Use the copies file to determine how many of each card to make

Currently hardcoded to use a default of 2 per card, should be a
setting at some point
This commit is contained in:
Adam Goldsmith 2021-09-18 01:26:15 -04:00
parent 30f321b3d8
commit e7f411d5e2

View File

@ -8,6 +8,7 @@
useLibrary('project');
useLibrary('imageutils');
useLibrary('uilayout');
importClass(arkham.project.CopiesList);
// The resolution (in pixels per inch) of the exported images
const RESOLUTION = 200;
@ -121,6 +122,18 @@ function makeSavedObjectJSON(objects, save_name) {
};
}
// Hack to override the default return value of 1
function copyCount(copies_list, name) {
const entries = copies_list.getListEntries().map(function (x) {
return String(x);
});
if (entries.indexOf(String(name)) == -1) {
return 2;
} else {
return copies_list.getCopyCount(name);
}
}
function run() {
const ttsDeckAction = JavaAdapter(TaskAction, {
getLabel: function getLabel() {
@ -152,6 +165,14 @@ function run() {
}
},
performImpl: function performImpl(member) {
let copies_list;
try {
copies_list = new CopiesList(member);
} catch (ex) {
copies_list = new CopiesList();
alert("unable to read copies list, using card count of 2 for all files", true);
}
const children = member.getChildren();
const cards = children.filter(function (child) {
if (ProjectUtilities.matchExtension(child, 'eon')) {
@ -177,8 +198,11 @@ function run() {
try {
let component = ResourceKit.getGameComponentFromFile(card.file);
let sheets = component.createDefaultSheets();
let copies = copyCount(copies_list, card.baseName);
card_jsons.push(makeCardJSON(100 + index, component.getName()));
for (let ii = 0; ii < copies; ii++) {
card_jsons.push(makeCardJSON(100 + index, component.getName()));
}
// export front face
// TODO: handle two-sided cards