288 lines
7.9 KiB
JavaScript
288 lines
7.9 KiB
JavaScript
useLibrary('imageutils');
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importClass(java.io.File);
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importClass(java.io.FileWriter);
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importPackage(arkham.project);
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// The resolution (in pixels per inch) of the exported images
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const RESOLUTION = 300;
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// The extension of the image file format to use, e.g., png, jpg
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const FORMAT = ImageUtils.FORMAT_PNG;
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// TODO: should be defined in strange eons somewhere
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const pack_code = "kyo_player";
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const cycle_prefix = "43";
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function renameSlot(slot) {
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if (slot.startsWith('1 ')) {
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return slot.slice(2);
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}
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else if (slot.startsWith('2 ')) {
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return slot.slice(2) + ' x2';
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}
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else {
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return slot;
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}
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}
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const tag_replacements = {
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"<gua>": "[guardian]",
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"<see>": "[seeker]",
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"<rog>": "[rogue]",
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"<mys>": "[mystic]",
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"<sur>": "[survivor]",
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"<wil>": "[willpower]",
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"<int>": "[intellect]",
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"<com>": "[combat]",
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"<agi>": "[agility]",
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"<wild>": "[wild]",
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"<sku>": "[skull]",
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"<cul>": "[cultist]",
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"<tab>": "[tablet]",
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"<mon>": "[elder_thing]",
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"<ble>": "[bless]",
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"<cur>": "[curse]",
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"<eld>": "[eldersign]",
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"<ten>": "[auto_fail]",
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"<act>": "[action]",
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"<fre>": "[free]",
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"<rea>": "[reaction]",
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"<for>": "<b>Forced</b>",
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"<hau>": "<b>Haunted</b>",
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"<obj>": "<b>Objective</b>",
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"<pat>": "Patrol",
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"<rev>": "<b>Revelation</b>",
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"<uni>": "{Unique}", // TODO
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"<per>": "[per_investigator]",
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"<bul>": "- ",
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"<squ>": "{Square}", // TODO
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// TODO
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"<bultab>": "", // Tab spacing for bullet sections
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"<t>": "<b><i>", // Trait
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"</t>": "</i></b>",
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"<hs>": "", // Horizontal spacer
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"<lvs>": "", // Large vertical spacer
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"<vs>": "", // Vertical spacer
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"<svs>": "", // Small vertical spacer
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};
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// TODO: handle investigator cards
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const card_types = {
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"AHLCG-Event-Default": "event",
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"AHLCG-Skill-Default": "skill",
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"AHLCG-Asset-Default": "asset",
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// TODO: actually handle enemy weaknesses
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"AHLCG-WeaknessEnemy-Default": "enemy",
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"AHLCG-WeaknessTreachery-Default": "treachery",
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};
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function int_or_null(inp) {
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if (inp == 'None') {
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return null;
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}
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else if (inp == 'X') {
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return -2;
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}
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else {
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return parseInt(inp);
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}
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}
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function leftPad(str, len, fill) {
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return fill.repeat(Math.max(len - str.length, 0)) + str;
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}
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function replaceAll(str, search, replace) {
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return str.split(search).join(replace);
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}
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function javaIteratorToJsGenerator(java_iter) {
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while(java_iter.hasNext()) {
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yield java_iter.next();
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}
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}
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function recurseAllChildren(parent) {
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if (parent == null || !(parent instanceof Member)) {
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error('missing parent, or parent is not a Member');
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}
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for (let child in javaIteratorToJsGenerator(parent.iterator())) {
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if (child.isFolder()) {
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for (let sub_child in recurseAllChildren(child)) {
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yield sub_child;
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}
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}
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else {
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yield child;
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}
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}
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}
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function build_card(component) {
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function substitute_tags(str) {
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str = str.trim();
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str = replaceAll(str, "<fullname>", String(component.getName()));
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for (let tag in tag_replacements) {
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str = replaceAll(str, tag, tag_replacements[tag]);
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}
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return str;
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}
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const code = cycle_prefix + leftPad(String(component.settings.get('CollectionNumber')), 3, '0');
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const card_data = {
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code: String(code),
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deck_limit: 2, // TODO: could be derived?
