n function_owner = self,\r\n position = { 2.1, 0.1, 0.5 },\r\n height = 150,\r\n width = 400,\r\n scale = { x = 1.75, y = 1.75, z = 1.75 },\r\n font_size = 100,\r\n font_color = { r = 1, g = 1, b = 1 },\r\n color = CURSE_COLOR\r\n })\r\n\r\n self.createButton({\r\n label = \"Reset\", click_function = \"doReset\", function_owner = self,\r\n position = { 0, 0, 1.8 }, rotation = { 0, 0, 0 }, height = 350, width = 800,\r\n font_size = 250, color = { 0, 0, 0 }, font_color = { 1, 1, 1 }\r\n })\r\n\r\n numInPlay = { Bless = 0, Curse = 0 }\r\n tokensTaken = { Bless = {}, Curse = {} }\r\n sealedTokens = {}\r\n Wait.time(initializeState, 1)\r\n\r\n addHotkey(\"Bless Curse Status\", printStatus, false)\r\n addHotkey(\"Wendy's Menu\", addMenuOptions, false)\r\nend\r\n\r\nfunction initializeState()\r\n playerColor = \"White\"\r\n -- count tokens in the bag\r\n local chaosbag = getChaosBag()\r\n if chaosbag == nil then return end\r\n local tokens = {}\r\n for i, v in ipairs(chaosbag.getObjects()) do\r\n if v.name == \"Bless\" then\r\n numInPlay.Bless = numInPlay.Bless + 1\r\n elseif v.name == \"Curse\" then\r\n numInPlay.Curse = numInPlay.Curse + 1\r\n end\r\n end\r\n\r\n -- find tokens in the play area\r\n local objs = getObjects()\r\n for i, obj in ipairs(objs) do\r\n local pos = obj.getPosition()\r\n if (pos.x > -110 and pos.x < 44 and pos.z > -77 and pos.z < 77) then\r\n if obj.getName() == \"Bless\" then\r\n table.insert(tokensTaken.Bless, obj.getGUID())\r\n numInPlay.Bless = numInPlay.Bless + 1\r\n elseif obj.getName() == \"Curse\" then\r\n table.insert(tokensTaken.Curse, obj.getGUID())\r\n numInPlay.Curse = numInPlay.Curse + 1\r\n end\r\n end\r\n end\r\n\r\n mode = \"Bless\"\r\n print(\"Bless Tokens \" .. getTokenCount())\r\n mode = \"Curse\"\r\n print(\"Curse Tokens \" .. getTokenCount())\r\nend\r\n\r\nfunction printStatus(player_color, hovered_object, world_position, key_down_up)\r\n mode = \"Curse\"\r\n broadcastToColor(\"Curse Tokens \" .. getTokenCount(), player_color)\r\n mode = \"Bless\"\r\n broadcastToColor(\"Bless Tokens \" .. getTokenCount(), player_color)\r\nend\r\n\r\nfunction doReset(_obj, _color, alt_click)\r\n playerColor = _color\r\n numInPlay = { Bless = 0, Curse = 0 }\r\n tokensTaken = { Bless = {}, Curse = {} }\r\n initializeState()\r\nend\r\n\r\nfunction addBlessToken(_obj, _color, alt_click)\r\n addToken(\"Bless\", _color)\r\nend\r\n\r\nfunction addCurseToken(_obj, _color, alt_click)\r\n addToken(\"Curse\", _color)\r\nend\r\n\r\nfunction addToken(type, _color)\r\n if numInPlay[type] == MAX_VALUE then\r\n printToColor(MAX_VALUE .. \" tokens already in play, not adding any\", _color)\r\n else\r\n mode = type\r\n spawnToken()\r\n end\r\nend\r\n\r\nfunction spawnToken()\r\n local pos = getChaosBagPosition()\r\n if pos == nil then return end\r\n local url = IMAGE_URL[mode]\r\n local obj = spawnObject({\r\n type = 'Custom_Tile',\r\n position = { pos.x, pos.y + 3, pos.z },\r\n rotation = { x = 0, y = 260, z = 0 },\r\n callback_function = spawn_callback\r\n })\r\n obj.setCustomObject({\r\n type = 2,\r\n image = url,\r\n thickness = 0.10,\r\n })\r\n obj.scale { 0.81, 1, 0.81 }\r\n return obj\r\nend\r\n\r\nfunction spawn_callback(obj)\r\n obj.setName(mode)\r\n local guid = obj.getGUID()\r\n numInPlay[mode] = numInPlay[mode] + 1\r\n printToAll(\"Adding \" .. mode .. \" token \" .. getTokenCount())\r\nend\r\n\r\nfunction removeBlessToken(_obj, _color, alt_click)\r\n takeToken(\"Bless\", _color, true)\r\nend\r\n\r\nfunction removeCurseToken(_obj, _color, alt_click)\r\n takeToken(\"Curse\", _color, true)\r\nend\r\n\r\nfunction takeBlessToken(_obj, _color, alt_click)\r\n takeToken(\"Bless\", _color, false)\r\nend\r\n\r\nfunction takeCurseToken(_obj, _color, alt_click)\r\n takeToken(\"Curse\", _color, false)\r\nend\r\n\r\nfunction takeToken(type, _color, remove)\r\n playerColor = _color\r\n local chaosbag = getChaosBag()\r\n if chaosbag == nil then return end\r\n if not remove and not SEAL_CARD_MESSAGE then\r\n broadcastToColor(\"Are you trying to seal a token on a card? Return \" ..\r\n \"this one, then try right-clicking on the card for seal options.\",\r\n _color)\r\n SEAL_CARD_MESSAGE = true\r\n end\r\n local tokens = {}\r\n for i, v in ipairs(chaosbag.getObjects()) do\r\n if v.name == type then\r\n table.insert(tokens, v.guid)\r\n end\r\n end\r\n if #tokens == 0 then\r\n printToColor(\"No \" .. type .. \" tokens in the chaos bag\", _color)\r\n return\r\n end\r\n local pos = self.getPosition()\r\n local callback = take_callback\r\n if remove then\r\n callback = remove_callback\r\n num = removeNum\r\n end\r\n local guid = table.remove(tokens)\r\n mode = type\r\n local position = Vector({ pos.x - 2, pos.y, pos.z + 2.5 })\r\n if type == \"Curse\" then\r\n position = position + Vector({ 0, 0, -5 })\r\n end\r\n chaosbag.takeObject({\r\n guid = guid,\r\n position = position,\r\n smooth = false,\r\n callback_function = callback\r\n })\r\nend\r\n\r\nfunction remove_callback(obj)\r\n take_callback(obj, true)\r\nend\r\n\r\nfunction take_callback(obj, remove)\r\n local guid = obj.getGUID()\r\n if remove then\r\n numInPlay[mode] = numInPlay[mode] - 1\r\n printToAll(\"Removing \" .. mode .. \" token \" .. getTokenCount())\r\n obj.destruct()\r\n else\r\n table.insert(tokensTaken[mode], guid)\r\n printToAll(\"Taking \" .. mode .. \" token \" .. getTokenCount())\r\n end\r\nend\r\n\r\nfunction returnBlessToken(_obj, _color, alt_click)\r\n returnToken(\"Bless\", _color)\r\nend\r\n\r\nfunction returnCurseToken(_obj, _color, alt_click)\r\n returnToken(\"Curse\", _color)\r\nend\r\n\r\nfunction returnToken(type, _color)\r\n mode = type\r\n local guid = table.remove(tokensTaken[type])\r\n if guid == nil then\r\n printToColor(\"No \" .. mode .. \" tokens to return\", _color)\r\n return\r\n end\r\n local token = getObjectFromGUID(guid)\r\n if token == nil then\r\n printToColor(\"Couldn't find token \" .. guid .. \", not returning to bag\", _color)\r\n return\r\n end\r\n playerColor = _color\r\n local chaosbag = getChaosBag()\r\n if chaosbag == nil then return end\r\n chaosbag.putObject(token)\r\n printToAll(\"Returning \" .. type .. \" token \" .. getTokenCount())\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i, v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToColor(\"No chaos bag found\", playerColor) end\r\n return chaosbag\r\nend\r\n\r\nfunction getChaosBagPosition()\r\n local chaosbag = getChaosBag()\r\n if chaosbag == nil then return nil end\r\n return chaosbag.getPosition()\r\nend\r\n\r\nfunction getTokenCount()\r\n return \"(\" .. (numInPlay[mode] - #tokensTaken[mode]) .. \"/\" ..\r\n #tokensTaken[mode] .. \")\"\r\nend\r\n\r\nfunction addMenuOptions(playerColor, hoveredObject, pointerPosition, isKeyUp)\r\n local manager = self\r\n if hoveredObject == nil or hoveredObject.getVar(\"MENU_ADDED\") == true then return end\r\n if hoveredObject.tag ~= \"Card\" then\r\n broadcastToColor(\"Right-click seal options can only be added to cards\", playerColor)\r\n return\r\n end\r\n hoveredObject.addContextMenuItem(\"Seal Bless\", function(color)\r\n manager.call(\"sealToken\", {\r\n type = \"Bless\",\r\n playerColor = color,\r\n enemy = hoveredObject\r\n })\r\n end, true)\r\n hoveredObject.addContextMenuItem(\"Release Bless\", function(color)\r\n manager.call(\"releaseToken\", {\r\n type = \"Bless\",\r\n playerColor = color,\r\n enemy = hoveredObject\r\n })\r\n end, true)\r\n hoveredObject.addContextMenuItem(\"Seal Curse\", function(color)\r\n manager.call(\"sealToken\", {\r\n type = \"Curse\",\r\n playerColor = color,\r\n enemy = hoveredObject\r\n })\r\n end, true)\r\n hoveredObject.addContextMenuItem(\"Release Curse\", function(color)\r\n manager.call(\"releaseToken\", {\r\n type = \"Curse\",\r\n playerColor = color,\r\n enemy = hoveredObject\r\n })\r\n end, true)\r\n broadcastToColor(\"Right-click seal options added to \" .. hoveredObject.getName(), playerColor)\r\n hoveredObject.setVar(\"MENU_ADDED\", true)\r\n sealedTokens[hoveredObject.getGUID()] = {}\r\nend\r\n\r\nfunction sealToken(params)\r\n playerColor = params.playerColor\r\n local chaosbag = getChaosBag()\r\n if chaosbag == nil then return end\r\n local pos = params.enemy.getPosition()\r\n local manager = self\r\n\r\n for i, token in ipairs(chaosbag.getObjects()) do\r\n if token.name == params.type then\r\n chaosbag.takeObject({\r\n position = { pos.x, pos.y + 1, pos.z },\r\n index = i - 1,\r\n smooth = false,\r\n callback_function = function(obj)\r\n Wait.frames(function()\r\n local mSealedTokens = manager.getVar(\"sealedTokens\")\r\n local tokens = mSealedTokens[params.enemy.getGUID()]\r\n table.insert(tokens, obj)\r\n manager.setVar(\"sealedTokens\", mSealedTokens)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[params.type], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", params.type)\r\n printToColor(\"Sealing \" .. params.type .. \" token \" .. manager.call(\"getTokenCount\"),\r\n params.playerColor)\r\n end\r\n , 1)\r\n end\r\n })\r\n return\r\n end\r\n end\r\n printToColor(params.type .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction releaseToken(params)\r\n playerColor = params.playerColor\r\n local chaosbag = getChaosBag()\r\n if chaosbag == nil then return end\r\n local tokens = sealedTokens[params.enemy.getGUID()]\r\n if tokens == nil or #tokens == 0 then return end\r\n mode = params.type\r\n\r\n for i, token in ipairs(tokens) do\r\n if token ~= nil and token.getName() == params.type then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n for j, v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], j)\r\n table.remove(tokens, i)\r\n printToColor(\"Releasing \" .. mode .. \" token\" .. getTokenCount(), params.playerColor)\r\n return\r\n end\r\n end\r\n end\r\n end\r\n printToColor(params.type .. \" token not sealed on \" .. params.enemy.getName(), params.playerColor)\r\nend", - "LuaScriptState": "{\"Bless\":8,\"Curse\":0}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"tokens/BlessCurseManager\")\nend)\n__bundle_register(\"tokens/BlessCurseManager\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Bless / Curse Manager\n-- updated by: Chr1Z\n-- made by: Tikatoy\n-- description: helps with adding / removing and sealing of bless and curse tokens\ninformation = {\n version = \"3.5\",\n last_updated = \"12.11.2022\"\n}\n\nlocal IMAGE_URL = {\n Bless = \"http://cloud-3.steamusercontent.com/ugc/1655601092778627699/339FB716CB25CA6025C338F13AFDFD9AC6FA8356/\",\n Curse = \"http://cloud-3.steamusercontent.com/ugc/1655601092778636039/2A25BD38E8C44701D80DD96BF0121DA21843672E/\"\n}\n\n-- common button parameters\nlocal buttonParamaters = {}\nbuttonParamaters.function_owner = self\nbuttonParamaters.color = { 0, 0, 0, 0 }\nbuttonParamaters.width = 700\nbuttonParamaters.height = 700\n\nlocal altState = false\nlocal MODE = { [false] = \"Add / Remove\", [true] = \"Take / Return\" }\nlocal BUTTON_COLOR = { [false] = { 0.4, 0.4, 0.4 }, [true] = { 0.9, 0.9, 0.9 } }\nlocal FONT_COLOR = { [false] = { 1, 1, 1 }, [true] = { 0, 0, 0 } }\nlocal whitespace = \" \"\n\n-- variable will be set by outside call\ntokenArranger = nil\n\n---------------------------------------------------------\n-- creating buttons and menus + initializing tables\n---------------------------------------------------------\n\nfunction onSave() return JSON.encode(altState) end\n\nfunction onLoad(saved_state)\n if saved_state ~= nil then\n altState = JSON.decode(saved_state)\n end\n\n -- index: 0 - bless\n buttonParamaters.click_function = \"clickBless\"\n buttonParamaters.position = { -1.03, 0.05, 0.46 }\n self.createButton(buttonParamaters)\n\n -- index: 1 - curse\n buttonParamaters.click_function = \"clickCurse\"\n buttonParamaters.position[1] = -buttonParamaters.position[1]\n self.createButton(buttonParamaters)\n\n -- index: 2 - alternative mode (take / return)\n buttonParamaters.click_function = \"enableAlt\"\n buttonParamaters.width = 900\n buttonParamaters.height = 210\n buttonParamaters.position = { -1.03, 0.05, -0.85 }\n self.createButton(buttonParamaters)\n\n -- index: 3 - default mode (add / remove)\n buttonParamaters.click_function = \"enableDefault\"\n buttonParamaters.position[1] = -buttonParamaters.position[1]\n self.createButton(buttonParamaters)\n\n -- load labels, tooltips and colors\n updateButtons()\n\n -- context menu\n self.addContextMenuItem(\"Remove all\", doRemove)\n self.addContextMenuItem(\"Reset\", doReset)\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Bless / Curse Manager v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n printToAll(\"original by Tikatoy\", \"White\")\n end)\n\n -- hotkeys\n addHotkey(\"Bless Curse Status\", printStatus, false)\n addHotkey(\"Wendy's Menu\", addMenuOptions, false)\n\n -- initializing tables\n numInPlay = { Bless = 0, Curse = 0 }\n tokensTaken = { Bless = {}, Curse = {} }\n sealedTokens = {}\n Wait.time(initializeState, 1)\nend\n\nfunction initializeState()\n -- count tokens in the bag\n local chaosbag = getChaosBag()\n if chaosbag == nil then return end\n local tokens = {}\n for _, v in ipairs(chaosbag.getObjects()) do\n if v.name == \"Bless\" then\n numInPlay.Bless = numInPlay.Bless + 1\n elseif v.name == \"Curse\" then\n numInPlay.Curse = numInPlay.Curse + 1\n end\n end\n\n -- find tokens in the play area\n for _, obj in ipairs(getObjects()) do\n local pos = obj.getPosition()\n if pos.x > -50 and pos.x < 50 and pos.z > 8 and pos.z < 50 then\n if obj.getName() == \"Bless\" then\n table.insert(tokensTaken.Bless, obj.getGUID())\n numInPlay.Bless = numInPlay.Bless + 1\n elseif obj.getName() == \"Curse\" then\n table.insert(tokensTaken.Curse, obj.getGUID())\n numInPlay.Curse = numInPlay.Curse + 1\n end\n end\n end\n\n broadcastCount(\"Curse\")\n broadcastCount(\"Bless\")\nend\n\nfunction broadcastCount(token)\n local count = getTokenCount(token)\n if count == \"(0/0)\" then return end\n broadcastToAll(token .. \" Tokens \" .. count, \"White\")\nend\n\nfunction printStatus(color)\n broadcastToColor(\"Curse Tokens \" .. getTokenCount(\"Curse\"), color, \"White\")\n broadcastToColor(\"Bless Tokens \" .. getTokenCount(\"Bless\"), color, \"White\")\nend\n\n-- context menu function 1\nfunction doRemove(color)\n local chaosbag = getChaosBag()\n if chaosbag == nil then\n broadcastToAll(\"Chaos bag not found!\", \"Red\")\n return\n end\n\n -- remove tokens from chaos bag\n local count = { Bless = 0, Curse = 0 }\n for _, v in ipairs(chaosbag.getObjects()) do\n if v.name == \"Bless\" or v.name == \"Curse\" then\n chaosbag.takeObject({\n guid = v.guid,\n position = { 0, 5, 0 },\n callback_function = function(obj) obj.destruct() end\n })\n count[v.name] = count[v.name] + 1\n end\n end\n\n broadcastToColor(\"Removed \" .. count[\"Bless\"] .. \" Bless and \" ..\n count[\"Curse\"] .. \" Curse tokens from the chaos bag.\", color, \"White\")\n\n -- removing tokens that were 'taken'\n local function removeType(type)\n local count = 0\n for _, guid in ipairs(tokensTaken[type]) do\n local token = getObjectFromGUID(guid)\n if token ~= nil then\n token.destruct()\n count = count + 1\n end\n end\n return count\n end\n\n broadcastToColor(\"Removed \" .. removeType(\"Bless\") .. \" Bless and \" ..\n removeType(\"Curse\") .. \" Curse tokens from play.\", color, \"White\")\n\n doReset(color)\nend\n\n-- context menu function 2\nfunction doReset(color)\n -- delete previously pulled out tokens by the token arranger\n if tokenArranger then\n for _, token in ipairs(getObjectsWithTag(tokenArranger.getVar(\"TO_DELETE_TAG\"))) do\n token.destruct()\n end\n end\n\n playerColor = color\n numInPlay = { Bless = 0, Curse = 0 }\n tokensTaken = { Bless = {}, Curse = {} }\n initializeState()\n updateTokenArranger()\nend\n\n---------------------------------------------------------\n-- click functions\n---------------------------------------------------------\n\n-- click function 1\nfunction clickBless(_, color, isRightClick)\n playerColor = color\n callFunctions(\"Bless\", isRightClick)\nend\n\n-- click function 2\nfunction clickCurse(_, color, isRightClick)\n playerColor = color\n callFunctions(\"Curse\", isRightClick)\nend\n\n-- click function 3\nfunction enableAlt()\n if altState then return end\n altState = not altState\n updateButtons()\nend\n\n-- click function 4\nfunction enableDefault()\n if not altState then return end\n altState = not altState\n updateButtons()\nend\n\n---------------------------------------------------------\n-- called functions\n---------------------------------------------------------\n\nfunction updateButtons()\n self.editButton({\n index = 0,\n tooltip = MODE[altState] .. \" Bless\"\n })\n\n self.editButton({\n index = 1,\n tooltip = MODE[altState] .. \" Curse\"\n })\n\n self.editButton({\n index = 2,\n label = whitespace .. MODE[true] .. (altState and \" ✓\" or whitespace) .. \" \",\n color = BUTTON_COLOR[not altState],\n font_color = FONT_COLOR[not altState]\n })\n\n self.editButton({\n index = 3,\n label = whitespace .. MODE[false] .. (altState and whitespace or \" ✓\") .. \" \",\n color = BUTTON_COLOR[altState],\n font_color = FONT_COLOR[altState]\n })\nend\n\n-- function that is called by click_functions 1+2 and calls the other functions\nfunction callFunctions(token, isRightClick)\n local success\n if not altState then\n if isRightClick then\n success = takeToken(token, true)\n else\n success = addToken(token)\n end\n else\n if isRightClick then\n success = returnToken(token)\n else\n success = takeToken(token, false)\n end\n end\n if success ~= 0 then updateTokenArranger() end\nend\n\nUPDATING = false\nfunction updateTokenArranger()\n if tokenArranger and not UPDATING then\n UPDATING = true\n Wait.time(function()\n UPDATING = false\n tokenArranger.call(\"layout\")\n end, 1.5)\n end\nend\n\nfunction getChaosBag()\n local zone = getObjectFromGUID(\"83ef06\")\n if zone == nil then printToAll(\"Zone for chaosbag not found!\", \"Red\") return end\n\n local items = zone.getObjects()\n local chaosbag = nil\n for _, v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToColor(\"No chaos bag found\", playerColor) end\n return chaosbag\nend\n\nfunction getTokenCount(type)\n if type == nil then type = mode end\n return \"(\" .. (numInPlay[type] - #tokensTaken[type]) .. \"/\" .. #tokensTaken[type] .. \")\"\nend\n\n---------------------------------------------------------\n-- main functions: add, take and return\n---------------------------------------------------------\n\nfunction addToken(type)\n if numInPlay[type] == 10 then\n printToColor(\"10 tokens already in play, not adding any.\", playerColor)\n return 0\n end\n return spawnToken(type)\nend\n\nfunction spawnToken(type)\n local chaosbag = getChaosBag()\n if chaosbag == nil then\n return 0\n end\n local pos = chaosbag.getPosition()\n local obj = spawnObject({\n type = 'Custom_Tile',\n position = { pos.x, pos.y + 1, pos.z },\n callback_function = function(obj)\n obj.setName(type)\n chaosbag.putObject(obj)\n numInPlay[type] = numInPlay[type] + 1\n printToAll(\"Adding \" .. type .. \" token \" .. getTokenCount(type))\n end\n })\n obj.setCustomObject({\n type = 2,\n image = IMAGE_URL[type],\n thickness = 0.1,\n })\n obj.scale { 0.81, 1, 0.81 }\nend\n\nfunction takeToken(type, remove)\n local chaosbag = getChaosBag()\n if chaosbag == nil then\n broadcastToAll(\"Chaos bag not found!\", \"Red\")\n return 0\n end\n if not remove and not SEAL_CARD_MESSAGE then\n broadcastToColor(\"For sealing tokens on cards try right-clicking on the card for seal options.\", playerColor)\n SEAL_CARD_MESSAGE = true\n end\n local tokens = {}\n for _, v in ipairs(chaosbag.getObjects()) do\n if v.name == type then\n table.insert(tokens, v.guid)\n end\n end\n if #tokens == 0 then\n printToColor(\"No \" .. type .. \" tokens in the chaos bag.\", playerColor)\n return 0\n end\n local pos = self.getPosition() + Vector(2.25, 0, 0.85)\n if type == \"Curse\" then pos[3] = pos[3] - 1.7 end\n chaosbag.takeObject({\n guid = table.remove(tokens),\n position = pos,\n smooth = false,\n callback_function = function(obj)\n if remove then\n numInPlay[type] = numInPlay[type] - 1\n printToAll(\"Removing \" .. type .. \" token \" .. getTokenCount(type))\n obj.destruct()\n else\n table.insert(tokensTaken[type], obj.getGUID())\n printToAll(\"Taking \" .. type .. \" token \" .. getTokenCount(type))\n end\n end\n })\nend\n\nfunction returnToken(type)\n local guid = table.remove(tokensTaken[type])\n if guid == nil then\n printToColor(\"No \" .. type .. \" tokens to return\", playerColor)\n return 0\n end\n local token = getObjectFromGUID(guid)\n if token == nil then\n printToColor(\"Couldn't find token \" .. guid .. \", not returning to bag\", playerColor)\n return 0\n end\n local chaosbag = getChaosBag()\n if chaosbag == nil then\n return 0\n end\n chaosbag.putObject(token)\n printToAll(\"Returning \" .. type .. \" token \" .. getTokenCount(type))\nend\n\n---------------------------------------------------------\n-- Wendy Menu (context menu for cards on hotkey press)\n---------------------------------------------------------\n\nfunction addMenuOptions(playerColor, hoveredObject)\n if hoveredObject == nil or hoveredObject.getVar(\"MENU_ADDED\") == true then return end\n if hoveredObject.tag ~= \"Card\" then\n broadcastToColor(\"Right-click seal options can only be added to cards\", playerColor)\n return\n end\n\n hoveredObject.addContextMenuItem(\"Seal Bless\", function(color)\n sealToken(\"Bless\", color, hoveredObject)\n updateTokenArranger()\n end, true)\n\n hoveredObject.addContextMenuItem(\"Release Bless\", function(color)\n releaseToken(\"Bless\", color, hoveredObject)\n updateTokenArranger()\n end, true)\n\n hoveredObject.addContextMenuItem(\"Seal Curse\", function(color)\n sealToken(\"Curse\", color, hoveredObject)\n updateTokenArranger()\n end, true)\n\n hoveredObject.addContextMenuItem(\"Release Curse\", function(color)\n releaseToken(\"Curse\", color, hoveredObject)\n updateTokenArranger()\n end, true)\n\n broadcastToColor(\"Right-click seal options added to \" .. hoveredObject.getName(), playerColor)\n hoveredObject.setVar(\"MENU_ADDED\", true)\n sealedTokens[hoveredObject.getGUID()] = {}\nend\n\nfunction sealToken(type, playerColor, enemy)\n local chaosbag = getChaosBag()\n if chaosbag == nil then return end\n local pos = enemy.getPosition()\n\n for i, token in ipairs(chaosbag.getObjects()) do\n if token.name == type then\n chaosbag.takeObject({\n position = { pos.x, pos.y + 1, pos.z },\n index = i - 1,\n smooth = false,\n callback_function = function(obj)\n Wait.frames(function()\n table.insert(sealedTokens[enemy.getGUID()], obj)\n table.insert(tokensTaken[type], obj.getGUID())\n printToColor(\"Sealing \" .. type .. \" token \" .. getTokenCount(type), playerColor)\n end, 1)\n end\n })\n return\n end\n end\n printToColor(type .. \" token not found in bag\", playerColor)\nend\n\nfunction releaseToken(type, playerColor, enemy)\n local chaosbag = getChaosBag()\n if chaosbag == nil then return end\n local tokens = sealedTokens[enemy.getGUID()]\n if tokens == nil or #tokens == 0 then return end\n\n for i, token in ipairs(tokens) do\n if token ~= nil and token.getName() == type then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n for j, v in ipairs(tokensTaken[type]) do\n if v == guid then\n table.remove(tokensTaken[type], j)\n table.remove(tokens, i)\n printToColor(\"Releasing \" .. type .. \" token\" .. getTokenCount(type), playerColor)\n return\n end\n end\n end\n end\n printToColor(type .. \" token not sealed on \" .. enemy.getName(), playerColor)\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "false", "XmlUI": "" }, { "GUID": "d8d357", "Name": "Notecard", "Transform": { - "posX": 77.83561, - "posY": 1.24414432, - "posZ": 33.5828476, - "rotX": 0.0100286258, - "rotY": 89.99965, - "rotZ": 0.0154513223, - "scaleX": 0.250000417, - "scaleY": 0.250000417, - "scaleZ": 0.250000417 + "posX": 77.836, + "posY": 1.244, + "posZ": 33.583, + "rotX": 0.0, + "rotY": 90.0, + "rotZ": 0.0, + "scaleX": 0.25, + "scaleY": 0.25, + "scaleZ": 0.25 }, "Nickname": "", "Description": "lua setNotes(getObjectFromGUID('the objects guid').getJSON())", @@ -112059,15 +100742,15 @@ "GUID": "445115", "Name": "Checker_black", "Transform": { - "posX": 77.1586761, - "posY": 1.29673862, - "posZ": 6.31477737, - "rotX": 359.989868, - "rotY": 269.999939, - "rotZ": 179.984467, - "scaleX": 0.250000417, - "scaleY": 0.250000417, - "scaleZ": 0.250000417 + "posX": 77.159, + "posY": 1.297, + "posZ": 6.315, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, + "scaleX": 0.25, + "scaleY": 0.25, + "scaleZ": 0.25 }, "Nickname": "Arkham Deck Cutter", "Description": "", @@ -112099,7 +100782,7 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2020-09-26 5:50 p.m.\r\n---\r\n\r\n---@param index number\r\n---@param player_color string\r\nfunction onScriptingButtonDown(index, player_color)\r\n if not (index>=1 and index<=3) then return end\r\n\r\n local count = index * 3\r\n\r\n ---@type Player\r\n local player = Player[player_color]\r\n local object = player:getHoverObject()\r\n\r\n\r\n if (not object) then return end\r\n if (object.tag~=\"Deck\") then return end\r\n if (count >= object:getQuantity()) then return end\r\n\r\n for _ =1, count do\r\n local target_position = object:positionToWorld(Vector(0, 0, -3.5))\r\n\r\n object:takeObject {\r\n index = 0,\r\n position = target_position,\r\n smooth = false\r\n }\r\n end\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"util/DeckCutter\")\nend)\n__bundle_register(\"util/DeckCutter\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---\n--- Generated by EmmyLua(https://github.com/EmmyLua)\n--- Created by Whimsical.\n--- DateTime: 2020-09-26 5:50 p.m.\n---\n\n---@param index number\n---@param player_color string\nfunction onScriptingButtonDown(index, player_color)\n if not (index>=1 and index<=3) then return end\n\n local count = index * 3\n\n ---@type Player\n local player = Player[player_color]\n local object = player:getHoverObject()\n\n\n if (not object) then return end\n if (object.tag~=\"Deck\") then return end\n if (count >= object:getQuantity()) then return end\n\n for _ =1, count do\n local target_position = object:positionToWorld(Vector(0, 0, -3.5))\n\n object:takeObject {\n index = 0,\n position = target_position,\n smooth = false\n }\n end\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -112107,15 +100790,15 @@ "GUID": "a2f932", "Name": "ScriptingTrigger", "Transform": { - "posX": -27.8733368, - "posY": 4.14678335, - "posZ": -0.203914642, + "posX": -27.873, + "posY": 3.5, + "posZ": 0.0, "rotX": 0.0, - "rotY": 90.00002, + "rotY": 90.0, "rotZ": 0.0, - "scaleX": 36.3702774, - "scaleY": 5.1, - "scaleZ": 36.91981 + "scaleX": 37.0, + "scaleY": 4.0, + "scaleZ": 36.5 }, "Nickname": "", "Description": "", @@ -112153,14 +100836,14 @@ "GUID": "2585f4", "Name": "Custom_Model", "Transform": { - "posX": -9.703798, - "posY": 1.30651176, - "posZ": -53.9218, - "rotX": 0.0208093356, - "rotY": 270.0032, - "rotZ": 0.01677172, + "posX": -9.704, + "posY": 1.29500115, + "posZ": -53.922, + "rotX": -1.06177893E-07, + "rotY": 270.0, + "rotZ": 3.17455317E-07, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "Core", @@ -112175,7 +100858,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -112211,7 +100894,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": 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\"x\":-22.6157493591309,\"y\":1.34008347988129,\"z\":-76.9460296630859},\"rot\":{\"x\":0.0167705453932285,\"y\":179.999984741211,\"z\":359.979187011719}},\"d6fdbf\":{\"lock\":false,\"pos\":{\"x\":-16.6316871643066,\"y\":1.36149835586548,\"z\":-62.4525566101074},\"rot\":{\"x\":0.0208269469439983,\"y\":269.965209960938,\"z\":0.016755286604166}},\"d9fb86\":{\"lock\":false,\"pos\":{\"x\":-16.6317729949951,\"y\":1.35689842700958,\"z\":-78.1672897338867},\"rot\":{\"x\":0.0208139196038246,\"y\":270.008666992188,\"z\":0.0167712420225143}},\"dc27c7\":{\"lock\":false,\"pos\":{\"x\":-26.2995834350586,\"y\":1.26647651195526,\"z\":-84.817985534668},\"rot\":{\"x\":359.979156494141,\"y\":90.0029678344727,\"z\":359.983215332031}},\"de216f\":{\"lock\":false,\"pos\":{\"x\":-16.6467628479004,\"y\":1.36221206188202,\"z\":-59.995361328125},\"rot\":{\"x\":0.0208131168037653,\"y\":270.010681152344,\"z\":0.0167723800987005}},\"e04b48\":{\"lock\":false,\"pos\":{\"x\":-16.6361293792725,\"y\":1.35761880874634,\"z\":-75.7012634277344},\"rot\":{\"x\":0.0208205860108137,\"y\":269.987365722656,\"z\":0.0167635306715965}},\"e9ad05\":{\"lock\":false,\"pos\":{\"x\":-19.2936096191406,\"y\":1.30989551544189,\"z\":-76.9415512084961},\"rot\":{\"x\":0.0208100210875273,\"y\":269.995941162109,\"z\":0.016769165173173}},\"f62044\":{\"lock\":false,\"pos\":{\"x\":-19.3000545501709,\"y\":1.33144497871399,\"z\":-61.2332344055176},\"rot\":{\"x\":0.0208065081387758,\"y\":270.012023925781,\"z\":0.0167752727866173}}}}", "XmlUI": "" }, @@ -112219,14 +100902,14 @@ "GUID": "895eaa", "Name": "Custom_Model", "Transform": { - "posX": 40.2920341, - "posY": 1.42948055, - "posZ": 0.379370779, - "rotX": 359.920135, - "rotY": 269.989227, - "rotZ": 0.0168868471, + "posX": 45.414, + "posY": 1.48554, + "posZ": 0.379999518, + "rotX": 3.69329115E-07, + "rotY": 270.0, + "rotZ": -1.42008389E-07, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "Edge of the Earth", @@ -112241,7 +100924,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -112277,7 +100960,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"0b0b79\":{\"lock\":false,\"pos\":{\"x\":-1.46565234661102,\"y\":1.47562205791473,\"z\":-26.9321918487549},\"rot\":{\"x\":359.920135498047,\"y\":269.997589111328,\"z\":0.0168750546872616}},\"0cdf95\":{\"lock\":false,\"pos\":{\"x\":12.2519302368164,\"y\":1.46795833110809,\"z\":11.9864377975464},\"rot\":{\"x\":359.920135498047,\"y\":269.996398925781,\"z\":0.0168785694986582}},\"210053\":{\"lock\":false,\"pos\":{\"x\":0.270083129405975,\"y\":1.4896068572998,\"z\":28.7771110534668},\"rot\":{\"x\":359.920104980469,\"y\":270.018585205078,\"z\":0.0168460682034492}},\"31cdb9\":{\"lock\":false,\"pos\":{\"x\":12.2497777938843,\"y\":1.46560573577881,\"z\":3.98639631271362},\"rot\":{\"x\":359.920135498047,\"y\":269.999938964844,\"z\":0.0168741177767515}},\"460ef8\":{\"lock\":false,\"pos\":{\"x\":2.7240903377533,\"y\":1.54846370220184,\"z\":22.0571899414063},\"rot\":{\"x\":359.920104980469,\"y\":270.032989501953,\"z\":0.0168298408389091}},\"470ad0\":{\"lock\":false,\"pos\":{\"x\":2.7083432674408,\"y\":1.58133733272552,\"z\":19.1819362640381},\"rot\":{\"x\":359.920104980469,\"y\":270.006195068359,\"z\":180.016845703125}},\"655d56\":{\"lock\":false,\"pos\":{\"x\":12.249605178833,\"y\":1.46325016021729,\"z\":-4.01364898681641},\"rot\":{\"x\":359.920135498047,\"y\":269.999938964844,\"z\":0.0168741792440414}},\"97e141\":{\"lock\":false,\"pos\":{\"x\":-1.09167885780334,\"y\":1.47204566001892,\"z\":20.4249095916748},\"rot\":{\"x\":359.983093261719,\"y\":3.91473658964969E-05,\"z\":359.920043945313}},\"9d4840\":{\"lock\":false,\"pos\":{\"x\":12.2501087188721,\"y\":1.46089375019073,\"z\":-12.013650894165},\"rot\":{\"x\":359.920135498047,\"y\":269.999938964844,\"z\":0.016874086111784}},\"efaa42\":{\"lock\":false,\"pos\":{\"x\":12.2496566772461,\"y\":1.4585382938385,\"z\":-20.0140609741211},\"rot\":{\"x\":359.920104980469,\"y\":270.060791015625,\"z\":0.016789399087429}}}}", "XmlUI": "" }, @@ -112285,14 +100968,14 @@ "GUID": "a16a1a", "Name": "Custom_Model", "Transform": { - "posX": 40.0372047, - "posY": 1.43812156, - "posZ": 28.5179424, - "rotX": 359.920135, - "rotY": 269.972015, - "rotZ": 0.0169116128, + "posX": 45.159, + "posY": 1.48554, + "posZ": 28.518, + "rotX": 4.161892E-07, + "rotY": 270.0, + "rotZ": 2.13967084E-07, "scaleX": 1.0, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 1.0 }, "Nickname": "The Dream-Eaters", @@ -112307,7 +100990,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -112343,7 +101026,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\r\n font_size=350, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,6}, rotation={0,0,0}, height=500, width=1600,\n font_size=350, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"0fad66\":{\"lock\":false,\"pos\":{\"x\":12.2496,\"y\":1.4633,\"z\":-4.0136},\"rot\":{\"x\":359.9201,\"y\":270.0003,\"z\":0.0169}},\"185096\":{\"lock\":false,\"pos\":{\"x\":12.2505,\"y\":1.4585,\"z\":-20.0137},\"rot\":{\"x\":359.9201,\"y\":270.0004,\"z\":0.0169}},\"1b4f86\":{\"lock\":false,\"pos\":{\"x\":12.25,\"y\":1.4656,\"z\":3.9864},\"rot\":{\"x\":359.9201,\"y\":270.0002,\"z\":0.0169}},\"4f81cf\":{\"lock\":false,\"pos\":{\"x\":12.2501,\"y\":1.4609,\"z\":-12.0136},\"rot\":{\"x\":359.9201,\"y\":270.0004,\"z\":0.0169}},\"599cb7\":{\"lock\":false,\"pos\":{\"x\":12.2501,\"y\":1.4703,\"z\":19.9864},\"rot\":{\"x\":359.9201,\"y\":269.9999,\"z\":0.0169}},\"7b07ca\":{\"lock\":false,\"pos\":{\"x\":12.2521,\"y\":1.468,\"z\":11.9864},\"rot\":{\"x\":359.9201,\"y\":270,\"z\":0.0169}},\"7f5828\":{\"lock\":false,\"pos\":{\"x\":12.2503,\"y\":1.4727,\"z\":27.9864},\"rot\":{\"x\":359.9201,\"y\":270.0053,\"z\":0.0169}},\"c3844b\":{\"lock\":false,\"pos\":{\"x\":0.27,\"y\":1.4896,\"z\":28.777},\"rot\":{\"x\":359.9201,\"y\":269.9975,\"z\":0.0169}},\"e14c76\":{\"lock\":false,\"pos\":{\"x\":12.2496,\"y\":1.4562,\"z\":-28.0137},\"rot\":{\"x\":359.9201,\"y\":269.9999,\"z\":0.0169}},\"f40183\":{\"lock\":false,\"pos\":{\"x\":-1.2197,\"y\":1.4753,\"z\":-26.8667},\"rot\":{\"x\":359.9201,\"y\":270.0728,\"z\":0.0168}}}}", "XmlUI": "" }, @@ -112351,15 +101034,15 @@ "GUID": "757324", "Name": "Custom_Model", "Transform": { - "posX": 66.90692, - "posY": 1.75056124, - "posZ": -27.9115314, - "rotX": 359.9201, - "rotY": 269.992218, - "rotZ": 0.0168836955, + "posX": 66.907, + "posY": 1.86649907, + "posZ": -27.912, + "rotX": -2.13286455E-08, + "rotY": 270.0, + "rotZ": 1.7837241E-08, "scaleX": 2.0, - "scaleY": 0.10587021, - "scaleZ": 1.69295752 + "scaleY": 0.11, + "scaleZ": 1.69 }, "Nickname": "Return to The Circle Undone", "Description": "", @@ -112371,9 +101054,9 @@ }, "ColorDiffuse": { "r": 1.0, - "g": 0.996078432, + "g": 0.99608, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -112409,83 +101092,23 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\r\n font_size=150, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,1,-2}, rotation={0,0,0}, height=240, width=800,\n font_size=150, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"119ba7\":{\"lock\":false,\"pos\":{\"x\":-1.46555650234222,\"y\":1.47562301158905,\"z\":-26.9288692474365},\"rot\":{\"x\":359.920135498047,\"y\":270.00048828125,\"z\":0.0168708860874176}},\"1b8c0f\":{\"lock\":false,\"pos\":{\"x\":12.2493629455566,\"y\":1.47502863407135,\"z\":35.9863319396973},\"rot\":{\"x\":359.920135498047,\"y\":270.000427246094,\"z\":0.0168739818036556}},\"20790b\":{\"lock\":false,\"pos\":{\"x\":12.2495622634888,\"y\":1.46325027942657,\"z\":-4.01367902755737},\"rot\":{\"x\":359.920135498047,\"y\":270.000244140625,\"z\":0.0168732367455959}},\"4434f2\":{\"lock\":false,\"pos\":{\"x\":12.2499656677246,\"y\":1.46560525894165,\"z\":3.98632717132568},\"rot\":{\"x\":359.920135498047,\"y\":270.000335693359,\"z\":0.0168725643306971}},\"5ec77c\":{\"lock\":false,\"pos\":{\"x\":0.269363343715668,\"y\":1.48960697650909,\"z\":28.7746143341064},\"rot\":{\"x\":359.920135498047,\"y\":269.993408203125,\"z\":0.016880864277482}},\"646fa1\":{\"lock\":false,\"pos\":{\"x\":3.44351673126221,\"y\":1.4002298116684,\"z\":23.0479831695557},\"rot\":{\"x\":359.983093261719,\"y\":0.000529431854374707,\"z\":359.919952392578}},\"716acc\":{\"lock\":false,\"pos\":{\"x\":12.2502584457397,\"y\":1.4726722240448,\"z\":27.9863567352295},\"rot\":{\"x\":359.920135498047,\"y\":270.000549316406,\"z\":0.0168731641024351}},\"75547d\":{\"lock\":false,\"pos\":{\"x\":12.2495651245117,\"y\":1.45618319511414,\"z\":-28.013692855835},\"rot\":{\"x\":359.920135498047,\"y\":270.000335693359,\"z\":0.0168729331344366}},\"97895b\":{\"lock\":false,\"pos\":{\"x\":0.481101036071777,\"y\":1.48674499988556,\"z\":20.0573329925537},\"rot\":{\"x\":359.920135498047,\"y\":269.995483398438,\"z\":0.0168806239962578}},\"ac0448\":{\"lock\":false,\"pos\":{\"x\":0.256068646907806,\"y\":1.61475324630737,\"z\":22.9620132446289},\"rot\":{\"x\":359.920104980469,\"y\":270.006256103516,\"z\":180.016845703125}},\"bddf2e\":{\"lock\":false,\"pos\":{\"x\":12.2504606246948,\"y\":1.45853757858276,\"z\":-20.0136966705322},\"rot\":{\"x\":359.920135498047,\"y\":270.004272460938,\"z\":0.0168678276240826}},\"d236b4\":{\"lock\":false,\"pos\":{\"x\":12.2520532608032,\"y\":1.46795797348022,\"z\":11.9863395690918},\"rot\":{\"x\":359.920135498047,\"y\":270.000457763672,\"z\":0.016873711720109}},\"dbd374\":{\"lock\":false,\"pos\":{\"x\":12.2500514984131,\"y\":1.47031676769257,\"z\":19.9863567352295},\"rot\":{\"x\":359.920135498047,\"y\":270.000457763672,\"z\":0.0168729927390814}},\"e31fb3\":{\"lock\":false,\"pos\":{\"x\":12.2500629425049,\"y\":1.46089386940002,\"z\":-12.0136795043945},\"rot\":{\"x\":359.920135498047,\"y\":270.000274658203,\"z\":0.0168740153312683}}}}", "XmlUI": "" }, - { - "GUID": "0016fc", - "Name": "Custom_Token", - "Transform": { - "posX": -32.672, - "posY": 1.5827, - "posZ": 19.236, - "rotX": 359.9831, - "rotY": 359.9894, - "rotZ": 359.9201, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Intellect", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/sj8GatY.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, { "GUID": "0840d5", "Name": "Custom_Tile", "Transform": { - "posX": -25.4933, - "posY": 1.54, + "posX": -25.493, + "posY": 1.45, "posZ": -26.54, "rotX": 0.0, "rotY": 180.0, "rotZ": 0.0, - "scaleX": 6.43188572, + "scaleX": 6.43, "scaleY": 1.0, - "scaleZ": 6.43188572 + "scaleZ": 6.43 }, "Nickname": "Playermat 4: Red", "Description": "", @@ -112526,168 +101149,168 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-13.7, y=2.5, z=-26.4 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Red\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=-27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=180, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"a4b60d\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -18.79, 4, -30.84 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"8b6743\"\r\nlocal intellectTokenGuid = \"b4ef12\"\r\nlocal combatTokenGuid = \"93a48b\"\r\nlocal agilityTokenGuid = \"2c3f8d\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i, obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", - "LuaScriptState": "{\"playerColor\":\"Red\",\"zoneID\":\"18538f\"}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---------------------------------------------------------\n-- specific setup (different for each playmat)\n---------------------------------------------------------\n\nPLAYER_COLOR = \"Red\"\nPLAY_ZONE_POSITION = { x = -25, y = 4, z = -27 }\nPLAY_ZONE_SCALE = { x = 30, y = 5, z = 14.5 }\nDRAW_DECK_POSITION = { x = -13.78, y = 2.5, z = -26.37 }\nDISCARD_PILE_POSITION = { x = -13.78, y = 4, z = -30.48 }\n\nTRASHCAN_GUID = \"4b8594\"\nSTAT_TRACKER_GUID = \"e74881\"\nRESOURCE_COUNTER_GUID = \"a4b60d\"\n\nrequire(\"playermat/Playmat\")\nend)\n__bundle_register(\"playermat/Playmat\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- set true to enable debug logging and show Physics.cast()\nlocal DEBUG = false\n\n-- we use this to turn off collision handling until onLoad() is complete\nlocal COLLISION_ENABLED = false\n\n-- position offsets relative to mat [x, y, z]\nlocal DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\nlocal DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\nlocal DISCARD_BUTTON_OFFSETS = {\n {-1.365, 0.1, -0.945},\n {-0.91, 0.1, -0.945},\n {-0.455, 0.1, -0.945},\n {0, 0.1, -0.945},\n {0.455, 0.1, -0.945},\n {0.91, 0.1, -0.945}\n}\n\nlocal PLAY_ZONE_ROTATION = self.getRotation()\n\nlocal TRASHCAN\nlocal STAT_TRACKER\nlocal RESOURCE_COUNTER\n\n-- global variable so it can be reset by the Clean Up Helper\nactiveInvestigatorId = \"00000\"\n\nfunction onSave() return JSON.encode({zoneID = zoneID, playerColor = PLAYER_COLOR, activeInvestigatorId = activeInvestigatorId}) end\n\nfunction onLoad(save_state)\n self.interactable = DEBUG\n DATA_HELPER = getObjectFromGUID('708279')\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\n\n TRASHCAN = getObjectFromGUID(TRASHCAN_GUID)\n STAT_TRACKER = getObjectFromGUID(STAT_TRACKER_GUID)\n RESOURCE_COUNTER = getObjectFromGUID(RESOURCE_COUNTER_GUID)\n\n for i = 1, 6 do\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], {-3.85, 3, 10.38}, i)\n end\n\n self.createButton({\n click_function = \"drawEncountercard\",\n function_owner = self,\n position = {-1.84, 0, -0.65},\n rotation = {0, 80, 0},\n width = 265,\n height = 190\n })\n\n self.createButton({\n click_function = \"drawChaostokenButton\",\n function_owner = self,\n position = {1.85, 0, -0.74},\n rotation = {0, -45, 0},\n width = 135,\n height = 135\n })\n\n self.createButton({\n label = \"Upkeep\",\n click_function = \"doUpkeep\",\n function_owner = self,\n position = {1.84, 0.1, -0.44},\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\n\n local state = JSON.decode(save_state)\n if state ~= nil then\n zoneID = state.zoneID\n PLAYER_COLOR = state.playerColor\n activeInvestigatorId = state.activeInvestigatorId\n end\n\n if getObjectFromGUID(zoneID) == nil then spawnDeckZone() end\n COLLISION_ENABLED = true\nend\n\n---------------------------------------------------------\n-- utility functions\n---------------------------------------------------------\n\nfunction log(message)\n if DEBUG then print(message) end\nend\n\n-- send messages to player who clicked button if no seated player found\nfunction setMessageColor(color)\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\nend\n\nfunction spawnDeckZone()\n spawnObject({\n position = self.positionToWorld({-1.4, 0, 0.3 }),\n scale = {3, 5, 8 },\n type = 'ScriptingTrigger',\n callback = function (zone) zoneID = zone.getGUID() end,\n callback_owner = self,\n rotation = self.getRotation()\n })\nend\n\nfunction searchArea(origin, size)\n return Physics.cast({\n origin = origin,\n direction = {0, 1, 0},\n orientation = PLAY_ZONE_ROTATION,\n type = 3,\n size = size,\n max_distance = 1,\n debug = DEBUG\n })\nend\n\nfunction doNotReady(card) return card.getVar(\"do_not_ready\") or false end\n\n---------------------------------------------------------\n-- Discard buttons\n---------------------------------------------------------\n\n-- builds a function that discards things in searchPosition to discardPosition\n-- stuff on the card/deck will be put into the local trashcan\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\n return function ()\n for _, hitObj in ipairs(findObjectsAtPosition(searchPosition)) do\n local obj = hitObj.hit_object\n if obj.tag == \"Deck\" or obj.tag == \"Card\" then\n if obj.hasTag(\"PlayerCard\") then\n obj.setPositionSmooth(DISCARD_PILE_POSITION, false, true)\n obj.setRotation(PLAY_ZONE_ROTATION)\n else\n obj.setPositionSmooth(discardPosition, false, true)\n obj.setRotation({0, -90, 0})\n end\n -- don't touch the table or this playmat itself\n elseif obj.guid ~= \"4ee1f2\" and obj ~= self then\n TRASHCAN.putObject(obj)\n end\n end\n end\nend\n\n-- build a discard button to discard from searchPosition to discardPosition (number must be unique)\nfunction makeDiscardButton(position, discardPosition, number)\n local searchPosition = {-position[1], position[2], position[3] + 0.32}\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\n local handlerName = 'handler' .. number\n self.setVar(handlerName, handler)\n self.createButton({\n label = \"Discard\",\n click_function = handlerName,\n function_owner = self,\n position = position,\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\nend\n\nfunction findObjectsAtPosition(localPos)\n return Physics.cast({\n origin = self.positionToWorld(localPos),\n direction = {0, 1, 0},\n orientation = {0, PLAY_ZONE_ROTATION.y + 90, 0},\n type = 3,\n size = {3.2, 1, 2},\n max_distance = 0,\n debug = DEBUG\n })\nend\n\n---------------------------------------------------------\n-- Upkeep button\n---------------------------------------------------------\n\nfunction doUpkeep(_, color, alt_click)\n setMessageColor(color)\n\n -- right-click binds to new player color\n if alt_click then\n PLAYER_COLOR = color\n printToColor(\"Upkeep button bound to \" .. color, color)\n return\n end\n\n local forcedLearning = false\n\n -- unexhaust cards in play zone, flip action tokens and find forcedLearning\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.getDescription() == \"Action Token\" and obj.is_face_down then\n obj.flip()\n elseif obj.tag == \"Card\" and not obj.is_face_down then\n local cardMetadata = JSON.decode(obj.getGMNotes()) or {}\n if not doNotReady(obj) and cardMetadata.type ~= \"Investigator\" then\n obj.setRotation(PLAY_ZONE_ROTATION)\n end\n if cardMetadata.id == \"08031\" then\n forcedLearning = true\n end\n if cardMetadata.uses ~= nil then\n -- check for cards with 'replenish' in their metadata\n local count\n local replenish\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count ~= nil then\n count = cardMetadata.uses.count\n replenish = cardMetadata.uses.replenish\n else\n count = cardMetadata.uses[1].count\n replenish = cardMetadata.uses[1].replenish\n end\n if count and replenish then\n replenishTokens(obj, count, replenish)\n end\n end\n end\n end\n\n -- flip investigator mini-card if found\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\n if activeInvestigatorId ~= nil then\n local miniId = string.match(activeInvestigatorId, \"%d%d%d%d%d\") .. \"-m\"\n for _, obj in ipairs(getObjects()) do\n if obj.tag == \"Card\" and obj.is_face_down then\n local notes = JSON.decode(obj.getGMNotes())\n if notes ~= nil and notes.type == \"Minicard\" and (notes.id == miniId or notes.id == \"09080-m\") then\n obj.flip()\n end\n end\n end\n end\n\n -- gain a resource\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n\n -- gain an additional resource for Jenny Barnes\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"02003\" then\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\n end\n\n -- draw a card (with handling for Patrice and Forced Learning)\n if activeInvestigatorId == \"06005\" then\n if forcedLearning then\n printToColor(\"Wow, did you really take 'Versatile' to play Patrice with 'Forced Learning'? Choose which draw replacement effect takes priority and draw cards accordingly.\", messageColor)\n else\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\n if handSize < 5 then\n local cardsToDraw = 5 - handSize\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\n drawCardsWithReshuffle(cardsToDraw)\n end\n end\n elseif forcedLearning then\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\n drawCardsWithReshuffle(2)\n else\n drawCardsWithReshuffle(1)\n end\nend\n\n-- legacy function for \"add draw 1 button\"\nfunction doDrawOne(_, color)\n setMessageColor(color)\n drawCardsWithReshuffle(1)\nend\n\n-- draw X cards (shuffle discards if necessary)\nfunction drawCardsWithReshuffle(numCards)\n getDrawDiscardDecks()\n\n -- Norman Withers handling\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" then\n local harbinger = false\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then harbinger = true\n elseif drawDeck ~= nil and not drawDeck.is_face_down then\n local cards = drawDeck.getObjects()\n if cards[#cards].name == \"The Harbinger\" then harbinger = true end\n end\n\n if harbinger then\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\n return\n end\n\n if topCard ~= nil then\n topCard.deal(numCards, PLAYER_COLOR)\n numCards = numCards - 1\n if numCards == 0 then return end\n end\n end\n\n local deckSize = 1\n if drawDeck == nil then\n deckSize = 0\n elseif drawDeck.tag == \"Deck\" then\n deckSize = #drawDeck.getObjects()\n end\n\n if deckSize >= numCards then\n drawCards(numCards)\n return\n end\n\n drawCards(deckSize)\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(numCards - deckSize), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\nend\n\n-- get the draw deck and discard pile objects\nfunction getDrawDiscardDecks()\n drawDeck = nil\n discardPile = nil\n topCard = nil\n\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Deck\" or object.tag == \"Card\" then\n if self.positionToLocal(object.getPosition()).z > 0.5 then\n discardPile = object\n -- Norman Withers handling\n elseif string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" and object.tag == \"Card\" and not object.is_face_down then\n topCard = object\n else\n drawDeck = object\n end\n end\n end\nend\n\nfunction drawCards(numCards)\n if drawDeck == nil then return end\n drawDeck.deal(numCards, PLAYER_COLOR)\nend\n\nfunction shuffleDiscardIntoDeck()\n if not discardPile.is_face_down then discardPile.flip() end\n discardPile.shuffle()\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\n drawDeck = discardPile\n discardPile = nil\nend\n\nfunction spawnTokenOn(object, offsets, tokenType)\n local tokenPosition = object.positionToWorld(offsets)\n spawnToken(tokenPosition, tokenType)\nend\n\n-- Spawn a group of tokens of the given type on the object\n-- @param object Object to spawn the tokens on\n-- @param tokenType Type of token to be spawned\n-- @param tokenCount Number of tokens to spawn\n-- @param shiftDown Amount to shift this group down to avoid spawning multiple token groups on\n-- top of each other. Negative values are allowed, and will move the group up instead. This is\n-- a static value and is unaware of how many tokens were spawned previously; callers should\n-- ensure the proper shift.\nfunction spawnTokenGroup(object, tokenType, tokenCount, shiftDown)\n if (tokenCount < 1 or tokenCount > 12) then return end\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\n if shiftDown ~= nil then\n -- Copy the offsets to make sure we don't change the static values\n local baseOffsets = offsets\n offsets = { }\n for i, baseOffset in ipairs(baseOffsets) do\n offsets[i] = baseOffset\n offsets[i][3] = offsets[i][3] + shiftDown\n end\n end\n if offsets == nil then error(\"couldn't find offsets for \" .. tokenCount .. ' tokens') end\n\n for i = 1, tokenCount do\n spawnTokenOn(object, offsets[i], tokenType)\n end\nend\n\n---------------------------------------------------------\n-- playmat token spawning\n---------------------------------------------------------\n\n-- replenish Tokens for specific cards (like 'Physical Training (4)')\nfunction replenishTokens(card, count, replenish)\n local cardPos = card.getPosition()\n\n -- don't continue for cards on your deck (Norman) or in your discard pile\n if self.positionToLocal(cardPos).x < -1 then return end\n\n -- get current amount of resource tokens on the card\n local search = searchArea(cardPos, { 2.5, 0.5, 3.5 })\n local foundTokens = 0\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getCustomObject().image == \"http://cloud-3.steamusercontent.com/ugc/1758068501357192910/11DDDC7EF621320962FDCF3AE3211D5EDC3D1573/\" then\n foundTokens = foundTokens + math.abs(obj.getQuantity())\n obj.destruct()\n end\n end\n\n -- handling Runic Axe upgrade sheet for additional replenish\n if card.getName() == \"Runic Axe\" then\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes ~= nil and notes.id == \"09022-c\" then\n if obj.getVar(\"markedBoxes\")[7] == 3 then replenish = 2 end\n break\n end\n end\n end\n end\n\n local newCount = foundTokens + replenish\n if newCount > count then newCount = count end\n spawnTokenGroup(card, \"resource\", newCount)\nend\n\nfunction getPlayerCardData(object)\n return PLAYER_CARDS[object.getName()..':'..object.getDescription()] or PLAYER_CARDS[object.getName()]\nend\n\nfunction shouldSpawnTokens(object)\n -- don't spawn tokens if in doubt, this should only ever happen onLoad and prevents respawns\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\n local hasDataHelperData = getPlayerCardData(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local hasUses = cardMetadata.uses ~= nil\n return not spawned and (hasDataHelperData or hasUses)\nend\n\nfunction markSpawned(object)\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\n if not saved then error('attempt to mark player card spawned before data loaded') end\nend\n\n-- contains position and amount of boxes for the upgradesheets that change uses\n-- Alchemical Distillation, Damning Testimony, Living Ink and Hyperphysical Shotcaster\nlocal customizationsTable = {\n [\"09040\"] = {5, 2},\n [\"09059\"] = {2, 2},\n [\"09079\"] = {3, 2},\n [\"09119\"] = {6, 4}\n}\n\nfunction spawnTokensFor(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local type = nil\n local token = nil\n local tokenCount = 0\n if cardMetadata.uses ~= nil then\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. This is ugly and duplicated, but impossible to replicate the\n -- multi-spawn vs. single spawn otherwise. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count != nil then\n type = cardMetadata.uses.type\n token = cardMetadata.uses.token\n tokenCount = cardMetadata.uses.count\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n else\n for i, useInfo in ipairs(cardMetadata.uses) do\n type = useInfo.type\n token = useInfo.token\n tokenCount = useInfo.count\n\n -- additional uses for certain customizable cards (by checking the upgradesheets)\n if customizationsTable[cardMetadata.id] ~= nil then\n for _, obj in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = obj.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes.id == (cardMetadata.id .. \"-c\") then\n local pos = customizationsTable[cardMetadata.id][1]\n local boxes = customizationsTable[cardMetadata.id][2]\n if obj.getVar(\"markedBoxes\")[pos] == boxes then tokenCount = tokenCount + 2 end\n break\n end\n end\n end\n end\n\n -- additional charge for Akachi\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n -- Shift each spawned group after the first down so they don't pile on each other\n spawnTokenGroup(object, token, tokenCount, (i - 1) * 0.6)\n end\n end\n else\n local data = getPlayerCardData(object)\n token = data['tokenType']\n tokenCount = data['tokenCount']\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n end\n markSpawned(object)\nend\n\nfunction resetSpawnState()\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Card\" then\n unmarkSpawned(object.getGUID(), true)\n elseif object.tag == \"Deck\" then\n local cards = object.getObjects()\n for _, v in ipairs(cards) do\n unmarkSpawned(v.guid)\n end\n end\n end\nend\n\nfunction unmarkSpawned(guid, force)\n if not force and getObjectFromGUID(guid) ~= nil then return end\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\nend\n\nfunction onCollisionEnter(collision_info)\n if not COLLISION_ENABLED then return end\n Wait.time(resetSpawnState, 1)\n local object = collision_info.collision_object\n\n -- only continue for cards\n if object.name ~= \"Card\" and object.name ~= \"CardCustom\" then return end\n maybeUpdateActiveInvestigator(object)\n\n -- don't spawn tokens for cards in discard pile / threat area\n local localpos = self.positionToLocal(object.getPosition())\n if localpos.x < -0.7 or localpos.z < -0.3 then\n log('Not spawning tokens, relative coordinates are x: ' .. localpos.x .. ' z: ' .. localpos.z)\n elseif not object.is_face_down and shouldSpawnTokens(object) then\n spawnTokensFor(object)\n end\nend\n\n---------------------------------------------------------\n-- investigator ID grabbing and stat tracker\n---------------------------------------------------------\n\nfunction maybeUpdateActiveInvestigator(card)\n local notes = JSON.decode(card.getGMNotes())\n if notes ~= nil and notes.type == \"Investigator\" and notes.id ~= activeInvestigatorId then\n activeInvestigatorId = notes.id\n STAT_TRACKER.call(\"updateStats\", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})\n\n -- change state of action tokens\n local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})\n local small_token = nil\n local state_table = {\n [\"Guardian\"] = 1,\n [\"Seeker\"] = 2,\n [\"Rogue\"] = 3,\n [\"Mystic\"] = 4,\n [\"Survivor\"] = 5,\n [\"Neutral\"] = 6\n }\n\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getDescription() == \"Action Token\" and obj.getStateId() > 0 then\n if obj.getScale().x < 0.4 then\n small_token = obj\n else\n setObjectState(obj, state_table[notes.class])\n end\n end\n end\n\n -- update the small token with special action for certain investigators\n -- Ursula Downs: Investigate action\n if activeInvestigatorId == \"04002\" then\n setObjectState(small_token, 8)\n -- Daisy Walker (only for normal front, not parallel): Tome action\n elseif activeInvestigatorId == \"01002\" or activeInvestigatorId == \"01502\" or activeInvestigatorId == \"01002-pb\" then\n setObjectState(small_token, 9)\n -- Tony Morgan: Engage/Fight action\n elseif activeInvestigatorId == \"06003\" then\n setObjectState(small_token, 10)\n -- Finn Edwards: Evade action\n elseif activeInvestigatorId == \"04003\" then\n setObjectState(small_token, 11)\n -- Bob Jenkins: Play Item action\n elseif activeInvestigatorId == \"08016\" then\n setObjectState(small_token, 14)\n else\n setObjectState(small_token, state_table[notes.class])\n end\n end\nend\n\nfunction setObjectState(obj, stateId)\n if obj.getStateId() ~= stateId then obj.setState(stateId) end\nend\n\n---------------------------------------------------------\n-- calls to 'Global' / functions for calls from outside\n---------------------------------------------------------\n\nfunction drawChaostokenButton(_, _, isRightClick)\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\nend\n\nfunction drawEncountercard(_, _, isRightClick)\n Global.call(\"drawEncountercard\", {self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET), self.getRotation(), isRightClick})\nend\n\nfunction spawnToken(position, tokenType)\n Global.call('spawnToken', {position, tokenType, PLAY_ZONE_ROTATION})\nend\n\n-- called by custom data helpers to add player card data\n---@param args table Contains only one entry, the GUID of the custom data helper\nfunction updatePlayerCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\n for k, v in pairs(data_player_cards) do\n PLAYER_CARDS[k] = v\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "{\"activeInvestigatorId\":\"00000\",\"playerColor\":\"Red\",\"zoneID\":\"18538f\"}", "XmlUI": "", "AttachedSnapPoints": [ { "Position": { - "x": -0.629111648, - "y": 0.100000143, - "z": 0.554754734 + "x": -0.629, + "y": 0.1, + "z": 0.555 } }, { "Position": { - "x": -0.613958359, - "y": 0.100000143, - "z": 0.0280519947 + "x": -0.614, + "y": 0.1, + "z": 0.028 } }, { "Position": { - "x": -0.17480278, - "y": 0.100000143, - "z": 0.0360359326 + "x": -0.175, + "y": 0.1, + "z": 0.036 } }, { "Position": { - "x": -0.1723685, - "y": 0.100000143, - "z": 0.55498457 + "x": -0.172, + "y": 0.1, + "z": 0.555 } }, { "Position": { - "x": 0.21396634, - "y": 0.100000143, - "z": 0.562727451 + "x": 0.214, + "y": 0.1, + "z": 0.563 } }, { "Position": { - "x": 0.218466476, - "y": 0.100000143, - "z": 0.03913161 + "x": 0.218, + "y": 0.1, + "z": 0.039 } }, { "Position": { - "x": 0.6033764, - "y": 0.100000143, - "z": 0.0369475856 + "x": 0.603, + "y": 0.1, + "z": 0.037 } }, { "Position": { - "x": 0.6065171, - "y": 0.100000143, - "z": 0.558838844 + "x": 0.607, + "y": 0.1, + "z": 0.559 } }, { "Position": { - "x": 0.978043854, - "y": 0.100000143, - "z": 0.5603886 + "x": 0.978, + "y": 0.1, + "z": 0.56 } }, { "Position": { - "x": 0.982044935, - "y": 0.100000143, - "z": 0.03901247 + "x": 0.982, + "y": 0.1, + "z": 0.039 } }, { "Position": { - "x": 1.37323213, - "y": 0.100000143, - "z": 0.0426395535 + "x": 1.373, + "y": 0.1, + "z": 0.043 } }, { "Position": { - "x": 1.37244391, - "y": 0.100000143, - "z": 0.562716246 + "x": 1.372, + "y": 0.1, + "z": 0.563 } }, { "Position": { - "x": 1.75598085, - "y": 0.100000143, - "z": 0.568205357 + "x": 1.756, + "y": 0.1, + "z": 0.568 } }, { "Position": { - "x": 1.76020014, - "y": 0.100000143, - "z": 0.0443841629 + "x": 1.76, + "y": 0.1, + "z": 0.044 } }, { "Position": { - "x": -1.1752795, - "y": 0.100000143, - "z": 0.005508829 + "x": -1.175, + "y": 0.1, + "z": 0.006 } }, { "Position": { - "x": -1.82094121, - "y": 0.100000143, - "z": 0.6123939 + "x": -1.821, + "y": 0.1, + "z": 0.612 }, "Rotation": { - "x": 4.89472329E-09, - "y": 0.0200124569, - "z": -2.44013663E-08 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.82094061, - "y": 0.100000143, - "z": -0.0257329214 + "x": -1.821, + "y": 0.1, + "z": -0.026 }, "Rotation": { - "x": 3.62628718E-08, - "y": 0.0200261548, - "z": 2.64634075E-08 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": 0.91052705, - "y": 0.100000143, - "z": -0.64106077 + "x": 0.911, + "y": 0.1, + "z": -0.641 }, "Rotation": { - "x": -2.40847982E-08, - "y": 0.020176379, - "z": 1.62659841E-08 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": 1.36664355, - "y": 0.100000143, - "z": -0.6410325 + "x": 1.367, + "y": 0.1, + "z": -0.641 }, "Rotation": { - "x": -4.23876649E-08, - "y": 0.0200124569, - "z": -2.25093757E-08 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -0.98203814, - "y": 0.100000143, - "z": 0.12119285 + "x": -0.982, + "y": 0.1, + "z": 0.121 }, "Tags": [ "action_token" @@ -112695,9 +101318,9 @@ }, { "Position": { - "x": -1.000262, - "y": 0.100000143, - "z": -0.27315554 + "x": -1.0, + "y": 0.1, + "z": -0.273 }, "Tags": [ "action_token" @@ -112705,9 +101328,9 @@ }, { "Position": { - "x": -1.17774117, - "y": 0.100000143, - "z": -0.273151129 + "x": -1.178, + "y": 0.1, + "z": -0.273 }, "Tags": [ "action_token" @@ -112715,9 +101338,9 @@ }, { "Position": { - "x": -1.35521638, - "y": 0.100000143, - "z": -0.273157358 + "x": -1.355, + "y": 0.1, + "z": -0.273 }, "Tags": [ "action_token" @@ -112725,199 +101348,19 @@ } ] }, - { - "GUID": "181fa2", - "Name": "Custom_Token", - "Transform": { - "posX": -35.6023, - "posY": 1.5868, - "posZ": 19.236, - "rotX": 359.9832, - "rotY": 359.9901, - "rotZ": 359.9201, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Agility", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/vXVWwD0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "19026b", - "Name": "Custom_Token", - "Transform": { - "posX": -34.1371, - "posY": 1.5848, - "posZ": 19.236, - "rotX": 359.9831, - "rotY": 359.9896, - "rotZ": 359.9201, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Combat", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/YBjxze6.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "2c3f8d", - "Name": "Custom_Token", - "Transform": { - "posX": -15.8606, - "posY": 1.548, - "posZ": -19.2159, - "rotX": 0.016800452, - "rotY": 180.0226, - "rotZ": 0.0798999444, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Agility", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/vXVWwD0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, { "GUID": "383d8b", "Name": "Custom_Tile", "Transform": { "posX": -25.57, - "posY": 1.43, + "posY": 1.45, "posZ": 26.54, - "rotX": 359.98, - "rotY": 0.0211, - "rotZ": 359.9201, - "scaleX": 6.43188572, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 6.43, "scaleY": 1.0, - "scaleZ": 6.43188572 + "scaleZ": 6.43 }, "Nickname": "Playermat 3: Green", "Description": "", @@ -112958,168 +101401,168 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-37.2, y=2.5, z=26.3 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Green\"\r\nPLAY_ZONE_POSITION = { x=-25, y=4, z=27 }\r\nPLAY_ZONE_ROTATION = { x=0, y=0, z=0 }\r\nPLAY_ZONE_SCALE = { x=30, y=5, z=15 }\r\n\r\nRESOURCE_COUNTER_GUID = \"cd15ac\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -37.11, 4, 30.76 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"fa6df4\"\r\nlocal intellectTokenGuid = \"0016fc\"\r\nlocal combatTokenGuid = \"19026b\"\r\nlocal agilityTokenGuid = \"181fa2\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n \r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", - "LuaScriptState": "{\"playerColor\":\"Green\",\"zoneID\":\"fb28e1\"}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---------------------------------------------------------\n-- specific setup (different for each playmat)\n---------------------------------------------------------\n\nPLAYER_COLOR = \"Green\"\nPLAY_ZONE_POSITION = { x = -25, y = 4, z = 27 }\nPLAY_ZONE_SCALE = { x = 30, y = 5, z = 14.5 }\nDRAW_DECK_POSITION = { x = -37.26, y = 2.5, z = 26.4 }\nDISCARD_PILE_POSITION = { x = -37.26, y = 4, z = 30.50 }\n\nTRASHCAN_GUID = \"5f896a\"\nSTAT_TRACKER_GUID = \"af7ed7\"\nRESOURCE_COUNTER_GUID = \"cd15ac\"\n\nrequire(\"playermat/Playmat\")\nend)\n__bundle_register(\"playermat/Playmat\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- set true to enable debug logging and show Physics.cast()\nlocal DEBUG = false\n\n-- we use this to turn off collision handling until onLoad() is complete\nlocal COLLISION_ENABLED = false\n\n-- position offsets relative to mat [x, y, z]\nlocal DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\nlocal DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\nlocal DISCARD_BUTTON_OFFSETS = {\n {-1.365, 0.1, -0.945},\n {-0.91, 0.1, -0.945},\n {-0.455, 0.1, -0.945},\n {0, 0.1, -0.945},\n {0.455, 0.1, -0.945},\n {0.91, 0.1, -0.945}\n}\n\nlocal PLAY_ZONE_ROTATION = self.getRotation()\n\nlocal TRASHCAN\nlocal STAT_TRACKER\nlocal RESOURCE_COUNTER\n\n-- global variable so it can be reset by the Clean Up Helper\nactiveInvestigatorId = \"00000\"\n\nfunction onSave() return JSON.encode({zoneID = zoneID, playerColor = PLAYER_COLOR, activeInvestigatorId = activeInvestigatorId}) end\n\nfunction onLoad(save_state)\n self.interactable = DEBUG\n DATA_HELPER = getObjectFromGUID('708279')\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\n\n TRASHCAN = getObjectFromGUID(TRASHCAN_GUID)\n STAT_TRACKER = getObjectFromGUID(STAT_TRACKER_GUID)\n RESOURCE_COUNTER = getObjectFromGUID(RESOURCE_COUNTER_GUID)\n\n for i = 1, 6 do\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], {-3.85, 3, 10.38}, i)\n end\n\n self.createButton({\n click_function = \"drawEncountercard\",\n function_owner = self,\n position = {-1.84, 0, -0.65},\n rotation = {0, 80, 0},\n width = 265,\n height = 190\n })\n\n self.createButton({\n click_function = \"drawChaostokenButton\",\n function_owner = self,\n position = {1.85, 0, -0.74},\n rotation = {0, -45, 0},\n width = 135,\n height = 135\n })\n\n self.createButton({\n label = \"Upkeep\",\n click_function = \"doUpkeep\",\n function_owner = self,\n position = {1.84, 0.1, -0.44},\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\n\n local state = JSON.decode(save_state)\n if state ~= nil then\n zoneID = state.zoneID\n PLAYER_COLOR = state.playerColor\n activeInvestigatorId = state.activeInvestigatorId\n end\n\n if getObjectFromGUID(zoneID) == nil then spawnDeckZone() end\n COLLISION_ENABLED = true\nend\n\n---------------------------------------------------------\n-- utility functions\n---------------------------------------------------------\n\nfunction log(message)\n if DEBUG then print(message) end\nend\n\n-- send messages to player who clicked button if no seated player found\nfunction setMessageColor(color)\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\nend\n\nfunction spawnDeckZone()\n spawnObject({\n position = self.positionToWorld({-1.4, 0, 0.3 }),\n scale = {3, 5, 8 },\n type = 'ScriptingTrigger',\n callback = function (zone) zoneID = zone.getGUID() end,\n callback_owner = self,\n rotation = self.getRotation()\n })\nend\n\nfunction searchArea(origin, size)\n return Physics.cast({\n origin = origin,\n direction = {0, 1, 0},\n orientation = PLAY_ZONE_ROTATION,\n type = 3,\n size = size,\n max_distance = 1,\n debug = DEBUG\n })\nend\n\nfunction doNotReady(card) return card.getVar(\"do_not_ready\") or false end\n\n---------------------------------------------------------\n-- Discard buttons\n---------------------------------------------------------\n\n-- builds a function that discards things in searchPosition to discardPosition\n-- stuff on the card/deck will be put into the local trashcan\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\n return function ()\n for _, hitObj in ipairs(findObjectsAtPosition(searchPosition)) do\n local obj = hitObj.hit_object\n if obj.tag == \"Deck\" or obj.tag == \"Card\" then\n if obj.hasTag(\"PlayerCard\") then\n obj.setPositionSmooth(DISCARD_PILE_POSITION, false, true)\n obj.setRotation(PLAY_ZONE_ROTATION)\n else\n obj.setPositionSmooth(discardPosition, false, true)\n obj.setRotation({0, -90, 0})\n end\n -- don't touch the table or this playmat itself\n elseif obj.guid ~= \"4ee1f2\" and obj ~= self then\n TRASHCAN.putObject(obj)\n end\n end\n end\nend\n\n-- build a discard button to discard from searchPosition to discardPosition (number must be unique)\nfunction makeDiscardButton(position, discardPosition, number)\n local searchPosition = {-position[1], position[2], position[3] + 0.32}\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\n local handlerName = 'handler' .. number\n self.setVar(handlerName, handler)\n self.createButton({\n label = \"Discard\",\n click_function = handlerName,\n function_owner = self,\n position = position,\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\nend\n\nfunction findObjectsAtPosition(localPos)\n return Physics.cast({\n origin = self.positionToWorld(localPos),\n direction = {0, 1, 0},\n orientation = {0, PLAY_ZONE_ROTATION.y + 90, 0},\n type = 3,\n size = {3.2, 1, 2},\n max_distance = 0,\n debug = DEBUG\n })\nend\n\n---------------------------------------------------------\n-- Upkeep button\n---------------------------------------------------------\n\nfunction doUpkeep(_, color, alt_click)\n setMessageColor(color)\n\n -- right-click binds to new player color\n if alt_click then\n PLAYER_COLOR = color\n printToColor(\"Upkeep button bound to \" .. color, color)\n return\n end\n\n local forcedLearning = false\n\n -- unexhaust cards in play zone, flip action tokens and find forcedLearning\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.getDescription() == \"Action Token\" and obj.is_face_down then\n obj.flip()\n elseif obj.tag == \"Card\" and not obj.is_face_down then\n local cardMetadata = JSON.decode(obj.getGMNotes()) or {}\n if not doNotReady(obj) and cardMetadata.type ~= \"Investigator\" then\n obj.setRotation(PLAY_ZONE_ROTATION)\n end\n if cardMetadata.id == \"08031\" then\n forcedLearning = true\n end\n if cardMetadata.uses ~= nil then\n -- check for cards with 'replenish' in their metadata\n local count\n local replenish\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count ~= nil then\n count = cardMetadata.uses.count\n replenish = cardMetadata.uses.replenish\n else\n count = cardMetadata.uses[1].count\n replenish = cardMetadata.uses[1].replenish\n end\n if count and replenish then\n replenishTokens(obj, count, replenish)\n end\n end\n end\n end\n\n -- flip investigator mini-card if found\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\n if activeInvestigatorId ~= nil then\n local miniId = string.match(activeInvestigatorId, \"%d%d%d%d%d\") .. \"-m\"\n for _, obj in ipairs(getObjects()) do\n if obj.tag == \"Card\" and obj.is_face_down then\n local notes = JSON.decode(obj.getGMNotes())\n if notes ~= nil and notes.type == \"Minicard\" and (notes.id == miniId or notes.id == \"09080-m\") then\n obj.flip()\n end\n end\n end\n end\n\n -- gain a resource\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n\n -- gain an additional resource for Jenny Barnes\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"02003\" then\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\n end\n\n -- draw a card (with handling for Patrice and Forced Learning)\n if activeInvestigatorId == \"06005\" then\n if forcedLearning then\n printToColor(\"Wow, did you really take 'Versatile' to play Patrice with 'Forced Learning'? Choose which draw replacement effect takes priority and draw cards accordingly.\", messageColor)\n else\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\n if handSize < 5 then\n local cardsToDraw = 5 - handSize\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\n drawCardsWithReshuffle(cardsToDraw)\n end\n end\n elseif forcedLearning then\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\n drawCardsWithReshuffle(2)\n else\n drawCardsWithReshuffle(1)\n end\nend\n\n-- legacy function for \"add draw 1 button\"\nfunction doDrawOne(_, color)\n setMessageColor(color)\n drawCardsWithReshuffle(1)\nend\n\n-- draw X cards (shuffle discards if necessary)\nfunction drawCardsWithReshuffle(numCards)\n getDrawDiscardDecks()\n\n -- Norman Withers handling\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" then\n local harbinger = false\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then harbinger = true\n elseif drawDeck ~= nil and not drawDeck.is_face_down then\n local cards = drawDeck.getObjects()\n if cards[#cards].name == \"The Harbinger\" then harbinger = true end\n end\n\n if harbinger then\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\n return\n end\n\n if topCard ~= nil then\n topCard.deal(numCards, PLAYER_COLOR)\n numCards = numCards - 1\n if numCards == 0 then return end\n end\n end\n\n local deckSize = 1\n if drawDeck == nil then\n deckSize = 0\n elseif drawDeck.tag == \"Deck\" then\n deckSize = #drawDeck.getObjects()\n end\n\n if deckSize >= numCards then\n drawCards(numCards)\n return\n end\n\n drawCards(deckSize)\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(numCards - deckSize), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\nend\n\n-- get the draw deck and discard pile objects\nfunction getDrawDiscardDecks()\n drawDeck = nil\n discardPile = nil\n topCard = nil\n\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Deck\" or object.tag == \"Card\" then\n if self.positionToLocal(object.getPosition()).z > 0.5 then\n discardPile = object\n -- Norman Withers handling\n elseif string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" and object.tag == \"Card\" and not object.is_face_down then\n topCard = object\n else\n drawDeck = object\n end\n end\n end\nend\n\nfunction drawCards(numCards)\n if drawDeck == nil then return end\n drawDeck.deal(numCards, PLAYER_COLOR)\nend\n\nfunction shuffleDiscardIntoDeck()\n if not discardPile.is_face_down then discardPile.flip() end\n discardPile.shuffle()\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\n drawDeck = discardPile\n discardPile = nil\nend\n\nfunction spawnTokenOn(object, offsets, tokenType)\n local tokenPosition = object.positionToWorld(offsets)\n spawnToken(tokenPosition, tokenType)\nend\n\n-- Spawn a group of tokens of the given type on the object\n-- @param object Object to spawn the tokens on\n-- @param tokenType Type of token to be spawned\n-- @param tokenCount Number of tokens to spawn\n-- @param shiftDown Amount to shift this group down to avoid spawning multiple token groups on\n-- top of each other. Negative values are allowed, and will move the group up instead. This is\n-- a static value and is unaware of how many tokens were spawned previously; callers should\n-- ensure the proper shift.\nfunction spawnTokenGroup(object, tokenType, tokenCount, shiftDown)\n if (tokenCount < 1 or tokenCount > 12) then return end\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\n if shiftDown ~= nil then\n -- Copy the offsets to make sure we don't change the static values\n local baseOffsets = offsets\n offsets = { }\n for i, baseOffset in ipairs(baseOffsets) do\n offsets[i] = baseOffset\n offsets[i][3] = offsets[i][3] + shiftDown\n end\n end\n if offsets == nil then error(\"couldn't find offsets for \" .. tokenCount .. ' tokens') end\n\n for i = 1, tokenCount do\n spawnTokenOn(object, offsets[i], tokenType)\n end\nend\n\n---------------------------------------------------------\n-- playmat token spawning\n---------------------------------------------------------\n\n-- replenish Tokens for specific cards (like 'Physical Training (4)')\nfunction replenishTokens(card, count, replenish)\n local cardPos = card.getPosition()\n\n -- don't continue for cards on your deck (Norman) or in your discard pile\n if self.positionToLocal(cardPos).x < -1 then return end\n\n -- get current amount of resource tokens on the card\n local search = searchArea(cardPos, { 2.5, 0.5, 3.5 })\n local foundTokens = 0\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getCustomObject().image == \"http://cloud-3.steamusercontent.com/ugc/1758068501357192910/11DDDC7EF621320962FDCF3AE3211D5EDC3D1573/\" then\n foundTokens = foundTokens + math.abs(obj.getQuantity())\n obj.destruct()\n end\n end\n\n -- handling Runic Axe upgrade sheet for additional replenish\n if card.getName() == \"Runic Axe\" then\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes ~= nil and notes.id == \"09022-c\" then\n if obj.getVar(\"markedBoxes\")[7] == 3 then replenish = 2 end\n break\n end\n end\n end\n end\n\n local newCount = foundTokens + replenish\n if newCount > count then newCount = count end\n spawnTokenGroup(card, \"resource\", newCount)\nend\n\nfunction getPlayerCardData(object)\n return PLAYER_CARDS[object.getName()..':'..object.getDescription()] or PLAYER_CARDS[object.getName()]\nend\n\nfunction shouldSpawnTokens(object)\n -- don't spawn tokens if in doubt, this should only ever happen onLoad and prevents respawns\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\n local hasDataHelperData = getPlayerCardData(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local hasUses = cardMetadata.uses ~= nil\n return not spawned and (hasDataHelperData or hasUses)\nend\n\nfunction markSpawned(object)\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\n if not saved then error('attempt to mark player card spawned before data loaded') end\nend\n\n-- contains position and amount of boxes for the upgradesheets that change uses\n-- Alchemical Distillation, Damning Testimony, Living Ink and Hyperphysical Shotcaster\nlocal customizationsTable = {\n [\"09040\"] = {5, 2},\n [\"09059\"] = {2, 2},\n [\"09079\"] = {3, 2},\n [\"09119\"] = {6, 4}\n}\n\nfunction spawnTokensFor(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local type = nil\n local token = nil\n local tokenCount = 0\n if cardMetadata.uses ~= nil then\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. This is ugly and duplicated, but impossible to replicate the\n -- multi-spawn vs. single spawn otherwise. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count != nil then\n type = cardMetadata.uses.type\n token = cardMetadata.uses.token\n tokenCount = cardMetadata.uses.count\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n else\n for i, useInfo in ipairs(cardMetadata.uses) do\n type = useInfo.type\n token = useInfo.token\n tokenCount = useInfo.count\n\n -- additional uses for certain customizable cards (by checking the upgradesheets)\n if customizationsTable[cardMetadata.id] ~= nil then\n for _, obj in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = obj.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes.id == (cardMetadata.id .. \"-c\") then\n local pos = customizationsTable[cardMetadata.id][1]\n local boxes = customizationsTable[cardMetadata.id][2]\n if obj.getVar(\"markedBoxes\")[pos] == boxes then tokenCount = tokenCount + 2 end\n break\n end\n end\n end\n end\n\n -- additional charge for Akachi\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n -- Shift each spawned group after the first down so they don't pile on each other\n spawnTokenGroup(object, token, tokenCount, (i - 1) * 0.6)\n end\n end\n else\n local data = getPlayerCardData(object)\n token = data['tokenType']\n tokenCount = data['tokenCount']\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n end\n markSpawned(object)\nend\n\nfunction resetSpawnState()\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Card\" then\n unmarkSpawned(object.getGUID(), true)\n elseif object.tag == \"Deck\" then\n local cards = object.getObjects()\n for _, v in ipairs(cards) do\n unmarkSpawned(v.guid)\n end\n end\n end\nend\n\nfunction unmarkSpawned(guid, force)\n if not force and getObjectFromGUID(guid) ~= nil then return end\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\nend\n\nfunction onCollisionEnter(collision_info)\n if not COLLISION_ENABLED then return end\n Wait.time(resetSpawnState, 1)\n local object = collision_info.collision_object\n\n -- only continue for cards\n if object.name ~= \"Card\" and object.name ~= \"CardCustom\" then return end\n maybeUpdateActiveInvestigator(object)\n\n -- don't spawn tokens for cards in discard pile / threat area\n local localpos = self.positionToLocal(object.getPosition())\n if localpos.x < -0.7 or localpos.z < -0.3 then\n log('Not spawning tokens, relative coordinates are x: ' .. localpos.x .. ' z: ' .. localpos.z)\n elseif not object.is_face_down and shouldSpawnTokens(object) then\n spawnTokensFor(object)\n end\nend\n\n---------------------------------------------------------\n-- investigator ID grabbing and stat tracker\n---------------------------------------------------------\n\nfunction maybeUpdateActiveInvestigator(card)\n local notes = JSON.decode(card.getGMNotes())\n if notes ~= nil and notes.type == \"Investigator\" and notes.id ~= activeInvestigatorId then\n activeInvestigatorId = notes.id\n STAT_TRACKER.call(\"updateStats\", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})\n\n -- change state of action tokens\n local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})\n local small_token = nil\n local state_table = {\n [\"Guardian\"] = 1,\n [\"Seeker\"] = 2,\n [\"Rogue\"] = 3,\n [\"Mystic\"] = 4,\n [\"Survivor\"] = 5,\n [\"Neutral\"] = 6\n }\n\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getDescription() == \"Action Token\" and obj.getStateId() > 0 then\n if obj.getScale().x < 0.4 then\n small_token = obj\n else\n setObjectState(obj, state_table[notes.class])\n end\n end\n end\n\n -- update the small token with special action for certain investigators\n -- Ursula Downs: Investigate action\n if activeInvestigatorId == \"04002\" then\n setObjectState(small_token, 8)\n -- Daisy Walker (only for normal front, not parallel): Tome action\n elseif activeInvestigatorId == \"01002\" or activeInvestigatorId == \"01502\" or activeInvestigatorId == \"01002-pb\" then\n setObjectState(small_token, 9)\n -- Tony Morgan: Engage/Fight action\n elseif activeInvestigatorId == \"06003\" then\n setObjectState(small_token, 10)\n -- Finn Edwards: Evade action\n elseif activeInvestigatorId == \"04003\" then\n setObjectState(small_token, 11)\n -- Bob Jenkins: Play Item action\n elseif activeInvestigatorId == \"08016\" then\n setObjectState(small_token, 14)\n else\n setObjectState(small_token, state_table[notes.class])\n end\n end\nend\n\nfunction setObjectState(obj, stateId)\n if obj.getStateId() ~= stateId then obj.setState(stateId) end\nend\n\n---------------------------------------------------------\n-- calls to 'Global' / functions for calls from outside\n---------------------------------------------------------\n\nfunction drawChaostokenButton(_, _, isRightClick)\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\nend\n\nfunction drawEncountercard(_, _, isRightClick)\n Global.call(\"drawEncountercard\", {self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET), self.getRotation(), isRightClick})\nend\n\nfunction spawnToken(position, tokenType)\n Global.call('spawnToken', {position, tokenType, PLAY_ZONE_ROTATION})\nend\n\n-- called by custom data helpers to add player card data\n---@param args table Contains only one entry, the GUID of the custom data helper\nfunction updatePlayerCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\n for k, v in pairs(data_player_cards) do\n PLAYER_CARDS[k] = v\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "{\"activeInvestigatorId\":\"00000\",\"playerColor\":\"Green\",\"zoneID\":\"fb28e1\"}", "XmlUI": "", "AttachedSnapPoints": [ { "Position": { - "x": -0.625791669, - "y": 0.100095749, - "z": 0.557985 + "x": -0.626, + "y": 0.1, + "z": 0.558 } }, { "Position": { - "x": -0.610447347, - "y": 0.100186668, - "z": 0.03128815 + "x": -0.61, + "y": 0.1, + "z": 0.031 } }, { "Position": { - "x": -0.171289474, - "y": 0.0997019038, - "z": 0.03943211 + "x": -0.171, + "y": 0.1, + "z": 0.039 } }, { "Position": { - "x": -0.169045955, - "y": 0.100598186, - "z": 0.5583811 + "x": -0.169, + "y": 0.101, + "z": 0.558 } }, { "Position": { - "x": 0.217285246, - "y": 0.09896234, - "z": 0.566267431 + "x": 0.217, + "y": 0.099, + "z": 0.566 } }, { "Position": { - "x": 0.221979842, - "y": 0.09991982, - "z": 0.0426741876 + "x": 0.222, + "y": 0.1, + "z": 0.043 } }, { "Position": { - "x": 0.6068883, - "y": 0.09969026, - "z": 0.0406310931 + "x": 0.607, + "y": 0.1, + "z": 0.041 } }, { "Position": { - "x": 0.6098372, - "y": 0.100233406, - "z": 0.562523842 + "x": 0.61, + "y": 0.1, + "z": 0.563 } }, { "Position": { - "x": 0.981360734, - "y": 0.0991149843, - "z": 0.5642102 + "x": 0.981, + "y": 0.099, + "z": 0.564 } }, { "Position": { - "x": 0.985554338, - "y": 0.09968248, - "z": 0.0428355038 + "x": 0.986, + "y": 0.1, + "z": 0.043 } }, { "Position": { - "x": 1.37674308, - "y": 0.09993168, - "z": 0.046606753 + "x": 1.377, + "y": 0.1, + "z": 0.047 } }, { "Position": { - "x": 1.375759, - "y": 0.100533977, - "z": 0.566684067 + "x": 1.376, + "y": 0.101, + "z": 0.567 } }, { "Position": { - "x": 1.7592988, - "y": 0.0999765545, - "z": 0.572313 + "x": 1.759, + "y": 0.1, + "z": 0.572 } }, { "Position": { - "x": 1.763711, - "y": 0.10076464, - "z": 0.0484937057 + "x": 1.764, + "y": 0.101, + "z": 0.048 } }, { "Position": { - "x": 1.370408, - "y": 0.09954094, - "z": -0.6370675 + "x": 1.37, + "y": 0.1, + "z": -0.637 }, "Rotation": { - "x": 6.83678536E-06, - "y": -0.00490288669, - "z": -1.70973374E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": 0.9142857, - "y": 0.100068606, - "z": -0.637263834 + "x": 0.914, + "y": 0.1, + "z": -0.637 }, "Rotation": { - "x": 6.96017969E-06, - "y": -0.00499090366, - "z": -1.74511922E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.81741154, - "y": 0.100180641, - "z": -0.0229415148 + "x": -1.817, + "y": 0.1, + "z": -0.023 }, "Rotation": { - "x": 6.14644341E-06, - "y": -0.004407104, - "z": -1.53642054E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.81764638, - "y": 0.100220434, - "z": 0.615185 + "x": -1.818, + "y": 0.1, + "z": 0.615 }, "Rotation": { - "x": 6.40657254E-06, - "y": -0.00459463755, - "z": -1.602528E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.17174816, - "y": 0.101030044, - "z": 0.008545909 + "x": -1.172, + "y": 0.101, + "z": 0.009 } }, { "Position": { - "x": -0.9785419, - "y": 0.100085281, - "z": 0.124295451 + "x": -0.979, + "y": 0.1, + "z": 0.124 }, "Tags": [ "action_token" @@ -113127,9 +101570,9 @@ }, { "Position": { - "x": -0.9966467, - "y": 0.09995937, - "z": -0.270059973 + "x": -0.997, + "y": 0.1, + "z": -0.27 }, "Tags": [ "action_token" @@ -113137,9 +101580,9 @@ }, { "Position": { - "x": -1.174122, - "y": 0.100384742, - "z": -0.270122081 + "x": -1.174, + "y": 0.1, + "z": -0.27 }, "Tags": [ "action_token" @@ -113147,9 +101590,9 @@ }, { "Position": { - "x": -1.35159886, - "y": 0.100181416, - "z": -0.27019316 + "x": -1.352, + "y": 0.1, + "z": -0.27 }, "Tags": [ "action_token" @@ -113157,79 +101600,19 @@ } ] }, - { - "GUID": "4ca990", - "Name": "Custom_Token", - "Transform": { - "posX": -47.6379, - "posY": 1.5912, - "posZ": -22.7132, - "rotX": 359.92, - "rotY": 270.013, - "rotZ": 0.0170000084, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Intellect", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/sj8GatY.