SotM_Playfield/src/Editor.vue

225 lines
6.7 KiB
Vue

<template>
<div>
<headful :title="'Editor|' + deckInfo.meta.name"> </headful>
<div id="controls">
<div>
<button type="button" @click="upload"> Save Deck </button>
<Loader :loading="uploading"></Loader>
Download:
<a class="download" :href="downloadJSON(deckInfo)"
:download="deckInfo.meta.name + '.input.json'">
Input JSON
</a>
<a class="download" :href="downloadJSON(makeTTSJSON())"
:download="deckInfo.meta.name + '.tts.json'">
Tabletop Sim Output JSON
</a>
<a class="download" :href="`/decks/${deckID}.png`"
:download="deckInfo.meta.name + '.png'">
Deck PNG
</a>
</div>
<div>
<label> Upload JSON: WARNING: WILL CLEAR DECK
<input ref="jsonUpload" type="file">
</label>
<button type="button" @click="jsonUpload"> Load </button>
</div>
<div>
<label> Deck Name: <input type="text" v-model="deckInfo.meta.name"> </label>
<label> Deck Type:
<select v-model="deckInfo.meta.type">
<option value="hero">hero</option>
<option value="villain">villain</option>
<option value="environment">environment</option>
</select>
</label>
</div>
</div>
<div id="cardEditor" v-if="selected">
<button class="close-editor" @click="selected = null">X</button>
<div v-for="(type, prop) in selected.props">
<label> {{ prop }}
<input v-if="type === 'image'" type="file" accept="image/*"
@change="fileUploaded(prop, $event)" />
<textarea v-else-if="type === 'textarea'" v-model="selected.card[prop]"> </textarea>
<input v-else :type="type" v-model="selected.card[prop]"/>
</label>
</div>
</div>
<Deck ref="deck" :deckInfo="deckInfo" v-model="selected"> </Deck>
</div>
</template>
<script>
import yaml from 'js-yaml';
import html2canvas from 'html2canvas';
import Deck from './Deck.vue';
import Loader from './Loader.vue';
import tts_templates from './template/tts/*.json';
export default {
name: 'Editor',
components: {Deck, Loader},
props: ['deckID'],
data() {
return {
uploading: false,
selected: null,
deckInfo: {meta: {name: "", type: ""},
cards: {}},
};
},
created() {
if (this.deckID !== 'new') {
fetch('/decks/' + this.deckID + '.json')
.then(r => r.json())
.then(j => this.deckInfo = j.deck)
.catch((err) => console.log('did not get old JSON, starting new deck'));
}
/* window.addEventListener(
* 'beforeunload', e => e.returnValue = "Unsaved changes blah blah"); */
},
methods: {
// deck JSON uploader
jsonUpload(event) {
let files = this.$refs.jsonUpload.files;
let reader = new FileReader();
reader.onload = e => this.deckInfo = yaml.safeLoad(e.target.result);
reader.readAsText(files[0]);
},
fileUploaded(event, prop) {
let reader = new FileReader();
reader.onload = e => {
this.selected.card[prop] = e.target.result;
};
reader.readAsDataURL(event.target.files[0]);
},
downloadJSON(json) {
return 'data:application/json;charset=utf-8,' +
encodeURIComponent(JSON.stringify(json))
},
makeTTSJSON() {
// make a copy
let deckOut = JSON.parse(JSON.stringify(tts_templates['deck']));
deckOut.ObjectStates[0].Nickname = this.deckInfo.meta.name;
let index = 100;
deckOut.ObjectStates[0].ContainedObjects = Object
.keys(this.deckInfo.cards)
.flatMap(cardType => this.deckInfo.cards[cardType].flatMap(card => {
let cardOut = {...JSON.parse(JSON.stringify(tts_templates['card'])),
Nickname: card.name,
Description: card.keywords,
CardID: index};
deckOut.ObjectStates[0].DeckIDs.push(
...Array(card.count || 1).fill(index));
index++;
if(card.back) {
cardOut.States = {
"2": {...JSON.parse(JSON.stringify(tts_templates['card'])),
Nickname: card.back.name,
Description: card.back.keywords,
CardID: index}};
index++;
}
return Array(card.count || 1).fill(cardOut);
}))
let cardCount = index - 100;
let columns = Math.ceil(Math.sqrt(cardCount));
Object.assign(
deckOut.ObjectStates[0].CustomDeck['1'],
{NumWidth: columns,
NumHeight: Math.ceil(cardCount / columns),
FaceURL: `${location.origin}/decks/${this.deckID}.png`,
BackURL: "http://cloud-3.steamusercontent.com/ugc/156906385556221451/CE2C3AFE1759790CB0B532FFD636D05A99EC91F4/"});
return deckOut;
},
upload() {
this.uploading = true;
// TODO: remove this nasty hack
function bindStyles(doc) {
console.log(doc);
// get existing styles from CSS...
let style = Array.from(document.styleSheets[0].rules)
.map(rule => rule.cssText)
.join('\n');
// ...and jam them into a <style> in each foreignObject
doc.querySelectorAll('foreignObject')
.forEach(o => {
let styleElement = o.appendChild(document.createElement('style'));
styleElement.innerHTML = style;
});
}
let node = this.$refs.deck.$el;
html2canvas(node, {scale: 2,
backgroundColor: 'black',
onclone: bindStyles})
.then(canvas => canvas.toDataURL("image/png"))
.then(image =>
// POST the inputed json to the server
fetch('/upload', {
method: 'post',
headers: {'Content-Type': 'application/json'},
body: JSON.stringify({
deck: this.deckInfo,
_id: this.deckID === 'new' ? undefined : this.deckID,
image: image,
})}))
.then(r => r.json())
.then(j => {
this.$router.replace('/edit/' + j.id);
this.uploading = false;
})
.catch(err => console.log('Failed to upload' + err));
},
},
}
</script>
<style>
#cardEditor {
position: fixed;
top: 0;
right: 0;
background-color: gray;
padding: 10px;
border-radius: 3px;
}
.close-editor {
float: right;
}
a.download {
display: inline-block;
margin-bottom: .2em;
background-color: #1976D2;
color: white;
text-decoration: none;
padding: .2em .4em;
}
a.download:hover {
background-color: #1565C0;
}
</style>