Use the copies file to determine how many of each card to make
Currently hardcoded to use a default of 2 per card, should be a setting at some point
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@ -8,6 +8,7 @@
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useLibrary('project');
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useLibrary('imageutils');
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useLibrary('uilayout');
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importClass(arkham.project.CopiesList);
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// The resolution (in pixels per inch) of the exported images
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const RESOLUTION = 200;
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@ -121,6 +122,18 @@ function makeSavedObjectJSON(objects, save_name) {
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};
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}
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// Hack to override the default return value of 1
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function copyCount(copies_list, name) {
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const entries = copies_list.getListEntries().map(function (x) {
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return String(x);
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});
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if (entries.indexOf(String(name)) == -1) {
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return 2;
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} else {
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return copies_list.getCopyCount(name);
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}
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}
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function run() {
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const ttsDeckAction = JavaAdapter(TaskAction, {
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getLabel: function getLabel() {
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@ -152,6 +165,14 @@ function run() {
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}
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},
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performImpl: function performImpl(member) {
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let copies_list;
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try {
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copies_list = new CopiesList(member);
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} catch (ex) {
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copies_list = new CopiesList();
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alert("unable to read copies list, using card count of 2 for all files", true);
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}
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const children = member.getChildren();
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const cards = children.filter(function (child) {
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if (ProjectUtilities.matchExtension(child, 'eon')) {
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@ -177,8 +198,11 @@ function run() {
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try {
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let component = ResourceKit.getGameComponentFromFile(card.file);
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let sheets = component.createDefaultSheets();
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let copies = copyCount(copies_list, card.baseName);
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card_jsons.push(makeCardJSON(100 + index, component.getName()));
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for (let ii = 0; ii < copies; ii++) {
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card_jsons.push(makeCardJSON(100 + index, component.getName()));
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}
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// export front face
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// TODO: handle two-sided cards
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