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, { "GUID": "652ff3", "Name": "Custom_Token", "Transform": { - "posX": -6.1848, + "posX": -6.185, "posY": 1.56, - "posZ": 1.3962, - "rotX": 359.9197, - "rotY": 270.0342, - "rotZ": 0.01680004, - "scaleX": 0.225855082, + "posZ": 1.396, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.23, "scaleY": 1.0, - "scaleZ": 0.225855082 + "scaleZ": 0.23 }, "Nickname": "Misc. Doom in play", "Description": "", @@ -113273,67 +101656,7 @@ "Stackable": false } }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "85a8ed", - "Name": "Custom_Token", - "Transform": { - "posX": -47.642, - "posY": 1.6009, - "posZ": 10.2202, - "rotX": 359.9202, - "rotY": 269.9745, - "rotZ": 0.0169999935, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Willpower", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/i2IDOcO.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/DoomInPlayCounter\")\nend)\n__bundle_register(\"core/DoomInPlayCounter\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Doom-in-Play Counter\n-- made by: Chr1Z\n-- description: counts the doom tokens in play periodically (excluding the agenda), ignores objects with specified tag\ninformation = {\n version = \"1.1\",\n last_updated = \"12.11.2022\"\n}\n\n-- common parameters\nlocal castParameters = {}\ncastParameters.direction = { 0, 1, 0 }\ncastParameters.type = 3\ncastParameters.max_distance = 0\n\nlocal zone = getObjectFromGUID(\"a2f932\")\nlocal doom_url = \"https://i.imgur.com/EoL7yaZ.png\"\nlocal IGNORE_TAG = \"DoomCounter_ignore\"\n\n-- playermats 1 to 4\nlocal originAndSize = {\n { origin = { -55, 1.6, 16.5 }, size = { 12, 1, 25 } },\n { origin = { -55, 1.6, -16.5 }, size = { 12, 1, 25 } },\n { origin = { -25, 1.6, 27 }, size = { 25, 1, 12 } },\n { origin = { -25, 1.6, -27 }, size = { 25, 1, 12 } }\n}\n\n-- create button, context menu and start loop\nfunction onLoad()\n self.createButton({\n label = tostring(0),\n click_function = \"moreInformation\",\n function_owner = self,\n position = { 0, 0.06, 0 },\n height = 600,\n width = 1000,\n scale = { 1.5, 1.5, 1.5 },\n font_size = 600,\n font_color = { 1, 1, 1, 100 },\n color = { 0, 0, 0, 0 }\n })\n\n -- context menu\n self.addContextMenuItem(\"More Information\", moreInformation)\n self.addContextMenuItem(\"Remove Doom\", function()\n Wait.stop(loopID)\n removeDoom = true\n countDoom()\n Wait.time(function()\n removeDoom = false\n loopID = Wait.time(countDoom, 2, -1)\n end, 2)\n end)\n\n loopID = Wait.time(countDoom, 2, -1)\nend\n\nfunction moreInformation()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Doom-in-Play Counter v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n printToAll(\"Automatically counts the doom in play (exluding the agenda and objects with the ignore tag).\", \"Green\")\n printToAll(\"ignore tag: \" .. IGNORE_TAG, \"White\")\nend\n\n-- main function\nfunction countDoom()\n local doom = 0\n for i = 1, 5 do doom = doom + search(i) end\n self.editButton({ index = 0, label = tostring(doom) })\nend\n\n-- searches playermats (num = 1-4) or the scripting zone (num = 5)\nfunction search(num)\n local val = 0\n if num == 5 then\n for _, obj in ipairs(zone.getObjects()) do\n val = val + isDoom(obj)\n end\n else\n castParameters.origin = originAndSize[num].origin\n castParameters.size = originAndSize[num].size\n\n for _, obj in ipairs(Physics.cast(castParameters)) do\n val = val + isDoom(obj.hit_object)\n end\n end\n return val\nend\n\n-- checks an object for the doom image and gets quantity (for stacks)\nfunction isDoom(obj)\n if (obj.is_face_down and obj.getCustomObject().image_bottom == doom_url) or\n (obj.name == \"Custom_Token\" and obj.getCustomObject().image == doom_url) then\n if not obj.hasTag(IGNORE_TAG) then\n if removeDoom then\n obj.destruct()\n return 0\n else\n return math.abs(obj.getQuantity())\n end\n end\n end\n return 0\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "[true,0]", "XmlUI": "" }, @@ -113341,15 +101664,15 @@ "GUID": "8b081b", "Name": "Custom_Tile", "Transform": { - "posX": -54.9888, - "posY": 1.54, + "posX": -54.989, + "posY": 1.45, "posZ": 16.018, - "rotX": 359.9201, - "rotY": 269.9747, - "rotZ": 0.0169000011, - "scaleX": 6.43188572, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 6.43, "scaleY": 1.0, - "scaleZ": 6.43188572 + "scaleZ": 6.43 }, "Nickname": "Playermat 1: White", "Description": "", @@ -113390,15 +101713,15 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-54.8, y=2.5, z=4.3 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"White\"\r\nPLAY_ZONE_POSITION = { x=-54.42, y=4.10, z=20.96}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.63, y=5.10, z=14.59}\r\n\r\nRESOURCE_COUNTER_GUID = \"4406f0\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = {-59.13, 4, 4.40 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"85a8ed\"\r\nlocal intellectTokenGuid = \"c1fe65\"\r\nlocal combatTokenGuid = \"9136c6\"\r\nlocal agilityTokenGuid = \"a0b6df\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n if not discardPile.is_face_down then discardPile.flip() end\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend\t", - "LuaScriptState": "{\"playerColor\":\"White\",\"zoneID\":\"7af2cf\"}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---------------------------------------------------------\n-- specific setup (different for each playmat)\n---------------------------------------------------------\n\nPLAYER_COLOR = \"White\"\nPLAY_ZONE_POSITION = { x = -54.5, y = 4, z = 21 }\nPLAY_ZONE_SCALE = { x = 36, y = 5.1, z = 14.5 }\nDRAW_DECK_POSITION = { x = -54.8, y = 2.5, z = 4.29 }\nDISCARD_PILE_POSITION = { x = -58.9, y = 4, z = 4.29 }\n\nTRASHCAN_GUID = \"147e80\"\nSTAT_TRACKER_GUID = \"e598c2\"\nRESOURCE_COUNTER_GUID = \"4406f0\"\n\nrequire(\"playermat/Playmat\")\nend)\n__bundle_register(\"playermat/Playmat\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- set true to enable debug logging and show Physics.cast()\nlocal DEBUG = false\n\n-- we use this to turn off collision handling until onLoad() is complete\nlocal COLLISION_ENABLED = false\n\n-- position offsets relative to mat [x, y, z]\nlocal DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\nlocal DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\nlocal DISCARD_BUTTON_OFFSETS = {\n {-1.365, 0.1, -0.945},\n {-0.91, 0.1, -0.945},\n {-0.455, 0.1, -0.945},\n {0, 0.1, -0.945},\n {0.455, 0.1, -0.945},\n {0.91, 0.1, -0.945}\n}\n\nlocal PLAY_ZONE_ROTATION = self.getRotation()\n\nlocal TRASHCAN\nlocal STAT_TRACKER\nlocal RESOURCE_COUNTER\n\n-- global variable so it can be reset by the Clean Up Helper\nactiveInvestigatorId = \"00000\"\n\nfunction onSave() return JSON.encode({zoneID = zoneID, playerColor = PLAYER_COLOR, activeInvestigatorId = activeInvestigatorId}) end\n\nfunction onLoad(save_state)\n self.interactable = DEBUG\n DATA_HELPER = getObjectFromGUID('708279')\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\n\n TRASHCAN = getObjectFromGUID(TRASHCAN_GUID)\n STAT_TRACKER = getObjectFromGUID(STAT_TRACKER_GUID)\n RESOURCE_COUNTER = getObjectFromGUID(RESOURCE_COUNTER_GUID)\n\n for i = 1, 6 do\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], {-3.85, 3, 10.38}, i)\n end\n\n self.createButton({\n click_function = \"drawEncountercard\",\n function_owner = self,\n position = {-1.84, 0, -0.65},\n rotation = {0, 80, 0},\n width = 265,\n height = 190\n })\n\n self.createButton({\n click_function = \"drawChaostokenButton\",\n function_owner = self,\n position = {1.85, 0, -0.74},\n rotation = {0, -45, 0},\n width = 135,\n height = 135\n })\n\n self.createButton({\n label = \"Upkeep\",\n click_function = \"doUpkeep\",\n function_owner = self,\n position = {1.84, 0.1, -0.44},\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\n\n local state = JSON.decode(save_state)\n if state ~= nil then\n zoneID = state.zoneID\n PLAYER_COLOR = state.playerColor\n activeInvestigatorId = state.activeInvestigatorId\n end\n\n if getObjectFromGUID(zoneID) == nil then spawnDeckZone() end\n COLLISION_ENABLED = true\nend\n\n---------------------------------------------------------\n-- utility functions\n---------------------------------------------------------\n\nfunction log(message)\n if DEBUG then print(message) end\nend\n\n-- send messages to player who clicked button if no seated player found\nfunction setMessageColor(color)\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\nend\n\nfunction spawnDeckZone()\n spawnObject({\n position = self.positionToWorld({-1.4, 0, 0.3 }),\n scale = {3, 5, 8 },\n type = 'ScriptingTrigger',\n callback = function (zone) zoneID = zone.getGUID() end,\n callback_owner = self,\n rotation = self.getRotation()\n })\nend\n\nfunction searchArea(origin, size)\n return Physics.cast({\n origin = origin,\n direction = {0, 1, 0},\n orientation = PLAY_ZONE_ROTATION,\n type = 3,\n size = size,\n max_distance = 1,\n debug = DEBUG\n })\nend\n\nfunction doNotReady(card) return card.getVar(\"do_not_ready\") or false end\n\n---------------------------------------------------------\n-- Discard buttons\n---------------------------------------------------------\n\n-- builds a function that discards things in searchPosition to discardPosition\n-- stuff on the card/deck will be put into the local trashcan\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\n return function ()\n for _, hitObj in ipairs(findObjectsAtPosition(searchPosition)) do\n local obj = hitObj.hit_object\n if obj.tag == \"Deck\" or obj.tag == \"Card\" then\n if obj.hasTag(\"PlayerCard\") then\n obj.setPositionSmooth(DISCARD_PILE_POSITION, false, true)\n obj.setRotation(PLAY_ZONE_ROTATION)\n else\n obj.setPositionSmooth(discardPosition, false, true)\n obj.setRotation({0, -90, 0})\n end\n -- don't touch the table or this playmat itself\n elseif obj.guid ~= \"4ee1f2\" and obj ~= self then\n TRASHCAN.putObject(obj)\n end\n end\n end\nend\n\n-- build a discard button to discard from searchPosition to discardPosition (number must be unique)\nfunction makeDiscardButton(position, discardPosition, number)\n local searchPosition = {-position[1], position[2], position[3] + 0.32}\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\n local handlerName = 'handler' .. number\n self.setVar(handlerName, handler)\n self.createButton({\n label = \"Discard\",\n click_function = handlerName,\n function_owner = self,\n position = position,\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\nend\n\nfunction findObjectsAtPosition(localPos)\n return Physics.cast({\n origin = self.positionToWorld(localPos),\n direction = {0, 1, 0},\n orientation = {0, PLAY_ZONE_ROTATION.y + 90, 0},\n type = 3,\n size = {3.2, 1, 2},\n max_distance = 0,\n debug = DEBUG\n })\nend\n\n---------------------------------------------------------\n-- Upkeep button\n---------------------------------------------------------\n\nfunction doUpkeep(_, color, alt_click)\n setMessageColor(color)\n\n -- right-click binds to new player color\n if alt_click then\n PLAYER_COLOR = color\n printToColor(\"Upkeep button bound to \" .. color, color)\n return\n end\n\n local forcedLearning = false\n\n -- unexhaust cards in play zone, flip action tokens and find forcedLearning\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.getDescription() == \"Action Token\" and obj.is_face_down then\n obj.flip()\n elseif obj.tag == \"Card\" and not obj.is_face_down then\n local cardMetadata = JSON.decode(obj.getGMNotes()) or {}\n if not doNotReady(obj) and cardMetadata.type ~= \"Investigator\" then\n obj.setRotation(PLAY_ZONE_ROTATION)\n end\n if cardMetadata.id == \"08031\" then\n forcedLearning = true\n end\n if cardMetadata.uses ~= nil then\n -- check for cards with 'replenish' in their metadata\n local count\n local replenish\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count ~= nil then\n count = cardMetadata.uses.count\n replenish = cardMetadata.uses.replenish\n else\n count = cardMetadata.uses[1].count\n replenish = cardMetadata.uses[1].replenish\n end\n if count and replenish then\n replenishTokens(obj, count, replenish)\n end\n end\n end\n end\n\n -- flip investigator mini-card if found\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\n if activeInvestigatorId ~= nil then\n local miniId = string.match(activeInvestigatorId, \"%d%d%d%d%d\") .. \"-m\"\n for _, obj in ipairs(getObjects()) do\n if obj.tag == \"Card\" and obj.is_face_down then\n local notes = JSON.decode(obj.getGMNotes())\n if notes ~= nil and notes.type == \"Minicard\" and (notes.id == miniId or notes.id == \"09080-m\") then\n obj.flip()\n end\n end\n end\n end\n\n -- gain a resource\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n\n -- gain an additional resource for Jenny Barnes\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"02003\" then\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\n end\n\n -- draw a card (with handling for Patrice and Forced Learning)\n if activeInvestigatorId == \"06005\" then\n if forcedLearning then\n printToColor(\"Wow, did you really take 'Versatile' to play Patrice with 'Forced Learning'? Choose which draw replacement effect takes priority and draw cards accordingly.\", messageColor)\n else\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\n if handSize < 5 then\n local cardsToDraw = 5 - handSize\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\n drawCardsWithReshuffle(cardsToDraw)\n end\n end\n elseif forcedLearning then\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\n drawCardsWithReshuffle(2)\n else\n drawCardsWithReshuffle(1)\n end\nend\n\n-- legacy function for \"add draw 1 button\"\nfunction doDrawOne(_, color)\n setMessageColor(color)\n drawCardsWithReshuffle(1)\nend\n\n-- draw X cards (shuffle discards if necessary)\nfunction drawCardsWithReshuffle(numCards)\n getDrawDiscardDecks()\n\n -- Norman Withers handling\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" then\n local harbinger = false\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then harbinger = true\n elseif drawDeck ~= nil and not drawDeck.is_face_down then\n local cards = drawDeck.getObjects()\n if cards[#cards].name == \"The Harbinger\" then harbinger = true end\n end\n\n if harbinger then\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\n return\n end\n\n if topCard ~= nil then\n topCard.deal(numCards, PLAYER_COLOR)\n numCards = numCards - 1\n if numCards == 0 then return end\n end\n end\n\n local deckSize = 1\n if drawDeck == nil then\n deckSize = 0\n elseif drawDeck.tag == \"Deck\" then\n deckSize = #drawDeck.getObjects()\n end\n\n if deckSize >= numCards then\n drawCards(numCards)\n return\n end\n\n drawCards(deckSize)\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(numCards - deckSize), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\nend\n\n-- get the draw deck and discard pile objects\nfunction getDrawDiscardDecks()\n drawDeck = nil\n discardPile = nil\n topCard = nil\n\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Deck\" or object.tag == \"Card\" then\n if self.positionToLocal(object.getPosition()).z > 0.5 then\n discardPile = object\n -- Norman Withers handling\n elseif string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" and object.tag == \"Card\" and not object.is_face_down then\n topCard = object\n else\n drawDeck = object\n end\n end\n end\nend\n\nfunction drawCards(numCards)\n if drawDeck == nil then return end\n drawDeck.deal(numCards, PLAYER_COLOR)\nend\n\nfunction shuffleDiscardIntoDeck()\n if not discardPile.is_face_down then discardPile.flip() end\n discardPile.shuffle()\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\n drawDeck = discardPile\n discardPile = nil\nend\n\nfunction spawnTokenOn(object, offsets, tokenType)\n local tokenPosition = object.positionToWorld(offsets)\n spawnToken(tokenPosition, tokenType)\nend\n\n-- Spawn a group of tokens of the given type on the object\n-- @param object Object to spawn the tokens on\n-- @param tokenType Type of token to be spawned\n-- @param tokenCount Number of tokens to spawn\n-- @param shiftDown Amount to shift this group down to avoid spawning multiple token groups on\n-- top of each other. Negative values are allowed, and will move the group up instead. This is\n-- a static value and is unaware of how many tokens were spawned previously; callers should\n-- ensure the proper shift.\nfunction spawnTokenGroup(object, tokenType, tokenCount, shiftDown)\n if (tokenCount < 1 or tokenCount > 12) then return end\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\n if shiftDown ~= nil then\n -- Copy the offsets to make sure we don't change the static values\n local baseOffsets = offsets\n offsets = { }\n for i, baseOffset in ipairs(baseOffsets) do\n offsets[i] = baseOffset\n offsets[i][3] = offsets[i][3] + shiftDown\n end\n end\n if offsets == nil then error(\"couldn't find offsets for \" .. tokenCount .. ' tokens') end\n\n for i = 1, tokenCount do\n spawnTokenOn(object, offsets[i], tokenType)\n end\nend\n\n---------------------------------------------------------\n-- playmat token spawning\n---------------------------------------------------------\n\n-- replenish Tokens for specific cards (like 'Physical Training (4)')\nfunction replenishTokens(card, count, replenish)\n local cardPos = card.getPosition()\n\n -- don't continue for cards on your deck (Norman) or in your discard pile\n if self.positionToLocal(cardPos).x < -1 then return end\n\n -- get current amount of resource tokens on the card\n local search = searchArea(cardPos, { 2.5, 0.5, 3.5 })\n local foundTokens = 0\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getCustomObject().image == \"http://cloud-3.steamusercontent.com/ugc/1758068501357192910/11DDDC7EF621320962FDCF3AE3211D5EDC3D1573/\" then\n foundTokens = foundTokens + math.abs(obj.getQuantity())\n obj.destruct()\n end\n end\n\n -- handling Runic Axe upgrade sheet for additional replenish\n if card.getName() == \"Runic Axe\" then\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes ~= nil and notes.id == \"09022-c\" then\n if obj.getVar(\"markedBoxes\")[7] == 3 then replenish = 2 end\n break\n end\n end\n end\n end\n\n local newCount = foundTokens + replenish\n if newCount > count then newCount = count end\n spawnTokenGroup(card, \"resource\", newCount)\nend\n\nfunction getPlayerCardData(object)\n return PLAYER_CARDS[object.getName()..':'..object.getDescription()] or PLAYER_CARDS[object.getName()]\nend\n\nfunction shouldSpawnTokens(object)\n -- don't spawn tokens if in doubt, this should only ever happen onLoad and prevents respawns\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\n local hasDataHelperData = getPlayerCardData(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local hasUses = cardMetadata.uses ~= nil\n return not spawned and (hasDataHelperData or hasUses)\nend\n\nfunction markSpawned(object)\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\n if not saved then error('attempt to mark player card spawned before data loaded') end\nend\n\n-- contains position and amount of boxes for the upgradesheets that change uses\n-- Alchemical Distillation, Damning Testimony, Living Ink and Hyperphysical Shotcaster\nlocal customizationsTable = {\n [\"09040\"] = {5, 2},\n [\"09059\"] = {2, 2},\n [\"09079\"] = {3, 2},\n [\"09119\"] = {6, 4}\n}\n\nfunction spawnTokensFor(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local type = nil\n local token = nil\n local tokenCount = 0\n if cardMetadata.uses ~= nil then\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. This is ugly and duplicated, but impossible to replicate the\n -- multi-spawn vs. single spawn otherwise. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count != nil then\n type = cardMetadata.uses.type\n token = cardMetadata.uses.token\n tokenCount = cardMetadata.uses.count\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n else\n for i, useInfo in ipairs(cardMetadata.uses) do\n type = useInfo.type\n token = useInfo.token\n tokenCount = useInfo.count\n\n -- additional uses for certain customizable cards (by checking the upgradesheets)\n if customizationsTable[cardMetadata.id] ~= nil then\n for _, obj in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = obj.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes.id == (cardMetadata.id .. \"-c\") then\n local pos = customizationsTable[cardMetadata.id][1]\n local boxes = customizationsTable[cardMetadata.id][2]\n if obj.getVar(\"markedBoxes\")[pos] == boxes then tokenCount = tokenCount + 2 end\n break\n end\n end\n end\n end\n\n -- additional charge for Akachi\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n -- Shift each spawned group after the first down so they don't pile on each other\n spawnTokenGroup(object, token, tokenCount, (i - 1) * 0.6)\n end\n end\n else\n local data = getPlayerCardData(object)\n token = data['tokenType']\n tokenCount = data['tokenCount']\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n end\n markSpawned(object)\nend\n\nfunction resetSpawnState()\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Card\" then\n unmarkSpawned(object.getGUID(), true)\n elseif object.tag == \"Deck\" then\n local cards = object.getObjects()\n for _, v in ipairs(cards) do\n unmarkSpawned(v.guid)\n end\n end\n end\nend\n\nfunction unmarkSpawned(guid, force)\n if not force and getObjectFromGUID(guid) ~= nil then return end\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\nend\n\nfunction onCollisionEnter(collision_info)\n if not COLLISION_ENABLED then return end\n Wait.time(resetSpawnState, 1)\n local object = collision_info.collision_object\n\n -- only continue for cards\n if object.name ~= \"Card\" and object.name ~= \"CardCustom\" then return end\n maybeUpdateActiveInvestigator(object)\n\n -- don't spawn tokens for cards in discard pile / threat area\n local localpos = self.positionToLocal(object.getPosition())\n if localpos.x < -0.7 or localpos.z < -0.3 then\n log('Not spawning tokens, relative coordinates are x: ' .. localpos.x .. ' z: ' .. localpos.z)\n elseif not object.is_face_down and shouldSpawnTokens(object) then\n spawnTokensFor(object)\n end\nend\n\n---------------------------------------------------------\n-- investigator ID grabbing and stat tracker\n---------------------------------------------------------\n\nfunction maybeUpdateActiveInvestigator(card)\n local notes = JSON.decode(card.getGMNotes())\n if notes ~= nil and notes.type == \"Investigator\" and notes.id ~= activeInvestigatorId then\n activeInvestigatorId = notes.id\n STAT_TRACKER.call(\"updateStats\", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})\n\n -- change state of action tokens\n local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})\n local small_token = nil\n local state_table = {\n [\"Guardian\"] = 1,\n [\"Seeker\"] = 2,\n [\"Rogue\"] = 3,\n [\"Mystic\"] = 4,\n [\"Survivor\"] = 5,\n [\"Neutral\"] = 6\n }\n\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getDescription() == \"Action Token\" and obj.getStateId() > 0 then\n if obj.getScale().x < 0.4 then\n small_token = obj\n else\n setObjectState(obj, state_table[notes.class])\n end\n end\n end\n\n -- update the small token with special action for certain investigators\n -- Ursula Downs: Investigate action\n if activeInvestigatorId == \"04002\" then\n setObjectState(small_token, 8)\n -- Daisy Walker (only for normal front, not parallel): Tome action\n elseif activeInvestigatorId == \"01002\" or activeInvestigatorId == \"01502\" or activeInvestigatorId == \"01002-pb\" then\n setObjectState(small_token, 9)\n -- Tony Morgan: Engage/Fight action\n elseif activeInvestigatorId == \"06003\" then\n setObjectState(small_token, 10)\n -- Finn Edwards: Evade action\n elseif activeInvestigatorId == \"04003\" then\n setObjectState(small_token, 11)\n -- Bob Jenkins: Play Item action\n elseif activeInvestigatorId == \"08016\" then\n setObjectState(small_token, 14)\n else\n setObjectState(small_token, state_table[notes.class])\n end\n end\nend\n\nfunction setObjectState(obj, stateId)\n if obj.getStateId() ~= stateId then obj.setState(stateId) end\nend\n\n---------------------------------------------------------\n-- calls to 'Global' / functions for calls from outside\n---------------------------------------------------------\n\nfunction drawChaostokenButton(_, _, isRightClick)\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\nend\n\nfunction drawEncountercard(_, _, isRightClick)\n Global.call(\"drawEncountercard\", {self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET), self.getRotation(), isRightClick})\nend\n\nfunction spawnToken(position, tokenType)\n Global.call('spawnToken', {position, tokenType, PLAY_ZONE_ROTATION})\nend\n\n-- called by custom data helpers to add player card data\n---@param args table Contains only one entry, the GUID of the custom data helper\nfunction updatePlayerCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\n for k, v in pairs(data_player_cards) do\n PLAYER_CARDS[k] = v\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "{\"activeInvestigatorId\":\"00000\",\"playerColor\":\"White\",\"zoneID\":\"7af2cf\"}", "XmlUI": "", "AttachedSnapPoints": [ { "Position": { - "x": -0.983751, - "y": 0.100190088, - "z": 0.117691614 + "x": -0.984, + "y": 0.1, + "z": 0.118 }, "Tags": [ "action_token" @@ -113406,9 +101729,9 @@ }, { "Position": { - "x": -1.002152, - "y": 0.1000069, - "z": -0.276675165 + "x": -1.002, + "y": 0.1, + "z": -0.277 }, "Tags": [ "action_token" @@ -113416,9 +101739,9 @@ }, { "Position": { - "x": -1.1796267, - "y": 0.1000432, - "z": -0.276594937 + "x": -1.18, + "y": 0.1, + "z": -0.277 }, "Tags": [ "action_token" @@ -113426,9 +101749,9 @@ }, { "Position": { - "x": -1.35710275, - "y": 0.09986354, - "z": -0.276518881 + "x": -1.357, + "y": 0.1, + "z": -0.277 }, "Tags": [ "action_token" @@ -113436,592 +101759,172 @@ }, { "Position": { - "x": -0.6306517, - "y": 0.09955329, - "z": 0.5510622 + "x": -0.631, + "y": 0.1, + "z": 0.551 } }, { "Position": { - "x": -0.6157261, - "y": 0.101774342, - "z": 0.0243498944 + "x": -0.616, + "y": 0.102, + "z": 0.024 } }, { "Position": { - "x": -0.176562518, - "y": 0.100841753, - "z": 0.0321588553 + "x": -0.177, + "y": 0.101, + "z": 0.032 } }, { "Position": { - "x": -0.173897132, - "y": 0.099196136, - "z": 0.5511041 + "x": -0.174, + "y": 0.099, + "z": 0.551 } }, { "Position": { - "x": 0.212440282, - "y": 0.100284591, - "z": 0.558677137 + "x": 0.212, + "y": 0.1, + "z": 0.559 } }, { "Position": { - "x": 0.216710016, - "y": 0.100098483, - "z": 0.035081517 + "x": 0.217, + "y": 0.1, + "z": 0.035 } }, { "Position": { - "x": 0.6016163, - "y": 0.100474723, - "z": 0.03272724 + "x": 0.602, + "y": 0.1, + "z": 0.033 } }, { "Position": { - "x": 0.604989231, - "y": 0.09951723, - "z": 0.554614663 + "x": 0.605, + "y": 0.1, + "z": 0.555 } }, { "Position": { - "x": 0.9765138, - "y": 0.0994291157, - "z": 0.556000352 + "x": 0.977, + "y": 0.099, + "z": 0.556 } }, { "Position": { - "x": 0.9802845, - "y": 0.09931167, - "z": 0.03462432 + "x": 0.98, + "y": 0.099, + "z": 0.035 } }, { "Position": { - "x": 1.37147665, - "y": 0.0997811258, - "z": 0.0380788557 + "x": 1.371, + "y": 0.1, + "z": 0.038 } }, { "Position": { - "x": 1.37091362, - "y": 0.0988806039, - "z": 0.5581557 + "x": 1.371, + "y": 0.099, + "z": 0.558 } }, { "Position": { - "x": 1.75445855, - "y": 0.09959095, - "z": 0.563473046 + "x": 1.754, + "y": 0.1, + "z": 0.563 } }, { "Position": { - "x": 1.75844467, - "y": 0.101310112, - "z": 0.0396501 + "x": 1.758, + "y": 0.101, + "z": 0.04 } }, { "Position": { - "x": -1.82245028, - "y": 0.09895668, - "z": 0.609226465 + "x": -1.822, + "y": 0.099, + "z": 0.609 }, "Rotation": { - "x": -2.06846253E-05, - "y": 0.022519134, - "z": 2.48722E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.822731, - "y": 0.100285016, - "z": -0.0288989823 + "x": -1.823, + "y": 0.1, + "z": -0.029 }, "Rotation": { - "x": -2.07411777E-05, - "y": 0.0223244727, - "z": 2.4639055E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.17702615, - "y": 0.100166969, - "z": 0.00209376169 + "x": -1.177, + "y": 0.1, + "z": 0.002 } }, { "Position": { - "x": 1.36458588, - "y": 0.101369888, - "z": -0.6455852 + "x": 1.365, + "y": 0.101, + "z": -0.646 }, "Rotation": { - "x": -1.40879529E-05, - "y": 0.04494606, - "z": 2.02552064E-06 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": 0.91696465, - "y": 0.101159953, - "z": -0.645419 + "x": 0.917, + "y": 0.101, + "z": -0.645 }, "Rotation": { - "x": -1.41175333E-05, - "y": 0.0448367819, - "z": 9.14950533E-07 + "x": 0.0, + "y": 0.0, + "z": 0.0 } } ] }, - { - "GUID": "8b6743", - "Name": "Custom_Token", - "Transform": { - "posX": -20.2534, - "posY": 1.5541, - "posZ": -19.2159, - "rotX": 0.0169001184, - "rotY": 180.0218, - "rotZ": 0.0798999444, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Willpower", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/i2IDOcO.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "9136c6", - "Name": "Custom_Token", - "Transform": { - "posX": -47.642, - "posY": 1.6001, - "posZ": 7.2898, - "rotX": 359.9202, - "rotY": 270.016479, - "rotZ": 0.0167999975, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Combat", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/YBjxze6.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "93a48b", - "Name": "Custom_Token", - "Transform": { - "posX": -17.3258, - "posY": 1.55, - "posZ": -19.2161, - "rotX": 0.0169004519, - "rotY": 180.0228, - "rotZ": 0.0798999444, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Combat", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/YBjxze6.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "a0b6df", - "Name": "Custom_Token", - "Transform": { - "posX": -47.642, - "posY": 1.5996, - "posZ": 5.8246, - "rotX": 359.9201, - "rotY": 270.0258, - "rotZ": 0.0168000013, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Agility", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/vXVWwD0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "afc290", - "Name": "Custom_Token", - "Transform": { - "posX": -47.638, - "posY": 1.5917, - "posZ": -21.2481, - "rotX": 359.9201, - "rotY": 270.021484, - "rotZ": 0.0167999975, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Willpower", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/i2IDOcO.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "b4ef12", - "Name": "Custom_Token", - "Transform": { - "posX": -18.7896, - "posY": 1.552, - "posZ": -19.2159, - "rotX": 0.0169001184, - "rotY": 179.9784, - "rotZ": 0.07979997, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Intellect", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/sj8GatY.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "b661a6", - "Name": "Custom_Token", - "Transform": { - "posX": -47.6407, - "posY": 1.5908, - "posZ": -24.1788, - "rotX": 359.9203, - "rotY": 270.0162, - "rotZ": 0.016800005, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Combat", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/YBjxze6.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, { "GUID": "bd0ff4", "Name": "Custom_Tile", "Transform": { - "posX": -54.9993, - "posY": 1.54, - "posZ": -16.0982, - "rotX": 0.032003928, - "rotY": 269.989, - "rotZ": 0.055405084, - "scaleX": 6.43188572, + "posX": -54.999, + "posY": 1.45, + "posZ": -16.098, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 6.43, "scaleY": 1.0, - "scaleZ": 6.43188572 + "scaleZ": 6.43 }, "Nickname": "Playermat 2: Orange", "Description": "", @@ -114062,144 +101965,144 @@ "Stretch": true } }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n-- we use this to turn off collision handling (for clue spawning)\r\n-- until after load is complete (probably a better way to do this)\r\nCOLLISION_ENABLED = false\r\n-- position offsets, adjust these to reposition things relative to mat [x,y,z]\r\nDRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\r\nDRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\r\nDISCARD_BUTTON_OFFSETS = {\r\n {-1.365, 0.2, -0.945},\r\n {-0.91, 0.2, -0.945},\r\n {-0.455, 0.2, -0.945},\r\n {0, 0.2, -0.945},\r\n {0.455, 0.2, -0.945},\r\n {0.91, 0.2, -0.945},\r\n}\r\n-- draw deck and discard zone\r\nDECK_POSITION = { x=-1.4, y=0, z=0.3 }\r\nDECK_ZONE_SCALE = { x=3, y=5, z=8 }\r\nDRAW_DECK_POSITION = { x=-55, y=2.5, z=-27.8 }\r\n\r\n-- play zone\r\nPLAYER_COLOR = \"Orange\"\r\nPLAY_ZONE_POSITION = { x=-54.53, y=4.10, z=-20.94}\r\nPLAY_ZONE_ROTATION = { x=0, y=270, z=0 }\r\nPLAY_ZONE_SCALE = { x=36.96, y=5.10, z=14.70}\r\n\r\nRESOURCE_COUNTER_GUID = \"816d84\"\r\n\r\n-- the position of the global discard pile\r\n-- TODO: delegate to global for any auto discard actions\r\nDISCARD_POSITION = {-3.85, 3, 10.38}\r\n-- DISCARD PILE POSITION\r\nDISCARD_PILE_POSITION = { -59.19, 4, -22.78 }\r\n\r\nlocal activeInvestigatorId = nil\r\nlocal willpowerTokenGuid = \"afc290\"\r\nlocal intellectTokenGuid = \"4ca990\"\r\nlocal combatTokenGuid = \"b661a6\"\r\nlocal agilityTokenGuid = \"d4df33\"\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n-- builds a function that discards things in searchPostion to discardPostition\r\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\r\n return function (_)\r\n local discardItemList = findObjectsAtPosition(searchPosition)\r\n for _, obj in ipairs(discardItemList) do\r\n obj.setPositionSmooth(discardPosition, false, true)\r\n obj.setRotation({0, -90, 0})\r\n end\r\n end\r\nend\r\n\r\n-- build a discard button at position to discard from searchPosition to discardPosition\r\n-- number must be unique\r\nfunction makeDiscardButton(position, searchPosition, discardPosition, number)\r\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\r\n local handlerName = 'handler' .. number\r\n self.setVar(handlerName, handler)\r\n self.createButton({\r\n label = \"Discard\",\r\n click_function= handlerName,\r\n function_owner= self,\r\n position = position,\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180,\r\n })\r\nend\r\n\r\nfunction onload(save_state)\r\n\r\n self.interactable = DEBUG\r\n DATA_HELPER = getObjectFromGUID('708279')\r\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\r\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\r\n\r\n -- positions of encounter card slots\r\n local encounterSlots = {\r\n {1.365, 0, -0.7},\r\n {0.91, 0, -0.7},\r\n {0.455, 0, -0.7},\r\n {0, 0, -0.7},\r\n {-0.455, 0, -0.7},\r\n {-0.91, 0, -0.7},\r\n }\r\n\r\n local i = 1\r\n while i <= 6 do\r\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], encounterSlots[i], DISCARD_POSITION, i)\r\n i = i + 1\r\n end\r\n\r\n self.createButton({\r\n label = \" \",\r\n click_function = \"drawEncountercard\",\r\n function_owner = self,\r\n position = {-1.88,0,-0.7},\r\n rotation = {0,-15,0},\r\n width = 170,\r\n height = 255,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\" \",\r\n click_function = \"drawChaostokenButton\",\r\n function_owner = self,\r\n position = {1.84,0.0,-0.74},\r\n rotation = {0,-45,0},\r\n width = 125,\r\n height = 125,\r\n font_size = 50\r\n })\r\n\r\n self.createButton({\r\n label=\"Upkeep\",\r\n click_function = \"doUpkeep\",\r\n function_owner = self,\r\n position = {1.84,0.1,-0.44},\r\n scale = {0.12, 0.12, 0.12},\r\n width = 800,\r\n height = 280,\r\n font_size = 180\r\n })\r\n\r\n local state = JSON.decode(save_state)\r\n if state ~= nil then\r\n if state.playerColor ~= nil then\r\n PLAYER_COLOR = state.playerColor\r\n end\r\n if state.zoneID ~= nil then\r\n zoneID = state.zoneID\r\n Wait.time(checkDeckZoneExists, 30)\r\n else\r\n spawnDeckZone()\r\n end\r\n else\r\n spawnDeckZone()\r\n end\r\n\r\n COLLISION_ENABLED = true\r\nend\r\n\r\nfunction onSave()\r\n return JSON.encode({ zoneID=zoneID, playerColor=PLAYER_COLOR })\r\nend\r\n\r\nfunction setMessageColor(color)\r\n -- send messages to player who clicked button if no seated player found\r\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\r\nend\r\n\r\n-- get the draw deck and discard pile objects\r\nfunction getDrawDiscardDecks()\r\n drawDeck = nil\r\n discardPile = nil\r\n topCard = nil\r\n\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Deck\" or object.tag == \"Card\" then\r\n local relativePos = self.positionToLocal(object.getPosition())\r\n if relativePos.z > 0.5 then\r\n discardPile = object\r\n else\r\n if investigator == \"Norman Withers\" and object.tag == \"Card\" and not object.is_face_down then\r\n topCard = object\r\n else\r\n drawDeck = object\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction doUpkeep(obj, color, alt_click)\r\n -- right-click binds to new player color\r\n if alt_click then\r\n PLAYER_COLOR = color\r\n printToColor(\"Upkeep button bound to \" .. color, color)\r\n return\r\n end\r\n\r\n setMessageColor(color)\r\n\r\n -- unexhaust cards in play zone\r\n local objs = Physics.cast({\r\n origin = PLAY_ZONE_POSITION,\r\n direction = { x=0, y=1, z=0 },\r\n type = 3,\r\n size = PLAY_ZONE_SCALE,\r\n orientation = PLAY_ZONE_ROTATION\r\n })\r\n\r\n local y = PLAY_ZONE_ROTATION.y\r\n\r\n investigator = nil\r\n local miniId = nil\r\n local forcedLearning = false\r\n for i,v in ipairs(objs) do\r\n local obj = v.hit_object\r\n local props = obj.getCustomObject() or {}\r\n if obj.tag == \"Card\" and not obj.is_face_down and not doNotReady(obj) then\r\n local notes = JSON.decode(obj.getGMNotes()) or {}\r\n local name = obj.getName()\r\n if notes.type == \"Investigator\" and notes.id ~= nil then\r\n miniId = string.match(notes.id, \"%d%d%d%d%d%d-\") .. \"-m\"\r\n end\r\n if notes.type == \"Investigator\" or props.unique_back then\r\n if string.match(name, \"Jenny Barnes\") ~= nil then\r\n investigator = \"Jenny Barnes\"\r\n elseif name == \"Patrice Hathaway\" then\r\n investigator = name\r\n elseif string.match(name, \"Norman Withers\") ~= nil then\r\n investigator = \"Norman Withers\"\r\n end\r\n elseif name == \"Forced Learning\" then\r\n forcedLearning = true\r\n else\r\n local r = obj.getRotation()\r\n if (r.y - y > 10) or (y - r.y > 10) then\r\n obj.setRotation(PLAY_ZONE_ROTATION)\r\n end\r\n end\r\n elseif obj.getDescription() == \"Action Token\" then\r\n if obj.is_face_down then obj.flip() end\r\n end\r\n end\r\n\r\n -- flip investigator mini-card if found\r\n if miniId ~= nil then\r\n objs = getObjects()\r\n for i,obj in ipairs(objs) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == miniId then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n goto done\r\n end\r\n end\r\n end\r\n end\r\n ::done::\r\n\r\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\r\n for i, obj in ipairs(getObjects()) do\r\n if obj.tag == \"Card\" then\r\n local notes = JSON.decode(obj.getGMNotes())\r\n if notes ~= nil and notes.type == \"Minicard\" and notes.id == \"09080-m\" then\r\n if obj.is_face_down then\r\n obj.flip()\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- gain resource\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n if investigator == \"Jenny Barnes\" then\r\n getObjectFromGUID(RESOURCE_COUNTER_GUID).call(\"add_subtract\")\r\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\r\n end\r\n\r\n -- special draw for Patrice Hathaway (shuffle discards if necessary)\r\n if investigator == \"Patrice Hathaway\" then\r\n patriceDraw()\r\n return\r\n end\r\n\r\n -- special draw for Forced Learning\r\n if forcedLearning then\r\n forcedLearningDraw()\r\n return\r\n end\r\n\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doDrawOne(obj, color)\r\n setMessageColor(color)\r\n drawCardsWithReshuffle(1)\r\nend\r\n\r\nfunction doNotReady(card)\r\n if card.getVar(\"do_not_ready\") == true then\r\n return true\r\n else\r\n return false\r\n end\r\nend\r\n\r\n-- draw X cards (shuffle discards if necessary)\r\nfunction drawCardsWithReshuffle(numCards)\r\n if type(numCards) ~= \"number\" then numCards = 1 end\r\n\r\n getDrawDiscardDecks()\r\n\r\n if investigator == \"Norman Withers\" then\r\n local harbinger = false\r\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then\r\n harbinger = true\r\n else\r\n if drawDeck ~= nil and not drawDeck.is_face_down then\r\n local cards = drawDeck.getObjects()\r\n local bottomCard = cards[#cards]\r\n if bottomCard.name == \"The Harbinger\" then\r\n harbinger = true\r\n end\r\n end\r\n end\r\n\r\n if harbinger then\r\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\r\n return -1\r\n end\r\n\r\n if topCard ~= nil then\r\n topCard.deal(numCards, PLAYER_COLOR)\r\n numCards = numCards - 1\r\n if numCards == 0 then return end\r\n end\r\n end\r\n\r\n local deckSize\r\n if drawDeck == nil then\r\n deckSize = 0\r\n elseif drawDeck.tag == \"Deck\" then\r\n deckSize = #drawDeck.getObjects()\r\n else\r\n deckSize = 1\r\n end\r\n\r\n if deckSize >= numCards then\r\n drawCards(numCards)\r\n return\r\n end\r\n\r\n drawCards(deckSize)\r\n if discardPile ~= nil then\r\n shuffleDiscardIntoDeck()\r\n Wait.time(|| drawCards(numCards - deckSize), 1)\r\n end\r\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\r\nend\r\n\r\nfunction drawCards(numCards)\r\n if drawDeck == nil then return end\r\n drawDeck.deal(numCards, PLAYER_COLOR)\r\nend\r\n\r\nfunction shuffleDiscardIntoDeck()\r\n discardPile.flip()\r\n discardPile.shuffle()\r\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\r\n drawDeck = discardPile\r\n discardPile = nil\r\nend\r\n\r\nfunction patriceDraw()\r\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\r\n if handSize >= 5 then return end\r\n local cardsToDraw = 5 - handSize\r\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\r\n drawCardsWithReshuffle(cardsToDraw)\r\nend\r\n\r\nfunction forcedLearningDraw()\r\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\r\n drawCardsWithReshuffle(2)\r\nend\r\n\r\nfunction checkDeckZoneExists()\r\n if getObjectFromGUID(zoneID) ~= nil then return end\r\n spawnDeckZone()\r\nend\r\n\r\nfunction spawnDeckZone()\r\n local pos = self.positionToWorld(DECK_POSITION)\r\n local zoneProps = {\r\n position = pos,\r\n scale = DECK_ZONE_SCALE,\r\n type = 'ScriptingTrigger',\r\n callback = 'zoneCallback',\r\n callback_owner = self,\r\n rotation = self.getRotation()\r\n }\r\n spawnObject(zoneProps)\r\nend\r\n\r\nfunction zoneCallback(zone)\r\n zoneID = zone.getGUID()\r\nend\r\n\r\nfunction findObjectsAtPosition(localPos)\r\n local globalPos = self.positionToWorld(localPos)\r\n local objList = Physics.cast({\r\n origin=globalPos, --Where the cast takes place\r\n direction={0,1,0}, --Which direction it moves (up is shown)\r\n type=2, --Type. 2 is \"sphere\"\r\n size={2,2,2}, --How large that sphere is\r\n max_distance=1, --How far it moves. Just a little bit\r\n debug=false --If it displays the sphere when casting.\r\n })\r\n local decksAndCards = {}\r\n for _, obj in ipairs(objList) do\r\n if obj.hit_object.tag == \"Deck\" or obj.hit_object.tag == \"Card\" then\r\n table.insert(decksAndCards, obj.hit_object)\r\n end\r\n end\r\n return decksAndCards\r\nend\r\n\r\nfunction spawnTokenOn(object, offsets, tokenType)\r\n local tokenPosition = object.positionToWorld(offsets)\r\n spawnToken(tokenPosition, tokenType)\r\nend\r\n\r\n-- spawn a group of tokens of the given type on the object\r\nfunction spawnTokenGroup(object, tokenType, tokenCount)\r\n if (tokenCount < 1 or tokenCount > 12) then\r\n return\r\n end\r\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\r\n if offsets == nil then\r\n error(\"couldn't find offsets for \" .. tokenCount .. ' tokens')\r\n end\r\n local i = 0\r\n while i < tokenCount do\r\n local offset = offsets[i + 1]\r\n spawnTokenOn(object, offset, tokenType)\r\n i = i + 1\r\n end\r\nend\r\n\r\nfunction buildPlayerCardKey(object)\r\n return object.getName() .. ':' .. object.getDescription()\r\nend\r\n\r\nfunction getPlayerCardData(object)\r\n return PLAYER_CARDS[buildPlayerCardKey(object)] or PLAYER_CARDS[object.getName()]\r\nend\r\n\r\nfunction shouldSpawnTokens(object)\r\n -- we assume we shouldn't spawn tokens if in doubt, this should\r\n -- only ever happen on load and in that case prevents respawns\r\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\r\n local hasDataHelperData = getPlayerCardData(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local hasUses = cardMetadata.uses ~= nil\r\n return not spawned and (hasDataHelperData or hasUses)\r\nend\r\n\r\nfunction markSpawned(object)\r\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\r\n if not saved then\r\n error('attempt to mark player card spawned before data loaded')\r\n end\r\nend\r\n\r\nfunction spawnTokensFor(object)\r\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\r\n local token = nil\r\n local type = nil\r\n local tokenCount = 0\r\n if (cardMetadata.uses ~= nil) then\r\n for i, useInfo in ipairs(cardMetadata.uses) do\r\n token = useInfo.token\r\n type = useInfo.type\r\n tokenCount = useInfo.count\r\n if (activeInvestigatorId == \"03004\" and useInfo.type == \"Charge\") then\r\n tokenCount = tokenCount + 1\r\n end\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n else\r\n local data = getPlayerCardData(object)\r\n if data == nil then\r\n error('attempt to spawn tokens for ' .. object.getName() .. ': no token data')\r\n end\r\n token = data['tokenType']\r\n tokenCount = data['tokenCount']\r\n log(object.getName() .. '[' .. object.getDescription() .. ']' .. ' : ' .. data['tokenType'] .. ' : ' .. data['tokenCount'])\r\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\r\n spawnTokenGroup(object, token, tokenCount)\r\n end\r\n markSpawned(object)\r\nend\r\n\r\nfunction resetSpawnState()\r\n local zone = getObjectFromGUID(zoneID)\r\n if zone == nil then return end\r\n\r\n for i,object in ipairs(zone.getObjects()) do\r\n if object.tag == \"Card\" then\r\n local guid = object.getGUID()\r\n if guid ~= nil then unmarkSpawned(guid, true) end\r\n elseif object.tag == \"Deck\" then\r\n local cards = object.getObjects()\r\n if (cards ~= nil) then\r\n for i,v in ipairs(cards) do\r\n if v.guid ~= nil then unmarkSpawned(v.guid) end\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction unmarkSpawned(guid, force)\r\n if not force and getObjectFromGUID(guid) ~= nil then return end\r\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\r\nend\r\n\r\nfunction onCollisionEnter(collision_info)\r\n if (collision_info.collision_object.name == \"Card\") then\r\n maybeUpdateActiveInvestigator(collision_info.collision_object)\r\n end\r\n if not COLLISION_ENABLED then\r\n return\r\n end\r\n\r\n local object = collision_info.collision_object\r\n Wait.time(resetSpawnState, 1)\r\n -- anything to the left of this is legal to spawn\r\n local discardSpawnBoundary = self.positionToWorld({-1.2, 0, 0})\r\n local boundaryLocalToCard = object.positionToLocal(discardSpawnBoundary)\r\n if boundaryLocalToCard.x > 0 then\r\n log('not checking for token spawn, boundary relative is ' .. boundaryLocalToCard.x)\r\n return\r\n end\r\n if not object.is_face_down and shouldSpawnTokens(object) then\r\n spawnTokensFor(object)\r\n end\r\nend\r\n\r\nfunction maybeUpdateActiveInvestigator(card)\r\n local cardMetadata = JSON.decode(card.getGMNotes()) or {}\r\n if (cardMetadata.type == \"Investigator\") then\r\n activeInvestigatorId = cardMetadata.id\r\n updateStatToken(willpowerTokenGuid, cardMetadata.willpowerIcons)\r\n updateStatToken(intellectTokenGuid, cardMetadata.intellectIcons)\r\n updateStatToken(combatTokenGuid, cardMetadata.combatIcons)\r\n updateStatToken(agilityTokenGuid, cardMetadata.agilityIcons)\r\n end\r\nend\r\n\r\nfunction updateStatToken(tokenGuid, val)\r\n local statToken = getObjectFromGUID(tokenGuid)\r\n if (statToken == nil) then\r\n return\r\n end\r\n statToken.call(\"reset_val\")\r\n for i = 1, val do\r\n statToken.call(\"add_subtract\", { alt_click = false })\r\n end\r\nend\r\n\r\n-- functions delegated to Global\r\nfunction drawChaostokenButton(object, player, isRightClick)\r\n -- local toPosition = self.positionToWorld(DRAWN_CHAOS_TOKEN_OFFSET)\r\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\r\nend\r\n\r\nfunction drawEncountercard(object, player, isRightClick)\r\nlocal toPosition = self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET)\r\nGlobal.call(\"drawEncountercard\", {toPosition, self.getRotation(), isRightClick})\r\nend\r\n\r\nfunction spawnToken(position, tokenType)\r\n Global.call('spawnToken', {position, tokenType})\r\nend\r\n\r\nfunction updatePlayerCards(args)\r\n local custom_data_helper = getObjectFromGUID(args[1])\r\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\r\n for k, v in pairs(data_player_cards) do\r\n PLAYER_CARDS[k] = v\r\n end\r\nend", - "LuaScriptState": "{\"playerColor\":\"Orange\",\"zoneID\":\"b047f8\"}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---------------------------------------------------------\n-- specific setup (different for each playmat)\n---------------------------------------------------------\n\nPLAYER_COLOR = \"Orange\"\nPLAY_ZONE_POSITION = { x = -54.5, y = 4, z = -21 }\nPLAY_ZONE_SCALE = { x = 36, y = 5.1, z = 14.5 }\nDRAW_DECK_POSITION = { x = -54.86, y = 2.5, z = -27.82 }\nDISCARD_PILE_POSITION = { x = -58.96, y = 4, z = -27.82 }\n\nTRASHCAN_GUID = \"f7b6c8\"\nSTAT_TRACKER_GUID = \"b4a5f7\"\nRESOURCE_COUNTER_GUID = \"816d84\"\n\nrequire(\"playermat/Playmat\")\nend)\n__bundle_register(\"playermat/Playmat\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- set true to enable debug logging and show Physics.cast()\nlocal DEBUG = false\n\n-- we use this to turn off collision handling until onLoad() is complete\nlocal COLLISION_ENABLED = false\n\n-- position offsets relative to mat [x, y, z]\nlocal DRAWN_ENCOUNTER_CARD_OFFSET = {1.365, 0.5, -0.635}\nlocal DRAWN_CHAOS_TOKEN_OFFSET = {-1.55, 0.5, -0.58}\nlocal DISCARD_BUTTON_OFFSETS = {\n {-1.365, 0.1, -0.945},\n {-0.91, 0.1, -0.945},\n {-0.455, 0.1, -0.945},\n {0, 0.1, -0.945},\n {0.455, 0.1, -0.945},\n {0.91, 0.1, -0.945}\n}\n\nlocal PLAY_ZONE_ROTATION = self.getRotation()\n\nlocal TRASHCAN\nlocal STAT_TRACKER\nlocal RESOURCE_COUNTER\n\n-- global variable so it can be reset by the Clean Up Helper\nactiveInvestigatorId = \"00000\"\n\nfunction onSave() return JSON.encode({zoneID = zoneID, playerColor = PLAYER_COLOR, activeInvestigatorId = activeInvestigatorId}) end\n\nfunction onLoad(save_state)\n self.interactable = DEBUG\n DATA_HELPER = getObjectFromGUID('708279')\n PLAYER_CARDS = DATA_HELPER.getTable('PLAYER_CARD_DATA')\n PLAYER_CARD_TOKEN_OFFSETS = DATA_HELPER.getTable('PLAYER_CARD_TOKEN_OFFSETS')\n\n TRASHCAN = getObjectFromGUID(TRASHCAN_GUID)\n STAT_TRACKER = getObjectFromGUID(STAT_TRACKER_GUID)\n RESOURCE_COUNTER = getObjectFromGUID(RESOURCE_COUNTER_GUID)\n\n for i = 1, 6 do\n makeDiscardButton(DISCARD_BUTTON_OFFSETS[i], {-3.85, 3, 10.38}, i)\n end\n\n self.createButton({\n click_function = \"drawEncountercard\",\n function_owner = self,\n position = {-1.84, 0, -0.65},\n rotation = {0, 80, 0},\n width = 265,\n height = 190\n })\n\n self.createButton({\n click_function = \"drawChaostokenButton\",\n function_owner = self,\n position = {1.85, 0, -0.74},\n rotation = {0, -45, 0},\n width = 135,\n height = 135\n })\n\n self.createButton({\n label = \"Upkeep\",\n click_function = \"doUpkeep\",\n function_owner = self,\n position = {1.84, 0.1, -0.44},\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\n\n local state = JSON.decode(save_state)\n if state ~= nil then\n zoneID = state.zoneID\n PLAYER_COLOR = state.playerColor\n activeInvestigatorId = state.activeInvestigatorId\n end\n\n if getObjectFromGUID(zoneID) == nil then spawnDeckZone() end\n COLLISION_ENABLED = true\nend\n\n---------------------------------------------------------\n-- utility functions\n---------------------------------------------------------\n\nfunction log(message)\n if DEBUG then print(message) end\nend\n\n-- send messages to player who clicked button if no seated player found\nfunction setMessageColor(color)\n messageColor = Player[PLAYER_COLOR].seated and PLAYER_COLOR or color\nend\n\nfunction spawnDeckZone()\n spawnObject({\n position = self.positionToWorld({-1.4, 0, 0.3 }),\n scale = {3, 5, 8 },\n type = 'ScriptingTrigger',\n callback = function (zone) zoneID = zone.getGUID() end,\n callback_owner = self,\n rotation = self.getRotation()\n })\nend\n\nfunction searchArea(origin, size)\n return Physics.cast({\n origin = origin,\n direction = {0, 1, 0},\n orientation = PLAY_ZONE_ROTATION,\n type = 3,\n size = size,\n max_distance = 1,\n debug = DEBUG\n })\nend\n\nfunction doNotReady(card) return card.getVar(\"do_not_ready\") or false end\n\n---------------------------------------------------------\n-- Discard buttons\n---------------------------------------------------------\n\n-- builds a function that discards things in searchPosition to discardPosition\n-- stuff on the card/deck will be put into the local trashcan\nfunction makeDiscardHandlerFor(searchPosition, discardPosition)\n return function ()\n for _, hitObj in ipairs(findObjectsAtPosition(searchPosition)) do\n local obj = hitObj.hit_object\n if obj.tag == \"Deck\" or obj.tag == \"Card\" then\n if obj.hasTag(\"PlayerCard\") then\n obj.setPositionSmooth(DISCARD_PILE_POSITION, false, true)\n obj.setRotation(PLAY_ZONE_ROTATION)\n else\n obj.setPositionSmooth(discardPosition, false, true)\n obj.setRotation({0, -90, 0})\n end\n -- don't touch the table or this playmat itself\n elseif obj.guid ~= \"4ee1f2\" and obj ~= self then\n TRASHCAN.putObject(obj)\n end\n end\n end\nend\n\n-- build a discard button to discard from searchPosition to discardPosition (number must be unique)\nfunction makeDiscardButton(position, discardPosition, number)\n local searchPosition = {-position[1], position[2], position[3] + 0.32}\n local handler = makeDiscardHandlerFor(searchPosition, discardPosition)\n local handlerName = 'handler' .. number\n self.setVar(handlerName, handler)\n self.createButton({\n label = \"Discard\",\n click_function = handlerName,\n function_owner = self,\n position = position,\n scale = {0.12, 0.12, 0.12},\n width = 800,\n height = 280,\n font_size = 180\n })\nend\n\nfunction findObjectsAtPosition(localPos)\n return Physics.cast({\n origin = self.positionToWorld(localPos),\n direction = {0, 1, 0},\n orientation = {0, PLAY_ZONE_ROTATION.y + 90, 0},\n type = 3,\n size = {3.2, 1, 2},\n max_distance = 0,\n debug = DEBUG\n })\nend\n\n---------------------------------------------------------\n-- Upkeep button\n---------------------------------------------------------\n\nfunction doUpkeep(_, color, alt_click)\n setMessageColor(color)\n\n -- right-click binds to new player color\n if alt_click then\n PLAYER_COLOR = color\n printToColor(\"Upkeep button bound to \" .. color, color)\n return\n end\n\n local forcedLearning = false\n\n -- unexhaust cards in play zone, flip action tokens and find forcedLearning\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.getDescription() == \"Action Token\" and obj.is_face_down then\n obj.flip()\n elseif obj.tag == \"Card\" and not obj.is_face_down then\n local cardMetadata = JSON.decode(obj.getGMNotes()) or {}\n if not doNotReady(obj) and cardMetadata.type ~= \"Investigator\" then\n obj.setRotation(PLAY_ZONE_ROTATION)\n end\n if cardMetadata.id == \"08031\" then\n forcedLearning = true\n end\n if cardMetadata.uses ~= nil then\n -- check for cards with 'replenish' in their metadata\n local count\n local replenish\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count ~= nil then\n count = cardMetadata.uses.count\n replenish = cardMetadata.uses.replenish\n else\n count = cardMetadata.uses[1].count\n replenish = cardMetadata.uses[1].replenish\n end\n if count and replenish then\n replenishTokens(obj, count, replenish)\n end\n end\n end\n end\n\n -- flip investigator mini-card if found\n -- flip summoned servitor mini-cards (To-Do: don't flip all of them)\n if activeInvestigatorId ~= nil then\n local miniId = string.match(activeInvestigatorId, \"%d%d%d%d%d\") .. \"-m\"\n for _, obj in ipairs(getObjects()) do\n if obj.tag == \"Card\" and obj.is_face_down then\n local notes = JSON.decode(obj.getGMNotes())\n if notes ~= nil and notes.type == \"Minicard\" and (notes.id == miniId or notes.id == \"09080-m\") then\n obj.flip()\n end\n end\n end\n end\n\n -- gain a resource\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n\n -- gain an additional resource for Jenny Barnes\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"02003\" then\n RESOURCE_COUNTER.call(\"addOrSubtract\")\n printToColor(\"Gaining 2 resources (Jenny)\", messageColor)\n end\n\n -- draw a card (with handling for Patrice and Forced Learning)\n if activeInvestigatorId == \"06005\" then\n if forcedLearning then\n printToColor(\"Wow, did you really take 'Versatile' to play Patrice with 'Forced Learning'? Choose which draw replacement effect takes priority and draw cards accordingly.\", messageColor)\n else\n local handSize = #Player[PLAYER_COLOR].getHandObjects()\n if handSize < 5 then\n local cardsToDraw = 5 - handSize\n printToColor(\"Drawing \" .. cardsToDraw .. \" cards (Patrice)\", messageColor)\n drawCardsWithReshuffle(cardsToDraw)\n end\n end\n elseif forcedLearning then\n printToColor(\"Drawing 2 cards, discard 1 (Forced Learning)\", messageColor)\n drawCardsWithReshuffle(2)\n else\n drawCardsWithReshuffle(1)\n end\nend\n\n-- legacy function for \"add draw 1 button\"\nfunction doDrawOne(_, color)\n setMessageColor(color)\n drawCardsWithReshuffle(1)\nend\n\n-- draw X cards (shuffle discards if necessary)\nfunction drawCardsWithReshuffle(numCards)\n getDrawDiscardDecks()\n\n -- Norman Withers handling\n if string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" then\n local harbinger = false\n if topCard ~= nil and topCard.getName() == \"The Harbinger\" then harbinger = true\n elseif drawDeck ~= nil and not drawDeck.is_face_down then\n local cards = drawDeck.getObjects()\n if cards[#cards].name == \"The Harbinger\" then harbinger = true end\n end\n\n if harbinger then\n printToColor(\"The Harbinger is on top of your deck, not drawing cards\", messageColor)\n return\n end\n\n if topCard ~= nil then\n topCard.deal(numCards, PLAYER_COLOR)\n numCards = numCards - 1\n if numCards == 0 then return end\n end\n end\n\n local deckSize = 1\n if drawDeck == nil then\n deckSize = 0\n elseif drawDeck.tag == \"Deck\" then\n deckSize = #drawDeck.getObjects()\n end\n\n if deckSize >= numCards then\n drawCards(numCards)\n return\n end\n\n drawCards(deckSize)\n if discardPile ~= nil then\n shuffleDiscardIntoDeck()\n Wait.time(|| drawCards(numCards - deckSize), 1)\n end\n printToColor(\"Take 1 horror (drawing card from empty deck)\", messageColor)\nend\n\n-- get the draw deck and discard pile objects\nfunction getDrawDiscardDecks()\n drawDeck = nil\n discardPile = nil\n topCard = nil\n\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Deck\" or object.tag == \"Card\" then\n if self.positionToLocal(object.getPosition()).z > 0.5 then\n discardPile = object\n -- Norman Withers handling\n elseif string.match(activeInvestigatorId, \"%d%d%d%d%d\") == \"08004\" and object.tag == \"Card\" and not object.is_face_down then\n topCard = object\n else\n drawDeck = object\n end\n end\n end\nend\n\nfunction drawCards(numCards)\n if drawDeck == nil then return end\n drawDeck.deal(numCards, PLAYER_COLOR)\nend\n\nfunction shuffleDiscardIntoDeck()\n if not discardPile.is_face_down then discardPile.flip() end\n discardPile.shuffle()\n discardPile.setPositionSmooth(DRAW_DECK_POSITION, false, false)\n drawDeck = discardPile\n discardPile = nil\nend\n\nfunction spawnTokenOn(object, offsets, tokenType)\n local tokenPosition = object.positionToWorld(offsets)\n spawnToken(tokenPosition, tokenType)\nend\n\n-- Spawn a group of tokens of the given type on the object\n-- @param object Object to spawn the tokens on\n-- @param tokenType Type of token to be spawned\n-- @param tokenCount Number of tokens to spawn\n-- @param shiftDown Amount to shift this group down to avoid spawning multiple token groups on\n-- top of each other. Negative values are allowed, and will move the group up instead. This is\n-- a static value and is unaware of how many tokens were spawned previously; callers should\n-- ensure the proper shift.\nfunction spawnTokenGroup(object, tokenType, tokenCount, shiftDown)\n if (tokenCount < 1 or tokenCount > 12) then return end\n local offsets = PLAYER_CARD_TOKEN_OFFSETS[tokenCount]\n if shiftDown ~= nil then\n -- Copy the offsets to make sure we don't change the static values\n local baseOffsets = offsets\n offsets = { }\n for i, baseOffset in ipairs(baseOffsets) do\n offsets[i] = baseOffset\n offsets[i][3] = offsets[i][3] + shiftDown\n end\n end\n if offsets == nil then error(\"couldn't find offsets for \" .. tokenCount .. ' tokens') end\n\n for i = 1, tokenCount do\n spawnTokenOn(object, offsets[i], tokenType)\n end\nend\n\n---------------------------------------------------------\n-- playmat token spawning\n---------------------------------------------------------\n\n-- replenish Tokens for specific cards (like 'Physical Training (4)')\nfunction replenishTokens(card, count, replenish)\n local cardPos = card.getPosition()\n\n -- don't continue for cards on your deck (Norman) or in your discard pile\n if self.positionToLocal(cardPos).x < -1 then return end\n\n -- get current amount of resource tokens on the card\n local search = searchArea(cardPos, { 2.5, 0.5, 3.5 })\n local foundTokens = 0\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getCustomObject().image == \"http://cloud-3.steamusercontent.com/ugc/1758068501357192910/11DDDC7EF621320962FDCF3AE3211D5EDC3D1573/\" then\n foundTokens = foundTokens + math.abs(obj.getQuantity())\n obj.destruct()\n end\n end\n\n -- handling Runic Axe upgrade sheet for additional replenish\n if card.getName() == \"Runic Axe\" then\n for _, v in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = v.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes ~= nil and notes.id == \"09022-c\" then\n if obj.getVar(\"markedBoxes\")[7] == 3 then replenish = 2 end\n break\n end\n end\n end\n end\n\n local newCount = foundTokens + replenish\n if newCount > count then newCount = count end\n spawnTokenGroup(card, \"resource\", newCount)\nend\n\nfunction getPlayerCardData(object)\n return PLAYER_CARDS[object.getName()..':'..object.getDescription()] or PLAYER_CARDS[object.getName()]\nend\n\nfunction shouldSpawnTokens(object)\n -- don't spawn tokens if in doubt, this should only ever happen onLoad and prevents respawns\n local spawned = DATA_HELPER.call('getSpawnedPlayerCardGuid', {object.getGUID()})\n local hasDataHelperData = getPlayerCardData(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local hasUses = cardMetadata.uses ~= nil\n return not spawned and (hasDataHelperData or hasUses)\nend\n\nfunction markSpawned(object)\n local saved = DATA_HELPER.call('setSpawnedPlayerCardGuid', {object.getGUID(), true})\n if not saved then error('attempt to mark player card spawned before data loaded') end\nend\n\n-- contains position and amount of boxes for the upgradesheets that change uses\n-- Alchemical Distillation, Damning Testimony, Living Ink and Hyperphysical Shotcaster\nlocal customizationsTable = {\n [\"09040\"] = {5, 2},\n [\"09059\"] = {2, 2},\n [\"09079\"] = {3, 2},\n [\"09119\"] = {6, 4}\n}\n\nfunction spawnTokensFor(object)\n local cardMetadata = JSON.decode(object.getGMNotes()) or {}\n local type = nil\n local token = nil\n local tokenCount = 0\n if cardMetadata.uses ~= nil then\n -- Uses structure underwent a breaking change in 2.4.0, have to check to see if this is\n -- a single entry or an array. This is ugly and duplicated, but impossible to replicate the\n -- multi-spawn vs. single spawn otherwise. TODO: Clean this up when 2.4.0 has been out long\n -- enough that saved decks don't have old data\n if cardMetadata.uses.count != nil then\n type = cardMetadata.uses.type\n token = cardMetadata.uses.token\n tokenCount = cardMetadata.uses.count\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n else\n for i, useInfo in ipairs(cardMetadata.uses) do\n type = useInfo.type\n token = useInfo.token\n tokenCount = useInfo.count\n\n -- additional uses for certain customizable cards (by checking the upgradesheets)\n if customizationsTable[cardMetadata.id] ~= nil then\n for _, obj in ipairs(searchArea(PLAY_ZONE_POSITION, PLAY_ZONE_SCALE)) do\n local obj = obj.hit_object\n if obj.tag == \"Card\" then\n local notes = JSON.decode(obj.getGMNotes()) or {}\n if notes.id == (cardMetadata.id .. \"-c\") then\n local pos = customizationsTable[cardMetadata.id][1]\n local boxes = customizationsTable[cardMetadata.id][2]\n if obj.getVar(\"markedBoxes\")[pos] == boxes then tokenCount = tokenCount + 2 end\n break\n end\n end\n end\n end\n\n -- additional charge for Akachi\n if activeInvestigatorId == \"03004\" and type == \"Charge\" then tokenCount = tokenCount + 1 end\n\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n -- Shift each spawned group after the first down so they don't pile on each other\n spawnTokenGroup(object, token, tokenCount, (i - 1) * 0.6)\n end\n end\n else\n local data = getPlayerCardData(object)\n token = data['tokenType']\n tokenCount = data['tokenCount']\n log(\"Spawning tokens for \"..object.getName()..'['..object.getDescription()..']: '..tokenCount..\"x \"..token)\n spawnTokenGroup(object, token, tokenCount)\n end\n markSpawned(object)\nend\n\nfunction resetSpawnState()\n local zone = getObjectFromGUID(zoneID)\n if zone == nil then return end\n\n for _, object in ipairs(zone.getObjects()) do\n if object.tag == \"Card\" then\n unmarkSpawned(object.getGUID(), true)\n elseif object.tag == \"Deck\" then\n local cards = object.getObjects()\n for _, v in ipairs(cards) do\n unmarkSpawned(v.guid)\n end\n end\n end\nend\n\nfunction unmarkSpawned(guid, force)\n if not force and getObjectFromGUID(guid) ~= nil then return end\n DATA_HELPER.call('setSpawnedPlayerCardGuid', {guid, false})\nend\n\nfunction onCollisionEnter(collision_info)\n if not COLLISION_ENABLED then return end\n Wait.time(resetSpawnState, 1)\n local object = collision_info.collision_object\n\n -- only continue for cards\n if object.name ~= \"Card\" and object.name ~= \"CardCustom\" then return end\n maybeUpdateActiveInvestigator(object)\n\n -- don't spawn tokens for cards in discard pile / threat area\n local localpos = self.positionToLocal(object.getPosition())\n if localpos.x < -0.7 or localpos.z < -0.3 then\n log('Not spawning tokens, relative coordinates are x: ' .. localpos.x .. ' z: ' .. localpos.z)\n elseif not object.is_face_down and shouldSpawnTokens(object) then\n spawnTokensFor(object)\n end\nend\n\n---------------------------------------------------------\n-- investigator ID grabbing and stat tracker\n---------------------------------------------------------\n\nfunction maybeUpdateActiveInvestigator(card)\n local notes = JSON.decode(card.getGMNotes())\n if notes ~= nil and notes.type == \"Investigator\" and notes.id ~= activeInvestigatorId then\n activeInvestigatorId = notes.id\n STAT_TRACKER.call(\"updateStats\", {notes.willpowerIcons, notes.intellectIcons, notes.combatIcons, notes.agilityIcons})\n\n -- change state of action tokens\n local search = searchArea(self.positionToWorld({-1.1, 0.05, -0.27}), {4, 1, 1})\n local small_token = nil\n local state_table = {\n [\"Guardian\"] = 1,\n [\"Seeker\"] = 2,\n [\"Rogue\"] = 3,\n [\"Mystic\"] = 4,\n [\"Survivor\"] = 5,\n [\"Neutral\"] = 6\n }\n\n for _, obj in ipairs(search) do\n local obj = obj.hit_object\n if obj.getDescription() == \"Action Token\" and obj.getStateId() > 0 then\n if obj.getScale().x < 0.4 then\n small_token = obj\n else\n setObjectState(obj, state_table[notes.class])\n end\n end\n end\n\n -- update the small token with special action for certain investigators\n -- Ursula Downs: Investigate action\n if activeInvestigatorId == \"04002\" then\n setObjectState(small_token, 8)\n -- Daisy Walker (only for normal front, not parallel): Tome action\n elseif activeInvestigatorId == \"01002\" or activeInvestigatorId == \"01502\" or activeInvestigatorId == \"01002-pb\" then\n setObjectState(small_token, 9)\n -- Tony Morgan: Engage/Fight action\n elseif activeInvestigatorId == \"06003\" then\n setObjectState(small_token, 10)\n -- Finn Edwards: Evade action\n elseif activeInvestigatorId == \"04003\" then\n setObjectState(small_token, 11)\n -- Bob Jenkins: Play Item action\n elseif activeInvestigatorId == \"08016\" then\n setObjectState(small_token, 14)\n else\n setObjectState(small_token, state_table[notes.class])\n end\n end\nend\n\nfunction setObjectState(obj, stateId)\n if obj.getStateId() ~= stateId then obj.setState(stateId) end\nend\n\n---------------------------------------------------------\n-- calls to 'Global' / functions for calls from outside\n---------------------------------------------------------\n\nfunction drawChaostokenButton(_, _, isRightClick)\n Global.call(\"drawChaostoken\", {self, DRAWN_CHAOS_TOKEN_OFFSET, isRightClick})\nend\n\nfunction drawEncountercard(_, _, isRightClick)\n Global.call(\"drawEncountercard\", {self.positionToWorld(DRAWN_ENCOUNTER_CARD_OFFSET), self.getRotation(), isRightClick})\nend\n\nfunction spawnToken(position, tokenType)\n Global.call('spawnToken', {position, tokenType, PLAY_ZONE_ROTATION})\nend\n\n-- called by custom data helpers to add player card data\n---@param args table Contains only one entry, the GUID of the custom data helper\nfunction updatePlayerCards(args)\n local custom_data_helper = getObjectFromGUID(args[1])\n data_player_cards = custom_data_helper.getTable(\"PLAYER_CARD_DATA\")\n for k, v in pairs(data_player_cards) do\n PLAYER_CARDS[k] = v\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "{\"activeInvestigatorId\":\"00000\",\"playerColor\":\"Orange\",\"zoneID\":\"b047f8\"}", "XmlUI": "", "AttachedSnapPoints": [ { "Position": { - "x": 1.75864565, - "y": 0.09971247, - "z": 0.0475990139 + "x": 1.759, + "y": 0.1, + "z": 0.048 } }, { "Position": { - "x": 1.7545191, - "y": 0.100397222, - "z": 0.5714399 + "x": 1.755, + "y": 0.1, + "z": 0.571 } }, { "Position": { - "x": 1.37167931, - "y": 0.100284569, - "z": 0.0459325723 + "x": 1.372, + "y": 0.1, + "z": 0.046 } }, { "Position": { - "x": 1.37097621, - "y": 0.100007735, - "z": 0.566032231 + "x": 1.371, + "y": 0.1, + "z": 0.566 } }, { "Position": { - "x": 0.9804886, - "y": 0.100355349, - "z": 0.0423808433 + "x": 0.98, + "y": 0.1, + "z": 0.042 } }, { "Position": { - "x": 0.9765783, - "y": 0.100250572, - "z": 0.563772261 + "x": 0.977, + "y": 0.1, + "z": 0.564 } }, { "Position": { - "x": 0.601669431, - "y": 0.100177035, - "z": 0.0404168963 + "x": 0.602, + "y": 0.1, + "z": 0.04 } }, { "Position": { - "x": 0.6048712, - "y": 0.09972893, - "z": 0.5623051 + "x": 0.605, + "y": 0.1, + "z": 0.562 } }, { "Position": { - "x": 0.216902614, - "y": 0.0999965146, - "z": 0.04267274 + "x": 0.217, + "y": 0.1, + "z": 0.043 } }, { "Position": { - "x": 0.212502986, - "y": 0.100201912, - "z": 0.5662675 + "x": 0.213, + "y": 0.1, + "z": 0.566 } }, { "Position": { - "x": -0.176380113, - "y": 0.0997598842, - "z": 0.039623227 + "x": -0.176, + "y": 0.1, + "z": 0.04 } }, { "Position": { - "x": -0.6155331, - "y": 0.0992250144, - "z": 0.0317370743 + "x": -0.616, + "y": 0.099, + "z": 0.032 } }, { "Position": { - "x": -0.6305893, - "y": 0.09964579, - "z": 0.558445156 + "x": -0.631, + "y": 0.1, + "z": 0.558 } }, { "Position": { - "x": -1.17681789, - "y": 0.09904622, - "z": 0.009343788 + "x": -1.177, + "y": 0.099, + "z": 0.009 } }, { "Position": { - "x": -1.82239926, - "y": 0.100342259, - "z": 0.6163123 + "x": -1.822, + "y": 0.1, + "z": 0.616 }, "Rotation": { - "x": 3.36023078E-07, - "y": 0.008230378, - "z": -2.2926298E-07 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -1.82252157, - "y": 0.09992266, - "z": -0.0218116846 + "x": -1.823, + "y": 0.1, + "z": -0.022 }, "Rotation": { - "x": 2.0513167E-07, - "y": 0.008281603, - "z": -3.58503343E-07 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": -0.17383261, - "y": 0.09963451, - "z": 0.5585994 + "x": -0.174, + "y": 0.1, + "z": 0.559 } }, { "Position": { - "x": -1.00187755, - "y": 0.0998892859, - "z": -0.2693965 + "x": -1.002, + "y": 0.1, + "z": -0.269 }, "Tags": [ "action_token" @@ -114207,9 +102110,9 @@ }, { "Position": { - "x": -1.17935324, - "y": 0.0997509658, - "z": -0.26936093 + "x": -1.179, + "y": 0.1, + "z": -0.269 }, "Tags": [ "action_token" @@ -114217,9 +102120,9 @@ }, { "Position": { - "x": -1.356829, - "y": 0.09989397, - "z": -0.2693278 + "x": -1.357, + "y": 0.1, + "z": -0.269 }, "Tags": [ "action_token" @@ -114227,9 +102130,9 @@ }, { "Position": { - "x": -0.9848527, - "y": 0.100038327, - "z": 0.121219918 + "x": -0.985, + "y": 0.1, + "z": 0.121 }, "Tags": [ "action_token" @@ -114237,223 +102140,43 @@ }, { "Position": { - "x": 1.36515367, - "y": 0.09984004, - "z": -0.6376085 + "x": 1.365, + "y": 0.1, + "z": -0.638 }, "Rotation": { - "x": 4.18553043E-07, - "y": 0.0303877313, - "z": -7.39285344E-09 + "x": 0.0, + "y": 0.0, + "z": 0.0 } }, { "Position": { - "x": 0.9177431, - "y": 0.100884587, - "z": -0.6375221 + "x": 0.918, + "y": 0.101, + "z": -0.638 }, "Rotation": { - "x": 4.34386578E-07, - "y": 0.0331981368, - "z": 2.59725077E-08 + "x": 0.0, + "y": 0.0, + "z": 0.0 } } ] }, - { - "GUID": "c1fe65", - "Name": "Custom_Token", - "Transform": { - "posX": -47.642, - "posY": 1.6005, - "posZ": 8.755, - "rotX": 359.9202, - "rotY": 269.971924, - "rotZ": 0.0169000011, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Intellect", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/sj8GatY.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "d4df33", - "Name": "Custom_Token", - "Transform": { - "posX": -47.6407, - "posY": 1.5904, - "posZ": -25.644, - "rotX": 359.9202, - "rotY": 270.0248, - "rotZ": 0.0169000085, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Agility", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/vXVWwD0.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, - { - "GUID": "fa6df4", - "Name": "Custom_Token", - "Transform": { - "posX": -31.2076, - "posY": 1.5807, - "posZ": 19.236, - "rotX": 359.9831, - "rotY": 359.9886, - "rotZ": 359.9201, - "scaleX": 0.429196239, - "scaleY": 1.0, - "scaleZ": 0.429196239 - }, - "Nickname": "Willpower", - "Description": "Left click - Increase\nRight click - Decrease", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "CleanUpHelper_ignore" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": false, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/i2IDOcO.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 5.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "MIN_VALUE = -99\r\nMAX_VALUE = 999\r\n\r\nfunction onload(saved_data)\r\n light_mode = false\r\n val = 0\r\n\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n light_mode = loaded_data[1]\r\n val = loaded_data[2]\r\n end\r\n\r\n createAll()\r\nend\r\n\r\nfunction updateSave()\r\n local data_to_save = {light_mode, val}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction createAll()\r\n s_color = {0.5, 0.5, 0.5, 95}\r\n\r\n if light_mode then\r\n f_color = {1,1,1,95}\r\n else\r\n f_color = {0,0,0,100}\r\n end\r\n\r\n\r\n\r\n self.createButton({\r\n label=tostring(val),\r\n click_function=\"add_subtract\",\r\n function_owner=self,\r\n position={0,0.05,0},\r\n height=600,\r\n width=1000,\r\n alignment = 3,\r\n scale={x=1.5, y=1.5, z=1.5},\r\n font_size=600,\r\n font_color=f_color,\r\n color={0,0,0,0}\r\n })\r\n\r\n\r\n\r\n\r\n if light_mode then\r\n lightButtonText = \"[ Set dark ]\"\r\n else\r\n lightButtonText = \"[ Set light ]\"\r\n end\r\n \r\nend\r\n\r\nfunction removeAll()\r\n self.removeInput(0)\r\n self.removeInput(1)\r\n self.removeButton(0)\r\n self.removeButton(1)\r\n self.removeButton(2)\r\nend\r\n\r\nfunction reloadAll()\r\n removeAll()\r\n createAll()\r\n\r\n updateSave()\r\nend\r\n\r\nfunction swap_fcolor(_obj, _color, alt_click)\r\n light_mode = not light_mode\r\n reloadAll()\r\nend\r\n\r\nfunction swap_align(_obj, _color, alt_click)\r\n center_mode = not center_mode\r\n reloadAll()\r\nend\r\n\r\nfunction editName(_obj, _string, value) \r\n self.setName(value)\r\n setTooltips()\r\nend\r\n\r\nfunction add_subtract(_obj, _color, alt_click)\r\n mod = alt_click and -1 or 1\r\n new_value = math.min(math.max(val + mod, MIN_VALUE), MAX_VALUE)\r\n if val ~= new_value then\r\n val = new_value\r\n updateVal()\r\n updateSave()\r\n end\r\nend\r\n\r\nfunction updateVal()\r\n\r\n self.editButton({\r\n index = 0,\r\n label = tostring(val),\r\n\r\n })\r\nend\r\n\r\nfunction reset_val()\r\n val = 0\r\n updateVal()\r\n updateSave()\r\nend\r\n\r\nfunction setTooltips()\r\n self.editInput({\r\n index = 0,\r\n value = self.getName(),\r\n tooltip = ttText\r\n })\r\n self.editButton({\r\n index = 0,\r\n value = tostring(val),\r\n tooltip = ttText\r\n })\r\nend\r\n\r\nfunction null()\r\nend\r\n\r\nfunction keepSample(_obj, _string, value) \r\n reloadAll()\r\nend", - "LuaScriptState": "[true,0]", - "XmlUI": "" - }, { "GUID": "2547b3", "Name": "Custom_Model", "Transform": { - "posX": 31.9989643, - "posY": 1.48899472, - "posZ": -24.4916439, - "rotX": 359.91806, - "rotY": 269.999939, - "rotZ": 0.016933782, - "scaleX": 0.5000004, - "scaleY": 0.5000004, - "scaleZ": 0.5000004 + "posX": 31.997, + "posY": 1.55992246, + "posZ": -24.509, + "rotX": 8.982209E-08, + "rotY": 269.0, + "rotZ": -4.980669E-08, + "scaleX": 0.5, + "scaleY": 0.5, + "scaleZ": 0.5 }, "Nickname": "Custom Data Helper", "Description": "Include this in custom content for clue spawning!", @@ -114502,7 +102225,7 @@ }, "CastShadows": true }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\r\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\n\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\n \"Tool Belt (0)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 2\r\n },\r\n \"Tool Belt (3)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Yithian Rifle\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Unpleasant Card (Doom)\",\r\n \"Unpleasant Card (Gloom)\",\r\n \"The Case of the Scarlet DOOOOOM!\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local playerMatWhite = getObjectFromGUID('8b081b')\r\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatOrange = getObjectFromGUID('bd0ff4')\r\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatGreen = getObjectFromGUID('383d8b')\r\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatRed = getObjectFromGUID('0840d5')\r\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/CustomDataHelper\")\nend)\n__bundle_register(\"core/CustomDataHelper\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- set true to enable debug logging\nDEBUG = false\n\nfunction log(message)\n if DEBUG then\n print(message)\n end\nend\n\n--[[\nKnown locations and clues. We check this to determine if we should\natttempt to spawn clues, first we look for _ and if\nwe find nothing we look for \nformat is [location_guid -> clueCount]\n]]\nLOCATIONS_DATA_JSON = [[\n{\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"}\n}\n]]\n\n\nPLAYER_CARD_DATA_JSON = [[\n{\n \"Tool Belt (0)\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 2\n },\n \"Tool Belt (3)\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 4\n },\n \"Yithian Rifle\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n },\n \"xxx\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n }\n}\n]]\n\nHIDDEN_CARD_DATA = {\n \"Unpleasant Card (Doom)\",\n \"Unpleasant Card (Gloom)\",\n \"The Case of the Scarlet DOOOOOM!