Set correct name when updating pile text

This commit is contained in:
Adam Goldsmith 2017-09-20 18:12:16 -04:00
parent 906339debb
commit c7e4774fba

View File

@ -58,18 +58,19 @@ interact('.card-pile')
.dropzone({
accept: '.card',
ondrop: event => {
let pile = piles[event.target.getAttribute('data-pile')];
pile.push(event.relatedTarget.getAttribute('data-num'));
let pileName = event.target.getAttribute('data-pile');
piles[pileName].push(event.relatedTarget.getAttribute('data-num'));
event.relatedTarget.parentElement.removeChild(event.relatedTarget);
// update deck text
event.target.innerHTML = `DECK<br>${pile.length}/${cardCount}`;
event.target.innerHTML = `${pileName.toUpperCase()}<br>${piles[pileName].length}/${cardCount}`;
}
})
.draggable({manualStart: true})
.on('move', event => {
let interaction = event.interaction;
let pile = piles[event.target.getAttribute('data-pile')];
let pileName = event.target.getAttribute('data-pile');
let pile = piles[pileName];
// if the pointer was moved while being held down
// and an interaction hasn't started yet
@ -92,7 +93,7 @@ interact('.card-pile')
document.querySelector("#card-container").appendChild(newCard);
// update deck text
event.target.innerHTML = `DECK<br>${pile.length}/${cardCount}`;
event.target.innerHTML = `${pileName.toUpperCase()}<br>${pile.length}/${cardCount}`;
// start a drag interaction targeting the clone
interaction.start({name: 'drag'}, cardInteract, newCard);