Editor: Load existing input JSON if it exists
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parent
2bc6c4b58b
commit
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21
js/editor.js
21
js/editor.js
@ -5,11 +5,26 @@ let deckName = window.location.pathname.split('/')[2];
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document.title = "Editor|" + deckName;
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window.addEventListener("load", () => {
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// load input json
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let xhr = new XMLHttpRequest();
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xhr.addEventListener("load", () => {
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// if deck already has input json, load it
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if (xhr.status === 200) {
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deckJSON = JSON.parse(xhr.responseText);
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makeSVGs(deckJSON);
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}
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});
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xhr.open("GET", "deck.input.json");
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xhr.send();
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// deck JSON uploader
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document.querySelector('#jsonUpload').addEventListener('change', event => {
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let files = event.target.files;
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let reader = new FileReader();
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reader.onload = handleUpload;
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reader.onload = event => {
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deckJSON = JSON.parse(event.target.result);
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makeSVGs(deckJSON);
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};
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reader.readAsText(files[0]);
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});
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@ -57,9 +72,7 @@ function getSVGTemplate(name, callback) {
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xhr.send();
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}
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function handleUpload(event) {
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deckJSON = JSON.parse(event.target.result);
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function makeSVGs(deckJSON) {
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document.querySelector('#deckName').value = deckJSON.name || "";
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document.querySelector('#deckType').value = deckJSON.type || "";
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