\"\n}\n\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\n\nfunction onload(save_state)\n local playArea = getObjectFromGUID('721ba2')\n playArea.call(\"updateLocations\", {self.getGUID()})\n local playerMatWhite = getObjectFromGUID('8b081b')\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\n local playerMatOrange = getObjectFromGUID('bd0ff4')\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\n local playerMatGreen = getObjectFromGUID('383d8b')\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\n local playerMatRed = getObjectFromGUID('0840d5')\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\n local dataHelper = getObjectFromGUID('708279')\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -114510,15 +102233,15 @@ "GUID": "637e17", "Name": "Custom_Tile", "Transform": { - "posX": -53.2063332, - "posY": 1.63528109, - "posZ": 8.431554, - "rotX": 359.920074, - "rotY": 269.977844, - "rotZ": 0.01687175, - "scaleX": 0.45083037, + "posX": -53.206, + "posY": 1.55000007, + "posZ": 8.43199348, + "rotX": 7.28314944E-07, + "rotY": 270.0001, + "rotZ": -1.79612312E-06, + "scaleX": 0.45, "scaleY": 1.0, - "scaleZ": 0.45083037 + "scaleZ": 0.45 }, "Nickname": "Lola/Neutral", "Description": "Action Token", @@ -114529,9 +102252,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.247055411, - "g": 0.247055411, - "b": 0.247055411 + "r": 0.247059941, + "g": 0.247059941, + "b": 0.247059941 }, "Tags": [ "action_token" @@ -114566,6 +102289,936 @@ "LuaScriptState": "", "XmlUI": "", "States": { + "1": { + "GUID": "116e52", + "Name": "Custom_Tile", + "Transform": { + "posX": -26.3748932, + "posY": 1.62159884, + "posZ": 11.45199, + "rotX": 359.920135, + "rotY": 269.9798, + "rotZ": 0.0168823861, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Guardian", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.07450964, + "g": 0.329411536, + "b": 0.647058845 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159978320/6CBF573A12494524613C6280F558D4BED97CF007/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160072062/DCA14B4419B0F8B8137E71F7A2CFDD40B72D7262/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "10": { + "GUID": "0fa0b0", + "Name": "Custom_Tile", + "Transform": { + "posX": -27.369997, + "posY": 1.62108564, + "posZ": 4.984156, + "rotX": 359.9201, + "rotY": 269.979858, + "rotZ": 0.016851306, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Rogue Engage/Fight Action", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.06666657, + "g": 0.282352835, + "b": 0.211764544 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160208347/F53989F0806C796D180647A16C6BB4E9957F6DBF/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160206084/7DBCABEB4BF4F198808581A82535AFCF490F3AA4/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "11": { + "GUID": "9f7077", + "Name": "Custom_Tile", + "Transform": { + "posX": -26.3748932, + "posY": 1.621599, + "posZ": 11.4519892, + "rotX": 359.9201, + "rotY": 269.9798, + "rotZ": 0.0168773085, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Evade Action", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.06666653, + "g": 0.282352775, + "b": 0.211764485 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160185563/042FBF813801CFDF4FEDA9ED3205D331842975FA/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160185728/4D315AB296E7F8F10B1C98777814870192E41612/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "12": { + "GUID": "74ae43", + "Name": "Custom_Tile", + "Transform": { + "posX": -53.2062035, + "posY": 1.635617, + "posZ": 9.573014, + "rotX": 359.9201, + "rotY": 269.977661, + "rotZ": 0.0168937724, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Parley Action", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.06666653, + "g": 0.282352775, + "b": 0.211764485 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160455868/0D0F1B80B4E6A20B4728F1F7582FF09C1D4A3B9F/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160456024/210D2A5D2C17F628302BD05065BB5C2F0BCAF842/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "13": { + "GUID": "441286", + "Name": "Custom_Tile", + "Transform": { + "posX": -53.2062035, + "posY": 1.635617, + "posZ": 9.573014, + "rotX": 359.9201, + "rotY": 269.977539, + "rotZ": 0.0168959163, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Spell Action", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.3215684, + "g": 0.07058806, + "b": 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"LuaScriptState": "", - "XmlUI": "" - }, - "15": { - "GUID": "11508f", - "Name": "Custom_Model", - "Transform": { - "posX": -53.2060547, - "posY": 1.69561672, - "posZ": 9.572982, - "rotX": 359.920074, - "rotY": 269.976959, - "rotZ": 0.01690872, - "scaleX": 0.45, - "scaleY": 0.6, - "scaleZ": 0.45 - }, - "Nickname": "Guardian", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomMesh": { - "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516201848/72B3B9E2B59F25FEC82412AC22245D03655A4558/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 4, - "CastShadows": true - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "16": { - "GUID": "8888ff", - "Name": "Custom_Model", - "Transform": { - "posX": -53.2060547, - "posY": 1.69561684, - "posZ": 9.572982, - "rotX": 359.920074, - "rotY": 269.976959, - "rotZ": 0.0169153865, - "scaleX": 0.45, - "scaleY": 0.6, - "scaleZ": 0.45 - }, - "Nickname": "Seeker", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomMesh": { - "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516265983/F50A6212D30C442429ED22B8CC8FD24D4CB76A2A/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 4, - "CastShadows": true - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" } } }, @@ -126230,15 +113953,15 @@ "GUID": "b8409d", "Name": "Custom_Tile", "Transform": { - "posX": -31.98098, - "posY": 1.5383321, - "posZ": 24.8000011, - "rotX": 359.98, - "rotY": 0.00432378752, - "rotZ": 359.920074, - "scaleX": 0.45083037, + "posX": -31.981, + "posY": 1.55000019, + "posZ": 24.8, + "rotX": -1.90449271E-07, + "rotY": 3.39836686E-16, + "rotZ": -2.04476578E-07, + "scaleX": 0.45, "scaleY": 1.0, - "scaleZ": 0.45083037 + "scaleZ": 0.45 }, "Nickname": "Lola/Neutral", "Description": "Action Token", @@ -126249,9 +113972,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.247055411, - "g": 0.247055411, - "b": 0.247055411 + "r": 0.247059941, + "g": 0.247059941, + "b": 0.247059941 }, "Tags": [ "action_token" @@ -126286,21 +114009,21 @@ "LuaScriptState": "", "XmlUI": "", "States": { - "7": { - "GUID": "18262f", + "1": { + "GUID": "116e52", "Name": "Custom_Tile", "Transform": { - "posX": -27.5766983, - "posY": 1.622816, - "posZ": 9.891064, + "posX": -26.3748932, + "posY": 1.62159884, + "posZ": 11.45199, "rotX": 359.920135, - "rotY": 269.979858, - "rotZ": 0.0168843661, + "rotY": 269.9798, + "rotZ": 0.0168823861, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 }, - "Nickname": "Guardian Engage/Fight Action", + "Nickname": "Guardian", "Description": "Action Token", "GMNotes": "", "AltLookAngle": { @@ -126309,8 +114032,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.07450969, - "g": 0.3294116, + "r": 0.07450964, + "g": 0.329411536, "b": 0.647058845 }, "Tags": [ @@ -126331,128 +114054,8 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160205832/196A6AB09BE31462712BA7DF6F6698762B3FC98D/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160206084/7DBCABEB4BF4F198808581A82535AFCF490F3AA4/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "8": { - "GUID": "2b07ee", - "Name": "Custom_Tile", - "Transform": { - "posX": -27.321558, - "posY": 1.62194133, - "posZ": 8.125641, - "rotX": 359.920074, - "rotY": 269.9797, - "rotZ": 0.0168532133, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Investigate Action", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.894117653, - "g": 0.5803921, - "b": 0.2901958 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160193705/9E0936305F807390EBA6AB130E498BFEDBA7596C/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160193843/0E51341BE053D813766AE16EBDF0EE2B18D21DA6/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "9": { - "GUID": "7a63fd", - "Name": "Custom_Tile", - "Transform": { - "posX": -27.3002834, - "posY": 1.62138486, - "posZ": 6.333009, - "rotX": 359.9201, - "rotY": 269.9799, - "rotZ": 0.0168767553, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Tome Action", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.894117653, - "g": 0.5803921, - "b": 0.290195882 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160177206/F21B46B06BBF327601B4F8A5F9F00974149A6752/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160178435/D0AC0567CCEBCE1C39AE42D4C41F7D430370CD63/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159978320/6CBF573A12494524613C6280F558D4BED97CF007/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160072062/DCA14B4419B0F8B8137E71F7A2CFDD40B72D7262/", "ImageScalar": 1.0, "WidthScale": 0.0, "CustomTile": { @@ -126526,66 +114129,6 @@ "LuaScriptState": "", "XmlUI": "" }, - "2": { - "GUID": "f81db8", - "Name": "Custom_Tile", - "Transform": { - "posX": -26.3750229, - "posY": 1.62159908, - "posZ": 11.452013, - "rotX": 359.9201, - "rotY": 269.980042, - "rotZ": 0.0168430787, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Seeker", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.894117653, - "g": 0.5803921, - "b": 0.290195882 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160172411/727C40B7A122B3EC91AD1EF76741A9888E1FF0FF/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160081099/67A378F96CDA5FD152D491C8558170B6626F3B62/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, "11": { "GUID": "9f7077", "Name": "Custom_Tile", @@ -126646,66 +114189,6 @@ "LuaScriptState": "", "XmlUI": "" }, - "1": { - "GUID": "116e52", - "Name": "Custom_Tile", - "Transform": { - "posX": -26.3748932, - "posY": 1.62159884, - "posZ": 11.45199, - "rotX": 359.920135, - "rotY": 269.9798, - "rotZ": 0.0168823861, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Guardian", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.07450964, - "g": 0.329411536, - "b": 0.647058845 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159978320/6CBF573A12494524613C6280F558D4BED97CF007/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160072062/DCA14B4419B0F8B8137E71F7A2CFDD40B72D7262/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, "12": { "GUID": "74ae43", "Name": "Custom_Tile", @@ -126766,66 +114249,6 @@ "LuaScriptState": "", "XmlUI": "" }, - "3": { - "GUID": "2512b6", - "Name": "Custom_Tile", - "Transform": { - "posX": -53.20619, - "posY": 1.635617, - "posZ": 9.573011, - "rotX": 359.9201, - "rotY": 269.9775, - "rotZ": 0.01688007, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Rogue", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.0666665062, - "g": 0.282352746, - "b": 0.211764455 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159980250/FFA52250CDBE4067D16226E7B4C8D2E6BF263C5B/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160084956/E2EB7A516BABA084BB8CE6F038BB22363DD647A9/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, "13": { "GUID": "441286", "Name": "Custom_Tile", @@ -126886,21 +114309,21 @@ "LuaScriptState": "", "XmlUI": "" }, - "5": { - "GUID": "d8fa67", + "14": { + "GUID": "1fc950", "Name": "Custom_Tile", "Transform": { - "posX": -53.2062035, - "posY": 1.6356169, - "posZ": 9.573014, + "posX": -53.20614, + "posY": 1.635617, + "posZ": 9.573, "rotX": 359.9201, - "rotY": 269.977478, - "rotZ": 0.01691224, + "rotY": 269.976959, + "rotZ": 0.0169055313, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 }, - "Nickname": "Survivor", + "Nickname": "Play Item Action", "Description": "Action Token", "GMNotes": "", "AltLookAngle": { @@ -126931,8 +114354,8 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159981185/8A83B84C4EC594D48259904616769E84C5191F83/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160087156/4A5464A1B1A0905B79A8155B2CA71BAA74D5966B/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160364237/A92D5AF13B283117BD62EE84B657A3A71FBBD274/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160364411/A2521332E179AA19AF2002427E8114316614D884/", "ImageScalar": 1.0, "WidthScale": 0.0, "CustomTile": { @@ -126946,81 +114369,21 @@ "LuaScriptState": "", "XmlUI": "" }, - "4": { - "GUID": "fb5b15", - "Name": "Custom_Tile", - "Transform": { - "posX": -53.2062035, - "posY": 1.63561714, - "posZ": 9.573014, - "rotX": 359.920074, - "rotY": 269.977356, - "rotZ": 0.0168797281, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Mystic", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.32156834, - "g": 0.070588015, - "b": 0.380391866 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159980712/D6B1AAFF9763CD6F410D56A716D731714DE34EF8/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160086074/8D2001374B0E757E52ABF406D8683C531F377350/", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "20": { - "GUID": "2d0664", + "15": { + "GUID": "11508f", "Name": "Custom_Model", "Transform": { - "posX": -53.20612, - "posY": 1.69561684, - "posZ": 9.572996, - "rotX": 359.9201, - "rotY": 269.9773, - "rotZ": 0.0169064868, + "posX": -53.2060547, + "posY": 1.69561672, + "posZ": 9.572982, + "rotX": 359.920074, + "rotY": 269.976959, + "rotZ": 0.01690872, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 }, - "Nickname": "Neutral", + "Nickname": "Guardian", "Description": "Action Token", "GMNotes": "", "AltLookAngle": { @@ -127049,7 +114412,172 @@ "Hands": false, "CustomMesh": { "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/950722873599303195/BAB8BB40C755C099128931212969243EFF56ED39/", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516201848/72B3B9E2B59F25FEC82412AC22245D03655A4558/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + 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"NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "17": { + "GUID": "7f001b", + "Name": "Custom_Model", + "Transform": { + "posX": -53.20612, + "posY": 1.695617, + "posZ": 9.572996, + "rotX": 359.920074, + "rotY": 269.9771, + "rotZ": 0.0169141833, + "scaleX": 0.45, + "scaleY": 0.6, + "scaleZ": 0.45 + }, + "Nickname": "Rogue", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": 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"Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160172411/727C40B7A122B3EC91AD1EF76741A9888E1FF0FF/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160081099/67A378F96CDA5FD152D491C8558170B6626F3B62/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "20": { + "GUID": "2d0664", "Name": "Custom_Model", "Transform": { "posX": -53.20612, - "posY": 1.69561708, + "posY": 1.69561684, "posZ": 9.572996, - "rotX": 359.920074, - "rotY": 269.9772, - "rotZ": 0.01691519, + "rotX": 359.9201, + "rotY": 269.9773, + "rotZ": 0.0169064868, "scaleX": 0.45, "scaleY": 0.6, "scaleZ": 0.45 }, - "Nickname": "Mystic", + "Nickname": "Neutral", "Description": "Action Token", "GMNotes": "", "AltLookAngle": { @@ -127159,7 +114747,7 @@ "Hands": false, "CustomMesh": { "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516557267/757887224F6C37104CDFFE241FAD09B57117D670/", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/950722873599303195/BAB8BB40C755C099128931212969243EFF56ED39/", "NormalURL": "", "ColliderURL": "", "Convex": true, @@ -127171,19 +114759,19 @@ "LuaScriptState": "", "XmlUI": "" }, - "17": { - "GUID": "7f001b", - "Name": "Custom_Model", + "3": { + "GUID": "2512b6", + "Name": "Custom_Tile", "Transform": { - "posX": -53.20612, - "posY": 1.695617, - "posZ": 9.572996, - "rotX": 359.920074, - "rotY": 269.9771, - "rotZ": 0.0169141833, - "scaleX": 0.45, - "scaleY": 0.6, - "scaleZ": 0.45 + "posX": -53.20619, + "posY": 1.635617, + "posZ": 9.573011, + "rotX": 359.9201, + "rotY": 269.9775, + "rotZ": 0.01688007, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 }, "Nickname": "Rogue", "Description": "Action Token", @@ -127194,10 +114782,13 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 + "r": 0.0666665062, + "g": 0.282352746, + "b": 0.211764455 }, + "Tags": [ + "action_token" + ], "LayoutGroupSortIndex": 0, "Value": 0, "Locked": false, @@ -127212,35 +114803,97 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "CustomMesh": { - "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722515898740/E92441671B056D4CDF99DF9E6C88BE6598AAB50F/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 4, - "CastShadows": true + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159980250/FFA52250CDBE4067D16226E7B4C8D2E6BF263C5B/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160084956/E2EB7A516BABA084BB8CE6F038BB22363DD647A9/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "" }, - "14": { - "GUID": "1fc950", + "4": { + "GUID": "fb5b15", "Name": "Custom_Tile", "Transform": { - "posX": -53.20614, - "posY": 1.635617, - "posZ": 9.573, - "rotX": 359.9201, - "rotY": 269.976959, - "rotZ": 0.0169055313, + "posX": -53.2062035, + "posY": 1.63561714, + "posZ": 9.573014, + "rotX": 359.920074, + "rotY": 269.977356, + "rotZ": 0.0168797281, "scaleX": 0.45083037, "scaleY": 1.0, "scaleZ": 0.45083037 }, - "Nickname": "Play Item Action", + "Nickname": "Mystic", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.32156834, + "g": 0.070588015, + "b": 0.380391866 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159980712/D6B1AAFF9763CD6F410D56A716D731714DE34EF8/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160086074/8D2001374B0E757E52ABF406D8683C531F377350/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "5": { + "GUID": "d8fa67", + "Name": "Custom_Tile", + "Transform": { + "posX": -53.2062035, + "posY": 1.6356169, + "posZ": 9.573014, + "rotX": 359.9201, + "rotY": 269.977478, + "rotZ": 0.01691224, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Survivor", "Description": "Action Token", "GMNotes": "", "AltLookAngle": { @@ -127271,8 +114924,8 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160364237/A92D5AF13B283117BD62EE84B657A3A71FBBD274/", - "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160364411/A2521332E179AA19AF2002427E8114316614D884/", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159981185/8A83B84C4EC594D48259904616769E84C5191F83/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160087156/4A5464A1B1A0905B79A8155B2CA71BAA74D5966B/", "ImageScalar": 1.0, "WidthScale": 0.0, "CustomTile": { @@ -127286,178 +114939,6 @@ "LuaScriptState": "", "XmlUI": "" }, - "15": { - "GUID": "11508f", - "Name": "Custom_Model", - "Transform": { - "posX": -53.2060547, - "posY": 1.69561672, - "posZ": 9.572982, - "rotX": 359.920074, - "rotY": 269.976959, - "rotZ": 0.01690872, - "scaleX": 0.45, - "scaleY": 0.6, - "scaleZ": 0.45 - }, - "Nickname": "Guardian", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomMesh": { - "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516201848/72B3B9E2B59F25FEC82412AC22245D03655A4558/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 4, - "CastShadows": true - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - "16": { - "GUID": "8888ff", - "Name": "Custom_Model", - "Transform": { - "posX": -53.2060547, - "posY": 1.69561684, - "posZ": 9.572982, - "rotX": 359.920074, - "rotY": 269.976959, - "rotZ": 0.0169153865, - "scaleX": 0.45, - "scaleY": 0.6, - "scaleZ": 0.45 - }, - "Nickname": "Seeker", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomMesh": { - "MeshURL": "https://pastebin.com/raw/ALrYhQGb", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516265983/F50A6212D30C442429ED22B8CC8FD24D4CB76A2A/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 4, - "CastShadows": true - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - } - }, - { - "GUID": "719ff4", - "Name": "Custom_Tile", - "Transform": { - "posX": -53.20601, - "posY": 1.63561666, - "posZ": 9.572973, - "rotX": 359.920074, - "rotY": 269.9771, - "rotZ": 0.0168733038, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Lola/Neutral", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.247055411, - "g": 0.247055411, - "b": 0.247055411 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": 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"ColorDiffuse": { + "r": 0.247059941, + "g": 0.247059941, + "b": 0.247059941 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160490185/08045D95997033A4D64764850FC2B68C4FB12A3C/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160088122/7121223CA3F7CE68D5CDF9448A45A1B9471C5F02/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "1": { + "GUID": "116e52", + "Name": "Custom_Tile", + "Transform": { + "posX": -26.3748932, + "posY": 1.62159884, + "posZ": 11.45199, + "rotX": 359.920135, + "rotY": 269.9798, + "rotZ": 0.0168823861, + "scaleX": 0.45083037, + "scaleY": 1.0, + "scaleZ": 0.45083037 + }, + "Nickname": "Guardian", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.07450964, + "g": 0.329411536, + "b": 0.647058845 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159978320/6CBF573A12494524613C6280F558D4BED97CF007/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160072062/DCA14B4419B0F8B8137E71F7A2CFDD40B72D7262/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" }, "10": { "GUID": "0fa0b0", @@ -127698,66 +115301,6 @@ "LuaScriptState": "", "XmlUI": "" }, - "2": { - "GUID": "f81db8", - "Name": "Custom_Tile", - "Transform": { - "posX": -26.3750229, - "posY": 1.62159908, - "posZ": 11.452013, - "rotX": 359.9201, - "rotY": 269.980042, - "rotZ": 0.0168430787, - "scaleX": 0.45083037, - "scaleY": 1.0, - "scaleZ": 0.45083037 - }, - "Nickname": "Seeker", - "Description": "Action Token", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.894117653, - "g": 0.5803921, - "b": 0.290195882 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": 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"LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892159981185/8A83B84C4EC594D48259904616769E84C5191F83/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160087156/4A5464A1B1A0905B79A8155B2CA71BAA74D5966B/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "7": { "GUID": "18262f", "Name": "Custom_Tile", @@ -128640,9 +116121,9 @@ "rotX": 359.920135, "rotY": 269.979858, "rotZ": 0.0168843661, - "scaleX": 0.35, + "scaleX": 0.45083037, "scaleY": 1.0, - "scaleZ": 0.35 + "scaleZ": 0.45083037 }, "Nickname": "Guardian Engage/Fight Action", "Description": "Action Token", @@ -128700,9 +116181,9 @@ "rotX": 359.920074, "rotY": 269.9797, "rotZ": 0.0168532133, - "scaleX": 0.35, + "scaleX": 0.45083037, "scaleY": 1.0, - "scaleZ": 0.35 + "scaleZ": 0.45083037 }, "Nickname": "Investigate Action", "Description": "Action Token", @@ -128760,9 +116241,9 @@ "rotX": 359.9201, "rotY": 269.9799, "rotZ": 0.0168767553, - "scaleX": 0.35, + "scaleX": 0.45083037, "scaleY": 1.0, - "scaleZ": 0.35 + "scaleZ": 0.45083037 }, "Nickname": "Tome Action", "Description": "Action Token", @@ -128809,6 +116290,128 @@ "LuaScript": "", "LuaScriptState": "", "XmlUI": "" + } + } + }, + { + "GUID": "49bf4b", + "Name": "Custom_Tile", + "Transform": { + "posX": -53.232, + "posY": 1.55000019, + "posZ": 10.5809946, + "rotX": -2.01725413E-07, + "rotY": 270.0, + "rotZ": 2.102344E-07, + "scaleX": 0.35, + "scaleY": 1.0, + "scaleZ": 0.35 + }, + "Nickname": "Lola/Neutral", + "Description": "Action Token", + 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true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160185563/042FBF813801CFDF4FEDA9ED3205D331842975FA/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160185728/4D315AB296E7F8F10B1C98777814870192E41612/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "12": { "GUID": "74ae43", "Name": "Custom_Tile", @@ -128990,6 +116653,341 @@ "LuaScriptState": "", "XmlUI": "" }, + "14": { + "GUID": "1fc950", + "Name": "Custom_Tile", + "Transform": { + "posX": -53.2324066, + "posY": 1.63595033, + "posZ": 10.5810089, + "rotX": 359.9201, + "rotY": 269.977173, + "rotZ": 0.0169123765, + "scaleX": 0.35, + "scaleY": 1.0, + "scaleZ": 0.35 + }, + "Nickname": "Play Item Action", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.745098054, + "g": 0.117646866, + "b": 0.1764704 + }, + "Tags": [ + "action_token" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160364237/A92D5AF13B283117BD62EE84B657A3A71FBBD274/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/1865052892160364411/A2521332E179AA19AF2002427E8114316614D884/", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 2, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "15": { + "GUID": "11508f", + "Name": "Custom_Model", + "Transform": { + "posX": -53.2323875, + "posY": 1.69595027, + "posZ": 10.5810061, + "rotX": 359.920074, + "rotY": 269.977051, + "rotZ": 0.0169254243, + "scaleX": 0.34935534, + "scaleY": 0.6, + "scaleZ": 0.34935534 + }, + "Nickname": "Guardian", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": "https://pastebin.com/raw/ALrYhQGb", + "DiffuseURL": 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"GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": "https://pastebin.com/raw/ALrYhQGb", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516265983/F50A6212D30C442429ED22B8CC8FD24D4CB76A2A/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "17": { + "GUID": "7f001b", + "Name": "Custom_Model", + "Transform": { + "posX": -53.2323875, + "posY": 1.69595027, + "posZ": 10.581007, + "rotX": 359.920074, + "rotY": 269.977173, + "rotZ": 0.016925171, + "scaleX": 0.34935534, + "scaleY": 0.6, + "scaleZ": 0.34935534 + }, + "Nickname": "Rogue", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": "https://pastebin.com/raw/ALrYhQGb", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722515898740/E92441671B056D4CDF99DF9E6C88BE6598AAB50F/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "18": { + "GUID": "6bd479", + "Name": "Custom_Model", + "Transform": { + "posX": -53.2323875, + "posY": 1.69595, + "posZ": 10.581008, + "rotX": 359.920074, + "rotY": 269.9774, + "rotZ": 0.0169180967, + "scaleX": 0.34935534, + "scaleY": 0.6, + "scaleZ": 0.34935534 + }, + "Nickname": "Mystic", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": "https://pastebin.com/raw/ALrYhQGb", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722516557267/757887224F6C37104CDFFE241FAD09B57117D670/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "19": { + "GUID": "0c9182", + "Name": "Custom_Model", + "Transform": { + "posX": -53.2324066, + "posY": 1.69595027, + "posZ": 10.5810146, + "rotX": 359.920074, + "rotY": 269.977539, + "rotZ": 0.0169247631, + "scaleX": 0.34935534, + "scaleY": 0.6, + "scaleZ": 0.34935534 + }, + "Nickname": "Survivor", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": "https://pastebin.com/raw/ALrYhQGb", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/952965722515960460/F43F63452854B10B416FDF3BF9EF3068E6E68F26/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "2": { "GUID": "f81db8", "Name": "Custom_Tile", @@ -129050,6 +117048,61 @@ "LuaScriptState": "", "XmlUI": "" }, + "20": { + "GUID": "2d0664", + "Name": "Custom_Model", + "Transform": { + "posX": -53.2324066, + "posY": 1.69595027, + "posZ": 10.5810146, + "rotX": 359.920074, + "rotY": 269.9776, + "rotZ": 0.0169244576, + "scaleX": 0.34935534, + "scaleY": 0.6, + "scaleZ": 0.34935534 + }, + "Nickname": "Neutral", + "Description": "Action Token", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomMesh": { + "MeshURL": "https://pastebin.com/raw/ALrYhQGb", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/950722873599303195/BAB8BB40C755C099128931212969243EFF56ED39/", + "NormalURL": "", + "ColliderURL": "", + "Convex": true, + "MaterialIndex": 3, + "TypeIndex": 4, + "CastShadows": true + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, "3": { "GUID": "2512b6", "Name": "Custom_Tile", @@ -129230,21 +117283,21 @@ "LuaScriptState": "", "XmlUI": "" }, - "11": { - "GUID": "9f7077", + "7": { + "GUID": "18262f", "Name": "Custom_Tile", "Transform": { - "posX": -26.3748932, - "posY": 1.621599, - "posZ": 11.4519892, - "rotX": 359.9201, - "rotY": 269.9798, - "rotZ": 0.0168773085, + "posX": -27.5766983, + "posY": 1.622816, + "posZ": 9.891064, + "rotX": 359.920135, + "rotY": 269.979858, + "rotZ": 0.0168843661, "scaleX": 0.35, "scaleY": 1.0, "scaleZ": 0.35 }, - "Nickname": "Evade Action", + "Nickname": "Guardian Engage/Fight Action", "Description": "Action Token", "GMNotes": "", "AltLookAngle": { @@ -129253,458 +117306,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.06666653, - "g": 0.282352775, - "b": 0.211764485 - }, - "Tags": [ - "action_token" - ], - "LayoutGroupSortIndex": 0, - "Value": 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"XmlUI": "" } } }, @@ -133263,13 +120986,13 @@ "Name": "Custom_Model", "Transform": { "posX": -33.33, - "posY": 1.29423785, + "posY": 1.29500115, "posZ": -66.54, - "rotX": 0.0208363645, - "rotY": 269.910858, - "rotZ": 0.0167380888, + "rotX": -2.23197944E-07, + "rotY": 270.0, + "rotZ": 3.19657167E-09, "scaleX": 0.5, - "scaleY": 0.139652729, + "scaleY": 0.14, "scaleZ": 0.5 }, "Nickname": "The Scarlet Keys", @@ -133284,7 +121007,7 @@ "r": 1.0, "g": 1.0, "b": 1.0, - "a": 0.274509817 + "a": 0.27451 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -133320,7 +121043,7 @@ }, "CastShadows": true }, - "LuaScript": "\r\nfunction onload(saved_data)\r\n createDownloadButton()\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make Download button\r\nfunction createDownloadButton()\r\n self.createButton({\r\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\r\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\r\n font_size=700, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by download button,\r\nfunction buttonClick_download()\r\n local params = { url = self.getGMNotes(), replace = self.guid }\r\n Global.call('placeholder_download', params)\r\nend", + "LuaScript": "function onload(saved_data)\n createDownloadButton()\nend\n\n\n--Beginning Setup\n\n\n--Make Download button\nfunction createDownloadButton()\n self.createButton({\n label=\"Download\", click_function=\"buttonClick_download\", function_owner=self,\n position={0,0.1,7}, rotation={0,0,0}, height=850, width=3300,\n font_size=700, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by download button,\nfunction buttonClick_download()\n local params = { url = self.getGMNotes(), replace = self.guid }\n Global.call('placeholder_download', params)\nend", "LuaScriptState": "{\"ml\":{\"08cb35\":{\"lock\":false,\"pos\":{\"x\":-16.6389007568359,\"y\":1.36251163482666,\"z\":-58.9818000793457},\"rot\":{\"x\":0.0208109598606825,\"y\":270.018188476563,\"z\":0.0167748164385557}},\"0b9ee6\":{\"lock\":false,\"pos\":{\"x\":-16.6392002105713,\"y\":1.35863471031189,\"z\":-72.2263031005859},\"rot\":{\"x\":0.0208162907510996,\"y\":270.000213623047,\"z\":0.0167682059109211}},\"27e41e\":{\"lock\":false,\"pos\":{\"x\":-16.638500213623,\"y\":1.35827088356018,\"z\":-73.4700012207031},\"rot\":{\"x\":0.0208160672336817,\"y\":270.000396728516,\"z\":0.0167681183665991}},\"2ce03d\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.36552917957306,\"z\":-48.6729011535645},\"rot\":{\"x\":0.0208164770156145,\"y\":270.000213623047,\"z\":0.0167685467749834}},\"3b3b7a\":{\"lock\":false,\"pos\":{\"x\":-19.1200504302979,\"y\":1.30867099761963,\"z\":-81.3399963378906},\"rot\":{\"x\":0.0208089556545019,\"y\":269.999694824219,\"z\":0.0167704559862614}},\"3d3e9c\":{\"lock\":false,\"pos\":{\"x\":-26.2985000610352,\"y\":1.26749563217163,\"z\":-81.3387985229492},\"rot\":{\"x\":359.979187011719,\"y\":90.0180053710938,\"z\":359.983215332031}},\"3da38f\":{\"lock\":false,\"pos\":{\"x\":-26.2989978790283,\"y\":1.27439677715302,\"z\":-57.7619018554688},\"rot\":{\"x\":359.979156494141,\"y\":89.9998168945313,\"z\":359.983215332031}},\"435797\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.3651670217514,\"z\":-49.9099998474121},\"rot\":{\"x\":0.0208156779408455,\"y\":270.000213623047,\"z\":0.0167680028825998}},\"43ad8a\":{\"lock\":false,\"pos\":{\"x\":-19.1232585906982,\"y\":1.31558668613434,\"z\":-57.7099990844727},\"rot\":{\"x\":0.0208084061741829,\"y\":270.0009765625,\"z\":0.0167711656540632}},\"454573\":{\"lock\":false,\"pos\":{\"x\":-26.2990970611572,\"y\":1.26980042457581,\"z\":-73.4665069580078},\"rot\":{\"x\":359.979156494141,\"y\":90.0002975463867,\"z\":359.983215332031}},\"458edc\":{\"lock\":false,\"pos\":{\"x\":-19.1214046478271,\"y\":1.31097996234894,\"z\":-73.4499969482422},\"rot\":{\"x\":0.0208087358623743,\"y\":269.999847412109,\"z\":0.0167709402740002}},\"4c2a3d\":{\"lock\":false,\"pos\":{\"x\":-22.4701232910156,\"y\":1.30977916717529,\"z\":-73.3976898193359},\"rot\":{\"x\":0.0167718157172203,\"y\":180.000869750977,\"z\":359.979187011719}},\"4deeff\":{\"lock\":false,\"pos\":{\"x\":-19.1195487976074,\"y\":1.3063850402832,\"z\":-89.1500015258789},\"rot\":{\"x\":0.0208087656646967,\"y\":269.999786376953,\"z\":0.0167711619287729}},\"4fe415\":{\"lock\":false,\"pos\":{\"x\":-16.6392002105713,\"y\":1.36058008670807,\"z\":-65.5800018310547},\"rot\":{\"x\":0.0208166763186455,\"y\":270.000213623047,\"z\":0.016768041998148}},\"5b1faf\":{\"lock\":false,\"pos\":{\"x\":-26.2988967895508,\"y\":1.2766809463501,\"z\":-49.9578018188477},\"rot\":{\"x\":359.979187011719,\"y\":89.9999008178711,\"z\":359.983215332031}},\"5d3d67\":{\"lock\":false,\"pos\":{\"x\":-22.4599876403809,\"y\":1.30745804309845,\"z\":-81.3399887084961},\"rot\":{\"x\":0.0167708955705166,\"y\":179.998825073242,\"z\":359.979187011719}},\"681694\":{\"lock\":false,\"pos\":{\"x\":-16.6382999420166,\"y\":1.35332012176514,\"z\":-90.3835983276367},\"rot\":{\"x\":0.0208136234432459,\"y\":270.009002685547,\"z\":0.0167713146656752}},\"69a43c\":{\"lock\":false,\"pos\":{\"x\":-16.6406002044678,\"y\":1.35404407978058,\"z\":-87.9074020385742},\"rot\":{\"x\":0.0208736248314381,\"y\":269.803314208984,\"z\":0.0166962016373873}},\"7b85f6\":{\"lock\":false,\"pos\":{\"x\":-16.6383991241455,\"y\":1.3536810874939,\"z\":-89.1500015258789},\"rot\":{\"x\":0.0208160094916821,\"y\":270.000091552734,\"z\":0.0167679414153099}},\"9248cf\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.35791170597076,\"z\":-74.6965026855469},\"rot\":{\"x\":0.0208168271929026,\"y\":269.999206542969,\"z\":0.0167678073048592}},\"95fb5e\":{\"lock\":false,\"pos\":{\"x\":-22.4577083587646,\"y\":1.30517172813416,\"z\":-89.153190612793},\"rot\":{\"x\":0.0167782045900822,\"y\":180.018630981445,\"z\":359.979187011719}},\"98d426\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.36480665206909,\"z\":-51.1416015625},\"rot\":{\"x\":0.0208169147372246,\"y\":269.998809814453,\"z\":0.0167675502598286}},\"9a9830\":{\"lock\":false,\"pos\":{\"x\":-22.4699993133545,\"y\":1.31207954883575,\"z\":-65.5388870239258},\"rot\":{\"x\":0.0167716350406408,\"y\":180.00065612793,\"z\":359.979187011719}},\"b967c9\":{\"lock\":false,\"pos\":{\"x\":-16.6390991210938,\"y\":1.35596704483032,\"z\":-81.3399963378906},\"rot\":{\"x\":0.0208169277757406,\"y\":269.998901367188,\"z\":0.0167679153382778}},\"baeea0\":{\"lock\":false,\"pos\":{\"x\":-26.2990989685059,\"y\":1.27210736274719,\"z\":-65.5814056396484},\"rot\":{\"x\":359.979156494141,\"y\":89.9999008178711,\"z\":359.983215332031}},\"c0f76c\":{\"lock\":false,\"pos\":{\"x\":-19.1200275421143,\"y\":1.31787097454071,\"z\":-49.9099998474121},\"rot\":{\"x\":0.0208088420331478,\"y\":269.999755859375,\"z\":0.0167709868401289}},\"c431f3\":{\"lock\":false,\"pos\":{\"x\":-22.4700450897217,\"y\":1.31437122821808,\"z\":-57.710033416748},\"rot\":{\"x\":0.0167711023241282,\"y\":179.999877929688,\"z\":359.979187011719}},\"c55d46\":{\"lock\":false,\"pos\":{\"x\":-26.2983989715576,\"y\":1.26520240306854,\"z\":-89.1737060546875},\"rot\":{\"x\":359.979156494141,\"y\":89.9836120605469,\"z\":359.983245849609}},\"cd74de\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.36094284057617,\"z\":-64.3414001464844},\"rot\":{\"x\":0.020817007869482,\"y\":270.000305175781,\"z\":0.016768354922533}},\"d3d7fb\":{\"lock\":false,\"pos\":{\"x\":-19.1169967651367,\"y\":1.31328523159027,\"z\":-65.5800018310547},\"rot\":{\"x\":0.02080880664289,\"y\":269.999755859375,\"z\":0.0167707484215498}},\"dc96d1\":{\"lock\":false,\"pos\":{\"x\":-22.461296081543,\"y\":1.31665933132172,\"z\":-49.9036483764648},\"rot\":{\"x\":0.0167711302638054,\"y\":179.99983215332,\"z\":359.979187011719}},\"dd6f2b\":{\"lock\":false,\"pos\":{\"x\":-16.6380996704102,\"y\":1.35561633110046,\"z\":-82.5393981933594},\"rot\":{\"x\":0.0208115261048079,\"y\":270.016387939453,\"z\":0.0167740527540445}},\"df03fb\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.36287224292755,\"z\":-57.75},\"rot\":{\"x\":0.0208168923854828,\"y\":269.998809814453,\"z\":0.0167674962431192}},\"e2df57\":{\"lock\":false,\"pos\":{\"x\":-16.6389999389648,\"y\":1.36021971702576,\"z\":-66.8114013671875},\"rot\":{\"x\":0.0208166912198067,\"y\":269.998596191406,\"z\":0.0167677123099566}},\"eb9c85\":{\"lock\":false,\"pos\":{\"x\":-16.638599395752,\"y\":1.3563392162323,\"z\":-80.0690002441406},\"rot\":{\"x\":0.0208201389759779,\"y\":269.986694335938,\"z\":0.0167633146047592}},\"eed875\":{\"lock\":false,\"pos\":{\"x\":-16.6415004730225,\"y\":1.36323225498199,\"z\":-56.5169982910156},\"rot\":{\"x\":0.0208423845469952,\"y\":269.910705566406,\"z\":0.0167359132319689}}}}", "XmlUI": "" }, @@ -133328,11 +121051,11 @@ "GUID": "89e0dd", "Name": "3DText", "Transform": { - "posX": -26.7894363, - "posY": 1.49997544, - "posZ": 63.71989, + "posX": -26.7889576, + "posY": 1.49999607, + "posZ": 63.71999, "rotX": 90.0, - "rotY": 90.29744, + "rotY": 90.0, "rotZ": 0.0, "scaleX": 1.0, "scaleY": 1.0, @@ -133382,15 +121105,15 @@ "GUID": "acaa93", "Name": "Custom_Token", "Transform": { - "posX": -62.5666466, - "posY": 1.66873336, - "posZ": 8.328352E-07, - "rotX": 359.920074, - "rotY": 270.000183, - "rotZ": 180.016891, - "scaleX": 0.6066118, + "posX": -62.567, + "posY": 1.581499, + "posZ": -9.080395E-09, + "rotX": 5.87912746E-06, + "rotY": 270.0, + "rotZ": 180.0, + "scaleX": 0.61, "scaleY": 1.0, - "scaleZ": 0.6066118 + "scaleZ": 0.61 }, "Nickname": "Lead Investigator", "Description": "", @@ -133440,14 +121163,14 @@ }, { "GUID": "c3c1a7", - "Name": "Custom_Model_Bag", + "Name": "Custom_Model", "Transform": { - "posX": -42.69967, - "posY": 1.37632048, - "posZ": 91.5940247, - "rotX": 0.0207992233, - "rotY": 270.039917, - "rotZ": 0.0167846978, + "posX": -42.7, + "posY": 1.376, + "posZ": 91.594, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.2, "scaleY": 1.2, "scaleZ": 1.2 @@ -133479,8 +121202,6 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, "CustomMesh": { "MeshURL": "https://pastebin.com/raw/ALrYhQGb", "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1850441528397417973/D32DAA4E3C4B2F5AE65D4AAD2972178060B730BE/", @@ -133488,7 +121209,7 @@ "ColliderURL": "", "Convex": true, "MaterialIndex": 3, - "TypeIndex": 6, + "TypeIndex": 0, "CustomShader": { "SpecularColor": { "r": 1.0, @@ -133501,1295 +121222,23 @@ }, "CastShadows": true }, - "Bag": { - "Order": 0 - }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor\r\n objPos.z = objPos.z * globalScaleFactor\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-1,0.1,-2.1}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-1,0.1,-3.7}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={1,0.1,-2.1}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={1,0.1,-3.7}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={1,0.1,-2.9}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-1,0.1,-2.9}, rotation={0,0,0}, height=350, width=900,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-1,0.1,2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=350, width=800,\r\n font_size=250, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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- "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "07c7ef", - "Name": "Custom_Tile", - "Transform": { - "posX": -45.114, - "posY": 1.24778187, - "posZ": 65.4193, - "rotX": 0.02082452, - "rotY": 269.963745, - "rotZ": 0.0167582855, - "scaleX": 0.417316616, - "scaleY": 1.0, - "scaleZ": 0.417316616 - }, - "Nickname": "Willpower", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1841432290043057838/7F9186B5BC8BD68D4258B37EC2D1311891AA00EC/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "0ce670", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26480269, - "posZ": 74.109, - "rotX": 0.0208122246, - "rotY": 269.9873, - "rotZ": 0.01676642, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Grizzled Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09101-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847800, - "SidewaysCard": false, - "CustomDeck": { - "8478": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001639376/3AB82488B75B16FBFC07722963E64E1532572CBD/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Grizzled\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 40\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.71,\r\n -0.458,\r\n -0.205,\r\n 0.362,\r\n 0.82\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 3, 4, 5 }\r\n\r\ninputBoxes = { 1, 1, 1 }\r\ninputWidth = { 600, 875, 875 }\r\ninputPos = { { 0.3, 0.25, -0.91 }, { 0.005, 0.25, -0.58 }, { 0.005, 0.25, -0.32 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "0ffb4e", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26682246, - "posZ": 81.009, - "rotX": 0.0208085347, - "rotY": 270.0004, - "rotZ": 0.0167713817, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Damning Testimony Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09059-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847000, - "SidewaysCard": false, - "CustomDeck": { - "8470": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001633028/26CBF360B209B69F66C0875118727E742B7D16CD/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Damning Testimony\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.925,\r\n -0.475,\r\n -0.25,\r\n -0.01,\r\n 0.428,\r\n 0.772\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "179c60", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26076329, - "posZ": 60.3088, - "rotX": 0.0208084658, - "rotY": 270.0005, - "rotZ": 0.0167713016, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Pocket Multi Tool Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09099-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847600, - "SidewaysCard": false, - "CustomDeck": { - "8476": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001655658/A12951A03B25D88571DC040186DFE4D87E029E54/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Pocket Multi Tool\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.326,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.610\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "1895ea", - "Name": "CardCustom", - "Transform": { - "posX": -42.7098, - "posY": 1.258071, - "posZ": 51.1086, - "rotX": 0.02080857, - "rotY": 270.000732, - "rotZ": 0.0167712979, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Raven Quill Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09042-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 848000, - "SidewaysCard": false, - "CustomDeck": { - "8480": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001665853/B6505FEB706A5E9F2C181C30EA48A606D2B950A5/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: The Raven Quill\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 37\r\ninputFontsize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.72,\r\n -0.52,\r\n -0.305,\r\n -0.105,\r\n 0.1,\r\n 0.4,\r\n 0.695\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 425, 775 }\r\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "1c17e1", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26345634, - "posZ": 69.509, - "rotX": 0.0208094921, - "rotY": 269.9969, - "rotZ": 0.0167701636, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hunter's Armor Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09021-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846400, - "SidewaysCard": false, - "CustomDeck": { - "8464": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001644550/5928FAE339AFD5204EE2F03C2AD68F8F29599810/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Hunter's Armor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.220,\r\n -0.092,\r\n 0.047,\r\n 0.376,\r\n 0.820\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "2de3ee", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26210976, - "posZ": 64.909, - "rotX": 0.0208092574, - "rotY": 269.9978, - "rotZ": 0.016770348, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Living Link Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09079-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847300, - "SidewaysCard": false, - "CustomDeck": { - "8473": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001650323/4356445C44C1DEECFE3F70986569B6149E87FBB7/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Living Ink\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.69,\r\n -0.355,\r\n 0.0855,\r\n 0.425,\r\n 0.555,\r\n 0.685,\r\n 1.02\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "390bb4", - "Name": "CardCustom", - "Transform": { - "posX": -42.7116, - "posY": 1.26547611, - "posZ": 76.409, - "rotX": 0.02080779, - "rotY": 270.0021, - "rotZ": 0.0167719573, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Friends in Low Places Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09060-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847100, - "SidewaysCard": false, - "CustomDeck": { - "8471": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001637087/1946EC3599E69417BEBD1376023DE45C5E696FC9/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Friends in Low Places\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 36\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0685\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.725,\r\n -0.44,\r\n -0.05,\r\n 0.25,\r\n 0.545,\r\n 0.75,\r\n 0.95\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 640, 290 }\r\ninputPos = { { 0.275, 0.25, -0.91 }, { 0.6295, 0.25, -0.44 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "486fe7", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26009, - "posZ": 58.0087, - "rotX": 0.0208080839, - "rotY": 270.0019, - "rotZ": 0.01677195, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Power Word Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09081-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847500, - "SidewaysCard": false, - "CustomDeck": { - "8475": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001657918/0FE90FDD749B634CA350D339CDF347C37D0F2938/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Power Word\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.6,\r\n -0.32,\r\n -0.02,\r\n 0.28,\r\n 0.48,\r\n 0.775,\r\n 0.975\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "57b624", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26412952, - "posZ": 71.809, - "rotX": 0.0208086073, - "rotY": 270.0001, - "rotZ": 0.0167713854, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Honed Instinct Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09061-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847200, - "SidewaysCard": false, - "CustomDeck": { - "8472": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001641646/883834FFB64057188FF52146B30DC6DA36FCDF71/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Honed Instinct\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.705,\r\n -0.5,\r\n -0.29,\r\n -0.09,\r\n 0.12,\r\n 0.325,\r\n 0.62\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "5b59ca", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26143646, - "posZ": 62.6088, - "rotX": 0.0208156575, - "rotY": 269.9757, - "rotZ": 0.01676233, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Makeshift Trap Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09100-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847700, - "SidewaysCard": false, - "CustomDeck": { - "8477": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001652536/C0175E8B1C56AE41CCC96263BC7FB7D3A13B4F8F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Makeshift Trap\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 39\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.889,\r\n -0.655,\r\n -0.325,\r\n -0.085,\r\n 0.252,\r\n 0.585,\r\n 0.927\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "6a28d3", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.25874352, - "posZ": 53.4088, - "rotX": 0.0208171736, - "rotY": 269.9709, - "rotZ": 0.0167606883, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Summoned Servitor Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09080-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847400, - "SidewaysCard": false, - "CustomDeck": { - "8474": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001663439/1504B1E5063D0E6E29B25BD4BCBF58314F28C723/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Summoned Servitor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 35\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.068\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.625,\r\n -0.33,\r\n 0.055,\r\n 0.26,\r\n 0.56,\r\n 0.765,\r\n 1.06\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "6beb24", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.262783, - "posZ": 67.209, - "rotX": 0.0208087023, - "rotY": 270.0002, - "rotZ": 0.0167712457, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hyperphysical Shotcaster Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09119-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847900, - "SidewaysCard": false, - "CustomDeck": { - "8479": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001647291/D1741C8E39E302A3326199AF12767BBFABBFA52F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Hyperphysical Shotcaster\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.9,\r\n -0.615,\r\n -0.237,\r\n 0.232,\r\n 0.61,\r\n 0.988,\r\n 1.185\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 2, 2, 2, 2, 2, 4, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "73baa7", - "Name": "Custom_Tile", - "Transform": { - "posX": -45.114, - "posY": 1.24751055, - "posZ": 64.4923, - "rotX": 0.02082238, - "rotY": 269.9685, - "rotZ": 0.01675902, - "scaleX": 0.417316616, - "scaleY": 1.0, - "scaleZ": 0.417316616 - }, - "Nickname": "Intellect", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1841432290043056980/B0E9F1EE0F734BFE533FF5B3D699990F146151F2/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9d4ae0", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.268169, - "posZ": 85.609, - "rotX": 0.02080862, - "rotY": 270.0002, - "rotZ": 0.016771337, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Alchemical Distillation Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09040-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846700, - "SidewaysCard": false, - "CustomDeck": { - "8467": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001675240/93B59C1A3D29C3B34A9184C0C67F485777F913CB/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Alchemical Distillation\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.665,\r\n -0.430,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.815\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 4, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "a20bba", - "Name": "Custom_Tile", - "Transform": { - "posX": -46.0409, - "posY": 1.24717391, - "posZ": 64.4923, - "rotX": 0.0208245, - "rotY": 269.9638, - "rotZ": 0.016758332, - "scaleX": 0.417316616, - "scaleY": 1.0, - "scaleZ": 0.417316616 - }, - "Nickname": "Agility", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1841432290043055914/446EFDBCCAFA6DF8C12DFF9BEFE1CA8D4C9D6AA6/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b0bd49", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.2594167, - "posZ": 55.7088, - "rotX": 0.0208082981, - "rotY": 270.0008, - "rotZ": 0.0167716425, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Runic Axe Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09022-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846500, - "SidewaysCard": false, - "CustomDeck": { - "8465": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001661165/2E6E5A47269C0532815EC1A5B571135EAEAB9BE2/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Runic Axe\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.715,\r\n -0.415,\r\n -0.018,\r\n 0.265,\r\n 0.66,\r\n 0.86,\r\n 1.065\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "b84fe1", - "Name": "Custom_Tile", - "Transform": { - "posX": -46.0409, - "posY": 1.24744523, - "posZ": 65.4193, - "rotX": 0.0208245441, - "rotY": 269.964447, - "rotZ": 0.01675809, - "scaleX": 0.417316616, - "scaleY": 1.0, - "scaleZ": 0.417316616 - }, - "Nickname": "Combat", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": false, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1841432290043056422/C83635F42DF142FF94EFD23DDFD27AA113DFF064/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c8aa3e", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26749575, - "posZ": 83.309, - "rotX": 0.0208083615, - "rotY": 270.0005, - "rotZ": 0.016771324, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Custom Modifications Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09023-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846600, - "SidewaysCard": false, - "CustomDeck": { - "8466": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001629811/23FCEFC53D1F2E5A44F6E4B9467C6362459914AA/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Custom Modifications\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.895,\r\n -0.455,\r\n -0.215,\r\n 0.115,\r\n 0.453,\r\n 0.794\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "d187dd", - "Name": "CardCustom", - "Transform": { - "posX": -45.839, - "posY": 1.25760818, - "posZ": 53.41, - "rotX": 0.0208084844, - "rotY": 270.0004, - "rotZ": 0.0167709738, - "scaleX": 0.6, - "scaleY": 1.0, - "scaleZ": 0.6 - }, - "Nickname": "Summoned Servitor", - "Description": "", - "GMNotes": "{\n \"id\": \"09080-m\",\n \"type\": \"Minicard\",\n \"traits\": \"\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "player_card", - "PlayerCard", - "SC_memory_object" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 803600, - "SidewaysCard": false, - "CustomDeck": { - "8036": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1933751217706145663/52AB04A39EC93A7F5EB6EB83F55071BFFCC85FAE/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1924744375825905078/AE93F97210BEF54AFA8F50166565A19225AF8ADB/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "d4a11a", - "Name": "CardCustom", - "Transform": { - "posX": -42.7118, - "posY": 1.26614916, - "posZ": 78.709, - "rotX": 0.02080853, - "rotY": 270.0004, - "rotZ": 0.016771378, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Empirical Hypothesis Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09041-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846800, - "SidewaysCard": false, - "CustomDeck": { - "8468": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001678003/AE285518E8833C6E5B3239A8B2ABF49D021F01FC/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Empirical Hypothesis\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 37\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.7,\r\n -0.505,\r\n -0.3,\r\n -0.09,\r\n 0.3,\r\n 0.592,\r\n 0.888\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - } - ] + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/spawnbag/UpgradeSheetBag\")\nend)\n__bundle_register(\"playercards/spawnbag/UpgradeSheetBag\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/spawnbag/SpawnBag\")\n\nlocal UPGRADES_SPEC = {\n name = \"UpgradeSheets\",\n cards = {\n \"09040-c\", -- Alchemical Distillation\n \"09023-c\", -- Custom Modifications\n \"09059-c\", -- Damning Testimony\n \"09041-c\", -- Emperical Hypothesis\n \"09060-c\", -- Friends in Low Places\n \"09101-c\", -- Grizzled\n \"09061-c\", -- Honed Instinct\n \"09021-c\", -- Hunter's Armor\n \"09119-c\", -- Hyperphysical Shotcaster\n \"09079-c\", -- Living Ink\n \"09100-c\", -- Makeshift Trap\n \"09099-c\", -- Pocket Multi Tool\n \"09081-c\", -- Power Word\n \"09022-c\", -- Runic Axe\n \"09080-c\", -- Summoned Servitor\n \"09042-c\", -- Raven's Quill\n },\n globalPos = { x = -42.71, y = 1.5, z = 85.61 },\n rotation = { x = 0, y = 270, z = 0 },\n spread = true,\n}\nlocal SERVITOR_SPEC = {\n name = \"SummonedServitorMini\",\n cards = {\n \"09080-m\",\n },\n globalPos = { x = -45.84, y = 1.5, z = 53.41 },\n rotation = { x = 0, y = 270, z = 0 },\n}\n\nfunction onLoad(savedData)\n if (savedData ~= nil) then\n local saveState = JSON.decode(savedData)\n if (saveState.spawnBagState ~= nil) then\n SpawnBag.loadFromSave(saveState.spawnBagState)\n end\n end\n createActionButtons()\nend\n\nfunction onSave()\n local saveState = {\n spawnBagState = SpawnBag.getStateForSave(),\n }\n return JSON.encode(saveState)\nend\n\nfunction createActionButtons()\n self.createButton({\n label=\"Place\",\n click_function=\"buttonClick_place\",\n function_owner=self,\n position={1,0.1,2.1},\n rotation={0,0,0},\n height=350,\n width=800,\n font_size=250,\n color={0,0,0},\n font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\",\n click_function=\"buttonClick_recall\",\n function_owner=self,\n position={-1,0.1,2.1},\n rotation={0,0,0},\n height=350,\n width=800,\n font_size=250,\n color={0,0,0},\n font_color={1,1,1}\n })\nend\n\nfunction buttonClick_place()\n SpawnBag.spawn(UPGRADES_SPEC)\n SpawnBag.spawn(SERVITOR_SPEC)\nend\n\n-- Recalls objects to bag from table\nfunction buttonClick_recall()\n SpawnBag.recall()\nend\nend)\n__bundle_register(\"playercards/spawnbag/SpawnBag\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/PlayerCardSpawner\")\n\n-- Allows spawning of defined lists of cards which will be created from the template in the All\n-- Player Cards bag. SpawnBag.spawn will create objects based on a table definition, while\n-- SpawnBag.recall will clean them all up. Recall will be limited to a small area around the\n-- spawned objects. Objects moved out of this area will not be cleaned up.\n--\n-- SpawnSpec: Spawning requires a spawn specification with the following structure:\n-- {\n-- name: Name of this spawn content, used for internal tracking. Multiple specs can be spawned,\n-- but each requires a separate name\n-- cards: A list of card IDs to be spawned\n-- globalPos: Where the spawned objects should be placed, in global coordinates. This should be\n-- a valid Vector with x, y, and z defined, e.g. { x = 5, y = 1, z = 15 }\n-- rotation: Rotation for the spawned objects. X=180 should be used for face down items. As with\n-- globalPos, this should be a valid Vector with x, y, and z defined\n-- spread: Optional. If present and true, cards will be spawned next to each other in a spread\n-- moving to the right. globalPos will define the location of the first card, each after that\n-- will be moved a predefined distance\n-- }\n-- See BondedBag.ttslua for an example\n\nSpawnBag = { }\n\n-- To assist debugging, will draw a box around the recall zone when it's set up\nlocal SHOW_RECALL_ZONE = false\n\nlocal ALL_CARDS_GUID = \"15bb07\"\n\n-- Distance to expand the recall zone around any added object.\nlocal RECALL_BUFFER_X = 0.9\nlocal RECALL_BUFFER_Z = 0.5\n\n-- In order to mimic the behavior of the previous memory buttons we use a temporary bag when\n-- recalling objects. This bag is tiny and transparent, and will be placed at the same location as\n-- this object. Once all placed cards are recalled bag to this bag, it will be destroyed\nlocal RECALL_BAG = {\n Name = \"Bag\",\n Transform = {\n scaleX = 0.01,\n scaleY = 0.01,\n scaleZ = 0.01,\n },\n ColorDiffuse = {\n r = 0,\n g = 0,\n b = 0,\n a = 0,\n },\n Locked = true,\n Grid = true,\n Snap = false,\n Tooltip = false,\n}\n\n-- Tracks what has been placed by this \"bag\" so they can be recalled\nlocal placedSpecs = { }\nlocal placedObjectGuids = { }\nlocal recallZone = nil\n\n-- Loads a table of saved state, extracted during the parent object's onLoad\nSpawnBag.loadFromSave = function(saveTable)\n placedSpecs = saveTable.placed\n placedObjectGuids = saveTable.placedObjects\n recallZone = saveTable.recall\nend\n\n-- Generates a table of save state that can be included in the parent object's onSave\nSpawnBag.getStateForSave = function()\n return {\n placed = placedSpecs,\n placedObjects = placedObjectGuids,\n recall = recallZone,\n }\nend\n\n-- Places the given spawnSpec on the table. See SpawnBag.ttslua header for spawnSpec table data and\n-- examples\nSpawnBag.spawn = function(spawnSpec)\n -- Limit to one placement at a time\n if (placedSpecs[spawnSpec.name]) then\n return\n end\n if (spawnSpec == nil) then\n -- TODO: error here\n return\n end\n local cardsToSpawn = { }\n local allCardsBag = getObjectFromGUID(ALL_CARDS_GUID)\n for _, cardId in ipairs(spawnSpec.cards) do\n local cardData = allCardsBag.call(\"getCardById\", { id = cardId })\n if (cardData ~= nil) then\n table.insert(cardsToSpawn, cardData)\n else\n -- TODO: error here\n end\n end\n if (spawnSpec.spread) then\n Spawner.spawnCardSpread(cardsToSpawn, spawnSpec.globalPos, spawnSpec.rotation, false, recordPlacedObject)\n else\n Spawner.spawnCards(cardsToSpawn, spawnSpec.globalPos, spawnSpec.rotation, false, recordPlacedObject)\n end\n placedSpecs[spawnSpec.name] = true\nend\n\n-- Recalls all spawned objects to the bag, and clears the placedObjectGuids list\nSpawnBag.recall = function()\n local trash = spawnObjectData({data = RECALL_BAG, position = self.getPosition()})\n for guid, _ in pairs(placedObjectGuids) do\n local obj = getObjectFromGUID(guid)\n if (obj ~= nil) then\n if (isInRecallZone(obj)) then\n trash.putObject(obj)\n end\n placedObjectGuids[guid] = nil\n end\n end\n\n trash.destruct()\n -- We've recalled everything we can, some cards may have been moved out of the\n -- card area. Just reset at this point.\n placedSpecs = { }\n placedObjectGuids = { }\n recallZone = nil\nend\n\n-- Callback for when an object has been spawned. Tracks the object for later recall and updates the\n-- recall zone.\nfunction recordPlacedObject(spawned)\n placedObjectGuids[spawned.getGUID()] = true\n expandRecallZone(spawned)\nend\n\n-- Expands the current recall zone based on the position of the given object. The recall zone will\n-- be maintained as the bounding box of the extreme object positions, plus a small amount of buffer\nfunction expandRecallZone(spawnedCard)\n local pos = spawnedCard.getPosition()\n if (recallZone == nil) then\n -- First card out of the bag, initialize surrounding that\n recallZone = { }\n recallZone.upperLeft = { x = pos.x + RECALL_BUFFER_X, z = pos.z + RECALL_BUFFER_Z }\n recallZone.lowerRight = { x = pos.x - RECALL_BUFFER_X, z = pos.z - RECALL_BUFFER_Z }\n return\n else\n if (pos.x > recallZone.upperLeft.x) then\n recallZone.upperLeft.x = pos.x + RECALL_BUFFER_X\n end\n if (pos.x < recallZone.lowerRight.x) then\n recallZone.lowerRight.x = pos.x - RECALL_BUFFER_X\n end\n if (pos.z > recallZone.upperLeft.z) then\n recallZone.upperLeft.z = pos.z + RECALL_BUFFER_Z\n end\n if (pos.z < recallZone.lowerRight.z) then\n recallZone.lowerRight.z = pos.z - RECALL_BUFFER_Z\n end\n end\n if (SHOW_RECALL_ZONE) then\n local y = 1.5\n local thick = 0.05\n Global.setVectorLines({\n {\n points = { {recallZone.upperLeft.x,y,recallZone.upperLeft.z}, {recallZone.upperLeft.x,y,recallZone.lowerRight.z} },\n color = {1,0,0},\n thickness = thick,\n rotation = {0,0,0},\n },\n {\n points = { {recallZone.upperLeft.x,y,recallZone.lowerRight.z}, {recallZone.lowerRight.x,y,recallZone.lowerRight.z} },\n color = {1,0,0},\n thickness = thick,\n rotation = {0,0,0},\n },\n {\n points = { {recallZone.lowerRight.x,y,recallZone.lowerRight.z}, {recallZone.lowerRight.x,y,recallZone.upperLeft.z} },\n color = {1,0,0},\n thickness = thick,\n rotation = {0,0,0},\n },\n {\n points = { {recallZone.lowerRight.x,y,recallZone.upperLeft.z}, {recallZone.upperLeft.x,y,recallZone.upperLeft.z} },\n color = {1,0,0},\n thickness = thick,\n rotation = {0,0,0},\n },\n })\n end\nend\n\n-- Checks to see if the given object is in the current recall zone. If there isn't a recall zone,\n-- will return true so that everything can be easily cleaned up.\nfunction isInRecallZone(obj)\n if (recallZone == nil) then\n return true\n end\n local pos = obj.getPosition()\n return (pos.x < recallZone.upperLeft.x and pos.x > recallZone.lowerRight.x\n and pos.z < recallZone.upperLeft.z and pos.z > recallZone.lowerRight.z)\nend\nend)\n__bundle_register(\"playercards/PlayerCardSpawner\", function(require, _LOADED, __bundle_register, __bundle_modules)\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal SPREAD_Z_SHIFT = -2.3\n\nSpawner = { }\n\n-- Spawns a list of cards at the given position/rotation. This will separate cards by size -\n-- investigator, standard, and mini, spawning them in that order with larger cards on bottom. If\n-- there are different types, the provided callback will be called once for each type as it spawns\n-- either a card or deck.\n-- @param cardList: A list of Player Card data structures (data/metadata)\n-- @param pos Position table where the cards should be spawned (global)\n-- @param rot Rotation table for the orientation of the spawned cards (global)\n-- @param sort Boolean, true if this list of cards should be sorted before spawning\n-- @param callback Function, callback to be called after the card/deck spawns.\nSpawner.spawnCards = function(cardList, pos, rot, sort, callback)\n if (sort) then\n table.sort(cardList, Spawner.cardComparator)\n end\n\n local miniCards = { }\n local standardCards = { }\n local investigatorCards = { }\n\n for _, card in ipairs(cardList) do\n if (card.metadata.type == \"Investigator\") then\n table.insert(investigatorCards, card)\n elseif (card.metadata.type == \"Minicard\") then\n table.insert(miniCards, card)\n else\n table.insert(standardCards, card)\n end\n end\n -- Spawn each of the three types individually. Each Y position shift accounts for the thickness\n -- of the spawned deck\n local position = { x = pos.x, y = pos.y, z = pos.z }\n Spawner.spawn(investigatorCards, position, { rot.x, rot.y - 90, rot.z}, callback)\n\n position.y = position.y + (#investigatorCards + #standardCards) * 0.07\n Spawner.spawn(standardCards, position, rot, callback)\n\n position.y = position.y + (#standardCards + #miniCards) * 0.07\n Spawner.spawn(miniCards, position, rot, callback)\nend\n\nSpawner.spawnCardSpread = function(cardList, startPos, rot, sort, callback)\n if (sort) then\n table.sort(cardList, Spawner.cardComparator)\n end\n\n local position = { x = startPos.x, y = startPos.y, z = startPos.z }\n for _, card in ipairs(cardList) do\n Spawner.spawn({ card }, position, rot, callback)\n position.z = position.z + SPREAD_Z_SHIFT\n end\nend\n\n-- Spawn a specific list of cards. This method is for internal use and should not be called\n-- directly, use spawnCards instead.\n-- @param cardList: A list of Player Card data structures (data/metadata)\n-- @param pos Position table where the cards should be spawned (global)\n-- @param rot Rotation table for the orientation of the spawned cards (global)\n-- @param callback Function, callback to be called after the card/deck spawns.\nSpawner.spawn = function(cardList, pos, rot, callback)\n if (#cardList == 0) then\n return\n end\n -- Spawn a single card directly\n if (#cardList == 1) then\n spawnObjectData({\n data = cardList[1].data,\n position = pos,\n rotation = rot,\n callback_function = callback,\n })\n return\n end\n -- For multiple cards, construct a deck and spawn that\n local deck = Spawner.buildDeckDataTemplate()\n -- Decks won't inherently scale to the cards in them. The card list being spawned should be all\n -- the same type/size by this point, so use the first card to set the size\n deck.Transform = {\n scaleX = cardList[1].data.Transform.scaleX,\n scaleY = 1,\n scaleZ = cardList[1].data.Transform.scaleZ,\n }\n for _, spawnCard in ipairs(cardList) do\n Spawner.addCardToDeck(deck, spawnCard.data)\n end\n spawnObjectData({\n data = deck,\n position = pos,\n rotation = rot,\n callback_function = callback,\n })\nend\n\n-- Inserts a card into the given deck. This does three things:\n-- 1. Add the card's data to ContainedObjects\n-- 2. Add the card's ID (the TTS CardID, not the Arkham ID) to the deck's\n-- ID list. Note that the deck's ID list is \"DeckIDs\" even though it\n-- contains a list of card Ids\n-- 3. Extract the card's CustomDeck table and add it to the deck. The deck's\n-- \"CustomDeck\" field is a list of all CustomDecks used by cards within the\n-- deck, keyed by the DeckID and referencing the custom deck table\n---@param deck: TTS deck data structure to add to\n---@param card: Data for the card to be inserted\nSpawner.addCardToDeck = function(deck, cardData)\n for customDeckId, customDeckData in pairs(cardData.CustomDeck) do\n if (deck.CustomDeck[customDeckId] == nil) then\n -- CustomDeck not added to deck yet, add it\n deck.CustomDeck[customDeckId] = customDeckData\n elseif (deck.CustomDeck[customDeckId].FaceURL == customDeckData.FaceURL) then\n -- CustomDeck for this card matches the current one for the deck, do nothing\n else\n -- CustomDeck data conflict\n local newDeckId = nil\n for deckId, customDeck in pairs(deck.CustomDeck) do\n if (customDeckData.FaceURL == customDeck.FaceURL) then\n newDeckId = deckId\n end\n end\n if (newDeckId == nil) then\n -- No non-conflicting custom deck for this card, add a new one\n newDeckId = Spawner.findNextAvailableId(deck.CustomDeck, \"1000\")\n deck.CustomDeck[newDeckId] = customDeckData\n end\n -- Update the card with the new CustomDeck info\n cardData.CardID = newDeckId..string.sub(cardData.CardID, 5)\n cardData.CustomDeck[customDeckId] = nil\n cardData.CustomDeck[newDeckId] = customDeckData\n break\n end\n end\n table.insert(deck.ContainedObjects, cardData)\n table.insert(deck.DeckIDs, cardData.CardID)\nend\n\n-- Create an empty deck data table which can have cards added to it. This\n-- creates a new table on each call without using metatables or previous\n-- definitions because we can't be sure that TTS doesn't modify the structure\n---@return: Table containing the minimal TTS deck data structure\nSpawner.buildDeckDataTemplate = function()\n local deck = {}\n deck.Name = \"Deck\"\n\n -- Card data. DeckIDs and CustomDeck entries will be built from the cards\n deck.ContainedObjects = {}\n deck.DeckIDs = {}\n deck.CustomDeck = {}\n\n -- Transform is required, Position and Rotation will be overridden by the spawn call so can be omitted here\n deck.Transform = {\n scaleX = 1,\n scaleY = 1,\n scaleZ = 1,\n }\n\n return deck\nend\n\n-- Returns the first ID which does not exist in the given table, starting at startId and increasing\n-- @param objectTable Table keyed by strings which are numbers\n-- @param startId First possible ID.\n-- @return String ID >= startId\nSpawner.findNextAvailableId = function(objectTable, startId)\n local id = startId\n while (objectTable[id] ~= nil) do\n id = tostring(tonumber(id) + 1)\n end\n\n return id\nend\n\n-- Get the PBCN (Permanent/Bonded/Customizable/Normal) value from the given metadata.\n---@return: 1 for Permanent, 2 for Bonded or 4 for Normal. The actual values are\n-- irrelevant as they provide only grouping and the order between them doesn't matter.\nSpawner.getpbcn = function(metadata)\n if metadata.permanent then\n return 1\n elseif metadata.bonded_to ~= nil then\n return 2\n else -- Normal card\n return 3\n end\nend\n\n-- Comparison function used to sort the cards in a deck. Groups bonded or\n-- permanent cards first, then sorts within theose types by name/subname.\n-- Normal cards will sort in standard alphabetical order, while\n-- permanent/bonded/customizable will be in reverse alphabetical order.\n--\n-- Since cards spawn in the order provided by this comparator, with the first\n-- cards ending up at the bottom of a pile, this ordering will spawn in reverse\n-- alphabetical order. This presents the cards in order for non-face-down\n-- areas, and presents them in order when Searching the face-down deck.\nSpawner.cardComparator = function(card1, card2)\n local pbcn1 = Spawner.getpbcn(card1.metadata)\n local pbcn2 = Spawner.getpbcn(card2.metadata)\n if pbcn1 ~= pbcn2 then\n return pbcn1 > pbcn2\n end\n if pbcn1 == 3 then\n if card1.data.Nickname ~= card2.data.Nickname then\n return card1.data.Nickname < card2.data.Nickname\n end\n return card1.data.Description < card2.data.Description\n else\n if card1.data.Nickname ~= card2.data.Nickname then\n return card1.data.Nickname > card2.data.Nickname\n end\n return card1.data.Description > card2.data.Description\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "{\"spawnBagState\":{\"placed\":[],\"placedObjects\":[]}}", + "XmlUI": "" }, { "GUID": "a28140", "Name": "Custom_Tile", "Transform": { - "posX": -60.54737, - "posY": 1.28511357, - "posZ": -63.94222, - "rotX": 0.0208166968, - "rotY": 269.972168, - "rotZ": 0.01676106, + "posX": -60.547, + "posY": 1.285, + "posZ": -63.942, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 6.59, "scaleY": 1.0, - "scaleZ": 6.586387 + "scaleZ": 6.59 }, "Nickname": "ArkhamDB Deck Importer", "Description": "v5.2", @@ -134830,7 +121279,7 @@ "Stretch": true } }, - "LuaScript": "-- Generated by EmmyLua (https://github.com/EmmyLua)\r\n-- Created by Whimsical.\r\n-- DateTime: 2021-08-19 6:38 a.m.\r\n-- updated by Chr1Z (2022-10-11)\r\n\r\n---@type ArkhamImportConfiguration\r\n\r\nlocal INPUT_FIELD_HEIGHT = 340\r\nlocal INPUT_FIELD_WIDTH = 1500\r\nlocal FIELD_COLOR = { 0.9, 0.7, 0.5 }\r\n\r\nlocal PRIVATE_TOGGLE_LABELS = {}\r\nPRIVATE_TOGGLE_LABELS[true] = \"Private\"\r\nPRIVATE_TOGGLE_LABELS[false] = \"Published\"\r\n\r\nlocal UPGRADED_TOGGLE_LABELS = {}\r\nUPGRADED_TOGGLE_LABELS[true] = \"Upgraded\"\r\nUPGRADED_TOGGLE_LABELS[false] = \"Specific\"\r\n\r\nlocal LOAD_INVESTIGATOR_TOGGLE_LABELS = {}\r\nLOAD_INVESTIGATOR_TOGGLE_LABELS[true] = \"Yes\"\r\nLOAD_INVESTIGATOR_TOGGLE_LABELS[false] = \"No\"\r\n\r\nlocal redDeckId = \"\"\r\nlocal orangeDeckId = \"\"\r\nlocal whiteDeckId = \"\"\r\nlocal greenDeckId = \"\"\r\n\r\nlocal privateDeck = true\r\nlocal loadNewestDeck = true\r\nlocal loadInvestigators = false\r\n\r\nlocal bondedList = { }\r\nlocal customizationRowsWithFields = { }\r\n-- inputMap maps from (our 1-indexes) customization row index to inputValue table index\r\n-- The Raven Quill\r\ncustomizationRowsWithFields[\"09042\"] = { }\r\ncustomizationRowsWithFields[\"09042\"].inputCount = 2\r\ncustomizationRowsWithFields[\"09042\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09042\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09042\"].inputMap[5] = 2\r\n-- Friends in Low Places\r\ncustomizationRowsWithFields[\"09060\"] = { }\r\ncustomizationRowsWithFields[\"09060\"].inputCount = 2\r\ncustomizationRowsWithFields[\"09060\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09060\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09060\"].inputMap[3] = 2\r\n-- Living Ink\r\ncustomizationRowsWithFields[\"09079\"] = { }\r\ncustomizationRowsWithFields[\"09079\"].inputCount = 3\r\ncustomizationRowsWithFields[\"09079\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09079\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09079\"].inputMap[5] = 2\r\ncustomizationRowsWithFields[\"09079\"].inputMap[6] = 3\r\n-- Grizzled\r\ncustomizationRowsWithFields[\"09101\"] = { }\r\ncustomizationRowsWithFields[\"09101\"].inputCount = 3\r\ncustomizationRowsWithFields[\"09101\"].inputMap = { }\r\ncustomizationRowsWithFields[\"09101\"].inputMap[1] = 1\r\ncustomizationRowsWithFields[\"09101\"].inputMap[2] = 2\r\ncustomizationRowsWithFields[\"09101\"].inputMap[3] = 3\r\n\r\n-- Returns a table with the full state of the UI, including options and deck IDs.\r\n-- This can be used to persist via onSave(), or provide values for a load operation\r\n-- Table values:\r\n-- redDeck: Deck ID to load for the red player\r\n-- orangeDeck: Deck ID to load for the orange player\r\n-- whiteDeck: Deck ID to load for the white player\r\n-- greenDeck: Deck ID to load for the green player\r\n-- private: True to load a private deck, false to load a public deck\r\n-- loadNewest: True if the most upgraded version of the deck should be loaded\r\n-- investigators: True if investigator cards should be spawned\r\nfunction getUiState()\r\n return {\r\n redDeck = redDeckId,\r\n orangeDeck = orangeDeckId,\r\n whiteDeck = whiteDeckId,\r\n greenDeck = greenDeckId,\r\n private = privateDeck,\r\n loadNewest = loadNewestDeck,\r\n investigators = loadInvestigators\r\n }\r\nend\r\n\r\n-- Sets up the UI for the deck loader, populating fields from the given save state table decoded from onLoad()\r\nfunction initializeUi(savedUiState)\r\n if savedUiState ~= nil then\r\n redDeckId = savedUiState.redDeck\r\n orangeDeckId = savedUiState.orangeDeck\r\n whiteDeckId = savedUiState.whiteDeck\r\n greenDeckId = savedUiState.greenDeck\r\n privateDeck = savedUiState.private\r\n loadNewestDeck = savedUiState.loadNewest\r\n loadInvestigators = savedUiState.investigators\r\n end\r\n\r\n makeOptionToggles()\r\n makeDeckIdFields()\r\n makeBuildButton()\r\nend\r\n\r\nfunction makeOptionToggles()\r\n -- common parameters\r\n local checkbox_parameters = {}\r\n checkbox_parameters.function_owner = self\r\n checkbox_parameters.width = INPUT_FIELD_WIDTH\r\n checkbox_parameters.height = INPUT_FIELD_HEIGHT\r\n checkbox_parameters.scale = { 0.1, 0.1, 0.1 }\r\n checkbox_parameters.font_size = 240\r\n checkbox_parameters.hover_color = { 0.4, 0.6, 0.8 }\r\n checkbox_parameters.color = FIELD_COLOR\r\n\r\n -- public / private deck\r\n checkbox_parameters.click_function = \"publicPrivateChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, -0.102 }\r\n checkbox_parameters.tooltip = \"Published or private deck?\\n\\nPLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLISHED DECK LISTS!\"\r\n checkbox_parameters.label = PRIVATE_TOGGLE_LABELS[privateDeck]\r\n self.createButton(checkbox_parameters)\r\n\r\n -- load upgraded?\r\n checkbox_parameters.click_function = \"loadUpgradedChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, -0.01 }\r\n checkbox_parameters.tooltip = \"Load newest upgrade or exact deck?\"\r\n checkbox_parameters.label = UPGRADED_TOGGLE_LABELS[loadNewestDeck]\r\n self.createButton(checkbox_parameters)\r\n\r\n -- load investigators?\r\n checkbox_parameters.click_function = \"loadInvestigatorsChanged\"\r\n checkbox_parameters.position = { 0.25, 0.1, 0.081 }\r\n checkbox_parameters.tooltip = \"Spawn investigator cards?\"\r\n checkbox_parameters.label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators]\r\n self.createButton(checkbox_parameters)\r\nend\r\n\r\n-- Create the four deck ID entry fields\r\nfunction makeDeckIdFields()\r\n local input_parameters = {}\r\n -- Parameters common to all entry fields\r\n input_parameters.function_owner = self\r\n input_parameters.scale = { 0.1, 0.1, 0.1 }\r\n input_parameters.width = INPUT_FIELD_WIDTH\r\n input_parameters.height = INPUT_FIELD_HEIGHT\r\n input_parameters.font_size = 320\r\n input_parameters.tooltip = \"Deck ID from ArkhamDB URL of the deck\\nPublic URL: 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0' = '101'\\nPrivate URL: 'https://arkhamdb.com/deck/view/102' = '102'\"\r\n input_parameters.alignment = 3 -- Center\r\n input_parameters.color = FIELD_COLOR\r\n input_parameters.font_color = { 0, 0, 0 }\r\n input_parameters.validation = 2 -- Integer\r\n\r\n -- Green\r\n input_parameters.input_function = \"greenDeckChanged\"\r\n input_parameters.position = { -0.166, 0.1, 0.385 }\r\n input_parameters.value = greenDeckId\r\n self.createInput(input_parameters)\r\n -- Red\r\n input_parameters.input_function = \"redDeckChanged\"\r\n input_parameters.position = { 0.171, 0.1, 0.385 }\r\n input_parameters.value = redDeckId\r\n self.createInput(input_parameters)\r\n -- White\r\n input_parameters.input_function = \"whiteDeckChanged\"\r\n input_parameters.position = { -0.166, 0.1, 0.474 }\r\n input_parameters.value = whiteDeckId\r\n self.createInput(input_parameters)\r\n -- Orange\r\n input_parameters.input_function = \"orangeDeckChanged\"\r\n input_parameters.position = { 0.171, 0.1, 0.474 }\r\n input_parameters.value = orangeDeckId\r\n self.createInput(input_parameters)\r\nend\r\n\r\n-- Create the Build All button. This is a transparent button which covers the Build All portion of the background graphic\r\nfunction makeBuildButton()\r\n local button_parameters = {}\r\n button_parameters.click_function = \"loadDecks\"\r\n button_parameters.function_owner = self\r\n button_parameters.position = { 0, 0.1, 0.71 }\r\n button_parameters.width = 320\r\n button_parameters.height = 30\r\n button_parameters.color = { 0, 0, 0, 0 }\r\n button_parameters.tooltip = \"Click to build all four decks!\"\r\n self.createButton(button_parameters)\r\nend\r\n\r\n-- Event handlers for deck ID change\r\nfunction redDeckChanged(_, _, inputValue) redDeckId = inputValue end\r\n\r\nfunction orangeDeckChanged(_, _, inputValue) orangeDeckId = inputValue end\r\n\r\nfunction whiteDeckChanged(_, _, inputValue) whiteDeckId = inputValue end\r\n\r\nfunction greenDeckChanged(_, _, inputValue) greenDeckId = inputValue end\r\n\r\n-- Event handlers for toggle buttons\r\nfunction publicPrivateChanged()\r\n privateDeck = not privateDeck\r\n self.editButton { index = 0, label = PRIVATE_TOGGLE_LABELS[privateDeck] }\r\nend\r\n\r\nfunction loadUpgradedChanged()\r\n loadNewestDeck = not loadNewestDeck\r\n self.editButton { index = 1, label = UPGRADED_TOGGLE_LABELS[loadNewestDeck] }\r\nend\r\n\r\nfunction loadInvestigatorsChanged()\r\n loadInvestigators = not loadInvestigators\r\n self.editButton { index = 2, label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators] }\r\nend\r\n\r\nfunction loadDecks()\r\n -- TODO: Make this use the configuration ID for the all cards bag\r\n local allCardsBag = getObjectFromGUID(\"15bb07\")\r\n local indexReady = allCardsBag.call(\"isIndexReady\")\r\n if not indexReady then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", { 0.9, 0.2, 0.2 })\r\n return\r\n end\r\n if redDeckId ~= nil and redDeckId ~= \"\" then\r\n buildDeck(\"Red\", redDeckId)\r\n end\r\n if orangeDeckId ~= nil and orangeDeckId ~= \"\" then\r\n buildDeck(\"Orange\", orangeDeckId)\r\n end\r\n if whiteDeckId ~= nil and whiteDeckId ~= \"\" then\r\n buildDeck(\"White\", whiteDeckId)\r\n end\r\n if greenDeckId ~= nil and greenDeckId ~= \"\" then\r\n buildDeck(\"Green\", greenDeckId)\r\n end\r\nend\r\n\r\n-- Sets up and returns coordinates for all possible spawn zones. Because Lua assigns tables by reference\r\n-- and there is no built-in function to copy a table this is relatively brute force.\r\n--\r\n-- Positions are all relative to the player mat, and most are consistent. The\r\n-- exception are the SetAside# zones, which are placed to the left of the mat\r\n-- for White/Green, and the right of the mat for Orange/Red.\r\n--\r\n-- Investigator: Investigator card area.\r\n-- Minicard: Placement for the investigator's minicard, just above the player mat\r\n-- Deck, Discard: Standard locations for the deck and discard piles.\r\n-- BlankTop: used for assets that start in play (e.g. Duke)\r\n-- Tarot, Hand1, Hand2, Ally, BlankBottom, Accessory, Arcane1, Arcane2, Body: Asset slot positions\r\n-- Threat[1-4]: Threat area slots. Threat[1-3] correspond to the named threat area slots, and Threat4 is the blank threat area slot.\r\n-- SetAside[1-3]: Column closest to the player mat, with 1 at the top and 3 at the bottom.\r\n-- SetAside[4-6]: Column farther away from the mat, with 4 at the top and 6 at the bottom.\r\n-- SetAside1: Permanent cards\r\n-- SetAside2: Bonded cards\r\n-- SetAside3: Ancestral Knowledge / Underworld Market\r\n-- SetAside4: Upgrade sheets for customizable cards\r\n-- SetAside5: Hunch Deck for Joe Diamond\r\n-- SetAside6: currently unused\r\n\r\nlocal playerMatGuids = {}\r\nplayerMatGuids[\"Red\"] = \"0840d5\"\r\nplayerMatGuids[\"Orange\"] = \"bd0ff4\"\r\nplayerMatGuids[\"White\"] = \"8b081b\"\r\nplayerMatGuids[\"Green\"] = \"383d8b\"\r\n\r\ncommonZones = {}\r\ncommonZones[\"Investigator\"] = { -1.17702, 0, 0.00209 }\r\ncommonZones[\"Minicard\"] = { -0.4668214, 0, -1.222326 }\r\ncommonZones[\"Deck\"] = { -1.822724, 0, -0.02940192 }\r\ncommonZones[\"Discard\"] = { -1.822451, 0, 0.6092291 }\r\ncommonZones[\"Ally\"] = { -0.6157398, 0, 0.02435675 }\r\ncommonZones[\"Body\"] = { -0.6306521, 0, 0.553170 }\r\ncommonZones[\"Hand1\"] = { 0.2155387, 0, 0.04257287 }\r\ncommonZones[\"Hand2\"] = { -0.1803701, 0, 0.03745948 }\r\ncommonZones[\"Arcane1\"] = { 0.2124223, 0, 0.5596902 }\r\ncommonZones[\"Arcane2\"] = { -0.1711275, 0, 0.5567944 }\r\ncommonZones[\"Tarot\"] = { 0.6016169, 0, 0.03273106 }\r\ncommonZones[\"Accessory\"] = { 0.6049907, 0, 0.5546234 }\r\ncommonZones[\"BlankTop\"] = { 1.758446, 0, 0.03965336 }\r\ncommonZones[\"BlankBottom\"] = { 1.754469, 0, 0.5634764 }\r\ncommonZones[\"Threat1\"] = { -0.9116555, 0, -0.6446251 }\r\ncommonZones[\"Threat2\"] = { -0.4544126, 0, -0.6428719 }\r\ncommonZones[\"Threat3\"] = { 0.002246313, 0, -0.6430681 }\r\ncommonZones[\"Threat4\"] = { 0.4590618, 0, -0.6432732 }\r\n\r\nZones = {}\r\nZones[\"White\"] = {}\r\nZones[\"White\"][\"Investigator\"] = commonZones[\"Investigator\"]\r\nZones[\"White\"][\"Minicard\"] = commonZones[\"Minicard\"]\r\nZones[\"White\"][\"Deck\"] = commonZones[\"Deck\"]\r\nZones[\"White\"][\"Discard\"] = commonZones[\"Discard\"]\r\nZones[\"White\"][\"Ally\"] = commonZones[\"Ally\"]\r\nZones[\"White\"][\"Body\"] = commonZones[\"Body\"]\r\nZones[\"White\"][\"Hand1\"] = commonZones[\"Hand1\"]\r\nZones[\"White\"][\"Hand2\"] = commonZones[\"Hand2\"]\r\nZones[\"White\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\r\nZones[\"White\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\r\nZones[\"White\"][\"Tarot\"] = commonZones[\"Tarot\"]\r\nZones[\"White\"][\"Accessory\"] = commonZones[\"Accessory\"]\r\nZones[\"White\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\r\nZones[\"White\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\r\nZones[\"White\"][\"Threat1\"] = commonZones[\"Threat1\"]\r\nZones[\"White\"][\"Threat2\"] = commonZones[\"Threat2\"]\r\nZones[\"White\"][\"Threat3\"] = commonZones[\"Threat3\"]\r\nZones[\"White\"][\"Threat4\"] = commonZones[\"Threat4\"]\r\nZones[\"White\"][\"SetAside1\"] = { 2.345893, 0, -0.520315 }\r\nZones[\"White\"][\"SetAside2\"] = { 2.345893, 0, 0.042552 }\r\nZones[\"White\"][\"SetAside3\"] = { 2.345893, 0, 0.605419 }\r\nZones[\"White\"][\"UnderSetAside3\"] = { 2.495893, 0, 0.805419 }\r\nZones[\"White\"][\"SetAside4\"] = { 2.775893, 0, -0.520315 }\r\nZones[\"White\"][\"SetAside5\"] = { 2.775893, 0, 0.042552 }\r\nZones[\"White\"][\"SetAside6\"] = { 2.775893, 0, 0.605419 }\r\nZones[\"White\"][\"UnderSetAside6\"] = { 2.925893, 0, 0.805419 }\r\n\r\nZones[\"Orange\"] = {}\r\nZones[\"Orange\"][\"Investigator\"] = commonZones[\"Investigator\"]\r\nZones[\"Orange\"][\"Minicard\"] = commonZones[\"Minicard\"]\r\nZones[\"Orange\"][\"Deck\"] = commonZones[\"Deck\"]\r\nZones[\"Orange\"][\"Discard\"] = commonZones[\"Discard\"]\r\nZones[\"Orange\"][\"Ally\"] = commonZones[\"Ally\"]\r\nZones[\"Orange\"][\"Body\"] = commonZones[\"Body\"]\r\nZones[\"Orange\"][\"Hand1\"] = commonZones[\"Hand1\"]\r\nZones[\"Orange\"][\"Hand2\"] = commonZones[\"Hand2\"]\r\nZones[\"Orange\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\r\nZones[\"Orange\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\r\nZones[\"Orange\"][\"Tarot\"] = commonZones[\"Tarot\"]\r\nZones[\"Orange\"][\"Accessory\"] = commonZones[\"Accessory\"]\r\nZones[\"Orange\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\r\nZones[\"Orange\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\r\nZones[\"Orange\"][\"Threat1\"] = commonZones[\"Threat1\"]\r\nZones[\"Orange\"][\"Threat2\"] = commonZones[\"Threat2\"]\r\nZones[\"Orange\"][\"Threat3\"] = commonZones[\"Threat3\"]\r\nZones[\"Orange\"][\"Threat4\"] = commonZones[\"Threat4\"]\r\nZones[\"Orange\"][\"SetAside1\"] = { -2.350362, 0, -0.520315 }\r\nZones[\"Orange\"][\"SetAside2\"] = { -2.350362, 0, 0.042552 }\r\nZones[\"Orange\"][\"SetAside3\"] = { -2.350362, 0, 0.605419 }\r\nZones[\"Orange\"][\"UnderSetAside3\"] = { -2.500362, 0, 0.80419 }\r\nZones[\"Orange\"][\"SetAside4\"] = { -2.7803627, 0, -0.520315 }\r\nZones[\"Orange\"][\"SetAside5\"] = { -2.7803627, 0, 0.042552 }\r\nZones[\"Orange\"][\"SetAside6\"] = { -2.7803627, 0, 0.605419 }\r\nZones[\"Orange\"][\"UnderSetAside6\"] = { -2.9303627, 0, 0.80419 }\r\n\r\n-- Green positions are the same as White and Red the same as Orange\r\nZones[\"Red\"] = Zones[\"Orange\"]\r\nZones[\"Green\"] = Zones[\"White\"]\r\n\r\n-- Returns the zone name where the specified card should be placed, based on its metadata.\r\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\r\n---@return: Zone name such as \"Deck\", \"SetAside1\", etc. See Zones object documentation for a list of valid zones.\r\nfunction Zones.getDefaultCardZone(cardMetadata)\r\n if cardMetadata.type == \"Investigator\" then\r\n return \"Investigator\"\r\n elseif cardMetadata.type == \"Minicard\" then\r\n return \"Minicard\"\r\n elseif cardMetadata.permanent then\r\n return \"SetAside1\"\r\n elseif bondedList[cardMetadata.id] then\r\n return \"SetAside2\"\r\n -- SetAside3 is used for Ancestral Knowledge / Underworld Market\r\n -- SetAside4 is used for upgrade sheets\r\n else\r\n return \"Deck\"\r\n end\r\nend\r\n\r\n-- Gets the global position for the given zone on the specified player mat.\r\n---@param playerColor: Color name of the player mat to get the zone position for (e.g. \"Red\")\r\n---@param zoneName: Name of the zone to get the position for. See Zones object documentation for a list of valid zones.\r\n---@return: Global position table, or nil if an invalid player color or zone is specified\r\nfunction Zones.getZonePosition(playerColor, zoneName)\r\n if (playerColor ~= \"Red\"\r\n and playerColor ~= \"Orange\"\r\n and playerColor ~= \"White\"\r\n and playerColor ~= \"Green\") then\r\n return nil\r\n end\r\n return getObjectFromGUID(playerMatGuids[playerColor]).positionToWorld(Zones[playerColor][zoneName])\r\nend\r\n\r\n-- Return the global rotation for a card on the given player mat, based on its metadata.\r\n---@param playerColor: Color name of the player mat to get the rotation for (e.g. \"Red\")\r\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\r\n---@return: Global rotation vector for the given card. This will include the\r\n-- Y rotation to orient the card on the given player mat as well as a\r\n-- Z rotation to place the card face up or face down.\r\nfunction Zones.getDefaultCardRotation(playerColor, zone)\r\n local deckRotation = getObjectFromGUID(playerMatGuids[playerColor]).getRotation()\r\n\r\n if zone == \"Investigator\" then\r\n deckRotation = deckRotation + Vector(0, 270, 0)\r\n elseif zone == \"Deck\" then\r\n deckRotation = deckRotation + Vector(0, 0, 180)\r\n end\r\n\r\n return deckRotation\r\nend\r\n\r\nlocal RANDOM_WEAKNESS_ID = \"01000\"\r\nlocal tags = { configuration = \"import_configuration_provider\" }\r\nlocal Priority = {\r\n ERROR = 0,\r\n WARNING = 1,\r\n INFO = 2,\r\n DEBUG = 3\r\n}\r\n\r\n---@type fun(text: string)\r\nlocal printFunction = printToAll\r\nlocal printPriority = Priority.INFO\r\n\r\n---@param priority number\r\n---@return string\r\nfunction Priority.getLabel(priority)\r\n if priority == 0 then return \"ERROR\"\r\n elseif priority == 1 then return \"WARNING\"\r\n elseif priority == 2 then return \"INFO\"\r\n elseif priority == 3 then return \"DEBUG\"\r\n else error(table.concat({ \"Priority\", priority, \"not found\" }, \" \")) return \"\"\r\n end\r\nend\r\n\r\n---@param message string\r\n---@param priority number\r\nlocal function debugPrint(message, priority, color)\r\n if (color == nil) then\r\n color = { 0.5, 0.5, 0.5 }\r\n end\r\n if (printPriority >= priority) then\r\n printFunction(\"[\" .. Priority.getLabel(priority) .. \"] \" .. message, color)\r\n end\r\nend\r\n\r\nlocal function fixUtf16String(str)\r\n return str:gsub(\"\\\\u(%w%w%w%w)\", function(match)\r\n return string.char(tonumber(match, 16))\r\n end)\r\nend\r\n\r\n--Forward declaration\r\n---@type Request\r\nlocal Request = {}\r\n\r\n---@type table\r\nlocal tabooList = {}\r\n\r\n---@return ArkhamImportConfiguration\r\nlocal function getConfiguration()\r\n local configuration = getObjectsWithTag(tags.configuration)[1]:getTable(\"configuration\")\r\n printPriority = configuration.priority\r\n return configuration\r\nend\r\n\r\nfunction onLoad(script_state)\r\n local state = JSON.decode(script_state)\r\n initializeUi(state)\r\n math.randomseed(os.time())\r\n\r\n local configuration = getConfiguration()\r\n Request.start({ configuration.api_uri, configuration.taboo }, function(status)\r\n local json = JSON.decode(fixUtf16String(status.text))\r\n for _, taboo in pairs(json) do\r\n ---@type \r\n local cards = {}\r\n\r\n for _, card in pairs(JSON.decode(taboo.cards)) do\r\n cards[card.code] = true\r\n end\r\n\r\n tabooList[taboo.id] = {\r\n date = taboo.date_start,\r\n cards = cards\r\n }\r\n end\r\n return true, nil\r\n end)\r\nend\r\n\r\nfunction onSave() return JSON.encode(getUiState()) end\r\n\r\n-- Callback when the deck information is received from ArkhamDB. Parses the\r\n-- response then applies standard transformations to the deck such as adding\r\n-- random weaknesses and checking for taboos. Once the deck is processed,\r\n-- passes to loadCards to actually spawn the defined deck.\r\n---@param deck ArkhamImportDeck\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param configuration ArkhamImportConfiguration\r\nlocal function onDeckResult(deck, playerColor, configuration)\r\n -- Load the next deck in the upgrade path if the option is enabled\r\n if (getUiState().loadNewest and deck.next_deck ~= nil and deck.next_deck ~= \"\") then\r\n buildDeck(playerColor, deck.next_deck)\r\n return\r\n end\r\n\r\n debugPrint(table.concat({ \"Found decklist: \", deck.name }), Priority.INFO, playerColor)\r\n\r\n debugPrint(table.concat({ \"-\", deck.name, \"-\" }), Priority.DEBUG)\r\n for k, v in pairs(deck) do\r\n if type(v) == \"table\" then\r\n debugPrint(table.concat { k, \": \" }, Priority.DEBUG)\r\n else\r\n debugPrint(table.concat { k, \": \", tostring(v) }, Priority.DEBUG)\r\n end\r\n end\r\n debugPrint(\"\", Priority.DEBUG)\r\n\r\n -- Initialize deck slot table and perform common transformations. The order\r\n -- of these should not be changed, as later steps may act on cards added in\r\n -- each. For example, a random weakness or investigator may have bonded\r\n -- cards or taboo entries, and should be present\r\n local slots = deck.slots\r\n maybeDrawRandomWeakness(slots, playerColor, configuration)\r\n maybeAddInvestigatorCards(deck, slots)\r\n extractBondedCards(slots, configuration)\r\n checkTaboos(deck.taboo_id, slots, playerColor, configuration)\r\n\r\n local commandManager = getObjectFromGUID(configuration.command_manager_guid)\r\n\r\n ---@type ArkhamImport_CommandManager_InitializationArguments\r\n local parameters = {\r\n configuration = configuration,\r\n description = deck.description_md,\r\n }\r\n\r\n ---@type ArkhamImport_CommandManager_InitializationResults\r\n local results = commandManager:call(\"initialize\", parameters)\r\n\r\n if not results.is_successful then\r\n debugPrint(results.error_message, Priority.ERROR)\r\n return\r\n end\r\n\r\n -- get upgrades for customizable cards\r\n local meta = deck.meta\r\n local customizations = {}\r\n if meta then customizations = JSON.decode(deck.meta) end\r\n\r\n loadCards(slots, deck.investigator_code, playerColor, commandManager,\r\n configuration, results.configuration, customizations)\r\nend\r\n\r\n-- Checks to see if the slot list includes the random weakness ID. If it does,\r\n-- removes it from the deck and replaces it with the ID of a random basic weakness provided by the all cards bag\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\n---@param playerColor: Color name of the player this deck is being loaded for. Used for broadcast if a weakness is added.