Partially fix server side deck generation for heros/villains
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parent
25ab1118bf
commit
08e5a8f376
48
server.js
48
server.js
@ -93,7 +93,7 @@ const server = http.createServer((req, res) => {
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sendFile(res, `decks/${deckName}.input.json`, 'application/json');
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break;
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case 'upload':
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handleUpload(res, req, deckName);
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handleUpload(res, req);
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break;
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default:
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send404(res, uri);
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@ -174,23 +174,41 @@ function handleUpload(res, req) {
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let deckOut = JSON.parse(fs.readFileSync('template/deck.json'));
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deckOut.ObjectStates[0].Nickname = deckJSON.name;
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let template = JSON.parse(fs.readFileSync(`template/${deckJSON.type}/input.json`));
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let cardCount = Object.entries(template.cardTypes)
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.map(ct => deckJSON[ct[0]].length * (ct[1].back ? 2 : 1))
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.reduce((sum, current) => sum + current, 0);
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Object.assign(deckOut.ObjectStates[0].CustomDeck['1'],
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{NumWidth: Math.ceil(Math.sqrt(deckJSON.deck.length)),
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NumHeight: Math.ceil(Math.sqrt(deckJSON.deck.length)),
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FaceURL: "deck.png",
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{NumWidth: Math.ceil(Math.sqrt(cardCount)),
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NumHeight: Math.ceil(Math.sqrt(cardCount)),
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FaceURL: `http://${req.headers.host}/deck/${deckJSON.name}/deck.png`,
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BackURL: "http://cloud-3.steamusercontent.com/ugc/156906385556221451/CE2C3AFE1759790CB0B532FFD636D05A99EC91F4/"});
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deckOut.ObjectStates[0].CustomDeck['1'].ContainedObjects =
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deckJSON.deck.map((cardIn, index) => {
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let cardOut = JSON.parse(cardTemplate);
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Object.assign(cardOut, {Nickname: cardIn.name,
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Description: cardIn.keywords,
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CardID: 100 + index});
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for (let ii=0; ii<(cardIn.count || 1); ii++) {
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deckOut.ObjectStates[0].DeckIDs.push(100 + index);
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}
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return cardOut;
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});
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let index = 100;
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deckOut.ObjectStates[0].ContainedObjects =
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Object.entries(template.cardTypes).map(
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cardType => deckJSON[cardType[0]].map(cardIn => {
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let cardOut = JSON.parse(cardTemplate);
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Object.assign(cardOut, {Nickname: cardIn.name,
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Description: cardIn.keywords,
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CardID: index});
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if(cardType[1].back) {
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let cardBack = JSON.parse(cardTemplate);
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Object.assign(cardBack, {Nickname: cardIn.back.name,
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Description: cardIn.back.keywords,
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CardID: index});
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cardOut.States = {"2": cardBack};
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index++;
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}
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for (let ii=0; ii<(cardIn.count || 1); ii++) {
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deckOut.ObjectStates[0].DeckIDs.push(index);
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}
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index++;
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return cardOut;
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}));
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fs.writeFileSync(`decks/${deckJSON.name}.json`, JSON.stringify(deckOut));
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fs.writeFileSync(`decks/${deckJSON.name}.input.json`, JSON.stringify(deckJSON));
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