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flavor: substitute_tags(String(component.settings.get('Flavor'))),
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illustrator: String(component.settings.get('Artist')),
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is_unique: component.settings.getBoolean('Unique'),
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name: substitute_tags(String(component.getName())),
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pack_code: pack_code,
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position: int_or_null(component.settings.get('CollectionNumber')),
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quantity: 2, // TODO
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//restrictions: null, // TODO
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// TODO: should also handle "Victory" field
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text: substitute_tags(String(
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component.settings.get('Keywords') + '\n' + component.settings.get('Rules'))),
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traits: substitute_tags(String(component.settings.get('Traits'))),
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type_code: card_types[component.getFrontTemplateKey()],
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xp: int_or_null(component.settings.get('Level')),
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};
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const raw_health = component.settings.get('Stamina');
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if (raw_health && raw_health != 'None' && raw_health != '-') {
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card_data.health = int_or_null(raw_health);
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}
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const raw_sanity = component.settings.get('Sanity');
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if (raw_sanity && raw_sanity != 'None' && raw_sanity != '-') {
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card_data.sanity = int_or_null(raw_sanity);
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}
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const skills = {
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Agility: 0,
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Intellect: 0,
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Combat: 0,
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Willpower: 0,
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Wild: 0,
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};
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for (let i = 1; i<=6; i++) {
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let skill_icon = component.settings.get('Skill' + i);
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if (skill_icon in skills) {
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skills[skill_icon] += 1;
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}
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}
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for (let skill in skills) {
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if (skills[skill] > 0) {
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card_data["skill_" + skill.toLowerCase()] = skills[skill];
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}
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}
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const raw_cost = component.settings.get('ResourceCost');
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if (raw_cost) {
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card_data.cost = int_or_null(raw_cost);
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}
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const raw_slot = component.settings.get('Slot');
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if (raw_slot && raw_slot != 'None') {
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card_data.slot = renameSlot(String(raw_slot));
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const raw_slot2 = component.settings.get('Slot2');
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if (raw_slot2 && raw_slot2 != 'None') {
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card_data.slot += '. ' + renameSlot(String(raw_slot2));
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}
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}
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const subtitle = component.settings.get('Subtitle');
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if (subtitle && subtitle != '') {
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card_data.subname = String(subtitle);
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}
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const faction = component.settings.get('CardClass');
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if (faction) {
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if (faction == 'Weakness') {
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card_data.subtype_code = "weakness";
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}
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else if (faction == 'Basic Weakness') {
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card_data.subtype_code = "basicweakness";
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}
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else {
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card_data.faction_code = String(faction).toLowerCase();
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const faction2 = component.settings.get('CardClass2');
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if (faction2 && faction2 != 'None') {
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card_data.faction2_code = String(faction2).toLowerCase();
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}
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}
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}
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if (card_types[component.getFrontTemplateKey()] == 'enemy') {
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// TODO: "weakness" or "basicweakness"
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card_data.subtype_code = "basicweakness";
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}
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// TODO: parse out some keywords into their own fields
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// order by keys
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const ordered_card_data = Object.keys(card_data).sort().reduce(
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function(obj, key) {
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obj[key] = card_data[key];
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return obj;
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},
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{}
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);
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return ordered_card_data;
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}
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function exportCard(component, file) {
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try {
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// create the sheets that will paint the faces of the component
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let sheets = component.createDefaultSheets();
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if (sheets == null) return;
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// export front face
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let image = sheets[0].paint(arkham.sheet.RenderTarget.EXPORT, RESOLUTION);
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ImageUtils.write(image, file, FORMAT, -1, false, RESOLUTION);
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} catch (ex) {
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println(ex);
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println('Error while making image for ' + component.getName() + ', skipping file');
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Error.handleUncaught(ex);
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}
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}
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const cards = [];
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for (let member in recurseAllChildren(Eons.getOpenProject())) {
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try {
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if (ProjectUtilities.matchExtension(member, "eon")) {
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let component = ResourceKit.getGameComponentFromFile(member.getFile());
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if (component.getFrontTemplateKey() in card_types) {
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printf("Generating JSON/PNG for '%s'...\n", member);
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let card_data = build_card(component);
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cards.push(card_data);
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let export_dir = new File(member.parent.file, 'export');
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let target_file = new File(export_dir, card_data.code + '.' + FORMAT);
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if (!target_file.exists() || member.file.lastModified() > target_file.lastModified()) {
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printf("Image for '%s' is out of date, rebuilding...\n", member);
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export_dir.mkdir();
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exportCard(component, target_file);
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}
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}
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}
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} catch (ex) {
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println(ex);
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println('Error while processing ' + member.name + ', skipping file');
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Error.handleUncaught(ex);
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}
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}
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cards.sort(function (a, b) {
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return parseInt(a.code) - parseInt(b.code);
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});
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const file = new File(Eons.getOpenProject().getFile(), pack_code + '.json');
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printf("Writing '%s'\n", file);
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ProjectUtilities.writeTextFile(file, JSON.stringify(cards, null, 4));
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println("Done!");
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Eons.getOpenProject().synchronize();
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