\r\n---@param configuration: The API configuration object\r\nfunction maybeDrawRandomWeakness(slots, playerColor, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local hasRandomWeakness = false\r\n for cardId, cardCount in pairs(slots) do\r\n if cardId == RANDOM_WEAKNESS_ID then\r\n hasRandomWeakness = true\r\n break\r\n end\r\n end\r\n if hasRandomWeakness then\r\n local weaknessId = allCardsBag.call(\"getRandomWeaknessId\")\r\n slots[weaknessId] = 1\r\n slots[RANDOM_WEAKNESS_ID] = nil\r\n debugPrint(\"Random basic weakness added to deck\", Priority.INFO, playerColor)\r\n end\r\nend\r\n\r\n-- If investigator cards should be loaded, add both the investigator (XXXXX) and minicard (XXXXX-m) slots with one copy each\r\n---@param deck: The processed ArkhamDB deck response\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\nfunction maybeAddInvestigatorCards(deck, slots)\r\n if getUiState().investigators then\r\n local investigatorId = deck.investigator_code\r\n slots[investigatorId .. \"-m\"] = 1\r\n local deckMeta = JSON.decode(deck.meta)\r\n local parallelFront = deckMeta ~= nil and deckMeta.alternate_front ~= nil and deckMeta.alternate_front ~= \"\"\r\n local parallelBack = deckMeta ~= nil and deckMeta.alternate_back ~= nil and deckMeta.alternate_back ~= \"\"\r\n if parallelFront and parallelBack then\r\n investigatorId = investigatorId .. \"-p\"\r\n elseif parallelFront then\r\n\r\n local alternateNum = tonumber(deckMeta.alternate_front)\r\n if alternateNum >= 01501 and alternateNum <= 01506 then\r\n investigatorId = investigatorId .. \"-r\"\r\n else\r\n investigatorId = investigatorId .. \"-pf\"\r\n end\r\n elseif parallelBack then\r\n investigatorId = investigatorId .. \"-pb\"\r\n end\r\n slots[investigatorId] = 1\r\n end\r\nend\r\n\r\n-- Process the slot list and looks for any cards which are bonded to those in the deck. Adds those cards to the slot list.\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\n---@param configuration: The API configuration object\r\nfunction extractBondedCards(slots, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n -- Create a list of bonded cards first so we don't modify slots while iterating\r\n local bondedCards = {}\r\n for cardId, cardCount in pairs(slots) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if (card ~= nil and card.metadata.bonded ~= nil) then\r\n for _, bond in ipairs(card.metadata.bonded) do\r\n bondedCards[bond.id] = bond.count\r\n -- We need to know which cards are bonded to determine their position, remember them\r\n bondedList[bond.id] = true\r\n end\r\n end\r\n end\r\n -- Add any bonded cards to the main slots list\r\n for bondedId, bondedCount in pairs(bondedCards) do\r\n slots[bondedId] = bondedCount\r\n end\r\nend\r\n\r\n-- Check the deck for cards on its taboo list. If they're found, replace the entry in the slot with the Taboo id (i.e. \"XXXX\" becomes \"XXXX-t\")\r\n---@param tabooId: The deck's taboo ID, taken from the deck response taboo_id field. May be nil, indicating that no taboo list should be used\r\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\r\nfunction checkTaboos(tabooId, slots, playerColor, configuration)\r\n if tabooId then\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n for cardId, _ in pairs(tabooList[tabooId].cards) do\r\n if slots[cardId] ~= nil then\r\n -- Make sure there's a taboo version of the card before we replace it\r\n -- SCED only maintains the most recent taboo cards. If a deck is using\r\n -- an older taboo list it's possible the card isn't a taboo any more\r\n local tabooCard = allCardsBag.call(\"getCardById\", { id = cardId .. \"-t\" })\r\n if tabooCard == nil then\r\n local basicCard = allCardsBag.call(\"getCardById\", { id = cardId })\r\n debugPrint(\"Taboo version for \" .. basicCard.data.Nickname .. \" is not available. Using standard version\",\r\n Priority.WARNING, playerColor)\r\n else\r\n slots[cardId .. \"-t\"] = slots[cardId]\r\n slots[cardId] = nil\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- Process the slot list, which defines the card Ids and counts of cards to load. Spawn those cards at the appropriate zones\r\n-- and report an error to the user if any could not be loaded.\r\n-- This method uses an encapsulated coroutine with yields to make the card spawning cleaner.\r\n--\r\n---@param slots: Key-Value table of cardId:count. cardId is the ArkhamDB ID of the card to spawn, and count is the number which should be spawned\r\n---@param investigatorId: String ArkhamDB ID (code) for this deck's investigator.\r\n-- Investigator cards should already be added to the slots list if they\r\n-- should be spawned, but this value is separate to check for special\r\n-- handling for certain investigators\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param configuration: Loader configuration object\r\n---@param customizations: ArkhamDB data for customizations on customizable cards\r\nfunction loadCards(slots, investigatorId, playerColor, commandManager, configuration, command_config, customizations)\r\n function coinside()\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local yPos = {}\r\n local cardsToSpawn = {}\r\n for cardId, cardCount in pairs(slots) do\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if card ~= nil then\r\n local cardZone = Zones.getDefaultCardZone(card.metadata)\r\n for i = 1, cardCount do\r\n table.insert(cardsToSpawn, { data = card.data, metadata = card.metadata, zone = cardZone })\r\n end\r\n\r\n -- upgrade sheets for customizable cards\r\n local upgradesheet = allCardsBag.call(\"getCardById\", { id = cardId .. \"-c\" })\r\n if upgradesheet ~= nil then\r\n\r\n -- update metadata for spawned upgrade sheets\r\n local upgrades = customizations[\"cus_\" .. cardId]\r\n\r\n if upgrades ~= nil then\r\n -- initialize tables\r\n -- markedBoxes: contains the amount of markedBoxes (left to right) per row (starting at row 1)\r\n -- inputValues: contains the amount of inputValues per row (starting at row 0)\r\n local markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n local inputValues = {}\r\n local index_xp = {}\r\n\r\n -- get the index and xp values (looks like this: X|X,X|X, ..)\r\n for str in string.gmatch(customizations[\"cus_\" .. cardId], \"([^,]+)\") do\r\n table.insert(index_xp, str)\r\n end\r\n\r\n -- split each pair and assign it to the proper position in markedBoxes\r\n if (customizationRowsWithFields[cardId] ~= nil) then\r\n for i = 1, customizationRowsWithFields[cardId].inputCount do\r\n table.insert(inputValues, \"\")\r\n end\r\n end\r\n local inputCount = 0\r\n for _, entry in ipairs(index_xp) do\r\n local counter = 0\r\n local index = 0\r\n\r\n -- if found number is 0, then only get inputvalue\r\n for str in string.gmatch(entry, \"([^|]+)\") do\r\n counter = counter + 1\r\n if counter == 1 then\r\n index = tonumber(str) + 1\r\n elseif counter == 2 then\r\n markedBoxes[index] = tonumber(str)\r\n elseif counter == 3 and str ~= \"\" then\r\n if (cardId == \"09042\") then\r\n inputValues[customizationRowsWithFields[cardId].inputMap[index]] =\r\n convertRavenQuillSelections(str)\r\n else\r\n inputValues[customizationRowsWithFields[cardId].inputMap[index]] = str\r\n end\r\n end\r\n end\r\n end\r\n\r\n -- remove first entry in markedBoxes if row 0 has textbox\r\n if customizationRowsWithFields[cardId] ~= nil\r\n and customizationRowsWithFields[cardId].inputCount > 0 then\r\n table.remove(markedBoxes, 1)\r\n end\r\n\r\n -- write the loaded values to the save_data of the sheets\r\n upgradesheet.data[\"LuaScriptState\"] = JSON.encode({ markedBoxes, inputValues })\r\n table.insert(cardsToSpawn, { data = upgradesheet.data, metadata = upgradesheet.metadata, zone = \"SetAside4\" })\r\n end\r\n end\r\n\r\n -- spawn additional minicard for 'Summoned Servitor'\r\n if cardId == \"09080\" then\r\n local servitor = allCardsBag.call(\"getCardById\", { id = \"09080-m\" })\r\n table.insert(cardsToSpawn, { data = servitor.data, metadata = servitor.metadata, zone = \"SetAside6\" })\r\n end\r\n\r\n slots[cardId] = 0\r\n end\r\n end\r\n\r\n -- TODO: Re-enable this later, as a command\r\n -- handleAltInvestigatorCard(cardsToSpawn, \"promo\", configuration)\r\n\r\n table.sort(cardsToSpawn, cardComparator)\r\n\r\n -- TODO: Process commands for the cardsToSpawn list\r\n\r\n -- These should probably be commands, once the command handler is updated\r\n handleStartsInPlay(cardsToSpawn)\r\n handleAncestralKnowledge(cardsToSpawn)\r\n handleUnderworldMarket(cardsToSpawn, playerColor)\r\n handleHunchDeck(investigatorId, cardsToSpawn, playerColor)\r\n\r\n -- Count the number of cards in each zone so we know if it's a deck or card.\r\n -- TTS's Card vs. Deck distinction requires this since we can't spawn a deck with only one card\r\n local zoneCounts = getZoneCounts(cardsToSpawn)\r\n local zoneDecks = {}\r\n for zone, count in pairs(zoneCounts) do\r\n if count > 1 then\r\n zoneDecks[zone] = buildDeckDataTemplate()\r\n end\r\n end\r\n -- For each card in a deck zone, add it to that deck. Otherwise, spawn it directly\r\n for _, spawnCard in ipairs(cardsToSpawn) do\r\n if zoneDecks[spawnCard.zone] ~= nil then\r\n addCardToDeck(zoneDecks[spawnCard.zone], spawnCard.data)\r\n else\r\n local cardPos = Zones.getZonePosition(playerColor, spawnCard.zone)\r\n cardPos.y = 2\r\n spawnObjectData({\r\n data = spawnCard.data,\r\n position = cardPos,\r\n rotation = Zones.getDefaultCardRotation(playerColor, spawnCard.zone),\r\n })\r\n end\r\n end\r\n -- Spawn each of the decks\r\n for zone, deck in pairs(zoneDecks) do\r\n local deckPos = Zones.getZonePosition(playerColor, zone)\r\n deckPos.y = 3\r\n local spreadCallback = nil;\r\n if (zone == \"SetAside4\") then\r\n -- SetAside4 is reserved for customization cards, and we want them spread on the table\r\n -- so their checkboxes are visible\r\n if (playerColor == \"White\") then\r\n deckPos.z = deckPos.z + (#deck.ContainedObjects - 1)\r\n elseif (playerColor == \"Green\") then\r\n deckPos.x = deckPos.x + (#deck.ContainedObjects - 1)\r\n end\r\n spreadCallback = function(deck) deck.spread(1.0) end\r\n end\r\n spawnObjectData({\r\n data = deck,\r\n position = deckPos,\r\n rotation = Zones.getDefaultCardRotation(playerColor, zone),\r\n callback_function = spreadCallback\r\n })\r\n coroutine.yield(0)\r\n end\r\n\r\n -- Look for any cards which haven't been loaded\r\n local hadError = false\r\n for cardId, remainingCount in pairs(slots) do\r\n if remainingCount > 0 then\r\n hadError = true\r\n local request = Request.start({\r\n configuration.api_uri,\r\n configuration.cards,\r\n cardId\r\n },\r\n function(result)\r\n local adbCardInfo = JSON.decode(fixUtf16String(result.text))\r\n local cardName = adbCardInfo.real_name\r\n if (cardName ~= nil) then\r\n if (adbCardInfo.xp ~= nil and adbCardInfo.xp > 0) then\r\n cardName = cardName .. \" (\" .. adbCardInfo.xp .. \")\"\r\n end\r\n debugPrint(\"Card not found: \" .. cardName .. \", ArkhamDB ID \" .. cardId, Priority.ERROR, playerColor)\r\n else\r\n debugPrint(\"Card not found in ArkhamDB, ID \" .. cardId, Priority.ERROR, playerColor)\r\n end\r\n end)\r\n end\r\n end\r\n if (not hadError) then\r\n debugPrint(\"Deck loaded successfully!\", Priority.INFO, playerColor)\r\n end\r\n return 1\r\n end\r\n\r\n startLuaCoroutine(self, \"coinside\")\r\nend\r\n\r\n-- Conver the Raven Quill's selections from card IDs to card names. This could be more elegant\r\n-- but the inputs are very static so we're using some brute force.\r\n-- @param An ArkhamDB string indicating the customization selections for The Raven's Quill. Should\r\n-- be either a single card ID or two separated by a ^ (e.g. XXXXX^YYYYY)\r\nfunction convertRavenQuillSelections(selectionString)\r\n if (string.len(selectionString) == 5) then\r\n return getCardName(selectionString)\r\n elseif (string.len(selectionString) == 11) then\r\n return getCardName(string.sub(selectionString, 1, 5))..\", \"..getCardName(string.sub(selectionString, 7))\r\n end\r\nend\r\n\r\n-- Returns the simple name of a card given its ID. This will find the card and strip any trailing\r\n-- SCED-specific suffixes such as (Taboo) or (Level)\r\nfunction getCardName(cardId)\r\n local configuration = getConfiguration()\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\r\n if (card ~= nil) then\r\n local name = card.data.Nickname\r\n if (string.find(name, \" %(\")) then\r\n return string.sub(name, 1, string.find(name, \" %(\") - 1)\r\n else\r\n return name\r\n end\r\n end\r\nend\r\n\r\n-- Inserts a card into the given deck. This does three things:\r\n-- 1. Add the card's data to ContainedObjects\r\n-- 2. Add the card's ID (the TTS CardID, not the Arkham ID) to the deck's\r\n-- ID list. Note that the deck's ID list is \"DeckIDs\" even though it\r\n-- contains a list of card Ids\r\n-- 3. Extract the card's CustomDeck table and add it to the deck. The deck's\r\n-- \"CustomDeck\" field is a list of all CustomDecks used by cards within the\r\n-- deck, keyed by the DeckID and referencing the custom deck table\r\n---@param deck: TTS deck data structure to add to\r\n---@param card: Data for the card to be inserted\r\nfunction addCardToDeck(deck, cardData)\r\n for customDeckId, customDeckData in pairs(cardData.CustomDeck) do\r\n if (deck.CustomDeck[customDeckId] == nil) then\r\n -- CustomDeck not added to deck yet, add it\r\n deck.CustomDeck[customDeckId] = customDeckData\r\n elseif (deck.CustomDeck[customDeckId].FaceURL == customDeckData.FaceURL) then\r\n -- CustomDeck for this card matches the current one for the deck, do nothing\r\n else\r\n -- CustomDeck data conflict\r\n local newDeckId = nil\r\n for deckId, customDeck in pairs(deck.CustomDeck) do\r\n if (customDeckData.FaceURL == customDeck.FaceURL) then\r\n newDeckId = deckId\r\n end\r\n end\r\n if (newDeckId == nil) then\r\n -- No non-conflicting custom deck for this card, add a new one\r\n newDeckId = findNextAvailableId(deck.CustomDeck, \"1000\")\r\n deck.CustomDeck[newDeckId] = customDeckData\r\n end\r\n -- Update the card with the new CustomDeck info\r\n cardData.CardID = newDeckId..string.sub(cardData.CardID, 5)\r\n cardData.CustomDeck[customDeckId] = nil\r\n cardData.CustomDeck[newDeckId] = customDeckData\r\n break\r\n end\r\n end\r\n table.insert(deck.ContainedObjects, cardData)\r\n table.insert(deck.DeckIDs, cardData.CardID)\r\nend\r\n\r\nfunction findNextAvailableId(objectTable, startId)\r\n local id = startId\r\n while (objectTable[id] ~= nil) do\r\n id = tostring(tonumber(id) + 1)\r\n end\r\n\r\n return id\r\nend\r\n\r\n-- Count the number of cards in each zone\r\n---@param cards: Table of {cardData, cardMetadata, zone}\r\n---@return: Table of {zoneName=zoneCount}\r\nfunction getZoneCounts(cards)\r\n local counts = {}\r\n for _, card in ipairs(cards) do\r\n if counts[card.zone] == nil then\r\n counts[card.zone] = 1\r\n else\r\n counts[card.zone] = counts[card.zone] + 1\r\n end\r\n end\r\n\r\n return counts\r\nend\r\n\r\n-- Create an empty deck data table which can have cards added to it. This\r\n-- creates a new table on each call without using metatables or previous\r\n-- definitions because we can't be sure that TTS doesn't modify the structure\r\n---@return: Table containing the minimal TTS deck data structure\r\nfunction buildDeckDataTemplate()\r\n local deck = {}\r\n deck.Name = \"Deck\"\r\n\r\n -- Card data. DeckIDs and CustomDeck entries will be built from the cards\r\n deck.ContainedObjects = {}\r\n deck.DeckIDs = {}\r\n deck.CustomDeck = {}\r\n\r\n -- Transform is required, Position and Rotation will be overridden by the spawn call so can be omitted here\r\n deck.Transform = {\r\n scaleX = 1,\r\n scaleY = 1,\r\n scaleZ = 1,\r\n }\r\n\r\n return deck\r\nend\r\n\r\n-- Get the PBCN (Permanent/Bonded/Customizable/Normal) value from the given metadata.\r\n---@return: 1 for Permanent, 2 for Bonded or 4 for Normal. The actual values are\r\n-- irrelevant as they provide only grouping and the order between them doesn't matter.\r\nfunction getpbcn(metadata)\r\n if metadata.permanent then\r\n return 1\r\n elseif metadata.bonded_to ~= nil then\r\n return 2\r\n else -- Normal card\r\n return 3\r\n end\r\nend\r\n\r\n-- Comparison function used to sort the cards in a deck. Groups bonded or\r\n-- permanent cards first, then sorts within theose types by name/subname.\r\n-- Normal cards will sort in standard alphabetical order, while\r\n-- permanent/bonded/customizable will be in reverse alphabetical order.\r\n--\r\n-- Since cards spawn in the order provided by this comparator, with the first\r\n-- cards ending up at the bottom of a pile, this ordering will spawn in reverse\r\n-- alphabetical order. This presents the cards in order for non-face-down\r\n-- areas, and presents them in order when Searching the face-down deck.\r\nfunction cardComparator(card1, card2)\r\n local pbcn1 = getpbcn(card1.metadata)\r\n local pbcn2 = getpbcn(card2.metadata)\r\n if pbcn1 ~= pbcn2 then\r\n return pbcn1 > pbcn2\r\n end\r\n if pbcn1 == 3 then\r\n if card1.data.Nickname ~= card2.data.Nickname then\r\n return card1.data.Nickname < card2.data.Nickname\r\n end\r\n return card1.data.Description < card2.data.Description\r\n else\r\n if card1.data.Nickname ~= card2.data.Nickname then\r\n return card1.data.Nickname > card2.data.Nickname\r\n end\r\n return card1.data.Description > card2.data.Description\r\n end\r\nend\r\n\r\n-- Replace the investigator card and minicard with an alternate version. This\r\n-- will find the relevant cards and look for IDs with -, and\r\n-- --m, and update the entries in cardList with the new card\r\n-- data.\r\n--\r\n---@param cardList: Deck list being created\r\n---@param altVersionTag: The tag for the different version, currently the only alt versions are \"promo\", but will soon inclide \"revised\"\r\n---@param configuration: ArkhamDB configuration defniition, used for the card bag\r\nfunction handleAltInvestigatorCard(cardList, altVersionTag, configuration)\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n for _, card in ipairs(cardList) do\r\n if card.metadata.type == \"Investigator\" then\r\n local altInvestigator = allCardsBag.call(\"getCardById\", { id = card.metadata.id .. \"-\" .. altVersionTag })\r\n if (altInvestigator ~= nil) then\r\n card.data = altInvestigator.data\r\n card.metadata = altInvestigator.metadata\r\n end\r\n end\r\n if card.metadata.type == \"Minicard\" then\r\n -- -promo comes before -m in the ID, so needs a little massaging\r\n local investigatorId = string.sub(card.metadata.id, 1, 5)\r\n local altMinicard = allCardsBag.call(\"getCardById\", { id = investigatorId .. \"-\" .. altVersionTag .. \"-m\" })\r\n if altMinicard ~= nil then\r\n card.data = altMinicard.data\r\n card.metadata = altMinicard.metadata\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- Place cards which start in play (Duke, Sophie) in the play area\r\nfunction handleStartsInPlay(cardList)\r\n for _, card in ipairs(cardList) do\r\n if card.metadata.startsInPlay then card.zone = \"BlankTop\" end\r\n end\r\nend\r\n\r\n-- Check to see if the deck list has Ancestral Knowledge. If it does, move 5 random skills to SetAside3\r\nfunction handleAncestralKnowledge(cardList)\r\n local hasAncestralKnowledge = false\r\n local skillList = {}\r\n -- Have to process the entire list to check for Ancestral Knowledge and get all possible skills, so do both in one pass\r\n for i, card in ipairs(cardList) do\r\n if card.metadata.id == \"07303\" then\r\n hasAncestralKnowledge = true\r\n card.zone = \"SetAside3\"\r\n elseif (card.metadata.type == \"Skill\"\r\n and card.metadata.bonded_to == nil\r\n and not card.metadata.weakness) then\r\n table.insert(skillList, i)\r\n end\r\n end\r\n if hasAncestralKnowledge then\r\n for i = 1, 5 do\r\n -- Move 5 random skills to SetAside3\r\n local skillListIndex = math.random(#skillList)\r\n cardList[skillList[skillListIndex]].zone = \"UnderSetAside3\"\r\n table.remove(skillList, skillListIndex)\r\n end\r\n end\r\nend\r\n\r\n-- Check for and handle Underworld Market by moving all Illicit cards to UnderSetAside3\r\n---@param cardList: Deck list being created\r\n---@param playerColor: Color this deck is being loaded for\r\nfunction handleUnderworldMarket(cardList, playerColor)\r\n local hasMarket = false\r\n local illicitList = {}\r\n -- Process the entire list to check for Underworld Market and get all possible skills, doing both in one pass\r\n for i, card in ipairs(cardList) do\r\n if card.metadata.id == \"09077\" then\r\n -- Underworld Market found\r\n hasMarket = true\r\n card.zone = \"SetAside3\"\r\n elseif (string.find(card.metadata.traits, \"Illicit\", 1, true)\r\n and card.metadata.bonded_to == nil\r\n and not card.metadata.weakness) then\r\n table.insert(illicitList, i)\r\n end\r\n end\r\n\r\n if hasMarket then\r\n if #illicitList < 10 then\r\n debugPrint(\"Only \" .. #illicitList .. \" Illicit cards in your deck, you can't trigger Underworld Market's ability.\"\r\n , Priority.WARNING, playerColor)\r\n else\r\n -- Process cards to move them to the market deck. This is done in reverse\r\n -- order because the sorting needs to be reversed (deck sorts for face down)\r\n -- Performance here may be an issue, as table.remove() is an O(n) operation\r\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\r\n -- a problem\r\n for i = #illicitList, 1, -1 do\r\n local moving = cardList[illicitList[i]]\r\n moving.zone = \"UnderSetAside3\"\r\n table.remove(cardList, illicitList[i])\r\n table.insert(cardList, moving)\r\n end\r\n\r\n if #illicitList > 10 then\r\n debugPrint(\"Moved all \" .. #illicitList .. \" Illicit cards to the Market deck, reduce it to 10\", Priority.INFO,\r\n playerColor)\r\n else\r\n debugPrint(\"Built the Market deck\", Priority.INFO, playerColor)\r\n end\r\n end\r\n end\r\nend\r\n\r\n-- If the investigator is Joe Diamond, extract all Insight events to SetAside5 to build the Hunch Deck.\r\n---@param investigatorId: ID for the deck's investigator card. Passed separately because the investigator may not be included in the cardList\r\n---@param cardList: Deck list being created\r\n---@param playerColor: Color this deck is being loaded for\r\nfunction handleHunchDeck(investigatorId, cardList, playerColor)\r\n if investigatorId == \"05002\" then -- Joe Diamond\r\n local insightList = {}\r\n for i, card in ipairs(cardList) do\r\n if (card.metadata.type == \"Event\"\r\n and string.match(card.metadata.traits, \"Insight\")\r\n and card.metadata.bonded_to == nil) then\r\n table.insert(insightList, i)\r\n end\r\n end\r\n -- Process insights to move them to the hunch deck. This is done in reverse\r\n -- order because the sorting needs to be reversed (deck sorts for face down)\r\n -- Performance here may be an issue, as table.remove() is an O(n) operation\r\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\r\n -- a problem\r\n for i = #insightList, 1, -1 do\r\n local moving = cardList[insightList[i]]\r\n moving.zone = \"SetAside5\"\r\n table.remove(cardList, insightList[i])\r\n table.insert(cardList, moving)\r\n end\r\n if #insightList < 11 then\r\n debugPrint(\"Joe's hunch deck must have 11 cards but the deck only has \" .. #insightList .. \" Insight events.\",\r\n Priority.INFO, playerColor)\r\n elseif #insightList > 11 then\r\n debugPrint(\"Moved all \" .. #insightList .. \" Insight events to the hunch deck, reduce it to 11.\", Priority.INFO,\r\n playerColor)\r\n else\r\n debugPrint(\"Built Joe's hunch deck\", Priority.INFO, playerColor)\r\n end\r\n end\r\nend\r\n\r\n-- Test method. Loads all decks which were submitted to ArkhamDB on a given date window.\r\nfunction testLoadLotsOfDecks()\r\n local configuration = getConfiguration()\r\n local numDays = 7\r\n local day = os.time { year = 2021, month = 7, day = 15 } -- Start date here\r\n for i = 1, numDays do\r\n local dateString = os.date(\"%Y-%m-%d\", day)\r\n local deckList = Request.start({\r\n configuration.api_uri,\r\n \"decklists/by_date\",\r\n dateString,\r\n },\r\n function(result)\r\n local json = JSON.decode(result.text)\r\n for i, deckData in ipairs(json) do\r\n buildDeck(getColorForTest(i), deckData.id)\r\n end\r\n end)\r\n day = day + (60 * 60 * 24) -- Move forward by one day\r\n end\r\nend\r\n\r\n-- Rotates the player mat based on index, to spread the card stacks during a mass load\r\nfunction getColorForTest(index)\r\n if (index % 4 == 0) then\r\n return \"Red\"\r\n elseif (index % 4 == 1) then\r\n return \"Orange\"\r\n elseif (index % 4 == 2) then\r\n return \"White\"\r\n elseif (index % 4 == 3) then\r\n return \"Green\"\r\n end\r\nend\r\n\r\n-- Start the deck build process for the given player color and deck ID. This\r\n-- will retrieve the deck from ArkhamDB, and pass to a callback for processing.\r\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\r\n---@param deckId: ArkhamDB deck id to be loaded\r\nfunction buildDeck(playerColor, deckId)\r\n local configuration = getConfiguration()\r\n -- Get a simple card to see if the bag indexes are complete. If not, abort\r\n -- the deck load. The called method will handle player notification.\r\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\r\n local checkCard = allCardsBag.call(\"getCardById\", { id = \"01001\" })\r\n if (checkCard ~= nil and checkCard.data == nil) then\r\n return\r\n end\r\n\r\n local deckUri = { configuration.api_uri,\r\n getUiState().private and configuration.private_deck or configuration.public_deck, deckId }\r\n\r\n local deck = Request.start(deckUri, function(status)\r\n if string.find(status.text, \"\") then\r\n debugPrint(\"Private deck ID \" .. deckId .. \" is not shared\", Priority.ERROR, playerColor)\r\n return false, table.concat({ \"Private deck \", deckId, \" is not shared\" })\r\n end\r\n local json = JSON.decode(status.text)\r\n\r\n if not json then\r\n debugPrint(\"Deck ID \" .. deckId .. \" not found\", Priority.ERROR, playerColor)\r\n return false, \"Deck not found!\"\r\n end\r\n\r\n return true, JSON.decode(status.text)\r\n end)\r\n\r\n deck:with(onDeckResult, playerColor, configuration)\r\nend\r\n\r\n---@type Request\r\nRequest = {\r\n is_done = false,\r\n is_successful = false\r\n}\r\n\r\n-- Creates a new instance of a Request. Should not be directly called. Instead use Request.start and Request.deferred.\r\n---@param uri string\r\n---@param configure fun(request: Request, status: WebRequestStatus)\r\n---@return Request\r\nfunction Request:new(uri, configure)\r\n local this = {}\r\n\r\n setmetatable(this, self)\r\n self.__index = self\r\n\r\n if type(uri) == \"table\" then\r\n uri = table.concat(uri, \"/\")\r\n end\r\n\r\n this.uri = uri\r\n\r\n WebRequest.get(uri, function(status)\r\n configure(this, status)\r\n end)\r\n\r\n return this\r\nend\r\n\r\n-- Creates a new request. on_success should set the request's is_done, is_successful, and content variables.\r\n-- Deferred should be used when you don't want to set is_done immediately (such as if you want to wait for another request to finish)\r\n---@param uri string\r\n---@param on_success fun(request: Request, status: WebRequestStatus, vararg any)\r\n---@param on_error fun(status: WebRequestStatus)|nil\r\n---@vararg any[]\r\n---@return Request\r\nfunction Request.deferred(uri, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n return Request:new(uri, function(request, status)\r\n if (status.is_done) then\r\n if (status.is_error) then\r\n request.error_message = on_error and on_error(status, table.unpack(parameters)) or status.error\r\n request.is_successful = false\r\n request.is_done = true\r\n else\r\n on_success(request, status)\r\n end\r\n end\r\n end)\r\nend\r\n\r\n-- Creates a new request. on_success should return weather the resultant data is as expected, and the processed content of the request.\r\n---@param uri string\r\n---@param on_success fun(status: WebRequestStatus, vararg any): boolean, any\r\n---@param on_error nil|fun(status: WebRequestStatus, vararg any): string\r\n---@vararg any[]\r\n---@return Request\r\nfunction Request.start(uri, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n return Request.deferred(uri, function(request, status)\r\n local result, message = on_success(status, table.unpack(parameters))\r\n if not result then request.error_message = message else request.content = message end\r\n request.is_successful = result\r\n request.is_done = true\r\n end, on_error, table.unpack(parameters))\r\nend\r\n\r\n---@param requests Request[]\r\n---@param on_success fun(content: any[], vararg any[])\r\n---@param on_error fun(requests: Request[], vararg any[])|nil\r\n---@vararg any\r\nfunction Request.with_all(requests, on_success, on_error, ...)\r\n local parameters = table.pack(...)\r\n\r\n Wait.condition(function()\r\n ---@type any[]\r\n local results = {}\r\n\r\n ---@type Request[]\r\n local errors = {}\r\n\r\n for _, request in ipairs(requests) do\r\n if request.is_successful then\r\n table.insert(results, request.content)\r\n else\r\n table.insert(errors, request)\r\n end\r\n end\r\n\r\n if (#errors <= 0) then\r\n on_success(results, table.unpack(parameters))\r\n elseif on_error == nil then\r\n for _, request in ipairs(errors) do\r\n debugPrint(table.concat({ \"[ERROR]\", request.uri, \":\", request.error_message }), Priority.ERROR)\r\n end\r\n else\r\n on_error(requests, table.unpack(parameters))\r\n end\r\n end, function()\r\n for _, request in ipairs(requests) do\r\n if not request.is_done then return false end\r\n end\r\n return true\r\n end)\r\nend\r\n\r\n---@param callback fun(content: any, vararg any)\r\nfunction Request:with(callback, ...)\r\n local arguments = table.pack(...)\r\n Wait.condition(function()\r\n if self.is_successful then\r\n callback(self.content, table.unpack(arguments))\r\n end\r\n end, function() return self.is_done\r\n end)\r\nend\r\n", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"arkhamdb/DeckImporterMain\")\nend)\n__bundle_register(\"arkhamdb/DeckImporterMain\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/Zones\")\nrequire(\"arkhamdb/LoaderUi\")\nrequire(\"playercards/PlayerCardSpawner\")\n\nlocal bondedList = {}\nlocal customizationRowsWithFields = {}\n-- inputMap maps from (our 1-indexes) customization row index to inputValue table index\n-- The Raven Quill\ncustomizationRowsWithFields[\"09042\"] = {}\ncustomizationRowsWithFields[\"09042\"].inputCount = 2\ncustomizationRowsWithFields[\"09042\"].inputMap = {}\ncustomizationRowsWithFields[\"09042\"].inputMap[1] = 1\ncustomizationRowsWithFields[\"09042\"].inputMap[5] = 2\n-- Friends in Low Places\ncustomizationRowsWithFields[\"09060\"] = {}\ncustomizationRowsWithFields[\"09060\"].inputCount = 2\ncustomizationRowsWithFields[\"09060\"].inputMap = {}\ncustomizationRowsWithFields[\"09060\"].inputMap[1] = 1\ncustomizationRowsWithFields[\"09060\"].inputMap[3] = 2\n-- Living Ink\ncustomizationRowsWithFields[\"09079\"] = {}\ncustomizationRowsWithFields[\"09079\"].inputCount = 3\ncustomizationRowsWithFields[\"09079\"].inputMap = {}\ncustomizationRowsWithFields[\"09079\"].inputMap[1] = 1\ncustomizationRowsWithFields[\"09079\"].inputMap[5] = 2\ncustomizationRowsWithFields[\"09079\"].inputMap[6] = 3\n-- Grizzled\ncustomizationRowsWithFields[\"09101\"] = {}\ncustomizationRowsWithFields[\"09101\"].inputCount = 3\ncustomizationRowsWithFields[\"09101\"].inputMap = {}\ncustomizationRowsWithFields[\"09101\"].inputMap[1] = 1\ncustomizationRowsWithFields[\"09101\"].inputMap[2] = 2\ncustomizationRowsWithFields[\"09101\"].inputMap[3] = 3\n\nlocal PLAY_AREA_GUID = \"721ba2\"\n\nlocal RANDOM_WEAKNESS_ID = \"01000\"\nlocal tags = { configuration = \"import_configuration_provider\" }\nlocal Priority = {\n ERROR = 0,\n WARNING = 1,\n INFO = 2,\n DEBUG = 3\n}\n\n---@type fun(text: string)\nlocal printFunction = printToAll\nlocal printPriority = Priority.INFO\n\n---@param priority number\n---@return string\nfunction Priority.getLabel(priority)\n if priority == 0 then return \"ERROR\"\n elseif priority == 1 then return \"WARNING\"\n elseif priority == 2 then return \"INFO\"\n elseif priority == 3 then return \"DEBUG\"\n else error(table.concat({ \"Priority\", priority, \"not found\" }, \" \")) return \"\"\n end\nend\n\n---@param message string\n---@param priority number\nlocal function debugPrint(message, priority, color)\n if (color == nil) then\n color = { 0.5, 0.5, 0.5 }\n end\n if (printPriority >= priority) then\n printFunction(\"[\" .. Priority.getLabel(priority) .. \"] \" .. message, color)\n end\nend\n\nlocal function fixUtf16String(str)\n return str:gsub(\"\\\\u(%w%w%w%w)\", function(match)\n return string.char(tonumber(match, 16))\n end)\nend\n\n--Forward declaration\n---@type Request\nlocal Request = {}\n\n---@type table\nlocal tabooList = {}\n\n---@return ArkhamImportConfiguration\nlocal function getConfiguration()\n local configuration = getObjectsWithTag(tags.configuration)[1]:getTable(\"configuration\")\n printPriority = configuration.priority\n return configuration\nend\n\nfunction onLoad(script_state)\n local state = JSON.decode(script_state)\n initializeUi(state)\n math.randomseed(os.time())\n\n local configuration = getConfiguration()\n Request.start({ configuration.api_uri, configuration.taboo }, function(status)\n local json = JSON.decode(fixUtf16String(status.text))\n for _, taboo in pairs(json) do\n ---@type \n local cards = {}\n\n for _, card in pairs(JSON.decode(taboo.cards)) do\n cards[card.code] = true\n end\n\n tabooList[taboo.id] = {\n date = taboo.date_start,\n cards = cards\n }\n end\n return true, nil\n end)\nend\n\nfunction onSave() return JSON.encode(getUiState()) end\n\n-- Callback when the deck information is received from ArkhamDB. Parses the\n-- response then applies standard transformations to the deck such as adding\n-- random weaknesses and checking for taboos. Once the deck is processed,\n-- passes to loadCards to actually spawn the defined deck.\n---@param deck ArkhamImportDeck\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\n---@param configuration ArkhamImportConfiguration\nlocal function onDeckResult(deck, playerColor, configuration)\n -- Load the next deck in the upgrade path if the option is enabled\n if (getUiState().loadNewest and deck.next_deck ~= nil and deck.next_deck ~= \"\") then\n buildDeck(playerColor, deck.next_deck)\n return\n end\n\n debugPrint(table.concat({ \"Found decklist: \", deck.name }), Priority.INFO, playerColor)\n\n debugPrint(table.concat({ \"-\", deck.name, \"-\" }), Priority.DEBUG)\n for k, v in pairs(deck) do\n if type(v) == \"table\" then\n debugPrint(table.concat { k, \":
\" }, Priority.DEBUG)\n else\n debugPrint(table.concat { k, \": \", tostring(v) }, Priority.DEBUG)\n end\n end\n debugPrint(\"\", Priority.DEBUG)\n\n -- Initialize deck slot table and perform common transformations. The order\n -- of these should not be changed, as later steps may act on cards added in\n -- each. For example, a random weakness or investigator may have bonded\n -- cards or taboo entries, and should be present\n local slots = deck.slots\n maybeDrawRandomWeakness(slots, playerColor, configuration)\n maybeAddInvestigatorCards(deck, slots)\n maybeAddCustomizeUpgradeSheets(slots, configuration)\n maybeAddSummonedServitor(slots)\n maybeAddOnTheMend(slots)\n extractBondedCards(slots, configuration)\n checkTaboos(deck.taboo_id, slots, playerColor, configuration)\n\n local commandManager = getObjectFromGUID(configuration.command_manager_guid)\n\n ---@type ArkhamImport_CommandManager_InitializationArguments\n local parameters = {\n configuration = configuration,\n description = deck.description_md,\n }\n\n ---@type ArkhamImport_CommandManager_InitializationResults\n local results = commandManager:call(\"initialize\", parameters)\n\n if not results.is_successful then\n debugPrint(results.error_message, Priority.ERROR)\n return\n end\n\n -- get upgrades for customizable cards\n local meta = deck.meta\n local customizations = {}\n if meta then customizations = JSON.decode(deck.meta) end\n\n loadCards(slots, deck.investigator_code, customizations, playerColor, commandManager,\n configuration, results.configuration)\nend\n\n-- Checks to see if the slot list includes the random weakness ID. If it does,\n-- removes it from the deck and replaces it with the ID of a random basic weakness provided by the all cards bag\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\n---@param playerColor: Color name of the player this deck is being loaded for. Used for broadcast if a weakness is added.\n---@param configuration: The API configuration object\nfunction maybeDrawRandomWeakness(slots, playerColor, configuration)\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n local hasRandomWeakness = false\n for cardId, cardCount in pairs(slots) do\n if cardId == RANDOM_WEAKNESS_ID then\n hasRandomWeakness = true\n break\n end\n end\n if hasRandomWeakness then\n local weaknessId = allCardsBag.call(\"getRandomWeaknessId\")\n slots[weaknessId] = 1\n slots[RANDOM_WEAKNESS_ID] = nil\n debugPrint(\"Random basic weakness added to deck\", Priority.INFO, playerColor)\n end\nend\n\n-- If investigator cards should be loaded, add both the investigator (XXXXX) and minicard (XXXXX-m) slots with one copy each\n---@param deck: The processed ArkhamDB deck response\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\nfunction maybeAddInvestigatorCards(deck, slots)\n if getUiState().investigators then\n local investigatorId = deck.investigator_code\n slots[investigatorId .. \"-m\"] = 1\n local deckMeta = JSON.decode(deck.meta)\n local parallelFront = deckMeta ~= nil and deckMeta.alternate_front ~= nil and deckMeta.alternate_front ~= \"\"\n local parallelBack = deckMeta ~= nil and deckMeta.alternate_back ~= nil and deckMeta.alternate_back ~= \"\"\n if parallelFront and parallelBack then\n investigatorId = investigatorId .. \"-p\"\n elseif parallelFront then\n\n local alternateNum = tonumber(deckMeta.alternate_front)\n if alternateNum >= 01501 and alternateNum <= 01506 then\n investigatorId = investigatorId .. \"-r\"\n else\n investigatorId = investigatorId .. \"-pf\"\n end\n elseif parallelBack then\n investigatorId = investigatorId .. \"-pb\"\n end\n slots[investigatorId] = 1\n end\nend\n\n-- Process the card list looking for the customizable cards, and add their upgrade sheets if needed\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number\n-- of those cards which will be spawned\nfunction maybeAddCustomizeUpgradeSheets(slots, configuration)\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n for cardId, _ in pairs(slots) do\n -- upgrade sheets for customizable cards\n local upgradesheet = allCardsBag.call(\"getCardById\", { id = cardId .. \"-c\" })\n if upgradesheet ~= nil then\n slots[cardId .. \"-c\"] = 1\n end\n end\nend\n\n-- Process the card list looking for the Summoned Servitor, and add its minicard to the list if\n-- needed\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number\n-- of those cards which will be spawned\nfunction maybeAddSummonedServitor(slots)\n if slots[\"09080\"] ~= nil then\n slots[\"09080-m\"] = 1\n end\nend\n\n-- On the Mend should have 1-per-investigator copies set aside, but ArkhamDB always sends 1. Update\n-- the count based on the investigator count\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number\n-- of those cards which will be spawned\nfunction maybeAddOnTheMend(slots)\n if slots[\"09006\"] ~= nil then\n local playArea = getObjectFromGUID(PLAY_AREA_GUID)\n if playArea ~= nil then\n slots[\"09006\"] = playArea.call(\"getInvestigatorCount\")\n end\n end\nend\n\n-- Process the slot list and looks for any cards which are bonded to those in the deck. Adds those cards to the slot list.\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\n---@param configuration: The API configuration object\nfunction extractBondedCards(slots, configuration)\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n -- Create a list of bonded cards first so we don't modify slots while iterating\n local bondedCards = {}\n for cardId, cardCount in pairs(slots) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n if (card ~= nil and card.metadata.bonded ~= nil) then\n for _, bond in ipairs(card.metadata.bonded) do\n bondedCards[bond.id] = bond.count\n -- We need to know which cards are bonded to determine their position, remember them\n bondedList[bond.id] = true\n end\n end\n end\n -- Add any bonded cards to the main slots list\n for bondedId, bondedCount in pairs(bondedCards) do\n slots[bondedId] = bondedCount\n end\nend\n\n-- Check the deck for cards on its taboo list. If they're found, replace the entry in the slot with the Taboo id (i.e. \"XXXX\" becomes \"XXXX-t\")\n---@param tabooId: The deck's taboo ID, taken from the deck response taboo_id field. May be nil, indicating that no taboo list should be used\n---@param slots: The slot list for cards in this deck. Table key is the cardId, value is the number of those cards which will be spawned\nfunction checkTaboos(tabooId, slots, playerColor, configuration)\n if tabooId then\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n for cardId, _ in pairs(tabooList[tabooId].cards) do\n if slots[cardId] ~= nil then\n -- Make sure there's a taboo version of the card before we replace it\n -- SCED only maintains the most recent taboo cards. If a deck is using\n -- an older taboo list it's possible the card isn't a taboo any more\n local tabooCard = allCardsBag.call(\"getCardById\", { id = cardId .. \"-t\" })\n if tabooCard == nil then\n local basicCard = allCardsBag.call(\"getCardById\", { id = cardId })\n debugPrint(\"Taboo version for \" .. basicCard.data.Nickname .. \" is not available. Using standard version\",\n Priority.WARNING, playerColor)\n else\n slots[cardId .. \"-t\"] = slots[cardId]\n slots[cardId] = nil\n end\n end\n end\n end\nend\n\n-- Returns the zone name where the specified card should be placed, based on its metadata.\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\n---@return: Zone name such as \"Deck\", \"SetAside1\", etc. See Zones object documentation for a list of valid zones.\nfunction getDefaultCardZone(cardMetadata)\n if (cardMetadata.id == \"09080-m\") then -- Have to check the Servitor before other minicards\n return \"SetAside6\"\n elseif (cardMetadata.id == \"09006\") then -- On The Mend is set aside\n return \"SetAside2\"\n elseif cardMetadata.type == \"Investigator\" then\n return \"Investigator\"\n elseif cardMetadata.type == \"Minicard\" then\n return \"Minicard\"\n elseif cardMetadata.type == \"UpgradeSheet\" then\n return \"SetAside4\"\n elseif cardMetadata.startsInPlay then\n return \"BlankTop\"\n elseif cardMetadata.permanent then\n return \"SetAside1\"\n elseif bondedList[cardMetadata.id] then\n return \"SetAside2\"\n -- SetAside3 is used for Ancestral Knowledge / Underworld Market\n else\n return \"Deck\"\n end\nend\n\n-- Process the slot list, which defines the card Ids and counts of cards to load. Spawn those cards at the appropriate zones\n-- and report an error to the user if any could not be loaded.\n-- This method uses an encapsulated coroutine with yields to make the card spawning cleaner.\n--\n---@param slots: Key-Value table of cardId:count. cardId is the ArkhamDB ID of the card to spawn, and count is the number which should be spawned\n---@param investigatorId: String ArkhamDB ID (code) for this deck's investigator.\n-- Investigator cards should already be added to the slots list if they\n-- should be spawned, but this value is separate to check for special\n-- handling for certain investigators\n---@param customizations: ArkhamDB data for customizations on customizable cards\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\n---@param configuration: Loader configuration object\nfunction loadCards(slots, investigatorId, customizations, playerColor, commandManager, configuration, command_config)\n function coinside()\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n local yPos = {}\n local cardsToSpawn = {}\n for cardId, cardCount in pairs(slots) do\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n if card ~= nil then\n local cardZone = getDefaultCardZone(card.metadata)\n for i = 1, cardCount do\n table.insert(cardsToSpawn, { data = card.data, metadata = card.metadata, zone = cardZone })\n end\n\n slots[cardId] = 0\n end\n end\n\n -- TODO: Re-enable this later, as a command\n -- handleAltInvestigatorCard(cardsToSpawn, \"promo\", configuration)\n\n -- TODO: Process commands for the cardsToSpawn list\n\n -- These should probably be commands, once the command handler is updated\n handleAncestralKnowledge(cardsToSpawn)\n handleUnderworldMarket(cardsToSpawn, playerColor)\n handleHunchDeck(investigatorId, cardsToSpawn, playerColor)\n handleCustomizableUpgrades(cardsToSpawn, customizations)\n\n -- Split the card list into separate lists for each zone\n local zoneDecks = buildZoneLists(cardsToSpawn)\n -- Spawn the list for each zone\n for zone, zoneCards in pairs(zoneDecks) do\n local deckPos = Zones.getZonePosition(playerColor, zone)\n deckPos.y = 3\n\n local callback = nil\n -- If cards are spread too close together TTS groups them weirdly, selecting multiples\n -- when hovering over a single card. This distance is the minimum to avoid that\n local spreadDistance = 1.15\n if (zone == \"SetAside4\") then\n -- SetAside4 is reserved for customization cards, and we want them spread on the table\n -- so their checkboxes are visible\n if (playerColor == \"White\") then\n deckPos.z = deckPos.z + (#zoneCards - 1) * spreadDistance\n elseif (playerColor == \"Green\") then\n deckPos.x = deckPos.x + (#zoneCards - 1) * spreadDistance\n end\n callback = function(deck) deck.spread(spreadDistance) end\n elseif zone == \"Deck\" then\n callback = function(deck) deckSpawned(deck, playerColor) end\n end\n Spawner.spawnCards(\n zoneCards,\n deckPos,\n Zones.getDefaultCardRotation(playerColor, zone),\n true, -- Sort deck\n callback)\n\n coroutine.yield(0)\n end\n\n -- Look for any cards which haven't been loaded\n local hadError = false\n for cardId, remainingCount in pairs(slots) do\n if remainingCount > 0 then\n hadError = true\n local request = Request.start({\n configuration.api_uri,\n configuration.cards,\n cardId\n },\n function(result)\n local adbCardInfo = JSON.decode(fixUtf16String(result.text))\n local cardName = adbCardInfo.real_name\n if (cardName ~= nil) then\n if (adbCardInfo.xp ~= nil and adbCardInfo.xp > 0) then\n cardName = cardName .. \" (\" .. adbCardInfo.xp .. \")\"\n end\n debugPrint(\"Card not found: \" .. cardName .. \", ArkhamDB ID \" .. cardId, Priority.ERROR, playerColor)\n else\n debugPrint(\"Card not found in ArkhamDB, ID \" .. cardId, Priority.ERROR, playerColor)\n end\n end)\n end\n end\n if (not hadError) then\n debugPrint(\"Deck loaded successfully!\", Priority.INFO, playerColor)\n end\n return 1\n end\n\n startLuaCoroutine(self, \"coinside\")\nend\n\n-- Callback handler for the main deck spawning. Looks for cards which should start in hand, and\n-- draws them for the appropriate player.\n-- @param deck Callback-provided spawned deck object\n-- @param playerColor Color of the player to draw the cards to\nfunction deckSpawned(deck, playerColor)\n local handPos = Player[playerColor].getHandTransform(1).position -- Only one hand zone per player\n local deckCards = deck.getData().ContainedObjects\n -- Process in reverse order so taking cards out doesn't upset the indexing\n for i = #deckCards, 1, -1 do\n local cardMetadata = JSON.decode(deckCards[i].GMNotes) or { }\n if cardMetadata.startsInHand then\n deck.takeObject({ index = i - 1, position = handPos, flip = true, smooth = true})\n end\n end\nend\n\n-- Conver the Raven Quill's selections from card IDs to card names. This could be more elegant\n-- but the inputs are very static so we're using some brute force.\n-- @param An ArkhamDB string indicating the customization selections for The Raven's Quill. Should\n-- be either a single card ID or two separated by a ^ (e.g. XXXXX^YYYYY)\nfunction convertRavenQuillSelections(selectionString)\n if (string.len(selectionString) == 5) then\n return getCardName(selectionString)\n elseif (string.len(selectionString) == 11) then\n return getCardName(string.sub(selectionString, 1, 5)) .. \", \" .. getCardName(string.sub(selectionString, 7))\n end\nend\n\n-- Returns the simple name of a card given its ID. This will find the card and strip any trailing\n-- SCED-specific suffixes such as (Taboo) or (Level)\nfunction getCardName(cardId)\n local configuration = getConfiguration()\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n local card = allCardsBag.call(\"getCardById\", { id = cardId })\n if (card ~= nil) then\n local name = card.data.Nickname\n if (string.find(name, \" %(\")) then\n return string.sub(name, 1, string.find(name, \" %(\") - 1)\n else\n return name\n end\n end\nend\n\n-- Split a single list of cards into a separate table of lists, keyed by the zone\n---@param cards: Table of {cardData, cardMetadata, zone}\n---@return: Table of {zoneName=card list}\nfunction buildZoneLists(cards)\n local zoneList = {}\n for _, card in ipairs(cards) do\n if zoneList[card.zone] == nil then\n zoneList[card.zone] = {}\n end\n table.insert(zoneList[card.zone], card)\n end\n\n return zoneList\nend\n\n-- Replace the investigator card and minicard with an alternate version. This\n-- will find the relevant cards and look for IDs with -, and\n-- --m, and update the entries in cardList with the new card\n-- data.\n--\n---@param cardList: Deck list being created\n---@param altVersionTag: The tag for the different version, currently the only alt versions are \"promo\", but will soon inclide \"revised\"\n---@param configuration: ArkhamDB configuration defniition, used for the card bag\nfunction handleAltInvestigatorCard(cardList, altVersionTag, configuration)\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n for _, card in ipairs(cardList) do\n if card.metadata.type == \"Investigator\" then\n local altInvestigator = allCardsBag.call(\"getCardById\", { id = card.metadata.id .. \"-\" .. altVersionTag })\n if (altInvestigator ~= nil) then\n card.data = altInvestigator.data\n card.metadata = altInvestigator.metadata\n end\n end\n if card.metadata.type == \"Minicard\" then\n -- -promo comes before -m in the ID, so needs a little massaging\n local investigatorId = string.sub(card.metadata.id, 1, 5)\n local altMinicard = allCardsBag.call(\"getCardById\", { id = investigatorId .. \"-\" .. altVersionTag .. \"-m\" })\n if altMinicard ~= nil then\n card.data = altMinicard.data\n card.metadata = altMinicard.metadata\n end\n end\n end\nend\n\n-- Check to see if the deck list has Ancestral Knowledge. If it does, move 5 random skills to SetAside3\nfunction handleAncestralKnowledge(cardList)\n local hasAncestralKnowledge = false\n local skillList = {}\n -- Have to process the entire list to check for Ancestral Knowledge and get all possible skills, so do both in one pass\n for i, card in ipairs(cardList) do\n if card.metadata.id == \"07303\" then\n hasAncestralKnowledge = true\n card.zone = \"SetAside3\"\n elseif (card.metadata.type == \"Skill\"\n and card.metadata.bonded_to == nil\n and not card.metadata.weakness) then\n table.insert(skillList, i)\n end\n end\n if hasAncestralKnowledge then\n for i = 1, 5 do\n -- Move 5 random skills to SetAside3\n local skillListIndex = math.random(#skillList)\n cardList[skillList[skillListIndex]].zone = \"UnderSetAside3\"\n table.remove(skillList, skillListIndex)\n end\n end\nend\n\n-- Check for and handle Underworld Market by moving all Illicit cards to UnderSetAside3\n---@param cardList: Deck list being created\n---@param playerColor: Color this deck is being loaded for\nfunction handleUnderworldMarket(cardList, playerColor)\n local hasMarket = false\n local illicitList = {}\n -- Process the entire list to check for Underworld Market and get all possible skills, doing both in one pass\n for i, card in ipairs(cardList) do\n if card.metadata.id == \"09077\" then\n -- Underworld Market found\n hasMarket = true\n card.zone = \"SetAside3\"\n elseif (card.metadata.traits ~= nil and string.find(card.metadata.traits, \"Illicit\", 1, true)\n and card.metadata.bonded_to == nil\n and not card.metadata.weakness) then\n table.insert(illicitList, i)\n end\n end\n\n if hasMarket then\n if #illicitList < 10 then\n debugPrint(\"Only \" .. #illicitList .. \" Illicit cards in your deck, you can't trigger Underworld Market's ability.\"\n , Priority.WARNING, playerColor)\n else\n -- Process cards to move them to the market deck. This is done in reverse\n -- order because the sorting needs to be reversed (deck sorts for face down)\n -- Performance here may be an issue, as table.remove() is an O(n) operation\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\n -- a problem\n for i = #illicitList, 1, -1 do\n local moving = cardList[illicitList[i]]\n moving.zone = \"UnderSetAside3\"\n table.remove(cardList, illicitList[i])\n table.insert(cardList, moving)\n end\n\n if #illicitList > 10 then\n debugPrint(\"Moved all \" .. #illicitList .. \" Illicit cards to the Market deck, reduce it to 10\", Priority.INFO,\n playerColor)\n else\n debugPrint(\"Built the Market deck\", Priority.INFO, playerColor)\n end\n end\n end\nend\n\n-- If the investigator is Joe Diamond, extract all Insight events to SetAside5 to build the Hunch Deck.\n---@param investigatorId: ID for the deck's investigator card. Passed separately because the investigator may not be included in the cardList\n---@param cardList: Deck list being created\n---@param playerColor: Color this deck is being loaded for\nfunction handleHunchDeck(investigatorId, cardList, playerColor)\n if investigatorId == \"05002\" then -- Joe Diamond\n local insightList = {}\n for i, card in ipairs(cardList) do\n if (card.metadata.type == \"Event\"\n and card.metadata.traits ~= nil\n and string.match(card.metadata.traits, \"Insight\")\n and card.metadata.bonded_to == nil) then\n table.insert(insightList, i)\n end\n end\n -- Process insights to move them to the hunch deck. This is done in reverse\n -- order because the sorting needs to be reversed (deck sorts for face down)\n -- Performance here may be an issue, as table.remove() is an O(n) operation\n -- which makes the full shift O(n^2). But keep it simple unless it becomes\n -- a problem\n for i = #insightList, 1, -1 do\n local moving = cardList[insightList[i]]\n moving.zone = \"SetAside5\"\n table.remove(cardList, insightList[i])\n table.insert(cardList, moving)\n end\n if #insightList < 11 then\n debugPrint(\"Joe's hunch deck must have 11 cards but the deck only has \" .. #insightList .. \" Insight events.\",\n Priority.INFO, playerColor)\n elseif #insightList > 11 then\n debugPrint(\"Moved all \" .. #insightList .. \" Insight events to the hunch deck, reduce it to 11.\", Priority.INFO,\n playerColor)\n else\n debugPrint(\"Built Joe's hunch deck\", Priority.INFO, playerColor)\n end\n end\nend\n\n-- For any customization upgrade cards in the card list, process the metadata from the deck to\n-- set the save state to show the correct checkboxes/text field values\n---@param cardList: Deck list being created\n---@param customizations: Deck's meta table, extracted from ArkhamDB's deck structure\nfunction handleCustomizableUpgrades(cardList, customizations)\n for _, card in ipairs(cardList) do\n if card.metadata.type == \"UpgradeSheet\" then\n local baseId = string.sub(card.metadata.id, 1, 5)\n local upgrades = customizations[\"cus_\" .. baseId]\n log(upgrades)\n log(baseId)\n\n if upgrades ~= nil then\n -- initialize tables\n -- markedBoxes: contains the amount of markedBoxes (left to right) per row (starting at row 1)\n -- inputValues: contains the amount of inputValues per row (starting at row 0)\n local markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n local inputValues = {}\n local index_xp = {}\n\n -- get the index and xp values (looks like this: X|X,X|X, ..)\n for str in string.gmatch(customizations[\"cus_\" .. baseId], \"([^,]+)\") do\n table.insert(index_xp, str)\n end\n\n -- split each pair and assign it to the proper position in markedBoxes\n if (customizationRowsWithFields[baseId] ~= nil) then\n for i = 1, customizationRowsWithFields[baseId].inputCount do\n table.insert(inputValues, \"\")\n end\n end\n local inputCount = 0\n for _, entry in ipairs(index_xp) do\n local counter = 0\n local index = 0\n\n -- if found number is 0, then only get inputvalue\n for str in string.gmatch(entry, \"([^|]+)\") do\n counter = counter + 1\n if counter == 1 then\n index = tonumber(str) + 1\n elseif counter == 2 then\n markedBoxes[index] = tonumber(str)\n elseif counter == 3 and str ~= \"\" then\n if (baseId == \"09042\") then\n inputValues[customizationRowsWithFields[baseId].inputMap[index]] = convertRavenQuillSelections(str)\n elseif customizationRowsWithFields[baseId] ~= nil then\n inputValues[customizationRowsWithFields[baseId].inputMap[index]] = str\n end\n end\n end\n end\n\n -- remove first entry in markedBoxes if row 0 has textbox\n if customizationRowsWithFields[baseId] ~= nil\n and customizationRowsWithFields[baseId].inputCount > 0 then\n table.remove(markedBoxes, 1)\n end\n\n -- write the loaded values to the save_data of the sheets\n card.data[\"LuaScriptState\"] = JSON.encode({ markedBoxes, inputValues })\n end\n end\n end\nend\n\n-- Test method. Loads all decks which were submitted to ArkhamDB on a given date window.\nfunction testLoadLotsOfDecks()\n local configuration = getConfiguration()\n local numDays = 7\n local day = os.time { year = 2021, month = 7, day = 15 } -- Start date here\n for i = 1, numDays do\n local dateString = os.date(\"%Y-%m-%d\", day)\n local deckList = Request.start({\n configuration.api_uri,\n \"decklists/by_date\",\n dateString,\n },\n function(result)\n local json = JSON.decode(result.text)\n for i, deckData in ipairs(json) do\n buildDeck(getColorForTest(i), deckData.id)\n end\n end)\n day = day + (60 * 60 * 24) -- Move forward by one day\n end\nend\n\n-- Rotates the player mat based on index, to spread the card stacks during a mass load\nfunction getColorForTest(index)\n if (index % 4 == 0) then\n return \"Red\"\n elseif (index % 4 == 1) then\n return \"Orange\"\n elseif (index % 4 == 2) then\n return \"White\"\n elseif (index % 4 == 3) then\n return \"Green\"\n end\nend\n\n-- Start the deck build process for the given player color and deck ID. This\n-- will retrieve the deck from ArkhamDB, and pass to a callback for processing.\n---@param playerColor String Color name of the player mat to place this deck on (e.g. \"Red\")\n---@param deckId: ArkhamDB deck id to be loaded\nfunction buildDeck(playerColor, deckId)\n local configuration = getConfiguration()\n -- Get a simple card to see if the bag indexes are complete. If not, abort\n -- the deck load. The called method will handle player notification.\n local allCardsBag = getObjectFromGUID(configuration.card_bag_guid)\n local checkCard = allCardsBag.call(\"getCardById\", { id = \"01001\" })\n if (checkCard ~= nil and checkCard.data == nil) then\n return\n end\n\n local deckUri = { configuration.api_uri,\n getUiState().private and configuration.private_deck or configuration.public_deck, deckId }\n\n local deck = Request.start(deckUri, function(status)\n if string.find(status.text, \"\") then\n debugPrint(\"Private deck ID \" .. deckId .. \" is not shared\", Priority.ERROR, playerColor)\n return false, table.concat({ \"Private deck \", deckId, \" is not shared\" })\n end\n local json = JSON.decode(status.text)\n\n if not json then\n debugPrint(\"Deck ID \" .. deckId .. \" not found\", Priority.ERROR, playerColor)\n return false, \"Deck not found!\"\n end\n\n return true, JSON.decode(status.text)\n end)\n\n deck:with(onDeckResult, playerColor, configuration)\nend\n\n---@type Request\nRequest = {\n is_done = false,\n is_successful = false\n}\n\n-- Creates a new instance of a Request. Should not be directly called. Instead use Request.start and Request.deferred.\n---@param uri string\n---@param configure fun(request: Request, status: WebRequestStatus)\n---@return Request\nfunction Request:new(uri, configure)\n local this = {}\n\n setmetatable(this, self)\n self.__index = self\n\n if type(uri) == \"table\" then\n uri = table.concat(uri, \"/\")\n end\n\n this.uri = uri\n\n WebRequest.get(uri, function(status)\n configure(this, status)\n end)\n\n return this\nend\n\n-- Creates a new request. on_success should set the request's is_done, is_successful, and content variables.\n-- Deferred should be used when you don't want to set is_done immediately (such as if you want to wait for another request to finish)\n---@param uri string\n---@param on_success fun(request: Request, status: WebRequestStatus, vararg any)\n---@param on_error fun(status: WebRequestStatus)|nil\n---@vararg any[]\n---@return Request\nfunction Request.deferred(uri, on_success, on_error, ...)\n local parameters = table.pack(...)\n return Request:new(uri, function(request, status)\n if (status.is_done) then\n if (status.is_error) then\n request.error_message = on_error and on_error(status, table.unpack(parameters)) or status.error\n request.is_successful = false\n request.is_done = true\n else\n on_success(request, status)\n end\n end\n end)\nend\n\n-- Creates a new request. on_success should return weather the resultant data is as expected, and the processed content of the request.\n---@param uri string\n---@param on_success fun(status: WebRequestStatus, vararg any): boolean, any\n---@param on_error nil|fun(status: WebRequestStatus, vararg any): string\n---@vararg any[]\n---@return Request\nfunction Request.start(uri, on_success, on_error, ...)\n local parameters = table.pack(...)\n return Request.deferred(uri, function(request, status)\n local result, message = on_success(status, table.unpack(parameters))\n if not result then request.error_message = message else request.content = message end\n request.is_successful = result\n request.is_done = true\n end, on_error, table.unpack(parameters))\nend\n\n---@param requests Request[]\n---@param on_success fun(content: any[], vararg any[])\n---@param on_error fun(requests: Request[], vararg any[])|nil\n---@vararg any\nfunction Request.with_all(requests, on_success, on_error, ...)\n local parameters = table.pack(...)\n\n Wait.condition(function()\n ---@type any[]\n local results = {}\n\n ---@type Request[]\n local errors = {}\n\n for _, request in ipairs(requests) do\n if request.is_successful then\n table.insert(results, request.content)\n else\n table.insert(errors, request)\n end\n end\n\n if (#errors <= 0) then\n on_success(results, table.unpack(parameters))\n elseif on_error == nil then\n for _, request in ipairs(errors) do\n debugPrint(table.concat({ \"[ERROR]\", request.uri, \":\", request.error_message }), Priority.ERROR)\n end\n else\n on_error(requests, table.unpack(parameters))\n end\n end, function()\n for _, request in ipairs(requests) do\n if not request.is_done then return false end\n end\n return true\n end)\nend\n\n---@param callback fun(content: any, vararg any)\nfunction Request:with(callback, ...)\n local arguments = table.pack(...)\n Wait.condition(function()\n if self.is_successful then\n callback(self.content, table.unpack(arguments))\n end\n end, function() return self.is_done\n end)\nend\nend)\n__bundle_register(\"arkhamdb/LoaderUi\", function(require, _LOADED, __bundle_register, __bundle_modules)\nlocal INPUT_FIELD_HEIGHT = 340\nlocal INPUT_FIELD_WIDTH = 1500\nlocal FIELD_COLOR = { 0.9, 0.7, 0.5 }\n\nlocal PRIVATE_TOGGLE_LABELS = {}\nPRIVATE_TOGGLE_LABELS[true] = \"Private\"\nPRIVATE_TOGGLE_LABELS[false] = \"Published\"\n\nlocal UPGRADED_TOGGLE_LABELS = {}\nUPGRADED_TOGGLE_LABELS[true] = \"Upgraded\"\nUPGRADED_TOGGLE_LABELS[false] = \"Specific\"\n\nlocal LOAD_INVESTIGATOR_TOGGLE_LABELS = {}\nLOAD_INVESTIGATOR_TOGGLE_LABELS[true] = \"Yes\"\nLOAD_INVESTIGATOR_TOGGLE_LABELS[false] = \"No\"\n\nlocal redDeckId = \"\"\nlocal orangeDeckId = \"\"\nlocal whiteDeckId = \"\"\nlocal greenDeckId = \"\"\n\nlocal privateDeck = true\nlocal loadNewestDeck = true\nlocal loadInvestigators = false\n\n-- Returns a table with the full state of the UI, including options and deck IDs.\n-- This can be used to persist via onSave(), or provide values for a load operation\n-- Table values:\n-- redDeck: Deck ID to load for the red player\n-- orangeDeck: Deck ID to load for the orange player\n-- whiteDeck: Deck ID to load for the white player\n-- greenDeck: Deck ID to load for the green player\n-- private: True to load a private deck, false to load a public deck\n-- loadNewest: True if the most upgraded version of the deck should be loaded\n-- investigators: True if investigator cards should be spawned\nfunction getUiState()\n return {\n redDeck = redDeckId,\n orangeDeck = orangeDeckId,\n whiteDeck = whiteDeckId,\n greenDeck = greenDeckId,\n private = privateDeck,\n loadNewest = loadNewestDeck,\n investigators = loadInvestigators\n }\nend\n\n-- Sets up the UI for the deck loader, populating fields from the given save state table decoded from onLoad()\nfunction initializeUi(savedUiState)\n if savedUiState ~= nil then\n redDeckId = savedUiState.redDeck\n orangeDeckId = savedUiState.orangeDeck\n whiteDeckId = savedUiState.whiteDeck\n greenDeckId = savedUiState.greenDeck\n privateDeck = savedUiState.private\n loadNewestDeck = savedUiState.loadNewest\n loadInvestigators = savedUiState.investigators\n end\n\n makeOptionToggles()\n makeDeckIdFields()\n makeBuildButton()\nend\n\nfunction makeOptionToggles()\n -- common parameters\n local checkbox_parameters = {}\n checkbox_parameters.function_owner = self\n checkbox_parameters.width = INPUT_FIELD_WIDTH\n checkbox_parameters.height = INPUT_FIELD_HEIGHT\n checkbox_parameters.scale = { 0.1, 0.1, 0.1 }\n checkbox_parameters.font_size = 240\n checkbox_parameters.hover_color = { 0.4, 0.6, 0.8 }\n checkbox_parameters.color = FIELD_COLOR\n\n -- public / private deck\n checkbox_parameters.click_function = \"publicPrivateChanged\"\n checkbox_parameters.position = { 0.25, 0.1, -0.102 }\n checkbox_parameters.tooltip = \"Published or private deck?\\n\\nPLEASE USE A PRIVATE DECK IF JUST FOR TTS TO AVOID FLOODING ARKHAMDB PUBLISHED DECK LISTS!\"\n checkbox_parameters.label = PRIVATE_TOGGLE_LABELS[privateDeck]\n self.createButton(checkbox_parameters)\n\n -- load upgraded?\n checkbox_parameters.click_function = \"loadUpgradedChanged\"\n checkbox_parameters.position = { 0.25, 0.1, -0.01 }\n checkbox_parameters.tooltip = \"Load newest upgrade or exact deck?\"\n checkbox_parameters.label = UPGRADED_TOGGLE_LABELS[loadNewestDeck]\n self.createButton(checkbox_parameters)\n\n -- load investigators?\n checkbox_parameters.click_function = \"loadInvestigatorsChanged\"\n checkbox_parameters.position = { 0.25, 0.1, 0.081 }\n checkbox_parameters.tooltip = \"Spawn investigator cards?\"\n checkbox_parameters.label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators]\n self.createButton(checkbox_parameters)\nend\n\n-- Create the four deck ID entry fields\nfunction makeDeckIdFields()\n local input_parameters = {}\n -- Parameters common to all entry fields\n input_parameters.function_owner = self\n input_parameters.scale = { 0.1, 0.1, 0.1 }\n input_parameters.width = INPUT_FIELD_WIDTH\n input_parameters.height = INPUT_FIELD_HEIGHT\n input_parameters.font_size = 320\n input_parameters.tooltip = \"Deck ID from ArkhamDB URL of the deck\\nPublic URL: 'https://arkhamdb.com/decklist/view/101/knowledge-overwhelming-solo-deck-1.0' = '101'\\nPrivate URL: 'https://arkhamdb.com/deck/view/102' = '102'\"\n input_parameters.alignment = 3 -- Center\n input_parameters.color = FIELD_COLOR\n input_parameters.font_color = { 0, 0, 0 }\n input_parameters.validation = 2 -- Integer\n\n -- Green\n input_parameters.input_function = \"greenDeckChanged\"\n input_parameters.position = { -0.166, 0.1, 0.385 }\n input_parameters.value = greenDeckId\n self.createInput(input_parameters)\n -- Red\n input_parameters.input_function = \"redDeckChanged\"\n input_parameters.position = { 0.171, 0.1, 0.385 }\n input_parameters.value = redDeckId\n self.createInput(input_parameters)\n -- White\n input_parameters.input_function = \"whiteDeckChanged\"\n input_parameters.position = { -0.166, 0.1, 0.474 }\n input_parameters.value = whiteDeckId\n self.createInput(input_parameters)\n -- Orange\n input_parameters.input_function = \"orangeDeckChanged\"\n input_parameters.position = { 0.171, 0.1, 0.474 }\n input_parameters.value = orangeDeckId\n self.createInput(input_parameters)\nend\n\n-- Create the Build All button. This is a transparent button which covers the Build All portion of the background graphic\nfunction makeBuildButton()\n local button_parameters = {}\n button_parameters.click_function = \"loadDecks\"\n button_parameters.function_owner = self\n button_parameters.position = { 0, 0.1, 0.71 }\n button_parameters.width = 320\n button_parameters.height = 30\n button_parameters.color = { 0, 0, 0, 0 }\n button_parameters.tooltip = \"Click to build all four decks!\"\n self.createButton(button_parameters)\nend\n\n-- Event handlers for deck ID change\nfunction redDeckChanged(_, _, inputValue) redDeckId = inputValue end\n\nfunction orangeDeckChanged(_, _, inputValue) orangeDeckId = inputValue end\n\nfunction whiteDeckChanged(_, _, inputValue) whiteDeckId = inputValue end\n\nfunction greenDeckChanged(_, _, inputValue) greenDeckId = inputValue end\n\n-- Event handlers for toggle buttons\nfunction publicPrivateChanged()\n privateDeck = not privateDeck\n self.editButton { index = 0, label = PRIVATE_TOGGLE_LABELS[privateDeck] }\nend\n\nfunction loadUpgradedChanged()\n loadNewestDeck = not loadNewestDeck\n self.editButton { index = 1, label = UPGRADED_TOGGLE_LABELS[loadNewestDeck] }\nend\n\nfunction loadInvestigatorsChanged()\n loadInvestigators = not loadInvestigators\n self.editButton { index = 2, label = LOAD_INVESTIGATOR_TOGGLE_LABELS[loadInvestigators] }\nend\n\nfunction loadDecks()\n -- testLoadLotsOfDecks()\n -- Method in DeckImporterMain, visible due to inclusion\n\n -- TODO: Make this use the configuration ID for the all cards bag\n local allCardsBag = getObjectFromGUID(\"15bb07\")\n local indexReady = allCardsBag.call(\"isIndexReady\")\n if (not indexReady) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return\n end\n if (redDeckId ~= nil and redDeckId ~= \"\") then\n buildDeck(\"Red\", redDeckId)\n end\n if (orangeDeckId ~= nil and orangeDeckId ~= \"\") then\n buildDeck(\"Orange\", orangeDeckId)\n end\n if (whiteDeckId ~= nil and whiteDeckId ~= \"\") then\n buildDeck(\"White\", whiteDeckId)\n end\n if (greenDeckId ~= nil and greenDeckId ~= \"\") then\n buildDeck(\"Green\", greenDeckId)\n end\nend\nend)\n__bundle_register(\"playercards/PlayerCardSpawner\", function(require, _LOADED, __bundle_register, __bundle_modules)\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal SPREAD_Z_SHIFT = -2.3\n\nSpawner = { }\n\n-- Spawns a list of cards at the given position/rotation. This will separate cards by size -\n-- investigator, standard, and mini, spawning them in that order with larger cards on bottom. If\n-- there are different types, the provided callback will be called once for each type as it spawns\n-- either a card or deck.\n-- @param cardList: A list of Player Card data structures (data/metadata)\n-- @param pos Position table where the cards should be spawned (global)\n-- @param rot Rotation table for the orientation of the spawned cards (global)\n-- @param sort Boolean, true if this list of cards should be sorted before spawning\n-- @param callback Function, callback to be called after the card/deck spawns.\nSpawner.spawnCards = function(cardList, pos, rot, sort, callback)\n if (sort) then\n table.sort(cardList, Spawner.cardComparator)\n end\n\n local miniCards = { }\n local standardCards = { }\n local investigatorCards = { }\n\n for _, card in ipairs(cardList) do\n if (card.metadata.type == \"Investigator\") then\n table.insert(investigatorCards, card)\n elseif (card.metadata.type == \"Minicard\") then\n table.insert(miniCards, card)\n else\n table.insert(standardCards, card)\n end\n end\n -- Spawn each of the three types individually. Each Y position shift accounts for the thickness\n -- of the spawned deck\n local position = { x = pos.x, y = pos.y, z = pos.z }\n Spawner.spawn(investigatorCards, position, { rot.x, rot.y - 90, rot.z}, callback)\n\n position.y = position.y + (#investigatorCards + #standardCards) * 0.07\n Spawner.spawn(standardCards, position, rot, callback)\n\n position.y = position.y + (#standardCards + #miniCards) * 0.07\n Spawner.spawn(miniCards, position, rot, callback)\nend\n\nSpawner.spawnCardSpread = function(cardList, startPos, rot, sort, callback)\n if (sort) then\n table.sort(cardList, Spawner.cardComparator)\n end\n\n local position = { x = startPos.x, y = startPos.y, z = startPos.z }\n for _, card in ipairs(cardList) do\n Spawner.spawn({ card }, position, rot, callback)\n position.z = position.z + SPREAD_Z_SHIFT\n end\nend\n\n-- Spawn a specific list of cards. This method is for internal use and should not be called\n-- directly, use spawnCards instead.\n-- @param cardList: A list of Player Card data structures (data/metadata)\n-- @param pos Position table where the cards should be spawned (global)\n-- @param rot Rotation table for the orientation of the spawned cards (global)\n-- @param callback Function, callback to be called after the card/deck spawns.\nSpawner.spawn = function(cardList, pos, rot, callback)\n if (#cardList == 0) then\n return\n end\n -- Spawn a single card directly\n if (#cardList == 1) then\n spawnObjectData({\n data = cardList[1].data,\n position = pos,\n rotation = rot,\n callback_function = callback,\n })\n return\n end\n -- For multiple cards, construct a deck and spawn that\n local deck = Spawner.buildDeckDataTemplate()\n -- Decks won't inherently scale to the cards in them. The card list being spawned should be all\n -- the same type/size by this point, so use the first card to set the size\n deck.Transform = {\n scaleX = cardList[1].data.Transform.scaleX,\n scaleY = 1,\n scaleZ = cardList[1].data.Transform.scaleZ,\n }\n for _, spawnCard in ipairs(cardList) do\n Spawner.addCardToDeck(deck, spawnCard.data)\n end\n spawnObjectData({\n data = deck,\n position = pos,\n rotation = rot,\n callback_function = callback,\n })\nend\n\n-- Inserts a card into the given deck. This does three things:\n-- 1. Add the card's data to ContainedObjects\n-- 2. Add the card's ID (the TTS CardID, not the Arkham ID) to the deck's\n-- ID list. Note that the deck's ID list is \"DeckIDs\" even though it\n-- contains a list of card Ids\n-- 3. Extract the card's CustomDeck table and add it to the deck. The deck's\n-- \"CustomDeck\" field is a list of all CustomDecks used by cards within the\n-- deck, keyed by the DeckID and referencing the custom deck table\n---@param deck: TTS deck data structure to add to\n---@param card: Data for the card to be inserted\nSpawner.addCardToDeck = function(deck, cardData)\n for customDeckId, customDeckData in pairs(cardData.CustomDeck) do\n if (deck.CustomDeck[customDeckId] == nil) then\n -- CustomDeck not added to deck yet, add it\n deck.CustomDeck[customDeckId] = customDeckData\n elseif (deck.CustomDeck[customDeckId].FaceURL == customDeckData.FaceURL) then\n -- CustomDeck for this card matches the current one for the deck, do nothing\n else\n -- CustomDeck data conflict\n local newDeckId = nil\n for deckId, customDeck in pairs(deck.CustomDeck) do\n if (customDeckData.FaceURL == customDeck.FaceURL) then\n newDeckId = deckId\n end\n end\n if (newDeckId == nil) then\n -- No non-conflicting custom deck for this card, add a new one\n newDeckId = Spawner.findNextAvailableId(deck.CustomDeck, \"1000\")\n deck.CustomDeck[newDeckId] = customDeckData\n end\n -- Update the card with the new CustomDeck info\n cardData.CardID = newDeckId..string.sub(cardData.CardID, 5)\n cardData.CustomDeck[customDeckId] = nil\n cardData.CustomDeck[newDeckId] = customDeckData\n break\n end\n end\n table.insert(deck.ContainedObjects, cardData)\n table.insert(deck.DeckIDs, cardData.CardID)\nend\n\n-- Create an empty deck data table which can have cards added to it. This\n-- creates a new table on each call without using metatables or previous\n-- definitions because we can't be sure that TTS doesn't modify the structure\n---@return: Table containing the minimal TTS deck data structure\nSpawner.buildDeckDataTemplate = function()\n local deck = {}\n deck.Name = \"Deck\"\n\n -- Card data. DeckIDs and CustomDeck entries will be built from the cards\n deck.ContainedObjects = {}\n deck.DeckIDs = {}\n deck.CustomDeck = {}\n\n -- Transform is required, Position and Rotation will be overridden by the spawn call so can be omitted here\n deck.Transform = {\n scaleX = 1,\n scaleY = 1,\n scaleZ = 1,\n }\n\n return deck\nend\n\n-- Returns the first ID which does not exist in the given table, starting at startId and increasing\n-- @param objectTable Table keyed by strings which are numbers\n-- @param startId First possible ID.\n-- @return String ID >= startId\nSpawner.findNextAvailableId = function(objectTable, startId)\n local id = startId\n while (objectTable[id] ~= nil) do\n id = tostring(tonumber(id) + 1)\n end\n\n return id\nend\n\n-- Get the PBCN (Permanent/Bonded/Customizable/Normal) value from the given metadata.\n---@return: 1 for Permanent, 2 for Bonded or 4 for Normal. The actual values are\n-- irrelevant as they provide only grouping and the order between them doesn't matter.\nSpawner.getpbcn = function(metadata)\n if metadata.permanent then\n return 1\n elseif metadata.bonded_to ~= nil then\n return 2\n else -- Normal card\n return 3\n end\nend\n\n-- Comparison function used to sort the cards in a deck. Groups bonded or\n-- permanent cards first, then sorts within theose types by name/subname.\n-- Normal cards will sort in standard alphabetical order, while\n-- permanent/bonded/customizable will be in reverse alphabetical order.\n--\n-- Since cards spawn in the order provided by this comparator, with the first\n-- cards ending up at the bottom of a pile, this ordering will spawn in reverse\n-- alphabetical order. This presents the cards in order for non-face-down\n-- areas, and presents them in order when Searching the face-down deck.\nSpawner.cardComparator = function(card1, card2)\n local pbcn1 = Spawner.getpbcn(card1.metadata)\n local pbcn2 = Spawner.getpbcn(card2.metadata)\n if pbcn1 ~= pbcn2 then\n return pbcn1 > pbcn2\n end\n if pbcn1 == 3 then\n if card1.data.Nickname ~= card2.data.Nickname then\n return card1.data.Nickname < card2.data.Nickname\n end\n return card1.data.Description < card2.data.Description\n else\n if card1.data.Nickname ~= card2.data.Nickname then\n return card1.data.Nickname > card2.data.Nickname\n end\n return card1.data.Description > card2.data.Description\n end\nend\nend)\n__bundle_register(\"playermat/Zones\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Sets up and returns coordinates for all possible spawn zones. Because Lua assigns tables by reference\n-- and there is no built-in function to copy a table this is relatively brute force.\n--\n-- Positions are all relative to the player mat, and most are consistent. The\n-- exception are the SetAside# zones, which are placed to the left of the mat\n-- for White/Green, and the right of the mat for Orange/Red.\n--\n-- Investigator: Investigator card area.\n-- Minicard: Placement for the investigator's minicard, just above the player mat\n-- Deck, Discard: Standard locations for the deck and discard piles.\n-- BlankTop: used for assets that start in play (e.g. Duke)\n-- Tarot, Hand1, Hand2, Ally, BlankBottom, Accessory, Arcane1, Arcane2, Body: Asset slot positions\n-- Threat[1-4]: Threat area slots. Threat[1-3] correspond to the named threat area slots, and Threat4 is the blank threat area slot.\n-- SetAside[1-3]: Column closest to the player mat, with 1 at the top and 3 at the bottom.\n-- SetAside[4-6]: Column farther away from the mat, with 4 at the top and 6 at the bottom.\n-- SetAside1: Permanent cards\n-- SetAside2: Bonded cards\n-- SetAside3: Ancestral Knowledge / Underworld Market\n-- SetAside4: Upgrade sheets for customizable cards\n-- SetAside5: Hunch Deck for Joe Diamond\n-- SetAside6: currently unused\nlocal playerMatGuids = {}\nplayerMatGuids[\"Red\"] = \"0840d5\"\nplayerMatGuids[\"Orange\"] = \"bd0ff4\"\nplayerMatGuids[\"White\"] = \"8b081b\"\nplayerMatGuids[\"Green\"] = \"383d8b\"\n\ncommonZones = {}\ncommonZones[\"Investigator\"] = { -1.17702, 0, 0.00209 }\ncommonZones[\"Minicard\"] = { -0.16, 0, -1.222326 }\ncommonZones[\"Deck\"] = { -1.822724, 0, -0.02940192 }\ncommonZones[\"Discard\"] = { -1.822451, 0, 0.6092291 }\ncommonZones[\"Ally\"] = { -0.6157398, 0, 0.02435675 }\ncommonZones[\"Body\"] = { -0.6306521, 0, 0.553170 }\ncommonZones[\"Hand1\"] = { 0.2155387, 0, 0.04257287 }\ncommonZones[\"Hand2\"] = { -0.1803701, 0, 0.03745948 }\ncommonZones[\"Arcane1\"] = { 0.2124223, 0, 0.5596902 }\ncommonZones[\"Arcane2\"] = { -0.1711275, 0, 0.5567944 }\ncommonZones[\"Tarot\"] = { 0.6016169, 0, 0.03273106 }\ncommonZones[\"Accessory\"] = { 0.6049907, 0, 0.5546234 }\ncommonZones[\"BlankTop\"] = { 1.758446, 0, 0.03965336 }\ncommonZones[\"BlankBottom\"] = { 1.754469, 0, 0.5634764 }\ncommonZones[\"Threat1\"] = { -0.9116555, 0, -0.6446251 }\ncommonZones[\"Threat2\"] = { -0.4544126, 0, -0.6428719 }\ncommonZones[\"Threat3\"] = { 0.002246313, 0, -0.6430681 }\ncommonZones[\"Threat4\"] = { 0.4590618, 0, -0.6432732 }\n\nZones = {}\nZones[\"White\"] = {}\nZones[\"White\"][\"Investigator\"] = commonZones[\"Investigator\"]\nZones[\"White\"][\"Minicard\"] = commonZones[\"Minicard\"]\nZones[\"White\"][\"Deck\"] = commonZones[\"Deck\"]\nZones[\"White\"][\"Discard\"] = commonZones[\"Discard\"]\nZones[\"White\"][\"Ally\"] = commonZones[\"Ally\"]\nZones[\"White\"][\"Body\"] = commonZones[\"Body\"]\nZones[\"White\"][\"Hand1\"] = commonZones[\"Hand1\"]\nZones[\"White\"][\"Hand2\"] = commonZones[\"Hand2\"]\nZones[\"White\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\nZones[\"White\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\nZones[\"White\"][\"Tarot\"] = commonZones[\"Tarot\"]\nZones[\"White\"][\"Accessory\"] = commonZones[\"Accessory\"]\nZones[\"White\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\nZones[\"White\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\nZones[\"White\"][\"Threat1\"] = commonZones[\"Threat1\"]\nZones[\"White\"][\"Threat2\"] = commonZones[\"Threat2\"]\nZones[\"White\"][\"Threat3\"] = commonZones[\"Threat3\"]\nZones[\"White\"][\"Threat4\"] = commonZones[\"Threat4\"]\nZones[\"White\"][\"SetAside1\"] = { 2.345893, 0, -0.520315 }\nZones[\"White\"][\"SetAside2\"] = { 2.345893, 0, 0.042552 }\nZones[\"White\"][\"SetAside3\"] = { 2.345893, 0, 0.605419 }\nZones[\"White\"][\"UnderSetAside3\"] = { 2.495893, 0, 0.805419 }\nZones[\"White\"][\"SetAside4\"] = { 2.775893, 0, -0.520315 }\nZones[\"White\"][\"SetAside5\"] = { 2.775893, 0, 0.042552 }\nZones[\"White\"][\"SetAside6\"] = { 2.775893, 0, 0.605419 }\nZones[\"White\"][\"UnderSetAside6\"] = { 2.925893, 0, 0.805419 }\n\nZones[\"Orange\"] = {}\nZones[\"Orange\"][\"Investigator\"] = commonZones[\"Investigator\"]\nZones[\"Orange\"][\"Minicard\"] = commonZones[\"Minicard\"]\nZones[\"Orange\"][\"Deck\"] = commonZones[\"Deck\"]\nZones[\"Orange\"][\"Discard\"] = commonZones[\"Discard\"]\nZones[\"Orange\"][\"Ally\"] = commonZones[\"Ally\"]\nZones[\"Orange\"][\"Body\"] = commonZones[\"Body\"]\nZones[\"Orange\"][\"Hand1\"] = commonZones[\"Hand1\"]\nZones[\"Orange\"][\"Hand2\"] = commonZones[\"Hand2\"]\nZones[\"Orange\"][\"Arcane1\"] = commonZones[\"Arcane1\"]\nZones[\"Orange\"][\"Arcane2\"] = commonZones[\"Arcane2\"]\nZones[\"Orange\"][\"Tarot\"] = commonZones[\"Tarot\"]\nZones[\"Orange\"][\"Accessory\"] = commonZones[\"Accessory\"]\nZones[\"Orange\"][\"BlankTop\"] = commonZones[\"BlankTop\"]\nZones[\"Orange\"][\"BlankBottom\"] = commonZones[\"BlankBottom\"]\nZones[\"Orange\"][\"Threat1\"] = commonZones[\"Threat1\"]\nZones[\"Orange\"][\"Threat2\"] = commonZones[\"Threat2\"]\nZones[\"Orange\"][\"Threat3\"] = commonZones[\"Threat3\"]\nZones[\"Orange\"][\"Threat4\"] = commonZones[\"Threat4\"]\nZones[\"Orange\"][\"SetAside1\"] = { -2.350362, 0, -0.520315 }\nZones[\"Orange\"][\"SetAside2\"] = { -2.350362, 0, 0.042552 }\nZones[\"Orange\"][\"SetAside3\"] = { -2.350362, 0, 0.605419 }\nZones[\"Orange\"][\"UnderSetAside3\"] = { -2.500362, 0, 0.80419 }\nZones[\"Orange\"][\"SetAside4\"] = { -2.7803627, 0, -0.520315 }\nZones[\"Orange\"][\"SetAside5\"] = { -2.7803627, 0, 0.042552 }\nZones[\"Orange\"][\"SetAside6\"] = { -2.7803627, 0, 0.605419 }\nZones[\"Orange\"][\"UnderSetAside6\"] = { -2.9303627, 0, 0.80419 }\n\n-- Green positions are the same as White and Red the same as Orange\nZones[\"Red\"] = Zones[\"Orange\"]\nZones[\"Green\"] = Zones[\"White\"]\n\n-- Gets the global position for the given zone on the specified player mat.\n---@param playerColor: Color name of the player mat to get the zone position for (e.g. \"Red\")\n---@param zoneName: Name of the zone to get the position for. See Zones object documentation for a list of valid zones.\n---@return: Global position table, or nil if an invalid player color or zone is specified\nfunction Zones.getZonePosition(playerColor, zoneName)\n if (playerColor ~= \"Red\"\n and playerColor ~= \"Orange\"\n and playerColor ~= \"White\"\n and playerColor ~= \"Green\") then\n return nil\n end\n return getObjectFromGUID(playerMatGuids[playerColor]).positionToWorld(Zones[playerColor][zoneName])\nend\n\n-- Return the global rotation for a card on the given player mat, based on its metadata.\n---@param playerColor: Color name of the player mat to get the rotation for (e.g. \"Red\")\n---@param cardMetadata: Table of card metadata. Metadata fields type and permanent are required; all others are optional.\n---@return: Global rotation vector for the given card. This will include the\n-- Y rotation to orient the card on the given player mat as well as a\n-- Z rotation to place the card face up or face down.\nfunction Zones.getDefaultCardRotation(playerColor, zone)\n local deckRotation = getObjectFromGUID(playerMatGuids[playerColor]).getRotation()\n\n if zone == \"Deck\" then\n deckRotation = deckRotation + Vector(0, 0, 180)\n end\n\n return deckRotation\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"greenDeck\":\"\",\"investigators\":true,\"loadNewest\":true,\"orangeDeck\":\"\",\"private\":true,\"redDeck\":\"\",\"whiteDeck\":\"\"}", "XmlUI": "" }, @@ -134838,12 +121287,12 @@ "GUID": "03804b", "Name": "Checker_white", "Transform": { - "posX": 77.46441, - "posY": 1.48507714, - "posZ": 4.351721, - "rotX": 359.98996, - "rotY": 270.000275, - "rotZ": 179.984528, + "posX": 77.464, + "posY": 1.485, + "posZ": 4.352, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 @@ -134878,7 +121327,7 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "LuaScript": "---\r\n--- Generated by EmmyLua(https://github.com/EmmyLua)\r\n--- Created by Whimsical.\r\n--- DateTime: 2021-08-19 6:39 a.m.