* Evals: ** eval 1 Keith *** Controls **** need a way to show non-intuitive controls (anything other than drag, really) *** Piles/Decks **** TODO hiding or drag to/from edges of screen? **** DONE modifier key for placing at bottom of pile? **** Keith says make it harder to shuffle: context menu? modifier? ***** actually: added a shake animation **** easy to drop into wrong pile: weird cursor position and restriction interaction *** Hand **** TODO hiding? at least for environments and villains **** TODO scrolling or stacking or something ***** maybe make the cards actually go into a container and lose their transforms, so they sit together (in a row) ** eval 2 Jeffery *** TODO taking cards out of the deck: should autodraw ** eval 3 Jeffery *** TODO discard issues: cursor position weirdness *** hand: **** TODO need more space/structure **** TODO maybe smaller cards in hand **** TODO double tap to modal (fullscreen) **** TODO maybe stack: like tabletop or mac bar thing ** eval 4 kevin *** damage tokens/trackers *** remove card from game *** change to pinch to zoom + dbltap to restor size *** swap deck and discard ** eval 5ish me *** touch navigation for all stuff *** update pile counts when taking out from list **** allow dragging out of list, not just tap to add *** context menu: long press on pile **** switch listing to tap, shuffle to doubletap or in context menu **** allow swap deck and discard *** hand should be bigger, with larger snap size **** dragging slightly wierd in snap area *** dark background ** eval 6 priscilla *** drag and drop still sucks: especially into/out of piles *** UI is still unintuitive ** eval 7 *** shuffle is too easy: suggestion: top to draw, bottom to shuffle * Notes: ** Controls *** TODO need a way to show non-intuitive controls (anything other than drag, really) *** TODO touch navigation for all stuff **** context menu: long press on pile **** change to pinch to zoom + dbltap to restore size ** Piles/Decks *** TODO hiding or drag to/from edges of screen? *** DONE modifier key for placing at bottom of pile? *** TODO Keith says make it harder to shuffle: context menu? modifier? **** DONE added a shake animation *** TODO easy to drop into wrong pile: weird cursor position and restriction interaction *** TODO taking cards out of the deck: should autodraw *** TODO discard issues: cursor position weirdness *** TODO allow swap deck and discard (ie reshuffle discard into deck) *** TODO switch listing to tap, shuffle to doubletap or in context menu *** TODO allow dragging out of list, not just tap to add *** TODO update pile counts when taking out from list ** Hand *** TODO hiding? at least for environments and villains *** TODO need more space/structure: scrolling or stacking or something **** like tabletop or mac bar thing **** maybe make the cards actually go into a container and lose their transforms, so they sit together (in a row) **** double tap to modal (fullscreen) *** TODO hand should be bigger, with larger snap size **** TODO dragging slightly wierd in snap area *** TODO maybe smaller cards in hand ** Other *** damage tokens/trackers *** remove card from game *** dark background