\r\n---\r\n\r\nlocal Priority = {\r\n ERROR = 0,\r\n WARNING = 1,\r\n INFO = 2,\r\n DEBUG = 3\r\n}\r\n\r\n---@type ArkhamImportConfiguration\r\nconfiguration = {\r\n api_uri = \"https://arkhamdb.com/api/public\",\r\n priority = Priority.INFO,\r\n public_deck = \"decklist\",\r\n private_deck = \"deck\",\r\n cards = \"card\",\r\n taboo = \"taboos\",\r\n card_bag_guid = \"15bb07\",\r\n weaknesses_bag_guid = \"770c4e\",\r\n investigator_bag_guid = \"84a000\",\r\n minicard_bag_guid = \"80b12d\",\r\n ui_builder_guid = \"ddd2eb\",\r\n command_manager_guid = \"a0b1de\",\r\n bonded_cards = {\r\n [\"05313\"] = { -- Hallowed Mirror / Soothing Melody\r\n code = \"05314\",\r\n count = 3\r\n },\r\n [\"54002\"] = { -- Hallowed Mirror (3) / Soothing Melody\r\n code = \"05314\",\r\n count = 3\r\n },\r\n [\"05316\"] = { -- Occult Lexicon / Blood-Rite\r\n code = \"05317\",\r\n count = 3\r\n },\r\n [\"54004\"] = { -- Occult Lexicon (3) / Blood-Rite\r\n code = \"05317\",\r\n count = 3\r\n },\r\n [\"06018\"] = { -- The Hungering Blade / Bloodlust\r\n code = \"06019\",\r\n count = 3\r\n },\r\n [\"06330\"] = { -- Nightmare Bauble / Dream Parasite\r\n code = \"06331\",\r\n count = 3\r\n },\r\n [\"06030\"] = { -- Miss Doyle / Hope/ Zeal / Augur\r\n {\r\n code = \"06031\",\r\n count = 1\r\n },\r\n {\r\n code = \"06032\",\r\n count = 1\r\n },\r\n {\r\n code = \"06033\",\r\n count = 1\r\n }\r\n },\r\n [\"06013\"] = { -- Gate Box / Dream-Gate\r\n code = \"06015a\",\r\n count = 1\r\n },\r\n [\"06024\"] = { -- Crystallizer of Dreams / Guardian of the Crystallizer\r\n code = \"06025\",\r\n count = 2\r\n },\r\n [\"06112\"] = { -- Dream Diary / Essence of the Dream\r\n code = \"06113\",\r\n count = 1\r\n },\r\n [\"06236\"] = { -- Dream Diary / Essence of the Dream\r\n code = \"06113\",\r\n count = 1\r\n },\r\n [\"06237\"] = { -- Dream Diary / Essence of the Dream\r\n code = \"06113\",\r\n count = 1\r\n },\r\n [\"06238\"] = { -- Dream Diary / Essence of the Dream\r\n code = \"06113\",\r\n count = 1\r\n },\r\n [\"06276\"] = { -- Empty Vessel / Wish Eater\r\n code = \"06277\",\r\n count = 1\r\n },\r\n [\"06021\"] = { -- Segment of Onyx / Pendant of the Queen\r\n code = \"06022\",\r\n count = 1\r\n },\r\n [\"06027\"] = { -- Stargazing / The Stars Are Right\r\n code = \"06028\",\r\n count = 2\r\n },\r\n [\"06282\"] = { -- Summoned Hound / Unbound Beast\r\n code = \"06283\",\r\n count = 2\r\n }\r\n },\r\n default_zone_overrides = {\r\n [\"02014\"] = \"bonded\", -- Duke\r\n [\"03009\"] = \"bonded\", -- Sophie\r\n [\"06013\"] = \"bonded\", -- Gate Box\r\n [\"05014\"] = \"bonded\" -- Dark Insight\r\n },\r\n discriminators = {\r\n [\"53010\"] = \"Permanent\", -- On Your Own (Permanent)\r\n [\"01008\"] = \"Signature\", -- Daisy's Tote Bag\r\n [\"90002\"] = \"Advanced\", -- Daisy's Tote Bag Advanced\r\n [\"90003\"] = \"John Dee Translation (Advanced)\", -- The Necronomicon\r\n [\"01010\"] = \"Signature\", -- On the Lam\r\n [\"90009\"] = \"Advanced\", -- On the Lam\r\n [\"01011\"] = \"Signature\", -- Hospital Debts\r\n [\"90010\"] = \"Advanced\", -- Hospital Debts\r\n [\"01013\"] = \"Signature\", -- Dark Memory\r\n [\"90019\"] = \"Advanced\", -- Dark Memory\r\n [\"90018\"] = \"Artifact from Another Life (Advanced)\", -- Heirloom of Hyperborea\r\n [\"90030\"] = \"Advanced\", -- Roland's .38 Special\r\n\t\t[\"01006\"] = \"Signature\", -- Roland's .38 Special\r\n [\"90031\"] = \"Advanced\", -- Cover Up\r\n\t\t[\"01007\"] = \"Signature\", -- Cover Up\r\n [\"05186\"] = \"Guardian\", -- .45 Thompson\r\n [\"05187\"] = \"Rogue\", -- .45 Thompson\r\n [\"05188\"] = \"Seeker\", -- Scroll of Secrets\r\n [\"05189\"] = \"Mystic\", -- Scroll of Secrets\r\n [\"05190\"] = \"Rogue\", -- Tennessee Sour Mash\r\n [\"05191\"] = \"Survivor\", -- Tennessee Sour Mash\r\n [\"05192\"] = \"Guardian\", -- Enchanted Blade\r\n [\"05193\"] = \"Mystic\", -- Enchanted Blade\r\n [\"05194\"] = \"Seeker\", -- Grisly Totem\r\n [\"05195\"] = \"Survivor\", -- Grisly Totem\r\n [\"06015a\"] = \"\", -- Dream-Gate\r\n },\r\n zones = {\r\n default = {\r\n position = Vector(0.285, 1.5, 0.40),\r\n is_facedown = true\r\n },\r\n permanent = {\r\n position = Vector(-0.285, 1.5, 0.40),\r\n is_facedown = false\r\n },\r\n weakness = {\r\n position = Vector(-0.855, 1.5, 0.40),\r\n is_facedown = true\r\n },\r\n bonded = {\r\n position = Vector(-1.425, 1.5, 0.40),\r\n is_facedown = false\r\n },\r\n investigator = {\r\n position = Vector(1.150711, 1.5, 0.454833),\r\n is_facedown = false\r\n }\r\n },\r\n debug_deck_id = nil,\r\n}", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"arkhamdb/Configuration\", function(require, _LOADED, __bundle_register, __bundle_modules)\n---\n--- Generated by EmmyLua(https://github.com/EmmyLua)\n--- Created by Whimsical.\n--- DateTime: 2021-08-19 6:39 a.m.\n---\n\nlocal Priority = {\n ERROR = 0,\n WARNING = 1,\n INFO = 2,\n DEBUG = 3\n}\n\n---@type ArkhamImportConfiguration\nconfiguration = {\n api_uri = \"https://arkhamdb.com/api/public\",\n priority = Priority.INFO,\n public_deck = \"decklist\",\n private_deck = \"deck\",\n cards = \"card\",\n taboo = \"taboos\",\n card_bag_guid = \"15bb07\",\n weaknesses_bag_guid = \"770c4e\",\n investigator_bag_guid = \"84a000\",\n minicard_bag_guid = \"80b12d\",\n ui_builder_guid = \"ddd2eb\",\n command_manager_guid = \"a0b1de\",\n bonded_cards = {\n [\"05313\"] = { -- Hallowed Mirror / Soothing Melody\n code = \"05314\",\n count = 3\n },\n [\"54002\"] = { -- Hallowed Mirror (3) / Soothing Melody\n code = \"05314\",\n count = 3\n },\n [\"05316\"] = { -- Occult Lexicon / Blood-Rite\n code = \"05317\",\n count = 3\n },\n [\"54004\"] = { -- Occult Lexicon (3) / Blood-Rite\n code = \"05317\",\n count = 3\n },\n [\"06018\"] = { -- The Hungering Blade / Bloodlust\n code = \"06019\",\n count = 3\n },\n [\"06330\"] = { -- Nightmare Bauble / Dream Parasite\n code = \"06331\",\n count = 3\n },\n [\"06030\"] = { -- Miss Doyle / Hope/ Zeal / Augur\n {\n code = \"06031\",\n count = 1\n },\n {\n code = \"06032\",\n count = 1\n },\n {\n code = \"06033\",\n count = 1\n }\n },\n [\"06013\"] = { -- Gate Box / Dream-Gate\n code = \"06015a\",\n count = 1\n },\n [\"06024\"] = { -- Crystallizer of Dreams / Guardian of the Crystallizer\n code = \"06025\",\n count = 2\n },\n [\"06112\"] = { -- Dream Diary / Essence of the Dream\n code = \"06113\",\n count = 1\n },\n [\"06236\"] = { -- Dream Diary / Essence of the Dream\n code = \"06113\",\n count = 1\n },\n [\"06237\"] = { -- Dream Diary / Essence of the Dream\n code = \"06113\",\n count = 1\n },\n [\"06238\"] = { -- Dream Diary / Essence of the Dream\n code = \"06113\",\n count = 1\n },\n [\"06276\"] = { -- Empty Vessel / Wish Eater\n code = \"06277\",\n count = 1\n },\n [\"06021\"] = { -- Segment of Onyx / Pendant of the Queen\n code = \"06022\",\n count = 1\n },\n [\"06027\"] = { -- Stargazing / The Stars Are Right\n code = \"06028\",\n count = 2\n },\n [\"06282\"] = { -- Summoned Hound / Unbound Beast\n code = \"06283\",\n count = 2\n }\n },\n default_zone_overrides = {\n [\"02014\"] = \"bonded\", -- Duke\n [\"03009\"] = \"bonded\", -- Sophie\n [\"06013\"] = \"bonded\", -- Gate Box\n [\"05014\"] = \"bonded\" -- Dark Insight\n },\n discriminators = {\n [\"53010\"] = \"Permanent\", -- On Your Own (Permanent)\n [\"01008\"] = \"Signature\", -- Daisy's Tote Bag\n [\"90002\"] = \"Advanced\", -- Daisy's Tote Bag Advanced\n [\"90003\"] = \"John Dee Translation (Advanced)\", -- The Necronomicon\n [\"01010\"] = \"Signature\", -- On the Lam\n [\"90009\"] = \"Advanced\", -- On the Lam\n [\"01011\"] = \"Signature\", -- Hospital Debts\n [\"90010\"] = \"Advanced\", -- Hospital Debts\n [\"01013\"] = \"Signature\", -- Dark Memory\n [\"90019\"] = \"Advanced\", -- Dark Memory\n [\"90018\"] = \"Artifact from Another Life (Advanced)\", -- Heirloom of Hyperborea\n [\"90030\"] = \"Advanced\", -- Roland's .38 Special\n\t\t[\"01006\"] = \"Signature\", -- Roland's .38 Special\n [\"90031\"] = \"Advanced\", -- Cover Up\n\t\t[\"01007\"] = \"Signature\", -- Cover Up\n [\"05186\"] = \"Guardian\", -- .45 Thompson\n [\"05187\"] = \"Rogue\", -- .45 Thompson\n [\"05188\"] = \"Seeker\", -- Scroll of Secrets\n [\"05189\"] = \"Mystic\", -- Scroll of Secrets\n [\"05190\"] = \"Rogue\", -- Tennessee Sour Mash\n [\"05191\"] = \"Survivor\", -- Tennessee Sour Mash\n [\"05192\"] = \"Guardian\", -- Enchanted Blade\n [\"05193\"] = \"Mystic\", -- Enchanted Blade\n [\"05194\"] = \"Seeker\", -- Grisly Totem\n [\"05195\"] = \"Survivor\", -- Grisly Totem\n [\"06015a\"] = \"\", -- Dream-Gate\n },\n zones = {\n default = {\n position = Vector(0.285, 1.5, 0.40),\n is_facedown = true\n },\n permanent = {\n position = Vector(-0.285, 1.5, 0.40),\n is_facedown = false\n },\n weakness = {\n position = Vector(-0.855, 1.5, 0.40),\n is_facedown = true\n },\n bonded = {\n position = Vector(-1.425, 1.5, 0.40),\n is_facedown = false\n },\n investigator = {\n position = Vector(1.150711, 1.5, 0.454833),\n is_facedown = false\n }\n },\n debug_deck_id = nil,\n}\nend)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"arkhamdb/Configuration\")\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", "XmlUI": "" }, @@ -134886,15 +121335,15 @@ "GUID": "280086", "Name": "Custom_Token", "Transform": { - "posX": 77.1586761, - "posY": 1.2837739, - "posZ": 7.589117, - "rotX": 359.99, - "rotY": 269.999969, - "rotZ": 359.984558, - "scaleX": 0.143845782, + "posX": 77.159, + "posY": 1.284, + "posZ": 7.589, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.14, "scaleY": 1.0, - "scaleZ": 0.143845782 + "scaleZ": 0.14 }, "Nickname": "Drawing Tool", "Description": "Enables drawing lines between objects with Numpad 0.\n\nLong press it to only draw the lines to the hovered object.\n\nSee context menu for additional information.", @@ -134935,7 +121384,7 @@ "Stackable": false } }, - "LuaScript": "-- Drawing Tool\r\n-- created by: Chr1Z\r\n-- original by: Whimsical\r\n-- description: draws lines between selected objects\r\ninformation = {\r\n version = \"1.1\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\n-- save \"lines\" to be able to remove them after loading\r\nfunction onSave() return JSON.encode(lines) end\r\n\r\n-- load data and add context menu\r\nfunction onload(saved_data)\r\n lines = JSON.decode(saved_data) or {}\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Drawing Tool v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n printToAll(\"original concept by Whimsical\", \"White\")\r\n end)\r\nend\r\n\r\n-- create timer when numpad 0 is pressed\r\nfunction onScriptingButtonDown(index, player_color)\r\n if index ~= 10 then return end\r\n TimerID = Wait.time(function() draw_from(Player[player_color]) end, 1)\r\nend\r\n\r\n-- called for long press of numpad 0, draws lines from hovered object to selected objects\r\nfunction draw_from(player)\r\n local source = player.getHoverObject()\r\n if not source then return end\r\n\r\n for _, item in ipairs(player.getSelectedObjects()) do\r\n if item.getGUID() ~= source.getGUID() then\r\n if item.getGUID() > source.getGUID() then\r\n draw_with_pair(item, source)\r\n else\r\n draw_with_pair(source, item)\r\n end\r\n end\r\n end\r\n\r\n process_lines()\r\nend\r\n\r\n-- general drawing of all lines between selected objects\r\nfunction onScriptingButtonUp(index, player_color)\r\n if index ~= 10 then return end\r\n -- returns true only if there is a timer to cancel. If this is false then we've waited longer than a second.\r\n if not Wait.stop(TimerID) then return end\r\n\r\n local items = Player[player_color].getSelectedObjects()\r\n if #items < 2 then\r\n broadcastToColor(\"You must have at least two items selected (currently: \" .. #items .. \").\", player_color, \"Red\")\r\n return\r\n end\r\n\r\n table.sort(items, function(a, b) return a.getGUID() > b.getGUID() end)\r\n\r\n for f = 1, #items - 1 do\r\n for s = f + 1, #items do\r\n draw_with_pair(items[f], items[s])\r\n end\r\n end\r\n\r\n process_lines()\r\nend\r\n\r\n-- adds two objects to table of vector lines\r\nfunction draw_with_pair(first, second)\r\n local guid_first = first.getGUID()\r\n local guid_second = second.getGUID()\r\n\r\n if Global.getVectorLines() == nil then lines = {} end\r\n if not lines[guid_first] then lines[guid_first] = {} end\r\n\r\n if lines[guid_first][guid_second] then\r\n lines[guid_first][guid_second] = nil\r\n else\r\n lines[guid_first][guid_second] = { points = { first.getPosition(), second.getPosition() }, color = \"White\" }\r\n end\r\nend\r\n\r\n-- updates the global vector lines based on \"lines\"\r\nfunction process_lines()\r\n local drawing = {}\r\n\r\n for _, first in pairs(lines) do\r\n for _, data in pairs(first) do\r\n table.insert(drawing, data)\r\n end\r\n end\r\n\r\n Global.setVectorLines(drawing)\r\nend", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"util/ConnectionDrawingTool\")\nend)\n__bundle_register(\"util/ConnectionDrawingTool\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Drawing Tool\n-- created by: Chr1Z\n-- original by: Whimsical\n-- description: draws lines between selected objects\ninformation = {\n version = \"1.1\",\n last_updated = \"10.10.2022\"\n}\n\n-- save \"lines\" to be able to remove them after loading\nfunction onSave() return JSON.encode(lines) end\n\n-- load data and add context menu\nfunction onload(saved_data)\n lines = JSON.decode(saved_data) or {}\n\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Drawing Tool v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n printToAll(\"original concept by Whimsical\", \"White\")\n end)\nend\n\n-- create timer when numpad 0 is pressed\nfunction onScriptingButtonDown(index, player_color)\n if index ~= 10 then return end\n TimerID = Wait.time(function() draw_from(Player[player_color]) end, 1)\nend\n\n-- called for long press of numpad 0, draws lines from hovered object to selected objects\nfunction draw_from(player)\n local source = player.getHoverObject()\n if not source then return end\n\n for _, item in ipairs(player.getSelectedObjects()) do\n if item.getGUID() ~= source.getGUID() then\n if item.getGUID() > source.getGUID() then\n draw_with_pair(item, source)\n else\n draw_with_pair(source, item)\n end\n end\n end\n\n process_lines()\nend\n\n-- general drawing of all lines between selected objects\nfunction onScriptingButtonUp(index, player_color)\n if index ~= 10 then return end\n -- returns true only if there is a timer to cancel. If this is false then we've waited longer than a second.\n if not Wait.stop(TimerID) then return end\n\n local items = Player[player_color].getSelectedObjects()\n if #items < 2 then\n broadcastToColor(\"You must have at least two items selected (currently: \" .. #items .. \").\", player_color, \"Red\")\n return\n end\n\n table.sort(items, function(a, b) return a.getGUID() > b.getGUID() end)\n\n for f = 1, #items - 1 do\n for s = f + 1, #items do\n draw_with_pair(items[f], items[s])\n end\n end\n\n process_lines()\nend\n\n-- adds two objects to table of vector lines\nfunction draw_with_pair(first, second)\n local guid_first = first.getGUID()\n local guid_second = second.getGUID()\n\n if Global.getVectorLines() == nil then lines = {} end\n if not lines[guid_first] then lines[guid_first] = {} end\n\n if lines[guid_first][guid_second] then\n lines[guid_first][guid_second] = nil\n else\n lines[guid_first][guid_second] = { points = { first.getPosition(), second.getPosition() }, color = \"White\" }\n end\nend\n\n-- updates the global vector lines based on \"lines\"\nfunction process_lines()\n local drawing = {}\n\n for _, first in pairs(lines) do\n for _, data in pairs(first) do\n table.insert(drawing, data)\n end\n end\n\n Global.setVectorLines(drawing)\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"e8e04b\":[]}", "XmlUI": "" }, @@ -134943,12 +121392,12 @@ "GUID": "b7b45b", "Name": "Custom_Token", "Transform": { - "posX": -10.357626, - "posY": 1.6745646, - "posZ": 17.0628529, - "rotX": 359.9201, - "rotY": 270.033356, - "rotZ": 0.01679938, + "posX": -10.358, + "posY": 1.675, + "posZ": 17.063, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 0.5, "scaleY": 1.0, "scaleZ": 0.5 @@ -134962,9 +121411,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.374522835, - "g": 0.374522835, - "b": 0.374522835 + "r": 0.374519944, + "g": 0.374519944, + "b": 0.374519944 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -134992,25 +121441,25 @@ "Stackable": false } }, - "LuaScript": "-- Playmat Image Swapper\r\n-- updated by: Chr1Z\r\n-- original by: -\r\n-- description: changes the big playmats image\r\ninformation = {\r\n version = \"1.1\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\ndefaultURL = \"http://cloud-3.steamusercontent.com/ugc/998015670465071049/FFAE162920D67CF38045EFBD3B85AD0F916147B2/\"\r\n\r\n-- parameters for open/close button for reusing\r\nBUTTON_PARAMETERS = {}\r\nBUTTON_PARAMETERS.function_owner = self\r\nBUTTON_PARAMETERS.click_function = \"click_toggleControl\"\r\nBUTTON_PARAMETERS.height = 1500\r\nBUTTON_PARAMETERS.width = 1500\r\nBUTTON_PARAMETERS.color = { 1, 1, 1, 0 }\r\n\r\nfunction onload()\r\n controlActive = false\r\n createOpenCloseButton()\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Playmat Image Swapper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n printToAll(\"Original made by unknown\", \"White\")\r\n end)\r\nend\r\n\r\n-- click function for main button\r\nfunction click_toggleControl()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n controlActive = not controlActive\r\n createOpenCloseButton()\r\n\r\n if not controlActive then return end\r\n\r\n -- creates the label, input box and apply button\r\n self.createButton({\r\n function_owner = self,\r\n label = \"Playmat Image Swapper\",\r\n tooltip = \"\",\r\n click_function = \"none\",\r\n position = { 0, 0.15, 2.2 },\r\n height = 0,\r\n width = 0,\r\n font_size = 300,\r\n font_color = { 1, 1, 1 }\r\n })\r\n\r\n self.createInput({\r\n function_owner = self,\r\n label = \"URL\",\r\n tooltip = \"Enter URL for playmat image\",\r\n input_function = \"none\",\r\n alignment = 3,\r\n position = { 0, 0.15, 3 },\r\n height = 323,\r\n width = 4000,\r\n font_size = 300\r\n })\r\n\r\n self.createButton({\r\n function_owner = self,\r\n label = \"Apply Image\\nTo Playmat\",\r\n tooltip = \"Left-Click: Apply URL\\nRight-Click: Reset to default image\",\r\n click_function = \"click_applySurface\",\r\n position = { 0, 0.15, 4.1 },\r\n height = 460,\r\n width = 1400,\r\n font_size = 200\r\n })\r\nend\r\n\r\n-- click function for apply button\r\nfunction click_applySurface(_, _, isRightClick)\r\n if isRightClick then\r\n updateSurface(defaultURL)\r\n else\r\n updateSurface(self.getInputs()[1].value)\r\n end\r\nend\r\n\r\n-- input function for the input box\r\nfunction none() end\r\n\r\n-- main function (can be called by other objects)\r\nfunction updateSurface(newURL)\r\n local obj_surface = getObjectFromGUID(\"721ba2\")\r\n local customInfo = obj_surface.getCustomObject()\r\n\r\n if newURL ~= \"\" and newURL ~= nil and newURL ~= defaultURL then\r\n customInfo.image = newURL\r\n broadcastToAll(\"New Playmat Image Applied\", { 0.2, 0.9, 0.2 })\r\n else\r\n customInfo.image = defaultURL\r\n broadcastToAll(\"Default Playmat Image Applied\", { 0.2, 0.9, 0.2 })\r\n end\r\n\r\n obj_surface.setCustomObject(customInfo)\r\n obj_surface = obj_surface.reload()\r\nend\r\n\r\n-- creates the main button\r\nfunction createOpenCloseButton()\r\n if controlActive then\r\n BUTTON_PARAMETERS.tooltip = \"Close Playmat Panel\"\r\n else\r\n BUTTON_PARAMETERS.tooltip = \"Open Playmat Panel\"\r\n end\r\n self.createButton(BUTTON_PARAMETERS)\r\nend\r\n", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"core/PlayAreaSelector\")\nend)\n__bundle_register(\"core/PlayAreaSelector\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Playmat Image Swapper\n-- updated by: Chr1Z\n-- original by: -\n-- description: changes the big playmats image\ninformation = {\n version = \"1.2\",\n last_updated = \"12.11.2022\"\n}\n\ndefaultURL = \"http://cloud-3.steamusercontent.com/ugc/998015670465071049/FFAE162920D67CF38045EFBD3B85AD0F916147B2/\"\n\n-- parameters for open/close button for reusing\nlocal BUTTON_PARAMETERS = {}\nBUTTON_PARAMETERS.function_owner = self\nBUTTON_PARAMETERS.click_function = \"click_toggleControl\"\nBUTTON_PARAMETERS.height = 1500\nBUTTON_PARAMETERS.width = 1500\nBUTTON_PARAMETERS.color = { 1, 1, 1, 0 }\n\nfunction onLoad()\n controlActive = false\n createOpenCloseButton()\n\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Playmat Image Swapper v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n printToAll(\"Original made by unknown\", \"White\")\n end)\nend\n\n-- click function for main button\nfunction click_toggleControl()\n self.clearButtons()\n self.clearInputs()\n\n controlActive = not controlActive\n createOpenCloseButton()\n\n if not controlActive then return end\n\n -- creates the label, input box and apply button\n self.createButton({\n function_owner = self,\n label = \"Playmat Image Swapper\",\n tooltip = \"\",\n click_function = \"none\",\n position = { 0, 0.15, 2.2 },\n height = 0,\n width = 0,\n font_size = 300,\n font_color = { 1, 1, 1 }\n })\n\n self.createInput({\n function_owner = self,\n label = \"URL\",\n tooltip = \"Enter URL for playmat image\",\n input_function = \"none\",\n alignment = 3,\n position = { 0, 0.15, 3 },\n height = 323,\n width = 4000,\n font_size = 300\n })\n\n self.createButton({\n function_owner = self,\n label = \"Apply Image\\nTo Playmat\",\n tooltip = \"Left-Click: Apply URL\\nRight-Click: Reset to default image\",\n click_function = \"click_applySurface\",\n position = { 0, 0.15, 4.1 },\n height = 460,\n width = 1400,\n font_size = 200\n })\nend\n\n-- click function for apply button\nfunction click_applySurface(_, _, isRightClick)\n if isRightClick then\n updateSurface()\n else\n updateSurface(self.getInputs()[1].value)\n end\nend\n\n-- input function for the input box\nfunction none() end\n\n-- main function (can be called by other objects)\nfunction updateSurface(newURL)\n local playArea = getObjectFromGUID(\"721ba2\")\n local customInfo = playArea.getCustomObject()\n\n if newURL ~= \"\" and newURL ~= nil and newURL ~= defaultURL then\n customInfo.image = newURL\n broadcastToAll(\"New Playmat Image Applied\", { 0.2, 0.9, 0.2 })\n else\n customInfo.image = defaultURL\n broadcastToAll(\"Default Playmat Image Applied\", { 0.2, 0.9, 0.2 })\n end\n\n playArea.setCustomObject(customInfo)\n\n -- get custom data helper and call it after reloading\n local guid = playArea.getVar(\"custom_data_helper_guid\")\n playArea = playArea.reload()\n\n if guid ~= nil then\n Wait.time(function() playArea.call(\"updateLocations\", { guid }) end, 1)\n end\nend\n\n-- creates the main button\nfunction createOpenCloseButton()\n BUTTON_PARAMETERS.tooltip = (controlActive and \"Close\" or \"Open\") .. \" Playmat Panel\"\n self.createButton(BUTTON_PARAMETERS)\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "{\"cd\":{\"move\":false,\"scale\":false},\"tid\":[]}", "XmlUI": "" }, { - "GUID": "dfbb48", - "Name": "Custom_PDF", + "GUID": "15bb07", + "Name": "Bag", "Transform": { - "posX": 25.30562, - "posY": 1.4426384, - "posZ": -12.3729076, - "rotX": 359.9204, - "rotY": 270.019653, - "rotZ": 0.0172181334, - "scaleX": 2.64039636, + "posX": 77.886, + "posY": 1.043, + "posZ": 27.031, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 1.0, "scaleY": 1.0, - "scaleZ": 2.64039636 + "scaleZ": 1.0 }, - "Nickname": "", + "Nickname": "All Player Cards", "Description": "", "GMNotes": "", "AltLookAngle": { @@ -135019,13 +121468,13 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 + "r": 0.7058823, + "g": 0.366520882, + "b": 0.0 }, "LayoutGroupSortIndex": 0, "Value": 0, - "Locked": false, + "Locked": true, "Grid": true, "Snap": true, "IgnoreFoW": false, @@ -135037,33 +121486,94072 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1895477850713113098/60A5058DD7BA660434769C6E386FAFAA814FBDDE/", - "PDFPassword": "", - "PDFPage": 0, - "PDFPageOffset": 0 + "MaterialIndex": -1, + "MeshIndex": -1, + "Bag": { + "Order": 0 }, - "LuaScript": "", + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/AllCardsBag\")\nend)\n__bundle_register(\"playercards/AllCardsBag\", function(require, _LOADED, __bundle_register, __bundle_modules)\n\n-- Position to check for weaknesses. Everything with X and Z less\n-- than these values (down and right on the table) will be checked\nlocal WEAKNESS_CHECK_X = 15\nlocal WEAKNESS_CHECK_Z = 37\n\nlocal cardIdIndex = { }\nlocal classAndLevelIndex = { }\nlocal basicWeaknessList = { }\n\nlocal indexingDone = false\nlocal allowRemoval = false\n\nfunction onLoad()\n self.addContextMenuItem(\"Rebuild Index\", startIndexBuild)\n math.randomseed(os.time())\n Wait.frames(startIndexBuild, 30)\nend\n\n-- Called by Hotfix bags when they load. If we are still loading indexes, then\n-- the all cards and hotfix bags are being loaded together, and we can ignore\n-- this call as the hotfix will be included in the initial indexing. If it is\n-- called once indexing is complete it means the hotfix bag has been added\n-- later, and we should rebuild the index to integrate the hotfix bag.\nfunction rebuildIndexForHotfix()\n if (indexingDone) then\n startIndexBuild()\n end\nend\n\n-- Resets all current bag indexes\nfunction clearIndexes()\n indexingDone = false\n cardIdIndex = { }\n classAndLevelIndex = { }\n classAndLevelIndex[\"Guardian-upgrade\"] = { }\n classAndLevelIndex[\"Seeker-upgrade\"] = { }\n classAndLevelIndex[\"Mystic-upgrade\"] = { }\n classAndLevelIndex[\"Survivor-upgrade\"] = { }\n classAndLevelIndex[\"Rogue-upgrade\"] = { }\n classAndLevelIndex[\"Neutral-upgrade\"] = { }\n classAndLevelIndex[\"Guardian-level0\"] = { }\n classAndLevelIndex[\"Seeker-level0\"] = { }\n classAndLevelIndex[\"Mystic-level0\"] = { }\n classAndLevelIndex[\"Survivor-level0\"] = { }\n classAndLevelIndex[\"Rogue-level0\"] = { }\n classAndLevelIndex[\"Neutral-level0\"] = { }\n basicWeaknessList = { }\nend\n\n-- Clears the bag indexes and starts the coroutine to rebuild the indexes\nfunction startIndexBuild(playerColor)\n clearIndexes()\n startLuaCoroutine(self, \"buildIndex\")\nend\n\nfunction onObjectLeaveContainer(container, object)\n if (container == self and not allowRemoval) then\n broadcastToAll(\n \"Removing cards from the All Player Cards bag may break some functions. Please replace the card.\",\n {0.9, 0.2, 0.2}\n )\n end\nend\n\n-- Debug option to suppress the warning when cards are removed from the bag\nfunction setAllowCardRemoval()\n allowRemoval = true\nend\n\n-- Create the card indexes by iterating all cards in the bag, parsing their\n-- metadata, and creating the keyed lookup tables for the cards. This is a\n-- coroutine which will spread the workload by processing 20 cards before\n-- yielding. Based on the current count of cards this will require\n-- approximately 60 frames to complete.\nfunction buildIndex()\n indexingDone = false\n if (self.getData().ContainedObjects == nil) then\n return 1\n end\n for i, cardData in ipairs(self.getData().ContainedObjects) do\n local cardMetadata = JSON.decode(cardData.GMNotes)\n if (cardMetadata ~= nil) then\n addCardToIndex(cardData, cardMetadata)\n end\n if (i % 20 == 0) then\n coroutine.yield(0)\n end\n end\n local hotfixBags = getObjectsWithTag(\"AllCardsHotfix\")\n for _, hotfixBag in ipairs(hotfixBags) do\n if (#hotfixBag.getObjects() > 0) then\n for i, cardData in ipairs(hotfixBag.getData().ContainedObjects) do\n local cardMetadata = JSON.decode(cardData.GMNotes)\n if (cardMetadata ~= nil) then\n addCardToIndex(cardData, cardMetadata)\n end\n end\n end\n end\n buildSupplementalIndexes()\n indexingDone = true\n return 1\nend\n\n-- Adds a card to any indexes it should be a part of, based on its metadata.\n-- Param cardData: TTS object data for the card\n-- Param cardMetadata: SCED metadata for the card\nfunction addCardToIndex(cardData, cardMetadata)\n cardIdIndex[cardMetadata.id] = { data = cardData, metadata = cardMetadata }\n if (cardMetadata.alternate_ids ~= nil) then\n for _, alternateId in ipairs(cardMetadata.alternate_ids) do\n cardIdIndex[alternateId] = { data = cardData, metadata = cardMetadata }\n end\n end\nend\n\nfunction buildSupplementalIndexes()\n for cardId, card in pairs(cardIdIndex) do\n local cardData = card.data\n local cardMetadata = card.metadata\n -- If the ID key and the metadata ID don't match this is a duplicate card created by an\n -- alternate_id, and we should skip it\n if (cardId == cardMetadata.id) then\n -- Add card to the basic weakness list, if appropriate. Some weaknesses have\n -- multiple copies, and are added multiple times\n if (cardMetadata.weakness and cardMetadata.basicWeaknessCount ~= nil) then\n for i = 1, cardMetadata.basicWeaknessCount do\n table.insert(basicWeaknessList, cardMetadata.id)\n end\n end\n\n -- Add the card to the appropriate class and level indexes\n local isGuardian = false\n local isSeeker = false\n local isMystic = false\n local isRogue = false\n local isSurvivor = false\n local isNeutral = false\n local upgradeKey\n -- Excludes signature cards (which have no class or level) and alternate\n -- ID entries\n if (cardMetadata.class ~= nil and cardMetadata.level ~= nil) then\n isGuardian = string.match(cardMetadata.class, \"Guardian\")\n isSeeker = string.match(cardMetadata.class, \"Seeker\")\n isMystic = string.match(cardMetadata.class, \"Mystic\")\n isRogue = string.match(cardMetadata.class, \"Rogue\")\n isSurvivor = string.match(cardMetadata.class, \"Survivor\")\n isNeutral = string.match(cardMetadata.class, \"Neutral\")\n if (cardMetadata.level > 0) then\n upgradeKey = \"-upgrade\"\n else\n upgradeKey = \"-level0\"\n end\n if (isGuardian) then\n table.insert(classAndLevelIndex[\"Guardian\"..upgradeKey], cardMetadata.id)\n end\n if (isSeeker) then\n table.insert(classAndLevelIndex[\"Seeker\"..upgradeKey], cardMetadata.id)\n end\n if (isMystic) then\n table.insert(classAndLevelIndex[\"Mystic\"..upgradeKey], cardMetadata.id)\n end\n if (isRogue) then\n table.insert(classAndLevelIndex[\"Rogue\"..upgradeKey], cardMetadata.id)\n end\n if (isSurvivor) then\n table.insert(classAndLevelIndex[\"Survivor\"..upgradeKey], cardMetadata.id)\n end\n if (isNeutral) then\n table.insert(classAndLevelIndex[\"Neutral\"..upgradeKey], cardMetadata.id)\n end\n end\n end\n end\n for _, indexTable in pairs(classAndLevelIndex) do\n table.sort(indexTable, cardComparator)\n end\nend\n\n-- Comparison function used to sort the class card bag indexes. Sorts by card\n-- level, then name, then subname.\nfunction cardComparator(id1, id2)\n local card1 = cardIdIndex[id1]\n local card2 = cardIdIndex[id2]\n\n if (card1.metadata.level ~= card2.metadata.level) then\n return card1.metadata.level < card2.metadata.level\n end\n if (card1.data.Nickname ~= card2.data.Nickname) then\n return card1.data.Nickname < card2.data.Nickname\n end\n return card1.data.Description < card2.data.Description\nend\n\nfunction isIndexReady()\n return indexingDone\nend\n\n-- Returns a specific card from the bag, based on ArkhamDB ID\n-- Params table:\n-- id: String ID of the card to retrieve\n-- Return: If the indexes are still being constructed, an empty table is\n-- returned. Otherwise, a single table with the following fields\n-- cardData: TTS object data, suitable for spawning the card\n-- cardMetadata: Table of parsed metadata\nfunction getCardById(params)\n if (not indexingDone) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return { }\n end\n return cardIdIndex[params.id]\nend\n\n-- Returns a list of cards from the bag matching a class and level (0 or upgraded)\n-- Params table:\n-- class: String class to retrieve (\"Guardian\", \"Seeker\", etc)\n-- isUpgraded: true for upgraded cards (Level 1-5), false for Level 0\n-- Return: If the indexes are still being constructed, returns an empty table.\n-- Otherwise, a list of tables, each with the following fields\n-- cardData: TTS object data, suitable for spawning the card\n-- cardMetadata: Table of parsed metadata\nfunction getCardsByClassAndLevel(params)\n if (not indexingDone) then\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\n return { }\n end\n local upgradeKey\n if (params.upgraded) then\n upgradeKey = \"-upgrade\"\n else\n upgradeKey = \"-level0\"\n end\n return classAndLevelIndex[params.class..upgradeKey];\nend\n\n-- Searches the bag for cards which match the given name and returns a list. Note that this is\n-- an O(n) search without index support. It may be slow.\n-- Parameter array must contain these fields to define the search:\n-- name String or string fragment to search for names\n-- exact Whether the name match should be exact\nfunction getCardsByName(params)\n local name = params.name\n local exact = params.exact\n local results = { }\n -- Track cards (by ID) that we've added to avoid duplicates that may come from alternate IDs\n local addedCards = { }\n for _, cardData in pairs(cardIdIndex) do\n if (not addedCards[cardData.metadata.id]) then\n if (exact and (string.lower(cardData.data.Nickname) == string.lower(name)))\n or (not exact and string.find(string.lower(cardData.data.Nickname), string.lower(name), 1, true)) then\n table.insert(results, cardData)\n addedCards[cardData.metadata.id] = true\n end\n end\n end\n return results\nend\n\n-- Gets a random basic weakness from the bag. Once a given ID has been returned\n-- it will be removed from the list and cannot be selected again until a reload\n-- occurs or the indexes are rebuilt, which will refresh the list to include all\n-- weaknesses.\n-- Return: String ID of the selected weakness.\nfunction getRandomWeaknessId()\n local availableWeaknesses = buildAvailableWeaknesses()\n if (#availableWeaknesses > 0) then\n return availableWeaknesses[math.random(#availableWeaknesses)]\n end\nend\n\n-- Constructs a list of available basic weaknesses by starting with the full pool of basic\n-- weaknesses then removing any which are currently in the play or deck construction areas\n-- Return: Table array of weakness IDs which are valid to choose from\nfunction buildAvailableWeaknesses()\n local weaknessesInPlay = { }\n local allObjects = getAllObjects()\n for _, object in ipairs(allObjects) do\n if (object.name == \"Deck\" and isInPlayArea(object)) then\n for _, cardData in ipairs(object.getData().ContainedObjects) do\n local cardMetadata = JSON.decode(cardData.GMNotes)\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\n end\n elseif (object.name == \"Card\" and isInPlayArea(object)) then\n local cardMetadata = JSON.decode(object.getGMNotes())\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\n end\n end\n\n local availableWeaknesses = { }\n for _, weaknessId in ipairs(basicWeaknessList) do\n if (weaknessesInPlay[weaknessId] ~= nil and weaknessesInPlay[weaknessId] > 0) then\n weaknessesInPlay[weaknessId] = weaknessesInPlay[weaknessId] - 1\n else\n table.insert(availableWeaknesses, weaknessId)\n end\n end\n return availableWeaknesses\nend\n\n-- Helper function that adds one to the table entry for the number of weaknesses in play\nfunction incrementWeaknessCount(table, cardMetadata)\n if (isBasicWeakness(cardMetadata)) then\n if (table[cardMetadata.id] == nil) then\n table[cardMetadata.id] = 1\n else\n table[cardMetadata.id] = table[cardMetadata.id] + 1\n end\n end\nend\n\nfunction isInPlayArea(object)\n if (object == nil) then\n return false\n end\n local position = object.getPosition()\n return position.x < WEAKNESS_CHECK_X\n and position.z < WEAKNESS_CHECK_Z\nend\nfunction isBasicWeakness(cardMetadata)\n return cardMetadata ~= nil\n and cardMetadata.weakness\n and cardMetadata.basicWeaknessCount ~= nil\n and cardMetadata.basicWeaknessCount > 0\nend\nend)\nreturn __bundle_require(\"__root\")", "LuaScriptState": "", + "XmlUI": "", + "ContainedObjects": [ + { + "GUID": "4deeff", + "Name": "Card", + "Transform": { + "posX": 14.499, + "posY": 2.209, + "posZ": 57.18, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Charlie Kane", + "Description": "", + "GMNotes": "{\n \"id\": \"09018-m\",\n \"type\": \"Minicard\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Minicard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 846105, + "SidewaysCard": false, + "CustomDeck": { + "8461": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653462/E5CB5A50E22021314BB8963E47516DBE8092D8EF/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653683/60799F36ADCEBB9027393DBB518B4025D1953FA0/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "dd40c0", + "Name": "Card", + "Transform": { + "posX": 50.419, + "posY": 2.495, + "posZ": 23.819, + "rotX": 2.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.15, + "scaleY": 1.0, + "scaleZ": 1.15 + }, + "Nickname": "Finn Edwards", + "Description": "The Bootlegger", + "GMNotes": "{\n \"id\": \"04003\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Criminal.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 4,\n \"combatIcons\": 3,\n \"agilityIcons\": 4,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Investigator", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 271518, + "SidewaysCard": true, + "CustomDeck": { + "2715": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "46b145", + "Name": "Card", + "Transform": { + "posX": 53.274, + "posY": 3.137, + "posZ": 22.081, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.15, + "scaleY": 1.0, + "scaleZ": 1.15 + }, + "Nickname": "Monterey Jack", + "Description": "The Archeologist", + "GMNotes": "{\n \"id\": \"08007\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Wayfarer.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 5,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Investigator", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 379502, + "SidewaysCard": true, + "CustomDeck": { + "3795": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126522542/E29FEBE196344F3DEE457BE957E9AF18310C6F39/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126523297/2C981A8D79F76E3533ADD355F8AF406EA72B5162/", + "NumWidth": 5, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "acf2b0", + "Name": "Card", + "Transform": { + "posX": 96.323, + "posY": 1.985, + "posZ": 18.181, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "\"If it bleeds...\"", + "Description": "", + "GMNotes": "{\n \"id\": \"02225\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226312, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7001be", + "Name": "Card", + "Transform": { + "posX": 81.464, + "posY": 2.319, + "posZ": 6.074, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 3.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Beat Cop (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"01028\",\n \"alternate_ids\": [\n \"01528\"\n ],\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Ally. Police.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226348, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5b2e10", + "Name": "CardCustom", + "Transform": { + "posX": 30.122, + "posY": 2.305, + "posZ": -68.595, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Necronomicon", + "Description": "John Dee Translation (Advanced)", + "GMNotes": "{\n \"id\": \"90003\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"traits\": \"Item. Tome.\",\n \"weakness\": true,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 539500, + "SidewaysCard": false, + "CustomDeck": { + "5395": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1017195287736531119/B300331BEF8B29732A2AD6123D59380B7ECB631C/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4edb91", + "Name": "Card", + "Transform": { + "posX": 28.495, + "posY": 2.304, + "posZ": -68.825, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Roland's .38 Special", + "Description": "", + "GMNotes": "{\n \"id\": \"01006\",\n \"alternate_ids\": [\n \"01506\"\n ],\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 3,\n \"traits\": \"Item. Weapon. Firearm.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 586125, + "SidewaysCard": false, + "CustomDeck": { + "5861": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1697276627309509299/3B0E32939EB4599CCE3596975637C90FE4EE1DD6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4ea68b", + "Name": "Card", + "Transform": { + "posX": 32.188, + "posY": 2.303, + "posZ": -77.718, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Stubborn Detective", + "Description": "Enemy", + "GMNotes": "{\n \"id\": \"01103\",\n \"alternate_ids\": [\n \"01603\"\n ],\n \"type\": \"Enemy\",\n \"class\": \"Neutral\",\n \"traits\": \"Humanoid. Detective.\",\n \"weakness\": true,\n \"basicWeaknessCount\": 1,\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 527418, + "SidewaysCard": false, + "CustomDeck": { + "5274": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8948c4", + "Name": "Card", + "Transform": { + "posX": 33.278, + "posY": 2.303, + "posZ": -79.216, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Emergency Cache (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"02194\",\n \"alternate_ids\": [\n \"01693\"\n ],\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Supply.\",\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368519, + "SidewaysCard": false, + "CustomDeck": { + "3685": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956216650/56BA7AB3BBDC1F3C1EA8709F0761D4846B45AF83/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9e6c55", + "Name": "Card", + "Transform": { + "posX": 32.894, + "posY": 2.303, + "posZ": -77.65, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Charisma (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"02158\",\n \"alternate_ids\": [\n \"01694\"\n ],\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"permanent\": true,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + 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Cursed.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449607, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Curse\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ef46e9", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.077, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Meditative Trance", + "Description": "", + "GMNotes": "{\n \"id\": \"08061\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Insight. Spirit.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379051, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "87718c", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.077, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Relic of Ages", + "Description": "Repossess the Past", + "GMNotes": "{\n \"id\": \"04303\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 235840, + "SidewaysCard": false, + "CustomDeck": { + "2358": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "35bc58", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.21, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Relic of Ages", + "Description": "Unleash the Timestream", + "GMNotes": "{\n \"id\": \"04343\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 235857, + "SidewaysCard": false, + "CustomDeck": { + "2358": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1d1901", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.21, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Call for Backup (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"08129\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Favor. Synergy.\",\n \"wildIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378916, + "SidewaysCard": false, + "CustomDeck": { + "3789": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5ade28", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.34, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Blur (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"08111\",\n \"type\": \"Asset\",\n \"class\": \"Rogue|Mystic\",\n \"cost\": 2,\n \"level\": 4,\n \"traits\": \"Spell.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378949, + "SidewaysCard": false, + "CustomDeck": { + "3789": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b10a71", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.34, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Shards of the Void (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"04310\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Spell.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 278102, + "SidewaysCard": false, + "CustomDeck": { + "2781": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n chaosbag = getChaosBag()\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"0\" then\n self.addContextMenuItem(\"Seal 0\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8dda2d", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.49, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Colt Vest Pocket (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"53006\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Item. Weapon. Firearm. Illicit.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Return to the Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545205, + "SidewaysCard": false, + "CustomDeck": { + "5452": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "45956a", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.51, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Third Time's a Charm (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"07161\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Spirit.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232109, + "SidewaysCard": false, + "CustomDeck": { + "2321": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8e8a14", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.51, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Spectral Razor", + "Description": "", + "GMNotes": "{\n \"id\": \"06201\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Dream-Eaters\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 448029, + "SidewaysCard": false, + "CustomDeck": { + "4480": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7b6ab5", + "Name": "Card", + "Transform": { + "posX": 8.972, + "posY": 4.577, + "posZ": -16.689, + "rotX": 0.0, + 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Relic. Blessed.\",\n \"wildIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230353, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "VALID_TOKENS = {\n [\"+1\"]=true,\n [\"Elder Sign\"]=true\n}\n\nfunction onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if VALID_TOKENS[name] ~= nil then\n self.addContextMenuItem(\"Seal \" .. name, function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e2767a", + "Name": "Card", + "Transform": { + "posX": 8.971, + "posY": 4.197, + "posZ": -16.688, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cunning", + "Description": "", + "GMNotes": "{\n \"id\": \"05030\",\n \"type\": \"Skill\",\n \"class\": \"Rogue\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 527606, + "SidewaysCard": false, + "CustomDeck": { + "5276": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7f99cc", + "Name": "Card", + "Transform": { + "posX": 8.971, + "posY": 4.144, + "posZ": -16.688, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Pathfinder (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"02108\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 3,\n \"level\": 1,\n \"traits\": \"Talent.\",\n \"agilityIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 430641, + "SidewaysCard": false, + "CustomDeck": { + "4306": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b67371", + "Name": "Card", + "Transform": { + "posX": 8.971, + "posY": 4.144, + "posZ": -16.688, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Clairvoyance", + "Description": "", + "GMNotes": "{\n \"id\": \"60408\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538706, + "SidewaysCard": false, + "CustomDeck": { + "5387": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456297472038/B38A78EF27EBE0BDE1B36958D297701505AB936A/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "0c433b", + "Name": "Card", + "Transform": { + "posX": 8.971, + "posY": 4.144, + "posZ": -16.688, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dumb Luck (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"60525\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Fortune.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 2,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 550823, + "SidewaysCard": false, + "CustomDeck": { + "5508": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": 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Mystery.\",\n \"weakness\": true,\n \"cycle\": \"The Dream-Eaters\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 583703, + "SidewaysCard": false, + "CustomDeck": { + "5837": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093846571/13C76218853EE87123267F8F6BE99206DB40470B/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "da7613", + "Name": "Card", + "Transform": { + "posX": 8.974, + "posY": 3.804, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dark Prophecy", + "Description": "", + "GMNotes": "{\n \"id\": \"04032\",\n \"alternate_ids\": [\n \"60417\"\n ],\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Augury.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230309, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "06abe0", + "Name": "Card", + "Transform": { + "posX": 8.974, + "posY": 3.745, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Shield of Faith (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"07221\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Spell. Blessed.\",\n \"willpowerIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 589001, + "SidewaysCard": false, + "CustomDeck": { + "5890": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191219101327/797556CAC112D6D289B3A5D3A28433C9F0999CB5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bf5a5f", + "Name": "Card", + "Transform": { + "posX": 8.975, + "posY": 3.683, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Small Favor", + "Description": "", + "GMNotes": "{\n \"id\": \"05277\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. Service.\",\n \"combatIcons\": 2,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378016, + "SidewaysCard": false, + "CustomDeck": { + "3780": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b4666d", + "Name": "Card", + "Transform": { + "posX": 8.975, + "posY": 3.674, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Beloved", + "Description": "", + "GMNotes": "{\n \"id\": \"07036\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Innate. Blessed.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 587030, + "SidewaysCard": false, + "CustomDeck": { + "5870": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4120f3", + "Name": "Card", + "Transform": { + "posX": 8.975, + "posY": 3.673, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lt. Wilson Stewart", + "Description": "Logistical Genius", + "GMNotes": "{\n \"id\": \"85032\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Ally. Agency. Veteran.\",\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 233607, + "SidewaysCard": false, + "CustomDeck": { + "2336": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/784129708171655462/0B7EFEEA9A53B93350FEC7F68F39A20D1D6580A9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c3a014", + "Name": "Card", + "Transform": { + "posX": 8.975, + "posY": 3.673, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Tommy Malloy", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"60103\",\n \"type\": \"Enemy\",\n \"class\": \"Neutral\",\n \"traits\": \"Humanoid. Criminal. Syndicate.\",\n \"weakness\": true,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545301, + "SidewaysCard": false, + "CustomDeck": { + "5453": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "88a9b3", + "Name": "Card", + "Transform": { + "posX": 8.975, + "posY": 3.718, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Overzealous", + "Description": "Basic Weakness", + "GMNotes": "{\n \"id\": \"03040\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Flaw.\",\n \"weakness\": true,\n \"basicWeaknessCount\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 431110, + "SidewaysCard": false, + "CustomDeck": { + "4311": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3e0653", + "Name": "Card", + "Transform": { + "posX": 8.975, + "posY": 3.718, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Think on Your Feet (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"51006\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Trick.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 2,\n \"cycle\": \"Return to The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 315303, + "SidewaysCard": false, + "CustomDeck": { + "3153": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5115d9", + "Name": "Card", + "Transform": { + "posX": 8.976, + "posY": 3.759, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Intel Report", + "Description": "", + "GMNotes": "{\n \"id\": \"05111\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. Service.\",\n \"intellectIcons\": 2,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 277710, + "SidewaysCard": false, + "CustomDeck": { + "2777": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bb0f6a", + "Name": "Card", + "Transform": { + "posX": 8.976, + "posY": 3.759, + "posZ": -16.689, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Heroic Rescue", + "Description": "", + "GMNotes": "{\n \"id\": \"03106\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit. 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Blessed.\",\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 589100, + "SidewaysCard": false, + "CustomDeck": { + "5891": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 4, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "79b4af", + "Name": "Card", + "Transform": { + "posX": 8.986, + "posY": 3.79, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Abandoned and Alone", + "Description": "", + "GMNotes": "{\n \"id\": \"01015\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Madness.\",\n \"weakness\": true,\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 375129, + "SidewaysCard": false, + "CustomDeck": { + "3751": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "23c3e5", + "Name": "Card", + "Transform": { + "posX": 8.986, + "posY": 3.799, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hyperawareness (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"50003\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Talent.\",\n \"intellectIcons\": 2,\n \"agilityIcons\": 2,\n \"cycle\": \"Return to the Night of the Zealot\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 430644, + "SidewaysCard": false, + "CustomDeck": { + "4306": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "974743", + "Name": "Card", + "Transform": { + "posX": 8.986, + "posY": 3.799, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Rite of Sanctification", + "Description": "", + "GMNotes": "{\n \"id\": \"07019\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Ritual. Blessed.\",\n \"intellectIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 554413, + "SidewaysCard": false, + "CustomDeck": { + "5544": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "13eaf0", + "Name": "Card", + "Transform": { + "posX": 8.987, + "posY": 3.804, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dreams of the Deep", + "Description": "", + "GMNotes": "{\n \"id\": \"98015\",\n \"type\": \"Skill\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse.\",\n \"weakness\": true,\n \"wildIcons\": 2,\n \"negativeIcons\": true,\n \"cycle\": \"Promo\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 444147, + "SidewaysCard": false, + "CustomDeck": { + "4441": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4167c0", + "Name": "Card", + "Transform": { + "posX": 8.987, + "posY": 3.756, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "True Understanding", + "Description": "", + "GMNotes": "{\n \"id\": \"04153\",\n \"type\": \"Skill\",\n \"class\": \"Seeker\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"wildIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368403, + "SidewaysCard": false, + "CustomDeck": { + "3684": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "03c6a7", + "Name": "Card", + "Transform": { + "posX": 8.987, + "posY": 3.705, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Jim's Trumpet", + "Description": "", + "GMNotes": "{\n \"id\": \"02012\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Instrument. Relic.\",\n \"willpowerIcons\": 2,\n \"wildIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 372110, + "SidewaysCard": false, + "CustomDeck": { + "3721": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e1e098", + "Name": "Card", + "Transform": { + "posX": 8.988, + "posY": 3.679, + "posZ": -16.692, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Peter Sylvestre (2)", + "Description": "Big Man on Campus", + "GMNotes": "{\n \"id\": \"02035\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 2,\n \"traits\": \"Ally. 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Blessed.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230333, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n readBag()\nend\n\nfunction readBag(playerColor)\n if playerColor ~= nil then\n printToColor(\"Reading chaos bag\", playerColor)\n end\n\n local tokensInBag = { }\n for i,token in ipairs(chaosbag.getObjects()) do\n if token.name ~= nil and token.name ~= \"\" then\n tokensInBag[token.name] = true\n end\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if tokensInBag[name] and name ~= \"Auto-fail\" then\n self.addContextMenuItem(\"Seal \" .. name, function(playerColor) sealToken(url, playerColor) end)\n end\n end\n self.addContextMenuItem(\"Read Chaos Bag\", readBag)\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2f1166", + "Name": "Card", + "Transform": { + "posX": 8.996, + "posY": 3.685, + "posZ": -16.694, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Universal Solvent", + "Description": "", + "GMNotes": "{\n \"id\": \"85029\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. 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Cursed.\",\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449610, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Curse\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "fc709b", + "Name": "Card", + "Transform": { + "posX": 9.0, + "posY": 3.805, + "posZ": -16.694, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Blood Pact", + "Description": "", + "GMNotes": "{\n \"id\": \"07158\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell. Pact.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232106, + "SidewaysCard": false, + "CustomDeck": { + "2321": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "814ce2", + "Name": "Card", + "Transform": { + "posX": 9.0, + "posY": 3.805, + "posZ": -16.694, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Eidetic Memory (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"03306\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"level\": 3,\n \"traits\": \"Spirit.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 430650, + "SidewaysCard": false, + "CustomDeck": { + "4306": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956220005/42E220A3221D2BFA22F1B3A71EEE346A8B0AAD77/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "14dcc4", + "Name": "Card", + "Transform": { + "posX": 9.0, + "posY": 3.824, + "posZ": -16.695, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dynamite Blast (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"60129\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 3,\n \"traits\": \"Tactic.\",\n \"willpowerIcons\": 2,\n \"combatIcons\": 2,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545327, + "SidewaysCard": false, + "CustomDeck": { + "5453": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7e2896", + "Name": "Card", + "Transform": { + "posX": 9.001, + "posY": 3.791, + "posZ": -16.695, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Elina Harper", + "Description": "Knows Too Much", + "GMNotes": "{\n \"id\": \"07083\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 4,\n \"traits\": \"Ally. Agency. 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Tome.\",\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Secret\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 277604, + "SidewaysCard": false, + "CustomDeck": { + "2776": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025942034/FEADE7F6206804B42CC9B6049F51EDF6040C5D1D/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5659d1", + "Name": "Card", + "Transform": { + "posX": 9.004, + "posY": 3.924, + "posZ": -16.695, + "rotX": 1.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Nephthys (4)", + "Description": "Huntress of Bast", + "GMNotes": "{\n \"id\": \"07262\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 4,\n \"traits\": \"Ally. Blessed.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449601, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ec38db", + "Name": "Card", + "Transform": { + "posX": 9.004, + "posY": 3.868, + "posZ": -16.695, + "rotX": 1.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Warning Shot", + "Description": "", + "GMNotes": "{\n \"id\": \"05229\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Tactic. Trick.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 292814, + "SidewaysCard": false, + "CustomDeck": { + "2928": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025943109/9C5481E6DFEACD450C5522F884E615482281DDB1/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b80459", + "Name": "Card", + "Transform": { + "posX": 9.004, + "posY": 3.868, + "posZ": -16.695, + "rotX": 1.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Home Front", + "Description": "", + "GMNotes": "{\n \"id\": \"03007\",\n \"type\": \"Skill\",\n \"class\": \"Neutral\",\n \"traits\": \"Practiced. Expert.\",\n \"combatIcons\": 4,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 374330, + "SidewaysCard": false, + "CustomDeck": { + "3743": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d87128", + "Name": "Card", + "Transform": { + "posX": 9.005, + "posY": 3.859, + "posZ": -16.695, + "rotX": 1.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Jenny's Twin .45s", + "Description": "", + "GMNotes": "{\n \"id\": \"02010\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"traits\": \"Item. Weapon. 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Cultist. Cursed.\",\n \"weakness\": true,\n \"basicWeaknessCount\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 583332, + "SidewaysCard": false, + "CustomDeck": { + "5833": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "05d263", + "Name": "Card", + "Transform": { + "posX": 9.007, + "posY": 3.768, + "posZ": -16.696, + "rotX": 1.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Sign Magick", + "Description": "", + "GMNotes": "{\n \"id\": \"05112\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Ritual. Talent.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 277510, + "SidewaysCard": false, + "CustomDeck": { + "2775": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9a5782", + "Name": "Card", + "Transform": { + "posX": 9.008, + "posY": 3.687, + "posZ": -16.696, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Eye of Chaos", + "Description": "", + "GMNotes": "{\n \"id\": \"07118\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 5,\n \"level\": 0,\n \"traits\": \"Spell. Cursed.\",\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 553110, + "SidewaysCard": false, + "CustomDeck": { + "5531": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1684870715280867313/BFD2AF968EAC917D3B838DCB8B1656941CD8B5CC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bf151d", + "Name": "Card", + "Transform": { + "posX": 9.008, + "posY": 3.687, + "posZ": -16.696, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Heirloom of Hyperborea", + "Description": "Artifact from Another Life (Advanced)", + "GMNotes": "{\n \"id\": \"90018\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 3,\n \"traits\": \"Item. Relic.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"wildIcons\": 2,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 585400, + "SidewaysCard": false, + "CustomDeck": { + "5854": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655599785038865190/8B0106D5599808B6E00387C2535AC1C3F2330034/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 2, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "45386d", + "Name": "Card", + "Transform": { + "posX": 9.008, + "posY": 3.684, + "posZ": -16.696, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Unrelenting (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07196\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 1,\n \"traits\": \"Practiced.\",\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 558007, + "SidewaysCard": false, + "CustomDeck": { + "5580": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1762566393205073673/1FABAC4DD6EF3706D8C8285A256A13F43AE6B1E1/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "ASSEMBLY_POSITION = {69.08, 4, 36.45}\n\nfunction onload()\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n readBag()\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local name = obj.getName()\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[name], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Sealing \" .. name .. \" token \" .. manager.call(\"getTokenCount\"))\n end\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n for i,token in ipairs(sealedTokens) do\n local guid = token.getGUID()\n local name = token.getName()\n chaosbag.putObject(token)\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[name]) do\n if v == guid then\n table.remove(tokensTaken[name], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Releasing \" .. name .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n end\n\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n\nfunction readBag()\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Tokens\", releaseTokens)\n\n local bagTokens = { }\n local tokens = chaosbag.getObjects()\n for i,token in ipairs(tokens) do\n bagTokens[token.name] = true\n end\n\n for url,token in pairs(IMAGE_TOKEN_MAP) do\n if bagTokens[token] then\n self.addContextMenuItem(\"Seal \" .. token, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\n self.addContextMenuItem(\"Refresh Seal Options\", readBag)\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9e4e11", + "Name": "Card", + "Transform": { + "posX": 9.009, + "posY": 3.674, + "posZ": -16.696, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alter Fate (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"53009\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 1,\n \"traits\": \"Spell. Blessed.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"Return to the Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 545208, + "SidewaysCard": false, + "CustomDeck": { + "5452": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9c9196", + "Name": "Card", + "Transform": { + "posX": 9.01, + "posY": 3.673, + "posZ": -16.696, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Bauta", + "Description": "", + "GMNotes": "{\n \"id\": \"82023\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"traits\": \"Item. Mask.\",\n \"combatIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 295601, + "SidewaysCard": false, + "CustomDeck": { + "2956": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/87094793642329861/9768E9FE9C71E74721340D0D81607F534E54A3DE/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2e33f7", + "Name": "Card", + "Transform": { + "posX": 9.01, + "posY": 3.673, + "posZ": -16.696, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Curse of the Rougarou", + "Description": "Curse.", + "GMNotes": "{\n \"id\": \"81029\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Curse.\",\n \"weakness\": true,\n \"cycle\": \"Standalone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 8901, + "SidewaysCard": false, + "CustomDeck": { + "89": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/138879070086634183/2856A2C2077CFA2C61B9EF2498CAE6865024DB72/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3f3488", + "Name": "Card", + "Transform": { + "posX": 9.01, + "posY": 3.717, + "posZ": -16.697, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Chance Encounter", + "Description": "", + "GMNotes": "{\n \"id\": \"02270\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Fortune.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368812, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e674e8", + "Name": "Card", + "Transform": { + "posX": 9.011, + "posY": 3.759, + "posZ": -16.697, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fortune or Fate (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"05237\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Fortune. 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Blessed.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449611, + "SidewaysCard": false, + "CustomDeck": { + "4496": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "16e57b", + "Name": "Card", + "Transform": { + "posX": 9.119, + "posY": 4.069, + "posZ": -16.72, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Black Cat (5)", + "Description": "A Liar, or a Prophet, or Both", + "GMNotes": "{\n \"id\": \"06285\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 5,\n \"traits\": \"Ally. Avatar. Dreamlands.\",\n \"wildIcons\": 2,\n \"cycle\": \"The Dream-Eaters\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 448613, + "SidewaysCard": false, + "CustomDeck": { + "4486": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025942034/FEADE7F6206804B42CC9B6049F51EDF6040C5D1D/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ff1dfe", + "Name": "Card", + "Transform": { + "posX": 9.12, + "posY": 4.012, + "posZ": -16.72, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "All In (5) (Taboo)", + "Description": "", + "GMNotes": "{\n \"id\": \"04309-t\",\n \"type\": \"Skill\",\n \"class\": \"Rogue\",\n \"level\": 5,\n \"traits\": \"Fortune.\",\n \"wildIcons\": 2,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 450620, + "SidewaysCard": false, + "CustomDeck": { + "4506": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656721113609569419/60B1DFC7C68C406C34641A1F53078F46D610821C/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e66002", + "Name": "Card", + "Transform": { + "posX": 9.121, + "posY": 3.952, + "posZ": -16.72, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lantern", + "Description": "", + "GMNotes": "{\n \"id\": \"03036\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Tool.\",\n \"intellectIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368827, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7667ef", + "Name": "Card", + "Transform": { + "posX": 9.121, + "posY": 3.952, + "posZ": -16.72, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Relic of Ages", + "Description": "Forestalling the Future", + "GMNotes": "{\n \"id\": \"04191\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 235667, + "SidewaysCard": false, + "CustomDeck": { + "2356": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777497046/3003A76996378249E6AAA4A60D85AE7EE59C1B8B/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e27a30", + "Name": "Card", + "Transform": { + "posX": 101.079, + "posY": 1.985, + "posZ": -13.623, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Relic of Ages", + "Description": "��‚��A Device, of Some Sort", + "GMNotes": "{\n \"id\": \"04061\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. 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Wayfarer.\",\n \"intellectIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 315236, + "SidewaysCard": false, + "CustomDeck": { + "3152": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "14d04f", + "Name": "Card", + "Transform": { + "posX": 9.132, + "posY": 4.453, + "posZ": -16.723, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dr. William T. 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Ritual.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230344, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "baef55", + "Name": "Card", + "Transform": { + "posX": 9.132, + "posY": 4.243, + "posZ": -16.723, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Second Wind", + "Description": "", + "GMNotes": "{\n \"id\": \"04149\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit. Bold.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226316, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "28289a", + "Name": "Card", + "Transform": { + "posX": 9.132, + "posY": 4.158, + "posZ": -16.723, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Holy Spear (5)", + "Description": "", + "GMNotes": "{\n \"id\": \"07302\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 5,\n \"traits\": \"Item. Weapon. Melee. Blessed.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 590001, + "SidewaysCard": false, + "CustomDeck": { + "5900": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 4, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal 2 \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n local indexes = {}\n\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n table.insert(indexes, obj.index)\n end\n end\n if #indexes < 2 then\n printToColor(\"Fewer than 2 \" .. name .. \" tokens in bag\", playerColor)\n return\n end\n table.sort(indexes)\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=indexes[#indexes],\n smooth=false,\n callback_function=_sealToken\n })\n chaosbag.takeObject({\n position={ pos.x, pos.y + 2, pos.z },\n index=indexes[#indexes-1],\n smooth=false,\n callback_function=_sealToken\n })\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a973aa", + "Name": "Card", + "Transform": { + "posX": 9.132, + "posY": 3.786, + "posZ": -16.723, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Streetwise", + "Description": "", + "GMNotes": "{\n \"id\": \"60311\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Talent.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538609, + "SidewaysCard": false, + "CustomDeck": { + "5386": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298037683/22C99DD745DFF65ECC72FD32EFA9C9D0F0C12862/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9956d5", + "Name": "Card", + "Transform": { + "posX": 9.132, + "posY": 3.695, + "posZ": -16.723, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Taunt (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"02019\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Tactic.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226344, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8b68f4", + "Name": "Card", + "Transform": { + "posX": 9.132, + "posY": 3.695, + "posZ": -16.723, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Crisis of Faith", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"07007\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Madness.\",\n \"weakness\": true,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": 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Ritual.\",\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"uses\": [\n {\n \"count\": 7,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 278101, + "SidewaysCard": false, + "CustomDeck": { + "2781": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n chaosbag = getChaosBag()\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"Auto-fail\" then\n self.addContextMenuItem(\"Seal Auto-fail\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "29b842", + "Name": "Card", + "Transform": { + "posX": 9.149, + "posY": 3.834, + "posZ": -16.726, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Rite of Seeking", + "Description": "", + "GMNotes": "{\n \"id\": \"02028\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 230329, + "SidewaysCard": false, + "CustomDeck": { + "2303": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956214701/377534905048B61E88314A81F482DD31D6B54038/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "0e2987", + "Name": "Card", + "Transform": { + "posX": 9.149, + "posY": 3.834, + "posZ": -16.726, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Venturer", + "Description": "", + "GMNotes": "{\n \"id\": \"04018\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Ally. 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Medic.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 585024, + "SidewaysCard": false, + "CustomDeck": { + "5850": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1697276627309509299/3B0E32939EB4599CCE3596975637C90FE4EE1DD6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 6, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "e454c3", + "Name": "Card", + "Transform": { + "posX": 9.151, + "posY": 4.064, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Well-Maintained (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"05152\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 1,\n \"traits\": \"Upgrade.\",\n \"agilityIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 278012, + "SidewaysCard": false, + "CustomDeck": { + "2780": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025943109/9C5481E6DFEACD450C5522F884E615482281DDB1/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "48c9ff", + "Name": "Card", + "Transform": { + "posX": 9.151, + "posY": 4.064, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Joey \"The Rat\" Vigil (3)", + "Description": "Lookin' Out For #1", + "GMNotes": "{\n \"id\": \"06326\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Ally. Criminal.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Dream-Eaters\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 449036, + "SidewaysCard": false, + "CustomDeck": { + "4490": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d88407", + "Name": "Card", + "Transform": { + "posX": 9.151, + "posY": 4.13, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Lure (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"02156\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Trick.\",\n \"agilityIcons\": 2,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368836, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "92c295", + "Name": "Card", + "Transform": { + "posX": 9.151, + "posY": 4.13, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Radiant Smite (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07153\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Spell. Spirit. Blessed.\",\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 232101, + "SidewaysCard": false, + "CustomDeck": { + "2321": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1655600400212405700/559F1F3EF87BDF7F067F9B7011EDC3A6ACE71259/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg", + "NumWidth": 5, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b0c61c", + "Name": "Card", + "Transform": { + "posX": 9.152, + "posY": 4.143, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "On Your Own (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"04236\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368858, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "491c09", + "Name": "Card", + "Transform": { + "posX": 9.152, + "posY": 4.103, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Righteous Hunt (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"07109\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Tactic. Blessed.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 553101, + "SidewaysCard": false, + "CustomDeck": { + "5531": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1684870715280867313/BFD2AF968EAC917D3B838DCB8B1656941CD8B5CC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "06228f", + "Name": "Card", + "Transform": { + "posX": 9.153, + "posY": 4.06, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Stroke of Luck (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"02271\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 2,\n \"traits\": \"Innate. Fortune.\",\n \"wildIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368843, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "eafd12", + "Name": "Card", + "Transform": { + "posX": 9.153, + "posY": 4.06, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Blood-Rite", + "Description": "", + "GMNotes": "{\n \"id\": \"05317\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"cost\": 0,\n \"traits\": \"Spell.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Circle Undone\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 591621, + "SidewaysCard": false, + "CustomDeck": { + "5916": { + "FaceURL": 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"LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 378762, + "SidewaysCard": false, + "CustomDeck": { + "3787": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9b9e8b", + "Name": "Card", + "Transform": { + "posX": 9.153, + "posY": 4.114, + "posZ": -16.727, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Calling in Favors", + "Description": "", + "GMNotes": "{\n \"id\": 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== \"Elder Sign\" then\n self.addContextMenuItem(\"Seal Elder Sign\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\nend\n\nfunction releaseTokens(playerColor)\n printToColor(\"Releasing token\", playerColor)\n for i,obj in ipairs(sealedTokens) do\n chaosbag.putObject(obj)\n end\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2f9de4", + "Name": "Card", + "Transform": { + "posX": 9.159, + "posY": 4.072, + "posZ": -16.728, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Keen Eye (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"02185\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"permanent\": true,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + 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"3152": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672861853482/578CFD93B087B0ADA085E7A99062E6191772D6BD/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "dc5b38", + "Name": "Card", + "Transform": { + "posX": 9.171, + "posY": 3.123, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Price of Failure", + "Description": "Weakness", + "GMNotes": "{\n \"id\": \"04039\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Pact.\",\n \"weakness\": true,\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 537612, + "SidewaysCard": false, + "CustomDeck": { + "5376": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b8843c", + "Name": "Card", + "Transform": { + "posX": 9.171, + "posY": 3.08, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Nimble", + "Description": "", + "GMNotes": "{\n \"id\": \"60317\",\n \"type\": \"Skill\",\n \"class\": \"Rogue\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"agilityIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538615, + "SidewaysCard": false, + "CustomDeck": { + "5386": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298037683/22C99DD745DFF65ECC72FD32EFA9C9D0F0C12862/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "943332", + "Name": "Card", + "Transform": { + "posX": 9.171, + "posY": 3.075, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ineffable Truth (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"60427\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Spell.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 538725, + "SidewaysCard": false, + "CustomDeck": { + "5387": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456297472038/B38A78EF27EBE0BDE1B36958D297701505AB936A/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "215cec", + "Name": "Card", + "Transform": { + "posX": 9.172, + "posY": 3.033, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Cherished Keepsake", + "Description": "", + "GMNotes": "{\n \"id\": \"03114\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Item. Charm.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368821, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "eea4ef", + "Name": "Card", + "Transform": { + "posX": 9.172, + "posY": 3.028, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Well Prepared (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"04151\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Talent.\",\n \"cycle\": \"The Forgotten Age\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 226345, + "SidewaysCard": false, + "CustomDeck": { + "2263": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956212466/C93A881D22B4F7E429025CFAE677DC2EB341D6A6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "272e6c", + "Name": "Card", + "Transform": { + "posX": 9.172, + "posY": 3.024, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dark Ritual", + "Description": "", + "GMNotes": "{\n \"id\": \"07026\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Ritual. Cursed.\",\n \"intellectIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 554120, + "SidewaysCard": false, + "CustomDeck": { + "5541": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "function onload()\n mode = \"Curse\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "98c8d8", + "Name": "Card", + "Transform": { + "posX": 49.077, + "posY": 2.325, + "posZ": -96.09, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dark Memory", + "Description": "", + "GMNotes": "{\n \"id\": \"01513\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Spell.\",\n \"cycle\": \"Core\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 587209, + "SidewaysCard": false, + "CustomDeck": { + "5872": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1856052392800079019/C6B0ADB01750372B73B2281CFFDFA5F6F87C2C9E/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "da207b", + "Name": "Card", + "Transform": { + "posX": 9.172, + "posY": 3.029, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Waylay", + "Description": "", + "GMNotes": "{\n \"id\": \"03237\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Tactic.\",\n \"agilityIcons\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368818, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8b46b2", + "Name": "Card", + "Transform": { + "posX": 9.173, + "posY": 2.96, + "posZ": -16.731, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + 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Assistant.\",\n \"wildIcons\": 2,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379012, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "22e624", + "Name": "Card", + "Transform": { + "posX": 11.289, + "posY": 2.201, + "posZ": 45.064, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Burden of Leadership", + "Description": "", + "GMNotes": "{\n \"id\": \"09020\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Flaw.\",\n \"weakness\": true,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379013, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d4b254", + "Name": "Card", + "Transform": { + "posX": 11.772, + "posY": 2.203, + "posZ": 49.52, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Bolas", + "Description": "", + "GMNotes": "{\n \"id\": \"09025\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Tactic.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379018, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "74969c", + "Name": "Card", + "Transform": { + "posX": 11.584, + "posY": 2.204, + "posZ": 52.95, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Breach the Door", + "Description": "", + "GMNotes": "{\n \"id\": \"09026\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Insight. Tactic. Police.\",\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379019, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d7c63c", + "Name": "Card", + "Transform": { + "posX": 13.019, + "posY": 2.207, + "posZ": 51.627, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Grievous Wound", + "Description": "", + "GMNotes": "{\n \"id\": \"09027\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Tactic.\",\n \"combatIcons\": 2,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379020, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a85f1d", + "Name": "Card", + "Transform": { + "posX": 10.384, + "posY": 2.201, + "posZ": 45.505, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hunter's Armor", + "Description": "", + "GMNotes": "{\n \"id\": \"09021\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Item. Armor.\",\n \"willpowerIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Enchanted\",\n \"xp\": 1,\n \"text\": \"Hunter’s Armor gains the Relic trait and takes up an arcane slot instead of a body slot.\",\n \"replaces\": {\n \"traits\": \"Item. Armor. Relic.\"\n }\n },\n {\n \"name\": \"Protective Runes\",\n \"xp\": 2,\n \"text\": \"Hunter’s Armor may be assigned damage and/or horror dealt to other investigators at your location.\"\n },\n {\n \"name\": \"Durable\",\n \"xp\": 2,\n \"text\": \"Hunter’s Armor gets +2 health.\"\n },\n {\n \"name\": \"Hallowed\",\n \"xp\": 2,\n \"text\": \"Hunter’s Armor gets +2 sanity.\"\n },\n {\n \"name\": \"Lightweight\",\n \"xp\": 2,\n \"text\": \"Hunter’s Armor gets –1 cost and playing it does not provoke attacks of opportunity.\",\n \"replaces\": {\n \"cost\": 3\n }\n },\n {\n \"name\": \"Hexdrinker\",\n \"xp\": 3,\n \"text\": \"After 1 or more damage or horror is assigned to Hunter’s Armor from a treachery effect, you may exhaust it to draw 1 card.\"\n },\n {\n \"name\": \"Armor of Thorns\",\n \"xp\": 3,\n \"text\": \"After 1 or more damage or horror is assigned to Hunter’s Armor from an enemy attack, you may exhaust it to deal 1 damage to that enemy.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379014, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "95b0cf", + "Name": "Card", + "Transform": { + "posX": 17.477, + "posY": 2.211, + "posZ": 60.192, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Agent Fletcher", + "Description": "", + "GMNotes": "{\n \"id\": \"09010\",\n \"type\": \"Enemy\",\n \"class\": \"Neutral\",\n \"traits\": \"Humanoid. Coterie. Detective.\",\n \"weakness\": true,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379006, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "972250", + "Name": "Card", + "Transform": { + "posX": 13.244, + "posY": 2.207, + "posZ": 49.728, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Obsidian Bracelet", + "Description": "", + "GMNotes": "{\n \"id\": \"09024\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Charm.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379017, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7cdb0a", + "Name": "Card", + "Transform": { + "posX": 9.923, + "posY": 2.202, + "posZ": 47.493, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Runic Axe", + "Description": "", + "GMNotes": "{\n \"id\": \"09022\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Item. Weapon. Melee.\",\n \"combatIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"replenish\": 1,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Heirloom\",\n \"xp\": 1,\n \"text\": \"This asset gets -1 cost and gains the Relic trait.\",\n \"replaces\": {\n \"cost\": 3,\n \"traits\": \"Item. Relic. Weapon. Melee.\"\n }\n },\n {\n \"name\": \"Inscription of Glory\",\n \"xp\": 1,\n \"text\": \"Add this inscription: “⟐ Glory - If this attack defeats an enemy, choose one: draw 1 card, heal 1 damage, or heal 1 horror.”\"\n },\n {\n \"name\": \"Inscription of the Elders\",\n \"xp\": 1,\n \"text\": \"Add this inscription: “⟐ Elders - If this attack succeeds by an amount equal to or grather than your location\\u0027s shroud, discover 1 clue at your location.”\"\n },\n {\n \"name\": \"Inscription of the Hunt\",\n \"xp\": 1,\n \"text\": \"Add this inscription: “⟐ Hunt - Immediately move to a connecting location or engage an enemy at your location.”\"\n },\n {\n \"name\": \"Inscription of Fury\",\n \"xp\": 1,\n \"text\": \"Add this inscription: “⟐ Fury - If this attack is successful, in addition to its standard damage, deal 1 damage to each other enemy engaged with you.”\"\n },\n {\n \"name\": \"Ancient Power\",\n \"xp\": 3,\n \"text\": \"You may imbue the same inscription up to three times.\"\n },\n {\n \"name\": \"Saga\",\n \"xp\": 3,\n \"text\": \"Replenish 2 of Runic Axe\\u0027s charges at the start of each round, instead of only one\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 4,\n \"replenish\": 2,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Scriptweaver\",\n \"xp\": 4,\n \"text\": \"For every charge spent, you may imbue the axe with up to two different inscriptions.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379015, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "d2252d", + "Name": "Card", + "Transform": { + "posX": 10.514, + "posY": 2.202, + "posZ": 47.037, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Custom Modifications", + "Description": "", + "GMNotes": "{\n \"id\": \"09023\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Upgrade. Supply.\",\n \"customizations\": [\n {\n \"name\": \"Notched Sight\",\n \"xp\": 1,\n \"text\": \"If you perform an attack with attached asset against an enemy engaged with another investigator and fail, you deal no damage.\"\n },\n {\n \"name\": \"Extended Stock\",\n \"xp\": 2,\n \"text\": \"You get +2 Fight while attacking with attached asset.\"\n },\n {\n \"name\": \"Counterbalance\",\n \"xp\": 2,\n \"text\": \"After you attach an Upgrade card other than Custom Modifications to attached asset, draw 1 card.\"\n },\n {\n \"name\": \"Leather Grip\",\n \"xp\": 3,\n \"text\": \"Custom Modifications gets –1 cost and gains “Fast. Play only during your turn.”\",\n \"replaces\": {\n \"cost\": 2\n }\n },\n {\n \"name\": \"Extended Magazine\",\n \"xp\": 3,\n \"text\": \"After ammo is spent from or placed on attached asset by another event, place 1 ammo on attached asset.\"\n },\n {\n \"name\": \"Quicksilver Bullets\",\n \"xp\": 4,\n \"text\": \"If you succeed by 3 or more while attacking with attached asset, this attack deals +1 damage.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379016, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4b891d", + "Name": "Card", + "Transform": { + "posX": 19.079, + "posY": 2.212, + "posZ": 59.523, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "\"As you wish\"", + "Description": "", + "GMNotes": "{\n \"id\": \"09002\",\n \"type\": \"Skill\",\n \"class\": \"Neutral\",\n \"traits\": \"Practiced. 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Tool.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379146, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "482b10", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.362, + "posZ": 65.638, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 1.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Refine", + "Description": "", + "GMNotes": "{\n \"id\": \"09121\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Supply. Double.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379145, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "769a3e", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.354, + "posZ": 65.637, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 1.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Tool Belt", + "Description": "", + "GMNotes": "{\n \"id\": \"09120\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Clothing.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379144, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "2a6e0d", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.362, + "posZ": 65.638, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 1.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hyperphysical Shotcaster", + "Description": "Theoretical Device", + "GMNotes": "{\n \"id\": \"09119\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Item. Relic. Weapon. Firearm.\",\n \"wildIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Aether\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Railshooter\",\n \"xp\": 2,\n \"text\": \"Hyperphysical Shotcaster has this form: “Manifest – Fight. Fight with any skill. This attack deals +1 damage.”\"\n },\n {\n \"name\": \"Telescanner\",\n \"xp\": 2,\n \"text\": \"Hyperphysical Shotcaster has this form: “Manifest – Investigate. Investigate with any skill. If you succeed, discover a clue at any revealed location instead of your location.\"\n },\n {\n \"name\": \"Translocator\",\n \"xp\": 2,\n \"text\": \"Hyperphysical Shotcaster has this form: “Manifest – Evade. Attempt to evade with any skill. 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Trick.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379132, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "6c726b", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.365, + "posZ": 65.638, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 1.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Predator or Prey", + "Description": "", + "GMNotes": "{\n \"id\": \"09107\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Dilemma. 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Tactic.\",\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379130, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b6857b", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.369, + "posZ": 65.638, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Exploit Weakness", + "Description": "", + "GMNotes": "{\n \"id\": \"09105\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Tactic. Trick.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379129, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a3d041", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.357, + "posZ": 65.637, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 1.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "End of the Road", + "Description": "", + "GMNotes": "{\n \"id\": \"09104\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Insight. Spirit.\",\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379128, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "616c43", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.375, + "posZ": 65.638, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Improvised Shield", + "Description": "", + "GMNotes": "{\n \"id\": \"09103\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Item. Armor. Improvised.\",\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379127, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "8f6f39", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.375, + "posZ": 65.638, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Idol of Xanatos", + "Description": "Watcher Beyond Time", + "GMNotes": "{\n \"id\": \"09102\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Relic.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379126, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9417a7", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.361, + "posZ": 65.637, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 1.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Grizzled", + "Description": "", + "GMNotes": "{\n \"id\": \"09101\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Innate. Developed.\",\n \"wildIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Specialist\",\n \"xp\": 1,\n \"text\": \"Choose another trait.\"\n },\n {\n \"name\": \"Specialist\",\n \"xp\": 2,\n \"text\": \"Choose another trait.\"\n },\n {\n \"name\": \"Nemesis\",\n \"xp\": 3,\n \"text\": \"If this is a skill test on or against an enemy with a chosen trait and the test is successful, you may attach Grizzled to that enemy. Reduce the difficulty of tests on or against the attached enemy by 1.\"\n },\n {\n \"name\": \"Mythos-Hardened\",\n \"xp\": 4,\n \"text\": \"If this skill test is on a treachery with a chosen trait and the test is successful, you may add both Grizzled and that treachery to the victory display.\"\n },\n {\n \"name\": \"Always Prepared\",\n \"xp\": 5,\n \"text\": \"After you draw an encounter card with a chosen trait, return one copy of Grizzled from your discard pile to your hand. (Max once per round.)\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379125, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "aa897f", + "Name": "Card", + "Transform": { + "posX": 16.716, + "posY": 3.371, + "posZ": 65.638, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Makeshift Trap", + "Description": "", + "GMNotes": "{\n \"id\": \"09100\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Improvised. Trap.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 2,\n \"type\": \"Time\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Improved Timer\",\n \"xp\": 1,\n \"text\": \"When you play Makeshift Trap, you may increase or decrease its uses by 1.\"\n },\n {\n \"name\": \"Tripwire\",\n \"xp\": 1,\n \"text\": \"Only trigger Makeshift Trap’s forced ability if there are 1 or more enemies at attached location.\"\n },\n {\n \"name\": \"Simple\",\n \"xp\": 2,\n \"text\": \"Makeshift Trap gains fast and “play during any 🗲 window.”\"\n },\n {\n \"name\": \"Poisonous\",\n \"xp\": 2,\n \"text\": \"When you remove 1 or more time from Makeshift Trap, deal 1 damage to an enemy at attached location.\"\n },\n {\n \"name\": \"Remote Configuration\",\n \"xp\": 2,\n \"text\": \"When you play Makeshift Trap, you may attach it to a revealed connecting location.\"\n },\n {\n \"name\": \"Net\",\n \"xp\": 3,\n \"text\": \"Non-Elite enemies at attached location cannot move or make attacks of opportunity.\"\n },\n {\n \"name\": \"Explosive Device\",\n \"xp\": 4,\n \"text\": \"When Makeshift Trap has no time and is discarded, deal 3 damage to each enemy and investigator at attached location.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379124, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7421ed", + "Name": "Card", + "Transform": { + "posX": 16.774, + "posY": 3.371, + "posZ": 65.702, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Pocket Multi Tool", + "Description": "", + "GMNotes": "{\n \"id\": \"09099\",\n \"type\": \"Asset\",\n \"class\": \"Survivor\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Tool.\",\n \"wildIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Detachable\",\n \"xp\": 1,\n \"text\": \"Other investigators at your location may use the ability on Pocket Multi-Tool.\"\n },\n {\n \"name\": \"Pry Bar\",\n \"xp\": 1,\n \"text\": \"You get an additional +1 skill value if this is during a skill test on a treachery.\"\n },\n {\n \"name\": \"Sharpened Knife\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an attack.\"\n },\n {\n \"name\": \"Signal Mirror\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an evasion attempt.\"\n },\n {\n \"name\": \"Magnifying Lens\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an investigation.\"\n },\n {\n \"name\": \"Lucky Charm\",\n \"xp\": 3,\n \"text\": \"After you fail a skill test, ready Pocket Multi Tool.\"\n },\n {\n \"name\": \"Spring-Loaded\",\n \"xp\": 4,\n \"text\": \"Pocket Multi Tool’s ability is now a 🗲 ability with the trigger: “When you would fail a skill test you are performing, exhaust Pocket Multi Tool…”\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379123, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "647c62", + "Name": "Card", + "Transform": { + "posX": 16.739, + "posY": 3.347, + "posZ": 65.493, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 2.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Onyx Pentacle (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09098\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 4,\n \"traits\": \"Item. Charm.\",\n \"agilityIcons\": 2,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379122, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bcb13d", + "Name": "Card", + "Transform": { + "posX": 16.739, + "posY": 3.374, + "posZ": 65.494, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dowsing Rod (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09097\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 4,\n \"level\": 4,\n \"traits\": \"Item. 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Charm.\",\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379107, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "b5e78c", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.382, + "posZ": 65.931, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ceremonial Sickle", + "Description": "", + "GMNotes": "{\n \"id\": \"09082\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Item. Charm. Weapon. Melee.\",\n \"combatIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379106, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c91c1d", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.381, + "posZ": 65.931, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Power Word", + "Description": "", + "GMNotes": "{\n \"id\": \"09081\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Betray\",\n \"xp\": 1,\n \"text\": \"Add the command: “⟐ ‘Betray.’ Deal 1 damage to any enemy at this enemy’s location with an equal or lower fight value than this enemy.”\"\n },\n {\n \"name\": \"Mercy\",\n \"xp\": 1,\n \"text\": \"Add the command: “⟐ ‘Mercy.’ An investigator at this enemy’s location heals damage or horror equal to this enemy’s respective damage/horror value.”\"\n },\n {\n \"name\": \"Confess\",\n \"xp\": 1,\n \"text\": \"Add the command: “⟐ ‘Confess.’ Discover 1 clue at this enemy’s location if its health is equal to or higher than its location’s shroud.”\"\n },\n {\n \"name\": \"Distract\",\n \"xp\": 1,\n \"text\": \"Add the command: “⟐ ‘Distract.’ Automatically evade any enemy at this enemy’s location with an equal or lower evade value than this enemy.”\"\n },\n {\n \"name\": \"Greater Control\",\n \"xp\": 2,\n \"text\": \"Power Word gains “🗲: Return Power Word to your hand.”\"\n },\n {\n \"name\": \"Bonded\",\n \"xp\": 3,\n \"text\": \"You may activate the parley ability on Power Word from up to one location away from the attached enemy.\"\n },\n {\n \"name\": \"Tonguetwister\",\n \"xp\": 3,\n \"text\": \"When you parley with Power Word, you may give up to two different commands.\"\n },\n {\n \"name\": \"Thrice Spoken\",\n \"xp\": 3,\n \"text\": \"You may include three copies of Power Word in your deck. When you give a command using one copy, also give that command to each other enemy with one of your copies of Power Word attached.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379105, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "73b311", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.381, + "posZ": 65.931, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Summoned Servitor", + "Description": "", + "GMNotes": "{\n \"id\": \"09080\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Summon.\",\n \"willpowerIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Armored Carapace\",\n \"xp\": 1,\n \"text\": \"Summoned Servitor gains a health value of 3. It can be assigned damage dealt to any investigator at its location.\"\n },\n {\n \"name\": \"Claws that Catch\",\n \"xp\": 1,\n \"text\": \"Add this action: “⟐ Fight. You fight any enemy at this location with a base Combat of 4. Ignore the aloof and retaliate keywords for this attack.”\"\n },\n {\n \"name\": \"Jaws that Snatch\",\n \"xp\": 1,\n \"text\": \"Add this action: “⟐ Evade. You attempt to evade any enemy at this location with a base Agility of 4. Ignore the alert keyword for this evasion attempt.”\"\n },\n {\n \"name\": \"Eyes of Flame\",\n \"xp\": 1,\n \"text\": \"Add this action: “⟐ Investigate. You investigate this location with a base Intellect of 4.”\"\n },\n {\n \"name\": \"Wings of Night\",\n \"xp\": 1,\n \"text\": \"After Summoned Servitor moves from your location to a connecting location, you may move to that location, as well.\"\n },\n {\n \"name\": \"Dominance\",\n \"xp\": 2,\n \"text\": \"Summoned Servitor no longer takes up an (select one): arcane / ally slot.\"\n },\n {\n \"name\": \"Dreaming Call\",\n \"xp\": 3,\n \"text\": \"Instead of discarding another asset you control in order to play Summoned Servitor, you may return that asset to its owner’s hand.\"\n },\n {\n \"name\": \"Dæmonic Influence\",\n \"xp\": 5,\n \"text\": \"Summoned Servitor can take 2 different actions instead of 1 during each of your turns.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379104, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "42b36d", + "Name": "Card", + "Transform": { + "posX": 16.669, + "posY": 3.35, + "posZ": 65.932, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Living Ink", + "Description": "", + "GMNotes": "{\n \"id\": \"09079\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Ritual.\",\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Shifting Ink\",\n \"xp\": 1,\n \"text\": \"You may play Living Ink under the control of another investigator at your location.\"\n },\n {\n \"name\": \"Subtle Depiction\",\n \"xp\": 1,\n \"text\": \"At the start of your turn, you may choose not to remove 1 charge from Living Ink and ignore its ability for the remainder of the round.\"\n },\n {\n \"name\": \"Imbued Ink\",\n \"xp\": 2,\n \"text\": \"Living Ink enters play with 2 additional charges and takes up an arcane slot instead of a body slot.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Eldritch Ink\",\n \"xp\": 3,\n \"text\": \"Circle another skill.\"\n },\n {\n \"name\": \"Eldritch Ink\",\n \"xp\": 3,\n \"text\": \"Circle another skill.\"\n },\n {\n \"name\": \"Macabre Depiction\",\n \"xp\": 3,\n \"text\": \"Living Ink gains: “🗲 After you reveal a chaos token with a symbol, exhaust Living Ink: Place 1 charge on it.”\"\n },\n {\n \"name\": \"Vibrancy\",\n \"xp\": 3,\n \"text\": \"Living Ink grants an additional +1 to the circled skill(s) and –1 to each other skill.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379103, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "537171", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.372, + "posZ": 65.931, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Clean Sneak (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09078\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 4,\n \"traits\": \"Gambit. 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Criminal.\",\n \"combatIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379100, + "SidewaysCard": false, + "CustomDeck": { + "3791": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 9, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "be8d1f", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.364, + "posZ": 65.931, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Thieves' Kit (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"09075\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Item. Tool. 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Illicit.\",\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379055, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1cde62", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.378, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Honed Instinct", + "Description": "", + "GMNotes": "{\n \"id\": \"09061\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Gambit.\",\n \"agilityIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Reflex Response\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: “\\u003d You take damage or horror.”\"\n },\n {\n \"name\": \"Situational Awareness\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: “\\u003d A location enters play or is revealed.”\"\n },\n {\n \"name\": \"Killer Instinct\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: “\\u003d An enemy engages you.”\"\n },\n {\n \"name\": \"Gut Reaction\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: “\\u003d A treachery enters your threat area .”\"\n },\n {\n \"name\": \"Muscle Memory\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: “\\u003d You play an asset.”\"\n },\n {\n \"name\": \"Sharpened Talent\",\n \"xp\": 2,\n \"text\": \"During the action granted by Honed Instinct, you get +2 to each of your skills.\"\n },\n {\n \"name\": \"Impulse Control\",\n \"xp\": 3,\n \"text\": \"You may include up to three copies of Honed Instinct in your deck. Honed Instinct gets –1 cost.\",\n \"replaces\": {\n \"cost\": 0\n }\n },\n {\n \"name\": \"Force of Habit\",\n \"xp\": 5,\n \"text\": \"When you play Honed Instinct, you may take 2 actions instead of 1 (one at a time). Then, remove it from the game.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379054, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c332af", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.388, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Friends in Low Places", + "Description": "", + "GMNotes": "{\n \"id\": \"09060\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Favor.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Helpful\",\n \"xp\": 1,\n \"text\": \"When you play Friends in Low Places, you may choose another investigator at your location to resolve its effects.\"\n },\n {\n \"name\": \"Versatile\",\n \"xp\": 2,\n \"text\": \"Choose another Trait. When you play Friends in Low Places, you may choose one of the looked-at cards with both chosen Traits to add to your hand without spending 1 resource.\"\n },\n {\n \"name\": \"Bolstering\",\n \"xp\": 2,\n \"text\": \"Each card added to your hand by Friends in Low Places gains a ? icon until the end of the phase.\"\n },\n {\n \"name\": \"Clever\",\n \"xp\": 2,\n \"text\": \"Instead of shuffling the remaining cards into your deck, you may place each of them on the top of your deck, in any order.\"\n },\n {\n \"name\": \"Prompt\",\n \"xp\": 2,\n \"text\": \"Friends in Low Places gains fast and “play during any 🗲 window.”\"\n },\n {\n \"name\": \"Experienced\",\n \"xp\": 3,\n \"text\": \"Increase the number of cards looked at by 3.\"\n },\n {\n \"name\": \"Swift\",\n \"xp\": 3,\n \"text\": \"You may play one of the cards added to your hand (paying its cost).\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379053, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3369a5", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.392, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Damning Testimony", + "Description": "", + "GMNotes": "{\n \"id\": \"09059\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 4,\n \"level\": 0,\n \"traits\": \"Item. Illicit.\",\n \"intellectIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Evidence\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Search Warrant\",\n \"xp\": 1,\n \"text\": \"While investigating using Damning Testimony, you may ignore any effect or keyword on the investigated location that would trigger.\"\n },\n {\n \"name\": \"Fabricated Evidence\",\n \"xp\": 2,\n \"text\": \"Damning Testimony enters play with 2 additional evidence on it.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Evidence\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Blackmail\",\n \"xp\": 2,\n \"text\": \"You get +2 Intellect while investigating using Damning Testimony.\"\n },\n {\n \"name\": \"Extort\",\n \"xp\": 3,\n \"text\": \"When you successfully investigate using Damning Testimony, you may spend 1 evidence to automatically evade the chosen enemy.\"\n },\n {\n \"name\": \"Surveil\",\n \"xp\": 3,\n \"text\": \"You may use Damning Testimony’s ability to investigate the chosen enemy’s location instead of your location.\"\n },\n {\n \"name\": \"Expose\",\n \"xp\": 4,\n \"text\": \"When you successfully investigate using Damning Testimony, you may spend X evidence to discard the chosen enemy if it is non-Elite. X is that enemy’s remaining health.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379052, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "f4e7f3", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.387, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Gray's Anatomy (5)", + "Description": "The Doctors' Bible", + "GMNotes": "{\n \"id\": \"09058\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 3,\n \"level\": 5,\n \"traits\": \"Item. Tome.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379051, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "33b09e", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.355, + "posZ": 65.931, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 357.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fingerprint Kit (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09057\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 5,\n \"level\": 4,\n \"traits\": \"Item. Tool.\",\n \"intellectIcons\": 2,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379050, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "c8ecf2", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.373, + "posZ": 65.932, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Surgical Kit (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"09056\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Tool. Science.\",\n \"intellectIcons\": 2,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379049, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "a6c839", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.381, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Press Pass (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09055\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Item. Charm.\",\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379048, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "3ee7a5", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.395, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Dr. William T. 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Miskatonic.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379047, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "425841", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.396, + "posZ": 65.932, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Guidance (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"09053\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"cost\": 0,\n \"level\": 1,\n \"traits\": \"Insight.\",\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379046, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "38a30a", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.376, + "posZ": 65.932, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Existential Riddle (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"09052\",\n \"type\": \"Event\",\n \"class\": \"Seeker\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Insight. 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Then, attach The Raven Quill to it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379035, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "62c67d", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.403, + "posZ": 65.932, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Empirical Hypothesis", + "Description": "", + "GMNotes": "{\n \"id\": \"09041\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Talent. Science.\",\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Pessimistic Outlook\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you run out of cards in your hand.”\"\n },\n {\n \"name\": \"Trial and Error\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you are dealt damage or horror.”\"\n },\n {\n \"name\": \"Independent Variable\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you discard a treachery or enemy from play.”\"\n },\n {\n \"name\": \"Field Research\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: “you enter a location with 3 or more shroud.”\"\n },\n {\n \"name\": \"Peer Review\",\n \"xp\": 2,\n \"text\": \"The chosen criteria is met if any investigator at your location meets it, instead of only you. Other investigators at your location may trigger 🗲 abilities on Empirical Hypothesis.\"\n },\n {\n \"name\": \"Research Grant\",\n \"xp\": 2,\n \"text\": \"Empirical Hypothesis gains: “🗲 Spend 2 evidence: Reduce the cost of the next card you play this phase by 3.”\"\n },\n {\n \"name\": \"Irrefutable Proof\",\n \"xp\": 3,\n \"text\": \"Empirical Hypothesis gains: “🗲 Spend 3 evidence: Discover 1 clue at your location.”\"\n },\n {\n \"name\": \"Alternative Hypothesis\",\n \"xp\": 4,\n \"text\": \"After you exhaust Empirical Hypothesis, you may resolve its forced effect, choosing a criteria you have not chosen this round. Then, ready it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379034, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "502a4d", + "Name": "Card", + "Transform": { + "posX": 16.669, + "posY": 3.341, + "posZ": 65.933, + "rotX": 357.0, + "rotY": 270.0, + "rotZ": 356.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alchemical Distillation", + "Description": "", + "GMNotes": "{\n \"id\": \"09040\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Science.\",\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Mending Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “⟐ Heal 2 damage.”\"\n },\n {\n \"name\": \"Calming Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “⟐ Heal 2 horror.”\"\n },\n {\n \"name\": \"Enlightening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “⟐ Place 1 charge or secret on an asset you control.”\"\n },\n {\n \"name\": \"Quickening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: “⟐ Move up to 2 times.”\"\n },\n {\n \"name\": \"Refined\",\n \"xp\": 2,\n \"text\": \"Alchemical Distillation enters play with 2 additional supplies on it.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Empowered\",\n \"xp\": 4,\n \"text\": \"When you initiate this skill test, you may increase its difficulty by 2. If you do, increase the value of the effect granted by each option by 1 for this test.\"\n },\n {\n \"name\": \"Perfected\",\n \"xp\": 5,\n \"text\": \"If you succeed by 2 or more, the chosen investigator may perform two different options instead of one.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379033, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "ac910a", + "Name": "Card", + "Transform": { + "posX": 16.668, + "posY": 3.366, + "posZ": 65.931, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ever Vigilant (4)", + "Description": "", + "GMNotes": "{\n \"id\": \"09039\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 4,\n \"traits\": \"Tactic.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379032, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bdd70d", + "Name": "Card", + "Transform": { + "posX": 16.67, + "posY": 3.346, + "posZ": 65.934, + "rotX": 357.0, + "rotY": 270.0, + "rotZ": 357.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Girish Kadakia (4)", + "Description": "ICPC Punjab Detective", + "GMNotes": "{\n \"id\": \"09038\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 4,\n \"traits\": \"Ally. 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Agency.\",\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379026, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "39e14a", + "Name": "Card", + "Transform": { + "posX": 17.025, + "posY": 3.346, + "posZ": 65.978, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Bestow Resolve (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"09032\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Ritual.\",\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379025, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7d93b4", + "Name": "Card", + "Transform": { + "posX": 17.027, + "posY": 3.317, + "posZ": 65.979, + "rotX": 356.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Helping Hand", + "Description": "", + "GMNotes": "{\n \"id\": \"09031\",\n \"type\": \"Skill\",\n \"class\": \"Guardian\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379024, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "fc2432", + "Name": "Card", + "Transform": { + "posX": 17.025, + "posY": 3.364, + "posZ": 65.978, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Fighting Lessons", + "Description": "", + "GMNotes": "{\n \"id\": \"09030\",\n \"type\": \"Skill\",\n \"class\": \"Guardian\",\n \"level\": 0,\n \"traits\": \"Practiced.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379023, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "919856", + "Name": "Card", + "Transform": { + "posX": 17.025, + "posY": 3.325, + "posZ": 65.978, + "rotX": 356.0, + "rotY": 270.0, + "rotZ": 358.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "One in the Chamber", + "Description": "", + "GMNotes": "{\n \"id\": \"09029\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Fortune. Tactic.\",\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 1,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379022, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "1b2331", + "Name": "Card", + "Transform": { + "posX": 16.925, + "posY": 3.365, + "posZ": 65.887, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Motivational Speech", + "Description": "", + "GMNotes": "{\n \"id\": \"09028\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379600, + "SidewaysCard": false, + "CustomDeck": { + "3796": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119534890/F45F9E6F67C91566D8CC5EC783E4372B264A349D/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 2, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4cfcc7", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.059, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Test of Will (1)", + "Description": "", + "GMNotes": "{\n \"id\": \"03156\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Spirit.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 368837, + "SidewaysCard": false, + "CustomDeck": { + "3688": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "71a760", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.059, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Test of Will (2)", + "Description": "", + "GMNotes": "{\n \"id\": \"60523\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Spirit.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 550821, + "SidewaysCard": false, + "CustomDeck": { + "5508": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "48e516", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.059, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "A Test of Will", + "Description": "", + "GMNotes": "{\n \"id\": \"60513\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 550811, + "SidewaysCard": false, + "CustomDeck": { + "5508": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "5397a6", + "Name": "CardCustom", + "Transform": { + "posX": 76.594, + "posY": 15.185, + "posZ": 23.992, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Summoned Servitor Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09080-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847400, + "SidewaysCard": false, + "CustomDeck": { + "8474": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001663439/1504B1E5063D0E6E29B25BD4BCBF58314F28C723/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Summoned Servitor\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 35\n\n-- static values\nx_1 = -0.935\nx_offset = 0.068\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.92,\n -0.625,\n -0.33,\n 0.055,\n 0.26,\n 0.56,\n 0.765,\n 1.06\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "be427d", + "Name": "CardCustom", + "Transform": { + "posX": 77.21, + "posY": 15.186, + "posZ": 23.122, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Runic Axe Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09022-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846500, + "SidewaysCard": false, + "CustomDeck": { + "8465": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001661165/2E6E5A47269C0532815EC1A5B571135EAEAB9BE2/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Runic Axe\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 38\n\n-- static values\nx_1 = -0.935\nx_offset = 0.0705\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.92,\n -0.715,\n -0.415,\n -0.018,\n 0.265,\n 0.66,\n 0.86,\n 1.065\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 1, 1, 1, 3, 3, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "0d9481", + "Name": "CardCustom", + "Transform": { + "posX": 75.627, + "posY": 9.194, + "posZ": 15.561, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Power Word Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09081-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847500, + "SidewaysCard": false, + "CustomDeck": { + "8475": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001657918/0FE90FDD749B634CA350D339CDF347C37D0F2938/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Power Word\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 38\n\n-- static values\nx_1 = -0.933\nx_offset = 0.069\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.905,\n -0.6,\n -0.32,\n -0.02,\n 0.28,\n 0.48,\n 0.775,\n 0.975\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 1, 1, 2, 3, 3, 3 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "d706e7", + "Name": "CardCustom", + "Transform": { + "posX": 76.202, + "posY": 9.187, + "posZ": 17.358, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Pocket Multi Tool Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09099-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847600, + "SidewaysCard": false, + "CustomDeck": { + "8476": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001655658/A12951A03B25D88571DC040186DFE4D87E029E54/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Pocket Multi Tool\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 40\n\n-- static values\nx_1 = -0.933\nx_offset = 0.075\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.892,\n -0.560,\n -0.326,\n -0.092,\n 0.142,\n 0.376,\n 0.610\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "64dfce", + "Name": "CardCustom", + "Transform": { + "posX": 74.02, + "posY": 2.549, + "posZ": 18.185, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Makeshift Trap Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09100-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847700, + "SidewaysCard": false, + "CustomDeck": { + "8477": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001652536/C0175E8B1C56AE41CCC96263BC7FB7D3A13B4F8F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Makeshift Trap\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 39\n\n-- static values\nx_1 = -0.935\nx_offset = 0.0735\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.889,\n -0.655,\n -0.325,\n -0.085,\n 0.252,\n 0.585,\n 0.927\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "19a05b", + "Name": "CardCustom", + "Transform": { + "posX": -23.264, + "posY": 3.488, + "posZ": -44.194, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Living Link Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09079-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847300, + "SidewaysCard": false, + "CustomDeck": { + "8473": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001650323/4356445C44C1DEECFE3F70986569B6149E87FBB7/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/customizable/LivingInkUpgradeSheet\")\nend)\n__bundle_register(\"playercards/customizable/LivingInkUpgradeSheet\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Customizable Cards: Living Ink\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Size information for buttons\nboxSize = 40\n\n-- static values\nx_1 = -0.935\nx_offset = 0.075\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.69,\n -0.355,\n 0.0855,\n 0.425,\n 0.555,\n 0.685,\n 1.02\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 2, 2, 3, 3, 3 }\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- Locations of the skill selectors\nlocal SKILL_ICON_POSITIONS = {\n willpower = { x = 0.085, z = -0.88},\n intellect = { x = -0.183, z = -0.88},\n combat = { x = -0.473, z = -0.88},\n agility = { x = -0.74, z = -0.88},\n}\n\nlocal selectedSkills = {\n willpower = false,\n intellect = false,\n combat = false,\n agility = false\n}\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave()\n local skillArray = { }\n for skill, isSelected in pairs(selectedSkills) do\n if (isSelected) then\n table.insert(skillArray, skill)\n end\n end\n return JSON.encode({ markedBoxes, skillArray })\nend\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n log(loaded_data[2])\n for _, skill in ipairs(loaded_data[2]) do\n if (skill ~= \"\") then\n log(\"Skill from load \"..skill)\n selectedSkills[skill] = true\n end\n end\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n local selectedSkills = {\n willpower = false,\n intellect = false,\n combat = false,\n agility = false\n }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() updateScale(1) end)\n self.addContextMenuItem(\"Scale: double\", function() updateScale(2) end)\n self.addContextMenuItem(\"Scale: triple\", function() updateScale(3) end)\n updateSkillDisplay()\nend\n\nfunction updateScale(scale)\n self.setScale({ scale, 1, scale })\n updateSkillDisplay()\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\n updateSkillDisplay()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\nfunction click_willpower()\n selectedSkills.willpower = not selectedSkills.willpower\n updateSkillDisplay()\nend\n\nfunction click_intellect()\n selectedSkills.intellect = not selectedSkills.intellect\n updateSkillDisplay()\nend\n\nfunction click_combat()\n selectedSkills.combat = not selectedSkills.combat\n updateSkillDisplay()\nend\n\nfunction click_agility()\n selectedSkills.agility = not selectedSkills.agility\n updateSkillDisplay()\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n makeSkillSelectionButtons()\nend\n\n-- Creates the invisible buttons overlaying the skill icons\nfunction makeSkillSelectionButtons()\n local buttonPositions = { x = -1 * SKILL_ICON_POSITIONS.willpower.x, y = 0.2, z = SKILL_ICON_POSITIONS.willpower.z }\n local buttonData = {\n click_function = \"click_willpower\",\n function_owner = self,\n position = buttonPositions,\n height = 130,\n width = 130,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0, 0 },\n }\n self.createButton(buttonData)\n buttonData.click_function = \"click_intellect\"\n buttonPositions.x = -1 * SKILL_ICON_POSITIONS.intellect.x\n buttonData.position = buttonPositions\n self.createButton(buttonData)\n buttonData.click_function = \"click_combat\"\n buttonPositions.x = -1 * SKILL_ICON_POSITIONS.combat.x\n buttonData.position = buttonPositions\n self.createButton(buttonData)\n buttonData.click_function = \"click_agility\"\n buttonPositions.x = -1 * SKILL_ICON_POSITIONS.agility.x\n buttonData.position = buttonPositions\n self.createButton(buttonData)\nend\n\n-- Refresh the vector circles indicating a skill is selected. Since we can only have one table of\n-- vectors set, have to refresh all 4 at once\nfunction updateSkillDisplay()\n local circles = { }\n for skill, isSelected in pairs(selectedSkills) do\n if isSelected then\n local circle = getCircleVector(SKILL_ICON_POSITIONS[skill])\n if circle ~= nil then\n table.insert(circles, circle)\n end\n end\n end\n self.setVectorLines(circles)\nend\n\nfunction getCircleVector(center)\n local diameter = Vector(0, 0, 0.1)\n local pointOfOrigin = Vector(center.x, 0.3, center.z)\n\n -- Declare Results vectors\n local vec = Vector(0, 0, 0)\n local vecList = {}\n\n local arcStep = 5\n for i = 0, 360, arcStep do\n diameter:rotateOver('y', arcStep)\n vec = pointOfOrigin + diameter\n vec.y = pointOfOrigin.y\n table.insert(vecList, vec)\n end\n\n return {\n points = vecList,\n color = {0.597, 0.195, 0.796},\n thickness = 0.02,\n }\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[]]", + "XmlUI": "" + }, + { + "GUID": "a4eec2", + "Name": "CardCustom", + "Transform": { + "posX": 76.502, + "posY": 9.188, + "posZ": 17.475, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hyperphysical Shotcaster Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09119-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847900, + "SidewaysCard": false, + "CustomDeck": { + "8479": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001647291/D1741C8E39E302A3326199AF12767BBFABBFA52F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Hyperphysical Shotcaster\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 38\n\n-- static values\nx_1 = -0.935\nx_offset = 0.069\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.9,\n -0.615,\n -0.237,\n 0.232,\n 0.61,\n 0.988,\n 1.185\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 2, 2, 2, 2, 2, 4, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "d2d01b", + "Name": "CardCustom", + "Transform": { + "posX": 75.359, + "posY": 15.185, + "posZ": 24.462, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Hunter's Armor Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09021-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846400, + "SidewaysCard": false, + "CustomDeck": { + "8464": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001644550/5928FAE339AFD5204EE2F03C2AD68F8F29599810/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Hunter's Armor\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 40\n\n-- static values\nx_1 = -0.933\nx_offset = 0.075\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.892,\n -0.560,\n -0.220,\n -0.092,\n 0.047,\n 0.376,\n 0.820\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "ba0e34", + "Name": "CardCustom", + "Transform": { + "posX": 72.993, + "posY": 2.546, + "posZ": 16.192, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Honed Instinct Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09061-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847200, + "SidewaysCard": false, + "CustomDeck": { + "8472": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001641646/883834FFB64057188FF52146B30DC6DA36FCDF71/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Honed Instinct\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 38\n\n-- static values\nx_1 = -0.935\nx_offset = 0.069\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.905,\n -0.705,\n -0.5,\n -0.29,\n -0.09,\n 0.12,\n 0.325,\n 0.62\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "ef8f08", + "Name": "CardCustom", + "Transform": { + "posX": 75.73, + "posY": 9.192, + "posZ": 15.558, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Grizzled Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09101-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847800, + "SidewaysCard": false, + "CustomDeck": { + "8478": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001639376/3AB82488B75B16FBFC07722963E64E1532572CBD/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Grizzled\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons and input boxes\nboxSize = 40\ninputFontsize = 50\n\n-- static values\nx_1 = -0.933\nx_offset = 0.075\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.71,\n -0.458,\n -0.205,\n 0.362,\n 0.82\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 2, 3, 4, 5 }\n\ninputBoxes = { 1, 1, 1 }\ninputWidth = { 600, 875, 875 }\ninputPos = { { 0.3, 0.25, -0.91 }, { 0.005, 0.25, -0.58 }, { 0.005, 0.25, -0.32 } }\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "9fb3b9", + "Name": "CardCustom", + "Transform": { + "posX": 76.254, + "posY": 15.185, + "posZ": 23.114, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Friends in Low Places Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09060-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847100, + "SidewaysCard": false, + "CustomDeck": { + "8471": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001637087/1946EC3599E69417BEBD1376023DE45C5E696FC9/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Friends in Low Places\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons and input boxes\nboxSize = 36\ninputFontsize = 50\n\n-- static values\nx_1 = -0.935\nx_offset = 0.0685\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.725,\n -0.44,\n -0.05,\n 0.25,\n 0.545,\n 0.75,\n 0.95\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\n\ninputBoxes = { 1, 1 }\ninputWidth = { 640, 290 }\ninputPos = { { 0.275, 0.25, -0.91 }, { 0.6295, 0.25, -0.44 } }\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "0c46a7", + "Name": "CardCustom", + "Transform": { + "posX": 76.001, + "posY": 15.185, + "posZ": 23.873, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Empirical Hypothesis Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09041-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846800, + "SidewaysCard": false, + "CustomDeck": { + "8468": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001678003/AE285518E8833C6E5B3239A8B2ABF49D021F01FC/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Empirical Hypothesis\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 37\n\n-- static values\nx_1 = -0.935\nx_offset = 0.069\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.905,\n -0.7,\n -0.505,\n -0.3,\n -0.09,\n 0.3,\n 0.592,\n 0.888\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 1, 1, 2, 2, 3, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "dc4a62", + "Name": "CardCustom", + "Transform": { + "posX": 74.199, + "posY": 2.549, + "posZ": 15.618, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Damning Testimony Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09059-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847000, + "SidewaysCard": false, + "CustomDeck": { + "8470": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001633028/26CBF360B209B69F66C0875118727E742B7D16CD/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Damning Testimony\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 40\n\n-- static values\nx_1 = -0.935\nx_offset = 0.075\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.925,\n -0.475,\n -0.25,\n -0.01,\n 0.428,\n 0.772\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "4104bf", + "Name": "CardCustom", + "Transform": { + "posX": 76.658, + "posY": 9.187, + "posZ": 17.581, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Custom Modifications Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09023-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846600, + "SidewaysCard": false, + "CustomDeck": { + "8466": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001629811/23FCEFC53D1F2E5A44F6E4B9467C6362459914AA/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Custom Modifications\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons\nboxSize = 38\n\n-- static values\nx_1 = -0.935\nx_offset = 0.0735\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.895,\n -0.455,\n -0.215,\n 0.115,\n 0.453,\n 0.794\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "156166", + "Name": "CardCustom", + "Transform": { + "posX": 76.131, + "posY": 9.189, + "posZ": 19.267, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Alchemical Distillation Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09040-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 846700, + "SidewaysCard": false, + "CustomDeck": { + "8467": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001675240/93B59C1A3D29C3B34A9184C0C67F485777F913CB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: Alchemical Distillation\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n\n-- Color information for buttons\nboxSize = 40\n\n-- static values\nx_1 = -0.933\nx_offset = 0.075\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.892,\n -0.665,\n -0.430,\n -0.092,\n 0.142,\n 0.376,\n 0.815\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 1, 1, 2, 4, 5 }\n\ninputBoxes = {}\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "342311", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.058, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.15, + "scaleY": 1.0, + "scaleZ": 1.15 + }, + "Nickname": "Sefina Rousseau", + "Description": "The Painter", + "GMNotes": "{\n \"id\": \"03003\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Artist.\",\n \"willpowerIcons\": 4,\n \"intellectIcons\": 2,\n \"combatIcons\": 2,\n \"agilityIcons\": 4,\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Investigator", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 270912, + "SidewaysCard": true, + "CustomDeck": { + "2709": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "804397", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.064, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Astronomical Atlas (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"08067\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Item. Tome.\",\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2,\n \"cycle\": \"Edge of the Earth\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 379057, + "SidewaysCard": false, + "CustomDeck": { + "3790": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7b7d14", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.059, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Ancestral Knowledge (3)", + "Description": "", + "GMNotes": "{\n \"id\": \"07303\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"level\": 3,\n \"traits\": \"Talent.\",\n \"permanent\": true,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 589202, + "SidewaysCard": false, + "CustomDeck": { + "5892": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 5, + "NumHeight": 4, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4271cb", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.059, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.15, + "scaleY": 1.0, + "scaleZ": 1.15 + }, + "Nickname": "Rex Murphy", + "Description": "The Reporter", + "GMNotes": "{\n \"id\": \"02002\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Investigator", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 450003, + "SidewaysCard": true, + "CustomDeck": { + "4500": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627737050/3CFF9E3825033909543AD1CF843361D9243538EE/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627737648/F371339538812F68E38AAC0D520C525250DAC5C0/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9724b7", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.071, + "posZ": 27.143, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.15, + "scaleY": 1.0, + "scaleZ": 1.15 + }, + "Nickname": "Rex Murphy (Taboo)", + "Description": "The Reporter", + "GMNotes": "{\n \"id\": \"02002-t\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Investigator", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 592900, + "SidewaysCard": true, + "CustomDeck": { + "5929": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065907888685007/A30CCF98600F1E9FA0F3EE674FE35BCD86CB6ECB/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1656727981627733218/4FBA1E1F82086229D9475F640AD6FF969624BE79/", + "NumWidth": 2, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "9ba3f0", + "Name": "Card", + "Transform": { + "posX": 78.511, + "posY": 1.074, + "posZ": 27.143, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Rex Murphy", + "Description": "", + "GMNotes": "{\n \"id\": \"02002-m\",\n \"type\": \"Minicard\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Minicard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": false, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CardID": 259206, + "SidewaysCard": false, + "CustomDeck": { + "2592": { + "FaceURL": "https://i.imgur.com/WPYBga4.jpg", + "BackURL": "https://i.imgur.com/vB84qMp.jpg", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "876557", + "Name": "Card", + "Transform": { + "posX": 78.272, + "posY": 1.061, + "posZ": 26.808, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Duke", + "Description": "", + "GMNotes": "{\n \"id\": \"02014\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"startsInPlay\": true,\n \"cost\": 2,\n \"traits\": \"Ally. Creature.\",\n \"cycle\": \"The Dunwich Legacy\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 371112, + "SidewaysCard": false, + "CustomDeck": { + "3711": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4f46ad", + "Name": "Card", + "Transform": { + "posX": 78.272, + "posY": 1.189, + "posZ": 26.808, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 353.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Sophie", + "Description": "", + "GMNotes": "{\n \"id\": \"03009\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"startsInPlay\": true,\n \"traits\": \"Item. Spirit.\",\n \"cycle\": \"The Path to Carcosa\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Asset", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": true, + "CardID": 374264, + "SidewaysCard": false, + "CustomDeck": { + "3742": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860341956229149/FC980D306FA8FE74C552981167CBDF4305821B31/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/960860341956230050/FB390FF37A182334B982AA19488275BB5C6E2219/", + "NumWidth": 10, + "NumHeight": 7, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "458edc", + "Name": "Card", + "Transform": { + "posX": 78.272, + "posY": 1.057, + "posZ": 26.808, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.6, + "scaleY": 1.0, + "scaleZ": 0.6 + }, + "Nickname": "Amina Zidane", + "Description": "", + "GMNotes": "{\n \"id\": \"09011-m\",\n \"type\": \"Minicard\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Minicard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 846103, + "SidewaysCard": false, + "CustomDeck": { + "8461": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653462/E5CB5A50E22021314BB8963E47516DBE8092D8EF/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119653683/60799F36ADCEBB9027393DBB518B4025D1953FA0/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4c2a3d", + "Name": "Card", + "Transform": { + "posX": 78.654, + "posY": 3.323, + "posZ": 36.175, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.15, + "scaleY": 1.0, + "scaleZ": 1.15 + }, + "Nickname": "Amina Zidane", + "Description": "The Operator", + "GMNotes": "{\n \"id\": \"09011\",\n \"type\": \"Investigator\",\n \"class\": \"Mystic\",\n \"traits\": \"Chosen. Cursed.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 3,\n \"combatIcons\": 3,\n \"agilityIcons\": 3,\n \"cycle\": \"The Scarlet Keys\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "Investigator", + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 843403, + "SidewaysCard": true, + "CustomDeck": { + "8434": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606067/D4B307834101CF1589A9A9AEEC4CE2F65E7DF02F/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606436/4C276FC15C46EEB0C65BAE449E7D94445B3E1B57/", + "NumWidth": 4, + "NumHeight": 2, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "23b96a", + "Name": "CardCustom", + "Transform": { + "posX": 78.804, + "posY": 3.327, + "posZ": 36.477, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Raven Quill Upgrade Sheet", + "Description": "", + "GMNotes": "{\n \"id\": \"09042-c\",\n \"type\": \"UpgradeSheet\"\n}", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": true, + "Hands": false, + "CardID": 847000, + "SidewaysCard": false, + "CustomDeck": { + "8470": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001665853/B6505FEB706A5E9F2C181C30EA48A606D2B950A5/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", + "NumWidth": 1, + "NumHeight": 1, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "-- Customizable Cards: The Raven Quill\n-- by Chr1Z\ninformation = {\n version = \"1.7\",\n last_updated = \"12.10.2022\"\n}\n\n-- Color information for buttons and input boxes\nboxSize = 37\ninputFontsize = 38\n\n-- static values\nx_1 = -0.935\nx_offset = 0.0705\ny_visible = 0.25\ny_invisible = -0.5\n\n-- z-values (lines on the sheet)\nposZ = {\n -0.72,\n -0.52,\n -0.305,\n -0.105,\n 0.1,\n 0.4,\n 0.695\n}\n\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\n\ninputBoxes = { 1, 1 }\ninputWidth = { 425, 775 }\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\n\n-- override 'marked boxes' for debugging ('all' or 'none')\nmarkDEBUG = \"\"\n\n-- save state when going into bags / decks\nfunction onDestroy() self.script_state = onSave() end\n\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\n\n-- Startup procedure\nfunction onLoad(saved_data)\n if saved_data ~= \"\" and markDEBUG == \"\" then\n local loaded_data = JSON.decode(saved_data)\n markedBoxes = loaded_data[1]\n inputValues = loaded_data[2]\n else\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\n end\n\n makeData()\n createButtonsAndBoxes()\n\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\nend\n\nfunction updateState(markedBoxesNew)\n if markedBoxesNew then markedBoxes = markedBoxesNew end\n makeData()\n createButtonsAndBoxes()\nend\n\n-- create Data\nfunction makeData()\n Data = {}\n Data.checkbox = {}\n Data.textbox = {}\n\n -- repeat this for each entry (= line) in existingBoxes\n local totalCount = 0\n for i = 1, #existingBoxes do\n -- repeat this for each checkbox per line\n for j = 1, existingBoxes[i] do\n totalCount = totalCount + 1\n Data.checkbox[totalCount] = {}\n Data.checkbox[totalCount].pos = {}\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\n Data.checkbox[totalCount].pos.z = posZ[i]\n Data.checkbox[totalCount].row = i\n\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\n Data.checkbox[totalCount].pos.y = y_visible\n Data.checkbox[totalCount].state = true\n else\n Data.checkbox[totalCount].pos.y = y_invisible\n Data.checkbox[totalCount].state = false\n end\n end\n end\n\n -- repeat this for each entry (= line) in inputBoxes\n local totalCount = 0\n for i = 1, #inputBoxes do\n -- repeat this for each textbox per line\n for j = 1, inputBoxes[i] do\n totalCount = totalCount + 1\n Data.textbox[totalCount] = {}\n Data.textbox[totalCount].pos = inputPos[totalCount]\n Data.textbox[totalCount].width = inputWidth[totalCount]\n Data.textbox[totalCount].value = inputValues[totalCount]\n end\n end\nend\n\n-- checks or unchecks the given box\nfunction click_checkbox(tableIndex)\n local row = Data.checkbox[tableIndex].row\n\n if Data.checkbox[tableIndex].state == true then\n Data.checkbox[tableIndex].pos.y = y_invisible\n Data.checkbox[tableIndex].state = false\n\n markedBoxes[row] = markedBoxes[row] - 1\n else\n Data.checkbox[tableIndex].pos.y = y_visible\n Data.checkbox[tableIndex].state = true\n\n markedBoxes[row] = markedBoxes[row] + 1\n end\n\n self.editButton({\n index = tableIndex - 1,\n position = Data.checkbox[tableIndex].pos\n })\nend\n\n-- updates saved value for given text box\nfunction click_textbox(i, value, selected)\n if selected == false then\n inputValues[i] = value\n end\nend\n\nfunction createButtonsAndBoxes()\n self.clearButtons()\n self.clearInputs()\n\n for i, box_data in ipairs(Data.checkbox) do\n local funcName = \"checkbox\" .. i\n local func = function() click_checkbox(i) end\n self.setVar(funcName, func)\n\n self.createButton({\n click_function = funcName,\n function_owner = self,\n position = box_data.pos,\n height = boxSize,\n width = boxSize,\n font_size = box_data.size,\n scale = { 1, 1, 1 },\n color = { 0, 0, 0 },\n font_color = { 0, 0, 0 }\n })\n end\n\n for i, box_data in ipairs(Data.textbox) do\n local funcName = \"textbox\" .. i\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\n self.setVar(funcName, func)\n\n self.createInput({\n input_function = funcName,\n function_owner = self,\n label = \"Click to type\",\n alignment = 2,\n position = box_data.pos,\n scale = buttonScale,\n width = box_data.width,\n height = (inputFontsize * 1) + 24,\n font_size = inputFontsize,\n color = \"White\",\n font_color = buttonFontColor,\n value = box_data.value\n })\n end\nend", + "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", + "XmlUI": "" + }, + { + "GUID": "fefdfa", + "Name": "Card", + "Transform": { + "posX": 78.128, + "posY": 3.289, + "posZ": 27.628, + "rotX": 359.0, + "rotY": 270.0, + "rotZ": 357.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Deck of Possibilities", + "Description": "Tychokinetic Implement", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 266432, + "SidewaysCard": false, + "CustomDeck": { + "2664": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1874087305860119704/FCC908E5C313759E9E478D5952C74179DF80ADA8/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1874087305860121579/39578AC78E34DAA169AB4DE4246BB1E002528B8C/", + "NumWidth": 7, + "NumHeight": 5, + "BackIsHidden": true, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "860cd7", + "Name": "Card", + "Transform": { + "posX": 78.867, + "posY": 3.279, + "posZ": 27.318, + "rotX": 358.0, + "rotY": 270.0, + "rotZ": 359.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Isamara Ordoñez", + "Description": "The Torch Singer", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "Tags": [ + "PlayerCard" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 550927, + "SidewaysCard": false, + "CustomDeck": { + "5509": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1874087305860138601/7094CA9FD63C5320D7AD2F3142B30DE5221A2657/", + "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", + "NumWidth": 8, + "NumHeight": 6, + "BackIsHidden": true, + "UniqueBack": false, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + ] + }, + { + "GUID": "af7ed7", + "Name": "Custom_Token", + "Transform": { + "posX": -32.588, + "posY": 1.531, + "posZ": 19.301, + "rotX": 0.0, + "rotY": 0.0, + "rotZ": 0.0, + "scaleX": 0.95, + "scaleY": 1.0, + "scaleZ": 0.95 + }, + "Nickname": "Investigator Skill Tracker", + "Description": "Displays the stats of your investigator and can be clicked to increase / decrease the stats.\n\nSee context menu for additional information.", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "Tags": [ + "CleanUpHelper_ignore", + "displacement_excluded" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1910115722579978285/38E3156A777396FF8C96D2191720790162749C40/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/InvestigatorSkillTracker\")\nend)\n__bundle_register(\"playermat/InvestigatorSkillTracker\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Stat Tracker\n-- made by: Chr1Z\n-- description: helps tracking the stats of your investigator\n\nlocal BUTTON_PARAMETERS = {}\nBUTTON_PARAMETERS.function_owner = self\nBUTTON_PARAMETERS.height = 650\nBUTTON_PARAMETERS.width = 700\nBUTTON_PARAMETERS.position = { x = -4.775, y = 0.1, z = -0.03 }\nBUTTON_PARAMETERS.color = { 0, 0, 0, 0 }\nBUTTON_PARAMETERS.font_color = { 0, 0, 0, 100 }\nBUTTON_PARAMETERS.font_size = 450\n\nfunction onSave() return JSON.encode(stats) end\n\n-- load stats and make buttons (left to right)\nfunction onLoad(saved_data)\n stats = JSON.decode(saved_data) or { 1, 1, 1, 1 }\n\n for i = 1, 4 do\n BUTTON_PARAMETERS.label = stats[i] .. \" \"\n BUTTON_PARAMETERS.position.x = BUTTON_PARAMETERS.position.x + 1.91\n BUTTON_PARAMETERS.click_function = attachIndex(\"button_click\", i)\n self.createButton(BUTTON_PARAMETERS)\n end\n\n self.addContextMenuItem(\"Reset to 1s\", function() updateStats({ 1, 1, 1, 1 }) end)\nend\n\n-- helper function to carry index\nfunction attachIndex(click_function, index)\n local fn_name = click_function .. index\n _G[fn_name] = function(obj, player_color, isRightClick)\n _G[click_function](obj, player_color, isRightClick, index)\n end\n return fn_name\nend\n\nfunction button_click(_, _, isRightClick, index)\n stats[index] = math.min(math.max(stats[index] + (isRightClick and -1 or 1), 0), 99)\n changeButton(index)\nend\n\nfunction changeButton(index)\n local font_size = BUTTON_PARAMETERS.font_size\n local whitespace = \" \"\n\n if stats[index] > 9 then\n font_size = BUTTON_PARAMETERS.font_size * 0.65\n whitespace = \" \"\n end\n\n self.editButton({ index = index - 1, label = stats[index] .. whitespace, font_size = font_size })\nend\n\n-- formatting of \"newStats\": {Willpower, Intellect, Fight, Agility}\nfunction updateStats(newStats)\n if newStats and #newStats == 4 then\n stats = newStats\n elseif newStats then\n printToAll(\"Provided new stats are incomplete or incorrectly formatted.\", \"Red\")\n return\n end\n\n for i = 1, 4 do changeButton(i) end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[1,1,1,1]", "XmlUI": "" }, { - "GUID": "b46db2", + "GUID": "e598c2", + "Name": "Custom_Token", + "Transform": { + "posX": -47.75, + "posY": 1.531, + "posZ": 9.0, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.95, + "scaleY": 1.0, + "scaleZ": 0.95 + }, + "Nickname": "Investigator Skill Tracker", + "Description": "Displays the stats of your investigator and can be clicked to increase / decrease the stats.\n\nSee context menu for additional information.", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "Tags": [ + "CleanUpHelper_ignore", + "displacement_excluded" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1910115722579978285/38E3156A777396FF8C96D2191720790162749C40/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/InvestigatorSkillTracker\")\nend)\n__bundle_register(\"playermat/InvestigatorSkillTracker\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Stat Tracker\n-- made by: Chr1Z\n-- description: helps tracking the stats of your investigator\n\nlocal BUTTON_PARAMETERS = {}\nBUTTON_PARAMETERS.function_owner = self\nBUTTON_PARAMETERS.height = 650\nBUTTON_PARAMETERS.width = 700\nBUTTON_PARAMETERS.position = { x = -4.775, y = 0.1, z = -0.03 }\nBUTTON_PARAMETERS.color = { 0, 0, 0, 0 }\nBUTTON_PARAMETERS.font_color = { 0, 0, 0, 100 }\nBUTTON_PARAMETERS.font_size = 450\n\nfunction onSave() return JSON.encode(stats) end\n\n-- load stats and make buttons (left to right)\nfunction onLoad(saved_data)\n stats = JSON.decode(saved_data) or { 1, 1, 1, 1 }\n\n for i = 1, 4 do\n BUTTON_PARAMETERS.label = stats[i] .. \" \"\n BUTTON_PARAMETERS.position.x = BUTTON_PARAMETERS.position.x + 1.91\n BUTTON_PARAMETERS.click_function = attachIndex(\"button_click\", i)\n self.createButton(BUTTON_PARAMETERS)\n end\n\n self.addContextMenuItem(\"Reset to 1s\", function() updateStats({ 1, 1, 1, 1 }) end)\nend\n\n-- helper function to carry index\nfunction attachIndex(click_function, index)\n local fn_name = click_function .. index\n _G[fn_name] = function(obj, player_color, isRightClick)\n _G[click_function](obj, player_color, isRightClick, index)\n end\n return fn_name\nend\n\nfunction button_click(_, _, isRightClick, index)\n stats[index] = math.min(math.max(stats[index] + (isRightClick and -1 or 1), 0), 99)\n changeButton(index)\nend\n\nfunction changeButton(index)\n local font_size = BUTTON_PARAMETERS.font_size\n local whitespace = \" \"\n\n if stats[index] > 9 then\n font_size = BUTTON_PARAMETERS.font_size * 0.65\n whitespace = \" \"\n end\n\n self.editButton({ index = index - 1, label = stats[index] .. whitespace, font_size = font_size })\nend\n\n-- formatting of \"newStats\": {Willpower, Intellect, Fight, Agility}\nfunction updateStats(newStats)\n if newStats and #newStats == 4 then\n stats = newStats\n elseif newStats then\n printToAll(\"Provided new stats are incomplete or incorrectly formatted.\", \"Red\")\n return\n end\n\n for i = 1, 4 do changeButton(i) end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[1,1,1,1]", + "XmlUI": "" + }, + { + "GUID": "b4a5f7", + "Name": "Custom_Token", + "Transform": { + "posX": -47.76, + "posY": 1.531, + "posZ": -23.116, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.95, + "scaleY": 1.0, + "scaleZ": 0.95 + }, + "Nickname": "Investigator Skill Tracker", + "Description": "Displays the stats of your investigator and can be clicked to increase / decrease the stats.\n\nSee context menu for additional information.", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "Tags": [ + "CleanUpHelper_ignore", + "displacement_excluded" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1910115722579978285/38E3156A777396FF8C96D2191720790162749C40/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/InvestigatorSkillTracker\")\nend)\n__bundle_register(\"playermat/InvestigatorSkillTracker\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Stat Tracker\n-- made by: Chr1Z\n-- description: helps tracking the stats of your investigator\n\nlocal BUTTON_PARAMETERS = {}\nBUTTON_PARAMETERS.function_owner = self\nBUTTON_PARAMETERS.height = 650\nBUTTON_PARAMETERS.width = 700\nBUTTON_PARAMETERS.position = { x = -4.775, y = 0.1, z = -0.03 }\nBUTTON_PARAMETERS.color = { 0, 0, 0, 0 }\nBUTTON_PARAMETERS.font_color = { 0, 0, 0, 100 }\nBUTTON_PARAMETERS.font_size = 450\n\nfunction onSave() return JSON.encode(stats) end\n\n-- load stats and make buttons (left to right)\nfunction onLoad(saved_data)\n stats = JSON.decode(saved_data) or { 1, 1, 1, 1 }\n\n for i = 1, 4 do\n BUTTON_PARAMETERS.label = stats[i] .. \" \"\n BUTTON_PARAMETERS.position.x = BUTTON_PARAMETERS.position.x + 1.91\n BUTTON_PARAMETERS.click_function = attachIndex(\"button_click\", i)\n self.createButton(BUTTON_PARAMETERS)\n end\n\n self.addContextMenuItem(\"Reset to 1s\", function() updateStats({ 1, 1, 1, 1 }) end)\nend\n\n-- helper function to carry index\nfunction attachIndex(click_function, index)\n local fn_name = click_function .. index\n _G[fn_name] = function(obj, player_color, isRightClick)\n _G[click_function](obj, player_color, isRightClick, index)\n end\n return fn_name\nend\n\nfunction button_click(_, _, isRightClick, index)\n stats[index] = math.min(math.max(stats[index] + (isRightClick and -1 or 1), 0), 99)\n changeButton(index)\nend\n\nfunction changeButton(index)\n local font_size = BUTTON_PARAMETERS.font_size\n local whitespace = \" \"\n\n if stats[index] > 9 then\n font_size = BUTTON_PARAMETERS.font_size * 0.65\n whitespace = \" \"\n end\n\n self.editButton({ index = index - 1, label = stats[index] .. whitespace, font_size = font_size })\nend\n\n-- formatting of \"newStats\": {Willpower, Intellect, Fight, Agility}\nfunction updateStats(newStats)\n if newStats and #newStats == 4 then\n stats = newStats\n elseif newStats then\n printToAll(\"Provided new stats are incomplete or incorrectly formatted.\", \"Red\")\n return\n end\n\n for i = 1, 4 do changeButton(i) end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[1,1,1,1]", + "XmlUI": "" + }, + { + "GUID": "e74881", + "Name": "Custom_Token", + "Transform": { + "posX": -18.475, + "posY": 1.531, + "posZ": -19.301, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 0.95, + "scaleY": 1.0, + "scaleZ": 0.95 + }, + "Nickname": "Investigator Skill Tracker", + "Description": "Displays the stats of your investigator and can be clicked to increase / decrease the stats.\n\nSee context menu for additional information.", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "Tags": [ + "CleanUpHelper_ignore", + "displacement_excluded" + ], + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": true, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1910115722579978285/38E3156A777396FF8C96D2191720790162749C40/", + "ImageSecondaryURL": "", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomToken": { + "Thickness": 0.1, + "MergeDistancePixels": 5.0, + "StandUp": false, + "Stackable": false + } + }, + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"playermat/InvestigatorSkillTracker\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Stat Tracker\n-- made by: Chr1Z\n-- description: helps tracking the stats of your investigator\n\nlocal BUTTON_PARAMETERS = {}\nBUTTON_PARAMETERS.function_owner = self\nBUTTON_PARAMETERS.height = 650\nBUTTON_PARAMETERS.width = 700\nBUTTON_PARAMETERS.position = { x = -4.775, y = 0.1, z = -0.03 }\nBUTTON_PARAMETERS.color = { 0, 0, 0, 0 }\nBUTTON_PARAMETERS.font_color = { 0, 0, 0, 100 }\nBUTTON_PARAMETERS.font_size = 450\n\nfunction onSave() return JSON.encode(stats) end\n\n-- load stats and make buttons (left to right)\nfunction onLoad(saved_data)\n stats = JSON.decode(saved_data) or { 1, 1, 1, 1 }\n\n for i = 1, 4 do\n BUTTON_PARAMETERS.label = stats[i] .. \" \"\n BUTTON_PARAMETERS.position.x = BUTTON_PARAMETERS.position.x + 1.91\n BUTTON_PARAMETERS.click_function = attachIndex(\"button_click\", i)\n self.createButton(BUTTON_PARAMETERS)\n end\n\n self.addContextMenuItem(\"Reset to 1s\", function() updateStats({ 1, 1, 1, 1 }) end)\nend\n\n-- helper function to carry index\nfunction attachIndex(click_function, index)\n local fn_name = click_function .. index\n _G[fn_name] = function(obj, player_color, isRightClick)\n _G[click_function](obj, player_color, isRightClick, index)\n end\n return fn_name\nend\n\nfunction button_click(_, _, isRightClick, index)\n stats[index] = math.min(math.max(stats[index] + (isRightClick and -1 or 1), 0), 99)\n changeButton(index)\nend\n\nfunction changeButton(index)\n local font_size = BUTTON_PARAMETERS.font_size\n local whitespace = \" \"\n\n if stats[index] > 9 then\n font_size = BUTTON_PARAMETERS.font_size * 0.65\n whitespace = \" \"\n end\n\n self.editButton({ index = index - 1, label = stats[index] .. whitespace, font_size = font_size })\nend\n\n-- formatting of \"newStats\": {Willpower, Intellect, Fight, Agility}\nfunction updateStats(newStats)\n if newStats and #newStats == 4 then\n stats = newStats\n elseif newStats then\n printToAll(\"Provided new stats are incomplete or incorrectly formatted.\", \"Red\")\n return\n end\n\n for i = 1, 4 do changeButton(i) end\nend\nend)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playermat/InvestigatorSkillTracker\")\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[1,1,1,1]", + "XmlUI": "" + }, + { + "GUID": "695a4d", "Name": "Custom_Model_Bag", "Transform": { - "posX": 36.70457, - "posY": 1.42583489, - "posZ": -15.2963724, - "rotX": 359.920135, - "rotY": 270.000427, - "rotZ": 0.0168726388, + "posX": 30.368, + "posY": 1.4814992, + "posZ": 28.527, + "rotX": 7.001208E-07, + "rotY": 270.0, + "rotZ": -8.55281854E-08, "scaleX": 2.21, "scaleY": 0.46, "scaleZ": 2.42 }, - "Nickname": "Jumanji", + "Nickname": "The Strange Case of Dr. Jekyll and Mr. Hyde", "Description": "", - "GMNotes": "", + "GMNotes": "fancreations/scenario_jekyll.json", "AltLookAngle": { "x": 0.0, "y": 0.0, @@ -135092,7 +215580,7 @@ "MeshIndex": -1, "CustomMesh": { "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276522891/B0F1D72796E5A43963B6EFA6B7FD870A89B139AF/", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1845919769156839538/7ED48DF559525AF388EDAABCDEED4EE9D25E872A/", "NormalURL": "", "ColliderURL": "", "Convex": true, @@ -135113,1012 +215601,25 @@ "Bag": { "Order": 0 }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": "{\"ml\":{\"1ece3e\":{\"lock\":false,\"pos\":{\"x\":-9.2714,\"y\":1.5999,\"z\":6.5718},\"rot\":{\"x\":359.9324,\"y\":315.0023,\"z\":359.9566}},\"37fb4d\":{\"lock\":false,\"pos\":{\"x\":11.3295,\"y\":1.2754,\"z\":-17.9023},\"rot\":{\"x\":359.9831,\"y\":0.0015,\"z\":359.92}},\"3b7b53\":{\"lock\":false,\"pos\":{\"x\":11.9517,\"y\":1.2851,\"z\":17.9868},\"rot\":{\"x\":359.9831,\"y\":0.0004,\"z\":359.92}},\"61b7e9\":{\"lock\":false,\"pos\":{\"x\":-9.3098,\"y\":1.5959,\"z\":-7.1846},\"rot\":{\"x\":359.9324,\"y\":314.9627,\"z\":359.9567}},\"73b5e1\":{\"lock\":false,\"pos\":{\"x\":12.2521,\"y\":1.4656,\"z\":3.9858},\"rot\":{\"x\":359.9201,\"y\":269.9994,\"z\":0.0169}},\"847279\":{\"lock\":false,\"pos\":{\"x\":19.0419,\"y\":1.27,\"z\":0.1407},\"rot\":{\"x\":359.9831,\"y\":0.0011,\"z\":359.92}},\"8a3606\":{\"lock\":false,\"pos\":{\"x\":12.2532,\"y\":1.4609,\"z\":-12.0152},\"rot\":{\"x\":359.9201,\"y\":269.9905,\"z\":0.0169}},\"8cd599\":{\"lock\":false,\"pos\":{\"x\":14.1599,\"y\":1.523,\"z\":-29.6479},\"rot\":{\"x\":0.0799,\"y\":89.988,\"z\":359.9831}},\"90b00d\":{\"lock\":false,\"pos\":{\"x\":8.8914,\"y\":1.5,\"z\":39.8367},\"rot\":{\"x\":0,\"y\":270.012,\"z\":0}},\"c2f5ae\":{\"lock\":false,\"pos\":{\"x\":12.2631,\"y\":1.4727,\"z\":28.0227},\"rot\":{\"x\":359.9201,\"y\":269.9617,\"z\":0.0169}},\"c3633f\":{\"lock\":false,\"pos\":{\"x\":12.2512,\"y\":1.4632,\"z\":-4.0144},\"rot\":{\"x\":359.9201,\"y\":269.9982,\"z\":0.0169}},\"c5afbe\":{\"lock\":false,\"pos\":{\"x\":-0.2602,\"y\":1.6269,\"z\":-16.4254},\"rot\":{\"x\":359.9197,\"y\":269.9958,\"z\":0.0168}},\"ca53e8\":{\"lock\":false,\"pos\":{\"x\":-9.3676,\"y\":1.5974,\"z\":-2.4075},\"rot\":{\"x\":359.9317,\"y\":314.9599,\"z\":359.9565}},\"cba0aa\":{\"lock\":false,\"pos\":{\"x\":-9.4101,\"y\":1.5988,\"z\":2.1645},\"rot\":{\"x\":359.9324,\"y\":315.025,\"z\":359.9566}},\"e11d84\":{\"lock\":false,\"pos\":{\"x\":12.2537,\"y\":1.468,\"z\":11.986},\"rot\":{\"x\":359.9201,\"y\":269.9912,\"z\":0.0169}},\"eda22b\":{\"lock\":false,\"pos\":{\"x\":1.1476,\"y\":1.5712,\"z\":-29.7397},\"rot\":{\"x\":359.9201,\"y\":270.022,\"z\":0.0168}}}}", + "LuaScript": "-- Utility memory bag by Directsun\n-- Version 2.5.2\n-- Fork of Memory Bag 2.0 by MrStump\n\nfunction updateSave()\n local data_to_save = {[\"ml\"]=memoryList}\n saved_data = JSON.encode(data_to_save)\n self.script_state = saved_data\nend\n\nfunction combineMemoryFromBagsWithin()\n local bagObjList = self.getObjects()\n for _, bagObj in ipairs(bagObjList) do\n local data = bagObj.lua_script_state\n if data ~= nil then\n local j = JSON.decode(data)\n if j ~= nil and j.ml ~= nil then\n for guid, entry in pairs(j.ml) do\n memoryList[guid] = entry\n end\n end\n end\n end\nend\n\nfunction updateMemoryWithMoves()\n memoryList = memoryListBackup\n --get the first transposed object's coordinates\n local obj = getObjectFromGUID(moveGuid)\n\n -- p1 is where needs to go, p2 is where it was\n local refObjPos = memoryList[moveGuid].pos\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\n local movedRotation = obj.getRotation()\n for guid, entry in pairs(memoryList) do\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\n -- memoryList[guid].rot.x = movedRotation.x\n -- memoryList[guid].rot.y = movedRotation.y\n -- memoryList[guid].rot.z = movedRotation.z\n end\n\n --theList[obj.getGUID()] = {\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\n -- lock=obj.getLock()\n --}\n moveList = {}\nend\n\nfunction onload(saved_data)\n fresh = true\n if saved_data ~= \"\" then\n local loaded_data = JSON.decode(saved_data)\n --Set up information off of loaded_data\n memoryList = loaded_data.ml\n else\n --Set up information for if there is no saved saved data\n memoryList = {}\n end\n\n moveList = {}\n moveGuid = nil\n\n if next(memoryList) == nil then\n createSetupButton()\n else\n fresh = false\n createMemoryActionButtons()\n end\nend\n\n\n--Beginning Setup\n\n\n--Make setup button\nfunction createSetupButton()\n self.createButton({\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n--Triggered by Transpose button\nfunction buttonClick_transpose()\n moveGuid = nil\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\n memoryListBackup = duplicateTable(memoryList)\n memoryList = {}\n moveList = {}\n self.clearButtons()\n createButtonsOnAllObjects(true)\n createSetupActionButtons(true)\nend\n\n--Triggered by setup button,\nfunction buttonClick_setup()\n memoryListBackup = duplicateTable(memoryList)\n memoryList = {}\n self.clearButtons()\n createButtonsOnAllObjects(false)\n createSetupActionButtons(false)\nend\n\nfunction getAllObjectsInMemory()\n local objTable = {}\n local curObj = {}\n\n for guid in pairs(memoryListBackup) do\n curObj = getObjectFromGUID(guid)\n table.insert(objTable, curObj)\n end\n\n return objTable\n -- return getAllObjects()\nend\n\n--Creates selection buttons on objects\nfunction createButtonsOnAllObjects(move)\n local howManyButtons = 0\n\n local objsToHaveButtons = {}\n if move == true then\n objsToHaveButtons = getAllObjectsInMemory()\n else\n objsToHaveButtons = getAllObjects()\n end\n\n for _, obj in ipairs(objsToHaveButtons) do\n if obj ~= self then\n local dummyIndex = howManyButtons\n --On a normal bag, the button positions aren't the same size as the bag.\n globalScaleFactor = 1 * 1/self.getScale().x\n --Super sweet math to set button positions\n local selfPos = self.getPosition()\n local objPos = obj.getPosition()\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\n local objPos = rotateLocalCoordinates(deltaPos, self)\n objPos.x = -objPos.x * globalScaleFactor\n objPos.y = objPos.y * globalScaleFactor + 2\n objPos.z = objPos.z * globalScaleFactor * 0.9\n --Offset rotation of bag\n local rot = self.getRotation()\n rot.y = -rot.y + 180\n --Create function\n local funcName = \"selectButton_\" .. howManyButtons\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\n local color = {0.75,0.25,0.25,0.6}\n local colorMove = {0,0,1,0.6}\n if move == true then\n color = colorMove\n end\n self.setVar(funcName, func)\n self.createButton({\n click_function=funcName, function_owner=self,\n position=objPos, rotation=rot, height=500, width=500,\n color=color,\n })\n howManyButtons = howManyButtons + 1\n end\n end\nend\n\n--Creates submit and cancel buttons\nfunction createSetupActionButtons(move)\n self.createButton({\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\n\n self.createButton({\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\n\n if move == false then\n self.createButton({\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\n })\n\n if fresh == false then\n self.createButton({\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\n })\n self.createButton({\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\n })\n end\n end\n\n self.createButton({\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\nend\n\n\n--During Setup\n\n\n--Checks or unchecks buttons\nfunction buttonClick_selection(index, obj, move)\n local colorMove = {0,0,1,0.6}\n local color = {0,1,0,0.6}\n\n previousGuid = selectedGuid\n selectedGuid = obj.getGUID()\n\n theList = memoryList\n if move == true then\n theList = moveList\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\n local prevObj = getObjectFromGUID(previousGuid)\n prevObj.highlightOff()\n self.editButton({index=previousIndex, color=colorMove})\n theList[previousGuid] = nil\n end\n previousIndex = index\n end\n\n if theList[selectedGuid] == nil then\n self.editButton({index=index, color=color})\n --Adding pos/rot to memory table\n local pos, rot = obj.getPosition(), obj.getRotation()\n --I need to add it like this or it won't save due to indexing issue\n theList[obj.getGUID()] = {\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\n lock=obj.getLock()\n }\n obj.highlightOn({0,1,0})\n else\n color = {0.75,0.25,0.25,0.6}\n if move == true then\n color = colorMove\n end\n self.editButton({index=index, color=color})\n theList[obj.getGUID()] = nil\n obj.highlightOff()\n end\nend\n\n--Cancels selection process\nfunction buttonClick_cancel()\n memoryList = memoryListBackup\n moveList = {}\n self.clearButtons()\n if next(memoryList) == nil then\n createSetupButton()\n else\n createMemoryActionButtons()\n end\n removeAllHighlights()\n broadcastToAll(\"Selection Canceled\", {1,1,1})\n moveGuid = nil\nend\n\n--Saves selections\nfunction buttonClick_submit()\n fresh = false\n if next(moveList) ~= nil then\n for guid in pairs(moveList) do\n moveGuid = guid\n end\n if memoryListBackup[moveGuid] == nil then\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\n else\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\n self.clearButtons()\n createMemoryActionButtons()\n local count = 0\n for guid in pairs(moveList) do\n moveGuid = guid\n count = count + 1\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then obj.highlightOff() end\n end\n updateMemoryWithMoves()\n updateSave()\n buttonClick_place()\n end\n elseif next(memoryList) == nil and moveGuid == nil then\n memoryList = memoryListBackup\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\n end\n combineMemoryFromBagsWithin()\n self.clearButtons()\n createMemoryActionButtons()\n local count = 0\n for guid in pairs(memoryList) do\n count = count + 1\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then obj.highlightOff() end\n end\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\n updateSave()\n moveGuid = nil\nend\n\nfunction combineTables(first_table, second_table)\n for k,v in pairs(second_table) do first_table[k] = v end\nend\n\nfunction buttonClick_add()\n fresh = false\n combineTables(memoryList, memoryListBackup)\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\n combineMemoryFromBagsWithin()\n self.clearButtons()\n createMemoryActionButtons()\n local count = 0\n for guid in pairs(memoryList) do\n count = count + 1\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then obj.highlightOff() end\n end\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\n updateSave()\nend\n\nfunction buttonClick_remove()\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\n self.clearButtons()\n createMemoryActionButtons()\n local count = 0\n for guid in pairs(memoryList) do\n count = count + 1\n memoryListBackup[guid] = nil\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then obj.highlightOff() end\n end\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\n memoryList = memoryListBackup\n updateSave()\nend\n\nfunction buttonClick_setNew()\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\n self.clearButtons()\n createMemoryActionButtons()\n local count = 0\n for _, obj in ipairs(getAllObjects()) do\n guid = obj.guid\n if memoryListBackup[guid] ~= nil then\n count = count + 1\n memoryListBackup[guid].pos = obj.getPosition()\n memoryListBackup[guid].rot = obj.getRotation()\n memoryListBackup[guid].lock = obj.getLock()\n end\n end\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\n memoryList = memoryListBackup\n updateSave()\nend\n\n--Resets bag to starting status\nfunction buttonClick_reset()\n fresh = true\n memoryList = {}\n self.clearButtons()\n createSetupButton()\n removeAllHighlights()\n broadcastToAll(\"Tool Reset\", {1,1,1})\n updateSave()\nend\n\n\n--After Setup\n\n\n--Creates recall and place buttons\nfunction createMemoryActionButtons()\n self.createButton({\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\n self.createButton({\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\n font_size=130, color={0,0,0}, font_color={1,1,1}\n })\n--- self.createButton({\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\n--- })\nend\n\n--Sends objects from bag/table to their saved position/rotation\nfunction buttonClick_place()\n local bagObjList = self.getObjects()\n for guid, entry in pairs(memoryList) do\n local obj = getObjectFromGUID(guid)\n --If obj is out on the table, move it to the saved pos/rot\n if obj ~= nil then\n obj.setPositionSmooth(entry.pos)\n obj.setRotationSmooth(entry.rot)\n obj.setLock(entry.lock)\n else\n --If obj is inside of the bag\n for _, bagObj in ipairs(bagObjList) do\n if bagObj.guid == guid then\n local item = self.takeObject({\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\n })\n item.setLock(entry.lock)\n break\n end\n end\n end\n end\n broadcastToAll(\"Objects Placed\", {1,1,1})\nend\n\n--Recalls objects to bag from table\nfunction buttonClick_recall()\n for guid, entry in pairs(memoryList) do\n local obj = getObjectFromGUID(guid)\n if obj ~= nil then self.putObject(obj) end\n end\n broadcastToAll(\"Objects Recalled\", {1,1,1})\nend\n\n\n--Utility functions\n\n\n--Find delta (difference) between 2 x/y/z coordinates\nfunction findOffsetDistance(p1, p2, obj)\n local yOffset = 0\n if obj ~= nil then\n local bounds = obj.getBounds()\n yOffset = (bounds.size.y - bounds.offset.y)\n end\n local deltaPos = {}\n deltaPos.x = (p2.x-p1.x)\n deltaPos.y = (p2.y-p1.y) + yOffset\n deltaPos.z = (p2.z-p1.z)\n return deltaPos\nend\n\n--Used to rotate a set of coordinates by an angle\nfunction rotateLocalCoordinates(desiredPos, obj)\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\n local angle = math.rad(objRot.y)\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\n return {x=x, y=desiredPos.y, z=z}\nend\n\nfunction rotateMyCoordinates(desiredPos, obj)\n\tlocal angle = math.rad(obj.getRotation().y)\n local x = desiredPos.x * math.sin(angle)\n\tlocal z = desiredPos.z * math.cos(angle)\n return {x=x, y=desiredPos.y, z=z}\nend\n\n--Coroutine delay, in seconds\nfunction wait(time)\n local start = os.time()\n repeat coroutine.yield(0) until os.time() > start + time\nend\n\n--Duplicates a table (needed to prevent it making reference to the same objects)\nfunction duplicateTable(oldTable)\n local newTable = {}\n for k, v in pairs(oldTable) do\n newTable[k] = v\n end\n return newTable\nend\n\n--Moves scripted highlight from all objects\nfunction removeAllHighlights()\n for _, obj in ipairs(getAllObjects()) do\n obj.highlightOff()\n end\nend\n\n--Round number (num) to the Nth decimal (dec)\nfunction round(num, dec)\n local mult = 10^(dec or 0)\n return math.floor(num * mult + 0.5) / mult\nend\n", + "LuaScriptState": 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- "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267604, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6bab15", - "Name": "Card", - "Transform": { - "posX": 53.8322563, - "posY": 1.98561549, - "posZ": -105.87014, - "rotX": 0.0208078157, - "rotY": 269.9996, - "rotZ": 0.016770348, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Caution)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 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"scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Caution)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267609, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "18e7d5", - "Name": "Card", - "Transform": { - "posX": 51.85778, - "posY": 1.98561561, - "posZ": -106.267853, - "rotX": 0.02080931, - "rotY": 269.9995, - "rotZ": 0.01677196, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Caution)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267610, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "912974", - "Name": "Card", - "Transform": { - "posX": 51.72231, - "posY": 1.98561573, - "posZ": -106.585274, - "rotX": 0.0208090078, - "rotY": 269.999451, - "rotZ": 0.01677181, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Caution)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267611, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4e1cbf", - "Name": "Card", - "Transform": { - "posX": 52.670166, - "posY": 1.98561561, - "posZ": -108.343704, - "rotX": 0.0208080988, - "rotY": 269.999573, - "rotZ": 0.01677021, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Focus)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267612, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "6323d2", - "Name": "Card", - "Transform": { - "posX": 50.69427, - "posY": 1.98561537, - "posZ": -102.382042, - "rotX": 0.0208092779, - "rotY": 269.999481, - "rotZ": 0.0167720579, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Focus)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267613, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f56847", - "Name": "Card", - "Transform": { - "posX": 51.1490059, - "posY": 1.98561609, - "posZ": -105.527054, - "rotX": 0.0208093133, - "rotY": 269.9994, - "rotZ": 0.0167718977, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Focus)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267615, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f49837", - "Name": "Card", - "Transform": { - "posX": 51.745224, - "posY": 1.985616, - "posZ": -106.397919, - "rotX": 0.0208087061, - "rotY": 269.999329, - "rotZ": 0.0167709477, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Wilderness Training (Focus)", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 267614, - "SidewaysCard": false, - "CustomDeck": { - "2676": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276363182/8F58D7452C6C712D9365A748F84C1617311DD69F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1461933574036605747/66F5F6903F78214DDB7420F5022C9CDEC4D85464/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ] - }, - { - "GUID": "8a3606", - "Name": "Custom_Model_Bag", - "Transform": { - "posX": 12.25386, - "posY": 1.46088779, - "posZ": -12.0156708, - "rotX": 359.920135, - "rotY": 269.983765, - "rotZ": 0.0168966744, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 - }, - "Nickname": "4: Force of Nature", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276525299/2BB5C611E45B4CC8DFE9D7D6DCEC2ADEFC2B8094/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "Bag": { - "Order": 0 - }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, 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"http://cloud-3.steamusercontent.com/ugc/1461933361191993988/FE126C3E21593398897E3C691A0AEA8D9B73A614/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f5b51e", - "Name": "Card", - "Transform": { - "posX": -43.3701019, - "posY": 1.655528, - "posZ": -0.0299994182, - "rotX": 359.9201, - "rotY": 269.999268, - "rotZ": 180.01683, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Dense Thicket", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 267400, - "SidewaysCard": false, - "CustomDeck": { - "2674": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276356813/F1D5BF7ADBCAFE18D6B466D2E226AA259378AA2E/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276357274/9D2AD5BB3030895999F7F600516996C5E1D66924/", - "NumWidth": 4, - "NumHeight": 4, - "BackIsHidden": false, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - } - ], - "AttachedDecals": [ - { - "Transform": { - "posX": -0.0021877822, - "posY": -0.08963572, - "posZ": -0.00288731651, - "rotX": 270.0, - "rotY": 359.869568, - "rotZ": 0.0, - "scaleX": 2.00000215, - "scaleY": 2.00000238, - "scaleZ": 2.00000262 - }, - "CustomDecal": { - "Name": "dunwich_back", - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", - "Size": 7.4 - } - } - ] - }, - { - "GUID": "8cd599", - "Name": "Notecard", - "Transform": { - "posX": 14.16023, - "posY": 1.523038, - "posZ": -29.64856, - "rotX": 0.07987347, - "rotY": 89.98799, - "rotZ": 359.983124, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Jumanji Campaign Log", - "Description": "Page 1: Investigator details and notes\nPage 2: Scenario progress, turns taken, threat lists, tokens added\n\nPress page up/page down to swap between the pages", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": false, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "90b00d", - "Name": "Custom_PDF", - "Transform": { - "posX": 8.891399, - "posY": 1.5000006, - "posZ": 39.8367, - "rotX": -1.07393282E-06, - "rotY": 270.012, - "rotZ": 3.51441827E-06, - "scaleX": 1.76113939, - "scaleY": 1.0, - "scaleZ": 1.76113939 - }, - "Nickname": "Additional Rules", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1688271369106169580/ABB0A6B305AA80FA681F4882803966F76621508F/", - "PDFPassword": "", - "PDFPage": 0, - "PDFPageOffset": 0 }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "" }, { - "GUID": "c2f5ae", - "Name": "Custom_PDF", + "GUID": "078f2c", + "Name": "Custom_Tile", "Transform": { - "posX": 12.2641373, - "posY": 1.47266543, - "posZ": 28.0283756, - "rotX": 359.920135, - "rotY": 269.999939, - "rotZ": 0.016872, - "scaleX": 3.57731819, + "posX": -23.676, + "posY": 1.613, + "posZ": -3.83, + "rotX": 0.0, + "rotY": 180.0, + "rotZ": 0.0, + "scaleX": 1.0, "scaleY": 1.0, - "scaleZ": 3.57731819 + "scaleZ": 1.0 }, - "Nickname": "Jumanji Campaign Guide", + "Nickname": "", "Description": "", "GMNotes": "", "AltLookAngle": { @@ -156651,9 +215686,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 + "r": 0.60453, + "g": 0.60453, + "b": 0.60453 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -156669,31 +215704,211 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "CustomPDF": { - "PDFUrl": "http://cloud-3.steamusercontent.com/ugc/1917989596840037929/52E182FCF93EA88916DCE7118361D47E18C97D72/", - "PDFPassword": "", - "PDFPage": 0, - "PDFPageOffset": 0 + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "", + "States": { + "2": { + "GUID": "44b0c5", + "Name": "Custom_Tile", + "Transform": { + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, + "rotX": 359.9201, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "5b38c6", + "Name": "Custom_Tile", + "Transform": { + "posX": -38.8217163, + "posY": 1.99356019, + "posZ": 0.4159239, + "rotX": 359.9201, + "rotY": 272.9828, + "rotZ": 0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "269309", + "Name": "Card", + "Transform": { + "posX": -30.224, + "posY": 1.635, + "posZ": -7.7, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Drugstore", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 267308, + "SidewaysCard": false, + "CustomDeck": { + "2673": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1870695908503703929/0531A0107BF768AF7C6513CA09BC25F92E0F917D/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1844794502553314859/BA98B1175611A8697FD0EA1AAF5A833371EE182F/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } }, "LuaScript": "", "LuaScriptState": "", "XmlUI": "" }, { - "GUID": "c3633f", - "Name": "Custom_Model_Bag", + "GUID": "3227a4", + "Name": "Custom_Tile", "Transform": { - "posX": 12.2518692, - "posY": 1.4632467, - "posZ": -4.014724, - "rotX": 359.920135, - "rotY": 270.002563, - "rotZ": 0.0168701578, - "scaleX": 2.21, - "scaleY": 0.46, - "scaleZ": 2.42 + "posX": -26.857, + "posY": 1.617, + "posZ": -7.632, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 }, - "Nickname": "3: Game Night", + "Nickname": "", "Description": "", "GMNotes": "", "AltLookAngle": { @@ -156702,9 +215917,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 + "r": 0.60453, + "g": 0.60453, + "b": 0.60453 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -156720,50 +215935,37 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276524818/9F6F2148A168CB054FCAAF3DADF1A58EDC1E6978/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } }, - "Bag": { - "Order": 0 - }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend\r\n", - "LuaScriptState": 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0.01687373, + "scaleX": 0.8, + "scaleY": 1.0, + "scaleZ": 0.8 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "3d5164", + "Name": "Card", + "Transform": { + "posX": -36.773, + "posY": 1.649, + "posZ": 7.57, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Abandoned Factory", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 267112, + "SidewaysCard": false, + "CustomDeck": { + "2671": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1844794502553314332/7AF72A4AA1B6290C377B2612020F902B86E16050/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1844794502553314859/BA98B1175611A8697FD0EA1AAF5A833371EE182F/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "4b8bb9", "Name": "Custom_Model", "Transform": { - "posX": -0.260230362, - "posY": 1.62692189, - "posZ": -16.4254951, - "rotX": 359.919739, - "rotY": 269.9958, - "rotZ": 0.0168303363, - "scaleX": 0.5000004, - "scaleY": 0.5000004, - "scaleZ": 0.5000004 + "posX": -0.016, + "posY": 1.627, + "posZ": -16.764, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 0.5, + "scaleY": 0.5, + "scaleZ": 0.5 }, - "Nickname": "Jumanji Custom Data Helper", + "Nickname": "Dr. Jekyll and Mr. Hyde Custom Data Helper", "Description": "Include this in custom content for clue spawning!", "GMNotes": "", "AltLookAngle": { @@ -165645,1999 +216532,25 @@ }, "CastShadows": true }, - "LuaScript": "-- set true to enable debug logging\r\nDEBUG = false\r\n\r\nfunction log(message)\r\n if DEBUG then\r\n print(message)\r\n end\r\nend\r\n\r\n--[[\r\nKnown locations and clues. We check this to determine if we should\r\natttempt to spawn clues, first we look for _ and if\r\nwe find nothing we look for \r\nformat is [location_guid -> clueCount]\r\n]]\r\nLOCATIONS_DATA_JSON = [[\r\n{\r\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\r\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\r\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\r\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\r\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\r\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\r\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"},\r\n \"Side Yard\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Backyard\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Entry Hall\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Living Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Dining Room\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Kitchen\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Bathroom\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Study\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Whittle Residence\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Smitty's Diner\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Whittle Residence\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Brantford Police Station\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Brantford City Hall\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Telephone Dispatch Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Municipal Hospital\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Chronicle Archives\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"St. Simon's Church\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Municipal Mental Ward\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Boorstein Clinic\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Howell Asylum\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Parlor\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Foyer\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Veranda\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Reception Room\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Spiral Staircase\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Master Bedroom\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Abandoned Room\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Attic\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\r\n \"Rampant Jungle\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Overgrown Streets\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Tangled Neighborhood\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\r\n \"Shrouded Clearing\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\r\n \"Dense Thicket\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"}\r\n}\r\n]]\r\n\r\n\r\nPLAYER_CARD_DATA_JSON = [[\r\n{\r\n \"Tool Belt (0)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 2\r\n },\r\n \"Tool Belt (3)\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 4\r\n },\r\n \"Yithian Rifle\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n },\r\n \"xxx\": {\r\n \"tokenType\": \"resource\",\r\n \"tokenCount\": 3\r\n }\r\n}\r\n]]\r\n\r\nHIDDEN_CARD_DATA = {\r\n \"Unpleasant Card (Doom)\",\r\n \"Unpleasant Card (Gloom)\",\r\n \"The Case of the Scarlet DOOOOOM!\"\r\n}\r\n\r\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\r\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\r\n\r\nfunction onload(save_state)\r\n local playArea = getObjectFromGUID('721ba2')\r\n playArea.call(\"updateLocations\", {self.getGUID()})\r\n local playerMatWhite = getObjectFromGUID('8b081b')\r\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatOrange = getObjectFromGUID('bd0ff4')\r\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatGreen = getObjectFromGUID('383d8b')\r\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\r\n local playerMatRed = getObjectFromGUID('0840d5')\r\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\r\n local dataHelper = getObjectFromGUID('708279')\r\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\r\nend", + "LuaScript": "-- set true to enable debug logging\nDEBUG = false\n\nfunction log(message)\n if DEBUG then\n print(message)\n end\nend\n\n--[[\nKnown locations and clues. We check this to determine if we should\natttempt to spawn clues, first we look for _ and if\nwe find nothing we look for \nformat is [location_guid -> clueCount]\n]]\nLOCATIONS_DATA_JSON = [[\n{\n \"San Francisco\": {\"type\": \"fixed\", \"value\": 1, \"clueSide\": \"back\"},\n \"\tArkham\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"back\"},\n \"Buenos Aires\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"\tLondon\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Rome\": {\"type\": \"perPlayer\", \"value\": 3, \"clueSide\": \"front\"},\n \"Istanbul\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"front\"},\n \"Tokyo_123abc\": {\"type\": \"perPlayer\", \"value\": 0, \"clueSide\": \"back\"},\n \"Tokyo_456efg\": {\"type\": \"perPlayer\", \"value\": 4, \"clueSide\": \"back\"},\n \"Tokyo\": {\"type\": \"fixed\", \"value\": 2, \"clueSide\": \"back\"},\n \"Shanghai_123\": {\"type\": \"fixed\", \"value\": 12, \"clueSide\": \"front\"},\n \"Sydney\": {\"type\": \"fixed\", \"value\": 0, \"clueSide\": \"front\"},\n \"Abandoned Factory\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Chemical Firm\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Drugstore\": {\"type\": \"perPlayer\", \"value\": 1, \"clueSide\": \"front\"},\n \"Etchers' Shop\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Imports Office\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Tannery\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"},\n \"Trainyard\": {\"type\": \"perPlayer\", \"value\": 2, \"clueSide\": \"front\"}\n}\n]]\n\n\nPLAYER_CARD_DATA_JSON = [[\n{\n \"Tool Belt (0)\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 2\n },\n \"Tool Belt (3)\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 4\n },\n \"Yithian Rifle\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n },\n \"xxx\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n },\n \"Duplicitous Drug\": {\n \"tokenType\": \"resource\",\n \"tokenCount\": 3\n }\n}\n]]\n\nHIDDEN_CARD_DATA = {\n \"Unpleasant Card (Doom)\",\n \"Unpleasant Card (Gloom)\",\n \"The Case of the Scarlet DOOOOOM!\"\n}\n\nLOCATIONS_DATA = JSON.decode(LOCATIONS_DATA_JSON)\nPLAYER_CARD_DATA = JSON.decode(PLAYER_CARD_DATA_JSON)\n\nfunction onload(save_state)\n local playArea = getObjectFromGUID('721ba2')\n playArea.call(\"updateLocations\", {self.getGUID()})\n local playerMatWhite = getObjectFromGUID('8b081b')\n playerMatWhite.call(\"updatePlayerCards\", {self.getGUID()})\n local playerMatOrange = getObjectFromGUID('bd0ff4')\n playerMatOrange.call(\"updatePlayerCards\", {self.getGUID()})\n local playerMatGreen = getObjectFromGUID('383d8b')\n playerMatGreen.call(\"updatePlayerCards\", {self.getGUID()})\n local playerMatRed = getObjectFromGUID('0840d5')\n playerMatRed.call(\"updatePlayerCards\", {self.getGUID()})\n local dataHelper = getObjectFromGUID('708279')\n dataHelper.call(\"updateHiddenCards\", {self.getGUID()})\nend\n", "LuaScriptState": "", "XmlUI": "" }, { - "GUID": "ca53e8", - "Name": "Custom_Model_Bag", + "GUID": "4cdfa9", + "Name": "Card", "Transform": { - "posX": -9.380982, - "posY": 1.59741724, - "posZ": -2.37029529, - "rotX": 359.932373, - "rotY": 314.9598, - "rotZ": 359.956726, - "scaleX": 3.0, - "scaleY": 3.0, - "scaleZ": 3.0 + "posX": -23.677, + "posY": 1.626, + "posZ": -7.7, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 }, - "Nickname": "Hard Tokens", - "Description": "Chaos Bag", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "Tags": [ - "chaos_bag" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "http://cloud-3.steamusercontent.com/ugc/87098596225685535/6C95EB6308A0A9E89367DD67D5C65D09EB3C06A0/", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/959719855127933035/B199A5F515A8F3ED7E06780D3723285C02ADE085/", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 3, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, - "CastShadows": true - }, - "Bag": { - "Order": 0 - }, - "LuaScript": "function filterObjectEnter(obj)\n local props = obj.getCustomObject()\n if props ~= nil and props.image ~= nil then\n obj.setName(Global.call(\"getTokenName\", { url=props.image }))\n end\n return true\nend\n\nfunction onCollisionEnter(collision_info)\n self.shuffle()\n self.shuffle()\n self.shuffle()\nend", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "fbe491", - "Name": "Custom_Tile", - "Transform": { - "posX": -8.012274, - "posY": 3.33432841, - "posZ": -4.349642, - "rotX": 43.9206352, - "rotY": 318.710754, - "rotZ": 288.692871, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "Elder Sign", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/nEmqjmj.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "cbb37c", - "Name": "Custom_Tile", - "Transform": { - "posX": -7.90594864, - "posY": 3.391149, - "posZ": -4.16767263, - "rotX": 318.857269, - "rotY": 293.508972, - "rotZ": 107.798767, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "Auto-fail", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "https://i.imgur.com/lns4fhz.png", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomTile": { - "Type": 2, - "Thickness": 0.1, - "Stackable": false, - "Stretch": true - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8919e8", - "Name": "Custom_Tile", - "Transform": { - "posX": -7.67131138, - "posY": 3.5698123, - "posZ": -3.86520076, - "rotX": 341.962433, - "rotY": 301.007324, - "rotZ": 104.550308, - "scaleX": 0.81, - "scaleY": 1.0, - "scaleZ": 0.81 - }, - "Nickname": "Skull", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": 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+ "ColorDiffuse": { + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/dHKBLoD.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } + }, + { + "GUID": "75fef9", + "Name": "Card", + "Transform": { + "posX": -36.773, + "posY": 1.644, + "posZ": -7.7, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 180.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Imports Office", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 267304, + "SidewaysCard": false, + "CustomDeck": { + "2673": { + "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1870695908503703929/0531A0107BF768AF7C6513CA09BC25F92E0F917D/", + "BackURL": "http://cloud-3.steamusercontent.com/ugc/1844794502553314859/BA98B1175611A8697FD0EA1AAF5A833371EE182F/", + "NumWidth": 7, + "NumHeight": 3, + "BackIsHidden": false, + "UniqueBack": true, + "Type": 0 + } + }, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "7a167a", + "Name": "Custom_Model_Bag", + "Transform": { + "posX": 1.704, + "posY": 1.558, + "posZ": 14.287, + "rotX": 0.0, + "rotY": 45.0, + "rotZ": 0.0, + "scaleX": 2.0, + "scaleY": 2.0, + "scaleZ": 2.0 + }, + "Nickname": "Set-aside", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.02149, + "g": 0.00101, + "b": 0.02149 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -167667,47 +217742,50 @@ "MaterialIndex": -1, "MeshIndex": -1, "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276523787/614D684BD99C5E12E9B3676E4FD0FE4B849BCD02/", - "NormalURL": "", + "MeshURL": "http://cloud-3.steamusercontent.com/ugc/764975951334964971/3078F312706FC974833ECD2A359B87FD4F283509/", + "DiffuseURL": "http://cloud-3.steamusercontent.com/ugc/764975951334960553/C518D80E31E27DB23EEAC8CF9253E59798865790/", + "NormalURL": "http://cloud-3.steamusercontent.com/ugc/764975951334960069/E70E4A58A1B7827F1E5E2AF9FF44DF0BD5DA33F7/", "ColliderURL": "", "Convex": true, - "MaterialIndex": 3, + "MaterialIndex": 1, "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "SpecularIntensity": 0.0, - "SpecularSharpness": 2.0, - "FresnelStrength": 0.0 - }, "CastShadows": true }, "Bag": { "Order": 0 }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, 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"scaleY": 1.0, + "scaleZ": 2.2 + }, + "Nickname": "The Strange Case of Dr. Jekyll and Mr. Hyde", + "Description": "click to set chaos token difficulty", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, "ColorDiffuse": { "r": 1.0, "g": 1.0, @@ -173574,36 +220699,93 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276400654/CA0CB2DFEC2369A88438155657A68BE20B90A90E/", - "ImageSecondaryURL": "", + "ImageURL": "http://cloud-3.steamusercontent.com/ugc/965354846165100486/3DC8FCEF364B30758B09EF96AF9458F2B8E64D56/", + "ImageSecondaryURL": "http://cloud-3.steamusercontent.com/ugc/949588657194710961/D864BCCCC1C811EC7F0AED69D1C30C678D3D9FC9/", "ImageScalar": 1.0, "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.2, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true } }, - "LuaScript": "--[[ Character Sheet Template by: MrStump\r\n\r\nYou can set up your own character sheet if you follow these steps.\r\n\r\nStep 1) Change the character sheet image\r\n -Right click on the character sheet, click Custom\r\n -Replace the image URL with one for your character sheet\r\n -Click import, make sure your sheet loads\r\n -SAVE THE GAME (the table setup)\r\n -LOAD FROM THAT SAVE YOU JUST MADE\r\n\r\nStep 2) Edit script to fit your character sheet\r\n -Below you will see some general options, and then the big data table\r\n -The data table is what determines how many of which buttons are made\r\n -Checkboxes\r\n -Counters\r\n -Textboxes\r\n -By default, there are 3 of each. You can add more or remove entries\r\n -If you intend to add/remove, be sure only to add/remove ENTRIES\r\n -This is what an entry looks like:\r\n {\r\n pos = {-0.977,0.1,-0.589},\r\n size = 800,\r\n state = false\r\n },\r\n -Deleting the whole thing would remove that specific item on the sheet\r\n -Copy and pasting it after another entry would create another\r\n -Each entry type has unique data points (pos, size, state, etc)\r\n -Do not try to add in your own data points or remove them individually\r\n -There is a summary of what each point does at the top of its category\r\n\r\nStep 3) Save and check script changes\r\n -Hit Save & Apply in the script window to save your code\r\n -You can edit your code as needed and Save+Apply as often as needed\r\n -When you are finished, make disableSave = false below then Save+apply\r\n -This enables saving, so your sheet will remember whats on it.\r\n\r\nBonus) Finding/Editing Positions for elements\r\n I have included a tool to get positions for buttons in {x,y,z} form\r\n Place it where you want the center of your element to be\r\n Then copy the table from the notes (lower right of screen)\r\n You can highlight it and CTRL+C\r\n Paste it into the data table where needed (pos=)\r\n If you want to manually tweek the values:\r\n {0,0,0} is the center of the character sheet\r\n {1,0,0} is right, {-1,0,0} is left\r\n {0,0,-1} is up, {0,0,1} is down\r\n 0.1 for Y is the height off of the page.\r\n If it was 0, it would be down inside the model of the sheet\r\n\r\nBegin editing below: ]]\r\n\r\n--Set this to true while editing and false when you have finished\r\ndisableSave = false\r\n--Remember to set this to false once you are done making changes\r\n--Then, after you save & apply it, save your game too\r\n\r\n--Color information for button text (r,g,b, values of 0-1)\r\nbuttonFontColor = {0,0,0}\r\n--Color information for button background\r\nbuttonColor = {1,1,1}\r\n--Change scale of button (Avoid changing if possible)\r\nbuttonScale = {0.1,0.1,0.1}\r\n\r\n--This is the button placement information\r\ndefaultButtonData = {\r\n --Add checkboxes\r\n checkbox = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n size = height/width/font_size for checkbox\r\n state = default starting value for checkbox (true=checked, false=not)\r\n ]]\r\n --End of checkboxes\r\n },\r\n --Add counters that have a + and - button\r\n counter = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n size = height/width/font_size for counter\r\n value = default starting value for counter\r\n hideBG = if background of counter is hidden (true=hidden, false=not)\r\n ]]\r\n --1st Player Experience\r\n {\r\n pos = {-1.080,0.1,-1.010},\r\n size = 800,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --1st Player Physical Trauma\r\n {\r\n pos = {-1.270,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --1st Player Mental Trauma\r\n {\r\n pos = {-1.000,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --2nd Player Experience\r\n {\r\n pos = {-0.251,0.1,-1.010},\r\n size = 800,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --2nd Player Physical Trauma\r\n {\r\n pos = {-0.441,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --2nd Player Mental Trauma\r\n {\r\n pos = {-0.171,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --3rd Player Experience\r\n {\r\n pos = {0.579,0.1,-1.010},\r\n size = 800,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --3rd Player Physical Trauma\r\n {\r\n pos = {0.389,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --3rd Player Mental Trauma\r\n {\r\n pos = {0.659,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --4th Player Experience\r\n {\r\n pos = {1.407,0.1,-1.010},\r\n size = 800,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --4th Player Physical Trauma\r\n {\r\n pos = {1.217,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --4th Player Mental Trauma\r\n {\r\n pos = {1.487,0.1,-0.790},\r\n size = 600,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --End of counters\r\n },\r\n --Add editable text boxes\r\n textbox = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n rows = how many lines of text you want for this box\r\n width = how wide the text box is\r\n font_size = size of text. This and \"rows\" effect overall height\r\n label = what is shown when there is no text. \"\" = nothing\r\n value = text entered into box. \"\" = nothing\r\n alignment = Number to indicate how you want text aligned\r\n (1=Automatic, 2=Left, 3=Center, 4=Right, 5=Justified)\r\n ]]\r\n --1st Player Name\r\n {\r\n pos = {-1.265,0.1,-1.390},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --1st Player Investigator\r\n {\r\n pos = {-1.265,0.1,-1.195},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --1st Player Story Assets/Weaknesses\r\n {\r\n pos = {-1.265,0.1,-0.420},\r\n rows = 7,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --2nd Player Name\r\n {\r\n pos = {-0.436,0.1,-1.390},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --2nd Player Investigator\r\n {\r\n pos = {-0.436,0.1,-1.195},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --2nd Player Story Assets/Weaknesses\r\n {\r\n pos = {-0.436,0.1,-0.420},\r\n rows = 7,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --3rd Player Name\r\n {\r\n pos = {0.394,0.1,-1.390},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --3rd Player Investigator\r\n {\r\n pos = {0.394,0.1,-1.195},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --3rd Player Story Assets/Weaknesses\r\n {\r\n pos = {0.394,0.1,-0.420},\r\n rows = 7,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --4th Player Name\r\n {\r\n pos = {1.222,0.1,-1.390},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --4th Player Investigator\r\n {\r\n pos = {1.222,0.1,-1.195},\r\n rows = 1,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --4th Player Story Assets/Weaknesses\r\n {\r\n pos = {1.222,0.1,-0.420},\r\n rows = 7,\r\n width = 3800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Campaign Notes 1\r\n {\r\n pos = {-0.930,0.1,0.930},\r\n rows = 27,\r\n width = 7800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Campaign Notes 2\r\n {\r\n pos = {0.820,0.1,0.707},\r\n rows = 20,\r\n width = 7800,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Killed and Insane Investigators\r\n {\r\n pos = {1.010,0.1,1.700},\r\n rows = 5,\r\n width = 7400,\r\n font_size = 300,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --End of textboxes\r\n }\r\n}\r\n\r\n\r\n\r\n--Lua beyond this point, I recommend doing something more fun with your life\r\n\r\n\r\n\r\n--Save function\r\nfunction updateSave()\r\n saved_data = JSON.encode(ref_buttonData)\r\n if disableSave==true then saved_data=\"\" end\r\n self.script_state = saved_data\r\nend\r\n\r\n--Startup procedure\r\nfunction onload(saved_data)\r\n if disableSave==true then saved_data=\"\" end\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n ref_buttonData = loaded_data\r\n else\r\n ref_buttonData = defaultButtonData\r\n end\r\n\r\n spawnedButtonCount = 0\r\n createCheckbox()\r\n createCounter()\r\n createTextbox()\r\nend\r\n\r\n\r\n\r\n--Click functions for buttons\r\n\r\n\r\n\r\n--Checks or unchecks the given box\r\nfunction click_checkbox(tableIndex, buttonIndex)\r\n if ref_buttonData.checkbox[tableIndex].state == true then\r\n ref_buttonData.checkbox[tableIndex].state = false\r\n self.editButton({index=buttonIndex, label=\"\"})\r\n else\r\n ref_buttonData.checkbox[tableIndex].state = true\r\n self.editButton({index=buttonIndex, label=string.char(10008)})\r\n end\r\n updateSave()\r\nend\r\n\r\n--Applies value to given counter display\r\nfunction click_counter(tableIndex, buttonIndex, amount)\r\n ref_buttonData.counter[tableIndex].value = ref_buttonData.counter[tableIndex].value + amount\r\n self.editButton({index=buttonIndex, label=ref_buttonData.counter[tableIndex].value})\r\n updateSave()\r\nend\r\n\r\n--Updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n ref_buttonData.textbox[i].value = value\r\n updateSave()\r\n end\r\nend\r\n\r\n--Dud function for if you have a background on a counter\r\nfunction click_none() end\r\n\r\n\r\n\r\n--Button creation\r\n\r\n\r\n\r\n--Makes checkboxes\r\nfunction createCheckbox()\r\n for i, data in ipairs(ref_buttonData.checkbox) do\r\n --Sets up reference function\r\n local buttonNumber = spawnedButtonCount\r\n local funcName = \"checkbox\"..i\r\n local func = function() click_checkbox(i, buttonNumber) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"\"\r\n if data.state==true then label=string.char(10008) end\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=data.pos, height=data.size, width=data.size,\r\n font_size=data.size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n end\r\nend\r\n\r\n--Makes counters\r\nfunction createCounter()\r\n for i, data in ipairs(ref_buttonData.counter) do\r\n --Sets up display\r\n local displayNumber = spawnedButtonCount\r\n --Sets up label\r\n local label = data.value\r\n --Sets height/width for display\r\n local size = data.size\r\n if data.hideBG == true then size = 0 end\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=\"click_none\", function_owner=self,\r\n position=data.pos, height=size, width=size,\r\n font_size=data.size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n\r\n --Sets up add 1\r\n local funcName = \"counterAdd\"..i\r\n local func = function() click_counter(i, displayNumber, 1) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"+\"\r\n --Sets up position\r\n local offsetDistance = (data.size/2 + data.size/4) * (buttonScale[1] * 0.002)\r\n local pos = {data.pos[1] + offsetDistance, data.pos[2], data.pos[3]}\r\n --Sets up size\r\n local size = data.size / 2\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=pos, height=size, width=size,\r\n font_size=size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n\r\n --Sets up subtract 1\r\n local funcName = \"counterSub\"..i\r\n local func = function() click_counter(i, displayNumber, -1) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"-\"\r\n --Set up position\r\n local pos = {data.pos[1] - offsetDistance, data.pos[2], data.pos[3]}\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=pos, height=size, width=size,\r\n font_size=size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n end\r\nend\r\n\r\nfunction createTextbox()\r\n for i, data in ipairs(ref_buttonData.textbox) do\r\n --Sets up reference function\r\n local funcName = \"textbox\"..i\r\n local func = function(_,_,val,sel) click_textbox(i,val,sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = data.label,\r\n alignment = data.alignment,\r\n position = data.pos,\r\n scale = buttonScale,\r\n width = data.width,\r\n height = (data.font_size*data.rows)+24,\r\n font_size = data.font_size,\r\n color = buttonColor,\r\n font_color = buttonFontColor,\r\n value = data.value,\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "{\"checkbox\":[],\"counter\":[{\"hideBG\":true,\"pos\":[-1.08,0.1,-1.01],\"size\":800,\"value\":0},{\"hideBG\":true,\"pos\":[-1.27,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[-1,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[-0.251,0.1,-1.01],\"size\":800,\"value\":0},{\"hideBG\":true,\"pos\":[-0.441,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[-0.171,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[0.579,0.1,-1.01],\"size\":800,\"value\":0},{\"hideBG\":true,\"pos\":[0.389,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[0.659,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[1.407,0.1,-1.01],\"size\":800,\"value\":0},{\"hideBG\":true,\"pos\":[1.217,0.1,-0.79],\"size\":600,\"value\":0},{\"hideBG\":true,\"pos\":[1.487,0.1,-0.79],\"size\":600,\"value\":0}],\"textbox\":[{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-1.265,0.1,-1.39],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-1.265,0.1,-1.195],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-1.265,0.1,-0.42],\"rows\":7,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-0.436,0.1,-1.39],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-0.436,0.1,-1.195],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-0.436,0.1,-0.42],\"rows\":7,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[0.394,0.1,-1.39],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[0.394,0.1,-1.195],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[0.394,0.1,-0.42],\"rows\":7,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[1.222,0.1,-1.39],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[1.222,0.1,-1.195],\"rows\":1,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[1.222,0.1,-0.42],\"rows\":7,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[-0.93,0.1,0.93],\"rows\":27,\"value\":\"\",\"width\":7800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[0.82,0.1,0.707],\"rows\":20,\"value\":\"\",\"width\":7800},{\"alignment\":2,\"font_size\":300,\"label\":\"Empty\",\"pos\":[1.01,0.1,1.7],\"rows\":5,\"value\":\"\",\"width\":7400}]}", + "LuaScript": "name = 'Sleepy Hollow'\r\n\r\nfunction onLoad()\r\n Global.call('createSetupButtons', {object=self, key=name})\r\nend\r\n\r\nfunction normalClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='normal'})\r\nend\r\n\r\nfunction hardClick()\r\n Global.call('fillContainer', {object=self, key=name, mode='hard'})\r\nend\r\r\n", + "LuaScriptState": "", + "XmlUI": "" + }, + { + "GUID": "bee2e6", + "Name": "Custom_Tile", + "Transform": { + "posX": -33.232, + "posY": 1.626, + "posZ": -7.677, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.60453, + "g": 0.60453, + "b": 0.60453 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "CustomImage": { + "ImageURL": "https://i.imgur.com/vppt2my.png", + "ImageSecondaryURL": "https://i.imgur.com/vppt2my.png", + "ImageScalar": 1.0, + "WidthScale": 0.0, + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", "XmlUI": "", "States": { "2": { - "GUID": "a9628a", - "Name": "Custom_Token", + "GUID": "44b0c5", + "Name": "Custom_Tile", "Transform": { - "posX": 1.147618, - "posY": 1.571152, - "posZ": -29.7407913, + "posX": -39.7933121, + "posY": 1.63758957, + "posZ": 2.038383, "rotX": 359.9201, - "rotY": 270.021973, - "rotZ": 0.0168410949, - "scaleX": 5.188961, + "rotY": 269.9961, + "rotZ": 0.0168742146, + "scaleX": 1.0, "scaleY": 1.0, - "scaleZ": 5.188961 + "scaleZ": 1.0 }, - "Nickname": "Jumanji Campaign Log 2", + "Nickname": "", "Description": "", "GMNotes": "", "AltLookAngle": { @@ -173612,9 +220794,9 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 + "r": 0.6045295, + "g": 0.6045295, + "b": 0.6045295 }, "LayoutGroupSortIndex": 0, "Value": 0, @@ -173631,22 +220813,889 @@ "HideWhenFaceDown": false, "Hands": false, "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1847049778276403495/316E06F3D6F35585DFA7C9F161D9B6F0C6D34558/", - "ImageSecondaryURL": "", + "ImageURL": "https://i.imgur.com/HyfE8m8.png", + "ImageSecondaryURL": "https://i.imgur.com/HyfE8m8.png", "ImageScalar": 1.0, "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.2, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false + "CustomTile": { + "Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true } }, - "LuaScript": "--[[ Character Sheet Template by: MrStump\r\n\r\nYou can set up your own character sheet if you follow these steps.\r\n\r\nStep 1) Change the character sheet image\r\n -Right click on the character sheet, click Custom\r\n -Replace the image URL with one for your character sheet\r\n -Click import, make sure your sheet loads\r\n -SAVE THE GAME (the table setup)\r\n -LOAD FROM THAT SAVE YOU JUST MADE\r\n\r\nStep 2) Edit script to fit your character sheet\r\n -Below you will see some general options, and then the big data table\r\n -The data table is what determines how many of which buttons are made\r\n -Checkboxes\r\n -Counters\r\n -Textboxes\r\n -By default, there are 3 of each. You can add more or remove entries\r\n -If you intend to add/remove, be sure only to add/remove ENTRIES\r\n -This is what an entry looks like:\r\n {\r\n pos = {-0.977,0.1,-0.589},\r\n size = 800,\r\n state = false\r\n },\r\n -Deleting the whole thing would remove that specific item on the sheet\r\n -Copy and pasting it after another entry would create another\r\n -Each entry type has unique data points (pos, size, state, etc)\r\n -Do not try to add in your own data points or remove them individually\r\n -There is a summary of what each point does at the top of its category\r\n\r\nStep 3) Save and check script changes\r\n -Hit Save & Apply in the script window to save your code\r\n -You can edit your code as needed and Save+Apply as often as needed\r\n -When you are finished, make disableSave = false below then Save+apply\r\n -This enables saving, so your sheet will remember whats on it.\r\n\r\nBonus) Finding/Editing Positions for elements\r\n I have included a tool to get positions for buttons in {x,y,z} form\r\n Place it where you want the center of your element to be\r\n Then copy the table from the notes (lower right of screen)\r\n You can highlight it and CTRL+C\r\n Paste it into the data table where needed (pos=)\r\n If you want to manually tweek the values:\r\n {0,0,0} is the center of the character sheet\r\n {1,0,0} is right, {-1,0,0} is left\r\n {0,0,-1} is up, {0,0,1} is down\r\n 0.1 for Y is the height off of the page.\r\n If it was 0, it would be down inside the model of the sheet\r\n\r\nBegin editing below: ]]\r\n\r\n--Set this to true while editing and false when you have finished\r\ndisableSave = false\r\n--Remember to set this to false once you are done making changes\r\n--Then, after you save & apply it, save your game too\r\n\r\n--Color information for button text (r,g,b, values of 0-1)\r\nbuttonFontColor = {0,0,0}\r\n--Color information for button background\r\nbuttonColor = {1,1,1}\r\n--Change scale of button (Avoid changing if possible)\r\nbuttonScale = {0.1,0.1,0.1}\r\n\r\n--This is the button placement information\r\ndefaultButtonData = {\r\n --Add checkboxes\r\n checkbox = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n size = height/width/font_size for checkbox\r\n state = default starting value for checkbox (true=checked, false=not)\r\n ]]\r\n --Home Invasion\r\n {\r\n pos = {-1.370,0.1,-0.158},\r\n size = 600,\r\n state = false\r\n },\r\n --Urban Jungle\r\n {\r\n pos = {-1.352,0.1,-0.031},\r\n size = 600,\r\n state = false\r\n },\r\n --Back to Start\r\n {\r\n pos = {-1.339,0.1,0.099},\r\n size = 600,\r\n state = false\r\n },\r\n --Urban Jungle\r\n {\r\n pos = {-1.331,0.1,0.234},\r\n size = 600,\r\n state = false\r\n },\r\n --Force of Nature\r\n {\r\n pos = {-1.319,0.1,0.369},\r\n size = 600,\r\n state = false\r\n },\r\n --1: Cultist Token\r\n {\r\n pos = {-1.268,0.1,1.158},\r\n size = 600,\r\n state = false\r\n },\r\n --1: Monster Token\r\n {\r\n pos = {-0.773,0.1,1.119},\r\n size = 600,\r\n state = false\r\n },\r\n --2: Cultist Token\r\n {\r\n pos = {-1.260,0.1,1.287},\r\n size = 600,\r\n state = false\r\n },\r\n --2: Tablet Token\r\n {\r\n pos = {-0.760,0.1,1.251},\r\n size = 600,\r\n state = false\r\n },\r\n --3: Tablet Token\r\n {\r\n pos = {-1.247,0.1,1.420},\r\n size = 600,\r\n state = false\r\n },\r\n --3: Monster Token\r\n {\r\n pos = {-0.751,0.1,1.380},\r\n size = 600,\r\n state = false\r\n },\r\n --4: Cultist Token\r\n {\r\n pos = {-1.239,0.1,1.549},\r\n size = 600,\r\n state = false\r\n },\r\n --4: Tablet Token\r\n {\r\n pos = {-0.743,0.1,1.517},\r\n size = 600,\r\n state = false\r\n },\r\n --End of checkboxes\r\n },\r\n --Add counters that have a + and - button\r\n counter = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n size = height/width/font_size for counter\r\n value = default starting value for counter\r\n hideBG = if background of counter is hidden (true=hidden, false=not)\r\n ]]\r\n --Turns Taken\r\n {\r\n pos = {-0.880,0.1,0.737},\r\n size = 1500,\r\n value = 0,\r\n hideBG = true\r\n },\r\n --End of counters\r\n },\r\n --Add editable text boxes\r\n textbox = {\r\n --[[\r\n pos = the position (pasted from the helper tool)\r\n rows = how many lines of text you want for this box\r\n width = how wide the text box is\r\n font_size = size of text. This and \"rows\" effect overall height\r\n label = what is shown when there is no text. \"\" = nothing\r\n value = text entered into box. \"\" = nothing\r\n alignment = Number to indicate how you want text aligned\r\n (1=Automatic, 2=Left, 3=Center, 4=Right, 5=Justified)\r\n ]]\r\n --Aggressive Threats\r\n {\r\n pos = {0.640,0.1,-1.500},\r\n rows = 4,\r\n width = 3800,\r\n font_size = 450,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Lurking Threats\r\n {\r\n pos = {0.620,0.1,-1.000},\r\n rows = 4,\r\n width = 3800,\r\n font_size = 450,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --Environmental Threats\r\n {\r\n pos = {0.600,0.1,-0.500},\r\n rows = 4,\r\n width = 3800,\r\n font_size = 450,\r\n label = \"Empty\",\r\n value = \"\",\r\n alignment = 2\r\n },\r\n --End of textboxes\r\n }\r\n}\r\n\r\n\r\n\r\n--Lua beyond this point, I recommend doing something more fun with your life\r\n\r\n\r\n\r\n--Save function\r\nfunction updateSave()\r\n saved_data = JSON.encode(ref_buttonData)\r\n if disableSave==true then saved_data=\"\" end\r\n self.script_state = saved_data\r\nend\r\n\r\n--Startup procedure\r\nfunction onload(saved_data)\r\n if disableSave==true then saved_data=\"\" end\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n ref_buttonData = loaded_data\r\n else\r\n ref_buttonData = defaultButtonData\r\n end\r\n\r\n spawnedButtonCount = 0\r\n createCheckbox()\r\n createCounter()\r\n createTextbox()\r\nend\r\n\r\n\r\n\r\n--Click functions for buttons\r\n\r\n\r\n\r\n--Checks or unchecks the given box\r\nfunction click_checkbox(tableIndex, buttonIndex)\r\n if ref_buttonData.checkbox[tableIndex].state == true then\r\n ref_buttonData.checkbox[tableIndex].state = false\r\n self.editButton({index=buttonIndex, label=\"\"})\r\n else\r\n ref_buttonData.checkbox[tableIndex].state = true\r\n self.editButton({index=buttonIndex, label=string.char(10008)})\r\n end\r\n updateSave()\r\nend\r\n\r\n--Applies value to given counter display\r\nfunction click_counter(tableIndex, buttonIndex, amount)\r\n ref_buttonData.counter[tableIndex].value = ref_buttonData.counter[tableIndex].value + amount\r\n self.editButton({index=buttonIndex, label=ref_buttonData.counter[tableIndex].value})\r\n updateSave()\r\nend\r\n\r\n--Updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n ref_buttonData.textbox[i].value = value\r\n updateSave()\r\n end\r\nend\r\n\r\n--Dud function for if you have a background on a counter\r\nfunction click_none() end\r\n\r\n\r\n\r\n--Button creation\r\n\r\n\r\n\r\n--Makes checkboxes\r\nfunction createCheckbox()\r\n for i, data in ipairs(ref_buttonData.checkbox) do\r\n --Sets up reference function\r\n local buttonNumber = spawnedButtonCount\r\n local funcName = \"checkbox\"..i\r\n local func = function() click_checkbox(i, buttonNumber) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"\"\r\n if data.state==true then label=string.char(10008) end\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=data.pos, height=data.size, width=data.size,\r\n font_size=data.size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n end\r\nend\r\n\r\n--Makes counters\r\nfunction createCounter()\r\n for i, data in ipairs(ref_buttonData.counter) do\r\n --Sets up display\r\n local displayNumber = spawnedButtonCount\r\n --Sets up label\r\n local label = data.value\r\n --Sets height/width for display\r\n local size = data.size\r\n if data.hideBG == true then size = 0 end\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=\"click_none\", function_owner=self,\r\n position=data.pos, height=size, width=size,\r\n font_size=data.size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n\r\n --Sets up add 1\r\n local funcName = \"counterAdd\"..i\r\n local func = function() click_counter(i, displayNumber, 1) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"+\"\r\n --Sets up position\r\n local offsetDistance = (data.size/2 + data.size/4) * (buttonScale[1] * 0.002)\r\n local pos = {data.pos[1] + offsetDistance, data.pos[2], data.pos[3]}\r\n --Sets up size\r\n local size = data.size / 2\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=pos, height=size, width=size,\r\n font_size=size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n\r\n --Sets up subtract 1\r\n local funcName = \"counterSub\"..i\r\n local func = function() click_counter(i, displayNumber, -1) end\r\n self.setVar(funcName, func)\r\n --Sets up label\r\n local label = \"-\"\r\n --Set up position\r\n local pos = {data.pos[1] - offsetDistance, data.pos[2], data.pos[3]}\r\n --Creates button and counts it\r\n self.createButton({\r\n label=label, click_function=funcName, function_owner=self,\r\n position=pos, height=size, width=size,\r\n font_size=size, scale=buttonScale,\r\n color=buttonColor, font_color=buttonFontColor\r\n })\r\n spawnedButtonCount = spawnedButtonCount + 1\r\n end\r\nend\r\n\r\nfunction createTextbox()\r\n for i, data in ipairs(ref_buttonData.textbox) do\r\n --Sets up reference function\r\n local funcName = \"textbox\"..i\r\n local func = function(_,_,val,sel) click_textbox(i,val,sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = data.label,\r\n alignment = data.alignment,\r\n position = data.pos,\r\n scale = buttonScale,\r\n width = data.width,\r\n height = (data.font_size*data.rows)+24,\r\n font_size = data.font_size,\r\n color = buttonColor,\r\n font_color = buttonFontColor,\r\n value = data.value,\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "{\"checkbox\":[{\"pos\":[-1.37,0.1,-0.158],\"size\":600,\"state\":false},{\"pos\":[-1.352,0.1,-0.031],\"size\":600,\"state\":false},{\"pos\":[-1.339,0.1,0.099],\"size\":600,\"state\":false},{\"pos\":[-1.331,0.1,0.234],\"size\":600,\"state\":false},{\"pos\":[-1.319,0.1,0.369],\"size\":600,\"state\":false},{\"pos\":[-1.268,0.1,1.158],\"size\":600,\"state\":false},{\"pos\":[-0.773,0.1,1.119],\"size\":600,\"state\":false},{\"pos\":[-1.26,0.1,1.287],\"size\":600,\"state\":false},{\"pos\":[-0.76,0.1,1.251],\"size\":600,\"state\":false},{\"pos\":[-1.247,0.1,1.42],\"size\":600,\"state\":false},{\"pos\":[-0.751,0.1,1.38],\"size\":600,\"state\":false},{\"pos\":[-1.239,0.1,1.549],\"size\":600,\"state\":false},{\"pos\":[-0.743,0.1,1.517],\"size\":600,\"state\":false}],\"counter\":[{\"hideBG\":true,\"pos\":[-0.88,0.1,0.737],\"size\":1500,\"value\":0}],\"textbox\":[{\"alignment\":2,\"font_size\":450,\"label\":\"Empty\",\"pos\":[0.64,0.1,-1.5],\"rows\":4,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":450,\"label\":\"Empty\",\"pos\":[0.62,0.1,-1],\"rows\":4,\"value\":\"\",\"width\":3800},{\"alignment\":2,\"font_size\":450,\"label\":\"Empty\",\"pos\":[0.6,0.1,-0.5],\"rows\":4,\"value\":\"\",\"width\":3800}]}", 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"Type": 3, + "Thickness": 0.1, + "Stackable": false, + "Stretch": true + } + }, + "LuaScript": "", + "LuaScriptState": "", "XmlUI": "" } } + }, + { + "GUID": "c02930", + "Name": "Card", + "Transform": { + "posX": -3.956, + "posY": 1.598, + "posZ": -10.441, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "The Strange Case of Dr. Jekyll and Mr. Hyde", + "Description": "", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 0.71324, + "g": 0.71324, + "b": 0.71324 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": true, + "CardID": 267120, + "SidewaysCard": false, + "CustomDeck": { + "2671": { + "FaceURL": 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+ "XmlUI": "" + }, + { + "GUID": "24051a", + "Name": "Custom_Token", + "Transform": { + "posX": 33.994, + "posY": 1.531499, + "posZ": -14.4920006, + "rotX": 9.712345E-07, + "rotY": 270.0, + "rotZ": -1.81320468E-06, + "scaleX": 1.25, + "scaleY": 1.0, + "scaleZ": 1.35 + }, + "Nickname": "Search-A-Card", + "Description": "Allows searching for card(s) by name. Use the buttons to toggle the spawn / search mode.\n\nSee context menu for additional information.", "GMNotes": "", "AltLookAngle": { "x": 0.0, @@ -173711,9427 +221826,32 @@ "GridProjection": false, "HideWhenFaceDown": false, "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "CustomMesh": { - "MeshURL": "https://raw.githubusercontent.com/RobMayer/TTSLibrary/master/advboxes/tuckbox_h_MSH.obj", - "DiffuseURL": "https://i.imgur.com/F4W3qLq.jpg", - "NormalURL": "", - "ColliderURL": "", - "Convex": true, - "MaterialIndex": 2, - "TypeIndex": 6, - "CustomShader": { - "SpecularColor": { - "r": 0.735294163, - "g": 0.735294163, - "b": 0.735294163 - }, - "SpecularIntensity": 5.0, - "SpecularSharpness": 8.0, - "FresnelStrength": 0.7999996 - }, - "CastShadows": true - }, - "Bag": { - "Order": 0 - }, - "LuaScript": "-- Utility memory bag by Directsun\r\n-- Version 2.5.2\r\n-- Fork of Memory Bag 2.0 by MrStump\r\n\r\nfunction updateSave()\r\n local data_to_save = {[\"ml\"]=memoryList}\r\n saved_data = JSON.encode(data_to_save)\r\n self.script_state = saved_data\r\nend\r\n\r\nfunction combineMemoryFromBagsWithin()\r\n local bagObjList = self.getObjects()\r\n for _, bagObj in ipairs(bagObjList) do\r\n local data = bagObj.lua_script_state\r\n if data ~= nil then\r\n local j = JSON.decode(data)\r\n if j ~= nil and j.ml ~= nil then\r\n for guid, entry in pairs(j.ml) do\r\n memoryList[guid] = entry\r\n end\r\n end\r\n end\r\n end\r\nend\r\n\r\nfunction updateMemoryWithMoves()\r\n memoryList = memoryListBackup\r\n --get the first transposed object's coordinates\r\n local obj = getObjectFromGUID(moveGuid)\r\n\r\n -- p1 is where needs to go, p2 is where it was\r\n local refObjPos = memoryList[moveGuid].pos\r\n local deltaPos = findOffsetDistance(obj.getPosition(), refObjPos, nil)\r\n local movedRotation = obj.getRotation()\r\n for guid, entry in pairs(memoryList) do\r\n memoryList[guid].pos.x = entry.pos.x - deltaPos.x\r\n memoryList[guid].pos.y = entry.pos.y - deltaPos.y\r\n memoryList[guid].pos.z = entry.pos.z - deltaPos.z\r\n -- memoryList[guid].rot.x = movedRotation.x\r\n -- memoryList[guid].rot.y = movedRotation.y\r\n -- memoryList[guid].rot.z = movedRotation.z\r\n end\r\n\r\n --theList[obj.getGUID()] = {\r\n -- pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n -- rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n -- lock=obj.getLock()\r\n --}\r\n moveList = {}\r\nend\r\n\r\nfunction onload(saved_data)\r\n fresh = true\r\n if saved_data ~= \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n --Set up information off of loaded_data\r\n memoryList = loaded_data.ml\r\n else\r\n --Set up information for if there is no saved saved data\r\n memoryList = {}\r\n end\r\n\r\n moveList = {}\r\n moveGuid = nil\r\n\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n fresh = false\r\n createMemoryActionButtons()\r\n end\r\nend\r\n\r\n\r\n--Beginning Setup\r\n\r\n\r\n--Make setup button\r\nfunction createSetupButton()\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n--Triggered by Transpose button\r\nfunction buttonClick_transpose()\r\n moveGuid = nil\r\n broadcastToAll(\"Select one object and move it- all objects will move relative to the new location\", {0.75, 0.75, 1})\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n moveList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(true)\r\n createSetupActionButtons(true)\r\nend\r\n\r\n--Triggered by setup button,\r\nfunction buttonClick_setup()\r\n memoryListBackup = duplicateTable(memoryList)\r\n memoryList = {}\r\n self.clearButtons()\r\n createButtonsOnAllObjects(false)\r\n createSetupActionButtons(false)\r\nend\r\n\r\nfunction getAllObjectsInMemory()\r\n local objTable = {}\r\n local curObj = {}\r\n\r\n for guid in pairs(memoryListBackup) do\r\n curObj = getObjectFromGUID(guid)\r\n table.insert(objTable, curObj)\r\n end\r\n\r\n return objTable\r\n -- return getAllObjects()\r\nend\r\n\r\n--Creates selection buttons on objects\r\nfunction createButtonsOnAllObjects(move)\r\n local howManyButtons = 0\r\n\r\n local objsToHaveButtons = {}\r\n if move == true then\r\n objsToHaveButtons = getAllObjectsInMemory()\r\n else\r\n objsToHaveButtons = getAllObjects()\r\n end\r\n\r\n for _, obj in ipairs(objsToHaveButtons) do\r\n if obj ~= self then\r\n local dummyIndex = howManyButtons\r\n --On a normal bag, the button positions aren't the same size as the bag.\r\n globalScaleFactor = 1 * 1/self.getScale().x\r\n --Super sweet math to set button positions\r\n local selfPos = self.getPosition()\r\n local objPos = obj.getPosition()\r\n local deltaPos = findOffsetDistance(selfPos, objPos, obj)\r\n local objPos = rotateLocalCoordinates(deltaPos, self)\r\n objPos.x = -objPos.x * globalScaleFactor\r\n objPos.y = objPos.y * globalScaleFactor + 2\r\n objPos.z = objPos.z * globalScaleFactor * 0.9\r\n --Offset rotation of bag\r\n local rot = self.getRotation()\r\n rot.y = -rot.y + 180\r\n --Create function\r\n local funcName = \"selectButton_\" .. howManyButtons\r\n local func = function() buttonClick_selection(dummyIndex, obj, move) end\r\n local color = {0.75,0.25,0.25,0.6}\r\n local colorMove = {0,0,1,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.setVar(funcName, func)\r\n self.createButton({\r\n click_function=funcName, function_owner=self,\r\n position=objPos, rotation=rot, height=500, width=500,\r\n color=color,\r\n })\r\n howManyButtons = howManyButtons + 1\r\n end\r\n end\r\nend\r\n\r\n--Creates submit and cancel buttons\r\nfunction createSetupActionButtons(move)\r\n self.createButton({\r\n label=\"Cancel\", click_function=\"buttonClick_cancel\", function_owner=self,\r\n position={-0.6,0.1,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n self.createButton({\r\n label=\"Submit\", click_function=\"buttonClick_submit\", function_owner=self,\r\n position={-0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n\r\n if move == false then\r\n self.createButton({\r\n label=\"Add\", click_function=\"buttonClick_add\", function_owner=self,\r\n position={0.6,0.3,-2.1}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.25,1,0.25}\r\n })\r\n\r\n if fresh == false then\r\n self.createButton({\r\n label=\"Set New\", click_function=\"buttonClick_setNew\", function_owner=self,\r\n position={0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={0.75,0.75,1}\r\n })\r\n self.createButton({\r\n label=\"Remove\", click_function=\"buttonClick_remove\", function_owner=self,\r\n position={0.6,0.3,-2.5}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,0.25,0.25}\r\n })\r\n end\r\n end\r\n\r\n self.createButton({\r\n label=\"Reset\", click_function=\"buttonClick_reset\", function_owner=self,\r\n position={-0.6,0.3,-2.9}, rotation={0,0,0}, height=220, width=550,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\nend\r\n\r\n\r\n--During Setup\r\n\r\n\r\n--Checks or unchecks buttons\r\nfunction buttonClick_selection(index, obj, move)\r\n local colorMove = {0,0,1,0.6}\r\n local color = {0,1,0,0.6}\r\n\r\n previousGuid = selectedGuid\r\n selectedGuid = obj.getGUID()\r\n\r\n theList = memoryList\r\n if move == true then\r\n theList = moveList\r\n if previousGuid ~= nil and previousGuid ~= selectedGuid then\r\n local prevObj = getObjectFromGUID(previousGuid)\r\n prevObj.highlightOff()\r\n self.editButton({index=previousIndex, color=colorMove})\r\n theList[previousGuid] = nil\r\n end\r\n previousIndex = index\r\n end\r\n\r\n if theList[selectedGuid] == nil then\r\n self.editButton({index=index, color=color})\r\n --Adding pos/rot to memory table\r\n local pos, rot = obj.getPosition(), obj.getRotation()\r\n --I need to add it like this or it won't save due to indexing issue\r\n theList[obj.getGUID()] = {\r\n pos={x=round(pos.x,4), y=round(pos.y,4), z=round(pos.z,4)},\r\n rot={x=round(rot.x,4), y=round(rot.y,4), z=round(rot.z,4)},\r\n lock=obj.getLock()\r\n }\r\n obj.highlightOn({0,1,0})\r\n else\r\n color = {0.75,0.25,0.25,0.6}\r\n if move == true then\r\n color = colorMove\r\n end\r\n self.editButton({index=index, color=color})\r\n theList[obj.getGUID()] = nil\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Cancels selection process\r\nfunction buttonClick_cancel()\r\n memoryList = memoryListBackup\r\n moveList = {}\r\n self.clearButtons()\r\n if next(memoryList) == nil then\r\n createSetupButton()\r\n else\r\n createMemoryActionButtons()\r\n end\r\n removeAllHighlights()\r\n broadcastToAll(\"Selection Canceled\", {1,1,1})\r\n moveGuid = nil\r\nend\r\n\r\n--Saves selections\r\nfunction buttonClick_submit()\r\n fresh = false\r\n if next(moveList) ~= nil then\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n end\r\n if memoryListBackup[moveGuid] == nil then\r\n broadcastToAll(\"Item selected for moving is not already in memory\", {1, 0.25, 0.25})\r\n else\r\n broadcastToAll(\"Moving all items in memory relative to new objects position!\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(moveList) do\r\n moveGuid = guid\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n updateMemoryWithMoves()\r\n updateSave()\r\n buttonClick_place()\r\n end\r\n elseif next(memoryList) == nil and moveGuid == nil then\r\n memoryList = memoryListBackup\r\n broadcastToAll(\"No selections made.\", {0.75, 0.25, 0.25})\r\n end\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\n moveGuid = nil\r\nend\r\n\r\nfunction combineTables(first_table, second_table)\r\n for k,v in pairs(second_table) do first_table[k] = v end\r\nend\r\n\r\nfunction buttonClick_add()\r\n fresh = false\r\n combineTables(memoryList, memoryListBackup)\r\n broadcastToAll(\"Adding internal bags and selections to existing memory\", {0.25, 0.75, 0.25})\r\n combineMemoryFromBagsWithin()\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_remove()\r\n broadcastToAll(\"Removing Selected Entries From Memory\", {1.0, 0.25, 0.25})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for guid in pairs(memoryList) do\r\n count = count + 1\r\n memoryListBackup[guid] = nil\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then obj.highlightOff() end\r\n end\r\n broadcastToAll(count..\" Objects Removed\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\nfunction buttonClick_setNew()\r\n broadcastToAll(\"Setting new position relative to items in memory\", {0.75, 0.75, 1})\r\n self.clearButtons()\r\n createMemoryActionButtons()\r\n local count = 0\r\n for _, obj in ipairs(getAllObjects()) do\r\n guid = obj.guid\r\n if memoryListBackup[guid] ~= nil then\r\n count = count + 1\r\n memoryListBackup[guid].pos = obj.getPosition()\r\n memoryListBackup[guid].rot = obj.getRotation()\r\n memoryListBackup[guid].lock = obj.getLock()\r\n end\r\n end\r\n broadcastToAll(count..\" Objects Saved\", {1,1,1})\r\n memoryList = memoryListBackup\r\n updateSave()\r\nend\r\n\r\n--Resets bag to starting status\r\nfunction buttonClick_reset()\r\n fresh = true\r\n memoryList = {}\r\n self.clearButtons()\r\n createSetupButton()\r\n removeAllHighlights()\r\n broadcastToAll(\"Tool Reset\", {1,1,1})\r\n updateSave()\r\nend\r\n\r\n\r\n--After Setup\r\n\r\n\r\n--Creates recall and place buttons\r\nfunction createMemoryActionButtons()\r\n self.createButton({\r\n label=\"Place\", click_function=\"buttonClick_place\", function_owner=self,\r\n position={0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Recall\", click_function=\"buttonClick_recall\", function_owner=self,\r\n position={-0.6,0.1,2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n self.createButton({\r\n label=\"Setup\", click_function=\"buttonClick_setup\", function_owner=self,\r\n position={0,0.1,-2.1}, rotation={0,0,0}, height=220, width=500,\r\n font_size=130, color={0,0,0}, font_color={1,1,1}\r\n })\r\n--- self.createButton({\r\n--- label=\"Move\", click_function=\"buttonClick_transpose\", function_owner=self,\r\n--- position={-2.8,0.3,0}, rotation={0,0,0}, height=350, width=800,\r\n--- font_size=250, color={0,0,0}, font_color={0.75,0.75,1}\r\n--- })\r\nend\r\n\r\n--Sends objects from bag/table to their saved position/rotation\r\nfunction buttonClick_place()\r\n local bagObjList = self.getObjects()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n --If obj is out on the table, move it to the saved pos/rot\r\n if obj ~= nil then\r\n obj.setPositionSmooth(entry.pos)\r\n obj.setRotationSmooth(entry.rot)\r\n obj.setLock(entry.lock)\r\n else\r\n --If obj is inside of the bag\r\n for _, bagObj in ipairs(bagObjList) do\r\n if bagObj.guid == guid then\r\n local item = self.takeObject({\r\n guid=guid, position=entry.pos, rotation=entry.rot, smooth=false\r\n })\r\n item.setLock(entry.lock)\r\n break\r\n end\r\n end\r\n end\r\n end\r\n broadcastToAll(\"Objects Placed\", {1,1,1})\r\nend\r\n\r\n--Recalls objects to bag from table\r\nfunction buttonClick_recall()\r\n for guid, entry in pairs(memoryList) do\r\n local obj = getObjectFromGUID(guid)\r\n if obj ~= nil then self.putObject(obj) end\r\n end\r\n broadcastToAll(\"Objects Recalled\", {1,1,1})\r\nend\r\n\r\n\r\n--Utility functions\r\n\r\n\r\n--Find delta (difference) between 2 x/y/z coordinates\r\nfunction findOffsetDistance(p1, p2, obj)\r\n local yOffset = 0\r\n if obj ~= nil then\r\n local bounds = obj.getBounds()\r\n yOffset = (bounds.size.y - bounds.offset.y)\r\n end\r\n local deltaPos = {}\r\n deltaPos.x = (p2.x-p1.x)\r\n deltaPos.y = (p2.y-p1.y) + yOffset\r\n deltaPos.z = (p2.z-p1.z)\r\n return deltaPos\r\nend\r\n\r\n--Used to rotate a set of coordinates by an angle\r\nfunction rotateLocalCoordinates(desiredPos, obj)\r\n\tlocal objPos, objRot = obj.getPosition(), obj.getRotation()\r\n local angle = math.rad(objRot.y)\r\n\tlocal x = desiredPos.x * math.cos(angle) - desiredPos.z * math.sin(angle)\r\n\tlocal z = desiredPos.x * math.sin(angle) + desiredPos.z * math.cos(angle)\r\n\t--return {x=objPos.x+x, y=objPos.y+desiredPos.y, z=objPos.z+z}\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\nfunction rotateMyCoordinates(desiredPos, obj)\r\n\tlocal angle = math.rad(obj.getRotation().y)\r\n local x = desiredPos.x * math.sin(angle)\r\n\tlocal z = desiredPos.z * math.cos(angle)\r\n return {x=x, y=desiredPos.y, z=z}\r\nend\r\n\r\n--Coroutine delay, in seconds\r\nfunction wait(time)\r\n local start = os.time()\r\n repeat coroutine.yield(0) until os.time() > start + time\r\nend\r\n\r\n--Duplicates a table (needed to prevent it making reference to the same objects)\r\nfunction duplicateTable(oldTable)\r\n local newTable = {}\r\n for k, v in pairs(oldTable) do\r\n newTable[k] = v\r\n end\r\n return newTable\r\nend\r\n\r\n--Moves scripted highlight from all objects\r\nfunction removeAllHighlights()\r\n for _, obj in ipairs(getAllObjects()) do\r\n obj.highlightOff()\r\n end\r\nend\r\n\r\n--Round number (num) to the Nth decimal (dec)\r\nfunction round(num, dec)\r\n local mult = 10^(dec or 0)\r\n return math.floor(num * mult + 0.5) / mult\r\nend", - "LuaScriptState": 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], - "AttachedDecals": [ - { - "Transform": { - "posX": -0.0021877822, - "posY": -0.08963572, - "posZ": -0.00288731651, - "rotX": 270.0, - "rotY": 359.869568, - "rotZ": 0.0, - "scaleX": 2.00000215, - "scaleY": 2.00000238, - "scaleZ": 2.00000262 - }, - "CustomDecal": { - "Name": "dunwich_back", - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/959719855119695911/931B9829687A20F4DEADB36DA57B7E6D76792231/", - "Size": 7.4 - } - } - ] + }, + "LuaScript": "-- Bundled by luabundle {\"version\":\"1.6.0\"}\nlocal __bundle_require, __bundle_loaded, __bundle_register, __bundle_modules = (function(superRequire)\n\tlocal loadingPlaceholder = {[{}] = true}\n\n\tlocal register\n\tlocal modules = {}\n\n\tlocal require\n\tlocal loaded = {}\n\n\tregister = function(name, body)\n\t\tif not modules[name] then\n\t\t\tmodules[name] = body\n\t\tend\n\tend\n\n\trequire = function(name)\n\t\tlocal loadedModule = loaded[name]\n\n\t\tif loadedModule then\n\t\t\tif loadedModule == loadingPlaceholder then\n\t\t\t\treturn nil\n\t\t\tend\n\t\telse\n\t\t\tif not modules[name] then\n\t\t\t\tif not superRequire then\n\t\t\t\t\tlocal identifier = type(name) == 'string' and '\\\"' .. name .. '\\\"' or tostring(name)\n\t\t\t\t\terror('Tried to require ' .. identifier .. ', but no such module has been registered')\n\t\t\t\telse\n\t\t\t\t\treturn superRequire(name)\n\t\t\t\tend\n\t\t\tend\n\n\t\t\tloaded[name] = loadingPlaceholder\n\t\t\tloadedModule = modules[name](require, loaded, register, modules)\n\t\t\tloaded[name] = loadedModule\n\t\tend\n\n\t\treturn loadedModule\n\tend\n\n\treturn require, loaded, register, modules\nend)(nil)\n__bundle_register(\"__root\", function(require, _LOADED, __bundle_register, __bundle_modules)\nrequire(\"playercards/CardSearch\")\nend)\n__bundle_register(\"playercards/CardSearch\", function(require, _LOADED, __bundle_register, __bundle_modules)\n-- Search-A-Card\n-- made by: Chr1Z\n-- description: spawns the card(s) with the specified name\ninformation = {\n version = \"1.2\",\n last_updated = \"12.11.2022\"\n}\n\nrequire(\"playercards/PlayerCardSpawner\")\n\nlocal buttonParameters = {}\nbuttonParameters.function_owner = self\nbuttonParameters.height = 200\nbuttonParameters.width = 1200\nbuttonParameters.font_size = 75\n\nlocal BUTTON_LABELS = {}\nBUTTON_LABELS[\"spawn\"] = {}\nBUTTON_LABELS[\"spawn\"][true] = \"Mode: Spawn all matching cards \"\nBUTTON_LABELS[\"spawn\"][false] = \"Mode: Spawn first matching card\"\nBUTTON_LABELS[\"search\"] = {}\nBUTTON_LABELS[\"search\"][true] = \"Mode: Name matches search term\"\nBUTTON_LABELS[\"search\"][false] = \"Mode: Name contains search term\"\n\nlocal inputParameters = {}\ninputParameters.label = \"Click to enter card name\"\ninputParameters.input_function = \"input_func\"\ninputParameters.function_owner = self\ninputParameters.alignment = 2\ninputParameters.position = { 0, 0.05, -1.6 }\ninputParameters.width = 1200\ninputParameters.height = 130\ninputParameters.font_size = 107\n\nlocal ALL_CARDS_GUID = \"15bb07\"\n\n-- main code\nfunction onSave() return JSON.encode({ spawnAll, searchExact, inputParameters.value }) end\n\nfunction onLoad(saved_data)\n local loaded_data = JSON.decode(saved_data)\n spawnAll = loaded_data[1] or false\n searchExact = loaded_data[2] or false\n inputParameters.value = loaded_data[3] or \"\"\n\n -- index 0: button for spawn mode\n buttonParameters.click_function = \"search\"\n buttonParameters.label = \"Spawn matching card(s)!\"\n buttonParameters.position = { 0, 0.06, 1.15 }\n self.createButton(buttonParameters)\n\n -- index 1: button for spawn mode\n buttonParameters.click_function = \"spawnMode\"\n buttonParameters.label = BUTTON_LABELS[\"spawn\"][spawnAll]\n buttonParameters.position[3] = buttonParameters.position[3] + 0.4\n self.createButton(buttonParameters)\n\n -- index 2: button for search mode\n buttonParameters.click_function = \"searchMode\"\n buttonParameters.label = BUTTON_LABELS[\"search\"][searchExact]\n buttonParameters.position[3] = buttonParameters.position[3] + 0.4\n self.createButton(buttonParameters)\n\n self.createInput(inputParameters)\n self.addContextMenuItem(\"More Information\", function()\n printToAll(\"------------------------------\", \"White\")\n printToAll(\"Search-A-Card v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\n end)\nend\n\nfunction spawnMode()\n spawnAll = not spawnAll\n self.editButton({ index = 1, label = BUTTON_LABELS[\"spawn\"][spawnAll] })\nend\n\nfunction searchMode()\n searchExact = not searchExact\n self.editButton({ index = 2, label = BUTTON_LABELS[\"search\"][searchExact] })\nend\n\n-- if \"Enter press\" (\\n) is found, start search and recreate input\nfunction input_func(_, _, input, stillEditing)\n if not stillEditing then\n inputParameters.value = input\n elseif string.find(input, \"%\\n\") ~= nil then\n inputParameters.value = input.gsub(input, \"%\\n\", \"\")\n search()\n self.removeInput(0)\n self.createInput(inputParameters)\n end\nend\n\nfunction search()\n if inputParameters.value == nil or string.len(inputParameters.value) == 0 then\n printToAll(\"Please enter a search string.\", \"Yellow\")\n return\n end\n\n if string.len(inputParameters.value) < 3 then\n printToAll(\"Please enter a longer search string.\", \"Yellow\")\n return\n end\n\n local allCardsBag = getObjectFromGUID(ALL_CARDS_GUID)\n if allCardsBag == nil then\n printToAll(\"Player card bag couldn't be found.\", \"Red\")\n return\n end\n\n -- search all objects in bag\n local cardList = allCardsBag.call(\"getCardsByName\", { name = inputParameters.value, exact = searchExact })\n if cardList == nil or #cardList == 0 then\n printToAll(\"No match found.\", \"Red\")\n return\n end\n if (#cardList > 100) then\n printToAll(\"Matched more than 100 cards, please try a more specific search.\", \"Yellow\")\n return\n end\n\n -- sort table by name (reverse for multiple results, because bottom card spawns first)\n table.sort(cardList, function(k1, k2) return spawnAll == (k1.data.Nickname > k2.data.Nickname) end)\n\n local rot = self.getRotation()\n local pos = self.positionToWorld(Vector(0, 2, -0.225))\n Spawner.spawnCards(cardList, pos, rot, true)\nend\nend)\n__bundle_register(\"playercards/PlayerCardSpawner\", function(require, _LOADED, __bundle_register, __bundle_modules)\n\n-- Amount to shift for the next card (zShift) or next row of cards (xShift)\n-- Note that the table rotation is weird, and the X axis is vertical while the\n-- Z axis is horizontal\nlocal SPREAD_Z_SHIFT = -2.3\n\nSpawner = { }\n\n-- Spawns a list of cards at the given position/rotation. This will separate cards by size -\n-- investigator, standard, and mini, spawning them in that order with larger cards on bottom. If\n-- there are different types, the provided callback will be called once for each type as it spawns\n-- either a card or deck.\n-- @param cardList: A list of Player Card data structures (data/metadata)\n-- @param pos Position table where the cards should be spawned (global)\n-- @param rot Rotation table for the orientation of the spawned cards (global)\n-- @param sort Boolean, true if this list of cards should be sorted before spawning\n-- @param callback Function, callback to be called after the card/deck spawns.\nSpawner.spawnCards = function(cardList, pos, rot, sort, callback)\n if (sort) then\n table.sort(cardList, Spawner.cardComparator)\n end\n\n local miniCards = { }\n local standardCards = { }\n local investigatorCards = { }\n\n for _, card in ipairs(cardList) do\n if (card.metadata.type == \"Investigator\") then\n table.insert(investigatorCards, card)\n elseif (card.metadata.type == \"Minicard\") then\n table.insert(miniCards, card)\n else\n table.insert(standardCards, card)\n end\n end\n -- Spawn each of the three types individually. Each Y position shift accounts for the thickness\n -- of the spawned deck\n local position = { x = pos.x, y = pos.y, z = pos.z }\n Spawner.spawn(investigatorCards, position, { rot.x, rot.y - 90, rot.z}, callback)\n\n position.y = position.y + (#investigatorCards + #standardCards) * 0.07\n Spawner.spawn(standardCards, position, rot, callback)\n\n position.y = position.y + (#standardCards + #miniCards) * 0.07\n Spawner.spawn(miniCards, position, rot, callback)\nend\n\nSpawner.spawnCardSpread = function(cardList, startPos, rot, sort, callback)\n if (sort) then\n table.sort(cardList, Spawner.cardComparator)\n end\n\n local position = { x = startPos.x, y = startPos.y, z = startPos.z }\n for _, card in ipairs(cardList) do\n Spawner.spawn({ card }, position, rot, callback)\n position.z = position.z + SPREAD_Z_SHIFT\n end\nend\n\n-- Spawn a specific list of cards. This method is for internal use and should not be called\n-- directly, use spawnCards instead.\n-- @param cardList: A list of Player Card data structures (data/metadata)\n-- @param pos Position table where the cards should be spawned (global)\n-- @param rot Rotation table for the orientation of the spawned cards (global)\n-- @param callback Function, callback to be called after the card/deck spawns.\nSpawner.spawn = function(cardList, pos, rot, callback)\n if (#cardList == 0) then\n return\n end\n -- Spawn a single card directly\n if (#cardList == 1) then\n spawnObjectData({\n data = cardList[1].data,\n position = pos,\n rotation = rot,\n callback_function = callback,\n })\n return\n end\n -- For multiple cards, construct a deck and spawn that\n local deck = Spawner.buildDeckDataTemplate()\n -- Decks won't inherently scale to the cards in them. The card list being spawned should be all\n -- the same type/size by this point, so use the first card to set the size\n deck.Transform = {\n scaleX = cardList[1].data.Transform.scaleX,\n scaleY = 1,\n scaleZ = cardList[1].data.Transform.scaleZ,\n }\n for _, spawnCard in ipairs(cardList) do\n Spawner.addCardToDeck(deck, spawnCard.data)\n end\n spawnObjectData({\n data = deck,\n position = pos,\n rotation = rot,\n callback_function = callback,\n })\nend\n\n-- Inserts a card into the given deck. This does three things:\n-- 1. Add the card's data to ContainedObjects\n-- 2. Add the card's ID (the TTS CardID, not the Arkham ID) to the deck's\n-- ID list. Note that the deck's ID list is \"DeckIDs\" even though it\n-- contains a list of card Ids\n-- 3. Extract the card's CustomDeck table and add it to the deck. The deck's\n-- \"CustomDeck\" field is a list of all CustomDecks used by cards within the\n-- deck, keyed by the DeckID and referencing the custom deck table\n---@param deck: TTS deck data structure to add to\n---@param card: Data for the card to be inserted\nSpawner.addCardToDeck = function(deck, cardData)\n for customDeckId, customDeckData in pairs(cardData.CustomDeck) do\n if (deck.CustomDeck[customDeckId] == nil) then\n -- CustomDeck not added to deck yet, add it\n deck.CustomDeck[customDeckId] = customDeckData\n elseif (deck.CustomDeck[customDeckId].FaceURL == customDeckData.FaceURL) then\n -- CustomDeck for this card matches the current one for the deck, do nothing\n else\n -- CustomDeck data conflict\n local newDeckId = nil\n for deckId, customDeck in pairs(deck.CustomDeck) do\n if (customDeckData.FaceURL == customDeck.FaceURL) then\n newDeckId = deckId\n end\n end\n if (newDeckId == nil) then\n -- No non-conflicting custom deck for this card, add a new one\n newDeckId = Spawner.findNextAvailableId(deck.CustomDeck, \"1000\")\n deck.CustomDeck[newDeckId] = customDeckData\n end\n -- Update the card with the new CustomDeck info\n cardData.CardID = newDeckId..string.sub(cardData.CardID, 5)\n cardData.CustomDeck[customDeckId] = nil\n cardData.CustomDeck[newDeckId] = customDeckData\n break\n end\n end\n table.insert(deck.ContainedObjects, cardData)\n table.insert(deck.DeckIDs, cardData.CardID)\nend\n\n-- Create an empty deck data table which can have cards added to it. This\n-- creates a new table on each call without using metatables or previous\n-- definitions because we can't be sure that TTS doesn't modify the structure\n---@return: Table containing the minimal TTS deck data structure\nSpawner.buildDeckDataTemplate = function()\n local deck = {}\n deck.Name = \"Deck\"\n\n -- Card data. DeckIDs and CustomDeck entries will be built from the cards\n deck.ContainedObjects = {}\n deck.DeckIDs = {}\n deck.CustomDeck = {}\n\n -- Transform is required, Position and Rotation will be overridden by the spawn call so can be omitted here\n deck.Transform = {\n scaleX = 1,\n scaleY = 1,\n scaleZ = 1,\n }\n\n return deck\nend\n\n-- Returns the first ID which does not exist in the given table, starting at startId and increasing\n-- @param objectTable Table keyed by strings which are numbers\n-- @param startId First possible ID.\n-- @return String ID >= startId\nSpawner.findNextAvailableId = function(objectTable, startId)\n local id = startId\n while (objectTable[id] ~= nil) do\n id = tostring(tonumber(id) + 1)\n end\n\n return id\nend\n\n-- Get the PBCN (Permanent/Bonded/Customizable/Normal) value from the given metadata.\n---@return: 1 for Permanent, 2 for Bonded or 4 for Normal. The actual values are\n-- irrelevant as they provide only grouping and the order between them doesn't matter.\nSpawner.getpbcn = function(metadata)\n if metadata.permanent then\n return 1\n elseif metadata.bonded_to ~= nil then\n return 2\n else -- Normal card\n return 3\n end\nend\n\n-- Comparison function used to sort the cards in a deck. Groups bonded or\n-- permanent cards first, then sorts within theose types by name/subname.\n-- Normal cards will sort in standard alphabetical order, while\n-- permanent/bonded/customizable will be in reverse alphabetical order.\n--\n-- Since cards spawn in the order provided by this comparator, with the first\n-- cards ending up at the bottom of a pile, this ordering will spawn in reverse\n-- alphabetical order. This presents the cards in order for non-face-down\n-- areas, and presents them in order when Searching the face-down deck.\nSpawner.cardComparator = function(card1, card2)\n local pbcn1 = Spawner.getpbcn(card1.metadata)\n local pbcn2 = Spawner.getpbcn(card2.metadata)\n if pbcn1 ~= pbcn2 then\n return pbcn1 > pbcn2\n end\n if pbcn1 == 3 then\n if card1.data.Nickname ~= card2.data.Nickname then\n return card1.data.Nickname < card2.data.Nickname\n end\n return card1.data.Description < card2.data.Description\n else\n if card1.data.Nickname ~= card2.data.Nickname then\n return card1.data.Nickname > card2.data.Nickname\n end\n return card1.data.Description > card2.data.Description\n end\nend\nend)\nreturn __bundle_require(\"__root\")", + "LuaScriptState": "[true,false,\"\"]", + "XmlUI": "" }, { "GUID": "d0c8fa", "Name": "Custom_Tile", "Transform": { - "posX": -59.6620827, - "posY": 1.56468439, - "posZ": -3.25322617E-07, - "rotX": 359.920135, - "rotY": 269.990173, - "rotZ": 0.0168871712, + "posX": -59.662, + "posY": 1.565, + "posZ": 0.0, + "rotX": 0.0, + "rotY": 270.0, + "rotZ": 0.0, "scaleX": 1.5, "scaleY": 1.0, "scaleZ": 1.5 @@ -183145,8 +221865,8 @@ "z": 0.0 }, "ColorDiffuse": { - "r": 0.106233381, - "g": 0.008296312, + "r": 0.106229939, + "g": 0.0083, "b": 0.0 }, "Tags": [ @@ -183365,93720 +222085,21 @@ } }, { - "GUID": "15bb07", - "Name": "Bag", - "Transform": { - "posX": 77.88647, - "posY": 1.04336834, - "posZ": 27.0312119, - "rotX": 0.0154684028, - "rotY": 9.77012751E-05, - "rotZ": 359.98996, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "All Player Cards", - "Description": "", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.7058823, - "g": 0.366520882, - "b": 0.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": true, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "MaterialIndex": -1, - "MeshIndex": -1, - "Bag": { - "Order": 0 - }, - "LuaScript": "\r\n-- Position to check for weaknesses. Everything with X and Z less\r\n-- than these values (down and right on the table) will be checked\r\nlocal WEAKNESS_CHECK_X = 15\r\nlocal WEAKNESS_CHECK_Z = 37\r\n\r\nlocal cardIdIndex = { }\r\nlocal classAndLevelIndex = { }\r\nlocal basicWeaknessList = { }\r\n\r\nlocal indexingDone = false\r\nlocal allowRemoval = false\r\n\r\nfunction onLoad()\r\n self.addContextMenuItem(\"Rebuild Index\", startIndexBuild)\r\n math.randomseed(os.time())\r\n Wait.frames(startIndexBuild, 30)\r\nend\r\n\r\n-- Called by Hotfix bags when they load. If we are still loading indexes, then\r\n-- the all cards and hotfix bags are being loaded together, and we can ignore\r\n-- this call as the hotfix will be included in the initial indexing. If it is\r\n-- called once indexing is complete it means the hotfix bag has been added\r\n-- later, and we should rebuild the index to integrate the hotfix bag.\r\nfunction rebuildIndexForHotfix()\r\n if (indexingDone) then\r\n startIndexBuild()\r\n end\r\nend\r\n\r\n-- Resets all current bag indexes\r\nfunction clearIndexes()\r\n indexingDone = false\r\n cardIdIndex = { }\r\n classAndLevelIndex = { }\r\n classAndLevelIndex[\"Guardian-upgrade\"] = { }\r\n classAndLevelIndex[\"Seeker-upgrade\"] = { }\r\n classAndLevelIndex[\"Mystic-upgrade\"] = { }\r\n classAndLevelIndex[\"Survivor-upgrade\"] = { }\r\n classAndLevelIndex[\"Rogue-upgrade\"] = { }\r\n classAndLevelIndex[\"Neutral-upgrade\"] = { }\r\n classAndLevelIndex[\"Guardian-level0\"] = { }\r\n classAndLevelIndex[\"Seeker-level0\"] = { }\r\n classAndLevelIndex[\"Mystic-level0\"] = { }\r\n classAndLevelIndex[\"Survivor-level0\"] = { }\r\n classAndLevelIndex[\"Rogue-level0\"] = { }\r\n classAndLevelIndex[\"Neutral-level0\"] = { }\r\n basicWeaknessList = { }\r\nend\r\n\r\n-- Clears the bag indexes and starts the coroutine to rebuild the indexes\r\nfunction startIndexBuild(playerColor)\r\n clearIndexes()\r\n startLuaCoroutine(self, \"buildIndex\")\r\nend\r\n\r\nfunction onObjectLeaveContainer(container, object)\r\n if (container == self and not allowRemoval) then\r\n broadcastToAll(\r\n \"Removing cards from the All Player Cards bag may break some functions. Please replace the card.\",\r\n {0.9, 0.2, 0.2}\r\n )\r\n end\r\nend\r\n\r\n-- Debug option to suppress the warning when cards are removed from the bag\r\nfunction setAllowCardRemoval()\r\n allowRemoval = true\r\nend\r\n\r\n-- Create the card indexes by iterating all cards in the bag, parsing their\r\n-- metadata, and creating the keyed lookup tables for the cards. This is a\r\n-- coroutine which will spread the workload by processing 20 cards before\r\n-- yielding. Based on the current count of cards this will require\r\n-- approximately 60 frames to complete.\r\nfunction buildIndex()\r\n indexingDone = false\r\n if (self.getData().ContainedObjects == nil) then\r\n return 1\r\n end\r\n for i, cardData in ipairs(self.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n if (cardMetadata ~= nil) then\r\n addCardToIndex(cardData, cardMetadata)\r\n end\r\n if (i % 20 == 0) then\r\n coroutine.yield(0)\r\n end\r\n end\r\n local hotfixBags = getObjectsWithTag(\"AllCardsHotfix\")\r\n for _, hotfixBag in ipairs(hotfixBags) do\r\n if (#hotfixBag.getObjects() > 0) then\r\n for i, cardData in ipairs(hotfixBag.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n if (cardMetadata ~= nil) then\r\n addCardToIndex(cardData, cardMetadata)\r\n end\r\n end\r\n end\r\n end\r\n buildSupplementalIndexes()\r\n indexingDone = true\r\n return 1\r\nend\r\n\r\n-- Adds a card to any indexes it should be a part of, based on its metadata.\r\n-- Param cardData: TTS object data for the card\r\n-- Param cardMetadata: SCED metadata for the card\r\nfunction addCardToIndex(cardData, cardMetadata)\r\n cardIdIndex[cardMetadata.id] = { data = cardData, metadata = cardMetadata }\r\n if (cardMetadata.alternate_ids ~= nil) then\r\n for _, alternateId in ipairs(cardMetadata.alternate_ids) do\r\n cardIdIndex[alternateId] = { data = cardData, metadata = cardMetadata }\r\n end\r\n end\r\nend\r\n\r\nfunction buildSupplementalIndexes()\r\n for cardId, card in pairs(cardIdIndex) do\r\n local cardData = card.data\r\n local cardMetadata = card.metadata\r\n -- If the ID key and the metadata ID don't match this is a duplicate card created by an\r\n -- alternate_id, and we should skip it\r\n if (cardId == cardMetadata.id) then\r\n -- Add card to the basic weakness list, if appropriate. Some weaknesses have\r\n -- multiple copies, and are added multiple times\r\n if (cardMetadata.weakness and cardMetadata.basicWeaknessCount ~= nil) then\r\n for i = 1, cardMetadata.basicWeaknessCount do\r\n table.insert(basicWeaknessList, cardMetadata.id)\r\n end\r\n end\r\n\r\n -- Add the card to the appropriate class and level indexes\r\n local isGuardian = false\r\n local isSeeker = false\r\n local isMystic = false\r\n local isRogue = false\r\n local isSurvivor = false\r\n local isNeutral = false\r\n local upgradeKey\r\n -- Excludes signature cards (which have no class or level) and alternate\r\n -- ID entries\r\n if (cardMetadata.class ~= nil and cardMetadata.level ~= nil) then\r\n isGuardian = string.match(cardMetadata.class, \"Guardian\")\r\n isSeeker = string.match(cardMetadata.class, \"Seeker\")\r\n isMystic = string.match(cardMetadata.class, \"Mystic\")\r\n isRogue = string.match(cardMetadata.class, \"Rogue\")\r\n isSurvivor = string.match(cardMetadata.class, \"Survivor\")\r\n isNeutral = string.match(cardMetadata.class, \"Neutral\")\r\n if (cardMetadata.level > 0) then\r\n upgradeKey = \"-upgrade\"\r\n else\r\n upgradeKey = \"-level0\"\r\n end\r\n if (isGuardian) then\r\n table.insert(classAndLevelIndex[\"Guardian\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isSeeker) then\r\n table.insert(classAndLevelIndex[\"Seeker\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isMystic) then\r\n table.insert(classAndLevelIndex[\"Mystic\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isRogue) then\r\n table.insert(classAndLevelIndex[\"Rogue\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isSurvivor) then\r\n table.insert(classAndLevelIndex[\"Survivor\"..upgradeKey], cardMetadata.id)\r\n end\r\n if (isNeutral) then\r\n table.insert(classAndLevelIndex[\"Neutral\"..upgradeKey], cardMetadata.id)\r\n end\r\n end\r\n end\r\n end\r\n for _, indexTable in pairs(classAndLevelIndex) do\r\n table.sort(indexTable, cardComparator)\r\n end\r\nend\r\n\r\n-- Comparison function used to sort the class card bag indexes. Sorts by card\r\n-- level, then name, then subname.\r\nfunction cardComparator(id1, id2)\r\n local card1 = cardIdIndex[id1]\r\n local card2 = cardIdIndex[id2]\r\n\r\n if (card1.metadata.level ~= card2.metadata.level) then\r\n return card1.metadata.level < card2.metadata.level\r\n end\r\n if (card1.data.Nickname ~= card2.data.Nickname) then\r\n return card1.data.Nickname < card2.data.Nickname\r\n end\r\n return card1.data.Description < card2.data.Description\r\nend\r\n\r\nfunction isIndexReady()\r\n return indexingDone\r\nend\r\n\r\n-- Returns a specific card from the bag, based on ArkhamDB ID\r\n-- Params table:\r\n-- id: String ID of the card to retrieve\r\n-- Return: If the indexes are still being constructed, an empty table is\r\n-- returned. Otherwise, a single table with the following fields\r\n-- cardData: TTS object data, suitable for spawning the card\r\n-- cardMetadata: Table of parsed metadata\r\nfunction getCardById(params)\r\n if (not indexingDone) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return { }\r\n end\r\n return cardIdIndex[params.id]\r\nend\r\n\r\n-- Returns a list of cards from the bag matching a class and level (0 or upgraded)\r\n-- Params table:\r\n-- class: String class to retrieve (\"Guardian\", \"Seeker\", etc)\r\n-- isUpgraded: true for upgraded cards (Level 1-5), false for Level 0\r\n-- Return: If the indexes are still being constructed, returns an empty table.\r\n-- Otherwise, a list of tables, each with the following fields\r\n-- cardData: TTS object data, suitable for spawning the card\r\n-- cardMetadata: Table of parsed metadata\r\nfunction getCardsByClassAndLevel(params)\r\n if (not indexingDone) then\r\n broadcastToAll(\"Still loading player cards, please try again in a few seconds\", {0.9, 0.2, 0.2})\r\n return { }\r\n end\r\n local upgradeKey\r\n if (params.upgraded) then\r\n upgradeKey = \"-upgrade\"\r\n else\r\n upgradeKey = \"-level0\"\r\n end\r\n return classAndLevelIndex[params.class..upgradeKey];\r\nend\r\n\r\n-- Searches the bag for cards which match the given name and returns a list. Note that this is\r\n-- an O(n) search without index support. It may be slow.\r\n-- Parameter array must contain these fields to define the search:\r\n-- name String or string fragment to search for names\r\n-- exact Whether the name match should be exact\r\nfunction getCardsByName(params)\r\n local name = params.name\r\n local exact = params.exact\r\n local results = { }\r\n -- Track cards (by ID) that we've added to avoid duplicates that may come from alternate IDs\r\n local addedCards = { }\r\n for _, cardData in pairs(cardIdIndex) do\r\n if (not addedCards[cardData.metadata.id]) then\r\n if (exact and (string.lower(cardData.data.Nickname) == string.lower(name)))\r\n or (not exact and string.find(string.lower(cardData.data.Nickname), string.lower(name), 1, true)) then\r\n table.insert(results, cardData)\r\n addedCards[cardData.metadata.id] = true\r\n end\r\n end\r\n end\r\n return results\r\nend\r\n\r\n-- Gets a random basic weakness from the bag. Once a given ID has been returned\r\n-- it will be removed from the list and cannot be selected again until a reload\r\n-- occurs or the indexes are rebuilt, which will refresh the list to include all\r\n-- weaknesses.\r\n-- Return: String ID of the selected weakness.\r\nfunction getRandomWeaknessId()\r\n local availableWeaknesses = buildAvailableWeaknesses()\r\n if (#availableWeaknesses > 0) then\r\n return availableWeaknesses[math.random(#availableWeaknesses)]\r\n end\r\nend\r\n\r\n-- Constructs a list of available basic weaknesses by starting with the full pool of basic\r\n-- weaknesses then removing any which are currently in the play or deck construction areas\r\n-- Return: Table array of weakness IDs which are valid to choose from\r\nfunction buildAvailableWeaknesses()\r\n local weaknessesInPlay = { }\r\n local allObjects = getAllObjects()\r\n for _, object in ipairs(allObjects) do\r\n if (object.name == \"Deck\" and isInPlayArea(object)) then\r\n for _, cardData in ipairs(object.getData().ContainedObjects) do\r\n local cardMetadata = JSON.decode(cardData.GMNotes)\r\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\r\n end\r\n elseif (object.name == \"Card\" and isInPlayArea(object)) then\r\n local cardMetadata = JSON.decode(object.getGMNotes())\r\n incrementWeaknessCount(weaknessesInPlay, cardMetadata)\r\n end\r\n end\r\n\r\n local availableWeaknesses = { }\r\n for _, weaknessId in ipairs(basicWeaknessList) do\r\n if (weaknessesInPlay[weaknessId] ~= nil and weaknessesInPlay[weaknessId] > 0) then\r\n weaknessesInPlay[weaknessId] = weaknessesInPlay[weaknessId] - 1\r\n else\r\n table.insert(availableWeaknesses, weaknessId)\r\n end\r\n end\r\n return availableWeaknesses\r\nend\r\n\r\n-- Helper function that adds one to the table entry for the number of weaknesses in play\r\nfunction incrementWeaknessCount(table, cardMetadata)\r\n if (isBasicWeakness(cardMetadata)) then\r\n if (table[cardMetadata.id] == nil) then\r\n table[cardMetadata.id] = 1\r\n else\r\n table[cardMetadata.id] = table[cardMetadata.id] + 1\r\n end\r\n end\r\nend\r\n\r\nfunction isInPlayArea(object)\r\n if (object == nil) then\r\n return false\r\n end\r\n local position = object.getPosition()\r\n return position.x < WEAKNESS_CHECK_X\r\n and position.z < WEAKNESS_CHECK_Z\r\nend\r\nfunction isBasicWeakness(cardMetadata)\r\n return cardMetadata ~= nil\r\n and cardMetadata.weakness\r\n and cardMetadata.basicWeaknessCount ~= nil\r\n and cardMetadata.basicWeaknessCount > 0\r\nend", - "LuaScriptState": "", - "XmlUI": "", - "ContainedObjects": [ - { - "GUID": "4deeff", - "Name": "Card", - 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Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Dunwich Legacy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 450603, - "SidewaysCard": false, - "CustomDeck": { - "4506": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1656721113609569419/60B1DFC7C68C406C34641A1F53078F46D610821C/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3cc1e2", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 3.98984075, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Flute of the Outer Gods (4)", - "Description": "", - "GMNotes": "{\n \"id\": \"07268\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"level\": 4,\n \"traits\": \"Item. Instrument. Relic. Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449607, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Curse\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ef46e9", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.076544, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Meditative Trance", - "Description": "", - "GMNotes": "{\n \"id\": \"08061\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Insight. Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379051, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "87718c", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.076544, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Relic of Ages", - "Description": "Repossess the Past", - "GMNotes": "{\n \"id\": \"04303\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 235840, - "SidewaysCard": false, - "CustomDeck": { - "2358": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "35bc58", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.209883, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Relic of Ages", - "Description": "Unleash the Timestream", - "GMNotes": "{\n \"id\": \"04343\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"traits\": \"Item. Relic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 3,\n \"cycle\": \"The Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 235857, - "SidewaysCard": false, - "CustomDeck": { - "2358": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1467561769777501236/D145C8B748FB42258EB442B9DF36797851CEECC3/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1d1901", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.209883, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Call for Backup (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"08129\",\n \"type\": \"Event\",\n \"class\": \"Neutral\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Favor. Synergy.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 378916, - "SidewaysCard": false, - "CustomDeck": { - "3789": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5ade28", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.339862, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Blur (4)", - "Description": "", - "GMNotes": "{\n \"id\": \"08111\",\n \"type\": \"Asset\",\n \"class\": \"Rogue|Mystic\",\n \"cost\": 2,\n \"level\": 4,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 378949, - "SidewaysCard": false, - "CustomDeck": { - "3789": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126493809/0EE7F5B9B916B56425CAC1C46F7FCEF9DBF55112/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b10a71", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.339862, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Shards of the Void (3)", - "Description": "", - "GMNotes": "{\n \"id\": \"04310\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 278102, - "SidewaysCard": false, - "CustomDeck": { - "2781": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025945336/04E36F64C2CBE1B4905FF44A869C75EC52CB3A56/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\n chaosbag = getChaosBag()\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == \"0\" then\n self.addContextMenuItem(\"Seal 0\", function(playerColor) sealToken(url, playerColor) end)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "8dda2d", - "Name": "Card", - "Transform": { - "posX": 8.971655, - "posY": 4.48985147, - "posZ": -16.6886063, - "rotX": 359.920074, - "rotY": 270.012573, - "rotZ": 0.0168711413, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Colt Vest Pocket (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"53006\",\n \"type\": \"Asset\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Item. Weapon. Firearm. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Ammo\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"Return to the Forgotten Age\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 545205, - "SidewaysCard": false, - "CustomDeck": { - "5452": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1487830656537158415/2EBB208AA994ED70FD0FEB02D4E4FE78FE43EE02/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 589001, - "SidewaysCard": false, - "CustomDeck": { - "5890": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191219101327/797556CAC112D6D289B3A5D3A28433C9F0999CB5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 6, - "NumHeight": 5, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Bless\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bf5a5f", - "Name": "Card", - "Transform": { - "posX": 8.9745245, - "posY": 3.68338346, - "posZ": -16.68915, - "rotX": 359.92218, - "rotY": 270.013855, - "rotZ": 0.0163554717, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Small Favor", - "Description": "", - "GMNotes": "{\n \"id\": \"05277\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. Service.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 2,\n \"cycle\": \"The Circle Undone\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 378016, - "SidewaysCard": false, - "CustomDeck": { - "3780": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "b4666d", - "Name": "Card", - "Transform": { - "posX": 8.974758, - "posY": 3.674358, - "posZ": -16.6891956, - "rotX": 359.920532, - "rotY": 270.013855, - "rotZ": 0.016752813, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Beloved", - "Description": "", - "GMNotes": "{\n \"id\": \"07036\",\n \"type\": \"Skill\",\n \"class\": \"Survivor\",\n \"level\": 0,\n \"traits\": \"Innate. Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 587030, - "SidewaysCard": false, - "CustomDeck": { - "5870": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320664132663842/9B2F50595A754585A4DF12D6D48DC2561DC0E2C9/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4120f3", - "Name": "Card", - "Transform": { - "posX": 8.975006, - "posY": 3.67255235, - "posZ": -16.6892452, - "rotX": 359.9202, - "rotY": 270.013855, - "rotZ": 0.0168323, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Lt. 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Veteran.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"Standalone\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 233607, - "SidewaysCard": false, - "CustomDeck": { - "2336": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/784129708171655462/0B7EFEEA9A53B93350FEC7F68F39A20D1D6580A9/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c3a014", - "Name": "Card", - "Transform": { - "posX": 8.975006, - "posY": 3.67255235, - "posZ": -16.6892452, - "rotX": 359.9202, - "rotY": 270.013855, - "rotZ": 0.0168323, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Tommy Malloy", - "Description": "Weakness", - "GMNotes": "{\n \"id\": \"60103\",\n \"type\": \"Enemy\",\n \"class\": \"Neutral\",\n \"traits\": \"Humanoid. Criminal. Syndicate.\",\n \"permanent\": false,\n \"weakness\": true,\n \"cycle\": \"Investigator Packs\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 545301, - "SidewaysCard": false, - "CustomDeck": { - "5453": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1546380927206250326/18BF6D2B2BBFDDBE5B021A46C310E4F45493EC26/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "88a9b3", - "Name": "Card", - "Transform": { - "posX": 8.975254, - "posY": 3.71752429, - "posZ": -16.6892967, - "rotX": 359.919861, - "rotY": 270.0139, - "rotZ": 0.0169116836, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Overzealous", - "Description": "Basic Weakness", - "GMNotes": "{\n \"id\": \"03040\",\n \"type\": \"Treachery\",\n \"class\": \"Neutral\",\n \"traits\": \"Flaw.\",\n \"permanent\": false,\n \"weakness\": true,\n \"basicWeaknessCount\": 2,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 431110, - "SidewaysCard": false, - "CustomDeck": { - "4311": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/775107869048626382/DA1F5817A4067A74D883201F1AFAC096646A455B/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3e0653", - "Name": "Card", - "Transform": { - "posX": 8.975254, - "posY": 3.71752429, - "posZ": -16.6892967, - "rotX": 359.919861, - "rotY": 270.0139, - "rotZ": 0.0169116836, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Think on Your Feet (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"51006\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Trick.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 2,\n \"cycle\": \"Return to The Dunwich Legacy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 315303, - "SidewaysCard": false, - "CustomDeck": { - "3153": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1016065725025944587/520448D0E9C22F102C7DDF64322EAD6FC221ECC8/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5115d9", - "Name": "Card", - "Transform": { - "posX": 8.975502, - "posY": 3.75927687, - "posZ": -16.6893482, - "rotX": 359.919556, - "rotY": 270.0139, - "rotZ": 0.0169909876, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Intel Report", - "Description": "", - "GMNotes": "{\n \"id\": \"05111\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Favor. 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Cursed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449610, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Curse\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "fc709b", - "Name": "Card", - "Transform": { - "posX": 8.999891, - "posY": 3.80463266, - "posZ": -16.6944389, - "rotX": 0.171505272, - "rotY": 270.0138, - "rotZ": 359.9563, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Blood Pact", - "Description": "", - "GMNotes": "{\n \"id\": \"07158\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Spell. 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"HideWhenFaceDown": true, - "Hands": true, - "CardID": 558007, - "SidewaysCard": false, - "CustomDeck": { - "5580": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1762566393205073673/1FABAC4DD6EF3706D8C8285A256A13F43AE6B1E1/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 6, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "ASSEMBLY_POSITION = {69.08, 4, 36.45}\n\nfunction onload()\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n readBag()\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=i-1,\n smooth=false,\n callback_function=_sealToken\n })\n return\n end\n end\n printToColor(name .. \" token not found in bag\", playerColor)\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local name = obj.getName()\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[name], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Sealing \" .. name .. \" token \" .. manager.call(\"getTokenCount\"))\n end\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n for i,token in ipairs(sealedTokens) do\n local guid = token.getGUID()\n local name = token.getName()\n chaosbag.putObject(token)\n if name == \"Bless\" or name == \"Curse\" then\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[name]) do\n if v == guid then\n table.remove(tokensTaken[name], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", name)\n printToAll(\"Releasing \" .. name .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n end\n\n sealedTokens = { }\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n\nfunction readBag()\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Tokens\", releaseTokens)\n\n local bagTokens = { }\n local tokens = chaosbag.getObjects()\n for i,token in ipairs(tokens) do\n bagTokens[token.name] = true\n end\n\n for url,token in pairs(IMAGE_TOKEN_MAP) do\n if bagTokens[token] then\n self.addContextMenuItem(\"Seal \" .. token, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\n self.addContextMenuItem(\"Refresh Seal Options\", readBag)\nend\n", - 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 449611, - "SidewaysCard": false, - "CustomDeck": { - "4496": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1747933191220177818/637923621F747375066D4DA39BEA3BA9C26086A5/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 7, - "NumHeight": 3, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\r\n mode = \"Bless\"\r\n chaosbag = getChaosBag()\r\n manager = getObjectFromGUID(\"5933fb\")\r\n sealedTokens = { }\r\n IMAGE_TOKEN_MAP = { }\r\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\r\n IMAGE_TOKEN_MAP[i] = v\r\n end\r\n\r\n -- add menu items\r\n self.clearContextMenu()\r\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\r\n for url,name in pairs(IMAGE_TOKEN_MAP) do\r\n if name == mode then\r\n self.addContextMenuItem(\"Seal \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\r\n end\r\n end\r\nend\r\n\r\nfunction sealToken(url, playerColor)\r\n local pos = self.getPosition()\r\n\r\n local name = IMAGE_TOKEN_MAP[url]\r\n for i,obj in ipairs(chaosbag.getObjects()) do\r\n if obj.name == name then\r\n chaosbag.takeObject({\r\n position={ pos.x, pos.y + 1, pos.z },\r\n index=i-1,\r\n smooth=false,\r\n callback_function=_sealToken\r\n })\r\n return\r\n end\r\n end\r\n printToColor(name .. \" token not found in bag\", playerColor)\r\nend\r\n\r\nfunction _sealToken(obj)\r\n table.insert(sealedTokens, obj)\r\n local guid = obj.getGUID()\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n table.insert(tokensTaken[mode], guid)\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\r\nend\r\n\r\nfunction releaseTokens(playerColor)\r\n if #sealedTokens == 0 then return end\r\n local token = sealedTokens[#sealedTokens]\r\n if token ~= nil then\r\n local guid = token.getGUID()\r\n chaosbag.putObject(token)\r\n local tokensTaken = manager.getVar(\"tokensTaken\")\r\n for i,v in ipairs(tokensTaken[mode]) do\r\n if v == guid then\r\n table.remove(tokensTaken[mode], i)\r\n break\r\n end\r\n end\r\n manager.setVar(\"tokensTaken\", tokensTaken)\r\n manager.setVar(\"mode\", mode)\r\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\r\n end\r\n\r\n table.remove(sealedTokens)\r\nend\r\n\r\nfunction getChaosBag()\r\n local items = getObjectFromGUID(\"83ef06\").getObjects()\r\n local chaosbag = nil\r\n for i,v in ipairs(items) do\r\n if v.getDescription() == \"Chaos Bag\" then\r\n chaosbag = getObjectFromGUID(v.getGUID())\r\n break\r\n end\r\n end\r\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\r\n return chaosbag\r\nend\r\n", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "16e57b", - "Name": "Card", - "Transform": { - "posX": 9.119332, - "posY": 4.06897736, - "posZ": -16.71954, - "rotX": 0.08864097, - "rotY": 269.819458, - "rotZ": 359.914917, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Black Cat (5)", - "Description": "A Liar, or a Prophet, or Both", - "GMNotes": "{\n \"id\": \"06285\",\n \"type\": \"Asset\",\n \"class\": \"Neutral\",\n \"cost\": 2,\n \"level\": 5,\n \"traits\": \"Ally. 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Blessed.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 2,\n \"cycle\": \"The Innsmouth Conspiracy\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard", - "Asset" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 590001, - "SidewaysCard": false, - "CustomDeck": { - "5900": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 5, - "NumHeight": 4, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "function onload()\n mode = \"Bless\"\n chaosbag = getChaosBag()\n manager = getObjectFromGUID(\"5933fb\")\n sealedTokens = { }\n IMAGE_TOKEN_MAP = { }\n for i,v in pairs(Global.getVar(\"IMAGE_TOKEN_MAP\")) do\n IMAGE_TOKEN_MAP[i] = v\n end\n\n -- add menu items\n self.clearContextMenu()\n self.addContextMenuItem(\"Release Token\", releaseTokens, true)\n for url,name in pairs(IMAGE_TOKEN_MAP) do\n if name == mode then\n self.addContextMenuItem(\"Seal 2 \" .. mode, function(playerColor) sealToken(url, playerColor) end, true)\n end\n end\nend\n\nfunction sealToken(url, playerColor)\n local pos = self.getPosition()\n\n local name = IMAGE_TOKEN_MAP[url]\n local indexes = {}\n\n for i,obj in ipairs(chaosbag.getObjects()) do\n if obj.name == name then\n table.insert(indexes, obj.index)\n end\n end\n if #indexes < 2 then\n printToColor(\"Fewer than 2 \" .. name .. \" tokens in bag\", playerColor)\n return\n end\n table.sort(indexes)\n chaosbag.takeObject({\n position={ pos.x, pos.y + 1, pos.z },\n index=indexes[#indexes],\n smooth=false,\n callback_function=_sealToken\n })\n chaosbag.takeObject({\n position={ pos.x, pos.y + 2, pos.z },\n index=indexes[#indexes-1],\n smooth=false,\n callback_function=_sealToken\n })\nend\n\nfunction _sealToken(obj)\n table.insert(sealedTokens, obj)\n local guid = obj.getGUID()\n local tokensTaken = manager.getVar(\"tokensTaken\")\n table.insert(tokensTaken[mode], guid)\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Sealing \" .. mode .. \" token \" .. manager.call(\"getTokenCount\"))\nend\n\nfunction releaseTokens(playerColor)\n if #sealedTokens == 0 then return end\n local token = sealedTokens[#sealedTokens]\n if token ~= nil then\n local guid = token.getGUID()\n chaosbag.putObject(token)\n local tokensTaken = manager.getVar(\"tokensTaken\")\n for i,v in ipairs(tokensTaken[mode]) do\n if v == guid then\n table.remove(tokensTaken[mode], i)\n break\n end\n end\n manager.setVar(\"tokensTaken\", tokensTaken)\n manager.setVar(\"mode\", mode)\n printToAll(\"Releasing \" .. mode .. \" token\" .. manager.call(\"getTokenCount\"))\n end\n\n table.remove(sealedTokens)\nend\n\nfunction getChaosBag()\n local items = getObjectFromGUID(\"83ef06\").getObjects()\n local chaosbag = nil\n for i,v in ipairs(items) do\n if v.getDescription() == \"Chaos Bag\" then\n chaosbag = getObjectFromGUID(v.getGUID())\n break\n end\n end\n if chaosbag == nil then printToAll(\"No chaos bag found\") end\n return chaosbag\nend\n", - 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Tool.\",\n \"permanent\": false,\n \"weakness\": false,\n \"wildIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Detachable\",\n \"xp\": 1,\n \"text\": \"Other investigators at your location may use the ability on Pocket Multi-Tool.\"\n },\n {\n \"name\": \"Pry Bar\",\n \"xp\": 1,\n \"text\": \"You get an additional +1 skill value if this is during a skill test on a treachery.\"\n },\n {\n \"name\": \"Sharpened Knife\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an attack.\"\n },\n {\n \"name\": \"Signal Mirror\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an evasion attempt.\"\n },\n {\n \"name\": \"Magnifying Lens\",\n \"xp\": 2,\n \"text\": \"You get an additional +1 skill value if this is during an investigation.\"\n },\n {\n \"name\": \"Lucky Charm\",\n \"xp\": 3,\n \"text\": \"After you fail a skill test, ready Pocket Multi Tool.\"\n },\n {\n \"name\": \"Spring-Loaded\",\n \"xp\": 4,\n \"text\": \"Pocket Multi Tool�€�s ability is now a ? ability with the trigger: �€�When you would fail a skill test you are performing, exhaust Pocket Multi Tool�€��€?\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379123, - "SidewaysCard": false, - "CustomDeck": { - "3791": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 9, - "NumHeight": 6, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "647c62", - "Name": "Card", - "Transform": { - "posX": 16.73936, - "posY": 3.346793, - "posZ": 65.49325, - "rotX": 359.0052, - "rotY": 269.983429, - "rotZ": 1.90973973, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Onyx Pentacle (4)", - "Description": "", - "GMNotes": "{\n \"id\": \"09098\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 4,\n \"traits\": \"Item. 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Melee.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379106, - "SidewaysCard": false, - "CustomDeck": { - "3791": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119474921/33ED44071C8BCA7379B0E8031F47169B73639E37/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 9, - "NumHeight": 6, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c91c1d", - "Name": "Card", - "Transform": { - "posX": 16.6679325, - "posY": 3.381494, - "posZ": 65.9312439, - "rotX": 359.412537, - "rotY": 270.00766, - "rotZ": 359.360168, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Power Word", - "Description": "", - "GMNotes": "{\n \"id\": \"09081\",\n \"type\": \"Event\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 0,\n \"traits\": \"Spell.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Betray\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Betray.�€� Deal 1 damage to any enemy at this enemy�€�s location with an equal or lower fight value than this enemy.�€?\"\n },\n {\n \"name\": \"Mercy\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Mercy.�€� An investigator at this enemy�€�s location heals damage or horror equal to this enemy�€�s respective damage/horror value.�€?\"\n },\n {\n \"name\": \"Confess\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Confess.�€� Discover 1 clue at this enemy�€�s location if its health is equal to or higher than its location�€�s shroud.�€?\"\n },\n {\n \"name\": \"Distract\",\n \"xp\": 1,\n \"text\": \"Add the command: �€�? �€�Distract.�€� Automatically evade any enemy at this enemy�€�s location with an equal or lower evade value than this enemy.�€?\"\n },\n {\n \"name\": \"Greater Control\",\n \"xp\": 2,\n \"text\": \"Power Word gains �€�?: Return Power Word to your hand.�€?\"\n },\n {\n \"name\": \"Bonded\",\n \"xp\": 3,\n \"text\": \"You may activate the parley ability on Power Word from up to one location away from the attached enemy.\"\n },\n {\n \"name\": \"Tonguetwister\",\n \"xp\": 3,\n \"text\": \"When you parley with Power Word, you may give up to two different commands.\"\n },\n {\n \"name\": \"Thrice Spoken\",\n \"xp\": 3,\n \"text\": \"You may include three copies of Power Word in your deck. 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Trick. Illicit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379055, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1cde62", - "Name": "Card", - "Transform": { - "posX": 16.6679134, - "posY": 3.378289, - "posZ": 65.93151, - "rotX": 358.625458, - "rotY": 270.022339, - "rotZ": 358.50705, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Honed Instinct", - "Description": "", - "GMNotes": "{\n \"id\": \"09061\",\n \"type\": \"Event\",\n \"class\": \"Rogue\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false,\n \"agilityIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Reflex Response\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d You take damage or horror.�€?\"\n },\n {\n \"name\": \"Situational Awareness\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d A location enters play or is revealed.�€?\"\n },\n {\n \"name\": \"Killer Instinct\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d An enemy engages you.�€?\"\n },\n {\n \"name\": \"Gut Reaction\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d A treachery enters your threat area .�€?\"\n },\n {\n \"name\": \"Muscle Memory\",\n \"xp\": 1,\n \"text\": \"Add the following play condition: �€�\\u003d You play an asset.�€?\"\n },\n {\n \"name\": \"Sharpened Talent\",\n \"xp\": 2,\n \"text\": \"During the action granted by Honed Instinct, you get +2 to each of your skills.\"\n },\n {\n \"name\": \"Impulse Control\",\n \"xp\": 3,\n \"text\": \"You may include up to three copies of Honed Instinct in your deck. 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X is that enemy�€�s remaining health.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379052, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "f4e7f3", - "Name": "Card", - "Transform": { - "posX": 16.6679211, - "posY": 3.38723969, - "posZ": 65.93152, - "rotX": 358.960724, - "rotY": 270.014648, - "rotZ": 358.869934, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Gray's Anatomy (5)", - "Description": "The Doctors' Bible", - "GMNotes": "{\n \"id\": \"09058\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 3,\n \"level\": 5,\n \"traits\": \"Item. 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Tool. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379049, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a6c839", - "Name": "Card", - "Transform": { - "posX": 16.6679134, - "posY": 3.380555, - "posZ": 65.93151, - "rotX": 358.599243, - "rotY": 270.023, - "rotZ": 358.4786, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Press Pass (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09055\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Item. Charm.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"agilityIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379048, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "3ee7a5", - "Name": "Card", - "Transform": { - "posX": 16.6679268, - "posY": 3.394565, - "posZ": 65.93152, - "rotX": 359.223724, - "rotY": 270.0101, - "rotZ": 359.15448, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Dr. William T. 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Relic. Upgrade.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 2,\n \"customizations\": [\n {\n \"name\": \"Living Quill\",\n \"xp\": 1,\n \"text\": \"Using attached asset�€�s ? abilities does not provoke attacks of opportunity.\"\n },\n {\n \"name\": \"Spectral Binding\",\n \"xp\": 1,\n \"text\": \"Attached asset does not take up any slots.\"\n },\n {\n \"name\": \"Mystic Vane\",\n \"xp\": 2,\n \"text\": \"You get +2 skill value while performing skill tests on attached asset.\"\n },\n {\n \"name\": \"Endless Inkwell\",\n \"xp\": 2,\n \"text\": \"Name two more Tome or Spell assets.\"\n },\n {\n \"name\": \"Energy Sap\",\n \"xp\": 2,\n \"text\": \"The Raven Quill gains: �€�? Exhaust The Raven Quill: Move 1 secret or charge from an asset you control to attached asset.�€?\"\n },\n {\n \"name\": \"Interwoven Ink\",\n \"xp\": 3,\n \"text\": \"After you resolve an ? ability on attached asset, you may exhaust The Raven Quill to ready another asset you control.\"\n },\n {\n \"name\": \"Supernatural Record\",\n \"xp\": 4,\n \"text\": \"When you play The Raven Quill, instead of attaching it to a named asset you control, you may search your deck, discard pile, and hand for a copy of a named asset and play it (paying its cost). Then, attach The Raven Quill to it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379035, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "62c67d", - "Name": "Card", - "Transform": { - "posX": 16.6679325, - "posY": 3.40341616, - "posZ": 65.9315262, - "rotX": 359.523254, - "rotY": 270.006531, - "rotZ": 359.478516, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Empirical Hypothesis", - "Description": "", - "GMNotes": "{\n \"id\": \"09041\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Talent. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"customizations\": [\n {\n \"name\": \"Pessimistic Outlook\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you run out of cards in your hand.�€?\"\n },\n {\n \"name\": \"Trial and Error\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you are dealt damage or horror.�€?\"\n },\n {\n \"name\": \"Independent Variable\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you discard a treachery or enemy from play.�€?\"\n },\n {\n \"name\": \"Field Research\",\n \"xp\": 1,\n \"text\": \"Add the following criteria: �€�you enter a location with 3 or more shroud.�€?\"\n },\n {\n \"name\": \"Peer Review\",\n \"xp\": 2,\n \"text\": \"The chosen criteria is met if any investigator at your location meets it, instead of only you. Other investigators at your location may trigger ? abilities on Empirical Hypothesis.\"\n },\n {\n \"name\": \"Research Grant\",\n \"xp\": 2,\n \"text\": \"Empirical Hypothesis gains: �€�? Spend 2 evidence: Reduce the cost of the next card you play this phase by 3.�€?\"\n },\n {\n \"name\": \"Irrefutable Proof\",\n \"xp\": 3,\n \"text\": \"Empirical Hypothesis gains: �€�? Spend 3 evidence: Discover 1 clue at your location.�€?\"\n },\n {\n \"name\": \"Alternative Hypothesis\",\n \"xp\": 4,\n \"text\": \"After you exhaust Empirical Hypothesis, you may resolve its forced effect, choosing a criteria you have not chosen this round. Then, ready it.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379034, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "502a4d", - "Name": "Card", - "Transform": { - "posX": 16.6694851, - "posY": 3.3414948, - "posZ": 65.93314, - "rotX": 356.737457, - "rotY": 270.114563, - "rotZ": 356.463135, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Alchemical Distillation", - "Description": "", - "GMNotes": "{\n \"id\": \"09040\",\n \"type\": \"Asset\",\n \"class\": \"Seeker\",\n \"cost\": 2,\n \"level\": 0,\n \"traits\": \"Item. Science.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 3,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ],\n \"customizations\": [\n {\n \"name\": \"Mending Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Heal 2 damage.�€?\"\n },\n {\n \"name\": \"Calming Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Heal 2 horror.�€?\"\n },\n {\n \"name\": \"Enlightening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Place 1 charge or secret on an asset you control.�€?\"\n },\n {\n \"name\": \"Quickening Distillate\",\n \"xp\": 1,\n \"text\": \"Add this option: �€�? Move up to 2 times.�€?\"\n },\n {\n \"name\": \"Refined\",\n \"xp\": 2,\n \"text\": \"Alchemical Distillation enters play with 2 additional supplies on it.\",\n \"replaces\": {\n \"uses\": [\n {\n \"count\": 5,\n \"type\": \"Supply\",\n \"token\": \"resource\"\n }\n ]\n }\n },\n {\n \"name\": \"Empowered\",\n \"xp\": 4,\n \"text\": \"When you initiate this skill test, you may increase its difficulty by 2. If you do, increase the value of the effect granted by each option by 1 for this test.\"\n },\n {\n \"name\": \"Perfected\",\n \"xp\": 5,\n \"text\": \"If you succeed by 2 or more, the chosen investigator may perform two different options instead of one.\"\n }\n ],\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379033, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "ac910a", - "Name": "Card", - "Transform": { - "posX": 16.6678982, - "posY": 3.36569071, - "posZ": 65.9314957, - "rotX": 357.8104, - "rotY": 270.049866, - "rotZ": 357.6241, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Ever Vigilant (4)", - "Description": "", - "GMNotes": "{\n \"id\": \"09039\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 4,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379032, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "bdd70d", - "Name": "Card", - "Transform": { - "posX": 16.6699333, - "posY": 3.34553456, - "posZ": 65.93361, - "rotX": 356.919647, - "rotY": 270.106079, - "rotZ": 356.664429, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Girish Kadakia (4)", - "Description": "ICPC Punjab Detective", - "GMNotes": "{\n \"id\": \"09038\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 4,\n \"traits\": \"Ally. Police.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379031, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "c795c8", - "Name": "Card", - "Transform": { - "posX": 17.0227737, - "posY": 3.36979461, - "posZ": 66.0149841, - "rotX": 359.775452, - "rotY": 270.004578, - "rotZ": 359.841278, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Martyr's Vambrace (3)", - "Description": "Remnant of the Unknown", - "GMNotes": "{\n \"id\": \"09037\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 3,\n \"traits\": \"Item. Charm. Armor.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"wildIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379030, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "a4f62a", - "Name": "Card", - "Transform": { - "posX": 17.0250359, - "posY": 3.35418844, - "posZ": 65.97843, - "rotX": 358.814667, - "rotY": 270.011475, - "rotZ": 359.300385, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Prepared for the Worst (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09036\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 2,\n \"traits\": \"Tactic.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"combatIcons\": 1,\n \"agilityIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379029, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "07c480", - "Name": "Card", - "Transform": { - "posX": 17.0250435, - "posY": 3.37958765, - "posZ": 65.97844, - "rotX": 359.8375, - "rotY": 270.0044, - "rotZ": 359.9079, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Handcuffs (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09035\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 2,\n \"traits\": \"Item. Police.\",\n \"permanent\": false,\n \"weakness\": false,\n \"combatIcons\": 1,\n \"agilityIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379028, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "9009db", - "Name": "Card", - "Transform": { - "posX": 17.0262527, - "posY": 3.32872963, - "posZ": 65.9790649, - "rotX": 357.229553, - "rotY": 270.05188, - "rotZ": 358.358856, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Guard Dog (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09034\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 3,\n \"level\": 2,\n \"traits\": \"Ally. Creature.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"combatIcons\": 1\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379027, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "babfb6", - "Name": "Card", - "Transform": { - "posX": 17.0250263, - "posY": 3.341102, - "posZ": 65.9784241, - "rotX": 357.6715, - "rotY": 270.032227, - "rotZ": 358.6208, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Field Agent (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09033\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 4,\n \"level\": 2,\n \"traits\": \"Ally. Agency.\",\n \"permanent\": false,\n \"weakness\": false,\n \"intellectIcons\": 1,\n \"agilityIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379026, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "39e14a", - "Name": "Card", - "Transform": { - "posX": 17.0250263, - "posY": 3.34642482, - "posZ": 65.9784241, - "rotX": 357.784149, - "rotY": 270.029572, - "rotZ": 358.687744, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Bestow Resolve (2)", - "Description": "", - "GMNotes": "{\n \"id\": \"09032\",\n \"type\": \"Asset\",\n \"class\": \"Guardian\",\n \"cost\": 2,\n \"level\": 2,\n \"traits\": \"Ritual.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"uses\": [\n {\n \"count\": 4,\n \"type\": \"Charge\",\n \"token\": \"resource\"\n }\n ]\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379025, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "7d93b4", - "Name": "Card", - "Transform": { - "posX": 17.0267715, - "posY": 3.31734443, - "posZ": 65.97934, - "rotX": 356.2779, - "rotY": 270.0873, - "rotZ": 357.792084, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Helping Hand", - "Description": "", - "GMNotes": "{\n \"id\": \"09031\",\n \"type\": \"Skill\",\n \"class\": \"Guardian\",\n \"level\": 0,\n \"traits\": \"Innate.\",\n \"permanent\": false,\n \"weakness\": false,\n \"cycle\": \"The Scarlet Keys\"\n}", - 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"FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119438903/90145E036353C9A97F52096A369A70BF7073BFB6/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "919856", - "Name": "Card", - "Transform": { - "posX": 17.0250149, - "posY": 3.32532549, - "posZ": 65.97842, - "rotX": 356.410522, - "rotY": 270.070923, - "rotZ": 357.869568, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "One in the Chamber", - "Description": "", - "GMNotes": "{\n \"id\": \"09029\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Fortune. 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"UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "1b2331", - "Name": "Card", - "Transform": { - "posX": 16.92512, - "posY": 3.36540246, - "posZ": 65.8870544, - "rotX": 359.346222, - "rotY": 270.001221, - "rotZ": 359.77298, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Motivational Speech", - "Description": "", - "GMNotes": "{\n \"id\": \"09028\",\n \"type\": \"Event\",\n \"class\": \"Guardian\",\n \"cost\": 0,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 1,\n \"cycle\": \"The Scarlet Keys\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379600, - "SidewaysCard": false, - "CustomDeck": { - "3796": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119534890/F45F9E6F67C91566D8CC5EC783E4372B264A349D/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 2, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4cfcc7", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05928326, - "posZ": 27.14333, - "rotX": 359.920227, - "rotY": 269.795776, - "rotZ": 0.0169871151, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "A Test of Will (1)", - "Description": "", - "GMNotes": "{\n \"id\": \"03156\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 1,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 368837, - "SidewaysCard": false, - "CustomDeck": { - "3688": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/960860672864134253/9A6E0399D3624C5FFBD6CAFE5D4B988436CC65AC/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "71a760", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05905867, - "posZ": 27.14333, - 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"BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "48e516", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05928242, - "posZ": 27.14333, - "rotX": 359.9202, - "rotY": 269.795776, - "rotZ": 0.0169034135, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "A Test of Will", - "Description": "", - "GMNotes": "{\n \"id\": \"60513\",\n \"type\": \"Event\",\n \"class\": \"Survivor\",\n \"cost\": 1,\n \"level\": 0,\n \"traits\": \"Spirit.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"cycle\": \"Investigator Packs\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 550811, - "SidewaysCard": false, - "CustomDeck": { - "5508": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1626320456298038335/2CA532D7F0EED2B2B40E47709AC56D85C4613A33/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "5397a6", - "Name": "CardCustom", - "Transform": { - "posX": 76.59394, - "posY": 15.1847515, - "posZ": 23.9922981, - "rotX": 5.89073323E-08, - "rotY": 270.000183, - "rotZ": 4.91028959E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Summoned Servitor Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09080-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847400, - "SidewaysCard": false, - "CustomDeck": { - "8474": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001663439/1504B1E5063D0E6E29B25BD4BCBF58314F28C723/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Summoned Servitor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 35\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.068\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.625,\r\n -0.33,\r\n 0.055,\r\n 0.26,\r\n 0.56,\r\n 0.765,\r\n 1.06\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "be427d", - "Name": "CardCustom", - "Transform": { - "posX": 77.2100449, - "posY": 15.1858444, - "posZ": 23.1221752, - "rotX": 359.920135, - "rotY": 270.0014, - "rotZ": 0.0168713145, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Runic Axe Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09022-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846500, - "SidewaysCard": false, - "CustomDeck": { - "8465": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001661165/2E6E5A47269C0532815EC1A5B571135EAEAB9BE2/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Runic Axe\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.92,\r\n -0.715,\r\n -0.415,\r\n -0.018,\r\n 0.265,\r\n 0.66,\r\n 0.86,\r\n 1.065\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "0d9481", - "Name": "CardCustom", - "Transform": { - "posX": 75.62651, - "posY": 9.194226, - "posZ": 15.56066, - "rotX": 6.781077E-07, - "rotY": 270.006317, - "rotZ": 1.69161431E-05, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Power Word Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09081-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847500, - "SidewaysCard": false, - "CustomDeck": { - "8475": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001657918/0FE90FDD749B634CA350D339CDF347C37D0F2938/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Power Word\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.6,\r\n -0.32,\r\n -0.02,\r\n 0.28,\r\n 0.48,\r\n 0.775,\r\n 0.975\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "d706e7", - "Name": "CardCustom", - "Transform": { - "posX": 76.2017059, - "posY": 9.187118, - "posZ": 17.3581123, - "rotX": -5.439461E-08, - "rotY": 270.000732, - "rotZ": -1.83431825E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Pocket Multi Tool Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09099-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847600, - "SidewaysCard": false, - "CustomDeck": { - "8476": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001655658/A12951A03B25D88571DC040186DFE4D87E029E54/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Pocket Multi Tool\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.326,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.610\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "64dfce", - "Name": "CardCustom", - "Transform": { - "posX": 74.02037, - "posY": 2.54877782, - "posZ": 18.185112, - "rotX": 0.02080794, - "rotY": 270.001953, - "rotZ": 0.0167718288, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Makeshift Trap Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09100-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847700, - "SidewaysCard": false, - "CustomDeck": { - "8477": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001652536/C0175E8B1C56AE41CCC96263BC7FB7D3A13B4F8F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Makeshift Trap\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 39\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.889,\r\n -0.655,\r\n -0.325,\r\n -0.085,\r\n 0.252,\r\n 0.585,\r\n 0.927\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "19a05b", - "Name": "CardCustom", - "Transform": { - "posX": -36.4071274, - "posY": 2.29570436, - "posZ": 52.083992, - "rotX": 0.0208096765, - "rotY": 269.997772, - "rotZ": 0.0167703852, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Living Link Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09079-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847300, - "SidewaysCard": false, - "CustomDeck": { - "8473": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001650323/4356445C44C1DEECFE3F70986569B6149E87FBB7/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Living Ink\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.69,\r\n -0.355,\r\n 0.0855,\r\n 0.425,\r\n 0.555,\r\n 0.685,\r\n 1.02\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 3, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "a4eec2", - "Name": "CardCustom", - "Transform": { - "posX": 76.50161, - "posY": 9.187765, - "posZ": 17.4749126, - "rotX": 359.920135, - "rotY": 270.000916, - "rotZ": 0.0168716963, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hyperphysical Shotcaster Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09119-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847900, - "SidewaysCard": false, - "CustomDeck": { - "8479": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001647291/D1741C8E39E302A3326199AF12767BBFABBFA52F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Hyperphysical Shotcaster\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.9,\r\n -0.615,\r\n -0.237,\r\n 0.232,\r\n 0.61,\r\n 0.988,\r\n 1.185\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 2, 2, 2, 2, 2, 4, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "d2d01b", - "Name": "CardCustom", - "Transform": { - "posX": 75.359436, - "posY": 15.1854124, - "posZ": 24.4615059, - "rotX": 359.920135, - "rotY": 269.9984, - "rotZ": 0.0168741178, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Hunter's Armor Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09021-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846400, - "SidewaysCard": false, - "CustomDeck": { - "8464": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001644550/5928FAE339AFD5204EE2F03C2AD68F8F29599810/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Hunter's Armor\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.560,\r\n -0.220,\r\n -0.092,\r\n 0.047,\r\n 0.376,\r\n 0.820\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "ba0e34", - "Name": "CardCustom", - "Transform": { - "posX": 72.99308, - "posY": 2.54590321, - "posZ": 16.19192, - "rotX": 0.02080843, - "rotY": 270.0003, - "rotZ": 0.016771486, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Honed Instinct Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09061-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847200, - "SidewaysCard": false, - "CustomDeck": { - "8472": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001641646/883834FFB64057188FF52146B30DC6DA36FCDF71/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Honed Instinct\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.705,\r\n -0.5,\r\n -0.29,\r\n -0.09,\r\n 0.12,\r\n 0.325,\r\n 0.62\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 1, 2, 3, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "ef8f08", - "Name": "CardCustom", - "Transform": { - "posX": 75.73033, - "posY": 9.192045, - "posZ": 15.5583553, - "rotX": -2.453019E-07, - "rotY": 270.000519, - "rotZ": 9.45180454E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Grizzled Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09101-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847800, - "SidewaysCard": false, - "CustomDeck": { - "8478": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001639376/3AB82488B75B16FBFC07722963E64E1532572CBD/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Grizzled\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 40\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.71,\r\n -0.458,\r\n -0.205,\r\n 0.362,\r\n 0.82\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 3, 4, 5 }\r\n\r\ninputBoxes = { 1, 1, 1 }\r\ninputWidth = { 600, 875, 875 }\r\ninputPos = { { 0.3, 0.25, -0.91 }, { 0.005, 0.25, -0.58 }, { 0.005, 0.25, -0.32 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "9fb3b9", - "Name": "CardCustom", - "Transform": { - "posX": 76.25444, - "posY": 15.1854143, - "posZ": 23.114336, - "rotX": 359.920135, - "rotY": 270.0025, - "rotZ": 0.0168688055, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Friends in Low Places Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09060-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847100, - "SidewaysCard": false, - "CustomDeck": { - "8471": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001637087/1946EC3599E69417BEBD1376023DE45C5E696FC9/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Friends in Low Places\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 36\r\ninputFontsize = 50\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0685\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.725,\r\n -0.44,\r\n -0.05,\r\n 0.25,\r\n 0.545,\r\n 0.75,\r\n 0.95\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 2, 2, 3, 3 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 640, 290 }\r\ninputPos = { { 0.275, 0.25, -0.91 }, { 0.6295, 0.25, -0.44 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "0c46a7", - "Name": "CardCustom", - "Transform": { - "posX": 76.0014, - "posY": 15.184679, - "posZ": 23.87293, - "rotX": 1.31849822E-06, - "rotY": 269.9971, - "rotZ": -8.357369E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Empirical Hypothesis Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09041-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846800, - "SidewaysCard": false, - "CustomDeck": { - "8468": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001678003/AE285518E8833C6E5B3239A8B2ABF49D021F01FC/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Empirical Hypothesis\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 37\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.069\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.905,\r\n -0.7,\r\n -0.505,\r\n -0.3,\r\n -0.09,\r\n 0.3,\r\n 0.592,\r\n 0.888\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 2, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "dc4a62", - "Name": "CardCustom", - "Transform": { - "posX": 74.1988754, - "posY": 2.54863048, - "posZ": 15.61844, - "rotX": 0.02080828, - "rotY": 270.000519, - "rotZ": 0.0167714674, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Damning Testimony Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09059-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847000, - "SidewaysCard": false, - "CustomDeck": { - "8470": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001633028/26CBF360B209B69F66C0875118727E742B7D16CD/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Damning Testimony\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.925,\r\n -0.475,\r\n -0.25,\r\n -0.01,\r\n 0.428,\r\n 0.772\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "4104bf", - "Name": "CardCustom", - "Transform": { - "posX": 76.65759, - "posY": 9.186746, - "posZ": 17.5807972, - "rotX": 3.81479231E-06, - "rotY": 270.005859, - "rotZ": 2.67784571E-06, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Custom Modifications Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09023-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846600, - "SidewaysCard": false, - "CustomDeck": { - "8466": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001629811/23FCEFC53D1F2E5A44F6E4B9467C6362459914AA/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Custom Modifications\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons\r\nboxSize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0735\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.895,\r\n -0.455,\r\n -0.215,\r\n 0.115,\r\n 0.453,\r\n 0.794\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 2, 2, 3, 3, 4 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "156166", - "Name": "CardCustom", - "Transform": { - "posX": 76.131485, - "posY": 9.1889, - "posZ": 19.2674179, - "rotX": 359.920135, - "rotY": 270.003448, - "rotZ": 0.0168669764, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Alchemical Distillation Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09040-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 846700, - "SidewaysCard": false, - "CustomDeck": { - "8467": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001675240/93B59C1A3D29C3B34A9184C0C67F485777F913CB/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: Alchemical Distillation\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n\r\n-- Color information for buttons\r\nboxSize = 40\r\n\r\n-- static values\r\nx_1 = -0.933\r\nx_offset = 0.075\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.892,\r\n -0.665,\r\n -0.430,\r\n -0.092,\r\n 0.142,\r\n 0.376,\r\n 0.815\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 1, 1, 2, 4, 5 }\r\n\r\ninputBoxes = {}\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - }, - { - "GUID": "342311", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05775523, - "posZ": 27.14333, - "rotX": 0.016779948, - "rotY": 179.999954, - "rotZ": 359.9792, - "scaleX": 1.1, - "scaleY": 1.0, - "scaleZ": 1.1 - }, - "Nickname": "Sefina Rousseau", - "Description": "The Painter", - "GMNotes": "{\n \"id\": \"03003\",\n \"type\": \"Investigator\",\n \"class\": \"Rogue\",\n \"traits\": \"Artist.\",\n \"willpowerIcons\": 4,\n \"intellectIcons\": 2,\n \"combatIcons\": 2,\n \"agilityIcons\": 4,\n \"cycle\": \"The Path to Carcosa\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 270912, - "SidewaysCard": true, - "CustomDeck": { - "2709": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845971/A678BD374EC4DE672206B5EF7EB57DC885BC839C/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1011562618093845464/80687C9319FA2015F3D9F7CBEB4C55FBF045B27D/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "804397", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.06352925, - "posZ": 27.14333, - "rotX": 359.78418, - "rotY": 270.0143, - "rotZ": 0.0495903119, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "Astronomical Atlas (3)", - "Description": "", - "GMNotes": "{\n \"id\": \"08067\",\n \"type\": \"Asset\",\n \"class\": \"Mystic\",\n \"cost\": 3,\n \"level\": 3,\n \"traits\": \"Item. Tome.\",\n \"permanent\": false,\n \"weakness\": false,\n \"willpowerIcons\": 1,\n \"intellectIcons\": 2,\n \"cycle\": \"Edge of the Earth\"\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "Asset", - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": true, - "CardID": 379057, - "SidewaysCard": false, - "CustomDeck": { - "3790": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1625226898126491470/A7FAFA92C08268717F79B2B1C83F8C23DFA6C534/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 10, - "NumHeight": 7, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - 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"HideWhenFaceDown": true, - "Hands": true, - "CardID": 589202, - "SidewaysCard": false, - "CustomDeck": { - "5892": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1807607979163972370/50A45AE585D6404E677DFCA597A0F5FE13346B97/", - "BackURL": "https://i.imgur.com/EcbhVuh.jpg/", - "NumWidth": 5, - "NumHeight": 4, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "4271cb", - "Name": "Card", - "Transform": { - "posX": 78.51081, - "posY": 1.05941164, - "posZ": 27.14333, - "rotX": 0.06484259, - "rotY": 179.999725, - "rotZ": 359.967377, - "scaleX": 1.1, - "scaleY": 1.0, - "scaleZ": 1.1 - }, - "Nickname": "Rex Murphy", - "Description": "The Reporter", - "GMNotes": "{\n \"id\": \"02002\",\n \"type\": \"Investigator\",\n \"class\": \"Seeker\",\n \"traits\": \"Reporter.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 4,\n \"combatIcons\": 2,\n \"agilityIcons\": 3,\n \"cycle\": \"The Dunwich Legacy\"\n}", - 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Cursed.\",\n \"willpowerIcons\": 3,\n \"intellectIcons\": 3,\n \"combatIcons\": 3,\n \"agilityIcons\": 3\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": true, - "CardID": 843403, - "SidewaysCard": true, - "CustomDeck": { - "8434": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606067/D4B307834101CF1589A9A9AEEC4CE2F65E7DF02F/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119606436/4C276FC15C46EEB0C65BAE449E7D94445B3E1B57/", - "NumWidth": 4, - "NumHeight": 2, - "BackIsHidden": true, - "UniqueBack": true, - "Type": 0 - } - }, - "LuaScript": "", - "LuaScriptState": "", - "XmlUI": "" - }, - { - "GUID": "23b96a", - "Name": "CardCustom", - "Transform": { - "posX": 78.8039, - "posY": 3.32680345, - "posZ": 36.47682, - "rotX": 359.9212, - "rotY": 270.0009, - "rotZ": 359.783234, - "scaleX": 1.0, - "scaleY": 1.0, - "scaleZ": 1.0 - }, - "Nickname": "The Raven Quill Upgrade Sheet", - "Description": "", - "GMNotes": "{\n \"id\": \"09042-c\",\n \"traits\": \"\",\n \"permanent\": false,\n \"weakness\": false\n}", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 0.713235259, - "g": 0.713235259, - "b": 0.713235259 - }, - "Tags": [ - "PlayerCard" - ], - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": true, - "Hands": false, - "CardID": 847000, - "SidewaysCard": false, - "CustomDeck": { - "8470": { - "FaceURL": "http://cloud-3.steamusercontent.com/ugc/1829048801001665853/B6505FEB706A5E9F2C181C30EA48A606D2B950A5/", - "BackURL": "http://cloud-3.steamusercontent.com/ugc/1814412497119682452/BD224FCE1980DBA38E5A687FABFD146AA1A30D0E/", - "NumWidth": 1, - "NumHeight": 1, - "BackIsHidden": true, - "UniqueBack": false, - "Type": 0 - } - }, - "LuaScript": "-- Customizable Cards: The Raven Quill\r\n-- by Chr1Z\r\ninformation = {\r\n version = \"1.7\",\r\n last_updated = \"12.10.2022\"\r\n}\r\n\r\n-- Color information for buttons and input boxes\r\nboxSize = 37\r\ninputFontsize = 38\r\n\r\n-- static values\r\nx_1 = -0.935\r\nx_offset = 0.0705\r\ny_visible = 0.25\r\ny_invisible = -0.5\r\n\r\n-- z-values (lines on the sheet)\r\nposZ = {\r\n -0.72,\r\n -0.52,\r\n -0.305,\r\n -0.105,\r\n 0.1,\r\n 0.4,\r\n 0.695\r\n}\r\n\r\n-- box setup (amount of boxes per line and amount of marked boxes in that line)\r\nexistingBoxes = { 1, 1, 2, 2, 2, 3, 4 }\r\n\r\ninputBoxes = { 1, 1 }\r\ninputWidth = { 425, 775 }\r\ninputPos = { { 0.5, 0.25, -0.905 }, { 0.125, 0.25, 0 } }\r\n\r\n-- override 'marked boxes' for debugging ('all' or 'none')\r\nmarkDEBUG = \"\"\r\n\r\n-- save state when going into bags / decks\r\nfunction onDestroy() self.script_state = onSave() end\r\n\r\nfunction onSave() return JSON.encode({ markedBoxes, inputValues }) end\r\n\r\n-- Startup procedure\r\nfunction onLoad(saved_data)\r\n if saved_data ~= \"\" and markDEBUG == \"\" then\r\n local loaded_data = JSON.decode(saved_data)\r\n markedBoxes = loaded_data[1]\r\n inputValues = loaded_data[2]\r\n else\r\n markedBoxes = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }\r\n inputValues = { \"\", \"\", \"\", \"\", \"\" }\r\n end\r\n\r\n makeData()\r\n createButtonsAndBoxes()\r\n\r\n self.addContextMenuItem(\"Reset Inputs\", function() updateState() end)\r\n self.addContextMenuItem(\"Scale: normal\", function() self.setScale({ 1, 1, 1 }) end)\r\n self.addContextMenuItem(\"Scale: double\", function() self.setScale({ 2, 1, 2 }) end)\r\n self.addContextMenuItem(\"Scale: triple\", function() self.setScale({ 3, 1, 3 }) end)\r\nend\r\n\r\nfunction updateState(markedBoxesNew)\r\n if markedBoxesNew then markedBoxes = markedBoxesNew end\r\n makeData()\r\n createButtonsAndBoxes()\r\nend\r\n\r\n-- create Data\r\nfunction makeData()\r\n Data = {}\r\n Data.checkbox = {}\r\n Data.textbox = {}\r\n\r\n -- repeat this for each entry (= line) in existingBoxes\r\n local totalCount = 0\r\n for i = 1, #existingBoxes do\r\n -- repeat this for each checkbox per line\r\n for j = 1, existingBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.checkbox[totalCount] = {}\r\n Data.checkbox[totalCount].pos = {}\r\n Data.checkbox[totalCount].pos.x = x_1 + j * x_offset\r\n Data.checkbox[totalCount].pos.z = posZ[i]\r\n Data.checkbox[totalCount].row = i\r\n\r\n if (markDEBUG == \"all\") or (markedBoxes[i] >= j and markDEBUG ~= \"none\") then\r\n Data.checkbox[totalCount].pos.y = y_visible\r\n Data.checkbox[totalCount].state = true\r\n else\r\n Data.checkbox[totalCount].pos.y = y_invisible\r\n Data.checkbox[totalCount].state = false\r\n end\r\n end\r\n end\r\n\r\n -- repeat this for each entry (= line) in inputBoxes\r\n local totalCount = 0\r\n for i = 1, #inputBoxes do\r\n -- repeat this for each textbox per line\r\n for j = 1, inputBoxes[i] do\r\n totalCount = totalCount + 1\r\n Data.textbox[totalCount] = {}\r\n Data.textbox[totalCount].pos = inputPos[totalCount]\r\n Data.textbox[totalCount].width = inputWidth[totalCount]\r\n Data.textbox[totalCount].value = inputValues[totalCount]\r\n end\r\n end\r\nend\r\n\r\n-- checks or unchecks the given box\r\nfunction click_checkbox(tableIndex)\r\n local row = Data.checkbox[tableIndex].row\r\n\r\n if Data.checkbox[tableIndex].state == true then\r\n Data.checkbox[tableIndex].pos.y = y_invisible\r\n Data.checkbox[tableIndex].state = false\r\n\r\n markedBoxes[row] = markedBoxes[row] - 1\r\n else\r\n Data.checkbox[tableIndex].pos.y = y_visible\r\n Data.checkbox[tableIndex].state = true\r\n\r\n markedBoxes[row] = markedBoxes[row] + 1\r\n end\r\n\r\n self.editButton({\r\n index = tableIndex - 1,\r\n position = Data.checkbox[tableIndex].pos\r\n })\r\nend\r\n\r\n-- updates saved value for given text box\r\nfunction click_textbox(i, value, selected)\r\n if selected == false then\r\n inputValues[i] = value\r\n end\r\nend\r\n\r\nfunction createButtonsAndBoxes()\r\n self.clearButtons()\r\n self.clearInputs()\r\n\r\n for i, box_data in ipairs(Data.checkbox) do\r\n local funcName = \"checkbox\" .. i\r\n local func = function() click_checkbox(i) end\r\n self.setVar(funcName, func)\r\n\r\n self.createButton({\r\n click_function = funcName,\r\n function_owner = self,\r\n position = box_data.pos,\r\n height = boxSize,\r\n width = boxSize,\r\n font_size = box_data.size,\r\n scale = { 1, 1, 1 },\r\n color = { 0, 0, 0 },\r\n font_color = { 0, 0, 0 }\r\n })\r\n end\r\n\r\n for i, box_data in ipairs(Data.textbox) do\r\n local funcName = \"textbox\" .. i\r\n local func = function(_, _, val, sel) click_textbox(i, val, sel) end\r\n self.setVar(funcName, func)\r\n\r\n self.createInput({\r\n input_function = funcName,\r\n function_owner = self,\r\n label = \"Click to type\",\r\n alignment = 2,\r\n position = box_data.pos,\r\n scale = buttonScale,\r\n width = box_data.width,\r\n height = (inputFontsize * 1) + 24,\r\n font_size = inputFontsize,\r\n color = \"White\",\r\n font_color = buttonFontColor,\r\n value = box_data.value\r\n })\r\n end\r\nend\r\n", - "LuaScriptState": "[[0,0,0,0,0,0,0,0,0,0],[\"\",\"\",\"\",\"\",\"\"]]", - "XmlUI": "" - } - ] - }, - { - "GUID": "24051a", - "Name": "Custom_Token", - "Transform": { - "posX": 44.8423538, - "posY": 1.46535778, - "posZ": -12.3498249, - "rotX": 359.983124, - "rotY": -2.5377205E-05, - "rotZ": 359.920135, - "scaleX": 1.25, - "scaleY": 1.0, - "scaleZ": 1.35 - }, - "Nickname": "Search-A-Card", - "Description": "Allows searching for card(s) by name. Use the buttons to toggle the spawn / search mode.\n\nSee context menu for additional information.", - "GMNotes": "", - "AltLookAngle": { - "x": 0.0, - "y": 0.0, - "z": 0.0 - }, - "ColorDiffuse": { - "r": 1.0, - "g": 1.0, - "b": 1.0 - }, - "LayoutGroupSortIndex": 0, - "Value": 0, - "Locked": false, - "Grid": true, - "Snap": true, - "IgnoreFoW": false, - "MeasureMovement": false, - "DragSelectable": true, - "Autoraise": true, - "Sticky": true, - "Tooltip": true, - "GridProjection": false, - "HideWhenFaceDown": false, - "Hands": false, - "CustomImage": { - "ImageURL": "http://cloud-3.steamusercontent.com/ugc/1857193769888710611/7DFDDFD0F0AFB7A31F29843D196BE9E36D89A60F/", - "ImageSecondaryURL": "", - "ImageScalar": 1.0, - "WidthScale": 0.0, - "CustomToken": { - "Thickness": 0.1, - "MergeDistancePixels": 15.0, - "StandUp": false, - "Stackable": false - } - }, - "LuaScript": "-- Search-A-Card\r\n-- made by: Chr1Z\r\n-- description: spawns the card with the specified name\r\ninformation = {\r\n version = \"1.1\",\r\n last_updated = \"10.10.2022\"\r\n}\r\n\r\nlocal BUTTON_PARAMETERS = {}\r\nBUTTON_PARAMETERS.function_owner = self\r\nBUTTON_PARAMETERS.height = 200\r\nBUTTON_PARAMETERS.width = 1200\r\nBUTTON_PARAMETERS.font_size = 75\r\n\r\n-- save selected options\r\nfunction onSave() return JSON.encode({ spawnAll, searchExact }) end\r\n\r\nfunction onLoad(saved_data)\r\n -- loading saved data\r\n local loaded_data = JSON.decode(saved_data)\r\n spawnAll = loaded_data[1] or false\r\n searchExact = loaded_data[2] or false\r\n\r\n allCardsBag = getObjectFromGUID(\"15bb07\")\r\n INPUT_BOX = \"\"\r\n\r\n self.createInput({\r\n input_function = \"input_func\",\r\n function_owner = self,\r\n label = \"Click to enter card name\",\r\n alignment = 2,\r\n position = { x = 0, y = 0.05, z = -1.6 },\r\n width = 1200,\r\n height = 130,\r\n font_size = 107\r\n })\r\n\r\n -- index 0: button for spawn mode\r\n BUTTON_PARAMETERS.click_function = \"search\"\r\n BUTTON_PARAMETERS.label = \"Spawn matching card(s)!\"\r\n BUTTON_PARAMETERS.position = { x = 0, y = 0.05, z = 1.15 }\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n -- index 1: button for spawn mode\r\n if spawnAll then\r\n BUTTON_PARAMETERS.label = \"Mode: Spawn all matching cards \"\r\n else\r\n BUTTON_PARAMETERS.label = \"Mode: Spawn first matching card\"\r\n end\r\n\r\n BUTTON_PARAMETERS.click_function = \"spawnMode\"\r\n BUTTON_PARAMETERS.position.z = 1.55\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n -- index 2: button for search mode\r\n if searchExact then\r\n BUTTON_PARAMETERS.label = \"Mode: Name matches search term\"\r\n else\r\n BUTTON_PARAMETERS.label = \"Mode: Name contains search term\"\r\n end\r\n\r\n BUTTON_PARAMETERS.click_function = \"searchMode\"\r\n BUTTON_PARAMETERS.position.z = 1.95\r\n self.createButton(BUTTON_PARAMETERS)\r\n\r\n self.addContextMenuItem(\"More Information\", function()\r\n printToAll(\"------------------------------\", \"White\")\r\n printToAll(\"Search-A-Card v\" .. information[\"version\"] .. \" by Chr1Z\", \"Orange\")\r\n printToAll(\"last updated: \" .. information[\"last_updated\"], \"White\")\r\n end)\r\nend\r\n\r\n-- main function\r\nfunction search()\r\n if INPUT_BOX == nil or string.len(INPUT_BOX) == 0 then\r\n printToAll(\"Please enter a search string.\", \"Yellow\")\r\n return\r\n end\r\n\r\n if string.len(INPUT_BOX) < 4 then\r\n printToAll(\"Please enter a longer search string.\", \"Yellow\")\r\n return\r\n end\r\n\r\n if allCardsBag == nil then\r\n printToAll(\"Player card bag couldn't be found.\", \"Red\")\r\n return\r\n end\r\n\r\n local cardList = allCardsBag.call(\"getCardsByName\", { name = INPUT_BOX, exact = searchExact })\r\n if cardList == nil or #cardList == 0 then\r\n printToAll(\"No match found.\", \"Red\")\r\n return\r\n end\r\n\r\n -- search all objects in bag\r\n local spawnCount = 0\r\n for i, card in ipairs(cardList) do\r\n local pos = self.positionToWorld(Vector(0, 0.5 + spawnCount * 0.15, -0.225))\r\n local rot = self.getRotation()\r\n spawnObjectData({\r\n data = card.data,\r\n position = pos,\r\n rotation = rot,\r\n })\r\n if not spawnAll then\r\n return\r\n end\r\n end\r\nend\r\n\r\nfunction input_func(_, _, input, stillEditing)\r\n if not stillEditing then INPUT_BOX = input end\r\nend\r\n\r\n-- toggle spawn mode\r\nfunction spawnMode()\r\n spawnAll = not spawnAll\r\n\r\n if spawnAll then\r\n self.editButton({ index = 1, label = \"Mode: Spawn all matching cards \" })\r\n else\r\n self.editButton({ index = 1, label = \"Mode: Spawn first matching card\" })\r\n end\r\nend\r\n\r\n-- toggle search mode\r\nfunction searchMode()\r\n searchExact = not searchExact\r\n\r\n if searchExact then\r\n self.editButton({ index = 2, label = \"Mode: Name matches search term\" })\r\n else\r\n self.editButton({ index = 2, label = \"Mode: Name contains search term\" })\r\n end\r\nend", - "LuaScriptState": "[true,false]", - "XmlUI": "" - }, - { - "GUID": "268764", + "GUID": "1dd55c", "Name": "Notecard", "Transform": { - "posX": 21.26498, - "posY": 1.71381092, - "posZ": -16.508667, - "rotX": 357.9968, - "rotY": 45.03544, - "rotZ": 357.88623, + "posX": 29.464, + "posY": 1.55149889, + "posZ": -8.293, + "rotX": -1.41784673E-09, + "rotY": 89.99999, + "rotZ": 1.290745E-07, "scaleX": 1.0, "scaleY": 1.0, "scaleZ": 1.0 }, - "Nickname": "2.3.1 Notes - 10/15/2022", - "Description": "- Fixed issues with TSK cards having the wrong images when imported.\n- Fixed bonded cards appearing in imported decks.\n- Fixed green player board being too high.\n- Fixed \"Uses: 0\" cards from displaying errors.\n- The mythos state of the phase tracker is now locked.", + "Nickname": "Arkham SCED 2.4.0 Page 1 - 12/10/2022", + "Description": "-Added The Scarlet Keys Campaign Expansion!\n-Added Fortune or Folly!\n-Revamped Doom Counters:\n--The main counter (\"Agenda Deck\") gets a reset button\n--The smaller counter now automatically counts the doom in play. Doom can be excluded via tags.\n-Numerous bugs fixed.", "GMNotes": "", "AltLookAngle": { "x": 0.0, @@ -277106,7 +222127,234 @@ "Hands": false, "LuaScript": "", "LuaScriptState": "", - "XmlUI": "" + "XmlUI": "", + "States": { + "2": { + "GUID": "5bfb36", + "Name": "Notecard", + "Transform": { + "posX": 29.464, + "posY": 1.55149889, + "posZ": -8.293, + "rotX": 2.73524336E-07, + "rotY": 89.99999, + "rotZ": -5.98440453E-09, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Arkham SCED 2.4.0 Page 2 - 12/10/2022", + "Description": "-New Investigator Stat Tracker!\n-Card Searcher Is now \"Core\" and responds to Enter key.\n-New visuals for bless/curse manager\n-An insanely large amount of behind-the-scenes changes to metadata, card spawning, playmat image swapper, clue-spawning, and more!\n-Central Table has been flattened (it was slightly tilted, previously).", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "3": { + "GUID": "3c5e1c", + "Name": "Notecard", + "Transform": { + "posX": 29.464, + "posY": 1.55149889, + "posZ": -8.293, + "rotX": 1.51292042E-07, + "rotY": 89.99999, + "rotZ": 2.19568577E-08, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Arkham SCED 2.4.0 Page 3 - 12/10/2022", + "Description": "-Added the following community content:\n--Machining a Mystery\n-- The Strange Case of Dr. Jekyll and Mr. Hyde\n--Aespa Investigators\n--Streets of New Capenna Player Cards\n--Magical Girl Arkham Project\n--The Bad Batch Investigators\n--Dead Space Investigators\n--Celtic Rising", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "4": { + "GUID": "5d6207", + "Name": "Notecard", + "Transform": { + "posX": 29.464, + "posY": 1.55149889, + "posZ": -8.293, + "rotX": 3.28657919E-08, + "rotY": 89.99999, + "rotZ": 9.858557E-08, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Arkham SCED 2.4.0 Page 4 - 12/10/2022", + "Description": "-Updated the following community content:\n--Ages Unwound\n--Jumanji\n--Betrayal at the Mountains of Madness\n--Darkham Horror\n--Call of the Plaguebearer\n--Cyclopean Foundations\n--Dark Matter\n--The Shadows of Arkham", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "5": { + "GUID": "142eae", + "Name": "Notecard", + "Transform": { + "posX": 29.464, + "posY": 1.55149889, + "posZ": -8.293, + "rotX": -1.954184E-08, + "rotY": 89.99999, + "rotZ": 1.141716E-07, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Arkham SCED 2.4.0 Page 5 - 12/10/2022", + "Description": "--The Ghosts of Onigawa\n--Don't Starve\n--The Crown of Egil\n--CYOA Campaign Guides\n--Arkham Fantasy Pixel Art Mini-Cards\n--Arkham Incidents\n--Battle Goes On\n-Updated the box art of several older scenarios (Thanks, Antimarkovnikov!) ", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + }, + "6": { + "GUID": "037643", + "Name": "Notecard", + "Transform": { + "posX": 29.464, + "posY": 1.55149889, + "posZ": -8.293, + "rotX": -2.7634675E-08, + "rotY": 89.99999, + "rotZ": 1.2044498E-07, + "scaleX": 1.0, + "scaleY": 1.0, + "scaleZ": 1.0 + }, + "Nickname": "Arkham SCED 2.4.0 Page 6 - 12/10/2022", + "Description": "-If we missed your custom content/update, please feel free to re-post it in #player-contributions! Apologies for anything that slipped through the cracks!\n\n-Thank you to all contributors, players, and testers! Special thanks to those who did all the under-the-hood work. It might not sound flashy, but it'll enable flashy new features!", + "GMNotes": "", + "AltLookAngle": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "ColorDiffuse": { + "r": 1.0, + "g": 1.0, + "b": 1.0 + }, + "LayoutGroupSortIndex": 0, + "Value": 0, + "Locked": false, + "Grid": true, + "Snap": true, + "IgnoreFoW": false, + "MeasureMovement": false, + "DragSelectable": true, + "Autoraise": true, + "Sticky": true, + "Tooltip": true, + "GridProjection": false, + "HideWhenFaceDown": false, + "Hands": false, + "LuaScript": "", + "LuaScriptState": "", + "XmlUI": "" + } + } } ] } \ No newline at end of file